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Diffstat (limited to 'src/mapi/mapi/u_thread.h')
-rw-r--r-- | src/mapi/mapi/u_thread.h | 200 |
1 files changed, 200 insertions, 0 deletions
diff --git a/src/mapi/mapi/u_thread.h b/src/mapi/mapi/u_thread.h new file mode 100644 index 00000000000..992dbaace96 --- /dev/null +++ b/src/mapi/mapi/u_thread.h @@ -0,0 +1,200 @@ +/* + * Mesa 3-D graphics library + * Version: 6.5.2 + * + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/* + * Thread support for gl dispatch. + * + * Initial version by John Stone ([email protected]) ([email protected]) + * and Christoph Poliwoda ([email protected]) + * Revised by Keith Whitwell + * Adapted for new gl dispatcher by Brian Paul + * Modified for use in mapi by Chia-I Wu + */ + +/* + * If this file is accidentally included by a non-threaded build, + * it should not cause the build to fail, or otherwise cause problems. + * In general, it should only be included when needed however. + */ + +#ifndef _U_THREAD_H_ +#define _U_THREAD_H_ + +#include "u_compiler.h" + +#if defined(PTHREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS) +#ifndef THREADS +#define THREADS +#endif +#endif + +/* + * POSIX threads. This should be your choice in the Unix world + * whenever possible. When building with POSIX threads, be sure + * to enable any compiler flags which will cause the MT-safe + * libc (if one exists) to be used when linking, as well as any + * header macros for MT-safe errno, etc. For Solaris, this is the -mt + * compiler flag. On Solaris with gcc, use -D_REENTRANT to enable + * proper compiling for MT-safe libc etc. + */ +#if defined(PTHREADS) +#include <pthread.h> /* POSIX threads headers */ + +struct u_tsd { + pthread_key_t key; + int initMagic; +}; + +typedef pthread_mutex_t u_mutex; + +#define u_mutex_declare_static(name) \ + static u_mutex name = PTHREAD_MUTEX_INITIALIZER + +#define u_mutex_init(name) pthread_mutex_init(&(name), NULL) +#define u_mutex_destroy(name) pthread_mutex_destroy(&(name)) +#define u_mutex_lock(name) (void) pthread_mutex_lock(&(name)) +#define u_mutex_unlock(name) (void) pthread_mutex_unlock(&(name)) + +#endif /* PTHREADS */ + + +/* + * Windows threads. Should work with Windows NT and 95. + * IMPORTANT: Link with multithreaded runtime library when THREADS are + * used! + */ +#ifdef WIN32_THREADS +#include <windows.h> + +struct u_tsd { + DWORD key; + int initMagic; +}; + +typedef CRITICAL_SECTION u_mutex; + +#define u_mutex_declare_static(name) \ + /* static */ u_mutex name = { 0, 0, 0, 0, 0, 0 } + +#define u_mutex_init(name) InitializeCriticalSection(&name) +#define u_mutex_destroy(name) DeleteCriticalSection(&name) +#define u_mutex_lock(name) EnterCriticalSection(&name) +#define u_mutex_unlock(name) LeaveCriticalSection(&name) + +#endif /* WIN32_THREADS */ + + +/* + * BeOS threads. R5.x required. + */ +#ifdef BEOS_THREADS + +/* Problem with OS.h and this file on haiku */ +#ifndef __HAIKU__ +#include <kernel/OS.h> +#endif + +#include <support/TLS.h> + +/* The only two typedefs required here + * this is cause of the OS.h problem + */ +#ifdef __HAIKU__ +typedef int32 thread_id; +typedef int32 sem_id; +#endif + +struct u_tsd { + int32 key; + int initMagic; +}; + +/* Use Benaphore, aka speeder semaphore */ +typedef struct { + int32 lock; + sem_id sem; +} benaphore; +typedef benaphore u_mutex; + +#define u_mutex_declare_static(name) \ + static u_mutex name = { 0, 0 } + +#define u_mutex_init(name) \ + name.sem = create_sem(0, #name"_benaphore"), \ + name.lock = 0 + +#define u_mutex_destroy(name) \ + delete_sem(name.sem), \ + name.lock = 0 + +#define u_mutex_lock(name) \ + if (name.sem == 0) \ + u_mutex_init(name); \ + if (atomic_add(&(name.lock), 1) >= 1) \ + acquire_sem(name.sem) + +#define u_mutex_unlock(name) \ + if (atomic_add(&(name.lock), -1) > 1) \ + release_sem(name.sem) + +#endif /* BEOS_THREADS */ + + +/* + * THREADS not defined + */ +#ifndef THREADS + +struct u_tsd { + int initMagic; +}; + +typedef unsigned u_mutex; + +#define u_mutex_declare_static(name) static u_mutex name = 0 +#define u_mutex_init(name) (void) name +#define u_mutex_destroy(name) (void) name +#define u_mutex_lock(name) (void) name +#define u_mutex_unlock(name) (void) name + +#endif /* THREADS */ + + +unsigned long +u_thread_self(void); + +void +u_tsd_init(struct u_tsd *tsd); + +void +u_tsd_destroy(struct u_tsd *tsd); /* WIN32 only */ + +void * +u_tsd_get(struct u_tsd *tsd); + +void +u_tsd_set(struct u_tsd *tsd, void *ptr); + +#endif /* _U_THREAD_H_ */ |