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-rw-r--r--src/intel/vulkan/anv_pipeline.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/intel/vulkan/anv_pipeline.c b/src/intel/vulkan/anv_pipeline.c
index 16dcda9fc61..00bd49d7eb4 100644
--- a/src/intel/vulkan/anv_pipeline.c
+++ b/src/intel/vulkan/anv_pipeline.c
@@ -190,8 +190,6 @@ anv_shader_compile_to_nir(struct anv_pipeline *pipeline,
assert(exec_list_length(&nir->functions) == 1);
entry_point->name = ralloc_strdup(entry_point, "main");
- NIR_PASS_V(nir, nir_lower_deref_instrs, ~0);
-
/* Now that we've deleted all but the main function, we can go ahead and
* lower the rest of the constant initializers. We do this here so that
* nir_remove_dead_variables and split_per_member_structs below see the
@@ -220,6 +218,9 @@ anv_shader_compile_to_nir(struct anv_pipeline *pipeline,
nir = brw_preprocess_nir(compiler, nir);
+ NIR_PASS_V(nir, nir_lower_deref_instrs,
+ nir_lower_texture_derefs | nir_lower_image_derefs);
+
if (stage == MESA_SHADER_FRAGMENT)
NIR_PASS_V(nir, anv_nir_lower_input_attachments);