diff options
Diffstat (limited to 'src/mapi/glapi/glapi_sparc.S')
-rw-r--r-- | src/mapi/glapi/glapi_sparc.S | 57 |
1 files changed, 34 insertions, 23 deletions
diff --git a/src/mapi/glapi/glapi_sparc.S b/src/mapi/glapi/glapi_sparc.S index da823282e54..a328d44a8bd 100644 --- a/src/mapi/glapi/glapi_sparc.S +++ b/src/mapi/glapi/glapi_sparc.S @@ -994,10 +994,12 @@ gl_dispatch_functions_start: GL_STUB(glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV) GL_STUB(glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV) GL_STUB(glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV) - GL_STUB(gl_dispatch_stub_774, _gloffset_DepthBoundsEXT) - HIDDEN(gl_dispatch_stub_774) - GL_STUB(gl_dispatch_stub_775, _gloffset_BlendEquationSeparateEXT) - HIDDEN(gl_dispatch_stub_775) + GL_STUB(glPrimitiveRestartIndexNV, _gloffset_PrimitiveRestartIndexNV) + GL_STUB(glPrimitiveRestartNV, _gloffset_PrimitiveRestartNV) + GL_STUB(gl_dispatch_stub_776, _gloffset_DepthBoundsEXT) + HIDDEN(gl_dispatch_stub_776) + GL_STUB(gl_dispatch_stub_777, _gloffset_BlendEquationSeparateEXT) + HIDDEN(gl_dispatch_stub_777) GL_STUB(glBindFramebufferEXT, _gloffset_BindFramebufferEXT) GL_STUB(glBindRenderbufferEXT, _gloffset_BindRenderbufferEXT) GL_STUB(glCheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT) @@ -1015,12 +1017,12 @@ gl_dispatch_functions_start: GL_STUB(glIsFramebufferEXT, _gloffset_IsFramebufferEXT) GL_STUB(glIsRenderbufferEXT, _gloffset_IsRenderbufferEXT) GL_STUB(glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT) - GL_STUB(gl_dispatch_stub_793, _gloffset_BlitFramebufferEXT) - HIDDEN(gl_dispatch_stub_793) - GL_STUB(gl_dispatch_stub_794, _gloffset_BufferParameteriAPPLE) - HIDDEN(gl_dispatch_stub_794) - GL_STUB(gl_dispatch_stub_795, _gloffset_FlushMappedBufferRangeAPPLE) + GL_STUB(gl_dispatch_stub_795, _gloffset_BlitFramebufferEXT) HIDDEN(gl_dispatch_stub_795) + GL_STUB(gl_dispatch_stub_796, _gloffset_BufferParameteriAPPLE) + HIDDEN(gl_dispatch_stub_796) + GL_STUB(gl_dispatch_stub_797, _gloffset_FlushMappedBufferRangeAPPLE) + HIDDEN(gl_dispatch_stub_797) GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT) GL_STUB(glColorMaskIndexedEXT, _gloffset_ColorMaskIndexedEXT) GL_STUB(glDisableIndexedEXT, _gloffset_DisableIndexedEXT) @@ -1028,6 +1030,12 @@ gl_dispatch_functions_start: GL_STUB(glGetBooleanIndexedvEXT, _gloffset_GetBooleanIndexedvEXT) GL_STUB(glGetIntegerIndexedvEXT, _gloffset_GetIntegerIndexedvEXT) GL_STUB(glIsEnabledIndexedEXT, _gloffset_IsEnabledIndexedEXT) + GL_STUB(glClearColorIiEXT, _gloffset_ClearColorIiEXT) + GL_STUB(glClearColorIuiEXT, _gloffset_ClearColorIuiEXT) + GL_STUB(glGetTexParameterIivEXT, _gloffset_GetTexParameterIivEXT) + GL_STUB(glGetTexParameterIuivEXT, _gloffset_GetTexParameterIuivEXT) + GL_STUB(glTexParameterIivEXT, _gloffset_TexParameterIivEXT) + GL_STUB(glTexParameterIuivEXT, _gloffset_TexParameterIuivEXT) GL_STUB(glBeginConditionalRenderNV, _gloffset_BeginConditionalRenderNV) GL_STUB(glEndConditionalRenderNV, _gloffset_EndConditionalRenderNV) GL_STUB(glBeginTransformFeedbackEXT, _gloffset_BeginTransformFeedbackEXT) @@ -1038,23 +1046,26 @@ gl_dispatch_functions_start: GL_STUB(glGetTransformFeedbackVaryingEXT, _gloffset_GetTransformFeedbackVaryingEXT) GL_STUB(glTransformFeedbackVaryingsEXT, _gloffset_TransformFeedbackVaryingsEXT) GL_STUB(glProvokingVertexEXT, _gloffset_ProvokingVertexEXT) - GL_STUB(gl_dispatch_stub_813, _gloffset_GetTexParameterPointervAPPLE) - HIDDEN(gl_dispatch_stub_813) - GL_STUB(gl_dispatch_stub_814, _gloffset_TextureRangeAPPLE) - HIDDEN(gl_dispatch_stub_814) + GL_STUB(gl_dispatch_stub_821, _gloffset_GetTexParameterPointervAPPLE) + HIDDEN(gl_dispatch_stub_821) + GL_STUB(gl_dispatch_stub_822, _gloffset_TextureRangeAPPLE) + HIDDEN(gl_dispatch_stub_822) GL_STUB(glGetObjectParameterivAPPLE, _gloffset_GetObjectParameterivAPPLE) GL_STUB(glObjectPurgeableAPPLE, _gloffset_ObjectPurgeableAPPLE) GL_STUB(glObjectUnpurgeableAPPLE, _gloffset_ObjectUnpurgeableAPPLE) - GL_STUB(gl_dispatch_stub_818, _gloffset_StencilFuncSeparateATI) - HIDDEN(gl_dispatch_stub_818) - GL_STUB(gl_dispatch_stub_819, _gloffset_ProgramEnvParameters4fvEXT) - HIDDEN(gl_dispatch_stub_819) - GL_STUB(gl_dispatch_stub_820, _gloffset_ProgramLocalParameters4fvEXT) - HIDDEN(gl_dispatch_stub_820) - GL_STUB(gl_dispatch_stub_821, _gloffset_GetQueryObjecti64vEXT) - HIDDEN(gl_dispatch_stub_821) - GL_STUB(gl_dispatch_stub_822, _gloffset_GetQueryObjectui64vEXT) - HIDDEN(gl_dispatch_stub_822) + GL_STUB(glActiveProgramEXT, _gloffset_ActiveProgramEXT) + GL_STUB(glCreateShaderProgramEXT, _gloffset_CreateShaderProgramEXT) + GL_STUB(glUseShaderProgramEXT, _gloffset_UseShaderProgramEXT) + GL_STUB(gl_dispatch_stub_829, _gloffset_StencilFuncSeparateATI) + HIDDEN(gl_dispatch_stub_829) + GL_STUB(gl_dispatch_stub_830, _gloffset_ProgramEnvParameters4fvEXT) + HIDDEN(gl_dispatch_stub_830) + GL_STUB(gl_dispatch_stub_831, _gloffset_ProgramLocalParameters4fvEXT) + HIDDEN(gl_dispatch_stub_831) + GL_STUB(gl_dispatch_stub_832, _gloffset_GetQueryObjecti64vEXT) + HIDDEN(gl_dispatch_stub_832) + GL_STUB(gl_dispatch_stub_833, _gloffset_GetQueryObjectui64vEXT) + HIDDEN(gl_dispatch_stub_833) GL_STUB(glEGLImageTargetRenderbufferStorageOES, _gloffset_EGLImageTargetRenderbufferStorageOES) GL_STUB(glEGLImageTargetTexture2DOES, _gloffset_EGLImageTargetTexture2DOES) GL_STUB_ALIAS(glArrayElementEXT, glArrayElement) |