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-rw-r--r--src/intel/compiler/brw_compiler.h1
-rw-r--r--src/intel/compiler/brw_fs.cpp2
2 files changed, 3 insertions, 0 deletions
diff --git a/src/intel/compiler/brw_compiler.h b/src/intel/compiler/brw_compiler.h
index 66d6a6f5ee8..6753a8daf08 100644
--- a/src/intel/compiler/brw_compiler.h
+++ b/src/intel/compiler/brw_compiler.h
@@ -614,6 +614,7 @@ struct brw_wm_prog_data {
bool uses_src_depth;
bool uses_src_w;
bool uses_sample_mask;
+ bool has_render_target_reads;
bool has_side_effects;
bool pulls_bary;
diff --git a/src/intel/compiler/brw_fs.cpp b/src/intel/compiler/brw_fs.cpp
index b48dc4167e7..f2596e38861 100644
--- a/src/intel/compiler/brw_fs.cpp
+++ b/src/intel/compiler/brw_fs.cpp
@@ -6544,6 +6544,8 @@ brw_compile_fs(const struct brw_compiler *compiler, void *log_data,
shader->info.fs.uses_sample_qualifier ||
shader->info.outputs_read);
+ prog_data->has_render_target_reads = shader->info.outputs_read != 0ull;
+
prog_data->early_fragment_tests = shader->info.fs.early_fragment_tests;
prog_data->post_depth_coverage = shader->info.fs.post_depth_coverage;
prog_data->inner_coverage = shader->info.fs.inner_coverage;