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Diffstat (limited to 'src/intel/perf/oa-kblgt3.xml')
-rw-r--r-- | src/intel/perf/oa-kblgt3.xml | 10805 |
1 files changed, 10805 insertions, 0 deletions
diff --git a/src/intel/perf/oa-kblgt3.xml b/src/intel/perf/oa-kblgt3.xml new file mode 100644 index 00000000000..0d90451a2e7 --- /dev/null +++ b/src/intel/perf/oa-kblgt3.xml @@ -0,0 +1,10805 @@ +<?xml version="1.0"?> +<metrics version="1553959549" merge_md5=""> + <set name="Render Metrics Basic Gen9" + mdapi_supported_apis="OGL OCL IO BB" + underscore_name="render_basic" + hw_config_guid="17b4f3e0-d578-4ae3-b7a8-98d756d1e0df" + chipset="KBLGT3" + symbol_name="RenderBasic" + > + <counter name="GPU Core Clocks" + description="The total number of GPU core clocks elapsed during the measurement." + data_type="uint64" + equation="GPU_CLOCK 0 READ" + underscore_name="gpu_core_clocks" + units="cycles" + symbol_name="GpuCoreClocks" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GPU" + /> + <counter name="EU Active" + description="The percentage of time in which the Execution Units were actively processing." + data_type="float" + max_equation="100" + equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_active" + units="percent" + symbol_name="EuActive" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_group="EU Array" + mdapi_hw_unit_type="gpu" + /> + <counter name="L3 Misses" + description="The total number of L3 misses." + data_type="uint64" + equation="C 4 READ" + underscore_name="l3_misses" + units="messages" + symbol_name="L3Misses" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="L3/TAG" + /> + <counter name="GTI L3 Throughput" + description="The total number of GPU memory bytes transferred between L3 caches and GTI." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" + equation="$L3Misses 64 UMUL" + underscore_name="gti_l3_throughput" + units="bytes" + symbol_name="GtiL3Throughput" + semantic_type="throughput" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_group="GTI/L3" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU Both FPU Pipes Active" + description="The percentage of time in which both EU FPU pipelines were actively processing." + data_type="float" + max_equation="100" + equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_fpu_both_active" + units="percent" + symbol_name="EuFpuBothActive" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pipes" + mdapi_hw_unit_type="gpu" + /> + <counter name="Sampler Cache Misses" + description="The total number of sampler cache misses in all LODs in all sampler units." + data_type="uint64" + equation="B 4 READ B 5 READ UADD 8 UMUL" + underscore_name="sampler_l1_misses" + units="messages" + symbol_name="SamplerL1Misses" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="Sampler/Sampler Cache" + /> + <counter name="VS Send Pipe Active" + description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction." + data_type="float" + max_equation="100" + equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="vs_send_active" + units="percent" + symbol_name="VsSendActive" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Vertex Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="Sampler 1 Bottleneck" + low_watermark="5" + description="The percentage of time in which Sampler 1 has been slowing down the pipe when processing EU requests." + data_type="float" + high_watermark="15" + equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV" + max_equation="100" + underscore_name="sampler1_bottleneck" + units="percent" + symbol_name="Sampler1Bottleneck" + availability="$SubsliceMask 0x12 AND" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Indicate Draw" + mdapi_group="Sampler" + mdapi_hw_unit_type="subslice" + /> + <counter name="VS FPU1 Pipe Active" + description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction." + data_type="float" + max_equation="100" + equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="vs_fpu1_active" + units="percent" + symbol_name="VsFpu1Active" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Vertex Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="GS Threads Dispatched" + description="The total number of geometry shader hardware threads dispatched." + data_type="uint64" + equation="A 5 READ" + underscore_name="gs_threads" + units="threads" + symbol_name="GsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Geometry Shader" + /> + <counter name="L3 Sampler Throughput" + description="The total number of GPU memory bytes transferred between samplers and L3 caches." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" + equation="$SamplerL1Misses 64 UMUL" + underscore_name="l3_sampler_throughput" + units="bytes" + symbol_name="L3SamplerThroughput" + semantic_type="throughput" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_group="L3/Sampler" + mdapi_hw_unit_type="gpu" + /> + <counter name="Early Hi-Depth Test Fails" + description="The total number of pixels dropped on early hierarchical depth test." + data_type="uint64" + equation="A 22 READ 4 UMUL" + underscore_name="hi_depth_test_fails" + units="pixels" + symbol_name="HiDepthTestFails" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" + /> + <counter name="FS Both FPU Active" + description="The percentage of time in which fragment shaders were processed actively on the both FPUs." + data_type="float" + max_equation="100" + equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="ps_eu_both_fpu_active" + units="percent" + symbol_name="PsEuBothFpuActive" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier4 Frame Batch Draw" + mdapi_group="3D Pipe/Fragment Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS Threads Dispatched" + description="The total number of vertex shader hardware threads dispatched." + data_type="uint64" + equation="A 1 READ" + underscore_name="vs_threads" + units="threads" + symbol_name="VsThreads" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Vertex Shader" + /> + <counter name="FS Threads Dispatched" + description="The total number of fragment shader hardware threads dispatched." + data_type="uint64" + equation="A 6 READ" + underscore_name="ps_threads" + units="threads" + symbol_name="PsThreads" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Fragment Shader" + /> + <counter name="Sampler 0 Busy" + description="The percentage of time in which Sampler 0 has been processing EU requests." + data_type="float" + max_equation="100" + equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="sampler0_busy" + units="percent" + symbol_name="Sampler0Busy" + availability="$SubsliceMask 0x09 AND" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Batch Frame Draw" + mdapi_group="Sampler" + mdapi_hw_unit_type="subslice" + /> + <counter name="Sampler 1 Busy" + description="The percentage of time in which Sampler 1 has been processing EU requests." + data_type="float" + max_equation="100" + equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="sampler1_busy" + units="percent" + symbol_name="Sampler1Busy" + availability="$SubsliceMask 0x12 AND" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Batch Frame Draw" + mdapi_group="Sampler" + mdapi_hw_unit_type="subslice" + /> + <counter name="Samplers Busy" + description="The percentage of time in which samplers have been processing EU requests." + data_type="float" + max_equation="100" + equation="$Sampler0Busy $Sampler1Busy FMAX" + underscore_name="samplers_busy" + units="percent" + symbol_name="SamplersBusy" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_group="Sampler" + mdapi_hw_unit_type="slice" + /> + <counter name="GTI Fixed Pipe Throughput" + description="The total number of GPU memory bytes transferred between 3D Pipeline (Command Dispatch, Input Assembly and Stream Output) and GTI." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL" + equation="B 6 READ B 7 READ UADD 64 UMUL" + underscore_name="gti_vf_throughput" + units="bytes" + symbol_name="GtiVfThroughput" + semantic_type="throughput" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_group="GTI/3D Pipe" + mdapi_hw_unit_type="gpu" + /> + <counter name="Shader Barrier Messages" + description="The total number of shader barrier messages." + data_type="uint64" + equation="A 35 READ" + underscore_name="shader_barriers" + units="messages" + symbol_name="ShaderBarriers" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Barrier" + /> + <counter name="Sampler 0 Bottleneck" + low_watermark="5" + description="The percentage of time in which Sampler 0 has been slowing down the pipe when processing EU requests." + data_type="float" + high_watermark="15" + equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV" + max_equation="100" + underscore_name="sampler0_bottleneck" + units="percent" + symbol_name="Sampler0Bottleneck" + availability="$SubsliceMask 0x09 AND" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Indicate Draw" + mdapi_group="Sampler" + mdapi_hw_unit_type="subslice" + /> + <counter name="Sampler Texels" + description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." + data_type="uint64" + equation="A 28 READ 4 UMUL" + underscore_name="sampler_texels" + units="texels" + symbol_name="SamplerTexels" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="Sampler/Sampler Input" + /> + <counter name="Pixels Failing Tests" + description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." + data_type="uint64" + equation="A 25 READ 4 UMUL" + underscore_name="pixels_failing_post_ps_tests" + units="pixels" + symbol_name="PixelsFailingPostPsTests" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Output Merger" + /> + <counter name="GPU Time Elapsed" + description="Time elapsed on the GPU during the measurement." + data_type="uint64" + equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" + underscore_name="gpu_time" + units="ns" + symbol_name="GpuTime" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GPU" + /> + <counter name="AVG GPU Core Frequency" + description="Average GPU Core Frequency in the measurement." + data_type="uint64" + max_equation="$GpuMaxFrequency" + equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" + underscore_name="avg_gpu_core_frequency" + units="hz" + symbol_name="AvgGpuCoreFrequency" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_group="GPU" + mdapi_hw_unit_type="gpu" + /> + <counter name="Sampler Texels Misses" + description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." + data_type="uint64" + equation="A 29 READ 4 UMUL" + underscore_name="sampler_texel_misses" + units="texels" + symbol_name="SamplerTexelMisses" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Batch Frame Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="Sampler/Sampler Cache" + /> + <counter name="CS Threads Dispatched" + description="The total number of compute shader hardware threads dispatched." + data_type="uint64" + equation="A 4 READ" + underscore_name="cs_threads" + units="threads" + symbol_name="CsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Compute Shader" + /> + <counter name="Shader Memory Accesses" + description="The total number of shader memory accesses to L3." + data_type="uint64" + equation="A 32 READ" + underscore_name="shader_memory_accesses" + units="messages" + symbol_name="ShaderMemoryAccesses" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="L3/Data Port" + /> + <counter name="L3 Lookup Accesses w/o IC" + description="The total number of L3 cache lookup accesses w/o IC." + data_type="uint64" + equation="$SamplerL1Misses $ShaderMemoryAccesses UADD" + underscore_name="l3_lookups" + units="messages" + symbol_name="L3Lookups" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="L3/TAG" + /> + <counter name="SLM Bytes Read" + description="The total number of GPU memory bytes read from shared local memory." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" + equation="A 30 READ 64 UMUL" + underscore_name="slm_bytes_read" + units="bytes" + symbol_name="SlmBytesRead" + semantic_type="throughput" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_group="L3/Data Port/SLM" + mdapi_hw_unit_type="gpu" + /> + <counter name="GTI Read Throughput" + description="The total number of GPU memory bytes read from GTI." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL" + equation="C 6 READ 64 UMUL" + underscore_name="gti_read_throughput" + units="bytes" + symbol_name="GtiReadThroughput" + semantic_type="throughput" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_group="GTI" + mdapi_hw_unit_type="gpu" + /> + <counter name="PS FPU1 Pipe Active" + description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction." + data_type="float" + max_equation="100" + equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="ps_fpu1_active" + units="percent" + symbol_name="PsFpu1Active" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pixel Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="PS Send Pipeline Active" + description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction." + data_type="float" + max_equation="100" + equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="ps_send_active" + units="percent" + symbol_name="PsSendActive" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pixel Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="Rasterized Pixels" + description="The total number of rasterized pixels." + data_type="uint64" + equation="A 21 READ 4 UMUL" + underscore_name="rasterized_pixels" + units="pixels" + symbol_name="RasterizedPixels" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Rasterizer" + /> + <counter name="GPU Busy" + description="The percentage of time in which the GPU has been processing GPU commands." + data_type="float" + max_equation="100" + equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="gpu_busy" + units="percent" + symbol_name="GpuBusy" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Overview System Frame" + mdapi_group="GPU" + mdapi_hw_unit_type="gpu" + /> + <counter name="GTI Depth Throughput" + description="The total number of GPU memory bytes transferred between depth caches and GTI." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" + equation="C 0 READ C 1 READ UADD 64 UMUL" + underscore_name="gti_depth_throughput" + units="bytes" + symbol_name="GtiDepthThroughput" + semantic_type="throughput" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_group="GTI/Depth Cache" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS FPU0 Pipe Active" + description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction." + data_type="float" + max_equation="100" + equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="vs_fpu0_active" + units="percent" + symbol_name="VsFpu0Active" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Vertex Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="PS FPU0 Pipe Active" + description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction." + data_type="float" + max_equation="100" + equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="ps_fpu0_active" + units="percent" + symbol_name="PsFpu0Active" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pixel Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="DS Threads Dispatched" + description="The total number of domain shader hardware threads dispatched." + data_type="uint64" + equation="A 3 READ" + underscore_name="ds_threads" + units="threads" + symbol_name="DsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Domain Shader" + /> + <counter name="Samples Written" + description="The total number of samples or pixels written to all render targets." + data_type="uint64" + equation="A 26 READ 4 UMUL" + underscore_name="samples_written" + units="pixels" + symbol_name="SamplesWritten" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Output Merger" + /> + <counter name="EU Stall" + description="The percentage of time in which the Execution Units were stalled." + data_type="float" + max_equation="100" + equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_stall" + units="percent" + symbol_name="EuStall" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_group="EU Array" + mdapi_hw_unit_type="gpu" + /> + <counter name="Samples Blended" + description="The total number of blended samples or pixels written to all render targets." + data_type="uint64" + equation="A 27 READ 4 UMUL" + underscore_name="samples_blended" + units="pixels" + symbol_name="SamplesBlended" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Output Merger" + /> + <counter name="Early Depth Test Fails" + description="The total number of pixels dropped on early depth test." + data_type="uint64" + equation="A 23 READ 4 UMUL" + underscore_name="early_depth_test_fails" + units="pixels" + symbol_name="EarlyDepthTestFails" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Rasterizer/Early Depth Test" + /> + <counter name="Samplers Bottleneck" + low_watermark="5" + description="The percentage of time in which samplers have been slowing down the pipe when processing EU requests." + data_type="float" + high_watermark="15" + equation="$Sampler0Bottleneck $Sampler1Bottleneck FMAX" + max_equation="100" + underscore_name="sampler_bottleneck" + units="percent" + symbol_name="SamplerBottleneck" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview Indicate System Frame Batch Draw" + mdapi_group="Sampler" + mdapi_hw_unit_type="slice" + /> + <counter name="GTI HDC TLB Lookup Throughput" + description="The total number of GPU memory bytes transferred between GTI and HDC, when HDC is doing TLB lookups." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" + equation="C 5 READ 64 UMUL" + underscore_name="gti_hdc_lookups_throughput" + units="bytes" + symbol_name="GtiHdcLookupsThroughput" + semantic_type="throughput" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_group="GTI/L3" + mdapi_hw_unit_type="gpu" + /> + <counter name="GTI RCC Throughput" + description="The total number of GPU memory bytes transferred between render color caches and GTI." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" + equation="C 2 READ C 3 READ UADD 64 UMUL" + underscore_name="gti_rcc_throughput" + units="bytes" + symbol_name="GtiRccThroughput" + semantic_type="throughput" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_group="GTI/Color Cache" + mdapi_hw_unit_type="gpu" + /> + <counter name="HS Threads Dispatched" + description="The total number of hull shader hardware threads dispatched." + data_type="uint64" + equation="A 2 READ" + underscore_name="hs_threads" + units="threads" + symbol_name="HsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Hull Shader" + /> + <counter name="GTI Write Throughput" + description="The total number of GPU memory bytes written to GTI." + data_type="uint64" + max_equation="$GpuCoreClocks 32 UMUL" + equation="C 7 READ 64 UMUL" + underscore_name="gti_write_throughput" + units="bytes" + symbol_name="GtiWriteThroughput" + semantic_type="throughput" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_group="GTI" + mdapi_hw_unit_type="gpu" + /> + <counter name="SLM Bytes Written" + description="The total number of GPU memory bytes written into shared local memory." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" + equation="A 31 READ 64 UMUL" + underscore_name="slm_bytes_written" + units="bytes" + symbol_name="SlmBytesWritten" + semantic_type="throughput" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_group="L3/Data Port/SLM" + mdapi_hw_unit_type="gpu" + /> + <counter name="L3 Shader Throughput" + description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" + equation="A 30 READ A 31 READ $ShaderMemoryAccesses 64 UMUL UADD UADD" + underscore_name="l3_shader_throughput" + units="bytes" + symbol_name="L3ShaderThroughput" + semantic_type="throughput" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_group="L3/Data Port" + mdapi_hw_unit_type="gpu" + /> + <counter name="Samples Killed in FS" + description="The total number of samples or pixels dropped in fragment shaders." + data_type="uint64" + equation="A 24 READ 4 UMUL" + underscore_name="samples_killed_in_ps" + units="pixels" + symbol_name="SamplesKilledInPs" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier4 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Fragment Shader" + /> + <counter name="Shader Atomic Memory Accesses" + description="The total number of shader atomic memory accesses." + data_type="uint64" + equation="A 34 READ" + underscore_name="shader_atomics" + units="messages" + symbol_name="ShaderAtomics" + semantic_type="event" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="L3/Data Port/Atomics" + /> + <register_config type="NOA"> + <register type="NOA" address="0x00009840" value="0x00000080" /> + <register type="NOA" address="0x00009888" value="0x166C01E0" /> + <register type="NOA" address="0x00009888" value="0x12170280" /> + <register type="NOA" address="0x00009888" value="0x12370280" /> + <register type="NOA" address="0x00009888" value="0x16EC01E0" /> + <register type="NOA" address="0x00009888" value="0x11930317" /> + <register type="NOA" address="0x00009888" value="0x159303DF" /> + <register type="NOA" address="0x00009888" value="0x3F900003" /> + <register type="NOA" address="0x00009888" 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<register type="OA" address="0x00002710" value="0x00000000" /> + <register type="OA" address="0x00002714" value="0x00800000" /> + <register type="OA" address="0x00002720" value="0x00000000" /> + <register type="OA" address="0x00002724" value="0x00800000" /> + <register type="OA" address="0x00002740" value="0x00000000" /> + </register_config> + <register_config type="FLEX"> + <register type="FLEX" address="0x0000E458" value="0x00005004" /> + <register type="FLEX" address="0x0000E558" value="0x00010003" /> + <register type="FLEX" address="0x0000E658" value="0x00012011" /> + <register type="FLEX" address="0x0000E758" value="0x00015014" /> + <register type="FLEX" address="0x0000E45C" value="0x00051050" /> + <register type="FLEX" address="0x0000E55C" value="0x00053052" /> + <register type="FLEX" address="0x0000E65C" value="0x00222222" /> + </register_config> + </set> + + <set name="Compute Metrics Basic Gen9" + mdapi_supported_apis="OGL4 OCL IO BB" + underscore_name="compute_basic" + hw_config_guid="9823aaa1-b06f-40ce-884b-cd798c79f0c2" + chipset="KBLGT3" + symbol_name="ComputeBasic" + > + <counter name="GPU Core Clocks" + description="The total number of GPU core clocks elapsed during the measurement." + data_type="uint64" + equation="GPU_CLOCK 0 READ" + underscore_name="gpu_core_clocks" + units="cycles" + symbol_name="GpuCoreClocks" + semantic_type="event" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier1 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GPU" + /> + <counter name="EU Active" + description="The percentage of time in which the Execution Units were actively processing." + data_type="float" + max_equation="100" + equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_active" + units="percent" + symbol_name="EuActive" + semantic_type="duration" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_group="EU Array" + mdapi_hw_unit_type="gpu" + /> + <counter name="Untyped Bytes Read" + description="The total number of typed memory bytes read via Data Port." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" + equation="B 6 READ B 7 READ C 0 READ UADD UADD $EuSlicesTotalCount 64 UMUL UMUL" + underscore_name="untyped_bytes_read" + units="bytes" + symbol_name="UntypedBytesRead" + semantic_type="throughput" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_group="L3/Data Port" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU Both FPU Pipes Active" + description="The percentage of time in which both EU FPU pipelines were actively processing." + data_type="float" + max_equation="100" + equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_fpu_both_active" + units="percent" + symbol_name="EuFpuBothActive" + semantic_type="duration" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pipes" + mdapi_hw_unit_type="gpu" + /> + <counter name="Typed Bytes Written" + description="The total number of untyped memory bytes written via Data Port." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" + equation="B 3 READ B 4 READ B 5 READ UADD UADD $EuSlicesTotalCount 64 UMUL UMUL" + underscore_name="typed_bytes_written" + units="bytes" + symbol_name="TypedBytesWritten" + semantic_type="throughput" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_group="L3/Data Port" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU FPU0 Pipe Active" + description="The percentage of time in which EU FPU0 pipeline was actively processing." + data_type="float" + max_equation="100" + equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="fpu0_active" + units="percent" + symbol_name="Fpu0Active" + semantic_type="duration" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pipes" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU FPU1 Pipe Active" + description="The percentage of time in which EU FPU1 pipeline was actively processing." + data_type="float" + max_equation="100" + equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="fpu1_active" + units="percent" + symbol_name="Fpu1Active" + semantic_type="duration" + mdapi_supported_apis="OGL IO OCL BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pipes" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU AVG IPC Rate" + description="The average rate of IPC calculated for 2 FPU pipelines." + data_type="float" + max_equation="2" + equation="A 9 READ A 10 READ A 11 READ UADD A 9 READ USUB FDIV 1 FADD" + underscore_name="eu_avg_ipc_rate" + units="number" + symbol_name="EuAvgIpcRate" + semantic_type="ratio" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier4 Overview System Frame Batch Draw" + mdapi_group="EU Array" + mdapi_hw_unit_type="gpu" + /> + <counter name="GS Threads Dispatched" + description="The total number of geometry shader hardware threads dispatched." + data_type="uint64" + equation="A 5 READ" + underscore_name="gs_threads" + units="threads" + symbol_name="GsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Geometry Shader" + /> + <counter name="Early Hi-Depth Test Fails" + description="The total number of pixels dropped on early hierarchical depth test." + data_type="uint64" + equation="A 22 READ 4 UMUL" + underscore_name="hi_depth_test_fails" + units="pixels" + symbol_name="HiDepthTestFails" + semantic_type="event" + mdapi_supported_apis="OGL IO OCL BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" + /> + <counter name="VS Threads Dispatched" + description="The total number of vertex shader hardware threads dispatched." + data_type="uint64" + equation="A 1 READ" + underscore_name="vs_threads" + units="threads" + symbol_name="VsThreads" + semantic_type="event" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Vertex Shader" + /> + <counter name="FS Threads Dispatched" + description="The total number of fragment shader hardware threads dispatched." + data_type="uint64" + equation="A 6 READ" + underscore_name="ps_threads" + units="threads" + symbol_name="PsThreads" + semantic_type="event" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Fragment Shader" + /> + <counter name="Shader Barrier Messages" + description="The total number of shader barrier messages." + data_type="uint64" + equation="A 35 READ" + underscore_name="shader_barriers" + units="messages" + symbol_name="ShaderBarriers" + semantic_type="event" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Barrier" + /> + <counter name="Sampler Texels" + description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." + data_type="uint64" + equation="A 28 READ 4 UMUL" + underscore_name="sampler_texels" + units="texels" + symbol_name="SamplerTexels" + semantic_type="event" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="Sampler/Sampler Input" + /> + <counter name="Pixels Failing Tests" + description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." + data_type="uint64" + equation="A 25 READ 4 UMUL" + underscore_name="pixels_failing_post_ps_tests" + units="pixels" + symbol_name="PixelsFailingPostPsTests" + semantic_type="event" + mdapi_supported_apis="OGL IO OCL BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Output Merger" + /> + <counter name="GPU Time Elapsed" + description="Time elapsed on the GPU during the measurement." + data_type="uint64" + equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" + underscore_name="gpu_time" + units="ns" + symbol_name="GpuTime" + semantic_type="duration" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GPU" + /> + <counter name="AVG GPU Core Frequency" + description="Average GPU Core Frequency in the measurement." + data_type="uint64" + max_equation="$GpuMaxFrequency" + equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" + underscore_name="avg_gpu_core_frequency" + units="hz" + symbol_name="AvgGpuCoreFrequency" + semantic_type="event" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_group="GPU" + mdapi_hw_unit_type="gpu" + /> + <counter name="Sampler Texels Misses" + description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." + data_type="uint64" + equation="A 29 READ 4 UMUL" + underscore_name="sampler_texel_misses" + units="texels" + symbol_name="SamplerTexelMisses" + semantic_type="event" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier3 Batch Frame Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="Sampler/Sampler Cache" + /> + <counter name="CS Threads Dispatched" + description="The total number of compute shader hardware threads dispatched." + data_type="uint64" + equation="A 4 READ" + underscore_name="cs_threads" + units="threads" + symbol_name="CsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Compute Shader" + /> + <counter name="SLM Bytes Read" + description="The total number of GPU memory bytes read from shared local memory." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" + equation="A 30 READ 64 UMUL" + underscore_name="slm_bytes_read" + units="bytes" + symbol_name="SlmBytesRead" + semantic_type="throughput" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_group="L3/Data Port/SLM" + mdapi_hw_unit_type="gpu" + /> + <counter name="GTI Read Throughput" + description="The total number of GPU memory bytes read from GTI." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" + equation="C 4 READ 64 UMUL" + underscore_name="gti_read_throughput" + units="bytes" + symbol_name="GtiReadThroughput" + semantic_type="throughput" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_group="GTI" + mdapi_hw_unit_type="gpu" + /> + <counter name="Untyped Writes" + description="The total number of untyped memory bytes written via Data Port." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" + equation="C 1 READ C 2 READ C 3 READ UADD UADD $EuSlicesTotalCount 64 UMUL UMUL" + underscore_name="untyped_bytes_written" + units="bytes" + symbol_name="UntypedBytesWritten" + semantic_type="throughput" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_group="L3/Data Port" + mdapi_hw_unit_type="gpu" + /> + <counter name="GPU Busy" + description="The percentage of time in which the GPU has been processing GPU commands." + data_type="float" + max_equation="100" + equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="gpu_busy" + units="percent" + symbol_name="GpuBusy" + semantic_type="duration" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier1 Overview System Frame" + mdapi_group="GPU" + mdapi_hw_unit_type="gpu" + /> + <counter name="Rasterized Pixels" + description="The total number of rasterized pixels." + data_type="uint64" + equation="A 21 READ 4 UMUL" + underscore_name="rasterized_pixels" + units="pixels" + symbol_name="RasterizedPixels" + semantic_type="event" + mdapi_supported_apis="OGL IO OCL BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Rasterizer" + /> + <counter name="Typed Bytes Read" + description="The total number of typed memory bytes read via Data Port." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" + equation="B 0 READ B 1 READ B 2 READ UADD UADD $EuSlicesTotalCount 64 UMUL UMUL" + underscore_name="typed_bytes_read" + units="bytes" + symbol_name="TypedBytesRead" + semantic_type="throughput" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_group="L3/Data Port" + mdapi_hw_unit_type="gpu" + /> + <counter name="DS Threads Dispatched" + description="The total number of domain shader hardware threads dispatched." + data_type="uint64" + equation="A 3 READ" + underscore_name="ds_threads" + units="threads" + symbol_name="DsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Domain Shader" + /> + <counter name="EU Thread Occupancy" + description="The percentage of time in which hardware threads occupied EUs." + data_type="float" + max_equation="100" + equation="A 13 READ 8 UMUL $EuCoresTotalCount UDIV $EuThreadsCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_thread_occupancy" + units="percent" + symbol_name="EuThreadOccupancy" + semantic_type="duration" + mdapi_supported_apis="OGL IO OCL BB" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_group="EU Array" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU Stall" + description="The percentage of time in which the Execution Units were stalled." + data_type="float" + max_equation="100" + equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_stall" + units="percent" + symbol_name="EuStall" + semantic_type="duration" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_group="EU Array" + mdapi_hw_unit_type="gpu" + /> + <counter name="Samples Blended" + description="The total number of blended samples or pixels written to all render targets." + data_type="uint64" + equation="A 27 READ 4 UMUL" + underscore_name="samples_blended" + units="pixels" + symbol_name="SamplesBlended" + semantic_type="event" + mdapi_supported_apis="OGL IO OCL BB" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Output Merger" + /> + <counter name="Early Depth Test Fails" + description="The total number of pixels dropped on early depth test." + data_type="uint64" + equation="A 23 READ 4 UMUL" + underscore_name="early_depth_test_fails" + units="pixels" + symbol_name="EarlyDepthTestFails" + semantic_type="event" + mdapi_supported_apis="OGL IO OCL BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Rasterizer/Early Depth Test" + /> + <counter name="Shader Memory Accesses" + description="The total number of shader memory accesses to L3." + data_type="uint64" + equation="A 32 READ" + underscore_name="shader_memory_accesses" + units="messages" + symbol_name="ShaderMemoryAccesses" + semantic_type="event" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="L3/Data Port" + /> + <counter name="HS Threads Dispatched" + description="The total number of hull shader hardware threads dispatched." + data_type="uint64" + equation="A 2 READ" + underscore_name="hs_threads" + units="threads" + symbol_name="HsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Hull Shader" + /> + <counter name="GTI Write Throughput" + description="The total number of GPU memory bytes written to GTI." + data_type="uint64" + max_equation="$GpuCoreClocks 32 UMUL" + equation="C 5 READ 64 UMUL" + underscore_name="gti_write_throughput" + units="bytes" + symbol_name="GtiWriteThroughput" + semantic_type="throughput" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_group="GTI" + mdapi_hw_unit_type="gpu" + /> + <counter name="SLM Bytes Written" + description="The total number of GPU memory bytes written into shared local memory." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" + equation="A 31 READ 64 UMUL" + underscore_name="slm_bytes_written" + units="bytes" + symbol_name="SlmBytesWritten" + semantic_type="throughput" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_group="L3/Data Port/SLM" + mdapi_hw_unit_type="gpu" + /> + <counter name="L3 Shader Throughput" + description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" + equation="A 30 READ A 31 READ $ShaderMemoryAccesses 64 UMUL UADD UADD" + underscore_name="l3_shader_throughput" + units="bytes" + symbol_name="L3ShaderThroughput" + semantic_type="throughput" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_group="L3/Data Port" + mdapi_hw_unit_type="gpu" + /> + <counter name="Samples Killed in FS" + description="The total number of samples or pixels dropped in fragment shaders." + data_type="uint64" + equation="A 24 READ 4 UMUL" + underscore_name="samples_killed_in_ps" + units="pixels" + symbol_name="SamplesKilledInPs" + semantic_type="event" + mdapi_supported_apis="OGL IO OCL BB" + mdapi_usage_flags="Tier4 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Fragment Shader" + /> + <counter name="Samples Written" + description="The total number of samples or pixels written to all render targets." + data_type="uint64" + equation="A 26 READ 4 UMUL" + underscore_name="samples_written" + units="pixels" + symbol_name="SamplesWritten" + semantic_type="event" + mdapi_supported_apis="OGL IO OCL BB" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Output Merger" + /> + <counter name="Shader Atomic Memory Accesses" + description="The total number of shader atomic memory accesses." + data_type="uint64" + equation="A 34 READ" + underscore_name="shader_atomics" + units="messages" + symbol_name="ShaderAtomics" + semantic_type="event" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="L3/Data Port/Atomics" + /> + <counter name="EU Send Pipe Active" + description="The percentage of time in which EU send pipeline was actively processing." + data_type="float" + max_equation="100" + equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_send_active" + units="percent" + symbol_name="EuSendActive" + semantic_type="duration" + mdapi_supported_apis="OGL IO OCL BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pipes" + mdapi_hw_unit_type="gpu" + /> + <register_config type="NOA"> + <register type="NOA" address="0x00009840" value="0x00000080" /> + <register type="NOA" address="0x00009888" value="0x104F00E0" /> + <register type="NOA" address="0x00009888" value="0x124F1C00" /> + <register type="NOA" address="0x00009888" value="0x106C00E0" /> + <register type="NOA" address="0x00009888" value="0x37906800" /> + <register type="NOA" address="0x00009888" value="0x3F900003" /> + <register type="NOA" address="0x00009888" value="0x004E8000" /> + <register type="NOA" address="0x00009888" value="0x1A4E0820" /> + <register type="NOA" address="0x00009888" value="0x1C4E0002" /> + <register type="NOA" address="0x00009888" value="0x064F0900" /> + <register type="NOA" address="0x00009888" value="0x084F0032" /> + <register type="NOA" address="0x00009888" value="0x0A4F1891" /> + <register type="NOA" address="0x00009888" value="0x0C4F0E00" /> + <register type="NOA" address="0x00009888" value="0x0E4F003C" /> + <register type="NOA" address="0x00009888" value="0x004F0D80" /> + <register type="NOA" address="0x00009888" value="0x024F003B" /> + <register type="NOA" address="0x00009888" value="0x006C0002" /> + <register type="NOA" address="0x00009888" value="0x086C0100" /> + <register type="NOA" address="0x00009888" value="0x0C6C000C" /> + <register type="NOA" address="0x00009888" value="0x0E6C0B00" /> + <register type="NOA" address="0x00009888" value="0x186C0000" /> + <register type="NOA" address="0x00009888" value="0x1C6C0000" /> + <register type="NOA" address="0x00009888" value="0x1E6C0000" /> + <register type="NOA" address="0x00009888" value="0x001B4000" /> + <register type="NOA" address="0x00009888" value="0x081B8000" /> + <register type="NOA" address="0x00009888" value="0x0C1B4000" /> + <register type="NOA" address="0x00009888" value="0x0E1B8000" /> + <register type="NOA" address="0x00009888" value="0x101C8000" /> + <register type="NOA" address="0x00009888" value="0x1A1C8000" /> + <register type="NOA" address="0x00009888" value="0x1C1C0024" /> + <register type="NOA" address="0x00009888" value="0x065B8000" /> + <register type="NOA" address="0x00009888" value="0x085B4000" /> + <register type="NOA" address="0x00009888" value="0x0A5BC000" /> + <register type="NOA" address="0x00009888" value="0x0C5B8000" /> + <register type="NOA" address="0x00009888" value="0x0E5B4000" /> + <register type="NOA" address="0x00009888" value="0x005B8000" /> + <register type="NOA" address="0x00009888" value="0x025B4000" /> + <register type="NOA" address="0x00009888" value="0x1A5C6000" /> + <register type="NOA" address="0x00009888" value="0x1C5C001B" /> + <register type="NOA" address="0x00009888" value="0x125C8000" /> + <register type="NOA" address="0x00009888" value="0x145C8000" /> + <register type="NOA" address="0x00009888" value="0x004C8000" /> + <register type="NOA" address="0x00009888" value="0x0A4C2000" /> + <register type="NOA" address="0x00009888" value="0x0C4C0208" /> + <register type="NOA" address="0x00009888" value="0x000DA000" /> + <register type="NOA" address="0x00009888" value="0x060D8000" /> + <register type="NOA" address="0x00009888" value="0x080DA000" /> + <register type="NOA" address="0x00009888" value="0x0A0DA000" /> + <register type="NOA" address="0x00009888" value="0x0C0DA000" /> + <register type="NOA" address="0x00009888" value="0x0E0DA000" /> + <register type="NOA" address="0x00009888" value="0x020D2000" /> + <register type="NOA" address="0x00009888" value="0x0C0F5400" /> + <register type="NOA" address="0x00009888" value="0x0E0F5500" /> + <register type="NOA" address="0x00009888" value="0x100F0155" /> + <register type="NOA" address="0x00009888" value="0x002C8000" /> + <register type="NOA" address="0x00009888" value="0x0E2CC000" /> + <register type="NOA" address="0x00009888" value="0x162CFB00" /> + <register type="NOA" address="0x00009888" value="0x182C00BE" /> + <register type="NOA" address="0x00009888" value="0x022CC000" /> + <register type="NOA" address="0x00009888" value="0x042CC000" /> + <register type="NOA" address="0x00009888" value="0x19900157" /> + <register type="NOA" address="0x00009888" value="0x1B900158" /> + <register type="NOA" address="0x00009888" value="0x1D900105" /> + <register type="NOA" address="0x00009888" value="0x1F900103" /> + <register type="NOA" address="0x00009888" value="0x35900000" /> + <register type="NOA" address="0x00009888" value="0x11900FFF" /> + <register type="NOA" address="0x00009888" value="0x51900000" /> + <register type="NOA" address="0x00009888" value="0x41900800" /> + <register type="NOA" address="0x00009888" value="0x55900000" /> + <register type="NOA" address="0x00009888" value="0x45900821" /> + <register type="NOA" address="0x00009888" value="0x47900802" /> + <register type="NOA" address="0x00009888" value="0x57900000" /> + <register type="NOA" address="0x00009888" value="0x49900802" /> + <register type="NOA" address="0x00009888" value="0x33900000" /> + <register type="NOA" address="0x00009888" value="0x4B900002" /> + <register type="NOA" address="0x00009888" value="0x59900000" /> + <register type="NOA" address="0x00009888" value="0x43900422" /> + <register type="NOA" address="0x00009888" value="0x53904444" /> + </register_config> + <register_config type="OA"> + <register type="OA" address="0x00002710" value="0x00000000" /> + <register type="OA" address="0x00002714" value="0x00800000" /> + <register type="OA" address="0x00002720" value="0x00000000" /> + <register type="OA" address="0x00002724" value="0x00800000" /> + <register type="OA" address="0x00002740" value="0x00000000" /> + </register_config> + <register_config type="FLEX"> + <register type="FLEX" address="0x0000E458" value="0x00005004" /> + <register type="FLEX" address="0x0000E558" value="0x00000003" /> + <register type="FLEX" address="0x0000E658" value="0x00002001" /> + <register type="FLEX" address="0x0000E758" value="0x00778008" /> + <register type="FLEX" address="0x0000E45C" value="0x00088078" /> + <register type="FLEX" address="0x0000E55C" value="0x00808708" /> + <register type="FLEX" address="0x0000E65C" value="0x00A08908" /> + </register_config> + </set> + + <set name="Render Metrics for 3D Pipeline Profile Gen9" + mdapi_supported_apis="OGL OCL IO BB" + underscore_name="render_pipe_profile" + hw_config_guid="c7c735f3-ce58-45cf-aa04-30b183f1faff" + chipset="KBLGT3" + symbol_name="RenderPipeProfile" + > + <counter name="GPU Core Clocks" + description="The total number of GPU core clocks elapsed during the measurement." + data_type="uint64" + equation="GPU_CLOCK 0 READ" + underscore_name="gpu_core_clocks" + units="cycles" + symbol_name="GpuCoreClocks" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GPU" + /> + <counter name="EU Active" + description="The percentage of time in which the Execution Units were actively processing." + data_type="float" + max_equation="100" + equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_active" + units="percent" + symbol_name="EuActive" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_group="EU Array" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS Bottleneck" + low_watermark="10" + description="The percentage of time in which vertex shader pipeline stage was slowing down the 3D pipeline." + data_type="float" + high_watermark="30" + equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="vs_bottleneck" + units="percent" + symbol_name="VsBottleneck" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Indicate Draw" + mdapi_group="3D Pipe/Vertex Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="Hi-Depth Bottleneck" + low_watermark="5" + description="The percentage of time in which early hierarchical depth test pipeline stage was slowing down the 3D pipeline." + data_type="float" + high_watermark="15" + equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="hi_depth_bottleneck" + units="percent" + symbol_name="HiDepthBottleneck" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Indicate Draw" + mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" + mdapi_hw_unit_type="gpu" + /> + <counter name="GS Bottleneck" + low_watermark="5" + description="The percentage of time in which geometry shader pipeline stage was slowing down the 3D pipeline." + data_type="float" + high_watermark="15" + equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="gs_bottleneck" + units="percent" + symbol_name="GsBottleneck" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Indicate Draw" + mdapi_group="3D Pipe/Geometry Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="GS Threads Dispatched" + description="The total number of geometry shader hardware threads dispatched." + data_type="uint64" + equation="A 5 READ" + underscore_name="gs_threads" + units="threads" + symbol_name="GsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Geometry Shader" + /> + <counter name="Early Hi-Depth Test Fails" + description="The total number of pixels dropped on early hierarchical depth test." + data_type="uint64" + equation="A 22 READ 4 UMUL" + underscore_name="hi_depth_test_fails" + units="pixels" + symbol_name="HiDepthTestFails" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" + /> + <counter name="VS Threads Dispatched" + description="The total number of vertex shader hardware threads dispatched." + data_type="uint64" + equation="A 1 READ" + underscore_name="vs_threads" + units="threads" + symbol_name="VsThreads" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Vertex Shader" + /> + <counter name="FS Threads Dispatched" + description="The total number of fragment shader hardware threads dispatched." + data_type="uint64" + equation="A 6 READ" + underscore_name="ps_threads" + units="threads" + symbol_name="PsThreads" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Fragment Shader" + /> + <counter name="BC Bottleneck" + low_watermark="5" + description="The percentage of time in which barycentric coordinates calculation pipeline stage was slowing down the 3D pipeline." + data_type="float" + high_watermark="15" + equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="bc_bottleneck" + units="percent" + symbol_name="BcBottleneck" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Indicate Draw" + mdapi_group="3D Pipe/Rasterizer/Barycentric Calc" + mdapi_hw_unit_type="gpu" + /> + <counter name="HS Stall" + description="The percentage of time in which hull stall pipeline stage was stalled." + data_type="float" + equation="C 1 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="hs_stall" + units="percent" + symbol_name="HsStall" + semantic_type="duration" + mdapi_supported_apis="OGL4 IO BB" + mdapi_usage_flags="Tier4 Correlate Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Hull Shader" + /> + <counter name="Shader Barrier Messages" + description="The total number of shader barrier messages." + data_type="uint64" + equation="A 35 READ" + underscore_name="shader_barriers" + units="messages" + symbol_name="ShaderBarriers" + semantic_type="event" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Barrier" + /> + <counter name="Sampler Texels" + description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." + data_type="uint64" + equation="A 28 READ 4 UMUL" + underscore_name="sampler_texels" + units="texels" + symbol_name="SamplerTexels" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="Sampler/Sampler Input" + /> + <counter name="Pixels Failing Tests" + description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." + data_type="uint64" + equation="A 25 READ 4 UMUL" + underscore_name="pixels_failing_post_ps_tests" + units="pixels" + symbol_name="PixelsFailingPostPsTests" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Output Merger" + /> + <counter name="GPU Time Elapsed" + description="Time elapsed on the GPU during the measurement." + data_type="uint64" + equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" + underscore_name="gpu_time" + units="ns" + symbol_name="GpuTime" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GPU" + /> + <counter name="AVG GPU Core Frequency" + description="Average GPU Core Frequency in the measurement." + data_type="uint64" + max_equation="$GpuMaxFrequency" + equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" + underscore_name="avg_gpu_core_frequency" + units="hz" + symbol_name="AvgGpuCoreFrequency" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_group="GPU" + mdapi_hw_unit_type="gpu" + /> + <counter name="Sampler Texels Misses" + description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." + data_type="uint64" + equation="A 29 READ 4 UMUL" + underscore_name="sampler_texel_misses" + units="texels" + symbol_name="SamplerTexelMisses" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Batch Frame Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="Sampler/Sampler Cache" + /> + <counter name="CS Threads Dispatched" + description="The total number of compute shader hardware threads dispatched." + data_type="uint64" + equation="A 4 READ" + underscore_name="cs_threads" + units="threads" + symbol_name="CsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Compute Shader" + /> + <counter name="VF Bottleneck" + low_watermark="5" + description="The percentage of time in which vertex fetch pipeline stage was slowing down the 3D pipeline." + data_type="float" + high_watermark="15" + equation="C 0 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="vf_bottleneck" + units="percent" + symbol_name="VfBottleneck" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Indicate Draw" + mdapi_group="3D Pipe/Input Assembler" + mdapi_hw_unit_type="gpu" + /> + <counter name="SLM Bytes Read" + description="The total number of GPU memory bytes read from shared local memory." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" + equation="A 30 READ 64 UMUL" + underscore_name="slm_bytes_read" + units="bytes" + symbol_name="SlmBytesRead" + semantic_type="throughput" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_group="L3/Data Port/SLM" + mdapi_hw_unit_type="gpu" + /> + <counter name="Strip-Fans Bottleneck" + low_watermark="5" + description="The percentage of time in which strip-fans pipeline stage was slowing down the 3D pipeline." + data_type="float" + high_watermark="10" + equation="B 6 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="sf_bottleneck" + units="percent" + symbol_name="SfBottleneck" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Indicate Draw" + mdapi_group="3D Pipe/Rasterizer/Strip-Fans" + mdapi_hw_unit_type="gpu" + /> + <counter name="SF Stall" + description="The percentage of time in which strip-fans pipeline stage was stalled." + data_type="float" + equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="sf_stall" + units="percent" + symbol_name="SfStall" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier4 Correlate Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Rasterizer/Strip-Fans" + /> + <counter name="GPU Busy" + description="The percentage of time in which the GPU has been processing GPU commands." + data_type="float" + max_equation="100" + equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="gpu_busy" + units="percent" + symbol_name="GpuBusy" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Overview System Frame" + mdapi_group="GPU" + mdapi_hw_unit_type="gpu" + /> + <counter name="HS Bottleneck" + low_watermark="3" + description="The percentage of time in which hull shader pipeline stage was slowing down the 3D pipeline." + data_type="float" + high_watermark="9" + equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="hs_bottleneck" + units="percent" + symbol_name="HsBottleneck" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Indicate Draw" + mdapi_group="3D Pipe/Hull Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="CL Stall" + description="The percentage of time in which clipper pipeline stage was stalled." + data_type="float" + equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="cl_stall" + units="percent" + symbol_name="ClStall" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier4 Correlate Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Clipper" + /> + <counter name="SO Bottleneck" + low_watermark="5" + description="The percentage of time in which stream output pipeline stage was slowing down the 3D pipeline." + data_type="float" + high_watermark="15" + equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="so_bottleneck" + units="percent" + symbol_name="SoBottleneck" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Indicate Draw" + mdapi_group="3D Pipe/Stream Output" + mdapi_hw_unit_type="gpu" + /> + <counter name="Rasterized Pixels" + description="The total number of rasterized pixels." + data_type="uint64" + equation="A 21 READ 4 UMUL" + underscore_name="rasterized_pixels" + units="pixels" + symbol_name="RasterizedPixels" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Rasterizer" + /> + <counter name="DS Threads Dispatched" + description="The total number of domain shader hardware threads dispatched." + data_type="uint64" + equation="A 3 READ" + underscore_name="ds_threads" + units="threads" + symbol_name="DsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Domain Shader" + /> + <counter name="Samples Written" + description="The total number of samples or pixels written to all render targets." + data_type="uint64" + equation="A 26 READ 4 UMUL" + underscore_name="samples_written" + units="pixels" + symbol_name="SamplesWritten" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Output Merger" + /> + <counter name="DS Bottleneck" + low_watermark="5" + description="The percentage of time in which domain shader pipeline stage was slowing down the 3D pipeline." + data_type="float" + high_watermark="15" + equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="ds_bottleneck" + units="percent" + symbol_name="DsBottleneck" + semantic_type="duration" + mdapi_supported_apis="OGL4 IO BB" + mdapi_usage_flags="Tier3 Indicate Draw" + mdapi_group="3D Pipe/Domain Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU Stall" + description="The percentage of time in which the Execution Units were stalled." + data_type="float" + max_equation="100" + equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_stall" + units="percent" + symbol_name="EuStall" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_group="EU Array" + mdapi_hw_unit_type="gpu" + /> + <counter name="Clipper Bottleneck" + low_watermark="10" + description="The percentage of time in which clipper pipeline stage was slowing down the 3D pipeline." + data_type="float" + high_watermark="30" + equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="cl_bottleneck" + units="percent" + symbol_name="ClBottleneck" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Indicate Draw" + mdapi_group="3D Pipe/Clipper" + mdapi_hw_unit_type="gpu" + /> + <counter name="DS Stall" + description="The percentage of time in which domain shader pipeline stage was stalled." + data_type="float" + equation="C 2 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="ds_stall" + units="percent" + symbol_name="DsStall" + semantic_type="duration" + mdapi_supported_apis="OGL4 IO BB" + mdapi_usage_flags="Tier4 Correlate Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Domain Shader" + /> + <counter name="Early Depth Bottleneck" + low_watermark="10" + description="The percentage of time in which early depth test pipeline stage was slowing down the 3D pipeline." + data_type="float" + high_watermark="30" + equation="B 7 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="early_depth_bottleneck" + units="percent" + symbol_name="EarlyDepthBottleneck" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Indicate Draw" + mdapi_group="3D Pipe/Rasterizer/Early Depth Test" + mdapi_hw_unit_type="gpu" + /> + 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data_type="uint64" + equation="A 32 READ" + underscore_name="shader_memory_accesses" + units="messages" + symbol_name="ShaderMemoryAccesses" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="L3/Data Port" + /> + <counter name="HS Threads Dispatched" + description="The total number of hull shader hardware threads dispatched." + data_type="uint64" + equation="A 2 READ" + underscore_name="hs_threads" + units="threads" + symbol_name="HsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Hull Shader" + /> + <counter name="SLM Bytes Written" + description="The total number of GPU memory bytes written into shared local memory." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" + equation="A 31 READ 64 UMUL" + underscore_name="slm_bytes_written" + 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equation="C 4 READ" + underscore_name="gti_l3_bank0_reads" + units="messages" + symbol_name="GtiL3Bank0Reads" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GTI/L3" + /> + <counter name="GS Threads Dispatched" + description="The total number of geometry shader hardware threads dispatched." + data_type="uint64" + equation="A 5 READ" + underscore_name="gs_threads" + units="threads" + symbol_name="GsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Geometry Shader" + /> + <counter name="GtiRingAccesses" + description="The total number of all accesses from GTI to the ring." + data_type="uint64" + equation="C 3 READ 2 UMUL" + underscore_name="gti_ring_accesses" + units="messages" + symbol_name="GtiRingAccesses" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GTI" + /> + <counter name="Early Hi-Depth Test Fails" + description="The total number of pixels dropped on early hierarchical depth test." + data_type="uint64" + equation="A 22 READ 4 UMUL" + underscore_name="hi_depth_test_fails" + units="pixels" + symbol_name="HiDepthTestFails" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" + /> + <counter name="VS Threads Dispatched" + description="The total number of vertex shader hardware threads dispatched." + data_type="uint64" + equation="A 1 READ" + underscore_name="vs_threads" + units="threads" + symbol_name="VsThreads" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Vertex Shader" + /> + <counter name="FS Threads Dispatched" + description="The total number of fragment shader hardware threads dispatched." + data_type="uint64" + equation="A 6 READ" + underscore_name="ps_threads" + units="threads" + symbol_name="PsThreads" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Fragment Shader" + /> + <counter name="GtiL3Bank3Reads" + description="The total number of GTI memory reads from L3 Bank 3 (L3 Cache misses)." + data_type="uint64" + equation="C 7 READ" + underscore_name="gti_l3_bank3_reads" + units="messages" + symbol_name="GtiL3Bank3Reads" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_hw_unit_type="subslice" + mdapi_group="GTI/L3" + /> + <counter name="Shader Barrier Messages" + description="The total number of shader barrier messages." + data_type="uint64" + equation="A 35 READ" + underscore_name="shader_barriers" + units="messages" + symbol_name="ShaderBarriers" + semantic_type="event" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Barrier" + /> + <counter name="GtiRsMemoryReads" + description="The total number of GTI memory reads from Resource Streamer." + data_type="uint64" + equation="B 2 READ" + underscore_name="gti_rs_memory_reads" + units="messages" + symbol_name="GtiRsMemoryReads" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GTI/3D Pipe/Resource Streamer" + /> + <counter name="Sampler Texels" + description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." + data_type="uint64" + equation="A 28 READ 4 UMUL" + underscore_name="sampler_texels" + units="texels" + symbol_name="SamplerTexels" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="Sampler/Sampler Input" + /> + <counter name="Pixels Failing Tests" + description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." + data_type="uint64" + equation="A 25 READ 4 UMUL" + underscore_name="pixels_failing_post_ps_tests" + units="pixels" + symbol_name="PixelsFailingPostPsTests" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Output Merger" + /> + <counter name="GtiHizMemoryReads" + description="The total number of GTI memory reads from Hierarchical Depth Cache (Hi-Depth Cache misses)." + data_type="uint64" + equation="B 5 READ" + underscore_name="gti_hiz_memory_reads" + units="messages" + symbol_name="GtiHizMemoryReads" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GTI/Depth Cache" + /> + <counter name="GPU Time Elapsed" + description="Time elapsed on the GPU during the measurement." + data_type="uint64" + equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" + underscore_name="gpu_time" + units="ns" + symbol_name="GpuTime" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GPU" + /> + <counter name="AVG GPU Core Frequency" + description="Average GPU Core Frequency in the measurement." + data_type="uint64" + max_equation="$GpuMaxFrequency" + equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" + underscore_name="avg_gpu_core_frequency" + units="hz" + symbol_name="AvgGpuCoreFrequency" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_group="GPU" + mdapi_hw_unit_type="gpu" + /> + <counter name="Sampler Texels Misses" + description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." + data_type="uint64" + equation="A 29 READ 4 UMUL" + underscore_name="sampler_texel_misses" + units="texels" + symbol_name="SamplerTexelMisses" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Batch Frame Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="Sampler/Sampler Cache" + /> + <counter name="GtiRccMemoryReads" + description="The total number of GTI memory reads from Render Color Cache (Render Color Cache misses)." + data_type="uint64" + equation="B 3 READ" + underscore_name="gti_rcc_memory_reads" + units="messages" + symbol_name="GtiRccMemoryReads" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GTI/Color Cache" + /> + <counter name="CS Threads Dispatched" + description="The total number of compute shader hardware threads dispatched." + data_type="uint64" + equation="A 4 READ" + underscore_name="cs_threads" + units="threads" + symbol_name="CsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Compute Shader" + /> + <counter name="SLM Bytes Read" + description="The total number of GPU memory bytes read from shared local memory." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" + equation="A 30 READ 64 UMUL" + underscore_name="slm_bytes_read" + units="bytes" + symbol_name="SlmBytesRead" + semantic_type="throughput" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_group="L3/Data Port/SLM" + mdapi_hw_unit_type="gpu" + /> + <counter name="GtiL3Bank1Reads" + description="The total number of GTI memory reads from L3 Bank 1 (L3 Cache misses)." + data_type="uint64" + equation="C 5 READ" + underscore_name="gti_l3_bank1_reads" + units="messages" + symbol_name="GtiL3Bank1Reads" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_hw_unit_type="subslice" + mdapi_group="GTI/L3" + /> + <counter name="GPU Busy" + description="The percentage of time in which the GPU has been processing GPU commands." + data_type="float" + max_equation="100" + equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="gpu_busy" + units="percent" + symbol_name="GpuBusy" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Overview System Frame" + mdapi_group="GPU" + mdapi_hw_unit_type="gpu" + /> + <counter name="GtiCmdStreamerMemoryReads" + description="The total number of GTI memory reads from Command Streamer." + data_type="uint64" + equation="B 0 READ" + underscore_name="gti_cmd_streamer_memory_reads" + units="messages" + symbol_name="GtiCmdStreamerMemoryReads" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GTI/3D Pipe/Command Streamer" + /> + <counter name="GtiL3Bank2Reads" + description="The total number of GTI memory reads from L3 Bank 2 (L3 Cache misses)." + data_type="uint64" + equation="C 6 READ" + underscore_name="gti_l3_bank2_reads" + units="messages" + symbol_name="GtiL3Bank2Reads" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_hw_unit_type="subslice" + mdapi_group="GTI/L3" + /> + <counter name="GtiMemoryReads" + description="The total number of GTI memory reads." + data_type="uint64" + equation="C 0 READ" + underscore_name="gti_memory_reads" + units="messages" + symbol_name="GtiMemoryReads" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GTI" + /> + <counter name="Rasterized Pixels" + description="The total number of rasterized pixels." + data_type="uint64" + equation="A 21 READ 4 UMUL" + underscore_name="rasterized_pixels" + units="pixels" + symbol_name="RasterizedPixels" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Rasterizer" + /> + <counter name="GtiRczMemoryReads" + description="The total number of GTI memory reads from Render Depth Cache (Render Depth Cache misses)." + data_type="uint64" + equation="B 7 READ" + underscore_name="gti_rcz_memory_reads" + units="messages" + symbol_name="GtiRczMemoryReads" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GTI/Depth Cache" + /> + <counter name="DS Threads Dispatched" + description="The total number of domain shader hardware threads dispatched." + data_type="uint64" + equation="A 3 READ" + underscore_name="ds_threads" + units="threads" + symbol_name="DsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Domain Shader" + /> + <counter name="Samples Written" + description="The total number of samples or pixels written to all render targets." + data_type="uint64" + equation="A 26 READ 4 UMUL" + underscore_name="samples_written" + units="pixels" + symbol_name="SamplesWritten" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Output Merger" + /> + <counter name="EU Stall" + description="The percentage of time in which the Execution Units were stalled." + data_type="float" + max_equation="100" + equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_stall" + units="percent" + symbol_name="EuStall" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_group="EU Array" + mdapi_hw_unit_type="gpu" + /> + <counter name="Samples Blended" + description="The total number of blended samples or pixels written to all render targets." + data_type="uint64" + equation="A 27 READ 4 UMUL" + underscore_name="samples_blended" + units="pixels" + symbol_name="SamplesBlended" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Output Merger" + /> + <counter name="Early Depth Test Fails" + description="The total number of pixels dropped on early depth test." + data_type="uint64" + equation="A 23 READ 4 UMUL" + underscore_name="early_depth_test_fails" + units="pixels" + symbol_name="EarlyDepthTestFails" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Rasterizer/Early Depth Test" + /> + <counter name="GtiMscMemoryReads" + description="The total number of GTI memory reads from Multisampling Color Cache (Multisampling Color Cache misses)." + data_type="uint64" + equation="B 4 READ" + underscore_name="gti_msc_memory_reads" + units="messages" + symbol_name="GtiMscMemoryReads" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GTI/Color Cache" + /> + <counter name="GtiVfMemoryReads" + description="The total number of GTI memory reads from Vertex Fetch." + data_type="uint64" + equation="B 1 READ" + underscore_name="gti_vf_memory_reads" + units="messages" + symbol_name="GtiVfMemoryReads" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GTI/3D Pipe/Vertex Fetch" + /> + <counter name="GtiStcMemoryReads" + description="The total number of GTI memory reads from Stencil Cache (Stencil Cache misses)." + data_type="uint64" + equation="B 6 READ" + underscore_name="gti_stc_memory_reads" + units="messages" + symbol_name="GtiStcMemoryReads" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GTI/Depth Cache" + /> + <counter name="Shader Memory Accesses" + description="The total number of shader memory accesses to L3." + data_type="uint64" + equation="A 32 READ" + underscore_name="shader_memory_accesses" + units="messages" + symbol_name="ShaderMemoryAccesses" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="L3/Data Port" + /> + <counter name="HS Threads Dispatched" + description="The total number of hull shader hardware threads dispatched." + data_type="uint64" + equation="A 2 READ" + underscore_name="hs_threads" + units="threads" + symbol_name="HsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Hull Shader" + /> + <counter name="Samples Killed in FS" + description="The total number of samples or pixels dropped in fragment shaders." + data_type="uint64" + equation="A 24 READ 4 UMUL" + underscore_name="samples_killed_in_ps" + units="pixels" + symbol_name="SamplesKilledInPs" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier4 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Fragment Shader" + /> + <counter name="SLM Bytes Written" + description="The total number of GPU memory bytes written into shared local memory." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" + equation="A 31 READ 64 UMUL" + underscore_name="slm_bytes_written" + units="bytes" + symbol_name="SlmBytesWritten" + semantic_type="throughput" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_group="L3/Data Port/SLM" + mdapi_hw_unit_type="gpu" + /> + <counter name="GtiL3Reads" + description="The total number of GTI memory reads from L3 (L3 Cache misses)." + data_type="uint64" + equation="$GtiL3Bank0Reads $GtiL3Bank1Reads $GtiL3Bank2Reads $GtiL3Bank3Reads UADD UADD UADD" + underscore_name="gti_l3_reads" + units="messages" + symbol_name="GtiL3Reads" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GTI/L3" + /> + <counter name="Shader Atomic Memory Accesses" + description="The total number of shader atomic memory accesses." + data_type="uint64" + equation="A 34 READ" + underscore_name="shader_atomics" + units="messages" + symbol_name="ShaderAtomics" + semantic_type="event" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="L3/Data Port/Atomics" + /> + <register_config type="NOA"> + <register type="NOA" address="0x00009840" value="0x00000080" /> + <register type="NOA" address="0x00009888" value="0x11810C00" /> + <register type="NOA" address="0x00009888" value="0x1381001A" /> + <register type="NOA" address="0x00009888" value="0x37906800" /> + <register type="NOA" address="0x00009888" value="0x3F900064" /> + <register type="NOA" address="0x00009888" value="0x03811300" /> + <register type="NOA" address="0x00009888" value="0x05811B12" /> + <register type="NOA" address="0x00009888" value="0x0781001A" /> + <register type="NOA" address="0x00009888" value="0x1F810000" /> + <register type="NOA" address="0x00009888" value="0x17810000" /> + <register type="NOA" address="0x00009888" value="0x19810000" /> + <register type="NOA" address="0x00009888" value="0x1B810000" /> + <register type="NOA" address="0x00009888" value="0x1D810000" /> + <register type="NOA" address="0x00009888" value="0x1B930055" /> + <register type="NOA" address="0x00009888" value="0x03E58000" /> + <register type="NOA" address="0x00009888" value="0x05E5C000" /> + <register type="NOA" address="0x00009888" value="0x07E54000" /> + <register type="NOA" address="0x00009888" value="0x13900150" /> + <register type="NOA" address="0x00009888" value="0x21900151" /> + <register type="NOA" address="0x00009888" value="0x23900152" /> + <register type="NOA" address="0x00009888" value="0x25900153" /> + <register type="NOA" address="0x00009888" value="0x27900154" /> + <register type="NOA" address="0x00009888" value="0x29900155" /> + <register type="NOA" address="0x00009888" value="0x2B900156" /> + <register type="NOA" address="0x00009888" value="0x2D900157" /> + <register type="NOA" address="0x00009888" value="0x2F90015F" /> + <register type="NOA" address="0x00009888" value="0x31900105" /> + <register type="NOA" address="0x00009888" value="0x15900103" /> + <register type="NOA" address="0x00009888" value="0x17900101" /> + <register type="NOA" address="0x00009888" value="0x35900000" /> + <register type="NOA" address="0x00009888" value="0x19908000" /> + <register type="NOA" address="0x00009888" value="0x1B908000" /> + <register type="NOA" address="0x00009888" value="0x1D908000" /> + <register type="NOA" address="0x00009888" value="0x1F908000" /> + <register type="NOA" address="0x00009888" value="0x11900000" /> + <register type="NOA" address="0x00009888" value="0x51900000" /> + <register type="NOA" address="0x00009888" value="0x41900C60" /> + <register type="NOA" address="0x00009888" value="0x55900000" /> + <register type="NOA" address="0x00009888" value="0x45900C00" /> + <register type="NOA" address="0x00009888" value="0x47900C63" /> + <register type="NOA" address="0x00009888" value="0x57900000" /> + <register type="NOA" address="0x00009888" value="0x49900C63" /> + <register type="NOA" address="0x00009888" value="0x33900000" /> + <register type="NOA" address="0x00009888" value="0x4B900063" /> + <register type="NOA" address="0x00009888" value="0x59900000" /> + <register type="NOA" address="0x00009888" value="0x43900003" /> + <register type="NOA" address="0x00009888" value="0x53900000" /> + </register_config> + <register_config type="OA"> + <register type="OA" address="0x0000272C" value="0xFFFFFFFF" /> + <register type="OA" address="0x00002728" value="0xFFFFFFFF" /> + <register type="OA" address="0x00002724" value="0xF0800000" /> + <register type="OA" address="0x00002720" value="0x00000000" /> + <register type="OA" address="0x0000271C" value="0xFFFFFFFF" /> + <register type="OA" address="0x00002718" value="0xFFFFFFFF" /> + <register type="OA" address="0x00002714" value="0xF0800000" /> + <register type="OA" address="0x00002710" value="0x00000000" /> + <register type="OA" address="0x0000274C" value="0x86543210" /> + <register type="OA" address="0x00002748" value="0x86543210" /> + <register type="OA" address="0x00002744" value="0x00006667" /> + <register type="OA" address="0x00002740" value="0x00000000" /> + <register type="OA" address="0x0000275C" value="0x86543210" /> + <register type="OA" address="0x00002758" value="0x86543210" /> + <register type="OA" address="0x00002754" value="0x00006465" /> + <register type="OA" address="0x00002750" value="0x00000000" /> + <register type="OA" address="0x00002770" value="0x0007F81A" /> + <register type="OA" address="0x00002774" value="0x0000FE00" /> + <register type="OA" address="0x00002778" value="0x0007F82A" /> + <register type="OA" address="0x0000277C" value="0x0000FE00" /> + <register type="OA" address="0x00002780" value="0x0007F872" /> + <register type="OA" address="0x00002784" value="0x0000FE00" /> + <register type="OA" address="0x00002788" value="0x0007F8BA" /> + <register type="OA" address="0x0000278C" value="0x0000FE00" /> + <register type="OA" address="0x00002790" value="0x0007F87A" /> + <register type="OA" address="0x00002794" value="0x0000FE00" /> + <register type="OA" address="0x00002798" value="0x0007F8EA" /> + <register type="OA" address="0x0000279C" value="0x0000FE00" /> + <register type="OA" address="0x000027A0" value="0x0007F8E2" /> + <register type="OA" address="0x000027A4" value="0x0000FE00" /> + <register type="OA" address="0x000027A8" value="0x0007F8F2" /> + <register type="OA" address="0x000027AC" value="0x0000FE00" /> + </register_config> + <register_config type="FLEX"> + <register type="FLEX" address="0x0000E458" value="0x00005004" /> + <register type="FLEX" address="0x0000E558" value="0x00015014" /> + <register type="FLEX" address="0x0000E658" value="0x00025024" /> + <register type="FLEX" address="0x0000E758" value="0x00035034" /> + <register type="FLEX" address="0x0000E45C" value="0x00045044" /> + <register type="FLEX" address="0x0000E55C" value="0x00055054" /> + <register type="FLEX" address="0x0000E65C" value="0x00065064" /> + </register_config> + </set> + + <set name="Memory Writes Distribution Gen9" + mdapi_supported_apis="OGL OCL IO BB" + underscore_name="memory_writes" + hw_config_guid="03372b64-4996-4d3b-aa18-790e75eeb9c2" + chipset="KBLGT3" + symbol_name="MemoryWrites" + > + <counter name="GPU Core Clocks" + description="The total number of GPU core clocks elapsed during the measurement." + data_type="uint64" + equation="GPU_CLOCK 0 READ" + underscore_name="gpu_core_clocks" + units="cycles" + symbol_name="GpuCoreClocks" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GPU" + /> + <counter name="EU Active" + description="The percentage of time in which the Execution Units were actively processing." + data_type="float" + max_equation="100" + equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_active" + units="percent" + symbol_name="EuActive" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_group="EU Array" + mdapi_hw_unit_type="gpu" + /> + <counter name="GtiMemoryWrites" + description="The total number of GTI memory writes." + data_type="uint64" + equation="C 0 READ" + underscore_name="gti_memory_writes" + units="messages" + symbol_name="GtiMemoryWrites" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GTI" + /> + <counter name="GS Threads Dispatched" + description="The total number of geometry shader hardware threads dispatched." + data_type="uint64" + equation="A 5 READ" + underscore_name="gs_threads" + units="threads" + symbol_name="GsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Geometry Shader" + /> + <counter name="GtiRingAccesses" + description="The total number of all GTI accesses to the ring." + data_type="uint64" + equation="C 3 READ 2 UMUL" + underscore_name="gti_ring_accesses" + units="messages" + symbol_name="GtiRingAccesses" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GTI" + /> + <counter name="Early Hi-Depth Test Fails" + description="The total number of pixels dropped on early hierarchical depth test." + data_type="uint64" + equation="A 22 READ 4 UMUL" + underscore_name="hi_depth_test_fails" + units="pixels" + symbol_name="HiDepthTestFails" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" + /> + <counter name="VS Threads Dispatched" + description="The total number of vertex shader hardware threads dispatched." + data_type="uint64" + equation="A 1 READ" + underscore_name="vs_threads" + units="threads" + symbol_name="VsThreads" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Vertex Shader" + /> + <counter name="FS Threads Dispatched" + description="The total number of fragment shader hardware threads dispatched." + data_type="uint64" + equation="A 6 READ" + underscore_name="ps_threads" + units="threads" + symbol_name="PsThreads" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Fragment Shader" + /> + <counter name="GtiMscMemoryWrites" + description="The total number of GTI memory writes from Multisampling Color Cache (Multisampling Color Cache invalidations)." + data_type="uint64" + equation="B 4 READ" + underscore_name="gti_msc_memory_writes" + units="messages" + symbol_name="GtiMscMemoryWrites" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GTI/Color Cache" + /> + <counter name="Shader Barrier Messages" + description="The total number of shader barrier messages." + data_type="uint64" + equation="A 35 READ" + underscore_name="shader_barriers" + units="messages" + symbol_name="ShaderBarriers" + semantic_type="event" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Barrier" + /> + <counter name="GtiCmdStreamerMemoryWrites" + description="The total number of GTI memory writes from Command Streamer." + data_type="uint64" + equation="B 0 READ" + underscore_name="gti_cmd_streamer_memory_writes" + units="messages" + symbol_name="GtiCmdStreamerMemoryWrites" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GTI/3D Pipe/Command Streamer" + /> + <counter name="Sampler Texels" + description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." + data_type="uint64" + equation="A 28 READ 4 UMUL" + underscore_name="sampler_texels" + units="texels" + symbol_name="SamplerTexels" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="Sampler/Sampler Input" + /> + <counter name="Pixels Failing Tests" + description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." + data_type="uint64" + equation="A 25 READ 4 UMUL" + underscore_name="pixels_failing_post_ps_tests" + units="pixels" + symbol_name="PixelsFailingPostPsTests" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Output Merger" + /> + <counter name="GtiL3Bank0Writes" + description="The total number of GTI memory writes from L3 Bank 0 (L3 Bank 0 invalidations)." + data_type="uint64" + equation="C 4 READ" + underscore_name="gti_l3_bank0_writes" + units="messages" + symbol_name="GtiL3Bank0Writes" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GTI/L3" + /> + <counter name="GtiL3Bank1Writes" + description="The total number of GTI memory writes from L3 Bank 1 (L3 Bank 1 invalidations)." + data_type="uint64" + equation="C 5 READ" + underscore_name="gti_l3_bank1_writes" + units="messages" + symbol_name="GtiL3Bank1Writes" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GTI/L3" + /> + <counter name="GtiL3Bank2Writes" + description="The total number of GTI memory writes from L3 Bank 2 (L3 Bank 2 invalidations)." + data_type="uint64" + equation="C 6 READ" + underscore_name="gti_l3_bank2_writes" + units="messages" + symbol_name="GtiL3Bank2Writes" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GTI/L3" + /> + <counter name="GtiL3Bank3Writes" + description="The total number of GTI memory writes from L3 Bank 3 (L3 Bank 3 invalidations)." + data_type="uint64" + equation="C 7 READ" + underscore_name="gti_l3_bank3_writes" + units="messages" + symbol_name="GtiL3Bank3Writes" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GTI/L3" + /> + <counter name="GtiL3Writes" + description="The total number of GTI memory writes from L3 (L3 invalidations)." + data_type="uint64" + equation="$GtiL3Bank0Writes $GtiL3Bank1Writes $GtiL3Bank2Writes $GtiL3Bank3Writes UADD UADD UADD" + underscore_name="gti_l3_writes" + units="messages" + symbol_name="GtiL3Writes" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GTI/L3" + /> + <counter name="GPU Time Elapsed" + description="Time elapsed on the GPU during the measurement." + data_type="uint64" + equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" + underscore_name="gpu_time" + units="ns" + symbol_name="GpuTime" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GPU" + /> + <counter name="AVG GPU Core Frequency" + description="Average GPU Core Frequency in the measurement." + data_type="uint64" + max_equation="$GpuMaxFrequency" + equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" + underscore_name="avg_gpu_core_frequency" + units="hz" + symbol_name="AvgGpuCoreFrequency" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_group="GPU" + mdapi_hw_unit_type="gpu" + /> + <counter name="Sampler Texels Misses" + description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." + data_type="uint64" + equation="A 29 READ 4 UMUL" + underscore_name="sampler_texel_misses" + units="texels" + symbol_name="SamplerTexelMisses" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Batch Frame Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="Sampler/Sampler Cache" + /> + <counter name="CS Threads Dispatched" + description="The total number of compute shader hardware threads dispatched." + data_type="uint64" + equation="A 4 READ" + underscore_name="cs_threads" + units="threads" + symbol_name="CsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Compute Shader" + /> + <counter name="SLM Bytes Read" + description="The total number of GPU memory bytes read from shared local memory." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" + equation="A 30 READ 64 UMUL" + underscore_name="slm_bytes_read" + units="bytes" + symbol_name="SlmBytesRead" + semantic_type="throughput" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_group="L3/Data Port/SLM" + mdapi_hw_unit_type="gpu" + /> + <counter name="GtiRccMemoryWrites" + description="The total number of GTI memory writes from Render Color Cache (Render Color Cache invalidations)." + data_type="uint64" + equation="B 3 READ" + underscore_name="gti_rcc_memory_writes" + units="messages" + symbol_name="GtiRccMemoryWrites" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GTI/Color Cache" + /> + <counter name="GtiSoMemoryWrites" + description="The total number of GTI memory writes from Stream Output." + data_type="uint64" + equation="B 2 READ" + underscore_name="gti_so_memory_writes" + units="messages" + symbol_name="GtiSoMemoryWrites" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GTI/3D Pipe/Stream Output" + /> + <counter name="GPU Busy" + description="The percentage of time in which the GPU has been processing GPU commands." + data_type="float" + max_equation="100" + equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="gpu_busy" + units="percent" + symbol_name="GpuBusy" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Overview System Frame" + mdapi_group="GPU" + mdapi_hw_unit_type="gpu" + /> + <counter name="GtiStcMemoryWrites" + description="The total number of GTI memory writes from Stencil Cache." + data_type="uint64" + equation="B 6 READ" + underscore_name="gti_stc_memory_writes" + units="messages" + symbol_name="GtiStcMemoryWrites" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GTI/Depth Cache" + /> + <counter name="Rasterized Pixels" + description="The total number of rasterized pixels." + data_type="uint64" + equation="A 21 READ 4 UMUL" + underscore_name="rasterized_pixels" + units="pixels" + symbol_name="RasterizedPixels" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Rasterizer" + /> + <counter name="DS Threads Dispatched" + description="The total number of domain shader hardware threads dispatched." + data_type="uint64" + equation="A 3 READ" + underscore_name="ds_threads" + units="threads" + symbol_name="DsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Domain Shader" + /> + <counter name="Samples Written" + description="The total number of samples or pixels written to all render targets." + data_type="uint64" + equation="A 26 READ 4 UMUL" + underscore_name="samples_written" + units="pixels" + symbol_name="SamplesWritten" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Output Merger" + /> + <counter name="EU Stall" + description="The percentage of time in which the Execution Units were stalled." + data_type="float" + max_equation="100" + equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_stall" + units="percent" + symbol_name="EuStall" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_group="EU Array" + mdapi_hw_unit_type="gpu" + /> + <counter name="Samples Blended" + description="The total number of blended samples or pixels written to all render targets." + data_type="uint64" + equation="A 27 READ 4 UMUL" + underscore_name="samples_blended" + units="pixels" + symbol_name="SamplesBlended" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Output Merger" + /> + <counter name="Early Depth Test Fails" + description="The total number of pixels dropped on early depth test." + data_type="uint64" + equation="A 23 READ 4 UMUL" + underscore_name="early_depth_test_fails" + units="pixels" + symbol_name="EarlyDepthTestFails" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Rasterizer/Early Depth Test" + /> + <counter name="Shader Memory Accesses" + description="The total number of shader memory accesses to L3." + data_type="uint64" + equation="A 32 READ" + underscore_name="shader_memory_accesses" + units="messages" + symbol_name="ShaderMemoryAccesses" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="L3/Data Port" + /> + <counter name="HS Threads Dispatched" + description="The total number of hull shader hardware threads dispatched." + data_type="uint64" + equation="A 2 READ" + underscore_name="hs_threads" + units="threads" + symbol_name="HsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Hull Shader" + /> + <counter name="GtiRczMemoryWrites" + description="The total number of GTI memory writes from Render Depth Cache." + data_type="uint64" + equation="B 7 READ" + underscore_name="gti_rcz_memory_writes" + units="messages" + symbol_name="GtiRczMemoryWrites" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GTI/Depth Cache" + /> + <counter name="SLM Bytes Written" + description="The total number of GPU memory bytes written into shared local memory." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" + equation="A 31 READ 64 UMUL" + underscore_name="slm_bytes_written" + units="bytes" + symbol_name="SlmBytesWritten" + semantic_type="throughput" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_group="L3/Data Port/SLM" + mdapi_hw_unit_type="gpu" + /> + <counter name="L3 Shader Throughput" + description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" + equation="A 30 READ A 31 READ $ShaderMemoryAccesses 64 UMUL UADD UADD" + underscore_name="l3_shader_throughput" + units="bytes" + symbol_name="L3ShaderThroughput" + semantic_type="throughput" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_group="L3/Data Port" + mdapi_hw_unit_type="gpu" + /> + <counter name="Samples Killed in FS" + description="The total number of samples or pixels dropped in fragment shaders." + data_type="uint64" + equation="A 24 READ 4 UMUL" + underscore_name="samples_killed_in_ps" + units="pixels" + symbol_name="SamplesKilledInPs" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier4 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Fragment Shader" + /> + <counter name="GtiHizMemoryWrites" + description="The total number of GTI memory writes from Hierarchical Depth Cache." + data_type="uint64" + equation="B 5 READ" + underscore_name="gti_hiz_memory_writes" + units="messages" + symbol_name="GtiHizMemoryWrites" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GTI/Depth Cache" + /> + <counter name="Shader Atomic Memory Accesses" + description="The total number of shader atomic memory accesses." + data_type="uint64" + equation="A 34 READ" + underscore_name="shader_atomics" + units="messages" + symbol_name="ShaderAtomics" + semantic_type="event" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="L3/Data Port/Atomics" + /> + <register_config type="NOA"> + <register type="NOA" address="0x00009840" 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value="0x43900003" /> + <register type="NOA" address="0x00009888" value="0x53900000" /> + </register_config> + <register_config type="OA"> + <register type="OA" address="0x0000272C" value="0xFFFFFFFF" /> + <register type="OA" address="0x00002728" value="0xFFFFFFFF" /> + <register type="OA" address="0x00002724" value="0xF0800000" /> + <register type="OA" address="0x00002720" value="0x00000000" /> + <register type="OA" address="0x0000271C" value="0xFFFFFFFF" /> + <register type="OA" address="0x00002718" value="0xFFFFFFFF" /> + <register type="OA" address="0x00002714" value="0xF0800000" /> + <register type="OA" address="0x00002710" value="0x00000000" /> + <register type="OA" address="0x0000274C" value="0x86543210" /> + <register type="OA" address="0x00002748" value="0x86543210" /> + <register type="OA" address="0x00002744" value="0x00006667" /> + <register type="OA" address="0x00002740" value="0x00000000" /> + <register type="OA" address="0x0000275C" value="0x86543210" /> + <register type="OA" address="0x00002758" value="0x86543210" /> + <register type="OA" address="0x00002754" value="0x00006465" /> + <register type="OA" address="0x00002750" value="0x00000000" /> + <register type="OA" address="0x00002770" value="0x0007F81A" /> + <register type="OA" address="0x00002774" value="0x0000FE00" /> + <register type="OA" address="0x00002778" value="0x0007F82A" /> + <register type="OA" address="0x0000277C" value="0x0000FE00" /> + <register type="OA" address="0x00002780" value="0x0007F822" /> + <register type="OA" address="0x00002784" value="0x0000FE00" /> + <register type="OA" address="0x00002788" value="0x0007F8BA" /> + <register type="OA" address="0x0000278C" value="0x0000FE00" /> + <register type="OA" address="0x00002790" value="0x0007F87A" /> + <register type="OA" address="0x00002794" value="0x0000FE00" /> + <register type="OA" address="0x00002798" value="0x0007F8EA" /> + <register type="OA" address="0x0000279C" value="0x0000FE00" /> + <register type="OA" address="0x000027A0" value="0x0007F8E2" /> + <register type="OA" address="0x000027A4" value="0x0000FE00" /> + <register type="OA" address="0x000027A8" value="0x0007F8F2" /> + <register type="OA" address="0x000027AC" value="0x0000FE00" /> + </register_config> + <register_config type="FLEX"> + <register type="FLEX" address="0x0000E458" value="0x00005004" /> + <register type="FLEX" address="0x0000E558" value="0x00015014" /> + <register type="FLEX" address="0x0000E658" value="0x00025024" /> + <register type="FLEX" address="0x0000E758" value="0x00035034" /> + <register type="FLEX" address="0x0000E45C" value="0x00045044" /> + <register type="FLEX" address="0x0000E55C" value="0x00055054" /> + <register type="FLEX" address="0x0000E65C" value="0x00065064" /> + </register_config> + </set> + + <set name="Compute Metrics Extended Gen9" + mdapi_supported_apis="OGL4 OCL IO BB" + underscore_name="compute_extended" + hw_config_guid="31b4ce5a-bd61-4c1f-bb5d-f2e731412150" + chipset="KBLGT3" + symbol_name="ComputeExtended" + > + <counter name="GPU Core Clocks" + description="The total number of GPU core clocks elapsed during the measurement." + data_type="uint64" + equation="GPU_CLOCK 0 READ" + underscore_name="gpu_core_clocks" + units="cycles" + symbol_name="GpuCoreClocks" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GPU" + /> + <counter name="EU Active" + description="The percentage of time in which the Execution Units were actively processing." + data_type="float" + max_equation="100" + equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_active" + units="percent" + symbol_name="EuActive" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_group="EU Array" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU Both FPU Pipes Active" + description="The percentage of time in which both EU FPU pipelines were actively processing." + data_type="float" + max_equation="100" + equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_fpu_both_active" + units="percent" + symbol_name="EuFpuBothActive" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pipes" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU FPU0 Pipe Active" + description="The percentage of time in which EU FPU0 pipeline was actively processing." + data_type="float" + max_equation="100" + equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="fpu0_active" + units="percent" + symbol_name="Fpu0Active" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pipes" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU FPU1 Pipe Active" + description="The percentage of time in which EU FPU1 pipeline was actively processing." + data_type="float" + max_equation="100" + equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="fpu1_active" + units="percent" + symbol_name="Fpu1Active" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pipes" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU AVG IPC Rate" + description="The average rate of IPC calculated for 2 FPU pipelines." + data_type="float" + max_equation="2" + equation="A 9 READ A 10 READ A 11 READ UADD A 9 READ USUB FDIV 1 FADD" + underscore_name="eu_avg_ipc_rate" + units="number" + symbol_name="EuAvgIpcRate" + semantic_type="ratio" + mdapi_supported_apis="" + mdapi_usage_flags="Tier4 Overview System Frame Batch Draw" + mdapi_group="EU Array" + mdapi_hw_unit_type="gpu" + /> + <counter name="Typed Writes 0" + description="The subslice 0 typed writes." + data_type="uint64" + equation="C 0 READ" + underscore_name="typed_writes0" + units="messages" + symbol_name="TypedWrites0" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="subslice" + mdapi_group="L3/Data Port" + /> + <counter name="EuTypedAtomics0" + description="The subslice 0 EU Typed Atomics subslice 0." + data_type="uint64" + equation="B 5 READ" + underscore_name="eu_typed_atomics0" + units="messages" + symbol_name="EuTypedAtomics0" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="subslice" + mdapi_group="L3/Data Port" + /> + <counter name="Typed Atomics 0" + description="The subslice 0 typed atomics." + data_type="uint64" + equation="C 4 READ" + underscore_name="typed_atomics0" + units="messages" + symbol_name="TypedAtomics0" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="subslice" + mdapi_group="L3/Data Port" + /> + <counter name="TypedAtomicsPerCacheLine" + description="The ratio of EU typed atomics requests to L3 cache line writes." + data_type="float" + equation="$EuTypedAtomics0 $TypedAtomics0 FDIV" + underscore_name="typed_atomics_per_cache_line" + units="eu sends to l3 cache lines" + symbol_name="TypedAtomicsPerCacheLine" + semantic_type="ratio" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="subslice" + mdapi_group="L3/Data Port" + /> + <counter name="EuUntypedReads0" + description="The subslice 0 EU Untyped Reads subslice 0." + data_type="uint64" + equation="B 0 READ" + underscore_name="eu_untyped_reads0" + units="messages" + symbol_name="EuUntypedReads0" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="subslice" + mdapi_group="L3/Data Port" + /> + <counter name="Untyped Writes 0" + description="The subslice 0 untyped writes (including SLM writes)." + data_type="uint64" + equation="C 1 READ" + underscore_name="untyped_writes0" + units="messages" + symbol_name="UntypedWrites0" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="subslice" + mdapi_group="L3/Data Port" + /> + <counter name="EuUntypedAtomics0" + description="The subslice 0 EU Untyped Atomics subslice 0." + data_type="uint64" + equation="B 4 READ" + underscore_name="eu_untyped_atomics0" + units="messages" + symbol_name="EuUntypedAtomics0" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="subslice" + mdapi_group="L3/Data Port" + /> + <counter name="EuUntypedWrites0" + description="The subslice 0 EU Untyped Writes subslice 0." + data_type="uint64" + equation="B 1 READ" + underscore_name="eu_untyped_writes0" + units="messages" + symbol_name="EuUntypedWrites0" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="subslice" + mdapi_group="L3/Data Port" + /> + <counter name="EuA64UntypedWrites0" + description="The subslice 0 EU A64 Untyped Writes subslice 0." + data_type="uint64" + equation="B 7 READ" + underscore_name="eu_a64_untyped_writes0" + units="messages" + symbol_name="EuA64UntypedWrites0" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="subslice" + mdapi_group="L3/Data Port" + /> + <counter name="UntypedWritesPerCacheLine" + description="The ratio of EU untyped write requests to L3 cache line writes." + data_type="float" + equation="$EuUntypedWrites0 $EuA64UntypedWrites0 UADD $UntypedWrites0 FDIV" + underscore_name="untyped_writes_per_cache_line" + units="eu sends to l3 cache lines" + symbol_name="UntypedWritesPerCacheLine" + semantic_type="ratio" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="subslice" + mdapi_group="L3/Data Port" + /> + <counter name="Shader Barrier Messages" + description="The total number of shader barrier messages." + data_type="uint64" + equation="A 35 READ" + underscore_name="shader_barriers" + units="messages" + symbol_name="ShaderBarriers" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Barrier" + /> + <counter name="Sampler Texels" + description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." + data_type="uint64" + equation="A 28 READ 4 UMUL" + underscore_name="sampler_texels" + units="texels" + symbol_name="SamplerTexels" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="Sampler/Sampler Input" + /> + <counter name="GPU Time Elapsed" + description="Time elapsed on the GPU during the measurement." + data_type="uint64" + equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" + underscore_name="gpu_time" + units="ns" + symbol_name="GpuTime" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GPU" + /> + <counter name="AVG GPU Core Frequency" + description="Average GPU Core Frequency in the measurement." + data_type="uint64" + max_equation="$GpuMaxFrequency" + equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" + underscore_name="avg_gpu_core_frequency" + units="hz" + symbol_name="AvgGpuCoreFrequency" + semantic_type="event" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_group="GPU" + mdapi_hw_unit_type="gpu" + /> + <counter name="Sampler Texels Misses" + description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." + data_type="uint64" + equation="A 29 READ 4 UMUL" + underscore_name="sampler_texel_misses" + units="texels" + symbol_name="SamplerTexelMisses" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Batch Frame Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="Sampler/Sampler Cache" + /> + <counter name="CS Threads Dispatched" + description="The total number of compute shader hardware threads dispatched." + data_type="uint64" + equation="A 4 READ" + underscore_name="cs_threads" + units="threads" + symbol_name="CsThreads" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Compute Shader" + /> + <counter name="SLM Bytes Read" + description="The total number of GPU memory bytes read from shared local memory." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" + equation="A 30 READ 64 UMUL" + underscore_name="slm_bytes_read" + units="bytes" + symbol_name="SlmBytesRead" + semantic_type="throughput" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_group="L3/Data Port/SLM" + mdapi_hw_unit_type="gpu" + /> + <counter name="EuTypedWrites0" + description="The subslice 0 EU Typed Writes subslice 0." + data_type="uint64" + equation="B 3 READ" + underscore_name="eu_typed_writes0" + units="messages" + symbol_name="EuTypedWrites0" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="subslice" + mdapi_group="L3/Data Port" + /> + <counter name="TypedWritesPerCacheLine" + description="The ratio of EU typed write requests to L3 cache line writes." + data_type="float" + equation="$EuTypedWrites0 $TypedWrites0 FDIV" + underscore_name="typed_writes_per_cache_line" + units="eu sends to l3 cache lines" + symbol_name="TypedWritesPerCacheLine" + semantic_type="ratio" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="subslice" + mdapi_group="L3/Data Port" + /> + <counter name="Typed Reads 0" + description="The subslice 0 typed reads." + data_type="uint64" + equation="C 2 READ" + underscore_name="typed_reads0" + units="messages" + symbol_name="TypedReads0" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="subslice" + mdapi_group="L3/Data Port" + /> + <counter name="Untyped Reads 0" + description="The subslice 0 untyped reads (including SLM reads)." + data_type="uint64" + equation="C 3 READ" + underscore_name="untyped_reads0" + units="messages" + symbol_name="UntypedReads0" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="subslice" + mdapi_group="L3/Data Port" + /> + <counter name="EuA64UntypedReads0" + description="The subslice 0 EU A64 Untyped Reads subslice 0." + data_type="uint64" + equation="B 6 READ" + underscore_name="eu_a64_untyped_reads0" + units="messages" + symbol_name="EuA64UntypedReads0" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="subslice" + mdapi_group="L3/Data Port" + /> + <counter name="EU Thread Occupancy" + description="The percentage of time in which hardware threads occupied EUs." + data_type="float" + max_equation="100" + equation="A 13 READ 8 UMUL $EuCoresTotalCount UDIV $EuThreadsCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_thread_occupancy" + units="percent" + symbol_name="EuThreadOccupancy" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_group="EU Array" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU Stall" + description="The percentage of time in which the Execution Units were stalled." + data_type="float" + max_equation="100" + equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_stall" + units="percent" + symbol_name="EuStall" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_group="EU Array" + mdapi_hw_unit_type="gpu" + /> + <counter name="EuTypedReads0" + description="The subslice 0 EU Typed Reads subslice 0." + data_type="uint64" + equation="B 2 READ" + underscore_name="eu_typed_reads0" + units="messages" + symbol_name="EuTypedReads0" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="subslice" + mdapi_group="L3/Data Port" + /> + <counter name="UntypedReadsPerCacheLine" + description="The ratio of EU untyped read requests to L3 cache line reads." + data_type="float" + equation="$EuUntypedReads0 $EuA64UntypedReads0 UADD $UntypedReads0 FDIV" + underscore_name="untyped_reads_per_cache_line" + units="eu sends to l3 cache lines" + symbol_name="UntypedReadsPerCacheLine" + semantic_type="ratio" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="subslice" + mdapi_group="L3/Data Port" + /> + <counter name="Shader Memory Accesses" + description="The total number of shader memory accesses to L3." + data_type="uint64" + equation="A 32 READ" + underscore_name="shader_memory_accesses" + units="messages" + symbol_name="ShaderMemoryAccesses" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="L3/Data Port" + /> + <counter name="TypedReadsPerCacheLine" + description="The ratio of EU typed read requests to L3 cache line reads." + data_type="float" + equation="$EuTypedReads0 $TypedReads0 FDIV" + underscore_name="typed_reads_per_cache_line" + units="eu sends to l3 cache lines" + symbol_name="TypedReadsPerCacheLine" + semantic_type="ratio" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="subslice" + mdapi_group="L3/Data Port" + /> + <counter name="SLM Bytes Written" + description="The total number of GPU memory bytes written into shared local memory." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" + equation="A 31 READ 64 UMUL" + underscore_name="slm_bytes_written" + units="bytes" + symbol_name="SlmBytesWritten" + semantic_type="throughput" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_group="L3/Data Port/SLM" + mdapi_hw_unit_type="gpu" + /> + <counter name="L3 Shader Throughput" + description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" + equation="A 30 READ A 31 READ $ShaderMemoryAccesses 64 UMUL UADD UADD" + underscore_name="l3_shader_throughput" + units="bytes" + symbol_name="L3ShaderThroughput" + semantic_type="throughput" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_group="L3/Data Port" + mdapi_hw_unit_type="gpu" + /> + <counter name="Shader Atomic Memory Accesses" + description="The total number of shader atomic memory accesses." + data_type="uint64" + equation="A 34 READ" + underscore_name="shader_atomics" + units="messages" + symbol_name="ShaderAtomics" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="L3/Data Port/Atomics" + /> + <counter name="EU Send Pipe Active" + description="The percentage of time in which EU send pipeline was actively processing." + data_type="float" + max_equation="100" + equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_send_active" + units="percent" + symbol_name="EuSendActive" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pipes" + mdapi_hw_unit_type="gpu" + /> + <register_config type="NOA"> + <register type="NOA" address="0x00009840" value="0x00000080" /> + <register type="NOA" address="0x00009888" value="0x106C00E0" /> + <register type="NOA" address="0x00009888" value="0x141C8160" /> + <register type="NOA" address="0x00009888" value="0x161C8015" /> + <register type="NOA" address="0x00009888" value="0x181C0120" /> + <register type="NOA" address="0x00009888" value="0x004E8000" /> + <register type="NOA" address="0x00009888" value="0x0E4E8000" /> + <register type="NOA" address="0x00009888" value="0x184E8000" /> + <register type="NOA" address="0x00009888" value="0x1A4EAAA0" /> + <register type="NOA" address="0x00009888" value="0x1C4E0002" /> + <register type="NOA" address="0x00009888" value="0x024E8000" /> + <register type="NOA" address="0x00009888" value="0x044E8000" /> + <register type="NOA" address="0x00009888" value="0x064E8000" /> + <register type="NOA" address="0x00009888" value="0x084E8000" /> + <register type="NOA" address="0x00009888" value="0x0A4E8000" /> + <register type="NOA" address="0x00009888" value="0x0E6C0B01" /> + <register type="NOA" address="0x00009888" value="0x006C0200" /> + <register type="NOA" address="0x00009888" value="0x026C000C" /> + <register type="NOA" address="0x00009888" value="0x1C6C0000" /> + <register type="NOA" address="0x00009888" value="0x1E6C0000" /> + <register type="NOA" address="0x00009888" value="0x1A6C0000" /> + <register type="NOA" address="0x00009888" value="0x0E1BC000" /> + <register type="NOA" address="0x00009888" value="0x001B8000" /> + <register type="NOA" address="0x00009888" value="0x021BC000" /> + <register type="NOA" address="0x00009888" value="0x001C0041" /> + <register type="NOA" address="0x00009888" value="0x061C4200" /> + <register type="NOA" address="0x00009888" value="0x081C4443" /> + <register type="NOA" address="0x00009888" value="0x0A1C4645" /> + <register type="NOA" address="0x00009888" value="0x0C1C7647" /> + <register type="NOA" address="0x00009888" value="0x041C7357" /> + <register type="NOA" address="0x00009888" value="0x1C1C0030" /> + <register type="NOA" address="0x00009888" value="0x101C0000" /> + <register type="NOA" address="0x00009888" value="0x1A1C0000" /> + <register type="NOA" address="0x00009888" value="0x121C8000" /> + <register type="NOA" address="0x00009888" value="0x004C8000" /> + <register type="NOA" address="0x00009888" value="0x0A4CAA2A" /> + <register type="NOA" address="0x00009888" value="0x0C4C02AA" /> + <register type="NOA" address="0x00009888" value="0x084CA000" /> + <register type="NOA" address="0x00009888" value="0x000DA000" /> + <register type="NOA" address="0x00009888" value="0x060D8000" /> + <register type="NOA" address="0x00009888" value="0x080DA000" /> + <register type="NOA" address="0x00009888" value="0x0A0DA000" /> + <register type="NOA" address="0x00009888" value="0x0C0DA000" /> + <register type="NOA" address="0x00009888" value="0x0E0DA000" /> + <register type="NOA" address="0x00009888" value="0x020DA000" /> + <register type="NOA" 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value="0xF0800000" /> + <register type="OA" address="0x00002710" value="0x00000000" /> + <register type="OA" address="0x00002740" value="0x00000000" /> + <register type="OA" address="0x00002770" value="0x0007FC2A" /> + <register type="OA" address="0x00002774" value="0x0000BF00" /> + <register type="OA" address="0x00002778" value="0x0007FC6A" /> + <register type="OA" address="0x0000277C" value="0x0000BF00" /> + <register type="OA" address="0x00002780" value="0x0007FC92" /> + <register type="OA" address="0x00002784" value="0x0000BF00" /> + <register type="OA" address="0x00002788" value="0x0007FCA2" /> + <register type="OA" address="0x0000278C" value="0x0000BF00" /> + <register type="OA" address="0x00002790" value="0x0007FC32" /> + <register type="OA" address="0x00002794" value="0x0000BF00" /> + <register type="OA" address="0x00002798" value="0x0007FC9A" /> + <register type="OA" address="0x0000279C" value="0x0000BF00" /> + <register type="OA" address="0x000027A0" value="0x0007FE6A" /> + <register type="OA" address="0x000027A4" value="0x0000BF00" /> + <register type="OA" address="0x000027A8" value="0x0007FE7A" /> + <register type="OA" address="0x000027AC" value="0x0000BF00" /> + </register_config> + <register_config type="FLEX"> + <register type="FLEX" address="0x0000E458" value="0x00005004" /> + <register type="FLEX" address="0x0000E558" value="0x00000003" /> + <register type="FLEX" address="0x0000E658" value="0x00002001" /> + <register type="FLEX" address="0x0000E758" value="0x00778008" /> + <register type="FLEX" address="0x0000E45C" value="0x00088078" /> + <register type="FLEX" address="0x0000E55C" value="0x00808708" /> + <register type="FLEX" address="0x0000E65C" value="0x00A08908" /> + </register_config> + </set> + + <set name="Compute Metrics L3 Cache Gen9" + mdapi_supported_apis="OGL4 OCL IO BB" + underscore_name="compute_l3_cache" + hw_config_guid="2ce0911a-27fc-4887-96f0-11084fa807c3" + chipset="KBLGT3" + symbol_name="ComputeL3Cache" + > + <counter name="GPU Core Clocks" + description="The total number of GPU core clocks elapsed during the measurement." + data_type="uint64" + equation="GPU_CLOCK 0 READ" + underscore_name="gpu_core_clocks" + units="cycles" + symbol_name="GpuCoreClocks" + semantic_type="event" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier1 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GPU" + /> + <counter name="EU Active" + description="The percentage of time in which the Execution Units were actively processing." + data_type="float" + max_equation="100" + equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_active" + units="percent" + symbol_name="EuActive" + semantic_type="duration" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_group="EU Array" + mdapi_hw_unit_type="gpu" + /> + <counter name="L3 Bank 03 Accesses" + description="The total number of accesses to L3 Bank 03." + data_type="uint64" + equation="B 3 READ 2 UMUL" + underscore_name="l3_bank03_accesses" + units="messages" + symbol_name="L3Bank03Accesses" + availability="$SliceMask 0x01 AND" + semantic_type="event" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier4 Frame Batch Draw" + mdapi_hw_unit_type="slice" + mdapi_group="L3" + /> + <counter name="L3 Accesses" + description="The total number of L3 accesses from all entities." + data_type="uint64" + equation="C 0 READ C 1 READ B 2 READ B 3 READ UADD UADD UADD 2 UMUL" + underscore_name="l3_accesses" + units="messages" + symbol_name="L3Accesses" + semantic_type="event" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="L3" + /> + <counter name="EU Both FPU Pipes Active" + description="The percentage of time in which both EU FPU pipelines were actively processing." + data_type="float" + max_equation="100" + equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_fpu_both_active" + units="percent" + symbol_name="EuFpuBothActive" + semantic_type="duration" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pipes" + mdapi_hw_unit_type="gpu" + /> + <counter name="L3 Sampler Throughput" + description="The total number of GPU memory bytes transferred between samplers and L3 caches." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" + equation="A 29 READ 64 UMUL" + underscore_name="l3_sampler_throughput" + units="bytes" + symbol_name="L3SamplerThroughput" + semantic_type="throughput" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_group="L3/Sampler" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU FPU0 Pipe Active" + description="The percentage of time in which EU FPU0 pipeline was actively processing." + data_type="float" + max_equation="100" + equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="fpu0_active" + units="percent" + symbol_name="Fpu0Active" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pipes" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU FPU1 Pipe Active" + description="The percentage of time in which EU FPU1 pipeline was actively processing." + data_type="float" + max_equation="100" + equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="fpu1_active" + units="percent" + symbol_name="Fpu1Active" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pipes" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU AVG IPC Rate" + description="The average rate of IPC calculated for 2 FPU pipelines." + data_type="float" + max_equation="2" + equation="A 9 READ A 10 READ A 11 READ UADD A 9 READ USUB FDIV 1 FADD" + underscore_name="eu_avg_ipc_rate" + units="number" + symbol_name="EuAvgIpcRate" + semantic_type="ratio" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier4 Overview System Frame Batch Draw" + mdapi_group="EU Array" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU FPU0 Binary Instruction" + description="The percentage of time in which execution units were actively processing binary instructions on FPU0." + data_type="float" + max_equation="100" + equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_binary_fpu0_instruction" + units="percent" + symbol_name="EuBinaryFpu0Instruction" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier4 System Frame Batch Draw" + mdapi_group="EU Array/Pipes/Instructions" + mdapi_hw_unit_type="gpu" + /> + <counter name="GS Threads Dispatched" + description="The total number of geometry shader hardware threads dispatched." + data_type="uint64" + equation="A 5 READ" + underscore_name="gs_threads" + units="threads" + symbol_name="GsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Geometry Shader" + /> + <counter name="Shader Memory Accesses" + description="The total number of shader memory accesses to L3." + data_type="uint64" + equation="A 32 READ" + underscore_name="shader_memory_accesses" + units="messages" + symbol_name="ShaderMemoryAccesses" + semantic_type="event" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="L3/Data Port" + /> + <counter name="Early Hi-Depth Test Fails" + description="The total number of pixels dropped on early hierarchical depth test." + data_type="uint64" + equation="A 22 READ 4 UMUL" + underscore_name="hi_depth_test_fails" + units="pixels" + symbol_name="HiDepthTestFails" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" + /> + <counter name="VS Threads Dispatched" + description="The total number of vertex shader hardware threads dispatched." + data_type="uint64" + equation="A 1 READ" + underscore_name="vs_threads" + units="threads" + symbol_name="VsThreads" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Vertex Shader" + /> + <counter name="FS Threads Dispatched" + description="The total number of fragment shader hardware threads dispatched." + data_type="uint64" + equation="A 6 READ" + underscore_name="ps_threads" + units="threads" + symbol_name="PsThreads" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Fragment Shader" + /> + <counter name="EU FPU0 Hybrid Instruction" + description="The percentage of time in which execution units were actively processing hybrid instructions on FPU0." + data_type="float" + max_equation="100" + equation="A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_hybrid_fpu0_instruction" + units="percent" + symbol_name="EuHybridFpu0Instruction" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier4 Frame Batch Draw" + mdapi_group="EU Array/Pipes/Instructions" + mdapi_hw_unit_type="gpu" + /> + <counter name="L3 Misses" + description="The total number of L3 misses." + data_type="uint64" + equation="C 4 READ C 5 READ UADD" + underscore_name="l3_misses" + units="messages" + symbol_name="L3Misses" + semantic_type="event" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="L3/TAG" + /> + <counter name="Shader Barrier Messages" + description="The total number of shader barrier messages." + data_type="uint64" + equation="A 35 READ" + underscore_name="shader_barriers" + units="messages" + symbol_name="ShaderBarriers" + semantic_type="event" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Barrier" + /> + <counter name="L3 Bank 00 Accesses" + description="The total number of accesses to L3 Bank 00." + data_type="uint64" + equation="C 0 READ 2 UMUL" + underscore_name="l3_bank00_accesses" + units="messages" + symbol_name="L3Bank00Accesses" + availability="$SliceMask 0x01 AND" + semantic_type="event" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier4 Frame Batch Draw" + mdapi_hw_unit_type="slice" + mdapi_group="L3" + /> + <counter name="EU FPU0 Move Instruction" + description="The percentage of time in which execution units were actively processing move instructions on FPU0." + data_type="float" + max_equation="100" + equation="A 19 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_move_fpu0_instruction" + units="percent" + symbol_name="EuMoveFpu0Instruction" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier4 System Frame Batch Draw" + mdapi_group="EU Array/Pipes/Instructions" + mdapi_hw_unit_type="gpu" + /> + <counter name="Sampler Texels" + description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." + data_type="uint64" + equation="A 28 READ 4 UMUL" + underscore_name="sampler_texels" + units="texels" + symbol_name="SamplerTexels" + semantic_type="event" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="Sampler/Sampler Input" + /> + <counter name="Pixels Failing Tests" + description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." + data_type="uint64" + equation="A 25 READ 4 UMUL" + underscore_name="pixels_failing_post_ps_tests" + units="pixels" + symbol_name="PixelsFailingPostPsTests" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Output Merger" + /> + <counter name="EU FPU1 Hybrid Instruction" + description="The percentage of time in which execution units were actively processing hybrid instructions on FPU1." + data_type="float" + max_equation="100" + equation="A 14 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_hybrid_fpu1_instruction" + units="percent" + symbol_name="EuHybridFpu1Instruction" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier4 Frame Batch Draw" + mdapi_group="EU Array/Pipes/Instructions" + mdapi_hw_unit_type="gpu" + /> + <counter name="GPU Time Elapsed" + description="Time elapsed on the GPU during the measurement." + data_type="uint64" + equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" + underscore_name="gpu_time" + units="ns" + symbol_name="GpuTime" + semantic_type="duration" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GPU" + /> + <counter name="AVG GPU Core Frequency" + description="Average GPU Core Frequency in the measurement." + data_type="uint64" + max_equation="$GpuMaxFrequency" + equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" + underscore_name="avg_gpu_core_frequency" + units="hz" + symbol_name="AvgGpuCoreFrequency" + semantic_type="event" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_group="GPU" + mdapi_hw_unit_type="gpu" + /> + <counter name="Sampler Texels Misses" + description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." + data_type="uint64" + equation="A 29 READ 4 UMUL" + underscore_name="sampler_texel_misses" + units="texels" + symbol_name="SamplerTexelMisses" + semantic_type="event" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier3 Batch Frame Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="Sampler/Sampler Cache" + /> + <counter name="CS Threads Dispatched" + description="The total number of compute shader hardware threads dispatched." + data_type="uint64" + equation="A 4 READ" + underscore_name="cs_threads" + units="threads" + symbol_name="CsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Compute Shader" + /> + <counter name="SLM Bytes Read" + description="The total number of GPU memory bytes read from shared local memory." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" + equation="A 30 READ 64 UMUL" + underscore_name="slm_bytes_read" + units="bytes" + symbol_name="SlmBytesRead" + semantic_type="throughput" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_group="L3/Data Port/SLM" + mdapi_hw_unit_type="gpu" + /> + <counter name="GTI Read Throughput" + description="The total number of GPU memory bytes read from GTI." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL" + equation="C 6 READ 64 UMUL" + underscore_name="gti_read_throughput" + units="bytes" + symbol_name="GtiReadThroughput" + semantic_type="throughput" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_group="GTI" + mdapi_hw_unit_type="gpu" + /> + <counter name="GTI L3 Throughput" + description="The total number of GPU memory bytes transferred between L3 caches and GTI." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" + equation="C 4 READ C 5 READ UADD 64 UMUL" + underscore_name="gti_l3_throughput" + units="bytes" + symbol_name="GtiL3Throughput" + semantic_type="throughput" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_group="GTI/L3" + mdapi_hw_unit_type="gpu" + /> + <counter name="L3 Bank 00 IC Accesses" + description="The total number of accesses to L3 Bank 00 from IC cache." + data_type="uint64" + equation="B 0 READ B 1 READ UADD 2 UMUL $L3Bank00Accesses UMIN" + underscore_name="l3_bank00_ic_accesses" + units="messages" + symbol_name="L3Bank00IcAccesses" + availability="$SliceMask 0x01 AND" + semantic_type="event" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier4 Frame Batch Draw" + mdapi_hw_unit_type="slice" + mdapi_group="L3/IC" + /> + <counter name="L3 Bank 00 IC Hits" + description="The total number of hits in L3 Bank 00 from IC cache." + data_type="uint64" + equation="B 1 READ 2 UMUL $L3Bank00IcAccesses UMIN" + underscore_name="l3_bank00_ic_hits" + units="messages" + symbol_name="L3Bank00IcHits" + availability="$SliceMask 0x01 AND" + semantic_type="event" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier4 Frame Batch Draw" + mdapi_hw_unit_type="slice" + mdapi_group="L3/IC" + /> + <counter name="Sampler Accesses" + description="The total number of messages send to samplers." + data_type="uint64" + equation="A 28 READ" + underscore_name="sampler_accesses" + units="messages" + symbol_name="SamplerAccesses" + semantic_type="event" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier3 Batch Frame Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="Sampler" + /> + <counter name="L3 Bank 01 Accesses" + description="The total number of accesses to L3 Bank 01." + data_type="uint64" + equation="C 1 READ 2 UMUL" + underscore_name="l3_bank01_accesses" + units="messages" + symbol_name="L3Bank01Accesses" + availability="$SliceMask 0x01 AND" + semantic_type="event" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier4 Frame Batch Draw" + mdapi_hw_unit_type="slice" + mdapi_group="L3" + /> + <counter name="GPU Busy" + description="The percentage of time in which the GPU has been processing GPU commands." + data_type="float" + max_equation="100" + equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="gpu_busy" + units="percent" + symbol_name="GpuBusy" + semantic_type="duration" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier1 Overview System Frame" + mdapi_group="GPU" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU FPU0 Ternary Instruction" + description="The percentage of time in which execution units were actively processing ternary instructions on FPU0." + data_type="float" + max_equation="100" + equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_ternary_fpu0_instruction" + units="percent" + symbol_name="EuTernaryFpu0Instruction" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier4 System Frame Batch Draw" + mdapi_group="EU Array/Pipes/Instructions" + mdapi_hw_unit_type="gpu" + /> + <counter name="Shader Atomic Memory Accesses" + description="The total number of shader atomic memory accesses." + data_type="uint64" + equation="A 34 READ" + underscore_name="shader_atomics" + units="messages" + symbol_name="ShaderAtomics" + semantic_type="event" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="L3/Data Port/Atomics" + /> + <counter name="Rasterized Pixels" + description="The total number of rasterized pixels." + data_type="uint64" + equation="A 21 READ 4 UMUL" + underscore_name="rasterized_pixels" + units="pixels" + symbol_name="RasterizedPixels" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Rasterizer" + /> + <counter name="DS Threads Dispatched" + description="The total number of domain shader hardware threads dispatched." + data_type="uint64" + equation="A 3 READ" + underscore_name="ds_threads" + units="threads" + symbol_name="DsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Domain Shader" + /> + <counter name="Samples Written" + description="The total number of samples or pixels written to all render targets." + data_type="uint64" + equation="A 26 READ 4 UMUL" + underscore_name="samples_written" + units="pixels" + symbol_name="SamplesWritten" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Output Merger" + /> + <counter name="EU FPU1 Move Instruction" + description="The percentage of time in which execution units were actively processing move instructions on FPU1." + data_type="float" + max_equation="100" + equation="A 20 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_move_fpu1_instruction" + units="percent" + symbol_name="EuMoveFpu1Instruction" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier4 System Frame Batch Draw" + mdapi_group="EU Array/Pipes/Instructions" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU Stall" + description="The percentage of time in which the Execution Units were stalled." + data_type="float" + max_equation="100" + equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_stall" + units="percent" + symbol_name="EuStall" + semantic_type="duration" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_group="EU Array" + mdapi_hw_unit_type="gpu" + /> + <counter name="Samples Blended" + description="The total number of blended samples or pixels written to all render targets." + data_type="uint64" + equation="A 27 READ 4 UMUL" + underscore_name="samples_blended" + units="pixels" + symbol_name="SamplesBlended" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Output Merger" + /> + <counter name="Early Depth Test Fails" + description="The total number of pixels dropped on early depth test." + data_type="uint64" + equation="A 23 READ 4 UMUL" + underscore_name="early_depth_test_fails" + units="pixels" + symbol_name="EarlyDepthTestFails" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Rasterizer/Early Depth Test" + /> + <counter name="L3 Bank 02 Accesses" + description="The total number of accesses to L3 Bank 02." + data_type="uint64" + equation="B 2 READ 2 UMUL" + underscore_name="l3_bank02_accesses" + units="messages" + symbol_name="L3Bank02Accesses" + availability="$SliceMask 0x01 AND" + semantic_type="event" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier4 Frame Batch Draw" + mdapi_hw_unit_type="slice" + mdapi_group="L3" + /> + <counter name="HS Threads Dispatched" + description="The total number of hull shader hardware threads dispatched." + data_type="uint64" + equation="A 2 READ" + underscore_name="hs_threads" + units="threads" + symbol_name="HsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Hull Shader" + /> + <counter name="L3 Total Throughput" + description="The total number of GPU memory bytes transferred via L3." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" + equation="$L3Accesses 64 UMUL" + underscore_name="l3_total_throughput" + units="bytes" + symbol_name="L3TotalThroughput" + semantic_type="throughput" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_group="L3" + mdapi_hw_unit_type="gpu" + /> + <counter name="GTI Write Throughput" + description="The total number of GPU memory bytes written to GTI." + data_type="uint64" + max_equation="$GpuCoreClocks 32 UMUL" + equation="C 7 READ 64 UMUL" + underscore_name="gti_write_throughput" + units="bytes" + symbol_name="GtiWriteThroughput" + semantic_type="throughput" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_group="GTI" + mdapi_hw_unit_type="gpu" + /> + <counter name="SLM Bytes Written" + description="The total number of GPU memory bytes written into shared local memory." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" + equation="A 31 READ 64 UMUL" + underscore_name="slm_bytes_written" + units="bytes" + symbol_name="SlmBytesWritten" + semantic_type="throughput" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_group="L3/Data Port/SLM" + mdapi_hw_unit_type="gpu" + /> + <counter name="L3 Shader Throughput" + description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" + equation="A 30 READ A 31 READ $ShaderMemoryAccesses 64 UMUL UADD UADD" + underscore_name="l3_shader_throughput" + units="bytes" + symbol_name="L3ShaderThroughput" + semantic_type="throughput" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_group="L3/Data Port" + mdapi_hw_unit_type="gpu" + /> + <counter name="Samples Killed in FS" + description="The total number of samples or pixels dropped in fragment shaders." + data_type="uint64" + equation="A 24 READ 4 UMUL" + underscore_name="samples_killed_in_ps" + units="pixels" + symbol_name="SamplesKilledInPs" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier4 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Fragment Shader" + /> + <counter name="EU FPU1 Binary Instruction" + description="The percentage of time in which execution units were actively processing binary instructions on FPU1." + data_type="float" + max_equation="100" + equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_binary_fpu1_instruction" + units="percent" + symbol_name="EuBinaryFpu1Instruction" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier4 System Frame Batch Draw" + mdapi_group="EU Array/Pipes/Instructions" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU FPU1 Ternary Instruction" + description="The percentage of time in which execution units were actively processing ternary instructions on FPU1." + data_type="float" + max_equation="100" + equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_ternary_fpu1_instruction" + units="percent" + symbol_name="EuTernaryFpu1Instruction" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier4 System Frame Batch Draw" + mdapi_group="EU Array/Pipes/Instructions" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU Send Pipe Active" + description="The percentage of time in which EU send pipeline was actively processing." + data_type="float" + max_equation="100" + equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_send_active" + units="percent" + symbol_name="EuSendActive" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pipes" + mdapi_hw_unit_type="gpu" + /> + <register_config type="NOA"> + <register type="NOA" address="0x00009840" value="0x00000080" /> + <register type="NOA" address="0x00009888" value="0x166C0760" /> + <register type="NOA" address="0x00009888" value="0x1593001E" /> + <register type="NOA" address="0x00009888" value="0x3F900003" /> + <register type="NOA" address="0x00009888" value="0x004E8000" /> + <register type="NOA" address="0x00009888" value="0x0E4E8000" /> + <register type="NOA" address="0x00009888" value="0x184E8000" /> + <register type="NOA" address="0x00009888" value="0x1A4E8020" /> + <register type="NOA" address="0x00009888" value="0x1C4E0002" /> + <register type="NOA" address="0x00009888" value="0x006C0051" /> + <register type="NOA" address="0x00009888" value="0x066C5000" /> + <register type="NOA" address="0x00009888" value="0x086C5C5D" /> + <register type="NOA" address="0x00009888" value="0x0E6C5E5F" /> + <register type="NOA" address="0x00009888" value="0x106C0000" /> + <register type="NOA" address="0x00009888" value="0x186C0000" /> + <register type="NOA" address="0x00009888" value="0x1C6C0000" /> + <register type="NOA" address="0x00009888" value="0x1E6C0000" /> + <register type="NOA" address="0x00009888" value="0x001B4000" /> + <register type="NOA" address="0x00009888" value="0x061B8000" /> + <register type="NOA" 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address="0x00009888" value="0x002C8000" /> + <register type="NOA" address="0x00009888" value="0x0E2C8000" /> + <register type="NOA" address="0x00009888" value="0x162C0A00" /> + <register type="NOA" address="0x00009888" value="0x182C00A0" /> + <register type="NOA" address="0x00009888" value="0x03933300" /> + <register type="NOA" address="0x00009888" value="0x05930032" /> + <register type="NOA" address="0x00009888" value="0x11930000" /> + <register type="NOA" address="0x00009888" value="0x1B930000" /> + <register type="NOA" address="0x00009888" value="0x1D900157" /> + <register type="NOA" address="0x00009888" value="0x1F900158" /> + <register type="NOA" address="0x00009888" value="0x35900000" /> + <register type="NOA" address="0x00009888" value="0x19908000" /> + <register type="NOA" address="0x00009888" value="0x1B908000" /> + <register type="NOA" address="0x00009888" value="0x1190030F" /> + <register type="NOA" address="0x00009888" value="0x51900000" /> + <register type="NOA" address="0x00009888" value="0x41900000" /> + <register type="NOA" address="0x00009888" value="0x55900000" /> + <register type="NOA" address="0x00009888" value="0x45900021" /> + <register type="NOA" address="0x00009888" value="0x47900000" /> + <register type="NOA" address="0x00009888" value="0x37900000" /> + <register type="NOA" address="0x00009888" value="0x33900000" /> + <register type="NOA" address="0x00009888" value="0x57900000" /> + <register type="NOA" address="0x00009888" value="0x4B900000" /> + <register type="NOA" address="0x00009888" value="0x59900000" /> + <register type="NOA" address="0x00009888" value="0x53904444" /> + <register type="NOA" address="0x00009888" value="0x43900000" /> + </register_config> + <register_config type="OA"> + <register type="OA" address="0x00002710" value="0x00000000" /> + <register type="OA" address="0x00002714" value="0x30800000" /> + <register type="OA" address="0x00002720" value="0x00000000" /> + <register type="OA" address="0x00002724" value="0x30800000" /> + <register type="OA" address="0x00002740" value="0x00000000" /> + <register type="OA" address="0x00002770" value="0x0007FFFA" /> + <register type="OA" address="0x00002774" value="0x0000FEFE" /> + <register type="OA" address="0x00002778" value="0x0007FFFA" /> + <register type="OA" address="0x0000277C" value="0x0000FEFD" /> + <register type="OA" address="0x00002790" value="0x0007FFFA" /> + <register type="OA" address="0x00002794" value="0x0000FBEF" /> + <register type="OA" address="0x00002798" value="0x0007FFFA" /> + <register type="OA" address="0x0000279C" value="0x0000FBDF" /> + </register_config> + <register_config type="FLEX"> + <register type="FLEX" address="0x0000E458" value="0x00005004" /> + <register type="FLEX" address="0x0000E558" value="0x00000003" /> + <register type="FLEX" address="0x0000E658" value="0x00002001" /> + <register type="FLEX" address="0x0000E758" value="0x00101100" /> + <register type="FLEX" address="0x0000E45C" value="0x00201200" /> + <register type="FLEX" address="0x0000E55C" value="0x00301300" /> + <register type="FLEX" address="0x0000E65C" value="0x00401400" /> + </register_config> + </set> + + <set name="Metric set HDCAndSF" + mdapi_supported_apis="OGL OCL IO BB" + underscore_name="hdc_and_sf" + hw_config_guid="546c4c1d-99b8-42fb-a107-5aaabb5314a8" + chipset="KBLGT3" + symbol_name="HDCAndSF" + > + <counter name="GPU Core Clocks" + description="The total number of GPU core clocks elapsed during the measurement." + data_type="uint64" + equation="GPU_CLOCK 0 READ" + underscore_name="gpu_core_clocks" + units="cycles" + symbol_name="GpuCoreClocks" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GPU" + /> + <counter name="EU Active" + description="The percentage of time in which the Execution Units were actively processing." + data_type="float" + max_equation="100" + equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_active" + units="percent" + symbol_name="EuActive" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_group="EU Array" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU Both FPU Pipes Active" + description="The percentage of time in which both EU FPU pipelines were actively processing." + data_type="float" + max_equation="100" + equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_fpu_both_active" + units="percent" + symbol_name="EuFpuBothActive" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pipes" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS Send Pipe Active" + description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction." + data_type="float" + max_equation="100" + equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="vs_send_active" + units="percent" + symbol_name="VsSendActive" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Vertex Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS FPU1 Pipe Active" + description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction." + data_type="float" + max_equation="100" + equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="vs_fpu1_active" + units="percent" + symbol_name="VsFpu1Active" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Vertex Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="GS Threads Dispatched" + description="The total number of geometry shader hardware threads dispatched." + data_type="uint64" + equation="A 5 READ" + underscore_name="gs_threads" + units="threads" + symbol_name="GsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Geometry Shader" + /> + <counter name="Early Hi-Depth Test Fails" + description="The total number of pixels dropped on early hierarchical depth test." + data_type="uint64" + equation="A 22 READ 4 UMUL" + underscore_name="hi_depth_test_fails" + units="pixels" + symbol_name="HiDepthTestFails" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" + /> + <counter name="FS Both FPU Active" + description="The percentage of time in which fragment shaders were processed actively on the both FPUs." + data_type="float" + max_equation="100" + equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="ps_eu_both_fpu_active" + units="percent" + symbol_name="PsEuBothFpuActive" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier4 Frame Batch Draw" + mdapi_group="3D Pipe/Fragment Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS Threads Dispatched" + description="The total number of vertex shader hardware threads dispatched." + data_type="uint64" + equation="A 1 READ" + underscore_name="vs_threads" + units="threads" + symbol_name="VsThreads" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Vertex Shader" + /> + <counter name="Polygon Data Ready" + description="The percentage of time in which geometry pipeline output is ready" + data_type="float" + max_equation="100" + equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="poly_data_ready" + units="percent" + symbol_name="PolyDataReady" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_group="GPU/3D Pipe/Strip-Fans" + mdapi_hw_unit_type="gpu" + /> + <counter name="FS Threads Dispatched" + description="The total number of fragment shader hardware threads dispatched." + data_type="uint64" + equation="A 6 READ" + underscore_name="ps_threads" + units="threads" + symbol_name="PsThreads" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Fragment Shader" + /> + <counter name="Shader Barrier Messages" + description="The total number of shader barrier messages." + data_type="uint64" + equation="A 35 READ" + underscore_name="shader_barriers" + units="messages" + symbol_name="ShaderBarriers" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Barrier" + /> + <counter name="Sampler Texels" + description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." + data_type="uint64" + equation="A 28 READ 4 UMUL" + underscore_name="sampler_texels" + units="texels" + symbol_name="SamplerTexels" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="Sampler/Sampler Input" + /> + <counter name="Pixels Failing Tests" + description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." + data_type="uint64" + equation="A 25 READ 4 UMUL" + underscore_name="pixels_failing_post_ps_tests" + units="pixels" + symbol_name="PixelsFailingPostPsTests" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Output Merger" + /> + <counter name="GPU Time Elapsed" + description="Time elapsed on the GPU during the measurement." + data_type="uint64" + equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" + underscore_name="gpu_time" + units="ns" + symbol_name="GpuTime" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GPU" + /> + <counter name="AVG GPU Core Frequency" + description="Average GPU Core Frequency in the measurement." + data_type="uint64" + max_equation="$GpuMaxFrequency" + equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" + underscore_name="avg_gpu_core_frequency" + units="hz" + symbol_name="AvgGpuCoreFrequency" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_group="GPU" + mdapi_hw_unit_type="gpu" + /> + <counter name="Sampler Texels Misses" + description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." + data_type="uint64" + equation="A 29 READ 4 UMUL" + underscore_name="sampler_texel_misses" + units="texels" + symbol_name="SamplerTexelMisses" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Batch Frame Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="Sampler/Sampler Cache" + /> + <counter name="HDC stalled by L3 (s0.ss1)" + description="Percentage of time when HDC has messges to L3, but it's stalled due to lack of credits (s0.ss1)" + data_type="float" + max_equation="100" + equation="C 5 READ C 4 READ USUB 100 UMUL $GpuCoreClocks FDIV" + underscore_name="non_sampler_shader01_access_stalled_on_l3" + units="percent" + symbol_name="NonSamplerShader01AccessStalledOnL3" + availability="$SubsliceMask 0x2 AND" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_group="GPU/Data Port" + mdapi_hw_unit_type="subslice" + /> + <counter name="CS Threads Dispatched" + description="The total number of compute shader hardware threads dispatched." + data_type="uint64" + equation="A 4 READ" + underscore_name="cs_threads" + units="threads" + symbol_name="CsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Compute Shader" + /> + <counter name="HDC stalled by L3 (s0.ss2)" + description="Percentage of time when HDC has messges to L3, but it's stalled due to lack of credits (s0.ss2)" + data_type="float" + max_equation="100" + equation="C 3 READ C 2 READ USUB 100 UMUL $GpuCoreClocks FDIV" + underscore_name="non_sampler_shader02_access_stalled_on_l3" + units="percent" + symbol_name="NonSamplerShader02AccessStalledOnL3" + availability="$SubsliceMask 0x4 AND" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_group="GPU/Data Port" + mdapi_hw_unit_type="subslice" + /> + <counter name="SLM Bytes Read" + description="The total number of GPU memory bytes read from shared local memory." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" + equation="A 30 READ 64 UMUL" + underscore_name="slm_bytes_read" + units="bytes" + symbol_name="SlmBytesRead" + semantic_type="throughput" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_group="L3/Data Port/SLM" + mdapi_hw_unit_type="gpu" + /> + <counter name="PS FPU1 Pipe Active" + description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction." + data_type="float" + max_equation="100" + equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="ps_fpu1_active" + units="percent" + symbol_name="PsFpu1Active" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pixel Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="PS Send Pipeline Active" + description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction." + data_type="float" + max_equation="100" + equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="ps_send_active" + units="percent" + symbol_name="PsSendActive" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pixel Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS FPU0 Pipe Active" + description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction." + data_type="float" + max_equation="100" + equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="vs_fpu0_active" + units="percent" + symbol_name="VsFpu0Active" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Vertex Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="GPU Busy" + description="The percentage of time in which the GPU has been processing GPU commands." + data_type="float" + max_equation="100" + equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="gpu_busy" + units="percent" + symbol_name="GpuBusy" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Overview System Frame" + mdapi_group="GPU" + mdapi_hw_unit_type="gpu" + /> + <counter name="Rasterized Pixels" + description="The total number of rasterized pixels." + data_type="uint64" + equation="A 21 READ 4 UMUL" + underscore_name="rasterized_pixels" + units="pixels" + symbol_name="RasterizedPixels" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Rasterizer" + /> + <counter name="PS FPU0 Pipe Active" + description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction." + data_type="float" + max_equation="100" + equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="ps_fpu0_active" + units="percent" + symbol_name="PsFpu0Active" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pixel Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="DS Threads Dispatched" + description="The total number of domain shader hardware threads dispatched." + data_type="uint64" + equation="A 3 READ" + underscore_name="ds_threads" + units="threads" + symbol_name="DsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Domain Shader" + /> + <counter name="Samples Written" + description="The total number of samples or pixels written to all render targets." + data_type="uint64" + equation="A 26 READ 4 UMUL" + underscore_name="samples_written" + units="pixels" + symbol_name="SamplesWritten" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Output Merger" + /> + <counter name="EU Stall" + description="The percentage of time in which the Execution Units were stalled." + data_type="float" + max_equation="100" + equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_stall" + units="percent" + symbol_name="EuStall" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_group="EU Array" + mdapi_hw_unit_type="gpu" + /> + <counter name="Samples Blended" + description="The total number of blended samples or pixels written to all render targets." + data_type="uint64" + equation="A 27 READ 4 UMUL" + underscore_name="samples_blended" + units="pixels" + symbol_name="SamplesBlended" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Output Merger" + /> + <counter name="Early Depth Test Fails" + description="The total number of pixels dropped on early depth test." + data_type="uint64" + equation="A 23 READ 4 UMUL" + underscore_name="early_depth_test_fails" + units="pixels" + symbol_name="EarlyDepthTestFails" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Rasterizer/Early Depth Test" + /> + <counter name="Shader Memory Accesses" + description="The total number of shader memory accesses to L3." + data_type="uint64" + equation="A 32 READ" + underscore_name="shader_memory_accesses" + units="messages" + symbol_name="ShaderMemoryAccesses" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="L3/Data Port" + /> + <counter name="HS Threads Dispatched" + description="The total number of hull shader hardware threads dispatched." + data_type="uint64" + equation="A 2 READ" + underscore_name="hs_threads" + units="threads" + symbol_name="HsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Hull Shader" + /> + <counter name="SLM Bytes Written" + description="The total number of GPU memory bytes written into shared local memory." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" + equation="A 31 READ 64 UMUL" + underscore_name="slm_bytes_written" + units="bytes" + symbol_name="SlmBytesWritten" + semantic_type="throughput" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_group="L3/Data Port/SLM" + mdapi_hw_unit_type="gpu" + /> + <counter name="L3 Shader Throughput" + description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" + equation="A 30 READ A 31 READ $ShaderMemoryAccesses 64 UMUL UADD UADD" + underscore_name="l3_shader_throughput" + units="bytes" + symbol_name="L3ShaderThroughput" + semantic_type="throughput" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_group="L3/Data Port" + mdapi_hw_unit_type="gpu" + /> + <counter name="Samples Killed in FS" + description="The total number of samples or pixels dropped in fragment shaders." + data_type="uint64" + equation="A 24 READ 4 UMUL" + underscore_name="samples_killed_in_ps" + units="pixels" + symbol_name="SamplesKilledInPs" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier4 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Fragment Shader" + /> + <counter name="HDC stalled by L3 (s0.ss0)" + description="Percentage of time when HDC has messges to L3, but it's stalled due to lack of credits (s0.ss0)" + data_type="float" + max_equation="100" + equation="C 7 READ C 6 READ USUB 100 UMUL $GpuCoreClocks FDIV" + underscore_name="non_sampler_shader00_access_stalled_on_l3" + units="percent" + symbol_name="NonSamplerShader00AccessStalledOnL3" + availability="$SubsliceMask 0x1 AND" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_group="GPU/Data Port" + mdapi_hw_unit_type="subslice" + /> + <counter name="Shader Atomic Memory Accesses" + description="The total number of shader atomic memory accesses." + data_type="uint64" + equation="A 34 READ" + underscore_name="shader_atomics" + units="messages" + symbol_name="ShaderAtomics" + semantic_type="event" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="L3/Data Port/Atomics" + /> + <register_config type="NOA"> + <register type="NOA" address="0x00009840" value="0x00000080" /> + <register type="NOA" address="0x00009888" value="0x104F0232" /> + <register type="NOA" address="0x00009888" value="0x124F4640" /> + <register type="NOA" address="0x00009888" value="0x106C0232" /> + <register type="NOA" address="0x00009888" value="0x11834400" /> + <register type="NOA" address="0x00009888" value="0x0A4E8000" /> + <register type="NOA" address="0x00009888" value="0x0C4E8000" /> + <register type="NOA" address="0x00009888" value="0x004F1880" /> + <register type="NOA" address="0x00009888" value="0x024F08BB" /> + <register type="NOA" address="0x00009888" value="0x044F001B" /> + <register type="NOA" address="0x00009888" value="0x046C0100" /> + <register type="NOA" address="0x00009888" value="0x066C000B" /> + <register type="NOA" address="0x00009888" value="0x1A6C0000" /> + <register type="NOA" address="0x00009888" value="0x041B8000" /> + <register type="NOA" address="0x00009888" value="0x061B4000" /> + <register type="NOA" address="0x00009888" value="0x1A1C1800" /> + <register type="NOA" address="0x00009888" value="0x005B8000" /> + <register type="NOA" address="0x00009888" value="0x025BC000" /> + <register type="NOA" address="0x00009888" value="0x045B4000" /> + <register type="NOA" address="0x00009888" value="0x125C8000" /> + <register type="NOA" address="0x00009888" value="0x145C8000" /> + <register type="NOA" address="0x00009888" value="0x165C8000" /> + <register type="NOA" address="0x00009888" value="0x185C8000" /> + <register type="NOA" address="0x00009888" value="0x0A4C00A0" /> + <register type="NOA" address="0x00009888" value="0x000D8000" /> + <register type="NOA" address="0x00009888" value="0x020DA000" /> + <register type="NOA" address="0x00009888" value="0x040DA000" /> + <register type="NOA" address="0x00009888" value="0x060D2000" /> + <register type="NOA" address="0x00009888" value="0x0C0F5000" /> + <register type="NOA" address="0x00009888" value="0x0E0F0055" /> + <register type="NOA" address="0x00009888" value="0x022CC000" /> + <register type="NOA" address="0x00009888" value="0x042CC000" /> + <register type="NOA" address="0x00009888" value="0x062CC000" /> + <register type="NOA" address="0x00009888" value="0x082CC000" /> + <register type="NOA" address="0x00009888" value="0x0A2C8000" /> + <register type="NOA" address="0x00009888" value="0x0C2C8000" /> + <register type="NOA" address="0x00009888" value="0x0F828000" /> + <register type="NOA" address="0x00009888" value="0x0F8305C0" /> + <register type="NOA" address="0x00009888" value="0x09830000" /> + <register type="NOA" address="0x00009888" value="0x07830000" /> + <register type="NOA" address="0x00009888" value="0x1D950080" /> + <register type="NOA" address="0x00009888" value="0x13928000" /> + <register type="NOA" address="0x00009888" value="0x0F988000" /> + <register type="NOA" address="0x00009888" value="0x31904000" /> + <register type="NOA" address="0x00009888" value="0x1190FC00" /> + <register type="NOA" address="0x00009888" value="0x37900000" /> + <register type="NOA" address="0x00009888" value="0x59900000" /> + <register type="NOA" address="0x00009888" value="0x4B900040" /> + <register type="NOA" address="0x00009888" value="0x51900000" /> + <register type="NOA" address="0x00009888" value="0x41900800" /> + <register type="NOA" address="0x00009888" value="0x43900842" /> + <register type="NOA" address="0x00009888" value="0x53900000" /> + <register type="NOA" address="0x00009888" value="0x45900000" /> + <register type="NOA" address="0x00009888" value="0x33900000" /> + </register_config> + <register_config type="OA"> + <register type="OA" address="0x00002740" value="0x00000000" /> + <register type="OA" address="0x00002744" value="0x00800000" /> + <register type="OA" address="0x00002710" value="0x00000000" /> + <register type="OA" address="0x00002714" value="0x10800000" /> + <register type="OA" address="0x00002740" value="0x00000000" /> + <register type="OA" address="0x00002720" value="0x00000000" /> + <register type="OA" address="0x00002724" value="0x00800000" /> + <register type="OA" address="0x00002770" value="0x00000002" /> + <register type="OA" address="0x00002774" value="0x0000FDFF" /> + </register_config> + <register_config type="FLEX"> + <register type="FLEX" address="0x0000E458" value="0x00005004" /> + <register type="FLEX" address="0x0000E558" value="0x00010003" /> + <register type="FLEX" address="0x0000E658" value="0x00012011" /> + <register type="FLEX" address="0x0000E758" value="0x00015014" /> + <register type="FLEX" address="0x0000E45C" value="0x00051050" /> + <register type="FLEX" address="0x0000E55C" value="0x00053052" /> + <register type="FLEX" address="0x0000E65C" value="0x00055054" /> + </register_config> + </set> + + <set name="Metric set L3_1" + mdapi_supported_apis="OGL OCL IO BB" + underscore_name="l3_1" + hw_config_guid="4e93d156-9b39-4268-8544-a8e0480806d7" + chipset="KBLGT3" + symbol_name="L3_1" + > + <counter name="GPU Core Clocks" + description="The total number of GPU core clocks elapsed during the measurement." + data_type="uint64" + equation="GPU_CLOCK 0 READ" + underscore_name="gpu_core_clocks" + units="cycles" + symbol_name="GpuCoreClocks" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GPU" + /> + <counter name="EU Active" + description="The percentage of time in which the Execution Units were actively processing." + data_type="float" + max_equation="100" + equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_active" + units="percent" + symbol_name="EuActive" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_group="EU Array" + mdapi_hw_unit_type="gpu" + /> + <counter name="Slice0 L3 Bank1 Active" + description="The percentage of time in which slice0 L3 bank1 is active" + data_type="float" + max_equation="100" + equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="l30_bank1_active" + units="percent" + symbol_name="L30Bank1Active" + availability="$SliceMask 0x1 AND" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_group="GTI/L3" + mdapi_hw_unit_type="slice" + /> + <counter name="EU Both FPU Pipes Active" + description="The percentage of time in which both EU FPU pipelines were actively processing." + data_type="float" + max_equation="100" + equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_fpu_both_active" + units="percent" + symbol_name="EuFpuBothActive" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pipes" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS Send Pipe Active" + description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction." + data_type="float" + max_equation="100" + equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="vs_send_active" + units="percent" + symbol_name="VsSendActive" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Vertex Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS FPU1 Pipe Active" + description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction." + data_type="float" + max_equation="100" + equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="vs_fpu1_active" + units="percent" + symbol_name="VsFpu1Active" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Vertex Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="GS Threads Dispatched" + description="The total number of geometry shader hardware threads dispatched." + data_type="uint64" + equation="A 5 READ" + underscore_name="gs_threads" + units="threads" + symbol_name="GsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Geometry Shader" + /> + <counter name="Early Hi-Depth Test Fails" + description="The total number of pixels dropped on early hierarchical depth test." + data_type="uint64" + equation="A 22 READ 4 UMUL" + underscore_name="hi_depth_test_fails" + units="pixels" + symbol_name="HiDepthTestFails" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" + /> + <counter name="FS Both FPU Active" + description="The percentage of time in which fragment shaders were processed actively on the both FPUs." + data_type="float" + max_equation="100" + equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="ps_eu_both_fpu_active" + units="percent" + symbol_name="PsEuBothFpuActive" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier4 Frame Batch Draw" + mdapi_group="3D Pipe/Fragment Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS Threads Dispatched" + description="The total number of vertex shader hardware threads dispatched." + data_type="uint64" + equation="A 1 READ" + underscore_name="vs_threads" + units="threads" + symbol_name="VsThreads" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Vertex Shader" + /> + <counter name="Slice0 L3 Bank1 Stalled" + description="The percentage of time in which slice0 L3 bank1 is stalled" + data_type="float" + max_equation="100" + equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="l30_bank1_stalled" + units="percent" + symbol_name="L30Bank1Stalled" + availability="$SliceMask 0x1 AND" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_group="GTI/L3" + mdapi_hw_unit_type="slice" + /> + <counter name="FS Threads Dispatched" + description="The total number of fragment shader hardware threads dispatched." + data_type="uint64" + equation="A 6 READ" + underscore_name="ps_threads" + units="threads" + symbol_name="PsThreads" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Fragment Shader" + /> + <counter name="Shader Barrier Messages" + description="The total number of shader barrier messages." + data_type="uint64" + equation="A 35 READ" + underscore_name="shader_barriers" + units="messages" + symbol_name="ShaderBarriers" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Barrier" + /> + <counter name="Sampler Texels" + description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." + data_type="uint64" + equation="A 28 READ 4 UMUL" + underscore_name="sampler_texels" + units="texels" + symbol_name="SamplerTexels" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="Sampler/Sampler Input" + /> + <counter name="Pixels Failing Tests" + description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." + data_type="uint64" + equation="A 25 READ 4 UMUL" + underscore_name="pixels_failing_post_ps_tests" + units="pixels" + symbol_name="PixelsFailingPostPsTests" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Output Merger" + /> + <counter name="GPU Time Elapsed" + description="Time elapsed on the GPU during the measurement." + data_type="uint64" + equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" + underscore_name="gpu_time" + units="ns" + symbol_name="GpuTime" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GPU" + /> + <counter name="AVG GPU Core Frequency" + description="Average GPU Core Frequency in the measurement." + data_type="uint64" + max_equation="$GpuMaxFrequency" + equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" + underscore_name="avg_gpu_core_frequency" + units="hz" + symbol_name="AvgGpuCoreFrequency" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_group="GPU" + mdapi_hw_unit_type="gpu" + /> + <counter name="Sampler Texels Misses" + description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." + data_type="uint64" + equation="A 29 READ 4 UMUL" + underscore_name="sampler_texel_misses" + units="texels" + symbol_name="SamplerTexelMisses" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Batch Frame Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="Sampler/Sampler Cache" + /> + <counter name="CS Threads Dispatched" + description="The total number of compute shader hardware threads dispatched." + data_type="uint64" + equation="A 4 READ" + underscore_name="cs_threads" + units="threads" + symbol_name="CsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Compute Shader" + /> + <counter name="SLM Bytes Read" + description="The total number of GPU memory bytes read from shared local memory." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" + equation="A 30 READ 64 UMUL" + underscore_name="slm_bytes_read" + units="bytes" + symbol_name="SlmBytesRead" + semantic_type="throughput" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_group="L3/Data Port/SLM" + mdapi_hw_unit_type="gpu" + /> + <counter name="PS FPU1 Pipe Active" + description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction." + data_type="float" + max_equation="100" + equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="ps_fpu1_active" + units="percent" + symbol_name="PsFpu1Active" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pixel Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="PS Send Pipeline Active" + description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction." + data_type="float" + max_equation="100" + equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="ps_send_active" + units="percent" + symbol_name="PsSendActive" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pixel Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS FPU0 Pipe Active" + description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction." + data_type="float" + max_equation="100" + equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="vs_fpu0_active" + units="percent" + symbol_name="VsFpu0Active" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Vertex Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="GPU Busy" + description="The percentage of time in which the GPU has been processing GPU commands." + data_type="float" + max_equation="100" + equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="gpu_busy" + units="percent" + symbol_name="GpuBusy" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Overview System Frame" + mdapi_group="GPU" + mdapi_hw_unit_type="gpu" + /> + <counter name="Slice0 L3 Bank0 Active" + description="The percentage of time in which slice0 L3 bank0 is active" + data_type="float" + max_equation="100" + equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="l30_bank0_active" + units="percent" + symbol_name="L30Bank0Active" + availability="$SliceMask 0x1 AND" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_group="GTI/L3" + mdapi_hw_unit_type="slice" + /> + <counter name="Rasterized Pixels" + description="The total number of rasterized pixels." + data_type="uint64" + equation="A 21 READ 4 UMUL" + underscore_name="rasterized_pixels" + units="pixels" + symbol_name="RasterizedPixels" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Rasterizer" + /> + <counter name="PS FPU0 Pipe Active" + description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction." + data_type="float" + max_equation="100" + equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="ps_fpu0_active" + units="percent" + symbol_name="PsFpu0Active" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pixel Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="Slice0 L3 Bank0 Stalled" + description="The percentage of time in which slice0 L3 bank0 is stalled" + data_type="float" + max_equation="100" + equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="l30_bank0_stalled" + units="percent" + symbol_name="L30Bank0Stalled" + availability="$SliceMask 0x1 AND" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_group="GTI/L3" + mdapi_hw_unit_type="slice" + /> + <counter name="DS Threads Dispatched" + description="The total number of domain shader hardware threads dispatched." + data_type="uint64" + equation="A 3 READ" + underscore_name="ds_threads" + units="threads" + symbol_name="DsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Domain Shader" + /> + <counter name="Samples Written" + description="The total number of samples or pixels written to all render targets." + data_type="uint64" + equation="A 26 READ 4 UMUL" + underscore_name="samples_written" + units="pixels" + symbol_name="SamplesWritten" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Output Merger" + /> + <counter name="EU Stall" + description="The percentage of time in which the Execution Units were stalled." + data_type="float" + max_equation="100" + equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_stall" + units="percent" + symbol_name="EuStall" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_group="EU Array" + mdapi_hw_unit_type="gpu" + /> + <counter name="Samples Blended" + description="The total number of blended samples or pixels written to all render targets." + data_type="uint64" + equation="A 27 READ 4 UMUL" + underscore_name="samples_blended" + units="pixels" + symbol_name="SamplesBlended" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Output Merger" + /> + <counter name="Early Depth Test Fails" + description="The total number of pixels dropped on early depth test." + data_type="uint64" + equation="A 23 READ 4 UMUL" + underscore_name="early_depth_test_fails" + units="pixels" + symbol_name="EarlyDepthTestFails" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Rasterizer/Early Depth Test" + /> + <counter name="Shader Memory Accesses" + description="The total number of shader memory accesses to L3." + data_type="uint64" + equation="A 32 READ" + underscore_name="shader_memory_accesses" + units="messages" + symbol_name="ShaderMemoryAccesses" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="L3/Data Port" + /> + <counter name="HS Threads Dispatched" + description="The total number of hull shader hardware threads dispatched." + data_type="uint64" + equation="A 2 READ" + underscore_name="hs_threads" + units="threads" + symbol_name="HsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Hull Shader" + /> + <counter name="SLM Bytes Written" + description="The total number of GPU memory bytes written into shared local memory." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" + equation="A 31 READ 64 UMUL" + underscore_name="slm_bytes_written" + units="bytes" + symbol_name="SlmBytesWritten" + semantic_type="throughput" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_group="L3/Data Port/SLM" + mdapi_hw_unit_type="gpu" + /> + <counter name="L3 Shader Throughput" + description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" + equation="A 30 READ A 31 READ $ShaderMemoryAccesses 64 UMUL UADD UADD" + underscore_name="l3_shader_throughput" + units="bytes" + symbol_name="L3ShaderThroughput" + semantic_type="throughput" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_group="L3/Data Port" + mdapi_hw_unit_type="gpu" + /> + <counter name="Samples Killed in FS" + description="The total number of samples or pixels dropped in fragment shaders." + data_type="uint64" + equation="A 24 READ 4 UMUL" + underscore_name="samples_killed_in_ps" + units="pixels" + symbol_name="SamplesKilledInPs" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier4 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Fragment Shader" + /> + <counter name="Shader Atomic Memory Accesses" + description="The total number of shader atomic memory accesses." + data_type="uint64" + equation="A 34 READ" + underscore_name="shader_atomics" + units="messages" + symbol_name="ShaderAtomics" + semantic_type="event" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="L3/Data Port/Atomics" + /> + <register_config type="NOA"> + <register type="NOA" address="0x00009840" value="0x00000080" /> + <register type="NOA" address="0x00009888" value="0x126C7B40" /> + <register type="NOA" address="0x00009888" value="0x166C0020" /> + <register type="NOA" address="0x00009888" value="0x0A603444" /> + <register type="NOA" address="0x00009888" value="0x0A613400" /> + <register type="NOA" address="0x00009888" value="0x1A4EA800" /> + <register type="NOA" address="0x00009888" value="0x1C4E0002" /> + 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address="0x00009888" value="0x41900400" /> + <register type="NOA" address="0x00009888" value="0x43900421" /> + <register type="NOA" address="0x00009888" value="0x53900000" /> + <register type="NOA" address="0x00009888" value="0x45900040" /> + </register_config> + <register_config type="OA"> + <register type="OA" address="0x00002740" value="0x00000000" /> + <register type="OA" address="0x00002744" value="0x00800000" /> + <register type="OA" address="0x00002710" value="0x00000000" /> + <register type="OA" address="0x00002714" value="0xF0800000" /> + <register type="OA" address="0x00002720" value="0x00000000" /> + <register type="OA" address="0x00002724" value="0xF0800000" /> + <register type="OA" address="0x00002770" value="0x00100070" /> + <register type="OA" address="0x00002774" value="0x0000FFF1" /> + <register type="OA" address="0x00002778" value="0x00014002" /> + <register type="OA" address="0x0000277C" value="0x0000C3FF" /> + <register type="OA" address="0x00002780" value="0x00010002" /> + <register type="OA" address="0x00002784" value="0x0000C7FF" /> + <register type="OA" address="0x00002788" value="0x00004002" /> + <register type="OA" address="0x0000278C" value="0x0000D3FF" /> + <register type="OA" address="0x00002790" value="0x00100700" /> + <register type="OA" address="0x00002794" value="0x0000FF1F" /> + <register type="OA" address="0x00002798" value="0x00001402" /> + <register type="OA" address="0x0000279C" value="0x0000FC3F" /> + <register type="OA" address="0x000027A0" value="0x00001002" /> + <register type="OA" address="0x000027A4" value="0x0000FC7F" /> + <register type="OA" address="0x000027A8" value="0x00000402" /> + <register type="OA" address="0x000027AC" value="0x0000FD3F" /> + </register_config> + <register_config type="FLEX"> + <register type="FLEX" address="0x0000E458" value="0x00005004" /> + <register type="FLEX" address="0x0000E558" value="0x00010003" /> + <register type="FLEX" address="0x0000E658" value="0x00012011" /> + <register type="FLEX" address="0x0000E758" value="0x00015014" /> + <register type="FLEX" address="0x0000E45C" value="0x00051050" /> + <register type="FLEX" address="0x0000E55C" value="0x00053052" /> + <register type="FLEX" address="0x0000E65C" value="0x00055054" /> + </register_config> + </set> + + <set name="Metric set L3_2" + mdapi_supported_apis="OGL OCL IO BB" + underscore_name="l3_2" + hw_config_guid="de1bec86-ca92-4b43-89fa-147653221cc0" + chipset="KBLGT3" + symbol_name="L3_2" + > + <counter name="GPU Core Clocks" + description="The total number of GPU core clocks elapsed during the measurement." + data_type="uint64" + equation="GPU_CLOCK 0 READ" + underscore_name="gpu_core_clocks" + units="cycles" + symbol_name="GpuCoreClocks" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GPU" + /> + <counter name="EU Active" + description="The percentage of time in which the Execution Units were actively processing." + data_type="float" + max_equation="100" + equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_active" + units="percent" + symbol_name="EuActive" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_group="EU Array" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU Both FPU Pipes Active" + description="The percentage of time in which both EU FPU pipelines were actively processing." + data_type="float" + max_equation="100" + equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_fpu_both_active" + units="percent" + symbol_name="EuFpuBothActive" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pipes" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS Send Pipe Active" + description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction." + data_type="float" + max_equation="100" + equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="vs_send_active" + units="percent" + symbol_name="VsSendActive" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Vertex Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS FPU1 Pipe Active" + description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction." + data_type="float" + max_equation="100" + equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="vs_fpu1_active" + units="percent" + symbol_name="VsFpu1Active" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Vertex Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="GS Threads Dispatched" + description="The total number of geometry shader hardware threads dispatched." + data_type="uint64" + equation="A 5 READ" + underscore_name="gs_threads" + units="threads" + symbol_name="GsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Geometry Shader" + /> + <counter name="Early Hi-Depth Test Fails" + description="The total number of pixels dropped on early hierarchical depth test." + data_type="uint64" + equation="A 22 READ 4 UMUL" + underscore_name="hi_depth_test_fails" + units="pixels" + symbol_name="HiDepthTestFails" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" + /> + <counter name="FS Both FPU Active" + description="The percentage of time in which fragment shaders were processed actively on the both FPUs." + data_type="float" + max_equation="100" + equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="ps_eu_both_fpu_active" + units="percent" + symbol_name="PsEuBothFpuActive" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier4 Frame Batch Draw" + mdapi_group="3D Pipe/Fragment Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS Threads Dispatched" + description="The total number of vertex shader hardware threads dispatched." + data_type="uint64" + equation="A 1 READ" + underscore_name="vs_threads" + units="threads" + symbol_name="VsThreads" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Vertex Shader" + /> + <counter name="FS Threads Dispatched" + description="The total number of fragment shader hardware threads dispatched." + data_type="uint64" + equation="A 6 READ" + underscore_name="ps_threads" + units="threads" + symbol_name="PsThreads" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Fragment Shader" + /> + <counter name="Shader Barrier Messages" + description="The total number of shader barrier messages." + data_type="uint64" + equation="A 35 READ" + underscore_name="shader_barriers" + units="messages" + symbol_name="ShaderBarriers" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Barrier" + /> + <counter name="Sampler Texels" + description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." + data_type="uint64" + equation="A 28 READ 4 UMUL" + underscore_name="sampler_texels" + units="texels" + symbol_name="SamplerTexels" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="Sampler/Sampler Input" + /> + <counter name="Pixels Failing Tests" + description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." + data_type="uint64" + equation="A 25 READ 4 UMUL" + underscore_name="pixels_failing_post_ps_tests" + units="pixels" + symbol_name="PixelsFailingPostPsTests" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Output Merger" + /> + <counter name="GPU Time Elapsed" + description="Time elapsed on the GPU during the measurement." + data_type="uint64" + equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" + underscore_name="gpu_time" + units="ns" + symbol_name="GpuTime" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GPU" + /> + <counter name="AVG GPU Core Frequency" + description="Average GPU Core Frequency in the measurement." + data_type="uint64" + max_equation="$GpuMaxFrequency" + equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" + underscore_name="avg_gpu_core_frequency" + units="hz" + symbol_name="AvgGpuCoreFrequency" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_group="GPU" + mdapi_hw_unit_type="gpu" + /> + <counter name="Sampler Texels Misses" + description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." + data_type="uint64" + equation="A 29 READ 4 UMUL" + underscore_name="sampler_texel_misses" + units="texels" + symbol_name="SamplerTexelMisses" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Batch Frame Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="Sampler/Sampler Cache" + /> + <counter name="CS Threads Dispatched" + description="The total number of compute shader hardware threads dispatched." + data_type="uint64" + equation="A 4 READ" + underscore_name="cs_threads" + units="threads" + symbol_name="CsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Compute Shader" + /> + <counter name="SLM Bytes Read" + description="The total number of GPU memory bytes read from shared local memory." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" + equation="A 30 READ 64 UMUL" + underscore_name="slm_bytes_read" + units="bytes" + symbol_name="SlmBytesRead" + semantic_type="throughput" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_group="L3/Data Port/SLM" + mdapi_hw_unit_type="gpu" + /> + <counter name="PS FPU1 Pipe Active" + description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction." + data_type="float" + max_equation="100" + equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="ps_fpu1_active" + units="percent" + symbol_name="PsFpu1Active" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pixel Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="Slice0 L3 Bank2 Stalled" + description="The percentage of time in which slice0 L3 bank2 is stalled" + data_type="float" + max_equation="100" + equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="l30_bank2_stalled" + units="percent" + symbol_name="L30Bank2Stalled" + availability="$SliceMask 0x1 AND" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_group="GTI/L3" + mdapi_hw_unit_type="slice" + /> + <counter name="PS Send Pipeline Active" + description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction." + data_type="float" + max_equation="100" + equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="ps_send_active" + units="percent" + symbol_name="PsSendActive" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pixel Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS FPU0 Pipe Active" + description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction." + data_type="float" + max_equation="100" + equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="vs_fpu0_active" + units="percent" + symbol_name="VsFpu0Active" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Vertex Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="GPU Busy" + description="The percentage of time in which the GPU has been processing GPU commands." + data_type="float" + max_equation="100" + equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="gpu_busy" + units="percent" + symbol_name="GpuBusy" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Overview System Frame" + mdapi_group="GPU" + mdapi_hw_unit_type="gpu" + /> + <counter name="Slice0 L3 Bank2 Active" + description="The percentage of time in which slice0 L3 bank2 is active" + data_type="float" + max_equation="100" + equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="l30_bank2_active" + units="percent" + symbol_name="L30Bank2Active" + availability="$SliceMask 0x1 AND" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_group="GTI/L3" + mdapi_hw_unit_type="slice" + /> + <counter name="Rasterized Pixels" + description="The total number of rasterized pixels." + data_type="uint64" + equation="A 21 READ 4 UMUL" + underscore_name="rasterized_pixels" + units="pixels" + symbol_name="RasterizedPixels" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Rasterizer" + /> + <counter name="PS FPU0 Pipe Active" + description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction." + data_type="float" + max_equation="100" + equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="ps_fpu0_active" + units="percent" + symbol_name="PsFpu0Active" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pixel Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="DS Threads Dispatched" + description="The total number of domain shader hardware threads dispatched." + data_type="uint64" + equation="A 3 READ" + underscore_name="ds_threads" + units="threads" + symbol_name="DsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Domain Shader" + /> + <counter name="Samples Written" + description="The total number of samples or pixels written to all render targets." + data_type="uint64" + equation="A 26 READ 4 UMUL" + underscore_name="samples_written" + units="pixels" + symbol_name="SamplesWritten" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Output Merger" + /> + <counter name="EU Stall" + description="The percentage of time in which the Execution Units were stalled." + data_type="float" + max_equation="100" + equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_stall" + units="percent" + symbol_name="EuStall" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_group="EU Array" + mdapi_hw_unit_type="gpu" + /> + <counter name="Samples Blended" + description="The total number of blended samples or pixels written to all render targets." + data_type="uint64" + equation="A 27 READ 4 UMUL" + underscore_name="samples_blended" + units="pixels" + symbol_name="SamplesBlended" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Output Merger" + /> + <counter name="Early Depth Test Fails" + description="The total number of pixels dropped on early depth test." + data_type="uint64" + equation="A 23 READ 4 UMUL" + underscore_name="early_depth_test_fails" + units="pixels" + symbol_name="EarlyDepthTestFails" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Rasterizer/Early Depth Test" + /> + <counter name="Shader Memory Accesses" + description="The total number of shader memory accesses to L3." + data_type="uint64" + equation="A 32 READ" + underscore_name="shader_memory_accesses" + units="messages" + symbol_name="ShaderMemoryAccesses" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="L3/Data Port" + /> + <counter name="HS Threads Dispatched" + description="The total number of hull shader hardware threads dispatched." + data_type="uint64" + equation="A 2 READ" + underscore_name="hs_threads" + units="threads" + symbol_name="HsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Hull Shader" + /> + <counter name="SLM Bytes Written" + description="The total number of GPU memory bytes written into shared local memory." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" + equation="A 31 READ 64 UMUL" + underscore_name="slm_bytes_written" + units="bytes" + symbol_name="SlmBytesWritten" + semantic_type="throughput" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_group="L3/Data Port/SLM" + mdapi_hw_unit_type="gpu" + /> + <counter name="L3 Shader Throughput" + description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" + equation="A 30 READ A 31 READ $ShaderMemoryAccesses 64 UMUL UADD UADD" + underscore_name="l3_shader_throughput" + units="bytes" + symbol_name="L3ShaderThroughput" + semantic_type="throughput" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_group="L3/Data Port" + mdapi_hw_unit_type="gpu" + /> + <counter name="Samples Killed in FS" + description="The total number of samples or pixels dropped in fragment shaders." + data_type="uint64" + equation="A 24 READ 4 UMUL" + underscore_name="samples_killed_in_ps" + units="pixels" + symbol_name="SamplesKilledInPs" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier4 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Fragment Shader" + /> + <counter name="Shader Atomic Memory Accesses" + description="The total number of shader atomic memory accesses." + data_type="uint64" + equation="A 34 READ" + underscore_name="shader_atomics" + units="messages" + symbol_name="ShaderAtomics" + semantic_type="event" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="L3/Data Port/Atomics" + /> + <register_config type="NOA"> + <register type="NOA" address="0x00009840" value="0x00000080" /> + <register type="NOA" address="0x00009888" value="0x126C02E0" /> + <register type="NOA" address="0x00009888" value="0x146C0001" /> + <register type="NOA" address="0x00009888" value="0x0A623400" /> + <register type="NOA" address="0x00009888" value="0x044E8000" /> + <register type="NOA" address="0x00009888" value="0x064E8000" /> + <register type="NOA" address="0x00009888" value="0x084E8000" /> + <register type="NOA" address="0x00009888" value="0x0A4E8000" /> + <register type="NOA" address="0x00009888" value="0x064F4000" /> + <register type="NOA" address="0x00009888" value="0x026C3324" /> + <register type="NOA" address="0x00009888" value="0x046C3422" /> + <register type="NOA" address="0x00009888" value="0x106C0000" /> + <register type="NOA" address="0x00009888" value="0x1A6C0000" /> + <register type="NOA" address="0x00009888" value="0x021BC000" /> + <register type="NOA" address="0x00009888" value="0x041BC000" /> + <register type="NOA" address="0x00009888" value="0x141C8000" /> + <register type="NOA" address="0x00009888" value="0x161C8000" /> + <register type="NOA" address="0x00009888" value="0x181C8000" /> + <register type="NOA" address="0x00009888" value="0x1A1C0800" /> + <register type="NOA" address="0x00009888" value="0x065B4000" /> + <register type="NOA" address="0x00009888" value="0x1A5C1000" /> + <register type="NOA" address="0x00009888" value="0x06614000" /> + <register type="NOA" address="0x00009888" value="0x0C620044" /> + <register type="NOA" address="0x00009888" value="0x10620000" /> + <register type="NOA" address="0x00009888" value="0x06620000" /> + <register type="NOA" address="0x00009888" value="0x084C8000" /> + <register type="NOA" address="0x00009888" value="0x0A4C002A" /> + <register type="NOA" address="0x00009888" value="0x020DA000" /> + <register type="NOA" address="0x00009888" value="0x040DA000" /> + <register type="NOA" address="0x00009888" value="0x060D2000" /> + <register type="NOA" address="0x00009888" value="0x0C0F4000" /> + <register type="NOA" address="0x00009888" value="0x0E0F0055" /> + <register type="NOA" address="0x00009888" value="0x042C8000" /> + <register type="NOA" address="0x00009888" value="0x062C8000" /> + <register type="NOA" address="0x00009888" value="0x082C8000" /> + <register type="NOA" address="0x00009888" value="0x0A2C8000" /> + <register type="NOA" address="0x00009888" value="0x0C2CC000" /> + <register type="NOA" address="0x00009888" value="0x1190F800" /> + <register type="NOA" address="0x00009888" value="0x37900000" /> + <register type="NOA" address="0x00009888" value="0x51900000" /> + <register type="NOA" address="0x00009888" value="0x43900000" /> + <register type="NOA" address="0x00009888" value="0x53900000" /> + <register type="NOA" address="0x00009888" value="0x45900000" /> + <register type="NOA" address="0x00009888" value="0x33900000" /> + </register_config> + <register_config type="OA"> + <register type="OA" address="0x00002740" value="0x00000000" /> + <register type="OA" address="0x00002744" value="0x00800000" /> + <register type="OA" address="0x00002710" value="0x00000000" /> + <register type="OA" address="0x00002714" value="0xF0800000" /> + <register type="OA" address="0x00002720" value="0x00000000" /> + <register type="OA" address="0x00002724" value="0x00800000" /> + <register type="OA" address="0x00002770" value="0x00100070" /> + <register type="OA" address="0x00002774" value="0x0000FFF1" /> + <register type="OA" address="0x00002778" value="0x00028002" /> + <register type="OA" address="0x0000277C" value="0x000087FF" /> + <register type="OA" address="0x00002780" value="0x00020002" /> + <register type="OA" address="0x00002784" value="0x00008FFF" /> + <register type="OA" address="0x00002788" value="0x00008002" /> + <register type="OA" address="0x0000278C" value="0x0000A7FF" /> + </register_config> + <register_config type="FLEX"> + <register type="FLEX" address="0x0000E458" value="0x00005004" /> + <register type="FLEX" address="0x0000E558" value="0x00010003" /> + <register type="FLEX" address="0x0000E658" value="0x00012011" /> + <register type="FLEX" address="0x0000E758" value="0x00015014" /> + <register type="FLEX" address="0x0000E45C" value="0x00051050" /> + <register type="FLEX" address="0x0000E55C" value="0x00053052" /> + <register type="FLEX" address="0x0000E65C" value="0x00055054" /> + </register_config> + </set> + + <set name="Metric set L3_3" + mdapi_supported_apis="OGL OCL IO BB" + underscore_name="l3_3" + hw_config_guid="e63537bb-10be-4d4a-92c4-c6b0c65e02ef" + chipset="KBLGT3" + symbol_name="L3_3" + > + <counter name="GPU Core Clocks" + description="The total number of GPU core clocks elapsed during the measurement." + data_type="uint64" + equation="GPU_CLOCK 0 READ" + underscore_name="gpu_core_clocks" + units="cycles" + symbol_name="GpuCoreClocks" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GPU" + /> + <counter name="EU Active" + description="The percentage of time in which the Execution Units were actively processing." + data_type="float" + max_equation="100" + equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_active" + units="percent" + symbol_name="EuActive" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_group="EU Array" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU Both FPU Pipes Active" + description="The percentage of time in which both EU FPU pipelines were actively processing." + data_type="float" + max_equation="100" + equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_fpu_both_active" + units="percent" + symbol_name="EuFpuBothActive" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pipes" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS Send Pipe Active" + description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction." + data_type="float" + max_equation="100" + equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="vs_send_active" + units="percent" + symbol_name="VsSendActive" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Vertex Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS FPU1 Pipe Active" + description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction." + data_type="float" + max_equation="100" + equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="vs_fpu1_active" + units="percent" + symbol_name="VsFpu1Active" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Vertex Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="GS Threads Dispatched" + description="The total number of geometry shader hardware threads dispatched." + data_type="uint64" + equation="A 5 READ" + underscore_name="gs_threads" + units="threads" + symbol_name="GsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Geometry Shader" + /> + <counter name="Early Hi-Depth Test Fails" + description="The total number of pixels dropped on early hierarchical depth test." + data_type="uint64" + equation="A 22 READ 4 UMUL" + underscore_name="hi_depth_test_fails" + units="pixels" + symbol_name="HiDepthTestFails" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" + /> + <counter name="FS Both FPU Active" + description="The percentage of time in which fragment shaders were processed actively on the both FPUs." + data_type="float" + max_equation="100" + equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="ps_eu_both_fpu_active" + units="percent" + symbol_name="PsEuBothFpuActive" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier4 Frame Batch Draw" + mdapi_group="3D Pipe/Fragment Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS Threads Dispatched" + description="The total number of vertex shader hardware threads dispatched." + data_type="uint64" + equation="A 1 READ" + underscore_name="vs_threads" + units="threads" + symbol_name="VsThreads" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Vertex Shader" + /> + <counter name="FS Threads Dispatched" + description="The total number of fragment shader hardware threads dispatched." + data_type="uint64" + equation="A 6 READ" + underscore_name="ps_threads" + units="threads" + symbol_name="PsThreads" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Fragment Shader" + /> + <counter name="Slice0 L3 Bank3 Stalled" + description="The percentage of time in which slice0 L3 bank3 is stalled" + data_type="float" + max_equation="100" + equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="l30_bank3_stalled" + units="percent" + symbol_name="L30Bank3Stalled" + availability="$SliceMask 0x1 AND" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_group="GTI/L3" + mdapi_hw_unit_type="slice" + /> + <counter name="Shader Barrier Messages" + description="The total number of shader barrier messages." + data_type="uint64" + equation="A 35 READ" + underscore_name="shader_barriers" + units="messages" + symbol_name="ShaderBarriers" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Barrier" + /> + <counter name="Sampler Texels" + description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." + data_type="uint64" + equation="A 28 READ 4 UMUL" + underscore_name="sampler_texels" + units="texels" + symbol_name="SamplerTexels" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="Sampler/Sampler Input" + /> + <counter name="Pixels Failing Tests" + description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." + data_type="uint64" + equation="A 25 READ 4 UMUL" + underscore_name="pixels_failing_post_ps_tests" + units="pixels" + symbol_name="PixelsFailingPostPsTests" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Output Merger" + /> + <counter name="GPU Time Elapsed" + description="Time elapsed on the GPU during the measurement." + data_type="uint64" + equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" + underscore_name="gpu_time" + units="ns" + symbol_name="GpuTime" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GPU" + /> + <counter name="AVG GPU Core Frequency" + description="Average GPU Core Frequency in the measurement." + data_type="uint64" + max_equation="$GpuMaxFrequency" + equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" + underscore_name="avg_gpu_core_frequency" + units="hz" + symbol_name="AvgGpuCoreFrequency" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_group="GPU" + mdapi_hw_unit_type="gpu" + /> + <counter name="Sampler Texels Misses" + description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." + data_type="uint64" + equation="A 29 READ 4 UMUL" + underscore_name="sampler_texel_misses" + units="texels" + symbol_name="SamplerTexelMisses" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Batch Frame Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="Sampler/Sampler Cache" + /> + <counter name="CS Threads Dispatched" + description="The total number of compute shader hardware threads dispatched." + data_type="uint64" + equation="A 4 READ" + underscore_name="cs_threads" + units="threads" + symbol_name="CsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Compute Shader" + /> + <counter name="SLM Bytes Read" + description="The total number of GPU memory bytes read from shared local memory." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" + equation="A 30 READ 64 UMUL" + underscore_name="slm_bytes_read" + units="bytes" + symbol_name="SlmBytesRead" + semantic_type="throughput" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_group="L3/Data Port/SLM" + mdapi_hw_unit_type="gpu" + /> + <counter name="PS FPU1 Pipe Active" + description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction." + data_type="float" + max_equation="100" + equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="ps_fpu1_active" + units="percent" + symbol_name="PsFpu1Active" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pixel Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="Slice0 L3 Bank3 Active" + description="The percentage of time in which slice0 L3 bank3 is active" + data_type="float" + max_equation="100" + equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="l30_bank3_active" + units="percent" + symbol_name="L30Bank3Active" + availability="$SliceMask 0x1 AND" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_group="GTI/L3" + mdapi_hw_unit_type="slice" + /> + <counter name="PS Send Pipeline Active" + description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction." + data_type="float" + max_equation="100" + equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="ps_send_active" + units="percent" + symbol_name="PsSendActive" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pixel Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS FPU0 Pipe Active" + description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction." + data_type="float" + max_equation="100" + equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="vs_fpu0_active" + units="percent" + symbol_name="VsFpu0Active" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Vertex Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="GPU Busy" + description="The percentage of time in which the GPU has been processing GPU commands." + data_type="float" + max_equation="100" + equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="gpu_busy" + units="percent" + symbol_name="GpuBusy" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Overview System Frame" + mdapi_group="GPU" + mdapi_hw_unit_type="gpu" + /> + <counter name="Rasterized Pixels" + description="The total number of rasterized pixels." + data_type="uint64" + equation="A 21 READ 4 UMUL" + underscore_name="rasterized_pixels" + units="pixels" + symbol_name="RasterizedPixels" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Rasterizer" + /> + <counter name="PS FPU0 Pipe Active" + description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction." + data_type="float" + max_equation="100" + equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="ps_fpu0_active" + units="percent" + symbol_name="PsFpu0Active" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pixel Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="DS Threads Dispatched" + description="The total number of domain shader hardware threads dispatched." + data_type="uint64" + equation="A 3 READ" + underscore_name="ds_threads" + units="threads" + symbol_name="DsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Domain Shader" + /> + <counter name="Samples Written" + description="The total number of samples or pixels written to all render targets." + data_type="uint64" + equation="A 26 READ 4 UMUL" + underscore_name="samples_written" + units="pixels" + symbol_name="SamplesWritten" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Output Merger" + /> + <counter name="EU Stall" + description="The percentage of time in which the Execution Units were stalled." + data_type="float" + max_equation="100" + equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_stall" + units="percent" + symbol_name="EuStall" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_group="EU Array" + mdapi_hw_unit_type="gpu" + /> + <counter name="Samples Blended" + description="The total number of blended samples or pixels written to all render targets." + data_type="uint64" + equation="A 27 READ 4 UMUL" + underscore_name="samples_blended" + units="pixels" + symbol_name="SamplesBlended" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Output Merger" + /> + <counter name="Early Depth Test Fails" + description="The total number of pixels dropped on early depth test." + data_type="uint64" + equation="A 23 READ 4 UMUL" + underscore_name="early_depth_test_fails" + units="pixels" + symbol_name="EarlyDepthTestFails" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Rasterizer/Early Depth Test" + /> + <counter name="Shader Memory Accesses" + description="The total number of shader memory accesses to L3." + data_type="uint64" + equation="A 32 READ" + underscore_name="shader_memory_accesses" + units="messages" + symbol_name="ShaderMemoryAccesses" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="L3/Data Port" + /> + <counter name="HS Threads Dispatched" + description="The total number of hull shader hardware threads dispatched." + data_type="uint64" + equation="A 2 READ" + underscore_name="hs_threads" + units="threads" + symbol_name="HsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Hull Shader" + /> + <counter name="SLM Bytes Written" + description="The total number of GPU memory bytes written into shared local memory." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" + equation="A 31 READ 64 UMUL" + underscore_name="slm_bytes_written" + units="bytes" + symbol_name="SlmBytesWritten" + semantic_type="throughput" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_group="L3/Data Port/SLM" + mdapi_hw_unit_type="gpu" + /> + <counter name="L3 Shader Throughput" + description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" + equation="A 30 READ A 31 READ $ShaderMemoryAccesses 64 UMUL UADD UADD" + underscore_name="l3_shader_throughput" + units="bytes" + symbol_name="L3ShaderThroughput" + semantic_type="throughput" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_group="L3/Data Port" + mdapi_hw_unit_type="gpu" + /> + <counter name="Samples Killed in FS" + description="The total number of samples or pixels dropped in fragment shaders." + data_type="uint64" + equation="A 24 READ 4 UMUL" + underscore_name="samples_killed_in_ps" + units="pixels" + symbol_name="SamplesKilledInPs" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier4 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Fragment Shader" + /> + <counter name="Shader Atomic Memory Accesses" + description="The total number of shader atomic memory accesses." + data_type="uint64" + equation="A 34 READ" + underscore_name="shader_atomics" + units="messages" + symbol_name="ShaderAtomics" + semantic_type="event" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="L3/Data Port/Atomics" + /> + <register_config type="NOA"> + <register type="NOA" address="0x00009840" value="0x00000080" /> + <register type="NOA" address="0x00009888" value="0x126C4E80" /> + <register type="NOA" address="0x00009888" value="0x146C0000" /> + <register type="NOA" address="0x00009888" value="0x0A633400" /> + <register type="NOA" address="0x00009888" value="0x044E8000" /> + <register type="NOA" address="0x00009888" value="0x064E8000" /> + <register type="NOA" address="0x00009888" value="0x084E8000" /> + <register type="NOA" address="0x00009888" value="0x0A4E8000" /> + <register type="NOA" address="0x00009888" value="0x0C4E8000" /> + <register type="NOA" address="0x00009888" value="0x026C3321" /> + <register type="NOA" address="0x00009888" value="0x046C342F" /> + <register type="NOA" address="0x00009888" value="0x106C0000" /> + <register type="NOA" address="0x00009888" value="0x1A6C2000" /> + <register type="NOA" address="0x00009888" value="0x021BC000" /> + <register type="NOA" address="0x00009888" value="0x041BC000" /> + <register type="NOA" address="0x00009888" value="0x061B4000" /> + <register type="NOA" address="0x00009888" value="0x141C8000" /> + <register type="NOA" address="0x00009888" value="0x161C8000" /> + <register type="NOA" address="0x00009888" value="0x181C8000" /> + <register type="NOA" address="0x00009888" value="0x1A1C1800" /> + <register type="NOA" address="0x00009888" value="0x06604000" /> + <register type="NOA" address="0x00009888" value="0x0C630044" /> + <register type="NOA" address="0x00009888" value="0x10630000" /> + <register type="NOA" address="0x00009888" value="0x06630000" /> + <register type="NOA" address="0x00009888" value="0x084C8000" /> + <register type="NOA" address="0x00009888" value="0x0A4C00AA" /> + <register type="NOA" address="0x00009888" value="0x020DA000" /> + <register type="NOA" address="0x00009888" value="0x040DA000" /> + <register type="NOA" address="0x00009888" value="0x060D2000" /> + <register type="NOA" address="0x00009888" value="0x0C0F4000" /> + <register type="NOA" address="0x00009888" value="0x0E0F0055" /> + <register type="NOA" address="0x00009888" value="0x042C8000" /> + <register type="NOA" address="0x00009888" value="0x062C8000" /> + <register type="NOA" address="0x00009888" value="0x082C8000" /> + <register type="NOA" address="0x00009888" value="0x0A2C8000" /> + <register type="NOA" address="0x00009888" value="0x0C2C8000" /> + <register type="NOA" address="0x00009888" value="0x1190F800" /> + <register type="NOA" address="0x00009888" value="0x37900000" /> + <register type="NOA" address="0x00009888" value="0x51900000" /> + <register type="NOA" address="0x00009888" value="0x43900842" /> + <register type="NOA" address="0x00009888" value="0x53900000" /> + <register type="NOA" address="0x00009888" value="0x45900002" /> + <register type="NOA" address="0x00009888" value="0x33900000" /> + </register_config> + <register_config type="OA"> + <register type="OA" address="0x00002740" value="0x00000000" /> + <register type="OA" address="0x00002744" value="0x00800000" /> + <register type="OA" address="0x00002710" value="0x00000000" /> + <register type="OA" address="0x00002714" value="0xF0800000" /> + <register type="OA" address="0x00002720" value="0x00000000" /> + <register type="OA" address="0x00002724" value="0x00800000" /> + <register type="OA" address="0x00002770" value="0x00100070" /> + <register type="OA" address="0x00002774" value="0x0000FFF1" /> + <register type="OA" address="0x00002778" value="0x00028002" /> + <register type="OA" address="0x0000277C" value="0x000087FF" /> + <register type="OA" address="0x00002780" value="0x00020002" /> + <register type="OA" address="0x00002784" value="0x00008FFF" /> + <register type="OA" address="0x00002788" value="0x00008002" /> + <register type="OA" address="0x0000278C" value="0x0000A7FF" /> + </register_config> + <register_config type="FLEX"> + <register type="FLEX" address="0x0000E458" value="0x00005004" /> + <register type="FLEX" address="0x0000E558" value="0x00010003" /> + <register type="FLEX" address="0x0000E658" value="0x00012011" /> + <register type="FLEX" address="0x0000E758" value="0x00015014" /> + <register type="FLEX" address="0x0000E45C" value="0x00051050" /> + <register type="FLEX" address="0x0000E55C" value="0x00053052" /> + <register type="FLEX" address="0x0000E65C" value="0x00055054" /> + </register_config> + </set> + + <set name="Metric set RasterizerAndPixelBackend" + mdapi_supported_apis="OGL OCL IO BB" + underscore_name="rasterizer_and_pixel_backend" + hw_config_guid="7a03a9f8-ec5e-46bb-8b67-1f0ff1476281" + chipset="KBLGT3" + symbol_name="RasterizerAndPixelBackend" + > + <counter name="GPU Core Clocks" + description="The total number of GPU core clocks elapsed during the measurement." + data_type="uint64" + equation="GPU_CLOCK 0 READ" + underscore_name="gpu_core_clocks" + units="cycles" + symbol_name="GpuCoreClocks" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GPU" + /> + <counter name="EU Active" + description="The percentage of time in which the Execution Units were actively processing." + data_type="float" + max_equation="100" + equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_active" + units="percent" + symbol_name="EuActive" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_group="EU Array" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU Both FPU Pipes Active" + description="The percentage of time in which both EU FPU pipelines were actively processing." + data_type="float" + max_equation="100" + equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_fpu_both_active" + units="percent" + symbol_name="EuFpuBothActive" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pipes" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS Send Pipe Active" + description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction." + data_type="float" + max_equation="100" + equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="vs_send_active" + units="percent" + symbol_name="VsSendActive" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Vertex Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS FPU1 Pipe Active" + description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction." + data_type="float" + max_equation="100" + equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="vs_fpu1_active" + units="percent" + symbol_name="VsFpu1Active" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Vertex Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="GS Threads Dispatched" + description="The total number of geometry shader hardware threads dispatched." + data_type="uint64" + equation="A 5 READ" + underscore_name="gs_threads" + units="threads" + symbol_name="GsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Geometry Shader" + /> + <counter name="Early Hi-Depth Test Fails" + description="The total number of pixels dropped on early hierarchical depth test." + data_type="uint64" + equation="A 22 READ 4 UMUL" + underscore_name="hi_depth_test_fails" + units="pixels" + symbol_name="HiDepthTestFails" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" + /> + <counter name="FS Both FPU Active" + description="The percentage of time in which fragment shaders were processed actively on the both FPUs." + data_type="float" + max_equation="100" + equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="ps_eu_both_fpu_active" + units="percent" + symbol_name="PsEuBothFpuActive" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier4 Frame Batch Draw" + mdapi_group="3D Pipe/Fragment Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS Threads Dispatched" + description="The total number of vertex shader hardware threads dispatched." + data_type="uint64" + equation="A 1 READ" + underscore_name="vs_threads" + units="threads" + symbol_name="VsThreads" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Vertex Shader" + /> + <counter name="FS Threads Dispatched" + description="The total number of fragment shader hardware threads dispatched." + data_type="uint64" + equation="A 6 READ" + underscore_name="ps_threads" + units="threads" + symbol_name="PsThreads" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Fragment Shader" + /> + <counter name="Slice0 Pixel Values Ready" + description="The percentage of time in which slice0 pixel values are ready" + data_type="float" + max_equation="100" + equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="pixel_values0_ready" + units="percent" + symbol_name="PixelValues0Ready" + availability="$SliceMask 0x1 AND" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_group="GPU/3D Pipe" + mdapi_hw_unit_type="slice" + /> + <counter name="Shader Barrier Messages" + description="The total number of shader barrier messages." + data_type="uint64" + equation="A 35 READ" + underscore_name="shader_barriers" + units="messages" + symbol_name="ShaderBarriers" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Barrier" + /> + <counter name="Sampler Texels" + description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." + data_type="uint64" + equation="A 28 READ 4 UMUL" + underscore_name="sampler_texels" + units="texels" + symbol_name="SamplerTexels" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="Sampler/Sampler Input" + /> + <counter name="Pixels Failing Tests" + description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." + data_type="uint64" + equation="A 25 READ 4 UMUL" + underscore_name="pixels_failing_post_ps_tests" + units="pixels" + symbol_name="PixelsFailingPostPsTests" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Output Merger" + /> + <counter name="GPU Time Elapsed" + description="Time elapsed on the GPU during the measurement." + data_type="uint64" + equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" + underscore_name="gpu_time" + units="ns" + symbol_name="GpuTime" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GPU" + /> + <counter name="AVG GPU Core Frequency" + description="Average GPU Core Frequency in the measurement." + data_type="uint64" + max_equation="$GpuMaxFrequency" + equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" + underscore_name="avg_gpu_core_frequency" + units="hz" + symbol_name="AvgGpuCoreFrequency" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_group="GPU" + mdapi_hw_unit_type="gpu" + /> + <counter name="Sampler Texels Misses" + description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." + data_type="uint64" + equation="A 29 READ 4 UMUL" + underscore_name="sampler_texel_misses" + units="texels" + symbol_name="SamplerTexelMisses" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Batch Frame Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="Sampler/Sampler Cache" + /> + <counter name="CS Threads Dispatched" + description="The total number of compute shader hardware threads dispatched." + data_type="uint64" + equation="A 4 READ" + underscore_name="cs_threads" + units="threads" + symbol_name="CsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Compute Shader" + /> + <counter name="Slice0 Rasterizer Input Available" + description="The percentage of time in which slice0 rasterizer input is available" + data_type="float" + max_equation="100" + equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="rasterizer0_input_available" + units="percent" + symbol_name="Rasterizer0InputAvailable" + availability="$SliceMask 0x1 AND" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_group="GPU/Rasterizer" + mdapi_hw_unit_type="slice" + /> + <counter name="Slice0 Post-EarlyZ Pixel Data Ready" + description="The percentage of time in which slice0 post-EarlyZ pixel data is ready (after early Z tests have been applied)" + data_type="float" + max_equation="100" + equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="pixel_data0_ready" + units="percent" + symbol_name="PixelData0Ready" + availability="$SliceMask 0x1 AND" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_group="GPU/Rasterizer/Early Depth Test" + mdapi_hw_unit_type="slice" + /> + <counter name="SLM Bytes Read" + description="The total number of GPU memory bytes read from shared local memory." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" + equation="A 30 READ 64 UMUL" + underscore_name="slm_bytes_read" + units="bytes" + symbol_name="SlmBytesRead" + semantic_type="throughput" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_group="L3/Data Port/SLM" + mdapi_hw_unit_type="gpu" + /> + <counter name="PS FPU1 Pipe Active" + description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction." + data_type="float" + max_equation="100" + equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="ps_fpu1_active" + units="percent" + symbol_name="PsFpu1Active" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pixel Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="PS Send Pipeline Active" + description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction." + data_type="float" + max_equation="100" + equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="ps_send_active" + units="percent" + symbol_name="PsSendActive" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pixel Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS FPU0 Pipe Active" + description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction." + data_type="float" + max_equation="100" + equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="vs_fpu0_active" + units="percent" + symbol_name="VsFpu0Active" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Vertex Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="GPU Busy" + description="The percentage of time in which the GPU has been processing GPU commands." + data_type="float" + max_equation="100" + equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="gpu_busy" + units="percent" + symbol_name="GpuBusy" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Overview System Frame" + mdapi_group="GPU" + mdapi_hw_unit_type="gpu" + /> + <counter name="Rasterized Pixels" + description="The total number of rasterized pixels." + data_type="uint64" + equation="A 21 READ 4 UMUL" + underscore_name="rasterized_pixels" + units="pixels" + symbol_name="RasterizedPixels" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Rasterizer" + /> + <counter name="PS FPU0 Pipe Active" + description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction." + data_type="float" + max_equation="100" + equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="ps_fpu0_active" + units="percent" + symbol_name="PsFpu0Active" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pixel Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="DS Threads Dispatched" + description="The total number of domain shader hardware threads dispatched." + data_type="uint64" + equation="A 3 READ" + underscore_name="ds_threads" + units="threads" + symbol_name="DsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Domain Shader" + /> + <counter name="Samples Written" + description="The total number of samples or pixels written to all render targets." + data_type="uint64" + equation="A 26 READ 4 UMUL" + underscore_name="samples_written" + units="pixels" + symbol_name="SamplesWritten" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Output Merger" + /> + <counter name="EU Stall" + description="The percentage of time in which the Execution Units were stalled." + data_type="float" + max_equation="100" + equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_stall" + units="percent" + symbol_name="EuStall" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_group="EU Array" + mdapi_hw_unit_type="gpu" + /> + <counter name="Slice0 Rasterizer Output Ready" + description="The percentage of time in which slice0 rasterizer output is ready" + data_type="float" + max_equation="100" + equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="rasterizer0_output_ready" + units="percent" + symbol_name="Rasterizer0OutputReady" + availability="$SliceMask 0x1 AND" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_group="GPU/Rasterizer" + mdapi_hw_unit_type="slice" + /> + <counter name="Samples Blended" + description="The total number of blended samples or pixels written to all render targets." + data_type="uint64" + equation="A 27 READ 4 UMUL" + underscore_name="samples_blended" + units="pixels" + symbol_name="SamplesBlended" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Output Merger" + /> + <counter name="Early Depth Test Fails" + description="The total number of pixels dropped on early depth test." + data_type="uint64" + equation="A 23 READ 4 UMUL" + underscore_name="early_depth_test_fails" + units="pixels" + symbol_name="EarlyDepthTestFails" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Rasterizer/Early Depth Test" + /> + <counter name="Shader Memory Accesses" + description="The total number of shader memory accesses to L3." + data_type="uint64" + equation="A 32 READ" + underscore_name="shader_memory_accesses" + units="messages" + symbol_name="ShaderMemoryAccesses" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="L3/Data Port" + /> + <counter name="HS Threads Dispatched" + description="The total number of hull shader hardware threads dispatched." + data_type="uint64" + equation="A 2 READ" + underscore_name="hs_threads" + units="threads" + symbol_name="HsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Hull Shader" + /> + <counter name="SLM Bytes Written" + description="The total number of GPU memory bytes written into shared local memory." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" + equation="A 31 READ 64 UMUL" + underscore_name="slm_bytes_written" + units="bytes" + symbol_name="SlmBytesWritten" + semantic_type="throughput" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_group="L3/Data Port/SLM" + mdapi_hw_unit_type="gpu" + /> + <counter name="L3 Shader Throughput" + description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" + equation="A 30 READ A 31 READ $ShaderMemoryAccesses 64 UMUL UADD UADD" + underscore_name="l3_shader_throughput" + units="bytes" + symbol_name="L3ShaderThroughput" + semantic_type="throughput" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_group="L3/Data Port" + mdapi_hw_unit_type="gpu" + /> + <counter name="Samples Killed in FS" + description="The total number of samples or pixels dropped in fragment shaders." + data_type="uint64" + equation="A 24 READ 4 UMUL" + underscore_name="samples_killed_in_ps" + units="pixels" + symbol_name="SamplesKilledInPs" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier4 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Fragment Shader" + /> + <counter name="Slice0 PS Output Available" + description="The percentage of time in which slice0 PS output is available" + data_type="float" + max_equation="100" + equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="ps_output0_available" + units="percent" + symbol_name="PSOutput0Available" + availability="$SliceMask 0x1 AND" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_group="GPU/3D Pipe" + mdapi_hw_unit_type="slice" + /> + <counter name="Shader Atomic Memory Accesses" + description="The total number of shader atomic memory accesses." + data_type="uint64" + equation="A 34 READ" + underscore_name="shader_atomics" + units="messages" + symbol_name="ShaderAtomics" + semantic_type="event" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="L3/Data Port/Atomics" + /> + <register_config type="NOA"> + <register type="NOA" address="0x00009840" value="0x00000080" /> + <register type="NOA" address="0x00009888" value="0x102F3800" /> + <register type="NOA" address="0x00009888" value="0x144D0500" /> + <register type="NOA" address="0x00009888" value="0x120D03C0" /> + <register type="NOA" address="0x00009888" value="0x140D03CF" /> + <register type="NOA" address="0x00009888" value="0x0C0F0004" /> + <register type="NOA" address="0x00009888" value="0x0C4E4000" /> + <register type="NOA" address="0x00009888" value="0x042F0480" /> + <register type="NOA" address="0x00009888" value="0x082F0000" /> + <register type="NOA" address="0x00009888" value="0x022F0000" /> + <register type="NOA" address="0x00009888" value="0x0A4C0090" /> + <register type="NOA" address="0x00009888" value="0x064D0027" /> + <register type="NOA" address="0x00009888" value="0x004D0000" /> + <register type="NOA" address="0x00009888" value="0x000D0D40" /> + <register type="NOA" address="0x00009888" value="0x020D803F" /> + <register type="NOA" address="0x00009888" value="0x040D8023" /> + <register type="NOA" address="0x00009888" value="0x100D0000" /> + <register type="NOA" address="0x00009888" value="0x060D2000" /> + <register type="NOA" address="0x00009888" value="0x020F0010" /> + <register type="NOA" address="0x00009888" value="0x000F0000" /> + <register type="NOA" address="0x00009888" value="0x0E0F0050" /> + <register type="NOA" address="0x00009888" value="0x0A2C8000" /> + <register type="NOA" address="0x00009888" value="0x0C2C8000" /> + <register type="NOA" address="0x00009888" value="0x1190FC00" /> + <register type="NOA" address="0x00009888" value="0x37900000" /> + <register type="NOA" address="0x00009888" value="0x51900000" /> + <register type="NOA" address="0x00009888" value="0x41901400" /> + <register type="NOA" address="0x00009888" value="0x43901485" /> + <register type="NOA" address="0x00009888" value="0x53900000" /> + <register type="NOA" address="0x00009888" value="0x45900001" /> + <register type="NOA" address="0x00009888" value="0x33900000" /> + </register_config> + <register_config type="OA"> + <register type="OA" address="0x00002740" value="0x00000000" /> + <register type="OA" address="0x00002744" value="0x00800000" /> + <register type="OA" address="0x00002710" value="0x00000000" /> + <register type="OA" address="0x00002714" value="0x30800000" /> + <register type="OA" address="0x00002720" value="0x00000000" /> + <register type="OA" address="0x00002724" value="0x00800000" /> + <register type="OA" address="0x00002770" value="0x00000002" /> + <register type="OA" address="0x00002774" value="0x0000EFFF" /> + <register type="OA" address="0x00002778" value="0x00006000" /> + <register type="OA" address="0x0000277C" value="0x0000F3FF" /> + </register_config> + <register_config type="FLEX"> + <register type="FLEX" address="0x0000E458" value="0x00005004" /> + <register type="FLEX" address="0x0000E558" value="0x00010003" /> + <register type="FLEX" address="0x0000E658" value="0x00012011" /> + <register type="FLEX" address="0x0000E758" value="0x00015014" /> + <register type="FLEX" address="0x0000E45C" value="0x00051050" /> + <register type="FLEX" address="0x0000E55C" value="0x00053052" /> + <register type="FLEX" address="0x0000E65C" value="0x00055054" /> + </register_config> + </set> + + <set name="Metric set Sampler" + mdapi_supported_apis="OGL OCL IO BB" + underscore_name="sampler" + hw_config_guid="b25d2ebf-a6e0-4b29-96be-a9b010edeeda" + chipset="KBLGT3" + symbol_name="Sampler" + > + <counter name="GPU Core Clocks" + description="The total number of GPU core clocks elapsed during the measurement." + data_type="uint64" + equation="GPU_CLOCK 0 READ" + underscore_name="gpu_core_clocks" + units="cycles" + symbol_name="GpuCoreClocks" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GPU" + /> + <counter name="EU Active" + description="The percentage of time in which the Execution Units were actively processing." + data_type="float" + max_equation="100" + equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_active" + units="percent" + symbol_name="EuActive" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_group="EU Array" + mdapi_hw_unit_type="gpu" + /> + <counter name="Slice0 Subslice2 Input Available" + description="The percentage of time in which slice0 subslice2 sampler input is available" + data_type="float" + max_equation="100" + equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="sampler02_input_available" + units="percent" + symbol_name="Sampler02InputAvailable" + availability="$SubsliceMask 0x4 AND" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_group="GPU/Sampler" + mdapi_hw_unit_type="subslice" + /> + <counter name="EU Both FPU Pipes Active" + description="The percentage of time in which both EU FPU pipelines were actively processing." + data_type="float" + max_equation="100" + equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_fpu_both_active" + units="percent" + symbol_name="EuFpuBothActive" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pipes" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS Send Pipe Active" + description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction." + data_type="float" + max_equation="100" + equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="vs_send_active" + units="percent" + symbol_name="VsSendActive" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Vertex Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="Slice0 Subslice0 Input Available" + description="The percentage of time in which slice0 subslice0 sampler input is available" + data_type="float" + max_equation="100" + equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="sampler00_input_available" + units="percent" + symbol_name="Sampler00InputAvailable" + availability="$SubsliceMask 0x1 AND" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_group="GPU/Sampler" + mdapi_hw_unit_type="subslice" + /> + <counter name="VS FPU1 Pipe Active" + description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction." + data_type="float" + max_equation="100" + equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="vs_fpu1_active" + units="percent" + symbol_name="VsFpu1Active" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Vertex Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="GS Threads Dispatched" + description="The total number of geometry shader hardware threads dispatched." + data_type="uint64" + equation="A 5 READ" + underscore_name="gs_threads" + units="threads" + symbol_name="GsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Geometry Shader" + /> + <counter name="Early Hi-Depth Test Fails" + description="The total number of pixels dropped on early hierarchical depth test." + data_type="uint64" + equation="A 22 READ 4 UMUL" + underscore_name="hi_depth_test_fails" + units="pixels" + symbol_name="HiDepthTestFails" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" + /> + <counter name="FS Both FPU Active" + description="The percentage of time in which fragment shaders were processed actively on the both FPUs." + data_type="float" + max_equation="100" + equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="ps_eu_both_fpu_active" + units="percent" + symbol_name="PsEuBothFpuActive" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier4 Frame Batch Draw" + mdapi_group="3D Pipe/Fragment Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS Threads Dispatched" + description="The total number of vertex shader hardware threads dispatched." + data_type="uint64" + equation="A 1 READ" + underscore_name="vs_threads" + units="threads" + symbol_name="VsThreads" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Vertex Shader" + /> + <counter name="Slice0 Subslice2 Sampler Output Ready" + description="The percentage of time in which slice0 subslice2 sampler output is ready" + data_type="float" + max_equation="100" + equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="sampler02_output_ready" + units="percent" + symbol_name="Sampler02OutputReady" + availability="$SubsliceMask 0x4 AND" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_group="GPU/Sampler" + mdapi_hw_unit_type="subslice" + /> + <counter name="FS Threads Dispatched" + description="The total number of fragment shader hardware threads dispatched." + data_type="uint64" + equation="A 6 READ" + underscore_name="ps_threads" + units="threads" + symbol_name="PsThreads" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Fragment Shader" + /> + <counter name="Shader Barrier Messages" + description="The total number of shader barrier messages." + data_type="uint64" + equation="A 35 READ" + underscore_name="shader_barriers" + units="messages" + symbol_name="ShaderBarriers" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Barrier" + /> + <counter name="Slice0 Subslice1 Input Available" + description="The percentage of time in which slice0 subslice1 sampler input is available" + data_type="float" + max_equation="100" + equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="sampler01_input_available" + units="percent" + symbol_name="Sampler01InputAvailable" + availability="$SubsliceMask 0x2 AND" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_group="GPU/Sampler" + mdapi_hw_unit_type="subslice" + /> + <counter name="Sampler Texels" + description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." + data_type="uint64" + equation="A 28 READ 4 UMUL" + underscore_name="sampler_texels" + units="texels" + symbol_name="SamplerTexels" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="Sampler/Sampler Input" + /> + <counter name="Pixels Failing Tests" + description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." + data_type="uint64" + equation="A 25 READ 4 UMUL" + underscore_name="pixels_failing_post_ps_tests" + units="pixels" + symbol_name="PixelsFailingPostPsTests" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Output Merger" + /> + <counter name="GPU Time Elapsed" + description="Time elapsed on the GPU during the measurement." + data_type="uint64" + equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" + underscore_name="gpu_time" + units="ns" + symbol_name="GpuTime" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GPU" + /> + <counter name="AVG GPU Core Frequency" + description="Average GPU Core Frequency in the measurement." + data_type="uint64" + max_equation="$GpuMaxFrequency" + equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" + underscore_name="avg_gpu_core_frequency" + units="hz" + symbol_name="AvgGpuCoreFrequency" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_group="GPU" + mdapi_hw_unit_type="gpu" + /> + <counter name="Sampler Texels Misses" + description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." + data_type="uint64" + equation="A 29 READ 4 UMUL" + underscore_name="sampler_texel_misses" + units="texels" + symbol_name="SamplerTexelMisses" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Batch Frame Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="Sampler/Sampler Cache" + /> + <counter name="CS Threads Dispatched" + description="The total number of compute shader hardware threads dispatched." + data_type="uint64" + equation="A 4 READ" + underscore_name="cs_threads" + units="threads" + symbol_name="CsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Compute Shader" + /> + <counter name="SLM Bytes Read" + description="The total number of GPU memory bytes read from shared local memory." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" + equation="A 30 READ 64 UMUL" + underscore_name="slm_bytes_read" + units="bytes" + symbol_name="SlmBytesRead" + semantic_type="throughput" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_group="L3/Data Port/SLM" + mdapi_hw_unit_type="gpu" + /> + <counter name="PS FPU1 Pipe Active" + description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction." + data_type="float" + max_equation="100" + equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="ps_fpu1_active" + units="percent" + symbol_name="PsFpu1Active" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pixel Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="PS Send Pipeline Active" + description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction." + data_type="float" + max_equation="100" + equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="ps_send_active" + units="percent" + symbol_name="PsSendActive" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pixel Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS FPU0 Pipe Active" + description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction." + data_type="float" + max_equation="100" + equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="vs_fpu0_active" + units="percent" + symbol_name="VsFpu0Active" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Vertex Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="GPU Busy" + description="The percentage of time in which the GPU has been processing GPU commands." + data_type="float" + max_equation="100" + equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="gpu_busy" + units="percent" + symbol_name="GpuBusy" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Overview System Frame" + mdapi_group="GPU" + mdapi_hw_unit_type="gpu" + /> + <counter name="Rasterized Pixels" + description="The total number of rasterized pixels." + data_type="uint64" + equation="A 21 READ 4 UMUL" + underscore_name="rasterized_pixels" + units="pixels" + symbol_name="RasterizedPixels" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Rasterizer" + /> + <counter name="PS FPU0 Pipe Active" + description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction." + data_type="float" + max_equation="100" + equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="ps_fpu0_active" + units="percent" + symbol_name="PsFpu0Active" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pixel Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="DS Threads Dispatched" + description="The total number of domain shader hardware threads dispatched." + data_type="uint64" + equation="A 3 READ" + underscore_name="ds_threads" + units="threads" + symbol_name="DsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Domain Shader" + /> + <counter name="Samples Written" + description="The total number of samples or pixels written to all render targets." + data_type="uint64" + equation="A 26 READ 4 UMUL" + underscore_name="samples_written" + units="pixels" + symbol_name="SamplesWritten" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Output Merger" + /> + <counter name="EU Stall" + description="The percentage of time in which the Execution Units were stalled." + data_type="float" + max_equation="100" + equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_stall" + units="percent" + symbol_name="EuStall" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_group="EU Array" + mdapi_hw_unit_type="gpu" + /> + <counter name="Samples Blended" + description="The total number of blended samples or pixels written to all render targets." + data_type="uint64" + equation="A 27 READ 4 UMUL" + underscore_name="samples_blended" + units="pixels" + symbol_name="SamplesBlended" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Output Merger" + /> + <counter name="Early Depth Test Fails" + description="The total number of pixels dropped on early depth test." + data_type="uint64" + equation="A 23 READ 4 UMUL" + underscore_name="early_depth_test_fails" + units="pixels" + symbol_name="EarlyDepthTestFails" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Rasterizer/Early Depth Test" + /> + <counter name="Slice0 Subslice0 Sampler Output Ready" + description="The percentage of time in which slice0 subslice0 sampler output is ready" + data_type="float" + max_equation="100" + equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="sampler00_output_ready" + units="percent" + symbol_name="Sampler00OutputReady" + availability="$SubsliceMask 0x1 AND" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_group="GPU/Sampler" + mdapi_hw_unit_type="subslice" + /> + <counter name="Slice0 Subslice1 Sampler Output Ready" + description="The percentage of time in which slice0 subslice1 sampler output is ready" + data_type="float" + max_equation="100" + equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="sampler01_output_ready" + units="percent" + symbol_name="Sampler01OutputReady" + availability="$SubsliceMask 0x2 AND" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_group="GPU/Sampler" + mdapi_hw_unit_type="subslice" + /> + <counter name="Shader Memory Accesses" + description="The total number of shader memory accesses to L3." + data_type="uint64" + equation="A 32 READ" + underscore_name="shader_memory_accesses" + units="messages" + symbol_name="ShaderMemoryAccesses" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="L3/Data Port" + /> + <counter name="HS Threads Dispatched" + description="The total number of hull shader hardware threads dispatched." + data_type="uint64" + equation="A 2 READ" + underscore_name="hs_threads" + units="threads" + symbol_name="HsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Hull Shader" + /> + <counter name="SLM Bytes Written" + description="The total number of GPU memory bytes written into shared local memory." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" + equation="A 31 READ 64 UMUL" + underscore_name="slm_bytes_written" + units="bytes" + symbol_name="SlmBytesWritten" + semantic_type="throughput" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_group="L3/Data Port/SLM" + mdapi_hw_unit_type="gpu" + /> + <counter name="L3 Shader Throughput" + description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" + equation="A 30 READ A 31 READ $ShaderMemoryAccesses 64 UMUL UADD UADD" + underscore_name="l3_shader_throughput" + units="bytes" + symbol_name="L3ShaderThroughput" + semantic_type="throughput" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_group="L3/Data Port" + mdapi_hw_unit_type="gpu" + /> + <counter name="Samples Killed in FS" + description="The total number of samples or pixels dropped in fragment shaders." + data_type="uint64" + equation="A 24 READ 4 UMUL" + underscore_name="samples_killed_in_ps" + units="pixels" + symbol_name="SamplesKilledInPs" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier4 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Fragment Shader" + /> + <counter name="Shader Atomic Memory Accesses" + description="The total number of shader atomic memory accesses." + data_type="uint64" + equation="A 34 READ" + underscore_name="shader_atomics" + units="messages" + symbol_name="ShaderAtomics" + semantic_type="event" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="L3/Data Port/Atomics" + /> + <register_config type="NOA"> + <register type="NOA" address="0x00009840" value="0x00000080" /> + <register type="NOA" address="0x00009888" value="0x14152C00" /> + <register type="NOA" address="0x00009888" value="0x16150005" /> + <register type="NOA" address="0x00009888" value="0x121600A0" /> + <register type="NOA" address="0x00009888" value="0x14352C00" /> + <register type="NOA" address="0x00009888" value="0x16350005" /> + <register type="NOA" address="0x00009888" value="0x123600A0" /> + <register type="NOA" address="0x00009888" value="0x14552C00" /> + <register type="NOA" address="0x00009888" value="0x16550005" /> + <register type="NOA" address="0x00009888" value="0x125600A0" /> + <register type="NOA" address="0x00009888" value="0x062F6000" /> + <register type="NOA" address="0x00009888" value="0x022F2000" /> + <register type="NOA" address="0x00009888" value="0x0C4C0050" /> + <register type="NOA" address="0x00009888" value="0x0A4C0010" /> + <register type="NOA" address="0x00009888" value="0x0C0D8000" /> + <register type="NOA" 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address="0x00009888" value="0x37900000" /> + <register type="NOA" address="0x00009888" value="0x33900000" /> + <register type="NOA" address="0x00009888" value="0x4B900060" /> + <register type="NOA" address="0x00009888" value="0x59900000" /> + <register type="NOA" address="0x00009888" value="0x51900000" /> + <register type="NOA" address="0x00009888" value="0x41900C00" /> + <register type="NOA" address="0x00009888" value="0x43900842" /> + <register type="NOA" address="0x00009888" value="0x53900000" /> + <register type="NOA" address="0x00009888" value="0x45900060" /> + </register_config> + <register_config type="OA"> + <register type="OA" address="0x00002740" value="0x00000000" /> + <register type="OA" address="0x00002744" value="0x00800000" /> + <register type="OA" address="0x00002710" value="0x00000000" /> + <register type="OA" address="0x00002714" value="0x70800000" /> + <register type="OA" address="0x00002720" value="0x00000000" /> + <register type="OA" address="0x00002724" value="0x00800000" /> + <register type="OA" address="0x00002770" value="0x0000C000" /> + <register type="OA" address="0x00002774" value="0x0000E7FF" /> + <register type="OA" address="0x00002778" value="0x00003000" /> + <register type="OA" address="0x0000277C" value="0x0000F9FF" /> + <register type="OA" address="0x00002780" value="0x00000C00" /> + <register type="OA" address="0x00002784" value="0x0000FE7F" /> + </register_config> + <register_config type="FLEX"> + <register type="FLEX" address="0x0000E458" value="0x00005004" /> + <register type="FLEX" address="0x0000E558" value="0x00010003" /> + <register type="FLEX" address="0x0000E658" value="0x00012011" /> + <register type="FLEX" address="0x0000E758" value="0x00015014" /> + <register type="FLEX" address="0x0000E45C" value="0x00051050" /> + <register type="FLEX" address="0x0000E55C" value="0x00053052" /> + <register type="FLEX" address="0x0000E65C" value="0x00055054" /> + </register_config> + </set> + + <set name="Metric set TDL_1" + mdapi_supported_apis="OGL OCL IO BB" + underscore_name="tdl_1" + hw_config_guid="469a05e5-e299-46f7-9598-7b05f3c34991" + chipset="KBLGT3" + symbol_name="TDL_1" + > + <counter name="GPU Core Clocks" + description="The total number of GPU core clocks elapsed during the measurement." + data_type="uint64" + equation="GPU_CLOCK 0 READ" + underscore_name="gpu_core_clocks" + units="cycles" + symbol_name="GpuCoreClocks" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GPU" + /> + <counter name="EU Active" + description="The percentage of time in which the Execution Units were actively processing." + data_type="float" + max_equation="100" + equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_active" + units="percent" + symbol_name="EuActive" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_group="EU Array" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU Both FPU Pipes Active" + description="The percentage of time in which both EU FPU pipelines were actively processing." + data_type="float" + max_equation="100" + equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_fpu_both_active" + units="percent" + symbol_name="EuFpuBothActive" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pipes" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS Send Pipe Active" + description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction." + data_type="float" + max_equation="100" + equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="vs_send_active" + units="percent" + symbol_name="VsSendActive" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Vertex Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS FPU1 Pipe Active" + description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction." + data_type="float" + max_equation="100" + equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="vs_fpu1_active" + units="percent" + symbol_name="VsFpu1Active" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Vertex Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="GS Threads Dispatched" + description="The total number of geometry shader hardware threads dispatched." + data_type="uint64" + equation="A 5 READ" + underscore_name="gs_threads" + units="threads" + symbol_name="GsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Geometry Shader" + /> + <counter name="Early Hi-Depth Test Fails" + description="The total number of pixels dropped on early hierarchical depth test." + data_type="uint64" + equation="A 22 READ 4 UMUL" + underscore_name="hi_depth_test_fails" + units="pixels" + symbol_name="HiDepthTestFails" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" + /> + <counter name="FS Both FPU Active" + description="The percentage of time in which fragment shaders were processed actively on the both FPUs." + data_type="float" + max_equation="100" + equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="ps_eu_both_fpu_active" + units="percent" + symbol_name="PsEuBothFpuActive" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier4 Frame Batch Draw" + mdapi_group="3D Pipe/Fragment Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS Threads Dispatched" + description="The total number of vertex shader hardware threads dispatched." + data_type="uint64" + equation="A 1 READ" + underscore_name="vs_threads" + units="threads" + symbol_name="VsThreads" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Vertex Shader" + /> + <counter name="FS Threads Dispatched" + description="The total number of fragment shader hardware threads dispatched." + data_type="uint64" + equation="A 6 READ" + underscore_name="ps_threads" + units="threads" + symbol_name="PsThreads" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Fragment Shader" + /> + <counter name="NonPS Thread Ready For Dispatch on Slice0 Subslice2" + description="The percentage of time in which non-PS thread is ready for dispatch on slice0 subslice2 thread dispatcher" + data_type="float" + max_equation="100" + equation="B 4 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="non_ps_thread02_ready_for_dispatch" + units="percent" + symbol_name="NonPSThread02ReadyForDispatch" + availability="$SubsliceMask 0x4 AND" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_group="GPU/Thread Dispatcher" + mdapi_hw_unit_type="subslice" + /> + <counter name="Shader Barrier Messages" + description="The total number of shader barrier messages." + data_type="uint64" + equation="A 35 READ" + underscore_name="shader_barriers" + units="messages" + symbol_name="ShaderBarriers" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Barrier" + /> + <counter name="Sampler Texels" + description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." + data_type="uint64" + equation="A 28 READ 4 UMUL" + underscore_name="sampler_texels" + units="texels" + symbol_name="SamplerTexels" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="Sampler/Sampler Input" + /> + <counter name="Pixels Failing Tests" + description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." + data_type="uint64" + equation="A 25 READ 4 UMUL" + underscore_name="pixels_failing_post_ps_tests" + units="pixels" + symbol_name="PixelsFailingPostPsTests" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Output Merger" + /> + <counter name="GPU Time Elapsed" + description="Time elapsed on the GPU during the measurement." + data_type="uint64" + equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" + underscore_name="gpu_time" + units="ns" + symbol_name="GpuTime" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GPU" + /> + <counter name="AVG GPU Core Frequency" + description="Average GPU Core Frequency in the measurement." + data_type="uint64" + max_equation="$GpuMaxFrequency" + equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" + underscore_name="avg_gpu_core_frequency" + units="hz" + symbol_name="AvgGpuCoreFrequency" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_group="GPU" + mdapi_hw_unit_type="gpu" + /> + <counter name="Sampler Texels Misses" + description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." + data_type="uint64" + equation="A 29 READ 4 UMUL" + underscore_name="sampler_texel_misses" + units="texels" + symbol_name="SamplerTexelMisses" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Batch Frame Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="Sampler/Sampler Cache" + /> + <counter name="NonPS Thread Ready For Dispatch on Slice0 Subslice0" + description="The percentage of time in which non-PS thread is ready for dispatch on slice0 subslice0 thread dispatcher" + data_type="float" + max_equation="100" + equation="B 2 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="non_ps_thread00_ready_for_dispatch" + units="percent" + symbol_name="NonPSThread00ReadyForDispatch" + availability="$SubsliceMask 0x1 AND" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_group="GPU/Thread Dispatcher" + mdapi_hw_unit_type="subslice" + /> + <counter name="CS Threads Dispatched" + description="The total number of compute shader hardware threads dispatched." + data_type="uint64" + equation="A 4 READ" + underscore_name="cs_threads" + units="threads" + symbol_name="CsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Compute Shader" + /> + <counter name="SLM Bytes Read" + description="The total number of GPU memory bytes read from shared local memory." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" + equation="A 30 READ 64 UMUL" + underscore_name="slm_bytes_read" + units="bytes" + symbol_name="SlmBytesRead" + semantic_type="throughput" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_group="L3/Data Port/SLM" + mdapi_hw_unit_type="gpu" + /> + <counter name="PS FPU1 Pipe Active" + description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction." + data_type="float" + max_equation="100" + equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="ps_fpu1_active" + units="percent" + symbol_name="PsFpu1Active" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pixel Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="PS Send Pipeline Active" + description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction." + data_type="float" + max_equation="100" + equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="ps_send_active" + units="percent" + symbol_name="PsSendActive" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pixel Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS FPU0 Pipe Active" + description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction." + data_type="float" + max_equation="100" + equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="vs_fpu0_active" + units="percent" + symbol_name="VsFpu0Active" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Vertex Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="GPU Busy" + description="The percentage of time in which the GPU has been processing GPU commands." + data_type="float" + max_equation="100" + equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="gpu_busy" + units="percent" + symbol_name="GpuBusy" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Overview System Frame" + mdapi_group="GPU" + mdapi_hw_unit_type="gpu" + /> + <counter name="PS Thread Ready For Dispatch on Slice0 Subslice0" + description="The percentage of time in which PS thread is ready for dispatch on slice0 subslice0 thread dispatcher" + data_type="float" + max_equation="100" + equation="B 1 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="ps_thread00_ready_for_dispatch" + units="percent" + symbol_name="PSThread00ReadyForDispatch" + availability="$SubsliceMask 0x1 AND" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_group="GPU/Thread Dispatcher" + mdapi_hw_unit_type="subslice" + /> + <counter name="Rasterized Pixels" + description="The total number of rasterized pixels." + data_type="uint64" + equation="A 21 READ 4 UMUL" + underscore_name="rasterized_pixels" + units="pixels" + symbol_name="RasterizedPixels" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Rasterizer" + /> + <counter name="PS FPU0 Pipe Active" + description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction." + data_type="float" + max_equation="100" + equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="ps_fpu0_active" + units="percent" + symbol_name="PsFpu0Active" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pixel Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="DS Threads Dispatched" + description="The total number of domain shader hardware threads dispatched." + data_type="uint64" + equation="A 3 READ" + underscore_name="ds_threads" + units="threads" + symbol_name="DsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Domain Shader" + /> + <counter name="Samples Written" + description="The total number of samples or pixels written to all render targets." + data_type="uint64" + equation="A 26 READ 4 UMUL" + underscore_name="samples_written" + units="pixels" + symbol_name="SamplesWritten" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Output Merger" + /> + <counter name="EU Stall" + description="The percentage of time in which the Execution Units were stalled." + data_type="float" + max_equation="100" + equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_stall" + units="percent" + symbol_name="EuStall" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_group="EU Array" + mdapi_hw_unit_type="gpu" + /> + <counter name="Samples Blended" + description="The total number of blended samples or pixels written to all render targets." + data_type="uint64" + equation="A 27 READ 4 UMUL" + underscore_name="samples_blended" + units="pixels" + symbol_name="SamplesBlended" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Output Merger" + /> + <counter name="Early Depth Test Fails" + description="The total number of pixels dropped on early depth test." + data_type="uint64" + equation="A 23 READ 4 UMUL" + underscore_name="early_depth_test_fails" + units="pixels" + symbol_name="EarlyDepthTestFails" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Rasterizer/Early Depth Test" + /> + <counter name="PS Thread Ready For Dispatch on Slice0 Subslice1" + description="The percentage of time in which PS thread is ready for dispatch on slice0 subslice1 thread dispatcher" + data_type="float" + max_equation="100" + equation="B 5 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="ps_thread01_ready_for_dispatch" + units="percent" + symbol_name="PSThread01ReadyForDispatch" + availability="$SubsliceMask 0x2 AND" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_group="GPU/Thread Dispatcher" + mdapi_hw_unit_type="subslice" + /> + <counter name="Shader Memory Accesses" + description="The total number of shader memory accesses to L3." + data_type="uint64" + equation="A 32 READ" + underscore_name="shader_memory_accesses" + units="messages" + symbol_name="ShaderMemoryAccesses" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="L3/Data Port" + /> + <counter name="HS Threads Dispatched" + description="The total number of hull shader hardware threads dispatched." + data_type="uint64" + equation="A 2 READ" + underscore_name="hs_threads" + units="threads" + symbol_name="HsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Hull Shader" + /> + <counter name="PS Thread Ready For Dispatch on Slice0 Subslice2" + description="The percentage of time in which PS thread is ready for dispatch on slice0 subslice2 thread dispatcher" + data_type="float" + max_equation="100" + equation="B 3 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="ps_thread02_ready_for_dispatch" + units="percent" + symbol_name="PSThread02ReadyForDispatch" + availability="$SubsliceMask 0x4 AND" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_group="GPU/Thread Dispatcher" + mdapi_hw_unit_type="subslice" + /> + <counter name="SLM Bytes Written" + description="The total number of GPU memory bytes written into shared local memory." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" + equation="A 31 READ 64 UMUL" + underscore_name="slm_bytes_written" + units="bytes" + symbol_name="SlmBytesWritten" + semantic_type="throughput" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_group="L3/Data Port/SLM" + mdapi_hw_unit_type="gpu" + /> + <counter name="L3 Shader Throughput" + description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" + equation="A 30 READ A 31 READ $ShaderMemoryAccesses 64 UMUL UADD UADD" + underscore_name="l3_shader_throughput" + units="bytes" + symbol_name="L3ShaderThroughput" + semantic_type="throughput" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_group="L3/Data Port" + mdapi_hw_unit_type="gpu" + /> + <counter name="Samples Killed in FS" + description="The total number of samples or pixels dropped in fragment shaders." + data_type="uint64" + equation="A 24 READ 4 UMUL" + underscore_name="samples_killed_in_ps" + units="pixels" + symbol_name="SamplesKilledInPs" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier4 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Fragment Shader" + /> + <counter name="Shader Atomic Memory Accesses" + description="The total number of shader atomic memory accesses." + data_type="uint64" + equation="A 34 READ" + underscore_name="shader_atomics" + units="messages" + symbol_name="ShaderAtomics" + semantic_type="event" + mdapi_supported_apis="OGL OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="L3/Data Port/Atomics" + /> + <counter name="NonPS Thread Ready For Dispatch on Slice0 Subslice1" + description="The percentage of time in which non-PS thread is ready for dispatch on slice0 subslice1 thread dispatcher" + data_type="float" + max_equation="100" + equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="non_ps_thread01_ready_for_dispatch" + units="percent" + symbol_name="NonPSThread01ReadyForDispatch" + availability="$SubsliceMask 0x2 AND" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_group="GPU/Thread Dispatcher" + mdapi_hw_unit_type="subslice" + /> + <register_config type="NOA"> + <register type="NOA" address="0x00009840" value="0x00000080" /> + <register type="NOA" address="0x00009888" value="0x12120000" /> + <register type="NOA" address="0x00009888" value="0x12320000" /> + <register type="NOA" address="0x00009888" value="0x12520000" /> + <register type="NOA" address="0x00009888" value="0x002F8000" /> + <register type="NOA" address="0x00009888" value="0x022F3000" /> + <register type="NOA" address="0x00009888" value="0x0A4C0015" /> + <register type="NOA" address="0x00009888" value="0x0C0D8000" /> + <register type="NOA" address="0x00009888" value="0x0E0DA000" /> + <register type="NOA" 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value="0x00000000" /> + <register type="OA" address="0x00002744" value="0x00800000" /> + <register type="OA" address="0x00002710" value="0x00000000" /> + <register type="OA" address="0x00002714" value="0xF0800000" /> + <register type="OA" address="0x00002720" value="0x00000000" /> + <register type="OA" address="0x00002724" value="0x30800000" /> + <register type="OA" address="0x00002770" value="0x00000002" /> + <register type="OA" address="0x00002774" value="0x00007FFF" /> + <register type="OA" address="0x00002778" value="0x00000000" /> + <register type="OA" address="0x0000277C" value="0x00009FFF" /> + <register type="OA" address="0x00002780" value="0x00000002" /> + <register type="OA" address="0x00002784" value="0x0000EFFF" /> + <register type="OA" address="0x00002788" value="0x00000000" /> + <register type="OA" address="0x0000278C" value="0x0000F3FF" /> + <register type="OA" address="0x00002790" value="0x00000002" /> + <register type="OA" address="0x00002794" value="0x0000FDFF" /> + <register type="OA" address="0x00002798" value="0x00000000" /> + <register type="OA" address="0x0000279C" value="0x0000FE7F" /> + </register_config> + <register_config type="FLEX"> + <register type="FLEX" address="0x0000E458" value="0x00005004" /> + <register type="FLEX" address="0x0000E558" value="0x00010003" /> + <register type="FLEX" address="0x0000E658" value="0x00012011" /> + <register type="FLEX" address="0x0000E758" value="0x00015014" /> + <register type="FLEX" address="0x0000E45C" value="0x00051050" /> + <register type="FLEX" address="0x0000E55C" value="0x00053052" /> + <register type="FLEX" address="0x0000E65C" value="0x00055054" /> + </register_config> + </set> + + <set name="Metric set TDL_2" + mdapi_supported_apis="OGL OCL IO BB" + underscore_name="tdl_2" + hw_config_guid="52f925c6-786a-4ec6-86ce-cba85c83453a" + chipset="KBLGT3" + symbol_name="TDL_2" + > + <counter name="GPU Core Clocks" + description="The total number of GPU core clocks elapsed during the measurement." + data_type="uint64" + equation="GPU_CLOCK 0 READ" + underscore_name="gpu_core_clocks" + units="cycles" + symbol_name="GpuCoreClocks" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GPU" + /> + <counter name="EU Active" + description="The percentage of time in which the Execution Units were actively processing." + data_type="float" + max_equation="100" + equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_active" + units="percent" + symbol_name="EuActive" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_group="EU Array" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU Both FPU Pipes Active" + description="The percentage of time in which both EU FPU pipelines were actively processing." + data_type="float" + max_equation="100" + equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_fpu_both_active" + units="percent" + symbol_name="EuFpuBothActive" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pipes" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS Send Pipe Active" + description="The percentage of time in which EU send pipeline was actively processing a vertex shader instruction." + data_type="float" + max_equation="100" + equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="vs_send_active" + units="percent" + symbol_name="VsSendActive" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Vertex Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS FPU1 Pipe Active" + description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction." + data_type="float" + max_equation="100" + equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="vs_fpu1_active" + units="percent" + symbol_name="VsFpu1Active" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Vertex Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="GS Threads Dispatched" + description="The total number of geometry shader hardware threads dispatched." + data_type="uint64" + equation="A 5 READ" + underscore_name="gs_threads" + units="threads" + symbol_name="GsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Geometry Shader" + /> + <counter name="Early Hi-Depth Test Fails" + description="The total number of pixels dropped on early hierarchical depth test." + data_type="uint64" + equation="A 22 READ 4 UMUL" + underscore_name="hi_depth_test_fails" + units="pixels" + symbol_name="HiDepthTestFails" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Rasterizer/Hi-Depth Test" + /> + <counter name="FS Both FPU Active" + description="The percentage of time in which fragment shaders were processed actively on the both FPUs." + data_type="float" + max_equation="100" + equation="A 18 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="ps_eu_both_fpu_active" + units="percent" + symbol_name="PsEuBothFpuActive" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier4 Frame Batch Draw" + mdapi_group="3D Pipe/Fragment Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS Threads Dispatched" + description="The total number of vertex shader hardware threads dispatched." + data_type="uint64" + equation="A 1 READ" + underscore_name="vs_threads" + units="threads" + symbol_name="VsThreads" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Vertex Shader" + /> + <counter name="FS Threads Dispatched" + description="The total number of fragment shader hardware threads dispatched." + data_type="uint64" + equation="A 6 READ" + underscore_name="ps_threads" + units="threads" + symbol_name="PsThreads" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Fragment Shader" + /> + <counter name="Shader Barrier Messages" + description="The total number of shader barrier messages." + data_type="uint64" + equation="A 35 READ" + underscore_name="shader_barriers" + units="messages" + symbol_name="ShaderBarriers" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Barrier" + /> + <counter name="Sampler Texels" + description="The total number of texels seen on input (with 2x2 accuracy) in all sampler units." + data_type="uint64" + equation="A 28 READ 4 UMUL" + underscore_name="sampler_texels" + units="texels" + symbol_name="SamplerTexels" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="Sampler/Sampler Input" + /> + <counter name="Pixels Failing Tests" + description="The total number of pixels dropped on post-FS alpha, stencil, or depth tests." + data_type="uint64" + equation="A 25 READ 4 UMUL" + underscore_name="pixels_failing_post_ps_tests" + units="pixels" + symbol_name="PixelsFailingPostPsTests" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Output Merger" + /> + <counter name="Thread Header Ready on Slice0 Subslice1 Port 0" + description="The percentage of time in which thread header is ready on slice0 subslice1 thread dispatcher port 0" + data_type="float" + max_equation="100" + equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="thread_header01_ready_port0" + units="percent" + symbol_name="ThreadHeader01ReadyPort0" + availability="$SubsliceMask 0x2 AND" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_group="GPU/Thread Dispatcher" + mdapi_hw_unit_type="subslice" + /> + <counter name="Thread Header Ready on Slice0 Subslice1 Port 1" + description="The percentage of time in which thread header is ready on slice0 subslice1 thread dispatcher port 1" + data_type="float" + max_equation="100" + equation="C 2 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="thread_header01_ready_port1" + units="percent" + symbol_name="ThreadHeader01ReadyPort1" + availability="$SubsliceMask 0x2 AND" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_group="GPU/Thread Dispatcher" + mdapi_hw_unit_type="subslice" + /> + <counter name="GPU Time Elapsed" + description="Time elapsed on the GPU during the measurement." + data_type="uint64" + equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" + underscore_name="gpu_time" + units="ns" + symbol_name="GpuTime" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GPU" + /> + <counter name="AVG GPU Core Frequency" + description="Average GPU Core Frequency in the measurement." + data_type="uint64" + max_equation="$GpuMaxFrequency" + equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" + underscore_name="avg_gpu_core_frequency" + units="hz" + symbol_name="AvgGpuCoreFrequency" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_group="GPU" + mdapi_hw_unit_type="gpu" + /> + <counter name="Sampler Texels Misses" + description="The total number of texels lookups (with 2x2 accuracy) that missed L1 sampler cache." + data_type="uint64" + equation="A 29 READ 4 UMUL" + underscore_name="sampler_texel_misses" + units="texels" + symbol_name="SamplerTexelMisses" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Batch Frame Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="Sampler/Sampler Cache" + /> + <counter name="CS Threads Dispatched" + description="The total number of compute shader hardware threads dispatched." + data_type="uint64" + equation="A 4 READ" + underscore_name="cs_threads" + units="threads" + symbol_name="CsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Compute Shader" + /> + <counter name="SLM Bytes Read" + description="The total number of GPU memory bytes read from shared local memory." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" + equation="A 30 READ 64 UMUL" + underscore_name="slm_bytes_read" + units="bytes" + symbol_name="SlmBytesRead" + semantic_type="throughput" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_group="L3/Data Port/SLM" + mdapi_hw_unit_type="gpu" + /> + <counter name="PS FPU1 Pipe Active" + description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction." + data_type="float" + max_equation="100" + equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="ps_fpu1_active" + units="percent" + symbol_name="PsFpu1Active" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pixel Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="PS Send Pipeline Active" + description="The percentage of time in which EU send pipeline was actively processing a pixel shader instruction." + data_type="float" + max_equation="100" + equation="A 17 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="ps_send_active" + units="percent" + symbol_name="PsSendActive" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pixel Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS FPU0 Pipe Active" + description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction." + data_type="float" + max_equation="100" + equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="vs_fpu0_active" + units="percent" + symbol_name="VsFpu0Active" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Vertex Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="GPU Busy" + description="The percentage of time in which the GPU has been processing GPU commands." + data_type="float" + max_equation="100" + equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="gpu_busy" + units="percent" + symbol_name="GpuBusy" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Overview System Frame" + mdapi_group="GPU" + mdapi_hw_unit_type="gpu" + /> + <counter name="Thread Header Ready on Slice0 Subslice2 Port 1" + description="The percentage of time in which thread header is ready on slice0 subslice2 thread dispatcher port 1" + data_type="float" + max_equation="100" + equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="thread_header02_ready_port1" + units="percent" + symbol_name="ThreadHeader02ReadyPort1" + availability="$SubsliceMask 0x4 AND" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_group="GPU/Thread Dispatcher" + mdapi_hw_unit_type="subslice" + /> + <counter name="Thread Header Ready on Slice0 Subslice2 Port 0" + description="The percentage of time in which thread header is ready on slice0 subslice2 thread dispatcher port 0" + data_type="float" + max_equation="100" + equation="C 3 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="thread_header02_ready_port0" + units="percent" + symbol_name="ThreadHeader02ReadyPort0" + availability="$SubsliceMask 0x4 AND" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_group="GPU/Thread Dispatcher" + mdapi_hw_unit_type="subslice" + /> + <counter name="Rasterized Pixels" + description="The total number of rasterized pixels." + data_type="uint64" + equation="A 21 READ 4 UMUL" + underscore_name="rasterized_pixels" + units="pixels" + symbol_name="RasterizedPixels" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Rasterizer" + /> + <counter name="PS FPU0 Pipe Active" + description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction." + data_type="float" + max_equation="100" + equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="ps_fpu0_active" + units="percent" + symbol_name="PsFpu0Active" + semantic_type="duration" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_group="EU Array/Pixel Shader" + mdapi_hw_unit_type="gpu" + /> + <counter name="DS Threads Dispatched" + description="The total number of domain shader hardware threads dispatched." + data_type="uint64" + equation="A 3 READ" + underscore_name="ds_threads" + units="threads" + symbol_name="DsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Domain Shader" + /> + <counter name="Samples Written" + description="The total number of samples or pixels written to all render targets." + data_type="uint64" + equation="A 26 READ 4 UMUL" + underscore_name="samples_written" + units="pixels" + symbol_name="SamplesWritten" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Output Merger" + /> + <counter name="EU Stall" + description="The percentage of time in which the Execution Units were stalled." + data_type="float" + max_equation="100" + equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="eu_stall" + units="percent" + symbol_name="EuStall" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_group="EU Array" + mdapi_hw_unit_type="gpu" + /> + <counter name="Samples Blended" + description="The total number of blended samples or pixels written to all render targets." + data_type="uint64" + equation="A 27 READ 4 UMUL" + underscore_name="samples_blended" + units="pixels" + symbol_name="SamplesBlended" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Output Merger" + /> + <counter name="Early Depth Test Fails" + description="The total number of pixels dropped on early depth test." + data_type="uint64" + equation="A 23 READ 4 UMUL" + underscore_name="early_depth_test_fails" + units="pixels" + symbol_name="EarlyDepthTestFails" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Rasterizer/Early Depth Test" + /> + <counter name="Shader Memory Accesses" + description="The total number of shader memory accesses to L3." + data_type="uint64" + equation="A 32 READ" + underscore_name="shader_memory_accesses" + units="messages" + symbol_name="ShaderMemoryAccesses" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="L3/Data Port" + /> + <counter name="HS Threads Dispatched" + description="The total number of hull shader hardware threads dispatched." + data_type="uint64" + equation="A 2 READ" + underscore_name="hs_threads" + units="threads" + symbol_name="HsThreads" + semantic_type="event" + mdapi_supported_apis="OGL4 IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="EU Array/Hull Shader" + /> + <counter name="SLM Bytes Written" + description="The total number of GPU memory bytes written into shared local memory." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSubslicesTotalCount UMUL" + equation="A 31 READ 64 UMUL" + underscore_name="slm_bytes_written" + units="bytes" + symbol_name="SlmBytesWritten" + semantic_type="throughput" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_group="L3/Data Port/SLM" + mdapi_hw_unit_type="gpu" + /> + <counter name="L3 Shader Throughput" + description="The total number of GPU memory bytes transferred between shaders and L3 caches w/o URB." + data_type="uint64" + max_equation="$GpuCoreClocks 64 UMUL $EuSlicesTotalCount UMUL" + equation="A 30 READ A 31 READ $ShaderMemoryAccesses 64 UMUL UADD UADD" + underscore_name="l3_shader_throughput" + units="bytes" + symbol_name="L3ShaderThroughput" + semantic_type="throughput" + mdapi_supported_apis="OGL4 OCL IO BB" + mdapi_usage_flags="Tier2 Frame Batch Draw" + mdapi_group="L3/Data Port" + mdapi_hw_unit_type="gpu" + /> + <counter name="Samples Killed in FS" + description="The total number of samples or pixels dropped in fragment shaders." + data_type="uint64" + equation="A 24 READ 4 UMUL" + underscore_name="samples_killed_in_ps" + units="pixels" + symbol_name="SamplesKilledInPs" + semantic_type="event" + mdapi_supported_apis="OGL IO BB" + mdapi_usage_flags="Tier4 Overview Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="3D Pipe/Fragment Shader" + /> + <counter name="Thread Header Ready on Slice0 Subslice0 Port 0" + description="The percentage of time in which thread header is ready on slice0 subslice0 thread dispatcher port 0" + data_type="float" + max_equation="100" + equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="thread_header00_ready_port0" + units="percent" + symbol_name="ThreadHeader00ReadyPort0" + availability="$SubsliceMask 0x1 AND" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier3 Overview Frame Batch Draw" + mdapi_group="GPU/Thread Dispatcher" + mdapi_hw_unit_type="subslice" + /> + <counter name="Shader Atomic Memory Accesses" + description="The total number of shader atomic memory accesses." + 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value="0xF0800000" /> + <register type="OA" address="0x00002720" value="0x00000000" /> + <register type="OA" address="0x00002724" value="0x30800000" /> + <register type="OA" address="0x00002770" value="0x00100030" /> + <register type="OA" address="0x00002774" value="0x0000FFF9" /> + <register type="OA" address="0x00002778" value="0x00000002" /> + <register type="OA" address="0x0000277C" value="0x0000FFFC" /> + <register type="OA" address="0x00002780" value="0x00000002" /> + <register type="OA" address="0x00002784" value="0x0000FFF3" /> + <register type="OA" address="0x00002788" value="0x00100180" /> + <register type="OA" address="0x0000278C" value="0x0000FFCF" /> + <register type="OA" address="0x00002790" value="0x00000002" /> + <register type="OA" address="0x00002794" value="0x0000FFCF" /> + <register type="OA" address="0x00002798" value="0x00000002" /> + <register type="OA" address="0x0000279C" value="0x0000FF3F" /> + </register_config> + <register_config type="FLEX"> + <register type="FLEX" address="0x0000E458" value="0x00005004" /> + <register type="FLEX" address="0x0000E558" value="0x00008003" /> + </register_config> + </set> + + <set name="Gpu Rings Busyness" + mdapi_supported_apis="OGL OCL MEDIA IO BB" + underscore_name="gpu_busyness" + hw_config_guid="b55ecba1-2aa9-422e-89ff-b9e30f03d447" + chipset="KBLGT3" + symbol_name="GpuBusyness" + > + <counter name="GPU Core Clocks" + description="The total number of GPU core clocks elapsed during the measurement." + data_type="uint64" + equation="GPU_CLOCK 0 READ" + underscore_name="gpu_core_clocks" + units="cycles" + symbol_name="GpuCoreClocks" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GPU" + /> + <counter name="Vebox Ring Busy" + description="The percentage of time when vebox command streamer was busy." + data_type="float" + max_equation="100" + equation="C 4 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="vebox_busy" + units="percent" + symbol_name="VeboxBusy" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="System Frame Batch" + mdapi_group="GPU" + mdapi_hw_unit_type="gpu" + /> + <counter name="GPU Time Elapsed" + description="Time elapsed on the GPU during the measurement." + data_type="uint64" + equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" + underscore_name="gpu_time" + units="ns" + symbol_name="GpuTime" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GPU" + /> + <counter name="AVG GPU Core Frequency" + description="Average GPU Core Frequency in the measurement." + data_type="uint64" + max_equation="$GpuMaxFrequency" + equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" + underscore_name="avg_gpu_core_frequency" + units="hz" + symbol_name="AvgGpuCoreFrequency" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_group="GPU" + mdapi_hw_unit_type="gpu" + /> + <counter name="Render Ring Busy" + description="The percentage of time when render command streamer was busy." + data_type="float" + max_equation="100" + equation="C 7 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="render_busy" + units="percent" + symbol_name="RenderBusy" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="System Frame Batch" + mdapi_group="GPU" + mdapi_hw_unit_type="gpu" + /> + <counter name="Vdbox0 Ring Busy" + description="The percentage of time when Vdbox0 command streamer was busy." + data_type="float" + max_equation="100" + equation="C 6 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="vdbox0_busy" + units="percent" + symbol_name="Vdbox0Busy" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="System Frame Batch" + mdapi_group="GPU" + mdapi_hw_unit_type="gpu" + /> + <counter name="Blitter Ring Busy" + description="The percentage of time when blitter command streamer was busy." + data_type="float" + max_equation="100" + equation="C 3 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="blitter_busy" + units="percent" + symbol_name="BlitterBusy" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="System Frame Batch" + mdapi_group="GPU" + mdapi_hw_unit_type="gpu" + /> + <counter name="AnyRingBusy" + description="The percentage of time when any command streamer was busy." + data_type="float" + max_equation="100" + equation="B 0 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="any_ring_busy" + units="percent" + symbol_name="AnyRingBusy" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Frame Batch Draw" + mdapi_group="GPU" + mdapi_hw_unit_type="gpu" + /> + <counter name="Vdbox1 Ring Busy" + description="The percentage of time when Vdbox1 command streamer was busy." + data_type="float" + max_equation="100" + equation="C 5 READ 100 UMUL $GpuCoreClocks FDIV" + underscore_name="vdbox1_busy" + units="percent" + symbol_name="Vdbox1Busy" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="System Frame Batch" + mdapi_group="GPU" + mdapi_hw_unit_type="gpu" + /> + <register_config type="NOA"> + <register type="NOA" address="0x00009840" value="0x00000080" /> + <register type="NOA" address="0x00009888" value="0x19D05800" /> + <register type="NOA" address="0x00009888" value="0x13805800" /> + <register type="NOA" address="0x00009888" value="0x05962C25" /> + <register type="NOA" address="0x00009888" value="0x19950016" /> + <register type="NOA" address="0x00009888" value="0x19C05800" /> + <register type="NOA" address="0x00009888" value="0x05D00085" /> + <register type="NOA" address="0x00009888" value="0x25D00000" /> + <register type="NOA" address="0x00009888" value="0x09D54000" /> + <register type="NOA" address="0x00009888" value="0x07800035" /> + <register 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address="0x00009888" value="0x17908000" /> + <register type="NOA" address="0x00009888" value="0x19904000" /> + <register type="NOA" address="0x00009888" value="0x1B908000" /> + <register type="NOA" address="0x00009888" value="0x1D908000" /> + <register type="NOA" address="0x00009888" value="0x1F908000" /> + <register type="NOA" address="0x00009888" value="0x09978000" /> + <register type="NOA" address="0x00009888" value="0x05C08500" /> + <register type="NOA" address="0x00009888" value="0x25C00000" /> + <register type="NOA" address="0x00009888" value="0x1BC00000" /> + <register type="NOA" address="0x00009888" value="0x0BC54000" /> + <register type="NOA" address="0x00009888" value="0x11900000" /> + <register type="NOA" address="0x00009888" value="0x37900000" /> + <register type="NOA" address="0x00009888" value="0x51900000" /> + <register type="NOA" address="0x00009888" value="0x43900463" /> + <register type="NOA" address="0x00009888" value="0x53900000" /> + <register type="NOA" address="0x00009888" value="0x45900040" /> + <register type="NOA" address="0x00009888" value="0x33900000" /> + </register_config> + <register_config type="OA"> + <register type="OA" address="0x00002740" value="0x00000000" /> + <register type="OA" address="0x00002710" value="0x00000000" /> + <register type="OA" address="0x00002714" value="0x10800000" /> + <register type="OA" address="0x00002720" value="0x00000000" /> + <register type="OA" address="0x00002724" value="0x00800000" /> + <register type="OA" address="0x00002770" value="0x0007C000" /> + <register type="OA" address="0x00002774" value="0x000007FF" /> + </register_config> + </set> + + <set name="MDAPI testing set Gen9" + mdapi_supported_apis="OGL OCL IO BB" + underscore_name="test_oa" + hw_config_guid="f1792f32-6db2-4b50-b4b2-557128f1688d" + chipset="KBLGT3" + symbol_name="TestOa" + > + <counter name="TestCounter7" + description="HW test counter 7. Factor: 0.666" + data_type="uint64" + equation="B 7 READ" + underscore_name="counter7" + units="events" + symbol_name="Counter7" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GPU" + /> + <counter name="GPU Time Elapsed" + description="Time elapsed on the GPU during the measurement." + data_type="uint64" + equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" + underscore_name="gpu_time" + units="ns" + symbol_name="GpuTime" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GPU" + /> + <counter name="GPU Core Clocks" + description="The total number of GPU core clocks elapsed during the measurement." + data_type="uint64" + equation="GPU_CLOCK 0 READ" + underscore_name="gpu_core_clocks" + units="cycles" + symbol_name="GpuCoreClocks" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GPU" + /> + <counter name="AVG GPU Core Frequency" + description="Average GPU Core Frequency in the measurement." + data_type="uint64" + max_equation="$GpuMaxFrequency" + equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" + underscore_name="avg_gpu_core_frequency" + units="hz" + symbol_name="AvgGpuCoreFrequency" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_group="GPU" + mdapi_hw_unit_type="gpu" + /> + <counter name="TestCounter8" + description="HW test counter 8. Should be equal to 1." + data_type="uint64" + equation="C 7 READ" + underscore_name="counter8" + units="events" + symbol_name="Counter8" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GPU" + /> + <counter name="TestCounter4" + description="HW test counter 4. Factor: 0.333" + data_type="uint64" + equation="B 4 READ" + underscore_name="counter4" + units="events" + symbol_name="Counter4" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GPU" + /> + <counter name="TestCounter5" + description="HW test counter 5. Factor: 0.333" + data_type="uint64" + equation="B 5 READ" + underscore_name="counter5" + units="events" + symbol_name="Counter5" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GPU" + /> + <counter name="TestCounter6" + description="HW test counter 6. Factor: 0.166" + data_type="uint64" + equation="B 6 READ" + underscore_name="counter6" + units="events" + symbol_name="Counter6" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GPU" + /> + <counter name="TestCounter3" + description="HW test counter 3. Factor: 0.5" + data_type="uint64" + equation="B 3 READ" + underscore_name="counter3" + units="events" + symbol_name="Counter3" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GPU" + /> + <counter name="TestCounter0" + description="HW test counter 0. Factor: 0.0" + data_type="uint64" + equation="B 0 READ" + underscore_name="counter0" + units="events" + symbol_name="Counter0" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GPU" + /> + <counter name="TestCounter1" + description="HW test counter 1. Factor: 1.0" + data_type="uint64" + equation="B 1 READ" + underscore_name="counter1" + units="events" + symbol_name="Counter1" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GPU" + /> + <counter name="TestCounter2" + description="HW test counter 2. Factor: 1.0" + data_type="uint64" + equation="B 2 READ" + underscore_name="counter2" + units="events" + symbol_name="Counter2" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GPU" + /> + <register_config type="NOA"> + <register type="NOA" address="0x00009840" value="0x00000080" /> + <register type="NOA" address="0x00009888" value="0x11810000" /> + <register type="NOA" address="0x00009888" value="0x07810013" /> + <register type="NOA" address="0x00009888" value="0x1F810000" /> + <register type="NOA" address="0x00009888" value="0x1D810000" /> + <register type="NOA" address="0x00009888" value="0x1B930040" /> + <register type="NOA" address="0x00009888" value="0x07E54000" /> + <register type="NOA" address="0x00009888" value="0x1F908000" /> + <register type="NOA" address="0x00009888" value="0x11900000" /> + <register type="NOA" address="0x00009888" value="0x37900000" /> + <register type="NOA" address="0x00009888" value="0x53900000" /> + <register type="NOA" address="0x00009888" value="0x45900000" /> + <register type="NOA" address="0x00009888" value="0x33900000" /> + </register_config> + <register_config type="OA"> + <register type="OA" address="0x00002740" value="0x00000000" /> + <register type="OA" address="0x00002744" value="0x00800000" /> + <register type="OA" address="0x00002714" value="0xF0800000" /> + <register type="OA" address="0x00002710" value="0x00000000" /> + <register type="OA" address="0x00002724" value="0xF0800000" /> + <register type="OA" address="0x00002720" value="0x00000000" /> + <register type="OA" address="0x00002770" value="0x00000004" /> + <register type="OA" address="0x00002774" value="0x00000000" /> + <register type="OA" address="0x00002778" value="0x00000003" /> + <register type="OA" address="0x0000277C" value="0x00000000" /> + <register type="OA" address="0x00002780" value="0x00000007" /> + <register type="OA" address="0x00002784" value="0x00000000" /> + <register type="OA" address="0x00002788" value="0x00100002" /> + <register type="OA" address="0x0000278C" value="0x0000FFF7" /> + <register type="OA" address="0x00002790" value="0x00100002" /> + <register type="OA" address="0x00002794" value="0x0000FFCF" /> + <register type="OA" address="0x00002798" value="0x00100082" /> + <register type="OA" address="0x0000279C" value="0x0000FFEF" /> + <register type="OA" address="0x000027A0" value="0x001000C2" /> + <register type="OA" address="0x000027A4" value="0x0000FFE7" /> + <register type="OA" address="0x000027A8" value="0x00100001" /> + <register type="OA" address="0x000027AC" value="0x0000FFE7" /> + </register_config> + </set> + + <set name="Metric set PMA Stall" + mdapi_supported_apis="OGL OGL4 OCL IO MEDIA" + underscore_name="pma__stall" + hw_config_guid="85bc2e4f-2563-4388-921b-dc0dad879cf3" + chipset="KBLGT3" + symbol_name="PMA_Stall" + > + <counter name="GPU Time Elapsed" + description="Time elapsed on the GPU during the measurement." + data_type="uint64" + equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" + underscore_name="gpu_time" + units="ns" + symbol_name="GpuTime" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GPU" + /> + <counter name="GPU Core Clocks" + description="The total number of GPU core clocks elapsed during the measurement." + data_type="uint64" + equation="GPU_CLOCK 0 READ" + underscore_name="gpu_core_clocks" + units="cycles" + symbol_name="GpuCoreClocks" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Frame Batch Draw" + mdapi_hw_unit_type="gpu" + mdapi_group="GPU" + /> + <counter name="STC PMA stall" + description="Percentage of time when stencil cache line and an overlapping pixel are causing stalls" + data_type="float" + max_equation="100" + equation="B 0 READ B 1 READ FADD 2 FDIV 100 UMUL $GpuCoreClocks FDIV" + underscore_name="stc_pma_stall" + units="percent" + symbol_name="StcPMAStall" + availability="$SliceMask 1 AND" + semantic_type="duration" + mdapi_supported_apis="" + mdapi_usage_flags="Frame Batch Draw" + mdapi_group="GPU/Stencil Cache" + mdapi_hw_unit_type="gpu" + /> + <counter name="AVG GPU Core Frequency" + description="Average GPU Core Frequency in the measurement." + data_type="uint64" + max_equation="$GpuMaxFrequency" + equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" + underscore_name="avg_gpu_core_frequency" + units="hz" + symbol_name="AvgGpuCoreFrequency" + semantic_type="event" + mdapi_supported_apis="" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_group="GPU" + mdapi_hw_unit_type="gpu" + /> + <register_config type="NOA"> + <register type="NOA" address="0x00009840" value="0x00000080" /> + <register type="NOA" address="0x00009888" value="0x122D3080" /> + <register type="NOA" address="0x00009888" value="0x000D2000" /> + <register type="NOA" 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value="0x0038FFC7" /> + </register_config> + </set> + +</metrics> |