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Diffstat (limited to 'src/intel/vulkan/genX_cmd_buffer.c')
-rw-r--r--src/intel/vulkan/genX_cmd_buffer.c160
1 files changed, 159 insertions, 1 deletions
diff --git a/src/intel/vulkan/genX_cmd_buffer.c b/src/intel/vulkan/genX_cmd_buffer.c
index 2806231ea2a..b6f93e7740d 100644
--- a/src/intel/vulkan/genX_cmd_buffer.c
+++ b/src/intel/vulkan/genX_cmd_buffer.c
@@ -26,6 +26,7 @@
#include "anv_private.h"
+#include "common/gen_l3_config.h"
#include "genxml/gen_macros.h"
#include "genxml/genX_pack.h"
@@ -149,6 +150,163 @@ genX(cmd_buffer_emit_state_base_address)(struct anv_cmd_buffer *cmd_buffer)
}
}
+#define IVB_L3SQCREG1_SQGHPCI_DEFAULT 0x00730000
+#define VLV_L3SQCREG1_SQGHPCI_DEFAULT 0x00d30000
+#define HSW_L3SQCREG1_SQGHPCI_DEFAULT 0x00610000
+
+/**
+ * Program the hardware to use the specified L3 configuration.
+ */
+void
+genX(cmd_buffer_config_l3)(struct anv_cmd_buffer *cmd_buffer,
+ const struct gen_l3_config *cfg)
+{
+ assert(cfg);
+ if (cfg == cmd_buffer->state.current_l3_config)
+ return;
+
+ if (unlikely(INTEL_DEBUG & DEBUG_L3)) {
+ fprintf(stderr, "L3 config transition: ");
+ gen_dump_l3_config(cfg, stderr);
+ }
+
+ const bool has_slm = cfg->n[GEN_L3P_SLM];
+
+ /* According to the hardware docs, the L3 partitioning can only be changed
+ * while the pipeline is completely drained and the caches are flushed,
+ * which involves a first PIPE_CONTROL flush which stalls the pipeline...
+ */
+ anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL), pc) {
+ pc.DCFlushEnable = true;
+ pc.PostSyncOperation = NoWrite;
+ pc.CommandStreamerStallEnable = true;
+ }
+
+ /* ...followed by a second pipelined PIPE_CONTROL that initiates
+ * invalidation of the relevant caches. Note that because RO invalidation
+ * happens at the top of the pipeline (i.e. right away as the PIPE_CONTROL
+ * command is processed by the CS) we cannot combine it with the previous
+ * stalling flush as the hardware documentation suggests, because that
+ * would cause the CS to stall on previous rendering *after* RO
+ * invalidation and wouldn't prevent the RO caches from being polluted by
+ * concurrent rendering before the stall completes. This intentionally
+ * doesn't implement the SKL+ hardware workaround suggesting to enable CS
+ * stall on PIPE_CONTROLs with the texture cache invalidation bit set for
+ * GPGPU workloads because the previous and subsequent PIPE_CONTROLs
+ * already guarantee that there is no concurrent GPGPU kernel execution
+ * (see SKL HSD 2132585).
+ */
+ anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL), pc) {
+ pc.TextureCacheInvalidationEnable = true;
+ pc.ConstantCacheInvalidationEnable = true;
+ pc.InstructionCacheInvalidateEnable = true;
+ pc.StateCacheInvalidationEnable = true;
+ pc.PostSyncOperation = NoWrite;
+ }
+
+ /* Now send a third stalling flush to make sure that invalidation is
+ * complete when the L3 configuration registers are modified.
+ */
+ anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL), pc) {
+ pc.DCFlushEnable = true;
+ pc.PostSyncOperation = NoWrite;
+ pc.CommandStreamerStallEnable = true;
+ }
+
+#if GEN_GEN >= 8
+
+ assert(!cfg->n[GEN_L3P_IS] && !cfg->n[GEN_L3P_C] && !cfg->n[GEN_L3P_T]);
+
+ uint32_t l3cr;
+ anv_pack_struct(&l3cr, GENX(L3CNTLREG),
+ .SLMEnable = has_slm,
+ .URBAllocation = cfg->n[GEN_L3P_URB],
+ .ROAllocation = cfg->n[GEN_L3P_RO],
+ .DCAllocation = cfg->n[GEN_L3P_DC],
+ .AllAllocation = cfg->n[GEN_L3P_ALL]);
+
+ /* Set up the L3 partitioning. */
+ emit_lri(&cmd_buffer->batch, GENX(L3CNTLREG_num), l3cr);
+
+#else
+
+ const bool has_dc = cfg->n[GEN_L3P_DC] || cfg->n[GEN_L3P_ALL];
+ const bool has_is = cfg->n[GEN_L3P_IS] || cfg->n[GEN_L3P_RO] ||
+ cfg->n[GEN_L3P_ALL];
+ const bool has_c = cfg->n[GEN_L3P_C] || cfg->n[GEN_L3P_RO] ||
+ cfg->n[GEN_L3P_ALL];
+ const bool has_t = cfg->n[GEN_L3P_T] || cfg->n[GEN_L3P_RO] ||
+ cfg->n[GEN_L3P_ALL];
+
+ assert(!cfg->n[GEN_L3P_ALL]);
+
+ /* When enabled SLM only uses a portion of the L3 on half of the banks,
+ * the matching space on the remaining banks has to be allocated to a
+ * client (URB for all validated configurations) set to the
+ * lower-bandwidth 2-bank address hashing mode.
+ */
+ const struct gen_device_info *devinfo = &cmd_buffer->device->info;
+ const bool urb_low_bw = has_slm && !devinfo->is_baytrail;
+ assert(!urb_low_bw || cfg->n[GEN_L3P_URB] == cfg->n[GEN_L3P_SLM]);
+
+ /* Minimum number of ways that can be allocated to the URB. */
+ const unsigned n0_urb = (devinfo->is_baytrail ? 32 : 0);
+ assert(cfg->n[GEN_L3P_URB] >= n0_urb);
+
+ uint32_t l3sqcr1, l3cr2, l3cr3;
+ anv_pack_struct(&l3sqcr1, GENX(L3SQCREG1),
+ .ConvertDC_UC = !has_dc,
+ .ConvertIS_UC = !has_is,
+ .ConvertC_UC = !has_c,
+ .ConvertT_UC = !has_t);
+ l3sqcr1 |=
+ GEN_IS_HASWELL ? HSW_L3SQCREG1_SQGHPCI_DEFAULT :
+ devinfo->is_baytrail ? VLV_L3SQCREG1_SQGHPCI_DEFAULT :
+ IVB_L3SQCREG1_SQGHPCI_DEFAULT;
+
+ anv_pack_struct(&l3cr2, GENX(L3CNTLREG2),
+ .SLMEnable = has_slm,
+ .URBLowBandwidth = urb_low_bw,
+ .URBAllocation = cfg->n[GEN_L3P_URB],
+#if !GEN_IS_HASWELL
+ .ALLAllocation = cfg->n[GEN_L3P_ALL],
+#endif
+ .ROAllocation = cfg->n[GEN_L3P_RO],
+ .DCAllocation = cfg->n[GEN_L3P_DC]);
+
+ anv_pack_struct(&l3cr3, GENX(L3CNTLREG3),
+ .ISAllocation = cfg->n[GEN_L3P_IS],
+ .ISLowBandwidth = 0,
+ .CAllocation = cfg->n[GEN_L3P_C],
+ .CLowBandwidth = 0,
+ .TAllocation = cfg->n[GEN_L3P_T],
+ .TLowBandwidth = 0);
+
+ /* Set up the L3 partitioning. */
+ emit_lri(&cmd_buffer->batch, GENX(L3SQCREG1_num), l3sqcr1);
+ emit_lri(&cmd_buffer->batch, GENX(L3CNTLREG2_num), l3cr2);
+ emit_lri(&cmd_buffer->batch, GENX(L3CNTLREG3_num), l3cr3);
+
+#if GEN_IS_HASWELL
+ if (cmd_buffer->device->instance->physicalDevice.cmd_parser_version >= 4) {
+ /* Enable L3 atomics on HSW if we have a DC partition, otherwise keep
+ * them disabled to avoid crashing the system hard.
+ */
+ uint32_t scratch1, chicken3;
+ anv_pack_struct(&scratch1, GENX(SCRATCH1),
+ .L3AtomicDisable = !has_dc);
+ anv_pack_struct(&chicken3, GENX(CHICKEN3),
+ .L3AtomicDisable = !has_dc);
+ emit_lri(&cmd_buffer->batch, GENX(SCRATCH1_num), scratch1);
+ emit_lri(&cmd_buffer->batch, GENX(CHICKEN3_num), chicken3);
+ }
+#endif
+
+#endif
+
+ cmd_buffer->state.current_l3_config = cfg;
+}
+
void
genX(cmd_buffer_apply_pipe_flushes)(struct anv_cmd_buffer *cmd_buffer)
{
@@ -471,7 +629,7 @@ genX(cmd_buffer_flush_state)(struct anv_cmd_buffer *cmd_buffer)
assert((pipeline->active_stages & VK_SHADER_STAGE_COMPUTE_BIT) == 0);
- genX(cmd_buffer_config_l3)(cmd_buffer, pipeline);
+ genX(cmd_buffer_config_l3)(cmd_buffer, pipeline->urb.l3_config);
genX(flush_pipeline_select_3d)(cmd_buffer);