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-rw-r--r--src/intel/compiler/brw_eu.h4
-rw-r--r--src/intel/compiler/brw_eu_defines.h16
-rw-r--r--src/intel/compiler/brw_eu_emit.c33
-rw-r--r--src/intel/compiler/brw_fs_generator.cpp5
-rw-r--r--src/intel/compiler/brw_shader.cpp4
5 files changed, 62 insertions, 0 deletions
diff --git a/src/intel/compiler/brw_eu.h b/src/intel/compiler/brw_eu.h
index b5a206b3f10..343dcd867db 100644
--- a/src/intel/compiler/brw_eu.h
+++ b/src/intel/compiler/brw_eu.h
@@ -510,6 +510,10 @@ brw_broadcast(struct brw_codegen *p,
struct brw_reg src,
struct brw_reg idx);
+void
+brw_rounding_mode(struct brw_codegen *p,
+ enum brw_rnd_mode mode);
+
/***********************************************************************
* brw_eu_util.c:
*/
diff --git a/src/intel/compiler/brw_eu_defines.h b/src/intel/compiler/brw_eu_defines.h
index 291dd361a29..8a8f36cbc11 100644
--- a/src/intel/compiler/brw_eu_defines.h
+++ b/src/intel/compiler/brw_eu_defines.h
@@ -400,6 +400,8 @@ enum opcode {
SHADER_OPCODE_TYPED_SURFACE_WRITE,
SHADER_OPCODE_TYPED_SURFACE_WRITE_LOGICAL,
+ SHADER_OPCODE_RND_MODE,
+
SHADER_OPCODE_MEMORY_FENCE,
SHADER_OPCODE_GEN4_SCRATCH_READ,
@@ -1238,4 +1240,18 @@ enum brw_message_target {
/* R0 */
# define GEN7_GS_PAYLOAD_INSTANCE_ID_SHIFT 27
+/* CR0.0[5:4] Floating-Point Rounding Modes
+ * Skylake PRM, Volume 7 Part 1, "Control Register", page 756
+ */
+
+#define BRW_CR0_RND_MODE_MASK 0x30
+#define BRW_CR0_RND_MODE_SHIFT 4
+
+enum PACKED brw_rnd_mode {
+ BRW_RND_MODE_RTNE = 0, /* Round to Nearest or Even */
+ BRW_RND_MODE_RU = 1, /* Round Up, toward +inf */
+ BRW_RND_MODE_RD = 2, /* Round Down, toward -inf */
+ BRW_RND_MODE_RTZ = 3, /* Round Toward Zero */
+};
+
#endif /* BRW_EU_DEFINES_H */
diff --git a/src/intel/compiler/brw_eu_emit.c b/src/intel/compiler/brw_eu_emit.c
index dc14023b484..ca97ff7325e 100644
--- a/src/intel/compiler/brw_eu_emit.c
+++ b/src/intel/compiler/brw_eu_emit.c
@@ -3589,3 +3589,36 @@ brw_WAIT(struct brw_codegen *p)
brw_inst_set_exec_size(devinfo, insn, BRW_EXECUTE_1);
brw_inst_set_mask_control(devinfo, insn, BRW_MASK_DISABLE);
}
+
+/**
+ * Changes the floating point rounding mode updating the control register
+ * field defined at cr0.0[5-6] bits. This function supports the changes to
+ * RTNE (00), RU (01), RD (10) and RTZ (11) rounding using bitwise operations.
+ * Only RTNE and RTZ rounding are enabled at nir.
+ */
+void
+brw_rounding_mode(struct brw_codegen *p,
+ enum brw_rnd_mode mode)
+{
+ const unsigned bits = mode << BRW_CR0_RND_MODE_SHIFT;
+
+ if (bits != BRW_CR0_RND_MODE_MASK) {
+ brw_inst *inst = brw_AND(p, brw_cr0_reg(0), brw_cr0_reg(0),
+ brw_imm_ud(~BRW_CR0_RND_MODE_MASK));
+
+ /* From the Skylake PRM, Volume 7, page 760:
+ * "Implementation Restriction on Register Access: When the control
+ * register is used as an explicit source and/or destination, hardware
+ * does not ensure execution pipeline coherency. Software must set the
+ * thread control field to ‘switch’ for an instruction that uses
+ * control register as an explicit operand."
+ */
+ brw_inst_set_thread_control(p->devinfo, inst, BRW_THREAD_SWITCH);
+ }
+
+ if (bits) {
+ brw_inst *inst = brw_OR(p, brw_cr0_reg(0), brw_cr0_reg(0),
+ brw_imm_ud(bits));
+ brw_inst_set_thread_control(p->devinfo, inst, BRW_THREAD_SWITCH);
+ }
+}
diff --git a/src/intel/compiler/brw_fs_generator.cpp b/src/intel/compiler/brw_fs_generator.cpp
index 4f90ec9dfff..a5c39cc956b 100644
--- a/src/intel/compiler/brw_fs_generator.cpp
+++ b/src/intel/compiler/brw_fs_generator.cpp
@@ -2176,6 +2176,11 @@ fs_generator::generate_code(const cfg_t *cfg, int dispatch_width)
brw_DIM(p, dst, retype(src[0], BRW_REGISTER_TYPE_F));
break;
+ case SHADER_OPCODE_RND_MODE:
+ assert(src[0].file == BRW_IMMEDIATE_VALUE);
+ brw_rounding_mode(p, (brw_rnd_mode) src[0].d);
+ break;
+
default:
unreachable("Unsupported opcode");
diff --git a/src/intel/compiler/brw_shader.cpp b/src/intel/compiler/brw_shader.cpp
index aa9e5f3d284..d7d7616cf4f 100644
--- a/src/intel/compiler/brw_shader.cpp
+++ b/src/intel/compiler/brw_shader.cpp
@@ -482,6 +482,9 @@ brw_instruction_name(const struct gen_device_info *devinfo, enum opcode op)
return "tes_add_indirect_urb_offset";
case TES_OPCODE_GET_PRIMITIVE_ID:
return "tes_get_primitive_id";
+
+ case SHADER_OPCODE_RND_MODE:
+ return "rnd_mode";
}
unreachable("not reached");
@@ -974,6 +977,7 @@ backend_instruction::has_side_effects() const
case SHADER_OPCODE_BARRIER:
case TCS_OPCODE_URB_WRITE:
case TCS_OPCODE_RELEASE_INPUT:
+ case SHADER_OPCODE_RND_MODE:
return true;
default:
return eot;