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-rw-r--r--src/intel/vulkan/anv_pipeline.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/intel/vulkan/anv_pipeline.c b/src/intel/vulkan/anv_pipeline.c
index 6c939b071da..7d939ebabe9 100644
--- a/src/intel/vulkan/anv_pipeline.c
+++ b/src/intel/vulkan/anv_pipeline.c
@@ -139,9 +139,6 @@ anv_shader_compile_to_nir(struct anv_device *device,
free(spec_entries);
- if (stage == MESA_SHADER_FRAGMENT)
- NIR_PASS_V(nir, nir_lower_wpos_center);
-
/* We have to lower away local constant initializers right before we
* inline functions. That way they get properly initialized at the top
* of the function and not at the top of its caller.
@@ -161,6 +158,9 @@ anv_shader_compile_to_nir(struct anv_device *device,
NIR_PASS_V(nir, nir_remove_dead_variables,
nir_var_shader_in | nir_var_shader_out | nir_var_system_value);
+ if (stage == MESA_SHADER_FRAGMENT)
+ NIR_PASS_V(nir, nir_lower_wpos_center);
+
/* Now that we've deleted all but the main function, we can go ahead and
* lower the rest of the constant initializers.
*/