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+/*
+ * Copyright 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+
+#include "isl.h"
+#include "isl_gen4.h"
+#include "isl_gen6.h"
+#include "isl_gen7.h"
+#include "isl_gen8.h"
+#include "isl_gen9.h"
+#include "isl_priv.h"
+
+void PRINTFLIKE(3, 4) UNUSED
+__isl_finishme(const char *file, int line, const char *fmt, ...)
+{
+ va_list ap;
+ char buf[512];
+
+ va_start(ap, fmt);
+ vsnprintf(buf, sizeof(buf), fmt, ap);
+ va_end(ap);
+
+ fprintf(stderr, "%s:%d: FINISHME: %s\n", file, line, buf);
+}
+
+void
+isl_device_init(struct isl_device *dev,
+ const struct brw_device_info *info,
+ bool has_bit6_swizzling)
+{
+ dev->info = info;
+ dev->use_separate_stencil = ISL_DEV_GEN(dev) >= 6;
+ dev->has_bit6_swizzling = has_bit6_swizzling;
+
+ /* The ISL_DEV macros may be defined in the CFLAGS, thus hardcoding some
+ * device properties at buildtime. Verify that the macros with the device
+ * properties chosen during runtime.
+ */
+ assert(ISL_DEV_GEN(dev) == dev->info->gen);
+ assert(ISL_DEV_USE_SEPARATE_STENCIL(dev) == dev->use_separate_stencil);
+
+ /* Did we break hiz or stencil? */
+ if (ISL_DEV_USE_SEPARATE_STENCIL(dev))
+ assert(info->has_hiz_and_separate_stencil);
+ if (info->must_use_separate_stencil)
+ assert(ISL_DEV_USE_SEPARATE_STENCIL(dev));
+}
+
+/**
+ * @brief Query the set of multisamples supported by the device.
+ *
+ * This function always returns non-zero, as ISL_SAMPLE_COUNT_1_BIT is always
+ * supported.
+ */
+isl_sample_count_mask_t ATTRIBUTE_CONST
+isl_device_get_sample_counts(struct isl_device *dev)
+{
+ if (ISL_DEV_GEN(dev) >= 9) {
+ return ISL_SAMPLE_COUNT_1_BIT |
+ ISL_SAMPLE_COUNT_2_BIT |
+ ISL_SAMPLE_COUNT_4_BIT |
+ ISL_SAMPLE_COUNT_8_BIT |
+ ISL_SAMPLE_COUNT_16_BIT;
+ } else if (ISL_DEV_GEN(dev) >= 8) {
+ return ISL_SAMPLE_COUNT_1_BIT |
+ ISL_SAMPLE_COUNT_2_BIT |
+ ISL_SAMPLE_COUNT_4_BIT |
+ ISL_SAMPLE_COUNT_8_BIT;
+ } else if (ISL_DEV_GEN(dev) >= 7) {
+ return ISL_SAMPLE_COUNT_1_BIT |
+ ISL_SAMPLE_COUNT_4_BIT |
+ ISL_SAMPLE_COUNT_8_BIT;
+ } else if (ISL_DEV_GEN(dev) >= 6) {
+ return ISL_SAMPLE_COUNT_1_BIT |
+ ISL_SAMPLE_COUNT_4_BIT;
+ } else {
+ return ISL_SAMPLE_COUNT_1_BIT;
+ }
+}
+
+/**
+ * @param[out] info is written only on success
+ */
+bool
+isl_tiling_get_info(const struct isl_device *dev,
+ enum isl_tiling tiling,
+ uint32_t format_block_size,
+ struct isl_tile_info *tile_info)
+{
+ const uint32_t bs = format_block_size;
+ uint32_t width, height;
+
+ assert(bs > 0);
+
+ switch (tiling) {
+ case ISL_TILING_LINEAR:
+ width = 1;
+ height = 1;
+ break;
+
+ case ISL_TILING_X:
+ width = 1 << 9;
+ height = 1 << 3;
+ break;
+
+ case ISL_TILING_Y0:
+ width = 1 << 7;
+ height = 1 << 5;
+ break;
+
+ case ISL_TILING_W:
+ /* XXX: Should W tile be same as Y? */
+ width = 1 << 6;
+ height = 1 << 6;
+ break;
+
+ case ISL_TILING_Yf:
+ case ISL_TILING_Ys: {
+ if (ISL_DEV_GEN(dev) < 9)
+ return false;
+
+ if (!isl_is_pow2(bs))
+ return false;
+
+ bool is_Ys = tiling == ISL_TILING_Ys;
+
+ width = 1 << (6 + (ffs(bs) / 2) + (2 * is_Ys));
+ height = 1 << (6 - (ffs(bs) / 2) + (2 * is_Ys));
+ break;
+ }
+ } /* end switch */
+
+ *tile_info = (struct isl_tile_info) {
+ .tiling = tiling,
+ .width = width,
+ .height = height,
+ .size = width * height,
+ };
+
+ return true;
+}
+
+void
+isl_tiling_get_extent(const struct isl_device *dev,
+ enum isl_tiling tiling,
+ uint32_t format_block_size,
+ struct isl_extent2d *e)
+{
+ struct isl_tile_info tile_info;
+ isl_tiling_get_info(dev, tiling, format_block_size, &tile_info);
+ *e = isl_extent2d(tile_info.width, tile_info.height);
+}
+
+/**
+ * @param[out] tiling is set only on success
+ */
+bool
+isl_surf_choose_tiling(const struct isl_device *dev,
+ const struct isl_surf_init_info *restrict info,
+ enum isl_tiling *tiling)
+{
+ isl_tiling_flags_t tiling_flags = info->tiling_flags;
+
+ if (ISL_DEV_GEN(dev) >= 7) {
+ gen7_filter_tiling(dev, info, &tiling_flags);
+ } else {
+ isl_finishme("%s: gen%u", __func__, ISL_DEV_GEN(dev));
+ gen7_filter_tiling(dev, info, &tiling_flags);
+ }
+
+ #define CHOOSE(__tiling) \
+ do { \
+ if (tiling_flags & (1u << (__tiling))) { \
+ *tiling = (__tiling); \
+ return true; \
+ } \
+ } while (0)
+
+ /* Of the tiling modes remaining, choose the one that offers the best
+ * performance.
+ */
+
+ if (info->dim == ISL_SURF_DIM_1D) {
+ /* Prefer linear for 1D surfaces because they do not benefit from
+ * tiling. To the contrary, tiling leads to wasted memory and poor
+ * memory locality due to the swizzling and alignment restrictions
+ * required in tiled surfaces.
+ */
+ CHOOSE(ISL_TILING_LINEAR);
+ }
+
+ CHOOSE(ISL_TILING_Ys);
+ CHOOSE(ISL_TILING_Yf);
+ CHOOSE(ISL_TILING_Y0);
+ CHOOSE(ISL_TILING_X);
+ CHOOSE(ISL_TILING_W);
+ CHOOSE(ISL_TILING_LINEAR);
+
+ #undef CHOOSE
+
+ /* No tiling mode accomodates the inputs. */
+ return false;
+}
+
+static bool
+isl_choose_msaa_layout(const struct isl_device *dev,
+ const struct isl_surf_init_info *info,
+ enum isl_tiling tiling,
+ enum isl_msaa_layout *msaa_layout)
+{
+ if (ISL_DEV_GEN(dev) >= 8) {
+ return gen8_choose_msaa_layout(dev, info, tiling, msaa_layout);
+ } else if (ISL_DEV_GEN(dev) >= 7) {
+ return gen7_choose_msaa_layout(dev, info, tiling, msaa_layout);
+ } else if (ISL_DEV_GEN(dev) >= 6) {
+ return gen6_choose_msaa_layout(dev, info, tiling, msaa_layout);
+ } else {
+ return gen4_choose_msaa_layout(dev, info, tiling, msaa_layout);
+ }
+}
+
+static void
+isl_msaa_interleaved_scale_px_to_sa(uint32_t samples,
+ uint32_t *width, uint32_t *height)
+{
+ assert(isl_is_pow2(samples));
+
+ /* From the Broadwell PRM >> Volume 5: Memory Views >> Computing Mip Level
+ * Sizes (p133):
+ *
+ * If the surface is multisampled and it is a depth or stencil surface
+ * or Multisampled Surface StorageFormat in SURFACE_STATE is
+ * MSFMT_DEPTH_STENCIL, W_L and H_L must be adjusted as follows before
+ * proceeding: [...]
+ */
+ if (width)
+ *width = isl_align(*width, 2) << ((ffs(samples) - 0) / 2);
+ if (height)
+ *height = isl_align(*height, 2) << ((ffs(samples) - 1) / 2);
+}
+
+static enum isl_array_pitch_span
+isl_choose_array_pitch_span(const struct isl_device *dev,
+ const struct isl_surf_init_info *restrict info,
+ enum isl_dim_layout dim_layout,
+ const struct isl_extent4d *phys_level0_sa)
+{
+ switch (dim_layout) {
+ case ISL_DIM_LAYOUT_GEN9_1D:
+ case ISL_DIM_LAYOUT_GEN4_2D:
+ if (ISL_DEV_GEN(dev) >= 8) {
+ /* QPitch becomes programmable in Broadwell. So choose the
+ * most compact QPitch possible in order to conserve memory.
+ *
+ * From the Broadwell PRM >> Volume 2d: Command Reference: Structures
+ * >> RENDER_SURFACE_STATE Surface QPitch (p325):
+ *
+ * - Software must ensure that this field is set to a value
+ * sufficiently large such that the array slices in the surface
+ * do not overlap. Refer to the Memory Data Formats section for
+ * information on how surfaces are stored in memory.
+ *
+ * - This field specifies the distance in rows between array
+ * slices. It is used only in the following cases:
+ *
+ * - Surface Array is enabled OR
+ * - Number of Mulitsamples is not NUMSAMPLES_1 and
+ * Multisampled Surface Storage Format set to MSFMT_MSS OR
+ * - Surface Type is SURFTYPE_CUBE
+ */
+ return ISL_ARRAY_PITCH_SPAN_COMPACT;
+ } else if (ISL_DEV_GEN(dev) >= 7) {
+ /* Note that Ivybridge introduces
+ * RENDER_SURFACE_STATE.SurfaceArraySpacing, which provides the
+ * driver more control over the QPitch.
+ */
+
+ if (phys_level0_sa->array_len == 1) {
+ /* The hardware will never use the QPitch. So choose the most
+ * compact QPitch possible in order to conserve memory.
+ */
+ return ISL_ARRAY_PITCH_SPAN_COMPACT;
+ }
+
+ if (isl_surf_usage_is_depth_or_stencil(info->usage)) {
+ /* From the Ivybridge PRM >> Volume 1 Part 1: Graphics Core >>
+ * Section 6.18.4.7: Surface Arrays (p112):
+ *
+ * If Surface Array Spacing is set to ARYSPC_FULL (note that
+ * the depth buffer and stencil buffer have an implied value of
+ * ARYSPC_FULL):
+ */
+ return ISL_ARRAY_PITCH_SPAN_COMPACT;
+ }
+
+ if (info->levels == 1) {
+ /* We are able to set RENDER_SURFACE_STATE.SurfaceArraySpacing
+ * to ARYSPC_LOD0.
+ */
+ return ISL_ARRAY_PITCH_SPAN_COMPACT;
+ }
+
+ return ISL_ARRAY_PITCH_SPAN_FULL;
+ } else if ((ISL_DEV_GEN(dev) == 5 || ISL_DEV_GEN(dev) == 6) &&
+ ISL_DEV_USE_SEPARATE_STENCIL(dev) &&
+ isl_surf_usage_is_stencil(info->usage)) {
+ /* [ILK-SNB] Errata from the Sandy Bridge PRM >> Volume 4 Part 1:
+ * Graphics Core >> Section 7.18.3.7: Surface Arrays:
+ *
+ * The separate stencil buffer does not support mip mapping, thus
+ * the storage for LODs other than LOD 0 is not needed.
+ */
+ assert(info->levels == 1);
+ assert(phys_level0_sa->array_len == 1);
+ return ISL_ARRAY_PITCH_SPAN_COMPACT;
+ } else {
+ if ((ISL_DEV_GEN(dev) == 5 || ISL_DEV_GEN(dev) == 6) &&
+ ISL_DEV_USE_SEPARATE_STENCIL(dev) &&
+ isl_surf_usage_is_stencil(info->usage)) {
+ /* [ILK-SNB] Errata from the Sandy Bridge PRM >> Volume 4 Part 1:
+ * Graphics Core >> Section 7.18.3.7: Surface Arrays:
+ *
+ * The separate stencil buffer does not support mip mapping,
+ * thus the storage for LODs other than LOD 0 is not needed.
+ */
+ assert(info->levels == 1);
+ assert(phys_level0_sa->array_len == 1);
+ return ISL_ARRAY_PITCH_SPAN_COMPACT;
+ }
+
+ if (phys_level0_sa->array_len == 1) {
+ /* The hardware will never use the QPitch. So choose the most
+ * compact QPitch possible in order to conserve memory.
+ */
+ return ISL_ARRAY_PITCH_SPAN_COMPACT;
+ }
+
+ return ISL_ARRAY_PITCH_SPAN_FULL;
+ }
+
+ case ISL_DIM_LAYOUT_GEN4_3D:
+ /* The hardware will never use the QPitch. So choose the most
+ * compact QPitch possible in order to conserve memory.
+ */
+ return ISL_ARRAY_PITCH_SPAN_COMPACT;
+ }
+
+ unreachable("bad isl_dim_layout");
+ return ISL_ARRAY_PITCH_SPAN_FULL;
+}
+
+static void
+isl_choose_image_alignment_el(const struct isl_device *dev,
+ const struct isl_surf_init_info *restrict info,
+ enum isl_tiling tiling,
+ enum isl_msaa_layout msaa_layout,
+ struct isl_extent3d *image_align_el)
+{
+ if (ISL_DEV_GEN(dev) >= 9) {
+ gen9_choose_image_alignment_el(dev, info, tiling, msaa_layout,
+ image_align_el);
+ } else if (ISL_DEV_GEN(dev) >= 8) {
+ gen8_choose_image_alignment_el(dev, info, tiling, msaa_layout,
+ image_align_el);
+ } else if (ISL_DEV_GEN(dev) >= 7) {
+ gen7_choose_image_alignment_el(dev, info, tiling, msaa_layout,
+ image_align_el);
+ } else if (ISL_DEV_GEN(dev) >= 6) {
+ gen6_choose_image_alignment_el(dev, info, tiling, msaa_layout,
+ image_align_el);
+ } else {
+ gen4_choose_image_alignment_el(dev, info, tiling, msaa_layout,
+ image_align_el);
+ }
+}
+
+static enum isl_dim_layout
+isl_surf_choose_dim_layout(const struct isl_device *dev,
+ enum isl_surf_dim logical_dim)
+{
+ if (ISL_DEV_GEN(dev) >= 9) {
+ switch (logical_dim) {
+ case ISL_SURF_DIM_1D:
+ return ISL_DIM_LAYOUT_GEN9_1D;
+ case ISL_SURF_DIM_2D:
+ case ISL_SURF_DIM_3D:
+ return ISL_DIM_LAYOUT_GEN4_2D;
+ }
+ } else {
+ switch (logical_dim) {
+ case ISL_SURF_DIM_1D:
+ case ISL_SURF_DIM_2D:
+ return ISL_DIM_LAYOUT_GEN4_2D;
+ case ISL_SURF_DIM_3D:
+ return ISL_DIM_LAYOUT_GEN4_3D;
+ }
+ }
+
+ unreachable("bad isl_surf_dim");
+ return ISL_DIM_LAYOUT_GEN4_2D;
+}
+
+/**
+ * Calculate the physical extent of the surface's first level, in units of
+ * surface samples. The result is aligned to the format's compression block.
+ */
+static void
+isl_calc_phys_level0_extent_sa(const struct isl_device *dev,
+ const struct isl_surf_init_info *restrict info,
+ enum isl_dim_layout dim_layout,
+ enum isl_tiling tiling,
+ enum isl_msaa_layout msaa_layout,
+ struct isl_extent4d *phys_level0_sa)
+{
+ const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
+
+ if (isl_format_is_yuv(info->format))
+ isl_finishme("%s:%s: YUV format", __FILE__, __func__);
+
+ switch (info->dim) {
+ case ISL_SURF_DIM_1D:
+ assert(info->height == 1);
+ assert(info->depth == 1);
+ assert(info->samples == 1);
+ assert(!isl_format_is_compressed(info->format));
+
+ switch (dim_layout) {
+ case ISL_DIM_LAYOUT_GEN4_3D:
+ unreachable("bad isl_dim_layout");
+
+ case ISL_DIM_LAYOUT_GEN9_1D:
+ case ISL_DIM_LAYOUT_GEN4_2D:
+ *phys_level0_sa = (struct isl_extent4d) {
+ .w = info->width,
+ .h = 1,
+ .d = 1,
+ .a = info->array_len,
+ };
+ break;
+ }
+ break;
+
+ case ISL_SURF_DIM_2D:
+ assert(dim_layout == ISL_DIM_LAYOUT_GEN4_2D);
+
+ if (tiling == ISL_TILING_Ys && info->samples > 1)
+ isl_finishme("%s:%s: multisample TileYs layout", __FILE__, __func__);
+
+ switch (msaa_layout) {
+ case ISL_MSAA_LAYOUT_NONE:
+ assert(info->depth == 1);
+ assert(info->samples == 1);
+
+ *phys_level0_sa = (struct isl_extent4d) {
+ .w = isl_align(info->width, fmtl->bw),
+ .h = isl_align(info->height, fmtl->bh),
+ .d = 1,
+ .a = info->array_len,
+ };
+ break;
+
+ case ISL_MSAA_LAYOUT_ARRAY:
+ assert(info->depth == 1);
+ assert(info->array_len == 1);
+ assert(!isl_format_is_compressed(info->format));
+
+ *phys_level0_sa = (struct isl_extent4d) {
+ .w = info->width,
+ .h = info->height,
+ .d = 1,
+ .a = info->samples,
+ };
+ break;
+
+ case ISL_MSAA_LAYOUT_INTERLEAVED:
+ assert(info->depth == 1);
+ assert(info->array_len == 1);
+ assert(!isl_format_is_compressed(info->format));
+
+ *phys_level0_sa = (struct isl_extent4d) {
+ .w = info->width,
+ .h = info->height,
+ .d = 1,
+ .a = 1,
+ };
+
+ isl_msaa_interleaved_scale_px_to_sa(info->samples,
+ &phys_level0_sa->w,
+ &phys_level0_sa->h);
+ break;
+ }
+ break;
+
+ case ISL_SURF_DIM_3D:
+ assert(info->array_len == 1);
+ assert(info->samples == 1);
+
+ if (fmtl->bd > 1) {
+ isl_finishme("%s:%s: compression block with depth > 1",
+ __FILE__, __func__);
+ }
+
+ switch (dim_layout) {
+ case ISL_DIM_LAYOUT_GEN9_1D:
+ unreachable("bad isl_dim_layout");
+
+ case ISL_DIM_LAYOUT_GEN4_2D:
+ assert(ISL_DEV_GEN(dev) >= 9);
+
+ *phys_level0_sa = (struct isl_extent4d) {
+ .w = isl_align(info->width, fmtl->bw),
+ .h = isl_align(info->height, fmtl->bh),
+ .d = 1,
+ .a = info->depth,
+ };
+ break;
+
+ case ISL_DIM_LAYOUT_GEN4_3D:
+ assert(ISL_DEV_GEN(dev) < 9);
+ *phys_level0_sa = (struct isl_extent4d) {
+ .w = isl_align(info->width, fmtl->bw),
+ .h = isl_align(info->height, fmtl->bh),
+ .d = info->depth,
+ .a = 1,
+ };
+ break;
+ }
+ break;
+ }
+}
+
+/**
+ * A variant of isl_calc_phys_slice0_extent_sa() specific to
+ * ISL_DIM_LAYOUT_GEN4_2D.
+ */
+static void
+isl_calc_phys_slice0_extent_sa_gen4_2d(
+ const struct isl_device *dev,
+ const struct isl_surf_init_info *restrict info,
+ enum isl_msaa_layout msaa_layout,
+ const struct isl_extent3d *image_align_sa,
+ const struct isl_extent4d *phys_level0_sa,
+ struct isl_extent2d *phys_slice0_sa)
+{
+ const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
+
+ assert(phys_level0_sa->depth == 1);
+
+ if (info->levels == 1 && msaa_layout != ISL_MSAA_LAYOUT_INTERLEAVED) {
+ /* Do not pad the surface to the image alignment. Instead, pad it only
+ * to the pixel format's block alignment.
+ *
+ * For tiled surfaces, using a reduced alignment here avoids wasting CPU
+ * cycles on the below mipmap layout caluclations. Reducing the
+ * alignment here is safe because we later align the row pitch and array
+ * pitch to the tile boundary. It is safe even for
+ * ISL_MSAA_LAYOUT_INTERLEAVED, because phys_level0_sa is already scaled
+ * to accomodate the interleaved samples.
+ *
+ * For linear surfaces, reducing the alignment here permits us to later
+ * choose an arbitrary, non-aligned row pitch. If the surface backs
+ * a VkBuffer, then an arbitrary pitch may be needed to accomodate
+ * VkBufferImageCopy::bufferRowLength.
+ */
+ *phys_slice0_sa = (struct isl_extent2d) {
+ .w = isl_align_npot(phys_level0_sa->w, fmtl->bw),
+ .h = isl_align_npot(phys_level0_sa->h, fmtl->bh),
+ };
+ return;
+ }
+
+ uint32_t slice_top_w = 0;
+ uint32_t slice_bottom_w = 0;
+ uint32_t slice_left_h = 0;
+ uint32_t slice_right_h = 0;
+
+ uint32_t W0 = phys_level0_sa->w;
+ uint32_t H0 = phys_level0_sa->h;
+
+ for (uint32_t l = 0; l < info->levels; ++l) {
+ uint32_t W = isl_minify(W0, l);
+ uint32_t H = isl_minify(H0, l);
+
+ if (msaa_layout == ISL_MSAA_LAYOUT_INTERLEAVED) {
+ /* From the Broadwell PRM >> Volume 5: Memory Views >> Computing Mip Level
+ * Sizes (p133):
+ *
+ * If the surface is multisampled and it is a depth or stencil
+ * surface or Multisampled Surface StorageFormat in
+ * SURFACE_STATE is MSFMT_DEPTH_STENCIL, W_L and H_L must be
+ * adjusted as follows before proceeding: [...]
+ */
+ isl_msaa_interleaved_scale_px_to_sa(info->samples, &W, &H);
+ }
+
+ uint32_t w = isl_align_npot(W, image_align_sa->w);
+ uint32_t h = isl_align_npot(H, image_align_sa->h);
+
+ if (l == 0) {
+ slice_top_w = w;
+ slice_left_h = h;
+ slice_right_h = h;
+ } else if (l == 1) {
+ slice_bottom_w = w;
+ slice_left_h += h;
+ } else if (l == 2) {
+ slice_bottom_w += w;
+ slice_right_h += h;
+ } else {
+ slice_right_h += h;
+ }
+ }
+
+ *phys_slice0_sa = (struct isl_extent2d) {
+ .w = MAX(slice_top_w, slice_bottom_w),
+ .h = MAX(slice_left_h, slice_right_h),
+ };
+}
+
+/**
+ * A variant of isl_calc_phys_slice0_extent_sa() specific to
+ * ISL_DIM_LAYOUT_GEN4_3D.
+ */
+static void
+isl_calc_phys_slice0_extent_sa_gen4_3d(
+ const struct isl_device *dev,
+ const struct isl_surf_init_info *restrict info,
+ const struct isl_extent3d *image_align_sa,
+ const struct isl_extent4d *phys_level0_sa,
+ struct isl_extent2d *phys_slice0_sa)
+{
+ assert(info->samples == 1);
+ assert(phys_level0_sa->array_len == 1);
+
+ uint32_t slice_w = 0;
+ uint32_t slice_h = 0;
+
+ uint32_t W0 = phys_level0_sa->w;
+ uint32_t H0 = phys_level0_sa->h;
+ uint32_t D0 = phys_level0_sa->d;
+
+ for (uint32_t l = 0; l < info->levels; ++l) {
+ uint32_t level_w = isl_align_npot(isl_minify(W0, l), image_align_sa->w);
+ uint32_t level_h = isl_align_npot(isl_minify(H0, l), image_align_sa->h);
+ uint32_t level_d = isl_align_npot(isl_minify(D0, l), image_align_sa->d);
+
+ uint32_t max_layers_horiz = MIN(level_d, 1u << l);
+ uint32_t max_layers_vert = isl_align(level_d, 1u << l) / (1u << l);
+
+ slice_w = MAX(slice_w, level_w * max_layers_horiz);
+ slice_h += level_h * max_layers_vert;
+ }
+
+ *phys_slice0_sa = (struct isl_extent2d) {
+ .w = slice_w,
+ .h = slice_h,
+ };
+}
+
+/**
+ * A variant of isl_calc_phys_slice0_extent_sa() specific to
+ * ISL_DIM_LAYOUT_GEN9_1D.
+ */
+static void
+isl_calc_phys_slice0_extent_sa_gen9_1d(
+ const struct isl_device *dev,
+ const struct isl_surf_init_info *restrict info,
+ const struct isl_extent3d *image_align_sa,
+ const struct isl_extent4d *phys_level0_sa,
+ struct isl_extent2d *phys_slice0_sa)
+{
+ const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
+
+ assert(phys_level0_sa->height == 1);
+ assert(phys_level0_sa->depth == 1);
+ assert(info->samples == 1);
+ assert(image_align_sa->w >= fmtl->bw);
+
+ uint32_t slice_w = 0;
+ const uint32_t W0 = phys_level0_sa->w;
+
+ for (uint32_t l = 0; l < info->levels; ++l) {
+ uint32_t W = isl_minify(W0, l);
+ uint32_t w = isl_align_npot(W, image_align_sa->w);
+
+ slice_w += w;
+ }
+
+ *phys_slice0_sa = isl_extent2d(slice_w, 1);
+}
+
+/**
+ * Calculate the physical extent of the surface's first array slice, in units
+ * of surface samples. If the surface is multi-leveled, then the result will
+ * be aligned to \a image_align_sa.
+ */
+static void
+isl_calc_phys_slice0_extent_sa(const struct isl_device *dev,
+ const struct isl_surf_init_info *restrict info,
+ enum isl_dim_layout dim_layout,
+ enum isl_msaa_layout msaa_layout,
+ const struct isl_extent3d *image_align_sa,
+ const struct isl_extent4d *phys_level0_sa,
+ struct isl_extent2d *phys_slice0_sa)
+{
+ switch (dim_layout) {
+ case ISL_DIM_LAYOUT_GEN9_1D:
+ isl_calc_phys_slice0_extent_sa_gen9_1d(dev, info,
+ image_align_sa, phys_level0_sa,
+ phys_slice0_sa);
+ return;
+ case ISL_DIM_LAYOUT_GEN4_2D:
+ isl_calc_phys_slice0_extent_sa_gen4_2d(dev, info, msaa_layout,
+ image_align_sa, phys_level0_sa,
+ phys_slice0_sa);
+ return;
+ case ISL_DIM_LAYOUT_GEN4_3D:
+ isl_calc_phys_slice0_extent_sa_gen4_3d(dev, info, image_align_sa,
+ phys_level0_sa, phys_slice0_sa);
+ return;
+ }
+}
+
+/**
+ * Calculate the pitch between physical array slices, in units of rows of
+ * surface elements.
+ */
+static uint32_t
+isl_calc_array_pitch_el_rows(const struct isl_device *dev,
+ const struct isl_surf_init_info *restrict info,
+ const struct isl_tile_info *tile_info,
+ enum isl_dim_layout dim_layout,
+ enum isl_array_pitch_span array_pitch_span,
+ const struct isl_extent3d *image_align_sa,
+ const struct isl_extent4d *phys_level0_sa,
+ const struct isl_extent2d *phys_slice0_sa)
+{
+ const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
+ uint32_t pitch_sa_rows = 0;
+
+ switch (dim_layout) {
+ case ISL_DIM_LAYOUT_GEN9_1D:
+ /* Each row is an array slice */
+ pitch_sa_rows = 1;
+ break;
+ case ISL_DIM_LAYOUT_GEN4_2D:
+ switch (array_pitch_span) {
+ case ISL_ARRAY_PITCH_SPAN_COMPACT:
+ pitch_sa_rows = isl_align_npot(phys_slice0_sa->h, image_align_sa->h);
+ break;
+ case ISL_ARRAY_PITCH_SPAN_FULL: {
+ /* The QPitch equation is found in the Broadwell PRM >> Volume 5:
+ * Memory Views >> Common Surface Formats >> Surface Layout >> 2D
+ * Surfaces >> Surface Arrays.
+ */
+ uint32_t H0_sa = phys_level0_sa->h;
+ uint32_t H1_sa = isl_minify(H0_sa, 1);
+
+ uint32_t h0_sa = isl_align_npot(H0_sa, image_align_sa->h);
+ uint32_t h1_sa = isl_align_npot(H1_sa, image_align_sa->h);
+
+ uint32_t m;
+ if (ISL_DEV_GEN(dev) >= 7) {
+ /* The QPitch equation changed slightly in Ivybridge. */
+ m = 12;
+ } else {
+ m = 11;
+ }
+
+ pitch_sa_rows = h0_sa + h1_sa + (m * image_align_sa->h);
+
+ if (ISL_DEV_GEN(dev) == 6 && info->samples > 1 &&
+ (info->height % 4 == 1)) {
+ /* [SNB] Errata from the Sandy Bridge PRM >> Volume 4 Part 1:
+ * Graphics Core >> Section 7.18.3.7: Surface Arrays:
+ *
+ * [SNB] Errata: Sampler MSAA Qpitch will be 4 greater than
+ * the value calculated in the equation above , for every
+ * other odd Surface Height starting from 1 i.e. 1,5,9,13.
+ *
+ * XXX(chadv): Is the errata natural corollary of the physical
+ * layout of interleaved samples?
+ */
+ pitch_sa_rows += 4;
+ }
+
+ pitch_sa_rows = isl_align_npot(pitch_sa_rows, fmtl->bh);
+ } /* end case */
+ break;
+ }
+ break;
+ case ISL_DIM_LAYOUT_GEN4_3D:
+ assert(array_pitch_span == ISL_ARRAY_PITCH_SPAN_COMPACT);
+ pitch_sa_rows = isl_align_npot(phys_slice0_sa->h, image_align_sa->h);
+ break;
+ default:
+ unreachable("bad isl_dim_layout");
+ break;
+ }
+
+ assert(pitch_sa_rows % fmtl->bh == 0);
+ uint32_t pitch_el_rows = pitch_sa_rows / fmtl->bh;
+
+ if (ISL_DEV_GEN(dev) >= 9 &&
+ info->dim == ISL_SURF_DIM_3D &&
+ tile_info->tiling != ISL_TILING_LINEAR) {
+ /* From the Skylake BSpec >> RENDER_SURFACE_STATE >> Surface QPitch:
+ *
+ * Tile Mode != Linear: This field must be set to an integer multiple
+ * of the tile height
+ */
+ pitch_el_rows = isl_align(pitch_el_rows, tile_info->height);
+ }
+
+ return pitch_el_rows;
+}
+
+/**
+ * Calculate the pitch of each surface row, in bytes.
+ */
+static uint32_t
+isl_calc_row_pitch(const struct isl_device *dev,
+ const struct isl_surf_init_info *restrict info,
+ const struct isl_tile_info *tile_info,
+ const struct isl_extent3d *image_align_sa,
+ const struct isl_extent2d *phys_slice0_sa)
+{
+ const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
+
+ uint32_t row_pitch = info->min_pitch;
+
+ /* First, align the surface to a cache line boundary, as the PRM explains
+ * below.
+ *
+ * From the Broadwell PRM >> Volume 5: Memory Views >> Common Surface
+ * Formats >> Surface Padding Requirements >> Render Target and Media
+ * Surfaces:
+ *
+ * The data port accesses data (pixels) outside of the surface if they
+ * are contained in the same cache request as pixels that are within the
+ * surface. These pixels will not be returned by the requesting message,
+ * however if these pixels lie outside of defined pages in the GTT,
+ * a GTT error will result when the cache request is processed. In order
+ * to avoid these GTT errors, “padding” at the bottom of the surface is
+ * sometimes necessary.
+ *
+ * From the Broadwell PRM >> Volume 5: Memory Views >> Common Surface
+ * Formats >> Surface Padding Requirements >> Sampling Engine Surfaces:
+ *
+ * The sampling engine accesses texels outside of the surface if they
+ * are contained in the same cache line as texels that are within the
+ * surface. These texels will not participate in any calculation
+ * performed by the sampling engine and will not affect the result of
+ * any sampling engine operation, however if these texels lie outside of
+ * defined pages in the GTT, a GTT error will result when the cache line
+ * is accessed. In order to avoid these GTT errors, “padding” at the
+ * bottom and right side of a sampling engine surface is sometimes
+ * necessary.
+ *
+ * It is possible that a cache line will straddle a page boundary if the
+ * base address or pitch is not aligned. All pages included in the cache
+ * lines that are part of the surface must map to valid GTT entries to
+ * avoid errors. To determine the necessary padding on the bottom and
+ * right side of the surface, refer to the table in Alignment Unit Size
+ * section for the i and j parameters for the surface format in use. The
+ * surface must then be extended to the next multiple of the alignment
+ * unit size in each dimension, and all texels contained in this
+ * extended surface must have valid GTT entries.
+ *
+ * For example, suppose the surface size is 15 texels by 10 texels and
+ * the alignment parameters are i=4 and j=2. In this case, the extended
+ * surface would be 16 by 10. Note that these calculations are done in
+ * texels, and must be converted to bytes based on the surface format
+ * being used to determine whether additional pages need to be defined.
+ */
+ assert(phys_slice0_sa->w % fmtl->bw == 0);
+ row_pitch = MAX(row_pitch, fmtl->bs * (phys_slice0_sa->w / fmtl->bw));
+
+ switch (tile_info->tiling) {
+ case ISL_TILING_LINEAR:
+ /* From the Broadwel PRM >> Volume 2d: Command Reference: Structures >>
+ * RENDER_SURFACE_STATE Surface Pitch (p349):
+ *
+ * - For linear render target surfaces and surfaces accessed with the
+ * typed data port messages, the pitch must be a multiple of the
+ * element size for non-YUV surface formats. Pitch must be
+ * a multiple of 2 * element size for YUV surface formats.
+ *
+ * - [Requirements for SURFTYPE_BUFFER and SURFTYPE_STRBUF, which we
+ * ignore because isl doesn't do buffers.]
+ *
+ * - For other linear surfaces, the pitch can be any multiple of
+ * bytes.
+ */
+ if (info->usage & ISL_SURF_USAGE_RENDER_TARGET_BIT) {
+ if (isl_format_is_yuv(info->format)) {
+ row_pitch = isl_align_npot(row_pitch, 2 * fmtl->bs);
+ } else {
+ row_pitch = isl_align_npot(row_pitch, fmtl->bs);
+ }
+ }
+ break;
+ default:
+ /* From the Broadwel PRM >> Volume 2d: Command Reference: Structures >>
+ * RENDER_SURFACE_STATE Surface Pitch (p349):
+ *
+ * - For tiled surfaces, the pitch must be a multiple of the tile
+ * width.
+ */
+ row_pitch = isl_align(row_pitch, tile_info->width);
+ break;
+ }
+
+ return row_pitch;
+}
+
+/**
+ * Calculate the surface's total height, including padding, in units of
+ * surface elements.
+ */
+static uint32_t
+isl_calc_total_height_el(const struct isl_device *dev,
+ const struct isl_surf_init_info *restrict info,
+ const struct isl_tile_info *tile_info,
+ uint32_t phys_array_len,
+ uint32_t row_pitch,
+ uint32_t array_pitch_el_rows)
+{
+ const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
+
+ uint32_t total_h_el = phys_array_len * array_pitch_el_rows;
+ uint32_t pad_bytes = 0;
+
+ /* From the Broadwell PRM >> Volume 5: Memory Views >> Common Surface
+ * Formats >> Surface Padding Requirements >> Render Target and Media
+ * Surfaces:
+ *
+ * The data port accesses data (pixels) outside of the surface if they
+ * are contained in the same cache request as pixels that are within the
+ * surface. These pixels will not be returned by the requesting message,
+ * however if these pixels lie outside of defined pages in the GTT,
+ * a GTT error will result when the cache request is processed. In
+ * order to avoid these GTT errors, “padding” at the bottom of the
+ * surface is sometimes necessary.
+ *
+ * From the Broadwell PRM >> Volume 5: Memory Views >> Common Surface
+ * Formats >> Surface Padding Requirements >> Sampling Engine Surfaces:
+ *
+ * ... Lots of padding requirements, all listed separately below.
+ */
+
+ /* We can safely ignore the first padding requirement, quoted below,
+ * because isl doesn't do buffers.
+ *
+ * - [pre-BDW] For buffers, which have no inherent “height,” padding
+ * requirements are different. A buffer must be padded to the next
+ * multiple of 256 array elements, with an additional 16 bytes added
+ * beyond that to account for the L1 cache line.
+ */
+
+ /*
+ * - For compressed textures [...], padding at the bottom of the surface
+ * is to an even compressed row.
+ */
+ if (isl_format_is_compressed(info->format))
+ total_h_el = isl_align(total_h_el, 2);
+
+ /*
+ * - For cube surfaces, an additional two rows of padding are required
+ * at the bottom of the surface.
+ */
+ if (info->usage & ISL_SURF_USAGE_CUBE_BIT)
+ total_h_el += 2;
+
+ /*
+ * - For packed YUV, 96 bpt, 48 bpt, and 24 bpt surface formats,
+ * additional padding is required. These surfaces require an extra row
+ * plus 16 bytes of padding at the bottom in addition to the general
+ * padding requirements.
+ */
+ if (isl_format_is_yuv(info->format) &&
+ (fmtl->bs == 96 || fmtl->bs == 48|| fmtl->bs == 24)) {
+ total_h_el += 1;
+ pad_bytes += 16;
+ }
+
+ /*
+ * - For linear surfaces, additional padding of 64 bytes is required at
+ * the bottom of the surface. This is in addition to the padding
+ * required above.
+ */
+ if (tile_info->tiling == ISL_TILING_LINEAR)
+ pad_bytes += 64;
+
+ /* The below text weakens, not strengthens, the padding requirements for
+ * linear surfaces. Therefore we can safely ignore it.
+ *
+ * - [BDW+] For SURFTYPE_BUFFER, SURFTYPE_1D, and SURFTYPE_2D non-array,
+ * non-MSAA, non-mip-mapped surfaces in linear memory, the only
+ * padding requirement is to the next aligned 64-byte boundary beyond
+ * the end of the surface. The rest of the padding requirements
+ * documented above do not apply to these surfaces.
+ */
+
+ /*
+ * - [SKL+] For SURFTYPE_2D and SURFTYPE_3D with linear mode and
+ * height % 4 != 0, the surface must be padded with
+ * 4-(height % 4)*Surface Pitch # of bytes.
+ */
+ if (ISL_DEV_GEN(dev) >= 9 &&
+ tile_info->tiling == ISL_TILING_LINEAR &&
+ (info->dim == ISL_SURF_DIM_2D || info->dim == ISL_SURF_DIM_3D)) {
+ total_h_el = isl_align(total_h_el, 4);
+ }
+
+ /*
+ * - [SKL+] For SURFTYPE_1D with linear mode, the surface must be padded
+ * to 4 times the Surface Pitch # of bytes
+ */
+ if (ISL_DEV_GEN(dev) >= 9 &&
+ tile_info->tiling == ISL_TILING_LINEAR &&
+ info->dim == ISL_SURF_DIM_1D) {
+ total_h_el += 4;
+ }
+
+ /* Be sloppy. Align any leftover padding to a row boundary. */
+ total_h_el += isl_align_div_npot(pad_bytes, row_pitch);
+
+ return total_h_el;
+}
+
+bool
+isl_surf_init_s(const struct isl_device *dev,
+ struct isl_surf *surf,
+ const struct isl_surf_init_info *restrict info)
+{
+ const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
+
+ const struct isl_extent4d logical_level0_px = {
+ .w = info->width,
+ .h = info->height,
+ .d = info->depth,
+ .a = info->array_len,
+ };
+
+ enum isl_dim_layout dim_layout =
+ isl_surf_choose_dim_layout(dev, info->dim);
+
+ enum isl_tiling tiling;
+ if (!isl_surf_choose_tiling(dev, info, &tiling))
+ return false;
+
+ struct isl_tile_info tile_info;
+ if (!isl_tiling_get_info(dev, tiling, fmtl->bs, &tile_info))
+ return false;
+
+ enum isl_msaa_layout msaa_layout;
+ if (!isl_choose_msaa_layout(dev, info, tiling, &msaa_layout))
+ return false;
+
+ struct isl_extent3d image_align_el;
+ isl_choose_image_alignment_el(dev, info, tiling, msaa_layout,
+ &image_align_el);
+
+ struct isl_extent3d image_align_sa =
+ isl_extent3d_el_to_sa(info->format, image_align_el);
+
+ struct isl_extent4d phys_level0_sa;
+ isl_calc_phys_level0_extent_sa(dev, info, dim_layout, tiling, msaa_layout,
+ &phys_level0_sa);
+ assert(phys_level0_sa.w % fmtl->bw == 0);
+ assert(phys_level0_sa.h % fmtl->bh == 0);
+
+ enum isl_array_pitch_span array_pitch_span =
+ isl_choose_array_pitch_span(dev, info, dim_layout, &phys_level0_sa);
+
+ struct isl_extent2d phys_slice0_sa;
+ isl_calc_phys_slice0_extent_sa(dev, info, dim_layout, msaa_layout,
+ &image_align_sa, &phys_level0_sa,
+ &phys_slice0_sa);
+ assert(phys_slice0_sa.w % fmtl->bw == 0);
+ assert(phys_slice0_sa.h % fmtl->bh == 0);
+
+ const uint32_t row_pitch = isl_calc_row_pitch(dev, info, &tile_info,
+ &image_align_sa,
+ &phys_slice0_sa);
+
+ const uint32_t array_pitch_el_rows =
+ isl_calc_array_pitch_el_rows(dev, info, &tile_info, dim_layout,
+ array_pitch_span, &image_align_sa,
+ &phys_level0_sa, &phys_slice0_sa);
+
+ const uint32_t total_h_el =
+ isl_calc_total_height_el(dev, info, &tile_info,
+ phys_level0_sa.array_len, row_pitch,
+ array_pitch_el_rows);
+
+ const uint32_t total_h_sa = total_h_el * fmtl->bh;
+ const uint32_t size = row_pitch * isl_align(total_h_sa, tile_info.height);
+
+ /* Alignment of surface base address, in bytes */
+ uint32_t base_alignment = MAX(1, info->min_alignment);
+ assert(isl_is_pow2(base_alignment) && isl_is_pow2(tile_info.size));
+ base_alignment = MAX(base_alignment, tile_info.size);
+
+ *surf = (struct isl_surf) {
+ .dim = info->dim,
+ .dim_layout = dim_layout,
+ .msaa_layout = msaa_layout,
+ .tiling = tiling,
+ .format = info->format,
+
+ .levels = info->levels,
+ .samples = info->samples,
+
+ .image_alignment_el = image_align_el,
+ .logical_level0_px = logical_level0_px,
+ .phys_level0_sa = phys_level0_sa,
+
+ .size = size,
+ .alignment = base_alignment,
+ .row_pitch = row_pitch,
+ .array_pitch_el_rows = array_pitch_el_rows,
+ .array_pitch_span = array_pitch_span,
+
+ .usage = info->usage,
+ };
+
+ return true;
+}
+
+void
+isl_surf_get_tile_info(const struct isl_device *dev,
+ const struct isl_surf *surf,
+ struct isl_tile_info *tile_info)
+{
+ const struct isl_format_layout *fmtl = isl_format_get_layout(surf->format);
+ isl_tiling_get_info(dev, surf->tiling, fmtl->bs, tile_info);
+}
+
+/**
+ * A variant of isl_surf_get_image_offset_sa() specific to
+ * ISL_DIM_LAYOUT_GEN4_2D.
+ */
+static void
+get_image_offset_sa_gen4_2d(const struct isl_surf *surf,
+ uint32_t level, uint32_t layer,
+ uint32_t *x_offset_sa,
+ uint32_t *y_offset_sa)
+{
+ assert(level < surf->levels);
+ assert(layer < surf->phys_level0_sa.array_len);
+ assert(surf->phys_level0_sa.depth == 1);
+
+ const struct isl_extent3d image_align_sa =
+ isl_surf_get_image_alignment_sa(surf);
+
+ const uint32_t W0 = surf->phys_level0_sa.width;
+ const uint32_t H0 = surf->phys_level0_sa.height;
+
+ uint32_t x = 0;
+ uint32_t y = layer * isl_surf_get_array_pitch_sa_rows(surf);
+
+ for (uint32_t l = 0; l < level; ++l) {
+ if (l == 1) {
+ uint32_t W = isl_minify(W0, l);
+
+ if (surf->msaa_layout == ISL_MSAA_LAYOUT_INTERLEAVED)
+ isl_msaa_interleaved_scale_px_to_sa(surf->samples, &W, NULL);
+
+ x += isl_align_npot(W, image_align_sa.w);
+ } else {
+ uint32_t H = isl_minify(H0, l);
+
+ if (surf->msaa_layout == ISL_MSAA_LAYOUT_INTERLEAVED)
+ isl_msaa_interleaved_scale_px_to_sa(surf->samples, NULL, &H);
+
+ y += isl_align_npot(H, image_align_sa.h);
+ }
+ }
+
+ *x_offset_sa = x;
+ *y_offset_sa = y;
+}
+
+/**
+ * A variant of isl_surf_get_image_offset_sa() specific to
+ * ISL_DIM_LAYOUT_GEN4_3D.
+ */
+static void
+get_image_offset_sa_gen4_3d(const struct isl_surf *surf,
+ uint32_t level, uint32_t logical_z_offset_px,
+ uint32_t *x_offset_sa,
+ uint32_t *y_offset_sa)
+{
+ assert(level < surf->levels);
+ assert(logical_z_offset_px < isl_minify(surf->phys_level0_sa.depth, level));
+ assert(surf->phys_level0_sa.array_len == 1);
+
+ const struct isl_extent3d image_align_sa =
+ isl_surf_get_image_alignment_sa(surf);
+
+ const uint32_t W0 = surf->phys_level0_sa.width;
+ const uint32_t H0 = surf->phys_level0_sa.height;
+ const uint32_t D0 = surf->phys_level0_sa.depth;
+
+ uint32_t x = 0;
+ uint32_t y = 0;
+
+ for (uint32_t l = 0; l < level; ++l) {
+ const uint32_t level_h = isl_align_npot(isl_minify(H0, l), image_align_sa.h);
+ const uint32_t level_d = isl_align_npot(isl_minify(D0, l), image_align_sa.d);
+ const uint32_t max_layers_vert = isl_align(level_d, 1u << l) / (1u << l);
+
+ y += level_h * max_layers_vert;
+ }
+
+ const uint32_t level_w = isl_align_npot(isl_minify(W0, level), image_align_sa.w);
+ const uint32_t level_h = isl_align_npot(isl_minify(H0, level), image_align_sa.h);
+ const uint32_t level_d = isl_align_npot(isl_minify(D0, level), image_align_sa.d);
+
+ const uint32_t max_layers_horiz = MIN(level_d, 1u << level);
+
+ x += level_w * (logical_z_offset_px % max_layers_horiz);
+ y += level_h * (logical_z_offset_px / max_layers_horiz);
+
+ *x_offset_sa = x;
+ *y_offset_sa = y;
+}
+
+/**
+ * A variant of isl_surf_get_image_offset_sa() specific to
+ * ISL_DIM_LAYOUT_GEN9_1D.
+ */
+static void
+get_image_offset_sa_gen9_1d(const struct isl_surf *surf,
+ uint32_t level, uint32_t layer,
+ uint32_t *x_offset_sa,
+ uint32_t *y_offset_sa)
+{
+ assert(level < surf->levels);
+ assert(layer < surf->phys_level0_sa.array_len);
+ assert(surf->phys_level0_sa.height == 1);
+ assert(surf->phys_level0_sa.depth == 1);
+ assert(surf->samples == 1);
+
+ const uint32_t W0 = surf->phys_level0_sa.width;
+ const struct isl_extent3d image_align_sa =
+ isl_surf_get_image_alignment_sa(surf);
+
+ uint32_t x = 0;
+
+ for (uint32_t l = 0; l < level; ++l) {
+ uint32_t W = isl_minify(W0, l);
+ uint32_t w = isl_align_npot(W, image_align_sa.w);
+
+ x += w;
+ }
+
+ *x_offset_sa = x;
+ *y_offset_sa = layer * isl_surf_get_array_pitch_sa_rows(surf);
+}
+
+/**
+ * Calculate the offset, in units of surface samples, to a subimage in the
+ * surface.
+ *
+ * @invariant level < surface levels
+ * @invariant logical_array_layer < logical array length of surface
+ * @invariant logical_z_offset_px < logical depth of surface at level
+ */
+static void
+get_image_offset_sa(const struct isl_surf *surf,
+ uint32_t level,
+ uint32_t logical_array_layer,
+ uint32_t logical_z_offset_px,
+ uint32_t *x_offset_sa,
+ uint32_t *y_offset_sa)
+{
+ assert(level < surf->levels);
+ assert(logical_array_layer < surf->logical_level0_px.array_len);
+ assert(logical_z_offset_px
+ < isl_minify(surf->logical_level0_px.depth, level));
+
+ switch (surf->dim_layout) {
+ case ISL_DIM_LAYOUT_GEN9_1D:
+ get_image_offset_sa_gen9_1d(surf, level, logical_array_layer,
+ x_offset_sa, y_offset_sa);
+ break;
+ case ISL_DIM_LAYOUT_GEN4_2D:
+ get_image_offset_sa_gen4_2d(surf, level, logical_array_layer
+ + logical_z_offset_px,
+ x_offset_sa, y_offset_sa);
+ break;
+ case ISL_DIM_LAYOUT_GEN4_3D:
+ get_image_offset_sa_gen4_3d(surf, level, logical_z_offset_px,
+ x_offset_sa, y_offset_sa);
+ break;
+ }
+}
+
+void
+isl_surf_get_image_offset_el(const struct isl_surf *surf,
+ uint32_t level,
+ uint32_t logical_array_layer,
+ uint32_t logical_z_offset_px,
+ uint32_t *x_offset_el,
+ uint32_t *y_offset_el)
+{
+ const struct isl_format_layout *fmtl = isl_format_get_layout(surf->format);
+
+ assert(level < surf->levels);
+ assert(logical_array_layer < surf->logical_level0_px.array_len);
+ assert(logical_z_offset_px
+ < isl_minify(surf->logical_level0_px.depth, level));
+
+ uint32_t x_offset_sa, y_offset_sa;
+ get_image_offset_sa(surf, level,
+ logical_array_layer,
+ logical_z_offset_px,
+ &x_offset_sa,
+ &y_offset_sa);
+
+ *x_offset_el = x_offset_sa / fmtl->bw;
+ *y_offset_el = y_offset_sa / fmtl->bh;
+}
+
+void
+isl_surf_get_image_intratile_offset_el(const struct isl_device *dev,
+ const struct isl_surf *surf,
+ uint32_t level,
+ uint32_t logical_array_layer,
+ uint32_t logical_z_offset,
+ uint32_t *base_address_offset,
+ uint32_t *x_offset_el,
+ uint32_t *y_offset_el)
+{
+ const struct isl_format_layout *fmtl = isl_format_get_layout(surf->format);
+
+ struct isl_tile_info tile_info;
+ isl_surf_get_tile_info(dev, surf, &tile_info);
+
+ uint32_t total_x_offset_el;
+ uint32_t total_y_offset_el;
+ isl_surf_get_image_offset_el(surf, level,
+ logical_array_layer,
+ logical_z_offset,
+ &total_x_offset_el,
+ &total_y_offset_el);
+
+ uint32_t small_y_offset_el = total_y_offset_el % tile_info.height;
+ uint32_t big_y_offset_el = total_y_offset_el - small_y_offset_el;
+ uint32_t big_y_offset_B = big_y_offset_el * surf->row_pitch;
+
+ uint32_t total_x_offset_B = total_x_offset_el * fmtl->bs;
+ uint32_t small_x_offset_B = total_x_offset_B % tile_info.width;
+ uint32_t small_x_offset_el = small_x_offset_B / fmtl->bs;
+ uint32_t big_x_offset_B = total_x_offset_B - small_x_offset_B;
+
+ *base_address_offset = big_y_offset_B + big_x_offset_B;
+ *x_offset_el = small_x_offset_el;
+ *y_offset_el = small_y_offset_el;
+}