summaryrefslogtreecommitdiffstats
path: root/src/intel/compiler/brw_vec4_tcs.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/intel/compiler/brw_vec4_tcs.h')
-rw-r--r--src/intel/compiler/brw_vec4_tcs.h88
1 files changed, 88 insertions, 0 deletions
diff --git a/src/intel/compiler/brw_vec4_tcs.h b/src/intel/compiler/brw_vec4_tcs.h
new file mode 100644
index 00000000000..030eb5e6603
--- /dev/null
+++ b/src/intel/compiler/brw_vec4_tcs.h
@@ -0,0 +1,88 @@
+/*
+ * Copyright © 2013 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file brw_vec4_tcs.h
+ *
+ * The vec4-mode tessellation control shader compiler backend.
+ */
+
+#ifndef BRW_VEC4_TCS_H
+#define BRW_VEC4_TCS_H
+
+#include "brw_compiler.h"
+#include "brw_vec4.h"
+
+#ifdef __cplusplus
+namespace brw {
+
+class vec4_tcs_visitor : public vec4_visitor
+{
+public:
+ vec4_tcs_visitor(const struct brw_compiler *compiler,
+ void *log_data,
+ const struct brw_tcs_prog_key *key,
+ struct brw_tcs_prog_data *prog_data,
+ const nir_shader *nir,
+ void *mem_ctx,
+ int shader_time_index,
+ const struct brw_vue_map *input_vue_map);
+
+protected:
+ virtual dst_reg *make_reg_for_system_value(int location);
+ virtual void nir_setup_system_value_intrinsic(nir_intrinsic_instr *instr);
+ virtual void setup_payload();
+ virtual void emit_prolog();
+ virtual void emit_thread_end();
+
+ virtual void nir_emit_intrinsic(nir_intrinsic_instr *instr);
+
+ void emit_input_urb_read(const dst_reg &dst,
+ const src_reg &vertex_index,
+ unsigned base_offset,
+ unsigned first_component,
+ const src_reg &indirect_offset);
+ void emit_output_urb_read(const dst_reg &dst,
+ unsigned base_offset,
+ unsigned first_component,
+ const src_reg &indirect_offset);
+
+ void emit_urb_write(const src_reg &value, unsigned writemask,
+ unsigned base_offset, const src_reg &indirect_offset);
+
+ /* we do not use the normal end-of-shader URB write mechanism -- but every vec4 stage
+ * must provide implementations of these:
+ */
+ virtual void emit_urb_write_header(int mrf) {}
+ virtual vec4_instruction *emit_urb_write_opcode(bool complete) { return NULL; }
+
+ const struct brw_vue_map *input_vue_map;
+
+ const struct brw_tcs_prog_key *key;
+ src_reg invocation_id;
+};
+
+} /* namespace brw */
+#endif /* __cplusplus */
+
+#endif /* BRW_VEC4_TCS_H */