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-rw-r--r--src/intel/vulkan/anv_nir.h3
-rw-r--r--src/intel/vulkan/anv_nir_apply_pipeline_layout.c2
-rw-r--r--src/intel/vulkan/anv_nir_lower_ycbcr_textures.c9
-rw-r--r--src/intel/vulkan/anv_pipeline.c50
4 files changed, 39 insertions, 25 deletions
diff --git a/src/intel/vulkan/anv_nir.h b/src/intel/vulkan/anv_nir.h
index 8ac0a119dac..ce95b40b014 100644
--- a/src/intel/vulkan/anv_nir.h
+++ b/src/intel/vulkan/anv_nir.h
@@ -38,9 +38,10 @@ void anv_nir_lower_push_constants(nir_shader *shader);
bool anv_nir_lower_multiview(nir_shader *shader, uint32_t view_mask);
bool anv_nir_lower_ycbcr_textures(nir_shader *shader,
- struct anv_pipeline *pipeline);
+ struct anv_pipeline_layout *layout);
void anv_nir_apply_pipeline_layout(struct anv_pipeline *pipeline,
+ struct anv_pipeline_layout *layout,
nir_shader *shader,
struct brw_stage_prog_data *prog_data,
struct anv_pipeline_bind_map *map);
diff --git a/src/intel/vulkan/anv_nir_apply_pipeline_layout.c b/src/intel/vulkan/anv_nir_apply_pipeline_layout.c
index 6775f9b464e..acabc5426be 100644
--- a/src/intel/vulkan/anv_nir_apply_pipeline_layout.c
+++ b/src/intel/vulkan/anv_nir_apply_pipeline_layout.c
@@ -326,11 +326,11 @@ setup_vec4_uniform_value(uint32_t *params, uint32_t offset, unsigned n)
void
anv_nir_apply_pipeline_layout(struct anv_pipeline *pipeline,
+ struct anv_pipeline_layout *layout,
nir_shader *shader,
struct brw_stage_prog_data *prog_data,
struct anv_pipeline_bind_map *map)
{
- struct anv_pipeline_layout *layout = pipeline->layout;
gl_shader_stage stage = shader->info.stage;
struct apply_pipeline_layout_state state = {
diff --git a/src/intel/vulkan/anv_nir_lower_ycbcr_textures.c b/src/intel/vulkan/anv_nir_lower_ycbcr_textures.c
index 028f24e2f60..ad793ee0a0c 100644
--- a/src/intel/vulkan/anv_nir_lower_ycbcr_textures.c
+++ b/src/intel/vulkan/anv_nir_lower_ycbcr_textures.c
@@ -316,13 +316,13 @@ swizzle_channel(struct isl_swizzle swizzle, unsigned channel)
}
static bool
-try_lower_tex_ycbcr(struct anv_pipeline *pipeline,
+try_lower_tex_ycbcr(struct anv_pipeline_layout *layout,
nir_builder *builder,
nir_tex_instr *tex)
{
nir_variable *var = tex->texture->var;
const struct anv_descriptor_set_layout *set_layout =
- pipeline->layout->set[var->data.descriptor_set].layout;
+ layout->set[var->data.descriptor_set].layout;
const struct anv_descriptor_set_binding_layout *binding =
&set_layout->binding[var->data.binding];
@@ -440,7 +440,8 @@ try_lower_tex_ycbcr(struct anv_pipeline *pipeline,
}
bool
-anv_nir_lower_ycbcr_textures(nir_shader *shader, struct anv_pipeline *pipeline)
+anv_nir_lower_ycbcr_textures(nir_shader *shader,
+ struct anv_pipeline_layout *layout)
{
bool progress = false;
@@ -458,7 +459,7 @@ anv_nir_lower_ycbcr_textures(nir_shader *shader, struct anv_pipeline *pipeline)
continue;
nir_tex_instr *tex = nir_instr_as_tex(instr);
- function_progress |= try_lower_tex_ycbcr(pipeline, &builder, tex);
+ function_progress |= try_lower_tex_ycbcr(layout, &builder, tex);
}
}
diff --git a/src/intel/vulkan/anv_pipeline.c b/src/intel/vulkan/anv_pipeline.c
index 4e66f8665fa..065c6c0aa8f 100644
--- a/src/intel/vulkan/anv_pipeline.c
+++ b/src/intel/vulkan/anv_pipeline.c
@@ -349,6 +349,7 @@ populate_cs_prog_key(const struct gen_device_info *devinfo,
static void
anv_pipeline_hash_shader(struct anv_pipeline *pipeline,
+ struct anv_pipeline_layout *layout,
struct anv_shader_module *module,
const char *entrypoint,
gl_shader_stage stage,
@@ -363,10 +364,8 @@ anv_pipeline_hash_shader(struct anv_pipeline *pipeline,
_mesa_sha1_update(&ctx, &pipeline->subpass->view_mask,
sizeof(pipeline->subpass->view_mask));
}
- if (pipeline->layout) {
- _mesa_sha1_update(&ctx, pipeline->layout->sha1,
- sizeof(pipeline->layout->sha1));
- }
+ if (layout)
+ _mesa_sha1_update(&ctx, layout->sha1, sizeof(layout->sha1));
_mesa_sha1_update(&ctx, module->sha1, sizeof(module->sha1));
_mesa_sha1_update(&ctx, entrypoint, strlen(entrypoint));
_mesa_sha1_update(&ctx, &stage, sizeof(stage));
@@ -382,6 +381,7 @@ anv_pipeline_hash_shader(struct anv_pipeline *pipeline,
static nir_shader *
anv_pipeline_compile(struct anv_pipeline *pipeline,
void *mem_ctx,
+ struct anv_pipeline_layout *layout,
struct anv_shader_module *module,
const char *entrypoint,
gl_shader_stage stage,
@@ -398,7 +398,7 @@ anv_pipeline_compile(struct anv_pipeline *pipeline,
if (nir == NULL)
return NULL;
- NIR_PASS_V(nir, anv_nir_lower_ycbcr_textures, pipeline);
+ NIR_PASS_V(nir, anv_nir_lower_ycbcr_textures, layout);
NIR_PASS_V(nir, anv_nir_lower_push_constants);
@@ -438,8 +438,8 @@ anv_pipeline_compile(struct anv_pipeline *pipeline,
pipeline->needs_data_cache = true;
/* Apply the actual pipeline layout to UBOs, SSBOs, and textures */
- if (pipeline->layout)
- anv_nir_apply_pipeline_layout(pipeline, nir, prog_data, map);
+ if (layout)
+ anv_nir_apply_pipeline_layout(pipeline, layout, nir, prog_data, map);
if (stage != MESA_SHADER_COMPUTE)
brw_nir_analyze_ubo_ranges(compiler, nir, prog_data->ubo_ranges);
@@ -508,8 +508,10 @@ anv_pipeline_compile_vs(struct anv_pipeline *pipeline,
populate_vs_prog_key(&pipeline->device->info, &key);
+ ANV_FROM_HANDLE(anv_pipeline_layout, layout, info->layout);
+
if (cache) {
- anv_pipeline_hash_shader(pipeline, module, entrypoint,
+ anv_pipeline_hash_shader(pipeline, layout, module, entrypoint,
MESA_SHADER_VERTEX, spec_info,
&key, sizeof(key), sha1);
bin = anv_pipeline_cache_search(cache, sha1, 20);
@@ -527,7 +529,7 @@ anv_pipeline_compile_vs(struct anv_pipeline *pipeline,
void *mem_ctx = ralloc_context(NULL);
- nir_shader *nir = anv_pipeline_compile(pipeline, mem_ctx,
+ nir_shader *nir = anv_pipeline_compile(pipeline, mem_ctx, layout,
module, entrypoint,
MESA_SHADER_VERTEX, spec_info,
&prog_data.base.base, &map);
@@ -633,11 +635,13 @@ anv_pipeline_compile_tcs_tes(struct anv_pipeline *pipeline,
populate_sampler_prog_key(&pipeline->device->info, &tes_key.tex);
tcs_key.input_vertices = info->pTessellationState->patchControlPoints;
+ ANV_FROM_HANDLE(anv_pipeline_layout, layout, info->layout);
+
if (cache) {
- anv_pipeline_hash_shader(pipeline, tcs_module, tcs_entrypoint,
+ anv_pipeline_hash_shader(pipeline, layout, tcs_module, tcs_entrypoint,
MESA_SHADER_TESS_CTRL, tcs_spec_info,
&tcs_key, sizeof(tcs_key), tcs_sha1);
- anv_pipeline_hash_shader(pipeline, tes_module, tes_entrypoint,
+ anv_pipeline_hash_shader(pipeline, layout, tes_module, tes_entrypoint,
MESA_SHADER_TESS_EVAL, tes_spec_info,
&tes_key, sizeof(tes_key), tes_sha1);
memcpy(&tcs_sha1[20], tes_sha1, 20);
@@ -666,11 +670,13 @@ anv_pipeline_compile_tcs_tes(struct anv_pipeline *pipeline,
void *mem_ctx = ralloc_context(NULL);
nir_shader *tcs_nir =
- anv_pipeline_compile(pipeline, mem_ctx, tcs_module, tcs_entrypoint,
+ anv_pipeline_compile(pipeline, mem_ctx, layout,
+ tcs_module, tcs_entrypoint,
MESA_SHADER_TESS_CTRL, tcs_spec_info,
&tcs_prog_data.base.base, &tcs_map);
nir_shader *tes_nir =
- anv_pipeline_compile(pipeline, mem_ctx, tes_module, tes_entrypoint,
+ anv_pipeline_compile(pipeline, mem_ctx, layout,
+ tes_module, tes_entrypoint,
MESA_SHADER_TESS_EVAL, tes_spec_info,
&tes_prog_data.base.base, &tes_map);
if (tcs_nir == NULL || tes_nir == NULL) {
@@ -771,8 +777,10 @@ anv_pipeline_compile_gs(struct anv_pipeline *pipeline,
populate_gs_prog_key(&pipeline->device->info, &key);
+ ANV_FROM_HANDLE(anv_pipeline_layout, layout, info->layout);
+
if (cache) {
- anv_pipeline_hash_shader(pipeline, module, entrypoint,
+ anv_pipeline_hash_shader(pipeline, layout, module, entrypoint,
MESA_SHADER_GEOMETRY, spec_info,
&key, sizeof(key), sha1);
bin = anv_pipeline_cache_search(cache, sha1, 20);
@@ -790,7 +798,7 @@ anv_pipeline_compile_gs(struct anv_pipeline *pipeline,
void *mem_ctx = ralloc_context(NULL);
- nir_shader *nir = anv_pipeline_compile(pipeline, mem_ctx,
+ nir_shader *nir = anv_pipeline_compile(pipeline, mem_ctx, layout,
module, entrypoint,
MESA_SHADER_GEOMETRY, spec_info,
&prog_data.base.base, &map);
@@ -849,8 +857,10 @@ anv_pipeline_compile_fs(struct anv_pipeline *pipeline,
populate_wm_prog_key(pipeline, info, &key);
+ ANV_FROM_HANDLE(anv_pipeline_layout, layout, info->layout);
+
if (cache) {
- anv_pipeline_hash_shader(pipeline, module, entrypoint,
+ anv_pipeline_hash_shader(pipeline, layout, module, entrypoint,
MESA_SHADER_FRAGMENT, spec_info,
&key, sizeof(key), sha1);
bin = anv_pipeline_cache_search(cache, sha1, 20);
@@ -868,7 +878,7 @@ anv_pipeline_compile_fs(struct anv_pipeline *pipeline,
void *mem_ctx = ralloc_context(NULL);
- nir_shader *nir = anv_pipeline_compile(pipeline, mem_ctx,
+ nir_shader *nir = anv_pipeline_compile(pipeline, mem_ctx, layout,
module, entrypoint,
MESA_SHADER_FRAGMENT, spec_info,
&prog_data.base, &map);
@@ -997,8 +1007,10 @@ anv_pipeline_compile_cs(struct anv_pipeline *pipeline,
populate_cs_prog_key(&pipeline->device->info, &key);
+ ANV_FROM_HANDLE(anv_pipeline_layout, layout, info->layout);
+
if (cache) {
- anv_pipeline_hash_shader(pipeline, module, entrypoint,
+ anv_pipeline_hash_shader(pipeline, layout, module, entrypoint,
MESA_SHADER_COMPUTE, spec_info,
&key, sizeof(key), sha1);
bin = anv_pipeline_cache_search(cache, sha1, 20);
@@ -1016,7 +1028,7 @@ anv_pipeline_compile_cs(struct anv_pipeline *pipeline,
void *mem_ctx = ralloc_context(NULL);
- nir_shader *nir = anv_pipeline_compile(pipeline, mem_ctx,
+ nir_shader *nir = anv_pipeline_compile(pipeline, mem_ctx, layout,
module, entrypoint,
MESA_SHADER_COMPUTE, spec_info,
&prog_data.base, &map);