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-rw-r--r--src/mapi/glapi/gen/ARB_geometry_shader4.xml2
-rw-r--r--src/mapi/glapi/tests/check_table.cpp1
2 files changed, 1 insertions, 2 deletions
diff --git a/src/mapi/glapi/gen/ARB_geometry_shader4.xml b/src/mapi/glapi/gen/ARB_geometry_shader4.xml
index e62047c9bd6..280e7a07599 100644
--- a/src/mapi/glapi/gen/ARB_geometry_shader4.xml
+++ b/src/mapi/glapi/gen/ARB_geometry_shader4.xml
@@ -45,7 +45,7 @@
<param name="level" type="GLint"/>
<param name="layer" type="GLint"/>
</function>
- <function name="FramebufferTextureFaceARB" exec="skip" offset="assign">
+ <function name="FramebufferTextureFaceARB" exec="skip">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="texture" type="GLuint"/>
diff --git a/src/mapi/glapi/tests/check_table.cpp b/src/mapi/glapi/tests/check_table.cpp
index 5d759df76d9..09bf4f3585c 100644
--- a/src/mapi/glapi/tests/check_table.cpp
+++ b/src/mapi/glapi/tests/check_table.cpp
@@ -1137,7 +1137,6 @@ const struct name_offset known_dispatch[] = {
{ "glDrawElementsInstancedARB", _O(DrawElementsInstancedARB) },
{ "glRenderbufferStorageMultisample", _O(RenderbufferStorageMultisample) },
{ "glFramebufferTexture", _O(FramebufferTexture) },
- { "glFramebufferTextureFaceARB", _O(FramebufferTextureFaceARB) },
{ "glProgramParameteri", _O(ProgramParameteri) },
{ "glVertexAttribDivisor", _O(VertexAttribDivisor) },
{ "glFlushMappedBufferRange", _O(FlushMappedBufferRange) },