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-rw-r--r--src/intel/vulkan/genX_cmd_buffer.c6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/intel/vulkan/genX_cmd_buffer.c b/src/intel/vulkan/genX_cmd_buffer.c
index 6a84383c9ad..5fbf3a2d920 100644
--- a/src/intel/vulkan/genX_cmd_buffer.c
+++ b/src/intel/vulkan/genX_cmd_buffer.c
@@ -711,6 +711,10 @@ genX(cmd_buffer_flush_state)(struct anv_cmd_buffer *cmd_buffer)
}
#endif
+ /* Render targets live in the same binding table as fragment descriptors */
+ if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_RENDER_TARGETS)
+ cmd_buffer->state.descriptors_dirty |= VK_SHADER_STAGE_FRAGMENT_BIT;
+
/* We emit the binding tables and sampler tables first, then emit push
* constants and then finally emit binding table and sampler table
* pointers. It has to happen in this order, since emitting the binding
@@ -1301,7 +1305,7 @@ genX(cmd_buffer_set_subpass)(struct anv_cmd_buffer *cmd_buffer,
{
cmd_buffer->state.subpass = subpass;
- cmd_buffer->state.descriptors_dirty |= VK_SHADER_STAGE_FRAGMENT_BIT;
+ cmd_buffer->state.dirty |= ANV_CMD_DIRTY_RENDER_TARGETS;
cmd_buffer_emit_depth_stencil(cmd_buffer);
}