diff options
Diffstat (limited to 'src/intel/vulkan')
-rw-r--r-- | src/intel/vulkan/anv_image.c | 23 |
1 files changed, 16 insertions, 7 deletions
diff --git a/src/intel/vulkan/anv_image.c b/src/intel/vulkan/anv_image.c index 837b6a4e8dd..7561b9b52b4 100644 --- a/src/intel/vulkan/anv_image.c +++ b/src/intel/vulkan/anv_image.c @@ -269,11 +269,14 @@ make_surface(const struct anv_device *dev, assert(format != ISL_FORMAT_UNSUPPORTED); /* If an image is created as BLOCK_TEXEL_VIEW_COMPATIBLE, then we need to - * fall back to linear because we aren't guaranteed that we can handle - * offsets correctly. + * fall back to linear on Broadwell and earlier because we aren't + * guaranteed that we can handle offsets correctly. On Sky Lake, the + * horizontal and vertical alignments are sufficiently high that we can + * just use RENDER_SURFACE_STATE::X/Y Offset. */ bool needs_shadow = false; - if ((vk_info->flags & VK_IMAGE_CREATE_BLOCK_TEXEL_VIEW_COMPATIBLE_BIT_KHR) && + if (dev->info.gen <= 8 && + (vk_info->flags & VK_IMAGE_CREATE_BLOCK_TEXEL_VIEW_COMPATIBLE_BIT_KHR) && vk_info->tiling == VK_IMAGE_TILING_OPTIMAL) { assert(isl_format_is_compressed(format)); tiling_flags = ISL_TILING_LINEAR_BIT; @@ -872,12 +875,16 @@ anv_image_fill_surface_state(struct anv_device *device, DIV_ROUND_UP(tmp_surf.logical_level0_px.height, fmtl->bh); tmp_surf.phys_level0_sa.width /= fmtl->bw; tmp_surf.phys_level0_sa.height /= fmtl->bh; + tile_x_sa /= fmtl->bw; + tile_y_sa /= fmtl->bh; isl_surf = &tmp_surf; - assert(surface->isl.tiling == ISL_TILING_LINEAR); - assert(tile_x_sa == 0); - assert(tile_y_sa == 0); + if (device->info.gen <= 8) { + assert(surface->isl.tiling == ISL_TILING_LINEAR); + assert(tile_x_sa == 0); + assert(tile_y_sa == 0); + } } isl_surf_fill_state(&device->isl_dev, state_inout->state.map, @@ -888,7 +895,9 @@ anv_image_fill_surface_state(struct anv_device *device, .aux_surf = &image->aux_surface.isl, .aux_usage = aux_usage, .aux_address = aux_address, - .mocs = device->default_mocs); + .mocs = device->default_mocs, + .x_offset_sa = tile_x_sa, + .y_offset_sa = tile_y_sa); state_inout->address = address + offset_B; if (device->info.gen >= 8) { state_inout->aux_address = aux_address; |