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-rw-r--r--src/mapi/glapi/gen/apiexec.py4
-rw-r--r--src/mapi/glapi/gen/es_EXT.xml36
2 files changed, 38 insertions, 2 deletions
diff --git a/src/mapi/glapi/gen/apiexec.py b/src/mapi/glapi/gen/apiexec.py
index 2a8043264eb..b4f4cf6831b 100644
--- a/src/mapi/glapi/gen/apiexec.py
+++ b/src/mapi/glapi/gen/apiexec.py
@@ -68,7 +68,7 @@ class exec_info():
functions = {
# OpenGL 3.1 / GL_ARB_texture_buffer_object. Mesa only exposes this
# extension with core profile.
- "TexBuffer": exec_info(core=31),
+ "TexBuffer": exec_info(core=31, es2=31),
# OpenGL 3.2 / GL_OES_geometry_shader.
"FramebufferTexture": exec_info(core=32, es2=31),
@@ -146,7 +146,7 @@ functions = {
# OpenGL 4.3 / GL_ARB_texture_buffer_range. Mesa can expose the extension
# with OpenGL 3.1.
- "TexBufferRange": exec_info(core=31),
+ "TexBufferRange": exec_info(core=31, es2=31),
# OpenGL 4.3 / GL_ARB_framebuffer_no_attachments. Mesa can expose the
# extension with OpenGL 3.0.
diff --git a/src/mapi/glapi/gen/es_EXT.xml b/src/mapi/glapi/gen/es_EXT.xml
index 178f7c027bc..8f8f997b20d 100644
--- a/src/mapi/glapi/gen/es_EXT.xml
+++ b/src/mapi/glapi/gen/es_EXT.xml
@@ -847,6 +847,24 @@
</category>
+<category name="GL_EXT_texture_buffer" number="183">
+
+ <function name="TexBufferEXT" es2="3.1" alias="TexBuffer">
+ <param name="target" type="GLenum"/>
+ <param name="internalFormat" type="GLenum"/>
+ <param name="buffer" type="GLuint"/>
+ </function>
+
+ <function name="TexBufferRangeEXT" es2="3.1" alias="TexBufferRange">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="buffer" type="GLuint"/>
+ <param name="offset" type="GLintptr"/>
+ <param name="size" type="GLsizeiptr"/>
+ </function>
+
+</category>
+
<category name="GL_EXT_draw_elements_base_vertex" number="204">
<function name="DrawElementsBaseVertexEXT" alias="DrawElementsBaseVertex"
@@ -891,6 +909,24 @@
</category>
+<category name="GL_OES_texture_buffer" number="216">
+
+ <function name="TexBufferOES" es2="3.1" alias="TexBuffer">
+ <param name="target" type="GLenum"/>
+ <param name="internalFormat" type="GLenum"/>
+ <param name="buffer" type="GLuint"/>
+ </function>
+
+ <function name="TexBufferRangeOES" es2="3.1" alias="TexBufferRange">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="buffer" type="GLuint"/>
+ <param name="offset" type="GLintptr"/>
+ <param name="size" type="GLsizeiptr"/>
+ </function>
+
+</category>
+
<category name="GL_OES_draw_elements_base_vertex" number="219">
<function name="DrawElementsBaseVertexOES" alias="DrawElementsBaseVertex"