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-rw-r--r--src/intel/compiler/brw_fs.cpp8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/intel/compiler/brw_fs.cpp b/src/intel/compiler/brw_fs.cpp
index 371df710554..c08e28d166a 100644
--- a/src/intel/compiler/brw_fs.cpp
+++ b/src/intel/compiler/brw_fs.cpp
@@ -6758,14 +6758,6 @@ brw_compile_cs(const struct brw_compiler *compiler, void *log_data,
nir_shader *shader = nir_shader_clone(mem_ctx, src_shader);
shader = brw_nir_apply_sampler_key(shader, compiler, &key->tex, true);
- /* Now that we cloned the nir_shader, we can update num_uniforms based on
- * the thread_local_id_index.
- */
- assert(prog_data->thread_local_id_index >= 0);
- shader->num_uniforms =
- MAX2(shader->num_uniforms,
- (unsigned)4 * (prog_data->thread_local_id_index + 1));
-
brw_nir_lower_cs_intrinsics(shader, prog_data);
shader = brw_postprocess_nir(shader, compiler, true);