diff options
Diffstat (limited to 'src/intel/genxml/gen9.xml')
-rw-r--r-- | src/intel/genxml/gen9.xml | 234 |
1 files changed, 117 insertions, 117 deletions
diff --git a/src/intel/genxml/gen9.xml b/src/intel/genxml/gen9.xml index ca268254503..0f9a1d110e8 100644 --- a/src/intel/genxml/gen9.xml +++ b/src/intel/genxml/gen9.xml @@ -776,7 +776,7 @@ </field> </struct> - <instruction name="3DPRIMITIVE" bias="2" length="7"> + <instruction name="3DPRIMITIVE" bias="2" length="7" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="3"/> @@ -798,7 +798,7 @@ <field name="Base Vertex Location" start="192" end="223" type="int"/> </instruction> - <instruction name="3DSTATE_AA_LINE_PARAMETERS" bias="2" length="3"> + <instruction name="3DSTATE_AA_LINE_PARAMETERS" bias="2" length="3" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -814,7 +814,7 @@ <field name="AA Coverage EndCap Slope" start="64" end="71" type="u0.8"/> </instruction> - <instruction name="3DSTATE_BINDING_TABLE_EDIT_DS" bias="2"> + <instruction name="3DSTATE_BINDING_TABLE_EDIT_DS" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -831,7 +831,7 @@ </group> </instruction> - <instruction name="3DSTATE_BINDING_TABLE_EDIT_GS" bias="2"> + <instruction name="3DSTATE_BINDING_TABLE_EDIT_GS" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -848,7 +848,7 @@ </group> </instruction> - <instruction name="3DSTATE_BINDING_TABLE_EDIT_HS" bias="2"> + <instruction name="3DSTATE_BINDING_TABLE_EDIT_HS" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -865,7 +865,7 @@ </group> </instruction> - <instruction name="3DSTATE_BINDING_TABLE_EDIT_PS" bias="2"> + <instruction name="3DSTATE_BINDING_TABLE_EDIT_PS" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -882,7 +882,7 @@ </group> </instruction> - <instruction name="3DSTATE_BINDING_TABLE_EDIT_VS" bias="2"> + <instruction name="3DSTATE_BINDING_TABLE_EDIT_VS" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -899,7 +899,7 @@ </group> </instruction> - <instruction name="3DSTATE_BINDING_TABLE_POINTERS_DS" bias="2" length="2"> + <instruction name="3DSTATE_BINDING_TABLE_POINTERS_DS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -908,7 +908,7 @@ <field name="Pointer to DS Binding Table" start="37" end="47" type="offset"/> </instruction> - <instruction name="3DSTATE_BINDING_TABLE_POINTERS_GS" bias="2" length="2"> + <instruction name="3DSTATE_BINDING_TABLE_POINTERS_GS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -917,7 +917,7 @@ <field name="Pointer to GS Binding Table" start="37" end="47" type="offset"/> </instruction> - <instruction name="3DSTATE_BINDING_TABLE_POINTERS_HS" bias="2" length="2"> + <instruction name="3DSTATE_BINDING_TABLE_POINTERS_HS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -926,7 +926,7 @@ <field name="Pointer to HS Binding Table" start="37" end="47" type="offset"/> </instruction> - <instruction name="3DSTATE_BINDING_TABLE_POINTERS_PS" bias="2" length="2"> + <instruction name="3DSTATE_BINDING_TABLE_POINTERS_PS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -935,7 +935,7 @@ <field name="Pointer to PS Binding Table" start="37" end="47" type="offset"/> </instruction> - <instruction name="3DSTATE_BINDING_TABLE_POINTERS_VS" bias="2" length="2"> + <instruction name="3DSTATE_BINDING_TABLE_POINTERS_VS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -944,7 +944,7 @@ <field name="Pointer to VS Binding Table" start="37" end="47" type="offset"/> </instruction> - <instruction name="3DSTATE_BINDING_TABLE_POOL_ALLOC" bias="2" length="4"> + <instruction name="3DSTATE_BINDING_TABLE_POOL_ALLOC" bias="2" length="4" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -958,7 +958,7 @@ </field> </instruction> - <instruction name="3DSTATE_BLEND_STATE_POINTERS" bias="2" length="2"> + <instruction name="3DSTATE_BLEND_STATE_POINTERS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -968,7 +968,7 @@ <field name="Blend State Pointer Valid" start="32" end="32" type="bool"/> </instruction> - <instruction name="3DSTATE_CC_STATE_POINTERS" bias="2" length="2"> + <instruction name="3DSTATE_CC_STATE_POINTERS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -978,7 +978,7 @@ <field name="Color Calc State Pointer Valid" start="32" end="32" type="bool"/> </instruction> - <instruction name="3DSTATE_CHROMA_KEY" bias="2" length="4"> + <instruction name="3DSTATE_CHROMA_KEY" bias="2" length="4" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -989,7 +989,7 @@ <field name="ChromaKey High Value" start="96" end="127" type="uint"/> </instruction> - <instruction name="3DSTATE_CLEAR_PARAMS" bias="2" length="3"> + <instruction name="3DSTATE_CLEAR_PARAMS" bias="2" length="3" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -999,7 +999,7 @@ <field name="Depth Clear Value Valid" start="64" end="64" type="bool"/> </instruction> - <instruction name="3DSTATE_CLIP" bias="2" length="4"> + <instruction name="3DSTATE_CLIP" bias="2" length="4" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1039,7 +1039,7 @@ <field name="Maximum VP Index" start="96" end="99" type="uint"/> </instruction> - <instruction name="3DSTATE_CONSTANT_DS" bias="2" length="11"> + <instruction name="3DSTATE_CONSTANT_DS" bias="2" length="11" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1049,7 +1049,7 @@ <field name="Constant Body" start="32" end="351" type="3DSTATE_CONSTANT_BODY"/> </instruction> - <instruction name="3DSTATE_CONSTANT_GS" bias="2" length="11"> + <instruction name="3DSTATE_CONSTANT_GS" bias="2" length="11" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1059,7 +1059,7 @@ <field name="Constant Body" start="32" end="351" type="3DSTATE_CONSTANT_BODY"/> </instruction> - <instruction name="3DSTATE_CONSTANT_HS" bias="2" length="11"> + <instruction name="3DSTATE_CONSTANT_HS" bias="2" length="11" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1069,7 +1069,7 @@ <field name="Constant Body" start="32" end="351" type="3DSTATE_CONSTANT_BODY"/> </instruction> - <instruction name="3DSTATE_CONSTANT_PS" bias="2" length="11"> + <instruction name="3DSTATE_CONSTANT_PS" bias="2" length="11" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1079,7 +1079,7 @@ <field name="Constant Body" start="32" end="351" type="3DSTATE_CONSTANT_BODY"/> </instruction> - <instruction name="3DSTATE_CONSTANT_VS" bias="2" length="11"> + <instruction name="3DSTATE_CONSTANT_VS" bias="2" length="11" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1089,7 +1089,7 @@ <field name="Constant Body" start="32" end="351" type="3DSTATE_CONSTANT_BODY"/> </instruction> - <instruction name="3DSTATE_DEPTH_BUFFER" bias="2" length="8"> + <instruction name="3DSTATE_DEPTH_BUFFER" bias="2" length="8" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1127,7 +1127,7 @@ <field name="Surface QPitch" start="224" end="238" type="uint"/> </instruction> - <instruction name="3DSTATE_DRAWING_RECTANGLE" bias="2" length="4"> + <instruction name="3DSTATE_DRAWING_RECTANGLE" bias="2" length="4" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1146,7 +1146,7 @@ <field name="Drawing Rectangle Origin X" start="96" end="111" type="int"/> </instruction> - <instruction name="3DSTATE_DS" bias="2" length="11"> + <instruction name="3DSTATE_DS" bias="2" length="11" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1194,7 +1194,7 @@ <field name="DUAL_PATCH Kernel Start Pointer" start="294" end="351" type="offset"/> </instruction> - <instruction name="3DSTATE_GATHER_CONSTANT_DS" bias="2"> + <instruction name="3DSTATE_GATHER_CONSTANT_DS" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1218,7 +1218,7 @@ </group> </instruction> - <instruction name="3DSTATE_GATHER_CONSTANT_GS" bias="2"> + <instruction name="3DSTATE_GATHER_CONSTANT_GS" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1242,7 +1242,7 @@ </group> </instruction> - <instruction name="3DSTATE_GATHER_CONSTANT_HS" bias="2"> + <instruction name="3DSTATE_GATHER_CONSTANT_HS" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1266,7 +1266,7 @@ </group> </instruction> - <instruction name="3DSTATE_GATHER_CONSTANT_PS" bias="2"> + <instruction name="3DSTATE_GATHER_CONSTANT_PS" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1292,7 +1292,7 @@ </group> </instruction> - <instruction name="3DSTATE_GATHER_CONSTANT_VS" bias="2"> + <instruction name="3DSTATE_GATHER_CONSTANT_VS" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1318,7 +1318,7 @@ </group> </instruction> - <instruction name="3DSTATE_GATHER_POOL_ALLOC" bias="2" length="4"> + <instruction name="3DSTATE_GATHER_POOL_ALLOC" bias="2" length="4" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1330,7 +1330,7 @@ <field name="Gather Pool Buffer Size" start="108" end="127" type="uint"/> </instruction> - <instruction name="3DSTATE_GS" bias="2" length="10"> + <instruction name="3DSTATE_GS" bias="2" length="10" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1399,7 +1399,7 @@ <field name="User Clip Distance Cull Test Enable Bitmask" start="288" end="295" type="uint"/> </instruction> - <instruction name="3DSTATE_HIER_DEPTH_BUFFER" bias="2" length="5"> + <instruction name="3DSTATE_HIER_DEPTH_BUFFER" bias="2" length="5" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1412,7 +1412,7 @@ <field name="Surface QPitch" start="128" end="142" type="uint"/> </instruction> - <instruction name="3DSTATE_HS" bias="2" length="9"> + <instruction name="3DSTATE_HS" bias="2" length="9" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1458,7 +1458,7 @@ <field name="Include Primitive ID" start="224" end="224" type="bool"/> </instruction> - <instruction name="3DSTATE_INDEX_BUFFER" bias="2" length="5"> + <instruction name="3DSTATE_INDEX_BUFFER" bias="2" length="5" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1475,7 +1475,7 @@ <field name="Buffer Size" start="128" end="159" type="uint"/> </instruction> - <instruction name="3DSTATE_LINE_STIPPLE" bias="2" length="3"> + <instruction name="3DSTATE_LINE_STIPPLE" bias="2" length="3" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1489,7 +1489,7 @@ <field name="Line Stipple Repeat Count" start="64" end="72" type="uint"/> </instruction> - <instruction name="3DSTATE_MONOFILTER_SIZE" bias="2" length="2"> + <instruction name="3DSTATE_MONOFILTER_SIZE" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1499,7 +1499,7 @@ <field name="Monochrome Filter Height" start="32" end="34" type="uint"/> </instruction> - <instruction name="3DSTATE_MULTISAMPLE" bias="2" length="2"> + <instruction name="3DSTATE_MULTISAMPLE" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1513,7 +1513,7 @@ <field name="Number of Multisamples" start="33" end="35" type="uint"/> </instruction> - <instruction name="3DSTATE_POLY_STIPPLE_OFFSET" bias="2" length="2"> + <instruction name="3DSTATE_POLY_STIPPLE_OFFSET" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1523,7 +1523,7 @@ <field name="Polygon Stipple Y Offset" start="32" end="36" type="uint"/> </instruction> - <instruction name="3DSTATE_POLY_STIPPLE_PATTERN" bias="2" length="33"> + <instruction name="3DSTATE_POLY_STIPPLE_PATTERN" bias="2" length="33" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1534,7 +1534,7 @@ </group> </instruction> - <instruction name="3DSTATE_PS" bias="2" length="12"> + <instruction name="3DSTATE_PS" bias="2" length="12" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1596,7 +1596,7 @@ <field name="Kernel Start Pointer 2" start="326" end="383" type="offset"/> </instruction> - <instruction name="3DSTATE_PS_BLEND" bias="2" length="2"> + <instruction name="3DSTATE_PS_BLEND" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1613,7 +1613,7 @@ <field name="Independent Alpha Blend Enable" start="39" end="39" type="bool"/> </instruction> - <instruction name="3DSTATE_PS_EXTRA" bias="2" length="2"> + <instruction name="3DSTATE_PS_EXTRA" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1646,7 +1646,7 @@ </field> </instruction> - <instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_DS" bias="2" length="2"> + <instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_DS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1656,7 +1656,7 @@ <field name="Constant Buffer Size" start="32" end="37" type="uint"/> </instruction> - <instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_GS" bias="2" length="2"> + <instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_GS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1666,7 +1666,7 @@ <field name="Constant Buffer Size" start="32" end="37" type="uint"/> </instruction> - <instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_HS" bias="2" length="2"> + <instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_HS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1676,7 +1676,7 @@ <field name="Constant Buffer Size" start="32" end="37" type="uint"/> </instruction> - <instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_PS" bias="2" length="2"> + <instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_PS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1686,7 +1686,7 @@ <field name="Constant Buffer Size" start="32" end="37" type="uint"/> </instruction> - <instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_VS" bias="2" length="2"> + <instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_VS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1696,7 +1696,7 @@ <field name="Constant Buffer Size" start="32" end="37" type="uint"/> </instruction> - <instruction name="3DSTATE_RASTER" bias="2" length="5"> + <instruction name="3DSTATE_RASTER" bias="2" length="5" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1757,7 +1757,7 @@ <field name="Global Depth Offset Clamp" start="128" end="159" type="float"/> </instruction> - <instruction name="3DSTATE_RS_CONSTANT_POINTER" bias="2" length="4"> + <instruction name="3DSTATE_RS_CONSTANT_POINTER" bias="2" length="4" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1775,7 +1775,7 @@ <field name="Global Constant Buffer Address High" start="96" end="127" type="address"/> </instruction> - <instruction name="3DSTATE_SAMPLER_PALETTE_LOAD0" bias="2"> + <instruction name="3DSTATE_SAMPLER_PALETTE_LOAD0" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1786,7 +1786,7 @@ </group> </instruction> - <instruction name="3DSTATE_SAMPLER_PALETTE_LOAD1" bias="2"> + <instruction name="3DSTATE_SAMPLER_PALETTE_LOAD1" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1800,7 +1800,7 @@ </group> </instruction> - <instruction name="3DSTATE_SAMPLER_STATE_POINTERS_DS" bias="2" length="2"> + <instruction name="3DSTATE_SAMPLER_STATE_POINTERS_DS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1809,7 +1809,7 @@ <field name="Pointer to DS Sampler State" start="37" end="63" type="offset"/> </instruction> - <instruction name="3DSTATE_SAMPLER_STATE_POINTERS_GS" bias="2" length="2"> + <instruction name="3DSTATE_SAMPLER_STATE_POINTERS_GS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1818,7 +1818,7 @@ <field name="Pointer to GS Sampler State" start="37" end="63" type="offset"/> </instruction> - <instruction name="3DSTATE_SAMPLER_STATE_POINTERS_HS" bias="2" length="2"> + <instruction name="3DSTATE_SAMPLER_STATE_POINTERS_HS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1827,7 +1827,7 @@ <field name="Pointer to HS Sampler State" start="37" end="63" type="offset"/> </instruction> - <instruction name="3DSTATE_SAMPLER_STATE_POINTERS_PS" bias="2" length="2"> + <instruction name="3DSTATE_SAMPLER_STATE_POINTERS_PS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1836,7 +1836,7 @@ <field name="Pointer to PS Sampler State" start="37" end="63" type="offset"/> </instruction> - <instruction name="3DSTATE_SAMPLER_STATE_POINTERS_VS" bias="2" length="2"> + <instruction name="3DSTATE_SAMPLER_STATE_POINTERS_VS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1845,7 +1845,7 @@ <field name="Pointer to VS Sampler State" start="37" end="63" type="offset"/> </instruction> - <instruction name="3DSTATE_SAMPLE_MASK" bias="2" length="2"> + <instruction name="3DSTATE_SAMPLE_MASK" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1854,7 +1854,7 @@ <field name="Sample Mask" start="32" end="47" type="uint"/> </instruction> - <instruction name="3DSTATE_SAMPLE_PATTERN" bias="2" length="9"> + <instruction name="3DSTATE_SAMPLE_PATTERN" bias="2" length="9" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1924,7 +1924,7 @@ <field name="2x Sample0 Y Offset" start="256" end="259" type="u0.4"/> </instruction> - <instruction name="3DSTATE_SBE" bias="2" length="6"> + <instruction name="3DSTATE_SBE" bias="2" length="6" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1957,7 +1957,7 @@ </group> </instruction> - <instruction name="3DSTATE_SBE_SWIZ" bias="2" length="11"> + <instruction name="3DSTATE_SBE_SWIZ" bias="2" length="11" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1971,7 +1971,7 @@ </group> </instruction> - <instruction name="3DSTATE_SCISSOR_STATE_POINTERS" bias="2" length="2"> + <instruction name="3DSTATE_SCISSOR_STATE_POINTERS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1980,7 +1980,7 @@ <field name="Scissor Rect Pointer" start="37" end="63" type="offset"/> </instruction> - <instruction name="3DSTATE_SF" bias="2" length="4"> + <instruction name="3DSTATE_SF" bias="2" length="4" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2012,7 +2012,7 @@ <field name="Point Width" start="96" end="106" type="u8.3"/> </instruction> - <instruction name="3DSTATE_SO_BUFFER" bias="2" length="8"> + <instruction name="3DSTATE_SO_BUFFER" bias="2" length="8" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -2030,7 +2030,7 @@ <field name="Stream Offset" start="224" end="255" type="uint"/> </instruction> - <instruction name="3DSTATE_SO_DECL_LIST" bias="2"> + <instruction name="3DSTATE_SO_DECL_LIST" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -2049,7 +2049,7 @@ </group> </instruction> - <instruction name="3DSTATE_STENCIL_BUFFER" bias="2" length="5"> + <instruction name="3DSTATE_STENCIL_BUFFER" bias="2" length="5" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2063,7 +2063,7 @@ <field name="Surface QPitch" start="128" end="142" type="uint"/> </instruction> - <instruction name="3DSTATE_STREAMOUT" bias="2" length="5"> + <instruction name="3DSTATE_STREAMOUT" bias="2" length="5" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2096,7 +2096,7 @@ <field name="Buffer 2 Surface Pitch" start="128" end="139" type="uint"/> </instruction> - <instruction name="3DSTATE_TE" bias="2" length="4"> + <instruction name="3DSTATE_TE" bias="2" length="4" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2126,7 +2126,7 @@ <field name="Maximum Tessellation Factor Not Odd" start="96" end="127" type="float"/> </instruction> - <instruction name="3DSTATE_URB_CLEAR" bias="2" length="2"> + <instruction name="3DSTATE_URB_CLEAR" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -2136,7 +2136,7 @@ <field name="URB Address" start="32" end="46" type="offset"/> </instruction> - <instruction name="3DSTATE_URB_DS" bias="2" length="2"> + <instruction name="3DSTATE_URB_DS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2147,7 +2147,7 @@ <field name="DS Number of URB Entries" start="32" end="47" type="uint"/> </instruction> - <instruction name="3DSTATE_URB_GS" bias="2" length="2"> + <instruction name="3DSTATE_URB_GS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2158,7 +2158,7 @@ <field name="GS Number of URB Entries" start="32" end="47" type="uint"/> </instruction> - <instruction name="3DSTATE_URB_HS" bias="2" length="2"> + <instruction name="3DSTATE_URB_HS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2169,7 +2169,7 @@ <field name="HS Number of URB Entries" start="32" end="47" type="uint"/> </instruction> - <instruction name="3DSTATE_URB_VS" bias="2" length="2"> + <instruction name="3DSTATE_URB_VS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2180,7 +2180,7 @@ <field name="VS Number of URB Entries" start="32" end="47" type="uint"/> </instruction> - <instruction name="3DSTATE_VERTEX_BUFFERS" bias="2"> + <instruction name="3DSTATE_VERTEX_BUFFERS" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2191,7 +2191,7 @@ </group> </instruction> - <instruction name="3DSTATE_VERTEX_ELEMENTS" bias="2"> + <instruction name="3DSTATE_VERTEX_ELEMENTS" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2202,7 +2202,7 @@ </group> </instruction> - <instruction name="3DSTATE_VF" bias="2" length="2"> + <instruction name="3DSTATE_VF" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2214,7 +2214,7 @@ <field name="Cut Index" start="32" end="63" type="uint"/> </instruction> - <instruction name="3DSTATE_VF_COMPONENT_PACKING" bias="2" length="5"> + <instruction name="3DSTATE_VF_COMPONENT_PACKING" bias="2" length="5" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2254,7 +2254,7 @@ <field name="Vertex Element 24 Enables" start="128" end="131" type="uint"/> </instruction> - <instruction name="3DSTATE_VF_INSTANCING" bias="2" length="3"> + <instruction name="3DSTATE_VF_INSTANCING" bias="2" length="3" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2265,7 +2265,7 @@ <field name="Instance Data Step Rate" start="64" end="95" type="uint"/> </instruction> - <instruction name="3DSTATE_VF_SGVS" bias="2" length="2"> + <instruction name="3DSTATE_VF_SGVS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2289,7 +2289,7 @@ <field name="VertexID Element Offset" start="32" end="37" type="uint"/> </instruction> - <instruction name="3DSTATE_VF_STATISTICS" bias="1" length="1"> + <instruction name="3DSTATE_VF_STATISTICS" bias="1" length="1" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="1"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2297,7 +2297,7 @@ <field name="Statistics Enable" start="0" end="0" type="bool"/> </instruction> - <instruction name="3DSTATE_VF_TOPOLOGY" bias="2" length="2"> + <instruction name="3DSTATE_VF_TOPOLOGY" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2306,7 +2306,7 @@ <field name="Primitive Topology Type" start="32" end="37" type="3D_Prim_Topo_Type"/> </instruction> - <instruction name="3DSTATE_VIEWPORT_STATE_POINTERS_CC" bias="2" length="2"> + <instruction name="3DSTATE_VIEWPORT_STATE_POINTERS_CC" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2315,7 +2315,7 @@ <field name="CC Viewport Pointer" start="37" end="63" type="offset"/> </instruction> - <instruction name="3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP" bias="2" length="2"> + <instruction name="3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2324,7 +2324,7 @@ <field name="SF Clip Viewport Pointer" start="38" end="63" type="offset"/> </instruction> - <instruction name="3DSTATE_VS" bias="2" length="9"> + <instruction name="3DSTATE_VS" bias="2" length="9" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2367,7 +2367,7 @@ <field name="User Clip Distance Cull Test Enable Bitmask" start="256" end="263" type="uint"/> </instruction> - <instruction name="3DSTATE_WM" bias="2" length="2"> + <instruction name="3DSTATE_WM" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2424,7 +2424,7 @@ </field> </instruction> - <instruction name="3DSTATE_WM_CHROMAKEY" bias="2" length="2"> + <instruction name="3DSTATE_WM_CHROMAKEY" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2433,7 +2433,7 @@ <field name="ChromaKey Kill Enable" start="63" end="63" type="bool"/> </instruction> - <instruction name="3DSTATE_WM_DEPTH_STENCIL" bias="2" length="4"> + <instruction name="3DSTATE_WM_DEPTH_STENCIL" bias="2" length="4" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2461,7 +2461,7 @@ <field name="Backface Stencil Reference Value" start="96" end="103" type="uint"/> </instruction> - <instruction name="3DSTATE_WM_HZ_OP" bias="2" length="5"> + <instruction name="3DSTATE_WM_HZ_OP" bias="2" length="5" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2483,7 +2483,7 @@ <field name="Sample Mask" start="128" end="143" type="uint"/> </instruction> - <instruction name="GPGPU_CSR_BASE_ADDRESS" bias="2" length="3"> + <instruction name="GPGPU_CSR_BASE_ADDRESS" bias="2" length="3" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="0"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -2492,7 +2492,7 @@ <field name="GPGPU CSR Base Address" start="44" end="95" type="address"/> </instruction> - <instruction name="GPGPU_WALKER" bias="2" length="15"> + <instruction name="GPGPU_WALKER" bias="2" length="15" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Pipeline" start="27" end="28" type="uint" default="2"/> <field name="Media Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -2521,7 +2521,7 @@ <field name="Bottom Execution Mask" start="448" end="479" type="uint"/> </instruction> - <instruction name="MEDIA_CURBE_LOAD" bias="2" length="4"> + <instruction name="MEDIA_CURBE_LOAD" bias="2" length="4" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Pipeline" start="27" end="28" type="uint" default="2"/> <field name="Media Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2531,7 +2531,7 @@ <field name="CURBE Data Start Address" start="96" end="127" type="uint"/> </instruction> - <instruction name="MEDIA_INTERFACE_DESCRIPTOR_LOAD" bias="2" length="4"> + <instruction name="MEDIA_INTERFACE_DESCRIPTOR_LOAD" bias="2" length="4" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Pipeline" start="27" end="28" type="uint" default="2"/> <field name="Media Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2541,7 +2541,7 @@ <field name="Interface Descriptor Data Start Address" start="96" end="127" type="offset"/> </instruction> - <instruction name="MEDIA_OBJECT" bias="2"> + <instruction name="MEDIA_OBJECT" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Media Command Pipeline" start="27" end="28" type="uint" default="2"/> <field name="Media Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -2581,7 +2581,7 @@ </group> </instruction> - <instruction name="MEDIA_OBJECT_GRPID" bias="2"> + <instruction name="MEDIA_OBJECT_GRPID" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Media Command Pipeline" start="27" end="28" type="uint" default="2"/> <field name="Media Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -2618,7 +2618,7 @@ </group> </instruction> - <instruction name="MEDIA_OBJECT_PRT" bias="2" length="16"> + <instruction name="MEDIA_OBJECT_PRT" bias="2" length="16" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Pipeline" start="27" end="28" type="uint" default="2"/> <field name="Media Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -2636,7 +2636,7 @@ </group> </instruction> - <instruction name="MEDIA_OBJECT_WALKER" bias="2"> + <instruction name="MEDIA_OBJECT_WALKER" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Pipeline" start="27" end="28" type="uint" default="2"/> <field name="Media Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -2690,7 +2690,7 @@ </group> </instruction> - <instruction name="MEDIA_STATE_FLUSH" bias="2" length="2"> + <instruction name="MEDIA_STATE_FLUSH" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Pipeline" start="27" end="28" type="uint" default="2"/> <field name="Media Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2701,7 +2701,7 @@ <field name="Interface Descriptor Offset" start="32" end="37" type="uint"/> </instruction> - <instruction name="MEDIA_VFE_STATE" bias="2" length="9"> + <instruction name="MEDIA_VFE_STATE" bias="2" length="9" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Pipeline" start="27" end="28" type="uint" default="2"/> <field name="Media Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2811,7 +2811,7 @@ <field name="Batch Buffer Start Address" start="34" end="95" type="address"/> </instruction> - <instruction name="MI_CLFLUSH" bias="2"> + <instruction name="MI_CLFLUSH" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="0"/> <field name="MI Command Opcode" start="23" end="28" type="uint" default="39"/> <field name="Use Global GTT" start="22" end="22" type="bool"/> @@ -2847,7 +2847,7 @@ <field name="Source Memory Address" start="98" end="159" type="address"/> </instruction> - <instruction name="MI_DISPLAY_FLIP" bias="2" length="3"> + <instruction name="MI_DISPLAY_FLIP" bias="2" length="3" engine="render|blitter"> <field name="Command Type" start="29" end="31" type="uint" default="0"/> <field name="MI Command Opcode" start="23" end="28" type="uint" default="20"/> <field name="Async Flip Indicator" start="22" end="22" type="bool"/> @@ -2918,7 +2918,7 @@ <field name="Destination Register Address" start="66" end="86" type="offset"/> </instruction> - <instruction name="MI_LOAD_SCAN_LINES_EXCL" bias="2" length="2"> + <instruction name="MI_LOAD_SCAN_LINES_EXCL" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="0"/> <field name="MI Command Opcode" start="23" end="28" type="uint" default="19"/> <field name="Display (Plane) Select" start="19" end="21" type="uint"> @@ -2931,7 +2931,7 @@ <field name="End Scan Line Number" start="32" end="44" type="uint"/> </instruction> - <instruction name="MI_LOAD_SCAN_LINES_INCL" bias="2" length="2"> + <instruction name="MI_LOAD_SCAN_LINES_INCL" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="0"/> <field name="MI Command Opcode" start="23" end="28" type="uint" default="18"/> <field name="Display (Plane) Select" start="19" end="21" type="uint"> @@ -2945,7 +2945,7 @@ <field name="End Scan Line Number" start="32" end="44" type="uint"/> </instruction> - <instruction name="MI_LOAD_URB_MEM" bias="2" length="4"> + <instruction name="MI_LOAD_URB_MEM" bias="2" length="4" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="0"/> <field name="MI Command Opcode" start="23" end="28" type="uint" default="44"/> <field name="DWord Length" start="0" end="7" type="uint" default="2"/> @@ -2994,7 +2994,7 @@ <field name="MI Command Opcode" start="23" end="28" type="uint" default="7"/> </instruction> - <instruction name="MI_REPORT_PERF_COUNT" bias="2" length="4"> + <instruction name="MI_REPORT_PERF_COUNT" bias="2" length="4" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="0"/> <field name="MI Command Opcode" start="23" end="28" type="uint" default="40"/> <field name="DWord Length" start="0" end="5" type="uint" default="2"/> @@ -3004,7 +3004,7 @@ <field name="Report ID" start="96" end="127" type="uint"/> </instruction> - <instruction name="MI_RS_CONTEXT" bias="1" length="1"> + <instruction name="MI_RS_CONTEXT" bias="1" length="1" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="0"/> <field name="MI Command Opcode" start="23" end="28" type="uint" default="15"/> <field name="Resource Streamer Save" start="0" end="0" type="uint" prefix="RS"> @@ -3013,7 +3013,7 @@ </field> </instruction> - <instruction name="MI_RS_CONTROL" bias="1" length="1"> + <instruction name="MI_RS_CONTROL" bias="1" length="1" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="0"/> <field name="MI Command Opcode" start="23" end="28" type="uint" default="6"/> <field name="Resource Streamer Control" start="0" end="0" type="uint" prefix="RS"> @@ -3022,7 +3022,7 @@ </field> </instruction> - <instruction name="MI_RS_STORE_DATA_IMM" bias="2" length="4"> + <instruction name="MI_RS_STORE_DATA_IMM" bias="2" length="4" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="0"/> <field name="MI Command Opcode" start="23" end="28" type="uint" default="43"/> <field name="DWord Length" start="0" end="7" type="uint" default="2"/> @@ -3131,7 +3131,7 @@ <field name="Memory Address" start="66" end="127" type="address"/> </instruction> - <instruction name="MI_STORE_URB_MEM" bias="2" length="4"> + <instruction name="MI_STORE_URB_MEM" bias="2" length="4" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="0"/> <field name="MI Command Opcode" start="23" end="28" type="uint" default="45"/> <field name="DWord Length" start="0" end="7" type="uint" default="2"/> @@ -3145,13 +3145,13 @@ <field name="Suspend Flush" start="0" end="0" type="bool"/> </instruction> - <instruction name="MI_TOPOLOGY_FILTER" bias="1" length="1"> + <instruction name="MI_TOPOLOGY_FILTER" bias="1" length="1" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="0"/> <field name="MI Command Opcode" start="23" end="28" type="uint" default="13"/> <field name="Topology Filter Value" start="0" end="5" type="3D_Prim_Topo_Type"/> </instruction> - <instruction name="MI_URB_ATOMIC_ALLOC" bias="1" length="1"> + <instruction name="MI_URB_ATOMIC_ALLOC" bias="1" length="1" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="0"/> <field name="MI Command Opcode" start="23" end="28" type="uint" default="9"/> <field name="URB Atomic Storage Offset" start="12" end="19" type="uint"/> @@ -3163,7 +3163,7 @@ <field name="MI Command Opcode" start="23" end="28" type="uint" default="2"/> </instruction> - <instruction name="MI_WAIT_FOR_EVENT" bias="1" length="1"> + <instruction name="MI_WAIT_FOR_EVENT" bias="1" length="1" engine="render|blitter"> <field name="Command Type" start="29" end="31" type="uint" default="0"/> <field name="MI Command Opcode" start="23" end="28" type="uint" default="3"/> <field name="Display Plane 1 C Vertical Blank Wait Enable" start="21" end="21" type="bool"/> @@ -3186,7 +3186,7 @@ <field name="Display Plnae 1 A Scan Line Wait Enable" start="0" end="0" type="bool"/> </instruction> - <instruction name="PIPELINE_SELECT" bias="1" length="1"> + <instruction name="PIPELINE_SELECT" bias="1" length="1" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="1"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -3201,7 +3201,7 @@ </field> </instruction> - <instruction name="PIPE_CONTROL" bias="2" length="6"> + <instruction name="PIPE_CONTROL" bias="2" length="6" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="2"/> @@ -3244,7 +3244,7 @@ <field name="Immediate Data" start="128" end="191" type="uint"/> </instruction> - <instruction name="STATE_BASE_ADDRESS" bias="2" length="19"> + <instruction name="STATE_BASE_ADDRESS" bias="2" length="19" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="0"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -3280,7 +3280,7 @@ <field name="Bindless Surface State Size" start="588" end="607" type="uint"/> </instruction> - <instruction name="STATE_PREFETCH" bias="2" length="2"> + <instruction name="STATE_PREFETCH" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="0"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -3290,7 +3290,7 @@ <field name="Prefetch Count" start="32" end="34" type="uint"/> </instruction> - <instruction name="STATE_SIP" bias="2" length="3"> + <instruction name="STATE_SIP" bias="2" length="3" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="0"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> |