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-rw-r--r--src/intel/blorp/blorp_blit.c11
-rw-r--r--src/intel/blorp/blorp_genX_exec.h2
2 files changed, 8 insertions, 5 deletions
diff --git a/src/intel/blorp/blorp_blit.c b/src/intel/blorp/blorp_blit.c
index f552302aa85..0850473eba3 100644
--- a/src/intel/blorp/blorp_blit.c
+++ b/src/intel/blorp/blorp_blit.c
@@ -1195,9 +1195,10 @@ brw_blorp_build_nir_shader(struct blorp_context *blorp, void *mem_ctx,
* representing the four samples that maxe up a pixel. So we need
* to multiply our X and Y coordinates each by 2 and then add 1.
*/
- src_pos = nir_ishl(&b, src_pos, nir_imm_int(&b, 1));
- src_pos = nir_iadd(&b, src_pos, nir_imm_int(&b, 1));
- src_pos = nir_i2f32(&b, src_pos);
+ assert(key->src_coords_normalized);
+ src_pos = nir_fadd(&b,
+ nir_i2f32(&b, src_pos),
+ nir_imm_float(&b, 0.5f));
color = blorp_nir_tex(&b, &v, key, src_pos);
} else {
/* Gen7+ hardware doesn't automaticaly blend. */
@@ -1825,7 +1826,9 @@ try_blorp_blit(struct blorp_batch *batch,
params->num_samples = params->dst.surf.samples;
- if (wm_prog_key->bilinear_filter && batch->blorp->isl_dev->info->gen < 6) {
+ if ((wm_prog_key->bilinear_filter ||
+ (wm_prog_key->blend && !wm_prog_key->blit_scaled)) &&
+ batch->blorp->isl_dev->info->gen <= 6) {
/* Gen4-5 don't support non-normalized texture coordinates */
wm_prog_key->src_coords_normalized = true;
params->wm_inputs.src_inv_size[0] =
diff --git a/src/intel/blorp/blorp_genX_exec.h b/src/intel/blorp/blorp_genX_exec.h
index 1d77877db53..91c0756bf35 100644
--- a/src/intel/blorp/blorp_genX_exec.h
+++ b/src/intel/blorp/blorp_genX_exec.h
@@ -535,7 +535,7 @@ blorp_emit_sampler_state(struct blorp_batch *batch,
sampler.VAddressMagFilterRoundingEnable = true;
sampler.UAddressMinFilterRoundingEnable = true;
sampler.UAddressMagFilterRoundingEnable = true;
-#if GEN_GEN >= 6
+#if GEN_GEN > 6
sampler.NonnormalizedCoordinateEnable = true;
#endif
}