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-rw-r--r--src/mapi/glapi/glapi_mapi_tmp.h27
-rw-r--r--src/mapi/glapi/glapi_sparc.S9
-rw-r--r--src/mapi/glapi/glapi_x86-64.S87
-rw-r--r--src/mapi/glapi/glapi_x86.S13
-rw-r--r--src/mapi/glapi/glapitable.h15
-rw-r--r--src/mapi/glapi/glapitemp.h28
-rw-r--r--src/mapi/glapi/glprocs.h740
7 files changed, 485 insertions, 434 deletions
diff --git a/src/mapi/glapi/glapi_mapi_tmp.h b/src/mapi/glapi/glapi_mapi_tmp.h
index 286e779f9ee..c3f9cd227ce 100644
--- a/src/mapi/glapi/glapi_mapi_tmp.h
+++ b/src/mapi/glapi/glapi_mapi_tmp.h
@@ -1295,11 +1295,12 @@ GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectUnpurgeableAPPLE)(GLenum objectType, GL
GLAPI void APIENTRY GLAPI_PREFIX(ActiveProgramEXT)(GLuint program);
GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShaderProgramEXT)(GLenum type, const GLchar *string);
GLAPI void APIENTRY GLAPI_PREFIX(UseShaderProgramEXT)(GLenum type, GLuint program);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_943)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_944)(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(TextureBarrierNV)(void);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_944)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
void APIENTRY GLAPI_PREFIX(_dispatch_stub_945)(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_946)(GLuint id, GLenum pname, GLint64EXT *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_947)(GLuint id, GLenum pname, GLuint64EXT *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_946)(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_947)(GLuint id, GLenum pname, GLint64EXT *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_948)(GLuint id, GLenum pname, GLuint64EXT *params);
GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid *writeOffset);
GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetTexture2DOES)(GLenum target, GLvoid *writeOffset);
#undef MAPI_TMP_DEFINES
@@ -9538,17 +9539,24 @@ GLAPI void APIENTRY GLAPI_PREFIX(UseShaderProgramEXT)(GLenum type, GLuint progra
((void (APIENTRY *)(GLenum type, GLuint program)) _func)(type, program);
}
+GLAPI void APIENTRY GLAPI_PREFIX(TextureBarrierNV)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[943];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid *writeOffset)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[948];
+ mapi_func _func = ((const mapi_func *) _tbl)[949];
((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset);
}
GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetTexture2DOES)(GLenum target, GLvoid *writeOffset)
{
const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[949];
+ mapi_func _func = ((const mapi_func *) _tbl)[950];
((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset);
}
@@ -13094,11 +13102,14 @@ STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateShaderProgramEXT))"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UseShaderProgramEXT))"\n"
"\t"STUB_ASM_CODE("942")"\n"
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TextureBarrierNV))"\n"
+"\t"STUB_ASM_CODE("943")"\n"
+
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EGLImageTargetRenderbufferStorageOES))"\n"
-"\t"STUB_ASM_CODE("948")"\n"
+"\t"STUB_ASM_CODE("949")"\n"
STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EGLImageTargetTexture2DOES))"\n"
-"\t"STUB_ASM_CODE("949")"\n"
+"\t"STUB_ASM_CODE("950")"\n"
);
#undef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN
diff --git a/src/mapi/glapi/glapi_sparc.S b/src/mapi/glapi/glapi_sparc.S
index 099adb10113..ca39b175d81 100644
--- a/src/mapi/glapi/glapi_sparc.S
+++ b/src/mapi/glapi/glapi_sparc.S
@@ -1109,8 +1109,7 @@ gl_dispatch_functions_start:
GL_STUB(glActiveProgramEXT, 881)
GL_STUB(glCreateShaderProgramEXT, 882)
GL_STUB(glUseShaderProgramEXT, 883)
- GL_STUB(gl_dispatch_stub_884, 884)
- HIDDEN(gl_dispatch_stub_884)
+ GL_STUB(glTextureBarrierNV, 884)
GL_STUB(gl_dispatch_stub_885, 885)
HIDDEN(gl_dispatch_stub_885)
GL_STUB(gl_dispatch_stub_886, 886)
@@ -1119,8 +1118,10 @@ gl_dispatch_functions_start:
HIDDEN(gl_dispatch_stub_887)
GL_STUB(gl_dispatch_stub_888, 888)
HIDDEN(gl_dispatch_stub_888)
- GL_STUB(glEGLImageTargetRenderbufferStorageOES, 889)
- GL_STUB(glEGLImageTargetTexture2DOES, 890)
+ GL_STUB(gl_dispatch_stub_889, 889)
+ HIDDEN(gl_dispatch_stub_889)
+ GL_STUB(glEGLImageTargetRenderbufferStorageOES, 890)
+ GL_STUB(glEGLImageTargetTexture2DOES, 891)
GL_STUB_ALIAS(glArrayElementEXT, glArrayElement)
GL_STUB_ALIAS(glBindTextureEXT, glBindTexture)
GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays)
diff --git a/src/mapi/glapi/glapi_x86-64.S b/src/mapi/glapi/glapi_x86-64.S
index c42646f0165..2dec611c5df 100644
--- a/src/mapi/glapi/glapi_x86-64.S
+++ b/src/mapi/glapi/glapi_x86-64.S
@@ -33494,26 +33494,17 @@ GL_PREFIX(UseShaderProgramEXT):
.size GL_PREFIX(UseShaderProgramEXT), .-GL_PREFIX(UseShaderProgramEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_884)
- .type GL_PREFIX(_dispatch_stub_884), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_884))
-GL_PREFIX(_dispatch_stub_884):
+ .globl GL_PREFIX(TextureBarrierNV)
+ .type GL_PREFIX(TextureBarrierNV), @function
+GL_PREFIX(TextureBarrierNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 7072(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
movq 7072(%rax), %r11
jmp *%r11
#else
@@ -33523,21 +33514,13 @@ GL_PREFIX(_dispatch_stub_884):
movq 7072(%rax), %r11
jmp *%r11
1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
movq 7072(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_884), .-GL_PREFIX(_dispatch_stub_884)
+ .size GL_PREFIX(TextureBarrierNV), .-GL_PREFIX(TextureBarrierNV)
.p2align 4,,15
.globl GL_PREFIX(_dispatch_stub_885)
@@ -33644,7 +33627,11 @@ GL_PREFIX(_dispatch_stub_887):
pushq %rdi
pushq %rsi
pushq %rdx
+ pushq %rcx
+ pushq %rbp
call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
popq %rdx
popq %rsi
popq %rdi
@@ -33660,7 +33647,11 @@ GL_PREFIX(_dispatch_stub_887):
pushq %rdi
pushq %rsi
pushq %rdx
+ pushq %rcx
+ pushq %rbp
call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
popq %rdx
popq %rsi
popq %rdi
@@ -33708,12 +33699,50 @@ GL_PREFIX(_dispatch_stub_888):
.size GL_PREFIX(_dispatch_stub_888), .-GL_PREFIX(_dispatch_stub_888)
.p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_889)
+ .type GL_PREFIX(_dispatch_stub_889), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_889))
+GL_PREFIX(_dispatch_stub_889):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 7112(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 7112(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 7112(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 7112(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_889), .-GL_PREFIX(_dispatch_stub_889)
+
+ .p2align 4,,15
.globl GL_PREFIX(EGLImageTargetRenderbufferStorageOES)
.type GL_PREFIX(EGLImageTargetRenderbufferStorageOES), @function
GL_PREFIX(EGLImageTargetRenderbufferStorageOES):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7112(%rax), %r11
+ movq 7120(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33723,13 +33752,13 @@ GL_PREFIX(EGLImageTargetRenderbufferStorageOES):
popq %rbp
popq %rsi
popq %rdi
- movq 7112(%rax), %r11
+ movq 7120(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7112(%rax), %r11
+ movq 7120(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33739,7 +33768,7 @@ GL_PREFIX(EGLImageTargetRenderbufferStorageOES):
popq %rbp
popq %rsi
popq %rdi
- movq 7112(%rax), %r11
+ movq 7120(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EGLImageTargetRenderbufferStorageOES), .-GL_PREFIX(EGLImageTargetRenderbufferStorageOES)
@@ -33750,7 +33779,7 @@ GL_PREFIX(EGLImageTargetRenderbufferStorageOES):
GL_PREFIX(EGLImageTargetTexture2DOES):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7120(%rax), %r11
+ movq 7128(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33760,13 +33789,13 @@ GL_PREFIX(EGLImageTargetTexture2DOES):
popq %rbp
popq %rsi
popq %rdi
- movq 7120(%rax), %r11
+ movq 7128(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7120(%rax), %r11
+ movq 7128(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33776,7 +33805,7 @@ GL_PREFIX(EGLImageTargetTexture2DOES):
popq %rbp
popq %rsi
popq %rdi
- movq 7120(%rax), %r11
+ movq 7128(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EGLImageTargetTexture2DOES), .-GL_PREFIX(EGLImageTargetTexture2DOES)
diff --git a/src/mapi/glapi/glapi_x86.S b/src/mapi/glapi/glapi_x86.S
index 8d85f61ce00..2ef45f3b734 100644
--- a/src/mapi/glapi/glapi_x86.S
+++ b/src/mapi/glapi/glapi_x86.S
@@ -1064,18 +1064,19 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(ActiveProgramEXT, 881, ActiveProgramEXT@4)
GL_STUB(CreateShaderProgramEXT, 882, CreateShaderProgramEXT@8)
GL_STUB(UseShaderProgramEXT, 883, UseShaderProgramEXT@8)
- GL_STUB(_dispatch_stub_884, 884, _dispatch_stub_884@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_884, _dispatch_stub_884@16))
+ GL_STUB(TextureBarrierNV, 884, TextureBarrierNV@0)
GL_STUB(_dispatch_stub_885, 885, _dispatch_stub_885@16)
HIDDEN(GL_PREFIX(_dispatch_stub_885, _dispatch_stub_885@16))
GL_STUB(_dispatch_stub_886, 886, _dispatch_stub_886@16)
HIDDEN(GL_PREFIX(_dispatch_stub_886, _dispatch_stub_886@16))
- GL_STUB(_dispatch_stub_887, 887, _dispatch_stub_887@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_887, _dispatch_stub_887@12))
+ GL_STUB(_dispatch_stub_887, 887, _dispatch_stub_887@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_887, _dispatch_stub_887@16))
GL_STUB(_dispatch_stub_888, 888, _dispatch_stub_888@12)
HIDDEN(GL_PREFIX(_dispatch_stub_888, _dispatch_stub_888@12))
- GL_STUB(EGLImageTargetRenderbufferStorageOES, 889, EGLImageTargetRenderbufferStorageOES@8)
- GL_STUB(EGLImageTargetTexture2DOES, 890, EGLImageTargetTexture2DOES@8)
+ GL_STUB(_dispatch_stub_889, 889, _dispatch_stub_889@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_889, _dispatch_stub_889@12))
+ GL_STUB(EGLImageTargetRenderbufferStorageOES, 890, EGLImageTargetRenderbufferStorageOES@8)
+ GL_STUB(EGLImageTargetTexture2DOES, 891, EGLImageTargetTexture2DOES@8)
GL_STUB_ALIAS(ArrayElementEXT, 306, ArrayElementEXT@4, ArrayElement, ArrayElement@4)
GL_STUB_ALIAS(BindTextureEXT, 307, BindTextureEXT@8, BindTexture, BindTexture@8)
GL_STUB_ALIAS(DrawArraysEXT, 310, DrawArraysEXT@12, DrawArrays, DrawArrays@12)
diff --git a/src/mapi/glapi/glapitable.h b/src/mapi/glapi/glapitable.h
index 1834987df42..1de71b97daf 100644
--- a/src/mapi/glapi/glapitable.h
+++ b/src/mapi/glapi/glapitable.h
@@ -924,13 +924,14 @@ struct _glapi_table
void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 881 */
GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 882 */
void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 883 */
- void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 884 */
- void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 885 */
- void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 886 */
- void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 887 */
- void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 888 */
- void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 889 */
- void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 890 */
+ void (GLAPIENTRYP TextureBarrierNV)(void); /* 884 */
+ void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 885 */
+ void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 886 */
+ void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 887 */
+ void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 888 */
+ void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 889 */
+ void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 890 */
+ void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 891 */
};
#endif /* !defined( _GLAPI_TABLE_H_ ) */
diff --git a/src/mapi/glapi/glapitemp.h b/src/mapi/glapi/glapitemp.h
index f45ca85258d..941532046e0 100644
--- a/src/mapi/glapi/glapitemp.h
+++ b/src/mapi/glapi/glapitemp.h
@@ -6288,37 +6288,42 @@ KEYWORD1 void KEYWORD2 NAME(UseShaderProgramEXT)(GLenum type, GLuint program)
DISPATCH(UseShaderProgramEXT, (type, program), (F, "glUseShaderProgramEXT(0x%x, %d);\n", type, program));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_884)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+KEYWORD1 void KEYWORD2 NAME(TextureBarrierNV)(void)
+{
+ DISPATCH(TextureBarrierNV, (), (F, "glTextureBarrierNV();\n"));
+}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_884)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_885)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_885)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
{
DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_885)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_886)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_885)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_886)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_886)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_887)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_886)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_887)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_887)(GLuint id, GLenum pname, GLint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_888)(GLuint id, GLenum pname, GLint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_887)(GLuint id, GLenum pname, GLint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_888)(GLuint id, GLenum pname, GLint64EXT * params)
{
DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_888)(GLuint id, GLenum pname, GLuint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_889)(GLuint id, GLenum pname, GLuint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_888)(GLuint id, GLenum pname, GLuint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_889)(GLuint id, GLenum pname, GLuint64EXT * params)
{
DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
@@ -7370,11 +7375,12 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(ActiveProgramEXT),
TABLE_ENTRY(CreateShaderProgramEXT),
TABLE_ENTRY(UseShaderProgramEXT),
- TABLE_ENTRY(_dispatch_stub_884),
+ TABLE_ENTRY(TextureBarrierNV),
TABLE_ENTRY(_dispatch_stub_885),
TABLE_ENTRY(_dispatch_stub_886),
TABLE_ENTRY(_dispatch_stub_887),
TABLE_ENTRY(_dispatch_stub_888),
+ TABLE_ENTRY(_dispatch_stub_889),
TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES),
TABLE_ENTRY(EGLImageTargetTexture2DOES),
/* A whole bunch of no-op functions. These might be called
diff --git a/src/mapi/glapi/glprocs.h b/src/mapi/glapi/glprocs.h
index 9b2457cde12..b66ae381218 100644
--- a/src/mapi/glapi/glprocs.h
+++ b/src/mapi/glapi/glprocs.h
@@ -936,6 +936,7 @@ static const char gl_string_table[] =
"glActiveProgramEXT\0"
"glCreateShaderProgramEXT\0"
"glUseShaderProgramEXT\0"
+ "glTextureBarrierNV\0"
"glStencilFuncSeparateATI\0"
"glProgramEnvParameters4fvEXT\0"
"glProgramLocalParameters4fvEXT\0"
@@ -1349,11 +1350,11 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_818 mgl_dispatch_stub_818
#define gl_dispatch_stub_876 mgl_dispatch_stub_876
#define gl_dispatch_stub_877 mgl_dispatch_stub_877
-#define gl_dispatch_stub_884 mgl_dispatch_stub_884
#define gl_dispatch_stub_885 mgl_dispatch_stub_885
#define gl_dispatch_stub_886 mgl_dispatch_stub_886
#define gl_dispatch_stub_887 mgl_dispatch_stub_887
#define gl_dispatch_stub_888 mgl_dispatch_stub_888
+#define gl_dispatch_stub_889 mgl_dispatch_stub_889
#endif /* USE_MGL_NAMESPACE */
@@ -1401,11 +1402,11 @@ void GLAPIENTRY gl_dispatch_stub_817(GLenum target, GLenum pname, GLint param);
void GLAPIENTRY gl_dispatch_stub_818(GLenum target, GLintptr offset, GLsizeiptr size);
void GLAPIENTRY gl_dispatch_stub_876(GLenum target, GLenum pname, GLvoid ** params);
void GLAPIENTRY gl_dispatch_stub_877(GLenum target, GLsizei length, GLvoid * pointer);
-void GLAPIENTRY gl_dispatch_stub_884(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_885(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_885(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
void GLAPIENTRY gl_dispatch_stub_886(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_887(GLuint id, GLenum pname, GLint64EXT * params);
-void GLAPIENTRY gl_dispatch_stub_888(GLuint id, GLenum pname, GLuint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_887(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_888(GLuint id, GLenum pname, GLint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_889(GLuint id, GLenum pname, GLuint64EXT * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -2293,372 +2294,373 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET(15927, glActiveProgramEXT, glActiveProgramEXT, NULL, 881),
NAME_FUNC_OFFSET(15946, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 882),
NAME_FUNC_OFFSET(15971, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 883),
- NAME_FUNC_OFFSET(15993, gl_dispatch_stub_884, gl_dispatch_stub_884, NULL, 884),
- NAME_FUNC_OFFSET(16018, gl_dispatch_stub_885, gl_dispatch_stub_885, NULL, 885),
- NAME_FUNC_OFFSET(16047, gl_dispatch_stub_886, gl_dispatch_stub_886, NULL, 886),
- NAME_FUNC_OFFSET(16078, gl_dispatch_stub_887, gl_dispatch_stub_887, NULL, 887),
- NAME_FUNC_OFFSET(16102, gl_dispatch_stub_888, gl_dispatch_stub_888, NULL, 888),
- NAME_FUNC_OFFSET(16127, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 889),
- NAME_FUNC_OFFSET(16166, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 890),
- NAME_FUNC_OFFSET(16195, glArrayElement, glArrayElement, NULL, 306),
- NAME_FUNC_OFFSET(16213, glBindTexture, glBindTexture, NULL, 307),
- NAME_FUNC_OFFSET(16230, glDrawArrays, glDrawArrays, NULL, 310),
- NAME_FUNC_OFFSET(16246, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
- NAME_FUNC_OFFSET(16271, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
- NAME_FUNC_OFFSET(16291, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
- NAME_FUNC_OFFSET(16311, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
- NAME_FUNC_OFFSET(16334, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
- NAME_FUNC_OFFSET(16357, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
- NAME_FUNC_OFFSET(16377, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
- NAME_FUNC_OFFSET(16394, glGetPointerv, glGetPointerv, NULL, 329),
- NAME_FUNC_OFFSET(16411, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
- NAME_FUNC_OFFSET(16426, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
- NAME_FUNC_OFFSET(16450, glTexSubImage1D, glTexSubImage1D, NULL, 332),
- NAME_FUNC_OFFSET(16469, glTexSubImage2D, glTexSubImage2D, NULL, 333),
- NAME_FUNC_OFFSET(16488, glBlendColor, glBlendColor, NULL, 336),
- NAME_FUNC_OFFSET(16504, glBlendEquation, glBlendEquation, NULL, 337),
- NAME_FUNC_OFFSET(16523, glDrawRangeElements, glDrawRangeElements, NULL, 338),
- NAME_FUNC_OFFSET(16546, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(16562, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(16578, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
- NAME_FUNC_OFFSET(16605, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
- NAME_FUNC_OFFSET(16632, glCopyColorTable, glCopyColorTable, NULL, 342),
- NAME_FUNC_OFFSET(16652, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(15993, glTextureBarrierNV, glTextureBarrierNV, NULL, 884),
+ NAME_FUNC_OFFSET(16012, gl_dispatch_stub_885, gl_dispatch_stub_885, NULL, 885),
+ NAME_FUNC_OFFSET(16037, gl_dispatch_stub_886, gl_dispatch_stub_886, NULL, 886),
+ NAME_FUNC_OFFSET(16066, gl_dispatch_stub_887, gl_dispatch_stub_887, NULL, 887),
+ NAME_FUNC_OFFSET(16097, gl_dispatch_stub_888, gl_dispatch_stub_888, NULL, 888),
+ NAME_FUNC_OFFSET(16121, gl_dispatch_stub_889, gl_dispatch_stub_889, NULL, 889),
+ NAME_FUNC_OFFSET(16146, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 890),
+ NAME_FUNC_OFFSET(16185, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 891),
+ NAME_FUNC_OFFSET(16214, glArrayElement, glArrayElement, NULL, 306),
+ NAME_FUNC_OFFSET(16232, glBindTexture, glBindTexture, NULL, 307),
+ NAME_FUNC_OFFSET(16249, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET(16265, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
+ NAME_FUNC_OFFSET(16290, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET(16310, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+ NAME_FUNC_OFFSET(16330, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+ NAME_FUNC_OFFSET(16353, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
+ NAME_FUNC_OFFSET(16376, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
+ NAME_FUNC_OFFSET(16396, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
+ NAME_FUNC_OFFSET(16413, glGetPointerv, glGetPointerv, NULL, 329),
+ NAME_FUNC_OFFSET(16430, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
+ NAME_FUNC_OFFSET(16445, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+ NAME_FUNC_OFFSET(16469, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+ NAME_FUNC_OFFSET(16488, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET(16507, glBlendColor, glBlendColor, NULL, 336),
+ NAME_FUNC_OFFSET(16523, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(16542, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+ NAME_FUNC_OFFSET(16565, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(16581, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(16597, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET(16624, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET(16651, glCopyColorTable, glCopyColorTable, NULL, 342),
NAME_FUNC_OFFSET(16671, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(16690, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(16720, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(16750, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(16780, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(16810, glColorSubTable, glColorSubTable, NULL, 346),
- NAME_FUNC_OFFSET(16829, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
- NAME_FUNC_OFFSET(16852, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
- NAME_FUNC_OFFSET(16877, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
- NAME_FUNC_OFFSET(16902, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
- NAME_FUNC_OFFSET(16929, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
- NAME_FUNC_OFFSET(16957, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
- NAME_FUNC_OFFSET(16984, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
- NAME_FUNC_OFFSET(17012, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
- NAME_FUNC_OFFSET(17041, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
- NAME_FUNC_OFFSET(17070, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
- NAME_FUNC_OFFSET(17096, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
- NAME_FUNC_OFFSET(17127, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
- NAME_FUNC_OFFSET(17158, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
- NAME_FUNC_OFFSET(17182, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
- NAME_FUNC_OFFSET(17205, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
- NAME_FUNC_OFFSET(17223, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
- NAME_FUNC_OFFSET(17252, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
- NAME_FUNC_OFFSET(17281, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
- NAME_FUNC_OFFSET(17296, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
- NAME_FUNC_OFFSET(17322, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
- NAME_FUNC_OFFSET(17348, glHistogram, glHistogram, NULL, 367),
- NAME_FUNC_OFFSET(17363, glMinmax, glMinmax, NULL, 368),
- NAME_FUNC_OFFSET(17375, glResetHistogram, glResetHistogram, NULL, 369),
- NAME_FUNC_OFFSET(17395, glResetMinmax, glResetMinmax, NULL, 370),
- NAME_FUNC_OFFSET(17412, glTexImage3D, glTexImage3D, NULL, 371),
- NAME_FUNC_OFFSET(17428, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET(17447, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
- NAME_FUNC_OFFSET(17470, glActiveTextureARB, glActiveTextureARB, NULL, 374),
- NAME_FUNC_OFFSET(17486, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
- NAME_FUNC_OFFSET(17508, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
- NAME_FUNC_OFFSET(17526, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
- NAME_FUNC_OFFSET(17545, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
- NAME_FUNC_OFFSET(17563, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
- NAME_FUNC_OFFSET(17582, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
- NAME_FUNC_OFFSET(17600, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
- NAME_FUNC_OFFSET(17619, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
- NAME_FUNC_OFFSET(17637, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
- NAME_FUNC_OFFSET(17656, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
- NAME_FUNC_OFFSET(17674, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
- NAME_FUNC_OFFSET(17693, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
- NAME_FUNC_OFFSET(17711, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
- NAME_FUNC_OFFSET(17730, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
- NAME_FUNC_OFFSET(17748, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
- NAME_FUNC_OFFSET(17767, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
- NAME_FUNC_OFFSET(17785, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
- NAME_FUNC_OFFSET(17804, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
- NAME_FUNC_OFFSET(17822, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
- NAME_FUNC_OFFSET(17841, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
- NAME_FUNC_OFFSET(17859, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
- NAME_FUNC_OFFSET(17878, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
- NAME_FUNC_OFFSET(17896, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
- NAME_FUNC_OFFSET(17915, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
- NAME_FUNC_OFFSET(17933, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
- NAME_FUNC_OFFSET(17952, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
- NAME_FUNC_OFFSET(17970, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
- NAME_FUNC_OFFSET(17989, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
- NAME_FUNC_OFFSET(18007, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
- NAME_FUNC_OFFSET(18026, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
- NAME_FUNC_OFFSET(18044, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
- NAME_FUNC_OFFSET(18063, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
- NAME_FUNC_OFFSET(18081, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
- NAME_FUNC_OFFSET(18100, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
- NAME_FUNC_OFFSET(18123, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441),
- NAME_FUNC_OFFSET(18146, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442),
- NAME_FUNC_OFFSET(18169, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443),
- NAME_FUNC_OFFSET(18192, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444),
- NAME_FUNC_OFFSET(18215, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
- NAME_FUNC_OFFSET(18232, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446),
- NAME_FUNC_OFFSET(18255, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447),
- NAME_FUNC_OFFSET(18278, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
- NAME_FUNC_OFFSET(18301, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449),
- NAME_FUNC_OFFSET(18327, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450),
- NAME_FUNC_OFFSET(18353, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451),
- NAME_FUNC_OFFSET(18379, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452),
- NAME_FUNC_OFFSET(18403, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453),
- NAME_FUNC_OFFSET(18430, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454),
- NAME_FUNC_OFFSET(18456, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461),
- NAME_FUNC_OFFSET(18476, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462),
- NAME_FUNC_OFFSET(18496, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463),
- NAME_FUNC_OFFSET(18516, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464),
- NAME_FUNC_OFFSET(18539, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465),
- NAME_FUNC_OFFSET(18563, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466),
- NAME_FUNC_OFFSET(18586, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467),
- NAME_FUNC_OFFSET(18610, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473),
- NAME_FUNC_OFFSET(18627, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474),
- NAME_FUNC_OFFSET(18645, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475),
- NAME_FUNC_OFFSET(18662, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476),
- NAME_FUNC_OFFSET(18680, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477),
- NAME_FUNC_OFFSET(18697, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478),
- NAME_FUNC_OFFSET(18715, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479),
- NAME_FUNC_OFFSET(18732, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480),
- NAME_FUNC_OFFSET(18750, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481),
- NAME_FUNC_OFFSET(18767, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482),
- NAME_FUNC_OFFSET(18785, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483),
- NAME_FUNC_OFFSET(18802, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484),
- NAME_FUNC_OFFSET(18820, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485),
- NAME_FUNC_OFFSET(18837, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486),
- NAME_FUNC_OFFSET(18855, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487),
- NAME_FUNC_OFFSET(18872, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488),
- NAME_FUNC_OFFSET(18890, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489),
- NAME_FUNC_OFFSET(18907, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490),
- NAME_FUNC_OFFSET(18925, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491),
- NAME_FUNC_OFFSET(18944, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492),
- NAME_FUNC_OFFSET(18963, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493),
- NAME_FUNC_OFFSET(18982, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494),
- NAME_FUNC_OFFSET(19001, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495),
- NAME_FUNC_OFFSET(19021, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496),
- NAME_FUNC_OFFSET(19041, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497),
- NAME_FUNC_OFFSET(19061, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498),
- NAME_FUNC_OFFSET(19079, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
- NAME_FUNC_OFFSET(19096, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500),
- NAME_FUNC_OFFSET(19114, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501),
- NAME_FUNC_OFFSET(19131, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502),
- NAME_FUNC_OFFSET(19149, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503),
- NAME_FUNC_OFFSET(19167, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
- NAME_FUNC_OFFSET(19184, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505),
- NAME_FUNC_OFFSET(19202, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506),
- NAME_FUNC_OFFSET(19221, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507),
- NAME_FUNC_OFFSET(19240, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508),
- NAME_FUNC_OFFSET(19259, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509),
- NAME_FUNC_OFFSET(19281, glBindBufferARB, glBindBufferARB, NULL, 510),
- NAME_FUNC_OFFSET(19294, glBufferDataARB, glBufferDataARB, NULL, 511),
- NAME_FUNC_OFFSET(19307, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
- NAME_FUNC_OFFSET(19323, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
- NAME_FUNC_OFFSET(19339, glGenBuffersARB, glGenBuffersARB, NULL, 514),
- NAME_FUNC_OFFSET(19352, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515),
- NAME_FUNC_OFFSET(19375, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516),
- NAME_FUNC_OFFSET(19395, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517),
- NAME_FUNC_OFFSET(19414, glIsBufferARB, glIsBufferARB, NULL, 518),
- NAME_FUNC_OFFSET(19425, glMapBufferARB, glMapBufferARB, NULL, 519),
- NAME_FUNC_OFFSET(19437, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
- NAME_FUNC_OFFSET(19451, glBeginQueryARB, glBeginQueryARB, NULL, 521),
- NAME_FUNC_OFFSET(19464, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522),
- NAME_FUNC_OFFSET(19480, glEndQueryARB, glEndQueryARB, NULL, 523),
- NAME_FUNC_OFFSET(19491, glGenQueriesARB, glGenQueriesARB, NULL, 524),
- NAME_FUNC_OFFSET(19504, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525),
- NAME_FUNC_OFFSET(19523, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526),
- NAME_FUNC_OFFSET(19543, glGetQueryivARB, glGetQueryivARB, NULL, 527),
- NAME_FUNC_OFFSET(19556, glIsQueryARB, glIsQueryARB, NULL, 528),
- NAME_FUNC_OFFSET(19566, glCompileShaderARB, glCompileShaderARB, NULL, 530),
- NAME_FUNC_OFFSET(19582, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535),
- NAME_FUNC_OFFSET(19601, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541),
- NAME_FUNC_OFFSET(19619, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542),
- NAME_FUNC_OFFSET(19640, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
- NAME_FUNC_OFFSET(19655, glGetUniformivARB, glGetUniformivARB, NULL, 544),
- NAME_FUNC_OFFSET(19670, glLinkProgramARB, glLinkProgramARB, NULL, 545),
- NAME_FUNC_OFFSET(19684, glShaderSourceARB, glShaderSourceARB, NULL, 546),
- NAME_FUNC_OFFSET(19699, glUniform1fARB, glUniform1fARB, NULL, 547),
- NAME_FUNC_OFFSET(19711, glUniform1fvARB, glUniform1fvARB, NULL, 548),
- NAME_FUNC_OFFSET(19724, glUniform1iARB, glUniform1iARB, NULL, 549),
- NAME_FUNC_OFFSET(19736, glUniform1ivARB, glUniform1ivARB, NULL, 550),
- NAME_FUNC_OFFSET(19749, glUniform2fARB, glUniform2fARB, NULL, 551),
- NAME_FUNC_OFFSET(19761, glUniform2fvARB, glUniform2fvARB, NULL, 552),
- NAME_FUNC_OFFSET(19774, glUniform2iARB, glUniform2iARB, NULL, 553),
- NAME_FUNC_OFFSET(19786, glUniform2ivARB, glUniform2ivARB, NULL, 554),
- NAME_FUNC_OFFSET(19799, glUniform3fARB, glUniform3fARB, NULL, 555),
- NAME_FUNC_OFFSET(19811, glUniform3fvARB, glUniform3fvARB, NULL, 556),
- NAME_FUNC_OFFSET(19824, glUniform3iARB, glUniform3iARB, NULL, 557),
- NAME_FUNC_OFFSET(19836, glUniform3ivARB, glUniform3ivARB, NULL, 558),
- NAME_FUNC_OFFSET(19849, glUniform4fARB, glUniform4fARB, NULL, 559),
- NAME_FUNC_OFFSET(19861, glUniform4fvARB, glUniform4fvARB, NULL, 560),
- NAME_FUNC_OFFSET(19874, glUniform4iARB, glUniform4iARB, NULL, 561),
- NAME_FUNC_OFFSET(19886, glUniform4ivARB, glUniform4ivARB, NULL, 562),
- NAME_FUNC_OFFSET(19899, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563),
- NAME_FUNC_OFFSET(19918, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564),
- NAME_FUNC_OFFSET(19937, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565),
- NAME_FUNC_OFFSET(19956, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566),
- NAME_FUNC_OFFSET(19969, glValidateProgramARB, glValidateProgramARB, NULL, 567),
- NAME_FUNC_OFFSET(19987, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568),
- NAME_FUNC_OFFSET(20008, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569),
- NAME_FUNC_OFFSET(20026, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570),
- NAME_FUNC_OFFSET(20046, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
- NAME_FUNC_OFFSET(20060, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
- NAME_FUNC_OFFSET(20077, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
- NAME_FUNC_OFFSET(20102, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
- NAME_FUNC_OFFSET(20124, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
- NAME_FUNC_OFFSET(20151, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
- NAME_FUNC_OFFSET(20175, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574),
- NAME_FUNC_OFFSET(20211, gl_dispatch_stub_617, gl_dispatch_stub_617, NULL, 617),
- NAME_FUNC_OFFSET(20227, gl_dispatch_stub_618, gl_dispatch_stub_618, NULL, 618),
- NAME_FUNC_OFFSET(20246, glPointParameterfEXT, glPointParameterfEXT, NULL, 625),
- NAME_FUNC_OFFSET(20264, glPointParameterfEXT, glPointParameterfEXT, NULL, 625),
- NAME_FUNC_OFFSET(20285, glPointParameterfEXT, glPointParameterfEXT, NULL, 625),
- NAME_FUNC_OFFSET(20307, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 626),
+ NAME_FUNC_OFFSET(16690, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(16709, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(16739, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(16769, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(16799, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(16829, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET(16848, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET(16871, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET(16896, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+ NAME_FUNC_OFFSET(16921, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+ NAME_FUNC_OFFSET(16948, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+ NAME_FUNC_OFFSET(16976, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET(17003, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+ NAME_FUNC_OFFSET(17031, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET(17060, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+ NAME_FUNC_OFFSET(17089, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
+ NAME_FUNC_OFFSET(17115, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
+ NAME_FUNC_OFFSET(17146, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
+ NAME_FUNC_OFFSET(17177, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
+ NAME_FUNC_OFFSET(17201, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+ NAME_FUNC_OFFSET(17224, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
+ NAME_FUNC_OFFSET(17242, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
+ NAME_FUNC_OFFSET(17271, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
+ NAME_FUNC_OFFSET(17300, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
+ NAME_FUNC_OFFSET(17315, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
+ NAME_FUNC_OFFSET(17341, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
+ NAME_FUNC_OFFSET(17367, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET(17382, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET(17394, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET(17414, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET(17431, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(17447, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(17466, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(17489, glActiveTextureARB, glActiveTextureARB, NULL, 374),
+ NAME_FUNC_OFFSET(17505, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
+ NAME_FUNC_OFFSET(17527, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
+ NAME_FUNC_OFFSET(17545, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
+ NAME_FUNC_OFFSET(17564, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET(17582, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET(17601, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
+ NAME_FUNC_OFFSET(17619, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
+ NAME_FUNC_OFFSET(17638, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
+ NAME_FUNC_OFFSET(17656, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
+ NAME_FUNC_OFFSET(17675, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
+ NAME_FUNC_OFFSET(17693, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
+ NAME_FUNC_OFFSET(17712, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+ NAME_FUNC_OFFSET(17730, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+ NAME_FUNC_OFFSET(17749, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
+ NAME_FUNC_OFFSET(17767, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
+ NAME_FUNC_OFFSET(17786, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
+ NAME_FUNC_OFFSET(17804, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
+ NAME_FUNC_OFFSET(17823, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
+ NAME_FUNC_OFFSET(17841, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
+ NAME_FUNC_OFFSET(17860, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+ NAME_FUNC_OFFSET(17878, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+ NAME_FUNC_OFFSET(17897, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
+ NAME_FUNC_OFFSET(17915, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
+ NAME_FUNC_OFFSET(17934, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
+ NAME_FUNC_OFFSET(17952, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
+ NAME_FUNC_OFFSET(17971, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
+ NAME_FUNC_OFFSET(17989, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
+ NAME_FUNC_OFFSET(18008, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+ NAME_FUNC_OFFSET(18026, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+ NAME_FUNC_OFFSET(18045, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
+ NAME_FUNC_OFFSET(18063, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
+ NAME_FUNC_OFFSET(18082, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
+ NAME_FUNC_OFFSET(18100, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
+ NAME_FUNC_OFFSET(18119, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
+ NAME_FUNC_OFFSET(18142, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441),
+ NAME_FUNC_OFFSET(18165, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442),
+ NAME_FUNC_OFFSET(18188, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443),
+ NAME_FUNC_OFFSET(18211, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444),
+ NAME_FUNC_OFFSET(18234, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
+ NAME_FUNC_OFFSET(18251, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446),
+ NAME_FUNC_OFFSET(18274, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447),
+ NAME_FUNC_OFFSET(18297, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
+ NAME_FUNC_OFFSET(18320, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449),
+ NAME_FUNC_OFFSET(18346, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450),
+ NAME_FUNC_OFFSET(18372, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451),
+ NAME_FUNC_OFFSET(18398, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452),
+ NAME_FUNC_OFFSET(18422, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453),
+ NAME_FUNC_OFFSET(18449, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454),
+ NAME_FUNC_OFFSET(18475, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461),
+ NAME_FUNC_OFFSET(18495, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462),
+ NAME_FUNC_OFFSET(18515, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463),
+ NAME_FUNC_OFFSET(18535, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464),
+ NAME_FUNC_OFFSET(18558, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465),
+ NAME_FUNC_OFFSET(18582, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466),
+ NAME_FUNC_OFFSET(18605, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467),
+ NAME_FUNC_OFFSET(18629, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473),
+ NAME_FUNC_OFFSET(18646, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474),
+ NAME_FUNC_OFFSET(18664, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475),
+ NAME_FUNC_OFFSET(18681, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476),
+ NAME_FUNC_OFFSET(18699, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477),
+ NAME_FUNC_OFFSET(18716, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478),
+ NAME_FUNC_OFFSET(18734, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479),
+ NAME_FUNC_OFFSET(18751, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480),
+ NAME_FUNC_OFFSET(18769, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481),
+ NAME_FUNC_OFFSET(18786, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482),
+ NAME_FUNC_OFFSET(18804, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483),
+ NAME_FUNC_OFFSET(18821, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484),
+ NAME_FUNC_OFFSET(18839, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485),
+ NAME_FUNC_OFFSET(18856, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486),
+ NAME_FUNC_OFFSET(18874, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487),
+ NAME_FUNC_OFFSET(18891, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488),
+ NAME_FUNC_OFFSET(18909, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489),
+ NAME_FUNC_OFFSET(18926, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490),
+ NAME_FUNC_OFFSET(18944, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491),
+ NAME_FUNC_OFFSET(18963, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492),
+ NAME_FUNC_OFFSET(18982, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493),
+ NAME_FUNC_OFFSET(19001, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494),
+ NAME_FUNC_OFFSET(19020, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495),
+ NAME_FUNC_OFFSET(19040, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496),
+ NAME_FUNC_OFFSET(19060, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497),
+ NAME_FUNC_OFFSET(19080, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498),
+ NAME_FUNC_OFFSET(19098, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
+ NAME_FUNC_OFFSET(19115, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500),
+ NAME_FUNC_OFFSET(19133, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501),
+ NAME_FUNC_OFFSET(19150, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502),
+ NAME_FUNC_OFFSET(19168, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503),
+ NAME_FUNC_OFFSET(19186, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
+ NAME_FUNC_OFFSET(19203, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505),
+ NAME_FUNC_OFFSET(19221, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506),
+ NAME_FUNC_OFFSET(19240, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507),
+ NAME_FUNC_OFFSET(19259, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508),
+ NAME_FUNC_OFFSET(19278, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509),
+ NAME_FUNC_OFFSET(19300, glBindBufferARB, glBindBufferARB, NULL, 510),
+ NAME_FUNC_OFFSET(19313, glBufferDataARB, glBufferDataARB, NULL, 511),
+ NAME_FUNC_OFFSET(19326, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
+ NAME_FUNC_OFFSET(19342, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
+ NAME_FUNC_OFFSET(19358, glGenBuffersARB, glGenBuffersARB, NULL, 514),
+ NAME_FUNC_OFFSET(19371, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515),
+ NAME_FUNC_OFFSET(19394, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516),
+ NAME_FUNC_OFFSET(19414, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517),
+ NAME_FUNC_OFFSET(19433, glIsBufferARB, glIsBufferARB, NULL, 518),
+ NAME_FUNC_OFFSET(19444, glMapBufferARB, glMapBufferARB, NULL, 519),
+ NAME_FUNC_OFFSET(19456, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
+ NAME_FUNC_OFFSET(19470, glBeginQueryARB, glBeginQueryARB, NULL, 521),
+ NAME_FUNC_OFFSET(19483, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522),
+ NAME_FUNC_OFFSET(19499, glEndQueryARB, glEndQueryARB, NULL, 523),
+ NAME_FUNC_OFFSET(19510, glGenQueriesARB, glGenQueriesARB, NULL, 524),
+ NAME_FUNC_OFFSET(19523, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525),
+ NAME_FUNC_OFFSET(19542, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526),
+ NAME_FUNC_OFFSET(19562, glGetQueryivARB, glGetQueryivARB, NULL, 527),
+ NAME_FUNC_OFFSET(19575, glIsQueryARB, glIsQueryARB, NULL, 528),
+ NAME_FUNC_OFFSET(19585, glCompileShaderARB, glCompileShaderARB, NULL, 530),
+ NAME_FUNC_OFFSET(19601, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535),
+ NAME_FUNC_OFFSET(19620, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541),
+ NAME_FUNC_OFFSET(19638, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542),
+ NAME_FUNC_OFFSET(19659, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
+ NAME_FUNC_OFFSET(19674, glGetUniformivARB, glGetUniformivARB, NULL, 544),
+ NAME_FUNC_OFFSET(19689, glLinkProgramARB, glLinkProgramARB, NULL, 545),
+ NAME_FUNC_OFFSET(19703, glShaderSourceARB, glShaderSourceARB, NULL, 546),
+ NAME_FUNC_OFFSET(19718, glUniform1fARB, glUniform1fARB, NULL, 547),
+ NAME_FUNC_OFFSET(19730, glUniform1fvARB, glUniform1fvARB, NULL, 548),
+ NAME_FUNC_OFFSET(19743, glUniform1iARB, glUniform1iARB, NULL, 549),
+ NAME_FUNC_OFFSET(19755, glUniform1ivARB, glUniform1ivARB, NULL, 550),
+ NAME_FUNC_OFFSET(19768, glUniform2fARB, glUniform2fARB, NULL, 551),
+ NAME_FUNC_OFFSET(19780, glUniform2fvARB, glUniform2fvARB, NULL, 552),
+ NAME_FUNC_OFFSET(19793, glUniform2iARB, glUniform2iARB, NULL, 553),
+ NAME_FUNC_OFFSET(19805, glUniform2ivARB, glUniform2ivARB, NULL, 554),
+ NAME_FUNC_OFFSET(19818, glUniform3fARB, glUniform3fARB, NULL, 555),
+ NAME_FUNC_OFFSET(19830, glUniform3fvARB, glUniform3fvARB, NULL, 556),
+ NAME_FUNC_OFFSET(19843, glUniform3iARB, glUniform3iARB, NULL, 557),
+ NAME_FUNC_OFFSET(19855, glUniform3ivARB, glUniform3ivARB, NULL, 558),
+ NAME_FUNC_OFFSET(19868, glUniform4fARB, glUniform4fARB, NULL, 559),
+ NAME_FUNC_OFFSET(19880, glUniform4fvARB, glUniform4fvARB, NULL, 560),
+ NAME_FUNC_OFFSET(19893, glUniform4iARB, glUniform4iARB, NULL, 561),
+ NAME_FUNC_OFFSET(19905, glUniform4ivARB, glUniform4ivARB, NULL, 562),
+ NAME_FUNC_OFFSET(19918, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563),
+ NAME_FUNC_OFFSET(19937, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564),
+ NAME_FUNC_OFFSET(19956, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565),
+ NAME_FUNC_OFFSET(19975, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566),
+ NAME_FUNC_OFFSET(19988, glValidateProgramARB, glValidateProgramARB, NULL, 567),
+ NAME_FUNC_OFFSET(20006, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568),
+ NAME_FUNC_OFFSET(20027, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569),
+ NAME_FUNC_OFFSET(20045, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570),
+ NAME_FUNC_OFFSET(20065, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+ NAME_FUNC_OFFSET(20079, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+ NAME_FUNC_OFFSET(20096, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
+ NAME_FUNC_OFFSET(20121, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
+ NAME_FUNC_OFFSET(20143, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET(20170, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET(20194, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574),
+ NAME_FUNC_OFFSET(20230, gl_dispatch_stub_617, gl_dispatch_stub_617, NULL, 617),
+ NAME_FUNC_OFFSET(20246, gl_dispatch_stub_618, gl_dispatch_stub_618, NULL, 618),
+ NAME_FUNC_OFFSET(20265, glPointParameterfEXT, glPointParameterfEXT, NULL, 625),
+ NAME_FUNC_OFFSET(20283, glPointParameterfEXT, glPointParameterfEXT, NULL, 625),
+ NAME_FUNC_OFFSET(20304, glPointParameterfEXT, glPointParameterfEXT, NULL, 625),
NAME_FUNC_OFFSET(20326, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 626),
- NAME_FUNC_OFFSET(20348, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 626),
- NAME_FUNC_OFFSET(20371, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 629),
- NAME_FUNC_OFFSET(20390, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 630),
- NAME_FUNC_OFFSET(20410, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 631),
- NAME_FUNC_OFFSET(20429, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 632),
- NAME_FUNC_OFFSET(20449, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 633),
- NAME_FUNC_OFFSET(20468, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 634),
- NAME_FUNC_OFFSET(20488, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 635),
- NAME_FUNC_OFFSET(20507, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 636),
- NAME_FUNC_OFFSET(20527, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 637),
- NAME_FUNC_OFFSET(20546, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 638),
- NAME_FUNC_OFFSET(20566, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 639),
- NAME_FUNC_OFFSET(20586, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 640),
- NAME_FUNC_OFFSET(20607, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 641),
- NAME_FUNC_OFFSET(20627, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 642),
- NAME_FUNC_OFFSET(20648, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 643),
- NAME_FUNC_OFFSET(20668, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 644),
- NAME_FUNC_OFFSET(20689, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 645),
- NAME_FUNC_OFFSET(20713, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 646),
- NAME_FUNC_OFFSET(20731, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 647),
- NAME_FUNC_OFFSET(20751, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 648),
- NAME_FUNC_OFFSET(20769, glFogCoorddEXT, glFogCoorddEXT, NULL, 649),
- NAME_FUNC_OFFSET(20781, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 650),
- NAME_FUNC_OFFSET(20794, glFogCoordfEXT, glFogCoordfEXT, NULL, 651),
- NAME_FUNC_OFFSET(20806, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 652),
- NAME_FUNC_OFFSET(20819, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 654),
- NAME_FUNC_OFFSET(20839, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 654),
- NAME_FUNC_OFFSET(20863, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 671),
- NAME_FUNC_OFFSET(20877, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 671),
- NAME_FUNC_OFFSET(20894, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 672),
- NAME_FUNC_OFFSET(20909, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 672),
- NAME_FUNC_OFFSET(20927, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 673),
- NAME_FUNC_OFFSET(20941, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 673),
- NAME_FUNC_OFFSET(20958, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 674),
- NAME_FUNC_OFFSET(20973, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 674),
- NAME_FUNC_OFFSET(20991, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 675),
- NAME_FUNC_OFFSET(21005, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 675),
- NAME_FUNC_OFFSET(21022, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 676),
- NAME_FUNC_OFFSET(21037, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 676),
- NAME_FUNC_OFFSET(21055, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 677),
- NAME_FUNC_OFFSET(21069, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 677),
- NAME_FUNC_OFFSET(21086, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 678),
- NAME_FUNC_OFFSET(21101, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 678),
- NAME_FUNC_OFFSET(21119, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 679),
- NAME_FUNC_OFFSET(21133, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 679),
- NAME_FUNC_OFFSET(21150, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 680),
- NAME_FUNC_OFFSET(21165, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 680),
- NAME_FUNC_OFFSET(21183, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 681),
- NAME_FUNC_OFFSET(21197, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 681),
- NAME_FUNC_OFFSET(21214, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 682),
- NAME_FUNC_OFFSET(21229, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 682),
- NAME_FUNC_OFFSET(21247, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 683),
- NAME_FUNC_OFFSET(21261, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 683),
- NAME_FUNC_OFFSET(21278, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 684),
- NAME_FUNC_OFFSET(21293, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 684),
- NAME_FUNC_OFFSET(21311, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 685),
- NAME_FUNC_OFFSET(21325, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 685),
- NAME_FUNC_OFFSET(21342, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 686),
- NAME_FUNC_OFFSET(21357, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 686),
- NAME_FUNC_OFFSET(21375, glBindProgramNV, glBindProgramNV, NULL, 705),
- NAME_FUNC_OFFSET(21392, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 706),
- NAME_FUNC_OFFSET(21412, glGenProgramsNV, glGenProgramsNV, NULL, 708),
- NAME_FUNC_OFFSET(21429, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 714),
- NAME_FUNC_OFFSET(21455, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 714),
- NAME_FUNC_OFFSET(21484, glIsProgramNV, glIsProgramNV, NULL, 718),
- NAME_FUNC_OFFSET(21499, glPointParameteriNV, glPointParameteriNV, NULL, 782),
- NAME_FUNC_OFFSET(21517, glPointParameterivNV, glPointParameterivNV, NULL, 783),
- NAME_FUNC_OFFSET(21536, gl_dispatch_stub_786, gl_dispatch_stub_786, NULL, 786),
- NAME_FUNC_OFFSET(21557, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788),
- NAME_FUNC_OFFSET(21573, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 795),
- NAME_FUNC_OFFSET(21597, gl_dispatch_stub_798, gl_dispatch_stub_798, NULL, 798),
- NAME_FUNC_OFFSET(21621, gl_dispatch_stub_798, gl_dispatch_stub_798, NULL, 798),
- NAME_FUNC_OFFSET(21648, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 799),
- NAME_FUNC_OFFSET(21666, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 800),
- NAME_FUNC_OFFSET(21685, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 801),
- NAME_FUNC_OFFSET(21710, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 802),
- NAME_FUNC_OFFSET(21731, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 803),
- NAME_FUNC_OFFSET(21753, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 804),
- NAME_FUNC_OFFSET(21779, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 805),
- NAME_FUNC_OFFSET(21802, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 806),
- NAME_FUNC_OFFSET(21825, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 807),
- NAME_FUNC_OFFSET(21848, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 808),
- NAME_FUNC_OFFSET(21866, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 809),
- NAME_FUNC_OFFSET(21885, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 810),
- NAME_FUNC_OFFSET(21902, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 811),
- NAME_FUNC_OFFSET(21940, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 812),
- NAME_FUNC_OFFSET(21969, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 813),
- NAME_FUNC_OFFSET(21985, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 814),
- NAME_FUNC_OFFSET(22002, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 815),
- NAME_FUNC_OFFSET(22024, gl_dispatch_stub_816, gl_dispatch_stub_816, NULL, 816),
- NAME_FUNC_OFFSET(22042, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 819),
- NAME_FUNC_OFFSET(22065, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 820),
- NAME_FUNC_OFFSET(22087, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 821),
- NAME_FUNC_OFFSET(22103, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 822),
- NAME_FUNC_OFFSET(22124, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 823),
- NAME_FUNC_OFFSET(22146, glUniform1uiEXT, glUniform1uiEXT, NULL, 824),
- NAME_FUNC_OFFSET(22159, glUniform1uivEXT, glUniform1uivEXT, NULL, 825),
- NAME_FUNC_OFFSET(22173, glUniform2uiEXT, glUniform2uiEXT, NULL, 826),
- NAME_FUNC_OFFSET(22186, glUniform2uivEXT, glUniform2uivEXT, NULL, 827),
- NAME_FUNC_OFFSET(22200, glUniform3uiEXT, glUniform3uiEXT, NULL, 828),
- NAME_FUNC_OFFSET(22213, glUniform3uivEXT, glUniform3uivEXT, NULL, 829),
- NAME_FUNC_OFFSET(22227, glUniform4uiEXT, glUniform4uiEXT, NULL, 830),
- NAME_FUNC_OFFSET(22240, glUniform4uivEXT, glUniform4uivEXT, NULL, 831),
- NAME_FUNC_OFFSET(22254, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 832),
- NAME_FUNC_OFFSET(22272, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 833),
- NAME_FUNC_OFFSET(22291, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 834),
- NAME_FUNC_OFFSET(22310, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 835),
- NAME_FUNC_OFFSET(22330, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 836),
- NAME_FUNC_OFFSET(22348, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 837),
- NAME_FUNC_OFFSET(22367, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 838),
- NAME_FUNC_OFFSET(22386, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 839),
- NAME_FUNC_OFFSET(22406, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 840),
- NAME_FUNC_OFFSET(22424, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 841),
- NAME_FUNC_OFFSET(22443, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 842),
- NAME_FUNC_OFFSET(22462, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 843),
- NAME_FUNC_OFFSET(22482, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 844),
- NAME_FUNC_OFFSET(22501, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 845),
- NAME_FUNC_OFFSET(22519, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 846),
- NAME_FUNC_OFFSET(22538, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 847),
- NAME_FUNC_OFFSET(22557, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 848),
- NAME_FUNC_OFFSET(22577, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 849),
- NAME_FUNC_OFFSET(22596, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 850),
- NAME_FUNC_OFFSET(22616, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 851),
- NAME_FUNC_OFFSET(22636, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 852),
- NAME_FUNC_OFFSET(22659, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 853),
- NAME_FUNC_OFFSET(22685, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 854),
- NAME_FUNC_OFFSET(22698, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 855),
- NAME_FUNC_OFFSET(22709, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 856),
- NAME_FUNC_OFFSET(22719, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 857),
- NAME_FUNC_OFFSET(22735, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 858),
- NAME_FUNC_OFFSET(22751, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 859),
- NAME_FUNC_OFFSET(22764, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 862),
- NAME_FUNC_OFFSET(22785, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 863),
- NAME_FUNC_OFFSET(22807, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 864),
- NAME_FUNC_OFFSET(22825, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 865),
- NAME_FUNC_OFFSET(22844, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 866),
- NAME_FUNC_OFFSET(22869, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 867),
- NAME_FUNC_OFFSET(22892, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 868),
- NAME_FUNC_OFFSET(22917, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 869),
- NAME_FUNC_OFFSET(22934, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 871),
- NAME_FUNC_OFFSET(22952, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 872),
- NAME_FUNC_OFFSET(22975, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 873),
- NAME_FUNC_OFFSET(23005, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 874),
- NAME_FUNC_OFFSET(23033, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 875),
+ NAME_FUNC_OFFSET(20345, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 626),
+ NAME_FUNC_OFFSET(20367, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 626),
+ NAME_FUNC_OFFSET(20390, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 629),
+ NAME_FUNC_OFFSET(20409, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 630),
+ NAME_FUNC_OFFSET(20429, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 631),
+ NAME_FUNC_OFFSET(20448, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 632),
+ NAME_FUNC_OFFSET(20468, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 633),
+ NAME_FUNC_OFFSET(20487, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 634),
+ NAME_FUNC_OFFSET(20507, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 635),
+ NAME_FUNC_OFFSET(20526, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 636),
+ NAME_FUNC_OFFSET(20546, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 637),
+ NAME_FUNC_OFFSET(20565, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 638),
+ NAME_FUNC_OFFSET(20585, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 639),
+ NAME_FUNC_OFFSET(20605, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 640),
+ NAME_FUNC_OFFSET(20626, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 641),
+ NAME_FUNC_OFFSET(20646, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 642),
+ NAME_FUNC_OFFSET(20667, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 643),
+ NAME_FUNC_OFFSET(20687, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 644),
+ NAME_FUNC_OFFSET(20708, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 645),
+ NAME_FUNC_OFFSET(20732, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 646),
+ NAME_FUNC_OFFSET(20750, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 647),
+ NAME_FUNC_OFFSET(20770, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 648),
+ NAME_FUNC_OFFSET(20788, glFogCoorddEXT, glFogCoorddEXT, NULL, 649),
+ NAME_FUNC_OFFSET(20800, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 650),
+ NAME_FUNC_OFFSET(20813, glFogCoordfEXT, glFogCoordfEXT, NULL, 651),
+ NAME_FUNC_OFFSET(20825, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 652),
+ NAME_FUNC_OFFSET(20838, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 654),
+ NAME_FUNC_OFFSET(20858, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 654),
+ NAME_FUNC_OFFSET(20882, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 671),
+ NAME_FUNC_OFFSET(20896, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 671),
+ NAME_FUNC_OFFSET(20913, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 672),
+ NAME_FUNC_OFFSET(20928, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 672),
+ NAME_FUNC_OFFSET(20946, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 673),
+ NAME_FUNC_OFFSET(20960, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 673),
+ NAME_FUNC_OFFSET(20977, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 674),
+ NAME_FUNC_OFFSET(20992, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 674),
+ NAME_FUNC_OFFSET(21010, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 675),
+ NAME_FUNC_OFFSET(21024, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 675),
+ NAME_FUNC_OFFSET(21041, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 676),
+ NAME_FUNC_OFFSET(21056, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 676),
+ NAME_FUNC_OFFSET(21074, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 677),
+ NAME_FUNC_OFFSET(21088, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 677),
+ NAME_FUNC_OFFSET(21105, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 678),
+ NAME_FUNC_OFFSET(21120, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 678),
+ NAME_FUNC_OFFSET(21138, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 679),
+ NAME_FUNC_OFFSET(21152, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 679),
+ NAME_FUNC_OFFSET(21169, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 680),
+ NAME_FUNC_OFFSET(21184, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 680),
+ NAME_FUNC_OFFSET(21202, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 681),
+ NAME_FUNC_OFFSET(21216, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 681),
+ NAME_FUNC_OFFSET(21233, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 682),
+ NAME_FUNC_OFFSET(21248, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 682),
+ NAME_FUNC_OFFSET(21266, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 683),
+ NAME_FUNC_OFFSET(21280, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 683),
+ NAME_FUNC_OFFSET(21297, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 684),
+ NAME_FUNC_OFFSET(21312, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 684),
+ NAME_FUNC_OFFSET(21330, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 685),
+ NAME_FUNC_OFFSET(21344, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 685),
+ NAME_FUNC_OFFSET(21361, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 686),
+ NAME_FUNC_OFFSET(21376, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 686),
+ NAME_FUNC_OFFSET(21394, glBindProgramNV, glBindProgramNV, NULL, 705),
+ NAME_FUNC_OFFSET(21411, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 706),
+ NAME_FUNC_OFFSET(21431, glGenProgramsNV, glGenProgramsNV, NULL, 708),
+ NAME_FUNC_OFFSET(21448, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 714),
+ NAME_FUNC_OFFSET(21474, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 714),
+ NAME_FUNC_OFFSET(21503, glIsProgramNV, glIsProgramNV, NULL, 718),
+ NAME_FUNC_OFFSET(21518, glPointParameteriNV, glPointParameteriNV, NULL, 782),
+ NAME_FUNC_OFFSET(21536, glPointParameterivNV, glPointParameterivNV, NULL, 783),
+ NAME_FUNC_OFFSET(21555, gl_dispatch_stub_786, gl_dispatch_stub_786, NULL, 786),
+ NAME_FUNC_OFFSET(21576, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788),
+ NAME_FUNC_OFFSET(21592, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 795),
+ NAME_FUNC_OFFSET(21616, gl_dispatch_stub_798, gl_dispatch_stub_798, NULL, 798),
+ NAME_FUNC_OFFSET(21640, gl_dispatch_stub_798, gl_dispatch_stub_798, NULL, 798),
+ NAME_FUNC_OFFSET(21667, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 799),
+ NAME_FUNC_OFFSET(21685, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 800),
+ NAME_FUNC_OFFSET(21704, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 801),
+ NAME_FUNC_OFFSET(21729, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 802),
+ NAME_FUNC_OFFSET(21750, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 803),
+ NAME_FUNC_OFFSET(21772, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 804),
+ NAME_FUNC_OFFSET(21798, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 805),
+ NAME_FUNC_OFFSET(21821, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 806),
+ NAME_FUNC_OFFSET(21844, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 807),
+ NAME_FUNC_OFFSET(21867, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 808),
+ NAME_FUNC_OFFSET(21885, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 809),
+ NAME_FUNC_OFFSET(21904, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 810),
+ NAME_FUNC_OFFSET(21921, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 811),
+ NAME_FUNC_OFFSET(21959, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 812),
+ NAME_FUNC_OFFSET(21988, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 813),
+ NAME_FUNC_OFFSET(22004, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 814),
+ NAME_FUNC_OFFSET(22021, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 815),
+ NAME_FUNC_OFFSET(22043, gl_dispatch_stub_816, gl_dispatch_stub_816, NULL, 816),
+ NAME_FUNC_OFFSET(22061, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 819),
+ NAME_FUNC_OFFSET(22084, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 820),
+ NAME_FUNC_OFFSET(22106, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 821),
+ NAME_FUNC_OFFSET(22122, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 822),
+ NAME_FUNC_OFFSET(22143, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 823),
+ NAME_FUNC_OFFSET(22165, glUniform1uiEXT, glUniform1uiEXT, NULL, 824),
+ NAME_FUNC_OFFSET(22178, glUniform1uivEXT, glUniform1uivEXT, NULL, 825),
+ NAME_FUNC_OFFSET(22192, glUniform2uiEXT, glUniform2uiEXT, NULL, 826),
+ NAME_FUNC_OFFSET(22205, glUniform2uivEXT, glUniform2uivEXT, NULL, 827),
+ NAME_FUNC_OFFSET(22219, glUniform3uiEXT, glUniform3uiEXT, NULL, 828),
+ NAME_FUNC_OFFSET(22232, glUniform3uivEXT, glUniform3uivEXT, NULL, 829),
+ NAME_FUNC_OFFSET(22246, glUniform4uiEXT, glUniform4uiEXT, NULL, 830),
+ NAME_FUNC_OFFSET(22259, glUniform4uivEXT, glUniform4uivEXT, NULL, 831),
+ NAME_FUNC_OFFSET(22273, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 832),
+ NAME_FUNC_OFFSET(22291, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 833),
+ NAME_FUNC_OFFSET(22310, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 834),
+ NAME_FUNC_OFFSET(22329, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 835),
+ NAME_FUNC_OFFSET(22349, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 836),
+ NAME_FUNC_OFFSET(22367, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 837),
+ NAME_FUNC_OFFSET(22386, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 838),
+ NAME_FUNC_OFFSET(22405, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 839),
+ NAME_FUNC_OFFSET(22425, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 840),
+ NAME_FUNC_OFFSET(22443, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 841),
+ NAME_FUNC_OFFSET(22462, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 842),
+ NAME_FUNC_OFFSET(22481, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 843),
+ NAME_FUNC_OFFSET(22501, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 844),
+ NAME_FUNC_OFFSET(22520, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 845),
+ NAME_FUNC_OFFSET(22538, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 846),
+ NAME_FUNC_OFFSET(22557, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 847),
+ NAME_FUNC_OFFSET(22576, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 848),
+ NAME_FUNC_OFFSET(22596, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 849),
+ NAME_FUNC_OFFSET(22615, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 850),
+ NAME_FUNC_OFFSET(22635, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 851),
+ NAME_FUNC_OFFSET(22655, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 852),
+ NAME_FUNC_OFFSET(22678, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 853),
+ NAME_FUNC_OFFSET(22704, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 854),
+ NAME_FUNC_OFFSET(22717, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 855),
+ NAME_FUNC_OFFSET(22728, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 856),
+ NAME_FUNC_OFFSET(22738, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 857),
+ NAME_FUNC_OFFSET(22754, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 858),
+ NAME_FUNC_OFFSET(22770, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 859),
+ NAME_FUNC_OFFSET(22783, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 862),
+ NAME_FUNC_OFFSET(22804, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 863),
+ NAME_FUNC_OFFSET(22826, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 864),
+ NAME_FUNC_OFFSET(22844, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 865),
+ NAME_FUNC_OFFSET(22863, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 866),
+ NAME_FUNC_OFFSET(22888, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 867),
+ NAME_FUNC_OFFSET(22911, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 868),
+ NAME_FUNC_OFFSET(22936, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 869),
+ NAME_FUNC_OFFSET(22953, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 871),
+ NAME_FUNC_OFFSET(22971, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 872),
+ NAME_FUNC_OFFSET(22994, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 873),
+ NAME_FUNC_OFFSET(23024, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 874),
+ NAME_FUNC_OFFSET(23052, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 875),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};