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Diffstat (limited to 'src/mapi/glapi/glprocs.h')
-rw-r--r--src/mapi/glapi/glprocs.h796
1 files changed, 435 insertions, 361 deletions
diff --git a/src/mapi/glapi/glprocs.h b/src/mapi/glapi/glprocs.h
index ce08a04aa23..0ac42638d70 100644
--- a/src/mapi/glapi/glprocs.h
+++ b/src/mapi/glapi/glprocs.h
@@ -850,6 +850,40 @@ static const char gl_string_table[] =
"glBlitFramebufferEXT\0"
"glBufferParameteriAPPLE\0"
"glFlushMappedBufferRangeAPPLE\0"
+ "glBindFragDataLocationEXT\0"
+ "glGetFragDataLocationEXT\0"
+ "glGetUniformuivEXT\0"
+ "glGetVertexAttribIivEXT\0"
+ "glGetVertexAttribIuivEXT\0"
+ "glUniform1uiEXT\0"
+ "glUniform1uivEXT\0"
+ "glUniform2uiEXT\0"
+ "glUniform2uivEXT\0"
+ "glUniform3uiEXT\0"
+ "glUniform3uivEXT\0"
+ "glUniform4uiEXT\0"
+ "glUniform4uivEXT\0"
+ "glVertexAttribI1iEXT\0"
+ "glVertexAttribI1ivEXT\0"
+ "glVertexAttribI1uiEXT\0"
+ "glVertexAttribI1uivEXT\0"
+ "glVertexAttribI2iEXT\0"
+ "glVertexAttribI2ivEXT\0"
+ "glVertexAttribI2uiEXT\0"
+ "glVertexAttribI2uivEXT\0"
+ "glVertexAttribI3iEXT\0"
+ "glVertexAttribI3ivEXT\0"
+ "glVertexAttribI3uiEXT\0"
+ "glVertexAttribI3uivEXT\0"
+ "glVertexAttribI4bvEXT\0"
+ "glVertexAttribI4iEXT\0"
+ "glVertexAttribI4ivEXT\0"
+ "glVertexAttribI4svEXT\0"
+ "glVertexAttribI4ubvEXT\0"
+ "glVertexAttribI4uiEXT\0"
+ "glVertexAttribI4uivEXT\0"
+ "glVertexAttribI4usvEXT\0"
+ "glVertexAttribIPointerEXT\0"
"glFramebufferTextureLayerEXT\0"
"glColorMaskIndexedEXT\0"
"glDisableIndexedEXT\0"
@@ -878,6 +912,9 @@ static const char gl_string_table[] =
"glGetObjectParameterivAPPLE\0"
"glObjectPurgeableAPPLE\0"
"glObjectUnpurgeableAPPLE\0"
+ "glActiveProgramEXT\0"
+ "glCreateShaderProgramEXT\0"
+ "glUseShaderProgramEXT\0"
"glStencilFuncSeparateATI\0"
"glProgramEnvParameters4fvEXT\0"
"glProgramLocalParameters4fvEXT\0"
@@ -1242,13 +1279,13 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_795 mgl_dispatch_stub_795
#define gl_dispatch_stub_796 mgl_dispatch_stub_796
#define gl_dispatch_stub_797 mgl_dispatch_stub_797
-#define gl_dispatch_stub_821 mgl_dispatch_stub_821
-#define gl_dispatch_stub_822 mgl_dispatch_stub_822
-#define gl_dispatch_stub_826 mgl_dispatch_stub_826
-#define gl_dispatch_stub_827 mgl_dispatch_stub_827
-#define gl_dispatch_stub_828 mgl_dispatch_stub_828
-#define gl_dispatch_stub_829 mgl_dispatch_stub_829
-#define gl_dispatch_stub_830 mgl_dispatch_stub_830
+#define gl_dispatch_stub_855 mgl_dispatch_stub_855
+#define gl_dispatch_stub_856 mgl_dispatch_stub_856
+#define gl_dispatch_stub_863 mgl_dispatch_stub_863
+#define gl_dispatch_stub_864 mgl_dispatch_stub_864
+#define gl_dispatch_stub_865 mgl_dispatch_stub_865
+#define gl_dispatch_stub_866 mgl_dispatch_stub_866
+#define gl_dispatch_stub_867 mgl_dispatch_stub_867
#endif /* USE_MGL_NAMESPACE */
@@ -1294,13 +1331,13 @@ void GLAPIENTRY gl_dispatch_stub_777(GLenum modeRGB, GLenum modeA);
void GLAPIENTRY gl_dispatch_stub_795(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
void GLAPIENTRY gl_dispatch_stub_796(GLenum target, GLenum pname, GLint param);
void GLAPIENTRY gl_dispatch_stub_797(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_821(GLenum target, GLenum pname, GLvoid ** params);
-void GLAPIENTRY gl_dispatch_stub_822(GLenum target, GLsizei length, GLvoid * pointer);
-void GLAPIENTRY gl_dispatch_stub_826(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_827(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_828(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_829(GLuint id, GLenum pname, GLint64EXT * params);
-void GLAPIENTRY gl_dispatch_stub_830(GLuint id, GLenum pname, GLuint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_855(GLenum target, GLenum pname, GLvoid ** params);
+void GLAPIENTRY gl_dispatch_stub_856(GLenum target, GLsizei length, GLvoid * pointer);
+void GLAPIENTRY gl_dispatch_stub_863(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_864(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_865(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_866(GLuint id, GLenum pname, GLint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_867(GLuint id, GLenum pname, GLuint64EXT * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -2102,353 +2139,390 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET(14061, gl_dispatch_stub_795, gl_dispatch_stub_795, NULL, 795),
NAME_FUNC_OFFSET(14082, gl_dispatch_stub_796, gl_dispatch_stub_796, NULL, 796),
NAME_FUNC_OFFSET(14106, gl_dispatch_stub_797, gl_dispatch_stub_797, NULL, 797),
- NAME_FUNC_OFFSET(14136, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 798),
- NAME_FUNC_OFFSET(14165, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 799),
- NAME_FUNC_OFFSET(14187, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 800),
- NAME_FUNC_OFFSET(14207, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 801),
- NAME_FUNC_OFFSET(14226, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 802),
- NAME_FUNC_OFFSET(14250, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 803),
- NAME_FUNC_OFFSET(14274, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 804),
- NAME_FUNC_OFFSET(14296, glClearColorIiEXT, glClearColorIiEXT, NULL, 805),
- NAME_FUNC_OFFSET(14314, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 806),
- NAME_FUNC_OFFSET(14333, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 807),
- NAME_FUNC_OFFSET(14357, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 808),
- NAME_FUNC_OFFSET(14382, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 809),
- NAME_FUNC_OFFSET(14403, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 810),
- NAME_FUNC_OFFSET(14425, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 811),
- NAME_FUNC_OFFSET(14452, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 812),
- NAME_FUNC_OFFSET(14477, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 813),
- NAME_FUNC_OFFSET(14505, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 814),
- NAME_FUNC_OFFSET(14525, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 815),
- NAME_FUNC_OFFSET(14547, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 816),
- NAME_FUNC_OFFSET(14568, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 817),
- NAME_FUNC_OFFSET(14594, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 818),
- NAME_FUNC_OFFSET(14627, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 819),
- NAME_FUNC_OFFSET(14658, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 820),
- NAME_FUNC_OFFSET(14679, gl_dispatch_stub_821, gl_dispatch_stub_821, NULL, 821),
- NAME_FUNC_OFFSET(14710, gl_dispatch_stub_822, gl_dispatch_stub_822, NULL, 822),
- NAME_FUNC_OFFSET(14730, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 823),
- NAME_FUNC_OFFSET(14758, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 824),
- NAME_FUNC_OFFSET(14781, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 825),
- NAME_FUNC_OFFSET(14806, gl_dispatch_stub_826, gl_dispatch_stub_826, NULL, 826),
- NAME_FUNC_OFFSET(14831, gl_dispatch_stub_827, gl_dispatch_stub_827, NULL, 827),
- NAME_FUNC_OFFSET(14860, gl_dispatch_stub_828, gl_dispatch_stub_828, NULL, 828),
- NAME_FUNC_OFFSET(14891, gl_dispatch_stub_829, gl_dispatch_stub_829, NULL, 829),
- NAME_FUNC_OFFSET(14915, gl_dispatch_stub_830, gl_dispatch_stub_830, NULL, 830),
- NAME_FUNC_OFFSET(14940, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 831),
- NAME_FUNC_OFFSET(14979, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 832),
- NAME_FUNC_OFFSET(15008, glArrayElement, glArrayElement, NULL, 306),
- NAME_FUNC_OFFSET(15026, glBindTexture, glBindTexture, NULL, 307),
- NAME_FUNC_OFFSET(15043, glDrawArrays, glDrawArrays, NULL, 310),
- NAME_FUNC_OFFSET(15059, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
- NAME_FUNC_OFFSET(15084, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
- NAME_FUNC_OFFSET(15104, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
- NAME_FUNC_OFFSET(15124, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
- NAME_FUNC_OFFSET(15147, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
- NAME_FUNC_OFFSET(15170, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
- NAME_FUNC_OFFSET(15190, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
- NAME_FUNC_OFFSET(15207, glGetPointerv, glGetPointerv, NULL, 329),
- NAME_FUNC_OFFSET(15224, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
- NAME_FUNC_OFFSET(15239, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
- NAME_FUNC_OFFSET(15263, glTexSubImage1D, glTexSubImage1D, NULL, 332),
- NAME_FUNC_OFFSET(15282, glTexSubImage2D, glTexSubImage2D, NULL, 333),
- NAME_FUNC_OFFSET(15301, glBlendColor, glBlendColor, NULL, 336),
- NAME_FUNC_OFFSET(15317, glBlendEquation, glBlendEquation, NULL, 337),
- NAME_FUNC_OFFSET(15336, glDrawRangeElements, glDrawRangeElements, NULL, 338),
- NAME_FUNC_OFFSET(15359, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(15375, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(15391, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
- NAME_FUNC_OFFSET(15418, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
- NAME_FUNC_OFFSET(15445, glCopyColorTable, glCopyColorTable, NULL, 342),
- NAME_FUNC_OFFSET(15465, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(15484, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(15503, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(15533, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(15563, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(15593, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(15623, glColorSubTable, glColorSubTable, NULL, 346),
- NAME_FUNC_OFFSET(15642, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
- NAME_FUNC_OFFSET(15665, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
- NAME_FUNC_OFFSET(15690, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
- NAME_FUNC_OFFSET(15715, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
- NAME_FUNC_OFFSET(15742, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
- NAME_FUNC_OFFSET(15770, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
- NAME_FUNC_OFFSET(15797, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
- NAME_FUNC_OFFSET(15825, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
- NAME_FUNC_OFFSET(15854, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
- NAME_FUNC_OFFSET(15883, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
- NAME_FUNC_OFFSET(15909, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
- NAME_FUNC_OFFSET(15940, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
- NAME_FUNC_OFFSET(15971, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
- NAME_FUNC_OFFSET(15995, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
- NAME_FUNC_OFFSET(16018, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
- NAME_FUNC_OFFSET(16036, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
- NAME_FUNC_OFFSET(16065, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
- NAME_FUNC_OFFSET(16094, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
- NAME_FUNC_OFFSET(16109, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
- NAME_FUNC_OFFSET(16135, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
- NAME_FUNC_OFFSET(16161, glHistogram, glHistogram, NULL, 367),
- NAME_FUNC_OFFSET(16176, glMinmax, glMinmax, NULL, 368),
- NAME_FUNC_OFFSET(16188, glResetHistogram, glResetHistogram, NULL, 369),
- NAME_FUNC_OFFSET(16208, glResetMinmax, glResetMinmax, NULL, 370),
- NAME_FUNC_OFFSET(16225, glTexImage3D, glTexImage3D, NULL, 371),
- NAME_FUNC_OFFSET(16241, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET(16260, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
- NAME_FUNC_OFFSET(16283, glActiveTextureARB, glActiveTextureARB, NULL, 374),
- NAME_FUNC_OFFSET(16299, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
- NAME_FUNC_OFFSET(16321, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
- NAME_FUNC_OFFSET(16339, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
- NAME_FUNC_OFFSET(16358, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
- NAME_FUNC_OFFSET(16376, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
- NAME_FUNC_OFFSET(16395, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
- NAME_FUNC_OFFSET(16413, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
- NAME_FUNC_OFFSET(16432, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
- NAME_FUNC_OFFSET(16450, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
- NAME_FUNC_OFFSET(16469, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
- NAME_FUNC_OFFSET(16487, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
- NAME_FUNC_OFFSET(16506, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
- NAME_FUNC_OFFSET(16524, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
- NAME_FUNC_OFFSET(16543, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
- NAME_FUNC_OFFSET(16561, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
- NAME_FUNC_OFFSET(16580, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
- NAME_FUNC_OFFSET(16598, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
- NAME_FUNC_OFFSET(16617, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
- NAME_FUNC_OFFSET(16635, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
- NAME_FUNC_OFFSET(16654, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
- NAME_FUNC_OFFSET(16672, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
- NAME_FUNC_OFFSET(16691, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
- NAME_FUNC_OFFSET(16709, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
- NAME_FUNC_OFFSET(16728, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
- NAME_FUNC_OFFSET(16746, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
- NAME_FUNC_OFFSET(16765, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
- NAME_FUNC_OFFSET(16783, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
- NAME_FUNC_OFFSET(16802, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
- NAME_FUNC_OFFSET(16820, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
- NAME_FUNC_OFFSET(16839, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
- NAME_FUNC_OFFSET(16857, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
- NAME_FUNC_OFFSET(16876, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
- NAME_FUNC_OFFSET(16894, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
- NAME_FUNC_OFFSET(16913, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
- NAME_FUNC_OFFSET(16936, glDrawArraysInstanced, glDrawArraysInstanced, NULL, 430),
- NAME_FUNC_OFFSET(16961, glDrawArraysInstanced, glDrawArraysInstanced, NULL, 430),
- NAME_FUNC_OFFSET(16986, glDrawElementsInstanced, glDrawElementsInstanced, NULL, 431),
- NAME_FUNC_OFFSET(17013, glDrawElementsInstanced, glDrawElementsInstanced, NULL, 431),
- NAME_FUNC_OFFSET(17040, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 432),
- NAME_FUNC_OFFSET(17063, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 433),
- NAME_FUNC_OFFSET(17086, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 434),
- NAME_FUNC_OFFSET(17109, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 435),
- NAME_FUNC_OFFSET(17132, glSampleCoverageARB, glSampleCoverageARB, NULL, 436),
- NAME_FUNC_OFFSET(17149, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 437),
- NAME_FUNC_OFFSET(17172, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 438),
- NAME_FUNC_OFFSET(17195, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 439),
- NAME_FUNC_OFFSET(17218, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 440),
- NAME_FUNC_OFFSET(17244, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 441),
- NAME_FUNC_OFFSET(17270, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 442),
- NAME_FUNC_OFFSET(17296, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 443),
- NAME_FUNC_OFFSET(17320, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 444),
- NAME_FUNC_OFFSET(17347, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 445),
- NAME_FUNC_OFFSET(17373, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 452),
- NAME_FUNC_OFFSET(17393, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 453),
- NAME_FUNC_OFFSET(17413, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 454),
- NAME_FUNC_OFFSET(17433, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 455),
- NAME_FUNC_OFFSET(17456, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 456),
- NAME_FUNC_OFFSET(17480, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 457),
- NAME_FUNC_OFFSET(17503, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 458),
- NAME_FUNC_OFFSET(17527, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 464),
- NAME_FUNC_OFFSET(17544, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 465),
- NAME_FUNC_OFFSET(17562, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 466),
- NAME_FUNC_OFFSET(17579, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 467),
- NAME_FUNC_OFFSET(17597, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 468),
- NAME_FUNC_OFFSET(17614, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 469),
- NAME_FUNC_OFFSET(17632, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 470),
- NAME_FUNC_OFFSET(17649, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 471),
- NAME_FUNC_OFFSET(17667, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 472),
- NAME_FUNC_OFFSET(17684, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 473),
- NAME_FUNC_OFFSET(17702, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 474),
- NAME_FUNC_OFFSET(17719, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 475),
- NAME_FUNC_OFFSET(17737, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 476),
- NAME_FUNC_OFFSET(17754, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 477),
- NAME_FUNC_OFFSET(17772, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 478),
- NAME_FUNC_OFFSET(17789, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 479),
- NAME_FUNC_OFFSET(17807, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 480),
- NAME_FUNC_OFFSET(17824, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 481),
- NAME_FUNC_OFFSET(17842, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 482),
- NAME_FUNC_OFFSET(17861, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 483),
- NAME_FUNC_OFFSET(17880, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 484),
- NAME_FUNC_OFFSET(17899, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 485),
- NAME_FUNC_OFFSET(17918, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 486),
- NAME_FUNC_OFFSET(17938, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 487),
- NAME_FUNC_OFFSET(17958, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 488),
- NAME_FUNC_OFFSET(17978, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 489),
- NAME_FUNC_OFFSET(17996, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 490),
- NAME_FUNC_OFFSET(18013, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 491),
- NAME_FUNC_OFFSET(18031, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 492),
- NAME_FUNC_OFFSET(18048, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 493),
- NAME_FUNC_OFFSET(18066, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 494),
- NAME_FUNC_OFFSET(18084, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 495),
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- NAME_FUNC_OFFSET(19307, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 614),
- NAME_FUNC_OFFSET(19326, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 615),
- NAME_FUNC_OFFSET(19346, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 616),
- NAME_FUNC_OFFSET(19365, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 617),
- NAME_FUNC_OFFSET(19385, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 618),
- NAME_FUNC_OFFSET(19405, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 619),
- NAME_FUNC_OFFSET(19426, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 620),
- NAME_FUNC_OFFSET(19446, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 621),
- NAME_FUNC_OFFSET(19467, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 622),
- NAME_FUNC_OFFSET(19487, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 623),
- NAME_FUNC_OFFSET(19508, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 624),
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- NAME_FUNC_OFFSET(19550, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 626),
- NAME_FUNC_OFFSET(19570, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 627),
- NAME_FUNC_OFFSET(19588, glFogCoorddEXT, glFogCoorddEXT, NULL, 628),
- NAME_FUNC_OFFSET(19600, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 629),
- NAME_FUNC_OFFSET(19613, glFogCoordfEXT, glFogCoordfEXT, NULL, 630),
- NAME_FUNC_OFFSET(19625, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 631),
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- NAME_FUNC_OFFSET(19658, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 633),
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- NAME_FUNC_OFFSET(19696, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 650),
- NAME_FUNC_OFFSET(19713, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 651),
- NAME_FUNC_OFFSET(19728, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 651),
- NAME_FUNC_OFFSET(19746, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 652),
- NAME_FUNC_OFFSET(19760, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 652),
- NAME_FUNC_OFFSET(19777, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 653),
- NAME_FUNC_OFFSET(19792, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 653),
- NAME_FUNC_OFFSET(19810, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 654),
- NAME_FUNC_OFFSET(19824, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 654),
- NAME_FUNC_OFFSET(19841, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 655),
- NAME_FUNC_OFFSET(19856, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 655),
- NAME_FUNC_OFFSET(19874, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 656),
- NAME_FUNC_OFFSET(19888, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 656),
- NAME_FUNC_OFFSET(19905, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 657),
- NAME_FUNC_OFFSET(19920, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 657),
- NAME_FUNC_OFFSET(19938, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 658),
- NAME_FUNC_OFFSET(19952, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 658),
- NAME_FUNC_OFFSET(19969, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 659),
- NAME_FUNC_OFFSET(19984, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 659),
- NAME_FUNC_OFFSET(20002, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 660),
- NAME_FUNC_OFFSET(20016, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 660),
- NAME_FUNC_OFFSET(20033, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 661),
- NAME_FUNC_OFFSET(20048, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 661),
- NAME_FUNC_OFFSET(20066, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 662),
- NAME_FUNC_OFFSET(20080, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 662),
- NAME_FUNC_OFFSET(20097, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 663),
- NAME_FUNC_OFFSET(20112, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 663),
- NAME_FUNC_OFFSET(20130, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 664),
- NAME_FUNC_OFFSET(20144, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 664),
- NAME_FUNC_OFFSET(20161, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 665),
- NAME_FUNC_OFFSET(20176, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 665),
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- NAME_FUNC_OFFSET(20231, glGenProgramsNV, glGenProgramsNV, NULL, 687),
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- NAME_FUNC_OFFSET(20274, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 693),
- NAME_FUNC_OFFSET(20303, glIsProgramNV, glIsProgramNV, NULL, 697),
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- NAME_FUNC_OFFSET(20336, glPointParameterivNV, glPointParameterivNV, NULL, 762),
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- NAME_FUNC_OFFSET(20416, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777),
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- NAME_FUNC_OFFSET(20461, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 779),
- NAME_FUNC_OFFSET(20480, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 780),
- NAME_FUNC_OFFSET(20505, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 781),
- NAME_FUNC_OFFSET(20526, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 782),
- NAME_FUNC_OFFSET(20548, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 783),
- NAME_FUNC_OFFSET(20574, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 784),
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- NAME_FUNC_OFFSET(20620, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 786),
- NAME_FUNC_OFFSET(20643, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 787),
- NAME_FUNC_OFFSET(20661, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 788),
- NAME_FUNC_OFFSET(20680, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 789),
- NAME_FUNC_OFFSET(20697, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 790),
- NAME_FUNC_OFFSET(20735, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 791),
- NAME_FUNC_OFFSET(20764, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 792),
- NAME_FUNC_OFFSET(20780, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 793),
- NAME_FUNC_OFFSET(20797, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 794),
- NAME_FUNC_OFFSET(20819, gl_dispatch_stub_795, gl_dispatch_stub_795, NULL, 795),
- NAME_FUNC_OFFSET(20837, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 798),
- NAME_FUNC_OFFSET(20863, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 813),
- NAME_FUNC_OFFSET(20888, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 814),
- NAME_FUNC_OFFSET(20905, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 816),
- NAME_FUNC_OFFSET(20923, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 817),
- NAME_FUNC_OFFSET(20946, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 818),
- NAME_FUNC_OFFSET(20976, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 819),
- NAME_FUNC_OFFSET(21004, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 820),
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+ NAME_FUNC_OFFSET(14162, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 799),
+ NAME_FUNC_OFFSET(14187, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 800),
+ NAME_FUNC_OFFSET(14206, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 801),
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+ NAME_FUNC_OFFSET(14304, glUniform2uivEXT, glUniform2uivEXT, NULL, 806),
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+ NAME_FUNC_OFFSET(14408, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 812),
+ NAME_FUNC_OFFSET(14430, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 813),
+ NAME_FUNC_OFFSET(14452, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 814),
+ NAME_FUNC_OFFSET(14475, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 815),
+ NAME_FUNC_OFFSET(14496, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 816),
+ NAME_FUNC_OFFSET(14518, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 817),
+ NAME_FUNC_OFFSET(14540, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 818),
+ NAME_FUNC_OFFSET(14563, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 819),
+ NAME_FUNC_OFFSET(14584, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 820),
+ NAME_FUNC_OFFSET(14606, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 821),
+ NAME_FUNC_OFFSET(14628, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 822),
+ NAME_FUNC_OFFSET(14651, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 823),
+ NAME_FUNC_OFFSET(14673, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 824),
+ NAME_FUNC_OFFSET(14694, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 825),
+ NAME_FUNC_OFFSET(14716, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 826),
+ NAME_FUNC_OFFSET(14738, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 827),
+ NAME_FUNC_OFFSET(14761, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 828),
+ NAME_FUNC_OFFSET(14783, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 829),
+ NAME_FUNC_OFFSET(14806, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 830),
+ NAME_FUNC_OFFSET(14829, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 831),
+ NAME_FUNC_OFFSET(14855, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 832),
+ NAME_FUNC_OFFSET(14884, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 833),
+ NAME_FUNC_OFFSET(14906, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 834),
+ NAME_FUNC_OFFSET(14926, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 835),
+ NAME_FUNC_OFFSET(14945, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 836),
+ NAME_FUNC_OFFSET(14969, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 837),
+ NAME_FUNC_OFFSET(14993, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 838),
+ NAME_FUNC_OFFSET(15015, glClearColorIiEXT, glClearColorIiEXT, NULL, 839),
+ NAME_FUNC_OFFSET(15033, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 840),
+ NAME_FUNC_OFFSET(15052, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 841),
+ NAME_FUNC_OFFSET(15076, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 842),
+ NAME_FUNC_OFFSET(15101, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 843),
+ NAME_FUNC_OFFSET(15122, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 844),
+ NAME_FUNC_OFFSET(15144, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 845),
+ NAME_FUNC_OFFSET(15171, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 846),
+ NAME_FUNC_OFFSET(15196, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 847),
+ NAME_FUNC_OFFSET(15224, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 848),
+ NAME_FUNC_OFFSET(15244, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 849),
+ NAME_FUNC_OFFSET(15266, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 850),
+ NAME_FUNC_OFFSET(15287, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 851),
+ NAME_FUNC_OFFSET(15313, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 852),
+ NAME_FUNC_OFFSET(15346, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 853),
+ NAME_FUNC_OFFSET(15377, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 854),
+ NAME_FUNC_OFFSET(15398, gl_dispatch_stub_855, gl_dispatch_stub_855, NULL, 855),
+ NAME_FUNC_OFFSET(15429, gl_dispatch_stub_856, gl_dispatch_stub_856, NULL, 856),
+ NAME_FUNC_OFFSET(15449, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 857),
+ NAME_FUNC_OFFSET(15477, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 858),
+ NAME_FUNC_OFFSET(15500, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 859),
+ NAME_FUNC_OFFSET(15525, glActiveProgramEXT, glActiveProgramEXT, NULL, 860),
+ NAME_FUNC_OFFSET(15544, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 861),
+ NAME_FUNC_OFFSET(15569, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 862),
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+ NAME_FUNC_OFFSET(15616, gl_dispatch_stub_864, gl_dispatch_stub_864, NULL, 864),
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+ NAME_FUNC_OFFSET(15700, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867),
+ NAME_FUNC_OFFSET(15725, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 868),
+ NAME_FUNC_OFFSET(15764, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 869),
+ NAME_FUNC_OFFSET(15793, glArrayElement, glArrayElement, NULL, 306),
+ NAME_FUNC_OFFSET(15811, glBindTexture, glBindTexture, NULL, 307),
+ NAME_FUNC_OFFSET(15828, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET(15844, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
+ NAME_FUNC_OFFSET(15869, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET(15889, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+ NAME_FUNC_OFFSET(15909, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+ NAME_FUNC_OFFSET(15932, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
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+ NAME_FUNC_OFFSET(15975, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
+ NAME_FUNC_OFFSET(15992, glGetPointerv, glGetPointerv, NULL, 329),
+ NAME_FUNC_OFFSET(16009, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
+ NAME_FUNC_OFFSET(16024, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+ NAME_FUNC_OFFSET(16048, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+ NAME_FUNC_OFFSET(16067, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET(16086, glBlendColor, glBlendColor, NULL, 336),
+ NAME_FUNC_OFFSET(16102, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(16121, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+ NAME_FUNC_OFFSET(16144, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(16160, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(16176, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET(16203, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET(16230, glCopyColorTable, glCopyColorTable, NULL, 342),
+ NAME_FUNC_OFFSET(16250, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(16269, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(16288, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(16318, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(16348, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(16378, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(16408, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET(16427, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET(16450, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET(16475, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+ NAME_FUNC_OFFSET(16500, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+ NAME_FUNC_OFFSET(16527, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+ NAME_FUNC_OFFSET(16555, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET(16582, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+ NAME_FUNC_OFFSET(16610, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET(16639, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+ NAME_FUNC_OFFSET(16668, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
+ NAME_FUNC_OFFSET(16694, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
+ NAME_FUNC_OFFSET(16725, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
+ NAME_FUNC_OFFSET(16756, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
+ NAME_FUNC_OFFSET(16780, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+ NAME_FUNC_OFFSET(16803, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
+ NAME_FUNC_OFFSET(16821, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
+ NAME_FUNC_OFFSET(16850, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
+ NAME_FUNC_OFFSET(16879, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
+ NAME_FUNC_OFFSET(16894, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
+ NAME_FUNC_OFFSET(16920, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
+ NAME_FUNC_OFFSET(16946, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET(16961, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET(16973, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET(16993, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET(17010, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(17026, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(17045, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(17068, glActiveTextureARB, glActiveTextureARB, NULL, 374),
+ NAME_FUNC_OFFSET(17084, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
+ NAME_FUNC_OFFSET(17106, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
+ NAME_FUNC_OFFSET(17124, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
+ NAME_FUNC_OFFSET(17143, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET(17161, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET(17180, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
+ NAME_FUNC_OFFSET(17198, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
+ NAME_FUNC_OFFSET(17217, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
+ NAME_FUNC_OFFSET(17235, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
+ NAME_FUNC_OFFSET(17254, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
+ NAME_FUNC_OFFSET(17272, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
+ NAME_FUNC_OFFSET(17291, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+ NAME_FUNC_OFFSET(17309, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+ NAME_FUNC_OFFSET(17328, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
+ NAME_FUNC_OFFSET(17346, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
+ NAME_FUNC_OFFSET(17365, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
+ NAME_FUNC_OFFSET(17383, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
+ NAME_FUNC_OFFSET(17402, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
+ NAME_FUNC_OFFSET(17420, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
+ NAME_FUNC_OFFSET(17439, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+ NAME_FUNC_OFFSET(17457, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+ NAME_FUNC_OFFSET(17476, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
+ NAME_FUNC_OFFSET(17494, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
+ NAME_FUNC_OFFSET(17513, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
+ NAME_FUNC_OFFSET(17531, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
+ NAME_FUNC_OFFSET(17550, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
+ NAME_FUNC_OFFSET(17568, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
+ NAME_FUNC_OFFSET(17587, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+ NAME_FUNC_OFFSET(17605, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+ NAME_FUNC_OFFSET(17624, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
+ NAME_FUNC_OFFSET(17642, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
+ NAME_FUNC_OFFSET(17661, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
+ NAME_FUNC_OFFSET(17679, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
+ NAME_FUNC_OFFSET(17698, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
+ NAME_FUNC_OFFSET(17721, glDrawArraysInstanced, glDrawArraysInstanced, NULL, 430),
+ NAME_FUNC_OFFSET(17746, glDrawArraysInstanced, glDrawArraysInstanced, NULL, 430),
+ NAME_FUNC_OFFSET(17771, glDrawElementsInstanced, glDrawElementsInstanced, NULL, 431),
+ NAME_FUNC_OFFSET(17798, glDrawElementsInstanced, glDrawElementsInstanced, NULL, 431),
+ NAME_FUNC_OFFSET(17825, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 432),
+ NAME_FUNC_OFFSET(17848, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 433),
+ NAME_FUNC_OFFSET(17871, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 434),
+ NAME_FUNC_OFFSET(17894, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 435),
+ NAME_FUNC_OFFSET(17917, glSampleCoverageARB, glSampleCoverageARB, NULL, 436),
+ NAME_FUNC_OFFSET(17934, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 437),
+ NAME_FUNC_OFFSET(17957, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 438),
+ NAME_FUNC_OFFSET(17980, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 439),
+ NAME_FUNC_OFFSET(18003, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 440),
+ NAME_FUNC_OFFSET(18029, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 441),
+ NAME_FUNC_OFFSET(18055, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 442),
+ NAME_FUNC_OFFSET(18081, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 443),
+ NAME_FUNC_OFFSET(18105, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 444),
+ NAME_FUNC_OFFSET(18132, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 445),
+ NAME_FUNC_OFFSET(18158, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 452),
+ NAME_FUNC_OFFSET(18178, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 453),
+ NAME_FUNC_OFFSET(18198, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 454),
+ NAME_FUNC_OFFSET(18218, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 455),
+ NAME_FUNC_OFFSET(18241, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 456),
+ NAME_FUNC_OFFSET(18265, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 457),
+ NAME_FUNC_OFFSET(18288, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 458),
+ NAME_FUNC_OFFSET(18312, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 464),
+ NAME_FUNC_OFFSET(18329, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 465),
+ NAME_FUNC_OFFSET(18347, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 466),
+ NAME_FUNC_OFFSET(18364, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 467),
+ NAME_FUNC_OFFSET(18382, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 468),
+ NAME_FUNC_OFFSET(18399, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 469),
+ NAME_FUNC_OFFSET(18417, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 470),
+ NAME_FUNC_OFFSET(18434, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 471),
+ NAME_FUNC_OFFSET(18452, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 472),
+ NAME_FUNC_OFFSET(18469, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 473),
+ NAME_FUNC_OFFSET(18487, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 474),
+ NAME_FUNC_OFFSET(18504, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 475),
+ NAME_FUNC_OFFSET(18522, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 476),
+ NAME_FUNC_OFFSET(18539, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 477),
+ NAME_FUNC_OFFSET(18557, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 478),
+ NAME_FUNC_OFFSET(18574, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 479),
+ NAME_FUNC_OFFSET(18592, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 480),
+ NAME_FUNC_OFFSET(18609, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 481),
+ NAME_FUNC_OFFSET(18627, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 482),
+ NAME_FUNC_OFFSET(18646, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 483),
+ NAME_FUNC_OFFSET(18665, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 484),
+ NAME_FUNC_OFFSET(18684, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 485),
+ NAME_FUNC_OFFSET(18703, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 486),
+ NAME_FUNC_OFFSET(18723, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 487),
+ NAME_FUNC_OFFSET(18743, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 488),
+ NAME_FUNC_OFFSET(18763, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 489),
+ NAME_FUNC_OFFSET(18781, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 490),
+ NAME_FUNC_OFFSET(18798, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 491),
+ NAME_FUNC_OFFSET(18816, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 492),
+ NAME_FUNC_OFFSET(18833, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 493),
+ NAME_FUNC_OFFSET(18851, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 494),
+ NAME_FUNC_OFFSET(18869, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 495),
+ NAME_FUNC_OFFSET(18886, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 496),
+ NAME_FUNC_OFFSET(18904, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 497),
+ NAME_FUNC_OFFSET(18923, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 498),
+ NAME_FUNC_OFFSET(18942, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 499),
+ NAME_FUNC_OFFSET(18961, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 500),
+ NAME_FUNC_OFFSET(18983, glBindBufferARB, glBindBufferARB, NULL, 501),
+ NAME_FUNC_OFFSET(18996, glBufferDataARB, glBufferDataARB, NULL, 502),
+ NAME_FUNC_OFFSET(19009, glBufferSubDataARB, glBufferSubDataARB, NULL, 503),
+ NAME_FUNC_OFFSET(19025, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 504),
+ NAME_FUNC_OFFSET(19041, glGenBuffersARB, glGenBuffersARB, NULL, 505),
+ NAME_FUNC_OFFSET(19054, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 506),
+ NAME_FUNC_OFFSET(19077, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 507),
+ NAME_FUNC_OFFSET(19097, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 508),
+ NAME_FUNC_OFFSET(19116, glIsBufferARB, glIsBufferARB, NULL, 509),
+ NAME_FUNC_OFFSET(19127, glMapBufferARB, glMapBufferARB, NULL, 510),
+ NAME_FUNC_OFFSET(19139, glUnmapBufferARB, glUnmapBufferARB, NULL, 511),
+ NAME_FUNC_OFFSET(19153, glBeginQueryARB, glBeginQueryARB, NULL, 512),
+ NAME_FUNC_OFFSET(19166, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 513),
+ NAME_FUNC_OFFSET(19182, glEndQueryARB, glEndQueryARB, NULL, 514),
+ NAME_FUNC_OFFSET(19193, glGenQueriesARB, glGenQueriesARB, NULL, 515),
+ NAME_FUNC_OFFSET(19206, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 516),
+ NAME_FUNC_OFFSET(19225, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 517),
+ NAME_FUNC_OFFSET(19245, glGetQueryivARB, glGetQueryivARB, NULL, 518),
+ NAME_FUNC_OFFSET(19258, glIsQueryARB, glIsQueryARB, NULL, 519),
+ NAME_FUNC_OFFSET(19268, glCompileShaderARB, glCompileShaderARB, NULL, 521),
+ NAME_FUNC_OFFSET(19284, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 526),
+ NAME_FUNC_OFFSET(19303, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 532),
+ NAME_FUNC_OFFSET(19321, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 533),
+ NAME_FUNC_OFFSET(19342, glGetUniformfvARB, glGetUniformfvARB, NULL, 534),
+ NAME_FUNC_OFFSET(19357, glGetUniformivARB, glGetUniformivARB, NULL, 535),
+ NAME_FUNC_OFFSET(19372, glLinkProgramARB, glLinkProgramARB, NULL, 536),
+ NAME_FUNC_OFFSET(19386, glShaderSourceARB, glShaderSourceARB, NULL, 537),
+ NAME_FUNC_OFFSET(19401, glUniform1fARB, glUniform1fARB, NULL, 538),
+ NAME_FUNC_OFFSET(19413, glUniform1fvARB, glUniform1fvARB, NULL, 539),
+ NAME_FUNC_OFFSET(19426, glUniform1iARB, glUniform1iARB, NULL, 540),
+ NAME_FUNC_OFFSET(19438, glUniform1ivARB, glUniform1ivARB, NULL, 541),
+ NAME_FUNC_OFFSET(19451, glUniform2fARB, glUniform2fARB, NULL, 542),
+ NAME_FUNC_OFFSET(19463, glUniform2fvARB, glUniform2fvARB, NULL, 543),
+ NAME_FUNC_OFFSET(19476, glUniform2iARB, glUniform2iARB, NULL, 544),
+ NAME_FUNC_OFFSET(19488, glUniform2ivARB, glUniform2ivARB, NULL, 545),
+ NAME_FUNC_OFFSET(19501, glUniform3fARB, glUniform3fARB, NULL, 546),
+ NAME_FUNC_OFFSET(19513, glUniform3fvARB, glUniform3fvARB, NULL, 547),
+ NAME_FUNC_OFFSET(19526, glUniform3iARB, glUniform3iARB, NULL, 548),
+ NAME_FUNC_OFFSET(19538, glUniform3ivARB, glUniform3ivARB, NULL, 549),
+ NAME_FUNC_OFFSET(19551, glUniform4fARB, glUniform4fARB, NULL, 550),
+ NAME_FUNC_OFFSET(19563, glUniform4fvARB, glUniform4fvARB, NULL, 551),
+ NAME_FUNC_OFFSET(19576, glUniform4iARB, glUniform4iARB, NULL, 552),
+ NAME_FUNC_OFFSET(19588, glUniform4ivARB, glUniform4ivARB, NULL, 553),
+ NAME_FUNC_OFFSET(19601, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 554),
+ NAME_FUNC_OFFSET(19620, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 555),
+ NAME_FUNC_OFFSET(19639, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 556),
+ NAME_FUNC_OFFSET(19658, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 557),
+ NAME_FUNC_OFFSET(19671, glValidateProgramARB, glValidateProgramARB, NULL, 558),
+ NAME_FUNC_OFFSET(19689, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 559),
+ NAME_FUNC_OFFSET(19710, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 560),
+ NAME_FUNC_OFFSET(19728, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 561),
+ NAME_FUNC_OFFSET(19748, glDrawBuffersARB, glDrawBuffersARB, NULL, 562),
+ NAME_FUNC_OFFSET(19762, glDrawBuffersARB, glDrawBuffersARB, NULL, 562),
+ NAME_FUNC_OFFSET(19779, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 563),
+ NAME_FUNC_OFFSET(19815, gl_dispatch_stub_596, gl_dispatch_stub_596, NULL, 596),
+ NAME_FUNC_OFFSET(19831, gl_dispatch_stub_597, gl_dispatch_stub_597, NULL, 597),
+ NAME_FUNC_OFFSET(19850, glPointParameterfEXT, glPointParameterfEXT, NULL, 604),
+ NAME_FUNC_OFFSET(19868, glPointParameterfEXT, glPointParameterfEXT, NULL, 604),
+ NAME_FUNC_OFFSET(19889, glPointParameterfEXT, glPointParameterfEXT, NULL, 604),
+ NAME_FUNC_OFFSET(19911, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 605),
+ NAME_FUNC_OFFSET(19930, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 605),
+ NAME_FUNC_OFFSET(19952, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 605),
+ NAME_FUNC_OFFSET(19975, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 608),
+ NAME_FUNC_OFFSET(19994, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 609),
+ NAME_FUNC_OFFSET(20014, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 610),
+ NAME_FUNC_OFFSET(20033, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 611),
+ NAME_FUNC_OFFSET(20053, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 612),
+ NAME_FUNC_OFFSET(20072, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 613),
+ NAME_FUNC_OFFSET(20092, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 614),
+ NAME_FUNC_OFFSET(20111, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 615),
+ NAME_FUNC_OFFSET(20131, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 616),
+ NAME_FUNC_OFFSET(20150, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 617),
+ NAME_FUNC_OFFSET(20170, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 618),
+ NAME_FUNC_OFFSET(20190, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 619),
+ NAME_FUNC_OFFSET(20211, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 620),
+ NAME_FUNC_OFFSET(20231, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 621),
+ NAME_FUNC_OFFSET(20252, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 622),
+ NAME_FUNC_OFFSET(20272, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 623),
+ NAME_FUNC_OFFSET(20293, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 624),
+ NAME_FUNC_OFFSET(20317, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 625),
+ NAME_FUNC_OFFSET(20335, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 626),
+ NAME_FUNC_OFFSET(20355, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 627),
+ NAME_FUNC_OFFSET(20373, glFogCoorddEXT, glFogCoorddEXT, NULL, 628),
+ NAME_FUNC_OFFSET(20385, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 629),
+ NAME_FUNC_OFFSET(20398, glFogCoordfEXT, glFogCoordfEXT, NULL, 630),
+ NAME_FUNC_OFFSET(20410, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 631),
+ NAME_FUNC_OFFSET(20423, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 633),
+ NAME_FUNC_OFFSET(20443, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 633),
+ NAME_FUNC_OFFSET(20467, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 650),
+ NAME_FUNC_OFFSET(20481, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 650),
+ NAME_FUNC_OFFSET(20498, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 651),
+ NAME_FUNC_OFFSET(20513, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 651),
+ NAME_FUNC_OFFSET(20531, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 652),
+ NAME_FUNC_OFFSET(20545, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 652),
+ NAME_FUNC_OFFSET(20562, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 653),
+ NAME_FUNC_OFFSET(20577, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 653),
+ NAME_FUNC_OFFSET(20595, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 654),
+ NAME_FUNC_OFFSET(20609, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 654),
+ NAME_FUNC_OFFSET(20626, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 655),
+ NAME_FUNC_OFFSET(20641, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 655),
+ NAME_FUNC_OFFSET(20659, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 656),
+ NAME_FUNC_OFFSET(20673, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 656),
+ NAME_FUNC_OFFSET(20690, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 657),
+ NAME_FUNC_OFFSET(20705, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 657),
+ NAME_FUNC_OFFSET(20723, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 658),
+ NAME_FUNC_OFFSET(20737, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 658),
+ NAME_FUNC_OFFSET(20754, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 659),
+ NAME_FUNC_OFFSET(20769, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 659),
+ NAME_FUNC_OFFSET(20787, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 660),
+ NAME_FUNC_OFFSET(20801, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 660),
+ NAME_FUNC_OFFSET(20818, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 661),
+ NAME_FUNC_OFFSET(20833, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 661),
+ NAME_FUNC_OFFSET(20851, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 662),
+ NAME_FUNC_OFFSET(20865, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 662),
+ NAME_FUNC_OFFSET(20882, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 663),
+ NAME_FUNC_OFFSET(20897, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 663),
+ NAME_FUNC_OFFSET(20915, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 664),
+ NAME_FUNC_OFFSET(20929, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 664),
+ NAME_FUNC_OFFSET(20946, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 665),
+ NAME_FUNC_OFFSET(20961, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 665),
+ NAME_FUNC_OFFSET(20979, glBindProgramNV, glBindProgramNV, NULL, 684),
+ NAME_FUNC_OFFSET(20996, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 685),
+ NAME_FUNC_OFFSET(21016, glGenProgramsNV, glGenProgramsNV, NULL, 687),
+ NAME_FUNC_OFFSET(21033, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 693),
+ NAME_FUNC_OFFSET(21059, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 693),
+ NAME_FUNC_OFFSET(21088, glIsProgramNV, glIsProgramNV, NULL, 697),
+ NAME_FUNC_OFFSET(21103, glPointParameteriNV, glPointParameteriNV, NULL, 761),
+ NAME_FUNC_OFFSET(21121, glPointParameterivNV, glPointParameterivNV, NULL, 762),
+ NAME_FUNC_OFFSET(21140, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, 765),
+ NAME_FUNC_OFFSET(21161, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, 767),
+ NAME_FUNC_OFFSET(21177, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777),
+ NAME_FUNC_OFFSET(21201, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777),
+ NAME_FUNC_OFFSET(21228, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 778),
+ NAME_FUNC_OFFSET(21246, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 779),
+ NAME_FUNC_OFFSET(21265, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 780),
+ NAME_FUNC_OFFSET(21290, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 781),
+ NAME_FUNC_OFFSET(21311, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 782),
+ NAME_FUNC_OFFSET(21333, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 783),
+ NAME_FUNC_OFFSET(21359, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 784),
+ NAME_FUNC_OFFSET(21382, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 785),
+ NAME_FUNC_OFFSET(21405, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 786),
+ NAME_FUNC_OFFSET(21428, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 787),
+ NAME_FUNC_OFFSET(21446, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 788),
+ NAME_FUNC_OFFSET(21465, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 789),
+ NAME_FUNC_OFFSET(21482, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 790),
+ NAME_FUNC_OFFSET(21520, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 791),
+ NAME_FUNC_OFFSET(21549, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 792),
+ NAME_FUNC_OFFSET(21565, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 793),
+ NAME_FUNC_OFFSET(21582, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 794),
+ NAME_FUNC_OFFSET(21604, gl_dispatch_stub_795, gl_dispatch_stub_795, NULL, 795),
+ NAME_FUNC_OFFSET(21622, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 832),
+ NAME_FUNC_OFFSET(21648, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 847),
+ NAME_FUNC_OFFSET(21673, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 848),
+ NAME_FUNC_OFFSET(21690, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 850),
+ NAME_FUNC_OFFSET(21708, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 851),
+ NAME_FUNC_OFFSET(21731, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 852),
+ NAME_FUNC_OFFSET(21761, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 853),
+ NAME_FUNC_OFFSET(21789, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 854),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};