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Diffstat (limited to 'src/mapi/glapi/glprocs.h')
-rw-r--r--src/mapi/glapi/glprocs.h1416
1 files changed, 713 insertions, 703 deletions
diff --git a/src/mapi/glapi/glprocs.h b/src/mapi/glapi/glprocs.h
index c0a98e622a2..315847e7573 100644
--- a/src/mapi/glapi/glprocs.h
+++ b/src/mapi/glapi/glprocs.h
@@ -652,6 +652,11 @@ static const char gl_string_table[] =
"glIsTransformFeedback\0"
"glPauseTransformFeedback\0"
"glResumeTransformFeedback\0"
+ "glClearDepthf\0"
+ "glDepthRangef\0"
+ "glGetShaderPrecisionFormat\0"
+ "glReleaseShaderCompiler\0"
+ "glShaderBinary\0"
"glPolygonOffsetEXT\0"
"glGetPixelTexGenParameterfvSGIS\0"
"glGetPixelTexGenParameterivSGIS\0"
@@ -1309,41 +1314,41 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_364 mgl_dispatch_stub_364
#define gl_dispatch_stub_365 mgl_dispatch_stub_365
#define gl_dispatch_stub_366 mgl_dispatch_stub_366
-#define gl_dispatch_stub_601 mgl_dispatch_stub_601
-#define gl_dispatch_stub_602 mgl_dispatch_stub_602
-#define gl_dispatch_stub_603 mgl_dispatch_stub_603
-#define gl_dispatch_stub_604 mgl_dispatch_stub_604
-#define gl_dispatch_stub_605 mgl_dispatch_stub_605
#define gl_dispatch_stub_606 mgl_dispatch_stub_606
#define gl_dispatch_stub_607 mgl_dispatch_stub_607
#define gl_dispatch_stub_608 mgl_dispatch_stub_608
-#define gl_dispatch_stub_643 mgl_dispatch_stub_643
-#define gl_dispatch_stub_685 mgl_dispatch_stub_685
-#define gl_dispatch_stub_686 mgl_dispatch_stub_686
-#define gl_dispatch_stub_687 mgl_dispatch_stub_687
-#define gl_dispatch_stub_688 mgl_dispatch_stub_688
-#define gl_dispatch_stub_689 mgl_dispatch_stub_689
+#define gl_dispatch_stub_609 mgl_dispatch_stub_609
+#define gl_dispatch_stub_610 mgl_dispatch_stub_610
+#define gl_dispatch_stub_611 mgl_dispatch_stub_611
+#define gl_dispatch_stub_612 mgl_dispatch_stub_612
+#define gl_dispatch_stub_613 mgl_dispatch_stub_613
+#define gl_dispatch_stub_648 mgl_dispatch_stub_648
#define gl_dispatch_stub_690 mgl_dispatch_stub_690
#define gl_dispatch_stub_691 mgl_dispatch_stub_691
#define gl_dispatch_stub_692 mgl_dispatch_stub_692
#define gl_dispatch_stub_693 mgl_dispatch_stub_693
-#define gl_dispatch_stub_774 mgl_dispatch_stub_774
-#define gl_dispatch_stub_775 mgl_dispatch_stub_775
-#define gl_dispatch_stub_776 mgl_dispatch_stub_776
-#define gl_dispatch_stub_777 mgl_dispatch_stub_777
-#define gl_dispatch_stub_778 mgl_dispatch_stub_778
-#define gl_dispatch_stub_787 mgl_dispatch_stub_787
-#define gl_dispatch_stub_788 mgl_dispatch_stub_788
-#define gl_dispatch_stub_806 mgl_dispatch_stub_806
-#define gl_dispatch_stub_807 mgl_dispatch_stub_807
-#define gl_dispatch_stub_808 mgl_dispatch_stub_808
-#define gl_dispatch_stub_866 mgl_dispatch_stub_866
-#define gl_dispatch_stub_867 mgl_dispatch_stub_867
-#define gl_dispatch_stub_874 mgl_dispatch_stub_874
-#define gl_dispatch_stub_875 mgl_dispatch_stub_875
-#define gl_dispatch_stub_876 mgl_dispatch_stub_876
-#define gl_dispatch_stub_877 mgl_dispatch_stub_877
-#define gl_dispatch_stub_878 mgl_dispatch_stub_878
+#define gl_dispatch_stub_694 mgl_dispatch_stub_694
+#define gl_dispatch_stub_695 mgl_dispatch_stub_695
+#define gl_dispatch_stub_696 mgl_dispatch_stub_696
+#define gl_dispatch_stub_697 mgl_dispatch_stub_697
+#define gl_dispatch_stub_698 mgl_dispatch_stub_698
+#define gl_dispatch_stub_779 mgl_dispatch_stub_779
+#define gl_dispatch_stub_780 mgl_dispatch_stub_780
+#define gl_dispatch_stub_781 mgl_dispatch_stub_781
+#define gl_dispatch_stub_782 mgl_dispatch_stub_782
+#define gl_dispatch_stub_783 mgl_dispatch_stub_783
+#define gl_dispatch_stub_792 mgl_dispatch_stub_792
+#define gl_dispatch_stub_793 mgl_dispatch_stub_793
+#define gl_dispatch_stub_811 mgl_dispatch_stub_811
+#define gl_dispatch_stub_812 mgl_dispatch_stub_812
+#define gl_dispatch_stub_813 mgl_dispatch_stub_813
+#define gl_dispatch_stub_871 mgl_dispatch_stub_871
+#define gl_dispatch_stub_872 mgl_dispatch_stub_872
+#define gl_dispatch_stub_879 mgl_dispatch_stub_879
+#define gl_dispatch_stub_880 mgl_dispatch_stub_880
+#define gl_dispatch_stub_881 mgl_dispatch_stub_881
+#define gl_dispatch_stub_882 mgl_dispatch_stub_882
+#define gl_dispatch_stub_883 mgl_dispatch_stub_883
#endif /* USE_MGL_NAMESPACE */
@@ -1361,41 +1366,41 @@ void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params
void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params);
void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_601(GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_602(GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_603(GLenum pname, GLfloat param);
-void GLAPIENTRY gl_dispatch_stub_604(GLenum pname, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_605(GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_606(GLenum pname, const GLint * params);
-void GLAPIENTRY gl_dispatch_stub_607(GLclampf value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_608(GLenum pattern);
-void GLAPIENTRY gl_dispatch_stub_643(GLenum mode);
-void GLAPIENTRY gl_dispatch_stub_685(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_686(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_687(GLsizei n, const GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_688(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_689(GLsizei n, GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_690(GLuint fence, GLenum pname, GLint * params);
-GLboolean GLAPIENTRY gl_dispatch_stub_691(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_692(GLuint fence, GLenum condition);
-GLboolean GLAPIENTRY gl_dispatch_stub_693(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_774(GLenum face);
-void GLAPIENTRY gl_dispatch_stub_775(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_776(GLsizei n, const GLuint * arrays);
-void GLAPIENTRY gl_dispatch_stub_777(GLsizei n, GLuint * arrays);
-GLboolean GLAPIENTRY gl_dispatch_stub_778(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_787(GLclampd zmin, GLclampd zmax);
-void GLAPIENTRY gl_dispatch_stub_788(GLenum modeRGB, GLenum modeA);
-void GLAPIENTRY gl_dispatch_stub_806(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-void GLAPIENTRY gl_dispatch_stub_807(GLenum target, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_808(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_866(GLenum target, GLenum pname, GLvoid ** params);
-void GLAPIENTRY gl_dispatch_stub_867(GLenum target, GLsizei length, GLvoid * pointer);
-void GLAPIENTRY gl_dispatch_stub_874(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_875(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_876(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_877(GLuint id, GLenum pname, GLint64EXT * params);
-void GLAPIENTRY gl_dispatch_stub_878(GLuint id, GLenum pname, GLuint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_606(GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_607(GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_608(GLenum pname, GLfloat param);
+void GLAPIENTRY gl_dispatch_stub_609(GLenum pname, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_610(GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_611(GLenum pname, const GLint * params);
+void GLAPIENTRY gl_dispatch_stub_612(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_613(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_648(GLenum mode);
+void GLAPIENTRY gl_dispatch_stub_690(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_691(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_692(GLsizei n, const GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_693(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_694(GLsizei n, GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_695(GLuint fence, GLenum pname, GLint * params);
+GLboolean GLAPIENTRY gl_dispatch_stub_696(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_697(GLuint fence, GLenum condition);
+GLboolean GLAPIENTRY gl_dispatch_stub_698(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_779(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_780(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_781(GLsizei n, const GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_782(GLsizei n, GLuint * arrays);
+GLboolean GLAPIENTRY gl_dispatch_stub_783(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_792(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_793(GLenum modeRGB, GLenum modeA);
+void GLAPIENTRY gl_dispatch_stub_811(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+void GLAPIENTRY gl_dispatch_stub_812(GLenum target, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_813(GLenum target, GLintptr offset, GLsizeiptr size);
+void GLAPIENTRY gl_dispatch_stub_871(GLenum target, GLenum pname, GLvoid ** params);
+void GLAPIENTRY gl_dispatch_stub_872(GLenum target, GLsizei length, GLvoid * pointer);
+void GLAPIENTRY gl_dispatch_stub_879(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_880(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_881(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_882(GLuint id, GLenum pname, GLint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_883(GLuint id, GLenum pname, GLuint64EXT * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -1999,646 +2004,651 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET( 9672, glIsTransformFeedback, glIsTransformFeedback, NULL, 597),
NAME_FUNC_OFFSET( 9694, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 598),
NAME_FUNC_OFFSET( 9719, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 599),
- NAME_FUNC_OFFSET( 9745, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 600),
- NAME_FUNC_OFFSET( 9764, gl_dispatch_stub_601, gl_dispatch_stub_601, NULL, 601),
- NAME_FUNC_OFFSET( 9796, gl_dispatch_stub_602, gl_dispatch_stub_602, NULL, 602),
- NAME_FUNC_OFFSET( 9828, gl_dispatch_stub_603, gl_dispatch_stub_603, NULL, 603),
- NAME_FUNC_OFFSET( 9856, gl_dispatch_stub_604, gl_dispatch_stub_604, NULL, 604),
- NAME_FUNC_OFFSET( 9885, gl_dispatch_stub_605, gl_dispatch_stub_605, NULL, 605),
- NAME_FUNC_OFFSET( 9913, gl_dispatch_stub_606, gl_dispatch_stub_606, NULL, 606),
- NAME_FUNC_OFFSET( 9942, gl_dispatch_stub_607, gl_dispatch_stub_607, NULL, 607),
- NAME_FUNC_OFFSET( 9959, gl_dispatch_stub_608, gl_dispatch_stub_608, NULL, 608),
- NAME_FUNC_OFFSET( 9979, glColorPointerEXT, glColorPointerEXT, NULL, 609),
- NAME_FUNC_OFFSET( 9997, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 610),
- NAME_FUNC_OFFSET(10018, glIndexPointerEXT, glIndexPointerEXT, NULL, 611),
- NAME_FUNC_OFFSET(10036, glNormalPointerEXT, glNormalPointerEXT, NULL, 612),
- NAME_FUNC_OFFSET(10055, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 613),
- NAME_FUNC_OFFSET(10076, glVertexPointerEXT, glVertexPointerEXT, NULL, 614),
- NAME_FUNC_OFFSET(10095, glPointParameterfEXT, glPointParameterfEXT, NULL, 615),
- NAME_FUNC_OFFSET(10116, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 616),
- NAME_FUNC_OFFSET(10138, glLockArraysEXT, glLockArraysEXT, NULL, 617),
- NAME_FUNC_OFFSET(10154, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 618),
- NAME_FUNC_OFFSET(10172, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 619),
- NAME_FUNC_OFFSET(10194, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 620),
- NAME_FUNC_OFFSET(10217, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 621),
- NAME_FUNC_OFFSET(10239, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 622),
- NAME_FUNC_OFFSET(10262, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 623),
- NAME_FUNC_OFFSET(10284, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 624),
- NAME_FUNC_OFFSET(10307, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 625),
- NAME_FUNC_OFFSET(10329, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 626),
- NAME_FUNC_OFFSET(10352, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 627),
- NAME_FUNC_OFFSET(10374, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 628),
- NAME_FUNC_OFFSET(10397, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 629),
- NAME_FUNC_OFFSET(10420, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 630),
- NAME_FUNC_OFFSET(10444, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 631),
- NAME_FUNC_OFFSET(10467, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 632),
- NAME_FUNC_OFFSET(10491, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 633),
- NAME_FUNC_OFFSET(10514, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 634),
- NAME_FUNC_OFFSET(10538, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 635),
- NAME_FUNC_OFFSET(10565, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 636),
- NAME_FUNC_OFFSET(10586, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 637),
- NAME_FUNC_OFFSET(10609, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 638),
- NAME_FUNC_OFFSET(10630, glFogCoorddEXT, glFogCoorddEXT, NULL, 639),
- NAME_FUNC_OFFSET(10645, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 640),
- NAME_FUNC_OFFSET(10661, glFogCoordfEXT, glFogCoordfEXT, NULL, 641),
- NAME_FUNC_OFFSET(10676, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 642),
- NAME_FUNC_OFFSET(10692, gl_dispatch_stub_643, gl_dispatch_stub_643, NULL, 643),
- NAME_FUNC_OFFSET(10710, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 644),
- NAME_FUNC_OFFSET(10733, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 645),
- NAME_FUNC_OFFSET(10759, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 646),
- NAME_FUNC_OFFSET(10780, glCombinerInputNV, glCombinerInputNV, NULL, 647),
- NAME_FUNC_OFFSET(10798, glCombinerOutputNV, glCombinerOutputNV, NULL, 648),
- NAME_FUNC_OFFSET(10817, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 649),
- NAME_FUNC_OFFSET(10840, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 650),
- NAME_FUNC_OFFSET(10864, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 651),
- NAME_FUNC_OFFSET(10887, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 652),
- NAME_FUNC_OFFSET(10911, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 653),
- NAME_FUNC_OFFSET(10934, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 654),
- NAME_FUNC_OFFSET(10966, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 655),
- NAME_FUNC_OFFSET(10998, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 656),
- NAME_FUNC_OFFSET(11031, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 657),
- NAME_FUNC_OFFSET(11064, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 658),
- NAME_FUNC_OFFSET(11101, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 659),
- NAME_FUNC_OFFSET(11138, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 660),
- NAME_FUNC_OFFSET(11158, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 661),
- NAME_FUNC_OFFSET(11176, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 662),
- NAME_FUNC_OFFSET(11195, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 663),
- NAME_FUNC_OFFSET(11213, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 664),
- NAME_FUNC_OFFSET(11232, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 665),
- NAME_FUNC_OFFSET(11250, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 666),
- NAME_FUNC_OFFSET(11269, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 667),
- NAME_FUNC_OFFSET(11287, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 668),
- NAME_FUNC_OFFSET(11306, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 669),
- NAME_FUNC_OFFSET(11324, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 670),
- NAME_FUNC_OFFSET(11343, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 671),
- NAME_FUNC_OFFSET(11361, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 672),
- NAME_FUNC_OFFSET(11380, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 673),
- NAME_FUNC_OFFSET(11398, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 674),
- NAME_FUNC_OFFSET(11417, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 675),
- NAME_FUNC_OFFSET(11435, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 676),
- NAME_FUNC_OFFSET(11454, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 677),
- NAME_FUNC_OFFSET(11472, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 678),
- NAME_FUNC_OFFSET(11491, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 679),
- NAME_FUNC_OFFSET(11509, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 680),
- NAME_FUNC_OFFSET(11528, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 681),
- NAME_FUNC_OFFSET(11546, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 682),
- NAME_FUNC_OFFSET(11565, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 683),
- NAME_FUNC_OFFSET(11583, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 684),
- NAME_FUNC_OFFSET(11602, gl_dispatch_stub_685, gl_dispatch_stub_685, NULL, 685),
- NAME_FUNC_OFFSET(11627, gl_dispatch_stub_686, gl_dispatch_stub_686, NULL, 686),
- NAME_FUNC_OFFSET(11654, gl_dispatch_stub_687, gl_dispatch_stub_687, NULL, 687),
- NAME_FUNC_OFFSET(11671, gl_dispatch_stub_688, gl_dispatch_stub_688, NULL, 688),
- NAME_FUNC_OFFSET(11687, gl_dispatch_stub_689, gl_dispatch_stub_689, NULL, 689),
- NAME_FUNC_OFFSET(11701, gl_dispatch_stub_690, gl_dispatch_stub_690, NULL, 690),
- NAME_FUNC_OFFSET(11716, gl_dispatch_stub_691, gl_dispatch_stub_691, NULL, 691),
- NAME_FUNC_OFFSET(11728, gl_dispatch_stub_692, gl_dispatch_stub_692, NULL, 692),
- NAME_FUNC_OFFSET(11741, gl_dispatch_stub_693, gl_dispatch_stub_693, NULL, 693),
- NAME_FUNC_OFFSET(11755, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 694),
- NAME_FUNC_OFFSET(11779, glBindProgramNV, glBindProgramNV, NULL, 695),
- NAME_FUNC_OFFSET(11795, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 696),
- NAME_FUNC_OFFSET(11814, glExecuteProgramNV, glExecuteProgramNV, NULL, 697),
- NAME_FUNC_OFFSET(11833, glGenProgramsNV, glGenProgramsNV, NULL, 698),
- NAME_FUNC_OFFSET(11849, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 699),
- NAME_FUNC_OFFSET(11875, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 700),
- NAME_FUNC_OFFSET(11901, glGetProgramStringNV, glGetProgramStringNV, NULL, 701),
- NAME_FUNC_OFFSET(11922, glGetProgramivNV, glGetProgramivNV, NULL, 702),
- NAME_FUNC_OFFSET(11939, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 703),
- NAME_FUNC_OFFSET(11960, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 704),
- NAME_FUNC_OFFSET(11988, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 705),
- NAME_FUNC_OFFSET(12010, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 706),
- NAME_FUNC_OFFSET(12032, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 707),
- NAME_FUNC_OFFSET(12054, glIsProgramNV, glIsProgramNV, NULL, 708),
- NAME_FUNC_OFFSET(12068, glLoadProgramNV, glLoadProgramNV, NULL, 709),
- NAME_FUNC_OFFSET(12084, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 710),
- NAME_FUNC_OFFSET(12109, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 711),
- NAME_FUNC_OFFSET(12134, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 712),
- NAME_FUNC_OFFSET(12162, glTrackMatrixNV, glTrackMatrixNV, NULL, 713),
- NAME_FUNC_OFFSET(12178, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 714),
- NAME_FUNC_OFFSET(12197, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 715),
- NAME_FUNC_OFFSET(12217, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 716),
- NAME_FUNC_OFFSET(12236, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 717),
- NAME_FUNC_OFFSET(12256, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 718),
- NAME_FUNC_OFFSET(12275, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 719),
- NAME_FUNC_OFFSET(12295, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 720),
- NAME_FUNC_OFFSET(12314, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 721),
- NAME_FUNC_OFFSET(12334, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 722),
- NAME_FUNC_OFFSET(12353, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 723),
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- NAME_FUNC_OFFSET(13039, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 756),
- NAME_FUNC_OFFSET(13063, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 757),
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- NAME_FUNC_OFFSET(13224, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 764),
- NAME_FUNC_OFFSET(13246, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 765),
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- NAME_FUNC_OFFSET(13374, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 771),
- NAME_FUNC_OFFSET(13405, glPointParameteriNV, glPointParameteriNV, NULL, 772),
- NAME_FUNC_OFFSET(13425, glPointParameterivNV, glPointParameterivNV, NULL, 773),
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- NAME_FUNC_OFFSET(13469, gl_dispatch_stub_775, gl_dispatch_stub_775, NULL, 775),
- NAME_FUNC_OFFSET(13492, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, 776),
- NAME_FUNC_OFFSET(13518, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777),
- NAME_FUNC_OFFSET(13541, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, 778),
- NAME_FUNC_OFFSET(13562, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 779),
- NAME_FUNC_OFFSET(13593, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 780),
- NAME_FUNC_OFFSET(13624, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 781),
- NAME_FUNC_OFFSET(13652, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 782),
- NAME_FUNC_OFFSET(13681, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 783),
- NAME_FUNC_OFFSET(13709, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 784),
- NAME_FUNC_OFFSET(13738, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 785),
- NAME_FUNC_OFFSET(13764, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 786),
- NAME_FUNC_OFFSET(13785, gl_dispatch_stub_787, gl_dispatch_stub_787, NULL, 787),
- NAME_FUNC_OFFSET(13802, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788),
- NAME_FUNC_OFFSET(13829, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 789),
- NAME_FUNC_OFFSET(13850, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 790),
- NAME_FUNC_OFFSET(13872, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 791),
- NAME_FUNC_OFFSET(13900, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 792),
- NAME_FUNC_OFFSET(13924, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 793),
- NAME_FUNC_OFFSET(13949, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 794),
- NAME_FUNC_OFFSET(13978, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 795),
- NAME_FUNC_OFFSET(14004, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 796),
- NAME_FUNC_OFFSET(14030, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 797),
- NAME_FUNC_OFFSET(14056, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 798),
- NAME_FUNC_OFFSET(14077, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 799),
- NAME_FUNC_OFFSET(14099, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 800),
- NAME_FUNC_OFFSET(14119, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 801),
- NAME_FUNC_OFFSET(14160, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 802),
- NAME_FUNC_OFFSET(14192, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 803),
- NAME_FUNC_OFFSET(14211, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 804),
- NAME_FUNC_OFFSET(14231, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 805),
- NAME_FUNC_OFFSET(14256, gl_dispatch_stub_806, gl_dispatch_stub_806, NULL, 806),
- NAME_FUNC_OFFSET(14277, gl_dispatch_stub_807, gl_dispatch_stub_807, NULL, 807),
- NAME_FUNC_OFFSET(14301, gl_dispatch_stub_808, gl_dispatch_stub_808, NULL, 808),
- NAME_FUNC_OFFSET(14331, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 809),
- NAME_FUNC_OFFSET(14357, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 810),
- NAME_FUNC_OFFSET(14382, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 811),
- NAME_FUNC_OFFSET(14401, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 812),
- NAME_FUNC_OFFSET(14425, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 813),
- NAME_FUNC_OFFSET(14450, glUniform1uiEXT, glUniform1uiEXT, NULL, 814),
- NAME_FUNC_OFFSET(14466, glUniform1uivEXT, glUniform1uivEXT, NULL, 815),
- NAME_FUNC_OFFSET(14483, glUniform2uiEXT, glUniform2uiEXT, NULL, 816),
- NAME_FUNC_OFFSET(14499, glUniform2uivEXT, glUniform2uivEXT, NULL, 817),
- NAME_FUNC_OFFSET(14516, glUniform3uiEXT, glUniform3uiEXT, NULL, 818),
- NAME_FUNC_OFFSET(14532, glUniform3uivEXT, glUniform3uivEXT, NULL, 819),
- NAME_FUNC_OFFSET(14549, glUniform4uiEXT, glUniform4uiEXT, NULL, 820),
- NAME_FUNC_OFFSET(14565, glUniform4uivEXT, glUniform4uivEXT, NULL, 821),
- NAME_FUNC_OFFSET(14582, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 822),
- NAME_FUNC_OFFSET(14603, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 823),
- NAME_FUNC_OFFSET(14625, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 824),
- NAME_FUNC_OFFSET(14647, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 825),
- NAME_FUNC_OFFSET(14670, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 826),
- NAME_FUNC_OFFSET(14691, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 827),
- NAME_FUNC_OFFSET(14713, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 828),
- NAME_FUNC_OFFSET(14735, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 829),
- NAME_FUNC_OFFSET(14758, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 830),
- NAME_FUNC_OFFSET(14779, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 831),
- NAME_FUNC_OFFSET(14801, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 832),
- NAME_FUNC_OFFSET(14823, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 833),
- NAME_FUNC_OFFSET(14846, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 834),
- NAME_FUNC_OFFSET(14868, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 835),
- NAME_FUNC_OFFSET(14889, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 836),
- NAME_FUNC_OFFSET(14911, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 837),
- NAME_FUNC_OFFSET(14933, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 838),
- NAME_FUNC_OFFSET(14956, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 839),
- NAME_FUNC_OFFSET(14978, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 840),
- NAME_FUNC_OFFSET(15001, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 841),
- NAME_FUNC_OFFSET(15024, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 842),
- NAME_FUNC_OFFSET(15050, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 843),
- NAME_FUNC_OFFSET(15079, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 844),
- NAME_FUNC_OFFSET(15101, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 845),
- NAME_FUNC_OFFSET(15121, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 846),
- NAME_FUNC_OFFSET(15140, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 847),
- NAME_FUNC_OFFSET(15164, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 848),
- NAME_FUNC_OFFSET(15188, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 849),
- NAME_FUNC_OFFSET(15210, glClearColorIiEXT, glClearColorIiEXT, NULL, 850),
- NAME_FUNC_OFFSET(15228, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 851),
- NAME_FUNC_OFFSET(15247, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 852),
- NAME_FUNC_OFFSET(15271, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 853),
- NAME_FUNC_OFFSET(15296, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 854),
- NAME_FUNC_OFFSET(15317, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 855),
- NAME_FUNC_OFFSET(15339, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 856),
- NAME_FUNC_OFFSET(15366, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 857),
- NAME_FUNC_OFFSET(15391, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 858),
- NAME_FUNC_OFFSET(15419, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 859),
- NAME_FUNC_OFFSET(15439, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 860),
- NAME_FUNC_OFFSET(15461, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 861),
- NAME_FUNC_OFFSET(15482, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 862),
- NAME_FUNC_OFFSET(15508, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 863),
- NAME_FUNC_OFFSET(15541, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 864),
- NAME_FUNC_OFFSET(15572, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 865),
- NAME_FUNC_OFFSET(15593, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, 866),
- NAME_FUNC_OFFSET(15624, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867),
- NAME_FUNC_OFFSET(15644, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 868),
- NAME_FUNC_OFFSET(15672, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 869),
- NAME_FUNC_OFFSET(15695, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 870),
- NAME_FUNC_OFFSET(15720, glActiveProgramEXT, glActiveProgramEXT, NULL, 871),
- NAME_FUNC_OFFSET(15739, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 872),
- NAME_FUNC_OFFSET(15764, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 873),
- NAME_FUNC_OFFSET(15786, gl_dispatch_stub_874, gl_dispatch_stub_874, NULL, 874),
- NAME_FUNC_OFFSET(15811, gl_dispatch_stub_875, gl_dispatch_stub_875, NULL, 875),
- NAME_FUNC_OFFSET(15840, gl_dispatch_stub_876, gl_dispatch_stub_876, NULL, 876),
- NAME_FUNC_OFFSET(15871, gl_dispatch_stub_877, gl_dispatch_stub_877, NULL, 877),
- NAME_FUNC_OFFSET(15895, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878),
- NAME_FUNC_OFFSET(15920, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 879),
- NAME_FUNC_OFFSET(15959, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 880),
- NAME_FUNC_OFFSET(15988, glArrayElement, glArrayElement, NULL, 306),
- NAME_FUNC_OFFSET(16006, glBindTexture, glBindTexture, NULL, 307),
- NAME_FUNC_OFFSET(16023, glDrawArrays, glDrawArrays, NULL, 310),
- NAME_FUNC_OFFSET(16039, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
- NAME_FUNC_OFFSET(16064, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
- NAME_FUNC_OFFSET(16084, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
- NAME_FUNC_OFFSET(16104, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
- NAME_FUNC_OFFSET(16127, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
- NAME_FUNC_OFFSET(16150, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
- NAME_FUNC_OFFSET(16170, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
- NAME_FUNC_OFFSET(16187, glGetPointerv, glGetPointerv, NULL, 329),
- NAME_FUNC_OFFSET(16204, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
- NAME_FUNC_OFFSET(16219, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
- NAME_FUNC_OFFSET(16243, glTexSubImage1D, glTexSubImage1D, NULL, 332),
- NAME_FUNC_OFFSET(16262, glTexSubImage2D, glTexSubImage2D, NULL, 333),
- NAME_FUNC_OFFSET(16281, glBlendColor, glBlendColor, NULL, 336),
- NAME_FUNC_OFFSET(16297, glBlendEquation, glBlendEquation, NULL, 337),
- NAME_FUNC_OFFSET(16316, glDrawRangeElements, glDrawRangeElements, NULL, 338),
- NAME_FUNC_OFFSET(16339, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(16355, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(16371, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
- NAME_FUNC_OFFSET(16398, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
- NAME_FUNC_OFFSET(16425, glCopyColorTable, glCopyColorTable, NULL, 342),
- NAME_FUNC_OFFSET(16445, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(16464, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(16483, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(16513, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(16543, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(16573, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(16603, glColorSubTable, glColorSubTable, NULL, 346),
- NAME_FUNC_OFFSET(16622, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
- NAME_FUNC_OFFSET(16645, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
- NAME_FUNC_OFFSET(16670, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
- NAME_FUNC_OFFSET(16695, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
- NAME_FUNC_OFFSET(16722, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
- NAME_FUNC_OFFSET(16750, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
- NAME_FUNC_OFFSET(16777, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
- NAME_FUNC_OFFSET(16805, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
- NAME_FUNC_OFFSET(16834, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
- NAME_FUNC_OFFSET(16863, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
- NAME_FUNC_OFFSET(16889, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
- NAME_FUNC_OFFSET(16920, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
- NAME_FUNC_OFFSET(16951, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
- NAME_FUNC_OFFSET(16975, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
- NAME_FUNC_OFFSET(16998, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
- NAME_FUNC_OFFSET(17016, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
- NAME_FUNC_OFFSET(17045, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
- NAME_FUNC_OFFSET(17074, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
- NAME_FUNC_OFFSET(17089, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
- NAME_FUNC_OFFSET(17115, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
- NAME_FUNC_OFFSET(17141, glHistogram, glHistogram, NULL, 367),
- NAME_FUNC_OFFSET(17156, glMinmax, glMinmax, NULL, 368),
- NAME_FUNC_OFFSET(17168, glResetHistogram, glResetHistogram, NULL, 369),
- NAME_FUNC_OFFSET(17188, glResetMinmax, glResetMinmax, NULL, 370),
- NAME_FUNC_OFFSET(17205, glTexImage3D, glTexImage3D, NULL, 371),
- NAME_FUNC_OFFSET(17221, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET(17240, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
- NAME_FUNC_OFFSET(17263, glActiveTextureARB, glActiveTextureARB, NULL, 374),
- NAME_FUNC_OFFSET(17279, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
- NAME_FUNC_OFFSET(17301, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
- NAME_FUNC_OFFSET(17319, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
- NAME_FUNC_OFFSET(17338, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
- NAME_FUNC_OFFSET(17356, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
- NAME_FUNC_OFFSET(17375, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
- NAME_FUNC_OFFSET(17393, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
- NAME_FUNC_OFFSET(17412, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
- NAME_FUNC_OFFSET(17430, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
- NAME_FUNC_OFFSET(17449, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
- NAME_FUNC_OFFSET(17467, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
- NAME_FUNC_OFFSET(17486, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
- NAME_FUNC_OFFSET(17504, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
- NAME_FUNC_OFFSET(17523, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
- NAME_FUNC_OFFSET(17541, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
- NAME_FUNC_OFFSET(17560, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
- NAME_FUNC_OFFSET(17578, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
- NAME_FUNC_OFFSET(17597, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
- NAME_FUNC_OFFSET(17615, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
- NAME_FUNC_OFFSET(17634, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
- NAME_FUNC_OFFSET(17652, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
- NAME_FUNC_OFFSET(17671, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
- NAME_FUNC_OFFSET(17689, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
- NAME_FUNC_OFFSET(17708, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
- NAME_FUNC_OFFSET(17726, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
- NAME_FUNC_OFFSET(17745, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
- NAME_FUNC_OFFSET(17763, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
- NAME_FUNC_OFFSET(17782, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
- NAME_FUNC_OFFSET(17800, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
- NAME_FUNC_OFFSET(17819, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
- NAME_FUNC_OFFSET(17837, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
- NAME_FUNC_OFFSET(17856, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
- NAME_FUNC_OFFSET(17874, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
- NAME_FUNC_OFFSET(17893, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
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- NAME_FUNC_OFFSET(18872, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
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- NAME_FUNC_OFFSET(18960, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
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- NAME_FUNC_OFFSET(19448, glGetUniformivARB, glGetUniformivARB, NULL, 544),
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- NAME_FUNC_OFFSET(19517, glUniform1iARB, glUniform1iARB, NULL, 549),
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- NAME_FUNC_OFFSET(19567, glUniform2iARB, glUniform2iARB, NULL, 553),
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- NAME_FUNC_OFFSET(20057, glPointParameterfEXT, glPointParameterfEXT, NULL, 615),
- NAME_FUNC_OFFSET(20078, glPointParameterfEXT, glPointParameterfEXT, NULL, 615),
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- NAME_FUNC_OFFSET(20141, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 616),
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- NAME_FUNC_OFFSET(20183, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 620),
- NAME_FUNC_OFFSET(20203, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 621),
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- NAME_FUNC_OFFSET(20261, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 624),
- NAME_FUNC_OFFSET(20281, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 625),
- NAME_FUNC_OFFSET(20300, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 626),
- NAME_FUNC_OFFSET(20320, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 627),
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- NAME_FUNC_OFFSET(20359, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 629),
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- NAME_FUNC_OFFSET(20461, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 634),
- NAME_FUNC_OFFSET(20482, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 635),
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- NAME_FUNC_OFFSET(20524, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 637),
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- NAME_FUNC_OFFSET(20574, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 640),
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- NAME_FUNC_OFFSET(20632, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 644),
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- NAME_FUNC_OFFSET(20670, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 661),
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- NAME_FUNC_OFFSET(21414, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788),
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- NAME_FUNC_OFFSET(21459, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 790),
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- NAME_FUNC_OFFSET(21524, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 793),
- NAME_FUNC_OFFSET(21546, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 794),
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- NAME_FUNC_OFFSET(21641, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 798),
- NAME_FUNC_OFFSET(21659, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 799),
- NAME_FUNC_OFFSET(21678, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 800),
- NAME_FUNC_OFFSET(21695, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 801),
- NAME_FUNC_OFFSET(21733, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 802),
- NAME_FUNC_OFFSET(21762, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 803),
- NAME_FUNC_OFFSET(21778, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 804),
- NAME_FUNC_OFFSET(21795, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 805),
- NAME_FUNC_OFFSET(21817, gl_dispatch_stub_806, gl_dispatch_stub_806, NULL, 806),
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- NAME_FUNC_OFFSET(21858, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 810),
- NAME_FUNC_OFFSET(21880, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 811),
- NAME_FUNC_OFFSET(21896, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 812),
- NAME_FUNC_OFFSET(21917, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 813),
- NAME_FUNC_OFFSET(21939, glUniform1uiEXT, glUniform1uiEXT, NULL, 814),
- NAME_FUNC_OFFSET(21952, glUniform1uivEXT, glUniform1uivEXT, NULL, 815),
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- NAME_FUNC_OFFSET(21993, glUniform3uiEXT, glUniform3uiEXT, NULL, 818),
- NAME_FUNC_OFFSET(22006, glUniform3uivEXT, glUniform3uivEXT, NULL, 819),
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- NAME_FUNC_OFFSET(22033, glUniform4uivEXT, glUniform4uivEXT, NULL, 821),
- NAME_FUNC_OFFSET(22047, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 822),
- NAME_FUNC_OFFSET(22065, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 823),
- NAME_FUNC_OFFSET(22084, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 824),
- NAME_FUNC_OFFSET(22103, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 825),
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- NAME_FUNC_OFFSET(22141, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 827),
- NAME_FUNC_OFFSET(22160, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 828),
- NAME_FUNC_OFFSET(22179, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 829),
- NAME_FUNC_OFFSET(22199, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 830),
- NAME_FUNC_OFFSET(22217, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 831),
- NAME_FUNC_OFFSET(22236, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 832),
- NAME_FUNC_OFFSET(22255, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 833),
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- NAME_FUNC_OFFSET(22312, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 836),
- NAME_FUNC_OFFSET(22331, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 837),
- NAME_FUNC_OFFSET(22350, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 838),
- NAME_FUNC_OFFSET(22370, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 839),
- NAME_FUNC_OFFSET(22389, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 840),
- NAME_FUNC_OFFSET(22409, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 841),
- NAME_FUNC_OFFSET(22429, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 842),
- NAME_FUNC_OFFSET(22452, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 843),
- NAME_FUNC_OFFSET(22478, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 844),
- NAME_FUNC_OFFSET(22491, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 845),
- NAME_FUNC_OFFSET(22502, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 846),
- NAME_FUNC_OFFSET(22512, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 847),
- NAME_FUNC_OFFSET(22528, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 848),
- NAME_FUNC_OFFSET(22544, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 849),
- NAME_FUNC_OFFSET(22557, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 852),
- NAME_FUNC_OFFSET(22578, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 853),
- NAME_FUNC_OFFSET(22600, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 854),
- NAME_FUNC_OFFSET(22618, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 855),
- NAME_FUNC_OFFSET(22637, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 856),
- NAME_FUNC_OFFSET(22662, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 857),
- NAME_FUNC_OFFSET(22685, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 858),
- NAME_FUNC_OFFSET(22710, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 859),
- NAME_FUNC_OFFSET(22727, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 861),
- NAME_FUNC_OFFSET(22745, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 862),
- NAME_FUNC_OFFSET(22768, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 863),
- NAME_FUNC_OFFSET(22798, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 864),
- NAME_FUNC_OFFSET(22826, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 865),
+ NAME_FUNC_OFFSET( 9745, glClearDepthf, glClearDepthf, NULL, 600),
+ NAME_FUNC_OFFSET( 9759, glDepthRangef, glDepthRangef, NULL, 601),
+ NAME_FUNC_OFFSET( 9773, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 602),
+ NAME_FUNC_OFFSET( 9800, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 603),
+ NAME_FUNC_OFFSET( 9824, glShaderBinary, glShaderBinary, NULL, 604),
+ NAME_FUNC_OFFSET( 9839, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 605),
+ NAME_FUNC_OFFSET( 9858, gl_dispatch_stub_606, gl_dispatch_stub_606, NULL, 606),
+ NAME_FUNC_OFFSET( 9890, gl_dispatch_stub_607, gl_dispatch_stub_607, NULL, 607),
+ NAME_FUNC_OFFSET( 9922, gl_dispatch_stub_608, gl_dispatch_stub_608, NULL, 608),
+ NAME_FUNC_OFFSET( 9950, gl_dispatch_stub_609, gl_dispatch_stub_609, NULL, 609),
+ NAME_FUNC_OFFSET( 9979, gl_dispatch_stub_610, gl_dispatch_stub_610, NULL, 610),
+ NAME_FUNC_OFFSET(10007, gl_dispatch_stub_611, gl_dispatch_stub_611, NULL, 611),
+ NAME_FUNC_OFFSET(10036, gl_dispatch_stub_612, gl_dispatch_stub_612, NULL, 612),
+ NAME_FUNC_OFFSET(10053, gl_dispatch_stub_613, gl_dispatch_stub_613, NULL, 613),
+ NAME_FUNC_OFFSET(10073, glColorPointerEXT, glColorPointerEXT, NULL, 614),
+ NAME_FUNC_OFFSET(10091, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 615),
+ NAME_FUNC_OFFSET(10112, glIndexPointerEXT, glIndexPointerEXT, NULL, 616),
+ NAME_FUNC_OFFSET(10130, glNormalPointerEXT, glNormalPointerEXT, NULL, 617),
+ NAME_FUNC_OFFSET(10149, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 618),
+ NAME_FUNC_OFFSET(10170, glVertexPointerEXT, glVertexPointerEXT, NULL, 619),
+ NAME_FUNC_OFFSET(10189, glPointParameterfEXT, glPointParameterfEXT, NULL, 620),
+ NAME_FUNC_OFFSET(10210, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 621),
+ NAME_FUNC_OFFSET(10232, glLockArraysEXT, glLockArraysEXT, NULL, 622),
+ NAME_FUNC_OFFSET(10248, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 623),
+ NAME_FUNC_OFFSET(10266, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 624),
+ NAME_FUNC_OFFSET(10288, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 625),
+ NAME_FUNC_OFFSET(10311, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 626),
+ NAME_FUNC_OFFSET(10333, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 627),
+ NAME_FUNC_OFFSET(10356, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 628),
+ NAME_FUNC_OFFSET(10378, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 629),
+ NAME_FUNC_OFFSET(10401, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 630),
+ NAME_FUNC_OFFSET(10423, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 631),
+ NAME_FUNC_OFFSET(10446, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 632),
+ NAME_FUNC_OFFSET(10468, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 633),
+ NAME_FUNC_OFFSET(10491, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 634),
+ NAME_FUNC_OFFSET(10514, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 635),
+ NAME_FUNC_OFFSET(10538, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 636),
+ NAME_FUNC_OFFSET(10561, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 637),
+ NAME_FUNC_OFFSET(10585, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 638),
+ NAME_FUNC_OFFSET(10608, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 639),
+ NAME_FUNC_OFFSET(10632, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 640),
+ NAME_FUNC_OFFSET(10659, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 641),
+ NAME_FUNC_OFFSET(10680, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 642),
+ NAME_FUNC_OFFSET(10703, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 643),
+ NAME_FUNC_OFFSET(10724, glFogCoorddEXT, glFogCoorddEXT, NULL, 644),
+ NAME_FUNC_OFFSET(10739, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 645),
+ NAME_FUNC_OFFSET(10755, glFogCoordfEXT, glFogCoordfEXT, NULL, 646),
+ NAME_FUNC_OFFSET(10770, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 647),
+ NAME_FUNC_OFFSET(10786, gl_dispatch_stub_648, gl_dispatch_stub_648, NULL, 648),
+ NAME_FUNC_OFFSET(10804, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 649),
+ NAME_FUNC_OFFSET(10827, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 650),
+ NAME_FUNC_OFFSET(10853, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 651),
+ NAME_FUNC_OFFSET(10874, glCombinerInputNV, glCombinerInputNV, NULL, 652),
+ NAME_FUNC_OFFSET(10892, glCombinerOutputNV, glCombinerOutputNV, NULL, 653),
+ NAME_FUNC_OFFSET(10911, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 654),
+ NAME_FUNC_OFFSET(10934, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 655),
+ NAME_FUNC_OFFSET(10958, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 656),
+ NAME_FUNC_OFFSET(10981, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 657),
+ NAME_FUNC_OFFSET(11005, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 658),
+ NAME_FUNC_OFFSET(11028, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 659),
+ NAME_FUNC_OFFSET(11060, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 660),
+ NAME_FUNC_OFFSET(11092, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 661),
+ NAME_FUNC_OFFSET(11125, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 662),
+ NAME_FUNC_OFFSET(11158, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 663),
+ NAME_FUNC_OFFSET(11195, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 664),
+ NAME_FUNC_OFFSET(11232, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 665),
+ NAME_FUNC_OFFSET(11252, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 666),
+ NAME_FUNC_OFFSET(11270, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 667),
+ NAME_FUNC_OFFSET(11289, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 668),
+ NAME_FUNC_OFFSET(11307, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 669),
+ NAME_FUNC_OFFSET(11326, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 670),
+ NAME_FUNC_OFFSET(11344, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 671),
+ NAME_FUNC_OFFSET(11363, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 672),
+ NAME_FUNC_OFFSET(11381, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 673),
+ NAME_FUNC_OFFSET(11400, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 674),
+ NAME_FUNC_OFFSET(11418, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 675),
+ NAME_FUNC_OFFSET(11437, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 676),
+ NAME_FUNC_OFFSET(11455, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 677),
+ NAME_FUNC_OFFSET(11474, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 678),
+ NAME_FUNC_OFFSET(11492, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 679),
+ NAME_FUNC_OFFSET(11511, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 680),
+ NAME_FUNC_OFFSET(11529, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 681),
+ NAME_FUNC_OFFSET(11548, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 682),
+ NAME_FUNC_OFFSET(11566, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 683),
+ NAME_FUNC_OFFSET(11585, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 684),
+ NAME_FUNC_OFFSET(11603, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 685),
+ NAME_FUNC_OFFSET(11622, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 686),
+ NAME_FUNC_OFFSET(11640, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 687),
+ NAME_FUNC_OFFSET(11659, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 688),
+ NAME_FUNC_OFFSET(11677, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 689),
+ NAME_FUNC_OFFSET(11696, gl_dispatch_stub_690, gl_dispatch_stub_690, NULL, 690),
+ NAME_FUNC_OFFSET(11721, gl_dispatch_stub_691, gl_dispatch_stub_691, NULL, 691),
+ NAME_FUNC_OFFSET(11748, gl_dispatch_stub_692, gl_dispatch_stub_692, NULL, 692),
+ NAME_FUNC_OFFSET(11765, gl_dispatch_stub_693, gl_dispatch_stub_693, NULL, 693),
+ NAME_FUNC_OFFSET(11781, gl_dispatch_stub_694, gl_dispatch_stub_694, NULL, 694),
+ NAME_FUNC_OFFSET(11795, gl_dispatch_stub_695, gl_dispatch_stub_695, NULL, 695),
+ NAME_FUNC_OFFSET(11810, gl_dispatch_stub_696, gl_dispatch_stub_696, NULL, 696),
+ NAME_FUNC_OFFSET(11822, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL, 697),
+ NAME_FUNC_OFFSET(11835, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698),
+ NAME_FUNC_OFFSET(11849, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 699),
+ NAME_FUNC_OFFSET(11873, glBindProgramNV, glBindProgramNV, NULL, 700),
+ NAME_FUNC_OFFSET(11889, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 701),
+ NAME_FUNC_OFFSET(11908, glExecuteProgramNV, glExecuteProgramNV, NULL, 702),
+ NAME_FUNC_OFFSET(11927, glGenProgramsNV, glGenProgramsNV, NULL, 703),
+ NAME_FUNC_OFFSET(11943, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 704),
+ NAME_FUNC_OFFSET(11969, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 705),
+ NAME_FUNC_OFFSET(11995, glGetProgramStringNV, glGetProgramStringNV, NULL, 706),
+ NAME_FUNC_OFFSET(12016, glGetProgramivNV, glGetProgramivNV, NULL, 707),
+ NAME_FUNC_OFFSET(12033, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 708),
+ NAME_FUNC_OFFSET(12054, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 709),
+ NAME_FUNC_OFFSET(12082, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 710),
+ NAME_FUNC_OFFSET(12104, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 711),
+ NAME_FUNC_OFFSET(12126, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 712),
+ NAME_FUNC_OFFSET(12148, glIsProgramNV, glIsProgramNV, NULL, 713),
+ NAME_FUNC_OFFSET(12162, glLoadProgramNV, glLoadProgramNV, NULL, 714),
+ NAME_FUNC_OFFSET(12178, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 715),
+ NAME_FUNC_OFFSET(12203, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 716),
+ NAME_FUNC_OFFSET(12228, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 717),
+ NAME_FUNC_OFFSET(12256, glTrackMatrixNV, glTrackMatrixNV, NULL, 718),
+ NAME_FUNC_OFFSET(12272, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 719),
+ NAME_FUNC_OFFSET(12291, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 720),
+ NAME_FUNC_OFFSET(12311, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 721),
+ NAME_FUNC_OFFSET(12330, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 722),
+ NAME_FUNC_OFFSET(12350, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 723),
+ NAME_FUNC_OFFSET(12369, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 724),
+ NAME_FUNC_OFFSET(12389, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 725),
+ NAME_FUNC_OFFSET(12408, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 726),
+ NAME_FUNC_OFFSET(12428, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 727),
+ NAME_FUNC_OFFSET(12447, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 728),
+ NAME_FUNC_OFFSET(12467, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 729),
+ NAME_FUNC_OFFSET(12486, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 730),
+ NAME_FUNC_OFFSET(12506, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 731),
+ NAME_FUNC_OFFSET(12525, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 732),
+ NAME_FUNC_OFFSET(12545, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 733),
+ NAME_FUNC_OFFSET(12564, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 734),
+ NAME_FUNC_OFFSET(12584, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 735),
+ NAME_FUNC_OFFSET(12603, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 736),
+ NAME_FUNC_OFFSET(12623, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 737),
+ NAME_FUNC_OFFSET(12642, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 738),
+ NAME_FUNC_OFFSET(12662, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 739),
+ NAME_FUNC_OFFSET(12681, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 740),
+ NAME_FUNC_OFFSET(12701, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 741),
+ NAME_FUNC_OFFSET(12720, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 742),
+ NAME_FUNC_OFFSET(12740, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 743),
+ NAME_FUNC_OFFSET(12760, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 744),
+ NAME_FUNC_OFFSET(12781, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 745),
+ NAME_FUNC_OFFSET(12805, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 746),
+ NAME_FUNC_OFFSET(12826, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 747),
+ NAME_FUNC_OFFSET(12847, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 748),
+ NAME_FUNC_OFFSET(12868, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 749),
+ NAME_FUNC_OFFSET(12889, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 750),
+ NAME_FUNC_OFFSET(12910, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 751),
+ NAME_FUNC_OFFSET(12931, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 752),
+ NAME_FUNC_OFFSET(12952, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 753),
+ NAME_FUNC_OFFSET(12973, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 754),
+ NAME_FUNC_OFFSET(12994, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 755),
+ NAME_FUNC_OFFSET(13015, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 756),
+ NAME_FUNC_OFFSET(13036, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 757),
+ NAME_FUNC_OFFSET(13057, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 758),
+ NAME_FUNC_OFFSET(13079, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 759),
+ NAME_FUNC_OFFSET(13106, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 760),
+ NAME_FUNC_OFFSET(13133, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 761),
+ NAME_FUNC_OFFSET(13157, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 762),
+ NAME_FUNC_OFFSET(13181, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 763),
+ NAME_FUNC_OFFSET(13203, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 764),
+ NAME_FUNC_OFFSET(13225, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 765),
+ NAME_FUNC_OFFSET(13247, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 766),
+ NAME_FUNC_OFFSET(13272, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 767),
+ NAME_FUNC_OFFSET(13296, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 768),
+ NAME_FUNC_OFFSET(13318, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 769),
+ NAME_FUNC_OFFSET(13340, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 770),
+ NAME_FUNC_OFFSET(13362, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 771),
+ NAME_FUNC_OFFSET(13388, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 772),
+ NAME_FUNC_OFFSET(13411, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 773),
+ NAME_FUNC_OFFSET(13435, glPassTexCoordATI, glPassTexCoordATI, NULL, 774),
+ NAME_FUNC_OFFSET(13453, glSampleMapATI, glSampleMapATI, NULL, 775),
+ NAME_FUNC_OFFSET(13468, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 776),
+ NAME_FUNC_OFFSET(13499, glPointParameteriNV, glPointParameteriNV, NULL, 777),
+ NAME_FUNC_OFFSET(13519, glPointParameterivNV, glPointParameterivNV, NULL, 778),
+ NAME_FUNC_OFFSET(13540, gl_dispatch_stub_779, gl_dispatch_stub_779, NULL, 779),
+ NAME_FUNC_OFFSET(13563, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL, 780),
+ NAME_FUNC_OFFSET(13586, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, 781),
+ NAME_FUNC_OFFSET(13612, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, 782),
+ NAME_FUNC_OFFSET(13635, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, 783),
+ NAME_FUNC_OFFSET(13656, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 784),
+ NAME_FUNC_OFFSET(13687, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 785),
+ NAME_FUNC_OFFSET(13718, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 786),
+ NAME_FUNC_OFFSET(13746, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 787),
+ NAME_FUNC_OFFSET(13775, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 788),
+ NAME_FUNC_OFFSET(13803, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 789),
+ NAME_FUNC_OFFSET(13832, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 790),
+ NAME_FUNC_OFFSET(13858, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 791),
+ NAME_FUNC_OFFSET(13879, gl_dispatch_stub_792, gl_dispatch_stub_792, NULL, 792),
+ NAME_FUNC_OFFSET(13896, gl_dispatch_stub_793, gl_dispatch_stub_793, NULL, 793),
+ NAME_FUNC_OFFSET(13923, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 794),
+ NAME_FUNC_OFFSET(13944, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 795),
+ NAME_FUNC_OFFSET(13966, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 796),
+ NAME_FUNC_OFFSET(13994, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 797),
+ NAME_FUNC_OFFSET(14018, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 798),
+ NAME_FUNC_OFFSET(14043, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 799),
+ NAME_FUNC_OFFSET(14072, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 800),
+ NAME_FUNC_OFFSET(14098, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 801),
+ NAME_FUNC_OFFSET(14124, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 802),
+ NAME_FUNC_OFFSET(14150, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 803),
+ NAME_FUNC_OFFSET(14171, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 804),
+ NAME_FUNC_OFFSET(14193, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 805),
+ NAME_FUNC_OFFSET(14213, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 806),
+ NAME_FUNC_OFFSET(14254, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 807),
+ NAME_FUNC_OFFSET(14286, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 808),
+ NAME_FUNC_OFFSET(14305, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 809),
+ NAME_FUNC_OFFSET(14325, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 810),
+ NAME_FUNC_OFFSET(14350, gl_dispatch_stub_811, gl_dispatch_stub_811, NULL, 811),
+ NAME_FUNC_OFFSET(14371, gl_dispatch_stub_812, gl_dispatch_stub_812, NULL, 812),
+ NAME_FUNC_OFFSET(14395, gl_dispatch_stub_813, gl_dispatch_stub_813, NULL, 813),
+ NAME_FUNC_OFFSET(14425, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 814),
+ NAME_FUNC_OFFSET(14451, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 815),
+ NAME_FUNC_OFFSET(14476, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 816),
+ NAME_FUNC_OFFSET(14495, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 817),
+ NAME_FUNC_OFFSET(14519, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 818),
+ NAME_FUNC_OFFSET(14544, glUniform1uiEXT, glUniform1uiEXT, NULL, 819),
+ NAME_FUNC_OFFSET(14560, glUniform1uivEXT, glUniform1uivEXT, NULL, 820),
+ NAME_FUNC_OFFSET(14577, glUniform2uiEXT, glUniform2uiEXT, NULL, 821),
+ NAME_FUNC_OFFSET(14593, glUniform2uivEXT, glUniform2uivEXT, NULL, 822),
+ NAME_FUNC_OFFSET(14610, glUniform3uiEXT, glUniform3uiEXT, NULL, 823),
+ NAME_FUNC_OFFSET(14626, glUniform3uivEXT, glUniform3uivEXT, NULL, 824),
+ NAME_FUNC_OFFSET(14643, glUniform4uiEXT, glUniform4uiEXT, NULL, 825),
+ NAME_FUNC_OFFSET(14659, glUniform4uivEXT, glUniform4uivEXT, NULL, 826),
+ NAME_FUNC_OFFSET(14676, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 827),
+ NAME_FUNC_OFFSET(14697, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 828),
+ NAME_FUNC_OFFSET(14719, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 829),
+ NAME_FUNC_OFFSET(14741, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 830),
+ NAME_FUNC_OFFSET(14764, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 831),
+ NAME_FUNC_OFFSET(14785, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 832),
+ NAME_FUNC_OFFSET(14807, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 833),
+ NAME_FUNC_OFFSET(14829, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 834),
+ NAME_FUNC_OFFSET(14852, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 835),
+ NAME_FUNC_OFFSET(14873, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 836),
+ NAME_FUNC_OFFSET(14895, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 837),
+ NAME_FUNC_OFFSET(14917, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 838),
+ NAME_FUNC_OFFSET(14940, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 839),
+ NAME_FUNC_OFFSET(14962, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 840),
+ NAME_FUNC_OFFSET(14983, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 841),
+ NAME_FUNC_OFFSET(15005, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 842),
+ NAME_FUNC_OFFSET(15027, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 843),
+ NAME_FUNC_OFFSET(15050, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 844),
+ NAME_FUNC_OFFSET(15072, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 845),
+ NAME_FUNC_OFFSET(15095, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 846),
+ NAME_FUNC_OFFSET(15118, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 847),
+ NAME_FUNC_OFFSET(15144, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 848),
+ NAME_FUNC_OFFSET(15173, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 849),
+ NAME_FUNC_OFFSET(15195, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 850),
+ NAME_FUNC_OFFSET(15215, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 851),
+ NAME_FUNC_OFFSET(15234, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 852),
+ NAME_FUNC_OFFSET(15258, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 853),
+ NAME_FUNC_OFFSET(15282, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 854),
+ NAME_FUNC_OFFSET(15304, glClearColorIiEXT, glClearColorIiEXT, NULL, 855),
+ NAME_FUNC_OFFSET(15322, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 856),
+ NAME_FUNC_OFFSET(15341, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 857),
+ NAME_FUNC_OFFSET(15365, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 858),
+ NAME_FUNC_OFFSET(15390, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 859),
+ NAME_FUNC_OFFSET(15411, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 860),
+ NAME_FUNC_OFFSET(15433, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 861),
+ NAME_FUNC_OFFSET(15460, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 862),
+ NAME_FUNC_OFFSET(15485, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 863),
+ NAME_FUNC_OFFSET(15513, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 864),
+ NAME_FUNC_OFFSET(15533, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 865),
+ NAME_FUNC_OFFSET(15555, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 866),
+ NAME_FUNC_OFFSET(15576, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 867),
+ NAME_FUNC_OFFSET(15602, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 868),
+ NAME_FUNC_OFFSET(15635, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 869),
+ NAME_FUNC_OFFSET(15666, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 870),
+ NAME_FUNC_OFFSET(15687, gl_dispatch_stub_871, gl_dispatch_stub_871, NULL, 871),
+ NAME_FUNC_OFFSET(15718, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872),
+ NAME_FUNC_OFFSET(15738, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 873),
+ NAME_FUNC_OFFSET(15766, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 874),
+ NAME_FUNC_OFFSET(15789, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 875),
+ NAME_FUNC_OFFSET(15814, glActiveProgramEXT, glActiveProgramEXT, NULL, 876),
+ NAME_FUNC_OFFSET(15833, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 877),
+ NAME_FUNC_OFFSET(15858, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 878),
+ NAME_FUNC_OFFSET(15880, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879),
+ NAME_FUNC_OFFSET(15905, gl_dispatch_stub_880, gl_dispatch_stub_880, NULL, 880),
+ NAME_FUNC_OFFSET(15934, gl_dispatch_stub_881, gl_dispatch_stub_881, NULL, 881),
+ NAME_FUNC_OFFSET(15965, gl_dispatch_stub_882, gl_dispatch_stub_882, NULL, 882),
+ NAME_FUNC_OFFSET(15989, gl_dispatch_stub_883, gl_dispatch_stub_883, NULL, 883),
+ NAME_FUNC_OFFSET(16014, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 884),
+ NAME_FUNC_OFFSET(16053, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 885),
+ NAME_FUNC_OFFSET(16082, glArrayElement, glArrayElement, NULL, 306),
+ NAME_FUNC_OFFSET(16100, glBindTexture, glBindTexture, NULL, 307),
+ NAME_FUNC_OFFSET(16117, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET(16133, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
+ NAME_FUNC_OFFSET(16158, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET(16178, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+ NAME_FUNC_OFFSET(16198, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+ NAME_FUNC_OFFSET(16221, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
+ NAME_FUNC_OFFSET(16244, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
+ NAME_FUNC_OFFSET(16264, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
+ NAME_FUNC_OFFSET(16281, glGetPointerv, glGetPointerv, NULL, 329),
+ NAME_FUNC_OFFSET(16298, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
+ NAME_FUNC_OFFSET(16313, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+ NAME_FUNC_OFFSET(16337, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+ NAME_FUNC_OFFSET(16356, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET(16375, glBlendColor, glBlendColor, NULL, 336),
+ NAME_FUNC_OFFSET(16391, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(16410, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+ NAME_FUNC_OFFSET(16433, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(16449, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(16465, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET(16492, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET(16519, glCopyColorTable, glCopyColorTable, NULL, 342),
+ NAME_FUNC_OFFSET(16539, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(16558, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(16577, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(16607, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(16637, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(16667, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(16697, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET(16716, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET(16739, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET(16764, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+ NAME_FUNC_OFFSET(16789, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+ NAME_FUNC_OFFSET(16816, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+ NAME_FUNC_OFFSET(16844, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET(16871, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+ NAME_FUNC_OFFSET(16899, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET(16928, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+ NAME_FUNC_OFFSET(16957, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
+ NAME_FUNC_OFFSET(16983, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
+ NAME_FUNC_OFFSET(17014, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
+ NAME_FUNC_OFFSET(17045, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
+ NAME_FUNC_OFFSET(17069, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+ NAME_FUNC_OFFSET(17092, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
+ NAME_FUNC_OFFSET(17110, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
+ NAME_FUNC_OFFSET(17139, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
+ NAME_FUNC_OFFSET(17168, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
+ NAME_FUNC_OFFSET(17183, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
+ NAME_FUNC_OFFSET(17209, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
+ NAME_FUNC_OFFSET(17235, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET(17250, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET(17262, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET(17282, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET(17299, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(17315, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(17334, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(17357, glActiveTextureARB, glActiveTextureARB, NULL, 374),
+ NAME_FUNC_OFFSET(17373, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
+ NAME_FUNC_OFFSET(17395, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
+ NAME_FUNC_OFFSET(17413, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
+ NAME_FUNC_OFFSET(17432, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET(17450, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET(17469, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
+ NAME_FUNC_OFFSET(17487, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
+ NAME_FUNC_OFFSET(17506, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
+ NAME_FUNC_OFFSET(17524, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
+ NAME_FUNC_OFFSET(17543, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
+ NAME_FUNC_OFFSET(17561, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
+ NAME_FUNC_OFFSET(17580, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+ NAME_FUNC_OFFSET(17598, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+ NAME_FUNC_OFFSET(17617, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
+ NAME_FUNC_OFFSET(17635, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
+ NAME_FUNC_OFFSET(17654, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
+ NAME_FUNC_OFFSET(17672, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
+ NAME_FUNC_OFFSET(17691, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
+ NAME_FUNC_OFFSET(17709, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
+ NAME_FUNC_OFFSET(17728, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+ NAME_FUNC_OFFSET(17746, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+ NAME_FUNC_OFFSET(17765, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
+ NAME_FUNC_OFFSET(17783, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
+ NAME_FUNC_OFFSET(17802, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
+ NAME_FUNC_OFFSET(17820, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
+ NAME_FUNC_OFFSET(17839, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
+ NAME_FUNC_OFFSET(17857, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
+ NAME_FUNC_OFFSET(17876, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+ NAME_FUNC_OFFSET(17894, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+ NAME_FUNC_OFFSET(17913, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
+ NAME_FUNC_OFFSET(17931, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
+ NAME_FUNC_OFFSET(17950, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
+ NAME_FUNC_OFFSET(17968, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
+ NAME_FUNC_OFFSET(17987, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
+ NAME_FUNC_OFFSET(18010, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441),
+ NAME_FUNC_OFFSET(18033, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442),
+ NAME_FUNC_OFFSET(18056, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443),
+ NAME_FUNC_OFFSET(18079, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444),
+ NAME_FUNC_OFFSET(18102, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
+ NAME_FUNC_OFFSET(18119, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446),
+ NAME_FUNC_OFFSET(18142, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447),
+ NAME_FUNC_OFFSET(18165, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
+ NAME_FUNC_OFFSET(18188, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449),
+ NAME_FUNC_OFFSET(18214, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450),
+ NAME_FUNC_OFFSET(18240, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451),
+ NAME_FUNC_OFFSET(18266, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452),
+ NAME_FUNC_OFFSET(18290, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453),
+ NAME_FUNC_OFFSET(18317, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454),
+ NAME_FUNC_OFFSET(18343, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461),
+ NAME_FUNC_OFFSET(18363, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462),
+ NAME_FUNC_OFFSET(18383, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463),
+ NAME_FUNC_OFFSET(18403, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464),
+ NAME_FUNC_OFFSET(18426, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465),
+ NAME_FUNC_OFFSET(18450, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466),
+ NAME_FUNC_OFFSET(18473, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467),
+ NAME_FUNC_OFFSET(18497, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473),
+ NAME_FUNC_OFFSET(18514, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474),
+ NAME_FUNC_OFFSET(18532, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475),
+ NAME_FUNC_OFFSET(18549, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476),
+ NAME_FUNC_OFFSET(18567, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477),
+ NAME_FUNC_OFFSET(18584, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478),
+ NAME_FUNC_OFFSET(18602, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479),
+ NAME_FUNC_OFFSET(18619, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480),
+ NAME_FUNC_OFFSET(18637, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481),
+ NAME_FUNC_OFFSET(18654, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482),
+ NAME_FUNC_OFFSET(18672, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483),
+ NAME_FUNC_OFFSET(18689, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484),
+ NAME_FUNC_OFFSET(18707, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485),
+ NAME_FUNC_OFFSET(18724, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486),
+ NAME_FUNC_OFFSET(18742, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487),
+ NAME_FUNC_OFFSET(18759, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488),
+ NAME_FUNC_OFFSET(18777, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489),
+ NAME_FUNC_OFFSET(18794, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490),
+ NAME_FUNC_OFFSET(18812, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491),
+ NAME_FUNC_OFFSET(18831, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492),
+ NAME_FUNC_OFFSET(18850, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493),
+ NAME_FUNC_OFFSET(18869, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494),
+ NAME_FUNC_OFFSET(18888, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495),
+ NAME_FUNC_OFFSET(18908, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496),
+ NAME_FUNC_OFFSET(18928, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497),
+ NAME_FUNC_OFFSET(18948, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498),
+ NAME_FUNC_OFFSET(18966, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
+ NAME_FUNC_OFFSET(18983, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500),
+ NAME_FUNC_OFFSET(19001, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501),
+ NAME_FUNC_OFFSET(19018, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502),
+ NAME_FUNC_OFFSET(19036, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503),
+ NAME_FUNC_OFFSET(19054, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
+ NAME_FUNC_OFFSET(19071, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505),
+ NAME_FUNC_OFFSET(19089, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506),
+ NAME_FUNC_OFFSET(19108, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507),
+ NAME_FUNC_OFFSET(19127, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508),
+ NAME_FUNC_OFFSET(19146, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509),
+ NAME_FUNC_OFFSET(19168, glBindBufferARB, glBindBufferARB, NULL, 510),
+ NAME_FUNC_OFFSET(19181, glBufferDataARB, glBufferDataARB, NULL, 511),
+ NAME_FUNC_OFFSET(19194, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
+ NAME_FUNC_OFFSET(19210, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
+ NAME_FUNC_OFFSET(19226, glGenBuffersARB, glGenBuffersARB, NULL, 514),
+ NAME_FUNC_OFFSET(19239, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515),
+ NAME_FUNC_OFFSET(19262, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516),
+ NAME_FUNC_OFFSET(19282, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517),
+ NAME_FUNC_OFFSET(19301, glIsBufferARB, glIsBufferARB, NULL, 518),
+ NAME_FUNC_OFFSET(19312, glMapBufferARB, glMapBufferARB, NULL, 519),
+ NAME_FUNC_OFFSET(19324, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
+ NAME_FUNC_OFFSET(19338, glBeginQueryARB, glBeginQueryARB, NULL, 521),
+ NAME_FUNC_OFFSET(19351, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522),
+ NAME_FUNC_OFFSET(19367, glEndQueryARB, glEndQueryARB, NULL, 523),
+ NAME_FUNC_OFFSET(19378, glGenQueriesARB, glGenQueriesARB, NULL, 524),
+ NAME_FUNC_OFFSET(19391, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525),
+ NAME_FUNC_OFFSET(19410, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526),
+ NAME_FUNC_OFFSET(19430, glGetQueryivARB, glGetQueryivARB, NULL, 527),
+ NAME_FUNC_OFFSET(19443, glIsQueryARB, glIsQueryARB, NULL, 528),
+ NAME_FUNC_OFFSET(19453, glCompileShaderARB, glCompileShaderARB, NULL, 530),
+ NAME_FUNC_OFFSET(19469, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535),
+ NAME_FUNC_OFFSET(19488, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541),
+ NAME_FUNC_OFFSET(19506, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542),
+ NAME_FUNC_OFFSET(19527, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
+ NAME_FUNC_OFFSET(19542, glGetUniformivARB, glGetUniformivARB, NULL, 544),
+ NAME_FUNC_OFFSET(19557, glLinkProgramARB, glLinkProgramARB, NULL, 545),
+ NAME_FUNC_OFFSET(19571, glShaderSourceARB, glShaderSourceARB, NULL, 546),
+ NAME_FUNC_OFFSET(19586, glUniform1fARB, glUniform1fARB, NULL, 547),
+ NAME_FUNC_OFFSET(19598, glUniform1fvARB, glUniform1fvARB, NULL, 548),
+ NAME_FUNC_OFFSET(19611, glUniform1iARB, glUniform1iARB, NULL, 549),
+ NAME_FUNC_OFFSET(19623, glUniform1ivARB, glUniform1ivARB, NULL, 550),
+ NAME_FUNC_OFFSET(19636, glUniform2fARB, glUniform2fARB, NULL, 551),
+ NAME_FUNC_OFFSET(19648, glUniform2fvARB, glUniform2fvARB, NULL, 552),
+ NAME_FUNC_OFFSET(19661, glUniform2iARB, glUniform2iARB, NULL, 553),
+ NAME_FUNC_OFFSET(19673, glUniform2ivARB, glUniform2ivARB, NULL, 554),
+ NAME_FUNC_OFFSET(19686, glUniform3fARB, glUniform3fARB, NULL, 555),
+ NAME_FUNC_OFFSET(19698, glUniform3fvARB, glUniform3fvARB, NULL, 556),
+ NAME_FUNC_OFFSET(19711, glUniform3iARB, glUniform3iARB, NULL, 557),
+ NAME_FUNC_OFFSET(19723, glUniform3ivARB, glUniform3ivARB, NULL, 558),
+ NAME_FUNC_OFFSET(19736, glUniform4fARB, glUniform4fARB, NULL, 559),
+ NAME_FUNC_OFFSET(19748, glUniform4fvARB, glUniform4fvARB, NULL, 560),
+ NAME_FUNC_OFFSET(19761, glUniform4iARB, glUniform4iARB, NULL, 561),
+ NAME_FUNC_OFFSET(19773, glUniform4ivARB, glUniform4ivARB, NULL, 562),
+ NAME_FUNC_OFFSET(19786, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563),
+ NAME_FUNC_OFFSET(19805, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564),
+ NAME_FUNC_OFFSET(19824, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565),
+ NAME_FUNC_OFFSET(19843, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566),
+ NAME_FUNC_OFFSET(19856, glValidateProgramARB, glValidateProgramARB, NULL, 567),
+ NAME_FUNC_OFFSET(19874, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568),
+ NAME_FUNC_OFFSET(19895, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569),
+ NAME_FUNC_OFFSET(19913, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570),
+ NAME_FUNC_OFFSET(19933, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+ NAME_FUNC_OFFSET(19947, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+ NAME_FUNC_OFFSET(19964, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
+ NAME_FUNC_OFFSET(19989, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
+ NAME_FUNC_OFFSET(20011, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET(20038, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET(20062, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574),
+ NAME_FUNC_OFFSET(20098, gl_dispatch_stub_612, gl_dispatch_stub_612, NULL, 612),
+ NAME_FUNC_OFFSET(20114, gl_dispatch_stub_613, gl_dispatch_stub_613, NULL, 613),
+ NAME_FUNC_OFFSET(20133, glPointParameterfEXT, glPointParameterfEXT, NULL, 620),
+ NAME_FUNC_OFFSET(20151, glPointParameterfEXT, glPointParameterfEXT, NULL, 620),
+ NAME_FUNC_OFFSET(20172, glPointParameterfEXT, glPointParameterfEXT, NULL, 620),
+ NAME_FUNC_OFFSET(20194, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 621),
+ NAME_FUNC_OFFSET(20213, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 621),
+ NAME_FUNC_OFFSET(20235, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 621),
+ NAME_FUNC_OFFSET(20258, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 624),
+ NAME_FUNC_OFFSET(20277, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 625),
+ NAME_FUNC_OFFSET(20297, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 626),
+ NAME_FUNC_OFFSET(20316, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 627),
+ NAME_FUNC_OFFSET(20336, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 628),
+ NAME_FUNC_OFFSET(20355, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 629),
+ NAME_FUNC_OFFSET(20375, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 630),
+ NAME_FUNC_OFFSET(20394, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 631),
+ NAME_FUNC_OFFSET(20414, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 632),
+ NAME_FUNC_OFFSET(20433, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 633),
+ NAME_FUNC_OFFSET(20453, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 634),
+ NAME_FUNC_OFFSET(20473, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 635),
+ NAME_FUNC_OFFSET(20494, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 636),
+ NAME_FUNC_OFFSET(20514, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 637),
+ NAME_FUNC_OFFSET(20535, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 638),
+ NAME_FUNC_OFFSET(20555, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 639),
+ NAME_FUNC_OFFSET(20576, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 640),
+ NAME_FUNC_OFFSET(20600, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 641),
+ NAME_FUNC_OFFSET(20618, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 642),
+ NAME_FUNC_OFFSET(20638, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 643),
+ NAME_FUNC_OFFSET(20656, glFogCoorddEXT, glFogCoorddEXT, NULL, 644),
+ NAME_FUNC_OFFSET(20668, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 645),
+ NAME_FUNC_OFFSET(20681, glFogCoordfEXT, glFogCoordfEXT, NULL, 646),
+ NAME_FUNC_OFFSET(20693, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 647),
+ NAME_FUNC_OFFSET(20706, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 649),
+ NAME_FUNC_OFFSET(20726, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 649),
+ NAME_FUNC_OFFSET(20750, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 666),
+ NAME_FUNC_OFFSET(20764, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 666),
+ NAME_FUNC_OFFSET(20781, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 667),
+ NAME_FUNC_OFFSET(20796, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 667),
+ NAME_FUNC_OFFSET(20814, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 668),
+ NAME_FUNC_OFFSET(20828, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 668),
+ NAME_FUNC_OFFSET(20845, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 669),
+ NAME_FUNC_OFFSET(20860, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 669),
+ NAME_FUNC_OFFSET(20878, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 670),
+ NAME_FUNC_OFFSET(20892, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 670),
+ NAME_FUNC_OFFSET(20909, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 671),
+ NAME_FUNC_OFFSET(20924, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 671),
+ NAME_FUNC_OFFSET(20942, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 672),
+ NAME_FUNC_OFFSET(20956, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 672),
+ NAME_FUNC_OFFSET(20973, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 673),
+ NAME_FUNC_OFFSET(20988, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 673),
+ NAME_FUNC_OFFSET(21006, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 674),
+ NAME_FUNC_OFFSET(21020, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 674),
+ NAME_FUNC_OFFSET(21037, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 675),
+ NAME_FUNC_OFFSET(21052, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 675),
+ NAME_FUNC_OFFSET(21070, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 676),
+ NAME_FUNC_OFFSET(21084, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 676),
+ NAME_FUNC_OFFSET(21101, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 677),
+ NAME_FUNC_OFFSET(21116, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 677),
+ NAME_FUNC_OFFSET(21134, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 678),
+ NAME_FUNC_OFFSET(21148, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 678),
+ NAME_FUNC_OFFSET(21165, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 679),
+ NAME_FUNC_OFFSET(21180, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 679),
+ NAME_FUNC_OFFSET(21198, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 680),
+ NAME_FUNC_OFFSET(21212, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 680),
+ NAME_FUNC_OFFSET(21229, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 681),
+ NAME_FUNC_OFFSET(21244, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 681),
+ NAME_FUNC_OFFSET(21262, glBindProgramNV, glBindProgramNV, NULL, 700),
+ NAME_FUNC_OFFSET(21279, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 701),
+ NAME_FUNC_OFFSET(21299, glGenProgramsNV, glGenProgramsNV, NULL, 703),
+ NAME_FUNC_OFFSET(21316, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 709),
+ NAME_FUNC_OFFSET(21342, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 709),
+ NAME_FUNC_OFFSET(21371, glIsProgramNV, glIsProgramNV, NULL, 713),
+ NAME_FUNC_OFFSET(21386, glPointParameteriNV, glPointParameteriNV, NULL, 777),
+ NAME_FUNC_OFFSET(21404, glPointParameterivNV, glPointParameterivNV, NULL, 778),
+ NAME_FUNC_OFFSET(21423, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, 781),
+ NAME_FUNC_OFFSET(21444, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, 783),
+ NAME_FUNC_OFFSET(21460, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 790),
+ NAME_FUNC_OFFSET(21484, gl_dispatch_stub_793, gl_dispatch_stub_793, NULL, 793),
+ NAME_FUNC_OFFSET(21508, gl_dispatch_stub_793, gl_dispatch_stub_793, NULL, 793),
+ NAME_FUNC_OFFSET(21535, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 794),
+ NAME_FUNC_OFFSET(21553, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 795),
+ NAME_FUNC_OFFSET(21572, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 796),
+ NAME_FUNC_OFFSET(21597, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 797),
+ NAME_FUNC_OFFSET(21618, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 798),
+ NAME_FUNC_OFFSET(21640, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 799),
+ NAME_FUNC_OFFSET(21666, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 800),
+ NAME_FUNC_OFFSET(21689, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 801),
+ NAME_FUNC_OFFSET(21712, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 802),
+ NAME_FUNC_OFFSET(21735, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 803),
+ NAME_FUNC_OFFSET(21753, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 804),
+ NAME_FUNC_OFFSET(21772, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 805),
+ NAME_FUNC_OFFSET(21789, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 806),
+ NAME_FUNC_OFFSET(21827, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 807),
+ NAME_FUNC_OFFSET(21856, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 808),
+ NAME_FUNC_OFFSET(21872, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 809),
+ NAME_FUNC_OFFSET(21889, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 810),
+ NAME_FUNC_OFFSET(21911, gl_dispatch_stub_811, gl_dispatch_stub_811, NULL, 811),
+ NAME_FUNC_OFFSET(21929, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 814),
+ NAME_FUNC_OFFSET(21952, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 815),
+ NAME_FUNC_OFFSET(21974, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 816),
+ NAME_FUNC_OFFSET(21990, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 817),
+ NAME_FUNC_OFFSET(22011, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 818),
+ NAME_FUNC_OFFSET(22033, glUniform1uiEXT, glUniform1uiEXT, NULL, 819),
+ NAME_FUNC_OFFSET(22046, glUniform1uivEXT, glUniform1uivEXT, NULL, 820),
+ NAME_FUNC_OFFSET(22060, glUniform2uiEXT, glUniform2uiEXT, NULL, 821),
+ NAME_FUNC_OFFSET(22073, glUniform2uivEXT, glUniform2uivEXT, NULL, 822),
+ NAME_FUNC_OFFSET(22087, glUniform3uiEXT, glUniform3uiEXT, NULL, 823),
+ NAME_FUNC_OFFSET(22100, glUniform3uivEXT, glUniform3uivEXT, NULL, 824),
+ NAME_FUNC_OFFSET(22114, glUniform4uiEXT, glUniform4uiEXT, NULL, 825),
+ NAME_FUNC_OFFSET(22127, glUniform4uivEXT, glUniform4uivEXT, NULL, 826),
+ NAME_FUNC_OFFSET(22141, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 827),
+ NAME_FUNC_OFFSET(22159, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 828),
+ NAME_FUNC_OFFSET(22178, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 829),
+ NAME_FUNC_OFFSET(22197, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 830),
+ NAME_FUNC_OFFSET(22217, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 831),
+ NAME_FUNC_OFFSET(22235, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 832),
+ NAME_FUNC_OFFSET(22254, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 833),
+ NAME_FUNC_OFFSET(22273, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 834),
+ NAME_FUNC_OFFSET(22293, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 835),
+ NAME_FUNC_OFFSET(22311, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 836),
+ NAME_FUNC_OFFSET(22330, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 837),
+ NAME_FUNC_OFFSET(22349, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 838),
+ NAME_FUNC_OFFSET(22369, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 839),
+ NAME_FUNC_OFFSET(22388, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 840),
+ NAME_FUNC_OFFSET(22406, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 841),
+ NAME_FUNC_OFFSET(22425, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 842),
+ NAME_FUNC_OFFSET(22444, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 843),
+ NAME_FUNC_OFFSET(22464, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 844),
+ NAME_FUNC_OFFSET(22483, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 845),
+ NAME_FUNC_OFFSET(22503, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 846),
+ NAME_FUNC_OFFSET(22523, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 847),
+ NAME_FUNC_OFFSET(22546, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 848),
+ NAME_FUNC_OFFSET(22572, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 849),
+ NAME_FUNC_OFFSET(22585, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 850),
+ NAME_FUNC_OFFSET(22596, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 851),
+ NAME_FUNC_OFFSET(22606, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 852),
+ NAME_FUNC_OFFSET(22622, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 853),
+ NAME_FUNC_OFFSET(22638, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 854),
+ NAME_FUNC_OFFSET(22651, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 857),
+ NAME_FUNC_OFFSET(22672, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 858),
+ NAME_FUNC_OFFSET(22694, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 859),
+ NAME_FUNC_OFFSET(22712, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 860),
+ NAME_FUNC_OFFSET(22731, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 861),
+ NAME_FUNC_OFFSET(22756, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 862),
+ NAME_FUNC_OFFSET(22779, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 863),
+ NAME_FUNC_OFFSET(22804, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 864),
+ NAME_FUNC_OFFSET(22821, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 866),
+ NAME_FUNC_OFFSET(22839, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 867),
+ NAME_FUNC_OFFSET(22862, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 868),
+ NAME_FUNC_OFFSET(22892, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 869),
+ NAME_FUNC_OFFSET(22920, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 870),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};