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Diffstat (limited to 'src/mesa/array_cache/ac_context.c')
-rw-r--r--src/mesa/array_cache/ac_context.c32
1 files changed, 22 insertions, 10 deletions
diff --git a/src/mesa/array_cache/ac_context.c b/src/mesa/array_cache/ac_context.c
index e3c09fbd202..b259d5d0710 100644
--- a/src/mesa/array_cache/ac_context.c
+++ b/src/mesa/array_cache/ac_context.c
@@ -328,28 +328,40 @@ GLboolean _ac_CreateContext( GLcontext *ctx )
void _ac_DestroyContext( GLcontext *ctx )
{
+ struct gl_buffer_object *nullObj = ctx->Array.NullBufferObj;
ACcontext *ac = AC_CONTEXT(ctx);
GLint i;
- if (ac->Cache.Vertex.Ptr) FREE( ac->Cache.Vertex.Ptr );
- if (ac->Cache.Normal.Ptr) FREE( ac->Cache.Normal.Ptr );
- if (ac->Cache.Color.Ptr) FREE( ac->Cache.Color.Ptr );
- if (ac->Cache.SecondaryColor.Ptr) FREE( ac->Cache.SecondaryColor.Ptr );
- if (ac->Cache.EdgeFlag.Ptr) FREE( ac->Cache.EdgeFlag.Ptr );
- if (ac->Cache.Index.Ptr) FREE( ac->Cache.Index.Ptr );
- if (ac->Cache.FogCoord.Ptr) FREE( ac->Cache.FogCoord.Ptr );
+ /* only free vertex data if it's really a pointer to vertex data and
+ * not an offset into a buffer object.
+ */
+ if (ac->Cache.Vertex.Ptr && ac->Cache.Vertex.BufferObj == nullObj)
+ FREE( ac->Cache.Vertex.Ptr );
+ if (ac->Cache.Normal.Ptr && ac->Cache.Normal.BufferObj == nullObj)
+ FREE( ac->Cache.Normal.Ptr );
+ if (ac->Cache.Color.Ptr && ac->Cache.Color.BufferObj == nullObj)
+ FREE( ac->Cache.Color.Ptr );
+ if (ac->Cache.SecondaryColor.Ptr && ac->Cache.SecondaryColor.BufferObj == nullObj)
+ FREE( ac->Cache.SecondaryColor.Ptr );
+ if (ac->Cache.EdgeFlag.Ptr && ac->Cache.EdgeFlag.BufferObj == nullObj)
+ FREE( ac->Cache.EdgeFlag.Ptr );
+ if (ac->Cache.Index.Ptr && ac->Cache.Index.BufferObj == nullObj)
+ FREE( ac->Cache.Index.Ptr );
+ if (ac->Cache.FogCoord.Ptr && ac->Cache.FogCoord.BufferObj == nullObj)
+ FREE( ac->Cache.FogCoord.Ptr );
for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) {
- if (ac->Cache.TexCoord[i].Ptr)
+ if (ac->Cache.TexCoord[i].Ptr && ac->Cache.TexCoord[i].BufferObj == nullObj)
FREE( ac->Cache.TexCoord[i].Ptr );
}
for (i = 0; i < VERT_ATTRIB_MAX; i++) {
- if (ac->Cache.Attrib[i].Ptr)
+ if (ac->Cache.Attrib[i].Ptr && ac->Cache.Attrib[i].BufferObj == nullObj)
FREE( ac->Cache.Attrib[i].Ptr );
}
- if (ac->Elts) FREE( ac->Elts );
+ if (ac->Elts)
+ FREE( ac->Elts );
/* Free the context structure itself */
FREE(ac);