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-rw-r--r--src/intel/vulkan/anv_private.h8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/intel/vulkan/anv_private.h b/src/intel/vulkan/anv_private.h
index 82e283171ef..8831b185cfb 100644
--- a/src/intel/vulkan/anv_private.h
+++ b/src/intel/vulkan/anv_private.h
@@ -68,10 +68,6 @@ struct gen_l3_config;
#include "wsi_common.h"
-#ifdef __cplusplus
-extern "C" {
-#endif
-
/* Allowing different clear colors requires us to perform a depth resolve at
* the end of certain render passes. This is because while slow clears store
* the clear color in the HiZ buffer, fast clears (without a resolve) don't.
@@ -1971,8 +1967,4 @@ ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_shader_module, VkShaderModule)
# undef genX
#endif
-#ifdef __cplusplus
-}
-#endif
-
#endif /* ANV_PRIVATE_H */