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-rw-r--r--src/mapi/glapi/gen/gl_and_es_API.xml5
-rw-r--r--src/mapi/glapi/gen/gles_api.py467
2 files changed, 0 insertions, 472 deletions
diff --git a/src/mapi/glapi/gen/gl_and_es_API.xml b/src/mapi/glapi/gen/gl_and_es_API.xml
index 52710415736..8e000a8bc7b 100644
--- a/src/mapi/glapi/gen/gl_and_es_API.xml
+++ b/src/mapi/glapi/gen/gl_and_es_API.xml
@@ -3,11 +3,6 @@
<!-- OpenGL + OpenGL ES -->
-<!-- IMPORTANT
- Remember to update gles_api.py when new OpenGL ES specific entry points
- are added. Otherwise, they will be filtered out.
--->
-
<OpenGLAPI>
<xi:include href="gl_API.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
diff --git a/src/mapi/glapi/gen/gles_api.py b/src/mapi/glapi/gen/gles_api.py
deleted file mode 100644
index 3bee1a62691..00000000000
--- a/src/mapi/glapi/gen/gles_api.py
+++ /dev/null
@@ -1,467 +0,0 @@
-#!/usr/bin/env python
-
-# Mesa 3-D graphics library
-# Version: 7.12
-#
-# Copyright (C) 2011 LunarG Inc.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the "Software"),
-# to deal in the Software without restriction, including without limitation
-# the rights to use, copy, modify, merge, publish, distribute, sublicense,
-# and/or sell copies of the Software, and to permit persons to whom the
-# Software is furnished to do so, subject to the following conditions:
-#
-# The above copyright notice and this permission notice shall be included
-# in all copies or substantial portions of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
-# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
-# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
-# DEALINGS IN THE SOFTWARE.
-#
-# Authors:
-# Chia-I Wu <[email protected]>
-
-# These info should be part of GLAPI XML. Until that is possible, scripts have
-# to use tables here to filter gl_api.
-
-es1_core = (
- # OpenGL ES 1.1
- 'ActiveTexture',
- 'AlphaFunc',
- 'AlphaFuncx',
- 'BindBuffer',
- 'BindTexture',
- 'BlendFunc',
- 'BufferData',
- 'BufferSubData',
- 'Clear',
- 'ClearColor',
- 'ClearColorx',
- 'ClearDepthf',
- 'ClearDepthx',
- 'ClearStencil',
- 'ClientActiveTexture',
- 'ClipPlanef',
- 'ClipPlanex',
- 'Color4f',
- 'Color4ub',
- 'Color4x',
- 'ColorMask',
- 'ColorPointer',
- 'CompressedTexImage2D',
- 'CompressedTexSubImage2D',
- 'CopyTexImage2D',
- 'CopyTexSubImage2D',
- 'CullFace',
- 'DeleteBuffers',
- 'DeleteTextures',
- 'DepthFunc',
- 'DepthMask',
- 'DepthRangef',
- 'DepthRangex',
- 'Disable',
- 'DisableClientState',
- 'DrawArrays',
- 'DrawElements',
- 'Enable',
- 'EnableClientState',
- 'Finish',
- 'Flush',
- 'Fogf',
- 'Fogfv',
- 'Fogx',
- 'Fogxv',
- 'FrontFace',
- 'Frustumf',
- 'Frustumx',
- 'GenBuffers',
- 'GenTextures',
- 'GetBooleanv',
- 'GetBufferParameteriv',
- 'GetClipPlanef',
- 'GetClipPlanex',
- 'GetError',
- 'GetFixedv',
- 'GetFloatv',
- 'GetIntegerv',
- 'GetLightfv',
- 'GetLightxv',
- 'GetMaterialfv',
- 'GetMaterialxv',
- 'GetPointerv',
- 'GetString',
- 'GetTexEnvfv',
- 'GetTexEnviv',
- 'GetTexEnvxv',
- 'GetTexParameterfv',
- 'GetTexParameteriv',
- 'GetTexParameterxv',
- 'Hint',
- 'IsBuffer',
- 'IsEnabled',
- 'IsTexture',
- 'Lightf',
- 'Lightfv',
- 'LightModelf',
- 'LightModelfv',
- 'LightModelx',
- 'LightModelxv',
- 'Lightx',
- 'Lightxv',
- 'LineWidth',
- 'LineWidthx',
- 'LoadIdentity',
- 'LoadMatrixf',
- 'LoadMatrixx',
- 'LogicOp',
- 'Materialf',
- 'Materialfv',
- 'Materialx',
- 'Materialxv',
- 'MatrixMode',
- 'MultiTexCoord4f',
- 'MultiTexCoord4x',
- 'MultMatrixf',
- 'MultMatrixx',
- 'Normal3f',
- 'Normal3x',
- 'NormalPointer',
- 'Orthof',
- 'Orthox',
- 'PixelStorei',
- 'PointParameterf',
- 'PointParameterfv',
- 'PointParameterx',
- 'PointParameterxv',
- 'PointSize',
- 'PointSizex',
- 'PolygonOffset',
- 'PolygonOffsetx',
- 'PopMatrix',
- 'PushMatrix',
- 'ReadPixels',
- 'Rotatef',
- 'Rotatex',
- 'SampleCoverage',
- 'SampleCoveragex',
- 'Scalef',
- 'Scalex',
- 'Scissor',
- 'ShadeModel',
- 'StencilFunc',
- 'StencilMask',
- 'StencilOp',
- 'TexCoordPointer',
- 'TexEnvf',
- 'TexEnvfv',
- 'TexEnvi',
- 'TexEnviv',
- 'TexEnvx',
- 'TexEnvxv',
- 'TexImage2D',
- 'TexParameterf',
- 'TexParameterfv',
- 'TexParameteri',
- 'TexParameteriv',
- 'TexParameterx',
- 'TexParameterxv',
- 'TexSubImage2D',
- 'Translatef',
- 'Translatex',
- 'VertexPointer',
- 'Viewport',
-)
-
-es1_api = es1_core + (
- # GL_OES_EGL_image
- 'EGLImageTargetTexture2DOES',
- 'EGLImageTargetRenderbufferStorageOES',
- # GL_OES_mapbuffer
- 'GetBufferPointervOES',
- 'MapBufferOES',
- 'UnmapBufferOES',
- # GL_EXT_map_buffer_range
- 'MapBufferRangeEXT',
- 'FlushMappedBufferRangeEXT',
- # GL_EXT_multi_draw_arrays
- 'MultiDrawArraysEXT',
- 'MultiDrawElementsEXT',
- # GL_OES_blend_equation_separate
- 'BlendEquationSeparateOES',
- # GL_OES_blend_func_separate
- 'BlendFuncSeparateOES',
- # GL_OES_blend_subtract
- 'BlendEquationOES',
- # GL_OES_draw_texture
- 'DrawTexiOES',
- 'DrawTexivOES',
- 'DrawTexfOES',
- 'DrawTexfvOES',
- 'DrawTexsOES',
- 'DrawTexsvOES',
- 'DrawTexxOES',
- 'DrawTexxvOES',
- # GL_OES_fixed_point
- 'AlphaFuncxOES',
- 'ClearColorxOES',
- 'ClearDepthxOES',
- 'Color4xOES',
- 'DepthRangexOES',
- 'FogxOES',
- 'FogxvOES',
- 'FrustumxOES',
- 'LightModelxOES',
- 'LightModelxvOES',
- 'LightxOES',
- 'LightxvOES',
- 'LineWidthxOES',
- 'LoadMatrixxOES',
- 'MaterialxOES',
- 'MaterialxvOES',
- 'MultiTexCoord4xOES',
- 'MultMatrixxOES',
- 'Normal3xOES',
- 'OrthoxOES',
- 'PointSizexOES',
- 'PolygonOffsetxOES',
- 'RotatexOES',
- 'SampleCoveragexOES',
- 'ScalexOES',
- 'TexEnvxOES',
- 'TexEnvxvOES',
- 'TexParameterxOES',
- 'TranslatexOES',
- 'ClipPlanexOES',
- 'GetClipPlanexOES',
- 'GetFixedvOES',
- 'GetLightxvOES',
- 'GetMaterialxvOES',
- 'GetTexEnvxvOES',
- 'GetTexParameterxvOES',
- 'PointParameterxOES',
- 'PointParameterxvOES',
- 'TexParameterxvOES',
- # GL_OES_framebuffer_object
- 'BindFramebufferOES',
- 'BindRenderbufferOES',
- 'CheckFramebufferStatusOES',
- 'DeleteFramebuffersOES',
- 'DeleteRenderbuffersOES',
- 'FramebufferRenderbufferOES',
- 'FramebufferTexture2DOES',
- 'GenerateMipmapOES',
- 'GenFramebuffersOES',
- 'GenRenderbuffersOES',
- 'GetFramebufferAttachmentParameterivOES',
- 'GetRenderbufferParameterivOES',
- 'IsFramebufferOES',
- 'IsRenderbufferOES',
- 'RenderbufferStorageOES',
- # GL_OES_point_size_array
- 'PointSizePointerOES',
- # GL_OES_query_matrix
- 'QueryMatrixxOES',
- # GL_OES_single_precision
- 'ClearDepthfOES',
- 'DepthRangefOES',
- 'FrustumfOES',
- 'OrthofOES',
- 'ClipPlanefOES',
- 'GetClipPlanefOES',
- # GL_OES_texture_cube_map
- 'GetTexGenfvOES',
- 'GetTexGenivOES',
- 'GetTexGenxvOES',
- 'TexGenfOES',
- 'TexGenfvOES',
- 'TexGeniOES',
- 'TexGenivOES',
- 'TexGenxOES',
- 'TexGenxvOES',
-)
-
-es2_core = (
- # OpenGL ES 2.0
- "ActiveTexture",
- "AttachShader",
- "BindAttribLocation",
- "BindBuffer",
- "BindFramebuffer",
- "BindRenderbuffer",
- "BindTexture",
- "BlendColor",
- "BlendEquation",
- "BlendEquationSeparate",
- "BlendFunc",
- "BlendFuncSeparate",
- "BufferData",
- "BufferSubData",
- "CheckFramebufferStatus",
- "Clear",
- "ClearColor",
- "ClearDepthf",
- "ClearStencil",
- "ColorMask",
- "CompileShader",
- "CompressedTexImage2D",
- "CompressedTexSubImage2D",
- "CopyTexImage2D",
- "CopyTexSubImage2D",
- "CreateProgram",
- "CreateShader",
- "CullFace",
- "DeleteBuffers",
- "DeleteFramebuffers",
- "DeleteProgram",
- "DeleteRenderbuffers",
- "DeleteShader",
- "DeleteTextures",
- "DepthFunc",
- "DepthMask",
- "DepthRangef",
- "DetachShader",
- "Disable",
- "DisableVertexAttribArray",
- "DrawArrays",
- "DrawElements",
- "Enable",
- "EnableVertexAttribArray",
- "Finish",
- "Flush",
- "FramebufferRenderbuffer",
- "FramebufferTexture2D",
- "FrontFace",
- "GenBuffers",
- "GenerateMipmap",
- "GenFramebuffers",
- "GenRenderbuffers",
- "GenTextures",
- "GetActiveAttrib",
- "GetActiveUniform",
- "GetAttachedShaders",
- "GetAttribLocation",
- "GetBooleanv",
- "GetBufferParameteriv",
- "GetError",
- "GetFloatv",
- "GetFramebufferAttachmentParameteriv",
- "GetIntegerv",
- "GetProgramInfoLog",
- "GetProgramiv",
- "GetRenderbufferParameteriv",
- "GetShaderInfoLog",
- "GetShaderiv",
- "GetShaderPrecisionFormat",
- "GetShaderSource",
- "GetString",
- "GetTexParameterfv",
- "GetTexParameteriv",
- "GetUniformfv",
- "GetUniformiv",
- "GetUniformLocation",
- "GetVertexAttribfv",
- "GetVertexAttribiv",
- "GetVertexAttribPointerv",
- "Hint",
- "IsBuffer",
- "IsEnabled",
- "IsFramebuffer",
- "IsProgram",
- "IsRenderbuffer",
- "IsShader",
- "IsTexture",
- "LineWidth",
- "LinkProgram",
- "PixelStorei",
- "PolygonOffset",
- "ReadPixels",
- "ReleaseShaderCompiler",
- "RenderbufferStorage",
- "SampleCoverage",
- "Scissor",
- "ShaderBinary",
- "ShaderSource",
- "StencilFunc",
- "StencilFuncSeparate",
- "StencilMask",
- "StencilMaskSeparate",
- "StencilOp",
- "StencilOpSeparate",
- "TexImage2D",
- "TexParameterf",
- "TexParameterfv",
- "TexParameteri",
- "TexParameteriv",
- "TexSubImage2D",
- "Uniform1f",
- "Uniform1fv",
- "Uniform1i",
- "Uniform1iv",
- "Uniform2f",
- "Uniform2fv",
- "Uniform2i",
- "Uniform2iv",
- "Uniform3f",
- "Uniform3fv",
- "Uniform3i",
- "Uniform3iv",
- "Uniform4f",
- "Uniform4fv",
- "Uniform4i",
- "Uniform4iv",
- "UniformMatrix2fv",
- "UniformMatrix3fv",
- "UniformMatrix4fv",
- "UseProgram",
- "ValidateProgram",
- "VertexAttrib1f",
- "VertexAttrib1fv",
- "VertexAttrib2f",
- "VertexAttrib2fv",
- "VertexAttrib3f",
- "VertexAttrib3fv",
- "VertexAttrib4f",
- "VertexAttrib4fv",
- "VertexAttribPointer",
- "Viewport",
-)
-
-es2_api = es2_core + (
- # GL_OES_EGL_image
- 'EGLImageTargetTexture2DOES',
- 'EGLImageTargetRenderbufferStorageOES',
- # GL_OES_mapbuffer
- 'GetBufferPointervOES',
- 'MapBufferOES',
- 'UnmapBufferOES',
- # GL_EXT_map_buffer_range
- 'MapBufferRangeEXT',
- 'FlushMappedBufferRangeEXT',
- # GL_EXT_multi_draw_arrays
- 'MultiDrawArraysEXT',
- 'MultiDrawElementsEXT',
- # GL_OES_texture_3D
- 'CompressedTexImage3DOES',
- 'CompressedTexSubImage3DOES',
- 'CopyTexSubImage3DOES',
- 'FramebufferTexture3DOES',
- 'TexImage3DOES',
- 'TexSubImage3DOES',
- # GL_OES_get_program_binary
- 'GetProgramBinaryOES',
- 'ProgramBinaryOES',
- # GL_OES_vertex_array_object
- 'BindVertexArrayOES',
- 'DeleteVertexArraysOES',
- 'GenVertexArraysOES',
- 'IsVertexArrayOES',
- # GL_NV_draw_buffers
- 'DrawBuffersNV',
- # GL_NV_read_buffer
- 'ReadBufferNV',
-)