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-rw-r--r--src/mapi/glapi/gen/SConscript14
1 files changed, 10 insertions, 4 deletions
diff --git a/src/mapi/glapi/gen/SConscript b/src/mapi/glapi/gen/SConscript
index 6d36248e783..18158ff8b10 100644
--- a/src/mapi/glapi/gen/SConscript
+++ b/src/mapi/glapi/gen/SConscript
@@ -3,6 +3,12 @@ Import('*')
from sys import executable as python_cmd
+# Be conservative and depend on all XML files here. Missing dependencies means
+# broken builds, whereas extraneous dependencies merely means regenerate the
+# .[ch] files -- scons should not recompile them though.
+sources = ['gl_and_es_API.xml'] + env.Glob('*.xml')
+
+
# Generate the GL API headers that are used by various parts of the
# Mesa and GLX tree. Other .c and .h files are generated elsewhere
# if they're only used in one place.
@@ -10,28 +16,28 @@ from sys import executable as python_cmd
env.CodeGenerate(
target = '../../../mesa/main/dispatch.h',
script = 'gl_table.py',
- source = 'gl_and_es_API.xml',
+ source = sources,
command = python_cmd + ' $SCRIPT -m remap_table -f $SOURCE > $TARGET',
)
env.CodeGenerate(
target = '../../../mapi/glapi/glapitable.h',
script = 'gl_table.py',
- source = 'gl_and_es_API.xml',
+ source = sources,
command = python_cmd + ' $SCRIPT -f $SOURCE > $TARGET'
)
env.CodeGenerate(
target = '../../../mapi/glapi/glapitemp.h',
script = 'gl_apitemp.py',
- source = 'gl_and_es_API.xml',
+ source = sources,
command = python_cmd + ' $SCRIPT -f $SOURCE > $TARGET'
)
env.CodeGenerate(
target = '../../../mapi/glapi/glprocs.h',
script = 'gl_procs.py',
- source = 'gl_and_es_API.xml',
+ source = sources,
command = python_cmd + ' $SCRIPT -f $SOURCE > $TARGET'
)