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-rw-r--r--src/intel/common/gen_debug.c109
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diff --git a/src/intel/common/gen_debug.c b/src/intel/common/gen_debug.c
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+/*
+ * Copyright 2003 VMware, Inc.
+ * Copyright © 2006 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/**
+ * \file gen_debug.c
+ *
+ * Support for the INTEL_DEBUG environment variable, along with other
+ * miscellaneous debugging code.
+ */
+
+#include <stdlib.h>
+
+#include "common/gen_debug.h"
+#include "util/macros.h"
+#include "util/u_atomic.h" /* for p_atomic_cmpxchg */
+#include "util/debug.h"
+
+uint64_t INTEL_DEBUG = 0;
+
+static const struct debug_control debug_control[] = {
+ { "tex", DEBUG_TEXTURE},
+ { "state", DEBUG_STATE},
+ { "blit", DEBUG_BLIT},
+ { "mip", DEBUG_MIPTREE},
+ { "fall", DEBUG_PERF},
+ { "perf", DEBUG_PERF},
+ { "perfmon", DEBUG_PERFMON},
+ { "bat", DEBUG_BATCH},
+ { "pix", DEBUG_PIXEL},
+ { "buf", DEBUG_BUFMGR},
+ { "fbo", DEBUG_FBO},
+ { "fs", DEBUG_WM },
+ { "gs", DEBUG_GS},
+ { "sync", DEBUG_SYNC},
+ { "prim", DEBUG_PRIMS },
+ { "vert", DEBUG_VERTS },
+ { "dri", DEBUG_DRI },
+ { "sf", DEBUG_SF },
+ { "stats", DEBUG_STATS },
+ { "wm", DEBUG_WM },
+ { "urb", DEBUG_URB },
+ { "vs", DEBUG_VS },
+ { "clip", DEBUG_CLIP },
+ { "aub", DEBUG_AUB },
+ { "shader_time", DEBUG_SHADER_TIME },
+ { "no16", DEBUG_NO16 },
+ { "blorp", DEBUG_BLORP },
+ { "nodualobj", DEBUG_NO_DUAL_OBJECT_GS },
+ { "optimizer", DEBUG_OPTIMIZER },
+ { "ann", DEBUG_ANNOTATION },
+ { "no8", DEBUG_NO8 },
+ { "vec4", DEBUG_VEC4VS },
+ { "spill_fs", DEBUG_SPILL_FS },
+ { "spill_vec4", DEBUG_SPILL_VEC4 },
+ { "cs", DEBUG_CS },
+ { "hex", DEBUG_HEX },
+ { "nocompact", DEBUG_NO_COMPACTION },
+ { "hs", DEBUG_TCS },
+ { "tcs", DEBUG_TCS },
+ { "ds", DEBUG_TES },
+ { "tes", DEBUG_TES },
+ { "l3", DEBUG_L3 },
+ { "do32", DEBUG_DO32 },
+ { "norbc", DEBUG_NO_RBC },
+ { NULL, 0 }
+};
+
+uint64_t
+intel_debug_flag_for_shader_stage(gl_shader_stage stage)
+{
+ uint64_t flags[] = {
+ [MESA_SHADER_VERTEX] = DEBUG_VS,
+ [MESA_SHADER_TESS_CTRL] = DEBUG_TCS,
+ [MESA_SHADER_TESS_EVAL] = DEBUG_TES,
+ [MESA_SHADER_GEOMETRY] = DEBUG_GS,
+ [MESA_SHADER_FRAGMENT] = DEBUG_WM,
+ [MESA_SHADER_COMPUTE] = DEBUG_CS,
+ };
+ STATIC_ASSERT(MESA_SHADER_STAGES == 6);
+ return flags[stage];
+}
+
+void
+brw_process_intel_debug_variable(void)
+{
+ uint64_t intel_debug = parse_debug_string(getenv("INTEL_DEBUG"), debug_control);
+ (void) p_atomic_cmpxchg(&INTEL_DEBUG, 0, intel_debug);
+}