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Diffstat (limited to 'src/mapi/glapi/glapi_sparc.S')
-rw-r--r--src/mapi/glapi/glapi_sparc.S57
1 files changed, 34 insertions, 23 deletions
diff --git a/src/mapi/glapi/glapi_sparc.S b/src/mapi/glapi/glapi_sparc.S
index da823282e54..a328d44a8bd 100644
--- a/src/mapi/glapi/glapi_sparc.S
+++ b/src/mapi/glapi/glapi_sparc.S
@@ -994,10 +994,12 @@ gl_dispatch_functions_start:
GL_STUB(glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV)
GL_STUB(glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV)
GL_STUB(glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV)
- GL_STUB(gl_dispatch_stub_774, _gloffset_DepthBoundsEXT)
- HIDDEN(gl_dispatch_stub_774)
- GL_STUB(gl_dispatch_stub_775, _gloffset_BlendEquationSeparateEXT)
- HIDDEN(gl_dispatch_stub_775)
+ GL_STUB(glPrimitiveRestartIndexNV, _gloffset_PrimitiveRestartIndexNV)
+ GL_STUB(glPrimitiveRestartNV, _gloffset_PrimitiveRestartNV)
+ GL_STUB(gl_dispatch_stub_776, _gloffset_DepthBoundsEXT)
+ HIDDEN(gl_dispatch_stub_776)
+ GL_STUB(gl_dispatch_stub_777, _gloffset_BlendEquationSeparateEXT)
+ HIDDEN(gl_dispatch_stub_777)
GL_STUB(glBindFramebufferEXT, _gloffset_BindFramebufferEXT)
GL_STUB(glBindRenderbufferEXT, _gloffset_BindRenderbufferEXT)
GL_STUB(glCheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT)
@@ -1015,12 +1017,12 @@ gl_dispatch_functions_start:
GL_STUB(glIsFramebufferEXT, _gloffset_IsFramebufferEXT)
GL_STUB(glIsRenderbufferEXT, _gloffset_IsRenderbufferEXT)
GL_STUB(glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT)
- GL_STUB(gl_dispatch_stub_793, _gloffset_BlitFramebufferEXT)
- HIDDEN(gl_dispatch_stub_793)
- GL_STUB(gl_dispatch_stub_794, _gloffset_BufferParameteriAPPLE)
- HIDDEN(gl_dispatch_stub_794)
- GL_STUB(gl_dispatch_stub_795, _gloffset_FlushMappedBufferRangeAPPLE)
+ GL_STUB(gl_dispatch_stub_795, _gloffset_BlitFramebufferEXT)
HIDDEN(gl_dispatch_stub_795)
+ GL_STUB(gl_dispatch_stub_796, _gloffset_BufferParameteriAPPLE)
+ HIDDEN(gl_dispatch_stub_796)
+ GL_STUB(gl_dispatch_stub_797, _gloffset_FlushMappedBufferRangeAPPLE)
+ HIDDEN(gl_dispatch_stub_797)
GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT)
GL_STUB(glColorMaskIndexedEXT, _gloffset_ColorMaskIndexedEXT)
GL_STUB(glDisableIndexedEXT, _gloffset_DisableIndexedEXT)
@@ -1028,6 +1030,12 @@ gl_dispatch_functions_start:
GL_STUB(glGetBooleanIndexedvEXT, _gloffset_GetBooleanIndexedvEXT)
GL_STUB(glGetIntegerIndexedvEXT, _gloffset_GetIntegerIndexedvEXT)
GL_STUB(glIsEnabledIndexedEXT, _gloffset_IsEnabledIndexedEXT)
+ GL_STUB(glClearColorIiEXT, _gloffset_ClearColorIiEXT)
+ GL_STUB(glClearColorIuiEXT, _gloffset_ClearColorIuiEXT)
+ GL_STUB(glGetTexParameterIivEXT, _gloffset_GetTexParameterIivEXT)
+ GL_STUB(glGetTexParameterIuivEXT, _gloffset_GetTexParameterIuivEXT)
+ GL_STUB(glTexParameterIivEXT, _gloffset_TexParameterIivEXT)
+ GL_STUB(glTexParameterIuivEXT, _gloffset_TexParameterIuivEXT)
GL_STUB(glBeginConditionalRenderNV, _gloffset_BeginConditionalRenderNV)
GL_STUB(glEndConditionalRenderNV, _gloffset_EndConditionalRenderNV)
GL_STUB(glBeginTransformFeedbackEXT, _gloffset_BeginTransformFeedbackEXT)
@@ -1038,23 +1046,26 @@ gl_dispatch_functions_start:
GL_STUB(glGetTransformFeedbackVaryingEXT, _gloffset_GetTransformFeedbackVaryingEXT)
GL_STUB(glTransformFeedbackVaryingsEXT, _gloffset_TransformFeedbackVaryingsEXT)
GL_STUB(glProvokingVertexEXT, _gloffset_ProvokingVertexEXT)
- GL_STUB(gl_dispatch_stub_813, _gloffset_GetTexParameterPointervAPPLE)
- HIDDEN(gl_dispatch_stub_813)
- GL_STUB(gl_dispatch_stub_814, _gloffset_TextureRangeAPPLE)
- HIDDEN(gl_dispatch_stub_814)
+ GL_STUB(gl_dispatch_stub_821, _gloffset_GetTexParameterPointervAPPLE)
+ HIDDEN(gl_dispatch_stub_821)
+ GL_STUB(gl_dispatch_stub_822, _gloffset_TextureRangeAPPLE)
+ HIDDEN(gl_dispatch_stub_822)
GL_STUB(glGetObjectParameterivAPPLE, _gloffset_GetObjectParameterivAPPLE)
GL_STUB(glObjectPurgeableAPPLE, _gloffset_ObjectPurgeableAPPLE)
GL_STUB(glObjectUnpurgeableAPPLE, _gloffset_ObjectUnpurgeableAPPLE)
- GL_STUB(gl_dispatch_stub_818, _gloffset_StencilFuncSeparateATI)
- HIDDEN(gl_dispatch_stub_818)
- GL_STUB(gl_dispatch_stub_819, _gloffset_ProgramEnvParameters4fvEXT)
- HIDDEN(gl_dispatch_stub_819)
- GL_STUB(gl_dispatch_stub_820, _gloffset_ProgramLocalParameters4fvEXT)
- HIDDEN(gl_dispatch_stub_820)
- GL_STUB(gl_dispatch_stub_821, _gloffset_GetQueryObjecti64vEXT)
- HIDDEN(gl_dispatch_stub_821)
- GL_STUB(gl_dispatch_stub_822, _gloffset_GetQueryObjectui64vEXT)
- HIDDEN(gl_dispatch_stub_822)
+ GL_STUB(glActiveProgramEXT, _gloffset_ActiveProgramEXT)
+ GL_STUB(glCreateShaderProgramEXT, _gloffset_CreateShaderProgramEXT)
+ GL_STUB(glUseShaderProgramEXT, _gloffset_UseShaderProgramEXT)
+ GL_STUB(gl_dispatch_stub_829, _gloffset_StencilFuncSeparateATI)
+ HIDDEN(gl_dispatch_stub_829)
+ GL_STUB(gl_dispatch_stub_830, _gloffset_ProgramEnvParameters4fvEXT)
+ HIDDEN(gl_dispatch_stub_830)
+ GL_STUB(gl_dispatch_stub_831, _gloffset_ProgramLocalParameters4fvEXT)
+ HIDDEN(gl_dispatch_stub_831)
+ GL_STUB(gl_dispatch_stub_832, _gloffset_GetQueryObjecti64vEXT)
+ HIDDEN(gl_dispatch_stub_832)
+ GL_STUB(gl_dispatch_stub_833, _gloffset_GetQueryObjectui64vEXT)
+ HIDDEN(gl_dispatch_stub_833)
GL_STUB(glEGLImageTargetRenderbufferStorageOES, _gloffset_EGLImageTargetRenderbufferStorageOES)
GL_STUB(glEGLImageTargetTexture2DOES, _gloffset_EGLImageTargetTexture2DOES)
GL_STUB_ALIAS(glArrayElementEXT, glArrayElement)