diff options
Diffstat (limited to 'src/mapi/glapi/glprocs.h')
-rw-r--r-- | src/mapi/glapi/glprocs.h | 796 |
1 files changed, 435 insertions, 361 deletions
diff --git a/src/mapi/glapi/glprocs.h b/src/mapi/glapi/glprocs.h index ce08a04aa23..0ac42638d70 100644 --- a/src/mapi/glapi/glprocs.h +++ b/src/mapi/glapi/glprocs.h @@ -850,6 +850,40 @@ static const char gl_string_table[] = "glBlitFramebufferEXT\0" "glBufferParameteriAPPLE\0" "glFlushMappedBufferRangeAPPLE\0" + "glBindFragDataLocationEXT\0" + "glGetFragDataLocationEXT\0" + "glGetUniformuivEXT\0" + "glGetVertexAttribIivEXT\0" + "glGetVertexAttribIuivEXT\0" + "glUniform1uiEXT\0" + "glUniform1uivEXT\0" + "glUniform2uiEXT\0" + "glUniform2uivEXT\0" + "glUniform3uiEXT\0" + "glUniform3uivEXT\0" + "glUniform4uiEXT\0" + "glUniform4uivEXT\0" + "glVertexAttribI1iEXT\0" + "glVertexAttribI1ivEXT\0" + "glVertexAttribI1uiEXT\0" + "glVertexAttribI1uivEXT\0" + "glVertexAttribI2iEXT\0" + "glVertexAttribI2ivEXT\0" + "glVertexAttribI2uiEXT\0" + "glVertexAttribI2uivEXT\0" + "glVertexAttribI3iEXT\0" + "glVertexAttribI3ivEXT\0" + "glVertexAttribI3uiEXT\0" + "glVertexAttribI3uivEXT\0" + "glVertexAttribI4bvEXT\0" + "glVertexAttribI4iEXT\0" + "glVertexAttribI4ivEXT\0" + "glVertexAttribI4svEXT\0" + "glVertexAttribI4ubvEXT\0" + "glVertexAttribI4uiEXT\0" + "glVertexAttribI4uivEXT\0" + "glVertexAttribI4usvEXT\0" + "glVertexAttribIPointerEXT\0" "glFramebufferTextureLayerEXT\0" "glColorMaskIndexedEXT\0" "glDisableIndexedEXT\0" @@ -878,6 +912,9 @@ static const char gl_string_table[] = "glGetObjectParameterivAPPLE\0" "glObjectPurgeableAPPLE\0" "glObjectUnpurgeableAPPLE\0" + "glActiveProgramEXT\0" + "glCreateShaderProgramEXT\0" + "glUseShaderProgramEXT\0" "glStencilFuncSeparateATI\0" "glProgramEnvParameters4fvEXT\0" "glProgramLocalParameters4fvEXT\0" @@ -1242,13 +1279,13 @@ static const char gl_string_table[] = #define gl_dispatch_stub_795 mgl_dispatch_stub_795 #define gl_dispatch_stub_796 mgl_dispatch_stub_796 #define gl_dispatch_stub_797 mgl_dispatch_stub_797 -#define gl_dispatch_stub_821 mgl_dispatch_stub_821 -#define gl_dispatch_stub_822 mgl_dispatch_stub_822 -#define gl_dispatch_stub_826 mgl_dispatch_stub_826 -#define gl_dispatch_stub_827 mgl_dispatch_stub_827 -#define gl_dispatch_stub_828 mgl_dispatch_stub_828 -#define gl_dispatch_stub_829 mgl_dispatch_stub_829 -#define gl_dispatch_stub_830 mgl_dispatch_stub_830 +#define gl_dispatch_stub_855 mgl_dispatch_stub_855 +#define gl_dispatch_stub_856 mgl_dispatch_stub_856 +#define gl_dispatch_stub_863 mgl_dispatch_stub_863 +#define gl_dispatch_stub_864 mgl_dispatch_stub_864 +#define gl_dispatch_stub_865 mgl_dispatch_stub_865 +#define gl_dispatch_stub_866 mgl_dispatch_stub_866 +#define gl_dispatch_stub_867 mgl_dispatch_stub_867 #endif /* USE_MGL_NAMESPACE */ @@ -1294,13 +1331,13 @@ void GLAPIENTRY gl_dispatch_stub_777(GLenum modeRGB, GLenum modeA); void GLAPIENTRY gl_dispatch_stub_795(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); void GLAPIENTRY gl_dispatch_stub_796(GLenum target, GLenum pname, GLint param); void GLAPIENTRY gl_dispatch_stub_797(GLenum target, GLintptr offset, GLsizeiptr size); -void GLAPIENTRY gl_dispatch_stub_821(GLenum target, GLenum pname, GLvoid ** params); -void GLAPIENTRY gl_dispatch_stub_822(GLenum target, GLsizei length, GLvoid * pointer); -void GLAPIENTRY gl_dispatch_stub_826(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_827(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_828(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_829(GLuint id, GLenum pname, GLint64EXT * params); -void GLAPIENTRY gl_dispatch_stub_830(GLuint id, GLenum pname, GLuint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_855(GLenum target, GLenum pname, GLvoid ** params); +void GLAPIENTRY gl_dispatch_stub_856(GLenum target, GLsizei length, GLvoid * pointer); +void GLAPIENTRY gl_dispatch_stub_863(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_864(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_865(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_866(GLuint id, GLenum pname, GLint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_867(GLuint id, GLenum pname, GLuint64EXT * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -2102,353 +2139,390 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(14061, gl_dispatch_stub_795, gl_dispatch_stub_795, NULL, 795), NAME_FUNC_OFFSET(14082, gl_dispatch_stub_796, gl_dispatch_stub_796, NULL, 796), NAME_FUNC_OFFSET(14106, gl_dispatch_stub_797, gl_dispatch_stub_797, NULL, 797), - NAME_FUNC_OFFSET(14136, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 798), - NAME_FUNC_OFFSET(14165, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 799), - NAME_FUNC_OFFSET(14187, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 800), - NAME_FUNC_OFFSET(14207, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 801), - NAME_FUNC_OFFSET(14226, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 802), - NAME_FUNC_OFFSET(14250, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 803), - NAME_FUNC_OFFSET(14274, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 804), - NAME_FUNC_OFFSET(14296, glClearColorIiEXT, glClearColorIiEXT, NULL, 805), - NAME_FUNC_OFFSET(14314, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 806), - NAME_FUNC_OFFSET(14333, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 807), - NAME_FUNC_OFFSET(14357, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 808), - NAME_FUNC_OFFSET(14382, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 809), - NAME_FUNC_OFFSET(14403, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 810), - NAME_FUNC_OFFSET(14425, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 811), - NAME_FUNC_OFFSET(14452, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 812), - NAME_FUNC_OFFSET(14477, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 813), - NAME_FUNC_OFFSET(14505, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 814), - NAME_FUNC_OFFSET(14525, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 815), - NAME_FUNC_OFFSET(14547, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 816), - NAME_FUNC_OFFSET(14568, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 817), - NAME_FUNC_OFFSET(14594, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 818), - NAME_FUNC_OFFSET(14627, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 819), - NAME_FUNC_OFFSET(14658, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 820), - NAME_FUNC_OFFSET(14679, gl_dispatch_stub_821, gl_dispatch_stub_821, NULL, 821), - NAME_FUNC_OFFSET(14710, gl_dispatch_stub_822, gl_dispatch_stub_822, NULL, 822), - NAME_FUNC_OFFSET(14730, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 823), - NAME_FUNC_OFFSET(14758, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 824), - NAME_FUNC_OFFSET(14781, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 825), - NAME_FUNC_OFFSET(14806, gl_dispatch_stub_826, gl_dispatch_stub_826, NULL, 826), - NAME_FUNC_OFFSET(14831, gl_dispatch_stub_827, gl_dispatch_stub_827, NULL, 827), - NAME_FUNC_OFFSET(14860, gl_dispatch_stub_828, gl_dispatch_stub_828, NULL, 828), - NAME_FUNC_OFFSET(14891, gl_dispatch_stub_829, gl_dispatch_stub_829, NULL, 829), - NAME_FUNC_OFFSET(14915, gl_dispatch_stub_830, gl_dispatch_stub_830, NULL, 830), - NAME_FUNC_OFFSET(14940, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 831), - NAME_FUNC_OFFSET(14979, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 832), - NAME_FUNC_OFFSET(15008, glArrayElement, glArrayElement, NULL, 306), - NAME_FUNC_OFFSET(15026, glBindTexture, glBindTexture, NULL, 307), - NAME_FUNC_OFFSET(15043, glDrawArrays, glDrawArrays, NULL, 310), - NAME_FUNC_OFFSET(15059, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), - NAME_FUNC_OFFSET(15084, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), - NAME_FUNC_OFFSET(15104, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), - NAME_FUNC_OFFSET(15124, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), - NAME_FUNC_OFFSET(15147, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), - NAME_FUNC_OFFSET(15170, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), - NAME_FUNC_OFFSET(15190, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), - NAME_FUNC_OFFSET(15207, glGetPointerv, glGetPointerv, NULL, 329), - NAME_FUNC_OFFSET(15224, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), - NAME_FUNC_OFFSET(15239, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), - NAME_FUNC_OFFSET(15263, glTexSubImage1D, glTexSubImage1D, NULL, 332), - NAME_FUNC_OFFSET(15282, glTexSubImage2D, glTexSubImage2D, NULL, 333), - NAME_FUNC_OFFSET(15301, glBlendColor, glBlendColor, NULL, 336), - NAME_FUNC_OFFSET(15317, glBlendEquation, glBlendEquation, NULL, 337), - NAME_FUNC_OFFSET(15336, glDrawRangeElements, glDrawRangeElements, NULL, 338), - NAME_FUNC_OFFSET(15359, glColorTable, glColorTable, NULL, 339), - NAME_FUNC_OFFSET(15375, glColorTable, glColorTable, NULL, 339), - NAME_FUNC_OFFSET(15391, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), - NAME_FUNC_OFFSET(15418, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), - NAME_FUNC_OFFSET(15445, glCopyColorTable, glCopyColorTable, NULL, 342), - NAME_FUNC_OFFSET(15465, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), - NAME_FUNC_OFFSET(15484, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), - NAME_FUNC_OFFSET(15503, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), - NAME_FUNC_OFFSET(15533, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), - NAME_FUNC_OFFSET(15563, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), - NAME_FUNC_OFFSET(15593, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), - NAME_FUNC_OFFSET(15623, glColorSubTable, glColorSubTable, NULL, 346), - NAME_FUNC_OFFSET(15642, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), - NAME_FUNC_OFFSET(15665, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), - NAME_FUNC_OFFSET(15690, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), - NAME_FUNC_OFFSET(15715, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), - NAME_FUNC_OFFSET(15742, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), - NAME_FUNC_OFFSET(15770, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), - NAME_FUNC_OFFSET(15797, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), - NAME_FUNC_OFFSET(15825, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), - NAME_FUNC_OFFSET(15854, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), - NAME_FUNC_OFFSET(15883, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), - NAME_FUNC_OFFSET(15909, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), - NAME_FUNC_OFFSET(15940, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), - NAME_FUNC_OFFSET(15971, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), - NAME_FUNC_OFFSET(15995, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), - NAME_FUNC_OFFSET(16018, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), - NAME_FUNC_OFFSET(16036, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), - NAME_FUNC_OFFSET(16065, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), - NAME_FUNC_OFFSET(16094, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), - NAME_FUNC_OFFSET(16109, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), - NAME_FUNC_OFFSET(16135, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), - NAME_FUNC_OFFSET(16161, glHistogram, glHistogram, NULL, 367), - NAME_FUNC_OFFSET(16176, glMinmax, glMinmax, NULL, 368), - NAME_FUNC_OFFSET(16188, glResetHistogram, glResetHistogram, NULL, 369), - NAME_FUNC_OFFSET(16208, glResetMinmax, glResetMinmax, NULL, 370), - NAME_FUNC_OFFSET(16225, glTexImage3D, glTexImage3D, NULL, 371), - NAME_FUNC_OFFSET(16241, glTexSubImage3D, glTexSubImage3D, NULL, 372), - NAME_FUNC_OFFSET(16260, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), - NAME_FUNC_OFFSET(16283, glActiveTextureARB, glActiveTextureARB, NULL, 374), - NAME_FUNC_OFFSET(16299, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375), - NAME_FUNC_OFFSET(16321, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376), - NAME_FUNC_OFFSET(16339, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377), - NAME_FUNC_OFFSET(16358, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), - NAME_FUNC_OFFSET(16376, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), - NAME_FUNC_OFFSET(16395, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380), - NAME_FUNC_OFFSET(16413, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381), - NAME_FUNC_OFFSET(16432, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382), - NAME_FUNC_OFFSET(16450, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383), - NAME_FUNC_OFFSET(16469, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384), - NAME_FUNC_OFFSET(16487, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385), - NAME_FUNC_OFFSET(16506, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), - NAME_FUNC_OFFSET(16524, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), - NAME_FUNC_OFFSET(16543, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388), - NAME_FUNC_OFFSET(16561, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389), - NAME_FUNC_OFFSET(16580, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390), - NAME_FUNC_OFFSET(16598, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391), - NAME_FUNC_OFFSET(16617, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392), - NAME_FUNC_OFFSET(16635, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393), - NAME_FUNC_OFFSET(16654, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), - NAME_FUNC_OFFSET(16672, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), - NAME_FUNC_OFFSET(16691, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396), - NAME_FUNC_OFFSET(16709, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397), - NAME_FUNC_OFFSET(16728, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398), - NAME_FUNC_OFFSET(16746, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399), - NAME_FUNC_OFFSET(16765, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400), - NAME_FUNC_OFFSET(16783, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401), - NAME_FUNC_OFFSET(16802, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), - NAME_FUNC_OFFSET(16820, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), - NAME_FUNC_OFFSET(16839, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404), - NAME_FUNC_OFFSET(16857, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405), - NAME_FUNC_OFFSET(16876, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406), - NAME_FUNC_OFFSET(16894, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407), - NAME_FUNC_OFFSET(16913, glStencilOpSeparate, glStencilOpSeparate, NULL, 423), - NAME_FUNC_OFFSET(16936, glDrawArraysInstanced, glDrawArraysInstanced, NULL, 430), - NAME_FUNC_OFFSET(16961, glDrawArraysInstanced, glDrawArraysInstanced, NULL, 430), - NAME_FUNC_OFFSET(16986, glDrawElementsInstanced, glDrawElementsInstanced, NULL, 431), - NAME_FUNC_OFFSET(17013, glDrawElementsInstanced, glDrawElementsInstanced, NULL, 431), - NAME_FUNC_OFFSET(17040, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 432), - NAME_FUNC_OFFSET(17063, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 433), - NAME_FUNC_OFFSET(17086, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 434), - NAME_FUNC_OFFSET(17109, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 435), - NAME_FUNC_OFFSET(17132, glSampleCoverageARB, glSampleCoverageARB, NULL, 436), - NAME_FUNC_OFFSET(17149, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 437), - NAME_FUNC_OFFSET(17172, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 438), - NAME_FUNC_OFFSET(17195, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 439), - NAME_FUNC_OFFSET(17218, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 440), - NAME_FUNC_OFFSET(17244, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 441), - NAME_FUNC_OFFSET(17270, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 442), - NAME_FUNC_OFFSET(17296, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 443), - NAME_FUNC_OFFSET(17320, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 444), - NAME_FUNC_OFFSET(17347, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 445), - NAME_FUNC_OFFSET(17373, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 452), - NAME_FUNC_OFFSET(17393, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 453), - NAME_FUNC_OFFSET(17413, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 454), - NAME_FUNC_OFFSET(17433, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 455), - NAME_FUNC_OFFSET(17456, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 456), - NAME_FUNC_OFFSET(17480, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 457), - NAME_FUNC_OFFSET(17503, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 458), - NAME_FUNC_OFFSET(17527, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 464), - NAME_FUNC_OFFSET(17544, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 465), - NAME_FUNC_OFFSET(17562, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 466), - NAME_FUNC_OFFSET(17579, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 467), - NAME_FUNC_OFFSET(17597, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 468), - NAME_FUNC_OFFSET(17614, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 469), - NAME_FUNC_OFFSET(17632, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 470), - NAME_FUNC_OFFSET(17649, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 471), - NAME_FUNC_OFFSET(17667, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 472), - NAME_FUNC_OFFSET(17684, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 473), - NAME_FUNC_OFFSET(17702, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 474), - NAME_FUNC_OFFSET(17719, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 475), - NAME_FUNC_OFFSET(17737, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 476), - NAME_FUNC_OFFSET(17754, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 477), - NAME_FUNC_OFFSET(17772, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 478), - NAME_FUNC_OFFSET(17789, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 479), - NAME_FUNC_OFFSET(17807, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 480), - NAME_FUNC_OFFSET(17824, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 481), - NAME_FUNC_OFFSET(17842, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 482), - NAME_FUNC_OFFSET(17861, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 483), - NAME_FUNC_OFFSET(17880, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 484), - NAME_FUNC_OFFSET(17899, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 485), - NAME_FUNC_OFFSET(17918, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 486), - NAME_FUNC_OFFSET(17938, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 487), - NAME_FUNC_OFFSET(17958, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 488), - NAME_FUNC_OFFSET(17978, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 489), - NAME_FUNC_OFFSET(17996, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 490), - NAME_FUNC_OFFSET(18013, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 491), - NAME_FUNC_OFFSET(18031, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 492), - NAME_FUNC_OFFSET(18048, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 493), - NAME_FUNC_OFFSET(18066, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 494), - NAME_FUNC_OFFSET(18084, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 495), - NAME_FUNC_OFFSET(18101, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 496), - NAME_FUNC_OFFSET(18119, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 497), - NAME_FUNC_OFFSET(18138, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 498), - NAME_FUNC_OFFSET(18157, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 499), - NAME_FUNC_OFFSET(18176, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 500), - NAME_FUNC_OFFSET(18198, glBindBufferARB, glBindBufferARB, NULL, 501), - NAME_FUNC_OFFSET(18211, glBufferDataARB, glBufferDataARB, NULL, 502), - NAME_FUNC_OFFSET(18224, glBufferSubDataARB, glBufferSubDataARB, NULL, 503), - NAME_FUNC_OFFSET(18240, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 504), - NAME_FUNC_OFFSET(18256, glGenBuffersARB, glGenBuffersARB, NULL, 505), - NAME_FUNC_OFFSET(18269, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 506), - NAME_FUNC_OFFSET(18292, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 507), - NAME_FUNC_OFFSET(18312, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 508), - NAME_FUNC_OFFSET(18331, glIsBufferARB, glIsBufferARB, NULL, 509), - NAME_FUNC_OFFSET(18342, glMapBufferARB, glMapBufferARB, NULL, 510), - NAME_FUNC_OFFSET(18354, glUnmapBufferARB, glUnmapBufferARB, NULL, 511), - NAME_FUNC_OFFSET(18368, glBeginQueryARB, glBeginQueryARB, NULL, 512), - NAME_FUNC_OFFSET(18381, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 513), - NAME_FUNC_OFFSET(18397, glEndQueryARB, glEndQueryARB, NULL, 514), - NAME_FUNC_OFFSET(18408, glGenQueriesARB, glGenQueriesARB, NULL, 515), - NAME_FUNC_OFFSET(18421, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 516), - NAME_FUNC_OFFSET(18440, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 517), - NAME_FUNC_OFFSET(18460, glGetQueryivARB, glGetQueryivARB, NULL, 518), - NAME_FUNC_OFFSET(18473, glIsQueryARB, glIsQueryARB, NULL, 519), - NAME_FUNC_OFFSET(18483, glCompileShaderARB, glCompileShaderARB, NULL, 521), - NAME_FUNC_OFFSET(18499, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 526), - NAME_FUNC_OFFSET(18518, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 532), - NAME_FUNC_OFFSET(18536, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 533), - NAME_FUNC_OFFSET(18557, glGetUniformfvARB, glGetUniformfvARB, NULL, 534), - NAME_FUNC_OFFSET(18572, glGetUniformivARB, glGetUniformivARB, NULL, 535), - NAME_FUNC_OFFSET(18587, glLinkProgramARB, glLinkProgramARB, NULL, 536), - NAME_FUNC_OFFSET(18601, glShaderSourceARB, glShaderSourceARB, NULL, 537), - NAME_FUNC_OFFSET(18616, glUniform1fARB, glUniform1fARB, NULL, 538), - NAME_FUNC_OFFSET(18628, glUniform1fvARB, glUniform1fvARB, NULL, 539), - NAME_FUNC_OFFSET(18641, glUniform1iARB, glUniform1iARB, NULL, 540), - NAME_FUNC_OFFSET(18653, glUniform1ivARB, glUniform1ivARB, NULL, 541), - NAME_FUNC_OFFSET(18666, glUniform2fARB, glUniform2fARB, NULL, 542), - NAME_FUNC_OFFSET(18678, glUniform2fvARB, glUniform2fvARB, NULL, 543), - NAME_FUNC_OFFSET(18691, glUniform2iARB, glUniform2iARB, NULL, 544), - NAME_FUNC_OFFSET(18703, glUniform2ivARB, glUniform2ivARB, NULL, 545), - NAME_FUNC_OFFSET(18716, glUniform3fARB, glUniform3fARB, NULL, 546), - NAME_FUNC_OFFSET(18728, glUniform3fvARB, 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glPointParameterfvEXT, glPointParameterfvEXT, NULL, 605), - NAME_FUNC_OFFSET(19190, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 608), - NAME_FUNC_OFFSET(19209, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 609), - NAME_FUNC_OFFSET(19229, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 610), - NAME_FUNC_OFFSET(19248, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 611), - NAME_FUNC_OFFSET(19268, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 612), - NAME_FUNC_OFFSET(19287, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 613), - NAME_FUNC_OFFSET(19307, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 614), - NAME_FUNC_OFFSET(19326, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 615), - NAME_FUNC_OFFSET(19346, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 616), - NAME_FUNC_OFFSET(19365, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 617), - NAME_FUNC_OFFSET(19385, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 618), - NAME_FUNC_OFFSET(19405, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 619), - NAME_FUNC_OFFSET(19426, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 620), - NAME_FUNC_OFFSET(19446, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 621), - NAME_FUNC_OFFSET(19467, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 622), - NAME_FUNC_OFFSET(19487, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 623), - NAME_FUNC_OFFSET(19508, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 624), - NAME_FUNC_OFFSET(19532, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 625), - NAME_FUNC_OFFSET(19550, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 626), - NAME_FUNC_OFFSET(19570, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 627), - NAME_FUNC_OFFSET(19588, glFogCoorddEXT, glFogCoorddEXT, NULL, 628), - NAME_FUNC_OFFSET(19600, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 629), - NAME_FUNC_OFFSET(19613, glFogCoordfEXT, glFogCoordfEXT, NULL, 630), - NAME_FUNC_OFFSET(19625, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 631), - NAME_FUNC_OFFSET(19638, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 633), - NAME_FUNC_OFFSET(19658, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 633), - NAME_FUNC_OFFSET(19682, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 650), - NAME_FUNC_OFFSET(19696, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 650), - NAME_FUNC_OFFSET(19713, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 651), - NAME_FUNC_OFFSET(19728, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 651), - NAME_FUNC_OFFSET(19746, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 652), - NAME_FUNC_OFFSET(19760, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 652), - NAME_FUNC_OFFSET(19777, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 653), - NAME_FUNC_OFFSET(19792, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 653), - NAME_FUNC_OFFSET(19810, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 654), - NAME_FUNC_OFFSET(19824, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 654), - NAME_FUNC_OFFSET(19841, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 655), - NAME_FUNC_OFFSET(19856, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 655), - NAME_FUNC_OFFSET(19874, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 656), - NAME_FUNC_OFFSET(19888, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 656), - NAME_FUNC_OFFSET(19905, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 657), - NAME_FUNC_OFFSET(19920, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 657), - NAME_FUNC_OFFSET(19938, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 658), - NAME_FUNC_OFFSET(19952, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 658), - NAME_FUNC_OFFSET(19969, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 659), - NAME_FUNC_OFFSET(19984, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 659), - NAME_FUNC_OFFSET(20002, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 660), - NAME_FUNC_OFFSET(20016, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 660), - NAME_FUNC_OFFSET(20033, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 661), - NAME_FUNC_OFFSET(20048, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 661), - NAME_FUNC_OFFSET(20066, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 662), - NAME_FUNC_OFFSET(20080, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 662), - NAME_FUNC_OFFSET(20097, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 663), - NAME_FUNC_OFFSET(20112, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 663), - NAME_FUNC_OFFSET(20130, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 664), - NAME_FUNC_OFFSET(20144, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 664), - NAME_FUNC_OFFSET(20161, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 665), - NAME_FUNC_OFFSET(20176, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 665), - NAME_FUNC_OFFSET(20194, glBindProgramNV, glBindProgramNV, NULL, 684), - NAME_FUNC_OFFSET(20211, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 685), - NAME_FUNC_OFFSET(20231, glGenProgramsNV, glGenProgramsNV, NULL, 687), - NAME_FUNC_OFFSET(20248, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 693), - NAME_FUNC_OFFSET(20274, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 693), - NAME_FUNC_OFFSET(20303, glIsProgramNV, glIsProgramNV, NULL, 697), - NAME_FUNC_OFFSET(20318, glPointParameteriNV, glPointParameteriNV, NULL, 761), - NAME_FUNC_OFFSET(20336, glPointParameterivNV, glPointParameterivNV, NULL, 762), - NAME_FUNC_OFFSET(20355, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, 765), - NAME_FUNC_OFFSET(20376, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, 767), - NAME_FUNC_OFFSET(20392, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777), - NAME_FUNC_OFFSET(20416, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777), - NAME_FUNC_OFFSET(20443, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 778), - NAME_FUNC_OFFSET(20461, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 779), - NAME_FUNC_OFFSET(20480, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 780), - NAME_FUNC_OFFSET(20505, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 781), - NAME_FUNC_OFFSET(20526, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 782), - NAME_FUNC_OFFSET(20548, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 783), - NAME_FUNC_OFFSET(20574, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 784), - NAME_FUNC_OFFSET(20597, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 785), - NAME_FUNC_OFFSET(20620, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 786), - NAME_FUNC_OFFSET(20643, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 787), - NAME_FUNC_OFFSET(20661, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 788), - NAME_FUNC_OFFSET(20680, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 789), - NAME_FUNC_OFFSET(20697, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 790), - NAME_FUNC_OFFSET(20735, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 791), - NAME_FUNC_OFFSET(20764, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 792), - NAME_FUNC_OFFSET(20780, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 793), - NAME_FUNC_OFFSET(20797, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 794), - NAME_FUNC_OFFSET(20819, gl_dispatch_stub_795, gl_dispatch_stub_795, NULL, 795), - NAME_FUNC_OFFSET(20837, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 798), - NAME_FUNC_OFFSET(20863, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 813), - NAME_FUNC_OFFSET(20888, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 814), - NAME_FUNC_OFFSET(20905, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 816), - NAME_FUNC_OFFSET(20923, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 817), - NAME_FUNC_OFFSET(20946, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 818), - NAME_FUNC_OFFSET(20976, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 819), - NAME_FUNC_OFFSET(21004, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 820), + NAME_FUNC_OFFSET(14136, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 798), + NAME_FUNC_OFFSET(14162, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 799), + NAME_FUNC_OFFSET(14187, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 800), + NAME_FUNC_OFFSET(14206, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 801), + NAME_FUNC_OFFSET(14230, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 802), + NAME_FUNC_OFFSET(14255, glUniform1uiEXT, glUniform1uiEXT, NULL, 803), + NAME_FUNC_OFFSET(14271, glUniform1uivEXT, glUniform1uivEXT, NULL, 804), + NAME_FUNC_OFFSET(14288, glUniform2uiEXT, glUniform2uiEXT, NULL, 805), + NAME_FUNC_OFFSET(14304, glUniform2uivEXT, glUniform2uivEXT, NULL, 806), + NAME_FUNC_OFFSET(14321, glUniform3uiEXT, glUniform3uiEXT, NULL, 807), + NAME_FUNC_OFFSET(14337, glUniform3uivEXT, glUniform3uivEXT, NULL, 808), + NAME_FUNC_OFFSET(14354, glUniform4uiEXT, glUniform4uiEXT, NULL, 809), + NAME_FUNC_OFFSET(14370, glUniform4uivEXT, glUniform4uivEXT, NULL, 810), + NAME_FUNC_OFFSET(14387, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 811), + NAME_FUNC_OFFSET(14408, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 812), + NAME_FUNC_OFFSET(14430, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 813), + NAME_FUNC_OFFSET(14452, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 814), + NAME_FUNC_OFFSET(14475, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 815), + NAME_FUNC_OFFSET(14496, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 816), + NAME_FUNC_OFFSET(14518, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 817), + NAME_FUNC_OFFSET(14540, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 818), + NAME_FUNC_OFFSET(14563, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 819), + NAME_FUNC_OFFSET(14584, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 820), + NAME_FUNC_OFFSET(14606, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 821), + NAME_FUNC_OFFSET(14628, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 822), + NAME_FUNC_OFFSET(14651, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 823), + NAME_FUNC_OFFSET(14673, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 824), + NAME_FUNC_OFFSET(14694, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 825), + NAME_FUNC_OFFSET(14716, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 826), + NAME_FUNC_OFFSET(14738, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 827), + NAME_FUNC_OFFSET(14761, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 828), + NAME_FUNC_OFFSET(14783, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 829), + NAME_FUNC_OFFSET(14806, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 830), + NAME_FUNC_OFFSET(14829, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 831), + NAME_FUNC_OFFSET(14855, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 832), + NAME_FUNC_OFFSET(14884, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 833), + NAME_FUNC_OFFSET(14906, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 834), + NAME_FUNC_OFFSET(14926, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 835), + NAME_FUNC_OFFSET(14945, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 836), + NAME_FUNC_OFFSET(14969, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 837), + NAME_FUNC_OFFSET(14993, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 838), + NAME_FUNC_OFFSET(15015, glClearColorIiEXT, glClearColorIiEXT, NULL, 839), + NAME_FUNC_OFFSET(15033, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 840), + NAME_FUNC_OFFSET(15052, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 841), + NAME_FUNC_OFFSET(15076, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 842), + NAME_FUNC_OFFSET(15101, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 843), + NAME_FUNC_OFFSET(15122, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 844), + NAME_FUNC_OFFSET(15144, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 845), + NAME_FUNC_OFFSET(15171, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 846), + NAME_FUNC_OFFSET(15196, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 847), + NAME_FUNC_OFFSET(15224, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 848), + NAME_FUNC_OFFSET(15244, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 849), + NAME_FUNC_OFFSET(15266, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 850), + NAME_FUNC_OFFSET(15287, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 851), + NAME_FUNC_OFFSET(15313, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 852), + NAME_FUNC_OFFSET(15346, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 853), + NAME_FUNC_OFFSET(15377, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 854), + NAME_FUNC_OFFSET(15398, gl_dispatch_stub_855, gl_dispatch_stub_855, NULL, 855), + NAME_FUNC_OFFSET(15429, gl_dispatch_stub_856, gl_dispatch_stub_856, NULL, 856), + NAME_FUNC_OFFSET(15449, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 857), + NAME_FUNC_OFFSET(15477, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 858), + NAME_FUNC_OFFSET(15500, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 859), + NAME_FUNC_OFFSET(15525, glActiveProgramEXT, glActiveProgramEXT, NULL, 860), + NAME_FUNC_OFFSET(15544, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 861), + NAME_FUNC_OFFSET(15569, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 862), + NAME_FUNC_OFFSET(15591, gl_dispatch_stub_863, gl_dispatch_stub_863, NULL, 863), + NAME_FUNC_OFFSET(15616, gl_dispatch_stub_864, gl_dispatch_stub_864, NULL, 864), + NAME_FUNC_OFFSET(15645, gl_dispatch_stub_865, gl_dispatch_stub_865, NULL, 865), + NAME_FUNC_OFFSET(15676, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, 866), + NAME_FUNC_OFFSET(15700, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867), + NAME_FUNC_OFFSET(15725, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 868), + NAME_FUNC_OFFSET(15764, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 869), + NAME_FUNC_OFFSET(15793, glArrayElement, glArrayElement, NULL, 306), + NAME_FUNC_OFFSET(15811, glBindTexture, glBindTexture, NULL, 307), + NAME_FUNC_OFFSET(15828, glDrawArrays, glDrawArrays, NULL, 310), + NAME_FUNC_OFFSET(15844, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), + NAME_FUNC_OFFSET(15869, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), + NAME_FUNC_OFFSET(15889, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), + NAME_FUNC_OFFSET(15909, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), + NAME_FUNC_OFFSET(15932, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), + NAME_FUNC_OFFSET(15955, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), + NAME_FUNC_OFFSET(15975, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), + NAME_FUNC_OFFSET(15992, glGetPointerv, glGetPointerv, NULL, 329), + NAME_FUNC_OFFSET(16009, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), + NAME_FUNC_OFFSET(16024, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), + NAME_FUNC_OFFSET(16048, glTexSubImage1D, glTexSubImage1D, NULL, 332), + NAME_FUNC_OFFSET(16067, glTexSubImage2D, glTexSubImage2D, NULL, 333), + NAME_FUNC_OFFSET(16086, glBlendColor, glBlendColor, NULL, 336), + NAME_FUNC_OFFSET(16102, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(16121, glDrawRangeElements, glDrawRangeElements, NULL, 338), + NAME_FUNC_OFFSET(16144, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(16160, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(16176, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), + NAME_FUNC_OFFSET(16203, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), + NAME_FUNC_OFFSET(16230, glCopyColorTable, glCopyColorTable, NULL, 342), + NAME_FUNC_OFFSET(16250, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(16269, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(16288, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(16318, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(16348, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(16378, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(16408, glColorSubTable, glColorSubTable, NULL, 346), + NAME_FUNC_OFFSET(16427, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), + NAME_FUNC_OFFSET(16450, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), + NAME_FUNC_OFFSET(16475, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), + NAME_FUNC_OFFSET(16500, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), + NAME_FUNC_OFFSET(16527, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), + NAME_FUNC_OFFSET(16555, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), + NAME_FUNC_OFFSET(16582, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), + NAME_FUNC_OFFSET(16610, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), + NAME_FUNC_OFFSET(16639, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), + NAME_FUNC_OFFSET(16668, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), + NAME_FUNC_OFFSET(16694, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), + NAME_FUNC_OFFSET(16725, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), + NAME_FUNC_OFFSET(16756, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), + NAME_FUNC_OFFSET(16780, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), + NAME_FUNC_OFFSET(16803, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), + NAME_FUNC_OFFSET(16821, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), + NAME_FUNC_OFFSET(16850, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), + NAME_FUNC_OFFSET(16879, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), + NAME_FUNC_OFFSET(16894, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), + NAME_FUNC_OFFSET(16920, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), + NAME_FUNC_OFFSET(16946, glHistogram, glHistogram, NULL, 367), + NAME_FUNC_OFFSET(16961, glMinmax, glMinmax, NULL, 368), + NAME_FUNC_OFFSET(16973, glResetHistogram, glResetHistogram, NULL, 369), + NAME_FUNC_OFFSET(16993, glResetMinmax, glResetMinmax, NULL, 370), + NAME_FUNC_OFFSET(17010, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(17026, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(17045, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(17068, glActiveTextureARB, glActiveTextureARB, NULL, 374), + NAME_FUNC_OFFSET(17084, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375), + NAME_FUNC_OFFSET(17106, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376), + NAME_FUNC_OFFSET(17124, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377), + NAME_FUNC_OFFSET(17143, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), + NAME_FUNC_OFFSET(17161, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), + NAME_FUNC_OFFSET(17180, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380), + NAME_FUNC_OFFSET(17198, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381), + NAME_FUNC_OFFSET(17217, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382), + NAME_FUNC_OFFSET(17235, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383), + NAME_FUNC_OFFSET(17254, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384), + NAME_FUNC_OFFSET(17272, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385), + NAME_FUNC_OFFSET(17291, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), + NAME_FUNC_OFFSET(17309, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), + NAME_FUNC_OFFSET(17328, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388), + NAME_FUNC_OFFSET(17346, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389), + NAME_FUNC_OFFSET(17365, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390), + NAME_FUNC_OFFSET(17383, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391), + NAME_FUNC_OFFSET(17402, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392), + NAME_FUNC_OFFSET(17420, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393), + NAME_FUNC_OFFSET(17439, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), + NAME_FUNC_OFFSET(17457, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), + NAME_FUNC_OFFSET(17476, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396), + NAME_FUNC_OFFSET(17494, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397), + NAME_FUNC_OFFSET(17513, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398), + NAME_FUNC_OFFSET(17531, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399), + NAME_FUNC_OFFSET(17550, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400), + NAME_FUNC_OFFSET(17568, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401), + NAME_FUNC_OFFSET(17587, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), + NAME_FUNC_OFFSET(17605, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), + NAME_FUNC_OFFSET(17624, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404), + NAME_FUNC_OFFSET(17642, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405), + NAME_FUNC_OFFSET(17661, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406), + NAME_FUNC_OFFSET(17679, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407), + NAME_FUNC_OFFSET(17698, glStencilOpSeparate, glStencilOpSeparate, NULL, 423), + NAME_FUNC_OFFSET(17721, glDrawArraysInstanced, glDrawArraysInstanced, NULL, 430), + NAME_FUNC_OFFSET(17746, glDrawArraysInstanced, glDrawArraysInstanced, NULL, 430), + NAME_FUNC_OFFSET(17771, glDrawElementsInstanced, glDrawElementsInstanced, NULL, 431), + NAME_FUNC_OFFSET(17798, glDrawElementsInstanced, glDrawElementsInstanced, NULL, 431), + NAME_FUNC_OFFSET(17825, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 432), + NAME_FUNC_OFFSET(17848, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 433), + NAME_FUNC_OFFSET(17871, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 434), + NAME_FUNC_OFFSET(17894, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 435), + NAME_FUNC_OFFSET(17917, glSampleCoverageARB, glSampleCoverageARB, NULL, 436), + NAME_FUNC_OFFSET(17934, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 437), + NAME_FUNC_OFFSET(17957, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 438), + NAME_FUNC_OFFSET(17980, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 439), + NAME_FUNC_OFFSET(18003, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 440), + NAME_FUNC_OFFSET(18029, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 441), + NAME_FUNC_OFFSET(18055, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 442), + NAME_FUNC_OFFSET(18081, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 443), + NAME_FUNC_OFFSET(18105, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 444), + NAME_FUNC_OFFSET(18132, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 445), + NAME_FUNC_OFFSET(18158, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 452), + NAME_FUNC_OFFSET(18178, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 453), + NAME_FUNC_OFFSET(18198, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 454), + NAME_FUNC_OFFSET(18218, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 455), + NAME_FUNC_OFFSET(18241, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 456), + NAME_FUNC_OFFSET(18265, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 457), + NAME_FUNC_OFFSET(18288, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 458), + NAME_FUNC_OFFSET(18312, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 464), + NAME_FUNC_OFFSET(18329, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 465), + NAME_FUNC_OFFSET(18347, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 466), + NAME_FUNC_OFFSET(18364, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 467), + NAME_FUNC_OFFSET(18382, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 468), + NAME_FUNC_OFFSET(18399, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 469), + NAME_FUNC_OFFSET(18417, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 470), + NAME_FUNC_OFFSET(18434, glVertexAttrib2dvARB, 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NULL, 483), + NAME_FUNC_OFFSET(18665, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 484), + NAME_FUNC_OFFSET(18684, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 485), + NAME_FUNC_OFFSET(18703, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 486), + NAME_FUNC_OFFSET(18723, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 487), + NAME_FUNC_OFFSET(18743, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 488), + NAME_FUNC_OFFSET(18763, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 489), + NAME_FUNC_OFFSET(18781, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 490), + NAME_FUNC_OFFSET(18798, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 491), + NAME_FUNC_OFFSET(18816, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 492), + NAME_FUNC_OFFSET(18833, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 493), + NAME_FUNC_OFFSET(18851, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 494), + NAME_FUNC_OFFSET(18869, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 495), + NAME_FUNC_OFFSET(18886, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 496), + NAME_FUNC_OFFSET(18904, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 497), + NAME_FUNC_OFFSET(18923, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 498), + NAME_FUNC_OFFSET(18942, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 499), + NAME_FUNC_OFFSET(18961, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 500), + NAME_FUNC_OFFSET(18983, glBindBufferARB, glBindBufferARB, NULL, 501), + NAME_FUNC_OFFSET(18996, glBufferDataARB, glBufferDataARB, NULL, 502), + NAME_FUNC_OFFSET(19009, glBufferSubDataARB, glBufferSubDataARB, NULL, 503), + NAME_FUNC_OFFSET(19025, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 504), + NAME_FUNC_OFFSET(19041, glGenBuffersARB, glGenBuffersARB, NULL, 505), + NAME_FUNC_OFFSET(19054, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 506), + NAME_FUNC_OFFSET(19077, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 507), + NAME_FUNC_OFFSET(19097, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 508), + NAME_FUNC_OFFSET(19116, glIsBufferARB, glIsBufferARB, NULL, 509), + NAME_FUNC_OFFSET(19127, glMapBufferARB, glMapBufferARB, NULL, 510), + NAME_FUNC_OFFSET(19139, glUnmapBufferARB, glUnmapBufferARB, NULL, 511), + NAME_FUNC_OFFSET(19153, glBeginQueryARB, glBeginQueryARB, NULL, 512), + NAME_FUNC_OFFSET(19166, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 513), + NAME_FUNC_OFFSET(19182, glEndQueryARB, glEndQueryARB, NULL, 514), + NAME_FUNC_OFFSET(19193, glGenQueriesARB, glGenQueriesARB, NULL, 515), + NAME_FUNC_OFFSET(19206, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 516), + NAME_FUNC_OFFSET(19225, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 517), + NAME_FUNC_OFFSET(19245, glGetQueryivARB, glGetQueryivARB, NULL, 518), + NAME_FUNC_OFFSET(19258, glIsQueryARB, glIsQueryARB, NULL, 519), + NAME_FUNC_OFFSET(19268, glCompileShaderARB, glCompileShaderARB, NULL, 521), + NAME_FUNC_OFFSET(19284, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 526), + NAME_FUNC_OFFSET(19303, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 532), + NAME_FUNC_OFFSET(19321, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 533), + NAME_FUNC_OFFSET(19342, glGetUniformfvARB, glGetUniformfvARB, NULL, 534), + NAME_FUNC_OFFSET(19357, glGetUniformivARB, glGetUniformivARB, NULL, 535), + NAME_FUNC_OFFSET(19372, glLinkProgramARB, glLinkProgramARB, NULL, 536), + NAME_FUNC_OFFSET(19386, glShaderSourceARB, glShaderSourceARB, NULL, 537), + NAME_FUNC_OFFSET(19401, glUniform1fARB, glUniform1fARB, NULL, 538), + NAME_FUNC_OFFSET(19413, glUniform1fvARB, glUniform1fvARB, NULL, 539), + NAME_FUNC_OFFSET(19426, glUniform1iARB, glUniform1iARB, NULL, 540), + NAME_FUNC_OFFSET(19438, glUniform1ivARB, glUniform1ivARB, NULL, 541), + NAME_FUNC_OFFSET(19451, glUniform2fARB, glUniform2fARB, NULL, 542), + NAME_FUNC_OFFSET(19463, glUniform2fvARB, glUniform2fvARB, NULL, 543), + NAME_FUNC_OFFSET(19476, glUniform2iARB, glUniform2iARB, NULL, 544), + NAME_FUNC_OFFSET(19488, glUniform2ivARB, glUniform2ivARB, NULL, 545), + NAME_FUNC_OFFSET(19501, glUniform3fARB, glUniform3fARB, NULL, 546), + NAME_FUNC_OFFSET(19513, glUniform3fvARB, glUniform3fvARB, NULL, 547), + NAME_FUNC_OFFSET(19526, glUniform3iARB, glUniform3iARB, NULL, 548), + NAME_FUNC_OFFSET(19538, glUniform3ivARB, glUniform3ivARB, NULL, 549), + NAME_FUNC_OFFSET(19551, glUniform4fARB, glUniform4fARB, NULL, 550), + NAME_FUNC_OFFSET(19563, glUniform4fvARB, glUniform4fvARB, NULL, 551), + NAME_FUNC_OFFSET(19576, glUniform4iARB, glUniform4iARB, NULL, 552), + NAME_FUNC_OFFSET(19588, glUniform4ivARB, glUniform4ivARB, NULL, 553), + NAME_FUNC_OFFSET(19601, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 554), + NAME_FUNC_OFFSET(19620, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 555), + NAME_FUNC_OFFSET(19639, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 556), + NAME_FUNC_OFFSET(19658, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 557), + NAME_FUNC_OFFSET(19671, glValidateProgramARB, glValidateProgramARB, NULL, 558), + NAME_FUNC_OFFSET(19689, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 559), + NAME_FUNC_OFFSET(19710, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 560), + NAME_FUNC_OFFSET(19728, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 561), + NAME_FUNC_OFFSET(19748, glDrawBuffersARB, glDrawBuffersARB, NULL, 562), + NAME_FUNC_OFFSET(19762, glDrawBuffersARB, glDrawBuffersARB, NULL, 562), + NAME_FUNC_OFFSET(19779, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 563), + NAME_FUNC_OFFSET(19815, gl_dispatch_stub_596, gl_dispatch_stub_596, NULL, 596), + NAME_FUNC_OFFSET(19831, gl_dispatch_stub_597, gl_dispatch_stub_597, NULL, 597), + NAME_FUNC_OFFSET(19850, glPointParameterfEXT, glPointParameterfEXT, NULL, 604), + NAME_FUNC_OFFSET(19868, glPointParameterfEXT, glPointParameterfEXT, NULL, 604), + NAME_FUNC_OFFSET(19889, glPointParameterfEXT, glPointParameterfEXT, NULL, 604), + NAME_FUNC_OFFSET(19911, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 605), + NAME_FUNC_OFFSET(19930, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 605), + NAME_FUNC_OFFSET(19952, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 605), + NAME_FUNC_OFFSET(19975, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 608), + NAME_FUNC_OFFSET(19994, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 609), + NAME_FUNC_OFFSET(20014, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 610), + NAME_FUNC_OFFSET(20033, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 611), + NAME_FUNC_OFFSET(20053, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 612), + NAME_FUNC_OFFSET(20072, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 613), + NAME_FUNC_OFFSET(20092, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 614), + NAME_FUNC_OFFSET(20111, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 615), + NAME_FUNC_OFFSET(20131, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 616), + NAME_FUNC_OFFSET(20150, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 617), + NAME_FUNC_OFFSET(20170, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 618), + NAME_FUNC_OFFSET(20190, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 619), + NAME_FUNC_OFFSET(20211, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 620), + NAME_FUNC_OFFSET(20231, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 621), + NAME_FUNC_OFFSET(20252, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 622), + NAME_FUNC_OFFSET(20272, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 623), + NAME_FUNC_OFFSET(20293, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 624), + NAME_FUNC_OFFSET(20317, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 625), + NAME_FUNC_OFFSET(20335, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 626), + NAME_FUNC_OFFSET(20355, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 627), + NAME_FUNC_OFFSET(20373, glFogCoorddEXT, glFogCoorddEXT, NULL, 628), + NAME_FUNC_OFFSET(20385, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 629), + NAME_FUNC_OFFSET(20398, glFogCoordfEXT, glFogCoordfEXT, NULL, 630), + NAME_FUNC_OFFSET(20410, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 631), + NAME_FUNC_OFFSET(20423, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 633), + NAME_FUNC_OFFSET(20443, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 633), + NAME_FUNC_OFFSET(20467, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 650), + NAME_FUNC_OFFSET(20481, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 650), + NAME_FUNC_OFFSET(20498, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 651), + NAME_FUNC_OFFSET(20513, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 651), + NAME_FUNC_OFFSET(20531, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 652), + NAME_FUNC_OFFSET(20545, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 652), + NAME_FUNC_OFFSET(20562, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 653), + NAME_FUNC_OFFSET(20577, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 653), + NAME_FUNC_OFFSET(20595, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 654), + NAME_FUNC_OFFSET(20609, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 654), + NAME_FUNC_OFFSET(20626, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 655), + NAME_FUNC_OFFSET(20641, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 655), + NAME_FUNC_OFFSET(20659, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 656), + NAME_FUNC_OFFSET(20673, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 656), + NAME_FUNC_OFFSET(20690, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 657), + NAME_FUNC_OFFSET(20705, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 657), + NAME_FUNC_OFFSET(20723, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 658), + NAME_FUNC_OFFSET(20737, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 658), + NAME_FUNC_OFFSET(20754, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 659), + NAME_FUNC_OFFSET(20769, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 659), + NAME_FUNC_OFFSET(20787, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 660), + NAME_FUNC_OFFSET(20801, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 660), + NAME_FUNC_OFFSET(20818, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 661), + NAME_FUNC_OFFSET(20833, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 661), + NAME_FUNC_OFFSET(20851, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 662), + NAME_FUNC_OFFSET(20865, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 662), + NAME_FUNC_OFFSET(20882, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 663), + NAME_FUNC_OFFSET(20897, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 663), + NAME_FUNC_OFFSET(20915, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 664), + NAME_FUNC_OFFSET(20929, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 664), + NAME_FUNC_OFFSET(20946, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 665), + NAME_FUNC_OFFSET(20961, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 665), + NAME_FUNC_OFFSET(20979, glBindProgramNV, glBindProgramNV, NULL, 684), + NAME_FUNC_OFFSET(20996, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 685), + NAME_FUNC_OFFSET(21016, glGenProgramsNV, glGenProgramsNV, NULL, 687), + NAME_FUNC_OFFSET(21033, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 693), + NAME_FUNC_OFFSET(21059, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 693), + NAME_FUNC_OFFSET(21088, glIsProgramNV, glIsProgramNV, NULL, 697), + NAME_FUNC_OFFSET(21103, glPointParameteriNV, glPointParameteriNV, NULL, 761), + NAME_FUNC_OFFSET(21121, glPointParameterivNV, glPointParameterivNV, NULL, 762), + NAME_FUNC_OFFSET(21140, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, 765), + NAME_FUNC_OFFSET(21161, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, 767), + NAME_FUNC_OFFSET(21177, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777), + NAME_FUNC_OFFSET(21201, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777), + NAME_FUNC_OFFSET(21228, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 778), + NAME_FUNC_OFFSET(21246, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 779), + NAME_FUNC_OFFSET(21265, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 780), + NAME_FUNC_OFFSET(21290, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 781), + NAME_FUNC_OFFSET(21311, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 782), + NAME_FUNC_OFFSET(21333, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 783), + NAME_FUNC_OFFSET(21359, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 784), + NAME_FUNC_OFFSET(21382, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 785), + NAME_FUNC_OFFSET(21405, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 786), + NAME_FUNC_OFFSET(21428, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 787), + NAME_FUNC_OFFSET(21446, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 788), + NAME_FUNC_OFFSET(21465, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 789), + NAME_FUNC_OFFSET(21482, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 790), + NAME_FUNC_OFFSET(21520, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 791), + NAME_FUNC_OFFSET(21549, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 792), + NAME_FUNC_OFFSET(21565, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 793), + NAME_FUNC_OFFSET(21582, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 794), + NAME_FUNC_OFFSET(21604, gl_dispatch_stub_795, gl_dispatch_stub_795, NULL, 795), + NAME_FUNC_OFFSET(21622, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 832), + NAME_FUNC_OFFSET(21648, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 847), + NAME_FUNC_OFFSET(21673, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 848), + NAME_FUNC_OFFSET(21690, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 850), + NAME_FUNC_OFFSET(21708, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 851), + NAME_FUNC_OFFSET(21731, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 852), + NAME_FUNC_OFFSET(21761, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 853), + NAME_FUNC_OFFSET(21789, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 854), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; |