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-rw-r--r--src/intel/blorp/blorp_genX_exec.h19
1 files changed, 18 insertions, 1 deletions
diff --git a/src/intel/blorp/blorp_genX_exec.h b/src/intel/blorp/blorp_genX_exec.h
index a673ab8141a..f0c4f38578f 100644
--- a/src/intel/blorp/blorp_genX_exec.h
+++ b/src/intel/blorp/blorp_genX_exec.h
@@ -66,6 +66,10 @@ blorp_alloc_binding_table(struct blorp_batch *batch, unsigned num_entries,
unsigned state_size, unsigned state_alignment,
uint32_t *bt_offset, uint32_t *surface_offsets,
void **surface_maps);
+
+static void
+blorp_flush_range(struct blorp_batch *batch, void *start, size_t size);
+
static void
blorp_surface_reloc(struct blorp_batch *batch, uint32_t ss_offset,
struct blorp_address address, uint32_t delta);
@@ -182,6 +186,7 @@ blorp_emit_vertex_data(struct blorp_batch *batch,
void *data = blorp_alloc_vertex_buffer(batch, sizeof(vertices), addr);
memcpy(data, vertices, sizeof(vertices));
*size = sizeof(vertices);
+ blorp_flush_range(batch, data, *size);
}
static void
@@ -199,7 +204,8 @@ blorp_emit_input_varying_data(struct blorp_batch *batch,
*size = 16 + num_varyings * vec4_size_in_bytes;
const uint32_t *const inputs_src = (const uint32_t *)&params->wm_inputs;
- uint32_t *inputs = blorp_alloc_vertex_buffer(batch, *size, addr);
+ void *data = blorp_alloc_vertex_buffer(batch, *size, addr);
+ uint32_t *inputs = data;
/* Copy in the VS inputs */
assert(sizeof(params->vs_inputs) == 16);
@@ -223,6 +229,8 @@ blorp_emit_input_varying_data(struct blorp_batch *batch,
inputs += 4;
}
}
+
+ blorp_flush_range(batch, data, *size);
}
static void
@@ -906,6 +914,7 @@ blorp_emit_blend_state(struct blorp_batch *batch,
GENX(BLEND_STATE_length) * 4,
64, &offset);
GENX(BLEND_STATE_pack)(NULL, state, &blend);
+ blorp_flush_range(batch, state, GENX(BLEND_STATE_length) * 4);
#if GEN_GEN >= 7
blorp_emit(batch, GENX(3DSTATE_BLEND_STATE_POINTERS), sp) {
@@ -940,6 +949,7 @@ blorp_emit_color_calc_state(struct blorp_batch *batch,
GENX(COLOR_CALC_STATE_length) * 4,
64, &offset);
GENX(COLOR_CALC_STATE_pack)(NULL, state, &cc);
+ blorp_flush_range(batch, state, GENX(COLOR_CALC_STATE_length) * 4);
#if GEN_GEN >= 7
blorp_emit(batch, GENX(3DSTATE_CC_STATE_POINTERS), sp) {
@@ -1016,6 +1026,7 @@ blorp_emit_depth_stencil_state(struct blorp_batch *batch,
GENX(DEPTH_STENCIL_STATE_length) * 4,
64, &offset);
GENX(DEPTH_STENCIL_STATE_pack)(NULL, state, &ds);
+ blorp_flush_range(batch, state, GENX(DEPTH_STENCIL_STATE_length) * 4);
#endif
#if GEN_GEN == 7
@@ -1068,6 +1079,8 @@ blorp_emit_surface_state(struct blorp_batch *batch,
blorp_surface_reloc(batch, state_offset + isl_dev->ss.aux_addr_offset,
surface->aux_addr, *aux_addr);
}
+
+ blorp_flush_range(batch, state, GENX(RENDER_SURFACE_STATE_length) * 4);
}
static void
@@ -1098,6 +1111,8 @@ blorp_emit_null_surface_state(struct blorp_batch *batch,
};
GENX(RENDER_SURFACE_STATE_pack)(NULL, state, &ss);
+
+ blorp_flush_range(batch, state, GENX(RENDER_SURFACE_STATE_length) * 4);
}
static void
@@ -1181,6 +1196,7 @@ blorp_emit_sampler_state(struct blorp_batch *batch,
GENX(SAMPLER_STATE_length) * 4,
32, &offset);
GENX(SAMPLER_STATE_pack)(NULL, state, &sampler);
+ blorp_flush_range(batch, state, GENX(SAMPLER_STATE_length) * 4);
#if GEN_GEN >= 7
blorp_emit(batch, GENX(3DSTATE_SAMPLER_STATE_POINTERS_PS), ssp) {
@@ -1333,6 +1349,7 @@ blorp_emit_viewport_state(struct blorp_batch *batch,
.MinimumDepth = 0.0,
.MaximumDepth = 1.0,
});
+ blorp_flush_range(batch, state, GENX(CC_VIEWPORT_length) * 4);
#if GEN_GEN >= 7
blorp_emit(batch, GENX(3DSTATE_VIEWPORT_STATE_POINTERS_CC), vsp) {