diff options
Diffstat (limited to 'src/intel')
-rw-r--r-- | src/intel/vulkan/gen7_pipeline.c | 237 |
1 files changed, 124 insertions, 113 deletions
diff --git a/src/intel/vulkan/gen7_pipeline.c b/src/intel/vulkan/gen7_pipeline.c index d6d5ce6778f..62e43ad1360 100644 --- a/src/intel/vulkan/gen7_pipeline.c +++ b/src/intel/vulkan/gen7_pipeline.c @@ -175,8 +175,10 @@ gen7_emit_cb_state(struct anv_pipeline *pipeline, anv_state_clflush(pipeline->blend_state); } - anv_batch_emit(&pipeline->batch, GENX(3DSTATE_BLEND_STATE_POINTERS), - .BlendStatePointer = pipeline->blend_state.offset); + anv_batch_emit_blk(&pipeline->batch, + GENX(3DSTATE_BLEND_STATE_POINTERS), bsp) { + bsp.BlendStatePointer = pipeline->blend_state.offset; + } } VkResult @@ -193,7 +195,7 @@ genX(graphics_pipeline_create)( VkResult result; assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO); - + pipeline = anv_alloc2(&device->alloc, pAllocator, sizeof(*pipeline), 8, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT); if (pipeline == NULL) @@ -222,19 +224,22 @@ genX(graphics_pipeline_create)( const VkPipelineRasterizationStateCreateInfo *rs_info = pCreateInfo->pRasterizationState; - anv_batch_emit(&pipeline->batch, GENX(3DSTATE_CLIP), - .FrontWinding = vk_to_gen_front_face[rs_info->frontFace], - .CullMode = vk_to_gen_cullmode[rs_info->cullMode], - .ClipEnable = !(extra && extra->use_rectlist), - .APIMode = APIMODE_OGL, - .ViewportXYClipTestEnable = true, - .ClipMode = CLIPMODE_NORMAL, - .TriangleStripListProvokingVertexSelect = 0, - .LineStripListProvokingVertexSelect = 0, - .TriangleFanProvokingVertexSelect = 1, - .MinimumPointWidth = 0.125, - .MaximumPointWidth = 255.875, - .MaximumVPIndex = pCreateInfo->pViewportState->viewportCount - 1); + anv_batch_emit_blk(&pipeline->batch, GENX(3DSTATE_CLIP), clip) { + clip.FrontWinding = vk_to_gen_front_face[rs_info->frontFace], + clip.CullMode = vk_to_gen_cullmode[rs_info->cullMode], + clip.ClipEnable = !(extra && extra->use_rectlist), + clip.APIMode = APIMODE_OGL, + clip.ViewportXYClipTestEnable = true, + clip.ClipMode = CLIPMODE_NORMAL, + + clip.TriangleStripListProvokingVertexSelect = 0, + clip.LineStripListProvokingVertexSelect = 0, + clip.TriangleFanProvokingVertexSelect = 1, + + clip.MinimumPointWidth = 0.125, + clip.MaximumPointWidth = 255.875, + clip.MaximumVPIndex = pCreateInfo->pViewportState->viewportCount - 1; + } if (pCreateInfo->pMultisampleState && pCreateInfo->pMultisampleState->rasterizationSamples > 1) @@ -243,12 +248,14 @@ genX(graphics_pipeline_create)( uint32_t samples = 1; uint32_t log2_samples = __builtin_ffs(samples) - 1; - anv_batch_emit(&pipeline->batch, GENX(3DSTATE_MULTISAMPLE), - .PixelLocation = PIXLOC_CENTER, - .NumberofMultisamples = log2_samples); + anv_batch_emit_blk(&pipeline->batch, GENX(3DSTATE_MULTISAMPLE), ms) { + ms.PixelLocation = PIXLOC_CENTER; + ms.NumberofMultisamples = log2_samples; + } - anv_batch_emit(&pipeline->batch, GENX(3DSTATE_SAMPLE_MASK), - .SampleMask = 0xff); + anv_batch_emit_blk(&pipeline->batch, GENX(3DSTATE_SAMPLE_MASK), sm) { + sm.SampleMask = 0xff; + } const struct brw_vs_prog_data *vs_prog_data = get_vs_prog_data(pipeline); @@ -272,71 +279,76 @@ genX(graphics_pipeline_create)( #endif if (pipeline->vs_vec4 == NO_KERNEL || (extra && extra->disable_vs)) - anv_batch_emit(&pipeline->batch, GENX(3DSTATE_VS), .VSFunctionEnable = false); + anv_batch_emit_blk(&pipeline->batch, GENX(3DSTATE_VS), vs); else - anv_batch_emit(&pipeline->batch, GENX(3DSTATE_VS), - .KernelStartPointer = pipeline->vs_vec4, - .ScratchSpaceBaseOffset = pipeline->scratch_start[MESA_SHADER_VERTEX], - .PerThreadScratchSpace = scratch_space(&vs_prog_data->base.base), - - .DispatchGRFStartRegisterforURBData = - vs_prog_data->base.base.dispatch_grf_start_reg, - .VertexURBEntryReadLength = vs_prog_data->base.urb_read_length, - .VertexURBEntryReadOffset = 0, - - .MaximumNumberofThreads = device->info.max_vs_threads - 1, - .StatisticsEnable = true, - .VSFunctionEnable = true); + anv_batch_emit_blk(&pipeline->batch, GENX(3DSTATE_VS), vs) { + vs.KernelStartPointer = pipeline->vs_vec4; + vs.ScratchSpaceBaseOffset = pipeline->scratch_start[MESA_SHADER_VERTEX]; + vs.PerThreadScratchSpace = scratch_space(&vs_prog_data->base.base); + + vs.DispatchGRFStartRegisterforURBData = + vs_prog_data->base.base.dispatch_grf_start_reg; + + vs.VertexURBEntryReadLength = vs_prog_data->base.urb_read_length; + vs.VertexURBEntryReadOffset = 0; + vs.MaximumNumberofThreads = device->info.max_vs_threads - 1; + vs.StatisticsEnable = true; + vs.VSFunctionEnable = true; + } const struct brw_gs_prog_data *gs_prog_data = get_gs_prog_data(pipeline); if (pipeline->gs_kernel == NO_KERNEL || (extra && extra->disable_vs)) { - anv_batch_emit(&pipeline->batch, GENX(3DSTATE_GS), .GSEnable = false); + anv_batch_emit_blk(&pipeline->batch, GENX(3DSTATE_GS), gs); } else { - anv_batch_emit(&pipeline->batch, GENX(3DSTATE_GS), - .KernelStartPointer = pipeline->gs_kernel, - .ScratchSpaceBasePointer = pipeline->scratch_start[MESA_SHADER_GEOMETRY], - .PerThreadScratchSpace = scratch_space(&gs_prog_data->base.base), - - .OutputVertexSize = gs_prog_data->output_vertex_size_hwords * 2 - 1, - .OutputTopology = gs_prog_data->output_topology, - .VertexURBEntryReadLength = gs_prog_data->base.urb_read_length, - .IncludeVertexHandles = gs_prog_data->base.include_vue_handles, - .DispatchGRFStartRegisterforURBData = - gs_prog_data->base.base.dispatch_grf_start_reg, - - .MaximumNumberofThreads = device->info.max_gs_threads - 1, + anv_batch_emit_blk(&pipeline->batch, GENX(3DSTATE_GS), gs) { + gs.KernelStartPointer = pipeline->gs_kernel; + gs.ScratchSpaceBasePointer = pipeline->scratch_start[MESA_SHADER_GEOMETRY]; + gs.PerThreadScratchSpace = scratch_space(&gs_prog_data->base.base); + + gs.OutputVertexSize = gs_prog_data->output_vertex_size_hwords * 2 - 1; + gs.OutputTopology = gs_prog_data->output_topology; + gs.VertexURBEntryReadLength = gs_prog_data->base.urb_read_length; + gs.IncludeVertexHandles = gs_prog_data->base.include_vue_handles; + + gs.DispatchGRFStartRegisterforURBData = + gs_prog_data->base.base.dispatch_grf_start_reg; + + gs.MaximumNumberofThreads = device->info.max_gs_threads - 1; /* This in the next dword on HSW. */ - .ControlDataFormat = gs_prog_data->control_data_format, - .ControlDataHeaderSize = gs_prog_data->control_data_header_size_hwords, - .InstanceControl = MAX2(gs_prog_data->invocations, 1) - 1, - .DispatchMode = gs_prog_data->base.dispatch_mode, - .GSStatisticsEnable = true, - .IncludePrimitiveID = gs_prog_data->include_primitive_id, + gs.ControlDataFormat = gs_prog_data->control_data_format; + gs.ControlDataHeaderSize = gs_prog_data->control_data_header_size_hwords; + gs.InstanceControl = MAX2(gs_prog_data->invocations, 1) - 1; + gs.DispatchMode = gs_prog_data->base.dispatch_mode; + gs.GSStatisticsEnable = true; + gs.IncludePrimitiveID = gs_prog_data->include_primitive_id; # if (GEN_IS_HASWELL) - .ReorderMode = REORDER_TRAILING, + gs.ReorderMode = REORDER_TRAILING; # else - .ReorderEnable = true, + gs.ReorderEnable = true; # endif - .GSEnable = true); + gs.GSEnable = true; + } } if (pipeline->ps_ksp0 == NO_KERNEL) { - anv_batch_emit(&pipeline->batch, GENX(3DSTATE_SBE)); - - anv_batch_emit(&pipeline->batch, GENX(3DSTATE_WM), - .StatisticsEnable = true, - .ThreadDispatchEnable = false, - .LineEndCapAntialiasingRegionWidth = 0, /* 0.5 pixels */ - .LineAntialiasingRegionWidth = 1, /* 1.0 pixels */ - .EarlyDepthStencilControl = EDSC_NORMAL, - .PointRasterizationRule = RASTRULE_UPPER_RIGHT); + anv_batch_emit_blk(&pipeline->batch, GENX(3DSTATE_SBE), sbe); + + anv_batch_emit_blk(&pipeline->batch, GENX(3DSTATE_WM), wm) { + wm.StatisticsEnable = true; + wm.ThreadDispatchEnable = false; + wm.LineEndCapAntialiasingRegionWidth = 0; /* 0.5 pixels */ + wm.LineAntialiasingRegionWidth = 1; /* 1.0 pixels */ + wm.EarlyDepthStencilControl = EDSC_NORMAL; + wm.PointRasterizationRule = RASTRULE_UPPER_RIGHT; + } /* Even if no fragments are ever dispatched, the hardware hangs if we * don't at least set the maximum number of threads. */ - anv_batch_emit(&pipeline->batch, GENX(3DSTATE_PS), - .MaximumNumberofThreads = device->info.max_wm_threads - 1); + anv_batch_emit_blk(&pipeline->batch, GENX(3DSTATE_PS), ps) { + ps.MaximumNumberofThreads = device->info.max_wm_threads - 1; + } } else { const struct brw_wm_prog_data *wm_prog_data = get_wm_prog_data(pipeline); if (wm_prog_data->urb_setup[VARYING_SLOT_BFC0] != -1 || @@ -347,53 +359,52 @@ genX(graphics_pipeline_create)( emit_3dstate_sbe(pipeline); - anv_batch_emit(&pipeline->batch, GENX(3DSTATE_PS), - .KernelStartPointer0 = pipeline->ps_ksp0, - .ScratchSpaceBasePointer = pipeline->scratch_start[MESA_SHADER_FRAGMENT], - .PerThreadScratchSpace = scratch_space(&wm_prog_data->base), - - .MaximumNumberofThreads = device->info.max_wm_threads - 1, - .PushConstantEnable = wm_prog_data->base.nr_params > 0, - .AttributeEnable = wm_prog_data->num_varying_inputs > 0, - .oMaskPresenttoRenderTarget = wm_prog_data->uses_omask, - - .RenderTargetFastClearEnable = false, - .DualSourceBlendEnable = false, - .RenderTargetResolveEnable = false, - - .PositionXYOffsetSelect = wm_prog_data->uses_pos_offset ? - POSOFFSET_SAMPLE : POSOFFSET_NONE, - - ._32PixelDispatchEnable = false, - ._16PixelDispatchEnable = pipeline->ps_simd16 != NO_KERNEL, - ._8PixelDispatchEnable = pipeline->ps_simd8 != NO_KERNEL, - - .DispatchGRFStartRegisterforConstantSetupData0 = pipeline->ps_grf_start0, - .DispatchGRFStartRegisterforConstantSetupData1 = 0, - .DispatchGRFStartRegisterforConstantSetupData2 = pipeline->ps_grf_start2, - -#if 0 - /* Haswell requires the sample mask to be set in this packet as well as - * in 3DSTATE_SAMPLE_MASK; the values should match. */ - /* _NEW_BUFFERS, _NEW_MULTISAMPLE */ -#endif + anv_batch_emit_blk(&pipeline->batch, GENX(3DSTATE_PS), ps) { + ps.KernelStartPointer0 = pipeline->ps_ksp0; + ps.ScratchSpaceBasePointer = pipeline->scratch_start[MESA_SHADER_FRAGMENT]; + ps.PerThreadScratchSpace = scratch_space(&wm_prog_data->base); + ps.MaximumNumberofThreads = device->info.max_wm_threads - 1; + ps.PushConstantEnable = wm_prog_data->base.nr_params > 0; + ps.AttributeEnable = wm_prog_data->num_varying_inputs > 0; + ps.oMaskPresenttoRenderTarget = wm_prog_data->uses_omask; + + ps.RenderTargetFastClearEnable = false; + ps.DualSourceBlendEnable = false; + ps.RenderTargetResolveEnable = false; - .KernelStartPointer1 = 0, - .KernelStartPointer2 = pipeline->ps_ksp2); + ps.PositionXYOffsetSelect = wm_prog_data->uses_pos_offset ? + POSOFFSET_SAMPLE : POSOFFSET_NONE; + + ps._32PixelDispatchEnable = false; + ps._16PixelDispatchEnable = pipeline->ps_simd16 != NO_KERNEL; + ps._8PixelDispatchEnable = pipeline->ps_simd8 != NO_KERNEL; + + ps.DispatchGRFStartRegisterforConstantSetupData0 = pipeline->ps_grf_start0, + ps.DispatchGRFStartRegisterforConstantSetupData1 = 0, + ps.DispatchGRFStartRegisterforConstantSetupData2 = pipeline->ps_grf_start2, + + /* Haswell requires the sample mask to be set in this packet as well as + * in 3DSTATE_SAMPLE_MASK; the values should match. */ + /* _NEW_BUFFERS, _NEW_MULTISAMPLE */ + + ps.KernelStartPointer1 = 0; + ps.KernelStartPointer2 = pipeline->ps_ksp2; + } /* FIXME-GEN7: This needs a lot more work, cf gen7 upload_wm_state(). */ - anv_batch_emit(&pipeline->batch, GENX(3DSTATE_WM), - .StatisticsEnable = true, - .ThreadDispatchEnable = true, - .LineEndCapAntialiasingRegionWidth = 0, /* 0.5 pixels */ - .LineAntialiasingRegionWidth = 1, /* 1.0 pixels */ - .EarlyDepthStencilControl = EDSC_NORMAL, - .PointRasterizationRule = RASTRULE_UPPER_RIGHT, - .PixelShaderComputedDepthMode = wm_prog_data->computed_depth_mode, - .PixelShaderUsesSourceDepth = wm_prog_data->uses_src_depth, - .PixelShaderUsesSourceW = wm_prog_data->uses_src_w, - .PixelShaderUsesInputCoverageMask = wm_prog_data->uses_sample_mask, - .BarycentricInterpolationMode = wm_prog_data->barycentric_interp_modes); + anv_batch_emit_blk(&pipeline->batch, GENX(3DSTATE_WM), wm) { + wm.StatisticsEnable = true; + wm.ThreadDispatchEnable = true; + wm.LineEndCapAntialiasingRegionWidth = 0; /* 0.5 pixels */ + wm.LineAntialiasingRegionWidth = 1; /* 1.0 pixels */ + wm.EarlyDepthStencilControl = EDSC_NORMAL; + wm.PointRasterizationRule = RASTRULE_UPPER_RIGHT; + wm.PixelShaderComputedDepthMode = wm_prog_data->computed_depth_mode; + wm.PixelShaderUsesSourceDepth = wm_prog_data->uses_src_depth; + wm.PixelShaderUsesSourceW = wm_prog_data->uses_src_w; + wm.PixelShaderUsesInputCoverageMask = wm_prog_data->uses_sample_mask; + wm.BarycentricInterpolationMode = wm_prog_data->barycentric_interp_modes; + } } *pPipeline = anv_pipeline_to_handle(pipeline); |