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Diffstat (limited to 'src/mapi/glapi/glprocs.h')
-rw-r--r--src/mapi/glapi/glprocs.h1472
1 files changed, 740 insertions, 732 deletions
diff --git a/src/mapi/glapi/glprocs.h b/src/mapi/glapi/glprocs.h
index 5227a0be8a9..3047d2f4906 100644
--- a/src/mapi/glapi/glprocs.h
+++ b/src/mapi/glapi/glprocs.h
@@ -717,6 +717,10 @@ static const char gl_string_table[] =
"glGetShaderPrecisionFormat\0"
"glReleaseShaderCompiler\0"
"glShaderBinary\0"
+ "glDebugMessageCallbackARB\0"
+ "glDebugMessageControlARB\0"
+ "glDebugMessageInsertARB\0"
+ "glGetDebugMessageLogARB\0"
"glGetGraphicsResetStatusARB\0"
"glGetnColorTableARB\0"
"glGetnCompressedTexImageARB\0"
@@ -1407,41 +1411,41 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_364 mgl_dispatch_stub_364
#define gl_dispatch_stub_365 mgl_dispatch_stub_365
#define gl_dispatch_stub_366 mgl_dispatch_stub_366
-#define gl_dispatch_stub_692 mgl_dispatch_stub_692
-#define gl_dispatch_stub_693 mgl_dispatch_stub_693
-#define gl_dispatch_stub_694 mgl_dispatch_stub_694
-#define gl_dispatch_stub_695 mgl_dispatch_stub_695
#define gl_dispatch_stub_696 mgl_dispatch_stub_696
#define gl_dispatch_stub_697 mgl_dispatch_stub_697
#define gl_dispatch_stub_698 mgl_dispatch_stub_698
#define gl_dispatch_stub_699 mgl_dispatch_stub_699
-#define gl_dispatch_stub_734 mgl_dispatch_stub_734
-#define gl_dispatch_stub_776 mgl_dispatch_stub_776
-#define gl_dispatch_stub_777 mgl_dispatch_stub_777
-#define gl_dispatch_stub_778 mgl_dispatch_stub_778
-#define gl_dispatch_stub_779 mgl_dispatch_stub_779
+#define gl_dispatch_stub_700 mgl_dispatch_stub_700
+#define gl_dispatch_stub_701 mgl_dispatch_stub_701
+#define gl_dispatch_stub_702 mgl_dispatch_stub_702
+#define gl_dispatch_stub_703 mgl_dispatch_stub_703
+#define gl_dispatch_stub_738 mgl_dispatch_stub_738
#define gl_dispatch_stub_780 mgl_dispatch_stub_780
#define gl_dispatch_stub_781 mgl_dispatch_stub_781
#define gl_dispatch_stub_782 mgl_dispatch_stub_782
#define gl_dispatch_stub_783 mgl_dispatch_stub_783
#define gl_dispatch_stub_784 mgl_dispatch_stub_784
-#define gl_dispatch_stub_865 mgl_dispatch_stub_865
-#define gl_dispatch_stub_866 mgl_dispatch_stub_866
-#define gl_dispatch_stub_867 mgl_dispatch_stub_867
-#define gl_dispatch_stub_868 mgl_dispatch_stub_868
+#define gl_dispatch_stub_785 mgl_dispatch_stub_785
+#define gl_dispatch_stub_786 mgl_dispatch_stub_786
+#define gl_dispatch_stub_787 mgl_dispatch_stub_787
+#define gl_dispatch_stub_788 mgl_dispatch_stub_788
#define gl_dispatch_stub_869 mgl_dispatch_stub_869
-#define gl_dispatch_stub_878 mgl_dispatch_stub_878
-#define gl_dispatch_stub_879 mgl_dispatch_stub_879
-#define gl_dispatch_stub_897 mgl_dispatch_stub_897
-#define gl_dispatch_stub_898 mgl_dispatch_stub_898
-#define gl_dispatch_stub_899 mgl_dispatch_stub_899
-#define gl_dispatch_stub_957 mgl_dispatch_stub_957
-#define gl_dispatch_stub_958 mgl_dispatch_stub_958
-#define gl_dispatch_stub_966 mgl_dispatch_stub_966
-#define gl_dispatch_stub_967 mgl_dispatch_stub_967
-#define gl_dispatch_stub_968 mgl_dispatch_stub_968
-#define gl_dispatch_stub_969 mgl_dispatch_stub_969
+#define gl_dispatch_stub_870 mgl_dispatch_stub_870
+#define gl_dispatch_stub_871 mgl_dispatch_stub_871
+#define gl_dispatch_stub_872 mgl_dispatch_stub_872
+#define gl_dispatch_stub_873 mgl_dispatch_stub_873
+#define gl_dispatch_stub_882 mgl_dispatch_stub_882
+#define gl_dispatch_stub_883 mgl_dispatch_stub_883
+#define gl_dispatch_stub_901 mgl_dispatch_stub_901
+#define gl_dispatch_stub_902 mgl_dispatch_stub_902
+#define gl_dispatch_stub_903 mgl_dispatch_stub_903
+#define gl_dispatch_stub_961 mgl_dispatch_stub_961
+#define gl_dispatch_stub_962 mgl_dispatch_stub_962
#define gl_dispatch_stub_970 mgl_dispatch_stub_970
+#define gl_dispatch_stub_971 mgl_dispatch_stub_971
+#define gl_dispatch_stub_972 mgl_dispatch_stub_972
+#define gl_dispatch_stub_973 mgl_dispatch_stub_973
+#define gl_dispatch_stub_974 mgl_dispatch_stub_974
#endif /* USE_MGL_NAMESPACE */
@@ -1459,41 +1463,41 @@ void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params
void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params);
void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_692(GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_693(GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_694(GLenum pname, GLfloat param);
-void GLAPIENTRY gl_dispatch_stub_695(GLenum pname, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_696(GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_697(GLenum pname, const GLint * params);
-void GLAPIENTRY gl_dispatch_stub_698(GLclampf value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_699(GLenum pattern);
-void GLAPIENTRY gl_dispatch_stub_734(GLenum mode);
-void GLAPIENTRY gl_dispatch_stub_776(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_777(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_778(GLsizei n, const GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_779(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_780(GLsizei n, GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_781(GLuint fence, GLenum pname, GLint * params);
-GLboolean GLAPIENTRY gl_dispatch_stub_782(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_783(GLuint fence, GLenum condition);
-GLboolean GLAPIENTRY gl_dispatch_stub_784(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_865(GLenum face);
-void GLAPIENTRY gl_dispatch_stub_866(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_867(GLsizei n, const GLuint * arrays);
-void GLAPIENTRY gl_dispatch_stub_868(GLsizei n, GLuint * arrays);
-GLboolean GLAPIENTRY gl_dispatch_stub_869(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_878(GLclampd zmin, GLclampd zmax);
-void GLAPIENTRY gl_dispatch_stub_879(GLenum modeRGB, GLenum modeA);
-void GLAPIENTRY gl_dispatch_stub_897(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-void GLAPIENTRY gl_dispatch_stub_898(GLenum target, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_899(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_957(GLenum target, GLenum pname, GLvoid ** params);
-void GLAPIENTRY gl_dispatch_stub_958(GLenum target, GLsizei length, GLvoid * pointer);
-void GLAPIENTRY gl_dispatch_stub_966(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_967(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_968(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_969(GLuint id, GLenum pname, GLint64EXT * params);
-void GLAPIENTRY gl_dispatch_stub_970(GLuint id, GLenum pname, GLuint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_696(GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_697(GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_698(GLenum pname, GLfloat param);
+void GLAPIENTRY gl_dispatch_stub_699(GLenum pname, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_700(GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_701(GLenum pname, const GLint * params);
+void GLAPIENTRY gl_dispatch_stub_702(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_703(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_738(GLenum mode);
+void GLAPIENTRY gl_dispatch_stub_780(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_781(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_782(GLsizei n, const GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_783(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_784(GLsizei n, GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_785(GLuint fence, GLenum pname, GLint * params);
+GLboolean GLAPIENTRY gl_dispatch_stub_786(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_787(GLuint fence, GLenum condition);
+GLboolean GLAPIENTRY gl_dispatch_stub_788(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_869(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_870(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_871(GLsizei n, const GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_872(GLsizei n, GLuint * arrays);
+GLboolean GLAPIENTRY gl_dispatch_stub_873(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_882(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_883(GLenum modeRGB, GLenum modeA);
+void GLAPIENTRY gl_dispatch_stub_901(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+void GLAPIENTRY gl_dispatch_stub_902(GLenum target, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_903(GLenum target, GLintptr offset, GLsizeiptr size);
+void GLAPIENTRY gl_dispatch_stub_961(GLenum target, GLenum pname, GLvoid ** params);
+void GLAPIENTRY gl_dispatch_stub_962(GLenum target, GLsizei length, GLvoid * pointer);
+void GLAPIENTRY gl_dispatch_stub_970(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_971(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_972(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_973(GLuint id, GLenum pname, GLint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_974(GLuint id, GLenum pname, GLuint64EXT * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -2162,679 +2166,683 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET(10879, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 662),
NAME_FUNC_OFFSET(10906, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 663),
NAME_FUNC_OFFSET(10930, glShaderBinary, glShaderBinary, NULL, 664),
- NAME_FUNC_OFFSET(10945, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 665),
- NAME_FUNC_OFFSET(10973, glGetnColorTableARB, glGetnColorTableARB, NULL, 666),
- NAME_FUNC_OFFSET(10993, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 667),
- NAME_FUNC_OFFSET(11021, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 668),
- NAME_FUNC_OFFSET(11048, glGetnHistogramARB, glGetnHistogramARB, NULL, 669),
- NAME_FUNC_OFFSET(11067, glGetnMapdvARB, glGetnMapdvARB, NULL, 670),
- NAME_FUNC_OFFSET(11082, glGetnMapfvARB, glGetnMapfvARB, NULL, 671),
- NAME_FUNC_OFFSET(11097, glGetnMapivARB, glGetnMapivARB, NULL, 672),
- NAME_FUNC_OFFSET(11112, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 673),
- NAME_FUNC_OFFSET(11128, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 674),
- NAME_FUNC_OFFSET(11148, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 675),
- NAME_FUNC_OFFSET(11169, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 676),
- NAME_FUNC_OFFSET(11190, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 677),
- NAME_FUNC_OFFSET(11214, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 678),
- NAME_FUNC_OFFSET(11239, glGetnTexImageARB, glGetnTexImageARB, NULL, 679),
- NAME_FUNC_OFFSET(11257, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 680),
- NAME_FUNC_OFFSET(11276, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 681),
- NAME_FUNC_OFFSET(11295, glGetnUniformivARB, glGetnUniformivARB, NULL, 682),
- NAME_FUNC_OFFSET(11314, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 683),
- NAME_FUNC_OFFSET(11334, glReadnPixelsARB, glReadnPixelsARB, NULL, 684),
- NAME_FUNC_OFFSET(11351, glTexStorage1D, glTexStorage1D, NULL, 685),
- NAME_FUNC_OFFSET(11366, glTexStorage2D, glTexStorage2D, NULL, 686),
- NAME_FUNC_OFFSET(11381, glTexStorage3D, glTexStorage3D, NULL, 687),
- NAME_FUNC_OFFSET(11396, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 688),
- NAME_FUNC_OFFSET(11418, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 689),
- NAME_FUNC_OFFSET(11440, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 690),
- NAME_FUNC_OFFSET(11462, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 691),
- NAME_FUNC_OFFSET(11481, gl_dispatch_stub_692, gl_dispatch_stub_692, NULL, 692),
- NAME_FUNC_OFFSET(11513, gl_dispatch_stub_693, gl_dispatch_stub_693, NULL, 693),
- NAME_FUNC_OFFSET(11545, gl_dispatch_stub_694, gl_dispatch_stub_694, NULL, 694),
- NAME_FUNC_OFFSET(11573, gl_dispatch_stub_695, gl_dispatch_stub_695, NULL, 695),
- NAME_FUNC_OFFSET(11602, gl_dispatch_stub_696, gl_dispatch_stub_696, NULL, 696),
- NAME_FUNC_OFFSET(11630, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL, 697),
- NAME_FUNC_OFFSET(11659, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698),
- NAME_FUNC_OFFSET(11676, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, 699),
- NAME_FUNC_OFFSET(11696, glColorPointerEXT, glColorPointerEXT, NULL, 700),
- NAME_FUNC_OFFSET(11714, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 701),
- NAME_FUNC_OFFSET(11735, glIndexPointerEXT, glIndexPointerEXT, NULL, 702),
- NAME_FUNC_OFFSET(11753, glNormalPointerEXT, glNormalPointerEXT, NULL, 703),
- NAME_FUNC_OFFSET(11772, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 704),
- NAME_FUNC_OFFSET(11793, glVertexPointerEXT, glVertexPointerEXT, NULL, 705),
- NAME_FUNC_OFFSET(11812, glPointParameterfEXT, glPointParameterfEXT, NULL, 706),
- NAME_FUNC_OFFSET(11833, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 707),
- NAME_FUNC_OFFSET(11855, glLockArraysEXT, glLockArraysEXT, NULL, 708),
- NAME_FUNC_OFFSET(11871, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 709),
- NAME_FUNC_OFFSET(11889, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 710),
- NAME_FUNC_OFFSET(11911, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 711),
- NAME_FUNC_OFFSET(11934, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 712),
- NAME_FUNC_OFFSET(11956, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 713),
- NAME_FUNC_OFFSET(11979, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 714),
- NAME_FUNC_OFFSET(12001, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 715),
- NAME_FUNC_OFFSET(12024, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 716),
- NAME_FUNC_OFFSET(12046, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 717),
- NAME_FUNC_OFFSET(12069, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 718),
- NAME_FUNC_OFFSET(12091, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 719),
- NAME_FUNC_OFFSET(12114, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 720),
- NAME_FUNC_OFFSET(12137, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 721),
- NAME_FUNC_OFFSET(12161, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 722),
- NAME_FUNC_OFFSET(12184, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 723),
- NAME_FUNC_OFFSET(12208, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 724),
- NAME_FUNC_OFFSET(12231, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 725),
- NAME_FUNC_OFFSET(12255, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 726),
- NAME_FUNC_OFFSET(12282, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 727),
- NAME_FUNC_OFFSET(12303, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 728),
- NAME_FUNC_OFFSET(12326, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 729),
- NAME_FUNC_OFFSET(12347, glFogCoorddEXT, glFogCoorddEXT, NULL, 730),
- NAME_FUNC_OFFSET(12362, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 731),
- NAME_FUNC_OFFSET(12378, glFogCoordfEXT, glFogCoordfEXT, NULL, 732),
- NAME_FUNC_OFFSET(12393, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 733),
- NAME_FUNC_OFFSET(12409, gl_dispatch_stub_734, gl_dispatch_stub_734, NULL, 734),
- NAME_FUNC_OFFSET(12427, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 735),
- NAME_FUNC_OFFSET(12450, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 736),
- NAME_FUNC_OFFSET(12476, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 737),
- NAME_FUNC_OFFSET(12497, glCombinerInputNV, glCombinerInputNV, NULL, 738),
- NAME_FUNC_OFFSET(12515, glCombinerOutputNV, glCombinerOutputNV, NULL, 739),
- NAME_FUNC_OFFSET(12534, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 740),
- NAME_FUNC_OFFSET(12557, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 741),
- NAME_FUNC_OFFSET(12581, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 742),
- NAME_FUNC_OFFSET(12604, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 743),
- NAME_FUNC_OFFSET(12628, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 744),
- NAME_FUNC_OFFSET(12651, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 745),
- NAME_FUNC_OFFSET(12683, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 746),
- NAME_FUNC_OFFSET(12715, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 747),
- NAME_FUNC_OFFSET(12748, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 748),
- NAME_FUNC_OFFSET(12781, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 749),
- NAME_FUNC_OFFSET(12818, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 750),
- NAME_FUNC_OFFSET(12855, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 751),
- NAME_FUNC_OFFSET(12875, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 752),
- NAME_FUNC_OFFSET(12893, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 753),
- NAME_FUNC_OFFSET(12912, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 754),
- NAME_FUNC_OFFSET(12930, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 755),
- NAME_FUNC_OFFSET(12949, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 756),
- NAME_FUNC_OFFSET(12967, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 757),
- NAME_FUNC_OFFSET(12986, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 758),
- NAME_FUNC_OFFSET(13004, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 759),
- NAME_FUNC_OFFSET(13023, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 760),
- NAME_FUNC_OFFSET(13041, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 761),
- NAME_FUNC_OFFSET(13060, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 762),
- NAME_FUNC_OFFSET(13078, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 763),
- NAME_FUNC_OFFSET(13097, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 764),
- NAME_FUNC_OFFSET(13115, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 765),
- NAME_FUNC_OFFSET(13134, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 766),
- NAME_FUNC_OFFSET(13152, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 767),
- NAME_FUNC_OFFSET(13171, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 768),
- NAME_FUNC_OFFSET(13189, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 769),
- NAME_FUNC_OFFSET(13208, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 770),
- NAME_FUNC_OFFSET(13226, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 771),
- NAME_FUNC_OFFSET(13245, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 772),
- NAME_FUNC_OFFSET(13263, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 773),
- NAME_FUNC_OFFSET(13282, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 774),
- NAME_FUNC_OFFSET(13300, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 775),
- NAME_FUNC_OFFSET(13319, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, 776),
- NAME_FUNC_OFFSET(13344, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777),
- NAME_FUNC_OFFSET(13371, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, 778),
- NAME_FUNC_OFFSET(13388, gl_dispatch_stub_779, gl_dispatch_stub_779, NULL, 779),
- NAME_FUNC_OFFSET(13404, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL, 780),
- NAME_FUNC_OFFSET(13418, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, 781),
- NAME_FUNC_OFFSET(13433, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, 782),
- NAME_FUNC_OFFSET(13445, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, 783),
- NAME_FUNC_OFFSET(13458, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, 784),
- NAME_FUNC_OFFSET(13472, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 785),
- NAME_FUNC_OFFSET(13496, glBindProgramNV, glBindProgramNV, NULL, 786),
- NAME_FUNC_OFFSET(13512, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 787),
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- NAME_FUNC_OFFSET(14575, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 839),
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- NAME_FUNC_OFFSET(14617, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 841),
- NAME_FUNC_OFFSET(14638, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 842),
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- NAME_FUNC_OFFSET(14680, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 844),
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- NAME_FUNC_OFFSET(14756, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 847),
- NAME_FUNC_OFFSET(14780, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 848),
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- NAME_FUNC_OFFSET(14848, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 851),
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- NAME_FUNC_OFFSET(14941, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 855),
- NAME_FUNC_OFFSET(14963, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 856),
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- NAME_FUNC_OFFSET(15142, glPointParameterivNV, glPointParameterivNV, NULL, 864),
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- NAME_FUNC_OFFSET(15209, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867),
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- NAME_FUNC_OFFSET(15258, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL, 869),
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- NAME_FUNC_OFFSET(15369, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 873),
- NAME_FUNC_OFFSET(15398, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 874),
- NAME_FUNC_OFFSET(15426, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 875),
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- NAME_FUNC_OFFSET(15481, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 877),
- NAME_FUNC_OFFSET(15502, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878),
- NAME_FUNC_OFFSET(15519, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879),
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- NAME_FUNC_OFFSET(15567, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 881),
- NAME_FUNC_OFFSET(15589, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 882),
- NAME_FUNC_OFFSET(15617, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 883),
- NAME_FUNC_OFFSET(15641, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 884),
- NAME_FUNC_OFFSET(15666, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 885),
- NAME_FUNC_OFFSET(15695, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 886),
- NAME_FUNC_OFFSET(15721, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 887),
- NAME_FUNC_OFFSET(15747, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 888),
- NAME_FUNC_OFFSET(15773, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 889),
- NAME_FUNC_OFFSET(15794, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 890),
- NAME_FUNC_OFFSET(15816, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 891),
- NAME_FUNC_OFFSET(15836, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 892),
- NAME_FUNC_OFFSET(15877, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 893),
- NAME_FUNC_OFFSET(15909, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 894),
- NAME_FUNC_OFFSET(15928, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 895),
- NAME_FUNC_OFFSET(15948, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 896),
- NAME_FUNC_OFFSET(15973, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL, 897),
- NAME_FUNC_OFFSET(15994, gl_dispatch_stub_898, gl_dispatch_stub_898, NULL, 898),
- NAME_FUNC_OFFSET(16018, gl_dispatch_stub_899, gl_dispatch_stub_899, NULL, 899),
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- NAME_FUNC_OFFSET(16074, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 901),
- NAME_FUNC_OFFSET(16099, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 902),
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- NAME_FUNC_OFFSET(16142, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 904),
- NAME_FUNC_OFFSET(16167, glUniform1uiEXT, glUniform1uiEXT, NULL, 905),
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- NAME_FUNC_OFFSET(16216, glUniform2uivEXT, glUniform2uivEXT, NULL, 908),
- NAME_FUNC_OFFSET(16233, glUniform3uiEXT, glUniform3uiEXT, NULL, 909),
- NAME_FUNC_OFFSET(16249, glUniform3uivEXT, glUniform3uivEXT, NULL, 910),
- NAME_FUNC_OFFSET(16266, glUniform4uiEXT, glUniform4uiEXT, NULL, 911),
- NAME_FUNC_OFFSET(16282, glUniform4uivEXT, glUniform4uivEXT, NULL, 912),
- NAME_FUNC_OFFSET(16299, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 913),
- NAME_FUNC_OFFSET(16320, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 914),
- NAME_FUNC_OFFSET(16342, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 915),
- NAME_FUNC_OFFSET(16364, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 916),
- NAME_FUNC_OFFSET(16387, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 917),
- NAME_FUNC_OFFSET(16408, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 918),
- NAME_FUNC_OFFSET(16430, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 919),
- NAME_FUNC_OFFSET(16452, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 920),
- NAME_FUNC_OFFSET(16475, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 921),
- NAME_FUNC_OFFSET(16496, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 922),
- NAME_FUNC_OFFSET(16518, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 923),
- NAME_FUNC_OFFSET(16540, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 924),
- NAME_FUNC_OFFSET(16563, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 925),
- NAME_FUNC_OFFSET(16585, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 926),
- NAME_FUNC_OFFSET(16606, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 927),
- NAME_FUNC_OFFSET(16628, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 928),
- NAME_FUNC_OFFSET(16650, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 929),
- NAME_FUNC_OFFSET(16673, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 930),
- NAME_FUNC_OFFSET(16695, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 931),
- NAME_FUNC_OFFSET(16718, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 932),
- NAME_FUNC_OFFSET(16741, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 933),
- NAME_FUNC_OFFSET(16767, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 934),
- NAME_FUNC_OFFSET(16796, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 935),
- NAME_FUNC_OFFSET(16818, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 936),
- NAME_FUNC_OFFSET(16838, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 937),
- NAME_FUNC_OFFSET(16857, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 938),
- NAME_FUNC_OFFSET(16881, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 939),
- NAME_FUNC_OFFSET(16905, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 940),
- NAME_FUNC_OFFSET(16927, glClearColorIiEXT, glClearColorIiEXT, NULL, 941),
- NAME_FUNC_OFFSET(16945, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 942),
- NAME_FUNC_OFFSET(16964, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 943),
- NAME_FUNC_OFFSET(16988, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 944),
- NAME_FUNC_OFFSET(17013, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 945),
- NAME_FUNC_OFFSET(17034, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 946),
- NAME_FUNC_OFFSET(17056, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 947),
- NAME_FUNC_OFFSET(17083, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 948),
- NAME_FUNC_OFFSET(17108, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 949),
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- NAME_FUNC_OFFSET(17156, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 951),
- NAME_FUNC_OFFSET(17178, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 952),
- NAME_FUNC_OFFSET(17199, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 953),
- NAME_FUNC_OFFSET(17225, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 954),
- NAME_FUNC_OFFSET(17258, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 955),
- NAME_FUNC_OFFSET(17289, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 956),
- NAME_FUNC_OFFSET(17310, gl_dispatch_stub_957, gl_dispatch_stub_957, NULL, 957),
- NAME_FUNC_OFFSET(17341, gl_dispatch_stub_958, gl_dispatch_stub_958, NULL, 958),
- NAME_FUNC_OFFSET(17361, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 959),
- NAME_FUNC_OFFSET(17389, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 960),
- NAME_FUNC_OFFSET(17412, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 961),
- NAME_FUNC_OFFSET(17437, glActiveProgramEXT, glActiveProgramEXT, NULL, 962),
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- NAME_FUNC_OFFSET(17481, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 964),
- NAME_FUNC_OFFSET(17503, glTextureBarrierNV, glTextureBarrierNV, NULL, 965),
- NAME_FUNC_OFFSET(17522, gl_dispatch_stub_966, gl_dispatch_stub_966, NULL, 966),
- NAME_FUNC_OFFSET(17547, gl_dispatch_stub_967, gl_dispatch_stub_967, NULL, 967),
- NAME_FUNC_OFFSET(17576, gl_dispatch_stub_968, gl_dispatch_stub_968, NULL, 968),
- NAME_FUNC_OFFSET(17607, gl_dispatch_stub_969, gl_dispatch_stub_969, NULL, 969),
- NAME_FUNC_OFFSET(17631, gl_dispatch_stub_970, gl_dispatch_stub_970, NULL, 970),
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- NAME_FUNC_OFFSET(17695, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 972),
- NAME_FUNC_OFFSET(17724, glArrayElement, glArrayElement, NULL, 306),
- NAME_FUNC_OFFSET(17742, glBindTexture, glBindTexture, NULL, 307),
- NAME_FUNC_OFFSET(17759, glDrawArrays, glDrawArrays, NULL, 310),
- NAME_FUNC_OFFSET(17775, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
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- NAME_FUNC_OFFSET(17923, glGetPointerv, glGetPointerv, NULL, 329),
- NAME_FUNC_OFFSET(17940, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
- NAME_FUNC_OFFSET(17955, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
- NAME_FUNC_OFFSET(17979, glTexSubImage1D, glTexSubImage1D, NULL, 332),
- NAME_FUNC_OFFSET(17998, glTexSubImage2D, glTexSubImage2D, NULL, 333),
- NAME_FUNC_OFFSET(18017, glBlendColor, glBlendColor, NULL, 336),
- NAME_FUNC_OFFSET(18033, glBlendEquation, glBlendEquation, NULL, 337),
- NAME_FUNC_OFFSET(18052, glDrawRangeElements, glDrawRangeElements, NULL, 338),
- NAME_FUNC_OFFSET(18075, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(18091, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(18107, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
- NAME_FUNC_OFFSET(18134, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
- NAME_FUNC_OFFSET(18161, glCopyColorTable, glCopyColorTable, NULL, 342),
- NAME_FUNC_OFFSET(18181, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(18200, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(18219, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(18249, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(18279, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(18309, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(18339, glColorSubTable, glColorSubTable, NULL, 346),
- NAME_FUNC_OFFSET(18358, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
- NAME_FUNC_OFFSET(18381, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
- NAME_FUNC_OFFSET(18406, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
- NAME_FUNC_OFFSET(18431, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
- NAME_FUNC_OFFSET(18458, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
- NAME_FUNC_OFFSET(18486, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
- NAME_FUNC_OFFSET(18513, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
- NAME_FUNC_OFFSET(18541, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
- NAME_FUNC_OFFSET(18570, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
- NAME_FUNC_OFFSET(18599, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
- NAME_FUNC_OFFSET(18625, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
- NAME_FUNC_OFFSET(18656, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
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- NAME_FUNC_OFFSET(18711, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
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- NAME_FUNC_OFFSET(18752, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
- NAME_FUNC_OFFSET(18781, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
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- NAME_FUNC_OFFSET(18825, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
- NAME_FUNC_OFFSET(18851, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
- NAME_FUNC_OFFSET(18877, glHistogram, glHistogram, NULL, 367),
- NAME_FUNC_OFFSET(18892, glMinmax, glMinmax, NULL, 368),
- NAME_FUNC_OFFSET(18904, glResetHistogram, glResetHistogram, NULL, 369),
- NAME_FUNC_OFFSET(18924, glResetMinmax, glResetMinmax, NULL, 370),
- NAME_FUNC_OFFSET(18941, glTexImage3D, glTexImage3D, NULL, 371),
- NAME_FUNC_OFFSET(18957, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET(18976, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
- NAME_FUNC_OFFSET(18999, glActiveTextureARB, glActiveTextureARB, NULL, 374),
- NAME_FUNC_OFFSET(19015, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
- NAME_FUNC_OFFSET(19037, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
- NAME_FUNC_OFFSET(19055, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
- NAME_FUNC_OFFSET(19074, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
- NAME_FUNC_OFFSET(19092, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
- NAME_FUNC_OFFSET(19111, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
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- NAME_FUNC_OFFSET(19675, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442),
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- NAME_FUNC_OFFSET(19721, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444),
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- NAME_FUNC_OFFSET(23597, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 893),
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- NAME_FUNC_OFFSET(23744, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 902),
- NAME_FUNC_OFFSET(23760, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 903),
- NAME_FUNC_OFFSET(23781, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 904),
- NAME_FUNC_OFFSET(23803, glUniform1uiEXT, glUniform1uiEXT, NULL, 905),
- NAME_FUNC_OFFSET(23816, glUniform1uivEXT, glUniform1uivEXT, NULL, 906),
- NAME_FUNC_OFFSET(23830, glUniform2uiEXT, glUniform2uiEXT, NULL, 907),
- NAME_FUNC_OFFSET(23843, glUniform2uivEXT, glUniform2uivEXT, NULL, 908),
- NAME_FUNC_OFFSET(23857, glUniform3uiEXT, glUniform3uiEXT, NULL, 909),
- NAME_FUNC_OFFSET(23870, glUniform3uivEXT, glUniform3uivEXT, NULL, 910),
- NAME_FUNC_OFFSET(23884, glUniform4uiEXT, glUniform4uiEXT, NULL, 911),
- NAME_FUNC_OFFSET(23897, glUniform4uivEXT, glUniform4uivEXT, NULL, 912),
- NAME_FUNC_OFFSET(23911, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 913),
- NAME_FUNC_OFFSET(23929, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 914),
- NAME_FUNC_OFFSET(23948, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 915),
- NAME_FUNC_OFFSET(23967, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 916),
- NAME_FUNC_OFFSET(23987, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 917),
- NAME_FUNC_OFFSET(24005, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 918),
- NAME_FUNC_OFFSET(24024, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 919),
- NAME_FUNC_OFFSET(24043, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 920),
- NAME_FUNC_OFFSET(24063, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 921),
- NAME_FUNC_OFFSET(24081, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 922),
- NAME_FUNC_OFFSET(24100, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 923),
- NAME_FUNC_OFFSET(24119, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 924),
- NAME_FUNC_OFFSET(24139, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 925),
- NAME_FUNC_OFFSET(24158, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 926),
- NAME_FUNC_OFFSET(24176, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 927),
- NAME_FUNC_OFFSET(24195, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 928),
- NAME_FUNC_OFFSET(24214, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 929),
- NAME_FUNC_OFFSET(24234, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 930),
- NAME_FUNC_OFFSET(24253, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 931),
- NAME_FUNC_OFFSET(24273, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 932),
- NAME_FUNC_OFFSET(24293, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 933),
- NAME_FUNC_OFFSET(24316, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 934),
- NAME_FUNC_OFFSET(24342, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 934),
- NAME_FUNC_OFFSET(24371, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 935),
- NAME_FUNC_OFFSET(24384, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 936),
- NAME_FUNC_OFFSET(24395, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 937),
- NAME_FUNC_OFFSET(24405, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 938),
- NAME_FUNC_OFFSET(24421, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 939),
- NAME_FUNC_OFFSET(24437, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 940),
- NAME_FUNC_OFFSET(24450, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 943),
- NAME_FUNC_OFFSET(24471, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 944),
- NAME_FUNC_OFFSET(24493, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 945),
- NAME_FUNC_OFFSET(24511, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 946),
- NAME_FUNC_OFFSET(24530, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 947),
- NAME_FUNC_OFFSET(24555, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 948),
- NAME_FUNC_OFFSET(24578, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 949),
- NAME_FUNC_OFFSET(24603, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 950),
- NAME_FUNC_OFFSET(24620, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 952),
- NAME_FUNC_OFFSET(24638, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 953),
- NAME_FUNC_OFFSET(24661, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 954),
- NAME_FUNC_OFFSET(24691, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 955),
- NAME_FUNC_OFFSET(24719, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 956),
+ NAME_FUNC_OFFSET(10945, glDebugMessageCallbackARB, glDebugMessageCallbackARB, NULL, 665),
+ NAME_FUNC_OFFSET(10971, glDebugMessageControlARB, glDebugMessageControlARB, NULL, 666),
+ NAME_FUNC_OFFSET(10996, glDebugMessageInsertARB, glDebugMessageInsertARB, NULL, 667),
+ NAME_FUNC_OFFSET(11020, glGetDebugMessageLogARB, glGetDebugMessageLogARB, NULL, 668),
+ NAME_FUNC_OFFSET(11044, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 669),
+ NAME_FUNC_OFFSET(11072, glGetnColorTableARB, glGetnColorTableARB, NULL, 670),
+ NAME_FUNC_OFFSET(11092, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 671),
+ NAME_FUNC_OFFSET(11120, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 672),
+ NAME_FUNC_OFFSET(11147, glGetnHistogramARB, glGetnHistogramARB, NULL, 673),
+ NAME_FUNC_OFFSET(11166, glGetnMapdvARB, glGetnMapdvARB, NULL, 674),
+ NAME_FUNC_OFFSET(11181, glGetnMapfvARB, glGetnMapfvARB, NULL, 675),
+ NAME_FUNC_OFFSET(11196, glGetnMapivARB, glGetnMapivARB, NULL, 676),
+ NAME_FUNC_OFFSET(11211, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 677),
+ NAME_FUNC_OFFSET(11227, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 678),
+ NAME_FUNC_OFFSET(11247, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 679),
+ NAME_FUNC_OFFSET(11268, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 680),
+ NAME_FUNC_OFFSET(11289, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 681),
+ NAME_FUNC_OFFSET(11313, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 682),
+ NAME_FUNC_OFFSET(11338, glGetnTexImageARB, glGetnTexImageARB, NULL, 683),
+ NAME_FUNC_OFFSET(11356, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 684),
+ NAME_FUNC_OFFSET(11375, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 685),
+ NAME_FUNC_OFFSET(11394, glGetnUniformivARB, glGetnUniformivARB, NULL, 686),
+ NAME_FUNC_OFFSET(11413, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 687),
+ NAME_FUNC_OFFSET(11433, glReadnPixelsARB, glReadnPixelsARB, NULL, 688),
+ NAME_FUNC_OFFSET(11450, glTexStorage1D, glTexStorage1D, NULL, 689),
+ NAME_FUNC_OFFSET(11465, glTexStorage2D, glTexStorage2D, NULL, 690),
+ NAME_FUNC_OFFSET(11480, glTexStorage3D, glTexStorage3D, NULL, 691),
+ NAME_FUNC_OFFSET(11495, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 692),
+ NAME_FUNC_OFFSET(11517, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 693),
+ NAME_FUNC_OFFSET(11539, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 694),
+ NAME_FUNC_OFFSET(11561, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 695),
+ NAME_FUNC_OFFSET(11580, gl_dispatch_stub_696, gl_dispatch_stub_696, NULL, 696),
+ NAME_FUNC_OFFSET(11612, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL, 697),
+ NAME_FUNC_OFFSET(11644, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698),
+ NAME_FUNC_OFFSET(11672, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, 699),
+ NAME_FUNC_OFFSET(11701, gl_dispatch_stub_700, gl_dispatch_stub_700, NULL, 700),
+ NAME_FUNC_OFFSET(11729, gl_dispatch_stub_701, gl_dispatch_stub_701, NULL, 701),
+ NAME_FUNC_OFFSET(11758, gl_dispatch_stub_702, gl_dispatch_stub_702, NULL, 702),
+ NAME_FUNC_OFFSET(11775, gl_dispatch_stub_703, gl_dispatch_stub_703, NULL, 703),
+ NAME_FUNC_OFFSET(11795, glColorPointerEXT, glColorPointerEXT, NULL, 704),
+ NAME_FUNC_OFFSET(11813, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 705),
+ NAME_FUNC_OFFSET(11834, glIndexPointerEXT, glIndexPointerEXT, NULL, 706),
+ NAME_FUNC_OFFSET(11852, glNormalPointerEXT, glNormalPointerEXT, NULL, 707),
+ NAME_FUNC_OFFSET(11871, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 708),
+ NAME_FUNC_OFFSET(11892, glVertexPointerEXT, glVertexPointerEXT, NULL, 709),
+ NAME_FUNC_OFFSET(11911, glPointParameterfEXT, glPointParameterfEXT, NULL, 710),
+ NAME_FUNC_OFFSET(11932, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 711),
+ NAME_FUNC_OFFSET(11954, glLockArraysEXT, glLockArraysEXT, NULL, 712),
+ NAME_FUNC_OFFSET(11970, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 713),
+ NAME_FUNC_OFFSET(11988, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 714),
+ NAME_FUNC_OFFSET(12010, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 715),
+ NAME_FUNC_OFFSET(12033, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 716),
+ NAME_FUNC_OFFSET(12055, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 717),
+ NAME_FUNC_OFFSET(12078, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 718),
+ NAME_FUNC_OFFSET(12100, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 719),
+ NAME_FUNC_OFFSET(12123, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 720),
+ NAME_FUNC_OFFSET(12145, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 721),
+ NAME_FUNC_OFFSET(12168, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 722),
+ NAME_FUNC_OFFSET(12190, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 723),
+ NAME_FUNC_OFFSET(12213, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 724),
+ NAME_FUNC_OFFSET(12236, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 725),
+ NAME_FUNC_OFFSET(12260, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 726),
+ NAME_FUNC_OFFSET(12283, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 727),
+ NAME_FUNC_OFFSET(12307, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 728),
+ NAME_FUNC_OFFSET(12330, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 729),
+ NAME_FUNC_OFFSET(12354, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 730),
+ NAME_FUNC_OFFSET(12381, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 731),
+ NAME_FUNC_OFFSET(12402, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 732),
+ NAME_FUNC_OFFSET(12425, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 733),
+ NAME_FUNC_OFFSET(12446, glFogCoorddEXT, glFogCoorddEXT, NULL, 734),
+ NAME_FUNC_OFFSET(12461, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 735),
+ NAME_FUNC_OFFSET(12477, glFogCoordfEXT, glFogCoordfEXT, NULL, 736),
+ NAME_FUNC_OFFSET(12492, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 737),
+ NAME_FUNC_OFFSET(12508, gl_dispatch_stub_738, gl_dispatch_stub_738, NULL, 738),
+ NAME_FUNC_OFFSET(12526, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 739),
+ NAME_FUNC_OFFSET(12549, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 740),
+ NAME_FUNC_OFFSET(12575, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 741),
+ NAME_FUNC_OFFSET(12596, glCombinerInputNV, glCombinerInputNV, NULL, 742),
+ NAME_FUNC_OFFSET(12614, glCombinerOutputNV, glCombinerOutputNV, NULL, 743),
+ NAME_FUNC_OFFSET(12633, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 744),
+ NAME_FUNC_OFFSET(12656, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 745),
+ NAME_FUNC_OFFSET(12680, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 746),
+ NAME_FUNC_OFFSET(12703, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 747),
+ NAME_FUNC_OFFSET(12727, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 748),
+ NAME_FUNC_OFFSET(12750, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 749),
+ NAME_FUNC_OFFSET(12782, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 750),
+ NAME_FUNC_OFFSET(12814, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 751),
+ NAME_FUNC_OFFSET(12847, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 752),
+ NAME_FUNC_OFFSET(12880, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 753),
+ NAME_FUNC_OFFSET(12917, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 754),
+ NAME_FUNC_OFFSET(12954, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 755),
+ NAME_FUNC_OFFSET(12974, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 756),
+ NAME_FUNC_OFFSET(12992, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 757),
+ NAME_FUNC_OFFSET(13011, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 758),
+ NAME_FUNC_OFFSET(13029, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 759),
+ NAME_FUNC_OFFSET(13048, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 760),
+ NAME_FUNC_OFFSET(13066, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 761),
+ NAME_FUNC_OFFSET(13085, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 762),
+ NAME_FUNC_OFFSET(13103, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 763),
+ NAME_FUNC_OFFSET(13122, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 764),
+ NAME_FUNC_OFFSET(13140, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 765),
+ NAME_FUNC_OFFSET(13159, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 766),
+ NAME_FUNC_OFFSET(13177, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 767),
+ NAME_FUNC_OFFSET(13196, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 768),
+ NAME_FUNC_OFFSET(13214, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 769),
+ NAME_FUNC_OFFSET(13233, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 770),
+ NAME_FUNC_OFFSET(13251, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 771),
+ NAME_FUNC_OFFSET(13270, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 772),
+ NAME_FUNC_OFFSET(13288, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 773),
+ NAME_FUNC_OFFSET(13307, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 774),
+ NAME_FUNC_OFFSET(13325, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 775),
+ NAME_FUNC_OFFSET(13344, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 776),
+ NAME_FUNC_OFFSET(13362, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 777),
+ NAME_FUNC_OFFSET(13381, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 778),
+ NAME_FUNC_OFFSET(13399, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 779),
+ NAME_FUNC_OFFSET(13418, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL, 780),
+ NAME_FUNC_OFFSET(13443, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, 781),
+ NAME_FUNC_OFFSET(13470, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, 782),
+ NAME_FUNC_OFFSET(13487, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, 783),
+ NAME_FUNC_OFFSET(13503, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, 784),
+ NAME_FUNC_OFFSET(13517, gl_dispatch_stub_785, gl_dispatch_stub_785, NULL, 785),
+ NAME_FUNC_OFFSET(13532, gl_dispatch_stub_786, gl_dispatch_stub_786, NULL, 786),
+ NAME_FUNC_OFFSET(13544, gl_dispatch_stub_787, gl_dispatch_stub_787, NULL, 787),
+ NAME_FUNC_OFFSET(13557, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788),
+ NAME_FUNC_OFFSET(13571, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 789),
+ NAME_FUNC_OFFSET(13595, glBindProgramNV, glBindProgramNV, NULL, 790),
+ NAME_FUNC_OFFSET(13611, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 791),
+ NAME_FUNC_OFFSET(13630, glExecuteProgramNV, glExecuteProgramNV, NULL, 792),
+ NAME_FUNC_OFFSET(13649, glGenProgramsNV, glGenProgramsNV, NULL, 793),
+ NAME_FUNC_OFFSET(13665, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 794),
+ NAME_FUNC_OFFSET(13691, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 795),
+ NAME_FUNC_OFFSET(13717, glGetProgramStringNV, glGetProgramStringNV, NULL, 796),
+ NAME_FUNC_OFFSET(13738, glGetProgramivNV, glGetProgramivNV, NULL, 797),
+ NAME_FUNC_OFFSET(13755, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 798),
+ NAME_FUNC_OFFSET(13776, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 799),
+ NAME_FUNC_OFFSET(13804, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 800),
+ NAME_FUNC_OFFSET(13826, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 801),
+ NAME_FUNC_OFFSET(13848, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 802),
+ NAME_FUNC_OFFSET(13870, glIsProgramNV, glIsProgramNV, NULL, 803),
+ NAME_FUNC_OFFSET(13884, glLoadProgramNV, glLoadProgramNV, NULL, 804),
+ NAME_FUNC_OFFSET(13900, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 805),
+ NAME_FUNC_OFFSET(13925, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 806),
+ NAME_FUNC_OFFSET(13950, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 807),
+ NAME_FUNC_OFFSET(13978, glTrackMatrixNV, glTrackMatrixNV, NULL, 808),
+ NAME_FUNC_OFFSET(13994, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 809),
+ NAME_FUNC_OFFSET(14013, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 810),
+ NAME_FUNC_OFFSET(14033, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 811),
+ NAME_FUNC_OFFSET(14052, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 812),
+ NAME_FUNC_OFFSET(14072, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 813),
+ NAME_FUNC_OFFSET(14091, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 814),
+ NAME_FUNC_OFFSET(14111, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 815),
+ NAME_FUNC_OFFSET(14130, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 816),
+ NAME_FUNC_OFFSET(14150, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 817),
+ NAME_FUNC_OFFSET(14169, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 818),
+ NAME_FUNC_OFFSET(14189, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 819),
+ NAME_FUNC_OFFSET(14208, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 820),
+ NAME_FUNC_OFFSET(14228, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 821),
+ NAME_FUNC_OFFSET(14247, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 822),
+ NAME_FUNC_OFFSET(14267, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 823),
+ NAME_FUNC_OFFSET(14286, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 824),
+ NAME_FUNC_OFFSET(14306, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 825),
+ NAME_FUNC_OFFSET(14325, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 826),
+ NAME_FUNC_OFFSET(14345, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 827),
+ NAME_FUNC_OFFSET(14364, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 828),
+ NAME_FUNC_OFFSET(14384, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 829),
+ NAME_FUNC_OFFSET(14403, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 830),
+ NAME_FUNC_OFFSET(14423, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 831),
+ NAME_FUNC_OFFSET(14442, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 832),
+ NAME_FUNC_OFFSET(14462, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 833),
+ NAME_FUNC_OFFSET(14482, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 834),
+ NAME_FUNC_OFFSET(14503, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 835),
+ NAME_FUNC_OFFSET(14527, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 836),
+ NAME_FUNC_OFFSET(14548, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 837),
+ NAME_FUNC_OFFSET(14569, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 838),
+ NAME_FUNC_OFFSET(14590, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 839),
+ NAME_FUNC_OFFSET(14611, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 840),
+ NAME_FUNC_OFFSET(14632, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 841),
+ NAME_FUNC_OFFSET(14653, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 842),
+ NAME_FUNC_OFFSET(14674, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 843),
+ NAME_FUNC_OFFSET(14695, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 844),
+ NAME_FUNC_OFFSET(14716, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 845),
+ NAME_FUNC_OFFSET(14737, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 846),
+ NAME_FUNC_OFFSET(14758, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 847),
+ NAME_FUNC_OFFSET(14779, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 848),
+ NAME_FUNC_OFFSET(14801, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 849),
+ NAME_FUNC_OFFSET(14828, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 850),
+ NAME_FUNC_OFFSET(14855, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 851),
+ NAME_FUNC_OFFSET(14879, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 852),
+ NAME_FUNC_OFFSET(14903, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 853),
+ NAME_FUNC_OFFSET(14925, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 854),
+ NAME_FUNC_OFFSET(14947, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 855),
+ NAME_FUNC_OFFSET(14969, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 856),
+ NAME_FUNC_OFFSET(14994, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 857),
+ NAME_FUNC_OFFSET(15018, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 858),
+ NAME_FUNC_OFFSET(15040, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 859),
+ NAME_FUNC_OFFSET(15062, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 860),
+ NAME_FUNC_OFFSET(15084, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 861),
+ NAME_FUNC_OFFSET(15110, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 862),
+ NAME_FUNC_OFFSET(15133, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 863),
+ NAME_FUNC_OFFSET(15157, glPassTexCoordATI, glPassTexCoordATI, NULL, 864),
+ NAME_FUNC_OFFSET(15175, glSampleMapATI, glSampleMapATI, NULL, 865),
+ NAME_FUNC_OFFSET(15190, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 866),
+ NAME_FUNC_OFFSET(15221, glPointParameteriNV, glPointParameteriNV, NULL, 867),
+ NAME_FUNC_OFFSET(15241, glPointParameterivNV, glPointParameterivNV, NULL, 868),
+ NAME_FUNC_OFFSET(15262, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL, 869),
+ NAME_FUNC_OFFSET(15285, gl_dispatch_stub_870, gl_dispatch_stub_870, NULL, 870),
+ NAME_FUNC_OFFSET(15308, gl_dispatch_stub_871, gl_dispatch_stub_871, NULL, 871),
+ NAME_FUNC_OFFSET(15334, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872),
+ NAME_FUNC_OFFSET(15357, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873),
+ NAME_FUNC_OFFSET(15378, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 874),
+ NAME_FUNC_OFFSET(15409, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 875),
+ NAME_FUNC_OFFSET(15440, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 876),
+ NAME_FUNC_OFFSET(15468, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 877),
+ NAME_FUNC_OFFSET(15497, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 878),
+ NAME_FUNC_OFFSET(15525, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 879),
+ NAME_FUNC_OFFSET(15554, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 880),
+ NAME_FUNC_OFFSET(15580, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 881),
+ NAME_FUNC_OFFSET(15601, gl_dispatch_stub_882, gl_dispatch_stub_882, NULL, 882),
+ NAME_FUNC_OFFSET(15618, gl_dispatch_stub_883, gl_dispatch_stub_883, NULL, 883),
+ NAME_FUNC_OFFSET(15645, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 884),
+ NAME_FUNC_OFFSET(15666, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 885),
+ NAME_FUNC_OFFSET(15688, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 886),
+ NAME_FUNC_OFFSET(15716, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 887),
+ NAME_FUNC_OFFSET(15740, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 888),
+ NAME_FUNC_OFFSET(15765, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 889),
+ NAME_FUNC_OFFSET(15794, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 890),
+ NAME_FUNC_OFFSET(15820, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 891),
+ NAME_FUNC_OFFSET(15846, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 892),
+ NAME_FUNC_OFFSET(15872, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 893),
+ NAME_FUNC_OFFSET(15893, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 894),
+ NAME_FUNC_OFFSET(15915, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 895),
+ NAME_FUNC_OFFSET(15935, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 896),
+ NAME_FUNC_OFFSET(15976, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 897),
+ NAME_FUNC_OFFSET(16008, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 898),
+ NAME_FUNC_OFFSET(16027, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 899),
+ NAME_FUNC_OFFSET(16047, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 900),
+ NAME_FUNC_OFFSET(16072, gl_dispatch_stub_901, gl_dispatch_stub_901, NULL, 901),
+ NAME_FUNC_OFFSET(16093, gl_dispatch_stub_902, gl_dispatch_stub_902, NULL, 902),
+ NAME_FUNC_OFFSET(16117, gl_dispatch_stub_903, gl_dispatch_stub_903, NULL, 903),
+ NAME_FUNC_OFFSET(16147, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 904),
+ NAME_FUNC_OFFSET(16173, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 905),
+ NAME_FUNC_OFFSET(16198, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 906),
+ NAME_FUNC_OFFSET(16217, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 907),
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+ NAME_FUNC_OFFSET(16266, glUniform1uiEXT, glUniform1uiEXT, NULL, 909),
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+ NAME_FUNC_OFFSET(16332, glUniform3uiEXT, glUniform3uiEXT, NULL, 913),
+ NAME_FUNC_OFFSET(16348, glUniform3uivEXT, glUniform3uivEXT, NULL, 914),
+ NAME_FUNC_OFFSET(16365, glUniform4uiEXT, glUniform4uiEXT, NULL, 915),
+ NAME_FUNC_OFFSET(16381, glUniform4uivEXT, glUniform4uivEXT, NULL, 916),
+ NAME_FUNC_OFFSET(16398, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 917),
+ NAME_FUNC_OFFSET(16419, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 918),
+ NAME_FUNC_OFFSET(16441, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 919),
+ NAME_FUNC_OFFSET(16463, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 920),
+ NAME_FUNC_OFFSET(16486, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 921),
+ NAME_FUNC_OFFSET(16507, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 922),
+ NAME_FUNC_OFFSET(16529, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 923),
+ NAME_FUNC_OFFSET(16551, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 924),
+ NAME_FUNC_OFFSET(16574, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 925),
+ NAME_FUNC_OFFSET(16595, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 926),
+ NAME_FUNC_OFFSET(16617, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 927),
+ NAME_FUNC_OFFSET(16639, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 928),
+ NAME_FUNC_OFFSET(16662, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 929),
+ NAME_FUNC_OFFSET(16684, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 930),
+ NAME_FUNC_OFFSET(16705, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 931),
+ NAME_FUNC_OFFSET(16727, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 932),
+ NAME_FUNC_OFFSET(16749, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 933),
+ NAME_FUNC_OFFSET(16772, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 934),
+ NAME_FUNC_OFFSET(16794, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 935),
+ NAME_FUNC_OFFSET(16817, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 936),
+ NAME_FUNC_OFFSET(16840, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 937),
+ NAME_FUNC_OFFSET(16866, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 938),
+ NAME_FUNC_OFFSET(16895, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 939),
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+ NAME_FUNC_OFFSET(16937, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 941),
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+ NAME_FUNC_OFFSET(16980, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 943),
+ NAME_FUNC_OFFSET(17004, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 944),
+ NAME_FUNC_OFFSET(17026, glClearColorIiEXT, glClearColorIiEXT, NULL, 945),
+ NAME_FUNC_OFFSET(17044, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 946),
+ NAME_FUNC_OFFSET(17063, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 947),
+ NAME_FUNC_OFFSET(17087, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 948),
+ NAME_FUNC_OFFSET(17112, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 949),
+ NAME_FUNC_OFFSET(17133, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 950),
+ NAME_FUNC_OFFSET(17155, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 951),
+ NAME_FUNC_OFFSET(17182, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 952),
+ NAME_FUNC_OFFSET(17207, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 953),
+ NAME_FUNC_OFFSET(17235, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 954),
+ NAME_FUNC_OFFSET(17255, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 955),
+ NAME_FUNC_OFFSET(17277, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 956),
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+ NAME_FUNC_OFFSET(17324, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 958),
+ NAME_FUNC_OFFSET(17357, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 959),
+ NAME_FUNC_OFFSET(17388, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 960),
+ NAME_FUNC_OFFSET(17409, gl_dispatch_stub_961, gl_dispatch_stub_961, NULL, 961),
+ NAME_FUNC_OFFSET(17440, gl_dispatch_stub_962, gl_dispatch_stub_962, NULL, 962),
+ NAME_FUNC_OFFSET(17460, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 963),
+ NAME_FUNC_OFFSET(17488, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 964),
+ NAME_FUNC_OFFSET(17511, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 965),
+ NAME_FUNC_OFFSET(17536, glActiveProgramEXT, glActiveProgramEXT, NULL, 966),
+ NAME_FUNC_OFFSET(17555, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 967),
+ NAME_FUNC_OFFSET(17580, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 968),
+ NAME_FUNC_OFFSET(17602, glTextureBarrierNV, glTextureBarrierNV, NULL, 969),
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+ NAME_FUNC_OFFSET(17706, gl_dispatch_stub_973, gl_dispatch_stub_973, NULL, 973),
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+ NAME_FUNC_OFFSET(17794, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 976),
+ NAME_FUNC_OFFSET(17823, glArrayElement, glArrayElement, NULL, 306),
+ NAME_FUNC_OFFSET(17841, glBindTexture, glBindTexture, NULL, 307),
+ NAME_FUNC_OFFSET(17858, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET(17874, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
+ NAME_FUNC_OFFSET(17899, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET(17919, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+ NAME_FUNC_OFFSET(17939, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+ NAME_FUNC_OFFSET(17962, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
+ NAME_FUNC_OFFSET(17985, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
+ NAME_FUNC_OFFSET(18005, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
+ NAME_FUNC_OFFSET(18022, glGetPointerv, glGetPointerv, NULL, 329),
+ NAME_FUNC_OFFSET(18039, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
+ NAME_FUNC_OFFSET(18054, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+ NAME_FUNC_OFFSET(18078, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+ NAME_FUNC_OFFSET(18097, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET(18116, glBlendColor, glBlendColor, NULL, 336),
+ NAME_FUNC_OFFSET(18132, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(18151, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+ NAME_FUNC_OFFSET(18174, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(18190, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(18206, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET(18233, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET(18260, glCopyColorTable, glCopyColorTable, NULL, 342),
+ NAME_FUNC_OFFSET(18280, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(18299, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(18318, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(18348, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(18378, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(18408, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(18438, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET(18457, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET(18480, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET(18505, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+ NAME_FUNC_OFFSET(18530, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+ NAME_FUNC_OFFSET(18557, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+ NAME_FUNC_OFFSET(18585, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET(18612, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+ NAME_FUNC_OFFSET(18640, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET(18669, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+ NAME_FUNC_OFFSET(18698, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
+ NAME_FUNC_OFFSET(18724, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
+ NAME_FUNC_OFFSET(18755, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
+ NAME_FUNC_OFFSET(18786, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
+ NAME_FUNC_OFFSET(18810, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+ NAME_FUNC_OFFSET(18833, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
+ NAME_FUNC_OFFSET(18851, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
+ NAME_FUNC_OFFSET(18880, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
+ NAME_FUNC_OFFSET(18909, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
+ NAME_FUNC_OFFSET(18924, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
+ NAME_FUNC_OFFSET(18950, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
+ NAME_FUNC_OFFSET(18976, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET(18991, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET(19003, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET(19023, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET(19040, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(19056, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(19075, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(19098, glActiveTextureARB, glActiveTextureARB, NULL, 374),
+ NAME_FUNC_OFFSET(19114, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
+ NAME_FUNC_OFFSET(19136, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
+ NAME_FUNC_OFFSET(19154, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
+ NAME_FUNC_OFFSET(19173, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET(19191, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET(19210, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
+ NAME_FUNC_OFFSET(19228, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
+ NAME_FUNC_OFFSET(19247, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
+ NAME_FUNC_OFFSET(19265, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
+ NAME_FUNC_OFFSET(19284, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
+ NAME_FUNC_OFFSET(19302, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
+ NAME_FUNC_OFFSET(19321, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+ NAME_FUNC_OFFSET(19339, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+ NAME_FUNC_OFFSET(19358, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
+ NAME_FUNC_OFFSET(19376, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
+ NAME_FUNC_OFFSET(19395, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
+ NAME_FUNC_OFFSET(19413, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
+ NAME_FUNC_OFFSET(19432, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
+ NAME_FUNC_OFFSET(19450, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
+ NAME_FUNC_OFFSET(19469, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+ NAME_FUNC_OFFSET(19487, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+ NAME_FUNC_OFFSET(19506, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
+ NAME_FUNC_OFFSET(19524, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
+ NAME_FUNC_OFFSET(19543, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
+ NAME_FUNC_OFFSET(19561, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
+ NAME_FUNC_OFFSET(19580, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
+ NAME_FUNC_OFFSET(19598, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
+ NAME_FUNC_OFFSET(19617, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+ NAME_FUNC_OFFSET(19635, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+ NAME_FUNC_OFFSET(19654, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
+ NAME_FUNC_OFFSET(19672, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
+ NAME_FUNC_OFFSET(19691, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
+ NAME_FUNC_OFFSET(19709, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
+ NAME_FUNC_OFFSET(19728, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
+ NAME_FUNC_OFFSET(19751, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441),
+ NAME_FUNC_OFFSET(19774, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442),
+ NAME_FUNC_OFFSET(19797, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443),
+ NAME_FUNC_OFFSET(19820, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444),
+ NAME_FUNC_OFFSET(19843, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
+ NAME_FUNC_OFFSET(19860, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446),
+ NAME_FUNC_OFFSET(19883, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447),
+ NAME_FUNC_OFFSET(19906, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
+ NAME_FUNC_OFFSET(19929, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449),
+ NAME_FUNC_OFFSET(19955, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450),
+ NAME_FUNC_OFFSET(19981, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451),
+ NAME_FUNC_OFFSET(20007, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452),
+ NAME_FUNC_OFFSET(20031, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453),
+ NAME_FUNC_OFFSET(20058, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454),
+ NAME_FUNC_OFFSET(20084, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461),
+ NAME_FUNC_OFFSET(20104, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462),
+ NAME_FUNC_OFFSET(20124, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463),
+ NAME_FUNC_OFFSET(20144, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464),
+ NAME_FUNC_OFFSET(20167, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465),
+ NAME_FUNC_OFFSET(20191, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466),
+ NAME_FUNC_OFFSET(20214, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467),
+ NAME_FUNC_OFFSET(20238, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473),
+ NAME_FUNC_OFFSET(20255, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474),
+ NAME_FUNC_OFFSET(20273, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475),
+ NAME_FUNC_OFFSET(20290, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476),
+ NAME_FUNC_OFFSET(20308, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477),
+ NAME_FUNC_OFFSET(20325, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478),
+ NAME_FUNC_OFFSET(20343, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479),
+ NAME_FUNC_OFFSET(20360, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480),
+ NAME_FUNC_OFFSET(20378, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481),
+ NAME_FUNC_OFFSET(20395, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482),
+ NAME_FUNC_OFFSET(20413, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483),
+ NAME_FUNC_OFFSET(20430, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484),
+ NAME_FUNC_OFFSET(20448, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485),
+ NAME_FUNC_OFFSET(20465, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486),
+ NAME_FUNC_OFFSET(20483, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487),
+ NAME_FUNC_OFFSET(20500, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488),
+ NAME_FUNC_OFFSET(20518, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489),
+ NAME_FUNC_OFFSET(20535, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490),
+ NAME_FUNC_OFFSET(20553, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491),
+ NAME_FUNC_OFFSET(20572, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492),
+ NAME_FUNC_OFFSET(20591, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493),
+ NAME_FUNC_OFFSET(20610, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494),
+ NAME_FUNC_OFFSET(20629, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495),
+ NAME_FUNC_OFFSET(20649, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496),
+ NAME_FUNC_OFFSET(20669, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497),
+ NAME_FUNC_OFFSET(20689, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498),
+ NAME_FUNC_OFFSET(20707, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
+ NAME_FUNC_OFFSET(20724, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500),
+ NAME_FUNC_OFFSET(20742, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501),
+ NAME_FUNC_OFFSET(20759, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502),
+ NAME_FUNC_OFFSET(20777, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503),
+ NAME_FUNC_OFFSET(20795, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
+ NAME_FUNC_OFFSET(20812, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505),
+ NAME_FUNC_OFFSET(20830, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506),
+ NAME_FUNC_OFFSET(20849, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507),
+ NAME_FUNC_OFFSET(20868, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508),
+ NAME_FUNC_OFFSET(20887, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509),
+ NAME_FUNC_OFFSET(20909, glBindBufferARB, glBindBufferARB, NULL, 510),
+ NAME_FUNC_OFFSET(20922, glBufferDataARB, glBufferDataARB, NULL, 511),
+ NAME_FUNC_OFFSET(20935, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
+ NAME_FUNC_OFFSET(20951, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
+ NAME_FUNC_OFFSET(20967, glGenBuffersARB, glGenBuffersARB, NULL, 514),
+ NAME_FUNC_OFFSET(20980, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515),
+ NAME_FUNC_OFFSET(21003, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516),
+ NAME_FUNC_OFFSET(21023, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517),
+ NAME_FUNC_OFFSET(21042, glIsBufferARB, glIsBufferARB, NULL, 518),
+ NAME_FUNC_OFFSET(21053, glMapBufferARB, glMapBufferARB, NULL, 519),
+ NAME_FUNC_OFFSET(21065, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
+ NAME_FUNC_OFFSET(21079, glBeginQueryARB, glBeginQueryARB, NULL, 521),
+ NAME_FUNC_OFFSET(21092, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522),
+ NAME_FUNC_OFFSET(21108, glEndQueryARB, glEndQueryARB, NULL, 523),
+ NAME_FUNC_OFFSET(21119, glGenQueriesARB, glGenQueriesARB, NULL, 524),
+ NAME_FUNC_OFFSET(21132, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525),
+ NAME_FUNC_OFFSET(21151, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526),
+ NAME_FUNC_OFFSET(21171, glGetQueryivARB, glGetQueryivARB, NULL, 527),
+ NAME_FUNC_OFFSET(21184, glIsQueryARB, glIsQueryARB, NULL, 528),
+ NAME_FUNC_OFFSET(21194, glCompileShaderARB, glCompileShaderARB, NULL, 530),
+ NAME_FUNC_OFFSET(21210, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535),
+ NAME_FUNC_OFFSET(21229, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541),
+ NAME_FUNC_OFFSET(21247, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542),
+ NAME_FUNC_OFFSET(21268, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
+ NAME_FUNC_OFFSET(21283, glGetUniformivARB, glGetUniformivARB, NULL, 544),
+ NAME_FUNC_OFFSET(21298, glLinkProgramARB, glLinkProgramARB, NULL, 545),
+ NAME_FUNC_OFFSET(21312, glShaderSourceARB, glShaderSourceARB, NULL, 546),
+ NAME_FUNC_OFFSET(21327, glUniform1fARB, glUniform1fARB, NULL, 547),
+ NAME_FUNC_OFFSET(21339, glUniform1fvARB, glUniform1fvARB, NULL, 548),
+ NAME_FUNC_OFFSET(21352, glUniform1iARB, glUniform1iARB, NULL, 549),
+ NAME_FUNC_OFFSET(21364, glUniform1ivARB, glUniform1ivARB, NULL, 550),
+ NAME_FUNC_OFFSET(21377, glUniform2fARB, glUniform2fARB, NULL, 551),
+ NAME_FUNC_OFFSET(21389, glUniform2fvARB, glUniform2fvARB, NULL, 552),
+ NAME_FUNC_OFFSET(21402, glUniform2iARB, glUniform2iARB, NULL, 553),
+ NAME_FUNC_OFFSET(21414, glUniform2ivARB, glUniform2ivARB, NULL, 554),
+ NAME_FUNC_OFFSET(21427, glUniform3fARB, glUniform3fARB, NULL, 555),
+ NAME_FUNC_OFFSET(21439, glUniform3fvARB, glUniform3fvARB, NULL, 556),
+ NAME_FUNC_OFFSET(21452, glUniform3iARB, glUniform3iARB, NULL, 557),
+ NAME_FUNC_OFFSET(21464, glUniform3ivARB, glUniform3ivARB, NULL, 558),
+ NAME_FUNC_OFFSET(21477, glUniform4fARB, glUniform4fARB, NULL, 559),
+ NAME_FUNC_OFFSET(21489, glUniform4fvARB, glUniform4fvARB, NULL, 560),
+ NAME_FUNC_OFFSET(21502, glUniform4iARB, glUniform4iARB, NULL, 561),
+ NAME_FUNC_OFFSET(21514, glUniform4ivARB, glUniform4ivARB, NULL, 562),
+ NAME_FUNC_OFFSET(21527, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563),
+ NAME_FUNC_OFFSET(21546, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564),
+ NAME_FUNC_OFFSET(21565, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565),
+ NAME_FUNC_OFFSET(21584, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566),
+ NAME_FUNC_OFFSET(21597, glValidateProgramARB, glValidateProgramARB, NULL, 567),
+ NAME_FUNC_OFFSET(21615, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568),
+ NAME_FUNC_OFFSET(21636, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569),
+ NAME_FUNC_OFFSET(21654, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570),
+ NAME_FUNC_OFFSET(21674, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+ NAME_FUNC_OFFSET(21688, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+ NAME_FUNC_OFFSET(21705, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+ NAME_FUNC_OFFSET(21721, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET(21746, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET(21768, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574),
+ NAME_FUNC_OFFSET(21795, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574),
+ NAME_FUNC_OFFSET(21819, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575),
+ NAME_FUNC_OFFSET(21855, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 597),
+ NAME_FUNC_OFFSET(21889, glBlendEquationiARB, glBlendEquationiARB, NULL, 598),
+ NAME_FUNC_OFFSET(21915, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 599),
+ NAME_FUNC_OFFSET(21945, glBlendFunciARB, glBlendFunciARB, NULL, 600),
+ NAME_FUNC_OFFSET(21967, gl_dispatch_stub_702, gl_dispatch_stub_702, NULL, 702),
+ NAME_FUNC_OFFSET(21983, gl_dispatch_stub_703, gl_dispatch_stub_703, NULL, 703),
+ NAME_FUNC_OFFSET(22002, glPointParameterfEXT, glPointParameterfEXT, NULL, 710),
+ NAME_FUNC_OFFSET(22020, glPointParameterfEXT, glPointParameterfEXT, NULL, 710),
+ NAME_FUNC_OFFSET(22041, glPointParameterfEXT, glPointParameterfEXT, NULL, 710),
+ NAME_FUNC_OFFSET(22063, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 711),
+ NAME_FUNC_OFFSET(22082, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 711),
+ NAME_FUNC_OFFSET(22104, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 711),
+ NAME_FUNC_OFFSET(22127, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 714),
+ NAME_FUNC_OFFSET(22146, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 715),
+ NAME_FUNC_OFFSET(22166, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 716),
+ NAME_FUNC_OFFSET(22185, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 717),
+ NAME_FUNC_OFFSET(22205, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 718),
+ NAME_FUNC_OFFSET(22224, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 719),
+ NAME_FUNC_OFFSET(22244, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 720),
+ NAME_FUNC_OFFSET(22263, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 721),
+ NAME_FUNC_OFFSET(22283, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 722),
+ NAME_FUNC_OFFSET(22302, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 723),
+ NAME_FUNC_OFFSET(22322, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 724),
+ NAME_FUNC_OFFSET(22342, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 725),
+ NAME_FUNC_OFFSET(22363, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 726),
+ NAME_FUNC_OFFSET(22383, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 727),
+ NAME_FUNC_OFFSET(22404, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 728),
+ NAME_FUNC_OFFSET(22424, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 729),
+ NAME_FUNC_OFFSET(22445, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 730),
+ NAME_FUNC_OFFSET(22469, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 731),
+ NAME_FUNC_OFFSET(22487, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 732),
+ NAME_FUNC_OFFSET(22507, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 733),
+ NAME_FUNC_OFFSET(22525, glFogCoorddEXT, glFogCoorddEXT, NULL, 734),
+ NAME_FUNC_OFFSET(22537, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 735),
+ NAME_FUNC_OFFSET(22550, glFogCoordfEXT, glFogCoordfEXT, NULL, 736),
+ NAME_FUNC_OFFSET(22562, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 737),
+ NAME_FUNC_OFFSET(22575, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 739),
+ NAME_FUNC_OFFSET(22595, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 739),
+ NAME_FUNC_OFFSET(22619, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 756),
+ NAME_FUNC_OFFSET(22633, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 756),
+ NAME_FUNC_OFFSET(22650, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 757),
+ NAME_FUNC_OFFSET(22665, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 757),
+ NAME_FUNC_OFFSET(22683, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 758),
+ NAME_FUNC_OFFSET(22697, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 758),
+ NAME_FUNC_OFFSET(22714, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 759),
+ NAME_FUNC_OFFSET(22729, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 759),
+ NAME_FUNC_OFFSET(22747, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 760),
+ NAME_FUNC_OFFSET(22761, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 760),
+ NAME_FUNC_OFFSET(22778, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 761),
+ NAME_FUNC_OFFSET(22793, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 761),
+ NAME_FUNC_OFFSET(22811, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 762),
+ NAME_FUNC_OFFSET(22825, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 762),
+ NAME_FUNC_OFFSET(22842, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 763),
+ NAME_FUNC_OFFSET(22857, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 763),
+ NAME_FUNC_OFFSET(22875, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 764),
+ NAME_FUNC_OFFSET(22889, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 764),
+ NAME_FUNC_OFFSET(22906, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 765),
+ NAME_FUNC_OFFSET(22921, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 765),
+ NAME_FUNC_OFFSET(22939, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 766),
+ NAME_FUNC_OFFSET(22953, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 766),
+ NAME_FUNC_OFFSET(22970, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 767),
+ NAME_FUNC_OFFSET(22985, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 767),
+ NAME_FUNC_OFFSET(23003, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 768),
+ NAME_FUNC_OFFSET(23017, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 768),
+ NAME_FUNC_OFFSET(23034, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 769),
+ NAME_FUNC_OFFSET(23049, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 769),
+ NAME_FUNC_OFFSET(23067, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 770),
+ NAME_FUNC_OFFSET(23081, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 770),
+ NAME_FUNC_OFFSET(23098, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 771),
+ NAME_FUNC_OFFSET(23113, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 771),
+ NAME_FUNC_OFFSET(23131, glBindProgramNV, glBindProgramNV, NULL, 790),
+ NAME_FUNC_OFFSET(23148, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 791),
+ NAME_FUNC_OFFSET(23168, glGenProgramsNV, glGenProgramsNV, NULL, 793),
+ NAME_FUNC_OFFSET(23185, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 799),
+ NAME_FUNC_OFFSET(23211, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 799),
+ NAME_FUNC_OFFSET(23240, glIsProgramNV, glIsProgramNV, NULL, 803),
+ NAME_FUNC_OFFSET(23255, glPointParameteriNV, glPointParameteriNV, NULL, 867),
+ NAME_FUNC_OFFSET(23273, glPointParameterivNV, glPointParameterivNV, NULL, 868),
+ NAME_FUNC_OFFSET(23292, gl_dispatch_stub_871, gl_dispatch_stub_871, NULL, 871),
+ NAME_FUNC_OFFSET(23313, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873),
+ NAME_FUNC_OFFSET(23329, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 880),
+ NAME_FUNC_OFFSET(23353, gl_dispatch_stub_883, gl_dispatch_stub_883, NULL, 883),
+ NAME_FUNC_OFFSET(23377, gl_dispatch_stub_883, gl_dispatch_stub_883, NULL, 883),
+ NAME_FUNC_OFFSET(23404, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 884),
+ NAME_FUNC_OFFSET(23422, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 885),
+ NAME_FUNC_OFFSET(23441, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 886),
+ NAME_FUNC_OFFSET(23466, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 887),
+ NAME_FUNC_OFFSET(23487, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 888),
+ NAME_FUNC_OFFSET(23509, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 889),
+ NAME_FUNC_OFFSET(23535, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 890),
+ NAME_FUNC_OFFSET(23558, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 891),
+ NAME_FUNC_OFFSET(23581, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 892),
+ NAME_FUNC_OFFSET(23604, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 893),
+ NAME_FUNC_OFFSET(23622, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 894),
+ NAME_FUNC_OFFSET(23641, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 895),
+ NAME_FUNC_OFFSET(23658, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 896),
+ NAME_FUNC_OFFSET(23696, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 897),
+ NAME_FUNC_OFFSET(23725, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 898),
+ NAME_FUNC_OFFSET(23741, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 899),
+ NAME_FUNC_OFFSET(23758, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 900),
+ NAME_FUNC_OFFSET(23780, gl_dispatch_stub_901, gl_dispatch_stub_901, NULL, 901),
+ NAME_FUNC_OFFSET(23798, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 904),
+ NAME_FUNC_OFFSET(23821, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 905),
+ NAME_FUNC_OFFSET(23843, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 906),
+ NAME_FUNC_OFFSET(23859, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 907),
+ NAME_FUNC_OFFSET(23880, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 908),
+ NAME_FUNC_OFFSET(23902, glUniform1uiEXT, glUniform1uiEXT, NULL, 909),
+ NAME_FUNC_OFFSET(23915, glUniform1uivEXT, glUniform1uivEXT, NULL, 910),
+ NAME_FUNC_OFFSET(23929, glUniform2uiEXT, glUniform2uiEXT, NULL, 911),
+ NAME_FUNC_OFFSET(23942, glUniform2uivEXT, glUniform2uivEXT, NULL, 912),
+ NAME_FUNC_OFFSET(23956, glUniform3uiEXT, glUniform3uiEXT, NULL, 913),
+ NAME_FUNC_OFFSET(23969, glUniform3uivEXT, glUniform3uivEXT, NULL, 914),
+ NAME_FUNC_OFFSET(23983, glUniform4uiEXT, glUniform4uiEXT, NULL, 915),
+ NAME_FUNC_OFFSET(23996, glUniform4uivEXT, glUniform4uivEXT, NULL, 916),
+ NAME_FUNC_OFFSET(24010, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 917),
+ NAME_FUNC_OFFSET(24028, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 918),
+ NAME_FUNC_OFFSET(24047, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 919),
+ NAME_FUNC_OFFSET(24066, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 920),
+ NAME_FUNC_OFFSET(24086, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 921),
+ NAME_FUNC_OFFSET(24104, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 922),
+ NAME_FUNC_OFFSET(24123, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 923),
+ NAME_FUNC_OFFSET(24142, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 924),
+ NAME_FUNC_OFFSET(24162, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 925),
+ NAME_FUNC_OFFSET(24180, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 926),
+ NAME_FUNC_OFFSET(24199, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 927),
+ NAME_FUNC_OFFSET(24218, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 928),
+ NAME_FUNC_OFFSET(24238, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 929),
+ NAME_FUNC_OFFSET(24257, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 930),
+ NAME_FUNC_OFFSET(24275, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 931),
+ NAME_FUNC_OFFSET(24294, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 932),
+ NAME_FUNC_OFFSET(24313, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 933),
+ NAME_FUNC_OFFSET(24333, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 934),
+ NAME_FUNC_OFFSET(24352, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 935),
+ NAME_FUNC_OFFSET(24372, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 936),
+ NAME_FUNC_OFFSET(24392, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 937),
+ NAME_FUNC_OFFSET(24415, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 938),
+ NAME_FUNC_OFFSET(24441, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 938),
+ NAME_FUNC_OFFSET(24470, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 939),
+ NAME_FUNC_OFFSET(24483, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 940),
+ NAME_FUNC_OFFSET(24494, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 941),
+ NAME_FUNC_OFFSET(24504, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 942),
+ NAME_FUNC_OFFSET(24520, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 943),
+ NAME_FUNC_OFFSET(24536, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 944),
+ NAME_FUNC_OFFSET(24549, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 947),
+ NAME_FUNC_OFFSET(24570, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 948),
+ NAME_FUNC_OFFSET(24592, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 949),
+ NAME_FUNC_OFFSET(24610, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 950),
+ NAME_FUNC_OFFSET(24629, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 951),
+ NAME_FUNC_OFFSET(24654, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 952),
+ NAME_FUNC_OFFSET(24677, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 953),
+ NAME_FUNC_OFFSET(24702, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 954),
+ NAME_FUNC_OFFSET(24719, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 956),
+ NAME_FUNC_OFFSET(24737, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 957),
+ NAME_FUNC_OFFSET(24760, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 958),
+ NAME_FUNC_OFFSET(24790, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 959),
+ NAME_FUNC_OFFSET(24818, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 960),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};