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Diffstat (limited to 'src/intel/vulkan/anv_meta_blit2d.c')
-rw-r--r--src/intel/vulkan/anv_meta_blit2d.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/intel/vulkan/anv_meta_blit2d.c b/src/intel/vulkan/anv_meta_blit2d.c
index e6c6875631d..9d4c2fcfb96 100644
--- a/src/intel/vulkan/anv_meta_blit2d.c
+++ b/src/intel/vulkan/anv_meta_blit2d.c
@@ -709,7 +709,7 @@ build_nir_vertex_shader(void)
nir_variable *tex_pos_out = nir_variable_create(b.shader, nir_var_shader_out,
vec4, "v_tex_pos");
tex_pos_out->data.location = VARYING_SLOT_VAR0;
- tex_pos_out->data.interpolation = INTERP_QUALIFIER_SMOOTH;
+ tex_pos_out->data.interpolation = INTERP_MODE_SMOOTH;
nir_copy_var(&b, tex_pos_out, tex_pos_in);
nir_variable *other_in = nir_variable_create(b.shader, nir_var_shader_in,
@@ -718,7 +718,7 @@ build_nir_vertex_shader(void)
nir_variable *other_out = nir_variable_create(b.shader, nir_var_shader_out,
vec4, "v_other");
other_out->data.location = VARYING_SLOT_VAR1;
- other_out->data.interpolation = INTERP_QUALIFIER_FLAT;
+ other_out->data.interpolation = INTERP_MODE_FLAT;
nir_copy_var(&b, other_out, other_in);
return b.shader;
@@ -976,7 +976,7 @@ build_nir_w_tiled_fragment_shader(struct anv_device *device,
nir_variable *tex_off_in = nir_variable_create(b.shader, nir_var_shader_in,
ivec3, "v_tex_off");
tex_off_in->data.location = VARYING_SLOT_VAR0;
- tex_off_in->data.interpolation = INTERP_QUALIFIER_FLAT;
+ tex_off_in->data.interpolation = INTERP_MODE_FLAT;
/* In location 1 we have a uvec4 that gives us the bounds of the
* destination. We need to discard if we get outside this boundary.
@@ -984,7 +984,7 @@ build_nir_w_tiled_fragment_shader(struct anv_device *device,
nir_variable *bounds_in = nir_variable_create(b.shader, nir_var_shader_in,
uvec4, "v_bounds");
bounds_in->data.location = VARYING_SLOT_VAR1;
- bounds_in->data.interpolation = INTERP_QUALIFIER_FLAT;
+ bounds_in->data.interpolation = INTERP_MODE_FLAT;
nir_variable *color_out = nir_variable_create(b.shader, nir_var_shader_out,
vec4, "f_color");