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-rw-r--r--src/intel/compiler/brw_fs.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/intel/compiler/brw_fs.cpp b/src/intel/compiler/brw_fs.cpp
index f2596e38861..eb9b4c38909 100644
--- a/src/intel/compiler/brw_fs.cpp
+++ b/src/intel/compiler/brw_fs.cpp
@@ -6751,8 +6751,6 @@ brw_compile_cs(const struct brw_compiler *compiler, void *log_data,
{
nir_shader *shader = nir_shader_clone(mem_ctx, src_shader);
shader = brw_nir_apply_sampler_key(shader, compiler, &key->tex, true);
- brw_nir_lower_cs_shared(shader);
- prog_data->base.total_shared += shader->num_shared;
/* Now that we cloned the nir_shader, we can update num_uniforms based on
* the thread_local_id_index.