diff options
Diffstat (limited to 'src/mapi/glapi/glprocs.h')
-rw-r--r-- | src/mapi/glapi/glprocs.h | 1472 |
1 files changed, 740 insertions, 732 deletions
diff --git a/src/mapi/glapi/glprocs.h b/src/mapi/glapi/glprocs.h index 5227a0be8a9..3047d2f4906 100644 --- a/src/mapi/glapi/glprocs.h +++ b/src/mapi/glapi/glprocs.h @@ -717,6 +717,10 @@ static const char gl_string_table[] = "glGetShaderPrecisionFormat\0" "glReleaseShaderCompiler\0" "glShaderBinary\0" + "glDebugMessageCallbackARB\0" + "glDebugMessageControlARB\0" + "glDebugMessageInsertARB\0" + "glGetDebugMessageLogARB\0" "glGetGraphicsResetStatusARB\0" "glGetnColorTableARB\0" "glGetnCompressedTexImageARB\0" @@ -1407,41 +1411,41 @@ static const char gl_string_table[] = #define gl_dispatch_stub_364 mgl_dispatch_stub_364 #define gl_dispatch_stub_365 mgl_dispatch_stub_365 #define gl_dispatch_stub_366 mgl_dispatch_stub_366 -#define gl_dispatch_stub_692 mgl_dispatch_stub_692 -#define gl_dispatch_stub_693 mgl_dispatch_stub_693 -#define gl_dispatch_stub_694 mgl_dispatch_stub_694 -#define gl_dispatch_stub_695 mgl_dispatch_stub_695 #define gl_dispatch_stub_696 mgl_dispatch_stub_696 #define gl_dispatch_stub_697 mgl_dispatch_stub_697 #define gl_dispatch_stub_698 mgl_dispatch_stub_698 #define gl_dispatch_stub_699 mgl_dispatch_stub_699 -#define gl_dispatch_stub_734 mgl_dispatch_stub_734 -#define gl_dispatch_stub_776 mgl_dispatch_stub_776 -#define gl_dispatch_stub_777 mgl_dispatch_stub_777 -#define gl_dispatch_stub_778 mgl_dispatch_stub_778 -#define gl_dispatch_stub_779 mgl_dispatch_stub_779 +#define gl_dispatch_stub_700 mgl_dispatch_stub_700 +#define gl_dispatch_stub_701 mgl_dispatch_stub_701 +#define gl_dispatch_stub_702 mgl_dispatch_stub_702 +#define gl_dispatch_stub_703 mgl_dispatch_stub_703 +#define gl_dispatch_stub_738 mgl_dispatch_stub_738 #define gl_dispatch_stub_780 mgl_dispatch_stub_780 #define gl_dispatch_stub_781 mgl_dispatch_stub_781 #define gl_dispatch_stub_782 mgl_dispatch_stub_782 #define gl_dispatch_stub_783 mgl_dispatch_stub_783 #define gl_dispatch_stub_784 mgl_dispatch_stub_784 -#define gl_dispatch_stub_865 mgl_dispatch_stub_865 -#define gl_dispatch_stub_866 mgl_dispatch_stub_866 -#define gl_dispatch_stub_867 mgl_dispatch_stub_867 -#define gl_dispatch_stub_868 mgl_dispatch_stub_868 +#define gl_dispatch_stub_785 mgl_dispatch_stub_785 +#define gl_dispatch_stub_786 mgl_dispatch_stub_786 +#define gl_dispatch_stub_787 mgl_dispatch_stub_787 +#define gl_dispatch_stub_788 mgl_dispatch_stub_788 #define gl_dispatch_stub_869 mgl_dispatch_stub_869 -#define gl_dispatch_stub_878 mgl_dispatch_stub_878 -#define gl_dispatch_stub_879 mgl_dispatch_stub_879 -#define gl_dispatch_stub_897 mgl_dispatch_stub_897 -#define gl_dispatch_stub_898 mgl_dispatch_stub_898 -#define gl_dispatch_stub_899 mgl_dispatch_stub_899 -#define gl_dispatch_stub_957 mgl_dispatch_stub_957 -#define gl_dispatch_stub_958 mgl_dispatch_stub_958 -#define gl_dispatch_stub_966 mgl_dispatch_stub_966 -#define gl_dispatch_stub_967 mgl_dispatch_stub_967 -#define gl_dispatch_stub_968 mgl_dispatch_stub_968 -#define gl_dispatch_stub_969 mgl_dispatch_stub_969 +#define gl_dispatch_stub_870 mgl_dispatch_stub_870 +#define gl_dispatch_stub_871 mgl_dispatch_stub_871 +#define gl_dispatch_stub_872 mgl_dispatch_stub_872 +#define gl_dispatch_stub_873 mgl_dispatch_stub_873 +#define gl_dispatch_stub_882 mgl_dispatch_stub_882 +#define gl_dispatch_stub_883 mgl_dispatch_stub_883 +#define gl_dispatch_stub_901 mgl_dispatch_stub_901 +#define gl_dispatch_stub_902 mgl_dispatch_stub_902 +#define gl_dispatch_stub_903 mgl_dispatch_stub_903 +#define gl_dispatch_stub_961 mgl_dispatch_stub_961 +#define gl_dispatch_stub_962 mgl_dispatch_stub_962 #define gl_dispatch_stub_970 mgl_dispatch_stub_970 +#define gl_dispatch_stub_971 mgl_dispatch_stub_971 +#define gl_dispatch_stub_972 mgl_dispatch_stub_972 +#define gl_dispatch_stub_973 mgl_dispatch_stub_973 +#define gl_dispatch_stub_974 mgl_dispatch_stub_974 #endif /* USE_MGL_NAMESPACE */ @@ -1459,41 +1463,41 @@ void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_692(GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_693(GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_694(GLenum pname, GLfloat param); -void GLAPIENTRY gl_dispatch_stub_695(GLenum pname, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_696(GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_697(GLenum pname, const GLint * params); -void GLAPIENTRY gl_dispatch_stub_698(GLclampf value, GLboolean invert); -void GLAPIENTRY gl_dispatch_stub_699(GLenum pattern); -void GLAPIENTRY gl_dispatch_stub_734(GLenum mode); -void GLAPIENTRY gl_dispatch_stub_776(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_777(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_778(GLsizei n, const GLuint * fences); -void GLAPIENTRY gl_dispatch_stub_779(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_780(GLsizei n, GLuint * fences); -void GLAPIENTRY gl_dispatch_stub_781(GLuint fence, GLenum pname, GLint * params); -GLboolean GLAPIENTRY gl_dispatch_stub_782(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_783(GLuint fence, GLenum condition); -GLboolean GLAPIENTRY gl_dispatch_stub_784(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_865(GLenum face); -void GLAPIENTRY gl_dispatch_stub_866(GLuint array); -void GLAPIENTRY gl_dispatch_stub_867(GLsizei n, const GLuint * arrays); -void GLAPIENTRY gl_dispatch_stub_868(GLsizei n, GLuint * arrays); -GLboolean GLAPIENTRY gl_dispatch_stub_869(GLuint array); -void GLAPIENTRY gl_dispatch_stub_878(GLclampd zmin, GLclampd zmax); -void GLAPIENTRY gl_dispatch_stub_879(GLenum modeRGB, GLenum modeA); -void GLAPIENTRY gl_dispatch_stub_897(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -void GLAPIENTRY gl_dispatch_stub_898(GLenum target, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_899(GLenum target, GLintptr offset, GLsizeiptr size); -void GLAPIENTRY gl_dispatch_stub_957(GLenum target, GLenum pname, GLvoid ** params); -void GLAPIENTRY gl_dispatch_stub_958(GLenum target, GLsizei length, GLvoid * pointer); -void GLAPIENTRY gl_dispatch_stub_966(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_967(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_968(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_969(GLuint id, GLenum pname, GLint64EXT * params); -void GLAPIENTRY gl_dispatch_stub_970(GLuint id, GLenum pname, GLuint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_696(GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_697(GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_698(GLenum pname, GLfloat param); +void GLAPIENTRY gl_dispatch_stub_699(GLenum pname, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_700(GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_701(GLenum pname, const GLint * params); +void GLAPIENTRY gl_dispatch_stub_702(GLclampf value, GLboolean invert); +void GLAPIENTRY gl_dispatch_stub_703(GLenum pattern); +void GLAPIENTRY gl_dispatch_stub_738(GLenum mode); +void GLAPIENTRY gl_dispatch_stub_780(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_781(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_782(GLsizei n, const GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_783(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_784(GLsizei n, GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_785(GLuint fence, GLenum pname, GLint * params); +GLboolean GLAPIENTRY gl_dispatch_stub_786(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_787(GLuint fence, GLenum condition); +GLboolean GLAPIENTRY gl_dispatch_stub_788(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_869(GLenum face); +void GLAPIENTRY gl_dispatch_stub_870(GLuint array); +void GLAPIENTRY gl_dispatch_stub_871(GLsizei n, const GLuint * arrays); +void GLAPIENTRY gl_dispatch_stub_872(GLsizei n, GLuint * arrays); +GLboolean GLAPIENTRY gl_dispatch_stub_873(GLuint array); +void GLAPIENTRY gl_dispatch_stub_882(GLclampd zmin, GLclampd zmax); +void GLAPIENTRY gl_dispatch_stub_883(GLenum modeRGB, GLenum modeA); +void GLAPIENTRY gl_dispatch_stub_901(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +void GLAPIENTRY gl_dispatch_stub_902(GLenum target, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_903(GLenum target, GLintptr offset, GLsizeiptr size); +void GLAPIENTRY gl_dispatch_stub_961(GLenum target, GLenum pname, GLvoid ** params); +void GLAPIENTRY gl_dispatch_stub_962(GLenum target, GLsizei length, GLvoid * pointer); +void GLAPIENTRY gl_dispatch_stub_970(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_971(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_972(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_973(GLuint id, GLenum pname, GLint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_974(GLuint id, GLenum pname, GLuint64EXT * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -2162,679 +2166,683 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(10879, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 662), NAME_FUNC_OFFSET(10906, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 663), NAME_FUNC_OFFSET(10930, glShaderBinary, glShaderBinary, NULL, 664), - NAME_FUNC_OFFSET(10945, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 665), - NAME_FUNC_OFFSET(10973, glGetnColorTableARB, glGetnColorTableARB, NULL, 666), - NAME_FUNC_OFFSET(10993, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 667), - NAME_FUNC_OFFSET(11021, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 668), - NAME_FUNC_OFFSET(11048, glGetnHistogramARB, glGetnHistogramARB, NULL, 669), - NAME_FUNC_OFFSET(11067, glGetnMapdvARB, glGetnMapdvARB, NULL, 670), - NAME_FUNC_OFFSET(11082, glGetnMapfvARB, glGetnMapfvARB, NULL, 671), - NAME_FUNC_OFFSET(11097, glGetnMapivARB, glGetnMapivARB, NULL, 672), - NAME_FUNC_OFFSET(11112, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 673), - NAME_FUNC_OFFSET(11128, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 674), - NAME_FUNC_OFFSET(11148, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 675), - NAME_FUNC_OFFSET(11169, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 676), - NAME_FUNC_OFFSET(11190, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 677), - NAME_FUNC_OFFSET(11214, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 678), - NAME_FUNC_OFFSET(11239, glGetnTexImageARB, glGetnTexImageARB, NULL, 679), - NAME_FUNC_OFFSET(11257, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 680), - NAME_FUNC_OFFSET(11276, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 681), - NAME_FUNC_OFFSET(11295, glGetnUniformivARB, glGetnUniformivARB, NULL, 682), - NAME_FUNC_OFFSET(11314, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 683), - NAME_FUNC_OFFSET(11334, glReadnPixelsARB, glReadnPixelsARB, NULL, 684), - NAME_FUNC_OFFSET(11351, glTexStorage1D, glTexStorage1D, NULL, 685), - NAME_FUNC_OFFSET(11366, glTexStorage2D, glTexStorage2D, NULL, 686), - NAME_FUNC_OFFSET(11381, glTexStorage3D, glTexStorage3D, NULL, 687), - NAME_FUNC_OFFSET(11396, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 688), - NAME_FUNC_OFFSET(11418, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 689), - NAME_FUNC_OFFSET(11440, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 690), - NAME_FUNC_OFFSET(11462, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 691), - NAME_FUNC_OFFSET(11481, gl_dispatch_stub_692, gl_dispatch_stub_692, NULL, 692), - NAME_FUNC_OFFSET(11513, gl_dispatch_stub_693, gl_dispatch_stub_693, NULL, 693), - NAME_FUNC_OFFSET(11545, gl_dispatch_stub_694, gl_dispatch_stub_694, NULL, 694), - NAME_FUNC_OFFSET(11573, gl_dispatch_stub_695, gl_dispatch_stub_695, NULL, 695), - NAME_FUNC_OFFSET(11602, gl_dispatch_stub_696, gl_dispatch_stub_696, NULL, 696), - NAME_FUNC_OFFSET(11630, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL, 697), - NAME_FUNC_OFFSET(11659, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698), - NAME_FUNC_OFFSET(11676, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, 699), - NAME_FUNC_OFFSET(11696, glColorPointerEXT, glColorPointerEXT, NULL, 700), - NAME_FUNC_OFFSET(11714, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 701), - NAME_FUNC_OFFSET(11735, glIndexPointerEXT, glIndexPointerEXT, NULL, 702), - NAME_FUNC_OFFSET(11753, glNormalPointerEXT, glNormalPointerEXT, NULL, 703), - NAME_FUNC_OFFSET(11772, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 704), - NAME_FUNC_OFFSET(11793, glVertexPointerEXT, glVertexPointerEXT, NULL, 705), - NAME_FUNC_OFFSET(11812, glPointParameterfEXT, glPointParameterfEXT, NULL, 706), - NAME_FUNC_OFFSET(11833, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 707), - NAME_FUNC_OFFSET(11855, glLockArraysEXT, glLockArraysEXT, NULL, 708), - NAME_FUNC_OFFSET(11871, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 709), - NAME_FUNC_OFFSET(11889, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 710), - NAME_FUNC_OFFSET(11911, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 711), - NAME_FUNC_OFFSET(11934, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 712), - NAME_FUNC_OFFSET(11956, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 713), - NAME_FUNC_OFFSET(11979, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 714), - NAME_FUNC_OFFSET(12001, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 715), - NAME_FUNC_OFFSET(12024, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 716), - NAME_FUNC_OFFSET(12046, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 717), - NAME_FUNC_OFFSET(12069, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 718), - NAME_FUNC_OFFSET(12091, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 719), - NAME_FUNC_OFFSET(12114, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 720), - NAME_FUNC_OFFSET(12137, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 721), - NAME_FUNC_OFFSET(12161, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 722), - NAME_FUNC_OFFSET(12184, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 723), - NAME_FUNC_OFFSET(12208, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 724), - NAME_FUNC_OFFSET(12231, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 725), - NAME_FUNC_OFFSET(12255, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 726), - NAME_FUNC_OFFSET(12282, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 727), - NAME_FUNC_OFFSET(12303, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 728), - NAME_FUNC_OFFSET(12326, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 729), - NAME_FUNC_OFFSET(12347, glFogCoorddEXT, glFogCoorddEXT, NULL, 730), - NAME_FUNC_OFFSET(12362, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 731), - NAME_FUNC_OFFSET(12378, glFogCoordfEXT, glFogCoordfEXT, NULL, 732), - NAME_FUNC_OFFSET(12393, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 733), - NAME_FUNC_OFFSET(12409, gl_dispatch_stub_734, gl_dispatch_stub_734, NULL, 734), - NAME_FUNC_OFFSET(12427, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 735), - NAME_FUNC_OFFSET(12450, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 736), - NAME_FUNC_OFFSET(12476, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 737), - NAME_FUNC_OFFSET(12497, glCombinerInputNV, glCombinerInputNV, NULL, 738), - NAME_FUNC_OFFSET(12515, glCombinerOutputNV, glCombinerOutputNV, NULL, 739), - NAME_FUNC_OFFSET(12534, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 740), - NAME_FUNC_OFFSET(12557, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 741), - NAME_FUNC_OFFSET(12581, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 742), - NAME_FUNC_OFFSET(12604, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 743), - NAME_FUNC_OFFSET(12628, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 744), - NAME_FUNC_OFFSET(12651, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 745), - NAME_FUNC_OFFSET(12683, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 746), - NAME_FUNC_OFFSET(12715, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 747), - NAME_FUNC_OFFSET(12748, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 748), - NAME_FUNC_OFFSET(12781, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 749), - NAME_FUNC_OFFSET(12818, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 750), - NAME_FUNC_OFFSET(12855, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 751), - NAME_FUNC_OFFSET(12875, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 752), - NAME_FUNC_OFFSET(12893, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 753), - NAME_FUNC_OFFSET(12912, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 754), - NAME_FUNC_OFFSET(12930, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 755), - NAME_FUNC_OFFSET(12949, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 756), - NAME_FUNC_OFFSET(12967, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 757), - NAME_FUNC_OFFSET(12986, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 758), - NAME_FUNC_OFFSET(13004, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 759), - NAME_FUNC_OFFSET(13023, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 760), - NAME_FUNC_OFFSET(13041, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 761), - NAME_FUNC_OFFSET(13060, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 762), - NAME_FUNC_OFFSET(13078, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 763), - NAME_FUNC_OFFSET(13097, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 764), - NAME_FUNC_OFFSET(13115, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 765), - NAME_FUNC_OFFSET(13134, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 766), - NAME_FUNC_OFFSET(13152, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 767), - NAME_FUNC_OFFSET(13171, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 768), - NAME_FUNC_OFFSET(13189, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 769), - NAME_FUNC_OFFSET(13208, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 770), - NAME_FUNC_OFFSET(13226, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 771), - NAME_FUNC_OFFSET(13245, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 772), - NAME_FUNC_OFFSET(13263, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 773), - NAME_FUNC_OFFSET(13282, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 774), - NAME_FUNC_OFFSET(13300, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 775), - NAME_FUNC_OFFSET(13319, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, 776), - NAME_FUNC_OFFSET(13344, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777), - NAME_FUNC_OFFSET(13371, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, 778), - NAME_FUNC_OFFSET(13388, gl_dispatch_stub_779, gl_dispatch_stub_779, NULL, 779), - NAME_FUNC_OFFSET(13404, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL, 780), - NAME_FUNC_OFFSET(13418, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, 781), - NAME_FUNC_OFFSET(13433, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, 782), - NAME_FUNC_OFFSET(13445, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, 783), - NAME_FUNC_OFFSET(13458, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, 784), - NAME_FUNC_OFFSET(13472, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 785), - NAME_FUNC_OFFSET(13496, glBindProgramNV, glBindProgramNV, NULL, 786), - NAME_FUNC_OFFSET(13512, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 787), - NAME_FUNC_OFFSET(13531, glExecuteProgramNV, glExecuteProgramNV, NULL, 788), - NAME_FUNC_OFFSET(13550, glGenProgramsNV, glGenProgramsNV, NULL, 789), - NAME_FUNC_OFFSET(13566, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 790), - NAME_FUNC_OFFSET(13592, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 791), - NAME_FUNC_OFFSET(13618, glGetProgramStringNV, glGetProgramStringNV, NULL, 792), - NAME_FUNC_OFFSET(13639, glGetProgramivNV, glGetProgramivNV, NULL, 793), - NAME_FUNC_OFFSET(13656, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 794), - NAME_FUNC_OFFSET(13677, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 795), - NAME_FUNC_OFFSET(13705, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 796), - NAME_FUNC_OFFSET(13727, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 797), - NAME_FUNC_OFFSET(13749, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 798), - NAME_FUNC_OFFSET(13771, glIsProgramNV, glIsProgramNV, NULL, 799), - NAME_FUNC_OFFSET(13785, glLoadProgramNV, glLoadProgramNV, NULL, 800), - NAME_FUNC_OFFSET(13801, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 801), - NAME_FUNC_OFFSET(13826, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 802), - NAME_FUNC_OFFSET(13851, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 803), - NAME_FUNC_OFFSET(13879, glTrackMatrixNV, glTrackMatrixNV, NULL, 804), - NAME_FUNC_OFFSET(13895, glVertexAttrib1dNV, glVertexAttrib1dNV, 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NAME_FUNC_OFFSET(17631, gl_dispatch_stub_970, gl_dispatch_stub_970, NULL, 970), - NAME_FUNC_OFFSET(17656, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 971), - NAME_FUNC_OFFSET(17695, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 972), - NAME_FUNC_OFFSET(17724, glArrayElement, glArrayElement, NULL, 306), - NAME_FUNC_OFFSET(17742, glBindTexture, glBindTexture, NULL, 307), - NAME_FUNC_OFFSET(17759, glDrawArrays, glDrawArrays, NULL, 310), - NAME_FUNC_OFFSET(17775, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), - NAME_FUNC_OFFSET(17800, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), - NAME_FUNC_OFFSET(17820, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), - NAME_FUNC_OFFSET(17840, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), - NAME_FUNC_OFFSET(17863, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), - NAME_FUNC_OFFSET(17886, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 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NAME_FUNC_OFFSET(22950, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 765), - NAME_FUNC_OFFSET(22968, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 766), - NAME_FUNC_OFFSET(22982, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 766), - NAME_FUNC_OFFSET(22999, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 767), - NAME_FUNC_OFFSET(23014, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 767), - NAME_FUNC_OFFSET(23032, glBindProgramNV, glBindProgramNV, NULL, 786), - NAME_FUNC_OFFSET(23049, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 787), - NAME_FUNC_OFFSET(23069, glGenProgramsNV, glGenProgramsNV, NULL, 789), - NAME_FUNC_OFFSET(23086, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 795), - NAME_FUNC_OFFSET(23112, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 795), - NAME_FUNC_OFFSET(23141, glIsProgramNV, glIsProgramNV, NULL, 799), - NAME_FUNC_OFFSET(23156, glPointParameteriNV, glPointParameteriNV, NULL, 863), - NAME_FUNC_OFFSET(23174, glPointParameterivNV, glPointParameterivNV, NULL, 864), - NAME_FUNC_OFFSET(23193, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867), - NAME_FUNC_OFFSET(23214, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL, 869), - NAME_FUNC_OFFSET(23230, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 876), - NAME_FUNC_OFFSET(23254, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879), - NAME_FUNC_OFFSET(23278, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879), - NAME_FUNC_OFFSET(23305, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 880), - NAME_FUNC_OFFSET(23323, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 881), - NAME_FUNC_OFFSET(23342, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 882), - NAME_FUNC_OFFSET(23367, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 883), - NAME_FUNC_OFFSET(23388, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 884), - NAME_FUNC_OFFSET(23410, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 885), - NAME_FUNC_OFFSET(23436, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 886), - NAME_FUNC_OFFSET(23459, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 887), - NAME_FUNC_OFFSET(23482, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 888), - NAME_FUNC_OFFSET(23505, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 889), - NAME_FUNC_OFFSET(23523, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 890), - NAME_FUNC_OFFSET(23542, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 891), - NAME_FUNC_OFFSET(23559, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 892), - NAME_FUNC_OFFSET(23597, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 893), - NAME_FUNC_OFFSET(23626, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 894), - NAME_FUNC_OFFSET(23642, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 895), - NAME_FUNC_OFFSET(23659, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 896), - NAME_FUNC_OFFSET(23681, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL, 897), - NAME_FUNC_OFFSET(23699, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 900), - NAME_FUNC_OFFSET(23722, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 901), - NAME_FUNC_OFFSET(23744, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 902), - NAME_FUNC_OFFSET(23760, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 903), - NAME_FUNC_OFFSET(23781, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 904), - NAME_FUNC_OFFSET(23803, glUniform1uiEXT, glUniform1uiEXT, NULL, 905), - NAME_FUNC_OFFSET(23816, glUniform1uivEXT, glUniform1uivEXT, NULL, 906), - NAME_FUNC_OFFSET(23830, glUniform2uiEXT, glUniform2uiEXT, NULL, 907), - NAME_FUNC_OFFSET(23843, glUniform2uivEXT, glUniform2uivEXT, NULL, 908), - NAME_FUNC_OFFSET(23857, glUniform3uiEXT, glUniform3uiEXT, NULL, 909), - NAME_FUNC_OFFSET(23870, glUniform3uivEXT, glUniform3uivEXT, NULL, 910), - NAME_FUNC_OFFSET(23884, glUniform4uiEXT, glUniform4uiEXT, NULL, 911), - NAME_FUNC_OFFSET(23897, glUniform4uivEXT, glUniform4uivEXT, NULL, 912), - NAME_FUNC_OFFSET(23911, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 913), - NAME_FUNC_OFFSET(23929, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 914), - NAME_FUNC_OFFSET(23948, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 915), - NAME_FUNC_OFFSET(23967, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 916), - NAME_FUNC_OFFSET(23987, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 917), - NAME_FUNC_OFFSET(24005, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 918), - NAME_FUNC_OFFSET(24024, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 919), - NAME_FUNC_OFFSET(24043, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 920), - NAME_FUNC_OFFSET(24063, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 921), - NAME_FUNC_OFFSET(24081, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 922), - NAME_FUNC_OFFSET(24100, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 923), - NAME_FUNC_OFFSET(24119, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 924), - NAME_FUNC_OFFSET(24139, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 925), - NAME_FUNC_OFFSET(24158, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 926), - NAME_FUNC_OFFSET(24176, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 927), - NAME_FUNC_OFFSET(24195, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 928), - NAME_FUNC_OFFSET(24214, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 929), - NAME_FUNC_OFFSET(24234, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 930), - NAME_FUNC_OFFSET(24253, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 931), - NAME_FUNC_OFFSET(24273, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 932), - NAME_FUNC_OFFSET(24293, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 933), - NAME_FUNC_OFFSET(24316, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 934), - NAME_FUNC_OFFSET(24342, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 934), - NAME_FUNC_OFFSET(24371, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 935), - NAME_FUNC_OFFSET(24384, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 936), - NAME_FUNC_OFFSET(24395, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 937), - NAME_FUNC_OFFSET(24405, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 938), - NAME_FUNC_OFFSET(24421, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 939), - NAME_FUNC_OFFSET(24437, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 940), - NAME_FUNC_OFFSET(24450, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 943), - NAME_FUNC_OFFSET(24471, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 944), - NAME_FUNC_OFFSET(24493, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 945), - NAME_FUNC_OFFSET(24511, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 946), - NAME_FUNC_OFFSET(24530, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 947), - NAME_FUNC_OFFSET(24555, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 948), - NAME_FUNC_OFFSET(24578, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 949), - NAME_FUNC_OFFSET(24603, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 950), - NAME_FUNC_OFFSET(24620, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 952), - NAME_FUNC_OFFSET(24638, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 953), - NAME_FUNC_OFFSET(24661, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 954), - NAME_FUNC_OFFSET(24691, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 955), - NAME_FUNC_OFFSET(24719, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 956), + NAME_FUNC_OFFSET(10945, glDebugMessageCallbackARB, glDebugMessageCallbackARB, NULL, 665), + NAME_FUNC_OFFSET(10971, glDebugMessageControlARB, glDebugMessageControlARB, NULL, 666), + NAME_FUNC_OFFSET(10996, glDebugMessageInsertARB, glDebugMessageInsertARB, NULL, 667), + NAME_FUNC_OFFSET(11020, glGetDebugMessageLogARB, glGetDebugMessageLogARB, NULL, 668), + NAME_FUNC_OFFSET(11044, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 669), + NAME_FUNC_OFFSET(11072, glGetnColorTableARB, glGetnColorTableARB, NULL, 670), + NAME_FUNC_OFFSET(11092, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 671), + NAME_FUNC_OFFSET(11120, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 672), + NAME_FUNC_OFFSET(11147, glGetnHistogramARB, glGetnHistogramARB, NULL, 673), + NAME_FUNC_OFFSET(11166, glGetnMapdvARB, glGetnMapdvARB, NULL, 674), + NAME_FUNC_OFFSET(11181, glGetnMapfvARB, glGetnMapfvARB, NULL, 675), + NAME_FUNC_OFFSET(11196, glGetnMapivARB, glGetnMapivARB, NULL, 676), + NAME_FUNC_OFFSET(11211, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 677), + NAME_FUNC_OFFSET(11227, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 678), + NAME_FUNC_OFFSET(11247, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 679), + NAME_FUNC_OFFSET(11268, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 680), + NAME_FUNC_OFFSET(11289, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 681), + NAME_FUNC_OFFSET(11313, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 682), + NAME_FUNC_OFFSET(11338, glGetnTexImageARB, glGetnTexImageARB, NULL, 683), + NAME_FUNC_OFFSET(11356, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 684), + NAME_FUNC_OFFSET(11375, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 685), + NAME_FUNC_OFFSET(11394, glGetnUniformivARB, glGetnUniformivARB, NULL, 686), + NAME_FUNC_OFFSET(11413, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 687), + NAME_FUNC_OFFSET(11433, glReadnPixelsARB, glReadnPixelsARB, NULL, 688), + NAME_FUNC_OFFSET(11450, glTexStorage1D, glTexStorage1D, NULL, 689), + NAME_FUNC_OFFSET(11465, glTexStorage2D, glTexStorage2D, NULL, 690), + NAME_FUNC_OFFSET(11480, glTexStorage3D, glTexStorage3D, NULL, 691), + NAME_FUNC_OFFSET(11495, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 692), + NAME_FUNC_OFFSET(11517, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 693), + NAME_FUNC_OFFSET(11539, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 694), + NAME_FUNC_OFFSET(11561, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 695), + NAME_FUNC_OFFSET(11580, gl_dispatch_stub_696, gl_dispatch_stub_696, NULL, 696), + NAME_FUNC_OFFSET(11612, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL, 697), + NAME_FUNC_OFFSET(11644, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698), + NAME_FUNC_OFFSET(11672, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, 699), + NAME_FUNC_OFFSET(11701, gl_dispatch_stub_700, gl_dispatch_stub_700, NULL, 700), + NAME_FUNC_OFFSET(11729, gl_dispatch_stub_701, gl_dispatch_stub_701, NULL, 701), + NAME_FUNC_OFFSET(11758, gl_dispatch_stub_702, gl_dispatch_stub_702, NULL, 702), + NAME_FUNC_OFFSET(11775, gl_dispatch_stub_703, gl_dispatch_stub_703, NULL, 703), + NAME_FUNC_OFFSET(11795, glColorPointerEXT, glColorPointerEXT, NULL, 704), + NAME_FUNC_OFFSET(11813, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 705), + NAME_FUNC_OFFSET(11834, glIndexPointerEXT, glIndexPointerEXT, NULL, 706), + NAME_FUNC_OFFSET(11852, glNormalPointerEXT, glNormalPointerEXT, NULL, 707), + NAME_FUNC_OFFSET(11871, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 708), + NAME_FUNC_OFFSET(11892, glVertexPointerEXT, glVertexPointerEXT, NULL, 709), + NAME_FUNC_OFFSET(11911, glPointParameterfEXT, glPointParameterfEXT, NULL, 710), + NAME_FUNC_OFFSET(11932, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 711), + NAME_FUNC_OFFSET(11954, glLockArraysEXT, glLockArraysEXT, NULL, 712), + NAME_FUNC_OFFSET(11970, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 713), + NAME_FUNC_OFFSET(11988, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 714), + NAME_FUNC_OFFSET(12010, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 715), + NAME_FUNC_OFFSET(12033, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 716), + NAME_FUNC_OFFSET(12055, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 717), + NAME_FUNC_OFFSET(12078, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 718), + NAME_FUNC_OFFSET(12100, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 719), + NAME_FUNC_OFFSET(12123, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 720), + NAME_FUNC_OFFSET(12145, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 721), + NAME_FUNC_OFFSET(12168, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 722), + NAME_FUNC_OFFSET(12190, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 723), + NAME_FUNC_OFFSET(12213, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 724), + NAME_FUNC_OFFSET(12236, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 725), + NAME_FUNC_OFFSET(12260, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 726), + NAME_FUNC_OFFSET(12283, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 727), + NAME_FUNC_OFFSET(12307, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 728), + NAME_FUNC_OFFSET(12330, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 729), + NAME_FUNC_OFFSET(12354, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 730), + NAME_FUNC_OFFSET(12381, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 731), + NAME_FUNC_OFFSET(12402, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 732), + NAME_FUNC_OFFSET(12425, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 733), + NAME_FUNC_OFFSET(12446, glFogCoorddEXT, glFogCoorddEXT, NULL, 734), + NAME_FUNC_OFFSET(12461, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 735), + NAME_FUNC_OFFSET(12477, glFogCoordfEXT, glFogCoordfEXT, NULL, 736), + NAME_FUNC_OFFSET(12492, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 737), + NAME_FUNC_OFFSET(12508, gl_dispatch_stub_738, gl_dispatch_stub_738, NULL, 738), + NAME_FUNC_OFFSET(12526, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 739), + NAME_FUNC_OFFSET(12549, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 740), + NAME_FUNC_OFFSET(12575, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 741), + NAME_FUNC_OFFSET(12596, glCombinerInputNV, glCombinerInputNV, NULL, 742), + NAME_FUNC_OFFSET(12614, glCombinerOutputNV, glCombinerOutputNV, NULL, 743), + NAME_FUNC_OFFSET(12633, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 744), + NAME_FUNC_OFFSET(12656, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 745), + NAME_FUNC_OFFSET(12680, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 746), + NAME_FUNC_OFFSET(12703, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 747), + NAME_FUNC_OFFSET(12727, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 748), + NAME_FUNC_OFFSET(12750, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 749), + NAME_FUNC_OFFSET(12782, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 750), + NAME_FUNC_OFFSET(12814, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 751), + NAME_FUNC_OFFSET(12847, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 752), + NAME_FUNC_OFFSET(12880, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 753), + NAME_FUNC_OFFSET(12917, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 754), + NAME_FUNC_OFFSET(12954, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 755), + NAME_FUNC_OFFSET(12974, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 756), + NAME_FUNC_OFFSET(12992, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 757), + NAME_FUNC_OFFSET(13011, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 758), + NAME_FUNC_OFFSET(13029, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 759), + NAME_FUNC_OFFSET(13048, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 760), + NAME_FUNC_OFFSET(13066, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 761), + NAME_FUNC_OFFSET(13085, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 762), + NAME_FUNC_OFFSET(13103, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 763), + NAME_FUNC_OFFSET(13122, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 764), + NAME_FUNC_OFFSET(13140, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 765), + NAME_FUNC_OFFSET(13159, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 766), + NAME_FUNC_OFFSET(13177, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 767), + NAME_FUNC_OFFSET(13196, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 768), + NAME_FUNC_OFFSET(13214, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 769), + NAME_FUNC_OFFSET(13233, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 770), + NAME_FUNC_OFFSET(13251, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 771), + NAME_FUNC_OFFSET(13270, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 772), + NAME_FUNC_OFFSET(13288, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 773), + NAME_FUNC_OFFSET(13307, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 774), + NAME_FUNC_OFFSET(13325, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 775), + NAME_FUNC_OFFSET(13344, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 776), + NAME_FUNC_OFFSET(13362, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 777), + NAME_FUNC_OFFSET(13381, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 778), + NAME_FUNC_OFFSET(13399, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 779), + NAME_FUNC_OFFSET(13418, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL, 780), + NAME_FUNC_OFFSET(13443, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, 781), + NAME_FUNC_OFFSET(13470, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, 782), + NAME_FUNC_OFFSET(13487, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, 783), + NAME_FUNC_OFFSET(13503, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, 784), + NAME_FUNC_OFFSET(13517, gl_dispatch_stub_785, gl_dispatch_stub_785, NULL, 785), + NAME_FUNC_OFFSET(13532, gl_dispatch_stub_786, gl_dispatch_stub_786, NULL, 786), + NAME_FUNC_OFFSET(13544, gl_dispatch_stub_787, gl_dispatch_stub_787, NULL, 787), + NAME_FUNC_OFFSET(13557, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788), + NAME_FUNC_OFFSET(13571, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 789), + NAME_FUNC_OFFSET(13595, glBindProgramNV, glBindProgramNV, NULL, 790), + NAME_FUNC_OFFSET(13611, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 791), + NAME_FUNC_OFFSET(13630, glExecuteProgramNV, glExecuteProgramNV, NULL, 792), + NAME_FUNC_OFFSET(13649, glGenProgramsNV, glGenProgramsNV, NULL, 793), + NAME_FUNC_OFFSET(13665, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 794), + NAME_FUNC_OFFSET(13691, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 795), + NAME_FUNC_OFFSET(13717, glGetProgramStringNV, glGetProgramStringNV, NULL, 796), + NAME_FUNC_OFFSET(13738, glGetProgramivNV, glGetProgramivNV, NULL, 797), + NAME_FUNC_OFFSET(13755, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 798), + NAME_FUNC_OFFSET(13776, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 799), + NAME_FUNC_OFFSET(13804, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 800), + NAME_FUNC_OFFSET(13826, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 801), + NAME_FUNC_OFFSET(13848, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 802), + NAME_FUNC_OFFSET(13870, glIsProgramNV, glIsProgramNV, NULL, 803), + NAME_FUNC_OFFSET(13884, glLoadProgramNV, glLoadProgramNV, NULL, 804), + NAME_FUNC_OFFSET(13900, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 805), + NAME_FUNC_OFFSET(13925, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 806), + NAME_FUNC_OFFSET(13950, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 807), + NAME_FUNC_OFFSET(13978, glTrackMatrixNV, glTrackMatrixNV, NULL, 808), + NAME_FUNC_OFFSET(13994, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 809), + NAME_FUNC_OFFSET(14013, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 810), + NAME_FUNC_OFFSET(14033, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 811), + NAME_FUNC_OFFSET(14052, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 812), + NAME_FUNC_OFFSET(14072, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 813), + NAME_FUNC_OFFSET(14091, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 814), + NAME_FUNC_OFFSET(14111, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 815), + NAME_FUNC_OFFSET(14130, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 816), + NAME_FUNC_OFFSET(14150, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 817), + NAME_FUNC_OFFSET(14169, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 818), + NAME_FUNC_OFFSET(14189, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 819), + NAME_FUNC_OFFSET(14208, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 820), + NAME_FUNC_OFFSET(14228, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 821), + NAME_FUNC_OFFSET(14247, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 822), + NAME_FUNC_OFFSET(14267, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 823), + NAME_FUNC_OFFSET(14286, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 824), + NAME_FUNC_OFFSET(14306, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 825), + NAME_FUNC_OFFSET(14325, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 826), + NAME_FUNC_OFFSET(14345, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 827), + NAME_FUNC_OFFSET(14364, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 828), + NAME_FUNC_OFFSET(14384, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 829), + NAME_FUNC_OFFSET(14403, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 830), + NAME_FUNC_OFFSET(14423, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 831), + NAME_FUNC_OFFSET(14442, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 832), + NAME_FUNC_OFFSET(14462, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 833), + NAME_FUNC_OFFSET(14482, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 834), + NAME_FUNC_OFFSET(14503, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 835), + NAME_FUNC_OFFSET(14527, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 836), + NAME_FUNC_OFFSET(14548, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 837), + NAME_FUNC_OFFSET(14569, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 838), + NAME_FUNC_OFFSET(14590, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 839), + NAME_FUNC_OFFSET(14611, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 840), + NAME_FUNC_OFFSET(14632, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 841), + NAME_FUNC_OFFSET(14653, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 842), + NAME_FUNC_OFFSET(14674, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 843), + NAME_FUNC_OFFSET(14695, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 844), + NAME_FUNC_OFFSET(14716, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 845), + NAME_FUNC_OFFSET(14737, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 846), + NAME_FUNC_OFFSET(14758, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 847), + NAME_FUNC_OFFSET(14779, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 848), + NAME_FUNC_OFFSET(14801, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 849), + NAME_FUNC_OFFSET(14828, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 850), + NAME_FUNC_OFFSET(14855, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 851), + NAME_FUNC_OFFSET(14879, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 852), + NAME_FUNC_OFFSET(14903, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 853), + NAME_FUNC_OFFSET(14925, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 854), + NAME_FUNC_OFFSET(14947, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 855), + NAME_FUNC_OFFSET(14969, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 856), + NAME_FUNC_OFFSET(14994, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 857), + NAME_FUNC_OFFSET(15018, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 858), + NAME_FUNC_OFFSET(15040, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 859), + NAME_FUNC_OFFSET(15062, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 860), + NAME_FUNC_OFFSET(15084, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 861), + NAME_FUNC_OFFSET(15110, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 862), + NAME_FUNC_OFFSET(15133, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 863), + NAME_FUNC_OFFSET(15157, glPassTexCoordATI, glPassTexCoordATI, NULL, 864), + NAME_FUNC_OFFSET(15175, glSampleMapATI, glSampleMapATI, NULL, 865), + NAME_FUNC_OFFSET(15190, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 866), + NAME_FUNC_OFFSET(15221, glPointParameteriNV, glPointParameteriNV, NULL, 867), + NAME_FUNC_OFFSET(15241, glPointParameterivNV, glPointParameterivNV, NULL, 868), + NAME_FUNC_OFFSET(15262, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL, 869), + NAME_FUNC_OFFSET(15285, gl_dispatch_stub_870, gl_dispatch_stub_870, NULL, 870), + NAME_FUNC_OFFSET(15308, gl_dispatch_stub_871, gl_dispatch_stub_871, NULL, 871), + NAME_FUNC_OFFSET(15334, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872), + NAME_FUNC_OFFSET(15357, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873), + NAME_FUNC_OFFSET(15378, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 874), + NAME_FUNC_OFFSET(15409, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 875), + NAME_FUNC_OFFSET(15440, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 876), + NAME_FUNC_OFFSET(15468, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 877), + NAME_FUNC_OFFSET(15497, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 878), + NAME_FUNC_OFFSET(15525, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 879), + NAME_FUNC_OFFSET(15554, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 880), + NAME_FUNC_OFFSET(15580, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 881), + NAME_FUNC_OFFSET(15601, gl_dispatch_stub_882, gl_dispatch_stub_882, NULL, 882), + NAME_FUNC_OFFSET(15618, gl_dispatch_stub_883, gl_dispatch_stub_883, NULL, 883), + NAME_FUNC_OFFSET(15645, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 884), + NAME_FUNC_OFFSET(15666, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 885), + NAME_FUNC_OFFSET(15688, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 886), + NAME_FUNC_OFFSET(15716, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 887), + NAME_FUNC_OFFSET(15740, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 888), + NAME_FUNC_OFFSET(15765, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 889), + NAME_FUNC_OFFSET(15794, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 890), + NAME_FUNC_OFFSET(15820, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 891), + NAME_FUNC_OFFSET(15846, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 892), + NAME_FUNC_OFFSET(15872, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 893), + NAME_FUNC_OFFSET(15893, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 894), + NAME_FUNC_OFFSET(15915, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 895), + NAME_FUNC_OFFSET(15935, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 896), + NAME_FUNC_OFFSET(15976, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 897), + NAME_FUNC_OFFSET(16008, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 898), + NAME_FUNC_OFFSET(16027, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 899), + NAME_FUNC_OFFSET(16047, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 900), + NAME_FUNC_OFFSET(16072, gl_dispatch_stub_901, gl_dispatch_stub_901, NULL, 901), + NAME_FUNC_OFFSET(16093, gl_dispatch_stub_902, gl_dispatch_stub_902, NULL, 902), + NAME_FUNC_OFFSET(16117, gl_dispatch_stub_903, gl_dispatch_stub_903, NULL, 903), + NAME_FUNC_OFFSET(16147, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 904), + NAME_FUNC_OFFSET(16173, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 905), + NAME_FUNC_OFFSET(16198, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 906), + NAME_FUNC_OFFSET(16217, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 907), + NAME_FUNC_OFFSET(16241, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 908), + NAME_FUNC_OFFSET(16266, glUniform1uiEXT, glUniform1uiEXT, NULL, 909), + NAME_FUNC_OFFSET(16282, glUniform1uivEXT, glUniform1uivEXT, NULL, 910), + NAME_FUNC_OFFSET(16299, glUniform2uiEXT, glUniform2uiEXT, NULL, 911), + NAME_FUNC_OFFSET(16315, glUniform2uivEXT, glUniform2uivEXT, NULL, 912), + NAME_FUNC_OFFSET(16332, glUniform3uiEXT, glUniform3uiEXT, NULL, 913), + NAME_FUNC_OFFSET(16348, glUniform3uivEXT, glUniform3uivEXT, NULL, 914), + NAME_FUNC_OFFSET(16365, glUniform4uiEXT, glUniform4uiEXT, NULL, 915), + NAME_FUNC_OFFSET(16381, glUniform4uivEXT, glUniform4uivEXT, NULL, 916), + NAME_FUNC_OFFSET(16398, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 917), + NAME_FUNC_OFFSET(16419, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 918), + NAME_FUNC_OFFSET(16441, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 919), + NAME_FUNC_OFFSET(16463, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 920), + NAME_FUNC_OFFSET(16486, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 921), + NAME_FUNC_OFFSET(16507, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 922), + NAME_FUNC_OFFSET(16529, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 923), + NAME_FUNC_OFFSET(16551, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 924), + NAME_FUNC_OFFSET(16574, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 925), + NAME_FUNC_OFFSET(16595, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 926), + NAME_FUNC_OFFSET(16617, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 927), + NAME_FUNC_OFFSET(16639, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 928), + NAME_FUNC_OFFSET(16662, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 929), + NAME_FUNC_OFFSET(16684, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 930), + NAME_FUNC_OFFSET(16705, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 931), + NAME_FUNC_OFFSET(16727, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 932), + NAME_FUNC_OFFSET(16749, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 933), + NAME_FUNC_OFFSET(16772, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 934), + NAME_FUNC_OFFSET(16794, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 935), + NAME_FUNC_OFFSET(16817, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 936), + NAME_FUNC_OFFSET(16840, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 937), + NAME_FUNC_OFFSET(16866, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 938), + NAME_FUNC_OFFSET(16895, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 939), + NAME_FUNC_OFFSET(16917, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 940), + NAME_FUNC_OFFSET(16937, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 941), + NAME_FUNC_OFFSET(16956, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 942), + NAME_FUNC_OFFSET(16980, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 943), + NAME_FUNC_OFFSET(17004, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 944), + NAME_FUNC_OFFSET(17026, glClearColorIiEXT, glClearColorIiEXT, NULL, 945), + NAME_FUNC_OFFSET(17044, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 946), + NAME_FUNC_OFFSET(17063, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 947), + NAME_FUNC_OFFSET(17087, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 948), + NAME_FUNC_OFFSET(17112, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 949), + NAME_FUNC_OFFSET(17133, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 950), + NAME_FUNC_OFFSET(17155, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 951), + NAME_FUNC_OFFSET(17182, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 952), + NAME_FUNC_OFFSET(17207, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 953), + NAME_FUNC_OFFSET(17235, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 954), + NAME_FUNC_OFFSET(17255, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 955), + NAME_FUNC_OFFSET(17277, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 956), + NAME_FUNC_OFFSET(17298, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 957), + NAME_FUNC_OFFSET(17324, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 958), + NAME_FUNC_OFFSET(17357, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 959), + NAME_FUNC_OFFSET(17388, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 960), + NAME_FUNC_OFFSET(17409, gl_dispatch_stub_961, gl_dispatch_stub_961, NULL, 961), + NAME_FUNC_OFFSET(17440, gl_dispatch_stub_962, gl_dispatch_stub_962, NULL, 962), + NAME_FUNC_OFFSET(17460, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 963), + NAME_FUNC_OFFSET(17488, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 964), + NAME_FUNC_OFFSET(17511, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 965), + NAME_FUNC_OFFSET(17536, glActiveProgramEXT, glActiveProgramEXT, NULL, 966), + NAME_FUNC_OFFSET(17555, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 967), + NAME_FUNC_OFFSET(17580, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 968), + NAME_FUNC_OFFSET(17602, glTextureBarrierNV, glTextureBarrierNV, NULL, 969), + NAME_FUNC_OFFSET(17621, gl_dispatch_stub_970, gl_dispatch_stub_970, NULL, 970), + NAME_FUNC_OFFSET(17646, gl_dispatch_stub_971, gl_dispatch_stub_971, NULL, 971), + NAME_FUNC_OFFSET(17675, gl_dispatch_stub_972, gl_dispatch_stub_972, NULL, 972), + NAME_FUNC_OFFSET(17706, gl_dispatch_stub_973, gl_dispatch_stub_973, NULL, 973), + NAME_FUNC_OFFSET(17730, gl_dispatch_stub_974, gl_dispatch_stub_974, NULL, 974), + NAME_FUNC_OFFSET(17755, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 975), + NAME_FUNC_OFFSET(17794, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 976), + NAME_FUNC_OFFSET(17823, glArrayElement, glArrayElement, NULL, 306), + NAME_FUNC_OFFSET(17841, glBindTexture, glBindTexture, NULL, 307), + NAME_FUNC_OFFSET(17858, glDrawArrays, glDrawArrays, NULL, 310), + NAME_FUNC_OFFSET(17874, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), + NAME_FUNC_OFFSET(17899, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), + NAME_FUNC_OFFSET(17919, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), + NAME_FUNC_OFFSET(17939, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), + NAME_FUNC_OFFSET(17962, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), + NAME_FUNC_OFFSET(17985, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), + NAME_FUNC_OFFSET(18005, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), + NAME_FUNC_OFFSET(18022, glGetPointerv, glGetPointerv, NULL, 329), + NAME_FUNC_OFFSET(18039, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), + NAME_FUNC_OFFSET(18054, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), + NAME_FUNC_OFFSET(18078, glTexSubImage1D, glTexSubImage1D, NULL, 332), + NAME_FUNC_OFFSET(18097, glTexSubImage2D, glTexSubImage2D, NULL, 333), + NAME_FUNC_OFFSET(18116, glBlendColor, glBlendColor, NULL, 336), + NAME_FUNC_OFFSET(18132, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(18151, glDrawRangeElements, glDrawRangeElements, NULL, 338), + NAME_FUNC_OFFSET(18174, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(18190, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(18206, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), + NAME_FUNC_OFFSET(18233, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), + NAME_FUNC_OFFSET(18260, glCopyColorTable, glCopyColorTable, NULL, 342), + NAME_FUNC_OFFSET(18280, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(18299, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(18318, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(18348, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(18378, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(18408, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(18438, glColorSubTable, glColorSubTable, NULL, 346), + NAME_FUNC_OFFSET(18457, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), + NAME_FUNC_OFFSET(18480, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), + NAME_FUNC_OFFSET(18505, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), + NAME_FUNC_OFFSET(18530, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), + NAME_FUNC_OFFSET(18557, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), + NAME_FUNC_OFFSET(18585, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), + NAME_FUNC_OFFSET(18612, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), + NAME_FUNC_OFFSET(18640, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), + NAME_FUNC_OFFSET(18669, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), + NAME_FUNC_OFFSET(18698, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), + NAME_FUNC_OFFSET(18724, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), + NAME_FUNC_OFFSET(18755, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), + NAME_FUNC_OFFSET(18786, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), + NAME_FUNC_OFFSET(18810, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), + NAME_FUNC_OFFSET(18833, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), + NAME_FUNC_OFFSET(18851, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), + NAME_FUNC_OFFSET(18880, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), + NAME_FUNC_OFFSET(18909, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), + NAME_FUNC_OFFSET(18924, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), + NAME_FUNC_OFFSET(18950, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), + NAME_FUNC_OFFSET(18976, glHistogram, glHistogram, NULL, 367), + NAME_FUNC_OFFSET(18991, glMinmax, glMinmax, NULL, 368), + NAME_FUNC_OFFSET(19003, glResetHistogram, glResetHistogram, NULL, 369), + NAME_FUNC_OFFSET(19023, glResetMinmax, glResetMinmax, NULL, 370), + NAME_FUNC_OFFSET(19040, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(19056, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(19075, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(19098, glActiveTextureARB, glActiveTextureARB, NULL, 374), + NAME_FUNC_OFFSET(19114, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375), + NAME_FUNC_OFFSET(19136, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376), + NAME_FUNC_OFFSET(19154, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377), + NAME_FUNC_OFFSET(19173, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), + NAME_FUNC_OFFSET(19191, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), + NAME_FUNC_OFFSET(19210, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380), + NAME_FUNC_OFFSET(19228, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381), + NAME_FUNC_OFFSET(19247, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382), + NAME_FUNC_OFFSET(19265, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383), + NAME_FUNC_OFFSET(19284, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384), + NAME_FUNC_OFFSET(19302, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385), + NAME_FUNC_OFFSET(19321, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), + NAME_FUNC_OFFSET(19339, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), + NAME_FUNC_OFFSET(19358, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388), + NAME_FUNC_OFFSET(19376, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389), + NAME_FUNC_OFFSET(19395, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390), + NAME_FUNC_OFFSET(19413, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391), + NAME_FUNC_OFFSET(19432, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392), + NAME_FUNC_OFFSET(19450, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393), + NAME_FUNC_OFFSET(19469, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), + NAME_FUNC_OFFSET(19487, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), + NAME_FUNC_OFFSET(19506, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396), + NAME_FUNC_OFFSET(19524, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397), + NAME_FUNC_OFFSET(19543, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398), + NAME_FUNC_OFFSET(19561, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399), + NAME_FUNC_OFFSET(19580, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400), + NAME_FUNC_OFFSET(19598, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401), + NAME_FUNC_OFFSET(19617, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), + NAME_FUNC_OFFSET(19635, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), + NAME_FUNC_OFFSET(19654, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404), + NAME_FUNC_OFFSET(19672, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405), + NAME_FUNC_OFFSET(19691, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406), + NAME_FUNC_OFFSET(19709, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407), + NAME_FUNC_OFFSET(19728, glStencilOpSeparate, glStencilOpSeparate, NULL, 423), + NAME_FUNC_OFFSET(19751, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441), + NAME_FUNC_OFFSET(19774, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442), + NAME_FUNC_OFFSET(19797, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443), + NAME_FUNC_OFFSET(19820, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444), + NAME_FUNC_OFFSET(19843, glSampleCoverageARB, glSampleCoverageARB, NULL, 445), + NAME_FUNC_OFFSET(19860, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446), + NAME_FUNC_OFFSET(19883, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447), + NAME_FUNC_OFFSET(19906, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448), + NAME_FUNC_OFFSET(19929, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449), + NAME_FUNC_OFFSET(19955, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450), + NAME_FUNC_OFFSET(19981, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451), + NAME_FUNC_OFFSET(20007, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452), + NAME_FUNC_OFFSET(20031, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453), + NAME_FUNC_OFFSET(20058, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454), + NAME_FUNC_OFFSET(20084, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461), + NAME_FUNC_OFFSET(20104, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462), + NAME_FUNC_OFFSET(20124, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463), + NAME_FUNC_OFFSET(20144, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464), + NAME_FUNC_OFFSET(20167, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465), + NAME_FUNC_OFFSET(20191, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466), + NAME_FUNC_OFFSET(20214, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467), + NAME_FUNC_OFFSET(20238, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473), + NAME_FUNC_OFFSET(20255, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474), + NAME_FUNC_OFFSET(20273, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475), + NAME_FUNC_OFFSET(20290, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476), + NAME_FUNC_OFFSET(20308, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477), + NAME_FUNC_OFFSET(20325, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478), + NAME_FUNC_OFFSET(20343, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479), + NAME_FUNC_OFFSET(20360, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480), + NAME_FUNC_OFFSET(20378, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481), + NAME_FUNC_OFFSET(20395, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482), + NAME_FUNC_OFFSET(20413, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483), + NAME_FUNC_OFFSET(20430, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484), + NAME_FUNC_OFFSET(20448, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485), + NAME_FUNC_OFFSET(20465, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486), + NAME_FUNC_OFFSET(20483, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487), + NAME_FUNC_OFFSET(20500, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488), + NAME_FUNC_OFFSET(20518, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489), + NAME_FUNC_OFFSET(20535, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490), + NAME_FUNC_OFFSET(20553, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491), + NAME_FUNC_OFFSET(20572, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492), + NAME_FUNC_OFFSET(20591, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493), + NAME_FUNC_OFFSET(20610, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494), + NAME_FUNC_OFFSET(20629, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495), + NAME_FUNC_OFFSET(20649, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496), + NAME_FUNC_OFFSET(20669, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497), + NAME_FUNC_OFFSET(20689, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498), + NAME_FUNC_OFFSET(20707, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499), + NAME_FUNC_OFFSET(20724, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500), + NAME_FUNC_OFFSET(20742, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501), + NAME_FUNC_OFFSET(20759, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502), + NAME_FUNC_OFFSET(20777, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503), + NAME_FUNC_OFFSET(20795, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504), + NAME_FUNC_OFFSET(20812, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505), + NAME_FUNC_OFFSET(20830, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506), + NAME_FUNC_OFFSET(20849, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507), + NAME_FUNC_OFFSET(20868, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508), + NAME_FUNC_OFFSET(20887, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509), + NAME_FUNC_OFFSET(20909, 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glEndQueryARB, glEndQueryARB, NULL, 523), + NAME_FUNC_OFFSET(21119, glGenQueriesARB, glGenQueriesARB, NULL, 524), + NAME_FUNC_OFFSET(21132, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525), + NAME_FUNC_OFFSET(21151, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526), + NAME_FUNC_OFFSET(21171, glGetQueryivARB, glGetQueryivARB, NULL, 527), + NAME_FUNC_OFFSET(21184, glIsQueryARB, glIsQueryARB, NULL, 528), + NAME_FUNC_OFFSET(21194, glCompileShaderARB, glCompileShaderARB, NULL, 530), + NAME_FUNC_OFFSET(21210, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535), + NAME_FUNC_OFFSET(21229, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541), + NAME_FUNC_OFFSET(21247, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542), + NAME_FUNC_OFFSET(21268, glGetUniformfvARB, glGetUniformfvARB, NULL, 543), + NAME_FUNC_OFFSET(21283, glGetUniformivARB, glGetUniformivARB, NULL, 544), + NAME_FUNC_OFFSET(21298, glLinkProgramARB, glLinkProgramARB, NULL, 545), + NAME_FUNC_OFFSET(21312, glShaderSourceARB, glShaderSourceARB, NULL, 546), + NAME_FUNC_OFFSET(21327, glUniform1fARB, glUniform1fARB, NULL, 547), + NAME_FUNC_OFFSET(21339, glUniform1fvARB, glUniform1fvARB, NULL, 548), + NAME_FUNC_OFFSET(21352, glUniform1iARB, glUniform1iARB, NULL, 549), + NAME_FUNC_OFFSET(21364, glUniform1ivARB, glUniform1ivARB, NULL, 550), + NAME_FUNC_OFFSET(21377, glUniform2fARB, glUniform2fARB, NULL, 551), + NAME_FUNC_OFFSET(21389, glUniform2fvARB, glUniform2fvARB, NULL, 552), + NAME_FUNC_OFFSET(21402, glUniform2iARB, glUniform2iARB, NULL, 553), + NAME_FUNC_OFFSET(21414, glUniform2ivARB, glUniform2ivARB, NULL, 554), + NAME_FUNC_OFFSET(21427, glUniform3fARB, glUniform3fARB, NULL, 555), + NAME_FUNC_OFFSET(21439, glUniform3fvARB, glUniform3fvARB, NULL, 556), + NAME_FUNC_OFFSET(21452, glUniform3iARB, glUniform3iARB, NULL, 557), + NAME_FUNC_OFFSET(21464, glUniform3ivARB, glUniform3ivARB, NULL, 558), + NAME_FUNC_OFFSET(21477, glUniform4fARB, glUniform4fARB, NULL, 559), + NAME_FUNC_OFFSET(21489, glUniform4fvARB, glUniform4fvARB, NULL, 560), + NAME_FUNC_OFFSET(21502, glUniform4iARB, glUniform4iARB, NULL, 561), + NAME_FUNC_OFFSET(21514, glUniform4ivARB, glUniform4ivARB, NULL, 562), + NAME_FUNC_OFFSET(21527, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563), + NAME_FUNC_OFFSET(21546, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564), + NAME_FUNC_OFFSET(21565, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565), + NAME_FUNC_OFFSET(21584, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566), + NAME_FUNC_OFFSET(21597, glValidateProgramARB, glValidateProgramARB, NULL, 567), + NAME_FUNC_OFFSET(21615, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568), + NAME_FUNC_OFFSET(21636, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569), + NAME_FUNC_OFFSET(21654, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570), + NAME_FUNC_OFFSET(21674, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), + NAME_FUNC_OFFSET(21688, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), + NAME_FUNC_OFFSET(21705, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), + NAME_FUNC_OFFSET(21721, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573), + NAME_FUNC_OFFSET(21746, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573), + NAME_FUNC_OFFSET(21768, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574), + NAME_FUNC_OFFSET(21795, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574), + NAME_FUNC_OFFSET(21819, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575), + NAME_FUNC_OFFSET(21855, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 597), + NAME_FUNC_OFFSET(21889, glBlendEquationiARB, glBlendEquationiARB, NULL, 598), + NAME_FUNC_OFFSET(21915, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 599), + NAME_FUNC_OFFSET(21945, glBlendFunciARB, glBlendFunciARB, NULL, 600), + NAME_FUNC_OFFSET(21967, gl_dispatch_stub_702, gl_dispatch_stub_702, NULL, 702), + NAME_FUNC_OFFSET(21983, gl_dispatch_stub_703, gl_dispatch_stub_703, NULL, 703), + NAME_FUNC_OFFSET(22002, glPointParameterfEXT, glPointParameterfEXT, NULL, 710), + NAME_FUNC_OFFSET(22020, glPointParameterfEXT, glPointParameterfEXT, NULL, 710), + NAME_FUNC_OFFSET(22041, glPointParameterfEXT, glPointParameterfEXT, NULL, 710), + NAME_FUNC_OFFSET(22063, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 711), + NAME_FUNC_OFFSET(22082, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 711), + NAME_FUNC_OFFSET(22104, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 711), + NAME_FUNC_OFFSET(22127, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 714), + NAME_FUNC_OFFSET(22146, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 715), + NAME_FUNC_OFFSET(22166, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 716), + NAME_FUNC_OFFSET(22185, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 717), + NAME_FUNC_OFFSET(22205, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 718), + NAME_FUNC_OFFSET(22224, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 719), + NAME_FUNC_OFFSET(22244, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 720), + NAME_FUNC_OFFSET(22263, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 721), + NAME_FUNC_OFFSET(22283, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 722), + NAME_FUNC_OFFSET(22302, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 723), + NAME_FUNC_OFFSET(22322, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 724), + NAME_FUNC_OFFSET(22342, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 725), + NAME_FUNC_OFFSET(22363, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 726), + NAME_FUNC_OFFSET(22383, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 727), + NAME_FUNC_OFFSET(22404, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 728), + NAME_FUNC_OFFSET(22424, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 729), + NAME_FUNC_OFFSET(22445, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 730), + NAME_FUNC_OFFSET(22469, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 731), + NAME_FUNC_OFFSET(22487, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 732), + NAME_FUNC_OFFSET(22507, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 733), + NAME_FUNC_OFFSET(22525, glFogCoorddEXT, glFogCoorddEXT, NULL, 734), + NAME_FUNC_OFFSET(22537, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 735), + NAME_FUNC_OFFSET(22550, glFogCoordfEXT, glFogCoordfEXT, NULL, 736), + NAME_FUNC_OFFSET(22562, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 737), + NAME_FUNC_OFFSET(22575, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 739), + NAME_FUNC_OFFSET(22595, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 739), + NAME_FUNC_OFFSET(22619, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 756), + NAME_FUNC_OFFSET(22633, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 756), + NAME_FUNC_OFFSET(22650, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 757), + NAME_FUNC_OFFSET(22665, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 757), + NAME_FUNC_OFFSET(22683, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 758), + NAME_FUNC_OFFSET(22697, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 758), + NAME_FUNC_OFFSET(22714, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 759), + NAME_FUNC_OFFSET(22729, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 759), + NAME_FUNC_OFFSET(22747, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 760), + NAME_FUNC_OFFSET(22761, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 760), + NAME_FUNC_OFFSET(22778, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 761), + NAME_FUNC_OFFSET(22793, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 761), + NAME_FUNC_OFFSET(22811, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 762), + NAME_FUNC_OFFSET(22825, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 762), + NAME_FUNC_OFFSET(22842, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 763), + NAME_FUNC_OFFSET(22857, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 763), + NAME_FUNC_OFFSET(22875, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 764), + NAME_FUNC_OFFSET(22889, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 764), + NAME_FUNC_OFFSET(22906, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 765), + NAME_FUNC_OFFSET(22921, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 765), + NAME_FUNC_OFFSET(22939, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 766), + NAME_FUNC_OFFSET(22953, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 766), + NAME_FUNC_OFFSET(22970, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 767), + NAME_FUNC_OFFSET(22985, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 767), + NAME_FUNC_OFFSET(23003, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 768), + NAME_FUNC_OFFSET(23017, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 768), + NAME_FUNC_OFFSET(23034, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 769), + NAME_FUNC_OFFSET(23049, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 769), + NAME_FUNC_OFFSET(23067, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 770), + NAME_FUNC_OFFSET(23081, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 770), + NAME_FUNC_OFFSET(23098, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 771), + NAME_FUNC_OFFSET(23113, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 771), + NAME_FUNC_OFFSET(23131, glBindProgramNV, glBindProgramNV, NULL, 790), + NAME_FUNC_OFFSET(23148, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 791), + NAME_FUNC_OFFSET(23168, glGenProgramsNV, glGenProgramsNV, NULL, 793), + NAME_FUNC_OFFSET(23185, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 799), + NAME_FUNC_OFFSET(23211, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 799), + NAME_FUNC_OFFSET(23240, glIsProgramNV, glIsProgramNV, NULL, 803), + NAME_FUNC_OFFSET(23255, glPointParameteriNV, glPointParameteriNV, NULL, 867), + NAME_FUNC_OFFSET(23273, glPointParameterivNV, glPointParameterivNV, NULL, 868), + NAME_FUNC_OFFSET(23292, gl_dispatch_stub_871, gl_dispatch_stub_871, NULL, 871), + NAME_FUNC_OFFSET(23313, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873), + NAME_FUNC_OFFSET(23329, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 880), + NAME_FUNC_OFFSET(23353, gl_dispatch_stub_883, gl_dispatch_stub_883, NULL, 883), + NAME_FUNC_OFFSET(23377, gl_dispatch_stub_883, gl_dispatch_stub_883, NULL, 883), + NAME_FUNC_OFFSET(23404, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 884), + NAME_FUNC_OFFSET(23422, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 885), + NAME_FUNC_OFFSET(23441, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 886), + NAME_FUNC_OFFSET(23466, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 887), + NAME_FUNC_OFFSET(23487, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 888), + NAME_FUNC_OFFSET(23509, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 889), + NAME_FUNC_OFFSET(23535, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 890), + NAME_FUNC_OFFSET(23558, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 891), + NAME_FUNC_OFFSET(23581, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 892), + NAME_FUNC_OFFSET(23604, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 893), + NAME_FUNC_OFFSET(23622, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 894), + NAME_FUNC_OFFSET(23641, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 895), + NAME_FUNC_OFFSET(23658, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 896), + NAME_FUNC_OFFSET(23696, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 897), + NAME_FUNC_OFFSET(23725, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 898), + NAME_FUNC_OFFSET(23741, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 899), + NAME_FUNC_OFFSET(23758, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 900), + NAME_FUNC_OFFSET(23780, gl_dispatch_stub_901, gl_dispatch_stub_901, NULL, 901), + NAME_FUNC_OFFSET(23798, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 904), + NAME_FUNC_OFFSET(23821, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 905), + NAME_FUNC_OFFSET(23843, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 906), + NAME_FUNC_OFFSET(23859, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 907), + NAME_FUNC_OFFSET(23880, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 908), + NAME_FUNC_OFFSET(23902, glUniform1uiEXT, glUniform1uiEXT, NULL, 909), + NAME_FUNC_OFFSET(23915, glUniform1uivEXT, glUniform1uivEXT, NULL, 910), + NAME_FUNC_OFFSET(23929, glUniform2uiEXT, glUniform2uiEXT, NULL, 911), + NAME_FUNC_OFFSET(23942, glUniform2uivEXT, glUniform2uivEXT, NULL, 912), + NAME_FUNC_OFFSET(23956, glUniform3uiEXT, glUniform3uiEXT, NULL, 913), + NAME_FUNC_OFFSET(23969, glUniform3uivEXT, glUniform3uivEXT, NULL, 914), + NAME_FUNC_OFFSET(23983, glUniform4uiEXT, glUniform4uiEXT, NULL, 915), + NAME_FUNC_OFFSET(23996, glUniform4uivEXT, glUniform4uivEXT, NULL, 916), + NAME_FUNC_OFFSET(24010, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 917), + NAME_FUNC_OFFSET(24028, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 918), + NAME_FUNC_OFFSET(24047, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 919), + NAME_FUNC_OFFSET(24066, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 920), + NAME_FUNC_OFFSET(24086, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 921), + NAME_FUNC_OFFSET(24104, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 922), + NAME_FUNC_OFFSET(24123, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 923), + NAME_FUNC_OFFSET(24142, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 924), + NAME_FUNC_OFFSET(24162, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 925), + NAME_FUNC_OFFSET(24180, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 926), + NAME_FUNC_OFFSET(24199, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 927), + NAME_FUNC_OFFSET(24218, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 928), + NAME_FUNC_OFFSET(24238, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 929), + NAME_FUNC_OFFSET(24257, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 930), + NAME_FUNC_OFFSET(24275, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 931), + NAME_FUNC_OFFSET(24294, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 932), + NAME_FUNC_OFFSET(24313, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 933), + NAME_FUNC_OFFSET(24333, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 934), + NAME_FUNC_OFFSET(24352, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 935), + NAME_FUNC_OFFSET(24372, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 936), + NAME_FUNC_OFFSET(24392, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 937), + NAME_FUNC_OFFSET(24415, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 938), + NAME_FUNC_OFFSET(24441, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 938), + NAME_FUNC_OFFSET(24470, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 939), + NAME_FUNC_OFFSET(24483, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 940), + NAME_FUNC_OFFSET(24494, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 941), + NAME_FUNC_OFFSET(24504, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 942), + NAME_FUNC_OFFSET(24520, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 943), + NAME_FUNC_OFFSET(24536, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 944), + NAME_FUNC_OFFSET(24549, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 947), + NAME_FUNC_OFFSET(24570, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 948), + NAME_FUNC_OFFSET(24592, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 949), + NAME_FUNC_OFFSET(24610, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 950), + NAME_FUNC_OFFSET(24629, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 951), + NAME_FUNC_OFFSET(24654, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 952), + NAME_FUNC_OFFSET(24677, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 953), + NAME_FUNC_OFFSET(24702, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 954), + NAME_FUNC_OFFSET(24719, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 956), + NAME_FUNC_OFFSET(24737, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 957), + NAME_FUNC_OFFSET(24760, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 958), + NAME_FUNC_OFFSET(24790, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 959), + NAME_FUNC_OFFSET(24818, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 960), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; |