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-rw-r--r--src/intel/vulkan/genX_pipeline.c122
1 files changed, 122 insertions, 0 deletions
diff --git a/src/intel/vulkan/genX_pipeline.c b/src/intel/vulkan/genX_pipeline.c
index 1bc445eae82..899a96fd84f 100644
--- a/src/intel/vulkan/genX_pipeline.c
+++ b/src/intel/vulkan/genX_pipeline.c
@@ -28,6 +28,7 @@
#include "common/gen_l3_config.h"
#include "common/gen_sample_positions.h"
+#include "nir/nir_xfb_info.h"
#include "vk_util.h"
#include "vk_format_info.h"
@@ -1127,9 +1128,130 @@ static void
emit_3dstate_streamout(struct anv_pipeline *pipeline,
const VkPipelineRasterizationStateCreateInfo *rs_info)
{
+#if GEN_GEN >= 8
+ const struct brw_vue_prog_data *prog_data =
+ anv_pipeline_get_last_vue_prog_data(pipeline);
+ const struct brw_vue_map *vue_map = &prog_data->vue_map;
+#endif
+
+ nir_xfb_info *xfb_info;
+ if (anv_pipeline_has_stage(pipeline, MESA_SHADER_GEOMETRY))
+ xfb_info = pipeline->shaders[MESA_SHADER_GEOMETRY]->xfb_info;
+ else if (anv_pipeline_has_stage(pipeline, MESA_SHADER_TESS_EVAL))
+ xfb_info = pipeline->shaders[MESA_SHADER_TESS_EVAL]->xfb_info;
+ else
+ xfb_info = pipeline->shaders[MESA_SHADER_VERTEX]->xfb_info;
+
+ pipeline->xfb_used = xfb_info ? xfb_info->buffers_written : 0;
+
anv_batch_emit(&pipeline->batch, GENX(3DSTATE_STREAMOUT), so) {
so.RenderingDisable = rs_info->rasterizerDiscardEnable;
+
+#if GEN_GEN >= 8
+ if (xfb_info) {
+ so.SOFunctionEnable = true;
+
+ const VkPipelineRasterizationStateStreamCreateInfoEXT *stream_info =
+ vk_find_struct_const(rs_info, PIPELINE_RASTERIZATION_STATE_STREAM_CREATE_INFO_EXT);
+ so.RenderStreamSelect = stream_info ?
+ stream_info->rasterizationStream : 0;
+
+ so.Buffer0SurfacePitch = xfb_info->strides[0];
+ so.Buffer1SurfacePitch = xfb_info->strides[1];
+ so.Buffer2SurfacePitch = xfb_info->strides[2];
+ so.Buffer3SurfacePitch = xfb_info->strides[3];
+
+ int urb_entry_read_offset = 0;
+ int urb_entry_read_length =
+ (prog_data->vue_map.num_slots + 1) / 2 - urb_entry_read_offset;
+
+ /* We always read the whole vertex. This could be reduced at some
+ * point by reading less and offsetting the register index in the
+ * SO_DECLs.
+ */
+ so.Stream0VertexReadOffset = urb_entry_read_offset;
+ so.Stream0VertexReadLength = urb_entry_read_length - 1;
+ so.Stream1VertexReadOffset = urb_entry_read_offset;
+ so.Stream1VertexReadLength = urb_entry_read_length - 1;
+ so.Stream2VertexReadOffset = urb_entry_read_offset;
+ so.Stream2VertexReadLength = urb_entry_read_length - 1;
+ so.Stream3VertexReadOffset = urb_entry_read_offset;
+ so.Stream3VertexReadLength = urb_entry_read_length - 1;
+ }
+#endif /* GEN_GEN >= 8 */
+ }
+
+#if GEN_GEN >= 8
+ if (xfb_info) {
+ struct GENX(SO_DECL) so_decl[MAX_XFB_STREAMS][128];
+ int next_offset[MAX_XFB_BUFFERS] = {0, 0, 0, 0};
+ int decls[MAX_XFB_STREAMS] = {0, 0, 0, 0};
+
+ memset(so_decl, 0, sizeof(so_decl));
+
+ for (unsigned i = 0; i < xfb_info->output_count; i++) {
+ const nir_xfb_output_info *output = &xfb_info->outputs[i];
+ unsigned buffer = output->buffer;
+ unsigned stream = xfb_info->buffer_to_stream[buffer];
+
+ /* Our hardware is unusual in that it requires us to program SO_DECLs
+ * for fake "hole" components, rather than simply taking the offset
+ * for each real varying. Each hole can have size 1, 2, 3, or 4; we
+ * program as many size = 4 holes as we can, then a final hole to
+ * accommodate the final 1, 2, or 3 remaining.
+ */
+ int hole_dwords = (output->offset - next_offset[buffer]) / 4;
+ while (hole_dwords > 0) {
+ so_decl[stream][decls[stream]++] = (struct GENX(SO_DECL)) {
+ .HoleFlag = 1,
+ .OutputBufferSlot = buffer,
+ .ComponentMask = (1 << MIN2(hole_dwords, 4)) - 1,
+ };
+ hole_dwords -= 4;
+ }
+
+ next_offset[buffer] = output->offset +
+ __builtin_popcount(output->component_mask) * 4;
+
+ so_decl[stream][decls[stream]++] = (struct GENX(SO_DECL)) {
+ .OutputBufferSlot = buffer,
+ .RegisterIndex = vue_map->varying_to_slot[output->location],
+ .ComponentMask = output->component_mask,
+ };
+ }
+
+ int max_decls = 0;
+ for (unsigned s = 0; s < MAX_XFB_STREAMS; s++)
+ max_decls = MAX2(max_decls, decls[s]);
+
+ uint8_t sbs[MAX_XFB_STREAMS] = { };
+ for (unsigned b = 0; b < MAX_XFB_BUFFERS; b++) {
+ if (xfb_info->buffers_written & (1 << b))
+ sbs[xfb_info->buffer_to_stream[b]] |= 1 << b;
+ }
+
+ uint32_t *dw = anv_batch_emitn(&pipeline->batch, 3 + 2 * max_decls,
+ GENX(3DSTATE_SO_DECL_LIST),
+ .StreamtoBufferSelects0 = sbs[0],
+ .StreamtoBufferSelects1 = sbs[1],
+ .StreamtoBufferSelects2 = sbs[2],
+ .StreamtoBufferSelects3 = sbs[3],
+ .NumEntries0 = decls[0],
+ .NumEntries1 = decls[1],
+ .NumEntries2 = decls[2],
+ .NumEntries3 = decls[3]);
+
+ for (int i = 0; i < max_decls; i++) {
+ GENX(SO_DECL_ENTRY_pack)(NULL, dw + 3 + i * 2,
+ &(struct GENX(SO_DECL_ENTRY)) {
+ .Stream0Decl = so_decl[0][i],
+ .Stream1Decl = so_decl[1][i],
+ .Stream2Decl = so_decl[2][i],
+ .Stream3Decl = so_decl[3][i],
+ });
+ }
}
+#endif /* GEN_GEN >= 8 */
}
static uint32_t