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Diffstat (limited to 'src/intel/vulkan/gen8_pipeline.c')
-rw-r--r--src/intel/vulkan/gen8_pipeline.c21
1 files changed, 15 insertions, 6 deletions
diff --git a/src/intel/vulkan/gen8_pipeline.c b/src/intel/vulkan/gen8_pipeline.c
index 6cf55f551b2..10cef64fcba 100644
--- a/src/intel/vulkan/gen8_pipeline.c
+++ b/src/intel/vulkan/gen8_pipeline.c
@@ -117,6 +117,9 @@ genX(graphics_pipeline_create)(
anv_batch_emit(&pipeline->batch, GENX(3DSTATE_GS), gs);
} else {
const struct brw_gs_prog_data *gs_prog_data = get_gs_prog_data(pipeline);
+ const struct anv_shader_bin *gs_bin =
+ pipeline->shaders[MESA_SHADER_GEOMETRY];
+
offset = 1;
length = (gs_prog_data->base.vue_map.num_slots + 1) / 2 - offset;
@@ -124,8 +127,8 @@ genX(graphics_pipeline_create)(
gs.SingleProgramFlow = false;
gs.KernelStartPointer = pipeline->gs_kernel;
gs.VectorMaskEnable = false;
- gs.SamplerCount = 0;
- gs.BindingTableEntryCount = 0;
+ gs.SamplerCount = get_sampler_count(gs_bin);
+ gs.BindingTableEntryCount = get_binding_table_entry_count(gs_bin);
gs.ExpectedVertexCount = gs_prog_data->vertices_in;
gs.ScratchSpaceBasePointer = (struct anv_address) {
@@ -186,14 +189,16 @@ genX(graphics_pipeline_create)(
vs.VertexURBEntryOutputLength = length;
}
} else {
+ const struct anv_shader_bin *vs_bin =
+ pipeline->shaders[MESA_SHADER_VERTEX];
+
anv_batch_emit(&pipeline->batch, GENX(3DSTATE_VS), vs) {
vs.KernelStartPointer = vs_start;
vs.SingleVertexDispatch = false;
vs.VectorMaskEnable = false;
- vs.SamplerCount = 0;
- vs.BindingTableEntryCount =
- vs_prog_data->base.base.binding_table.size_bytes / 4;
+ vs.SamplerCount = get_sampler_count(vs_bin);
+ vs.BindingTableEntryCount = get_binding_table_entry_count(vs_bin);
vs.ThreadDispatchPriority = false;
vs.FloatingPointMode = IEEE754;
@@ -237,6 +242,9 @@ genX(graphics_pipeline_create)(
extra.PixelShaderValid = false;
}
} else {
+ const struct anv_shader_bin *fs_bin =
+ pipeline->shaders[MESA_SHADER_FRAGMENT];
+
emit_3dstate_sbe(pipeline);
anv_batch_emit(&pipeline->batch, GENX(3DSTATE_PS), ps) {
@@ -248,7 +256,8 @@ genX(graphics_pipeline_create)(
ps._32PixelDispatchEnable = false;
ps.SingleProgramFlow = false;
ps.VectorMaskEnable = true;
- ps.SamplerCount = 1;
+ ps.SamplerCount = get_sampler_count(fs_bin);
+ ps.BindingTableEntryCount = get_binding_table_entry_count(fs_bin);
ps.PushConstantEnable = wm_prog_data->base.nr_params > 0;
ps.PositionXYOffsetSelect = wm_prog_data->uses_pos_offset ?
POSOFFSET_SAMPLE: POSOFFSET_NONE;