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-rw-r--r--src/mesa/array_cache/ac_import.c21
1 files changed, 7 insertions, 14 deletions
diff --git a/src/mesa/array_cache/ac_import.c b/src/mesa/array_cache/ac_import.c
index 8bee54a5290..1e5838a9888 100644
--- a/src/mesa/array_cache/ac_import.c
+++ b/src/mesa/array_cache/ac_import.c
@@ -1,4 +1,4 @@
-/* $Id: ac_import.c,v 1.10 2001/03/17 18:04:54 keithw Exp $ */
+/* $Id: ac_import.c,v 1.11 2001/03/19 02:25:36 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -266,7 +266,6 @@ static void import_color( GLcontext *ctx,
/* Limited choices at this stage:
*/
- /* XXX GLchan: is this right for GLchan? */
ASSERT(type == CHAN_TYPE);
ASSERT(stride == 4 * sizeof(GLchan) || stride == 0);
@@ -408,7 +407,7 @@ struct gl_client_array *_ac_import_texcoord( GLcontext *ctx,
/* Do we need to pull in a copy of the client data:
*/
if (ac->Raw.TexCoord[unit].Type != type ||
- (reqstride != 0 && ac->Raw.TexCoord[unit].StrideB != (GLint) reqstride) ||
+ (reqstride != 0 && ac->Raw.TexCoord[unit].StrideB != (GLint)reqstride) ||
reqwriteable)
{
if (!ac->IsCached.TexCoord[unit])
@@ -459,10 +458,10 @@ struct gl_client_array *_ac_import_vertex( GLcontext *ctx,
}
struct gl_client_array *_ac_import_normal( GLcontext *ctx,
- GLenum type,
- GLuint reqstride,
- GLboolean reqwriteable,
- GLboolean *writeable )
+ GLenum type,
+ GLuint reqstride,
+ GLboolean reqwriteable,
+ GLboolean *writeable )
{
ACcontext *ac = AC_CONTEXT(ctx);
@@ -578,7 +577,7 @@ struct gl_client_array *_ac_import_secondarycolor( GLcontext *ctx,
/* Do we need to pull in a copy of the client data:
*/
if (ac->Raw.SecondaryColor.Type != type ||
- (reqstride != 0 && ac->Raw.SecondaryColor.StrideB != (GLint) reqstride) ||
+ (reqstride != 0 && ac->Raw.SecondaryColor.StrideB != (GLint)reqstride) ||
reqwriteable)
{
if (!ac->IsCached.SecondaryColor)
@@ -666,12 +665,6 @@ void _ac_import_range( GLcontext *ctx, GLuint start, GLuint count )
{
ACcontext *ac = AC_CONTEXT(ctx);
- /* Discard cached data which has been invalidated by state changes
- * since last time. **ALREADY DONE**
- if (ac->NewState)
- _ac_update_state( ctx );
- */
-
if (!ctx->Array.LockCount) {
/* Not locked, discard cached data. Changes to lock
* status are caught via. _ac_invalidate_state().