diff options
Diffstat (limited to 'src/intel/vulkan/gen8_cmd_buffer.c')
-rw-r--r-- | src/intel/vulkan/gen8_cmd_buffer.c | 32 |
1 files changed, 17 insertions, 15 deletions
diff --git a/src/intel/vulkan/gen8_cmd_buffer.c b/src/intel/vulkan/gen8_cmd_buffer.c index b741612c891..3221f5e2dc4 100644 --- a/src/intel/vulkan/gen8_cmd_buffer.c +++ b/src/intel/vulkan/gen8_cmd_buffer.c @@ -29,8 +29,8 @@ #include "anv_private.h" -#include "genxml/gen8_pack.h" -#include "genxml/gen9_pack.h" +#include "genxml/gen_macros.h" +#include "genxml/genX_pack.h" static uint32_t cmd_buffer_flush_push_constants(struct anv_cmd_buffer *cmd_buffer) @@ -70,7 +70,7 @@ cmd_buffer_flush_push_constants(struct anv_cmd_buffer *cmd_buffer) return flushed; } -#if ANV_GEN == 8 +#if GEN_GEN == 8 static void emit_viewport_state(struct anv_cmd_buffer *cmd_buffer, uint32_t count, const VkViewport *viewports) @@ -213,6 +213,8 @@ __emit_genx_sf_state(struct anv_cmd_buffer *cmd_buffer) anv_batch_emit_merge(&cmd_buffer->batch, sf_dw, cmd_buffer->state.pipeline->gen8.sf); } + +#include "genxml/gen9_pack.h" static void __emit_gen9_sf_state(struct anv_cmd_buffer *cmd_buffer) { @@ -339,14 +341,14 @@ genX(cmd_buffer_flush_state)(struct anv_cmd_buffer *cmd_buffer) * across different state packets for gen8 and gen9. We handle that by * using a big old #if switch here. */ -#if ANV_GEN == 8 +#if GEN_GEN == 8 if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS | ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE)) { struct anv_state cc_state = anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, - GEN8_COLOR_CALC_STATE_length * 4, + GENX(COLOR_CALC_STATE_length) * 4, 64); - struct GEN8_COLOR_CALC_STATE cc = { + struct GENX(COLOR_CALC_STATE) cc = { .BlendConstantColorRed = cmd_buffer->state.dynamic.blend_constants[0], .BlendConstantColorGreen = cmd_buffer->state.dynamic.blend_constants[1], .BlendConstantColorBlue = cmd_buffer->state.dynamic.blend_constants[2], @@ -356,13 +358,13 @@ genX(cmd_buffer_flush_state)(struct anv_cmd_buffer *cmd_buffer) .BackFaceStencilReferenceValue = cmd_buffer->state.dynamic.stencil_reference.back, }; - GEN8_COLOR_CALC_STATE_pack(NULL, cc_state.map, &cc); + GENX(COLOR_CALC_STATE_pack)(NULL, cc_state.map, &cc); if (!cmd_buffer->device->info.has_llc) anv_state_clflush(cc_state); anv_batch_emit(&cmd_buffer->batch, - GEN8_3DSTATE_CC_STATE_POINTERS, + GENX(3DSTATE_CC_STATE_POINTERS), .ColorCalcStatePointer = cc_state.offset, .ColorCalcStatePointerValid = true); } @@ -370,10 +372,10 @@ genX(cmd_buffer_flush_state)(struct anv_cmd_buffer *cmd_buffer) if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE | ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK | ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK)) { - uint32_t wm_depth_stencil_dw[GEN8_3DSTATE_WM_DEPTH_STENCIL_length]; + uint32_t wm_depth_stencil_dw[GENX(3DSTATE_WM_DEPTH_STENCIL_length)]; - struct GEN8_3DSTATE_WM_DEPTH_STENCIL wm_depth_stencil = { - GEN8_3DSTATE_WM_DEPTH_STENCIL_header, + struct GENX(3DSTATE_WM_DEPTH_STENCIL wm_depth_stencil) = { + GENX(3DSTATE_WM_DEPTH_STENCIL_header), /* Is this what we need to do? */ .StencilBufferWriteEnable = @@ -389,8 +391,8 @@ genX(cmd_buffer_flush_state)(struct anv_cmd_buffer *cmd_buffer) .BackfaceStencilWriteMask = cmd_buffer->state.dynamic.stencil_write_mask.back & 0xff, }; - GEN8_3DSTATE_WM_DEPTH_STENCIL_pack(NULL, wm_depth_stencil_dw, - &wm_depth_stencil); + GENX(3DSTATE_WM_DEPTH_STENCIL_pack)(NULL, wm_depth_stencil_dw, + &wm_depth_stencil); anv_batch_emit_merge(&cmd_buffer->batch, wm_depth_stencil_dw, pipeline->gen8.wm_depth_stencil); @@ -568,7 +570,7 @@ genX(cmd_buffer_flush_compute_state)(struct anv_cmd_buffer *cmd_buffer) config_l3(cmd_buffer, needs_slm); if (cmd_buffer->state.current_pipeline != GPGPU) { -#if ANV_GEN < 10 +#if GEN_GEN < 10 /* From the Broadwell PRM, Volume 2a: Instructions, PIPELINE_SELECT: * * Software must clear the COLOR_CALC_STATE Valid field in @@ -583,7 +585,7 @@ genX(cmd_buffer_flush_compute_state)(struct anv_cmd_buffer *cmd_buffer) #endif anv_batch_emit(&cmd_buffer->batch, GENX(PIPELINE_SELECT), -#if ANV_GEN >= 9 +#if GEN_GEN >= 9 .MaskBits = 3, #endif .PipelineSelection = GPGPU); |