diff options
Diffstat (limited to 'src/mapi/glapi/glapitemp.h')
-rw-r--r-- | src/mapi/glapi/glapitemp.h | 188 |
1 files changed, 94 insertions, 94 deletions
diff --git a/src/mapi/glapi/glapitemp.h b/src/mapi/glapi/glapitemp.h index b159a9e457f..54beb5b430c 100644 --- a/src/mapi/glapi/glapitemp.h +++ b/src/mapi/glapi/glapitemp.h @@ -3157,12 +3157,6 @@ KEYWORD1 const GLubyte * KEYWORD2 NAME(GetStringi)(GLenum name, GLuint index) RETURN_DISPATCH(GetStringi, (name, index), (F, "glGetStringi(0x%x, %d);\n", name, index)); } -KEYWORD1 void KEYWORD2 NAME(TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer) -{ - (void) target; (void) internalFormat; (void) buffer; - DISPATCH(TexBuffer, (target, internalFormat, buffer), (F, "glTexBuffer(0x%x, 0x%x, %d);\n", target, internalFormat, buffer)); -} - KEYWORD1 void KEYWORD2 NAME(FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level) { (void) target; (void) attachment; (void) texture; (void) level; @@ -4740,6 +4734,12 @@ KEYWORD1 void KEYWORD2 NAME(TexBufferARB)(GLenum target, GLenum internalFormat, DISPATCH(TexBufferARB, (target, internalFormat, buffer), (F, "glTexBufferARB(0x%x, 0x%x, %d);\n", target, internalFormat, buffer)); } +KEYWORD1 void KEYWORD2 NAME(TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer) +{ + (void) target; (void) internalFormat; (void) buffer; + DISPATCH(TexBufferARB, (target, internalFormat, buffer), (F, "glTexBuffer(0x%x, 0x%x, %d);\n", target, internalFormat, buffer)); +} + KEYWORD1 void KEYWORD2 NAME(BindVertexArray)(GLuint array) { (void) array; @@ -5450,65 +5450,65 @@ KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias) DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_698)(GLenum pname, GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_697)(GLenum pname, GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_698)(GLenum pname, GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_697)(GLenum pname, GLfloat * params) { (void) pname; (void) params; DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_699)(GLenum pname, GLint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_698)(GLenum pname, GLint * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_699)(GLenum pname, GLint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_698)(GLenum pname, GLint * params) { (void) pname; (void) params; DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_700)(GLenum pname, GLfloat param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_699)(GLenum pname, GLfloat param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_700)(GLenum pname, GLfloat param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_699)(GLenum pname, GLfloat param) { (void) pname; (void) param; DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_701)(GLenum pname, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_700)(GLenum pname, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_701)(GLenum pname, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_700)(GLenum pname, const GLfloat * params) { (void) pname; (void) params; DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_702)(GLenum pname, GLint param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_701)(GLenum pname, GLint param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_702)(GLenum pname, GLint param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_701)(GLenum pname, GLint param) { (void) pname; (void) param; DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_703)(GLenum pname, const GLint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_702)(GLenum pname, const GLint * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_703)(GLenum pname, const GLint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_702)(GLenum pname, const GLint * params) { (void) pname; (void) params; DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_704)(GLclampf value, GLboolean invert); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_703)(GLclampf value, GLboolean invert); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_704)(GLclampf value, GLboolean invert) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_703)(GLclampf value, GLboolean invert) { (void) value; (void) invert; DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_705)(GLenum pattern); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_704)(GLenum pattern); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_705)(GLenum pattern) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_704)(GLenum pattern) { (void) pattern; DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern)); @@ -5568,9 +5568,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param) DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_712)(GLenum pname, GLfloat param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_711)(GLenum pname, GLfloat param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_712)(GLenum pname, GLfloat param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_711)(GLenum pname, GLfloat param) { (void) pname; (void) param; DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param)); @@ -5594,9 +5594,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * p DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_713)(GLenum pname, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_712)(GLenum pname, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_713)(GLenum pname, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_712)(GLenum pname, const GLfloat * params) { (void) pname; (void) params; DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); @@ -5901,9 +5901,9 @@ KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord) DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_740)(GLenum mode); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_739)(GLenum mode); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_740)(GLenum mode) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_739)(GLenum mode) { (void) mode; DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode)); @@ -5921,9 +5921,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfac DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_741)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_740)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_741)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_740)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) { (void) sfactorRGB; (void) dfactorRGB; (void) sfactorAlpha; (void) dfactorAlpha; DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); @@ -6359,73 +6359,73 @@ KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v) DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_782)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_781)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_782)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_781)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride) { (void) mode; (void) first; (void) count; (void) primcount; (void) modestride; DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_783)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_782)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_783)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_782)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride) { (void) mode; (void) count; (void) type; (void) indices; (void) primcount; (void) modestride; DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_784)(GLsizei n, const GLuint * fences); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_783)(GLsizei n, const GLuint * fences); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_784)(GLsizei n, const GLuint * fences) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_783)(GLsizei n, const GLuint * fences) { (void) n; (void) fences; DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLuint fence); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_784)(GLuint fence); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLuint fence) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_784)(GLuint fence) { (void) fence; DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLsizei n, GLuint * fences); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLsizei n, GLuint * fences); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLsizei n, GLuint * fences) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLsizei n, GLuint * fences) { (void) n; (void) fences; DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLuint fence, GLenum pname, GLint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLuint fence, GLenum pname, GLint * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLuint fence, GLenum pname, GLint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLuint fence, GLenum pname, GLint * params) { (void) fence; (void) pname; (void) params; DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params)); } -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_788)(GLuint fence); +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_787)(GLuint fence); -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_788)(GLuint fence) +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_787)(GLuint fence) { (void) fence; RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLuint fence, GLenum condition); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLuint fence, GLenum condition); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLuint fence, GLenum condition) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLuint fence, GLenum condition) { (void) fence; (void) condition; DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition)); } -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_790)(GLuint fence); +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_789)(GLuint fence); -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_790)(GLuint fence) +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_789)(GLuint fence) { (void) fence; RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence)); @@ -6957,17 +6957,17 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * para DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_871)(GLenum face); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_870)(GLenum face); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_871)(GLenum face) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_870)(GLenum face) { (void) face; DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_872)(GLuint array); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_871)(GLuint array); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_872)(GLuint array) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_871)(GLuint array) { (void) array; DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array)); @@ -6979,17 +6979,17 @@ KEYWORD1 void KEYWORD2 NAME(DeleteVertexArrays)(GLsizei n, const GLuint * arrays DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArrays(%d, %p);\n", n, (const void *) arrays)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_873)(GLsizei n, const GLuint * arrays); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_872)(GLsizei n, const GLuint * arrays); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_873)(GLsizei n, const GLuint * arrays) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_872)(GLsizei n, const GLuint * arrays) { (void) n; (void) arrays; DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_874)(GLsizei n, GLuint * arrays); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_873)(GLsizei n, GLuint * arrays); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_874)(GLsizei n, GLuint * arrays) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_873)(GLsizei n, GLuint * arrays) { (void) n; (void) arrays; DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); @@ -7001,9 +7001,9 @@ KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array) RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", array)); } -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_875)(GLuint array); +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_874)(GLuint array); -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_875)(GLuint array) +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_874)(GLuint array) { (void) array; RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array)); @@ -7062,9 +7062,9 @@ KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartNV)(void) DISPATCH(PrimitiveRestartNV, (), (F, "glPrimitiveRestartNV();\n")); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_884)(GLclampd zmin, GLclampd zmax); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_883)(GLclampd zmin, GLclampd zmax); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_884)(GLclampd zmin, GLclampd zmax) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_883)(GLclampd zmin, GLclampd zmax) { (void) zmin; (void) zmax; DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax)); @@ -7076,9 +7076,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA) DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_885)(GLenum modeRGB, GLenum modeA); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_884)(GLenum modeRGB, GLenum modeA); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_885)(GLenum modeRGB, GLenum modeA) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_884)(GLenum modeRGB, GLenum modeA) { (void) modeRGB; (void) modeA; DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA)); @@ -7294,25 +7294,25 @@ KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint src DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_903)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_902)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_903)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_902)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) { (void) srcX0; (void) srcY0; (void) srcX1; (void) srcY1; (void) dstX0; (void) dstY0; (void) dstX1; (void) dstY1; (void) mask; (void) filter; DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_904)(GLenum target, GLenum pname, GLint param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_903)(GLenum target, GLenum pname, GLint param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_904)(GLenum target, GLenum pname, GLint param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_903)(GLenum target, GLenum pname, GLint param) { (void) target; (void) pname; (void) param; DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_905)(GLenum target, GLintptr offset, GLsizeiptr size); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_904)(GLenum target, GLintptr offset, GLsizeiptr size); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_905)(GLenum target, GLintptr offset, GLsizeiptr size) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_904)(GLenum target, GLintptr offset, GLsizeiptr size) { (void) target; (void) offset; (void) size; DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size)); @@ -7986,17 +7986,17 @@ KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode) DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_963)(GLenum target, GLenum pname, GLvoid ** params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_962)(GLenum target, GLenum pname, GLvoid ** params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_963)(GLenum target, GLenum pname, GLvoid ** params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_962)(GLenum target, GLenum pname, GLvoid ** params) { (void) target; (void) pname; (void) params; DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_964)(GLenum target, GLsizei length, GLvoid * pointer); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_963)(GLenum target, GLsizei length, GLvoid * pointer); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_964)(GLenum target, GLsizei length, GLvoid * pointer) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_963)(GLenum target, GLsizei length, GLvoid * pointer) { (void) target; (void) length; (void) pointer; DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer)); @@ -8043,41 +8043,41 @@ KEYWORD1 void KEYWORD2 NAME(TextureBarrierNV)(void) DISPATCH(TextureBarrierNV, (), (F, "glTextureBarrierNV();\n")); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_972)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_971)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_972)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_971)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) { (void) frontfunc; (void) backfunc; (void) ref; (void) mask; DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_973)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_972)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_973)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_972)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { (void) target; (void) index; (void) count; (void) params; DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_974)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_973)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_974)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_973)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { (void) target; (void) index; (void) count; (void) params; DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_975)(GLuint id, GLenum pname, GLint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_974)(GLuint id, GLenum pname, GLint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_975)(GLuint id, GLenum pname, GLint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_974)(GLuint id, GLenum pname, GLint64EXT * params) { (void) id; (void) pname; (void) params; DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_976)(GLuint id, GLenum pname, GLuint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_975)(GLuint id, GLenum pname, GLuint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_976)(GLuint id, GLenum pname, GLuint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_975)(GLuint id, GLenum pname, GLuint64EXT * params) { (void) id; (void) pname; (void) params; DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); @@ -8704,7 +8704,6 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(ClearBufferiv), TABLE_ENTRY(ClearBufferuiv), TABLE_ENTRY(GetStringi), - TABLE_ENTRY(TexBuffer), TABLE_ENTRY(FramebufferTexture), TABLE_ENTRY(GetBufferParameteri64v), TABLE_ENTRY(GetInteger64i_v), @@ -8966,6 +8965,7 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(TextureStorage2DEXT), TABLE_ENTRY(TextureStorage3DEXT), TABLE_ENTRY(PolygonOffsetEXT), + TABLE_ENTRY(_dispatch_stub_697), TABLE_ENTRY(_dispatch_stub_698), TABLE_ENTRY(_dispatch_stub_699), TABLE_ENTRY(_dispatch_stub_700), @@ -8973,7 +8973,6 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(_dispatch_stub_702), TABLE_ENTRY(_dispatch_stub_703), TABLE_ENTRY(_dispatch_stub_704), - TABLE_ENTRY(_dispatch_stub_705), TABLE_ENTRY(ColorPointerEXT), TABLE_ENTRY(EdgeFlagPointerEXT), TABLE_ENTRY(IndexPointerEXT), @@ -9008,7 +9007,7 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(FogCoorddvEXT), TABLE_ENTRY(FogCoordfEXT), TABLE_ENTRY(FogCoordfvEXT), - TABLE_ENTRY(_dispatch_stub_740), + TABLE_ENTRY(_dispatch_stub_739), TABLE_ENTRY(BlendFuncSeparateEXT), TABLE_ENTRY(FlushVertexArrayRangeNV), TABLE_ENTRY(VertexArrayRangeNV), @@ -9050,6 +9049,7 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(WindowPos4ivMESA), TABLE_ENTRY(WindowPos4sMESA), TABLE_ENTRY(WindowPos4svMESA), + TABLE_ENTRY(_dispatch_stub_781), TABLE_ENTRY(_dispatch_stub_782), TABLE_ENTRY(_dispatch_stub_783), TABLE_ENTRY(_dispatch_stub_784), @@ -9058,7 +9058,6 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(_dispatch_stub_787), TABLE_ENTRY(_dispatch_stub_788), TABLE_ENTRY(_dispatch_stub_789), - TABLE_ENTRY(_dispatch_stub_790), TABLE_ENTRY(AreProgramsResidentNV), TABLE_ENTRY(BindProgramNV), TABLE_ENTRY(DeleteProgramsNV), @@ -9139,11 +9138,11 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(SetFragmentShaderConstantATI), TABLE_ENTRY(PointParameteriNV), TABLE_ENTRY(PointParameterivNV), + TABLE_ENTRY(_dispatch_stub_870), TABLE_ENTRY(_dispatch_stub_871), TABLE_ENTRY(_dispatch_stub_872), TABLE_ENTRY(_dispatch_stub_873), TABLE_ENTRY(_dispatch_stub_874), - TABLE_ENTRY(_dispatch_stub_875), TABLE_ENTRY(GetProgramNamedParameterdvNV), TABLE_ENTRY(GetProgramNamedParameterfvNV), TABLE_ENTRY(ProgramNamedParameter4dNV), @@ -9152,8 +9151,8 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(ProgramNamedParameter4fvNV), TABLE_ENTRY(PrimitiveRestartIndexNV), TABLE_ENTRY(PrimitiveRestartNV), + TABLE_ENTRY(_dispatch_stub_883), TABLE_ENTRY(_dispatch_stub_884), - TABLE_ENTRY(_dispatch_stub_885), TABLE_ENTRY(BindFramebufferEXT), TABLE_ENTRY(BindRenderbufferEXT), TABLE_ENTRY(CheckFramebufferStatusEXT), @@ -9171,9 +9170,9 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(IsFramebufferEXT), TABLE_ENTRY(IsRenderbufferEXT), TABLE_ENTRY(RenderbufferStorageEXT), + TABLE_ENTRY(_dispatch_stub_902), TABLE_ENTRY(_dispatch_stub_903), TABLE_ENTRY(_dispatch_stub_904), - TABLE_ENTRY(_dispatch_stub_905), TABLE_ENTRY(BindFragDataLocationEXT), TABLE_ENTRY(GetFragDataLocationEXT), TABLE_ENTRY(GetUniformuivEXT), @@ -9231,8 +9230,8 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(GetTransformFeedbackVaryingEXT), TABLE_ENTRY(TransformFeedbackVaryingsEXT), TABLE_ENTRY(ProvokingVertexEXT), + TABLE_ENTRY(_dispatch_stub_962), TABLE_ENTRY(_dispatch_stub_963), - TABLE_ENTRY(_dispatch_stub_964), TABLE_ENTRY(GetObjectParameterivAPPLE), TABLE_ENTRY(ObjectPurgeableAPPLE), TABLE_ENTRY(ObjectUnpurgeableAPPLE), @@ -9240,11 +9239,11 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(CreateShaderProgramEXT), TABLE_ENTRY(UseShaderProgramEXT), TABLE_ENTRY(TextureBarrierNV), + TABLE_ENTRY(_dispatch_stub_971), TABLE_ENTRY(_dispatch_stub_972), TABLE_ENTRY(_dispatch_stub_973), TABLE_ENTRY(_dispatch_stub_974), TABLE_ENTRY(_dispatch_stub_975), - TABLE_ENTRY(_dispatch_stub_976), TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES), TABLE_ENTRY(EGLImageTargetTexture2DOES), /* A whole bunch of no-op functions. These might be called @@ -9550,16 +9549,17 @@ _glapi_proc UNUSED_TABLE_NAME[] = { TABLE_ENTRY(DrawElementsInstancedEXT), TABLE_ENTRY(DrawElementsInstanced), TABLE_ENTRY(RenderbufferStorageMultisampleEXT), + TABLE_ENTRY(TexBuffer), TABLE_ENTRY(BlendEquationSeparateIndexedAMD), TABLE_ENTRY(BlendEquationIndexedAMD), TABLE_ENTRY(BlendFuncSeparateIndexedAMD), TABLE_ENTRY(BlendFuncIndexedAMD), TABLE_ENTRY(PointParameterf), TABLE_ENTRY(PointParameterfARB), - TABLE_ENTRY(_dispatch_stub_712), + TABLE_ENTRY(_dispatch_stub_711), TABLE_ENTRY(PointParameterfv), TABLE_ENTRY(PointParameterfvARB), - TABLE_ENTRY(_dispatch_stub_713), + TABLE_ENTRY(_dispatch_stub_712), TABLE_ENTRY(SecondaryColor3b), TABLE_ENTRY(SecondaryColor3bv), TABLE_ENTRY(SecondaryColor3d), @@ -9585,7 +9585,7 @@ _glapi_proc UNUSED_TABLE_NAME[] = { TABLE_ENTRY(FogCoordf), TABLE_ENTRY(FogCoordfv), TABLE_ENTRY(BlendFuncSeparate), - TABLE_ENTRY(_dispatch_stub_741), + TABLE_ENTRY(_dispatch_stub_740), TABLE_ENTRY(WindowPos2d), TABLE_ENTRY(WindowPos2dARB), TABLE_ENTRY(WindowPos2dv), |