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-rw-r--r--src/glx/x11/indirect.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/glx/x11/indirect.c b/src/glx/x11/indirect.c
index 965a4a2961a..e8f716f90d6 100644
--- a/src/glx/x11/indirect.c
+++ b/src/glx/x11/indirect.c
@@ -276,8 +276,8 @@ __indirect_glCallLists(GLsizei n, GLenum type, const GLvoid * lists)
const GLint op = X_GLrop_CallLists;
const GLuint cmdlenLarge = cmdlen + 4;
GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc);
- (void) memcpy((void *)(pc + 0), (void *)(&op), 4);
- (void) memcpy((void *)(pc + 4), (void *)(&cmdlenLarge), 4);
+ (void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4);
+ (void) memcpy((void *)(pc + 4), (void *)(&op), 4);
(void) memcpy((void *)(pc + 8), (void *)(&n), 4);
(void) memcpy((void *)(pc + 12), (void *)(&type), 4);
__glXSendLargeCommand(gc, pc, 16, lists, (compsize * n));
@@ -2992,8 +2992,8 @@ __indirect_glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat * values)
const GLint op = X_GLrop_PixelMapfv;
const GLuint cmdlenLarge = cmdlen + 4;
GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc);
- (void) memcpy((void *)(pc + 0), (void *)(&op), 4);
- (void) memcpy((void *)(pc + 4), (void *)(&cmdlenLarge), 4);
+ (void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4);
+ (void) memcpy((void *)(pc + 4), (void *)(&op), 4);
(void) memcpy((void *)(pc + 8), (void *)(&map), 4);
(void) memcpy((void *)(pc + 12), (void *)(&mapsize), 4);
__glXSendLargeCommand(gc, pc, 16, values, (mapsize * 4));
@@ -3023,8 +3023,8 @@ __indirect_glPixelMapuiv(GLenum map, GLsizei mapsize, const GLuint * values)
const GLint op = X_GLrop_PixelMapuiv;
const GLuint cmdlenLarge = cmdlen + 4;
GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc);
- (void) memcpy((void *)(pc + 0), (void *)(&op), 4);
- (void) memcpy((void *)(pc + 4), (void *)(&cmdlenLarge), 4);
+ (void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4);
+ (void) memcpy((void *)(pc + 4), (void *)(&op), 4);
(void) memcpy((void *)(pc + 8), (void *)(&map), 4);
(void) memcpy((void *)(pc + 12), (void *)(&mapsize), 4);
__glXSendLargeCommand(gc, pc, 16, values, (mapsize * 4));
@@ -3054,8 +3054,8 @@ __indirect_glPixelMapusv(GLenum map, GLsizei mapsize, const GLushort * values)
const GLint op = X_GLrop_PixelMapusv;
const GLuint cmdlenLarge = cmdlen + 4;
GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc);
- (void) memcpy((void *)(pc + 0), (void *)(&op), 4);
- (void) memcpy((void *)(pc + 4), (void *)(&cmdlenLarge), 4);
+ (void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4);
+ (void) memcpy((void *)(pc + 4), (void *)(&op), 4);
(void) memcpy((void *)(pc + 8), (void *)(&map), 4);
(void) memcpy((void *)(pc + 12), (void *)(&mapsize), 4);
__glXSendLargeCommand(gc, pc, 16, values, (mapsize * 2));