diff options
Diffstat (limited to 'src/intel/blorp')
-rw-r--r-- | src/intel/blorp/blorp_genX_exec.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/intel/blorp/blorp_genX_exec.h b/src/intel/blorp/blorp_genX_exec.h index 7182399c9c2..1348659233c 100644 --- a/src/intel/blorp/blorp_genX_exec.h +++ b/src/intel/blorp/blorp_genX_exec.h @@ -390,7 +390,7 @@ blorp_emit_vertex_elements(struct blorp_batch *batch, ve[slot] = (struct GENX(VERTEX_ELEMENT_STATE)) { .VertexBufferIndex = 1, .Valid = true, - .SourceElementFormat = (enum GENX(SURFACE_FORMAT)) ISL_FORMAT_R32G32B32A32_FLOAT, + .SourceElementFormat = ISL_FORMAT_R32G32B32A32_FLOAT, .SourceElementOffset = 0, .Component0Control = VFCOMP_STORE_SRC, @@ -422,7 +422,7 @@ blorp_emit_vertex_elements(struct blorp_batch *batch, ve[slot] = (struct GENX(VERTEX_ELEMENT_STATE)) { .VertexBufferIndex = 0, .Valid = true, - .SourceElementFormat = (enum GENX(SURFACE_FORMAT)) ISL_FORMAT_R32G32B32_FLOAT, + .SourceElementFormat = ISL_FORMAT_R32G32B32_FLOAT, .SourceElementOffset = 0, .Component0Control = VFCOMP_STORE_SRC, .Component1Control = VFCOMP_STORE_SRC, @@ -436,7 +436,7 @@ blorp_emit_vertex_elements(struct blorp_batch *batch, ve[slot] = (struct GENX(VERTEX_ELEMENT_STATE)) { .VertexBufferIndex = 0, .Valid = true, - .SourceElementFormat = (enum GENX(SURFACE_FORMAT)) ISL_FORMAT_R32G32B32_FLOAT, + .SourceElementFormat = ISL_FORMAT_R32G32B32_FLOAT, .SourceElementOffset = 0, .Component0Control = VFCOMP_STORE_SRC, .Component1Control = VFCOMP_STORE_SRC, @@ -461,13 +461,13 @@ blorp_emit_vertex_elements(struct blorp_batch *batch, .SourceElementOffset = 0, .Component0Control = VFCOMP_STORE_SRC, #if GEN_GEN >= 9 - .SourceElementFormat = (enum GENX(SURFACE_FORMAT)) ISL_FORMAT_R32G32B32A32_FLOAT, + .SourceElementFormat = ISL_FORMAT_R32G32B32A32_FLOAT, .Component1Control = VFCOMP_STORE_SRC, .Component2Control = VFCOMP_STORE_SRC, .Component3Control = VFCOMP_STORE_SRC, #else /* Clear colors on gen7-8 are for bits out of one dword */ - .SourceElementFormat = (enum GENX(SURFACE_FORMAT)) ISL_FORMAT_R32_FLOAT, + .SourceElementFormat = ISL_FORMAT_R32_FLOAT, .Component1Control = VFCOMP_STORE_0, .Component2Control = VFCOMP_STORE_0, .Component3Control = VFCOMP_STORE_0, @@ -479,7 +479,7 @@ blorp_emit_vertex_elements(struct blorp_batch *batch, ve[slot] = (struct GENX(VERTEX_ELEMENT_STATE)) { .VertexBufferIndex = 1, .Valid = true, - .SourceElementFormat = (enum GENX(SURFACE_FORMAT)) ISL_FORMAT_R32G32B32A32_FLOAT, + .SourceElementFormat = ISL_FORMAT_R32G32B32A32_FLOAT, .SourceElementOffset = 16 + i * 4 * sizeof(float), .Component0Control = VFCOMP_STORE_SRC, .Component1Control = VFCOMP_STORE_SRC, @@ -1356,7 +1356,7 @@ blorp_emit_null_surface_state(struct blorp_batch *batch, { struct GENX(RENDER_SURFACE_STATE) ss = { .SurfaceType = SURFTYPE_NULL, - .SurfaceFormat = (enum GENX(SURFACE_FORMAT)) ISL_FORMAT_R8G8B8A8_UNORM, + .SurfaceFormat = ISL_FORMAT_R8G8B8A8_UNORM, .Width = surface->surf.logical_level0_px.width - 1, .Height = surface->surf.logical_level0_px.height - 1, .MIPCountLOD = surface->view.base_level, |