diff options
Diffstat (limited to 'src/intel/vulkan/gen8_cmd_buffer.c')
-rw-r--r-- | src/intel/vulkan/gen8_cmd_buffer.c | 187 |
1 files changed, 187 insertions, 0 deletions
diff --git a/src/intel/vulkan/gen8_cmd_buffer.c b/src/intel/vulkan/gen8_cmd_buffer.c index 70586086efc..e50f1a51e26 100644 --- a/src/intel/vulkan/gen8_cmd_buffer.c +++ b/src/intel/vulkan/gen8_cmd_buffer.c @@ -399,6 +399,193 @@ genX(cmd_buffer_flush_compute_state)(struct anv_cmd_buffer *cmd_buffer) genX(cmd_buffer_apply_pipe_flushes)(cmd_buffer); } + +/** + * Emit the HZ_OP packet in the sequence specified by the BDW PRM section + * entitled: "Optimized Depth Buffer Clear and/or Stencil Buffer Clear." + * + * \todo Enable Stencil Buffer-only clears + */ +void +genX(cmd_buffer_emit_hz_op)(struct anv_cmd_buffer *cmd_buffer, + enum blorp_hiz_op op) +{ + struct anv_cmd_state *cmd_state = &cmd_buffer->state; + const struct anv_image_view *iview = + anv_cmd_buffer_get_depth_stencil_view(cmd_buffer); + + if (iview == NULL || !anv_image_has_hiz(iview->image)) + return; + + const uint32_t ds = cmd_state->subpass->depth_stencil_attachment; + + /* Section 7.4. of the Vulkan 1.0.27 spec states: + * + * "The render area must be contained within the framebuffer dimensions." + * + * Therefore, the only way the extent of the render area can match that of + * the image view is if the render area offset equals (0, 0). + */ + const bool full_surface_op = + cmd_state->render_area.extent.width == iview->extent.width && + cmd_state->render_area.extent.height == iview->extent.height; + if (full_surface_op) + assert(cmd_state->render_area.offset.x == 0 && + cmd_state->render_area.offset.y == 0); + + /* This variable corresponds to the Pixel Dim column in the table below */ + struct isl_extent2d px_dim; + + /* Validate that we can perform the HZ operation and that it's necessary. */ + switch (op) { + case BLORP_HIZ_OP_DEPTH_CLEAR: + if (cmd_buffer->state.pass->attachments[ds].load_op != + VK_ATTACHMENT_LOAD_OP_CLEAR) + return; + + /* Apply alignment restrictions. Despite the BDW PRM mentioning this is + * only needed for a depth buffer surface type of D16_UNORM, testing + * showed it to be necessary for other depth formats as well + * (e.g., D32_FLOAT). + */ +#if GEN_GEN == 8 + /* Pre-SKL, HiZ has an 8x4 sample block. As the number of samples + * increases, the number of pixels representable by this block + * decreases by a factor of the sample dimensions. Sample dimensions + * scale following the MSAA interleaved pattern. + * + * Sample|Sample|Pixel + * Count |Dim |Dim + * =================== + * 1 | 1x1 | 8x4 + * 2 | 2x1 | 4x4 + * 4 | 2x2 | 4x2 + * 8 | 4x2 | 2x2 + * 16 | 4x4 | 2x1 + * + * Table: Pixel Dimensions in a HiZ Sample Block Pre-SKL + */ + /* This variable corresponds to the Sample Dim column in the table + * above. + */ + const struct isl_extent2d sa_dim = + isl_get_interleaved_msaa_px_size_sa(iview->image->samples); + px_dim.w = 8 / sa_dim.w; + px_dim.h = 4 / sa_dim.h; +#elif GEN_GEN >= 9 + /* SKL+, the sample block becomes a "pixel block" so the expected + * pixel dimension is a constant 8x4 px for all sample counts. + */ + px_dim = (struct isl_extent2d) { .w = 8, .h = 4}; +#endif + + if (!full_surface_op) { + /* Fast depth clears clear an entire sample block at a time. As a + * result, the rectangle must be aligned to the pixel dimensions of + * a sample block for a successful operation. + * + * Fast clears can still work if the offset is aligned and the render + * area offset + extent touches the edge of a depth buffer whose extent + * is unaligned. This is because each physical HiZ miplevel is padded + * by the px_dim. In this case, the size of the clear rectangle will be + * padded later on in this function. + */ + if (cmd_state->render_area.offset.x % px_dim.w || + cmd_state->render_area.offset.y % px_dim.h) + return; + if (cmd_state->render_area.offset.x + + cmd_state->render_area.extent.width != iview->extent.width && + cmd_state->render_area.extent.width % px_dim.w) + return; + if (cmd_state->render_area.offset.y + + cmd_state->render_area.extent.height != iview->extent.height && + cmd_state->render_area.extent.height % px_dim.h) + return; + } + break; + case BLORP_HIZ_OP_DEPTH_RESOLVE: + if (cmd_buffer->state.pass->attachments[ds].store_op != + VK_ATTACHMENT_STORE_OP_STORE) + return; + break; + case BLORP_HIZ_OP_HIZ_RESOLVE: + if (cmd_buffer->state.pass->attachments[ds].load_op != + VK_ATTACHMENT_LOAD_OP_LOAD) + return; + break; + case BLORP_HIZ_OP_NONE: + unreachable("Invalid HiZ OP"); + break; + } + + anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_WM_HZ_OP), hzp) { + switch (op) { + case BLORP_HIZ_OP_DEPTH_CLEAR: + hzp.StencilBufferClearEnable = VK_IMAGE_ASPECT_STENCIL_BIT & + cmd_state->attachments[ds].pending_clear_aspects; + hzp.DepthBufferClearEnable = VK_IMAGE_ASPECT_DEPTH_BIT & + cmd_state->attachments[ds].pending_clear_aspects; + hzp.FullSurfaceDepthandStencilClear = full_surface_op; + hzp.StencilClearValue = + cmd_state->attachments[ds].clear_value.depthStencil.stencil & 0xff; + + /* Mark aspects as cleared */ + cmd_state->attachments[ds].pending_clear_aspects = 0; + break; + case BLORP_HIZ_OP_DEPTH_RESOLVE: + hzp.DepthBufferResolveEnable = true; + break; + case BLORP_HIZ_OP_HIZ_RESOLVE: + hzp.HierarchicalDepthBufferResolveEnable = true; + break; + case BLORP_HIZ_OP_NONE: + unreachable("Invalid HiZ OP"); + break; + } + + if (op != BLORP_HIZ_OP_DEPTH_CLEAR) { + /* The Optimized HiZ resolve rectangle must be the size of the full RT + * and aligned to 8x4. The non-optimized Depth resolve rectangle must + * be the size of the full RT. The same alignment is assumed to be + * required. + */ + hzp.ClearRectangleXMin = 0; + hzp.ClearRectangleYMin = 0; + hzp.ClearRectangleXMax = align_u32(iview->extent.width, 8); + hzp.ClearRectangleYMax = align_u32(iview->extent.height, 4); + } else { + /* This clear rectangle is aligned */ + hzp.ClearRectangleXMin = cmd_state->render_area.offset.x; + hzp.ClearRectangleYMin = cmd_state->render_area.offset.y; + hzp.ClearRectangleXMax = cmd_state->render_area.offset.x + + align_u32(cmd_state->render_area.extent.width, px_dim.width); + hzp.ClearRectangleYMax = cmd_state->render_area.offset.y + + align_u32(cmd_state->render_area.extent.height, px_dim.height); + } + + + /* Due to a hardware issue, this bit MBZ */ + hzp.ScissorRectangleEnable = false; + hzp.NumberofMultisamples = ffs(iview->image->samples) - 1; + hzp.SampleMask = 0xFFFF; + } + + anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL), pc) { + pc.PostSyncOperation = WriteImmediateData; + pc.Address = + (struct anv_address){ &cmd_buffer->device->workaround_bo, 0 }; + } + + anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_WM_HZ_OP), hzp); + + if (!full_surface_op && op == BLORP_HIZ_OP_DEPTH_CLEAR) { + anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL), pc) { + pc.DepthStallEnable = true; + pc.DepthCacheFlushEnable = true; + } + } +} + void genX(CmdSetEvent)( VkCommandBuffer commandBuffer, VkEvent _event, |