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+/*
+ * Copyright 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "isl_gen8.h"
+#include "isl_priv.h"
+
+bool
+gen8_choose_msaa_layout(const struct isl_device *dev,
+ const struct isl_surf_init_info *info,
+ enum isl_tiling tiling,
+ enum isl_msaa_layout *msaa_layout)
+{
+ bool require_array = false;
+ bool require_interleaved = false;
+
+ assert(info->samples >= 1);
+
+ if (info->samples == 1) {
+ *msaa_layout = ISL_MSAA_LAYOUT_NONE;
+ return true;
+ }
+
+ /* From the Broadwell PRM >> Volume2d: Command Structures >>
+ * RENDER_SURFACE_STATE Tile Mode:
+ *
+ * - If Number of Multisamples is not MULTISAMPLECOUNT_1, this field
+ * must be YMAJOR.
+ *
+ * As usual, though, stencil is special.
+ */
+ if (!isl_tiling_is_any_y(tiling) && !isl_surf_usage_is_stencil(info->usage))
+ return false;
+
+ /* From the Broadwell PRM >> Volume2d: Command Structures >>
+ * RENDER_SURFACE_STATE Multisampled Surface Storage Format:
+ *
+ * All multisampled render target surfaces must have this field set to
+ * MSFMT_MSS
+ */
+ if (info->usage & ISL_SURF_USAGE_RENDER_TARGET_BIT)
+ require_array = true;
+
+ /* From the Broadwell PRM >> Volume2d: Command Structures >>
+ * RENDER_SURFACE_STATE Number of Multisamples:
+ *
+ * - If this field is any value other than MULTISAMPLECOUNT_1, the
+ * Surface Type must be SURFTYPE_2D This field must be set to
+ * MULTISAMPLECOUNT_1 unless the surface is a Sampling Engine surface
+ * or Render Target surface.
+ *
+ * - If this field is any value other than MULTISAMPLECOUNT_1, Surface
+ * Min LOD, Mip Count / LOD, and Resource Min LOD must be set to zero.
+ */
+ if (info->dim != ISL_SURF_DIM_2D)
+ return false;
+ if (info->levels > 1)
+ return false;
+
+ /* More obvious restrictions */
+ if (isl_surf_usage_is_display(info->usage))
+ return false;
+ if (isl_format_is_compressed(info->format))
+ return false;
+ if (isl_format_is_yuv(info->format))
+ return false;
+
+ if (isl_surf_usage_is_depth_or_stencil(info->usage))
+ require_interleaved = true;
+
+ if (require_array && require_interleaved)
+ return false;
+
+ if (require_interleaved) {
+ *msaa_layout = ISL_MSAA_LAYOUT_INTERLEAVED;
+ return true;
+ }
+
+ *msaa_layout = ISL_MSAA_LAYOUT_ARRAY;
+ return true;
+}
+
+/**
+ * Choose horizontal subimage alignment, in units of surface elements.
+ */
+static uint32_t
+gen8_choose_halign_el(const struct isl_device *dev,
+ const struct isl_surf_init_info *restrict info)
+{
+ if (isl_format_is_compressed(info->format))
+ return 1;
+
+ /* From the Broadwell PRM, Volume 2d "Command Reference: Structures",
+ * RENDER_SURFACE_STATE Surface Horizontal Alignment, p326:
+ *
+ * - This field is intended to be set to HALIGN_8 only if the surface
+ * was rendered as a depth buffer with Z16 format or a stencil buffer.
+ * In this case it must be set to HALIGN_8 since these surfaces
+ * support only alignment of 8. [...]
+ */
+ if (isl_surf_info_is_z16(info))
+ return 8;
+ if (isl_surf_usage_is_stencil(info->usage))
+ return 8;
+
+ /* From the Broadwell PRM, Volume 2d "Command Reference: Structures",
+ * RENDER_SURFACE_STATE Surface Horizontal Alignment, p326:
+ *
+ * [...] For Z32 formats it must be set to HALIGN_4.
+ */
+ if (isl_surf_usage_is_depth(info->usage))
+ return 4;
+
+ if (!(info->usage & ISL_SURF_USAGE_DISABLE_AUX_BIT)) {
+ /* From the Broadwell PRM, Volume 2d "Command Reference: Structures",
+ * RENDER_SURFACE_STATE Surface Horizontal Alignment, p326:
+ *
+ * - When Auxiliary Surface Mode is set to AUX_CCS_D or AUX_CCS_E,
+ * HALIGN 16 must be used.
+ *
+ * This case handles color surfaces that may own an auxiliary MCS, CCS_D,
+ * or CCS_E. Depth buffers, including those that own an auxiliary HiZ
+ * surface, are handled above and do not require HALIGN_16.
+ */
+ assert(!isl_surf_usage_is_depth(info->usage));
+ return 16;
+ }
+
+ /* XXX(chadv): I believe the hardware requires each image to be
+ * cache-aligned. If that's true, then defaulting to halign=4 is wrong for
+ * many formats. Depending on the format's block size, we may need to
+ * increase halign to 8.
+ */
+ return 4;
+}
+
+/**
+ * Choose vertical subimage alignment, in units of surface elements.
+ */
+static uint32_t
+gen8_choose_valign_el(const struct isl_device *dev,
+ const struct isl_surf_init_info *restrict info)
+{
+ /* From the Broadwell PRM > Volume 2d: Command Reference: Structures
+ * > RENDER_SURFACE_STATE Surface Vertical Alignment (p325):
+ *
+ * - For Sampling Engine and Render Target Surfaces: This field
+ * specifies the vertical alignment requirement in elements for the
+ * surface. [...] An element is defined as a pixel in uncompresed
+ * surface formats, and as a compression block in compressed surface
+ * formats. For MSFMT_DEPTH_STENCIL type multisampled surfaces, an
+ * element is a sample.
+ *
+ * - This field is intended to be set to VALIGN_4 if the surface was
+ * rendered as a depth buffer, for a multisampled (4x) render target,
+ * or for a multisampled (8x) render target, since these surfaces
+ * support only alignment of 4. Use of VALIGN_4 for other surfaces is
+ * supported, but increases memory usage.
+ *
+ * - This field is intended to be set to VALIGN_8 only if the surface
+ * was rendered as a stencil buffer, since stencil buffer surfaces
+ * support only alignment of 8. If set to VALIGN_8, Surface Format
+ * must be R8_UINT.
+ */
+
+ if (isl_format_is_compressed(info->format))
+ return 1;
+
+ if (isl_surf_usage_is_stencil(info->usage))
+ return 8;
+
+ return 4;
+}
+
+void
+gen8_choose_image_alignment_el(const struct isl_device *dev,
+ const struct isl_surf_init_info *restrict info,
+ enum isl_tiling tiling,
+ enum isl_msaa_layout msaa_layout,
+ struct isl_extent3d *image_align_el)
+{
+ assert(!isl_tiling_is_std_y(tiling));
+
+ /* The below text from the Broadwell PRM provides some insight into the
+ * hardware's requirements for LOD alignment. From the Broadwell PRM >>
+ * Volume 5: Memory Views >> Surface Layout >> 2D Surfaces:
+ *
+ * These [2D surfaces] must adhere to the following memory organization
+ * rules:
+ *
+ * - For non-compressed texture formats, each mipmap must start on an
+ * even row within the monolithic rectangular area. For
+ * 1-texel-high mipmaps, this may require a row of padding below
+ * the previous mipmap. This restriction does not apply to any
+ * compressed texture formats; each subsequent (lower-res)
+ * compressed mipmap is positioned directly below the previous
+ * mipmap.
+ *
+ * - Vertical alignment restrictions vary with memory tiling type:
+ * 1 DWord for linear, 16-byte (DQWord) for tiled. (Note that tiled
+ * mipmaps are not required to start at the left edge of a tile
+ * row.)
+ */
+
+ *image_align_el = (struct isl_extent3d) {
+ .w = gen8_choose_halign_el(dev, info),
+ .h = gen8_choose_valign_el(dev, info),
+ .d = 1,
+ };
+}