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-rw-r--r--src/glx/Makefile2
-rw-r--r--src/glx/XF86dri.c2
-rw-r--r--src/glx/apple/.gitignore4
-rw-r--r--src/glx/apple/GL_aliases10
-rw-r--r--src/glx/apple/GL_extensions106
-rw-r--r--src/glx/apple/GL_noop15
-rw-r--r--src/glx/apple/GL_promoted4
-rw-r--r--src/glx/apple/Makefile129
-rw-r--r--src/glx/apple/OVERALL_DESIGN18
-rw-r--r--src/glx/apple/README_UPDATING8
-rw-r--r--src/glx/apple/RELEASE_NOTES71
-rw-r--r--src/glx/apple/TODO26
-rw-r--r--src/glx/apple/apple_cgl.c128
-rw-r--r--src/glx/apple/apple_cgl.h86
-rw-r--r--src/glx/apple/apple_exports.list623
-rw-r--r--src/glx/apple/apple_glx.c214
-rw-r--r--src/glx/apple/apple_glx.h49
-rw-r--r--src/glx/apple/apple_glx_context.c616
-rw-r--r--src/glx/apple/apple_glx_context.h93
-rw-r--r--src/glx/apple/apple_glx_drawable.c542
-rw-r--r--src/glx/apple/apple_glx_drawable.h227
-rw-r--r--src/glx/apple/apple_glx_pbuffer.c348
-rw-r--r--src/glx/apple/apple_glx_pixmap.c230
-rw-r--r--src/glx/apple/apple_glx_surface.c224
-rw-r--r--src/glx/apple/apple_visual.c153
-rw-r--r--src/glx/apple/apple_visual.h41
-rw-r--r--src/glx/apple/apple_xgl_api_additional.c37
-rw-r--r--src/glx/apple/apple_xgl_api_read.c133
-rw-r--r--src/glx/apple/apple_xgl_api_stereo.c128
-rw-r--r--src/glx/apple/apple_xgl_api_viewport.c46
-rw-r--r--src/glx/apple/appledri.c452
-rw-r--r--src/glx/apple/appledri.h124
-rw-r--r--src/glx/apple/appledristr.h266
-rw-r--r--src/glx/apple/gen_api_header.tcl86
-rw-r--r--src/glx/apple/gen_api_library.tcl212
-rw-r--r--src/glx/apple/gen_code.tcl50
-rw-r--r--src/glx/apple/gen_defs.tcl67
-rw-r--r--src/glx/apple/gen_exports.tcl132
-rw-r--r--src/glx/apple/gen_funcs.tcl735
-rw-r--r--src/glx/apple/gen_types.tcl32
-rw-r--r--src/glx/apple/glx_empty.c375
-rw-r--r--src/glx/apple/glx_error.c65
-rw-r--r--src/glx/apple/glx_error.h33
-rw-r--r--src/glx/apple/glxreply.c134
-rw-r--r--src/glx/apple/specs/enum.spec7522
-rw-r--r--src/glx/apple/specs/enumext.spec6542
-rw-r--r--src/glx/apple/specs/gl.spec28563
-rw-r--r--src/glx/apple/specs/gl.tm322
-rw-r--r--src/glx/apple/specs/glx.spec602
-rw-r--r--src/glx/apple/specs/glxenum.spec420
-rw-r--r--src/glx/apple/specs/glxenumext.spec515
-rw-r--r--src/glx/apple/specs/glxext.spec1330
-rwxr-xr-xsrc/glx/apple/specs/update.sh4
-rw-r--r--src/glx/clientattrib.c2
-rw-r--r--src/glx/dri2_glx.c46
-rw-r--r--src/glx/dri_common.c7
-rw-r--r--src/glx/dri_glx.c2
-rw-r--r--src/glx/drisw_glx.c2
-rw-r--r--src/glx/glcontextmodes.c4
-rw-r--r--src/glx/glx_pbuffer.c197
-rw-r--r--src/glx/glxclient.h24
-rw-r--r--src/glx/glxcmds.c203
-rw-r--r--src/glx/glxcurrent.c69
-rw-r--r--src/glx/glxext.c90
-rw-r--r--src/glx/glxextensions.c38
-rw-r--r--src/glx/indirect.c30
-rw-r--r--src/glx/indirect_size.c2
-rw-r--r--src/glx/singlepix.c2
68 files changed, 53520 insertions, 94 deletions
diff --git a/src/glx/Makefile b/src/glx/Makefile
index 6711fdc61bb..c6ebc49828b 100644
--- a/src/glx/Makefile
+++ b/src/glx/Makefile
@@ -90,7 +90,7 @@ install: $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME)
# Remove .o and backup files
clean:
- -rm -f $(TOP)/$(LIB_DIR)/libGL.so*
+ -rm -f $(TOP)/$(LIB_DIR)/$(GL_LIB_GLOB)
-rm -f *.o *~
-rm -f depend depend.bak
diff --git a/src/glx/XF86dri.c b/src/glx/XF86dri.c
index fdbdd43000e..d0e88805bcc 100644
--- a/src/glx/XF86dri.c
+++ b/src/glx/XF86dri.c
@@ -36,7 +36,7 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
/* THIS IS NOT AN X CONSORTIUM STANDARD */
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
#define NEED_REPLIES
#include <X11/Xlibint.h>
diff --git a/src/glx/apple/.gitignore b/src/glx/apple/.gitignore
new file mode 100644
index 00000000000..3cc2d130138
--- /dev/null
+++ b/src/glx/apple/.gitignore
@@ -0,0 +1,4 @@
+apple_xgl_api.[hc]
+exports.list
+stage.[1234]
+
diff --git a/src/glx/apple/GL_aliases b/src/glx/apple/GL_aliases
new file mode 100644
index 00000000000..8de22383a78
--- /dev/null
+++ b/src/glx/apple/GL_aliases
@@ -0,0 +1,10 @@
+#GL_EXT_texture_object
+alias AreTexturesResidentEXT AreTexturesResident
+alias BindTextureEXT BindTexture
+alias DeleteTexturesEXT DeleteTextures
+alias GenTexturesEXT GenTextures
+alias IsTextureEXT IsTexture
+alias PrioritizeTexturesEXT PrioritizeTextures
+
+# Due to type conflicts, we handle this differently
+#alias TexImage3DEXT TexImage3D
diff --git a/src/glx/apple/GL_extensions b/src/glx/apple/GL_extensions
new file mode 100644
index 00000000000..073666c367b
--- /dev/null
+++ b/src/glx/apple/GL_extensions
@@ -0,0 +1,106 @@
+extension ARB_transpose_matrix
+extension ARB_vertex_program
+extension ARB_vertex_blend
+extension ARB_window_pos
+extension ARB_shader_objects
+extension ARB_vertex_shader
+extension ARB_shading_language_100
+extension ARB_imaging
+extension ARB_point_parameters
+extension ARB_texture_env_crossbar
+extension ARB_texture_border_clamp
+extension ARB_multitexture
+extension ARB_texture_env_add
+extension ARB_texture_cube_map
+extension ARB_texture_env_dot3
+extension ARB_multisample
+extension ARB_texture_env_combine
+extension ARB_texture_compression
+extension ARB_texture_mirrored_repeat
+extension ARB_shadow
+extension ARB_depth_texture
+extension ARB_shadow_ambient
+extension ARB_fragment_program
+extension ARB_fragment_program_shadow
+extension ARB_fragment_shader
+extension ARB_occlusion_query
+extension ARB_point_sprite
+extension ARB_texture_non_power_of_two
+extension ARB_vertex_buffer_object
+extension ARB_pixel_buffer_object
+extension ARB_draw_buffers
+extension ARB_shader_texture_lod
+extension ARB_texture_rectangle
+extension ARB_texture_float
+extension ARB_half_float_pixel
+
+extension EXT_multi_draw_arrays
+extension EXT_clip_volume_hint
+extension EXT_rescale_normal
+extension EXT_draw_range_elements
+extension EXT_fog_coord
+extension EXT_gpu_program_parameters
+extension EXT_geometry_shader4
+
+#The gl.spec has the wrong arguments for GetTransformFeedbackVaryingEXT
+#extension EXT_transform_feedback
+extension EXT_compiled_vertex_array
+extension EXT_framebuffer_object
+extension EXT_framebuffer_blit
+extension EXT_framebuffer_multisample
+extension EXT_texture_rectangle
+extension EXT_texture_env_add
+extension EXT_blend_color
+extension EXT_blend_minmax
+extension EXT_blend_subtract
+extension EXT_texture_lod_bias
+extension EXT_abgr
+extension EXT_bgra
+extension EXT_stencil_wrap
+extension EXT_texture_filter_anisotropic
+extension EXT_separate_specular_color
+extension EXT_secondary_color
+extension EXT_blend_func_separate
+extension EXT_shadow_funcs
+extension EXT_stencil_two_side
+extension EXT_texture_compression_s3tc
+extension EXT_texture_compression_dxt1
+extension EXT_texture_sRGB
+extension EXT_blend_equation_separate
+extension EXT_texture_mirror_clamp
+extension EXT_packed_depth_stencil
+
+extension APPLE_client_storage
+extension APPLE_specular_vector
+extension APPLE_transform_hint
+extension APPLE_packed_pixels
+#The gl.spec has different argument types for this:
+#extension APPLE_fence
+extension APPLE_vertex_array_object
+extension APPLE_vertex_program_evaluators
+extension APPLE_element_array
+extension APPLE_flush_render
+extension APPLE_aux_depth_stencil
+extension APPLE_flush_buffer_range
+extension APPLE_ycbcr_422
+#The gl.spec has different argument types for this:
+#extension APPLE_vertex_array_range
+extension APPLE_texture_range
+extension APPLE_float_pixels
+extension APPLE_pixel_buffer
+extension APPLE_object_purgeable
+
+#The OpenGL framework has moved this to the core OpenGL, and eliminated EXT_convolution listing.
+#extension EXT_convolution
+
+#Leopard supports these according to nm.
+#Applications should use the GL_EXTENSIONS list to determine capabilities.
+extension EXT_paletted_texture
+extension APPLE_fence
+extension NV_vertex_program4
+extension EXT_draw_buffers2
+extension EXT_gpu_shader4
+extension ATI_pn_triangles
+extension NV_register_combiners
+extension EXT_depth_bounds_test
+
diff --git a/src/glx/apple/GL_noop b/src/glx/apple/GL_noop
new file mode 100644
index 00000000000..2581be1a7d5
--- /dev/null
+++ b/src/glx/apple/GL_noop
@@ -0,0 +1,15 @@
+#These are for compatibility with the old libGL.
+noop SGI_color_table
+noop EXT_convolution
+noop EXT_cull_vertex
+noop NV_fence
+noop SGIS_detail_texture
+noop SGIX_fragment_lighting
+noop SGIX_flush_raster
+noop EXT_vertex_array
+noop SGIX_instruments
+noop EXT_histogram
+noop NV_vertex_program
+noop PGI_misc_hints
+noop SGIS_multisample
+noop EXT_multisample
diff --git a/src/glx/apple/GL_promoted b/src/glx/apple/GL_promoted
new file mode 100644
index 00000000000..a16dc6ae654
--- /dev/null
+++ b/src/glx/apple/GL_promoted
@@ -0,0 +1,4 @@
+promoted MESA_window_pos
+promoted ARB_window_pos
+promoted EXT_copy_texture
+promoted ARB_vertex_program
diff --git a/src/glx/apple/Makefile b/src/glx/apple/Makefile
new file mode 100644
index 00000000000..279f7aded9d
--- /dev/null
+++ b/src/glx/apple/Makefile
@@ -0,0 +1,129 @@
+TOP = ../../..
+
+include $(TOP)/configs/current
+
+#CC=gcc
+#GL_CFLAGS=-Wall -ggdb3 -Os -DPTHREADS -D_REENTRANT $(RC_CFLAGS) $(CFLAGS)
+#GL_LDFLAGS=-L$(INSTALL_DIR)/lib -L$(X11_DIR)/lib $(LDFLAGS) -Wl,-single_module
+
+TCLSH=tclsh8.5
+MKDIR=mkdir
+INSTALL=install
+LN=ln
+RM=rm
+
+#INCLUDE=-I. -Iinclude -I.. -DGLX_ALIAS_UNSUPPORTED -I$(INSTALL_DIR)/include -I$(X11_DIR)/include
+
+#COMPILE=$(CC) $(INCLUDE) $(GL_CFLAGS) -c
+
+#The directory with the final binaries.
+BUILD_DIR=builds
+
+all: $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME)
+
+SOURCES = \
+ apple_cgl.c \
+ apple_glx.c \
+ apple_glx_context.c \
+ apple_glx_drawable.c \
+ apple_glx_pbuffer.c \
+ apple_glx_pixmap.c \
+ apple_glx_surface.c \
+ apple_visual.c \
+ apple_xgl_api.c \
+ apple_xgl_api_additional.c \
+ apple_xgl_api_read.c \
+ apple_xgl_api_stereo.c \
+ apple_xgl_api_viewport.c \
+ appledri.c \
+ ../clientattrib.c \
+ ../compsize.c \
+ ../glcontextmodes.c \
+ glx_empty.c \
+ glx_error.c \
+ ../glx_pbuffer.c \
+ ../glx_query.c \
+ ../glxcmds.c \
+ ../glxcurrent.c \
+ ../glxext.c \
+ ../glxextensions.c \
+ glxreply.c \
+ ../pixel.c \
+ ../xfont.c
+
+include $(TOP)/src/mesa/sources.mak
+
+LDFLAGS += -lXplugin -framework ApplicationServices -framework CoreFoundation
+
+MESA_GLAPI_ASM_SOURCES = $(addprefix $(TOP)/src/mesa/, $(GLAPI_ASM_SOURCES))
+MESA_GLAPI_SOURCES = $(addprefix $(TOP)/src/mesa/, $(GLAPI_SOURCES))
+MESA_GLAPI_OBJECTS = $(addprefix $(TOP)/src/mesa/, $(GLAPI_OBJECTS))
+
+OBJECTS = $(SOURCES:.c=.o) # $(MESA_GLAPI_OBJECTS)
+
+INCLUDES = -I. -Iinclude -I..\
+ -I$(TOP)/include \
+ -I$(TOP)/include/GL/internal \
+ -I$(TOP)/src/mesa \
+ -I$(TOP)/src/mesa/glapi \
+ $(LIBDRM_CFLAGS) \
+ $(DRI2PROTO_CFLAGS) \
+ $(X11_INCLUDES)
+
+##### RULES #####
+
+$(OBJECTS) : apple_xgl_api.h
+
+apple_xgl_api.c : apple_xgl_api.h
+
+apple_xgl_api.h : gen_api_header.tcl gen_api_library.tcl gen_code.tcl gen_defs.tcl gen_exports.tcl gen_funcs.tcl gen_types.tcl
+ $(TCLSH) gen_code.tcl
+
+.c.o:
+ $(CC) -c $(INCLUDES) $(CFLAGS) $(EXTRA_DEFINES) $< -o $@
+
+.S.o:
+ $(CC) -c $(INCLUDES) $(CFLAGS) $(EXTRA_DEFINES) $< -o $@
+
+##### TARGETS #####
+
+default: depend $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME)
+
+# Make libGL
+$(TOP)/$(LIB_DIR)/$(GL_LIB_NAME): $(OBJECTS) Makefile
+ $(MKLIB) -o $(GL_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \
+ -major 1 -minor 2 $(MKLIB_OPTIONS) \
+ -install $(TOP)/$(LIB_DIR) -id $(INSTALL_LIB_DIR)/lib$(GL_LIB).1.dylib \
+ $(GL_LIB_DEPS) $(OBJECTS)
+
+depend: $(SOURCES) $(MESA_GLAPI_SOURCES) $(MESA_GLAPI_ASM_SOURCES) Makefile
+ rm -f depend
+ touch depend
+ $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(SOURCES) \
+ $(MESA_GLAPI_SOURCES) $(MESA_GLAPI_ASM_SOURCES)
+
+# Emacs tags
+tags:
+ etags `find . -name \*.[ch]` `find $(TOP)/include`
+
+install_headers: include/GL/gl.h
+ $(INSTALL) -d $(DESTDIR)$(INSTALL_DIR)/include/GL
+ $(INSTALL) -m 644 include/GL/gl.h $(DESTDIR)$(INSTALL_DIR)/include/GL
+
+install_libraries: $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME)
+ $(MAKE) -C $(TOP)/src/mesa install-libgl
+
+install: install_libraries
+
+# Remove .o and backup files
+clean:
+ -rm -f *.o *.a *~
+ -rm -f *.c~ *.h~
+ -rm -f apple_xgl_api.h apple_xgl_api.c
+ -rm -f *.dylib
+ -rm -f include/GL/gl.h
+ -rm -f $(TOP)/$(LIB_DIR)/$(GL_LIB_GLOB)
+ -rm -f *.o *~
+ -rm -f depend depend.bak
+
+-include depend
diff --git a/src/glx/apple/OVERALL_DESIGN b/src/glx/apple/OVERALL_DESIGN
new file mode 100644
index 00000000000..c394b2115cb
--- /dev/null
+++ b/src/glx/apple/OVERALL_DESIGN
@@ -0,0 +1,18 @@
+A lot of the code is automatically generated.
+
+The following are generated based on specs/gl.spec and specs/enum.spec (from OpenGL.org):
+
+apple_xgl_api.h
+apple_xgl_api.c
+exports.list
+include/GL/gl.h
+include/GL/glext.h (includes the OpenGL framework glext.h)
+
+The gen_code.tcl script is what executes the various gen_*.tcl scripts to produce those.
+
+You will need Tcl 8.5 for the gen_code.tcl script.
+
+The tests/ directory contains some tests that are built in testbuilds.
+
+The tests built in testbuilds don't require installation of the library.
+
diff --git a/src/glx/apple/README_UPDATING b/src/glx/apple/README_UPDATING
new file mode 100644
index 00000000000..7b1bbe02c54
--- /dev/null
+++ b/src/glx/apple/README_UPDATING
@@ -0,0 +1,8 @@
+The design of most of this code is such that we extend the GLX structures
+with a void * named apple.
+
+The GLX functions that need to do Apple-specific things are passed
+&s->apple in order to initialize the private structures.
+
+Thus when updating, just run a diff against glxext.c or glxcmds.c, and
+manually merge from there as needed.
diff --git a/src/glx/apple/RELEASE_NOTES b/src/glx/apple/RELEASE_NOTES
new file mode 100644
index 00000000000..c5c603e76d5
--- /dev/null
+++ b/src/glx/apple/RELEASE_NOTES
@@ -0,0 +1,71 @@
+AppleSGLX Release Notes
+
+o OpenGL Support
+
+AppleSGLX supports the same version of OpenGL as Leopard (OpenGL 2.1).
+Many extensions from the OpenGL framework are now builtin.
+
+This adds support for GLSL, and a variety of other features.
+
+o Thread Support
+
+Thread support has been improved since the libGL in XQuartz 2.3.2.1.
+
+o GLX 1.4 Support
+
+The GLX 1.3 and 1.4 functions should all work with a few exceptions
+as outlined in this document.
+
+o glXMakeContextCurrent (a GLX 1.3 feature)
+
+glXMakeContextCurrent should work with the readable drawable. The
+OpenGL functions: glReadPixels, glCopyPixels, and glCopyColorTable,
+should use the readable drawable if it's different than the rendering
+drawable.
+
+o glXGetProcAddress (a GLX 1.4 feature and ARB extension)
+
+glXGetProcAddress should work and allow getting the address of any
+extension functions you may need from the X11 libGL, or OpenGL framework
+libGL. Previous versions of the X11 libGL didn't allow getting the newer
+OpenGL framework addresses.
+
+o GLXPixmaps
+
+New support for GLXPixmaps works well with mixed X11 and OpenGL drawing
+operations. You can create them using glXCreateGLXPixmap or
+glXCreatePixmap.
+
+o GLXPbuffers
+
+Support for GLXPbuffers has been added. These are drawables that are
+not possible to render to with X11, which is allowed by the spec.
+A GLXPbuffer will never generate a clobber event, however
+glXSelectEvent and glXGetSelectedEvent should operate normally.
+
+Clobber events are not generated due to low-level architectural
+differences. The contents of your pbuffers will not be clobbered.
+
+o Shared Contexts
+
+Due to basic low-level architectural differences the usage of shared
+contexts requires a similar visual or GLXFBConfig be used in the
+creation of a shared context. It's best if you specify the same
+visual. This is due to a CGL design difference, and not something
+that is easily worked around. UPDATE: some changes made seem to
+help resolve this issue in many cases, so you may be able to use a
+shared context without this restriction.
+
+
+o Indirect
+
+The X server supports indirect fairly well, so OpenGL applications
+can be run remotely and displayed by XQuartz. This means you can run
+applications from a remote host on an XQuartz X server.
+
+AppleSGLX does not support indirect rendering. Any indirect context
+created will appear to glXIsDirect as an indirect context, but it
+does not actually support indirect rendering to a remote X server.
+
+AppleSGLX supports GLXPixmaps and GLXPbuffers with direct and indirect
+contexts, though they are all direct contexts by definition (see above).
diff --git a/src/glx/apple/TODO b/src/glx/apple/TODO
new file mode 100644
index 00000000000..4a063fe0edf
--- /dev/null
+++ b/src/glx/apple/TODO
@@ -0,0 +1,26 @@
+Test shared contexts!
+
+Go over every glxcmd in glxcmds.c and make sure we have them working.
+Verify the XError behavior of GLXPixmap support functions.
+
+Test GLXPixmap support with various pixmap depths.
+
+Test GLXPixmap support with invalid pixmaps (to stress the protocol code).
+
+-- Feb 10, 2009
+
+Test glXCopyContext.
+
+-- Dec 12 2008
+
+TEST glXCopyContext needs some work and additional code in apple_glx.c.
+
+----
+
+Make sure we report the proper list of GLX extensions available. Apple direct may not support some
+that Mesa does, and vice-versa.
+
+Modify create_destroy_context and create a new test called create_destroy_context_thread_race.
+Where 2 threads are doing the same sort of path of create and destroy. The locking should protect
+us there, but we need to verify nothing goes wrong.
+
diff --git a/src/glx/apple/apple_cgl.c b/src/glx/apple/apple_cgl.c
new file mode 100644
index 00000000000..737d757ed52
--- /dev/null
+++ b/src/glx/apple/apple_cgl.c
@@ -0,0 +1,128 @@
+/*
+ Copyright (c) 2008 Apple Inc.
+
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT. IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+
+#include <stdbool.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <dlfcn.h>
+
+#include "apple_cgl.h"
+#include "apple_glx.h"
+
+#ifndef OPENGL_FRAMEWORK_PATH
+#define OPENGL_FRAMEWORK_PATH "/System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL"
+#endif
+
+static void *dl_handle = NULL;
+
+struct apple_cgl_api apple_cgl;
+
+static bool initialized = false;
+
+static void *
+sym(void *h, const char *name)
+{
+ void *s;
+
+ s = dlsym(h, name);
+
+ if (NULL == s) {
+ fprintf(stderr, "error: %s\n", dlerror());
+ abort();
+ }
+
+ return s;
+}
+
+void
+apple_cgl_init(void)
+{
+ void *h;
+ GLint major = 0, minor = 0;
+ const char *opengl_framework_path;
+
+ if (initialized)
+ return;
+
+ opengl_framework_path = getenv("OPENGL_FRAMEWORK_PATH");
+ if (!opengl_framework_path) {
+ opengl_framework_path = OPENGL_FRAMEWORK_PATH;
+ }
+
+ (void) dlerror(); /*drain dlerror */
+ h = dlopen(opengl_framework_path, RTLD_NOW);
+
+ if (NULL == h) {
+ fprintf(stderr, "error: unable to dlopen %s : %s\n",
+ opengl_framework_path, dlerror());
+ abort();
+ }
+
+ dl_handle = h;
+
+ apple_cgl.get_version = sym(h, "CGLGetVersion");
+
+ apple_cgl.get_version(&major, &minor);
+
+ apple_glx_diagnostic("CGL major %d minor %d\n", major, minor);
+
+ if (1 != major) {
+ fprintf(stderr, "WARNING: the CGL major version has changed!\n"
+ "libGL may be incompatible!\n");
+ }
+
+ apple_cgl.choose_pixel_format = sym(h, "CGLChoosePixelFormat");
+ apple_cgl.destroy_pixel_format = sym(h, "CGLDestroyPixelFormat");
+
+ apple_cgl.clear_drawable = sym(h, "CGLClearDrawable");
+ apple_cgl.flush_drawable = sym(h, "CGLFlushDrawable");
+
+ apple_cgl.create_context = sym(h, "CGLCreateContext");
+ apple_cgl.destroy_context = sym(h, "CGLDestroyContext");
+
+ apple_cgl.set_current_context = sym(h, "CGLSetCurrentContext");
+ apple_cgl.get_current_context = sym(h, "CGLGetCurrentContext");
+ apple_cgl.error_string = sym(h, "CGLErrorString");
+
+ apple_cgl.set_off_screen = sym(h, "CGLSetOffScreen");
+
+ apple_cgl.copy_context = sym(h, "CGLCopyContext");
+
+ apple_cgl.create_pbuffer = sym(h, "CGLCreatePBuffer");
+ apple_cgl.destroy_pbuffer = sym(h, "CGLDestroyPBuffer");
+ apple_cgl.set_pbuffer = sym(h, "CGLSetPBuffer");
+
+ initialized = true;
+}
+
+void *
+apple_cgl_get_dl_handle(void)
+{
+ return dl_handle;
+}
diff --git a/src/glx/apple/apple_cgl.h b/src/glx/apple/apple_cgl.h
new file mode 100644
index 00000000000..5e98a00fe79
--- /dev/null
+++ b/src/glx/apple/apple_cgl.h
@@ -0,0 +1,86 @@
+/*
+ Copyright (c) 2008, 2009 Apple Inc.
+
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT. IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+
+#ifndef APPLE_CGL_H
+#define APPLE_CGL_H
+
+#include <stdio.h>
+#include <OpenGL/CGLCurrent.h>
+#include <OpenGL/CGLTypes.h>
+#include <OpenGL/OpenGL.h>
+
+/* For GLint and GLsizei on Tiger */
+#include <OpenGL/gl.h>
+
+struct apple_cgl_api
+{
+ void (*get_version) (GLint * majorvers, GLint * minorvers);
+
+ CGLError(*choose_pixel_format) (const CGLPixelFormatAttribute * attribs,
+ CGLPixelFormatObj * pix, GLint * npix);
+ CGLError(*destroy_pixel_format) (CGLPixelFormatObj pix);
+
+ CGLError(*clear_drawable) (CGLContextObj ctx);
+ CGLError(*flush_drawable) (CGLContextObj ctx);
+
+ CGLError(*create_context) (CGLPixelFormatObj pix, CGLContextObj share,
+ CGLContextObj * ctx);
+ CGLError(*destroy_context) (CGLContextObj pix);
+
+ CGLError(*set_current_context) (CGLContextObj ctx);
+ CGLContextObj(*get_current_context) (void);
+ const char *(*error_string) (CGLError error);
+
+ CGLError(*set_off_screen) (CGLContextObj ctx,
+ GLsizei width, GLsizei height, GLint rowbytes,
+ void *baseaddr);
+
+ CGLError(*copy_context) (CGLContextObj src, CGLContextObj dst,
+ GLbitfield mask);
+
+ CGLError(*create_pbuffer) (GLsizei width,
+ GLsizei height,
+ GLenum target,
+ GLenum internalFormat,
+ GLint max_level, CGLPBufferObj * pbuffer);
+
+ CGLError(*destroy_pbuffer) (CGLPBufferObj pbuffer);
+
+ CGLError(*set_pbuffer) (CGLContextObj ctx,
+ CGLPBufferObj pbuffer,
+ GLenum face, GLint level, GLint screen);
+};
+
+extern struct apple_cgl_api apple_cgl;
+
+extern void apple_cgl_init(void);
+
+extern void *apple_cgl_get_dl_handle(void);
+
+#endif
diff --git a/src/glx/apple/apple_exports.list b/src/glx/apple/apple_exports.list
new file mode 100644
index 00000000000..f4790119a55
--- /dev/null
+++ b/src/glx/apple/apple_exports.list
@@ -0,0 +1,623 @@
+_glAccum
+_glAlphaFunc
+_glAreTexturesResident
+_glArrayElement
+_glBegin
+_glBindTexture
+_glBitmap
+_glBlendColor
+_glBlendEquation
+_glBlendEquationSeparate
+_glBlendFunc
+_glCallList
+_glCallLists
+_glClear
+_glClearAccum
+_glClearColor
+_glClearDepth
+_glClearIndex
+_glClearStencil
+_glClipPlane
+_glColor3b
+_glColor3bv
+_glColor3d
+_glColor3dv
+_glColor3f
+_glColor3fv
+_glColor3i
+_glColor3iv
+_glColor3s
+_glColor3sv
+_glColor3ub
+_glColor3ubv
+_glColor3ui
+_glColor3uiv
+_glColor3us
+_glColor3usv
+_glColor4b
+_glColor4bv
+_glColor4d
+_glColor4dv
+_glColor4f
+_glColor4fv
+_glColor4i
+_glColor4iv
+_glColor4s
+_glColor4sv
+_glColor4ub
+_glColor4ubv
+_glColor4ui
+_glColor4uiv
+_glColor4us
+_glColor4usv
+_glColorMask
+_glColorMaterial
+_glColorPointer
+_glColorSubTable
+_glColorTable
+_glColorTableParameterfv
+_glColorTableParameteriv
+_glConvolutionFilter1D
+_glConvolutionFilter2D
+_glConvolutionParameterf
+_glConvolutionParameterfv
+_glConvolutionParameteri
+_glConvolutionParameteriv
+_glCopyColorSubTable
+_glCopyColorTable
+_glCopyConvolutionFilter1D
+_glCopyConvolutionFilter2D
+_glCopyPixels
+_glCopyTexImage1D
+_glCopyTexImage2D
+_glCopyTexSubImage1D
+_glCopyTexSubImage2D
+_glCopyTexSubImage3D
+_glCullFace
+_glDeleteLists
+_glDeleteTextures
+_glDepthFunc
+_glDepthMask
+_glDepthRange
+_glDisable
+_glDisableClientState
+_glDrawArrays
+_glDrawBuffer
+_glDrawElements
+_glDrawPixels
+_glDrawRangeElements
+_glEdgeFlag
+_glEdgeFlagPointer
+_glEdgeFlagv
+_glEnable
+_glEnableClientState
+_glEnd
+_glEndList
+_glEvalCoord1d
+_glEvalCoord1dv
+_glEvalCoord1f
+_glEvalCoord1fv
+_glEvalCoord2d
+_glEvalCoord2dv
+_glEvalCoord2f
+_glEvalCoord2fv
+_glEvalMesh1
+_glEvalMesh2
+_glEvalPoint1
+_glEvalPoint2
+_glFeedbackBuffer
+_glFinish
+_glFlush
+_glFogf
+_glFogfv
+_glFogi
+_glFogiv
+_glFrontFace
+_glFrustum
+_glGenLists
+_glGenTextures
+_glGetBooleanv
+_glGetClipPlane
+_glGetColorTable
+_glGetColorTableParameterfv
+_glGetColorTableParameteriv
+_glGetConvolutionFilter
+_glGetConvolutionParameterfv
+_glGetConvolutionParameteriv
+_glGetDoublev
+_glGetError
+_glGetFloatv
+_glGetHistogram
+_glGetHistogramParameterfv
+_glGetHistogramParameteriv
+_glGetIntegerv
+_glGetLightfv
+_glGetLightiv
+_glGetMapdv
+_glGetMapfv
+_glGetMapiv
+_glGetMaterialfv
+_glGetMaterialiv
+_glGetMinmax
+_glGetMinmaxParameterfv
+_glGetMinmaxParameteriv
+_glGetPixelMapfv
+_glGetPixelMapuiv
+_glGetPixelMapusv
+_glGetPointerv
+_glGetPolygonStipple
+_glGetSeparableFilter
+_glGetString
+_glGetTexEnvfv
+_glGetTexEnviv
+_glGetTexGendv
+_glGetTexGenfv
+_glGetTexGeniv
+_glGetTexImage
+_glGetTexLevelParameterfv
+_glGetTexLevelParameteriv
+_glGetTexParameterfv
+_glGetTexParameteriv
+_glHint
+_glHistogram
+_glIndexMask
+_glIndexPointer
+_glIndexd
+_glIndexdv
+_glIndexf
+_glIndexfv
+_glIndexi
+_glIndexiv
+_glIndexs
+_glIndexsv
+_glIndexub
+_glIndexubv
+_glInitNames
+_glInterleavedArrays
+_glIsEnabled
+_glIsList
+_glIsTexture
+_glLightModelf
+_glLightModelfv
+_glLightModeli
+_glLightModeliv
+_glLightf
+_glLightfv
+_glLighti
+_glLightiv
+_glLineStipple
+_glLineWidth
+_glListBase
+_glLoadIdentity
+_glLoadMatrixd
+_glLoadMatrixf
+_glLoadName
+_glLogicOp
+_glMap1d
+_glMap1f
+_glMap2d
+_glMap2f
+_glMapGrid1d
+_glMapGrid1f
+_glMapGrid2d
+_glMapGrid2f
+_glMaterialf
+_glMaterialfv
+_glMateriali
+_glMaterialiv
+_glMatrixMode
+_glMinmax
+_glMultMatrixd
+_glMultMatrixf
+_glNewList
+_glNormal3b
+_glNormal3bv
+_glNormal3d
+_glNormal3dv
+_glNormal3f
+_glNormal3fv
+_glNormal3i
+_glNormal3iv
+_glNormal3s
+_glNormal3sv
+_glNormalPointer
+_glOrtho
+_glPassThrough
+_glPixelMapfv
+_glPixelMapuiv
+_glPixelMapusv
+_glPixelStoref
+_glPixelStorei
+_glPixelTransferf
+_glPixelTransferi
+_glPixelZoom
+_glPointSize
+_glPolygonMode
+_glPolygonOffset
+_glPolygonStipple
+_glPopAttrib
+_glPopClientAttrib
+_glPopMatrix
+_glPopName
+_glPrioritizeTextures
+_glPushAttrib
+_glPushClientAttrib
+_glPushMatrix
+_glPushName
+_glRasterPos2d
+_glRasterPos2dv
+_glRasterPos2f
+_glRasterPos2fv
+_glRasterPos2i
+_glRasterPos2iv
+_glRasterPos2s
+_glRasterPos2sv
+_glRasterPos3d
+_glRasterPos3dv
+_glRasterPos3f
+_glRasterPos3fv
+_glRasterPos3i
+_glRasterPos3iv
+_glRasterPos3s
+_glRasterPos3sv
+_glRasterPos4d
+_glRasterPos4dv
+_glRasterPos4f
+_glRasterPos4fv
+_glRasterPos4i
+_glRasterPos4iv
+_glRasterPos4s
+_glRasterPos4sv
+_glReadBuffer
+_glReadPixels
+_glRectd
+_glRectdv
+_glRectf
+_glRectfv
+_glRecti
+_glRectiv
+_glRects
+_glRectsv
+_glRenderMode
+_glResetHistogram
+_glResetMinmax
+_glRotated
+_glRotatef
+_glScaled
+_glScalef
+_glScissor
+_glSelectBuffer
+_glSeparableFilter2D
+_glShadeModel
+_glStencilFunc
+_glStencilMask
+_glStencilOp
+_glTexCoord1d
+_glTexCoord1dv
+_glTexCoord1f
+_glTexCoord1fv
+_glTexCoord1i
+_glTexCoord1iv
+_glTexCoord1s
+_glTexCoord1sv
+_glTexCoord2d
+_glTexCoord2dv
+_glTexCoord2f
+_glTexCoord2fv
+_glTexCoord2i
+_glTexCoord2iv
+_glTexCoord2s
+_glTexCoord2sv
+_glTexCoord3d
+_glTexCoord3dv
+_glTexCoord3f
+_glTexCoord3fv
+_glTexCoord3i
+_glTexCoord3iv
+_glTexCoord3s
+_glTexCoord3sv
+_glTexCoord4d
+_glTexCoord4dv
+_glTexCoord4f
+_glTexCoord4fv
+_glTexCoord4i
+_glTexCoord4iv
+_glTexCoord4s
+_glTexCoord4sv
+_glTexCoordPointer
+_glTexEnvf
+_glTexEnvfv
+_glTexEnvi
+_glTexEnviv
+_glTexGend
+_glTexGendv
+_glTexGenf
+_glTexGenfv
+_glTexGeni
+_glTexGeniv
+_glTexImage1D
+_glTexImage2D
+_glTexImage3D
+_glTexParameterf
+_glTexParameterfv
+_glTexParameteri
+_glTexParameteriv
+_glTexSubImage1D
+_glTexSubImage2D
+_glTexSubImage3D
+_glTranslated
+_glTranslatef
+_glVertex2d
+_glVertex2dv
+_glVertex2f
+_glVertex2fv
+_glVertex2i
+_glVertex2iv
+_glVertex2s
+_glVertex2sv
+_glVertex3d
+_glVertex3dv
+_glVertex3f
+_glVertex3fv
+_glVertex3i
+_glVertex3iv
+_glVertex3s
+_glVertex3sv
+_glVertex4d
+_glVertex4dv
+_glVertex4f
+_glVertex4fv
+_glVertex4i
+_glVertex4iv
+_glVertex4s
+_glVertex4sv
+_glVertexPointer
+_glViewport
+_glSampleCoverage
+_glSamplePass
+_glLoadTransposeMatrixf
+_glLoadTransposeMatrixd
+_glMultTransposeMatrixf
+_glMultTransposeMatrixd
+_glCompressedTexImage3D
+_glCompressedTexImage2D
+_glCompressedTexImage1D
+_glCompressedTexSubImage3D
+_glCompressedTexSubImage2D
+_glCompressedTexSubImage1D
+_glGetCompressedTexImage
+_glActiveTexture
+_glClientActiveTexture
+_glMultiTexCoord1d
+_glMultiTexCoord1dv
+_glMultiTexCoord1f
+_glMultiTexCoord1fv
+_glMultiTexCoord1i
+_glMultiTexCoord1iv
+_glMultiTexCoord1s
+_glMultiTexCoord1sv
+_glMultiTexCoord2d
+_glMultiTexCoord2dv
+_glMultiTexCoord2f
+_glMultiTexCoord2fv
+_glMultiTexCoord2i
+_glMultiTexCoord2iv
+_glMultiTexCoord2s
+_glMultiTexCoord2sv
+_glMultiTexCoord3d
+_glMultiTexCoord3dv
+_glMultiTexCoord3f
+_glMultiTexCoord3fv
+_glMultiTexCoord3i
+_glMultiTexCoord3iv
+_glMultiTexCoord3s
+_glMultiTexCoord3sv
+_glMultiTexCoord4d
+_glMultiTexCoord4dv
+_glMultiTexCoord4f
+_glMultiTexCoord4fv
+_glMultiTexCoord4i
+_glMultiTexCoord4iv
+_glMultiTexCoord4s
+_glMultiTexCoord4sv
+_glFogCoordf
+_glFogCoordfv
+_glFogCoordd
+_glFogCoorddv
+_glFogCoordPointer
+_glSecondaryColor3b
+_glSecondaryColor3bv
+_glSecondaryColor3d
+_glSecondaryColor3dv
+_glSecondaryColor3f
+_glSecondaryColor3fv
+_glSecondaryColor3i
+_glSecondaryColor3iv
+_glSecondaryColor3s
+_glSecondaryColor3sv
+_glSecondaryColor3ub
+_glSecondaryColor3ubv
+_glSecondaryColor3ui
+_glSecondaryColor3uiv
+_glSecondaryColor3us
+_glSecondaryColor3usv
+_glSecondaryColorPointer
+_glPointParameterf
+_glPointParameterfv
+_glPointParameteri
+_glPointParameteriv
+_glBlendFuncSeparate
+_glMultiDrawArrays
+_glMultiDrawElements
+_glWindowPos2d
+_glWindowPos2dv
+_glWindowPos2f
+_glWindowPos2fv
+_glWindowPos2i
+_glWindowPos2iv
+_glWindowPos2s
+_glWindowPos2sv
+_glWindowPos3d
+_glWindowPos3dv
+_glWindowPos3f
+_glWindowPos3fv
+_glWindowPos3i
+_glWindowPos3iv
+_glWindowPos3s
+_glWindowPos3sv
+_glGenQueries
+_glDeleteQueries
+_glIsQuery
+_glBeginQuery
+_glEndQuery
+_glGetQueryiv
+_glGetQueryObjectiv
+_glGetQueryObjectuiv
+_glBindBuffer
+_glDeleteBuffers
+_glGenBuffers
+_glIsBuffer
+_glBufferData
+_glBufferSubData
+_glGetBufferSubData
+_glMapBuffer
+_glUnmapBuffer
+_glGetBufferParameteriv
+_glGetBufferPointerv
+_glDrawBuffers
+_glVertexAttrib1d
+_glVertexAttrib1dv
+_glVertexAttrib1f
+_glVertexAttrib1fv
+_glVertexAttrib1s
+_glVertexAttrib1sv
+_glVertexAttrib2d
+_glVertexAttrib2dv
+_glVertexAttrib2f
+_glVertexAttrib2fv
+_glVertexAttrib2s
+_glVertexAttrib2sv
+_glVertexAttrib3d
+_glVertexAttrib3dv
+_glVertexAttrib3f
+_glVertexAttrib3fv
+_glVertexAttrib3s
+_glVertexAttrib3sv
+_glVertexAttrib4Nbv
+_glVertexAttrib4Niv
+_glVertexAttrib4Nsv
+_glVertexAttrib4Nub
+_glVertexAttrib4Nubv
+_glVertexAttrib4Nuiv
+_glVertexAttrib4Nusv
+_glVertexAttrib4bv
+_glVertexAttrib4d
+_glVertexAttrib4dv
+_glVertexAttrib4f
+_glVertexAttrib4fv
+_glVertexAttrib4iv
+_glVertexAttrib4s
+_glVertexAttrib4sv
+_glVertexAttrib4ubv
+_glVertexAttrib4uiv
+_glVertexAttrib4usv
+_glVertexAttribPointer
+_glEnableVertexAttribArray
+_glDisableVertexAttribArray
+_glGetVertexAttribdv
+_glGetVertexAttribfv
+_glGetVertexAttribiv
+_glGetVertexAttribPointerv
+_glDeleteShader
+_glDetachShader
+_glCreateShader
+_glShaderSource
+_glCompileShader
+_glCreateProgram
+_glAttachShader
+_glLinkProgram
+_glUseProgram
+_glDeleteProgram
+_glValidateProgram
+_glUniform1f
+_glUniform2f
+_glUniform3f
+_glUniform4f
+_glUniform1i
+_glUniform2i
+_glUniform3i
+_glUniform4i
+_glUniform1fv
+_glUniform2fv
+_glUniform3fv
+_glUniform4fv
+_glUniform1iv
+_glUniform2iv
+_glUniform3iv
+_glUniform4iv
+_glUniformMatrix2fv
+_glUniformMatrix3fv
+_glUniformMatrix4fv
+_glIsShader
+_glIsProgram
+_glGetShaderiv
+_glGetProgramiv
+_glGetAttachedShaders
+_glGetShaderInfoLog
+_glGetProgramInfoLog
+_glGetUniformLocation
+_glGetActiveUniform
+_glGetUniformfv
+_glGetUniformiv
+_glGetShaderSource
+_glBindAttribLocation
+_glGetActiveAttrib
+_glGetAttribLocation
+_glStencilFuncSeparate
+_glStencilOpSeparate
+_glStencilMaskSeparate
+_glUniformMatrix2x3fv
+_glUniformMatrix3x2fv
+_glUniformMatrix2x4fv
+_glUniformMatrix4x2fv
+_glUniformMatrix3x4fv
+_glUniformMatrix4x3fv
+_glXChooseVisual
+_glXCreateContext
+_glXDestroyContext
+_glXMakeCurrent
+_glXCopyContext
+_glXSwapBuffers
+_glXCreateGLXPixmap
+_glXDestroyGLXPixmap
+_glXQueryExtension
+_glXQueryVersion
+_glXIsDirect
+_glXGetConfig
+_glXGetCurrentContext
+_glXGetCurrentDrawable
+_glXWaitGL
+_glXWaitX
+_glXUseXFont
+_glXQueryExtensionsString
+_glXQueryServerString
+_glXGetClientString
+_glXGetCurrentDisplay
+_glXChooseFBConfig
+_glXGetFBConfigAttrib
+_glXGetFBConfigs
+_glXGetVisualFromFBConfig
+_glXCreateWindow
+_glXDestroyWindow
+_glXCreatePixmap
+_glXDestroyPixmap
+_glXCreatePbuffer
+_glXDestroyPbuffer
+_glXQueryDrawable
+_glXCreateNewContext
+_glXMakeContextCurrent
+_glXGetCurrentReadDrawable
+_glXQueryContext
+_glXSelectEvent
+_glXGetSelectedEvent
+_glXGetProcAddress
diff --git a/src/glx/apple/apple_glx.c b/src/glx/apple/apple_glx.c
new file mode 100644
index 00000000000..d9bc0917156
--- /dev/null
+++ b/src/glx/apple/apple_glx.c
@@ -0,0 +1,214 @@
+/*
+ Copyright (c) 2008, 2009 Apple Inc.
+
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT. IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <assert.h>
+#include <stdarg.h>
+#include <dlfcn.h>
+#include "appledri.h"
+#include "apple_glx.h"
+#include "apple_glx_context.h"
+#include "apple_cgl.h"
+#include "apple_xgl_api.h"
+
+static bool initialized = false;
+static int dri_event_base = 0;
+
+const GLuint __glXDefaultPixelStore[9] = { 0, 0, 0, 0, 0, 0, 0, 0, 1 };
+
+#ifndef OPENGL_LIB_PATH
+#define OPENGL_LIB_PATH "/System/Library/Frameworks/OpenGL.framework/Libraries/libGL.dylib"
+#endif
+
+static void *libgl_handle = NULL;
+
+static bool diagnostic = false;
+
+void
+apple_glx_diagnostic(const char *fmt, ...)
+{
+ va_list vl;
+
+ if (diagnostic) {
+ fprintf(stderr, "DIAG: ");
+
+ va_start(vl, fmt);
+ vfprintf(stderr, fmt, vl);
+ va_end(vl);
+ }
+}
+
+int
+apple_get_dri_event_base(void)
+{
+ if (!initialized) {
+ fprintf(stderr,
+ "error: dri_event_base called before apple_init_glx!\n");
+ abort();
+ }
+ return dri_event_base;
+}
+
+static void
+surface_notify_handler(Display * dpy, unsigned int uid, int kind)
+{
+
+ switch (kind) {
+ case AppleDRISurfaceNotifyDestroyed:
+ apple_glx_diagnostic("%s: surface destroyed %u\n", __func__, uid);
+ apple_glx_surface_destroy(uid);
+ break;
+
+ case AppleDRISurfaceNotifyChanged:{
+ int updated;
+
+ updated = apple_glx_context_surface_changed(uid, pthread_self());
+
+ apple_glx_diagnostic("surface notify updated %d\n", updated);
+ }
+ break;
+
+ default:
+ fprintf(stderr, "unhandled kind of event: %d in %s\n", kind, __func__);
+ }
+}
+
+xp_client_id
+apple_glx_get_client_id(void)
+{
+ static xp_client_id id;
+
+ if (0 == id) {
+ if ((XP_Success != xp_init(XP_IN_BACKGROUND)) ||
+ (Success != xp_get_client_id(&id))) {
+ return 0;
+ }
+ }
+
+ return id;
+}
+
+/* Return true if an error occured. */
+bool
+apple_init_glx(Display * dpy)
+{
+ int eventBase, errorBase;
+ int major, minor, patch;
+
+ if (!XAppleDRIQueryExtension(dpy, &eventBase, &errorBase))
+ return true;
+
+ if (!XAppleDRIQueryVersion(dpy, &major, &minor, &patch))
+ return true;
+
+ if (initialized)
+ return false;
+
+ if (getenv("LIBGL_DIAGNOSTIC")) {
+ printf("initializing libGL in %s\n", __func__);
+ diagnostic = true;
+ }
+
+ apple_cgl_init();
+ apple_xgl_init_direct();
+ libgl_handle = dlopen(OPENGL_LIB_PATH, RTLD_LAZY);
+ (void) apple_glx_get_client_id();
+
+ XAppleDRISetSurfaceNotifyHandler(surface_notify_handler);
+
+ /* This should really be per display. */
+ dri_event_base = eventBase;
+ initialized = true;
+
+ return false;
+}
+
+void
+apple_glx_swap_buffers(void *ptr)
+{
+ struct apple_glx_context *ac = ptr;
+
+ /* This may not be needed with CGLFlushDrawable: */
+ glFlush();
+ apple_cgl.flush_drawable(ac->context_obj);
+}
+
+void *
+apple_glx_get_proc_address(const GLubyte * procname)
+{
+ size_t len;
+ void *h, *s;
+ char *pname = (char *) procname;
+
+ assert(NULL != procname);
+ len = strlen(pname);
+
+ if (len < 3) {
+ return NULL;
+ }
+
+ if ((pname != strstr(pname, "glX")) && (pname != strstr(pname, "gl"))) {
+ fprintf(stderr,
+ "warning: get proc address request is not for a gl or glX function");
+ return NULL;
+ }
+
+ /* Search using the default symbols first. */
+ (void) dlerror(); /*drain dlerror */
+ h = dlopen(NULL, RTLD_NOW);
+ if (NULL == h) {
+ fprintf(stderr, "warning: get proc address: %s\n", dlerror());
+ return NULL;
+ }
+
+ s = dlsym(h, pname);
+
+ if (NULL == s) {
+ /* Try the libGL.dylib from the OpenGL.framework. */
+ s = dlsym(libgl_handle, pname);
+ }
+
+ dlclose(h);
+
+ return s;
+}
+
+void
+apple_glx_waitx(Display * dpy, void *ptr)
+{
+ struct apple_private_context *ac = ptr;
+
+ (void) ac;
+
+ glFlush();
+ glFinish();
+ XSync(dpy, False);
+}
diff --git a/src/glx/apple/apple_glx.h b/src/glx/apple/apple_glx.h
new file mode 100644
index 00000000000..9b3643bf156
--- /dev/null
+++ b/src/glx/apple/apple_glx.h
@@ -0,0 +1,49 @@
+/*
+ Copyright (c) 2008 Apple Inc.
+
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT. IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+
+#ifndef APPLE_GLX_H
+#define APPLE_GLX_H
+
+#include <stdbool.h>
+#include <GL/gl.h>
+#include <GL/glxint.h>
+#include <X11/Xlib.h>
+
+#define XP_NO_X_HEADERS
+#include <Xplugin.h>
+
+void apple_glx_diagnostic(const char *fmt, ...);
+xp_client_id apple_glx_get_client_id(void);
+bool apple_init_glx(Display * dpy);
+void apple_glx_swap_buffers(void *ptr);
+void *apple_glx_get_proc_address(const GLubyte * procname);
+void apple_glx_waitx(Display * dpy, void *ptr);
+int apple_get_dri_event_base(void);
+
+#endif
diff --git a/src/glx/apple/apple_glx_context.c b/src/glx/apple/apple_glx_context.c
new file mode 100644
index 00000000000..c58d05a59af
--- /dev/null
+++ b/src/glx/apple/apple_glx_context.c
@@ -0,0 +1,616 @@
+/*
+ Copyright (c) 2008, 2009 Apple Inc.
+
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT. IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+
+#include <stdbool.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <limits.h>
+#include <assert.h>
+#include <pthread.h>
+
+#include <fcntl.h>
+#include <sys/mman.h>
+#include <unistd.h>
+
+// Get the newer glext.h first
+#include <GL/gl.h>
+#include <GL/glext.h>
+
+#include <OpenGL/CGLTypes.h>
+#include <OpenGL/CGLCurrent.h>
+#include <OpenGL/OpenGL.h>
+
+#include "glxclient.h"
+
+#include "apple_glx.h"
+#include "apple_glx_context.h"
+#include "appledri.h"
+#include "apple_visual.h"
+#include "apple_cgl.h"
+#include "apple_glx_drawable.h"
+
+static pthread_mutex_t context_lock = PTHREAD_MUTEX_INITIALIZER;
+
+/*
+ * This should be locked on creation and destruction of the
+ * apple_glx_contexts.
+ *
+ * It's also locked when the surface_notify_handler is searching
+ * for a uid associated with a surface.
+ */
+static struct apple_glx_context *context_list = NULL;
+
+/* This guards the context_list above. */
+static void
+lock_context_list(void)
+{
+ int err;
+
+ err = pthread_mutex_lock(&context_lock);
+
+ if (err) {
+ fprintf(stderr, "pthread_mutex_lock failure in %s: %d\n",
+ __func__, err);
+ abort();
+ }
+}
+
+static void
+unlock_context_list(void)
+{
+ int err;
+
+ err = pthread_mutex_unlock(&context_lock);
+
+ if (err) {
+ fprintf(stderr, "pthread_mutex_unlock failure in %s: %d\n",
+ __func__, err);
+ abort();
+ }
+}
+
+static bool
+is_context_valid(struct apple_glx_context *ac)
+{
+ struct apple_glx_context *i;
+
+ lock_context_list();
+
+ for (i = context_list; i; i = i->next) {
+ if (ac == i) {
+ unlock_context_list();
+ return true;
+ }
+ }
+
+ unlock_context_list();
+
+ return false;
+}
+
+/* This creates an apple_private_context struct.
+ *
+ * It's typically called to save the struct in a GLXContext.
+ *
+ * This is also where the CGLContextObj is created, and the CGLPixelFormatObj.
+ */
+bool
+apple_glx_create_context(void **ptr, Display * dpy, int screen,
+ const void *mode, void *sharedContext,
+ int *errorptr, bool * x11errorptr)
+{
+ struct apple_glx_context *ac;
+ struct apple_glx_context *sharedac = sharedContext;
+ CGLError error;
+
+ *ptr = NULL;
+
+ ac = malloc(sizeof *ac);
+
+ if (NULL == ac) {
+ *errorptr = BadAlloc;
+ *x11errorptr = true;
+ return true;
+ }
+
+ if (sharedac && !is_context_valid(sharedac)) {
+ *errorptr = GLXBadContext;
+ *x11errorptr = false;
+ return true;
+ }
+
+ ac->context_obj = NULL;
+ ac->pixel_format_obj = NULL;
+ ac->drawable = NULL;
+ ac->thread_id = pthread_self();
+ ac->screen = screen;
+ ac->double_buffered = false;
+ ac->uses_stereo = false;
+ ac->need_update = false;
+ ac->is_current = false;
+ ac->made_current = false;
+ ac->last_surface_window = None;
+
+ apple_visual_create_pfobj(&ac->pixel_format_obj, mode,
+ &ac->double_buffered, &ac->uses_stereo,
+ /*offscreen */ false);
+
+ error = apple_cgl.create_context(ac->pixel_format_obj,
+ sharedac ? sharedac->context_obj : NULL,
+ &ac->context_obj);
+
+
+ if (error) {
+ (void) apple_cgl.destroy_pixel_format(ac->pixel_format_obj);
+
+ free(ac);
+
+ if (kCGLBadMatch == error) {
+ *errorptr = BadMatch;
+ *x11errorptr = true;
+ }
+ else {
+ *errorptr = GLXBadContext;
+ *x11errorptr = false;
+ }
+
+ if (getenv("LIBGL_DIAGNOSTIC"))
+ fprintf(stderr, "error: %s\n", apple_cgl.error_string(error));
+
+ return true;
+ }
+
+ /* The context creation succeeded, so we can link in the new context. */
+ lock_context_list();
+
+ if (context_list)
+ context_list->previous = ac;
+
+ ac->previous = NULL;
+ ac->next = context_list;
+ context_list = ac;
+
+ *ptr = ac;
+
+ apple_glx_diagnostic("%s: ac %p ac->context_obj %p\n",
+ __func__, (void *) ac, (void *) ac->context_obj);
+
+ unlock_context_list();
+
+ return false;
+}
+
+void
+apple_glx_destroy_context(void **ptr, Display * dpy)
+{
+ struct apple_glx_context *ac = *ptr;
+
+ if (NULL == ac)
+ return;
+
+ apple_glx_diagnostic("%s: ac %p ac->context_obj %p\n",
+ __func__, (void *) ac, (void *) ac->context_obj);
+
+ if (apple_cgl.get_current_context() == ac->context_obj) {
+ apple_glx_diagnostic("%s: context ac->context_obj %p "
+ "is still current!\n", __func__,
+ (void *) ac->context_obj);
+ if (apple_cgl.set_current_context(NULL)) {
+ abort();
+ }
+ }
+
+ /* Remove ac from the context_list as soon as possible. */
+ lock_context_list();
+
+ if (ac->previous) {
+ ac->previous->next = ac->next;
+ }
+ else {
+ context_list = ac->next;
+ }
+
+ if (ac->next) {
+ ac->next->previous = ac->previous;
+ }
+
+ unlock_context_list();
+
+
+ if (apple_cgl.clear_drawable(ac->context_obj)) {
+ fprintf(stderr, "error: while clearing drawable!\n");
+ abort();
+ }
+
+ /*
+ * This potentially causes surface_notify_handler to be called in
+ * apple_glx.c...
+ * We can NOT have a lock held at this point. It would result in
+ * an abort due to an attempted deadlock. This is why we earlier
+ * removed the ac pointer from the double-linked list.
+ */
+ if (ac->drawable) {
+ ac->drawable->destroy(ac->drawable);
+ }
+
+ if (apple_cgl.destroy_pixel_format(ac->pixel_format_obj)) {
+ fprintf(stderr, "error: destroying pixel format in %s\n", __func__);
+ abort();
+ }
+
+ if (apple_cgl.destroy_context(ac->context_obj)) {
+ fprintf(stderr, "error: destroying context_obj in %s\n", __func__);
+ abort();
+ }
+
+ free(ac);
+
+ *ptr = NULL;
+
+ apple_glx_garbage_collect_drawables(dpy);
+}
+
+
+/* Return true if an error occured. */
+bool
+apple_glx_make_current_context(Display * dpy, void *oldptr, void *ptr,
+ GLXDrawable drawable)
+{
+ struct apple_glx_context *oldac = oldptr;
+ struct apple_glx_context *ac = ptr;
+ struct apple_glx_drawable *newagd = NULL;
+ CGLError cglerr;
+ bool same_drawable = false;
+
+#if 0
+ apple_glx_diagnostic("%s: oldac %p ac %p drawable 0x%lx\n",
+ __func__, (void *) oldac, (void *) ac, drawable);
+
+ apple_glx_diagnostic("%s: oldac->context_obj %p ac->context_obj %p\n",
+ __func__,
+ (void *) (oldac ? oldac->context_obj : NULL),
+ (void *) (ac ? ac->context_obj : NULL));
+#endif
+
+ /* This a common path for GLUT and other apps, so special case it. */
+ if (ac && ac->drawable && ac->drawable->drawable == drawable) {
+ same_drawable = true;
+
+ if (ac->is_current)
+ return false;
+ }
+
+ /* Reset the is_current state of the old context, if non-NULL. */
+ if (oldac && (ac != oldac))
+ oldac->is_current = false;
+
+ if (NULL == ac) {
+ /*Clear the current context for this thread. */
+ apple_cgl.set_current_context(NULL);
+
+ if (oldac) {
+ oldac->is_current = false;
+
+ if (oldac->drawable) {
+ oldac->drawable->destroy(oldac->drawable);
+ oldac->drawable = NULL;
+ }
+
+ /* Invalidate this to prevent surface recreation. */
+ oldac->last_surface_window = None;
+ }
+
+ return false;
+ }
+
+ if (None == drawable) {
+ bool error = false;
+
+ /* Clear the current drawable for this context_obj. */
+
+ if (apple_cgl.set_current_context(ac->context_obj))
+ error = true;
+
+ if (apple_cgl.clear_drawable(ac->context_obj))
+ error = true;
+
+ if (ac->drawable) {
+ ac->drawable->destroy(ac->drawable);
+ ac->drawable = NULL;
+ }
+
+ /* Invalidate this to prevent surface recreation. */
+ ac->last_surface_window = None;
+
+ apple_glx_diagnostic("%s: drawable is None, error is: %d\n",
+ __func__, error);
+
+ return error;
+ }
+
+ /* This is an optimisation to avoid searching for the current drawable. */
+ if (ac->drawable && ac->drawable->drawable == drawable) {
+ newagd = ac->drawable;
+ }
+ else {
+ /* Find the drawable if possible, and retain a reference to it. */
+ newagd =
+ apple_glx_drawable_find(drawable, APPLE_GLX_DRAWABLE_REFERENCE);
+ }
+
+ /*
+ * Try to destroy the old drawable, so long as the new one
+ * isn't the old.
+ */
+ if (ac->drawable && !same_drawable) {
+ ac->drawable->destroy(ac->drawable);
+ ac->drawable = NULL;
+ }
+
+ if (NULL == newagd) {
+ if (apple_glx_surface_create(dpy, ac->screen, drawable, &newagd))
+ return true;
+
+ /* The drawable is referenced once by apple_glx_surface_create. */
+
+ /*
+ * FIXME: We actually need 2 references to prevent premature surface
+ * destruction. The problem is that the surface gets destroyed in
+ * the case of the context being reused for another window, and
+ * we then lose the surface contents. Wait for destruction of a
+ * window to destroy a surface.
+ *
+ * Note: this may leave around surfaces we don't want around, if
+ * say we are using X for raster drawing after OpenGL rendering,
+ * but it will be compatible with the old libGL's behavior.
+ *
+ * Someday the X11 and OpenGL rendering must be unified at some
+ * layer. I suspect we can do that via shared memory and
+ * multiple threads in the X server (1 for each context created
+ * by a client). This would also allow users to render from
+ * multiple clients to the same OpenGL surface. In fact it could
+ * all be OpenGL.
+ *
+ */
+ newagd->reference(newagd);
+
+ /* Save the new drawable with the context structure. */
+ ac->drawable = newagd;
+ }
+ else {
+ /* We are reusing an existing drawable structure. */
+
+ if (same_drawable) {
+ assert(ac->drawable == newagd);
+ /* The drawable_find above retained a reference for us. */
+ }
+ else {
+ ac->drawable = newagd;
+ }
+ }
+
+ /*
+ * Avoid this costly path if this is the same drawable and the
+ * context is already current.
+ */
+
+ if (same_drawable && ac->is_current) {
+ apple_glx_diagnostic("%s: same_drawable and ac->is_current\n");
+ return false;
+ }
+
+ cglerr = apple_cgl.set_current_context(ac->context_obj);
+
+ if (kCGLNoError != cglerr) {
+ fprintf(stderr, "set current error: %s\n",
+ apple_cgl.error_string(cglerr));
+ return true;
+ }
+
+ ac->is_current = true;
+
+ assert(NULL != ac->context_obj);
+ assert(NULL != ac->drawable);
+
+ ac->thread_id = pthread_self();
+
+ /* This will be set if the pending_destroy code indicates it should be: */
+ ac->last_surface_window = None;
+
+ switch (ac->drawable->type) {
+ case APPLE_GLX_DRAWABLE_PBUFFER:
+ case APPLE_GLX_DRAWABLE_SURFACE:
+ case APPLE_GLX_DRAWABLE_PIXMAP:
+ if (ac->drawable->callbacks.make_current) {
+ if (ac->drawable->callbacks.make_current(ac, ac->drawable))
+ return true;
+ }
+ break;
+
+ default:
+ fprintf(stderr, "internal error: invalid drawable type: %d\n",
+ ac->drawable->type);
+ abort();
+ }
+
+ return false;
+}
+
+bool
+apple_glx_is_current_drawable(Display * dpy, void *ptr, GLXDrawable drawable)
+{
+ struct apple_glx_context *ac = ptr;
+
+ if (ac->drawable && ac->drawable->drawable == drawable) {
+ return true;
+ }
+ else if (NULL == ac->drawable && None != ac->last_surface_window) {
+ apple_glx_context_update(dpy, ac);
+
+ return (ac->drawable && ac->drawable->drawable == drawable);
+ }
+
+ return false;
+}
+
+bool
+apple_glx_copy_context(void *currentptr, void *srcptr, void *destptr,
+ unsigned long mask, int *errorptr, bool * x11errorptr)
+{
+ struct apple_glx_context *src, *dest;
+ CGLError err;
+
+ src = srcptr;
+ dest = destptr;
+
+ if (src->screen != dest->screen) {
+ *errorptr = BadMatch;
+ *x11errorptr = true;
+ return true;
+ }
+
+ if (dest == currentptr || dest->is_current) {
+ *errorptr = BadAccess;
+ *x11errorptr = true;
+ return true;
+ }
+
+ /*
+ * If srcptr is the current context then we should do an implicit glFlush.
+ */
+ if (currentptr == srcptr)
+ glFlush();
+
+ err = apple_cgl.copy_context(src->context_obj, dest->context_obj,
+ (GLbitfield) mask);
+
+ if (kCGLNoError != err) {
+ *errorptr = GLXBadContext;
+ *x11errorptr = false;
+ return true;
+ }
+
+ return false;
+}
+
+/*
+ * The value returned is the total number of contexts set to update.
+ * It's meant for debugging/introspection.
+ */
+int
+apple_glx_context_surface_changed(unsigned int uid, pthread_t caller)
+{
+ struct apple_glx_context *ac;
+ int updated = 0;
+
+ lock_context_list();
+
+ for (ac = context_list; ac; ac = ac->next) {
+ if (ac->drawable && APPLE_GLX_DRAWABLE_SURFACE == ac->drawable->type
+ && ac->drawable->types.surface.uid == uid) {
+
+ if (caller == ac->thread_id) {
+ apple_glx_diagnostic("caller is the same thread for uid %u\n",
+ uid);
+
+ xp_update_gl_context(ac->context_obj);
+ }
+ else {
+ ac->need_update = true;
+ ++updated;
+ }
+ }
+ }
+
+ unlock_context_list();
+
+ return updated;
+}
+
+void
+apple_glx_context_update(Display * dpy, void *ptr)
+{
+ struct apple_glx_context *ac = ptr;
+
+ if (NULL == ac->drawable && None != ac->last_surface_window) {
+ bool failed;
+
+ /* Attempt to recreate the surface for a destroyed drawable. */
+ failed =
+ apple_glx_make_current_context(dpy, ac, ac, ac->last_surface_window);
+
+ apple_glx_diagnostic("%s: surface recreation failed? %s\n", __func__,
+ failed ? "YES" : "NO");
+ }
+
+ if (ac->need_update) {
+ xp_update_gl_context(ac->context_obj);
+ ac->need_update = false;
+
+ apple_glx_diagnostic("%s: updating context %p\n", __func__, ptr);
+ }
+
+ if (ac->drawable && APPLE_GLX_DRAWABLE_SURFACE == ac->drawable->type
+ && ac->drawable->types.surface.pending_destroy) {
+ apple_glx_diagnostic("%s: clearing drawable %p\n", __func__, ptr);
+ apple_cgl.clear_drawable(ac->context_obj);
+
+ if (ac->drawable) {
+ struct apple_glx_drawable *d;
+
+ apple_glx_diagnostic("%s: attempting to destroy drawable %p\n",
+ __func__, ptr);
+ apple_glx_diagnostic("%s: ac->drawable->drawable is 0x%lx\n",
+ __func__, ac->drawable->drawable);
+
+ d = ac->drawable;
+
+ ac->last_surface_window = d->drawable;
+
+ ac->drawable = NULL;
+
+ /*
+ * This will destroy the surface drawable if there are
+ * no references to it.
+ * It also subtracts 1 from the reference_count.
+ * If there are references to it, then it's probably made
+ * current in another context.
+ */
+ d->destroy(d);
+ }
+ }
+}
+
+bool
+apple_glx_context_uses_stereo(void *ptr)
+{
+ struct apple_glx_context *ac = ptr;
+
+ return ac->uses_stereo;
+}
diff --git a/src/glx/apple/apple_glx_context.h b/src/glx/apple/apple_glx_context.h
new file mode 100644
index 00000000000..c2a3e3fcf6f
--- /dev/null
+++ b/src/glx/apple/apple_glx_context.h
@@ -0,0 +1,93 @@
+/*
+ Copyright (c) 2008, 2009 Apple Inc.
+
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT. IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+#ifndef APPLE_GLX_CONTEXT_H
+#define APPLE_GLX_CONTEXT_H
+
+/* <rdar://problem/6953344> */
+#define glTexImage1D glTexImage1D_OSX
+#define glTexImage2D glTexImage2D_OSX
+#define glTexImage3D glTexImage3D_OSX
+#include <OpenGL/CGLTypes.h>
+#include <OpenGL/CGLContext.h>
+#undef glTexImage1D
+#undef glTexImage2D
+#undef glTexImage3D
+
+#include <stdbool.h>
+#include <X11/Xlib.h>
+#include <GL/glx.h>
+#define XP_NO_X_HEADERS
+#include <Xplugin.h>
+#undef XP_NO_X_HEADERS
+
+#include "apple_glx_drawable.h"
+
+struct apple_glx_context
+{
+ CGLContextObj context_obj;
+ CGLPixelFormatObj pixel_format_obj;
+ struct apple_glx_drawable *drawable;
+ pthread_t thread_id;
+ int screen;
+ bool double_buffered;
+ bool uses_stereo;
+ bool need_update;
+ bool is_current; /* True if the context is current in some thread. */
+ bool made_current; /* True if the context has ever been made current. */
+
+ /*
+ * last_surface is set by the pending_destroy code handler for a drawable.
+ * Due to a CG difference, we have to recreate a surface if the window
+ * is unmapped and mapped again.
+ */
+ Window last_surface_window;
+ struct apple_glx_context *previous, *next;
+};
+
+bool apple_glx_create_context(void **ptr, Display * dpy, int screen,
+ const void *mode, void *sharedContext,
+ int *errorptr, bool * x11errorptr);
+void apple_glx_destroy_context(void **ptr, Display * dpy);
+
+bool apple_glx_make_current_context(Display * dpy, void *oldptr, void *ptr,
+ GLXDrawable drawable);
+bool apple_glx_is_current_drawable(Display * dpy, void *ptr,
+ GLXDrawable drawable);
+
+bool apple_glx_copy_context(void *currentptr, void *srcptr, void *destptr,
+ unsigned long mask, int *errorptr,
+ bool * x11errorptr);
+
+int apple_glx_context_surface_changed(unsigned int uid, pthread_t caller);
+
+void apple_glx_context_update(Display * dpy, void *ptr);
+
+bool apple_glx_context_uses_stereo(void *ptr);
+
+#endif /*APPLE_GLX_CONTEXT_H */
diff --git a/src/glx/apple/apple_glx_drawable.c b/src/glx/apple/apple_glx_drawable.c
new file mode 100644
index 00000000000..55302243358
--- /dev/null
+++ b/src/glx/apple/apple_glx_drawable.c
@@ -0,0 +1,542 @@
+/*
+ Copyright (c) 2008, 2009 Apple Inc.
+
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT. IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+
+#include <stdbool.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <assert.h>
+#include <pthread.h>
+#include "apple_glx.h"
+#include "apple_glx_context.h"
+#include "apple_glx_drawable.h"
+#include "appledri.h"
+
+static pthread_mutex_t drawables_lock = PTHREAD_MUTEX_INITIALIZER;
+static struct apple_glx_drawable *drawables_list = NULL;
+
+static void
+lock_drawables_list(void)
+{
+ int err;
+
+ err = pthread_mutex_lock(&drawables_lock);
+
+ if (err) {
+ fprintf(stderr, "pthread_mutex_lock failure in %s: %d\n",
+ __func__, err);
+ abort();
+ }
+}
+
+static void
+unlock_drawables_list(void)
+{
+ int err;
+
+ err = pthread_mutex_unlock(&drawables_lock);
+
+ if (err) {
+ fprintf(stderr, "pthread_mutex_unlock failure in %s: %d\n",
+ __func__, err);
+ abort();
+ }
+}
+
+struct apple_glx_drawable *
+apple_glx_find_drawable(Display * dpy, GLXDrawable drawable)
+{
+ struct apple_glx_drawable *i, *agd = NULL;
+
+ lock_drawables_list();
+
+ for (i = drawables_list; i; i = i->next) {
+ if (i->drawable == drawable) {
+ agd = i;
+ break;
+ }
+ }
+
+ unlock_drawables_list();
+
+ return agd;
+}
+
+static void
+drawable_lock(struct apple_glx_drawable *agd)
+{
+ int err;
+
+ err = pthread_mutex_lock(&agd->mutex);
+
+ if (err) {
+ fprintf(stderr, "pthread_mutex_lock error: %d\n", err);
+ abort();
+ }
+}
+
+static void
+drawable_unlock(struct apple_glx_drawable *d)
+{
+ int err;
+
+ err = pthread_mutex_unlock(&d->mutex);
+
+ if (err) {
+ fprintf(stderr, "pthread_mutex_unlock error: %d\n", err);
+ abort();
+ }
+}
+
+
+static void
+reference_drawable(struct apple_glx_drawable *d)
+{
+ d->lock(d);
+ d->reference_count++;
+ d->unlock(d);
+}
+
+static void
+release_drawable(struct apple_glx_drawable *d)
+{
+ d->lock(d);
+ d->reference_count--;
+ d->unlock(d);
+}
+
+/* The drawables list must be locked prior to calling this. */
+/* Return true if the drawable was destroyed. */
+static bool
+destroy_drawable(struct apple_glx_drawable *d)
+{
+
+ d->lock(d);
+
+ if (d->reference_count > 0) {
+ d->unlock(d);
+ return false;
+ }
+
+ d->unlock(d);
+
+ if (d->previous) {
+ d->previous->next = d->next;
+ }
+ else {
+ /*
+ * The item must be at the head of the list, if it
+ * has no previous pointer.
+ */
+ drawables_list = d->next;
+ }
+
+ if (d->next)
+ d->next->previous = d->previous;
+
+ unlock_drawables_list();
+
+ if (d->callbacks.destroy) {
+ /*
+ * Warning: this causes other routines to be called (potentially)
+ * from surface_notify_handler. It's probably best to not have
+ * any locks at this point locked.
+ */
+ d->callbacks.destroy(d->display, d);
+ }
+
+ apple_glx_diagnostic("%s: freeing %p\n", __func__, (void *) d);
+
+ free(d);
+
+ /* So that the locks are balanced and the caller correctly unlocks. */
+ lock_drawables_list();
+
+ return true;
+}
+
+/*
+ * This is typically called when a context is destroyed or the current
+ * drawable is made None.
+ */
+static bool
+destroy_drawable_callback(struct apple_glx_drawable *d)
+{
+ bool result;
+
+ d->lock(d);
+
+ apple_glx_diagnostic("%s: %p ->reference_count before -- %d\n", __func__,
+ (void *) d, d->reference_count);
+
+ d->reference_count--;
+
+ if (d->reference_count > 0) {
+ d->unlock(d);
+ return false;
+ }
+
+ d->unlock(d);
+
+ lock_drawables_list();
+
+ result = destroy_drawable(d);
+
+ unlock_drawables_list();
+
+ return result;
+}
+
+static bool
+is_pbuffer(struct apple_glx_drawable *d)
+{
+ return APPLE_GLX_DRAWABLE_PBUFFER == d->type;
+}
+
+static bool
+is_pixmap(struct apple_glx_drawable *d)
+{
+ return APPLE_GLX_DRAWABLE_PIXMAP == d->type;
+}
+
+static void
+common_init(Display * dpy, GLXDrawable drawable, struct apple_glx_drawable *d)
+{
+ int err;
+ pthread_mutexattr_t attr;
+
+ d->display = dpy;
+ d->reference_count = 0;
+ d->drawable = drawable;
+ d->type = -1;
+
+ err = pthread_mutexattr_init(&attr);
+
+ if (err) {
+ fprintf(stderr, "pthread_mutexattr_init error: %d\n", err);
+ abort();
+ }
+
+ /*
+ * There are some patterns that require a recursive mutex,
+ * when working with locks that protect the apple_glx_drawable,
+ * and reference functions like ->reference, and ->release.
+ */
+ err = pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
+
+ if (err) {
+ fprintf(stderr, "error: setting pthread mutex type: %d\n", err);
+ abort();
+ }
+
+ err = pthread_mutex_init(&d->mutex, &attr);
+
+ if (err) {
+ fprintf(stderr, "pthread_mutex_init error: %d\n", err);
+ abort();
+ }
+
+ (void) pthread_mutexattr_destroy(&attr);
+
+ d->lock = drawable_lock;
+ d->unlock = drawable_unlock;
+
+ d->reference = reference_drawable;
+ d->release = release_drawable;
+
+ d->destroy = destroy_drawable_callback;
+
+ d->is_pbuffer = is_pbuffer;
+ d->is_pixmap = is_pixmap;
+
+ d->width = -1;
+ d->height = -1;
+ d->row_bytes = 0;
+ d->path[0] = '\0';
+ d->fd = -1;
+ d->buffer = NULL;
+ d->buffer_length = 0;
+
+ d->previous = NULL;
+ d->next = NULL;
+}
+
+static void
+link_tail(struct apple_glx_drawable *agd)
+{
+ lock_drawables_list();
+
+ /* Link the new drawable into the global list. */
+ agd->next = drawables_list;
+
+ if (drawables_list)
+ drawables_list->previous = agd;
+
+ drawables_list = agd;
+
+ unlock_drawables_list();
+}
+
+/*WARNING: this returns a locked and referenced object. */
+bool
+apple_glx_drawable_create(Display * dpy,
+ int screen,
+ GLXDrawable drawable,
+ struct apple_glx_drawable **agdResult,
+ struct apple_glx_drawable_callbacks *callbacks)
+{
+ struct apple_glx_drawable *d;
+
+ d = calloc(1, sizeof *d);
+
+ if (NULL == d) {
+ perror("malloc");
+ return true;
+ }
+
+ common_init(dpy, drawable, d);
+ d->type = callbacks->type;
+ d->callbacks = *callbacks;
+
+ d->reference(d);
+ d->lock(d);
+
+ link_tail(d);
+
+ apple_glx_diagnostic("%s: new drawable %p\n", __func__, (void *) d);
+
+ *agdResult = d;
+
+ return false;
+}
+
+static int error_count = 0;
+
+static int
+error_handler(Display * dpy, XErrorEvent * err)
+{
+ if (err->error_code == BadWindow) {
+ ++error_count;
+ }
+
+ return 0;
+}
+
+void
+apple_glx_garbage_collect_drawables(Display * dpy)
+{
+ struct apple_glx_drawable *d, *dnext;
+ Window root;
+ int x, y;
+ unsigned int width, height, bd, depth;
+ int (*old_handler) (Display *, XErrorEvent *);
+
+
+ if (NULL == drawables_list)
+ return;
+
+ old_handler = XSetErrorHandler(error_handler);
+
+ XSync(dpy, False);
+
+ lock_drawables_list();
+
+ for (d = drawables_list; d;) {
+ dnext = d->next;
+
+ d->lock(d);
+
+ if (d->reference_count > 0) {
+ /*
+ * Skip this, because some context still retains a reference
+ * to the drawable.
+ */
+ d->unlock(d);
+ d = dnext;
+ continue;
+ }
+
+ d->unlock(d);
+
+ error_count = 0;
+
+ /*
+ * Mesa uses XGetWindowAttributes, but some of these things are
+ * most definitely not Windows, and that's against the rules.
+ * XGetGeometry on the other hand is legal with a Pixmap and Window.
+ */
+ XGetGeometry(dpy, d->drawable, &root, &x, &y, &width, &height, &bd,
+ &depth);
+
+ if (error_count > 0) {
+ /*
+ * Note: this may not actually destroy the drawable.
+ * If another context retains a reference to the drawable
+ * after the reference count test above.
+ */
+ (void) destroy_drawable(d);
+ error_count = 0;
+ }
+
+ d = dnext;
+ }
+
+ XSetErrorHandler(old_handler);
+
+ unlock_drawables_list();
+}
+
+unsigned int
+apple_glx_get_drawable_count(void)
+{
+ unsigned int result = 0;
+ struct apple_glx_drawable *d;
+
+ lock_drawables_list();
+
+ for (d = drawables_list; d; d = d->next)
+ ++result;
+
+ unlock_drawables_list();
+
+ return result;
+}
+
+struct apple_glx_drawable *
+apple_glx_drawable_find_by_type(GLXDrawable drawable, int type, int flags)
+{
+ struct apple_glx_drawable *d;
+
+ lock_drawables_list();
+
+ for (d = drawables_list; d; d = d->next) {
+ if (d->type == type && d->drawable == drawable) {
+ if (flags & APPLE_GLX_DRAWABLE_REFERENCE)
+ d->reference(d);
+
+ if (flags & APPLE_GLX_DRAWABLE_LOCK)
+ d->lock(d);
+
+ unlock_drawables_list();
+
+ return d;
+ }
+ }
+
+ unlock_drawables_list();
+
+ return NULL;
+}
+
+struct apple_glx_drawable *
+apple_glx_drawable_find(GLXDrawable drawable, int flags)
+{
+ struct apple_glx_drawable *d;
+
+ lock_drawables_list();
+
+ for (d = drawables_list; d; d = d->next) {
+ if (d->drawable == drawable) {
+ if (flags & APPLE_GLX_DRAWABLE_REFERENCE)
+ d->reference(d);
+
+ if (flags & APPLE_GLX_DRAWABLE_LOCK)
+ d->lock(d);
+
+ unlock_drawables_list();
+
+ return d;
+ }
+ }
+
+ unlock_drawables_list();
+
+ return NULL;
+}
+
+/* Return true if the type is valid for the drawable. */
+bool
+apple_glx_drawable_destroy_by_type(Display * dpy,
+ GLXDrawable drawable, int type)
+{
+ struct apple_glx_drawable *d;
+
+ lock_drawables_list();
+
+ for (d = drawables_list; d; d = d->next) {
+ if (drawable == d->drawable && type == d->type) {
+ /*
+ * The user has requested that we destroy this resource.
+ * However, there may be references in the contexts to it, so
+ * release it, and call destroy_drawable which doesn't destroy
+ * if the reference_count is > 0.
+ */
+ d->release(d);
+
+ apple_glx_diagnostic("%s d->reference_count %d\n",
+ __func__, d->reference_count);
+
+ destroy_drawable(d);
+ unlock_drawables_list();
+ return true;
+ }
+ }
+
+ unlock_drawables_list();
+
+ return false;
+}
+
+struct apple_glx_drawable *
+apple_glx_drawable_find_by_uid(unsigned int uid, int flags)
+{
+ struct apple_glx_drawable *d;
+
+ lock_drawables_list();
+
+ for (d = drawables_list; d; d = d->next) {
+ /* Only surfaces have a uid. */
+ if (APPLE_GLX_DRAWABLE_SURFACE == d->type) {
+ if (d->types.surface.uid == uid) {
+ if (flags & APPLE_GLX_DRAWABLE_REFERENCE)
+ d->reference(d);
+
+ if (flags & APPLE_GLX_DRAWABLE_LOCK)
+ d->lock(d);
+
+ unlock_drawables_list();
+
+ return d;
+ }
+ }
+ }
+
+ unlock_drawables_list();
+
+ return NULL;
+}
diff --git a/src/glx/apple/apple_glx_drawable.h b/src/glx/apple/apple_glx_drawable.h
new file mode 100644
index 00000000000..e49eae355e9
--- /dev/null
+++ b/src/glx/apple/apple_glx_drawable.h
@@ -0,0 +1,227 @@
+/*
+ Copyright (c) 2008, 2009 Apple Inc.
+
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT. IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+#ifndef APPLE_GLX_DRAWABLE_H
+#define APPLE_GLX_DRAWABLE_H
+
+/* Must be first for:
+ * <rdar://problem/6953344>
+ */
+#include "apple_glx_context.h"
+
+#include <pthread.h>
+#include <stdbool.h>
+#include <limits.h>
+#include <GL/glx.h>
+#define XP_NO_X_HEADERS
+#include <Xplugin.h>
+#undef XP_NO_X_HEADERS
+
+enum
+{
+ APPLE_GLX_DRAWABLE_SURFACE = 1,
+ APPLE_GLX_DRAWABLE_PBUFFER,
+ APPLE_GLX_DRAWABLE_PIXMAP
+};
+
+/* The flag for the find routine. */
+enum
+{
+ APPLE_GLX_DRAWABLE_LOCK = 2,
+ APPLE_GLX_DRAWABLE_REFERENCE = 4
+};
+
+struct apple_glx_context;
+struct apple_glx_drawable;
+
+struct apple_glx_surface
+{
+ xp_surface_id surface_id;
+ unsigned int uid;
+ bool pending_destroy;
+};
+
+struct apple_glx_pbuffer
+{
+ GLXPbuffer xid; /* our pixmap */
+ int width, height;
+ GLint fbconfigID;
+ CGLPBufferObj buffer_obj;
+ unsigned long event_mask;
+};
+
+struct apple_glx_pixmap
+{
+ GLXPixmap xpixmap;
+ void *buffer;
+ int width, height, pitch, /*bytes per pixel */ bpp;
+ size_t size;
+ char path[PATH_MAX];
+ int fd;
+ CGLPixelFormatObj pixel_format_obj;
+ CGLContextObj context_obj;
+ GLint fbconfigID;
+};
+
+struct apple_glx_drawable_callbacks
+{
+ int type;
+ bool(*make_current) (struct apple_glx_context * ac,
+ struct apple_glx_drawable * d);
+ void (*destroy) (Display * dpy, struct apple_glx_drawable * d);
+};
+
+struct apple_glx_drawable
+{
+ Display *display;
+ int reference_count;
+ GLXDrawable drawable;
+ int type; /* APPLE_GLX_DRAWABLE_* */
+
+ union
+ {
+ struct apple_glx_pixmap pixmap;
+ struct apple_glx_pbuffer pbuffer;
+ struct apple_glx_surface surface;
+ } types;
+
+ struct apple_glx_drawable_callbacks callbacks;
+
+ /*
+ * This mutex protects the reference count and any other drawable data.
+ * It's used to prevent an early release of a drawable.
+ */
+ pthread_mutex_t mutex;
+ void (*lock) (struct apple_glx_drawable * agd);
+ void (*unlock) (struct apple_glx_drawable * agd);
+
+ void (*reference) (struct apple_glx_drawable * agd);
+ void (*release) (struct apple_glx_drawable * agd);
+
+ bool(*destroy) (struct apple_glx_drawable * agd);
+
+ bool(*is_pbuffer) (struct apple_glx_drawable * agd);
+
+ bool(*is_pixmap) (struct apple_glx_drawable * agd);
+
+/*BEGIN These are used for the mixed mode drawing... */
+ int width, height;
+ int row_bytes;
+ char path[PATH_MAX];
+ int fd; /* The file descriptor for this drawable's shared memory. */
+ void *buffer; /* The memory for the drawable. Typically shared memory. */
+ size_t buffer_length;
+ /*END*/ struct apple_glx_drawable *previous, *next;
+};
+
+struct apple_glx_context;
+
+/* May return NULL if not found */
+struct apple_glx_drawable *apple_glx_find_drawable(Display * dpy,
+ GLXDrawable drawable);
+
+/* Returns true on error and locks the agd result with a reference. */
+bool apple_glx_drawable_create(Display * dpy,
+ int screen,
+ GLXDrawable drawable,
+ struct apple_glx_drawable **agd,
+ struct apple_glx_drawable_callbacks
+ *callbacks);
+
+/* Returns true on error */
+bool apple_glx_create_drawable(Display * dpy,
+ struct apple_glx_context *ac,
+ GLXDrawable drawable,
+ struct apple_glx_drawable **agd);
+
+void apple_glx_garbage_collect_drawables(Display * dpy);
+
+/*
+ * This returns the total number of drawables.
+ * It's mostly intended for debugging and introspection.
+ */
+unsigned int apple_glx_get_drawable_count(void);
+
+struct apple_glx_drawable *apple_glx_drawable_find_by_type(GLXDrawable
+ drawable, int type,
+ int flags);
+
+struct apple_glx_drawable *apple_glx_drawable_find(GLXDrawable drawable,
+ int flags);
+
+
+bool apple_glx_drawable_destroy_by_type(Display * dpy, GLXDrawable drawable,
+ int type);
+
+struct apple_glx_drawable *apple_glx_drawable_find_by_uid(unsigned int uid,
+ int flags);
+
+/* Surfaces */
+
+bool apple_glx_surface_create(Display * dpy, int screen, GLXDrawable drawable,
+ struct apple_glx_drawable **resultptr);
+
+void apple_glx_surface_destroy(unsigned int uid);
+
+/* Pbuffers */
+
+/* Returns true if an error occurred. */
+bool apple_glx_pbuffer_create(Display * dpy, GLXFBConfig config,
+ int width, int height, int *errorcode,
+ GLXPbuffer * pbuf);
+
+/* Returns true if the pbuffer was invalid. */
+bool apple_glx_pbuffer_destroy(Display * dpy, GLXPbuffer pbuf);
+
+/* Returns true if the pbuffer was valid and the attribute. */
+bool apple_glx_pbuffer_query(GLXDrawable d, int attribute,
+ unsigned int *value);
+
+/* Returns true if the GLXDrawable is a valid GLXPbuffer, and the mask is set. */
+bool apple_glx_pbuffer_set_event_mask(GLXDrawable d, unsigned long mask);
+
+/* Returns true if the GLXDrawable is a valid GLXPbuffer, and the *mask is set. */
+bool apple_glx_pbuffer_get_event_mask(GLXDrawable d, unsigned long *mask);
+
+
+/* Pixmaps */
+
+/* mode is a __GLcontextModes * */
+/* Returns true if an error occurred. */
+bool apple_glx_pixmap_create(Display * dpy, int screen, Pixmap pixmap,
+ const void *mode);
+
+/* Returns true if an error occurred. */
+bool apple_glx_pixmap_destroy(Display * dpy, Pixmap pixmap);
+
+bool apple_glx_pixmap_query(GLXPixmap pixmap, int attribute,
+ unsigned int *value);
+
+
+
+#endif
diff --git a/src/glx/apple/apple_glx_pbuffer.c b/src/glx/apple/apple_glx_pbuffer.c
new file mode 100644
index 00000000000..1466fea4874
--- /dev/null
+++ b/src/glx/apple/apple_glx_pbuffer.c
@@ -0,0 +1,348 @@
+/*
+ Copyright (c) 2009 Apple Inc.
+
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT. IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+
+/* Must be before OpenGL.framework is included. Remove once fixed:
+ * <rdar://problem/7872773>
+ */
+#include <GL/gl.h>
+#include <GL/glext.h>
+#define __gltypes_h_ 1
+
+/* Must be first for:
+ * <rdar://problem/6953344>
+ */
+#include "apple_glx_context.h"
+#include "apple_glx_drawable.h"
+
+#include <stdlib.h>
+#include <pthread.h>
+#include <assert.h>
+#include "apple_glx.h"
+#include "glcontextmodes.h"
+#include "apple_cgl.h"
+
+/* mesa defines in glew.h, Apple in glext.h.
+ * Due to namespace nightmares, just do it here.
+ */
+#ifndef GL_TEXTURE_RECTANGLE_EXT
+#define GL_TEXTURE_RECTANGLE_EXT 0x84F5
+#endif
+
+static bool pbuffer_make_current(struct apple_glx_context *ac,
+ struct apple_glx_drawable *d);
+
+static void pbuffer_destroy(Display * dpy, struct apple_glx_drawable *d);
+
+static struct apple_glx_drawable_callbacks callbacks = {
+ .type = APPLE_GLX_DRAWABLE_PBUFFER,
+ .make_current = pbuffer_make_current,
+ .destroy = pbuffer_destroy
+};
+
+
+/* Return true if an error occurred. */
+bool
+pbuffer_make_current(struct apple_glx_context *ac,
+ struct apple_glx_drawable *d)
+{
+ struct apple_glx_pbuffer *pbuf = &d->types.pbuffer;
+ CGLError cglerr;
+
+ assert(APPLE_GLX_DRAWABLE_PBUFFER == d->type);
+
+ cglerr = apple_cgl.set_pbuffer(ac->context_obj, pbuf->buffer_obj, 0, 0, 0);
+
+ if (kCGLNoError != cglerr) {
+ fprintf(stderr, "set_pbuffer: %s\n", apple_cgl.error_string(cglerr));
+ return true;
+ }
+
+ if (!ac->made_current) {
+ glViewport(0, 0, pbuf->width, pbuf->height);
+ glScissor(0, 0, pbuf->width, pbuf->height);
+ ac->made_current = true;
+ }
+
+ apple_glx_diagnostic("made pbuffer drawable 0x%lx current\n", d->drawable);
+
+ return false;
+}
+
+void
+pbuffer_destroy(Display * dpy, struct apple_glx_drawable *d)
+{
+ struct apple_glx_pbuffer *pbuf = &d->types.pbuffer;
+
+ assert(APPLE_GLX_DRAWABLE_PBUFFER == d->type);
+
+ apple_glx_diagnostic("destroying pbuffer for drawable 0x%lx\n",
+ d->drawable);
+
+ apple_cgl.destroy_pbuffer(pbuf->buffer_obj);
+ XFreePixmap(dpy, pbuf->xid);
+}
+
+/* Return true if an error occurred. */
+bool
+apple_glx_pbuffer_destroy(Display * dpy, GLXPbuffer pbuf)
+{
+ return !apple_glx_drawable_destroy_by_type(dpy, pbuf,
+ APPLE_GLX_DRAWABLE_PBUFFER);
+}
+
+/* Return true if an error occurred. */
+bool
+apple_glx_pbuffer_create(Display * dpy, GLXFBConfig config,
+ int width, int height, int *errorcode,
+ GLXPbuffer * result)
+{
+ struct apple_glx_drawable *d;
+ struct apple_glx_pbuffer *pbuf = NULL;
+ CGLError err;
+ Window root;
+ int screen;
+ Pixmap xid;
+ __GLcontextModes *modes = (__GLcontextModes *) config;
+
+ root = DefaultRootWindow(dpy);
+ screen = DefaultScreen(dpy);
+
+ /*
+ * This pixmap is only used for a persistent XID.
+ * The XC-MISC extension cleans up XIDs and reuses them transparently,
+ * so we need to retain a server-side reference.
+ */
+ xid = XCreatePixmap(dpy, root, (unsigned int) 1,
+ (unsigned int) 1, DefaultDepth(dpy, screen));
+
+ if (None == xid) {
+ *errorcode = BadAlloc;
+ return true;
+ }
+
+ if (apple_glx_drawable_create(dpy, screen, xid, &d, &callbacks)) {
+ *errorcode = BadAlloc;
+ return true;
+ }
+
+ /* The lock is held in d from create onward. */
+ pbuf = &d->types.pbuffer;
+
+ pbuf->xid = xid;
+ pbuf->width = width;
+ pbuf->height = height;
+
+ err = apple_cgl.create_pbuffer(width, height, GL_TEXTURE_RECTANGLE_EXT,
+ (modes->alphaBits > 0) ? GL_RGBA : GL_RGB,
+ 0, &pbuf->buffer_obj);
+
+ if (kCGLNoError != err) {
+ d->unlock(d);
+ d->destroy(d);
+ *errorcode = BadMatch;
+ return true;
+ }
+
+ pbuf->fbconfigID = modes->fbconfigID;
+
+ pbuf->event_mask = 0;
+
+ *result = pbuf->xid;
+
+ d->unlock(d);
+
+ return false;
+}
+
+
+
+/* Return true if an error occurred. */
+static bool
+get_max_size(int *widthresult, int *heightresult)
+{
+ CGLContextObj oldcontext;
+ GLint ar[2];
+
+ oldcontext = apple_cgl.get_current_context();
+
+ if (!oldcontext) {
+ /*
+ * There is no current context, so we need to make one in order
+ * to call glGetInteger.
+ */
+ CGLPixelFormatObj pfobj;
+ CGLError err;
+ CGLPixelFormatAttribute attr[10];
+ int c = 0;
+ GLint vsref = 0;
+ CGLContextObj newcontext;
+
+ attr[c++] = kCGLPFAColorSize;
+ attr[c++] = 32;
+ attr[c++] = 0;
+
+ err = apple_cgl.choose_pixel_format(attr, &pfobj, &vsref);
+ if (kCGLNoError != err) {
+ if (getenv("LIBGL_DIAGNOSTIC")) {
+ printf("choose_pixel_format error in %s: %s\n", __func__,
+ apple_cgl.error_string(err));
+ }
+
+ return true;
+ }
+
+
+ err = apple_cgl.create_context(pfobj, NULL, &newcontext);
+
+ if (kCGLNoError != err) {
+ if (getenv("LIBGL_DIAGNOSTIC")) {
+ printf("create_context error in %s: %s\n", __func__,
+ apple_cgl.error_string(err));
+ }
+
+ apple_cgl.destroy_pixel_format(pfobj);
+
+ return true;
+ }
+
+ err = apple_cgl.set_current_context(newcontext);
+
+ if (kCGLNoError != err) {
+ printf("set_current_context error in %s: %s\n", __func__,
+ apple_cgl.error_string(err));
+ return true;
+ }
+
+
+ glGetIntegerv(GL_MAX_VIEWPORT_DIMS, ar);
+
+ apple_cgl.set_current_context(oldcontext);
+ apple_cgl.destroy_context(newcontext);
+ apple_cgl.destroy_pixel_format(pfobj);
+ }
+ else {
+ /* We have a valid context. */
+
+ glGetIntegerv(GL_MAX_VIEWPORT_DIMS, ar);
+ }
+
+ *widthresult = ar[0];
+ *heightresult = ar[1];
+
+ return false;
+}
+
+bool
+apple_glx_pbuffer_query(GLXPbuffer p, int attr, unsigned int *value)
+{
+ bool result = false;
+ struct apple_glx_drawable *d;
+ struct apple_glx_pbuffer *pbuf;
+
+ d = apple_glx_drawable_find_by_type(p, APPLE_GLX_DRAWABLE_PBUFFER,
+ APPLE_GLX_DRAWABLE_LOCK);
+
+ if (d) {
+ pbuf = &d->types.pbuffer;
+
+ switch (attr) {
+ case GLX_WIDTH:
+ *value = pbuf->width;
+ result = true;
+ break;
+
+ case GLX_HEIGHT:
+ *value = pbuf->height;
+ result = true;
+ break;
+
+ case GLX_PRESERVED_CONTENTS:
+ *value = true;
+ result = true;
+ break;
+
+ case GLX_LARGEST_PBUFFER:{
+ int width, height;
+ if (get_max_size(&width, &height)) {
+ fprintf(stderr, "internal error: "
+ "unable to find the largest pbuffer!\n");
+ }
+ else {
+ *value = width;
+ result = true;
+ }
+ }
+ break;
+
+ case GLX_FBCONFIG_ID:
+ *value = pbuf->fbconfigID;
+ result = true;
+ break;
+ }
+
+ d->unlock(d);
+ }
+
+ return result;
+}
+
+bool
+apple_glx_pbuffer_set_event_mask(GLXDrawable drawable, unsigned long mask)
+{
+ struct apple_glx_drawable *d;
+ bool result = false;
+
+ d = apple_glx_drawable_find_by_type(drawable, APPLE_GLX_DRAWABLE_PBUFFER,
+ APPLE_GLX_DRAWABLE_LOCK);
+
+ if (d) {
+ d->types.pbuffer.event_mask = mask;
+ result = true;
+ d->unlock(d);
+ }
+
+ return result;
+}
+
+bool
+apple_glx_pbuffer_get_event_mask(GLXDrawable drawable, unsigned long *mask)
+{
+ struct apple_glx_drawable *d;
+ bool result = false;
+
+ d = apple_glx_drawable_find_by_type(drawable, APPLE_GLX_DRAWABLE_PBUFFER,
+ APPLE_GLX_DRAWABLE_LOCK);
+ if (d) {
+ *mask = d->types.pbuffer.event_mask;
+ result = true;
+ d->unlock(d);
+ }
+
+ return result;
+}
diff --git a/src/glx/apple/apple_glx_pixmap.c b/src/glx/apple/apple_glx_pixmap.c
new file mode 100644
index 00000000000..af1791afb70
--- /dev/null
+++ b/src/glx/apple/apple_glx_pixmap.c
@@ -0,0 +1,230 @@
+/*
+ Copyright (c) 2009 Apple Inc.
+
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT. IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <pthread.h>
+#include <fcntl.h>
+#include <sys/types.h>
+#include <sys/mman.h>
+#include <unistd.h>
+#include <assert.h>
+#include "apple_glx.h"
+#include "apple_cgl.h"
+#include "apple_visual.h"
+#include "apple_glx_drawable.h"
+#include "appledri.h"
+#include "glcontextmodes.h"
+
+static bool pixmap_make_current(struct apple_glx_context *ac,
+ struct apple_glx_drawable *d);
+
+static void pixmap_destroy(Display * dpy, struct apple_glx_drawable *d);
+
+static struct apple_glx_drawable_callbacks callbacks = {
+ .type = APPLE_GLX_DRAWABLE_PIXMAP,
+ .make_current = pixmap_make_current,
+ .destroy = pixmap_destroy
+};
+
+static bool
+pixmap_make_current(struct apple_glx_context *ac,
+ struct apple_glx_drawable *d)
+{
+ CGLError cglerr;
+ struct apple_glx_pixmap *p = &d->types.pixmap;
+
+ assert(APPLE_GLX_DRAWABLE_PIXMAP == d->type);
+
+ cglerr = apple_cgl.set_current_context(p->context_obj);
+
+ if (kCGLNoError != cglerr) {
+ fprintf(stderr, "set current context: %s\n",
+ apple_cgl.error_string(cglerr));
+ return true;
+ }
+
+ cglerr = apple_cgl.set_off_screen(p->context_obj, p->width, p->height,
+ p->pitch, p->buffer);
+
+ if (kCGLNoError != cglerr) {
+ fprintf(stderr, "set off screen: %s\n", apple_cgl.error_string(cglerr));
+
+ return true;
+ }
+
+ if (!ac->made_current) {
+ glViewport(0, 0, p->width, p->height);
+ glScissor(0, 0, p->width, p->height);
+ ac->made_current = true;
+ }
+
+ return false;
+}
+
+static void
+pixmap_destroy(Display * dpy, struct apple_glx_drawable *d)
+{
+ struct apple_glx_pixmap *p = &d->types.pixmap;
+
+ if (p->pixel_format_obj)
+ (void) apple_cgl.destroy_pixel_format(p->pixel_format_obj);
+
+ if (p->context_obj)
+ (void) apple_cgl.destroy_context(p->context_obj);
+
+ XAppleDRIDestroyPixmap(dpy, p->xpixmap);
+
+ if (p->buffer) {
+ if (munmap(p->buffer, p->size))
+ perror("munmap");
+
+ if (-1 == close(p->fd))
+ perror("close");
+
+ if (shm_unlink(p->path))
+ perror("shm_unlink");
+ }
+
+ apple_glx_diagnostic("destroyed pixmap buffer for: 0x%lx\n", d->drawable);
+}
+
+/* Return true if an error occurred. */
+bool
+apple_glx_pixmap_create(Display * dpy, int screen, Pixmap pixmap,
+ const void *mode)
+{
+ struct apple_glx_drawable *d;
+ struct apple_glx_pixmap *p;
+ bool double_buffered;
+ bool uses_stereo;
+ CGLError error;
+ const __GLcontextModes *cmodes = mode;
+
+ if (apple_glx_drawable_create(dpy, screen, pixmap, &d, &callbacks))
+ return true;
+
+ /* d is locked and referenced at this point. */
+
+ p = &d->types.pixmap;
+
+ p->xpixmap = pixmap;
+ p->buffer = NULL;
+
+ if (!XAppleDRICreatePixmap(dpy, screen, pixmap,
+ &p->width, &p->height, &p->pitch, &p->bpp,
+ &p->size, p->path, PATH_MAX)) {
+ d->unlock(d);
+ d->destroy(d);
+ return true;
+ }
+
+ p->fd = shm_open(p->path, O_RDWR, 0);
+
+ if (p->fd < 0) {
+ perror("shm_open");
+ d->unlock(d);
+ d->destroy(d);
+ return true;
+ }
+
+ p->buffer = mmap(NULL, p->size, PROT_READ | PROT_WRITE,
+ MAP_FILE | MAP_SHARED, p->fd, 0);
+
+ if (MAP_FAILED == p->buffer) {
+ perror("mmap");
+ d->unlock(d);
+ d->destroy(d);
+ return true;
+ }
+
+ apple_visual_create_pfobj(&p->pixel_format_obj, mode, &double_buffered,
+ &uses_stereo, /*offscreen */ true);
+
+ error = apple_cgl.create_context(p->pixel_format_obj, NULL,
+ &p->context_obj);
+
+ if (kCGLNoError != error) {
+ d->unlock(d);
+ d->destroy(d);
+ return true;
+ }
+
+ p->fbconfigID = cmodes->fbconfigID;
+
+ d->unlock(d);
+
+ apple_glx_diagnostic("created: pixmap buffer for 0x%lx\n", d->drawable);
+
+ return false;
+}
+
+bool
+apple_glx_pixmap_query(GLXPixmap pixmap, int attr, unsigned int *value)
+{
+ struct apple_glx_drawable *d;
+ struct apple_glx_pixmap *p;
+ bool result = false;
+
+ d = apple_glx_drawable_find_by_type(pixmap, APPLE_GLX_DRAWABLE_PIXMAP,
+ APPLE_GLX_DRAWABLE_LOCK);
+
+ if (d) {
+ p = &d->types.pixmap;
+
+ switch (attr) {
+ case GLX_WIDTH:
+ *value = p->width;
+ result = true;
+ break;
+
+ case GLX_HEIGHT:
+ *value = p->height;
+ result = true;
+ break;
+
+ case GLX_FBCONFIG_ID:
+ *value = p->fbconfigID;
+ result = true;
+ break;
+ }
+
+ d->unlock(d);
+ }
+
+ return result;
+}
+
+/* Return true if the type is valid for pixmap. */
+bool
+apple_glx_pixmap_destroy(Display * dpy, GLXPixmap pixmap)
+{
+ return !apple_glx_drawable_destroy_by_type(dpy, pixmap,
+ APPLE_GLX_DRAWABLE_PIXMAP);
+}
diff --git a/src/glx/apple/apple_glx_surface.c b/src/glx/apple/apple_glx_surface.c
new file mode 100644
index 00000000000..6db2910a464
--- /dev/null
+++ b/src/glx/apple/apple_glx_surface.c
@@ -0,0 +1,224 @@
+/*
+ Copyright (c) 2009 Apple Inc.
+
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT. IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+#include <assert.h>
+#include "glxclient.h"
+#include "apple_glx.h"
+#include "appledri.h"
+#include "apple_glx_drawable.h"
+
+static bool surface_make_current(struct apple_glx_context *ac,
+ struct apple_glx_drawable *d);
+
+static void surface_destroy(Display * dpy, struct apple_glx_drawable *d);
+
+
+static struct apple_glx_drawable_callbacks callbacks = {
+ .type = APPLE_GLX_DRAWABLE_SURFACE,
+ .make_current = surface_make_current,
+ .destroy = surface_destroy
+};
+
+static void
+update_viewport_and_scissor(Display * dpy, GLXDrawable drawable)
+{
+ Window root;
+ int x, y;
+ unsigned int width = 0, height = 0, bd, depth;
+
+ XGetGeometry(dpy, drawable, &root, &x, &y, &width, &height, &bd, &depth);
+
+ glViewport(0, 0, width, height);
+ glScissor(0, 0, width, height);
+}
+
+static bool
+surface_make_current(struct apple_glx_context *ac,
+ struct apple_glx_drawable *d)
+{
+ struct apple_glx_surface *s = &d->types.surface;
+ xp_error error;
+
+ assert(APPLE_GLX_DRAWABLE_SURFACE == d->type);
+
+ apple_glx_diagnostic("%s: ac->context_obj %p s->surface_id %u\n",
+ __func__, (void *) ac->context_obj, s->surface_id);
+
+ error = xp_attach_gl_context(ac->context_obj, s->surface_id);
+
+ if (error) {
+ fprintf(stderr, "error: xp_attach_gl_context returned: %d\n", error);
+ return true;
+ }
+
+
+ if (!ac->made_current) {
+ /*
+ * The first time a new context is made current the glViewport
+ * and glScissor should be updated.
+ */
+ update_viewport_and_scissor(ac->drawable->display,
+ ac->drawable->drawable);
+ ac->made_current = true;
+ }
+
+ apple_glx_diagnostic("%s: drawable 0x%lx\n", __func__, d->drawable);
+
+ return false;
+}
+
+static void
+surface_destroy(Display * dpy, struct apple_glx_drawable *d)
+{
+ struct apple_glx_surface *s = &d->types.surface;
+
+ apple_glx_diagnostic("%s: s->surface_id %u\n", __func__, s->surface_id);
+
+ xp_error error = xp_destroy_surface(s->surface_id);
+
+ if (error) {
+ fprintf(stderr, "xp_destroy_surface error: %d\n", (int) error);
+ }
+
+ /*
+ * Check if this surface destroy came from the surface being destroyed
+ * on the server. If s->pending_destroy is true, then it did, and
+ * we don't want to try to destroy the surface on the server.
+ */
+ if (!s->pending_destroy) {
+ /*
+ * Warning: this causes other routines to be called (potentially)
+ * from surface_notify_handler. It's probably best to not have
+ * any locks at this point locked.
+ */
+ XAppleDRIDestroySurface(d->display, DefaultScreen(d->display),
+ d->drawable);
+
+ apple_glx_diagnostic
+ ("%s: destroyed a surface for drawable 0x%lx uid %u\n", __func__,
+ d->drawable, s->uid);
+ }
+}
+
+/* Return true if an error occured. */
+static bool
+create_surface(Display * dpy, int screen, struct apple_glx_drawable *d)
+{
+ struct apple_glx_surface *s = &d->types.surface;
+ unsigned int key[2];
+ xp_client_id id;
+
+ id = apple_glx_get_client_id();
+ if (0 == id)
+ return true;
+
+ assert(None != d->drawable);
+
+ s->pending_destroy = false;
+
+ if (XAppleDRICreateSurface(dpy, screen, d->drawable, id, key, &s->uid)) {
+ xp_error error;
+
+ error = xp_import_surface(key, &s->surface_id);
+
+ if (error) {
+ fprintf(stderr, "error: xp_import_surface returned: %d\n", error);
+ return true;
+ }
+
+ apple_glx_diagnostic("%s: created a surface for drawable 0x%lx"
+ " with uid %u\n", __func__, d->drawable, s->uid);
+ return false; /*success */
+ }
+
+ return true; /* unable to create a surface. */
+}
+
+/* Return true if an error occured. */
+/* This returns a referenced object via resultptr. */
+bool
+apple_glx_surface_create(Display * dpy, int screen,
+ GLXDrawable drawable,
+ struct apple_glx_drawable ** resultptr)
+{
+ struct apple_glx_drawable *d;
+
+ if (apple_glx_drawable_create(dpy, screen, drawable, &d, &callbacks))
+ return true;
+
+ /* apple_glx_drawable_create creates a locked and referenced object. */
+
+ if (create_surface(dpy, screen, d)) {
+ d->unlock(d);
+ d->destroy(d);
+ return true;
+ }
+
+ *resultptr = d;
+
+ d->unlock(d);
+
+ return false;
+}
+
+/*
+ * All surfaces are reference counted, and surfaces are only created
+ * when the window is made current. When all contexts no longer reference
+ * a surface drawable the apple_glx_drawable gets destroyed, and thus
+ * its surface is destroyed.
+ *
+ * However we can make the destruction occur a bit sooner by setting
+ * pending_destroy, which is then checked for in glViewport by
+ * apple_glx_context_update.
+ */
+void
+apple_glx_surface_destroy(unsigned int uid)
+{
+ struct apple_glx_drawable *d;
+
+ d = apple_glx_drawable_find_by_uid(uid, APPLE_GLX_DRAWABLE_REFERENCE
+ | APPLE_GLX_DRAWABLE_LOCK);
+
+ if (d) {
+ d->types.surface.pending_destroy = true;
+ d->release(d);
+ /*
+ * We release 2 references to the surface. One was acquired by
+ * the find, and the other was leftover from a context, or
+ * the surface being displayed, so the destroy() will decrease it
+ * once more.
+ *
+ * If the surface is in a context, it will take one d->destroy(d);
+ * to actually destroy it when the pending_destroy is processed
+ * by a glViewport callback (see apple_glx_context_update()).
+ */
+ d->destroy(d);
+
+ d->unlock(d);
+ }
+}
diff --git a/src/glx/apple/apple_visual.c b/src/glx/apple/apple_visual.c
new file mode 100644
index 00000000000..da5aa05fd50
--- /dev/null
+++ b/src/glx/apple/apple_visual.c
@@ -0,0 +1,153 @@
+/*
+ Copyright (c) 2008, 2009 Apple Inc.
+
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT. IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+
+#include <stdbool.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <assert.h>
+#include <GL/gl.h>
+
+/* <rdar://problem/6953344> */
+#define glTexImage1D glTexImage1D_OSX
+#define glTexImage2D glTexImage2D_OSX
+#define glTexImage3D glTexImage3D_OSX
+#include <OpenGL/OpenGL.h>
+#include <OpenGL/CGLContext.h>
+#include <OpenGL/CGLRenderers.h>
+#undef glTexImage1D
+#undef glTexImage2D
+#undef glTexImage3D
+
+#include "apple_cgl.h"
+#include "apple_visual.h"
+#include "apple_glx.h"
+#include "glcontextmodes.h"
+
+enum
+{
+ MAX_ATTR = 60
+};
+
+/*mode is a __GlcontextModes*/
+void
+apple_visual_create_pfobj(CGLPixelFormatObj * pfobj, const void *mode,
+ bool * double_buffered, bool * uses_stereo,
+ bool offscreen)
+{
+ CGLPixelFormatAttribute attr[MAX_ATTR];
+ const __GLcontextModes *c = mode;
+ int numattr = 0;
+ GLint vsref = 0;
+ CGLError error = 0;
+
+ if (offscreen) {
+ apple_glx_diagnostic
+ ("offscreen rendering enabled. Using kCGLPFAOffScreen\n");
+
+ attr[numattr++] = kCGLPFAOffScreen;
+ attr[numattr++] = kCGLPFAColorSize;
+ attr[numattr++] = 32;
+ }
+ else if (getenv("LIBGL_ALWAYS_SOFTWARE") != NULL) {
+ apple_glx_diagnostic
+ ("Software rendering requested. Using kCGLRendererGenericFloatID.\n");
+ attr[numattr++] = kCGLPFARendererID;
+ attr[numattr++] = kCGLRendererGenericFloatID;
+ }
+ else if (getenv("LIBGL_ALLOW_SOFTWARE") != NULL) {
+ apple_glx_diagnostic
+ ("Software rendering is not being excluded. Not using kCGLPFAAccelerated.\n");
+ }
+ else {
+ attr[numattr++] = kCGLPFAAccelerated;
+ }
+
+ /*
+ * The program chose a config based on the fbconfigs or visuals.
+ * Those are based on the attributes from CGL, so we probably
+ * do want the closest match for the color, depth, and accum.
+ */
+ attr[numattr++] = kCGLPFAClosestPolicy;
+
+ if (c->stereoMode) {
+ attr[numattr++] = kCGLPFAStereo;
+ *uses_stereo = true;
+ }
+ else {
+ *uses_stereo = false;
+ }
+
+ if (c->doubleBufferMode) {
+ attr[numattr++] = kCGLPFADoubleBuffer;
+ *double_buffered = true;
+ }
+ else {
+ *double_buffered = false;
+ }
+
+ attr[numattr++] = kCGLPFAColorSize;
+ attr[numattr++] = c->redBits + c->greenBits + c->blueBits;
+ attr[numattr++] = kCGLPFAAlphaSize;
+ attr[numattr++] = c->alphaBits;
+
+ if ((c->accumRedBits + c->accumGreenBits + c->accumBlueBits) > 0) {
+ attr[numattr++] = kCGLPFAAccumSize;
+ attr[numattr++] = c->accumRedBits + c->accumGreenBits +
+ c->accumBlueBits + c->accumAlphaBits;
+ }
+
+ if (c->depthBits > 0) {
+ attr[numattr++] = kCGLPFADepthSize;
+ attr[numattr++] = c->depthBits;
+ }
+
+ if (c->stencilBits > 0) {
+ attr[numattr++] = kCGLPFAStencilSize;
+ attr[numattr++] = c->stencilBits;
+ }
+
+ if (c->sampleBuffers > 0) {
+ attr[numattr++] = kCGLPFAMultisample;
+ attr[numattr++] = kCGLPFASampleBuffers;
+ attr[numattr++] = c->sampleBuffers;
+ attr[numattr++] = kCGLPFASamples;
+ attr[numattr++] = c->samples;
+ }
+
+ attr[numattr++] = 0;
+
+ assert(numattr < MAX_ATTR);
+
+ error = apple_cgl.choose_pixel_format(attr, pfobj, &vsref);
+
+ if (error) {
+ fprintf(stderr, "error: %s\n", apple_cgl.error_string(error));
+ abort();
+ }
+}
diff --git a/src/glx/apple/apple_visual.h b/src/glx/apple/apple_visual.h
new file mode 100644
index 00000000000..ebfafa340bf
--- /dev/null
+++ b/src/glx/apple/apple_visual.h
@@ -0,0 +1,41 @@
+/*
+ Copyright (c) 2008 Apple Inc.
+
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT. IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+
+#ifndef APPLE_VISUAL_H
+#define APPLE_VISUAL_H
+
+#include <stdbool.h>
+#include <OpenGL/CGLTypes.h>
+
+/* mode is expected to be of type __GLcontextModes. */
+void apple_visual_create_pfobj(CGLPixelFormatObj * pfobj, const void *mode,
+ bool * double_buffered, bool * uses_stereo,
+ bool offscreen);
+
+#endif
diff --git a/src/glx/apple/apple_xgl_api_additional.c b/src/glx/apple/apple_xgl_api_additional.c
new file mode 100644
index 00000000000..7d40afe1d7f
--- /dev/null
+++ b/src/glx/apple/apple_xgl_api_additional.c
@@ -0,0 +1,37 @@
+/*
+ Copyright (c) 2008, 2009 Apple Inc.
+
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT. IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+
+#define GL_GLEXT_PROTOTYPES
+#include <GL/gl.h>
+
+GLAPI void APIENTRY glTexImage3DEXT(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei
+ depth, GLint border, GLenum format, GLenum type, const void * pixels) {
+ glTexImage3D(target, level, (GLint)internalformat, width, height, depth, border, format, type, pixels);
+}
+
diff --git a/src/glx/apple/apple_xgl_api_read.c b/src/glx/apple/apple_xgl_api_read.c
new file mode 100644
index 00000000000..0798f45bbfb
--- /dev/null
+++ b/src/glx/apple/apple_xgl_api_read.c
@@ -0,0 +1,133 @@
+/*
+ Copyright (c) 2008, 2009 Apple Inc.
+
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT. IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+
+/*
+ * This file works with the glXMakeContextCurrent readable drawable.
+ *
+ * The way it works is by swapping the currentDrawable for the currentReadable
+ * drawable if they are different.
+ */
+#include <stdbool.h>
+#include "glxclient.h"
+#include "apple_glx_context.h"
+#include "apple_xgl_api.h"
+
+extern struct apple_xgl_api __gl_api;
+
+struct apple_xgl_saved_state
+{
+ bool swapped;
+};
+
+static void
+SetRead(struct apple_xgl_saved_state *saved)
+{
+ GLXContext gc = __glXGetCurrentContext();
+
+ /*
+ * By default indicate that the state was not swapped, so that UnsetRead
+ * functions correctly.
+ */
+ saved->swapped = false;
+
+ /*
+ * If the readable drawable isn't the same as the drawable then
+ * the user has requested a readable drawable with glXMakeContextCurrent().
+ * We emulate this behavior by switching the current drawable.
+ */
+ if (None != gc->currentReadable
+ && gc->currentReadable != gc->currentDrawable) {
+ Display *dpy = glXGetCurrentDisplay();
+
+ saved->swapped = true;
+
+ if (apple_glx_make_current_context(dpy, gc->driContext, gc->driContext,
+ gc->currentReadable)) {
+ /* An error occurred, so try to restore the old context state. */
+ (void) apple_glx_make_current_context(dpy, gc->driContext, gc->driContext,
+ gc->currentDrawable);
+ saved->swapped = false;
+ }
+ }
+}
+
+static void
+UnsetRead(struct apple_xgl_saved_state *saved)
+{
+ if (saved->swapped) {
+ GLXContext gc = __glXGetCurrentContext();
+ Display *dpy = glXGetCurrentDisplay();
+
+ if (apple_glx_make_current_context(dpy, gc->driContext, gc->driContext,
+ gc->currentDrawable)) {
+ /*
+ * An error occurred restoring the drawable.
+ * It's unclear what to do about that.
+ */
+ }
+ }
+}
+
+void
+glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height,
+ GLenum format, GLenum type, void *pixels)
+{
+ struct apple_xgl_saved_state saved;
+
+ SetRead(&saved);
+
+ __gl_api.ReadPixels(x, y, width, height, format, type, pixels);
+
+ UnsetRead(&saved);
+}
+
+void
+glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
+{
+ struct apple_xgl_saved_state saved;
+
+ SetRead(&saved);
+
+ __gl_api.CopyPixels(x, y, width, height, type);
+
+ UnsetRead(&saved);
+}
+
+void
+glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y,
+ GLsizei width)
+{
+ struct apple_xgl_saved_state saved;
+
+ SetRead(&saved);
+
+ __gl_api.CopyColorTable(target, internalformat, x, y, width);
+
+ UnsetRead(&saved);
+}
diff --git a/src/glx/apple/apple_xgl_api_stereo.c b/src/glx/apple/apple_xgl_api_stereo.c
new file mode 100644
index 00000000000..64a15f74861
--- /dev/null
+++ b/src/glx/apple/apple_xgl_api_stereo.c
@@ -0,0 +1,128 @@
+/*
+ Copyright (c) 2009 Apple Inc.
+
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT. IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+
+/* This should be removed once stereo hardware bugs are fixed
+ * <rdar://problem/6729006>
+ */
+
+#include <stdbool.h>
+
+#define GL_GLEXT_PROTOTYPES
+#include <GL/gl.h>
+#include <GL/glext.h>
+
+#include "glxclient.h"
+#include "apple_glx_context.h"
+#include "apple_xgl_api.h"
+
+extern struct apple_xgl_api __gl_api;
+/*
+ * These are special functions for stereoscopic support
+ * differences in MacOS X.
+ */
+void
+glDrawBuffer(GLenum mode)
+{
+ GLXContext gc = glXGetCurrentContext();
+
+ if (gc && apple_glx_context_uses_stereo(gc->driContext)) {
+ GLenum buf[2];
+ GLsizei n = 0;
+
+ switch (mode) {
+ case GL_BACK:
+ buf[0] = GL_BACK_LEFT;
+ buf[1] = GL_BACK_RIGHT;
+ n = 2;
+ break;
+ case GL_FRONT:
+ buf[0] = GL_FRONT_LEFT;
+ buf[1] = GL_FRONT_RIGHT;
+ n = 2;
+ break;
+
+ default:
+ buf[0] = mode;
+ n = 1;
+ break;
+ }
+
+ __gl_api.DrawBuffers(n, buf);
+ }
+ else {
+ __gl_api.DrawBuffer(mode);
+ }
+}
+
+
+void
+glDrawBuffers(GLsizei n, const GLenum * bufs)
+{
+ GLXContext gc = glXGetCurrentContext();
+
+ if (gc && apple_glx_context_uses_stereo(gc->driContext)) {
+ GLenum newbuf[n + 2];
+ GLsizei i, outi = 0;
+ bool have_back = false;
+ bool have_front = false;
+
+ for (i = 0; i < n; ++i) {
+ if (GL_BACK == bufs[i]) {
+ have_back = true;
+ }
+ else if (GL_FRONT == bufs[i]) {
+ have_back = true;
+ }
+ else {
+ newbuf[outi++] = bufs[i];
+ }
+ }
+
+ if (have_back) {
+ newbuf[outi++] = GL_BACK_LEFT;
+ newbuf[outi++] = GL_BACK_RIGHT;
+ }
+
+ if (have_front) {
+ newbuf[outi++] = GL_FRONT_LEFT;
+ newbuf[outi++] = GL_FRONT_RIGHT;
+ }
+
+ __gl_api.DrawBuffers(outi, newbuf);
+ }
+ else {
+ __gl_api.DrawBuffers(n, bufs);
+ }
+}
+
+void
+glDrawBuffersARB(GLsizei n, const GLenum * bufs)
+{
+ glDrawBuffers(n, bufs);
+}
diff --git a/src/glx/apple/apple_xgl_api_viewport.c b/src/glx/apple/apple_xgl_api_viewport.c
new file mode 100644
index 00000000000..e39ab152235
--- /dev/null
+++ b/src/glx/apple/apple_xgl_api_viewport.c
@@ -0,0 +1,46 @@
+/*
+ Copyright (c) 2009 Apple Inc.
+
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT. IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+
+#include "glxclient.h"
+#include "apple_glx_context.h"
+#include "apple_xgl_api.h"
+
+extern struct apple_xgl_api __gl_api;
+
+void
+glViewport(GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ GLXContext gc = __glXGetCurrentContext();
+ Display *dpy = glXGetCurrentDisplay();
+
+ if (gc && gc->driContext)
+ apple_glx_context_update(dpy, gc->driContext);
+
+ __gl_api.Viewport(x, y, width, height);
+}
diff --git a/src/glx/apple/appledri.c b/src/glx/apple/appledri.c
new file mode 100644
index 00000000000..4f2e8f99149
--- /dev/null
+++ b/src/glx/apple/appledri.c
@@ -0,0 +1,452 @@
+/* $XFree86: xc/lib/GL/dri/XF86dri.c,v 1.12 2001/08/27 17:40:57 dawes Exp $ */
+/**************************************************************************
+
+Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
+Copyright 2000 VA Linux Systems, Inc.
+Copyright (c) 2002, 2008 Apple Computer, Inc.
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sub license, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial portions
+of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
+ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Kevin E. Martin <[email protected]>
+ * Jens Owen <[email protected]>
+ * Rickard E. (Rik) Faith <[email protected]>
+ *
+ */
+
+/* THIS IS NOT AN X CONSORTIUM STANDARD */
+
+#define NEED_EVENTS
+#define NEED_REPLIES
+#include <X11/Xlibint.h>
+#include "appledristr.h"
+#include <X11/extensions/Xext.h>
+#include <X11/extensions/extutil.h>
+#include <stdio.h>
+
+static XExtensionInfo _appledri_info_data;
+static XExtensionInfo *appledri_info = &_appledri_info_data;
+static char *appledri_extension_name = APPLEDRINAME;
+
+#define AppleDRICheckExtension(dpy,i,val) \
+ XextCheckExtension (dpy, i, appledri_extension_name, val)
+
+/*****************************************************************************
+ * *
+ * private utility routines *
+ * *
+ *****************************************************************************/
+
+static int close_display(Display * dpy, XExtCodes * extCodes);
+static Bool wire_to_event(Display * dpy, XEvent * re, xEvent * event);
+
+static /* const */ XExtensionHooks appledri_extension_hooks = {
+ NULL, /* create_gc */
+ NULL, /* copy_gc */
+ NULL, /* flush_gc */
+ NULL, /* free_gc */
+ NULL, /* create_font */
+ NULL, /* free_font */
+ close_display, /* close_display */
+ wire_to_event, /* wire_to_event */
+ NULL, /* event_to_wire */
+ NULL, /* error */
+ NULL, /* error_string */
+};
+
+static
+XEXT_GENERATE_FIND_DISPLAY(find_display, appledri_info,
+ appledri_extension_name,
+ &appledri_extension_hooks,
+ AppleDRINumberEvents, NULL)
+
+ static XEXT_GENERATE_CLOSE_DISPLAY(close_display, appledri_info)
+
+ static void (*surface_notify_handler) ();
+
+ void *XAppleDRISetSurfaceNotifyHandler(void (*fun) ())
+{
+ void *old = surface_notify_handler;
+ surface_notify_handler = fun;
+ return old;
+}
+
+static Bool
+wire_to_event(Display *dpy, XEvent *re, xEvent *event)
+{
+ XExtDisplayInfo *info = find_display(dpy);
+ xAppleDRINotifyEvent *sevent;
+
+ AppleDRICheckExtension(dpy, info, False);
+
+ switch ((event->u.u.type & 0x7f) - info->codes->first_event) {
+ case AppleDRISurfaceNotify:
+ sevent = (xAppleDRINotifyEvent *) event;
+ if (surface_notify_handler != NULL) {
+ (*surface_notify_handler) (dpy, (unsigned int) sevent->arg,
+ (int) sevent->kind);
+ }
+ return False;
+ }
+ return False;
+}
+
+/*****************************************************************************
+ * *
+ * public Apple-DRI Extension routines *
+ * *
+ *****************************************************************************/
+
+#if 0
+#include <stdio.h>
+#define TRACE(msg) fprintf(stderr, "AppleDRI%s\n", msg);
+#else
+#define TRACE(msg)
+#endif
+
+
+Bool
+XAppleDRIQueryExtension(dpy, event_basep, error_basep)
+ Display *dpy;
+ int *event_basep, *error_basep;
+{
+ XExtDisplayInfo *info = find_display(dpy);
+
+ TRACE("QueryExtension...");
+ if (XextHasExtension(info)) {
+ *event_basep = info->codes->first_event;
+ *error_basep = info->codes->first_error;
+ TRACE("QueryExtension... return True");
+ return True;
+ }
+ else {
+ TRACE("QueryExtension... return False");
+ return False;
+ }
+}
+
+Bool
+XAppleDRIQueryVersion(dpy, majorVersion, minorVersion, patchVersion)
+ Display *dpy;
+ int *majorVersion;
+ int *minorVersion;
+ int *patchVersion;
+{
+ XExtDisplayInfo *info = find_display(dpy);
+ xAppleDRIQueryVersionReply rep;
+ xAppleDRIQueryVersionReq *req;
+
+ TRACE("QueryVersion...");
+ AppleDRICheckExtension(dpy, info, False);
+
+ LockDisplay(dpy);
+ GetReq(AppleDRIQueryVersion, req);
+ req->reqType = info->codes->major_opcode;
+ req->driReqType = X_AppleDRIQueryVersion;
+ if (!_XReply(dpy, (xReply *) & rep, 0, xFalse)) {
+ UnlockDisplay(dpy);
+ SyncHandle();
+ TRACE("QueryVersion... return False");
+ return False;
+ }
+ *majorVersion = rep.majorVersion;
+ *minorVersion = rep.minorVersion;
+ *patchVersion = rep.patchVersion;
+ UnlockDisplay(dpy);
+ SyncHandle();
+ TRACE("QueryVersion... return True");
+ return True;
+}
+
+Bool
+XAppleDRIQueryDirectRenderingCapable(dpy, screen, isCapable)
+ Display *dpy;
+ int screen;
+ Bool *isCapable;
+{
+ XExtDisplayInfo *info = find_display(dpy);
+ xAppleDRIQueryDirectRenderingCapableReply rep;
+ xAppleDRIQueryDirectRenderingCapableReq *req;
+
+ TRACE("QueryDirectRenderingCapable...");
+ AppleDRICheckExtension(dpy, info, False);
+
+ LockDisplay(dpy);
+ GetReq(AppleDRIQueryDirectRenderingCapable, req);
+ req->reqType = info->codes->major_opcode;
+ req->driReqType = X_AppleDRIQueryDirectRenderingCapable;
+ req->screen = screen;
+ if (!_XReply(dpy, (xReply *) & rep, 0, xFalse)) {
+ UnlockDisplay(dpy);
+ SyncHandle();
+ TRACE("QueryDirectRenderingCapable... return False");
+ return False;
+ }
+ *isCapable = rep.isCapable;
+ UnlockDisplay(dpy);
+ SyncHandle();
+ TRACE("QueryDirectRenderingCapable... return True");
+ return True;
+}
+
+Bool
+XAppleDRIAuthConnection(dpy, screen, magic)
+ Display *dpy;
+ int screen;
+ unsigned int magic;
+{
+ XExtDisplayInfo *info = find_display(dpy);
+ xAppleDRIAuthConnectionReq *req;
+ xAppleDRIAuthConnectionReply rep;
+
+ TRACE("AuthConnection...");
+ AppleDRICheckExtension(dpy, info, False);
+
+ LockDisplay(dpy);
+ GetReq(AppleDRIAuthConnection, req);
+ req->reqType = info->codes->major_opcode;
+ req->driReqType = X_AppleDRIAuthConnection;
+ req->screen = screen;
+ req->magic = magic;
+ rep.authenticated = 0;
+ if (!_XReply(dpy, (xReply *) & rep, 0, xFalse) || !rep.authenticated) {
+ UnlockDisplay(dpy);
+ SyncHandle();
+ TRACE("AuthConnection... return False");
+ return False;
+ }
+ UnlockDisplay(dpy);
+ SyncHandle();
+ TRACE("AuthConnection... return True");
+ return True;
+}
+
+Bool
+XAppleDRICreateSurface(dpy, screen, drawable, client_id, key, uid)
+ Display *dpy;
+ int screen;
+ Drawable drawable;
+ unsigned int client_id;
+ unsigned int *key;
+ unsigned int *uid;
+{
+ XExtDisplayInfo *info = find_display(dpy);
+ xAppleDRICreateSurfaceReply rep;
+ xAppleDRICreateSurfaceReq *req;
+
+ TRACE("CreateSurface...");
+ AppleDRICheckExtension(dpy, info, False);
+
+ LockDisplay(dpy);
+ GetReq(AppleDRICreateSurface, req);
+ req->reqType = info->codes->major_opcode;
+ req->driReqType = X_AppleDRICreateSurface;
+ req->screen = screen;
+ req->drawable = drawable;
+ req->client_id = client_id;
+ rep.key_0 = rep.key_1 = rep.uid = 0;
+ if (!_XReply(dpy, (xReply *) & rep, 0, xFalse) || !rep.key_0) {
+ UnlockDisplay(dpy);
+ SyncHandle();
+ TRACE("CreateSurface... return False");
+ return False;
+ }
+ key[0] = rep.key_0;
+ key[1] = rep.key_1;
+ *uid = rep.uid;
+ UnlockDisplay(dpy);
+ SyncHandle();
+ TRACE("CreateSurface... return True");
+ return True;
+}
+
+Bool
+XAppleDRIDestroySurface(dpy, screen, drawable)
+ Display *dpy;
+ int screen;
+ Drawable drawable;
+{
+ XExtDisplayInfo *info = find_display(dpy);
+ xAppleDRIDestroySurfaceReq *req;
+
+ TRACE("DestroySurface...");
+ AppleDRICheckExtension(dpy, info, False);
+
+ LockDisplay(dpy);
+ GetReq(AppleDRIDestroySurface, req);
+ req->reqType = info->codes->major_opcode;
+ req->driReqType = X_AppleDRIDestroySurface;
+ req->screen = screen;
+ req->drawable = drawable;
+ UnlockDisplay(dpy);
+ SyncHandle();
+ TRACE("DestroySurface... return True");
+ return True;
+}
+
+Bool
+XAppleDRICreateSharedBuffer(Display * dpy, int screen, Drawable drawable,
+ Bool doubleSwap, char *path, size_t pathlen,
+ int *width, int *height)
+{
+ XExtDisplayInfo *info = find_display(dpy);
+ xAppleDRICreateSharedBufferReq *req;
+ xAppleDRICreateSharedBufferReply rep;
+
+ AppleDRICheckExtension(dpy, info, False);
+
+ LockDisplay(dpy);
+ GetReq(AppleDRICreateSharedBuffer, req);
+ req->reqType = info->codes->major_opcode;
+ req->driReqType = X_AppleDRICreateSharedBuffer;
+ req->screen = screen;
+ req->drawable = drawable;
+ req->doubleSwap = doubleSwap;
+
+
+ if (!_XReply(dpy, (xReply *) & rep, 0, xFalse)) {
+ puts("REPLY ERROR");
+
+ UnlockDisplay(dpy);
+ SyncHandle();
+ return False;
+ }
+
+ printf("rep.stringLength %d\n", (int) rep.stringLength);
+
+ if (rep.stringLength > 0 && rep.stringLength <= pathlen) {
+ _XReadPad(dpy, path, rep.stringLength);
+
+ printf("path: %s\n", path);
+
+ *width = rep.width;
+ *height = rep.height;
+
+ UnlockDisplay(dpy);
+ SyncHandle();
+ return True;
+ }
+
+ UnlockDisplay(dpy);
+ SyncHandle();
+
+ return False;
+}
+
+Bool
+XAppleDRISwapBuffers(Display * dpy, int screen, Drawable drawable)
+{
+ XExtDisplayInfo *info = find_display(dpy);
+ xAppleDRISwapBuffersReq *req;
+
+ AppleDRICheckExtension(dpy, info, False);
+
+ LockDisplay(dpy);
+ GetReq(AppleDRISwapBuffers, req);
+ req->reqType = info->codes->major_opcode;
+ req->driReqType = X_AppleDRISwapBuffers;
+ req->screen = screen;
+ req->drawable = drawable;
+ UnlockDisplay(dpy);
+ SyncHandle();
+
+ return True;
+}
+
+Bool
+XAppleDRICreatePixmap(Display * dpy, int screen, Drawable drawable,
+ int *width, int *height, int *pitch, int *bpp,
+ size_t * size, char *bufname, size_t bufnamesize)
+{
+ XExtDisplayInfo *info = find_display(dpy);
+ xAppleDRICreatePixmapReq *req;
+ xAppleDRICreatePixmapReply rep;
+
+ AppleDRICheckExtension(dpy, info, False);
+
+ LockDisplay(dpy);
+ GetReq(AppleDRICreatePixmap, req);
+ req->reqType = info->codes->major_opcode;
+ req->driReqType = X_AppleDRICreatePixmap;
+ req->screen = screen;
+ req->drawable = drawable;
+
+ if (!_XReply(dpy, (xReply *) & rep, 0, xFalse)) {
+ UnlockDisplay(dpy);
+ SyncHandle();
+ return False;
+ }
+
+ /*
+ printf("rep.stringLength %d\n", (int) rep.stringLength);
+ */
+
+ if (rep.stringLength > 0 && rep.stringLength <= bufnamesize) {
+ _XReadPad(dpy, bufname, rep.stringLength);
+
+ printf("path: %s\n", bufname);
+
+ *width = rep.width;
+ *height = rep.height;
+ *pitch = rep.pitch;
+ *bpp = rep.bpp;
+ *size = rep.size;
+
+ UnlockDisplay(dpy);
+ SyncHandle();
+ return True;
+ }
+ else if (rep.stringLength > 0) {
+ _XEatData(dpy, rep.stringLength);
+ }
+
+ UnlockDisplay(dpy);
+ SyncHandle();
+
+ return True;
+}
+
+/*
+ * Call it a drawable, because we really don't know what it is
+ * until it reaches the server, and we should keep that in mind.
+ */
+Bool
+XAppleDRIDestroyPixmap(Display * dpy, Pixmap drawable)
+{
+ XExtDisplayInfo *info = find_display(dpy);
+ xAppleDRIDestroyPixmapReq *req;
+
+ AppleDRICheckExtension(dpy, info, False);
+
+ LockDisplay(dpy);
+ GetReq(AppleDRIDestroyPixmap, req);
+ req->reqType = info->codes->major_opcode;
+ req->driReqType = X_AppleDRIDestroyPixmap;
+ req->drawable = drawable;
+ UnlockDisplay(dpy);
+ SyncHandle();
+
+ return True;
+}
diff --git a/src/glx/apple/appledri.h b/src/glx/apple/appledri.h
new file mode 100644
index 00000000000..0108378ca39
--- /dev/null
+++ b/src/glx/apple/appledri.h
@@ -0,0 +1,124 @@
+/* $XFree86: xc/lib/GL/dri/xf86dri.h,v 1.7 2000/12/07 20:26:02 dawes Exp $ */
+/**************************************************************************
+
+Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
+Copyright 2000 VA Linux Systems, Inc.
+Copyright (c) 2002, 2008, 2009 Apple Computer, Inc.
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sub license, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial portions
+of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
+ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Kevin E. Martin <[email protected]>
+ * Jens Owen <[email protected]>
+ * Rickard E. (Rik) Faith <[email protected]>
+ *
+ */
+
+#ifndef _APPLEDRI_H_
+#define _APPLEDRI_H_
+
+#include <X11/Xlib.h>
+#include <X11/Xfuncproto.h>
+
+#define X_AppleDRIQueryVersion 0
+#define X_AppleDRIQueryDirectRenderingCapable 1
+#define X_AppleDRICreateSurface 2
+#define X_AppleDRIDestroySurface 3
+#define X_AppleDRIAuthConnection 4
+#define X_AppleDRICreateSharedBuffer 5
+#define X_AppleDRISwapBuffers 6
+#define X_AppleDRICreatePixmap 7
+#define X_AppleDRIDestroyPixmap 8
+
+/* Requests up to and including 18 were used in a previous version */
+
+/* Events */
+#define AppleDRIObsoleteEvent1 0
+#define AppleDRIObsoleteEvent2 1
+#define AppleDRIObsoleteEvent3 2
+#define AppleDRISurfaceNotify 3
+#define AppleDRINumberEvents 4
+
+/* Errors */
+#define AppleDRIClientNotLocal 0
+#define AppleDRIOperationNotSupported 1
+#define AppleDRINumberErrors (AppleDRIOperationNotSupported + 1)
+
+/* Kinds of SurfaceNotify events: */
+#define AppleDRISurfaceNotifyChanged 0
+#define AppleDRISurfaceNotifyDestroyed 1
+
+#ifndef _APPLEDRI_SERVER_
+
+typedef struct
+{
+ int type; /* of event */
+ unsigned long serial; /* # of last request processed by server */
+ Bool send_event; /* true if this came frome a SendEvent request */
+ Display *display; /* Display the event was read from */
+ Window window; /* window of event */
+ Time time; /* server timestamp when event happened */
+ int kind; /* subtype of event */
+ int arg;
+} XAppleDRINotifyEvent;
+
+_XFUNCPROTOBEGIN
+ Bool XAppleDRIQueryExtension(Display * dpy, int *event_base,
+ int *error_base);
+
+Bool XAppleDRIQueryVersion(Display * dpy, int *majorVersion,
+ int *minorVersion, int *patchVersion);
+
+Bool XAppleDRIQueryDirectRenderingCapable(Display * dpy, int screen,
+ Bool * isCapable);
+
+void *XAppleDRISetSurfaceNotifyHandler(void (*fun) (Display * dpy,
+ unsigned uid, int kind));
+
+Bool XAppleDRIAuthConnection(Display * dpy, int screen, unsigned int magic);
+
+Bool XAppleDRICreateSurface(Display * dpy, int screen, Drawable drawable,
+ unsigned int client_id, unsigned int key[2],
+ unsigned int *uid);
+
+Bool XAppleDRIDestroySurface(Display * dpy, int screen, Drawable drawable);
+
+Bool XAppleDRISynchronizeSurfaces(Display * dpy);
+
+Bool XAppleDRICreateSharedBuffer(Display * dpy, int screen, Drawable drawable,
+ Bool doubleSwap, char *path, size_t pathlen,
+ int *width, int *height);
+
+Bool XAppleDRISwapBuffers(Display * dpy, int screen, Drawable drawable);
+
+Bool XAppleDRICreatePixmap(Display * dpy, int screen, Drawable drawable,
+ int *width, int *height, int *pitch, int *bpp,
+ size_t * size, char *bufname, size_t bufnamesize);
+
+Bool XAppleDRIDestroyPixmap(Display * dpy, Pixmap pixmap);
+
+_XFUNCPROTOEND
+#endif /* _APPLEDRI_SERVER_ */
+#endif /* _APPLEDRI_H_ */
diff --git a/src/glx/apple/appledristr.h b/src/glx/apple/appledristr.h
new file mode 100644
index 00000000000..b5ffe5b46a8
--- /dev/null
+++ b/src/glx/apple/appledristr.h
@@ -0,0 +1,266 @@
+/**************************************************************************
+
+Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
+Copyright 2000 VA Linux Systems, Inc.
+Copyright (c) 2002, 2008, 2009 Apple Computer, Inc.
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sub license, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial portions
+of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
+ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Kevin E. Martin <[email protected]>
+ * Jens Owen <[email protected]>
+ * Rickard E. (Rik) Fiath <[email protected]>
+ *
+ */
+
+#ifndef _APPLEDRISTR_H_
+#define _APPLEDRISTR_H_
+
+#include "appledri.h"
+
+#define APPLEDRINAME "Apple-DRI"
+
+#define APPLE_DRI_MAJOR_VERSION 1 /* current version numbers */
+#define APPLE_DRI_MINOR_VERSION 0
+#define APPLE_DRI_PATCH_VERSION 0
+
+typedef struct _AppleDRIQueryVersion
+{
+ CARD8 reqType; /* always DRIReqCode */
+ CARD8 driReqType; /* always X_DRIQueryVersion */
+ CARD16 length B16;
+} xAppleDRIQueryVersionReq;
+#define sz_xAppleDRIQueryVersionReq 4
+
+typedef struct
+{
+ BYTE type; /* X_Reply */
+ BOOL pad1;
+ CARD16 sequenceNumber B16;
+ CARD32 length B32;
+ CARD16 majorVersion B16; /* major version of DRI protocol */
+ CARD16 minorVersion B16; /* minor version of DRI protocol */
+ CARD32 patchVersion B32; /* patch version of DRI protocol */
+ CARD32 pad3 B32;
+ CARD32 pad4 B32;
+ CARD32 pad5 B32;
+ CARD32 pad6 B32;
+} xAppleDRIQueryVersionReply;
+#define sz_xAppleDRIQueryVersionReply 32
+
+typedef struct _AppleDRIQueryDirectRenderingCapable
+{
+ CARD8 reqType; /* always DRIReqCode */
+ CARD8 driReqType; /* X_DRIQueryDirectRenderingCapable */
+ CARD16 length B16;
+ CARD32 screen B32;
+} xAppleDRIQueryDirectRenderingCapableReq;
+#define sz_xAppleDRIQueryDirectRenderingCapableReq 8
+
+typedef struct
+{
+ BYTE type; /* X_Reply */
+ BOOL pad1;
+ CARD16 sequenceNumber B16;
+ CARD32 length B32;
+ BOOL isCapable;
+ BOOL pad2;
+ BOOL pad3;
+ BOOL pad4;
+ CARD32 pad5 B32;
+ CARD32 pad6 B32;
+ CARD32 pad7 B32;
+ CARD32 pad8 B32;
+ CARD32 pad9 B32;
+} xAppleDRIQueryDirectRenderingCapableReply;
+#define sz_xAppleDRIQueryDirectRenderingCapableReply 32
+
+typedef struct _AppleDRIAuthConnection
+{
+ CARD8 reqType; /* always DRIReqCode */
+ CARD8 driReqType; /* always X_DRICloseConnection */
+ CARD16 length B16;
+ CARD32 screen B32;
+ CARD32 magic B32;
+} xAppleDRIAuthConnectionReq;
+#define sz_xAppleDRIAuthConnectionReq 12
+
+typedef struct
+{
+ BYTE type;
+ BOOL pad1;
+ CARD16 sequenceNumber B16;
+ CARD32 length B32;
+ CARD32 authenticated B32;
+ CARD32 pad2 B32;
+ CARD32 pad3 B32;
+ CARD32 pad4 B32;
+ CARD32 pad5 B32;
+ CARD32 pad6 B32;
+} xAppleDRIAuthConnectionReply;
+#define zx_xAppleDRIAuthConnectionReply 32
+
+typedef struct _AppleDRICreateSurface
+{
+ CARD8 reqType; /* always DRIReqCode */
+ CARD8 driReqType; /* always X_DRICreateSurface */
+ CARD16 length B16;
+ CARD32 screen B32;
+ CARD32 drawable B32;
+ CARD32 client_id B32;
+} xAppleDRICreateSurfaceReq;
+#define sz_xAppleDRICreateSurfaceReq 16
+
+typedef struct
+{
+ BYTE type; /* X_Reply */
+ BOOL pad1;
+ CARD16 sequenceNumber B16;
+ CARD32 length B32;
+ CARD32 key_0 B32;
+ CARD32 key_1 B32;
+ CARD32 uid B32;
+ CARD32 pad4 B32;
+ CARD32 pad5 B32;
+ CARD32 pad6 B32;
+} xAppleDRICreateSurfaceReply;
+#define sz_xAppleDRICreateSurfaceReply 32
+
+typedef struct _AppleDRIDestroySurface
+{
+ CARD8 reqType; /* always DRIReqCode */
+ CARD8 driReqType; /* always X_DRIDestroySurface */
+ CARD16 length B16;
+ CARD32 screen B32;
+ CARD32 drawable B32;
+} xAppleDRIDestroySurfaceReq;
+#define sz_xAppleDRIDestroySurfaceReq 12
+
+typedef struct _AppleDRINotify
+{
+ BYTE type; /* always eventBase + event type */
+ BYTE kind;
+ CARD16 sequenceNumber B16;
+ CARD32 time B32; /* time of change */
+ CARD32 pad1 B32;
+ CARD32 arg B32;
+ CARD32 pad3 B32;
+ CARD32 pad4 B32;
+ CARD32 pad5 B32;
+ CARD32 pad6 B32;
+} xAppleDRINotifyEvent;
+#define sz_xAppleDRINotifyEvent 32
+
+
+typedef struct
+{
+ CARD8 reqType;
+ CARD8 driReqType;
+ CARD16 length B16;
+ CARD32 screen B32;
+ CARD32 drawable B32;
+ BOOL doubleSwap;
+ CARD8 pad1, pad2, pad3;
+} xAppleDRICreateSharedBufferReq;
+
+#define sz_xAppleDRICreateSharedBufferReq 16
+
+typedef struct
+{
+ BYTE type;
+ BYTE data1;
+ CARD16 sequenceNumber B16;
+ CARD32 length B32;
+ CARD32 stringLength B32; /* 0 on error */
+ CARD32 width B32;
+ CARD32 height B32;
+ CARD32 pad1 B32;
+ CARD32 pad2 B32;
+ CARD32 pad3 B32;
+} xAppleDRICreateSharedBufferReply;
+
+#define sz_xAppleDRICreateSharedBufferReply 32
+
+typedef struct
+{
+ CARD8 reqType;
+ CARD8 driReqType;
+ CARD16 length B16;
+ CARD32 screen B32;
+ CARD32 drawable B32;
+} xAppleDRISwapBuffersReq;
+
+#define sz_xAppleDRISwapBuffersReq 12
+
+typedef struct
+{
+ CARD8 reqType; /*1 */
+ CARD8 driReqType; /*2 */
+ CARD16 length B16; /*4 */
+ CARD32 screen B32; /*8 */
+ CARD32 drawable B32; /*12 */
+} xAppleDRICreatePixmapReq;
+
+#define sz_xAppleDRICreatePixmapReq 12
+
+typedef struct
+{
+ BYTE type; /*1 */
+ BOOL pad1; /*2 */
+ CARD16 sequenceNumber B16; /*4 */
+ CARD32 length B32; /*8 */
+ CARD32 width B32; /*12 */
+ CARD32 height B32; /*16 */
+ CARD32 pitch B32; /*20 */
+ CARD32 bpp B32; /*24 */
+ CARD32 size B32; /*28 */
+ CARD32 stringLength B32; /*32 */
+} xAppleDRICreatePixmapReply;
+
+#define sz_xAppleDRICreatePixmapReply 32
+
+typedef struct
+{
+ CARD8 reqType; /*1 */
+ CARD8 driReqType; /*2 */
+ CARD16 length B16; /*4 */
+ CARD32 drawable B32; /*8 */
+} xAppleDRIDestroyPixmapReq;
+
+#define sz_xAppleDRIDestroyPixmapReq 8
+
+#ifdef _APPLEDRI_SERVER_
+
+void AppleDRISendEvent(
+#if NeedFunctionPrototypes
+ int /* type */ ,
+ unsigned int /* mask */ ,
+ int /* which */ ,
+ int /* arg */
+#endif
+ );
+
+#endif /* _APPLEDRI_SERVER_ */
+#endif /* _APPLEDRISTR_H_ */
diff --git a/src/glx/apple/gen_api_header.tcl b/src/glx/apple/gen_api_header.tcl
new file mode 100644
index 00000000000..9e986de5042
--- /dev/null
+++ b/src/glx/apple/gen_api_header.tcl
@@ -0,0 +1,86 @@
+
+package require Tcl 8.5
+
+set license {
+/*
+ Copyright (c) 2008, 2009 Apple Inc.
+
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT. IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+}
+
+set this_script [info script]
+
+proc main {argc argv} {
+ if {2 != $argc} {
+ puts stderr "syntax is: [set ::this_script] serialized-array-file output.h"
+ return 1
+ }
+
+ set fd [open [lindex $argv 0] r]
+ array set api [read $fd]
+ close $fd
+
+ set fd [open [lindex $argv 1] w]
+
+ puts $fd "/* This file was automatically generated by [set ::this_script]. */"
+ puts $fd $::license
+
+ puts $fd "
+#ifndef APPLE_XGL_API_H
+#define APPLE_XGL_API_H
+"
+
+ puts $fd "struct apple_xgl_api \{"
+
+ set sorted [lsort -dictionary [array names api]]
+
+ foreach f $sorted {
+ set attr $api($f)
+ set pstr ""
+
+ if {[dict exists $attr alias_for] || [dict exists $attr noop]} {
+ #Skip this function.
+ continue
+ }
+
+ foreach p [dict get $attr parameters] {
+ append pstr "[lindex $p 0] [lindex $p 1], "
+ }
+
+ set pstr [string trimright $pstr ", "]
+ puts $fd "\t[dict get $attr return] (*[set f])([set pstr]);"
+ }
+
+ puts $fd "\};"
+ puts $fd "void apple_xgl_init_direct(void);
+
+#endif /*APPLE_XGL_API_H*/
+"
+
+ return 0
+}
+exit [main $::argc $::argv] \ No newline at end of file
diff --git a/src/glx/apple/gen_api_library.tcl b/src/glx/apple/gen_api_library.tcl
new file mode 100644
index 00000000000..159f9c085f1
--- /dev/null
+++ b/src/glx/apple/gen_api_library.tcl
@@ -0,0 +1,212 @@
+package require Tcl 8.5
+
+set license {
+/*
+ Copyright (c) 2008, 2009 Apple Inc.
+
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT. IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+}
+
+set gl_license {
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: This software was created using the
+** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
+** not been independently verified as being compliant with the OpenGL(R)
+** version 1.2.1 Specification.
+*/
+}
+
+set init_code {
+static void *glsym(void *handle, const char *name) {
+ void *sym = dlsym(handle, name);
+
+ if(NULL == sym) {
+ fprintf(stderr, "Error: symbol not found: '%s'. "
+ "Error information: %s\n",
+ name, dlerror());
+ abort();
+ }
+
+ return sym;
+}
+
+}
+
+set dlopen_code {
+#ifndef LIBGLNAME
+#define LIBGLNAME "/System/Library/Frameworks/OpenGL.framework/Libraries/libGL.dylib"
+#endif LIBGLNAME
+
+ (void)dlerror(); /*drain dlerror()*/
+
+ handle = dlopen(LIBGLNAME, RTLD_LAZY);
+
+ if(NULL == handle) {
+ fprintf(stderr, "error: unable to dlopen "
+ LIBGLNAME " :" "%s\n", dlerror());
+ abort();
+ }
+}
+
+set this_script [info script]
+
+proc main {argc argv} {
+ if {2 != $argc} {
+ puts stderr "syntax is: [set ::this_script] serialized-array-file output.c"
+ return 1
+ }
+
+
+ set fd [open [lindex $argv 0] r]
+ array set api [read $fd]
+ close $fd
+
+ set fd [open [lindex $argv 1] w]
+
+ puts $fd "/* This file was automatically generated by [set ::this_script]. */"
+ puts $fd $::license
+
+ puts $fd {
+#define GL_GLEXT_PROTOTYPES
+#include <GL/gl.h>
+#include <dlfcn.h>
+#include "glxclient.h"
+#include "apple_xgl_api.h"
+#include "apple_glx_context.h"
+ }
+
+ puts $fd "struct apple_xgl_api __gl_api;"
+
+ set sorted [lsort -dictionary [array names api]]
+
+ set exclude [list DrawBuffer DrawBuffers DrawBuffersARB]
+
+ #These are special to glXMakeContextCurrent.
+ #See also: apple_xgl_api_read.c.
+ lappend exclude ReadPixels CopyPixels CopyColorTable
+
+ #This is excluded to work with surface updates.
+ lappend exclude Viewport
+
+ foreach f $sorted {
+ if {$f in $exclude} {
+ continue
+ }
+
+ set attr $api($f)
+
+ set pstr ""
+
+ foreach p [dict get $attr parameters] {
+ append pstr "[lindex $p 0] [lindex $p 1], "
+ }
+
+ set pstr [string trimright $pstr ", "]
+
+ if {![string length $pstr]} {
+ set pstr void
+ }
+
+ set callvars ""
+
+ foreach p [dict get $attr parameters] {
+ append callvars "[lindex $p end], "
+ }
+
+ set callvars [string trimright $callvars ", "]
+
+ set return ""
+ if {"void" ne [dict get $attr return]} {
+ set return "return "
+ }
+
+ if {[dict exists $attr noop]} {
+ if {"void" eq [dict get $attr return]} {
+ set body "/*noop*/"
+ } else {
+ set body "return 0; /*noop*/"
+ }
+ } elseif {[dict exists $attr alias_for]} {
+ set alias [dict get $attr alias_for]
+ set body "[set return] gl[set alias]([set callvars]);"
+ } else {
+ set body "[set return]__gl_api.[set f]([set callvars]);"
+ }
+
+ puts $fd "GLAPI [dict get $attr return] APIENTRY gl[set f]([set pstr]) \{\n\t$body\n\}"
+ }
+
+ puts $fd $::init_code
+
+ puts $fd "void apple_xgl_init_direct(void) \{"
+ puts $fd "\tvoid *handle;"
+
+ puts $fd $::dlopen_code
+
+ foreach f $sorted {
+ set attr $api($f)
+
+ puts $attr
+ puts $f
+
+ if {[dict exists $attr alias_for] || [dict exists $attr noop]} {
+ #Function f is an alias_for another, so we shouldn't try
+ #to load it.
+ continue
+ }
+
+ puts $fd "\t__gl_api.$f = glsym(handle, \"gl$f\");"
+ }
+
+ puts $fd "\}\n"
+ close $fd
+
+ return 0
+}
+exit [main $::argc $::argv]
diff --git a/src/glx/apple/gen_code.tcl b/src/glx/apple/gen_code.tcl
new file mode 100644
index 00000000000..bb38d9f1c97
--- /dev/null
+++ b/src/glx/apple/gen_code.tcl
@@ -0,0 +1,50 @@
+if 0 {
+ Copyright (c) 2008 Apple Inc.
+
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT. IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+}
+
+package require Tcl 8.5
+
+proc main {} {
+ set tclsh [info nameofexecutable]
+
+ puts TYPES
+ exec $tclsh ./gen_types.tcl stage.1
+ puts DEFS
+ exec $tclsh ./gen_defs.tcl specs/enum.spec stage.2
+ puts FUNCS
+ exec $tclsh ./gen_funcs.tcl specs/gl.spec stage.3 stage.4
+ puts HEADER
+ exec $tclsh ./gen_api_header.tcl stage.4 apple_xgl_api.h
+ puts "C API"
+ exec $tclsh ./gen_api_library.tcl stage.4 apple_xgl_api.c
+ puts "EXPORTS"
+ exec $tclsh ./gen_exports.tcl stage.4 exports.list
+
+ return 0
+}
+exit [main]
diff --git a/src/glx/apple/gen_defs.tcl b/src/glx/apple/gen_defs.tcl
new file mode 100644
index 00000000000..d32694db72e
--- /dev/null
+++ b/src/glx/apple/gen_defs.tcl
@@ -0,0 +1,67 @@
+#This parses and generates #defines from an enum.spec type of file.
+
+proc main {argc argv} {
+ if {2 != $argc} {
+ puts stderr "syntax is: [info script] input.spec output.h"
+ exit 1
+ }
+
+ set fd [open [lindex $argv 0] r]
+ set data [read $fd]
+ close $fd
+
+ set fd [open [lindex $argv 1] w]
+
+ set state ""
+
+ puts $fd "#define GL_VERSION_1_1 1"
+ puts $fd "#define GL_VERSION_1_2 1"
+ puts $fd "#define GL_VERSION_1_3 1"
+ puts $fd "#define GL_VERSION_1_4 1"
+ puts $fd "#define GL_VERSION_1_5 1"
+ puts $fd "#define GL_VERSION_2_0 1"
+ #puts $fd "#define GL_VERSION_3_0 1"
+
+ set mask ""
+ array set ar {}
+
+ foreach line [split $data \n] {
+ if {[regexp {^\S*#.*} $line] > 0} {
+ #puts COMMENT:$line
+ set state ""
+ } elseif {"enum" eq $state} {
+ if {[string match "\t*" $line]} {
+ if {[regexp {^\tuse.*} $line] > 0} {
+ lassign [split [string trim $line]] use usemask def
+ set usemask [string trim $usemask]
+ set def [string trim $def]
+ puts $fd "/* GL_$def */"
+ } else {
+ lassign [split [string trim $line] =] def value
+ set def [string trim $def]
+ set value [string trim $value]
+
+ #Trim out the data like: 0x0B00 # 4 F
+ set value [lindex [split $value] 0]
+
+ puts $fd "#define GL_$def $value"
+
+ #Save this association with the value.
+ set d $ar($mask)
+ dict set d $def $value
+ set ar($mask) $d
+ }
+ } else {
+ set state ""
+ }
+ } elseif {[string match "* enum:*" $line]} {
+ lassign [split $line] mask _
+ puts $fd "\n/*[string trim $mask]*/"
+ set ar($mask) [dict create]
+ set state enum
+ }
+ }
+
+ close $fd
+}
+main $::argc $::argv
diff --git a/src/glx/apple/gen_exports.tcl b/src/glx/apple/gen_exports.tcl
new file mode 100644
index 00000000000..acfe6e6a9e6
--- /dev/null
+++ b/src/glx/apple/gen_exports.tcl
@@ -0,0 +1,132 @@
+if 0 {
+ Copyright (c) 2008, 2009 Apple Inc.
+
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT. IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+}
+
+package require Tcl 8.5
+
+proc main {argc argv} {
+ if {2 != $argc} {
+ puts stderr "syntax is: [info script] serialized-array-file export.list"
+ return 1
+ }
+
+ set fd [open [lindex $argv 0] r]
+ array set api [read $fd]
+ close $fd
+
+ #Start with 1.0
+ set glxlist [list \
+ glXChooseVisual glXCreateContext glXDestroyContext \
+ glXMakeCurrent glXCopyContext glXSwapBuffers \
+ glXCreateGLXPixmap glXDestroyGLXPixmap \
+ glXQueryExtension glXQueryVersion \
+ glXIsDirect glXGetConfig \
+ glXGetCurrentContext glXGetCurrentDrawable \
+ glXWaitGL glXWaitX glXUseXFont]
+
+ #GLX 1.1 and later
+ lappend glxlist glXQueryExtensionsString glXQueryServerString \
+ glXGetClientString
+
+ #GLX 1.2 and later
+ lappend glxlist glXGetCurrentDisplay
+
+ #GLX 1.3 and later
+ lappend glxlist glXChooseFBConfig glXGetFBConfigAttrib \
+ glXGetFBConfigs glXGetVisualFromFBConfig \
+ glXCreateWindow glXDestroyWindow \
+ glXCreatePixmap glXDestroyPixmap \
+ glXCreatePbuffer glXDestroyPbuffer \
+ glXQueryDrawable glXCreateNewContext \
+ glXMakeContextCurrent glXGetCurrentReadDrawable \
+ glXQueryContext glXSelectEvent glXGetSelectedEvent
+
+ #GLX 1.4 and later
+ lappend glxlist glXGetProcAddress
+
+ #Extensions
+ lappend glxlist glXGetProcAddressARB
+
+ #Old extensions we don't support and never really have, but need for
+ #symbol compatibility. See also: glx_empty.c
+ lappend glxlist glXSwapIntervalSGI glXSwapIntervalMESA \
+ glXGetSwapIntervalMESA glXBeginFrameTrackingMESA \
+ glXEndFrameTrackingMESA glXGetFrameUsageMESA \
+ glXQueryFrameTrackingMESA glXGetVideoSyncSGI \
+ glXWaitVideoSyncSGI glXJoinSwapGroupSGIX \
+ glXBindSwapBarrierSGIX glXQueryMaxSwapBarriersSGIX \
+ glXGetSyncValuesOML glXSwapBuffersMscOML \
+ glXWaitForMscOML glXWaitForSbcOML \
+ glXAllocateMemoryMESA glXFreeMemoryMESA \
+ glXGetMemoryOffsetMESA glXReleaseBuffersMESA \
+ glXCreateGLXPixmapMESA glXCopySubBufferMESA \
+ glXQueryGLXPbufferSGIX glXCreateGLXPbufferSGIX \
+ glXDestroyGLXPbufferSGIX glXSelectEventSGIX \
+ glXGetSelectedEventSGIX
+
+ #These are for GLX_SGIX_fbconfig, which isn't implemented, because
+ #we have the GLX 1.3 GLXFBConfig functions which are in the standard spec.
+ #It should be possible to support these to some extent.
+ #The old libGL somewhat supported the GLXFBConfigSGIX code, but lacked
+ #pbuffer, and pixmap support.
+ #We mainly just need these stubs for linking with apps, because for
+ #some reason the OpenGL site suggests using the latest glxext.h,
+ #and glxext.h defines all GLX extensions, which doesn't seem right for
+ #compile-time capability detection.
+ #See also: http://www.mesa3d.org/brianp/sig97/exten.htm#Compile
+ #which conflicts with: the ABI registry from what I saw on opengl.org.
+ #By disabling some of the #defines in glxext.h we break some software,
+ #and by enabling them without the symbols we break others (in Mesa).
+ #I think a lot of OpenGL-based programs have issues one way or another.
+ #It seems that even Mesa developers are confused on this issue, because
+ #Mesa-7.3/progs/xdemos/glxgears_fbconfig.c has comments about breakage
+ #in some comments.
+ lappend glxlist glXGetFBConfigAttribSGIX \
+ glXChooseFBConfigSGIX \
+ glXGetVisualFromFBConfigSGIX \
+ glXCreateGLXPixmapWithConfigSGIX \
+ glXCreateContextWithConfigSGIX \
+ glXGetFBConfigFromVisualSGIX
+
+
+ set fd [open [lindex $argv 1] w]
+
+ foreach f [lsort -dictionary [array names api]] {
+ puts $fd _gl$f
+ }
+
+ foreach f [lsort -dictionary $glxlist] {
+ puts $fd _$f
+ }
+
+ close $fd
+
+ return 0
+}
+
+exit [main $::argc $::argv] \ No newline at end of file
diff --git a/src/glx/apple/gen_funcs.tcl b/src/glx/apple/gen_funcs.tcl
new file mode 100644
index 00000000000..1392c155a84
--- /dev/null
+++ b/src/glx/apple/gen_funcs.tcl
@@ -0,0 +1,735 @@
+package require Tcl 8.5
+
+#input is specs/gl.spec
+
+set license {
+/*
+ Copyright (c) 2008, 2009 Apple Inc.
+
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT. IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+}
+
+
+proc extension name {
+ global extensions
+
+ set extensions($name) 1
+}
+
+proc alias {from to} {
+ global aliases
+
+ set aliases($from) $to
+}
+
+proc promoted name {
+ global promoted
+
+ set promoted($name) 1
+}
+
+proc noop name {
+ global noop
+
+ set noop($name) 1
+}
+
+set dir [file dirname [info script]]
+
+source [file join $dir GL_extensions]
+source [file join $dir GL_aliases]
+source [file join $dir GL_promoted]
+source [file join $dir GL_noop]
+
+proc is-extension-supported? name {
+ global extensions
+
+ return [info exists extensions($name)]
+}
+
+# This is going to need to be updated for future OpenGL versions:
+# cat specs/gl.tm | grep -v '^#' | awk -F, '{sub(/[ \t]+/, ""); print " "$1 " \"" $4 "\""}'
+# then change void from "*" to "void"
+#
+# TextureComponentCount is GLenum in SL for everything
+# It is GLint in mesa, but is GLenum for glTexImage3DEXT
+array set typemap {
+ AccumOp "GLenum"
+ AlphaFunction "GLenum"
+ AttribMask "GLbitfield"
+ BeginMode "GLenum"
+ BinormalPointerTypeEXT "GLenum"
+ BlendEquationMode "GLenum"
+ BlendEquationModeEXT "GLenum"
+ BlendFuncSeparateParameterEXT "GLenum"
+ BlendingFactorDest "GLenum"
+ BlendingFactorSrc "GLenum"
+ Boolean "GLboolean"
+ BooleanPointer "GLboolean*"
+ Char "GLchar"
+ CharPointer "GLchar*"
+ CheckedFloat32 "GLfloat"
+ CheckedInt32 "GLint"
+ ClampColorTargetARB "GLenum"
+ ClampColorModeARB "GLenum"
+ ClampedColorF "GLclampf"
+ ClampedFloat32 "GLclampf"
+ ClampedFloat64 "GLclampd"
+ ClampedStencilValue "GLint"
+ ClearBufferMask "GLbitfield"
+ ClientAttribMask "GLbitfield"
+ ClipPlaneName "GLenum"
+ ColorB "GLbyte"
+ ColorD "GLdouble"
+ ColorF "GLfloat"
+ ColorI "GLint"
+ ColorIndexValueD "GLdouble"
+ ColorIndexValueF "GLfloat"
+ ColorIndexValueI "GLint"
+ ColorIndexValueS "GLshort"
+ ColorIndexValueUB "GLubyte"
+ ColorMaterialParameter "GLenum"
+ ColorPointerType "GLenum"
+ ColorS "GLshort"
+ ColorTableParameterPName "GLenum"
+ ColorTableParameterPNameSGI "GLenum"
+ ColorTableTarget "GLenum"
+ ColorTableTargetSGI "GLenum"
+ ColorUB "GLubyte"
+ ColorUI "GLuint"
+ ColorUS "GLushort"
+ CombinerBiasNV "GLenum"
+ CombinerComponentUsageNV "GLenum"
+ CombinerMappingNV "GLenum"
+ CombinerParameterNV "GLenum"
+ CombinerPortionNV "GLenum"
+ CombinerRegisterNV "GLenum"
+ CombinerScaleNV "GLenum"
+ CombinerStageNV "GLenum"
+ CombinerVariableNV "GLenum"
+ CompressedTextureARB "GLvoid"
+ ControlPointNV "GLvoid"
+ ControlPointTypeNV "GLenum"
+ ConvolutionParameter "GLenum"
+ ConvolutionParameterEXT "GLenum"
+ ConvolutionTarget "GLenum"
+ ConvolutionTargetEXT "GLenum"
+ CoordD "GLdouble"
+ CoordF "GLfloat"
+ CoordI "GLint"
+ CoordS "GLshort"
+ CullFaceMode "GLenum"
+ CullParameterEXT "GLenum"
+ DepthFunction "GLenum"
+ DrawBufferMode "GLenum"
+ DrawBufferName "GLint"
+ DrawElementsType "GLenum"
+ ElementPointerTypeATI "GLenum"
+ EnableCap "GLenum"
+ ErrorCode "GLenum"
+ EvalMapsModeNV "GLenum"
+ EvalTargetNV "GLenum"
+ FeedbackElement "GLfloat"
+ FeedbackType "GLenum"
+ FenceNV "GLuint"
+ FenceConditionNV "GLenum"
+ FenceParameterNameNV "GLenum"
+ FfdMaskSGIX "GLbitfield"
+ FfdTargetSGIX "GLenum"
+ Float32 "GLfloat"
+ Float32Pointer "GLfloat*"
+ Float64 "GLdouble"
+ Float64Pointer "GLdouble*"
+ FogParameter "GLenum"
+ FogPointerTypeEXT "GLenum"
+ FogPointerTypeIBM "GLenum"
+ FragmentLightModelParameterSGIX "GLenum"
+ FragmentLightNameSGIX "GLenum"
+ FragmentLightParameterSGIX "GLenum"
+ FramebufferAttachment "GLenum"
+ FramebufferTarget "GLenum"
+ FrontFaceDirection "GLenum"
+ FunctionPointer "_GLfuncptr"
+ GetColorTableParameterPName "GLenum"
+ GetColorTableParameterPNameSGI "GLenum"
+ GetConvolutionParameterPName "GLenum"
+ GetHistogramParameterPName "GLenum"
+ GetHistogramParameterPNameEXT "GLenum"
+ GetMapQuery "GLenum"
+ GetMinmaxParameterPName "GLenum"
+ GetMinmaxParameterPNameEXT "GLenum"
+ GetPName "GLenum"
+ GetPointervPName "GLenum"
+ GetTextureParameter "GLenum"
+ HintMode "GLenum"
+ HintTarget "GLenum"
+ HintTargetPGI "GLenum"
+ HistogramTarget "GLenum"
+ HistogramTargetEXT "GLenum"
+ IglooFunctionSelectSGIX "GLenum"
+ IglooParameterSGIX "GLvoid"
+ ImageTransformPNameHP "GLenum"
+ ImageTransformTargetHP "GLenum"
+ IndexFunctionEXT "GLenum"
+ IndexMaterialParameterEXT "GLenum"
+ IndexPointerType "GLenum"
+ Int16 "GLshort"
+ Int32 "GLint"
+ Int8 "GLbyte"
+ InterleavedArrayFormat "GLenum"
+ LightEnvParameterSGIX "GLenum"
+ LightModelParameter "GLenum"
+ LightName "GLenum"
+ LightParameter "GLenum"
+ LightTextureModeEXT "GLenum"
+ LightTexturePNameEXT "GLenum"
+ LineStipple "GLushort"
+ List "GLuint"
+ ListMode "GLenum"
+ ListNameType "GLenum"
+ ListParameterName "GLenum"
+ LogicOp "GLenum"
+ MapAttribParameterNV "GLenum"
+ MapParameterNV "GLenum"
+ MapTarget "GLenum"
+ MapTargetNV "GLenum"
+ MapTypeNV "GLenum"
+ MaskedColorIndexValueF "GLfloat"
+ MaskedColorIndexValueI "GLuint"
+ MaskedStencilValue "GLuint"
+ MaterialFace "GLenum"
+ MaterialParameter "GLenum"
+ MatrixIndexPointerTypeARB "GLenum"
+ MatrixMode "GLenum"
+ MatrixTransformNV "GLenum"
+ MeshMode1 "GLenum"
+ MeshMode2 "GLenum"
+ MinmaxTarget "GLenum"
+ MinmaxTargetEXT "GLenum"
+ NormalPointerType "GLenum"
+ NurbsCallback "GLenum"
+ NurbsObj "GLUnurbs*"
+ NurbsProperty "GLenum"
+ NurbsTrim "GLenum"
+ OcclusionQueryParameterNameNV "GLenum"
+ PixelCopyType "GLenum"
+ PixelFormat "GLenum"
+ PixelInternalFormat "GLenum"
+ PixelMap "GLenum"
+ PixelStoreParameter "GLenum"
+ PixelTexGenModeSGIX "GLenum"
+ PixelTexGenParameterNameSGIS "GLenum"
+ PixelTransferParameter "GLenum"
+ PixelTransformPNameEXT "GLenum"
+ PixelTransformTargetEXT "GLenum"
+ PixelType "GLenum"
+ PointParameterNameARB "GLenum"
+ PolygonMode "GLenum"
+ ProgramNV "GLuint"
+ ProgramCharacterNV "GLubyte"
+ ProgramParameterNV "GLenum"
+ ProgramParameterPName "GLenum"
+ QuadricCallback "GLenum"
+ QuadricDrawStyle "GLenum"
+ QuadricNormal "GLenum"
+ QuadricObj "GLUquadric*"
+ QuadricOrientation "GLenum"
+ ReadBufferMode "GLenum"
+ RenderbufferTarget "GLenum"
+ RenderingMode "GLenum"
+ ReplacementCodeSUN "GLuint"
+ ReplacementCodeTypeSUN "GLenum"
+ SamplePassARB "GLenum"
+ SamplePatternEXT "GLenum"
+ SamplePatternSGIS "GLenum"
+ SecondaryColorPointerTypeIBM "GLenum"
+ SelectName "GLuint"
+ SeparableTarget "GLenum"
+ SeparableTargetEXT "GLenum"
+ ShadingModel "GLenum"
+ SizeI "GLsizei"
+ SpriteParameterNameSGIX "GLenum"
+ StencilFunction "GLenum"
+ StencilFaceDirection "GLenum"
+ StencilOp "GLenum"
+ StencilValue "GLint"
+ String "const GLubyte *"
+ StringName "GLenum"
+ TangentPointerTypeEXT "GLenum"
+ TessCallback "GLenum"
+ TessContour "GLenum"
+ TessProperty "GLenum"
+ TesselatorObj "GLUtesselator*"
+ TexCoordPointerType "GLenum"
+ Texture "GLuint"
+ TextureComponentCount "GLint"
+ TextureCoordName "GLenum"
+ TextureEnvParameter "GLenum"
+ TextureEnvTarget "GLenum"
+ TextureFilterSGIS "GLenum"
+ TextureGenParameter "GLenum"
+ TextureNormalModeEXT "GLenum"
+ TextureParameterName "GLenum"
+ TextureTarget "GLenum"
+ TextureUnit "GLenum"
+ UInt16 "GLushort"
+ UInt32 "GLuint"
+ UInt8 "GLubyte"
+ VertexAttribEnum "GLenum"
+ VertexAttribEnumNV "GLenum"
+ VertexAttribPointerTypeNV "GLenum"
+ VertexPointerType "GLenum"
+ VertexWeightPointerTypeEXT "GLenum"
+ Void "GLvoid"
+ VoidPointer "GLvoid*"
+ ConstVoidPointer "GLvoid* const"
+ WeightPointerTypeARB "GLenum"
+ WinCoord "GLint"
+ void "void"
+ ArrayObjectPNameATI "GLenum"
+ ArrayObjectUsageATI "GLenum"
+ ConstFloat32 "GLfloat"
+ ConstInt32 "GLint"
+ ConstUInt32 "GLuint"
+ ConstVoid "GLvoid"
+ DataTypeEXT "GLenum"
+ FragmentOpATI "GLenum"
+ GetTexBumpParameterATI "GLenum"
+ GetVariantValueEXT "GLenum"
+ ParameterRangeEXT "GLenum"
+ PreserveModeATI "GLenum"
+ ProgramFormatARB "GLenum"
+ ProgramTargetARB "GLenum"
+ ProgramTarget "GLenum"
+ ProgramPropertyARB "GLenum"
+ ProgramStringPropertyARB "GLenum"
+ ScalarType "GLenum"
+ SwizzleOpATI "GLenum"
+ TexBumpParameterATI "GLenum"
+ VariantCapEXT "GLenum"
+ VertexAttribPointerPropertyARB "GLenum"
+ VertexAttribPointerTypeARB "GLenum"
+ VertexAttribPropertyARB "GLenum"
+ VertexShaderCoordOutEXT "GLenum"
+ VertexShaderOpEXT "GLenum"
+ VertexShaderParameterEXT "GLenum"
+ VertexShaderStorageTypeEXT "GLenum"
+ VertexShaderTextureUnitParameter "GLenum"
+ VertexShaderWriteMaskEXT "GLenum"
+ VertexStreamATI "GLenum"
+ PNTrianglesPNameATI "GLenum"
+ BufferOffset "GLintptr"
+ BufferSize "GLsizeiptr"
+ BufferAccessARB "GLenum"
+ BufferOffsetARB "GLintptrARB"
+ BufferPNameARB "GLenum"
+ BufferPointerNameARB "GLenum"
+ BufferSizeARB "GLsizeiptrARB"
+ BufferTargetARB "GLenum"
+ BufferUsageARB "GLenum"
+ ObjectTypeAPPLE "GLenum"
+ VertexArrayPNameAPPLE "GLenum"
+ DrawBufferModeATI "GLenum"
+ Half16NV "GLhalfNV"
+ PixelDataRangeTargetNV "GLenum"
+ TypeEnum "GLenum"
+ GLbitfield "GLbitfield"
+ GLenum "GLenum"
+ Int64 "GLint64"
+ UInt64 "GLuint64"
+ handleARB "GLhandleARB"
+ charARB "GLcharARB"
+ charPointerARB "GLcharARB*"
+ sync "GLsync"
+ Int64EXT "GLint64EXT"
+ UInt64EXT "GLuint64EXT"
+ FramebufferAttachment "GLenum"
+ FramebufferAttachmentParameterName "GLenum"
+ Framebuffer "GLuint"
+ FramebufferStatus "GLenum"
+ FramebufferTarget "GLenum"
+ GetFramebufferParameter "GLenum"
+ Intptr "GLintptr"
+ ProgramFormat "GLenum"
+ ProgramProperty "GLenum"
+ ProgramStringProperty "GLenum"
+ ProgramTarget "GLenum"
+ Renderbuffer "GLuint"
+ RenderbufferParameterName "GLenum"
+ Sizeiptr "GLsizeiptr"
+ TextureInternalFormat "GLenum"
+ VertexBufferObjectAccess "GLenum"
+ VertexBufferObjectParameter "GLenum"
+ VertexBufferObjectUsage "GLenum"
+ BufferAccessMask "GLbitfield"
+ GetMultisamplePNameNV "GLenum"
+ SampleMaskNV "GLbitfield"
+}
+
+proc psplit s {
+ set r [list]
+ set token ""
+
+ foreach c [split $s ""] {
+ if {[string is space -strict $c]} {
+ if {[string length $token]} {
+ lappend r $token
+ }
+ set token ""
+ } else {
+ append token $c
+ }
+ }
+
+ if {[string length $token]} {
+ lappend r $token
+ }
+
+ return $r
+}
+
+proc is-extension? str {
+ #Check if the trailing name of the function is NV, or EXT, and so on.
+
+ if {[string is upper [string index $str end]]
+ && [string is upper [string index $str end-1]]} {
+ return 1
+ }
+
+ return 0
+}
+
+
+proc parse {data arvar} {
+ upvar 1 $arvar ar
+
+ set state ""
+ set name ""
+
+ foreach line [split $data \n] {
+ if {"attr" eq $state} {
+ if {[string match "\t*" $line]} {
+ set plist [psplit [lindex [split $line "#"] 0]]
+ #puts PLIST:$plist
+ set master $ar($name)
+ set param [dict get $master parameters]
+
+ switch -- [llength $plist] {
+ 1 {
+ dict set master [lindex $plist 0] ""
+ }
+
+ 2 {
+ #standard key, value pair
+ set key [lindex $plist 0]
+ set value [lindex $plist 1]
+
+ dict set master $key $value
+ }
+
+ default {
+ set key [lindex $plist 0]
+
+ #puts PLIST:$plist
+
+ if {"param" eq $key} {
+ lappend param [list [lindex $plist 1] [lindex $plist 2] [lindex $plist 3] [lindex $plist 4]]
+ } else {
+ dict set master $key [lrange $plist 1 end]
+ }
+ }
+ }
+
+ dict set master parameters $param
+
+ set ar($name) $master
+ } else {
+ set state ""
+ }
+ } elseif {[regexp {^([A-Z_a-z0-9]+)\((.*)\)\S*} $line all name argv] > 0} {
+ #puts "MATCH:$name ARGV:$argv"
+
+ #Trim the spaces in the elements.
+ set newargv [list]
+ foreach a [split $argv ,] {
+ lappend newargv [string trim $a]
+ }
+
+
+ set d [dict create name $name arguments $newargv \
+ parameters [dict create]]
+ set ar($name) $d
+ set state attr
+ }
+ }
+}
+
+#This returns true if the category is valid for an extension.
+proc is-valid-category? c {
+ set clist [list display-list drawing drawing-control feedback framebuf misc modeling pixel-op pixel-rw state-req xform VERSION_1_0 VERSION_1_0_DEPRECATED VERSION_1_1 VERSION_1_1_DEPRECATED VERSION_1_2 VERSION_1_2_DEPRECATED VERSION_1_3 VERSION_1_3_DEPRECATED VERSION_1_4 VERSION_1_4_DEPRECATED VERSION_1_5 VERSION_2_0 VERSION_2_1 VERSION_3_0 VERSION_3_0_DEPRECATED VERSION_3_1 VERSION_3_2]
+
+ set result [expr {$c in $clist}]
+
+
+ if {!$result} {
+ set result [is-extension-supported? $c]
+ }
+
+ return $result
+}
+
+proc translate-parameters {func parameters} {
+ global typemap
+
+ set newparams [list]
+
+ foreach p $parameters {
+ set var [lindex $p 0]
+
+ set ptype [lindex $p 1]
+
+ if {![info exists typemap($ptype)]} {
+ set ::missingTypes($ptype) $func
+ continue
+ }
+
+ set type $typemap($ptype)
+
+ if {"array" eq [lindex $p 3]} {
+ if {"in" eq [lindex $p 2]} {
+ set final_type "const $type *"
+ } else {
+ set final_type "$type *"
+ }
+ } else {
+ set final_type $type
+ }
+
+ lappend newparams [list $final_type $var]
+ }
+
+ return $newparams
+}
+
+proc api-new-entry {info func} {
+ global typemap
+
+ set master [dict create]
+ set rettype [dict get $info return]
+
+ if {![info exists typemap($rettype)]} {
+ set ::missingTypes($rettype) $func
+ } else {
+ dict set master return $typemap($rettype)
+ }
+
+ dict set master parameters [translate-parameters $func \
+ [dict get $info parameters]]
+
+ return $master
+}
+
+proc main {argc argv} {
+ global extensions typemap aliases promoted noop
+
+ set fd [open [lindex $argv 0] r]
+ set data [read $fd]
+ close $fd
+
+ array set ar {}
+
+ parse $data ar
+
+ array set newapi {}
+ array set missingTypes {}
+
+ foreach {key value} [array get ar] {
+ puts "KEY:$key VALUE:$value"
+
+ set category [dict get $value category]
+
+ #Invalidate any of the extensions and things not in the spec we support.
+ set valid [is-valid-category? $category]
+ puts VALID:$valid
+
+ if {!$valid} {
+ continue
+ }
+
+ puts "VALID:$key"
+
+ if {"BlitFramebuffer" eq $key} {
+ #This was promoted to an ARB extension after Leopard it seems.
+ set key BlitFramebufferEXT
+ }
+
+ if {"ARB_framebuffer_object" eq $category} {
+ #This wasn't an ARB extension in Leopard either.
+ if {![string match *EXT $key]} {
+ append key EXT
+ }
+ }
+
+ set newapi($key) [api-new-entry $value $key]
+ }
+
+ #Now iterate and support as many aliases as we can for promoted functions
+ #based on if the newapi contains the function.
+ foreach {func value} [array get ar] {
+ if {![info exists promoted([dict get $value category])]} {
+ continue
+ }
+
+ if {[dict exists $value alias]} {
+ #We have an alias. Let's see if we have the implementation.
+ set alias [dict get $value alias]
+
+ if {[info exists newapi($alias)] && ![info exists newapi($func)]} {
+ #We have an implementing function available.
+ puts "HAVE:$key ALIAS:$alias"
+
+ set master [api-new-entry $value $func]
+ dict set master alias_for $alias
+ set newapi($func) $master
+ }
+ }
+ }
+
+ parray noop
+
+ #Now handle the no-op compatibility categories.
+ foreach {func value} [array get ar] {
+ if {[info exists noop([dict get $value category])]} {
+ if {[info exists newapi($func)]} {
+ puts stderr "$func shouldn't be a noop"
+ exit 1
+ }
+
+ set master [api-new-entry $value $func]
+ dict set master noop 1
+ set newapi($func) $master
+ }
+ }
+
+
+
+ parray newapi
+
+ if {[array size ::missingTypes]} {
+ parray ::missingTypes
+ return 1
+ }
+
+ foreach {from to} [array get aliases] {
+ set d $newapi($to)
+ dict set d alias_for $to
+ set newapi($from) $d
+ }
+
+ #Iterate the nm output and set each symbol in an associative array.
+ array set validapi {}
+
+ foreach line [split [exec nm -j -g /System/Library/Frameworks/OpenGL.framework/Libraries/libGL.dylib] \n] {
+ set fn [string trim $line]
+
+ #Only match the _gl functions.
+ if {[string match _gl* $fn]} {
+ set finalfn [string range $fn 3 end]
+ puts FINALFN:$finalfn
+ set validapi($finalfn) $finalfn
+ }
+ }
+
+ puts "Correcting the API functions to match the OpenGL framework."
+ #parray validapi
+
+ #Iterate the newapi and unset any members that the
+ #libGL.dylib doesn't support, assuming they aren't no-ops.
+ foreach fn [array names newapi] {
+ if {![info exists validapi($fn)]} {
+ puts "WARNING: libGL.dylib lacks support for: $fn"
+
+ if {[dict exists $newapi($fn) noop]
+ && [dict get $newapi($fn) noop]} {
+ #This is no-op, so we should skip it.
+ continue
+ }
+
+ #Is the function an alias for another in libGL?
+ if {[dict exists $newapi($fn) alias_for]} {
+ set alias [dict get $newapi($fn) alias_for]
+
+ if {![info exists validapi($alias)]} {
+ puts "WARNING: alias function doesn't exist for $fn."
+ puts "The alias is $alias."
+ puts "unsetting $fn"
+ unset newapi($fn)
+ }
+ } else {
+ puts "unsetting $fn"
+ unset newapi($fn)
+ }
+ }
+ }
+
+
+ #Now print a warning about any symbols that libGL supports that we don't.
+ foreach fn [array names validapi] {
+ if {![info exists newapi($fn)]} {
+ puts "AppleSGLX is missing $fn"
+ }
+ }
+
+ puts "NOW GENERATING:[lindex $::argv 1]"
+ set fd [open [lindex $::argv 1] w]
+
+ set sorted [lsort -dictionary [array names newapi]]
+
+ foreach f $sorted {
+ set attr $newapi($f)
+ set pstr ""
+ foreach p [dict get $attr parameters] {
+ append pstr "[lindex $p 0] [lindex $p 1], "
+ }
+ set pstr [string trimright $pstr ", "]
+ puts $fd "[dict get $attr return] gl[set f]($pstr); "
+ }
+
+ close $fd
+
+ if {$::argc == 3} {
+ puts "NOW GENERATING:[lindex $::argv 2]"
+ #Dump the array as a serialized list.
+ set fd [open [lindex $::argv 2] w]
+ puts $fd [array get newapi]
+ close $fd
+ }
+
+ return 0
+}
+exit [main $::argc $::argv]
+
diff --git a/src/glx/apple/gen_types.tcl b/src/glx/apple/gen_types.tcl
new file mode 100644
index 00000000000..ed20bdaec0d
--- /dev/null
+++ b/src/glx/apple/gen_types.tcl
@@ -0,0 +1,32 @@
+
+proc main {argc argv} {
+ if {1 != $argc} {
+ puts stderr "syntax is: [info script] output.h"
+ exit 1
+ }
+
+ set fd [open [lindex $argv 0] w]
+ puts $fd "
+/*OpenGL primitive typedefs*/
+typedef unsigned int GLenum;
+typedef unsigned char GLboolean;
+typedef unsigned int GLbitfield;
+typedef signed char GLbyte;
+typedef short GLshort;
+typedef int GLint;
+typedef int GLsizei;
+typedef unsigned char GLubyte;
+typedef unsigned short GLushort;
+typedef unsigned int GLuint;
+typedef float GLfloat;
+typedef float GLclampf;
+typedef double GLdouble;
+typedef double GLclampd;
+typedef void GLvoid;
+
+typedef long GLintptr;
+typedef long GLsizeiptr;
+"
+
+}
+main $::argc $::argv
diff --git a/src/glx/apple/glx_empty.c b/src/glx/apple/glx_empty.c
new file mode 100644
index 00000000000..44c5a256f20
--- /dev/null
+++ b/src/glx/apple/glx_empty.c
@@ -0,0 +1,375 @@
+#include "glxclient.h"
+#include "glxextensions.h"
+#include "glcontextmodes.h"
+
+/*
+** GLX_SGI_swap_control
+*/
+int
+glXSwapIntervalSGI(int interval)
+{
+ (void) interval;
+ return 0;
+}
+
+
+/*
+** GLX_MESA_swap_control
+*/
+int
+glXSwapIntervalMESA(unsigned int interval)
+{
+ (void) interval;
+ return GLX_BAD_CONTEXT;
+}
+
+
+int
+glXGetSwapIntervalMESA(void)
+{
+ return 0;
+}
+
+
+/*
+** GLX_MESA_swap_frame_usage
+*/
+
+int
+glXBeginFrameTrackingMESA(Display * dpy, GLXDrawable drawable)
+{
+ int status = GLX_BAD_CONTEXT;
+ (void) dpy;
+ (void) drawable;
+ return status;
+}
+
+
+int
+glXEndFrameTrackingMESA(Display * dpy, GLXDrawable drawable)
+{
+ int status = GLX_BAD_CONTEXT;
+ (void) dpy;
+ (void) drawable;
+ return status;
+}
+
+
+int
+glXGetFrameUsageMESA(Display * dpy, GLXDrawable drawable, GLfloat * usage)
+{
+ int status = GLX_BAD_CONTEXT;
+ (void) dpy;
+ (void) drawable;
+ (void) usage;
+ return status;
+}
+
+int
+glXQueryFrameTrackingMESA(Display * dpy, GLXDrawable drawable,
+ int64_t * sbc, int64_t * missedFrames,
+ GLfloat * lastMissedUsage)
+{
+ int status = GLX_BAD_CONTEXT;
+ (void) dpy;
+ (void) drawable;
+ (void) sbc;
+ (void) missedFrames;
+ (void) lastMissedUsage;
+ return status;
+}
+
+/*
+** GLX_SGI_video_sync
+*/
+int
+glXGetVideoSyncSGI(unsigned int *count)
+{
+ (void) count;
+ return GLX_BAD_CONTEXT;
+}
+
+int
+glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count)
+{
+ (void) count;
+ return GLX_BAD_CONTEXT;
+}
+
+
+/*
+** GLX_SGIX_swap_group
+*/
+void
+glXJoinSwapGroupSGIX(Display * dpy, GLXDrawable drawable, GLXDrawable member)
+{
+ (void) dpy;
+ (void) drawable;
+ (void) member;
+}
+
+
+/*
+** GLX_SGIX_swap_barrier
+*/
+void
+glXBindSwapBarrierSGIX(Display * dpy, GLXDrawable drawable, int barrier)
+{
+ (void) dpy;
+ (void) drawable;
+ (void) barrier;
+}
+
+Bool
+glXQueryMaxSwapBarriersSGIX(Display * dpy, int screen, int *max)
+{
+ (void) dpy;
+ (void) screen;
+ (void) max;
+ return False;
+}
+
+
+/*
+** GLX_OML_sync_control
+*/
+Bool
+glXGetSyncValuesOML(Display * dpy, GLXDrawable drawable,
+ int64_t * ust, int64_t * msc, int64_t * sbc)
+{
+ (void) dpy;
+ (void) drawable;
+ (void) ust;
+ (void) msc;
+ (void) sbc;
+ return False;
+}
+
+int64_t
+glXSwapBuffersMscOML(Display * dpy, GLXDrawable drawable,
+ int64_t target_msc, int64_t divisor, int64_t remainder)
+{
+ (void) dpy;
+ (void) drawable;
+ (void) target_msc;
+ (void) divisor;
+ (void) remainder;
+ return 0;
+}
+
+
+Bool
+glXWaitForMscOML(Display * dpy, GLXDrawable drawable,
+ int64_t target_msc, int64_t divisor,
+ int64_t remainder, int64_t * ust,
+ int64_t * msc, int64_t * sbc)
+{
+ (void) dpy;
+ (void) drawable;
+ (void) target_msc;
+ (void) divisor;
+ (void) remainder;
+ (void) ust;
+ (void) msc;
+ (void) sbc;
+ return False;
+}
+
+
+Bool
+glXWaitForSbcOML(Display * dpy, GLXDrawable drawable,
+ int64_t target_sbc, int64_t * ust,
+ int64_t * msc, int64_t * sbc)
+{
+ (void) dpy;
+ (void) drawable;
+ (void) target_sbc;
+ (void) ust;
+ (void) msc;
+ (void) sbc;
+ return False;
+}
+
+
+/**
+ * GLX_MESA_allocate_memory
+ */
+/*@{*/
+
+PUBLIC void *
+glXAllocateMemoryMESA(Display * dpy, int scrn,
+ size_t size, float readFreq,
+ float writeFreq, float priority)
+{
+ (void) dpy;
+ (void) scrn;
+ (void) size;
+ (void) readFreq;
+ (void) writeFreq;
+ (void) priority;
+ return NULL;
+}
+
+
+PUBLIC void
+glXFreeMemoryMESA(Display * dpy, int scrn, void *pointer)
+{
+#ifdef __DRI_ALLOCATE
+ __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, scrn);
+
+ if (psc && psc->allocate)
+ (*psc->allocate->freeMemory) (psc->__driScreen, pointer);
+
+#else
+ (void) dpy;
+ (void) scrn;
+ (void) pointer;
+#endif /* __DRI_ALLOCATE */
+}
+
+
+PUBLIC GLuint
+glXGetMemoryOffsetMESA(Display * dpy, int scrn, const void *pointer)
+{
+ (void) dpy;
+ (void) scrn;
+ (void) pointer;
+ return ~0L;
+}
+
+Bool
+glXReleaseBuffersMESA(Display * dpy, GLXDrawable d)
+{
+ (void) dpy;
+ (void) d;
+ return False;
+}
+
+
+PUBLIC GLXPixmap
+glXCreateGLXPixmapMESA(Display * dpy, XVisualInfo * visual,
+ Pixmap pixmap, Colormap cmap)
+{
+ (void) dpy;
+ (void) visual;
+ (void) pixmap;
+ (void) cmap;
+ return 0;
+}
+
+
+/**
+ * GLX_MESA_copy_sub_buffer
+ */
+void
+glXCopySubBufferMESA(Display * dpy, GLXDrawable drawable,
+ int x, int y, int width, int height)
+{
+ (void) dpy;
+ (void) drawable;
+ (void) x;
+ (void) y;
+ (void) width;
+ (void) height;
+}
+
+
+PUBLIC int
+glXQueryGLXPbufferSGIX(Display * dpy, GLXDrawable drawable,
+ int attribute, unsigned int *value)
+{
+ (void) dpy;
+ (void) drawable;
+ (void) attribute;
+ (void) value;
+ return 0;
+}
+
+PUBLIC GLXDrawable
+glXCreateGLXPbufferSGIX(Display * dpy, GLXFBConfig config,
+ unsigned int width, unsigned int height,
+ int *attrib_list)
+{
+ (void) dpy;
+ (void) config;
+ (void) width;
+ (void) height;
+ (void) attrib_list;
+ return None;
+}
+
+#if 0
+/* GLX_SGIX_fbconfig */
+PUBLIC int
+glXGetFBConfigAttribSGIX(Display * dpy, void *config, int a, int *b)
+{
+ (void) dpy;
+ (void) config;
+ (void) a;
+ (void) b;
+ return 0;
+}
+
+PUBLIC void *
+glXChooseFBConfigSGIX(Display * dpy, int a, int *b, int *c)
+{
+ (void) dpy;
+ (void) a;
+ (void) b;
+ (void) c;
+ return NULL;
+}
+
+PUBLIC GLXPixmap
+glXCreateGLXPixmapWithConfigSGIX(Display * dpy, void *config, Pixmap p)
+{
+ (void) dpy;
+ (void) config;
+ (void) p;
+ return None;
+}
+
+PUBLIC GLXContext
+glXCreateContextWithConfigSGIX(Display * dpy, void *config, int a,
+ GLXContext b, Bool c)
+{
+ (void) dpy;
+ (void) config;
+ (void) a;
+ (void) b;
+ (void) c;
+ return NULL;
+}
+
+PUBLIC XVisualInfo *
+glXGetVisualFromFBConfigSGIX(Display * dpy, void *config)
+{
+ (void) dpy;
+ (void) config;
+ return NULL;
+}
+
+PUBLIC void *
+glXGetFBConfigFromVisualSGIX(Display * dpy, XVisualInfo * visinfo)
+{
+ (void) dpy;
+ (void) visinfo;
+ return NULL;
+}
+#endif
+
+
+PUBLIC
+GLX_ALIAS_VOID(glXDestroyGLXPbufferSGIX,
+ (Display * dpy, GLXDrawable pbuf),
+ (dpy, pbuf), glXDestroyPbuffer)
+
+ PUBLIC GLX_ALIAS_VOID(glXSelectEventSGIX,
+ (Display * dpy, GLXDrawable drawable,
+ unsigned long mask), (dpy, drawable, mask),
+ glXSelectEvent)
+
+ PUBLIC GLX_ALIAS_VOID(glXGetSelectedEventSGIX,
+ (Display * dpy, GLXDrawable drawable,
+ unsigned long *mask), (dpy, drawable, mask),
+ glXGetSelectedEvent)
diff --git a/src/glx/apple/glx_error.c b/src/glx/apple/glx_error.c
new file mode 100644
index 00000000000..282f7ae40b1
--- /dev/null
+++ b/src/glx/apple/glx_error.c
@@ -0,0 +1,65 @@
+/*
+ Copyright (c) 2009 Apple Inc.
+
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT. IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+#include <stdbool.h>
+#include <X11/Xlibint.h>
+#include <X11/extensions/extutil.h>
+#include <X11/extensions/Xext.h>
+#include "glxclient.h"
+#include "glx_error.h"
+
+extern XExtDisplayInfo *__glXFindDisplay(Display * dpy);
+
+void
+__glXSendError(Display * dpy, int errorCode, unsigned long resourceID,
+ unsigned long minorCode, bool coreX11error)
+{
+ XExtDisplayInfo *info = __glXFindDisplay(dpy);
+ GLXContext gc = __glXGetCurrentContext();
+ xError error;
+
+ LockDisplay(dpy);
+
+ error.type = X_Error;
+
+ if (coreX11error) {
+ error.errorCode = errorCode;
+ }
+ else {
+ error.errorCode = info->codes->first_error + errorCode;
+ }
+
+ error.sequenceNumber = dpy->request;
+ error.resourceID = resourceID;
+ error.minorCode = minorCode;
+ error.majorCode = gc ? gc->majorOpcode : 0;
+
+ _XError(dpy, &error);
+
+ UnlockDisplay(dpy);
+}
diff --git a/src/glx/apple/glx_error.h b/src/glx/apple/glx_error.h
new file mode 100644
index 00000000000..6ba2f854dbf
--- /dev/null
+++ b/src/glx/apple/glx_error.h
@@ -0,0 +1,33 @@
+/*
+ Copyright (c) 2009 Apple Inc.
+
+ Permission is hereby granted, free of charge, to any person
+ obtaining a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT. IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
+ HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ DEALINGS IN THE SOFTWARE.
+
+ Except as contained in this notice, the name(s) of the above
+ copyright holders shall not be used in advertising or otherwise to
+ promote the sale, use or other dealings in this Software without
+ prior written authorization.
+*/
+#include <stdbool.h>
+#include <X11/Xlib.h>
+
+void __glXSendError(Display * dpy, int errorCode, unsigned long resourceID,
+ unsigned long minorCode, bool coreX11error);
diff --git a/src/glx/apple/glxreply.c b/src/glx/apple/glxreply.c
new file mode 100644
index 00000000000..7280bc9715a
--- /dev/null
+++ b/src/glx/apple/glxreply.c
@@ -0,0 +1,134 @@
+/*
+ * (C) Copyright Apple Inc. 2008
+ * (C) Copyright IBM Corporation 2004, 2005
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * IBM,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#include <GL/gl.h>
+#include "glxclient.h"
+#include <GL/glxproto.h>
+
+CARD32
+__glXReadReply(Display * dpy, size_t size, void *dest,
+ GLboolean reply_is_always_array)
+{
+ xGLXSingleReply reply;
+
+ (void) _XReply(dpy, (xReply *) & reply, 0, False);
+ if (size != 0) {
+ if ((reply.length > 0) || reply_is_always_array) {
+ const GLint bytes = (reply_is_always_array)
+ ? (4 * reply.length) : (reply.size * size);
+ const GLint extra = 4 - (bytes & 3);
+
+ _XRead(dpy, dest, bytes);
+ if (extra < 4) {
+ _XEatData(dpy, extra);
+ }
+ }
+ else {
+ (void) memcpy(dest, &(reply.pad3), size);
+ }
+ }
+
+ return reply.retval;
+}
+
+void
+__glXReadPixelReply(Display * dpy, __GLXcontext * gc, unsigned max_dim,
+ GLint width, GLint height, GLint depth, GLenum format,
+ GLenum type, void *dest, GLboolean dimensions_in_reply)
+{
+ xGLXSingleReply reply;
+ GLint size;
+
+ (void) _XReply(dpy, (xReply *) & reply, 0, False);
+
+ if (dimensions_in_reply) {
+ width = reply.pad3;
+ height = reply.pad4;
+ depth = reply.pad5;
+
+ if ((height == 0) || (max_dim < 2)) {
+ height = 1;
+ }
+ if ((depth == 0) || (max_dim < 3)) {
+ depth = 1;
+ }
+ }
+
+ size = reply.length * 4;
+ if (size != 0) {
+ void *buf = Xmalloc(size);
+
+ if (buf == NULL) {
+ _XEatData(dpy, size);
+ __glXSetError(gc, GL_OUT_OF_MEMORY);
+ }
+ else {
+ const GLint extra = 4 - (size & 3);
+
+ _XRead(dpy, buf, size);
+ if (extra < 4) {
+ _XEatData(dpy, extra);
+ }
+
+ __glEmptyImage(gc, 3, width, height, depth, format, type, buf, dest);
+ Xfree(buf);
+ }
+ }
+}
+
+#if 0
+GLubyte *
+__glXSetupSingleRequest(__GLXcontext * gc, GLint sop, GLint cmdlen)
+{
+ xGLXSingleReq *req;
+ Display *const dpy = gc->currentDpy;
+
+ (void) __glXFlushRenderBuffer(gc, gc->pc);
+ LockDisplay(dpy);
+ GetReqExtra(GLXSingle, cmdlen, req);
+ req->reqType = gc->majorOpcode;
+ req->contextTag = gc->currentContextTag;
+ req->glxCode = sop;
+ return (GLubyte *) (req) + sz_xGLXSingleReq;
+}
+#endif
+
+GLubyte *
+__glXSetupVendorRequest(__GLXcontext * gc, GLint code, GLint vop,
+ GLint cmdlen)
+{
+ xGLXVendorPrivateReq *req;
+ Display *const dpy = gc->currentDpy;
+
+ (void) __glXFlushRenderBuffer(gc, gc->pc);
+ LockDisplay(dpy);
+ GetReqExtra(GLXVendorPrivate, cmdlen, req);
+ req->reqType = gc->majorOpcode;
+ req->glxCode = code;
+ req->vendorCode = vop;
+ req->contextTag = gc->currentContextTag;
+ return (GLubyte *) (req) + sz_xGLXVendorPrivateReq;
+}
diff --git a/src/glx/apple/specs/enum.spec b/src/glx/apple/specs/enum.spec
new file mode 100644
index 00000000000..20f96f24180
--- /dev/null
+++ b/src/glx/apple/specs/enum.spec
@@ -0,0 +1,7522 @@
+# This is the OpenGL and OpenGL ES enumerant registry.
+#
+# It is an extremely important file. Do not mess with it unless
+# you know what you're doing and have permission to do so.
+#
+# $Revision: 10971 $ on $Date: 2010-04-09 02:45:33 -0700 (Fri, 09 Apr 2010) $
+
+###############################################################################
+#
+# Before modifying this file, read the following:
+#
+# ONLY the Khronos API Registrar (Jon Leech, jon 'at' alumni.caltech.edu)
+# may allocate new enumerants outside the 'experimental' range described
+# below. Any modifications to this file not performed by the Registrar
+# are incompatible with the OpenGL API. The master copy of the registry,
+# showing up-to-date enumerant allocations, is maintained in the
+# OpenGL registry at
+#
+# http://www.opengl.org/registry/
+#
+# The following guidelines are thus only for reference purposes
+# (unless you're the Registrar)
+#
+# Enumerant values for extensions CANNOT be chosen arbitrarily, since
+# the enumerant value space is shared by all GL implementations. It is
+# therefore imperative that the procedures described in this file be
+# followed carefully when allocating extension enum values.
+#
+# - Use tabs, not spaces.
+#
+# - When adding enum values for a new extension, use existing extensions
+# as a guide.
+#
+# - When a vendor has committed to releasing a new extension and needs to
+# allocate enum values for that extension, the vendor may request that the
+# ARB allocate a previously unallocated block of 16 enum values, in the
+# range 0x8000-0xFFFF, for the vendor's exclusive use.
+#
+# - The vendor that introduces an extension will allocate enum values for
+# it as if it is a single-vendor extension, even if it is a multi-vendor
+# (EXT) extension.
+#
+# - The file enum.spec is primarily a reference. The file enumext.spec
+# contains enumerants for all OpenGL 1.2 and OpenGL extensions in a form
+# used to generate <GL/glext.h>.
+#
+# - If a vendor hasn't yet released an extension, just add a comment to
+# enum.spec that contains the name of the extension and the range of enum
+# values used by the extension. When the vendor releases the extension,
+# put the actual enum assignments in enum.spec and enumext.spec.
+#
+# - Allocate all of the enum values for an extension in a single contiguous
+# block.
+#
+# - If an extension is experimental, allocate temporary enum values in the
+# range 0x6000-0x8000 during development work. When the vendor commits to
+# releasing the extension, allocate permanent enum values (see below).
+# There are two reasons for this policy:
+#
+# 1. It is desirable to keep extension enum values tightly packed and to
+# make all of the enum values for an extension be contiguous. This is
+# possible only if permanent enum values for a new extension are not
+# allocated until the extension spec is stable and the number of new
+# enum values needed by the extension has therefore stopped changing.
+#
+# 2. OpenGL ARB policy is that a vendor may allocate a new block of 16
+# extension enum values only if it has committed to releasing an
+# extension that will use values in that block.
+#
+# - To allocate a new block of permanent enum values for an extension, do the
+# following:
+#
+# 1. Start at the top of enum.spec and choose the first future_use
+# range that is not allocated to another vendor and is large enough
+# to contain the new block. This will almost certainly be the
+# 'Any_vendor_future_use' range near the end of enum.spec. This
+# process helps keep allocated enum values tightly packed into
+# the start of the 0x8000-0xFFFF range.
+#
+# 2. Allocate a block of enum values at the start of this range. If
+# the enum definitions are going into enumfuture.spec, add a comment
+# to enum.spec that contains the name of the extension and the range
+# of values in the new block. Use existing extensions as a guide.
+#
+# 3. Add the size of the block you just allocated to the start of the
+# chosen future_use range. If you have allocated the entire range,
+# eliminate its future_use entry.
+#
+# 4. Note that there are historical enum allocations above 0xFFFF, but
+# no new allocations will be made there in the forseeable future.
+#
+###############################################################################
+
+Extensions define:
+ VERSION_1_1 = 1
+ VERSION_1_2 = 1
+ VERSION_1_3 = 1
+ VERSION_1_4 = 1
+ VERSION_1_5 = 1
+ VERSION_2_0 = 1
+ VERSION_2_1 = 1
+ VERSION_3_0 = 1
+ VERSION_3_1 = 1
+ VERSION_3_2 = 1
+ ARB_imaging = 1
+ EXT_abgr = 1
+ EXT_blend_color = 1
+ EXT_blend_logic_op = 1
+ EXT_blend_minmax = 1
+ EXT_blend_subtract = 1
+ EXT_cmyka = 1
+ EXT_convolution = 1
+ EXT_copy_texture = 1
+ EXT_histogram = 1
+ EXT_packed_pixels = 1
+ EXT_point_parameters = 1
+ EXT_polygon_offset = 1
+ EXT_rescale_normal = 1
+ EXT_shared_texture_palette = 1
+ EXT_subtexture = 1
+ EXT_texture = 1
+ EXT_texture3D = 1
+ EXT_texture_object = 1
+ EXT_vertex_array = 1
+ SGIS_detail_texture = 1
+ SGIS_fog_function = 1
+ SGIS_generate_mipmap = 1
+ SGIS_multisample = 1
+ SGIS_pixel_texture = 1
+ SGIS_point_line_texgen = 1
+ SGIS_point_parameters = 1
+ SGIS_sharpen_texture = 1
+ SGIS_texture4D = 1
+ SGIS_texture_border_clamp = 1
+ SGIS_texture_edge_clamp = 1
+ SGIS_texture_filter4 = 1
+ SGIS_texture_lod = 1
+ SGIS_texture_select = 1
+ SGIX_async = 1
+ SGIX_async_histogram = 1
+ SGIX_async_pixel = 1
+ SGIX_blend_alpha_minmax = 1
+ SGIX_calligraphic_fragment = 1
+ SGIX_clipmap = 1
+ SGIX_convolution_accuracy = 1
+ SGIX_depth_texture = 1
+ SGIX_flush_raster = 1
+ SGIX_fog_offset = 1
+ SGIX_fragment_lighting = 1
+ SGIX_framezoom = 1
+ SGIX_icc_texture = 1
+ SGIX_impact_pixel_texture = 1
+ SGIX_instruments = 1
+ SGIX_interlace = 1
+ SGIX_ir_instrument1 = 1
+ SGIX_list_priority = 1
+ SGIX_pixel_texture = 1
+ SGIX_pixel_tiles = 1
+ SGIX_polynomial_ffd = 1
+ SGIX_reference_plane = 1
+ SGIX_resample = 1
+ SGIX_scalebias_hint = 1
+ SGIX_shadow = 1
+ SGIX_shadow_ambient = 1
+ SGIX_sprite = 1
+ SGIX_subsample = 1
+ SGIX_tag_sample_buffer = 1
+ SGIX_texture_add_env = 1
+ SGIX_texture_coordinate_clamp = 1
+ SGIX_texture_lod_bias = 1
+ SGIX_texture_multi_buffer = 1
+ SGIX_texture_scale_bias = 1
+ SGIX_vertex_preclip = 1
+ SGIX_ycrcb = 1
+ SGI_color_matrix = 1
+ SGI_color_table = 1
+ SGI_texture_color_table = 1
+
+###############################################################################
+
+AttribMask enum:
+ CURRENT_BIT = 0x00000001
+ POINT_BIT = 0x00000002
+ LINE_BIT = 0x00000004
+ POLYGON_BIT = 0x00000008
+ POLYGON_STIPPLE_BIT = 0x00000010
+ PIXEL_MODE_BIT = 0x00000020
+ LIGHTING_BIT = 0x00000040
+ FOG_BIT = 0x00000080
+ DEPTH_BUFFER_BIT = 0x00000100
+ ACCUM_BUFFER_BIT = 0x00000200
+ STENCIL_BUFFER_BIT = 0x00000400
+ VIEWPORT_BIT = 0x00000800
+ TRANSFORM_BIT = 0x00001000
+ ENABLE_BIT = 0x00002000
+ COLOR_BUFFER_BIT = 0x00004000
+ HINT_BIT = 0x00008000
+ EVAL_BIT = 0x00010000
+ LIST_BIT = 0x00020000
+ TEXTURE_BIT = 0x00040000
+ SCISSOR_BIT = 0x00080000
+ ALL_ATTRIB_BITS = 0xFFFFFFFF
+#??? ALL_ATTRIB_BITS mask value changed to all-1s in OpenGL 1.3 - this affects covgl.
+# use ARB_multisample MULTISAMPLE_BIT_ARB
+# use EXT_multisample MULTISAMPLE_BIT_EXT
+# use 3DFX_multisample MULTISAMPLE_BIT_3DFX
+
+VERSION_1_3 enum: (Promoted for OpenGL 1.3)
+ MULTISAMPLE_BIT = 0x20000000
+
+ARB_multisample enum:
+ MULTISAMPLE_BIT_ARB = 0x20000000
+
+EXT_multisample enum:
+ MULTISAMPLE_BIT_EXT = 0x20000000
+
+3DFX_multisample enum:
+ MULTISAMPLE_BIT_3DFX = 0x20000000
+
+###############################################################################
+
+# Note that COVERAGE_BUFFER_BIT_NV collides with AttribMask bit
+# HINT_BIT. This is OK since the extension is for OpenGL ES 2, which
+# doesn't have attribute groups.
+ClearBufferMask enum:
+ use AttribMask DEPTH_BUFFER_BIT # = 0x00000100
+ use AttribMask ACCUM_BUFFER_BIT # = 0x00000200
+ use AttribMask STENCIL_BUFFER_BIT # = 0x00000400
+ use AttribMask COLOR_BUFFER_BIT # = 0x00004000
+ use NV_coverage_sample COVERAGE_BUFFER_BIT_NV # = 0x00008000
+
+###############################################################################
+
+ClientAttribMask enum:
+ CLIENT_PIXEL_STORE_BIT = 0x00000001
+ CLIENT_VERTEX_ARRAY_BIT = 0x00000002
+ CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF
+
+###############################################################################
+
+# There's no obvious better place to put non-attribute-group mask bits
+VERSION_3_0 enum:
+ use ARB_map_buffer_range MAP_READ_BIT
+ use ARB_map_buffer_range MAP_WRITE_BIT
+ use ARB_map_buffer_range MAP_INVALIDATE_RANGE_BIT
+ use ARB_map_buffer_range MAP_INVALIDATE_BUFFER_BIT
+ use ARB_map_buffer_range MAP_FLUSH_EXPLICIT_BIT
+ use ARB_map_buffer_range MAP_UNSYNCHRONIZED_BIT
+
+ARB_map_buffer_range enum:
+ MAP_READ_BIT = 0x0001 # VERSION_3_0 / ARB_mbr
+ MAP_WRITE_BIT = 0x0002 # VERSION_3_0 / ARB_mbr
+ MAP_INVALIDATE_RANGE_BIT = 0x0004 # VERSION_3_0 / ARB_mbr
+ MAP_INVALIDATE_BUFFER_BIT = 0x0008 # VERSION_3_0 / ARB_mbr
+ MAP_FLUSH_EXPLICIT_BIT = 0x0010 # VERSION_3_0 / ARB_mbr
+ MAP_UNSYNCHRONIZED_BIT = 0x0020 # VERSION_3_0 / ARB_mbr
+
+###############################################################################
+
+VERSION_3_0 enum:
+ CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x0001 # VERSION_3_0
+
+###############################################################################
+
+Boolean enum:
+ FALSE = 0
+ TRUE = 1
+
+###############################################################################
+
+BeginMode enum:
+ POINTS = 0x0000
+ LINES = 0x0001
+ LINE_LOOP = 0x0002
+ LINE_STRIP = 0x0003
+ TRIANGLES = 0x0004
+ TRIANGLE_STRIP = 0x0005
+ TRIANGLE_FAN = 0x0006
+ QUADS = 0x0007
+ QUAD_STRIP = 0x0008
+ POLYGON = 0x0009
+
+VERSION_3_2 enum:
+ LINES_ADJACENCY = 0x000A
+ LINE_STRIP_ADJACENCY = 0x000B
+ TRIANGLES_ADJACENCY = 0x000C
+ TRIANGLE_STRIP_ADJACENCY = 0x000D
+
+ARB_geometry_shader4 enum: (additional; see below)
+ LINES_ADJACENCY_ARB = 0x000A
+ LINE_STRIP_ADJACENCY_ARB = 0x000B
+ TRIANGLES_ADJACENCY_ARB = 0x000C
+ TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D
+
+NV_geometry_program4 enum: (additional; see below)
+ LINES_ADJACENCY_EXT = 0x000A
+ LINE_STRIP_ADJACENCY_EXT = 0x000B
+ TRIANGLES_ADJACENCY_EXT = 0x000C
+ TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D
+
+# BeginMode_future_use: 0x000E
+
+###############################################################################
+
+AccumOp enum:
+ ACCUM = 0x0100
+ LOAD = 0x0101
+ RETURN = 0x0102
+ MULT = 0x0103
+ ADD = 0x0104
+
+###############################################################################
+
+AlphaFunction enum:
+ NEVER = 0x0200
+ LESS = 0x0201
+ EQUAL = 0x0202
+ LEQUAL = 0x0203
+ GREATER = 0x0204
+ NOTEQUAL = 0x0205
+ GEQUAL = 0x0206
+ ALWAYS = 0x0207
+
+###############################################################################
+
+BlendingFactorDest enum:
+ ZERO = 0
+ ONE = 1
+ SRC_COLOR = 0x0300
+ ONE_MINUS_SRC_COLOR = 0x0301
+ SRC_ALPHA = 0x0302
+ ONE_MINUS_SRC_ALPHA = 0x0303
+ DST_ALPHA = 0x0304
+ ONE_MINUS_DST_ALPHA = 0x0305
+ use EXT_blend_color CONSTANT_COLOR_EXT
+ use EXT_blend_color ONE_MINUS_CONSTANT_COLOR_EXT
+ use EXT_blend_color CONSTANT_ALPHA_EXT
+ use EXT_blend_color ONE_MINUS_CONSTANT_ALPHA_EXT
+
+###############################################################################
+
+BlendingFactorSrc enum:
+ use BlendingFactorDest ZERO
+ use BlendingFactorDest ONE
+ DST_COLOR = 0x0306
+ ONE_MINUS_DST_COLOR = 0x0307
+ SRC_ALPHA_SATURATE = 0x0308
+ use BlendingFactorDest SRC_ALPHA
+ use BlendingFactorDest ONE_MINUS_SRC_ALPHA
+ use BlendingFactorDest DST_ALPHA
+ use BlendingFactorDest ONE_MINUS_DST_ALPHA
+ use EXT_blend_color CONSTANT_COLOR_EXT
+ use EXT_blend_color ONE_MINUS_CONSTANT_COLOR_EXT
+ use EXT_blend_color CONSTANT_ALPHA_EXT
+ use EXT_blend_color ONE_MINUS_CONSTANT_ALPHA_EXT
+
+###############################################################################
+
+BlendEquationModeEXT enum:
+ use GetPName LOGIC_OP
+ use EXT_blend_minmax FUNC_ADD_EXT
+ use EXT_blend_minmax MIN_EXT
+ use EXT_blend_minmax MAX_EXT
+ use EXT_blend_subtract FUNC_SUBTRACT_EXT
+ use EXT_blend_subtract FUNC_REVERSE_SUBTRACT_EXT
+ use SGIX_blend_alpha_minmax ALPHA_MIN_SGIX
+ use SGIX_blend_alpha_minmax ALPHA_MAX_SGIX
+
+###############################################################################
+
+ColorMaterialFace enum:
+ use DrawBufferMode FRONT
+ use DrawBufferMode BACK
+ use DrawBufferMode FRONT_AND_BACK
+
+###############################################################################
+
+ColorMaterialParameter enum:
+ use LightParameter AMBIENT
+ use LightParameter DIFFUSE
+ use LightParameter SPECULAR
+ use MaterialParameter EMISSION
+ use MaterialParameter AMBIENT_AND_DIFFUSE
+
+###############################################################################
+
+ColorPointerType enum:
+ use DataType BYTE
+ use DataType UNSIGNED_BYTE
+ use DataType SHORT
+ use DataType UNSIGNED_SHORT
+ use DataType INT
+ use DataType UNSIGNED_INT
+ use DataType FLOAT
+ use DataType DOUBLE
+
+###############################################################################
+
+ColorTableParameterPNameSGI enum:
+ use SGI_color_table COLOR_TABLE_SCALE_SGI
+ use SGI_color_table COLOR_TABLE_BIAS_SGI
+
+###############################################################################
+
+ColorTableTargetSGI enum:
+ use SGI_color_table COLOR_TABLE_SGI
+ use SGI_color_table POST_CONVOLUTION_COLOR_TABLE_SGI
+ use SGI_color_table POST_COLOR_MATRIX_COLOR_TABLE_SGI
+ use SGI_color_table PROXY_COLOR_TABLE_SGI
+ use SGI_color_table PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI
+ use SGI_color_table PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI
+ use SGI_texture_color_table TEXTURE_COLOR_TABLE_SGI
+ use SGI_texture_color_table PROXY_TEXTURE_COLOR_TABLE_SGI
+
+###############################################################################
+
+ConvolutionBorderModeEXT enum:
+ use EXT_convolution REDUCE_EXT
+
+###############################################################################
+
+ConvolutionParameterEXT enum:
+ use EXT_convolution CONVOLUTION_BORDER_MODE_EXT
+ use EXT_convolution CONVOLUTION_FILTER_SCALE_EXT
+ use EXT_convolution CONVOLUTION_FILTER_BIAS_EXT
+
+###############################################################################
+
+ConvolutionTargetEXT enum:
+ use EXT_convolution CONVOLUTION_1D_EXT
+ use EXT_convolution CONVOLUTION_2D_EXT
+
+###############################################################################
+
+CullFaceMode enum:
+ use DrawBufferMode FRONT
+ use DrawBufferMode BACK
+ use DrawBufferMode FRONT_AND_BACK
+
+###############################################################################
+
+DepthFunction enum:
+ use AlphaFunction NEVER
+ use AlphaFunction LESS
+ use AlphaFunction EQUAL
+ use AlphaFunction LEQUAL
+ use AlphaFunction GREATER
+ use AlphaFunction NOTEQUAL
+ use AlphaFunction GEQUAL
+ use AlphaFunction ALWAYS
+
+###############################################################################
+
+DrawBufferMode enum:
+ NONE = 0
+ FRONT_LEFT = 0x0400
+ FRONT_RIGHT = 0x0401
+ BACK_LEFT = 0x0402
+ BACK_RIGHT = 0x0403
+ FRONT = 0x0404
+ BACK = 0x0405
+ LEFT = 0x0406
+ RIGHT = 0x0407
+ FRONT_AND_BACK = 0x0408
+ AUX0 = 0x0409
+ AUX1 = 0x040A
+ AUX2 = 0x040B
+ AUX3 = 0x040C
+
+# Aliases DrawBufferMode enum above
+OES_framebuffer_object enum: (OpenGL ES only; additional; see below)
+# NONE_OES = 0
+
+###############################################################################
+
+EnableCap enum:
+ use GetPName FOG
+ use GetPName LIGHTING
+ use GetPName TEXTURE_1D
+ use GetPName TEXTURE_2D
+ use GetPName LINE_STIPPLE
+ use GetPName POLYGON_STIPPLE
+ use GetPName CULL_FACE
+ use GetPName ALPHA_TEST
+ use GetPName BLEND
+ use GetPName INDEX_LOGIC_OP
+ use GetPName COLOR_LOGIC_OP
+ use GetPName DITHER
+ use GetPName STENCIL_TEST
+ use GetPName DEPTH_TEST
+ use GetPName CLIP_PLANE0
+ use GetPName CLIP_PLANE1
+ use GetPName CLIP_PLANE2
+ use GetPName CLIP_PLANE3
+ use GetPName CLIP_PLANE4
+ use GetPName CLIP_PLANE5
+ use GetPName LIGHT0
+ use GetPName LIGHT1
+ use GetPName LIGHT2
+ use GetPName LIGHT3
+ use GetPName LIGHT4
+ use GetPName LIGHT5
+ use GetPName LIGHT6
+ use GetPName LIGHT7
+ use GetPName TEXTURE_GEN_S
+ use GetPName TEXTURE_GEN_T
+ use GetPName TEXTURE_GEN_R
+ use GetPName TEXTURE_GEN_Q
+ use GetPName MAP1_VERTEX_3
+ use GetPName MAP1_VERTEX_4
+ use GetPName MAP1_COLOR_4
+ use GetPName MAP1_INDEX
+ use GetPName MAP1_NORMAL
+ use GetPName MAP1_TEXTURE_COORD_1
+ use GetPName MAP1_TEXTURE_COORD_2
+ use GetPName MAP1_TEXTURE_COORD_3
+ use GetPName MAP1_TEXTURE_COORD_4
+ use GetPName MAP2_VERTEX_3
+ use GetPName MAP2_VERTEX_4
+ use GetPName MAP2_COLOR_4
+ use GetPName MAP2_INDEX
+ use GetPName MAP2_NORMAL
+ use GetPName MAP2_TEXTURE_COORD_1
+ use GetPName MAP2_TEXTURE_COORD_2
+ use GetPName MAP2_TEXTURE_COORD_3
+ use GetPName MAP2_TEXTURE_COORD_4
+ use GetPName POINT_SMOOTH
+ use GetPName LINE_SMOOTH
+ use GetPName POLYGON_SMOOTH
+ use GetPName SCISSOR_TEST
+ use GetPName COLOR_MATERIAL
+ use GetPName NORMALIZE
+ use GetPName AUTO_NORMAL
+ use GetPName POLYGON_OFFSET_POINT
+ use GetPName POLYGON_OFFSET_LINE
+ use GetPName POLYGON_OFFSET_FILL
+ use GetPName VERTEX_ARRAY
+ use GetPName NORMAL_ARRAY
+ use GetPName COLOR_ARRAY
+ use GetPName INDEX_ARRAY
+ use GetPName TEXTURE_COORD_ARRAY
+ use GetPName EDGE_FLAG_ARRAY
+ use EXT_convolution CONVOLUTION_1D_EXT
+ use EXT_convolution CONVOLUTION_2D_EXT
+ use EXT_convolution SEPARABLE_2D_EXT
+ use EXT_histogram HISTOGRAM_EXT
+ use EXT_histogram MINMAX_EXT
+ use EXT_rescale_normal RESCALE_NORMAL_EXT
+ use EXT_shared_texture_palette SHARED_TEXTURE_PALETTE_EXT
+ use EXT_texture3D TEXTURE_3D_EXT
+ use SGIS_multisample MULTISAMPLE_SGIS
+ use SGIS_multisample SAMPLE_ALPHA_TO_MASK_SGIS
+ use SGIS_multisample SAMPLE_ALPHA_TO_ONE_SGIS
+ use SGIS_multisample SAMPLE_MASK_SGIS
+ use SGIS_texture4D TEXTURE_4D_SGIS
+ use SGIX_async_histogram ASYNC_HISTOGRAM_SGIX
+ use SGIX_async_pixel ASYNC_TEX_IMAGE_SGIX
+ use SGIX_async_pixel ASYNC_DRAW_PIXELS_SGIX
+ use SGIX_async_pixel ASYNC_READ_PIXELS_SGIX
+ use SGIX_calligraphic_fragment CALLIGRAPHIC_FRAGMENT_SGIX
+ use SGIX_fog_offset FOG_OFFSET_SGIX
+ use SGIX_fragment_lighting FRAGMENT_LIGHTING_SGIX
+ use SGIX_fragment_lighting FRAGMENT_COLOR_MATERIAL_SGIX
+ use SGIX_fragment_lighting FRAGMENT_LIGHT0_SGIX
+ use SGIX_fragment_lighting FRAGMENT_LIGHT1_SGIX
+ use SGIX_fragment_lighting FRAGMENT_LIGHT2_SGIX
+ use SGIX_fragment_lighting FRAGMENT_LIGHT3_SGIX
+ use SGIX_fragment_lighting FRAGMENT_LIGHT4_SGIX
+ use SGIX_fragment_lighting FRAGMENT_LIGHT5_SGIX
+ use SGIX_fragment_lighting FRAGMENT_LIGHT6_SGIX
+ use SGIX_fragment_lighting FRAGMENT_LIGHT7_SGIX
+ use SGIX_framezoom FRAMEZOOM_SGIX
+ use SGIX_interlace INTERLACE_SGIX
+ use SGIX_ir_instrument1 IR_INSTRUMENT1_SGIX
+ use SGIX_pixel_texture PIXEL_TEX_GEN_SGIX
+ use SGIS_pixel_texture PIXEL_TEXTURE_SGIS
+ use SGIX_reference_plane REFERENCE_PLANE_SGIX
+ use SGIX_sprite SPRITE_SGIX
+ use SGI_color_table COLOR_TABLE_SGI
+ use SGI_color_table POST_CONVOLUTION_COLOR_TABLE_SGI
+ use SGI_color_table POST_COLOR_MATRIX_COLOR_TABLE_SGI
+ use SGI_texture_color_table TEXTURE_COLOR_TABLE_SGI
+
+###############################################################################
+
+ErrorCode enum:
+ NO_ERROR = 0
+ INVALID_ENUM = 0x0500
+ INVALID_VALUE = 0x0501
+ INVALID_OPERATION = 0x0502
+ STACK_OVERFLOW = 0x0503
+ STACK_UNDERFLOW = 0x0504
+ OUT_OF_MEMORY = 0x0505
+ use EXT_histogram TABLE_TOO_LARGE_EXT
+ use EXT_texture TEXTURE_TOO_LARGE_EXT
+
+# Additional error codes
+
+VERSION_3_0 enum:
+# use ARB_framebuffer_object INVALID_FRAMEBUFFER_OPERATION
+
+ARB_framebuffer_object enum: (note: no ARB suffixes)
+ INVALID_FRAMEBUFFER_OPERATION = 0x0506 # VERSION_3_0 / ARB_fbo
+
+EXT_framebuffer_object enum:
+ INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506
+
+# Aliases EXT_fbo enum above
+OES_framebuffer_object enum: (OpenGL ES only; additional; see below)
+ INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506
+
+###############################################################################
+
+FeedbackType enum:
+ 2D = 0x0600
+ 3D = 0x0601
+ 3D_COLOR = 0x0602
+ 3D_COLOR_TEXTURE = 0x0603
+ 4D_COLOR_TEXTURE = 0x0604
+
+###############################################################################
+
+FeedBackToken enum:
+ PASS_THROUGH_TOKEN = 0x0700
+ POINT_TOKEN = 0x0701
+ LINE_TOKEN = 0x0702
+ POLYGON_TOKEN = 0x0703
+ BITMAP_TOKEN = 0x0704
+ DRAW_PIXEL_TOKEN = 0x0705
+ COPY_PIXEL_TOKEN = 0x0706
+ LINE_RESET_TOKEN = 0x0707
+
+###############################################################################
+
+FfdMaskSGIX enum:
+ TEXTURE_DEFORMATION_BIT_SGIX = 0x00000001
+ GEOMETRY_DEFORMATION_BIT_SGIX = 0x00000002
+
+###############################################################################
+
+FfdTargetSGIX enum:
+ use SGIX_polynomial_ffd GEOMETRY_DEFORMATION_SGIX
+ use SGIX_polynomial_ffd TEXTURE_DEFORMATION_SGIX
+
+###############################################################################
+
+FogMode enum:
+ use TextureMagFilter LINEAR
+ EXP = 0x0800
+ EXP2 = 0x0801
+ use SGIS_fog_function FOG_FUNC_SGIS
+
+###############################################################################
+
+FogParameter enum:
+ use GetPName FOG_COLOR
+ use GetPName FOG_DENSITY
+ use GetPName FOG_END
+ use GetPName FOG_INDEX
+ use GetPName FOG_MODE
+ use GetPName FOG_START
+ use SGIX_fog_offset FOG_OFFSET_VALUE_SGIX
+
+###############################################################################
+
+FragmentLightModelParameterSGIX enum:
+ use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX
+ use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX
+ use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX
+ use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX
+
+###############################################################################
+
+FrontFaceDirection enum:
+ CW = 0x0900
+ CCW = 0x0901
+
+###############################################################################
+
+GetColorTableParameterPNameSGI enum:
+ use SGI_color_table COLOR_TABLE_SCALE_SGI
+ use SGI_color_table COLOR_TABLE_BIAS_SGI
+ use SGI_color_table COLOR_TABLE_FORMAT_SGI
+ use SGI_color_table COLOR_TABLE_WIDTH_SGI
+ use SGI_color_table COLOR_TABLE_RED_SIZE_SGI
+ use SGI_color_table COLOR_TABLE_GREEN_SIZE_SGI
+ use SGI_color_table COLOR_TABLE_BLUE_SIZE_SGI
+ use SGI_color_table COLOR_TABLE_ALPHA_SIZE_SGI
+ use SGI_color_table COLOR_TABLE_LUMINANCE_SIZE_SGI
+ use SGI_color_table COLOR_TABLE_INTENSITY_SIZE_SGI
+
+###############################################################################
+
+GetConvolutionParameter enum:
+ use EXT_convolution CONVOLUTION_BORDER_MODE_EXT
+ use EXT_convolution CONVOLUTION_FILTER_SCALE_EXT
+ use EXT_convolution CONVOLUTION_FILTER_BIAS_EXT
+ use EXT_convolution CONVOLUTION_FORMAT_EXT
+ use EXT_convolution CONVOLUTION_WIDTH_EXT
+ use EXT_convolution CONVOLUTION_HEIGHT_EXT
+ use EXT_convolution MAX_CONVOLUTION_WIDTH_EXT
+ use EXT_convolution MAX_CONVOLUTION_HEIGHT_EXT
+
+###############################################################################
+
+GetHistogramParameterPNameEXT enum:
+ use EXT_histogram HISTOGRAM_WIDTH_EXT
+ use EXT_histogram HISTOGRAM_FORMAT_EXT
+ use EXT_histogram HISTOGRAM_RED_SIZE_EXT
+ use EXT_histogram HISTOGRAM_GREEN_SIZE_EXT
+ use EXT_histogram HISTOGRAM_BLUE_SIZE_EXT
+ use EXT_histogram HISTOGRAM_ALPHA_SIZE_EXT
+ use EXT_histogram HISTOGRAM_LUMINANCE_SIZE_EXT
+ use EXT_histogram HISTOGRAM_SINK_EXT
+
+###############################################################################
+
+GetMapQuery enum:
+ COEFF = 0x0A00
+ ORDER = 0x0A01
+ DOMAIN = 0x0A02
+
+###############################################################################
+
+GetMinmaxParameterPNameEXT enum:
+ use EXT_histogram MINMAX_FORMAT_EXT
+ use EXT_histogram MINMAX_SINK_EXT
+
+###############################################################################
+
+GetPixelMap enum:
+ PIXEL_MAP_I_TO_I = 0x0C70
+ PIXEL_MAP_S_TO_S = 0x0C71
+ PIXEL_MAP_I_TO_R = 0x0C72
+ PIXEL_MAP_I_TO_G = 0x0C73
+ PIXEL_MAP_I_TO_B = 0x0C74
+ PIXEL_MAP_I_TO_A = 0x0C75
+ PIXEL_MAP_R_TO_R = 0x0C76
+ PIXEL_MAP_G_TO_G = 0x0C77
+ PIXEL_MAP_B_TO_B = 0x0C78
+ PIXEL_MAP_A_TO_A = 0x0C79
+
+###############################################################################
+
+GetPointervPName enum:
+ VERTEX_ARRAY_POINTER = 0x808E
+ NORMAL_ARRAY_POINTER = 0x808F
+ COLOR_ARRAY_POINTER = 0x8090
+ INDEX_ARRAY_POINTER = 0x8091
+ TEXTURE_COORD_ARRAY_POINTER = 0x8092
+ EDGE_FLAG_ARRAY_POINTER = 0x8093
+ FEEDBACK_BUFFER_POINTER = 0x0DF0
+ SELECTION_BUFFER_POINTER = 0x0DF3
+ use SGIX_instruments INSTRUMENT_BUFFER_POINTER_SGIX
+
+###############################################################################
+
+# the columns after the comment symbol (#) indicate: number of params, type
+# (F - float, D - double, I - integer) for the returned values
+GetPName enum:
+ CURRENT_COLOR = 0x0B00 # 4 F
+ CURRENT_INDEX = 0x0B01 # 1 F
+ CURRENT_NORMAL = 0x0B02 # 3 F
+ CURRENT_TEXTURE_COORDS = 0x0B03 # 4 F
+ CURRENT_RASTER_COLOR = 0x0B04 # 4 F
+ CURRENT_RASTER_INDEX = 0x0B05 # 1 F
+ CURRENT_RASTER_TEXTURE_COORDS = 0x0B06 # 4 F
+ CURRENT_RASTER_POSITION = 0x0B07 # 4 F
+ CURRENT_RASTER_POSITION_VALID = 0x0B08 # 1 I
+ CURRENT_RASTER_DISTANCE = 0x0B09 # 1 F
+
+ POINT_SMOOTH = 0x0B10 # 1 I
+ POINT_SIZE = 0x0B11 # 1 F
+ POINT_SIZE_RANGE = 0x0B12 # 2 F
+ POINT_SIZE_GRANULARITY = 0x0B13 # 1 F
+
+ LINE_SMOOTH = 0x0B20 # 1 I
+ LINE_WIDTH = 0x0B21 # 1 F
+ LINE_WIDTH_RANGE = 0x0B22 # 2 F
+ LINE_WIDTH_GRANULARITY = 0x0B23 # 1 F
+ LINE_STIPPLE = 0x0B24 # 1 I
+ LINE_STIPPLE_PATTERN = 0x0B25 # 1 I
+ LINE_STIPPLE_REPEAT = 0x0B26 # 1 I
+ use VERSION_1_2 SMOOTH_POINT_SIZE_RANGE
+ use VERSION_1_2 SMOOTH_POINT_SIZE_GRANULARITY
+ use VERSION_1_2 SMOOTH_LINE_WIDTH_RANGE
+ use VERSION_1_2 SMOOTH_LINE_WIDTH_GRANULARITY
+ use VERSION_1_2 ALIASED_POINT_SIZE_RANGE
+ use VERSION_1_2 ALIASED_LINE_WIDTH_RANGE
+
+ LIST_MODE = 0x0B30 # 1 I
+ MAX_LIST_NESTING = 0x0B31 # 1 I
+ LIST_BASE = 0x0B32 # 1 I
+ LIST_INDEX = 0x0B33 # 1 I
+
+ POLYGON_MODE = 0x0B40 # 2 I
+ POLYGON_SMOOTH = 0x0B41 # 1 I
+ POLYGON_STIPPLE = 0x0B42 # 1 I
+ EDGE_FLAG = 0x0B43 # 1 I
+ CULL_FACE = 0x0B44 # 1 I
+ CULL_FACE_MODE = 0x0B45 # 1 I
+ FRONT_FACE = 0x0B46 # 1 I
+
+ LIGHTING = 0x0B50 # 1 I
+ LIGHT_MODEL_LOCAL_VIEWER = 0x0B51 # 1 I
+ LIGHT_MODEL_TWO_SIDE = 0x0B52 # 1 I
+ LIGHT_MODEL_AMBIENT = 0x0B53 # 4 F
+ SHADE_MODEL = 0x0B54 # 1 I
+ COLOR_MATERIAL_FACE = 0x0B55 # 1 I
+ COLOR_MATERIAL_PARAMETER = 0x0B56 # 1 I
+ COLOR_MATERIAL = 0x0B57 # 1 I
+
+ FOG = 0x0B60 # 1 I
+ FOG_INDEX = 0x0B61 # 1 I
+ FOG_DENSITY = 0x0B62 # 1 F
+ FOG_START = 0x0B63 # 1 F
+ FOG_END = 0x0B64 # 1 F
+ FOG_MODE = 0x0B65 # 1 I
+ FOG_COLOR = 0x0B66 # 4 F
+
+ DEPTH_RANGE = 0x0B70 # 2 F
+ DEPTH_TEST = 0x0B71 # 1 I
+ DEPTH_WRITEMASK = 0x0B72 # 1 I
+ DEPTH_CLEAR_VALUE = 0x0B73 # 1 F
+ DEPTH_FUNC = 0x0B74 # 1 I
+
+ ACCUM_CLEAR_VALUE = 0x0B80 # 4 F
+
+ STENCIL_TEST = 0x0B90 # 1 I
+ STENCIL_CLEAR_VALUE = 0x0B91 # 1 I
+ STENCIL_FUNC = 0x0B92 # 1 I
+ STENCIL_VALUE_MASK = 0x0B93 # 1 I
+ STENCIL_FAIL = 0x0B94 # 1 I
+ STENCIL_PASS_DEPTH_FAIL = 0x0B95 # 1 I
+ STENCIL_PASS_DEPTH_PASS = 0x0B96 # 1 I
+ STENCIL_REF = 0x0B97 # 1 I
+ STENCIL_WRITEMASK = 0x0B98 # 1 I
+
+ MATRIX_MODE = 0x0BA0 # 1 I
+ NORMALIZE = 0x0BA1 # 1 I
+ VIEWPORT = 0x0BA2 # 4 I
+ MODELVIEW_STACK_DEPTH = 0x0BA3 # 1 I
+ PROJECTION_STACK_DEPTH = 0x0BA4 # 1 I
+ TEXTURE_STACK_DEPTH = 0x0BA5 # 1 I
+ MODELVIEW_MATRIX = 0x0BA6 # 16 F
+ PROJECTION_MATRIX = 0x0BA7 # 16 F
+ TEXTURE_MATRIX = 0x0BA8 # 16 F
+
+ ATTRIB_STACK_DEPTH = 0x0BB0 # 1 I
+ CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1 # 1 I
+
+ ALPHA_TEST = 0x0BC0 # 1 I
+ ALPHA_TEST_FUNC = 0x0BC1 # 1 I
+ ALPHA_TEST_REF = 0x0BC2 # 1 F
+
+ DITHER = 0x0BD0 # 1 I
+
+ BLEND_DST = 0x0BE0 # 1 I
+ BLEND_SRC = 0x0BE1 # 1 I
+ BLEND = 0x0BE2 # 1 I
+
+ LOGIC_OP_MODE = 0x0BF0 # 1 I
+ INDEX_LOGIC_OP = 0x0BF1 # 1 I
+ LOGIC_OP = 0x0BF1 # 1 I
+ COLOR_LOGIC_OP = 0x0BF2 # 1 I
+
+ AUX_BUFFERS = 0x0C00 # 1 I
+ DRAW_BUFFER = 0x0C01 # 1 I
+ READ_BUFFER = 0x0C02 # 1 I
+
+ SCISSOR_BOX = 0x0C10 # 4 I
+ SCISSOR_TEST = 0x0C11 # 1 I
+
+ INDEX_CLEAR_VALUE = 0x0C20 # 1 I
+ INDEX_WRITEMASK = 0x0C21 # 1 I
+ COLOR_CLEAR_VALUE = 0x0C22 # 4 F
+ COLOR_WRITEMASK = 0x0C23 # 4 I
+
+ INDEX_MODE = 0x0C30 # 1 I
+ RGBA_MODE = 0x0C31 # 1 I
+ DOUBLEBUFFER = 0x0C32 # 1 I
+ STEREO = 0x0C33 # 1 I
+
+ RENDER_MODE = 0x0C40 # 1 I
+
+ PERSPECTIVE_CORRECTION_HINT = 0x0C50 # 1 I
+ POINT_SMOOTH_HINT = 0x0C51 # 1 I
+ LINE_SMOOTH_HINT = 0x0C52 # 1 I
+ POLYGON_SMOOTH_HINT = 0x0C53 # 1 I
+ FOG_HINT = 0x0C54 # 1 I
+
+ TEXTURE_GEN_S = 0x0C60 # 1 I
+ TEXTURE_GEN_T = 0x0C61 # 1 I
+ TEXTURE_GEN_R = 0x0C62 # 1 I
+ TEXTURE_GEN_Q = 0x0C63 # 1 I
+
+ PIXEL_MAP_I_TO_I_SIZE = 0x0CB0 # 1 I
+ PIXEL_MAP_S_TO_S_SIZE = 0x0CB1 # 1 I
+ PIXEL_MAP_I_TO_R_SIZE = 0x0CB2 # 1 I
+ PIXEL_MAP_I_TO_G_SIZE = 0x0CB3 # 1 I
+ PIXEL_MAP_I_TO_B_SIZE = 0x0CB4 # 1 I
+ PIXEL_MAP_I_TO_A_SIZE = 0x0CB5 # 1 I
+ PIXEL_MAP_R_TO_R_SIZE = 0x0CB6 # 1 I
+ PIXEL_MAP_G_TO_G_SIZE = 0x0CB7 # 1 I
+ PIXEL_MAP_B_TO_B_SIZE = 0x0CB8 # 1 I
+ PIXEL_MAP_A_TO_A_SIZE = 0x0CB9 # 1 I
+
+ UNPACK_SWAP_BYTES = 0x0CF0 # 1 I
+ UNPACK_LSB_FIRST = 0x0CF1 # 1 I
+ UNPACK_ROW_LENGTH = 0x0CF2 # 1 I
+ UNPACK_SKIP_ROWS = 0x0CF3 # 1 I
+ UNPACK_SKIP_PIXELS = 0x0CF4 # 1 I
+ UNPACK_ALIGNMENT = 0x0CF5 # 1 I
+
+ PACK_SWAP_BYTES = 0x0D00 # 1 I
+ PACK_LSB_FIRST = 0x0D01 # 1 I
+ PACK_ROW_LENGTH = 0x0D02 # 1 I
+ PACK_SKIP_ROWS = 0x0D03 # 1 I
+ PACK_SKIP_PIXELS = 0x0D04 # 1 I
+ PACK_ALIGNMENT = 0x0D05 # 1 I
+
+ MAP_COLOR = 0x0D10 # 1 I
+ MAP_STENCIL = 0x0D11 # 1 I
+ INDEX_SHIFT = 0x0D12 # 1 I
+ INDEX_OFFSET = 0x0D13 # 1 I
+ RED_SCALE = 0x0D14 # 1 F
+ RED_BIAS = 0x0D15 # 1 F
+ ZOOM_X = 0x0D16 # 1 F
+ ZOOM_Y = 0x0D17 # 1 F
+ GREEN_SCALE = 0x0D18 # 1 F
+ GREEN_BIAS = 0x0D19 # 1 F
+ BLUE_SCALE = 0x0D1A # 1 F
+ BLUE_BIAS = 0x0D1B # 1 F
+ ALPHA_SCALE = 0x0D1C # 1 F
+ ALPHA_BIAS = 0x0D1D # 1 F
+ DEPTH_SCALE = 0x0D1E # 1 F
+ DEPTH_BIAS = 0x0D1F # 1 F
+
+ MAX_EVAL_ORDER = 0x0D30 # 1 I
+ MAX_LIGHTS = 0x0D31 # 1 I
+
+# VERSION_3_0 enum: (aliases)
+ MAX_CLIP_DISTANCES = 0x0D32 # VERSION_3_0 # alias GL_MAX_CLIP_PLANES
+
+ MAX_CLIP_PLANES = 0x0D32 # 1 I
+ MAX_TEXTURE_SIZE = 0x0D33 # 1 I
+ MAX_PIXEL_MAP_TABLE = 0x0D34 # 1 I
+ MAX_ATTRIB_STACK_DEPTH = 0x0D35 # 1 I
+ MAX_MODELVIEW_STACK_DEPTH = 0x0D36 # 1 I
+ MAX_NAME_STACK_DEPTH = 0x0D37 # 1 I
+ MAX_PROJECTION_STACK_DEPTH = 0x0D38 # 1 I
+ MAX_TEXTURE_STACK_DEPTH = 0x0D39 # 1 I
+ MAX_VIEWPORT_DIMS = 0x0D3A # 2 F
+ MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B # 1 I
+
+ SUBPIXEL_BITS = 0x0D50 # 1 I
+ INDEX_BITS = 0x0D51 # 1 I
+ RED_BITS = 0x0D52 # 1 I
+ GREEN_BITS = 0x0D53 # 1 I
+ BLUE_BITS = 0x0D54 # 1 I
+ ALPHA_BITS = 0x0D55 # 1 I
+ DEPTH_BITS = 0x0D56 # 1 I
+ STENCIL_BITS = 0x0D57 # 1 I
+ ACCUM_RED_BITS = 0x0D58 # 1 I
+ ACCUM_GREEN_BITS = 0x0D59 # 1 I
+ ACCUM_BLUE_BITS = 0x0D5A # 1 I
+ ACCUM_ALPHA_BITS = 0x0D5B # 1 I
+
+ NAME_STACK_DEPTH = 0x0D70 # 1 I
+
+ AUTO_NORMAL = 0x0D80 # 1 I
+
+ MAP1_COLOR_4 = 0x0D90 # 1 I
+ MAP1_INDEX = 0x0D91 # 1 I
+ MAP1_NORMAL = 0x0D92 # 1 I
+ MAP1_TEXTURE_COORD_1 = 0x0D93 # 1 I
+ MAP1_TEXTURE_COORD_2 = 0x0D94 # 1 I
+ MAP1_TEXTURE_COORD_3 = 0x0D95 # 1 I
+ MAP1_TEXTURE_COORD_4 = 0x0D96 # 1 I
+ MAP1_VERTEX_3 = 0x0D97 # 1 I
+ MAP1_VERTEX_4 = 0x0D98 # 1 I
+
+ MAP2_COLOR_4 = 0x0DB0 # 1 I
+ MAP2_INDEX = 0x0DB1 # 1 I
+ MAP2_NORMAL = 0x0DB2 # 1 I
+ MAP2_TEXTURE_COORD_1 = 0x0DB3 # 1 I
+ MAP2_TEXTURE_COORD_2 = 0x0DB4 # 1 I
+ MAP2_TEXTURE_COORD_3 = 0x0DB5 # 1 I
+ MAP2_TEXTURE_COORD_4 = 0x0DB6 # 1 I
+ MAP2_VERTEX_3 = 0x0DB7 # 1 I
+ MAP2_VERTEX_4 = 0x0DB8 # 1 I
+
+ MAP1_GRID_DOMAIN = 0x0DD0 # 2 F
+ MAP1_GRID_SEGMENTS = 0x0DD1 # 1 I
+ MAP2_GRID_DOMAIN = 0x0DD2 # 4 F
+ MAP2_GRID_SEGMENTS = 0x0DD3 # 2 I
+
+ TEXTURE_1D = 0x0DE0 # 1 I
+ TEXTURE_2D = 0x0DE1 # 1 I
+
+ FEEDBACK_BUFFER_SIZE = 0x0DF1 # 1 I
+ FEEDBACK_BUFFER_TYPE = 0x0DF2 # 1 I
+
+ SELECTION_BUFFER_SIZE = 0x0DF4 # 1 I
+
+ POLYGON_OFFSET_UNITS = 0x2A00 # 1 F
+ POLYGON_OFFSET_POINT = 0x2A01 # 1 I
+ POLYGON_OFFSET_LINE = 0x2A02 # 1 I
+ POLYGON_OFFSET_FILL = 0x8037 # 1 I
+ POLYGON_OFFSET_FACTOR = 0x8038 # 1 F
+
+ TEXTURE_BINDING_1D = 0x8068 # 1 I
+ TEXTURE_BINDING_2D = 0x8069 # 1 I
+ TEXTURE_BINDING_3D = 0x806A # 1 I
+
+ VERTEX_ARRAY = 0x8074 # 1 I
+ NORMAL_ARRAY = 0x8075 # 1 I
+ COLOR_ARRAY = 0x8076 # 1 I
+ INDEX_ARRAY = 0x8077 # 1 I
+ TEXTURE_COORD_ARRAY = 0x8078 # 1 I
+ EDGE_FLAG_ARRAY = 0x8079 # 1 I
+
+ VERTEX_ARRAY_SIZE = 0x807A # 1 I
+ VERTEX_ARRAY_TYPE = 0x807B # 1 I
+ VERTEX_ARRAY_STRIDE = 0x807C # 1 I
+
+ NORMAL_ARRAY_TYPE = 0x807E # 1 I
+ NORMAL_ARRAY_STRIDE = 0x807F # 1 I
+
+ COLOR_ARRAY_SIZE = 0x8081 # 1 I
+ COLOR_ARRAY_TYPE = 0x8082 # 1 I
+ COLOR_ARRAY_STRIDE = 0x8083 # 1 I
+
+ INDEX_ARRAY_TYPE = 0x8085 # 1 I
+ INDEX_ARRAY_STRIDE = 0x8086 # 1 I
+
+ TEXTURE_COORD_ARRAY_SIZE = 0x8088 # 1 I
+ TEXTURE_COORD_ARRAY_TYPE = 0x8089 # 1 I
+ TEXTURE_COORD_ARRAY_STRIDE = 0x808A # 1 I
+
+ EDGE_FLAG_ARRAY_STRIDE = 0x808C # 1 I
+
+ use ClipPlaneName CLIP_PLANE0
+ use ClipPlaneName CLIP_PLANE1
+ use ClipPlaneName CLIP_PLANE2
+ use ClipPlaneName CLIP_PLANE3
+ use ClipPlaneName CLIP_PLANE4
+ use ClipPlaneName CLIP_PLANE5
+
+ use LightName LIGHT0
+ use LightName LIGHT1
+ use LightName LIGHT2
+ use LightName LIGHT3
+ use LightName LIGHT4
+ use LightName LIGHT5
+ use LightName LIGHT6
+ use LightName LIGHT7
+
+# use ARB_transpose_matrix TRANSPOSE_MODELVIEW_MATRIX_ARB
+# use ARB_transpose_matrix TRANSPOSE_PROJECTION_MATRIX_ARB
+# use ARB_transpose_matrix TRANSPOSE_TEXTURE_MATRIX_ARB
+# use ARB_transpose_matrix TRANSPOSE_COLOR_MATRIX_ARB
+
+ use VERSION_1_2 LIGHT_MODEL_COLOR_CONTROL
+
+ use EXT_blend_color BLEND_COLOR_EXT
+
+ use EXT_blend_minmax BLEND_EQUATION_EXT
+
+ use EXT_cmyka PACK_CMYK_HINT_EXT
+ use EXT_cmyka UNPACK_CMYK_HINT_EXT
+
+ use EXT_convolution CONVOLUTION_1D_EXT
+ use EXT_convolution CONVOLUTION_2D_EXT
+ use EXT_convolution SEPARABLE_2D_EXT
+ use EXT_convolution POST_CONVOLUTION_RED_SCALE_EXT
+ use EXT_convolution POST_CONVOLUTION_GREEN_SCALE_EXT
+ use EXT_convolution POST_CONVOLUTION_BLUE_SCALE_EXT
+ use EXT_convolution POST_CONVOLUTION_ALPHA_SCALE_EXT
+ use EXT_convolution POST_CONVOLUTION_RED_BIAS_EXT
+ use EXT_convolution POST_CONVOLUTION_GREEN_BIAS_EXT
+ use EXT_convolution POST_CONVOLUTION_BLUE_BIAS_EXT
+ use EXT_convolution POST_CONVOLUTION_ALPHA_BIAS_EXT
+
+ use EXT_histogram HISTOGRAM_EXT
+ use EXT_histogram MINMAX_EXT
+
+ use EXT_polygon_offset POLYGON_OFFSET_BIAS_EXT
+
+ use EXT_rescale_normal RESCALE_NORMAL_EXT
+
+ use EXT_shared_texture_palette SHARED_TEXTURE_PALETTE_EXT
+
+ use EXT_texture_object TEXTURE_3D_BINDING_EXT
+
+ use EXT_texture3D PACK_SKIP_IMAGES_EXT
+ use EXT_texture3D PACK_IMAGE_HEIGHT_EXT
+ use EXT_texture3D UNPACK_SKIP_IMAGES_EXT
+ use EXT_texture3D UNPACK_IMAGE_HEIGHT_EXT
+ use EXT_texture3D TEXTURE_3D_EXT
+ use EXT_texture3D MAX_3D_TEXTURE_SIZE_EXT
+
+ use EXT_vertex_array VERTEX_ARRAY_COUNT_EXT
+ use EXT_vertex_array NORMAL_ARRAY_COUNT_EXT
+ use EXT_vertex_array COLOR_ARRAY_COUNT_EXT
+ use EXT_vertex_array INDEX_ARRAY_COUNT_EXT
+ use EXT_vertex_array TEXTURE_COORD_ARRAY_COUNT_EXT
+ use EXT_vertex_array EDGE_FLAG_ARRAY_COUNT_EXT
+
+ use SGIS_detail_texture DETAIL_TEXTURE_2D_BINDING_SGIS
+
+ use SGIS_fog_function FOG_FUNC_POINTS_SGIS
+ use SGIS_fog_function MAX_FOG_FUNC_POINTS_SGIS
+
+ use SGIS_generate_mipmap GENERATE_MIPMAP_HINT_SGIS
+
+ use SGIS_multisample MULTISAMPLE_SGIS
+ use SGIS_multisample SAMPLE_ALPHA_TO_MASK_SGIS
+ use SGIS_multisample SAMPLE_ALPHA_TO_ONE_SGIS
+ use SGIS_multisample SAMPLE_MASK_SGIS
+ use SGIS_multisample SAMPLE_BUFFERS_SGIS
+ use SGIS_multisample SAMPLES_SGIS
+ use SGIS_multisample SAMPLE_MASK_VALUE_SGIS
+ use SGIS_multisample SAMPLE_MASK_INVERT_SGIS
+ use SGIS_multisample SAMPLE_PATTERN_SGIS
+
+ use SGIS_pixel_texture PIXEL_TEXTURE_SGIS
+
+ use SGIS_point_parameters POINT_SIZE_MIN_SGIS
+ use SGIS_point_parameters POINT_SIZE_MAX_SGIS
+ use SGIS_point_parameters POINT_FADE_THRESHOLD_SIZE_SGIS
+ use SGIS_point_parameters DISTANCE_ATTENUATION_SGIS
+
+ use SGIS_texture4D PACK_SKIP_VOLUMES_SGIS
+ use SGIS_texture4D PACK_IMAGE_DEPTH_SGIS
+ use SGIS_texture4D UNPACK_SKIP_VOLUMES_SGIS
+ use SGIS_texture4D UNPACK_IMAGE_DEPTH_SGIS
+ use SGIS_texture4D TEXTURE_4D_SGIS
+ use SGIS_texture4D MAX_4D_TEXTURE_SIZE_SGIS
+ use SGIS_texture4D TEXTURE_4D_BINDING_SGIS
+
+ use SGIX_async ASYNC_MARKER_SGIX
+
+ use SGIX_async_histogram ASYNC_HISTOGRAM_SGIX
+ use SGIX_async_histogram MAX_ASYNC_HISTOGRAM_SGIX
+
+ use SGIX_async_pixel ASYNC_TEX_IMAGE_SGIX
+ use SGIX_async_pixel ASYNC_DRAW_PIXELS_SGIX
+ use SGIX_async_pixel ASYNC_READ_PIXELS_SGIX
+ use SGIX_async_pixel MAX_ASYNC_TEX_IMAGE_SGIX
+ use SGIX_async_pixel MAX_ASYNC_DRAW_PIXELS_SGIX
+ use SGIX_async_pixel MAX_ASYNC_READ_PIXELS_SGIX
+
+ use SGIX_calligraphic_fragment CALLIGRAPHIC_FRAGMENT_SGIX
+
+ use SGIX_clipmap MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX
+ use SGIX_clipmap MAX_CLIPMAP_DEPTH_SGIX
+
+ use SGIX_convolution_accuracy CONVOLUTION_HINT_SGIX
+
+ use SGIX_fog_offset FOG_OFFSET_SGIX
+ use SGIX_fog_offset FOG_OFFSET_VALUE_SGIX
+
+ use SGIX_fragment_lighting FRAGMENT_LIGHTING_SGIX
+ use SGIX_fragment_lighting FRAGMENT_COLOR_MATERIAL_SGIX
+ use SGIX_fragment_lighting FRAGMENT_COLOR_MATERIAL_FACE_SGIX
+ use SGIX_fragment_lighting FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX
+ use SGIX_fragment_lighting MAX_FRAGMENT_LIGHTS_SGIX
+ use SGIX_fragment_lighting MAX_ACTIVE_LIGHTS_SGIX
+ use SGIX_fragment_lighting LIGHT_ENV_MODE_SGIX
+ use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX
+ use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX
+ use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX
+ use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX
+ use SGIX_fragment_lighting FRAGMENT_LIGHT0_SGIX
+
+ use SGIX_framezoom FRAMEZOOM_SGIX
+ use SGIX_framezoom FRAMEZOOM_FACTOR_SGIX
+ use SGIX_framezoom MAX_FRAMEZOOM_FACTOR_SGIX
+
+ use SGIX_instruments INSTRUMENT_MEASUREMENTS_SGIX
+
+ use SGIX_interlace INTERLACE_SGIX
+
+ use SGIX_ir_instrument1 IR_INSTRUMENT1_SGIX
+
+ use SGIX_pixel_texture PIXEL_TEX_GEN_SGIX
+ use SGIX_pixel_texture PIXEL_TEX_GEN_MODE_SGIX
+
+ use SGIX_pixel_tiles PIXEL_TILE_BEST_ALIGNMENT_SGIX
+ use SGIX_pixel_tiles PIXEL_TILE_CACHE_INCREMENT_SGIX
+ use SGIX_pixel_tiles PIXEL_TILE_WIDTH_SGIX
+ use SGIX_pixel_tiles PIXEL_TILE_HEIGHT_SGIX
+ use SGIX_pixel_tiles PIXEL_TILE_GRID_WIDTH_SGIX
+ use SGIX_pixel_tiles PIXEL_TILE_GRID_HEIGHT_SGIX
+ use SGIX_pixel_tiles PIXEL_TILE_GRID_DEPTH_SGIX
+ use SGIX_pixel_tiles PIXEL_TILE_CACHE_SIZE_SGIX
+
+ use SGIX_polynomial_ffd DEFORMATIONS_MASK_SGIX
+
+ use SGIX_reference_plane REFERENCE_PLANE_EQUATION_SGIX
+ use SGIX_reference_plane REFERENCE_PLANE_SGIX
+
+ use SGIX_sprite SPRITE_SGIX
+ use SGIX_sprite SPRITE_MODE_SGIX
+ use SGIX_sprite SPRITE_AXIS_SGIX
+ use SGIX_sprite SPRITE_TRANSLATION_SGIX
+
+ use SGIX_subsample PACK_SUBSAMPLE_RATE_SGIX
+ use SGIX_subsample UNPACK_SUBSAMPLE_RATE_SGIX
+ use SGIX_resample PACK_RESAMPLE_SGIX
+ use SGIX_resample UNPACK_RESAMPLE_SGIX
+
+ use SGIX_texture_scale_bias POST_TEXTURE_FILTER_BIAS_RANGE_SGIX
+ use SGIX_texture_scale_bias POST_TEXTURE_FILTER_SCALE_RANGE_SGIX
+
+ use SGIX_vertex_preclip VERTEX_PRECLIP_SGIX
+ use SGIX_vertex_preclip VERTEX_PRECLIP_HINT_SGIX
+
+ use SGI_color_matrix COLOR_MATRIX_SGI
+ use SGI_color_matrix COLOR_MATRIX_STACK_DEPTH_SGI
+ use SGI_color_matrix MAX_COLOR_MATRIX_STACK_DEPTH_SGI
+ use SGI_color_matrix POST_COLOR_MATRIX_RED_SCALE_SGI
+ use SGI_color_matrix POST_COLOR_MATRIX_GREEN_SCALE_SGI
+ use SGI_color_matrix POST_COLOR_MATRIX_BLUE_SCALE_SGI
+ use SGI_color_matrix POST_COLOR_MATRIX_ALPHA_SCALE_SGI
+ use SGI_color_matrix POST_COLOR_MATRIX_RED_BIAS_SGI
+ use SGI_color_matrix POST_COLOR_MATRIX_GREEN_BIAS_SGI
+ use SGI_color_matrix POST_COLOR_MATRIX_BLUE_BIAS_SGI
+ use SGI_color_matrix POST_COLOR_MATRIX_ALPHA_BIAS_SGI
+
+ use SGI_color_table COLOR_TABLE_SGI
+ use SGI_color_table POST_CONVOLUTION_COLOR_TABLE_SGI
+ use SGI_color_table POST_COLOR_MATRIX_COLOR_TABLE_SGI
+
+ use SGI_texture_color_table TEXTURE_COLOR_TABLE_SGI
+
+###############################################################################
+
+GetTextureParameter enum:
+ use TextureParameterName TEXTURE_MAG_FILTER
+ use TextureParameterName TEXTURE_MIN_FILTER
+ use TextureParameterName TEXTURE_WRAP_S
+ use TextureParameterName TEXTURE_WRAP_T
+ TEXTURE_WIDTH = 0x1000
+ TEXTURE_HEIGHT = 0x1001
+ TEXTURE_INTERNAL_FORMAT = 0x1003
+ TEXTURE_COMPONENTS = 0x1003
+ TEXTURE_BORDER_COLOR = 0x1004
+ TEXTURE_BORDER = 0x1005
+ TEXTURE_RED_SIZE = 0x805C
+ TEXTURE_GREEN_SIZE = 0x805D
+ TEXTURE_BLUE_SIZE = 0x805E
+ TEXTURE_ALPHA_SIZE = 0x805F
+ TEXTURE_LUMINANCE_SIZE = 0x8060
+ TEXTURE_INTENSITY_SIZE = 0x8061
+ TEXTURE_PRIORITY = 0x8066
+ TEXTURE_RESIDENT = 0x8067
+ use EXT_texture3D TEXTURE_DEPTH_EXT
+ use EXT_texture3D TEXTURE_WRAP_R_EXT
+ use SGIS_detail_texture DETAIL_TEXTURE_LEVEL_SGIS
+ use SGIS_detail_texture DETAIL_TEXTURE_MODE_SGIS
+ use SGIS_detail_texture DETAIL_TEXTURE_FUNC_POINTS_SGIS
+ use SGIS_generate_mipmap GENERATE_MIPMAP_SGIS
+ use SGIS_sharpen_texture SHARPEN_TEXTURE_FUNC_POINTS_SGIS
+ use SGIS_texture_filter4 TEXTURE_FILTER4_SIZE_SGIS
+ use SGIS_texture_lod TEXTURE_MIN_LOD_SGIS
+ use SGIS_texture_lod TEXTURE_MAX_LOD_SGIS
+ use SGIS_texture_lod TEXTURE_BASE_LEVEL_SGIS
+ use SGIS_texture_lod TEXTURE_MAX_LEVEL_SGIS
+ use SGIS_texture_select DUAL_TEXTURE_SELECT_SGIS
+ use SGIS_texture_select QUAD_TEXTURE_SELECT_SGIS
+ use SGIS_texture4D TEXTURE_4DSIZE_SGIS
+ use SGIS_texture4D TEXTURE_WRAP_Q_SGIS
+ use SGIX_clipmap TEXTURE_CLIPMAP_CENTER_SGIX
+ use SGIX_clipmap TEXTURE_CLIPMAP_FRAME_SGIX
+ use SGIX_clipmap TEXTURE_CLIPMAP_OFFSET_SGIX
+ use SGIX_clipmap TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX
+ use SGIX_clipmap TEXTURE_CLIPMAP_LOD_OFFSET_SGIX
+ use SGIX_clipmap TEXTURE_CLIPMAP_DEPTH_SGIX
+ use SGIX_shadow TEXTURE_COMPARE_SGIX
+ use SGIX_shadow TEXTURE_COMPARE_OPERATOR_SGIX
+ use SGIX_shadow TEXTURE_LEQUAL_R_SGIX
+ use SGIX_shadow TEXTURE_GEQUAL_R_SGIX
+ use SGIX_shadow_ambient SHADOW_AMBIENT_SGIX
+ use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_S_SGIX
+ use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_T_SGIX
+ use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_R_SGIX
+ use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_S_SGIX
+ use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_T_SGIX
+ use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_R_SGIX
+ use SGIX_texture_scale_bias POST_TEXTURE_FILTER_BIAS_SGIX
+ use SGIX_texture_scale_bias POST_TEXTURE_FILTER_SCALE_SGIX
+
+###############################################################################
+
+HintMode enum:
+ DONT_CARE = 0x1100
+ FASTEST = 0x1101
+ NICEST = 0x1102
+
+###############################################################################
+
+HintTarget enum:
+ use GetPName PERSPECTIVE_CORRECTION_HINT
+ use GetPName POINT_SMOOTH_HINT
+ use GetPName LINE_SMOOTH_HINT
+ use GetPName POLYGON_SMOOTH_HINT
+ use GetPName FOG_HINT
+ use EXT_cmyka PACK_CMYK_HINT_EXT
+ use EXT_cmyka UNPACK_CMYK_HINT_EXT
+ use SGIS_generate_mipmap GENERATE_MIPMAP_HINT_SGIS
+ use SGIX_convolution_accuracy CONVOLUTION_HINT_SGIX
+ use SGIX_texture_multi_buffer TEXTURE_MULTI_BUFFER_HINT_SGIX
+ use SGIX_vertex_preclip VERTEX_PRECLIP_HINT_SGIX
+
+###############################################################################
+
+HistogramTargetEXT enum:
+ use EXT_histogram HISTOGRAM_EXT
+ use EXT_histogram PROXY_HISTOGRAM_EXT
+
+###############################################################################
+
+IndexPointerType enum:
+ use DataType SHORT
+ use DataType INT
+ use DataType FLOAT
+ use DataType DOUBLE
+
+###############################################################################
+
+LightEnvModeSGIX enum:
+ use StencilOp REPLACE
+ use TextureEnvMode MODULATE
+ use AccumOp ADD
+
+###############################################################################
+
+LightEnvParameterSGIX enum:
+ use SGIX_fragment_lighting LIGHT_ENV_MODE_SGIX
+
+###############################################################################
+
+LightModelColorControl enum:
+ use VERSION_1_2 SINGLE_COLOR
+ use VERSION_1_2 SEPARATE_SPECULAR_COLOR
+
+###############################################################################
+
+LightModelParameter enum:
+ use GetPName LIGHT_MODEL_AMBIENT
+ use GetPName LIGHT_MODEL_LOCAL_VIEWER
+ use GetPName LIGHT_MODEL_TWO_SIDE
+ use VERSION_1_2 LIGHT_MODEL_COLOR_CONTROL
+
+###############################################################################
+
+LightParameter enum:
+ AMBIENT = 0x1200
+ DIFFUSE = 0x1201
+ SPECULAR = 0x1202
+ POSITION = 0x1203
+ SPOT_DIRECTION = 0x1204
+ SPOT_EXPONENT = 0x1205
+ SPOT_CUTOFF = 0x1206
+ CONSTANT_ATTENUATION = 0x1207
+ LINEAR_ATTENUATION = 0x1208
+ QUADRATIC_ATTENUATION = 0x1209
+
+###############################################################################
+
+ListMode enum:
+ COMPILE = 0x1300
+ COMPILE_AND_EXECUTE = 0x1301
+
+###############################################################################
+
+DataType enum:
+ BYTE = 0x1400
+ UNSIGNED_BYTE = 0x1401
+ SHORT = 0x1402
+ UNSIGNED_SHORT = 0x1403
+ INT = 0x1404
+ UNSIGNED_INT = 0x1405
+ FLOAT = 0x1406
+ 2_BYTES = 0x1407
+ 3_BYTES = 0x1408
+ 4_BYTES = 0x1409
+ DOUBLE = 0x140A
+ DOUBLE_EXT = 0x140A
+
+# OES_byte_coordinates: (OpenGL ES only)
+# use DataType BYTE
+
+OES_element_index_uint enum: (OpenGL ES only)
+# use DataType UNSIGNED_INT
+
+OES_texture_float enum: (OpenGL ES only; additional; see below)
+# use DataType FLOAT
+
+VERSION_3_0 enum:
+# use ARB_half_float_vertex HALF_FLOAT
+
+ARB_half_float_vertex enum: (note: no ARB suffixes)
+ HALF_FLOAT = 0x140B # VERSION_3_0 / ARB_half_float_vertex
+
+ARB_half_float_pixel enum:
+ HALF_FLOAT_ARB = 0x140B
+
+NV_half_float enum:
+ HALF_FLOAT_NV = 0x140B
+
+APPLE_float_pixels enum: (additional; see below)
+ HALF_APPLE = 0x140B
+
+OES_fixed_point enum: (OpenGL ES only)
+ FIXED_OES = 0x140C
+
+# Leave a gap to preserve even/odd int/uint token values
+# ARB_future_use: 0x140D
+
+# Future NV extension (Khronos bug 5172)
+ INT64_NV = 0x140E
+ UNSIGNED_INT64_NV = 0x140F
+
+###############################################################################
+
+ListNameType enum:
+ use DataType BYTE
+ use DataType UNSIGNED_BYTE
+ use DataType SHORT
+ use DataType UNSIGNED_SHORT
+ use DataType INT
+ use DataType UNSIGNED_INT
+ use DataType FLOAT
+ use DataType 2_BYTES
+ use DataType 3_BYTES
+ use DataType 4_BYTES
+
+###############################################################################
+
+ListParameterName enum:
+ use SGIX_list_priority LIST_PRIORITY_SGIX
+
+###############################################################################
+
+LogicOp enum:
+ CLEAR = 0x1500
+ AND = 0x1501
+ AND_REVERSE = 0x1502
+ COPY = 0x1503
+ AND_INVERTED = 0x1504
+ NOOP = 0x1505
+ XOR = 0x1506
+ OR = 0x1507
+ NOR = 0x1508
+ EQUIV = 0x1509
+ INVERT = 0x150A
+ OR_REVERSE = 0x150B
+ COPY_INVERTED = 0x150C
+ OR_INVERTED = 0x150D
+ NAND = 0x150E
+ SET = 0x150F
+
+###############################################################################
+
+MapTarget enum:
+ use GetPName MAP1_COLOR_4
+ use GetPName MAP1_INDEX
+ use GetPName MAP1_NORMAL
+ use GetPName MAP1_TEXTURE_COORD_1
+ use GetPName MAP1_TEXTURE_COORD_2
+ use GetPName MAP1_TEXTURE_COORD_3
+ use GetPName MAP1_TEXTURE_COORD_4
+ use GetPName MAP1_VERTEX_3
+ use GetPName MAP1_VERTEX_4
+ use GetPName MAP2_COLOR_4
+ use GetPName MAP2_INDEX
+ use GetPName MAP2_NORMAL
+ use GetPName MAP2_TEXTURE_COORD_1
+ use GetPName MAP2_TEXTURE_COORD_2
+ use GetPName MAP2_TEXTURE_COORD_3
+ use GetPName MAP2_TEXTURE_COORD_4
+ use GetPName MAP2_VERTEX_3
+ use GetPName MAP2_VERTEX_4
+ use SGIX_polynomial_ffd GEOMETRY_DEFORMATION_SGIX
+ use SGIX_polynomial_ffd TEXTURE_DEFORMATION_SGIX
+
+###############################################################################
+
+MaterialFace enum:
+ use DrawBufferMode FRONT
+ use DrawBufferMode BACK
+ use DrawBufferMode FRONT_AND_BACK
+
+
+###############################################################################
+
+MaterialParameter enum:
+ EMISSION = 0x1600
+ SHININESS = 0x1601
+ AMBIENT_AND_DIFFUSE = 0x1602
+ COLOR_INDEXES = 0x1603
+ use LightParameter AMBIENT
+ use LightParameter DIFFUSE
+ use LightParameter SPECULAR
+
+###############################################################################
+
+MatrixMode enum:
+ MODELVIEW = 0x1700
+ PROJECTION = 0x1701
+ TEXTURE = 0x1702
+
+###############################################################################
+
+MeshMode1 enum:
+ use PolygonMode POINT
+ use PolygonMode LINE
+
+###############################################################################
+
+MeshMode2 enum:
+ use PolygonMode POINT
+ use PolygonMode LINE
+ use PolygonMode FILL
+
+###############################################################################
+
+MinmaxTargetEXT enum:
+ use EXT_histogram MINMAX_EXT
+
+###############################################################################
+
+NormalPointerType enum:
+ use DataType BYTE
+ use DataType SHORT
+ use DataType INT
+ use DataType FLOAT
+ use DataType DOUBLE
+
+###############################################################################
+
+PixelCopyType enum:
+ COLOR = 0x1800
+ DEPTH = 0x1801
+ STENCIL = 0x1802
+
+EXT_discard_framebuffer enum: (OpenGL ES only)
+ COLOR_EXT = 0x1800
+ DEPTH_EXT = 0x1801
+ STENCIL_EXT = 0x1802
+
+###############################################################################
+
+PixelFormat enum:
+ COLOR_INDEX = 0x1900
+ STENCIL_INDEX = 0x1901
+ DEPTH_COMPONENT = 0x1902
+ RED = 0x1903
+ GREEN = 0x1904
+ BLUE = 0x1905
+ ALPHA = 0x1906
+ RGB = 0x1907
+ RGBA = 0x1908
+ LUMINANCE = 0x1909
+ LUMINANCE_ALPHA = 0x190A
+ use EXT_abgr ABGR_EXT
+ use EXT_cmyka CMYK_EXT
+ use EXT_cmyka CMYKA_EXT
+ use SGIX_icc_texture R5_G6_B5_ICC_SGIX
+ use SGIX_icc_texture R5_G6_B5_A8_ICC_SGIX
+ use SGIX_icc_texture ALPHA16_ICC_SGIX
+ use SGIX_icc_texture LUMINANCE16_ICC_SGIX
+ use SGIX_icc_texture LUMINANCE16_ALPHA8_ICC_SGIX
+ use SGIX_ycrcb YCRCB_422_SGIX
+ use SGIX_ycrcb YCRCB_444_SGIX
+
+OES_depth_texture enum: (OpenGL ES only)
+# use DataType UNSIGNED_SHORT
+# use DataType UNSIGNED_INT
+# use PixelFormat DEPTH_COMPONENT
+
+###############################################################################
+
+PixelMap enum:
+ use GetPixelMap PIXEL_MAP_I_TO_I
+ use GetPixelMap PIXEL_MAP_S_TO_S
+ use GetPixelMap PIXEL_MAP_I_TO_R
+ use GetPixelMap PIXEL_MAP_I_TO_G
+ use GetPixelMap PIXEL_MAP_I_TO_B
+ use GetPixelMap PIXEL_MAP_I_TO_A
+ use GetPixelMap PIXEL_MAP_R_TO_R
+ use GetPixelMap PIXEL_MAP_G_TO_G
+ use GetPixelMap PIXEL_MAP_B_TO_B
+ use GetPixelMap PIXEL_MAP_A_TO_A
+
+###############################################################################
+
+PixelStoreParameter enum:
+ use GetPName UNPACK_SWAP_BYTES
+ use GetPName UNPACK_LSB_FIRST
+ use GetPName UNPACK_ROW_LENGTH
+ use GetPName UNPACK_SKIP_ROWS
+ use GetPName UNPACK_SKIP_PIXELS
+ use GetPName UNPACK_ALIGNMENT
+ use GetPName PACK_SWAP_BYTES
+ use GetPName PACK_LSB_FIRST
+ use GetPName PACK_ROW_LENGTH
+ use GetPName PACK_SKIP_ROWS
+ use GetPName PACK_SKIP_PIXELS
+ use GetPName PACK_ALIGNMENT
+ use EXT_texture3D PACK_SKIP_IMAGES_EXT
+ use EXT_texture3D PACK_IMAGE_HEIGHT_EXT
+ use EXT_texture3D UNPACK_SKIP_IMAGES_EXT
+ use EXT_texture3D UNPACK_IMAGE_HEIGHT_EXT
+ use SGIS_texture4D PACK_SKIP_VOLUMES_SGIS
+ use SGIS_texture4D PACK_IMAGE_DEPTH_SGIS
+ use SGIS_texture4D UNPACK_SKIP_VOLUMES_SGIS
+ use SGIS_texture4D UNPACK_IMAGE_DEPTH_SGIS
+ use SGIX_pixel_tiles PIXEL_TILE_WIDTH_SGIX
+ use SGIX_pixel_tiles PIXEL_TILE_HEIGHT_SGIX
+ use SGIX_pixel_tiles PIXEL_TILE_GRID_WIDTH_SGIX
+ use SGIX_pixel_tiles PIXEL_TILE_GRID_HEIGHT_SGIX
+ use SGIX_pixel_tiles PIXEL_TILE_GRID_DEPTH_SGIX
+ use SGIX_pixel_tiles PIXEL_TILE_CACHE_SIZE_SGIX
+ use SGIX_subsample PACK_SUBSAMPLE_RATE_SGIX
+ use SGIX_subsample UNPACK_SUBSAMPLE_RATE_SGIX
+ use SGIX_resample PACK_RESAMPLE_SGIX
+ use SGIX_resample UNPACK_RESAMPLE_SGIX
+
+###############################################################################
+
+PixelStoreResampleMode enum:
+ use SGIX_resample RESAMPLE_REPLICATE_SGIX
+ use SGIX_resample RESAMPLE_ZERO_FILL_SGIX
+ use SGIX_resample RESAMPLE_DECIMATE_SGIX
+
+###############################################################################
+
+PixelStoreSubsampleRate enum:
+ use SGIX_subsample PIXEL_SUBSAMPLE_4444_SGIX
+ use SGIX_subsample PIXEL_SUBSAMPLE_2424_SGIX
+ use SGIX_subsample PIXEL_SUBSAMPLE_4242_SGIX
+
+###############################################################################
+
+PixelTexGenMode enum:
+ use DrawBufferMode NONE
+ use PixelFormat RGB
+ use PixelFormat RGBA
+ use PixelFormat LUMINANCE
+ use PixelFormat LUMINANCE_ALPHA
+ use SGIX_impact_pixel_texture PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX
+ use SGIX_impact_pixel_texture PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX
+ use SGIX_impact_pixel_texture PIXEL_TEX_GEN_ALPHA_MS_SGIX
+ use SGIX_impact_pixel_texture PIXEL_TEX_GEN_ALPHA_LS_SGIX
+
+###############################################################################
+
+PixelTexGenParameterNameSGIS enum:
+ use SGIS_pixel_texture PIXEL_FRAGMENT_RGB_SOURCE_SGIS
+ use SGIS_pixel_texture PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS
+
+###############################################################################
+
+PixelTransferParameter enum:
+ use GetPName MAP_COLOR
+ use GetPName MAP_STENCIL
+ use GetPName INDEX_SHIFT
+ use GetPName INDEX_OFFSET
+ use GetPName RED_SCALE
+ use GetPName RED_BIAS
+ use GetPName GREEN_SCALE
+ use GetPName GREEN_BIAS
+ use GetPName BLUE_SCALE
+ use GetPName BLUE_BIAS
+ use GetPName ALPHA_SCALE
+ use GetPName ALPHA_BIAS
+ use GetPName DEPTH_SCALE
+ use GetPName DEPTH_BIAS
+ use EXT_convolution POST_CONVOLUTION_RED_SCALE_EXT
+ use EXT_convolution POST_CONVOLUTION_GREEN_SCALE_EXT
+ use EXT_convolution POST_CONVOLUTION_BLUE_SCALE_EXT
+ use EXT_convolution POST_CONVOLUTION_ALPHA_SCALE_EXT
+ use EXT_convolution POST_CONVOLUTION_RED_BIAS_EXT
+ use EXT_convolution POST_CONVOLUTION_GREEN_BIAS_EXT
+ use EXT_convolution POST_CONVOLUTION_BLUE_BIAS_EXT
+ use EXT_convolution POST_CONVOLUTION_ALPHA_BIAS_EXT
+ use SGI_color_matrix POST_COLOR_MATRIX_RED_SCALE_SGI
+ use SGI_color_matrix POST_COLOR_MATRIX_GREEN_SCALE_SGI
+ use SGI_color_matrix POST_COLOR_MATRIX_BLUE_SCALE_SGI
+ use SGI_color_matrix POST_COLOR_MATRIX_ALPHA_SCALE_SGI
+ use SGI_color_matrix POST_COLOR_MATRIX_RED_BIAS_SGI
+ use SGI_color_matrix POST_COLOR_MATRIX_GREEN_BIAS_SGI
+ use SGI_color_matrix POST_COLOR_MATRIX_BLUE_BIAS_SGI
+ use SGI_color_matrix POST_COLOR_MATRIX_ALPHA_BIAS_SGI
+
+###############################################################################
+
+PixelType enum:
+ BITMAP = 0x1A00
+ use DataType BYTE
+ use DataType UNSIGNED_BYTE
+ use DataType SHORT
+ use DataType UNSIGNED_SHORT
+ use DataType INT
+ use DataType UNSIGNED_INT
+ use DataType FLOAT
+ use EXT_packed_pixels UNSIGNED_BYTE_3_3_2_EXT
+ use EXT_packed_pixels UNSIGNED_SHORT_4_4_4_4_EXT
+ use EXT_packed_pixels UNSIGNED_SHORT_5_5_5_1_EXT
+ use EXT_packed_pixels UNSIGNED_INT_8_8_8_8_EXT
+ use EXT_packed_pixels UNSIGNED_INT_10_10_10_2_EXT
+
+###############################################################################
+
+PointParameterNameSGIS enum:
+ use SGIS_point_parameters POINT_SIZE_MIN_SGIS
+ use SGIS_point_parameters POINT_SIZE_MAX_SGIS
+ use SGIS_point_parameters POINT_FADE_THRESHOLD_SIZE_SGIS
+ use SGIS_point_parameters DISTANCE_ATTENUATION_SGIS
+
+###############################################################################
+
+PolygonMode enum:
+ POINT = 0x1B00
+ LINE = 0x1B01
+ FILL = 0x1B02
+
+###############################################################################
+
+ReadBufferMode enum:
+ use DrawBufferMode FRONT_LEFT
+ use DrawBufferMode FRONT_RIGHT
+ use DrawBufferMode BACK_LEFT
+ use DrawBufferMode BACK_RIGHT
+ use DrawBufferMode FRONT
+ use DrawBufferMode BACK
+ use DrawBufferMode LEFT
+ use DrawBufferMode RIGHT
+ use DrawBufferMode AUX0
+ use DrawBufferMode AUX1
+ use DrawBufferMode AUX2
+ use DrawBufferMode AUX3
+
+###############################################################################
+
+RenderingMode enum:
+ RENDER = 0x1C00
+ FEEDBACK = 0x1C01
+ SELECT = 0x1C02
+
+###############################################################################
+
+SamplePatternSGIS enum:
+ use SGIS_multisample 1PASS_SGIS
+ use SGIS_multisample 2PASS_0_SGIS
+ use SGIS_multisample 2PASS_1_SGIS
+ use SGIS_multisample 4PASS_0_SGIS
+ use SGIS_multisample 4PASS_1_SGIS
+ use SGIS_multisample 4PASS_2_SGIS
+ use SGIS_multisample 4PASS_3_SGIS
+
+###############################################################################
+
+SeparableTargetEXT enum:
+ use EXT_convolution SEPARABLE_2D_EXT
+
+###############################################################################
+
+ShadingModel enum:
+ FLAT = 0x1D00
+ SMOOTH = 0x1D01
+
+###############################################################################
+
+StencilFunction enum:
+ use AlphaFunction NEVER
+ use AlphaFunction LESS
+ use AlphaFunction EQUAL
+ use AlphaFunction LEQUAL
+ use AlphaFunction GREATER
+ use AlphaFunction NOTEQUAL
+ use AlphaFunction GEQUAL
+ use AlphaFunction ALWAYS
+
+###############################################################################
+
+StencilOp enum:
+ use BlendingFactorDest ZERO
+ KEEP = 0x1E00
+ REPLACE = 0x1E01
+ INCR = 0x1E02
+ DECR = 0x1E03
+ use LogicOp INVERT
+
+###############################################################################
+
+StringName enum:
+ VENDOR = 0x1F00
+ RENDERER = 0x1F01
+ VERSION = 0x1F02
+ EXTENSIONS = 0x1F03
+
+###############################################################################
+
+TexCoordPointerType enum:
+ use DataType SHORT
+ use DataType INT
+ use DataType FLOAT
+ use DataType DOUBLE
+
+###############################################################################
+
+TextureCoordName enum:
+ S = 0x2000
+ T = 0x2001
+ R = 0x2002
+ Q = 0x2003
+
+###############################################################################
+
+TextureEnvMode enum:
+ MODULATE = 0x2100
+ DECAL = 0x2101
+ use GetPName BLEND
+ use EXT_texture REPLACE_EXT
+ use AccumOp ADD
+ use SGIX_texture_add_env TEXTURE_ENV_BIAS_SGIX
+
+###############################################################################
+
+TextureEnvParameter enum:
+ TEXTURE_ENV_MODE = 0x2200
+ TEXTURE_ENV_COLOR = 0x2201
+
+###############################################################################
+
+TextureEnvTarget enum:
+ TEXTURE_ENV = 0x2300
+
+###############################################################################
+
+TextureFilterFuncSGIS enum:
+ use SGIS_texture_filter4 FILTER4_SGIS
+
+###############################################################################
+
+TextureGenMode enum:
+ EYE_LINEAR = 0x2400
+ OBJECT_LINEAR = 0x2401
+ SPHERE_MAP = 0x2402
+ use SGIS_point_line_texgen EYE_DISTANCE_TO_POINT_SGIS
+ use SGIS_point_line_texgen OBJECT_DISTANCE_TO_POINT_SGIS
+ use SGIS_point_line_texgen EYE_DISTANCE_TO_LINE_SGIS
+ use SGIS_point_line_texgen OBJECT_DISTANCE_TO_LINE_SGIS
+
+###############################################################################
+
+TextureGenParameter enum:
+ TEXTURE_GEN_MODE = 0x2500
+ OBJECT_PLANE = 0x2501
+ EYE_PLANE = 0x2502
+ use SGIS_point_line_texgen EYE_POINT_SGIS
+ use SGIS_point_line_texgen OBJECT_POINT_SGIS
+ use SGIS_point_line_texgen EYE_LINE_SGIS
+ use SGIS_point_line_texgen OBJECT_LINE_SGIS
+
+# Aliases TextureGenParameter enum above
+OES_texture_cube_map enum: (OpenGL ES only; additional; see below)
+ TEXTURE_GEN_MODE = 0x2500
+
+###############################################################################
+
+TextureMagFilter enum:
+ NEAREST = 0x2600
+ LINEAR = 0x2601
+ use SGIS_detail_texture LINEAR_DETAIL_SGIS
+ use SGIS_detail_texture LINEAR_DETAIL_ALPHA_SGIS
+ use SGIS_detail_texture LINEAR_DETAIL_COLOR_SGIS
+ use SGIS_sharpen_texture LINEAR_SHARPEN_SGIS
+ use SGIS_sharpen_texture LINEAR_SHARPEN_ALPHA_SGIS
+ use SGIS_sharpen_texture LINEAR_SHARPEN_COLOR_SGIS
+ use SGIS_texture_filter4 FILTER4_SGIS
+ use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_CEILING_SGIX
+ use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_ROUND_SGIX
+ use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_FLOOR_SGIX
+
+###############################################################################
+
+TextureMinFilter enum:
+ use TextureMagFilter NEAREST
+ use TextureMagFilter LINEAR
+ NEAREST_MIPMAP_NEAREST = 0x2700
+ LINEAR_MIPMAP_NEAREST = 0x2701
+ NEAREST_MIPMAP_LINEAR = 0x2702
+ LINEAR_MIPMAP_LINEAR = 0x2703
+ use SGIS_texture_filter4 FILTER4_SGIS
+ use SGIX_clipmap LINEAR_CLIPMAP_LINEAR_SGIX
+ use SGIX_clipmap NEAREST_CLIPMAP_NEAREST_SGIX
+ use SGIX_clipmap NEAREST_CLIPMAP_LINEAR_SGIX
+ use SGIX_clipmap LINEAR_CLIPMAP_NEAREST_SGIX
+ use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_CEILING_SGIX
+ use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_ROUND_SGIX
+ use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_FLOOR_SGIX
+
+###############################################################################
+
+TextureParameterName enum:
+ TEXTURE_MAG_FILTER = 0x2800
+ TEXTURE_MIN_FILTER = 0x2801
+ TEXTURE_WRAP_S = 0x2802
+ TEXTURE_WRAP_T = 0x2803
+ use GetTextureParameter TEXTURE_BORDER_COLOR
+ use GetTextureParameter TEXTURE_PRIORITY
+ use EXT_texture3D TEXTURE_WRAP_R_EXT
+ use SGIS_detail_texture DETAIL_TEXTURE_LEVEL_SGIS
+ use SGIS_detail_texture DETAIL_TEXTURE_MODE_SGIS
+ use SGIS_generate_mipmap GENERATE_MIPMAP_SGIS
+ use SGIS_texture_select DUAL_TEXTURE_SELECT_SGIS
+ use SGIS_texture_select QUAD_TEXTURE_SELECT_SGIS
+ use SGIS_texture4D TEXTURE_WRAP_Q_SGIS
+ use SGIX_clipmap TEXTURE_CLIPMAP_CENTER_SGIX
+ use SGIX_clipmap TEXTURE_CLIPMAP_FRAME_SGIX
+ use SGIX_clipmap TEXTURE_CLIPMAP_OFFSET_SGIX
+ use SGIX_clipmap TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX
+ use SGIX_clipmap TEXTURE_CLIPMAP_LOD_OFFSET_SGIX
+ use SGIX_clipmap TEXTURE_CLIPMAP_DEPTH_SGIX
+ use SGIX_shadow TEXTURE_COMPARE_SGIX
+ use SGIX_shadow TEXTURE_COMPARE_OPERATOR_SGIX
+ use SGIX_shadow_ambient SHADOW_AMBIENT_SGIX
+ use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_S_SGIX
+ use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_T_SGIX
+ use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_R_SGIX
+ use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_S_SGIX
+ use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_T_SGIX
+ use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_R_SGIX
+ use SGIX_texture_scale_bias POST_TEXTURE_FILTER_BIAS_SGIX
+ use SGIX_texture_scale_bias POST_TEXTURE_FILTER_SCALE_SGIX
+
+###############################################################################
+
+TextureTarget enum:
+ use GetPName TEXTURE_1D
+ use GetPName TEXTURE_2D
+ PROXY_TEXTURE_1D = 0x8063
+ PROXY_TEXTURE_2D = 0x8064
+ use EXT_texture3D TEXTURE_3D_EXT
+ use EXT_texture3D PROXY_TEXTURE_3D_EXT
+ use SGIS_detail_texture DETAIL_TEXTURE_2D_SGIS
+ use SGIS_texture4D TEXTURE_4D_SGIS
+ use SGIS_texture4D PROXY_TEXTURE_4D_SGIS
+ use SGIS_texture_lod TEXTURE_MIN_LOD_SGIS
+ use SGIS_texture_lod TEXTURE_MAX_LOD_SGIS
+ use SGIS_texture_lod TEXTURE_BASE_LEVEL_SGIS
+ use SGIS_texture_lod TEXTURE_MAX_LEVEL_SGIS
+
+###############################################################################
+
+TextureWrapMode enum:
+ CLAMP = 0x2900
+ REPEAT = 0x2901
+ use SGIS_texture_border_clamp CLAMP_TO_BORDER_SGIS
+ use SGIS_texture_edge_clamp CLAMP_TO_EDGE_SGIS
+
+###############################################################################
+
+PixelInternalFormat enum:
+ R3_G3_B2 = 0x2A10
+ ALPHA4 = 0x803B
+ ALPHA8 = 0x803C
+ ALPHA12 = 0x803D
+ ALPHA16 = 0x803E
+ LUMINANCE4 = 0x803F
+ LUMINANCE8 = 0x8040
+ LUMINANCE12 = 0x8041
+ LUMINANCE16 = 0x8042
+ LUMINANCE4_ALPHA4 = 0x8043
+ LUMINANCE6_ALPHA2 = 0x8044
+ LUMINANCE8_ALPHA8 = 0x8045
+ LUMINANCE12_ALPHA4 = 0x8046
+ LUMINANCE12_ALPHA12 = 0x8047
+ LUMINANCE16_ALPHA16 = 0x8048
+ INTENSITY = 0x8049
+ INTENSITY4 = 0x804A
+ INTENSITY8 = 0x804B
+ INTENSITY12 = 0x804C
+ INTENSITY16 = 0x804D
+ RGB4 = 0x804F
+ RGB5 = 0x8050
+ RGB8 = 0x8051
+ RGB10 = 0x8052
+ RGB12 = 0x8053
+ RGB16 = 0x8054
+ RGBA2 = 0x8055
+ RGBA4 = 0x8056
+ RGB5_A1 = 0x8057
+ RGBA8 = 0x8058
+ RGB10_A2 = 0x8059
+ RGBA12 = 0x805A
+ RGBA16 = 0x805B
+ use EXT_texture RGB2_EXT
+ use SGIS_texture_select DUAL_ALPHA4_SGIS
+ use SGIS_texture_select DUAL_ALPHA8_SGIS
+ use SGIS_texture_select DUAL_ALPHA12_SGIS
+ use SGIS_texture_select DUAL_ALPHA16_SGIS
+ use SGIS_texture_select DUAL_LUMINANCE4_SGIS
+ use SGIS_texture_select DUAL_LUMINANCE8_SGIS
+ use SGIS_texture_select DUAL_LUMINANCE12_SGIS
+ use SGIS_texture_select DUAL_LUMINANCE16_SGIS
+ use SGIS_texture_select DUAL_INTENSITY4_SGIS
+ use SGIS_texture_select DUAL_INTENSITY8_SGIS
+ use SGIS_texture_select DUAL_INTENSITY12_SGIS
+ use SGIS_texture_select DUAL_INTENSITY16_SGIS
+ use SGIS_texture_select DUAL_LUMINANCE_ALPHA4_SGIS
+ use SGIS_texture_select DUAL_LUMINANCE_ALPHA8_SGIS
+ use SGIS_texture_select QUAD_ALPHA4_SGIS
+ use SGIS_texture_select QUAD_ALPHA8_SGIS
+ use SGIS_texture_select QUAD_LUMINANCE4_SGIS
+ use SGIS_texture_select QUAD_LUMINANCE8_SGIS
+ use SGIS_texture_select QUAD_INTENSITY4_SGIS
+ use SGIS_texture_select QUAD_INTENSITY8_SGIS
+ use SGIX_depth_texture DEPTH_COMPONENT16_SGIX
+ use SGIX_depth_texture DEPTH_COMPONENT24_SGIX
+ use SGIX_depth_texture DEPTH_COMPONENT32_SGIX
+ use SGIX_icc_texture RGB_ICC_SGIX
+ use SGIX_icc_texture RGBA_ICC_SGIX
+ use SGIX_icc_texture ALPHA_ICC_SGIX
+ use SGIX_icc_texture LUMINANCE_ICC_SGIX
+ use SGIX_icc_texture INTENSITY_ICC_SGIX
+ use SGIX_icc_texture LUMINANCE_ALPHA_ICC_SGIX
+ use SGIX_icc_texture R5_G6_B5_ICC_SGIX
+ use SGIX_icc_texture R5_G6_B5_A8_ICC_SGIX
+ use SGIX_icc_texture ALPHA16_ICC_SGIX
+ use SGIX_icc_texture LUMINANCE16_ICC_SGIX
+ use SGIX_icc_texture INTENSITY16_ICC_SGIX
+ use SGIX_icc_texture LUMINANCE16_ALPHA8_ICC_SGIX
+
+# Aliases PixelInternalFormat enums above
+OES_rgb8_rgba8 enum: (OpenGL ES only)
+ RGB8 = 0x8051
+ RGBA8 = 0x8058
+
+###############################################################################
+
+InterleavedArrayFormat enum:
+ V2F = 0x2A20
+ V3F = 0x2A21
+ C4UB_V2F = 0x2A22
+ C4UB_V3F = 0x2A23
+ C3F_V3F = 0x2A24
+ N3F_V3F = 0x2A25
+ C4F_N3F_V3F = 0x2A26
+ T2F_V3F = 0x2A27
+ T4F_V4F = 0x2A28
+ T2F_C4UB_V3F = 0x2A29
+ T2F_C3F_V3F = 0x2A2A
+ T2F_N3F_V3F = 0x2A2B
+ T2F_C4F_N3F_V3F = 0x2A2C
+ T4F_C4F_N3F_V4F = 0x2A2D
+
+###############################################################################
+
+VertexPointerType enum:
+ use DataType SHORT
+ use DataType INT
+ use DataType FLOAT
+ use DataType DOUBLE
+
+###############################################################################
+
+# 0x3000 through 0x3FFF are reserved for clip planes
+ClipPlaneName enum:
+ CLIP_PLANE0 = 0x3000 # 1 I
+ CLIP_PLANE1 = 0x3001 # 1 I
+ CLIP_PLANE2 = 0x3002 # 1 I
+ CLIP_PLANE3 = 0x3003 # 1 I
+ CLIP_PLANE4 = 0x3004 # 1 I
+ CLIP_PLANE5 = 0x3005 # 1 I
+
+VERSION_3_0 enum: (aliases)
+ CLIP_DISTANCE0 = 0x3000 # VERSION_3_0 # alias GL_CLIP_PLANE0
+ CLIP_DISTANCE1 = 0x3001 # VERSION_3_0 # alias GL_CLIP_PLANE1
+ CLIP_DISTANCE2 = 0x3002 # VERSION_3_0 # alias GL_CLIP_PLANE2
+ CLIP_DISTANCE3 = 0x3003 # VERSION_3_0 # alias GL_CLIP_PLANE3
+ CLIP_DISTANCE4 = 0x3004 # VERSION_3_0 # alias GL_CLIP_PLANE4
+ CLIP_DISTANCE5 = 0x3005 # VERSION_3_0 # alias GL_CLIP_PLANE5
+ CLIP_DISTANCE6 = 0x3006 # VERSION_3_0 # alias GL_CLIP_PLANE5
+ CLIP_DISTANCE7 = 0x3007 # VERSION_3_0 # alias GL_CLIP_PLANE5
+
+###############################################################################
+
+# 0x4000-0x4FFF are reserved for light numbers
+LightName enum:
+ LIGHT0 = 0x4000 # 1 I
+ LIGHT1 = 0x4001 # 1 I
+ LIGHT2 = 0x4002 # 1 I
+ LIGHT3 = 0x4003 # 1 I
+ LIGHT4 = 0x4004 # 1 I
+ LIGHT5 = 0x4005 # 1 I
+ LIGHT6 = 0x4006 # 1 I
+ LIGHT7 = 0x4007 # 1 I
+ use SGIX_fragment_lighting FRAGMENT_LIGHT0_SGIX
+ use SGIX_fragment_lighting FRAGMENT_LIGHT1_SGIX
+ use SGIX_fragment_lighting FRAGMENT_LIGHT2_SGIX
+ use SGIX_fragment_lighting FRAGMENT_LIGHT3_SGIX
+ use SGIX_fragment_lighting FRAGMENT_LIGHT4_SGIX
+ use SGIX_fragment_lighting FRAGMENT_LIGHT5_SGIX
+ use SGIX_fragment_lighting FRAGMENT_LIGHT6_SGIX
+ use SGIX_fragment_lighting FRAGMENT_LIGHT7_SGIX
+
+###############################################################################
+
+EXT_abgr enum:
+ ABGR_EXT = 0x8000
+
+###############################################################################
+
+VERSION_1_2 enum: (Promoted for OpenGL 1.2)
+ CONSTANT_COLOR = 0x8001
+ ONE_MINUS_CONSTANT_COLOR = 0x8002
+ CONSTANT_ALPHA = 0x8003
+ ONE_MINUS_CONSTANT_ALPHA = 0x8004
+ BLEND_COLOR = 0x8005 # 4 F
+
+EXT_blend_color enum:
+ CONSTANT_COLOR_EXT = 0x8001
+ ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002
+ CONSTANT_ALPHA_EXT = 0x8003
+ ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004
+ BLEND_COLOR_EXT = 0x8005 # 4 F
+
+###############################################################################
+
+VERSION_1_2 enum: (Promoted for OpenGL 1.2)
+EXT_blend_minmax enum:
+ FUNC_ADD = 0x8006
+ FUNC_ADD_EXT = 0x8006
+ MIN = 0x8007
+ MIN_EXT = 0x8007
+ MAX = 0x8008
+ MAX_EXT = 0x8008
+ BLEND_EQUATION = 0x8009 # 1 I
+ BLEND_EQUATION_EXT = 0x8009 # 1 I
+
+VERSION_2_0 enum: (Promoted for OpenGL 2.0)
+ BLEND_EQUATION_RGB = 0x8009 # VERSION_2_0 # alias GL_BLEND_EQUATION
+
+EXT_blend_equation_separate enum: (separate; see below)
+ BLEND_EQUATION_RGB_EXT = 0x8009 # alias GL_BLEND_EQUATION
+
+# Aliases EXT_blend_equation_separate enum above
+OES_blend_equation_separate enum: (OpenGL ES only; additional; see below)
+ BLEND_EQUATION_RGB_OES = 0x8009 # 1 I
+
+###############################################################################
+
+VERSION_1_2 enum: (Promoted for OpenGL 1.2)
+EXT_blend_subtract enum:
+ FUNC_SUBTRACT = 0x800A
+ FUNC_SUBTRACT_EXT = 0x800A
+ FUNC_REVERSE_SUBTRACT = 0x800B
+ FUNC_REVERSE_SUBTRACT_EXT = 0x800B
+
+# Aliases EXT_blend_minmax and EXT_blend_subtract enums above
+OES_blend_subtract enum: (OpenGL ES only)
+ FUNC_ADD_OES = 0x8006
+ BLEND_EQUATION_OES = 0x8009 # 1 I
+ FUNC_SUBTRACT_OES = 0x800A
+ FUNC_REVERSE_SUBTRACT_OES = 0x800B
+
+###############################################################################
+
+EXT_cmyka enum:
+ CMYK_EXT = 0x800C
+ CMYKA_EXT = 0x800D
+ PACK_CMYK_HINT_EXT = 0x800E # 1 I
+ UNPACK_CMYK_HINT_EXT = 0x800F # 1 I
+
+###############################################################################
+
+VERSION_1_2 enum: (Promoted for OpenGL 1.2)
+ CONVOLUTION_1D = 0x8010 # 1 I
+ CONVOLUTION_2D = 0x8011 # 1 I
+ SEPARABLE_2D = 0x8012 # 1 I
+ CONVOLUTION_BORDER_MODE = 0x8013
+ CONVOLUTION_FILTER_SCALE = 0x8014
+ CONVOLUTION_FILTER_BIAS = 0x8015
+ REDUCE = 0x8016
+ CONVOLUTION_FORMAT = 0x8017
+ CONVOLUTION_WIDTH = 0x8018
+ CONVOLUTION_HEIGHT = 0x8019
+ MAX_CONVOLUTION_WIDTH = 0x801A
+ MAX_CONVOLUTION_HEIGHT = 0x801B
+ POST_CONVOLUTION_RED_SCALE = 0x801C # 1 F
+ POST_CONVOLUTION_GREEN_SCALE = 0x801D # 1 F
+ POST_CONVOLUTION_BLUE_SCALE = 0x801E # 1 F
+ POST_CONVOLUTION_ALPHA_SCALE = 0x801F # 1 F
+ POST_CONVOLUTION_RED_BIAS = 0x8020 # 1 F
+ POST_CONVOLUTION_GREEN_BIAS = 0x8021 # 1 F
+ POST_CONVOLUTION_BLUE_BIAS = 0x8022 # 1 F
+ POST_CONVOLUTION_ALPHA_BIAS = 0x8023 # 1 F
+
+EXT_convolution enum:
+ CONVOLUTION_1D_EXT = 0x8010 # 1 I
+ CONVOLUTION_2D_EXT = 0x8011 # 1 I
+ SEPARABLE_2D_EXT = 0x8012 # 1 I
+ CONVOLUTION_BORDER_MODE_EXT = 0x8013
+ CONVOLUTION_FILTER_SCALE_EXT = 0x8014
+ CONVOLUTION_FILTER_BIAS_EXT = 0x8015
+ REDUCE_EXT = 0x8016
+ CONVOLUTION_FORMAT_EXT = 0x8017
+ CONVOLUTION_WIDTH_EXT = 0x8018
+ CONVOLUTION_HEIGHT_EXT = 0x8019
+ MAX_CONVOLUTION_WIDTH_EXT = 0x801A
+ MAX_CONVOLUTION_HEIGHT_EXT = 0x801B
+ POST_CONVOLUTION_RED_SCALE_EXT = 0x801C # 1 F
+ POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D # 1 F
+ POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E # 1 F
+ POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F # 1 F
+ POST_CONVOLUTION_RED_BIAS_EXT = 0x8020 # 1 F
+ POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021 # 1 F
+ POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022 # 1 F
+ POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023 # 1 F
+
+###############################################################################
+
+VERSION_1_2 enum: (Promoted for OpenGL 1.2)
+ HISTOGRAM = 0x8024 # 1 I
+ PROXY_HISTOGRAM = 0x8025
+ HISTOGRAM_WIDTH = 0x8026
+ HISTOGRAM_FORMAT = 0x8027
+ HISTOGRAM_RED_SIZE = 0x8028
+ HISTOGRAM_GREEN_SIZE = 0x8029
+ HISTOGRAM_BLUE_SIZE = 0x802A
+ HISTOGRAM_ALPHA_SIZE = 0x802B
+ HISTOGRAM_SINK = 0x802D
+ MINMAX = 0x802E # 1 I
+ MINMAX_FORMAT = 0x802F
+ MINMAX_SINK = 0x8030
+ TABLE_TOO_LARGE = 0x8031
+
+EXT_histogram enum:
+ HISTOGRAM_EXT = 0x8024 # 1 I
+ PROXY_HISTOGRAM_EXT = 0x8025
+ HISTOGRAM_WIDTH_EXT = 0x8026
+ HISTOGRAM_FORMAT_EXT = 0x8027
+ HISTOGRAM_RED_SIZE_EXT = 0x8028
+ HISTOGRAM_GREEN_SIZE_EXT = 0x8029
+ HISTOGRAM_BLUE_SIZE_EXT = 0x802A
+ HISTOGRAM_ALPHA_SIZE_EXT = 0x802B
+ HISTOGRAM_LUMINANCE_SIZE = 0x802C
+ HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C
+ HISTOGRAM_SINK_EXT = 0x802D
+ MINMAX_EXT = 0x802E # 1 I
+ MINMAX_FORMAT_EXT = 0x802F
+ MINMAX_SINK_EXT = 0x8030
+ TABLE_TOO_LARGE_EXT = 0x8031
+
+###############################################################################
+
+VERSION_1_2 enum: (Promoted for OpenGL 1.2)
+ UNSIGNED_BYTE_3_3_2 = 0x8032
+ UNSIGNED_SHORT_4_4_4_4 = 0x8033
+ UNSIGNED_SHORT_5_5_5_1 = 0x8034
+ UNSIGNED_INT_8_8_8_8 = 0x8035
+ UNSIGNED_INT_10_10_10_2 = 0x8036
+ UNSIGNED_BYTE_2_3_3_REV = 0x8362
+ UNSIGNED_SHORT_5_6_5 = 0x8363
+ UNSIGNED_SHORT_5_6_5_REV = 0x8364
+ UNSIGNED_SHORT_4_4_4_4_REV = 0x8365
+ UNSIGNED_SHORT_1_5_5_5_REV = 0x8366
+ UNSIGNED_INT_8_8_8_8_REV = 0x8367
+ UNSIGNED_INT_2_10_10_10_REV = 0x8368
+
+EXT_packed_pixels enum:
+ UNSIGNED_BYTE_3_3_2_EXT = 0x8032
+ UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033
+ UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034
+ UNSIGNED_INT_8_8_8_8_EXT = 0x8035
+ UNSIGNED_INT_10_10_10_2_EXT = 0x8036
+ UNSIGNED_BYTE_2_3_3_REV_EXT = 0x8362
+ UNSIGNED_SHORT_5_6_5_EXT = 0x8363
+ UNSIGNED_SHORT_5_6_5_REV_EXT = 0x8364
+ UNSIGNED_SHORT_4_4_4_4_REV_EXT = 0x8365
+ UNSIGNED_SHORT_1_5_5_5_REV_EXT = 0x8366
+ UNSIGNED_INT_8_8_8_8_REV_EXT = 0x8367
+ UNSIGNED_INT_2_10_10_10_REV_EXT = 0x8368
+
+EXT_texture_type_2_10_10_10_REV enum: (OpenGL ES only)
+# use EXT_packed_pixels UNSIGNED_INT_2_10_10_10_REV_EXT
+
+###############################################################################
+
+EXT_polygon_offset enum:
+ POLYGON_OFFSET_EXT = 0x8037
+ POLYGON_OFFSET_FACTOR_EXT = 0x8038
+ POLYGON_OFFSET_BIAS_EXT = 0x8039 # 1 F
+
+###############################################################################
+
+VERSION_1_2 enum: (Promoted for OpenGL 1.2)
+ RESCALE_NORMAL = 0x803A # 1 I
+
+EXT_rescale_normal enum:
+ RESCALE_NORMAL_EXT = 0x803A # 1 I
+
+###############################################################################
+
+EXT_texture enum:
+ ALPHA4_EXT = 0x803B
+ ALPHA8_EXT = 0x803C
+ ALPHA12_EXT = 0x803D
+ ALPHA16_EXT = 0x803E
+ LUMINANCE4_EXT = 0x803F
+ LUMINANCE8_EXT = 0x8040
+ LUMINANCE12_EXT = 0x8041
+ LUMINANCE16_EXT = 0x8042
+ LUMINANCE4_ALPHA4_EXT = 0x8043
+ LUMINANCE6_ALPHA2_EXT = 0x8044
+ LUMINANCE8_ALPHA8_EXT = 0x8045
+ LUMINANCE12_ALPHA4_EXT = 0x8046
+ LUMINANCE12_ALPHA12_EXT = 0x8047
+ LUMINANCE16_ALPHA16_EXT = 0x8048
+ INTENSITY_EXT = 0x8049
+ INTENSITY4_EXT = 0x804A
+ INTENSITY8_EXT = 0x804B
+ INTENSITY12_EXT = 0x804C
+ INTENSITY16_EXT = 0x804D
+ RGB2_EXT = 0x804E
+ RGB4_EXT = 0x804F
+ RGB5_EXT = 0x8050
+ RGB8_EXT = 0x8051
+ RGB10_EXT = 0x8052
+ RGB12_EXT = 0x8053
+ RGB16_EXT = 0x8054
+ RGBA2_EXT = 0x8055
+ RGBA4_EXT = 0x8056
+ RGB5_A1_EXT = 0x8057
+ RGBA8_EXT = 0x8058
+ RGB10_A2_EXT = 0x8059
+ RGBA12_EXT = 0x805A
+ RGBA16_EXT = 0x805B
+ TEXTURE_RED_SIZE_EXT = 0x805C
+ TEXTURE_GREEN_SIZE_EXT = 0x805D
+ TEXTURE_BLUE_SIZE_EXT = 0x805E
+ TEXTURE_ALPHA_SIZE_EXT = 0x805F
+ TEXTURE_LUMINANCE_SIZE_EXT = 0x8060
+ TEXTURE_INTENSITY_SIZE_EXT = 0x8061
+ REPLACE_EXT = 0x8062
+ PROXY_TEXTURE_1D_EXT = 0x8063
+ PROXY_TEXTURE_2D_EXT = 0x8064
+ TEXTURE_TOO_LARGE_EXT = 0x8065
+
+# Aliases EXT_texture enums above
+OES_framebuffer_object enum: (OpenGL ES only; additional; see below)
+ RGBA4_OES = 0x8056
+ RGB5_A1_OES = 0x8057
+
+###############################################################################
+
+EXT_texture_object enum:
+ TEXTURE_PRIORITY_EXT = 0x8066
+ TEXTURE_RESIDENT_EXT = 0x8067
+ TEXTURE_1D_BINDING_EXT = 0x8068
+ TEXTURE_2D_BINDING_EXT = 0x8069
+ TEXTURE_3D_BINDING_EXT = 0x806A # 1 I
+
+###############################################################################
+
+VERSION_1_2 enum: (Promoted for OpenGL 1.2)
+ PACK_SKIP_IMAGES = 0x806B # 1 I
+ PACK_IMAGE_HEIGHT = 0x806C # 1 F
+ UNPACK_SKIP_IMAGES = 0x806D # 1 I
+ UNPACK_IMAGE_HEIGHT = 0x806E # 1 F
+ TEXTURE_3D = 0x806F # 1 I
+ PROXY_TEXTURE_3D = 0x8070
+ TEXTURE_DEPTH = 0x8071
+ TEXTURE_WRAP_R = 0x8072
+ MAX_3D_TEXTURE_SIZE = 0x8073 # 1 I
+
+EXT_texture3D enum:
+ PACK_SKIP_IMAGES_EXT = 0x806B # 1 I
+ PACK_IMAGE_HEIGHT_EXT = 0x806C # 1 F
+ UNPACK_SKIP_IMAGES_EXT = 0x806D # 1 I
+ UNPACK_IMAGE_HEIGHT_EXT = 0x806E # 1 F
+ TEXTURE_3D_EXT = 0x806F # 1 I
+ PROXY_TEXTURE_3D_EXT = 0x8070
+ TEXTURE_DEPTH_EXT = 0x8071
+ TEXTURE_WRAP_R_EXT = 0x8072
+ MAX_3D_TEXTURE_SIZE_EXT = 0x8073 # 1 I
+
+# Aliases EXT_texture_object, EXT_texture3D enums above
+OES_texture3D enum: (OpenGL ES only)
+ TEXTURE_3D_BINDING_OES = 0x806A # 1 I
+ TEXTURE_3D_OES = 0x806F # 1 I
+ TEXTURE_WRAP_R_OES = 0x8072
+ MAX_3D_TEXTURE_SIZE_OES = 0x8073 # 1 I
+
+###############################################################################
+
+EXT_vertex_array enum:
+ VERTEX_ARRAY_EXT = 0x8074
+ NORMAL_ARRAY_EXT = 0x8075
+ COLOR_ARRAY_EXT = 0x8076
+ INDEX_ARRAY_EXT = 0x8077
+ TEXTURE_COORD_ARRAY_EXT = 0x8078
+ EDGE_FLAG_ARRAY_EXT = 0x8079
+ VERTEX_ARRAY_SIZE_EXT = 0x807A
+ VERTEX_ARRAY_TYPE_EXT = 0x807B
+ VERTEX_ARRAY_STRIDE_EXT = 0x807C
+ VERTEX_ARRAY_COUNT_EXT = 0x807D # 1 I
+ NORMAL_ARRAY_TYPE_EXT = 0x807E
+ NORMAL_ARRAY_STRIDE_EXT = 0x807F
+ NORMAL_ARRAY_COUNT_EXT = 0x8080 # 1 I
+ COLOR_ARRAY_SIZE_EXT = 0x8081
+ COLOR_ARRAY_TYPE_EXT = 0x8082
+ COLOR_ARRAY_STRIDE_EXT = 0x8083
+ COLOR_ARRAY_COUNT_EXT = 0x8084 # 1 I
+ INDEX_ARRAY_TYPE_EXT = 0x8085
+ INDEX_ARRAY_STRIDE_EXT = 0x8086
+ INDEX_ARRAY_COUNT_EXT = 0x8087 # 1 I
+ TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088
+ TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089
+ TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A
+ TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B # 1 I
+ EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C
+ EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D # 1 I
+ VERTEX_ARRAY_POINTER_EXT = 0x808E
+ NORMAL_ARRAY_POINTER_EXT = 0x808F
+ COLOR_ARRAY_POINTER_EXT = 0x8090
+ INDEX_ARRAY_POINTER_EXT = 0x8091
+ TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092
+ EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093
+
+###############################################################################
+
+SGIX_interlace enum:
+ INTERLACE_SGIX = 0x8094 # 1 I
+
+###############################################################################
+
+SGIS_detail_texture enum:
+ DETAIL_TEXTURE_2D_SGIS = 0x8095
+ DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096 # 1 I
+ LINEAR_DETAIL_SGIS = 0x8097
+ LINEAR_DETAIL_ALPHA_SGIS = 0x8098
+ LINEAR_DETAIL_COLOR_SGIS = 0x8099
+ DETAIL_TEXTURE_LEVEL_SGIS = 0x809A
+ DETAIL_TEXTURE_MODE_SGIS = 0x809B
+ DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C
+
+###############################################################################
+
+# Reuses some SGIS_multisample values
+VERSION_1_3 enum: (Promoted for OpenGL 1.3)
+ MULTISAMPLE = 0x809D
+ SAMPLE_ALPHA_TO_COVERAGE = 0x809E
+ SAMPLE_ALPHA_TO_ONE = 0x809F
+ SAMPLE_COVERAGE = 0x80A0
+ SAMPLE_BUFFERS = 0x80A8 # 1 I
+ SAMPLES = 0x80A9 # 1 I
+ SAMPLE_COVERAGE_VALUE = 0x80AA # 1 F
+ SAMPLE_COVERAGE_INVERT = 0x80AB # 1 I
+
+ARB_multisample enum:
+ MULTISAMPLE_ARB = 0x809D
+ SAMPLE_ALPHA_TO_COVERAGE_ARB = 0x809E
+ SAMPLE_ALPHA_TO_ONE_ARB = 0x809F
+ SAMPLE_COVERAGE_ARB = 0x80A0
+ SAMPLE_BUFFERS_ARB = 0x80A8 # 1 I
+ SAMPLES_ARB = 0x80A9 # 1 I
+ SAMPLE_COVERAGE_VALUE_ARB = 0x80AA # 1 F
+ SAMPLE_COVERAGE_INVERT_ARB = 0x80AB # 1 I
+
+SGIS_multisample enum:
+ MULTISAMPLE_SGIS = 0x809D # 1 I
+ SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E # 1 I
+ SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F # 1 I
+ SAMPLE_MASK_SGIS = 0x80A0 # 1 I
+ 1PASS_SGIS = 0x80A1
+ 2PASS_0_SGIS = 0x80A2
+ 2PASS_1_SGIS = 0x80A3
+ 4PASS_0_SGIS = 0x80A4
+ 4PASS_1_SGIS = 0x80A5
+ 4PASS_2_SGIS = 0x80A6
+ 4PASS_3_SGIS = 0x80A7
+ SAMPLE_BUFFERS_SGIS = 0x80A8 # 1 I
+ SAMPLES_SGIS = 0x80A9 # 1 I
+ SAMPLE_MASK_VALUE_SGIS = 0x80AA # 1 F
+ SAMPLE_MASK_INVERT_SGIS = 0x80AB # 1 I
+ SAMPLE_PATTERN_SGIS = 0x80AC # 1 I
+
+# Reuses SGIS_multisample values.
+EXT_multisample enum:
+ MULTISAMPLE_EXT = 0x809D
+ SAMPLE_ALPHA_TO_MASK_EXT = 0x809E
+ SAMPLE_ALPHA_TO_ONE_EXT = 0x809F
+ SAMPLE_MASK_EXT = 0x80A0
+ 1PASS_EXT = 0x80A1
+ 2PASS_0_EXT = 0x80A2
+ 2PASS_1_EXT = 0x80A3
+ 4PASS_0_EXT = 0x80A4
+ 4PASS_1_EXT = 0x80A5
+ 4PASS_2_EXT = 0x80A6
+ 4PASS_3_EXT = 0x80A7
+ SAMPLE_BUFFERS_EXT = 0x80A8 # 1 I
+ SAMPLES_EXT = 0x80A9 # 1 I
+ SAMPLE_MASK_VALUE_EXT = 0x80AA # 1 F
+ SAMPLE_MASK_INVERT_EXT = 0x80AB # 1 I
+ SAMPLE_PATTERN_EXT = 0x80AC # 1 I
+ MULTISAMPLE_BIT_EXT = 0x20000000
+
+###############################################################################
+
+SGIS_sharpen_texture enum:
+ LINEAR_SHARPEN_SGIS = 0x80AD
+ LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE
+ LINEAR_SHARPEN_COLOR_SGIS = 0x80AF
+ SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0
+
+###############################################################################
+
+VERSION_1_2 enum: (Promoted for OpenGL 1.2)
+ COLOR_MATRIX = 0x80B1 # 16 F
+ COLOR_MATRIX_STACK_DEPTH = 0x80B2 # 1 I
+ MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3 # 1 I
+ POST_COLOR_MATRIX_RED_SCALE = 0x80B4 # 1 F
+ POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5 # 1 F
+ POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6 # 1 F
+ POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7 # 1 F
+ POST_COLOR_MATRIX_RED_BIAS = 0x80B8 # 1 F
+ POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9 # 1 F
+ POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA # 1 F
+ POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB # 1 F
+
+SGI_color_matrix enum:
+ COLOR_MATRIX_SGI = 0x80B1 # 16 F
+ COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2 # 1 I
+ MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3 # 1 I
+ POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4 # 1 F
+ POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5 # 1 F
+ POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6 # 1 F
+ POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7 # 1 F
+ POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8 # 1 F
+ POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9 # 1 F
+ POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA # 1 F
+ POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB # 1 F
+
+###############################################################################
+
+SGI_texture_color_table enum:
+ TEXTURE_COLOR_TABLE_SGI = 0x80BC # 1 I
+ PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD
+
+###############################################################################
+
+SGIX_texture_add_env enum:
+ TEXTURE_ENV_BIAS_SGIX = 0x80BE
+
+###############################################################################
+
+SGIX_shadow_ambient enum:
+ SHADOW_AMBIENT_SGIX = 0x80BF
+
+###############################################################################
+
+# Intergraph/Intense3D/3Dlabs: 0x80C0-0x80CF
+
+# 3Dlabs_future_use: 0x80C0-0x80C7
+
+VERSION_1_4 enum: (Promoted for OpenGL 1.4)
+ BLEND_DST_RGB = 0x80C8
+ BLEND_SRC_RGB = 0x80C9
+ BLEND_DST_ALPHA = 0x80CA
+ BLEND_SRC_ALPHA = 0x80CB
+
+EXT_blend_func_separate enum:
+ BLEND_DST_RGB_EXT = 0x80C8
+ BLEND_SRC_RGB_EXT = 0x80C9
+ BLEND_DST_ALPHA_EXT = 0x80CA
+ BLEND_SRC_ALPHA_EXT = 0x80CB
+
+# Aliases EXT_blend_func_separate enums above
+OES_blend_func_separate enum: (OpenGL ES only)
+ BLEND_DST_RGB_OES = 0x80C8
+ BLEND_SRC_RGB_OES = 0x80C9
+ BLEND_DST_ALPHA_OES = 0x80CA
+ BLEND_SRC_ALPHA_OES = 0x80CB
+
+EXT_422_pixels enum:
+ 422_EXT = 0x80CC
+ 422_REV_EXT = 0x80CD
+ 422_AVERAGE_EXT = 0x80CE
+ 422_REV_AVERAGE_EXT = 0x80CF
+
+###############################################################################
+
+VERSION_1_2 enum: (Promoted for OpenGL 1.2)
+ COLOR_TABLE = 0x80D0 # 1 I
+ POST_CONVOLUTION_COLOR_TABLE = 0x80D1 # 1 I
+ POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 # 1 I
+ PROXY_COLOR_TABLE = 0x80D3
+ PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4
+ PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5
+ COLOR_TABLE_SCALE = 0x80D6
+ COLOR_TABLE_BIAS = 0x80D7
+ COLOR_TABLE_FORMAT = 0x80D8
+ COLOR_TABLE_WIDTH = 0x80D9
+ COLOR_TABLE_RED_SIZE = 0x80DA
+ COLOR_TABLE_GREEN_SIZE = 0x80DB
+ COLOR_TABLE_BLUE_SIZE = 0x80DC
+ COLOR_TABLE_ALPHA_SIZE = 0x80DD
+ COLOR_TABLE_LUMINANCE_SIZE = 0x80DE
+ COLOR_TABLE_INTENSITY_SIZE = 0x80DF
+
+SGI_color_table enum:
+ COLOR_TABLE_SGI = 0x80D0 # 1 I
+ POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 # 1 I
+ POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 # 1 I
+ PROXY_COLOR_TABLE_SGI = 0x80D3
+ PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4
+ PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5
+ COLOR_TABLE_SCALE_SGI = 0x80D6
+ COLOR_TABLE_BIAS_SGI = 0x80D7
+ COLOR_TABLE_FORMAT_SGI = 0x80D8
+ COLOR_TABLE_WIDTH_SGI = 0x80D9
+ COLOR_TABLE_RED_SIZE_SGI = 0x80DA
+ COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB
+ COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC
+ COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD
+ COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE
+ COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF
+
+###############################################################################
+
+VERSION_1_2 enum: (Promoted for OpenGL 1.2)
+ BGR = 0x80E0
+ BGRA = 0x80E1
+
+ARB_vertex_array_bgra enum:
+# use VERSION_1_2 BGRA
+
+EXT_bgra enum:
+ BGR_EXT = 0x80E0
+ BGRA_EXT = 0x80E1
+
+###############################################################################
+
+# Microsoft: 0x80E2-0x80E7
+
+###############################################################################
+
+VERSION_1_2 enum:
+ MAX_ELEMENTS_VERTICES = 0x80E8
+ MAX_ELEMENTS_INDICES = 0x80E9
+
+###############################################################################
+
+# Microsoft: 0x80EA-0x810F
+
+###############################################################################
+
+SGIS_texture_select enum:
+ DUAL_ALPHA4_SGIS = 0x8110
+ DUAL_ALPHA8_SGIS = 0x8111
+ DUAL_ALPHA12_SGIS = 0x8112
+ DUAL_ALPHA16_SGIS = 0x8113
+ DUAL_LUMINANCE4_SGIS = 0x8114
+ DUAL_LUMINANCE8_SGIS = 0x8115
+ DUAL_LUMINANCE12_SGIS = 0x8116
+ DUAL_LUMINANCE16_SGIS = 0x8117
+ DUAL_INTENSITY4_SGIS = 0x8118
+ DUAL_INTENSITY8_SGIS = 0x8119
+ DUAL_INTENSITY12_SGIS = 0x811A
+ DUAL_INTENSITY16_SGIS = 0x811B
+ DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C
+ DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D
+ QUAD_ALPHA4_SGIS = 0x811E
+ QUAD_ALPHA8_SGIS = 0x811F
+ QUAD_LUMINANCE4_SGIS = 0x8120
+ QUAD_LUMINANCE8_SGIS = 0x8121
+ QUAD_INTENSITY4_SGIS = 0x8122
+ QUAD_INTENSITY8_SGIS = 0x8123
+ DUAL_TEXTURE_SELECT_SGIS = 0x8124
+ QUAD_TEXTURE_SELECT_SGIS = 0x8125
+
+###############################################################################
+
+VERSION_1_4 enum: (Promoted for OpenGL 1.4)
+ POINT_SIZE_MIN = 0x8126 # 1 F
+ POINT_SIZE_MAX = 0x8127 # 1 F
+ POINT_FADE_THRESHOLD_SIZE = 0x8128 # 1 F
+ POINT_DISTANCE_ATTENUATION = 0x8129 # 3 F
+
+ARB_point_parameters enum:
+ POINT_SIZE_MIN_ARB = 0x8126 # 1 F
+ POINT_SIZE_MAX_ARB = 0x8127 # 1 F
+ POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128 # 1 F
+ POINT_DISTANCE_ATTENUATION_ARB = 0x8129 # 3 F
+
+EXT_point_parameters enum:
+ POINT_SIZE_MIN_EXT = 0x8126 # 1 F
+ POINT_SIZE_MAX_EXT = 0x8127 # 1 F
+ POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128 # 1 F
+ DISTANCE_ATTENUATION_EXT = 0x8129 # 3 F
+
+SGIS_point_parameters enum:
+ POINT_SIZE_MIN_SGIS = 0x8126 # 1 F
+ POINT_SIZE_MAX_SGIS = 0x8127 # 1 F
+ POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128 # 1 F
+ DISTANCE_ATTENUATION_SGIS = 0x8129 # 3 F
+
+###############################################################################
+
+SGIS_fog_function enum:
+ FOG_FUNC_SGIS = 0x812A
+ FOG_FUNC_POINTS_SGIS = 0x812B # 1 I
+ MAX_FOG_FUNC_POINTS_SGIS = 0x812C # 1 I
+
+###############################################################################
+
+VERSION_1_3 enum: (Promoted for OpenGL 1.3)
+ CLAMP_TO_BORDER = 0x812D
+
+ARB_texture_border_clamp enum:
+ CLAMP_TO_BORDER_ARB = 0x812D
+
+SGIS_texture_border_clamp enum:
+ CLAMP_TO_BORDER_SGIS = 0x812D
+
+###############################################################################
+
+SGIX_texture_multi_buffer enum:
+ TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E
+
+###############################################################################
+
+VERSION_1_2 enum: (Promoted for OpenGL 1.2)
+ CLAMP_TO_EDGE = 0x812F
+
+SGIS_texture_edge_clamp enum:
+ CLAMP_TO_EDGE_SGIS = 0x812F
+
+###############################################################################
+
+SGIS_texture4D enum:
+ PACK_SKIP_VOLUMES_SGIS = 0x8130 # 1 I
+ PACK_IMAGE_DEPTH_SGIS = 0x8131 # 1 I
+ UNPACK_SKIP_VOLUMES_SGIS = 0x8132 # 1 I
+ UNPACK_IMAGE_DEPTH_SGIS = 0x8133 # 1 I
+ TEXTURE_4D_SGIS = 0x8134 # 1 I
+ PROXY_TEXTURE_4D_SGIS = 0x8135
+ TEXTURE_4DSIZE_SGIS = 0x8136
+ TEXTURE_WRAP_Q_SGIS = 0x8137
+ MAX_4D_TEXTURE_SIZE_SGIS = 0x8138 # 1 I
+ TEXTURE_4D_BINDING_SGIS = 0x814F # 1 I
+
+###############################################################################
+
+SGIX_pixel_texture enum:
+ PIXEL_TEX_GEN_SGIX = 0x8139 # 1 I
+ PIXEL_TEX_GEN_MODE_SGIX = 0x832B # 1 I
+
+###############################################################################
+
+VERSION_1_2 enum: (Promoted for OpenGL 1.2)
+ TEXTURE_MIN_LOD = 0x813A
+ TEXTURE_MAX_LOD = 0x813B
+ TEXTURE_BASE_LEVEL = 0x813C
+ TEXTURE_MAX_LEVEL = 0x813D
+
+SGIS_texture_lod enum:
+ TEXTURE_MIN_LOD_SGIS = 0x813A
+ TEXTURE_MAX_LOD_SGIS = 0x813B
+ TEXTURE_BASE_LEVEL_SGIS = 0x813C
+ TEXTURE_MAX_LEVEL_SGIS = 0x813D
+
+###############################################################################
+
+SGIX_pixel_tiles enum:
+ PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E # 1 I
+ PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F # 1 I
+ PIXEL_TILE_WIDTH_SGIX = 0x8140 # 1 I
+ PIXEL_TILE_HEIGHT_SGIX = 0x8141 # 1 I
+ PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142 # 1 I
+ PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143 # 1 I
+ PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144 # 1 I
+ PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145 # 1 I
+
+###############################################################################
+
+SGIS_texture_filter4 enum:
+ FILTER4_SGIS = 0x8146
+ TEXTURE_FILTER4_SIZE_SGIS = 0x8147
+
+###############################################################################
+
+SGIX_sprite enum:
+ SPRITE_SGIX = 0x8148 # 1 I
+ SPRITE_MODE_SGIX = 0x8149 # 1 I
+ SPRITE_AXIS_SGIX = 0x814A # 3 F
+ SPRITE_TRANSLATION_SGIX = 0x814B # 3 F
+ SPRITE_AXIAL_SGIX = 0x814C
+ SPRITE_OBJECT_ALIGNED_SGIX = 0x814D
+ SPRITE_EYE_ALIGNED_SGIX = 0x814E
+
+###############################################################################
+
+# SGIS_texture4D (additional; see above): 0x814F
+
+###############################################################################
+
+VERSION_1_2 enum: (Promoted for OpenGL 1.2)
+ CONSTANT_BORDER = 0x8151
+# WRAP_BORDER = 0x8152 # Not actually used
+ REPLICATE_BORDER = 0x8153
+ CONVOLUTION_BORDER_COLOR = 0x8154
+
+HP_convolution_border_modes enum:
+ IGNORE_BORDER_HP = 0x8150 # Not promoted
+ CONSTANT_BORDER_HP = 0x8151
+ REPLICATE_BORDER_HP = 0x8153
+ CONVOLUTION_BORDER_COLOR_HP = 0x8154
+
+###############################################################################
+
+# HP: 0x8155-0x816F
+
+###############################################################################
+
+SGIX_clipmap enum:
+ LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170
+ TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171
+ TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172
+ TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173
+ TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174
+ TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175
+ TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176
+ MAX_CLIPMAP_DEPTH_SGIX = 0x8177 # 1 I
+ MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178 # 1 I
+ NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D
+ NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E
+ LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F
+
+###############################################################################
+
+SGIX_texture_scale_bias enum:
+ POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179
+ POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A
+ POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B # 2 F
+ POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C # 2 F
+
+###############################################################################
+
+SGIX_reference_plane enum:
+ REFERENCE_PLANE_SGIX = 0x817D # 1 I
+ REFERENCE_PLANE_EQUATION_SGIX = 0x817E # 4 F
+
+###############################################################################
+
+SGIX_ir_instrument1 enum:
+ IR_INSTRUMENT1_SGIX = 0x817F # 1 I
+
+###############################################################################
+
+SGIX_instruments enum:
+ INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180
+ INSTRUMENT_MEASUREMENTS_SGIX = 0x8181 # 1 I
+
+###############################################################################
+
+SGIX_list_priority enum:
+ LIST_PRIORITY_SGIX = 0x8182
+
+###############################################################################
+
+SGIX_calligraphic_fragment enum:
+ CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 # 1 I
+
+###############################################################################
+
+SGIX_impact_pixel_texture enum:
+ PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184
+ PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185
+ PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186
+ PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187
+ PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188
+ PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189
+ PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A
+
+###############################################################################
+
+SGIX_framezoom enum:
+ FRAMEZOOM_SGIX = 0x818B # 1 I
+ FRAMEZOOM_FACTOR_SGIX = 0x818C # 1 I
+ MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D # 1 I
+
+###############################################################################
+
+SGIX_texture_lod_bias enum:
+ TEXTURE_LOD_BIAS_S_SGIX = 0x818E
+ TEXTURE_LOD_BIAS_T_SGIX = 0x818F
+ TEXTURE_LOD_BIAS_R_SGIX = 0x8190
+
+###############################################################################
+
+VERSION_1_4 enum: (Promoted for OpenGL 1.4)
+ GENERATE_MIPMAP = 0x8191
+ GENERATE_MIPMAP_HINT = 0x8192 # 1 I
+
+SGIS_generate_mipmap enum:
+ GENERATE_MIPMAP_SGIS = 0x8191
+ GENERATE_MIPMAP_HINT_SGIS = 0x8192 # 1 I
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_spotlight_cutoff: 0x8193
+# SPOT_CUTOFF_DELTA_SGIX = 0x8193
+
+###############################################################################
+
+SGIX_polynomial_ffd enum:
+ GEOMETRY_DEFORMATION_SGIX = 0x8194
+ TEXTURE_DEFORMATION_SGIX = 0x8195
+ DEFORMATIONS_MASK_SGIX = 0x8196 # 1 I
+ MAX_DEFORMATION_ORDER_SGIX = 0x8197
+
+###############################################################################
+
+SGIX_fog_offset enum:
+ FOG_OFFSET_SGIX = 0x8198 # 1 I
+ FOG_OFFSET_VALUE_SGIX = 0x8199 # 4 F
+
+###############################################################################
+
+SGIX_shadow enum:
+ TEXTURE_COMPARE_SGIX = 0x819A
+ TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B
+ TEXTURE_LEQUAL_R_SGIX = 0x819C
+ TEXTURE_GEQUAL_R_SGIX = 0x819D
+
+###############################################################################
+
+# SGI private extension, not in enumext.spec
+# SGIX_igloo_interface: 0x819E-0x81A4
+# IGLOO_FULLSCREEN_SGIX = 0x819E
+# IGLOO_VIEWPORT_OFFSET_SGIX = 0x819F
+# IGLOO_SWAPTMESH_SGIX = 0x81A0
+# IGLOO_COLORNORMAL_SGIX = 0x81A1
+# IGLOO_IRISGL_MODE_SGIX = 0x81A2
+# IGLOO_LMC_COLOR_SGIX = 0x81A3
+# IGLOO_TMESHMODE_SGIX = 0x81A4
+
+###############################################################################
+
+VERSION_1_4 enum: (Promoted for OpenGL 1.4)
+ DEPTH_COMPONENT16 = 0x81A5
+ DEPTH_COMPONENT24 = 0x81A6
+ DEPTH_COMPONENT32 = 0x81A7
+
+ARB_depth_texture enum:
+ DEPTH_COMPONENT16_ARB = 0x81A5
+ DEPTH_COMPONENT24_ARB = 0x81A6
+ DEPTH_COMPONENT32_ARB = 0x81A7
+
+SGIX_depth_texture enum:
+ DEPTH_COMPONENT16_SGIX = 0x81A5
+ DEPTH_COMPONENT24_SGIX = 0x81A6
+ DEPTH_COMPONENT32_SGIX = 0x81A7
+
+# Aliases ARB_depth_texture enum above
+OES_framebuffer_object enum: (OpenGL ES only; additional; see below)
+ DEPTH_COMPONENT16_OES = 0x81A5
+
+# Aliases ARB_depth_texture enum above
+OES_depth24 enum: (OpenGL ES only)
+ DEPTH_COMPONENT24_OES = 0x81A6
+
+# Aliases ARB_depth_texture enum above
+OES_depth32 enum: (OpenGL ES only)
+ DEPTH_COMPONENT32_OES = 0x81A7
+
+###############################################################################
+
+EXT_compiled_vertex_array enum:
+ ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8
+ ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9
+
+###############################################################################
+
+EXT_cull_vertex enum:
+ CULL_VERTEX_EXT = 0x81AA
+ CULL_VERTEX_EYE_POSITION_EXT = 0x81AB
+ CULL_VERTEX_OBJECT_POSITION_EXT = 0x81AC
+
+###############################################################################
+
+# Promoted from SGI?
+EXT_index_array_formats enum:
+ IUI_V2F_EXT = 0x81AD
+ IUI_V3F_EXT = 0x81AE
+ IUI_N3F_V2F_EXT = 0x81AF
+ IUI_N3F_V3F_EXT = 0x81B0
+ T2F_IUI_V2F_EXT = 0x81B1
+ T2F_IUI_V3F_EXT = 0x81B2
+ T2F_IUI_N3F_V2F_EXT = 0x81B3
+ T2F_IUI_N3F_V3F_EXT = 0x81B4
+
+###############################################################################
+
+# Promoted from SGI?
+EXT_index_func enum:
+ INDEX_TEST_EXT = 0x81B5
+ INDEX_TEST_FUNC_EXT = 0x81B6
+ INDEX_TEST_REF_EXT = 0x81B7
+
+###############################################################################
+
+# Promoted from SGI?
+EXT_index_material enum:
+ INDEX_MATERIAL_EXT = 0x81B8
+ INDEX_MATERIAL_PARAMETER_EXT = 0x81B9
+ INDEX_MATERIAL_FACE_EXT = 0x81BA
+
+###############################################################################
+
+SGIX_ycrcb enum:
+ YCRCB_422_SGIX = 0x81BB
+ YCRCB_444_SGIX = 0x81BC
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGI_complex_type: 0x81BD-0x81C3
+# COMPLEX_UNSIGNED_BYTE_SGI = 0x81BD
+# COMPLEX_BYTE_SGI = 0x81BE
+# COMPLEX_UNSIGNED_SHORT_SGI = 0x81BF
+# COMPLEX_SHORT_SGI = 0x81C0
+# COMPLEX_UNSIGNED_INT_SGI = 0x81C1
+# COMPLEX_INT_SGI = 0x81C2
+# COMPLEX_FLOAT_SGI = 0x81C3
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGI_fft: 0x81C4-0x81CA
+# POST_TRANSFORM_RED_SCALE_SGI = ???? # 1 F
+# POST_TRANSFORM_GREEN_SCALE_SGI = ???? # 1 F
+# POST_TRANSFORM_BLUE_SCALE_SGI = ???? # 1 F
+# POST_TRANSFORM_ALPHA_SCALE_SGI = ???? # 1 F
+# POST_TRANSFORM_RED_BIAS_SGI = ???? # 1 F
+# POST_TRANSFORM_GREEN_BIAS_SGI = ???? # 1 F
+# POST_TRANSFORM_BLUE_BIAS_SGI = ???? # 1 F
+# POST_TRANSFORM_ALPHA_BIAS_SGI = ???? # 1 F
+# PIXEL_TRANSFORM_OPERATOR_SGI = 0x81C4 # 1 I
+# CONVOLUTION_SGI = 0x81C5
+# FFT_1D_SGI = 0x81C6
+# PIXEL_TRANSFORM_SGI = 0x81C7
+# MAX_FFT_WIDTH_SGI = 0x81C8
+# SORT_SGI = 0x81C9
+# TRANSPOSE_SGI = 0x81CA
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_nurbs_eval: 0x81CB-0x81CF
+# MAP1_VERTEX_3_NURBS_SGIX = 0x81CB # 1 I
+# MAP1_VERTEX_4_NURBS_SGIX = 0x81CC # 1 I
+# MAP1_INDEX_NURBS_SGIX = 0x81CD # 1 I
+# MAP1_COLOR_4_NURBS_SGIX = 0x81CE # 1 I
+# MAP1_NORMAL_NURBS_SGIX = 0x81CF # 1 I
+# MAP1_TEXTURE_COORD_1_NURBS_SGIX = 0x81E0 # 1 I
+# MAP1_TEXTURE_COORD_2_NURBS_SGIX = 0x81E1 # 1 I
+# MAP1_TEXTURE_COORD_3_NURBS_SGIX = 0x81E2 # 1 I
+# MAP1_TEXTURE_COORD_4_NURBS_SGIX = 0x81E3 # 1 I
+# MAP2_VERTEX_3_NURBS_SGIX = 0x81E4 # 1 I
+# MAP2_VERTEX_4_NURBS_SGIX = 0x81E5 # 1 I
+# MAP2_INDEX_NURBS_SGIX = 0x81E6 # 1 I
+# MAP2_COLOR_4_NURBS_SGIX = 0x81E7 # 1 I
+# MAP2_NORMAL_NURBS_SGIX = 0x81E8 # 1 I
+# MAP2_TEXTURE_COORD_1_NURBS_SGIX = 0x81E9 # 1 I
+# MAP2_TEXTURE_COORD_2_NURBS_SGIX = 0x81EA # 1 I
+# MAP2_TEXTURE_COORD_3_NURBS_SGIX = 0x81EB # 1 I
+# MAP2_TEXTURE_COORD_4_NURBS_SGIX = 0x81EC # 1 I
+# NURBS_KNOT_COUNT_SGIX = 0x81ED
+# NURBS_KNOT_VECTOR_SGIX = 0x81EE
+
+###############################################################################
+
+# Sun: 0x81D0-0x81DF
+
+# No extension spec, not in enumext.spec
+# SUNX_surface_hint enum:
+# SURFACE_SIZE_HINT_SUNX = 0x81D2
+# LARGE_SUNX = 0x81D3
+
+SUNX_general_triangle_list enum:
+ RESTART_SUN = 0x0001
+ REPLACE_MIDDLE_SUN = 0x0002
+ REPLACE_OLDEST_SUN = 0x0003
+ WRAP_BORDER_SUN = 0x81D4
+ TRIANGLE_LIST_SUN = 0x81D7
+ REPLACEMENT_CODE_SUN = 0x81D8
+
+SUNX_constant_data enum:
+ UNPACK_CONSTANT_DATA_SUNX = 0x81D5
+ TEXTURE_CONSTANT_DATA_SUNX = 0x81D6
+
+SUN_global_alpha enum:
+ GLOBAL_ALPHA_SUN = 0x81D9
+ GLOBAL_ALPHA_FACTOR_SUN = 0x81DA
+
+###############################################################################
+
+# SGIX_nurbs_eval (additional; see above): 0x81E0-0x81EE
+
+###############################################################################
+
+SGIS_texture_color_mask enum:
+ TEXTURE_COLOR_WRITEMASK_SGIS = 0x81EF
+
+###############################################################################
+
+SGIS_point_line_texgen enum:
+ EYE_DISTANCE_TO_POINT_SGIS = 0x81F0
+ OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1
+ EYE_DISTANCE_TO_LINE_SGIS = 0x81F2
+ OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3
+ EYE_POINT_SGIS = 0x81F4
+ OBJECT_POINT_SGIS = 0x81F5
+ EYE_LINE_SGIS = 0x81F6
+ OBJECT_LINE_SGIS = 0x81F7
+
+###############################################################################
+
+VERSION_1_2 enum: (Promoted for OpenGL 1.2)
+ LIGHT_MODEL_COLOR_CONTROL = 0x81F8 # 1 I
+ SINGLE_COLOR = 0x81F9
+ SEPARATE_SPECULAR_COLOR = 0x81FA
+
+EXT_separate_specular_color enum:
+ LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8
+ SINGLE_COLOR_EXT = 0x81F9
+ SEPARATE_SPECULAR_COLOR_EXT = 0x81FA
+
+###############################################################################
+
+EXT_shared_texture_palette enum:
+ SHARED_TEXTURE_PALETTE_EXT = 0x81FB # 1 I
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_fog_scale: 0x81FC-0x81FD
+# FOG_SCALE_SGIX = 0x81FC # 1 I
+# FOG_SCALE_VALUE_SGIX = 0x81FD # 1 F
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_fog_blend: 0x81FE-0x81FF
+# FOG_BLEND_ALPHA_SGIX = 0x81FE # 1 I
+# FOG_BLEND_COLOR_SGIX = 0x81FF # 1 I
+
+###############################################################################
+
+# ATI: 0x8200-0x820F (released by Microsoft 2002/9/16)
+ATI_text_fragment_shader enum:
+ TEXT_FRAGMENT_SHADER_ATI = 0x8200
+
+###############################################################################
+
+# OpenGL ARB: 0x8210-0x823F
+
+VERSION_3_0 enum:
+ use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING
+ use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE
+ use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_RED_SIZE
+ use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_GREEN_SIZE
+ use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_BLUE_SIZE
+ use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE
+ use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE
+ use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
+ use ARB_framebuffer_object FRAMEBUFFER_DEFAULT
+ use ARB_framebuffer_object FRAMEBUFFER_UNDEFINED
+ use ARB_framebuffer_object DEPTH_STENCIL_ATTACHMENT
+
+ARB_framebuffer_object enum: (note: no ARB suffixes)
+ FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210 # VERSION_3_0 / ARB_fbo
+ FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211 # VERSION_3_0 / ARB_fbo
+ FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212 # VERSION_3_0 / ARB_fbo
+ FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213 # VERSION_3_0 / ARB_fbo
+ FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214 # VERSION_3_0 / ARB_fbo
+ FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215 # VERSION_3_0 / ARB_fbo
+ FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216 # VERSION_3_0 / ARB_fbo
+ FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217 # VERSION_3_0 / ARB_fbo
+ FRAMEBUFFER_DEFAULT = 0x8218 # VERSION_3_0 / ARB_fbo
+ FRAMEBUFFER_UNDEFINED = 0x8219 # VERSION_3_0 / ARB_fbo
+ DEPTH_STENCIL_ATTACHMENT = 0x821A # VERSION_3_0 / ARB_fbo
+
+VERSION_3_0 enum:
+ MAJOR_VERSION = 0x821B # VERSION_3_0
+ MINOR_VERSION = 0x821C # VERSION_3_0
+ NUM_EXTENSIONS = 0x821D # VERSION_3_0
+ CONTEXT_FLAGS = 0x821E # VERSION_3_0
+
+# ARB_future_use: 0x821F-0x8221
+
+VERSION_3_0 enum:
+ use ARB_framebuffer_object INDEX
+
+ARB_framebuffer_object enum: (note: no ARB suffixes)
+ INDEX = 0x8222 # VERSION_3_0 / ARB_fbo
+
+VERSION_3_0 enum:
+ DEPTH_BUFFER = 0x8223 # VERSION_3_0
+ STENCIL_BUFFER = 0x8224 # VERSION_3_0
+ COMPRESSED_RED = 0x8225 # VERSION_3_0
+ COMPRESSED_RG = 0x8226 # VERSION_3_0
+
+VERSION_3_0 enum:
+ use ARB_texture_rg RG
+ use ARB_texture_rg RG_INTEGER
+ use ARB_texture_rg R8
+ use ARB_texture_rg R16
+ use ARB_texture_rg RG8
+ use ARB_texture_rg RG16
+ use ARB_texture_rg R16F
+ use ARB_texture_rg R32F
+ use ARB_texture_rg RG16F
+ use ARB_texture_rg RG32F
+ use ARB_texture_rg R8I
+ use ARB_texture_rg R8UI
+ use ARB_texture_rg R16I
+ use ARB_texture_rg R16UI
+ use ARB_texture_rg R32I
+ use ARB_texture_rg R32UI
+ use ARB_texture_rg RG8I
+ use ARB_texture_rg RG8UI
+ use ARB_texture_rg RG16I
+ use ARB_texture_rg RG16UI
+ use ARB_texture_rg RG32I
+ use ARB_texture_rg RG32UI
+
+ARB_texture_rg enum: (note: no ARB suffixes)
+ RG = 0x8227 # VERSION_3_0 / ARB_trg
+ RG_INTEGER = 0x8228 # VERSION_3_0 / ARB_trg
+ R8 = 0x8229 # VERSION_3_0 / ARB_trg
+ R16 = 0x822A # VERSION_3_0 / ARB_trg
+ RG8 = 0x822B # VERSION_3_0 / ARB_trg
+ RG16 = 0x822C # VERSION_3_0 / ARB_trg
+ R16F = 0x822D # VERSION_3_0 / ARB_trg
+ R32F = 0x822E # VERSION_3_0 / ARB_trg
+ RG16F = 0x822F # VERSION_3_0 / ARB_trg
+ RG32F = 0x8230 # VERSION_3_0 / ARB_trg
+ R8I = 0x8231 # VERSION_3_0 / ARB_trg
+ R8UI = 0x8232 # VERSION_3_0 / ARB_trg
+ R16I = 0x8233 # VERSION_3_0 / ARB_trg
+ R16UI = 0x8234 # VERSION_3_0 / ARB_trg
+ R32I = 0x8235 # VERSION_3_0 / ARB_trg
+ R32UI = 0x8236 # VERSION_3_0 / ARB_trg
+ RG8I = 0x8237 # VERSION_3_0 / ARB_trg
+ RG8UI = 0x8238 # VERSION_3_0 / ARB_trg
+ RG16I = 0x8239 # VERSION_3_0 / ARB_trg
+ RG16UI = 0x823A # VERSION_3_0 / ARB_trg
+ RG32I = 0x823B # VERSION_3_0 / ARB_trg
+ RG32UI = 0x823C # VERSION_3_0 / ARB_trg
+
+# ARB_future_use: 0x823D-0x823F
+
+###############################################################################
+
+# @@@ Any_vendor_future_use: 0x8240-0x82AF (released by Microsoft 2002/9/16)
+
+###############################################################################
+
+# ADD: 0x82B0-0x830F
+
+###############################################################################
+
+SGIX_depth_pass_instrument enum: 0x8310-0x8312
+ DEPTH_PASS_INSTRUMENT_SGIX = 0x8310
+ DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX = 0x8311
+ DEPTH_PASS_INSTRUMENT_MAX_SGIX = 0x8312
+
+###############################################################################
+
+SGIX_fragments_instrument enum: 0x8313-0x8315
+ FRAGMENTS_INSTRUMENT_SGIX = 0x8313 # 1 I
+ FRAGMENTS_INSTRUMENT_COUNTERS_SGIX = 0x8314 # 1 I
+ FRAGMENTS_INSTRUMENT_MAX_SGIX = 0x8315 # 1 I
+
+###############################################################################
+
+SGIX_convolution_accuracy enum:
+ CONVOLUTION_HINT_SGIX = 0x8316 # 1 I
+
+###############################################################################
+
+# SGIX_color_matrix_accuracy: 0x8317
+
+###############################################################################
+
+# 0x8318-0x8319
+SGIX_ycrcba enum:
+ YCRCB_SGIX = 0x8318
+ YCRCBA_SGIX = 0x8319
+
+###############################################################################
+
+# 0x831A-0x831F
+SGIX_slim enum:
+ UNPACK_COMPRESSED_SIZE_SGIX = 0x831A
+ PACK_MAX_COMPRESSED_SIZE_SGIX = 0x831B
+ PACK_COMPRESSED_SIZE_SGIX = 0x831C
+ SLIM8U_SGIX = 0x831D
+ SLIM10U_SGIX = 0x831E
+ SLIM12S_SGIX = 0x831F
+
+###############################################################################
+
+SGIX_blend_alpha_minmax enum:
+ ALPHA_MIN_SGIX = 0x8320
+ ALPHA_MAX_SGIX = 0x8321
+
+###############################################################################
+
+SGIX_scalebias_hint enum:
+ SCALEBIAS_HINT_SGIX = 0x8322
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_fog_layers: 0x8323-0x8328
+# FOG_TYPE_SGIX = 0x8323 # 1 I
+# UNIFORM_SGIX = 0x8324
+# LAYERED_SGIX = 0x8325
+# FOG_GROUND_PLANE_SGIX = 0x8326 # 4 F
+# FOG_LAYERS_POINTS_SGIX = 0x8327 # 1 I
+# MAX_FOG_LAYERS_POINTS_SGIX = 0x8328 # 1 I
+
+###############################################################################
+
+SGIX_async enum:
+ ASYNC_MARKER_SGIX = 0x8329
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_texture_phase: 0x832A
+# PHASE_SGIX = 0x832A
+
+###############################################################################
+
+# SGIX_pixel_texture (additional; see above): 0x832B
+
+###############################################################################
+
+SGIX_async_histogram enum:
+ ASYNC_HISTOGRAM_SGIX = 0x832C
+ MAX_ASYNC_HISTOGRAM_SGIX = 0x832D
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_texture_mipmap_anisotropic: 0x832E-0x832F
+# TEXTURE_MIPMAP_ANISOTROPY_SGIX = 0x832E
+# MAX_MIPMAP_ANISOTROPY_SGIX = 0x832F # 1 I
+
+###############################################################################
+
+EXT_pixel_transform enum:
+ PIXEL_TRANSFORM_2D_EXT = 0x8330
+ PIXEL_MAG_FILTER_EXT = 0x8331
+ PIXEL_MIN_FILTER_EXT = 0x8332
+ PIXEL_CUBIC_WEIGHT_EXT = 0x8333
+ CUBIC_EXT = 0x8334
+ AVERAGE_EXT = 0x8335
+ PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8336
+ MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8337
+ PIXEL_TRANSFORM_2D_MATRIX_EXT = 0x8338
+
+# SUN_future_use: 0x8339-0x833F
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_cube_map: 0x8340-0x8348
+# ENV_MAP_SGIX = 0x8340
+# CUBE_MAP_SGIX = 0x8341
+# CUBE_MAP_ZP_SGIX = 0x8342
+# CUBE_MAP_ZN_SGIX = 0x8343
+# CUBE_MAP_XN_SGIX = 0x8344
+# CUBE_MAP_XP_SGIX = 0x8345
+# CUBE_MAP_YN_SGIX = 0x8346
+# CUBE_MAP_YP_SGIX = 0x8347
+# CUBE_MAP_BINDING_SGIX = 0x8348 # 1 I
+
+###############################################################################
+
+# Unfortunately, there was a collision promoting to EXT from SGIX.
+# Use fog_coord's value of 0x8452 instead of the previously
+# assigned FRAGMENT_DEPTH_EXT -> 0x834B.
+# EXT_light_texture: 0x8349-0x8352
+EXT_light_texture enum: 0x8349-0x8352
+ FRAGMENT_MATERIAL_EXT = 0x8349
+ FRAGMENT_NORMAL_EXT = 0x834A
+ FRAGMENT_COLOR_EXT = 0x834C
+ ATTENUATION_EXT = 0x834D
+ SHADOW_ATTENUATION_EXT = 0x834E
+ TEXTURE_APPLICATION_MODE_EXT = 0x834F # 1 I
+ TEXTURE_LIGHT_EXT = 0x8350 # 1 I
+ TEXTURE_MATERIAL_FACE_EXT = 0x8351 # 1 I
+ TEXTURE_MATERIAL_PARAMETER_EXT = 0x8352 # 1 I
+ use EXT_fog_coord FRAGMENT_DEPTH_EXT
+
+###############################################################################
+
+SGIS_pixel_texture enum:
+ PIXEL_TEXTURE_SGIS = 0x8353 # 1 I
+ PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354 # 1 I
+ PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355 # 1 I
+ PIXEL_GROUP_COLOR_SGIS = 0x8356 # 1 I
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_pixel_texture_bits: 0x8357-0x8359
+# COLOR_TO_TEXTURE_COORD_SGIX = 0x8357
+# COLOR_BIT_PATTERN_SGIX = 0x8358
+# COLOR_VALUE_SGIX = 0x8359
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_pixel_texture_lod: 0x835A
+# PIXEL_TEX_GEN_LAMBDA_SOURCE_SGIX = 0x835A
+
+###############################################################################
+
+SGIX_line_quality_hint enum:
+ LINE_QUALITY_HINT_SGIX = 0x835B
+
+###############################################################################
+
+SGIX_async_pixel enum:
+ ASYNC_TEX_IMAGE_SGIX = 0x835C
+ ASYNC_DRAW_PIXELS_SGIX = 0x835D
+ ASYNC_READ_PIXELS_SGIX = 0x835E
+ MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F
+ MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360
+ MAX_ASYNC_READ_PIXELS_SGIX = 0x8361
+
+###############################################################################
+
+# EXT_packed_pixels (additional; see above): 0x8362-0x8368
+
+###############################################################################
+
+SGIX_texture_coordinate_clamp enum:
+ TEXTURE_MAX_CLAMP_S_SGIX = 0x8369
+ TEXTURE_MAX_CLAMP_T_SGIX = 0x836A
+ TEXTURE_MAX_CLAMP_R_SGIX = 0x836B
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_fog_texture: 0x836C-0x836E
+# FRAGMENT_FOG_SGIX = 0x836C
+# TEXTURE_FOG_SGIX = 0x836D # 1 I
+# FOG_PATCHY_FACTOR_SGIX = 0x836E
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_fog_factor_to_alpha: 0x836F
+ FOG_FACTOR_TO_ALPHA_SGIX = 0x836F
+
+###############################################################################
+
+# HP: 0x8370-0x837F
+# NOTE: IBM is using values in this range, because of a bobble
+# when Pat Brown left at the same time as I assigned them the
+# next range and their registry became inconsistent. Unknown
+# whether HP has any conflicts as they have never reported using
+# any values in this range.
+
+VERSION_1_4 enum: (Promoted for OpenGL 1.4)
+ MIRRORED_REPEAT = 0x8370
+
+ARB_texture_mirrored_repeat enum:
+ MIRRORED_REPEAT_ARB = 0x8370
+
+IBM_texture_mirrored_repeat enum:
+ MIRRORED_REPEAT_IBM = 0x8370
+
+# Aliases ARB_texture_mirrored_repeat enum above
+OES_texture_mirrored_repeat enum: (OpenGL ES only)
+ MIRRORED_REPEAT_OES = 0x8370
+
+###############################################################################
+
+# IBM: 0x8380-0x839F
+
+###############################################################################
+
+# S3: 0x83A0-0x83BF
+
+S3_s3tc enum:
+ RGB_S3TC = 0x83A0
+ RGB4_S3TC = 0x83A1
+ RGBA_S3TC = 0x83A2
+ RGBA4_S3TC = 0x83A3
+
+# S3_future_use: 0x83A4-0x83BF
+
+###############################################################################
+
+# Obsolete extension, never to be put in enumext.spec
+# SGIS_multitexture: 0x83C0-0x83E5
+# SELECTED_TEXTURE_SGIS = 0x83C0 # 1 I
+# SELECTED_TEXTURE_COORD_SET_SGIS = 0x83C1 # 1 I
+# SELECTED_TEXTURE_TRANSFORM_SGIS = 0x83C2 # 1 I
+# MAX_TEXTURES_SGIS = 0x83C3 # 1 I
+# MAX_TEXTURE_COORD_SETS_SGIS = 0x83C4 # 1 I
+# TEXTURE_COORD_SET_INTERLEAVE_FACTOR_SGIS = 0x83C5 # 1 I
+# TEXTURE_ENV_COORD_SET_SGIS = 0x83C6
+# TEXTURE0_SGIS = 0x83C7
+# TEXTURE1_SGIS = 0x83C8
+# TEXTURE2_SGIS = 0x83C9
+# TEXTURE3_SGIS = 0x83CA
+#
+# SGIS_multitexture_future_use: 0x83CB-0x83E5
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_bali_g_instruments: 0x83E6-0x83E9
+# BALI_NUM_TRIS_CULLED_INSTRUMENT_SGIX = 0x83E6 # 1 I
+# BALI_NUM_PRIMS_CLIPPED_INSTRUMENT_SGIX = 0x83E7 # 1 I
+# BALI_NUM_PRIMS_REJECT_INSTRUMENT_SGIX = 0x83E8 # 1 I
+# BALI_NUM_PRIMS_CLIP_RESULT_INSTRUMENT_SGIX = 0x83E9 # 1 I
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_bali_r_instruments: 0x83EA-0x83EC
+# BALI_FRAGMENTS_GENERATED_INSTRUMENT_SGIX = 0x83EA # 1 I
+# BALI_DEPTH_PASS_INSTRUMENT_SGIX = 0x83EB # 1 I
+# BALI_R_CHIP_COUNT_SGIX = 0x83EC # 1 I
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_occlusion_instrument: 0x83ED
+# OCCLUSION_INSTRUMENT_SGIX = 0x83ED # 1 I
+
+###############################################################################
+
+SGIX_vertex_preclip enum:
+ VERTEX_PRECLIP_SGIX = 0x83EE
+ VERTEX_PRECLIP_HINT_SGIX = 0x83EF
+
+###############################################################################
+
+# INTEL: 0x83F0-0x83FF
+# Note that this block was reclaimed from NTP, who never shipped it,
+# and reassigned to Intel.
+
+EXT_texture_compression_s3tc enum:
+ COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0
+ COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1
+ COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2
+ COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3
+
+INTEL_parallel_arrays enum:
+ PARALLEL_ARRAYS_INTEL = 0x83F4
+ VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F5
+ NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F6
+ COLOR_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F7
+ TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F8
+
+# INTEL_future_use: 0x83F9-0x83FF
+
+###############################################################################
+
+SGIX_fragment_lighting enum:
+ FRAGMENT_LIGHTING_SGIX = 0x8400 # 1 I
+ FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 # 1 I
+ FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402 # 1 I
+ FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403 # 1 I
+ MAX_FRAGMENT_LIGHTS_SGIX = 0x8404 # 1 I
+ MAX_ACTIVE_LIGHTS_SGIX = 0x8405 # 1 I
+ CURRENT_RASTER_NORMAL_SGIX = 0x8406 # 1 I
+ LIGHT_ENV_MODE_SGIX = 0x8407 # 1 I
+ FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 # 1 I
+ FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 # 1 I
+ FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A # 4 F
+ FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B # 1 I
+ FRAGMENT_LIGHT0_SGIX = 0x840C # 1 I
+ FRAGMENT_LIGHT1_SGIX = 0x840D
+ FRAGMENT_LIGHT2_SGIX = 0x840E
+ FRAGMENT_LIGHT3_SGIX = 0x840F
+ FRAGMENT_LIGHT4_SGIX = 0x8410
+ FRAGMENT_LIGHT5_SGIX = 0x8411
+ FRAGMENT_LIGHT6_SGIX = 0x8412
+ FRAGMENT_LIGHT7_SGIX = 0x8413
+
+# SGIX_fragment_lighting_future_use: 0x8414-0x842B
+
+###############################################################################
+
+SGIX_resample enum:
+ PACK_RESAMPLE_SGIX = 0x842C
+ UNPACK_RESAMPLE_SGIX = 0x842D
+ RESAMPLE_REPLICATE_SGIX = 0x842E
+ RESAMPLE_ZERO_FILL_SGIX = 0x842F
+ RESAMPLE_DECIMATE_SGIX = 0x8430
+
+# SGIX_resample_future_use: 0x8431-0x8435
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_fragment_lighting_space: 0x8436-0x8449
+# EYE_SPACE_SGIX = 0x8436
+# TANGENT_SPACE_SGIX = 0x8437
+# OBJECT_SPACE_SGIX = 0x8438
+# TANGENT_ARRAY_SGIX = 0x8439
+# BINORMAL_ARRAY_SGIX = 0x843A
+# CURRENT_TANGENT_SGIX = 0x843B # 3 F
+# CURRENT_BINORMAL_SGIX = 0x843C # 3 F
+# FRAGMENT_LIGHT_SPACE_SGIX = 0x843D # 1 I
+# TANGENT_ARRAY_TYPE_SGIX = 0x843E
+# TANGENT_ARRAY_STRIDE_SGIX = 0x843F
+# TANGENT_ARRAY_COUNT_SGIX = 0x8440
+# BINORMAL_ARRAY_TYPE_SGIX = 0x8441
+# BINORMAL_ARRAY_STRIDE_SGIX = 0x8442
+# BINORMAL_ARRAY_COUNT_SGIX = 0x8443
+# TANGENT_ARRAY_POINTER_SGIX = 0x8444
+# BINORMAL_ARRAY_POINTER_SGIX = 0x8445
+# MAP1_TANGENT_SGIX = 0x8446
+# MAP2_TANGENT_SGIX = 0x8447
+# MAP1_BINORMAL_SGIX = 0x8448
+# MAP2_BINORMAL_SGIX = 0x8449
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_bali_timer_instruments: 0x844A-0x844C
+# BALI_GEOM_TIMER_INSTRUMENT_SGIX = 0x844A # 1 I
+# BALI_RASTER_TIMER_INSTRUMENT_SGIX = 0x844B # 1 I
+# BALI_INSTRUMENT_TIME_UNIT_SGIX = 0x844C # 1 I
+
+###############################################################################
+
+# SGIX_clipmap (additional; see above): 0x844D-0x844F
+
+###############################################################################
+
+# SGI (actually brokered for Id Software): 0x8450-0x845F
+
+VERSION_1_5 enum: (Consistent naming scheme for OpenGL 1.5)
+ FOG_COORD_SRC = 0x8450 # alias GL_FOG_COORDINATE_SOURCE
+ FOG_COORD = 0x8451 # alias GL_FOG_COORDINATE
+ CURRENT_FOG_COORD = 0x8453 # alias GL_CURRENT_FOG_COORDINATE
+ FOG_COORD_ARRAY_TYPE = 0x8454 # alias GL_FOG_COORDINATE_ARRAY_TYPE
+ FOG_COORD_ARRAY_STRIDE = 0x8455 # alias GL_FOG_COORDINATE_ARRAY_STRIDE
+ FOG_COORD_ARRAY_POINTER = 0x8456 # alias GL_FOG_COORDINATE_ARRAY_POINTER
+ FOG_COORD_ARRAY = 0x8457 # alias GL_FOG_COORDINATE_ARRAY
+
+VERSION_1_4 enum: (Promoted for OpenGL 1.4)
+ FOG_COORDINATE_SOURCE = 0x8450 # 1 I
+ FOG_COORDINATE = 0x8451
+ FRAGMENT_DEPTH = 0x8452
+ CURRENT_FOG_COORDINATE = 0x8453 # 1 F
+ FOG_COORDINATE_ARRAY_TYPE = 0x8454 # 1 I
+ FOG_COORDINATE_ARRAY_STRIDE = 0x8455 # 1 I
+ FOG_COORDINATE_ARRAY_POINTER = 0x8456
+ FOG_COORDINATE_ARRAY = 0x8457 # 1 I
+
+EXT_fog_coord enum:
+ FOG_COORDINATE_SOURCE_EXT = 0x8450 # 1 I
+ FOG_COORDINATE_EXT = 0x8451
+ FRAGMENT_DEPTH_EXT = 0x8452
+ CURRENT_FOG_COORDINATE_EXT = 0x8453 # 1 F
+ FOG_COORDINATE_ARRAY_TYPE_EXT = 0x8454 # 1 I
+ FOG_COORDINATE_ARRAY_STRIDE_EXT = 0x8455 # 1 I
+ FOG_COORDINATE_ARRAY_POINTER_EXT = 0x8456
+ FOG_COORDINATE_ARRAY_EXT = 0x8457 # 1 I
+
+VERSION_1_4 enum: (Promoted for OpenGL 1.4)
+ COLOR_SUM = 0x8458 # 1 I
+ CURRENT_SECONDARY_COLOR = 0x8459 # 3 F
+ SECONDARY_COLOR_ARRAY_SIZE = 0x845A # 1 I
+ SECONDARY_COLOR_ARRAY_TYPE = 0x845B # 1 I
+ SECONDARY_COLOR_ARRAY_STRIDE = 0x845C # 1 I
+ SECONDARY_COLOR_ARRAY_POINTER = 0x845D
+ SECONDARY_COLOR_ARRAY = 0x845E # 1 I
+
+EXT_secondary_color enum:
+ COLOR_SUM_EXT = 0x8458 # 1 I
+ CURRENT_SECONDARY_COLOR_EXT = 0x8459 # 3 F
+ SECONDARY_COLOR_ARRAY_SIZE_EXT = 0x845A # 1 I
+ SECONDARY_COLOR_ARRAY_TYPE_EXT = 0x845B # 1 I
+ SECONDARY_COLOR_ARRAY_STRIDE_EXT = 0x845C # 1 I
+ SECONDARY_COLOR_ARRAY_POINTER_EXT = 0x845D
+ SECONDARY_COLOR_ARRAY_EXT = 0x845E # 1 I
+
+ARB_vertex_program enum:
+ COLOR_SUM_ARB = 0x8458 # 1 I # ARB_vertex_program
+
+VERSION_2_1 enum:
+ CURRENT_RASTER_SECONDARY_COLOR = 0x845F
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+SGIX_icc_texture enum:
+# RGB_ICC_SGIX = 0x8460
+# RGBA_ICC_SGIX = 0x8461
+# ALPHA_ICC_SGIX = 0x8462
+# LUMINANCE_ICC_SGIX = 0x8463
+# INTENSITY_ICC_SGIX = 0x8464
+# LUMINANCE_ALPHA_ICC_SGIX = 0x8465
+# R5_G6_B5_ICC_SGIX = 0x8466
+# R5_G6_B5_A8_ICC_SGIX = 0x8467
+# ALPHA16_ICC_SGIX = 0x8468
+# LUMINANCE16_ICC_SGIX = 0x8469
+# INTENSITY16_ICC_SGIX = 0x846A
+# LUMINANCE16_ALPHA8_ICC_SGIX = 0x846B
+
+###############################################################################
+
+# SGI_future_use: 0x846C
+
+###############################################################################
+
+# SMOOTH_* enums are new names for pre-1.2 enums.
+VERSION_1_2 enum:
+ SMOOTH_POINT_SIZE_RANGE = 0x0B12 # 2 F
+ SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13 # 1 F
+ SMOOTH_LINE_WIDTH_RANGE = 0x0B22 # 2 F
+ SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23 # 1 F
+ ALIASED_POINT_SIZE_RANGE = 0x846D # 2 F
+ ALIASED_LINE_WIDTH_RANGE = 0x846E # 2 F
+
+###############################################################################
+
+# SGI_future_use: 0x846F
+
+###############################################################################
+
+# ATI Technologies (vendor multitexture, spec not yet released): 0x8470-0x848F
+
+###############################################################################
+
+# REND (Rendition): 0x8490-0x849F
+
+REND_screen_coordinates enum:
+ SCREEN_COORDINATES_REND = 0x8490
+ INVERTED_SCREEN_W_REND = 0x8491
+
+###############################################################################
+
+# ATI Technologies (vendor multitexture, spec not yet released): 0x84A0-84BF
+
+###############################################################################
+
+# OpenGL ARB: 0x84C0-0x84EF
+
+VERSION_1_3 enum: (Promoted for OpenGL 1.3)
+ TEXTURE0 = 0x84C0
+ TEXTURE1 = 0x84C1
+ TEXTURE2 = 0x84C2
+ TEXTURE3 = 0x84C3
+ TEXTURE4 = 0x84C4
+ TEXTURE5 = 0x84C5
+ TEXTURE6 = 0x84C6
+ TEXTURE7 = 0x84C7
+ TEXTURE8 = 0x84C8
+ TEXTURE9 = 0x84C9
+ TEXTURE10 = 0x84CA
+ TEXTURE11 = 0x84CB
+ TEXTURE12 = 0x84CC
+ TEXTURE13 = 0x84CD
+ TEXTURE14 = 0x84CE
+ TEXTURE15 = 0x84CF
+ TEXTURE16 = 0x84D0
+ TEXTURE17 = 0x84D1
+ TEXTURE18 = 0x84D2
+ TEXTURE19 = 0x84D3
+ TEXTURE20 = 0x84D4
+ TEXTURE21 = 0x84D5
+ TEXTURE22 = 0x84D6
+ TEXTURE23 = 0x84D7
+ TEXTURE24 = 0x84D8
+ TEXTURE25 = 0x84D9
+ TEXTURE26 = 0x84DA
+ TEXTURE27 = 0x84DB
+ TEXTURE28 = 0x84DC
+ TEXTURE29 = 0x84DD
+ TEXTURE30 = 0x84DE
+ TEXTURE31 = 0x84DF
+ ACTIVE_TEXTURE = 0x84E0 # 1 I
+ CLIENT_ACTIVE_TEXTURE = 0x84E1 # 1 I
+ MAX_TEXTURE_UNITS = 0x84E2 # 1 I
+
+ARB_multitexture enum:
+ TEXTURE0_ARB = 0x84C0
+ TEXTURE1_ARB = 0x84C1
+ TEXTURE2_ARB = 0x84C2
+ TEXTURE3_ARB = 0x84C3
+ TEXTURE4_ARB = 0x84C4
+ TEXTURE5_ARB = 0x84C5
+ TEXTURE6_ARB = 0x84C6
+ TEXTURE7_ARB = 0x84C7
+ TEXTURE8_ARB = 0x84C8
+ TEXTURE9_ARB = 0x84C9
+ TEXTURE10_ARB = 0x84CA
+ TEXTURE11_ARB = 0x84CB
+ TEXTURE12_ARB = 0x84CC
+ TEXTURE13_ARB = 0x84CD
+ TEXTURE14_ARB = 0x84CE
+ TEXTURE15_ARB = 0x84CF
+ TEXTURE16_ARB = 0x84D0
+ TEXTURE17_ARB = 0x84D1
+ TEXTURE18_ARB = 0x84D2
+ TEXTURE19_ARB = 0x84D3
+ TEXTURE20_ARB = 0x84D4
+ TEXTURE21_ARB = 0x84D5
+ TEXTURE22_ARB = 0x84D6
+ TEXTURE23_ARB = 0x84D7
+ TEXTURE24_ARB = 0x84D8
+ TEXTURE25_ARB = 0x84D9
+ TEXTURE26_ARB = 0x84DA
+ TEXTURE27_ARB = 0x84DB
+ TEXTURE28_ARB = 0x84DC
+ TEXTURE29_ARB = 0x84DD
+ TEXTURE30_ARB = 0x84DE
+ TEXTURE31_ARB = 0x84DF
+ ACTIVE_TEXTURE_ARB = 0x84E0 # 1 I
+ CLIENT_ACTIVE_TEXTURE_ARB = 0x84E1 # 1 I
+ MAX_TEXTURE_UNITS_ARB = 0x84E2 # 1 I
+
+# These are really core ES 1.1 enums, but haven't included
+# ES core enums in enum.spec yet
+OES_texture_env_crossbar enum: (OpenGL ES only)
+ use VERSION_1_3 TEXTURE0
+ use VERSION_1_3 TEXTURE1
+ use VERSION_1_3 TEXTURE2
+ use VERSION_1_3 TEXTURE3
+ use VERSION_1_3 TEXTURE4
+ use VERSION_1_3 TEXTURE5
+ use VERSION_1_3 TEXTURE6
+ use VERSION_1_3 TEXTURE7
+ use VERSION_1_3 TEXTURE8
+ use VERSION_1_3 TEXTURE9
+ use VERSION_1_3 TEXTURE10
+ use VERSION_1_3 TEXTURE11
+ use VERSION_1_3 TEXTURE12
+ use VERSION_1_3 TEXTURE13
+ use VERSION_1_3 TEXTURE14
+ use VERSION_1_3 TEXTURE15
+ use VERSION_1_3 TEXTURE16
+ use VERSION_1_3 TEXTURE17
+ use VERSION_1_3 TEXTURE18
+ use VERSION_1_3 TEXTURE19
+ use VERSION_1_3 TEXTURE20
+ use VERSION_1_3 TEXTURE21
+ use VERSION_1_3 TEXTURE22
+ use VERSION_1_3 TEXTURE23
+ use VERSION_1_3 TEXTURE24
+ use VERSION_1_3 TEXTURE25
+ use VERSION_1_3 TEXTURE26
+ use VERSION_1_3 TEXTURE27
+ use VERSION_1_3 TEXTURE28
+ use VERSION_1_3 TEXTURE29
+ use VERSION_1_3 TEXTURE30
+ use VERSION_1_3 TEXTURE31
+
+###############################################################################
+
+VERSION_1_3 enum: (Promoted for OpenGL 1.3)
+ TRANSPOSE_MODELVIEW_MATRIX = 0x84E3 # 16 F
+ TRANSPOSE_PROJECTION_MATRIX = 0x84E4 # 16 F
+ TRANSPOSE_TEXTURE_MATRIX = 0x84E5 # 16 F
+ TRANSPOSE_COLOR_MATRIX = 0x84E6 # 16 F
+
+ARB_transpose_matrix enum:
+ TRANSPOSE_MODELVIEW_MATRIX_ARB = 0x84E3 # 16 F
+ TRANSPOSE_PROJECTION_MATRIX_ARB = 0x84E4 # 16 F
+ TRANSPOSE_TEXTURE_MATRIX_ARB = 0x84E5 # 16 F
+ TRANSPOSE_COLOR_MATRIX_ARB = 0x84E6 # 16 F
+
+VERSION_1_3 enum: (Promoted for OpenGL 1.3)
+ SUBTRACT = 0x84E7
+
+ARB_texture_env_combine enum:
+ SUBTRACT_ARB = 0x84E7
+
+VERSION_3_0 enum:
+ use ARB_framebuffer_object MAX_RENDERBUFFER_SIZE
+
+ARB_framebuffer_object enum: (note: no ARB suffixes)
+ MAX_RENDERBUFFER_SIZE = 0x84E8 # VERSION_3_0 / ARB_fbo
+
+EXT_framebuffer_object enum: (additional; see below):
+ MAX_RENDERBUFFER_SIZE_EXT = 0x84E8
+
+# Aliases EXT_framebuffer_object enum above
+OES_framebuffer_object enum: (OpenGL ES only; additional; see below)
+ MAX_RENDERBUFFER_SIZE_OES = 0x84E8
+
+VERSION_1_3 enum: (Promoted for OpenGL 1.3)
+ COMPRESSED_ALPHA = 0x84E9
+ COMPRESSED_LUMINANCE = 0x84EA
+ COMPRESSED_LUMINANCE_ALPHA = 0x84EB
+ COMPRESSED_INTENSITY = 0x84EC
+ COMPRESSED_RGB = 0x84ED
+ COMPRESSED_RGBA = 0x84EE
+ TEXTURE_COMPRESSION_HINT = 0x84EF
+ TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0
+ TEXTURE_COMPRESSED = 0x86A1
+ NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2
+ COMPRESSED_TEXTURE_FORMATS = 0x86A3
+
+ARB_texture_compression enum:
+ COMPRESSED_ALPHA_ARB = 0x84E9
+ COMPRESSED_LUMINANCE_ARB = 0x84EA
+ COMPRESSED_LUMINANCE_ALPHA_ARB = 0x84EB
+ COMPRESSED_INTENSITY_ARB = 0x84EC
+ COMPRESSED_RGB_ARB = 0x84ED
+ COMPRESSED_RGBA_ARB = 0x84EE
+ TEXTURE_COMPRESSION_HINT_ARB = 0x84EF
+ TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = 0x86A0
+ TEXTURE_COMPRESSED_ARB = 0x86A1
+ NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A2
+ COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A3
+
+###############################################################################
+
+# NVIDIA: 0x84F0-0x855F
+
+# NV_future_use: 0x84F0-0x84F1
+
+NV_fence enum:
+ ALL_COMPLETED_NV = 0x84F2
+ FENCE_STATUS_NV = 0x84F3
+ FENCE_CONDITION_NV = 0x84F4
+
+VERSION_3_1 enum:
+ TEXTURE_RECTANGLE = 0x84F5
+ TEXTURE_BINDING_RECTANGLE = 0x84F6
+ PROXY_TEXTURE_RECTANGLE = 0x84F7
+ MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8
+
+ARB_texture_rectangle enum:
+ TEXTURE_RECTANGLE_ARB = 0x84F5
+ TEXTURE_BINDING_RECTANGLE_ARB = 0x84F6
+ PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7
+ MAX_RECTANGLE_TEXTURE_SIZE_ARB = 0x84F8
+
+NV_texture_rectangle enum:
+ TEXTURE_RECTANGLE_NV = 0x84F5
+ TEXTURE_BINDING_RECTANGLE_NV = 0x84F6
+ PROXY_TEXTURE_RECTANGLE_NV = 0x84F7
+ MAX_RECTANGLE_TEXTURE_SIZE_NV = 0x84F8
+
+VERSION_3_0 enum:
+ use ARB_framebuffer_object DEPTH_STENCIL
+ use ARB_framebuffer_object UNSIGNED_INT_24_8
+
+ARB_framebuffer_object enum: (note: no ARB suffixes)
+ DEPTH_STENCIL = 0x84F9 # VERSION_3_0 / ARB_fbo
+ UNSIGNED_INT_24_8 = 0x84FA # VERSION_3_0 / ARB_fbo
+
+EXT_packed_depth_stencil enum:
+ DEPTH_STENCIL_EXT = 0x84F9
+ UNSIGNED_INT_24_8_EXT = 0x84FA
+
+NV_packed_depth_stencil enum:
+ DEPTH_STENCIL_NV = 0x84F9
+ UNSIGNED_INT_24_8_NV = 0x84FA
+
+# Aliases EXT_packed_depth_stencil enums above
+OES_packed_depth_stencil enum: (OpenGL ES only)
+ DEPTH_STENCIL_OES = 0x84F9
+ UNSIGNED_INT_24_8_OES = 0x84FA
+
+# NV_future_use: 0x84FB-0x84FC
+
+VERSION_1_4 enum: (Promoted for OpenGL 1.4)
+ MAX_TEXTURE_LOD_BIAS = 0x84FD
+
+EXT_texture_lod_bias enum:
+ MAX_TEXTURE_LOD_BIAS_EXT = 0x84FD
+
+EXT_texture_filter_anisotropic enum:
+ TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE
+ MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF
+
+VERSION_1_4 enum: (Promoted for OpenGL 1.4)
+ TEXTURE_FILTER_CONTROL = 0x8500
+ TEXTURE_LOD_BIAS = 0x8501
+
+EXT_texture_lod_bias enum:
+ TEXTURE_FILTER_CONTROL_EXT = 0x8500
+ TEXTURE_LOD_BIAS_EXT = 0x8501
+
+EXT_vertex_weighting enum:
+ MODELVIEW1_STACK_DEPTH_EXT = 0x8502
+
+# NV_texture_env_combine4 (additional; see below): 0x8503
+
+NV_light_max_exponent enum:
+ MAX_SHININESS_NV = 0x8504
+ MAX_SPOT_EXPONENT_NV = 0x8505
+
+EXT_vertex_weighting enum:
+ MODELVIEW_MATRIX1_EXT = 0x8506
+
+VERSION_1_4 enum: (Promoted for OpenGL 1.4)
+ INCR_WRAP = 0x8507
+ DECR_WRAP = 0x8508
+
+EXT_stencil_wrap enum:
+ INCR_WRAP_EXT = 0x8507
+ DECR_WRAP_EXT = 0x8508
+
+# Aliases EXT_stencil_wrap enums above
+OES_stencil_wrap enum: (OpenGL ES only)
+ INCR_WRAP_OES = 0x8507
+ DECR_WRAP_OES = 0x8508
+
+EXT_vertex_weighting enum:
+ VERTEX_WEIGHTING_EXT = 0x8509
+ MODELVIEW1_EXT = 0x850A
+ CURRENT_VERTEX_WEIGHT_EXT = 0x850B
+ VERTEX_WEIGHT_ARRAY_EXT = 0x850C
+ VERTEX_WEIGHT_ARRAY_SIZE_EXT = 0x850D
+ VERTEX_WEIGHT_ARRAY_TYPE_EXT = 0x850E
+ VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 0x850F
+ VERTEX_WEIGHT_ARRAY_POINTER_EXT = 0x8510
+
+VERSION_1_3 enum: (Promoted for OpenGL 1.3)
+ NORMAL_MAP = 0x8511
+ REFLECTION_MAP = 0x8512
+ TEXTURE_CUBE_MAP = 0x8513
+ TEXTURE_BINDING_CUBE_MAP = 0x8514
+ TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515
+ TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516
+ TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517
+ TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518
+ TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519
+ TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A
+ PROXY_TEXTURE_CUBE_MAP = 0x851B
+ MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C
+
+EXT_texture_cube_map enum:
+ NORMAL_MAP_EXT = 0x8511
+ REFLECTION_MAP_EXT = 0x8512
+ TEXTURE_CUBE_MAP_EXT = 0x8513
+ TEXTURE_BINDING_CUBE_MAP_EXT = 0x8514
+ TEXTURE_CUBE_MAP_POSITIVE_X_EXT = 0x8515
+ TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = 0x8516
+ TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = 0x8517
+ TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = 0x8518
+ TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = 0x8519
+ TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = 0x851A
+ PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B
+ MAX_CUBE_MAP_TEXTURE_SIZE_EXT = 0x851C
+
+NV_texgen_reflection enum:
+ NORMAL_MAP = 0x8511
+ REFLECTION_MAP = 0x8512
+
+ARB_texture_cube_map enum:
+ NORMAL_MAP_ARB = 0x8511
+ REFLECTION_MAP_ARB = 0x8512
+ TEXTURE_CUBE_MAP_ARB = 0x8513
+ TEXTURE_BINDING_CUBE_MAP_ARB = 0x8514
+ TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 0x8515
+ TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 0x8516
+ TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 0x8517
+ TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 0x8518
+ TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 0x8519
+ TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 0x851A
+ PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B
+ MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 0x851C
+
+# Aliases ARB_texture_cube_map enums above
+OES_texture_cube_map enum: (OpenGL ES only; additional; see below)
+ NORMAL_MAP_OES = 0x8511
+ REFLECTION_MAP_OES = 0x8512
+ TEXTURE_CUBE_MAP_OES = 0x8513
+ TEXTURE_BINDING_CUBE_MAP_OES = 0x8514
+ TEXTURE_CUBE_MAP_POSITIVE_X_OES = 0x8515
+ TEXTURE_CUBE_MAP_NEGATIVE_X_OES = 0x8516
+ TEXTURE_CUBE_MAP_POSITIVE_Y_OES = 0x8517
+ TEXTURE_CUBE_MAP_NEGATIVE_Y_OES = 0x8518
+ TEXTURE_CUBE_MAP_POSITIVE_Z_OES = 0x8519
+ TEXTURE_CUBE_MAP_NEGATIVE_Z_OES = 0x851A
+ MAX_CUBE_MAP_TEXTURE_SIZE_OES = 0x851C
+
+NV_vertex_array_range enum:
+ VERTEX_ARRAY_RANGE_NV = 0x851D
+ VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851E
+ VERTEX_ARRAY_RANGE_VALID_NV = 0x851F
+ MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520
+ VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521
+
+# @@@ How does this interact with NV_vertex_array_range?
+APPLE_vertex_array_range enum:
+ VERTEX_ARRAY_RANGE_APPLE = 0x851D
+ VERTEX_ARRAY_RANGE_LENGTH_APPLE = 0x851E
+ VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F
+ VERTEX_ARRAY_RANGE_POINTER_APPLE = 0x8521
+ STORAGE_CACHED_APPLE = 0x85BE
+ STORAGE_SHARED_APPLE = 0x85BF
+
+NV_register_combiners enum:
+ REGISTER_COMBINERS_NV = 0x8522
+ VARIABLE_A_NV = 0x8523
+ VARIABLE_B_NV = 0x8524
+ VARIABLE_C_NV = 0x8525
+ VARIABLE_D_NV = 0x8526
+ VARIABLE_E_NV = 0x8527
+ VARIABLE_F_NV = 0x8528
+ VARIABLE_G_NV = 0x8529
+ CONSTANT_COLOR0_NV = 0x852A
+ CONSTANT_COLOR1_NV = 0x852B
+ PRIMARY_COLOR_NV = 0x852C
+ SECONDARY_COLOR_NV = 0x852D
+ SPARE0_NV = 0x852E
+ SPARE1_NV = 0x852F
+ DISCARD_NV = 0x8530
+ E_TIMES_F_NV = 0x8531
+ SPARE0_PLUS_SECONDARY_COLOR_NV = 0x8532
+
+# NV_vertex_array_range2:
+ VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = 0x8533
+
+# NV_multisample_filter_hint:
+ MULTISAMPLE_FILTER_HINT_NV = 0x8534
+
+NV_register_combiners2 enum:
+ PER_STAGE_CONSTANTS_NV = 0x8535
+
+NV_register_combiners enum: (additional; see above):
+ UNSIGNED_IDENTITY_NV = 0x8536
+ UNSIGNED_INVERT_NV = 0x8537
+ EXPAND_NORMAL_NV = 0x8538
+ EXPAND_NEGATE_NV = 0x8539
+ HALF_BIAS_NORMAL_NV = 0x853A
+ HALF_BIAS_NEGATE_NV = 0x853B
+ SIGNED_IDENTITY_NV = 0x853C
+ UNSIGNED_NEGATE_NV = 0x853D
+ SCALE_BY_TWO_NV = 0x853E
+ SCALE_BY_FOUR_NV = 0x853F
+ SCALE_BY_ONE_HALF_NV = 0x8540
+ BIAS_BY_NEGATIVE_ONE_HALF_NV = 0x8541
+ COMBINER_INPUT_NV = 0x8542
+ COMBINER_MAPPING_NV = 0x8543
+ COMBINER_COMPONENT_USAGE_NV = 0x8544
+ COMBINER_AB_DOT_PRODUCT_NV = 0x8545
+ COMBINER_CD_DOT_PRODUCT_NV = 0x8546
+ COMBINER_MUX_SUM_NV = 0x8547
+ COMBINER_SCALE_NV = 0x8548
+ COMBINER_BIAS_NV = 0x8549
+ COMBINER_AB_OUTPUT_NV = 0x854A
+ COMBINER_CD_OUTPUT_NV = 0x854B
+ COMBINER_SUM_OUTPUT_NV = 0x854C
+ MAX_GENERAL_COMBINERS_NV = 0x854D
+ NUM_GENERAL_COMBINERS_NV = 0x854E
+ COLOR_SUM_CLAMP_NV = 0x854F
+ COMBINER0_NV = 0x8550
+ COMBINER1_NV = 0x8551
+ COMBINER2_NV = 0x8552
+ COMBINER3_NV = 0x8553
+ COMBINER4_NV = 0x8554
+ COMBINER5_NV = 0x8555
+ COMBINER6_NV = 0x8556
+ COMBINER7_NV = 0x8557
+
+
+NV_primitive_restart enum:
+ PRIMITIVE_RESTART_NV = 0x8558
+ PRIMITIVE_RESTART_INDEX_NV = 0x8559
+
+NV_fog_distance enum:
+ FOG_GEN_MODE_NV = 0x855A
+ EYE_RADIAL_NV = 0x855B
+ EYE_PLANE_ABSOLUTE_NV = 0x855C
+
+NV_texgen_emboss enum:
+ EMBOSS_LIGHT_NV = 0x855D
+ EMBOSS_CONSTANT_NV = 0x855E
+ EMBOSS_MAP_NV = 0x855F
+
+###############################################################################
+
+# Intergraph/Intense3D/3Dlabs: 0x8560-0x856F
+
+INGR_color_clamp enum:
+ RED_MIN_CLAMP_INGR = 0x8560
+ GREEN_MIN_CLAMP_INGR = 0x8561
+ BLUE_MIN_CLAMP_INGR = 0x8562
+ ALPHA_MIN_CLAMP_INGR = 0x8563
+ RED_MAX_CLAMP_INGR = 0x8564
+ GREEN_MAX_CLAMP_INGR = 0x8565
+ BLUE_MAX_CLAMP_INGR = 0x8566
+ ALPHA_MAX_CLAMP_INGR = 0x8567
+
+INGR_interlace_read enum:
+ INTERLACE_READ_INGR = 0x8568
+
+# 3Dlabs_future_use: 0x8569-0x856F
+
+###############################################################################
+
+# ATI/NVIDIA: 0x8570-0x859F
+
+VERSION_1_5 enum: (Consistent naming scheme for OpenGL 1.5)
+ SRC0_RGB = 0x8580 # alias GL_SOURCE0_RGB
+ SRC1_RGB = 0x8581 # alias GL_SOURCE1_RGB
+ SRC2_RGB = 0x8582 # alias GL_SOURCE2_RGB
+ SRC0_ALPHA = 0x8588 # alias GL_SOURCE0_ALPHA
+ SRC1_ALPHA = 0x8589 # alias GL_SOURCE1_ALPHA
+ SRC2_ALPHA = 0x858A # alias GL_SOURCE2_ALPHA
+
+VERSION_1_3 enum: (Promoted for OpenGL 1.3)
+ COMBINE = 0x8570
+ COMBINE_RGB = 0x8571
+ COMBINE_ALPHA = 0x8572
+ RGB_SCALE = 0x8573
+ ADD_SIGNED = 0x8574
+ INTERPOLATE = 0x8575
+ CONSTANT = 0x8576
+ PRIMARY_COLOR = 0x8577
+ PREVIOUS = 0x8578
+ SOURCE0_RGB = 0x8580
+ SOURCE1_RGB = 0x8581
+ SOURCE2_RGB = 0x8582
+ SOURCE0_ALPHA = 0x8588
+ SOURCE1_ALPHA = 0x8589
+ SOURCE2_ALPHA = 0x858A
+ OPERAND0_RGB = 0x8590
+ OPERAND1_RGB = 0x8591
+ OPERAND2_RGB = 0x8592
+ OPERAND0_ALPHA = 0x8598
+ OPERAND1_ALPHA = 0x8599
+ OPERAND2_ALPHA = 0x859A
+
+EXT_texture_env_combine enum:
+ COMBINE_EXT = 0x8570
+ COMBINE_RGB_EXT = 0x8571
+ COMBINE_ALPHA_EXT = 0x8572
+ RGB_SCALE_EXT = 0x8573
+ ADD_SIGNED_EXT = 0x8574
+ INTERPOLATE_EXT = 0x8575
+ CONSTANT_EXT = 0x8576
+ PRIMARY_COLOR_EXT = 0x8577
+ PREVIOUS_EXT = 0x8578
+ SOURCE0_RGB_EXT = 0x8580
+ SOURCE1_RGB_EXT = 0x8581
+ SOURCE2_RGB_EXT = 0x8582
+ SOURCE0_ALPHA_EXT = 0x8588
+ SOURCE1_ALPHA_EXT = 0x8589
+ SOURCE2_ALPHA_EXT = 0x858A
+ OPERAND0_RGB_EXT = 0x8590
+ OPERAND1_RGB_EXT = 0x8591
+ OPERAND2_RGB_EXT = 0x8592
+ OPERAND0_ALPHA_EXT = 0x8598
+ OPERAND1_ALPHA_EXT = 0x8599
+ OPERAND2_ALPHA_EXT = 0x859A
+
+NV_texture_env_combine4 enum:
+ COMBINE4_NV = 0x8503
+ SOURCE3_RGB_NV = 0x8583
+ SOURCE3_ALPHA_NV = 0x858B
+ OPERAND3_RGB_NV = 0x8593
+ OPERAND3_ALPHA_NV = 0x859B
+
+# "Future use" => "additional combiner input/output enums" only
+# ATI/NVIDIA_future_use: 0x8584-0x8587
+# ATI/NVIDIA_future_use: 0x858C-0x858F
+# ATI/NVIDIA_future_use: 0x8594-0x8597
+# ATI/NVIDIA_future_use: 0x859C-0x859F
+
+###############################################################################
+
+SGIX_subsample enum:
+ PACK_SUBSAMPLE_RATE_SGIX = 0x85A0
+ UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1
+ PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2
+ PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3
+ PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIS_color_range: 0x85A5-0x85AD
+# EXTENDED_RANGE_SGIS = 0x85A5
+# MIN_RED_SGIS = 0x85A6
+# MAX_RED_SGIS = 0x85A7
+# MIN_GREEN_SGIS = 0x85A8
+# MAX_GREEN_SGIS = 0x85A9
+# MIN_BLUE_SGIS = 0x85AA
+# MAX_BLUE_SGIS = 0x85AB
+# MIN_ALPHA_SGIS = 0x85AC
+# MAX_ALPHA_SGIS = 0x85AD
+
+###############################################################################
+
+EXT_texture_perturb_normal enum:
+ PERTURB_EXT = 0x85AE
+ TEXTURE_NORMAL_EXT = 0x85AF
+
+###############################################################################
+
+# Apple: 0x85B0-0x85BF
+
+APPLE_specular_vector enum:
+ LIGHT_MODEL_SPECULAR_VECTOR_APPLE = 0x85B0
+
+APPLE_transform_hint enum:
+ TRANSFORM_HINT_APPLE = 0x85B1
+
+APPLE_client_storage enum:
+ UNPACK_CLIENT_STORAGE_APPLE = 0x85B2
+
+# May also be part of APPLE_fence
+APPLE_object_purgeable enum: (additional; see below)
+ BUFFER_OBJECT_APPLE = 0x85B3
+
+# APPLE_future_use: 0x85B4
+
+## From Jeremy 2006/10/18 (Khronos bug 632) - unknown extension name
+# STORAGE_CLIENT_APPLE = 0x85B4
+
+VERSION_3_0 enum:
+ use ARB_vertex_array_object VERTEX_ARRAY_BINDING
+
+ARB_vertex_array_object enum: (note: no ARB suffixes)
+ VERTEX_ARRAY_BINDING = 0x85B5 # VERSION_3_0 / ARB_vao
+
+APPLE_vertex_array_object enum:
+ VERTEX_ARRAY_BINDING_APPLE = 0x85B5
+
+# APPLE_future_use: 0x85B6
+## From Jeremy 2006/10/18 (Khronos bug 632) - unknown extension name
+# TEXTURE_MINIMIZE_STORAGE_APPLE = 0x85B6
+
+APPLE_texture_range enum: (additional; see below)
+ TEXTURE_RANGE_LENGTH_APPLE = 0x85B7
+ TEXTURE_RANGE_POINTER_APPLE = 0x85B8
+
+APPLE_ycbcr_422 enum:
+ YCBCR_422_APPLE = 0x85B9
+ UNSIGNED_SHORT_8_8_APPLE = 0x85BA
+ UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB
+
+MESA_ycbcr_texture enum: (additional; see below)
+ UNSIGNED_SHORT_8_8_MESA = 0x85BA
+ UNSIGNED_SHORT_8_8_REV_MESA = 0x85BB
+
+APPLE_texture_range enum:
+ TEXTURE_STORAGE_HINT_APPLE = 0x85BC
+ STORAGE_PRIVATE_APPLE = 0x85BD
+
+APPLE_vertex_array_range enum: (additional; see above):
+ STORAGE_CACHED_APPLE = 0x85BE
+ STORAGE_SHARED_APPLE = 0x85BF
+
+APPLE_texture_range enum:
+ use APPLE_vertex_array_range STORAGE_CACHED_APPLE
+ use APPLE_vertex_array_range STORAGE_SHARED_APPLE
+
+###############################################################################
+
+# Sun: 0x85C0-0x85CF
+
+SUNX_general_triangle_list enum: (additional; see above)
+ REPLACEMENT_CODE_ARRAY_SUN = 0x85C0
+ REPLACEMENT_CODE_ARRAY_TYPE_SUN = 0x85C1
+ REPLACEMENT_CODE_ARRAY_STRIDE_SUN = 0x85C2
+ REPLACEMENT_CODE_ARRAY_POINTER_SUN = 0x85C3
+ R1UI_V3F_SUN = 0x85C4
+ R1UI_C4UB_V3F_SUN = 0x85C5
+ R1UI_C3F_V3F_SUN = 0x85C6
+ R1UI_N3F_V3F_SUN = 0x85C7
+ R1UI_C4F_N3F_V3F_SUN = 0x85C8
+ R1UI_T2F_V3F_SUN = 0x85C9
+ R1UI_T2F_N3F_V3F_SUN = 0x85CA
+ R1UI_T2F_C4F_N3F_V3F_SUN = 0x85CB
+
+SUN_slice_accum enum:
+ SLICE_ACCUM_SUN = 0x85CC
+
+# SUN_future_use: 0x85CD-0x85CF
+
+###############################################################################
+
+# Unknown extension name, not in enumext.spec
+# 3Dlabs/Autodesk: 0x85D0-0x85DF
+# FACET_NORMAL_AUTODESK = 0x85D0
+# FACET_NORMAL_ARRAY_AUTODESK = 0x85D1
+
+###############################################################################
+
+# Incomplete extension, not in enumext.spec
+# SGIX_texture_range: 0x85E0-0x85FB
+# RGB_SIGNED_SGIX = 0x85E0
+# RGBA_SIGNED_SGIX = 0x85E1
+# ALPHA_SIGNED_SGIX = 0x85E2
+# LUMINANCE_SIGNED_SGIX = 0x85E3
+# INTENSITY_SIGNED_SGIX = 0x85E4
+# LUMINANCE_ALPHA_SIGNED_SGIX = 0x85E5
+# RGB16_SIGNED_SGIX = 0x85E6
+# RGBA16_SIGNED_SGIX = 0x85E7
+# ALPHA16_SIGNED_SGIX = 0x85E8
+# LUMINANCE16_SIGNED_SGIX = 0x85E9
+# INTENSITY16_SIGNED_SGIX = 0x85EA
+# LUMINANCE16_ALPHA16_SIGNED_SGIX = 0x85EB
+# RGB_EXTENDED_RANGE_SGIX = 0x85EC
+# RGBA_EXTENDED_RANGE_SGIX = 0x85ED
+# ALPHA_EXTENDED_RANGE_SGIX = 0x85EE
+# LUMINANCE_EXTENDED_RANGE_SGIX = 0x85EF
+# INTENSITY_EXTENDED_RANGE_SGIX = 0x85F0
+# LUMINANCE_ALPHA_EXTENDED_RANGE_SGIX = 0x85F1
+# RGB16_EXTENDED_RANGE_SGIX = 0x85F2
+# RGBA16_EXTENDED_RANGE_SGIX = 0x85F3
+# ALPHA16_EXTENDED_RANGE_SGIX = 0x85F4
+# LUMINANCE16_EXTENDED_RANGE_SGIX = 0x85F5
+# INTENSITY16_EXTENDED_RANGE_SGIX = 0x85F6
+# LUMINANCE16_ALPHA16_EXTENDED_RANGE_SGIX = 0x85F7
+# MIN_LUMINANCE_SGIS = 0x85F8
+# MAX_LUMINANCE_SGIS = 0x85F9
+# MIN_INTENSITY_SGIS = 0x85FA
+# MAX_INTENSITY_SGIS = 0x85FB
+
+###############################################################################
+
+# SGI_future_use: 0x85FC-0x85FF
+
+###############################################################################
+
+# Sun: 0x8600-0x861F
+
+# SUN_future_use: 0x8600-0x8613
+
+SUN_mesh_array enum: 0x8614-0x8615
+ QUAD_MESH_SUN = 0x8614
+ TRIANGLE_MESH_SUN = 0x8615
+
+# SUN_future_use: 0x8614-0x861F
+
+###############################################################################
+
+# NVIDIA: 0x8620-0x867F
+
+NV_vertex_program enum:
+ VERTEX_PROGRAM_NV = 0x8620
+ VERTEX_STATE_PROGRAM_NV = 0x8621
+ ATTRIB_ARRAY_SIZE_NV = 0x8623
+ ATTRIB_ARRAY_STRIDE_NV = 0x8624
+ ATTRIB_ARRAY_TYPE_NV = 0x8625
+ CURRENT_ATTRIB_NV = 0x8626
+ PROGRAM_LENGTH_NV = 0x8627
+ PROGRAM_STRING_NV = 0x8628
+ MODELVIEW_PROJECTION_NV = 0x8629
+ IDENTITY_NV = 0x862A
+ INVERSE_NV = 0x862B
+ TRANSPOSE_NV = 0x862C
+ INVERSE_TRANSPOSE_NV = 0x862D
+ MAX_TRACK_MATRIX_STACK_DEPTH_NV = 0x862E
+ MAX_TRACK_MATRICES_NV = 0x862F
+ MATRIX0_NV = 0x8630
+ MATRIX1_NV = 0x8631
+ MATRIX2_NV = 0x8632
+ MATRIX3_NV = 0x8633
+ MATRIX4_NV = 0x8634
+ MATRIX5_NV = 0x8635
+ MATRIX6_NV = 0x8636
+ MATRIX7_NV = 0x8637
+##################
+#
+# Reserved:
+#
+# MATRIX8_NV = 0x8638
+# MATRIX9_NV = 0x8639
+# MATRIX10_NV = 0x863A
+# MATRIX11_NV = 0x863B
+# MATRIX12_NV = 0x863C
+# MATRIX13_NV = 0x863D
+# MATRIX14_NV = 0x863E
+# MATRIX15_NV = 0x863F
+#
+###################
+ CURRENT_MATRIX_STACK_DEPTH_NV = 0x8640
+ CURRENT_MATRIX_NV = 0x8641
+ VERTEX_PROGRAM_POINT_SIZE_NV = 0x8642
+ VERTEX_PROGRAM_TWO_SIDE_NV = 0x8643
+ PROGRAM_PARAMETER_NV = 0x8644
+ ATTRIB_ARRAY_POINTER_NV = 0x8645
+ PROGRAM_TARGET_NV = 0x8646
+ PROGRAM_RESIDENT_NV = 0x8647
+ TRACK_MATRIX_NV = 0x8648
+ TRACK_MATRIX_TRANSFORM_NV = 0x8649
+ VERTEX_PROGRAM_BINDING_NV = 0x864A
+ PROGRAM_ERROR_POSITION_NV = 0x864B
+ VERTEX_ATTRIB_ARRAY0_NV = 0x8650
+ VERTEX_ATTRIB_ARRAY1_NV = 0x8651
+ VERTEX_ATTRIB_ARRAY2_NV = 0x8652
+ VERTEX_ATTRIB_ARRAY3_NV = 0x8653
+ VERTEX_ATTRIB_ARRAY4_NV = 0x8654
+ VERTEX_ATTRIB_ARRAY5_NV = 0x8655
+ VERTEX_ATTRIB_ARRAY6_NV = 0x8656
+ VERTEX_ATTRIB_ARRAY7_NV = 0x8657
+ VERTEX_ATTRIB_ARRAY8_NV = 0x8658
+ VERTEX_ATTRIB_ARRAY9_NV = 0x8659
+ VERTEX_ATTRIB_ARRAY10_NV = 0x865A
+ VERTEX_ATTRIB_ARRAY11_NV = 0x865B
+ VERTEX_ATTRIB_ARRAY12_NV = 0x865C
+ VERTEX_ATTRIB_ARRAY13_NV = 0x865D
+ VERTEX_ATTRIB_ARRAY14_NV = 0x865E
+ VERTEX_ATTRIB_ARRAY15_NV = 0x865F
+ MAP1_VERTEX_ATTRIB0_4_NV = 0x8660
+ MAP1_VERTEX_ATTRIB1_4_NV = 0x8661
+ MAP1_VERTEX_ATTRIB2_4_NV = 0x8662
+ MAP1_VERTEX_ATTRIB3_4_NV = 0x8663
+ MAP1_VERTEX_ATTRIB4_4_NV = 0x8664
+ MAP1_VERTEX_ATTRIB5_4_NV = 0x8665
+ MAP1_VERTEX_ATTRIB6_4_NV = 0x8666
+ MAP1_VERTEX_ATTRIB7_4_NV = 0x8667
+ MAP1_VERTEX_ATTRIB8_4_NV = 0x8668
+ MAP1_VERTEX_ATTRIB9_4_NV = 0x8669
+ MAP1_VERTEX_ATTRIB10_4_NV = 0x866A
+ MAP1_VERTEX_ATTRIB11_4_NV = 0x866B
+ MAP1_VERTEX_ATTRIB12_4_NV = 0x866C
+ MAP1_VERTEX_ATTRIB13_4_NV = 0x866D
+ MAP1_VERTEX_ATTRIB14_4_NV = 0x866E
+ MAP1_VERTEX_ATTRIB15_4_NV = 0x866F
+ MAP2_VERTEX_ATTRIB0_4_NV = 0x8670
+ MAP2_VERTEX_ATTRIB1_4_NV = 0x8671
+ MAP2_VERTEX_ATTRIB2_4_NV = 0x8672
+ MAP2_VERTEX_ATTRIB3_4_NV = 0x8673
+ MAP2_VERTEX_ATTRIB4_4_NV = 0x8674
+ MAP2_VERTEX_ATTRIB5_4_NV = 0x8675
+ MAP2_VERTEX_ATTRIB6_4_NV = 0x8676
+ MAP2_VERTEX_ATTRIB7_4_NV = 0x8677
+ MAP2_VERTEX_ATTRIB8_4_NV = 0x8678
+ MAP2_VERTEX_ATTRIB9_4_NV = 0x8679
+ MAP2_VERTEX_ATTRIB10_4_NV = 0x867A
+ MAP2_VERTEX_ATTRIB11_4_NV = 0x867B
+ MAP2_VERTEX_ATTRIB12_4_NV = 0x867C
+ MAP2_VERTEX_ATTRIB13_4_NV = 0x867D
+ MAP2_VERTEX_ATTRIB14_4_NV = 0x867E
+ MAP2_VERTEX_ATTRIB15_4_NV = 0x867F
+
+# NV_texture_shader (additional; see below): 0x864C-0x864E
+
+VERSION_3_2 enum:
+ PROGRAM_POINT_SIZE = 0x8642
+
+ARB_geometry_shader4 enum: (additional; see below)
+ PROGRAM_POINT_SIZE_ARB = 0x8642
+
+NV_geometry_program4 enum: (additional; see below)
+ PROGRAM_POINT_SIZE_EXT = 0x8642
+
+VERSION_3_2 enum:
+ use ARB_depth_clamp DEPTH_CLAMP
+
+ARB_depth_clamp enum:
+ DEPTH_CLAMP = 0x864F
+
+NV_depth_clamp enum:
+ DEPTH_CLAMP_NV = 0x864F
+
+VERSION_2_0 enum: (Promoted from ARB_vertex_shader; only some values)
+ VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622 # VERSION_2_0
+ VERTEX_ATTRIB_ARRAY_SIZE = 0x8623 # VERSION_2_0
+ VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624 # VERSION_2_0
+ VERTEX_ATTRIB_ARRAY_TYPE = 0x8625 # VERSION_2_0
+ CURRENT_VERTEX_ATTRIB = 0x8626 # VERSION_2_0
+ VERTEX_PROGRAM_POINT_SIZE = 0x8642 # VERSION_2_0
+ VERTEX_PROGRAM_TWO_SIDE = 0x8643 # VERSION_2_0
+ VERTEX_ATTRIB_ARRAY_POINTER = 0x8645 # VERSION_2_0
+
+ARB_vertex_program enum: (additional; see above; reuses NV_vertex_program values)
+ARB_fragment_program enum: (additional; only some values; see below)
+# (Unfortunately, PROGRAM_BINDING_ARB does accidentally reuse 0x8677)
+ VERTEX_PROGRAM_ARB = 0x8620
+ VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622
+ VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623
+ VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624
+ VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625
+ CURRENT_VERTEX_ATTRIB_ARB = 0x8626
+ PROGRAM_LENGTH_ARB = 0x8627 # ARB_fragment_program
+ PROGRAM_STRING_ARB = 0x8628 # ARB_fragment_program
+ MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 0x862E # ARB_fragment_program
+ MAX_PROGRAM_MATRICES_ARB = 0x862F # ARB_fragment_program
+ CURRENT_MATRIX_STACK_DEPTH_ARB = 0x8640 # ARB_fragment_program
+ CURRENT_MATRIX_ARB = 0x8641 # ARB_fragment_program
+ VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642
+ VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643
+ VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645
+ PROGRAM_ERROR_POSITION_ARB = 0x864B # ARB_fragment_program
+ PROGRAM_BINDING_ARB = 0x8677 # ARB_fragment_program
+
+###############################################################################
+
+# Pixelfusion: 0x8680-0x869F
+
+###############################################################################
+
+# OpenGL ARB: 0x86A0-0x86AF
+
+# ARB_texture_compression/1.3 (additional; see above): 0x86A0-0x86A3
+
+ARB_vertex_blend enum:
+ MAX_VERTEX_UNITS_ARB = 0x86A4
+ ACTIVE_VERTEX_UNITS_ARB = 0x86A5
+ WEIGHT_SUM_UNITY_ARB = 0x86A6
+ VERTEX_BLEND_ARB = 0x86A7
+ CURRENT_WEIGHT_ARB = 0x86A8
+ WEIGHT_ARRAY_TYPE_ARB = 0x86A9
+ WEIGHT_ARRAY_STRIDE_ARB = 0x86AA
+ WEIGHT_ARRAY_SIZE_ARB = 0x86AB
+ WEIGHT_ARRAY_POINTER_ARB = 0x86AC
+ WEIGHT_ARRAY_ARB = 0x86AD
+# Note: MODELVIEW0/1 are defined in other extensions, but not as ARB)
+ MODELVIEW0_ARB = 0x1700
+ MODELVIEW1_ARB = 0x850A
+ MODELVIEW2_ARB = 0x8722
+ MODELVIEW3_ARB = 0x8723
+ MODELVIEW4_ARB = 0x8724
+ MODELVIEW5_ARB = 0x8725
+ MODELVIEW6_ARB = 0x8726
+ MODELVIEW7_ARB = 0x8727
+ MODELVIEW8_ARB = 0x8728
+ MODELVIEW9_ARB = 0x8729
+ MODELVIEW10_ARB = 0x872A
+ MODELVIEW11_ARB = 0x872B
+ MODELVIEW12_ARB = 0x872C
+ MODELVIEW13_ARB = 0x872D
+ MODELVIEW14_ARB = 0x872E
+ MODELVIEW15_ARB = 0x872F
+ MODELVIEW16_ARB = 0x8730
+ MODELVIEW17_ARB = 0x8731
+ MODELVIEW18_ARB = 0x8732
+ MODELVIEW19_ARB = 0x8733
+ MODELVIEW20_ARB = 0x8734
+ MODELVIEW21_ARB = 0x8735
+ MODELVIEW22_ARB = 0x8736
+ MODELVIEW23_ARB = 0x8737
+ MODELVIEW24_ARB = 0x8738
+ MODELVIEW25_ARB = 0x8739
+ MODELVIEW26_ARB = 0x873A
+ MODELVIEW27_ARB = 0x873B
+ MODELVIEW28_ARB = 0x873C
+ MODELVIEW29_ARB = 0x873D
+ MODELVIEW30_ARB = 0x873E
+ MODELVIEW31_ARB = 0x873F
+
+# Aliases ARB_vertex_blend enums above
+OES_matrix_palette enum: (OpenGL ES only; additional; see below)
+ MAX_VERTEX_UNITS_OES = 0x86A4
+ WEIGHT_ARRAY_OES = 0x86AD
+ WEIGHT_ARRAY_TYPE_OES = 0x86A9
+ WEIGHT_ARRAY_STRIDE_OES = 0x86AA
+ WEIGHT_ARRAY_SIZE_OES = 0x86AB
+ WEIGHT_ARRAY_POINTER_OES = 0x86AC
+
+VERSION_1_3 enum: (Promoted for OpenGL 1.3)
+ DOT3_RGB = 0x86AE
+ DOT3_RGBA = 0x86AF
+
+ARB_texture_env_dot3 enum:
+ DOT3_RGB_ARB = 0x86AE
+ DOT3_RGBA_ARB = 0x86AF
+
+IMG_texture_env_enhanced_fixed_function enum: (OpenGL ES only; additional; see below)
+ DOT3_RGBA_IMG = 0x86AF
+
+###############################################################################
+
+# 3Dfx: 0x86B0-0x86BF
+
+3DFX_texture_compression_FXT1 enum:
+ COMPRESSED_RGB_FXT1_3DFX = 0x86B0
+ COMPRESSED_RGBA_FXT1_3DFX = 0x86B1
+
+3DFX_multisample enum:
+ MULTISAMPLE_3DFX = 0x86B2
+ SAMPLE_BUFFERS_3DFX = 0x86B3
+ SAMPLES_3DFX = 0x86B4
+ MULTISAMPLE_BIT_3DFX = 0x20000000
+
+# 3DFX_future_use: 0x86B5-0x86BF
+
+###############################################################################
+
+# NVIDIA: 0x86C0-0x871F
+
+NV_evaluators enum:
+ EVAL_2D_NV = 0x86C0
+ EVAL_TRIANGULAR_2D_NV = 0x86C1
+ MAP_TESSELLATION_NV = 0x86C2
+ MAP_ATTRIB_U_ORDER_NV = 0x86C3
+ MAP_ATTRIB_V_ORDER_NV = 0x86C4
+ EVAL_FRACTIONAL_TESSELLATION_NV = 0x86C5
+ EVAL_VERTEX_ATRRIB0_NV = 0x86C6
+ EVAL_VERTEX_ATRRIB1_NV = 0x86C7
+ EVAL_VERTEX_ATRRIB2_NV = 0x86C8
+ EVAL_VERTEX_ATRRIB3_NV = 0x86C9
+ EVAL_VERTEX_ATRRIB4_NV = 0x86CA
+ EVAL_VERTEX_ATRRIB5_NV = 0x86CB
+ EVAL_VERTEX_ATRRIB6_NV = 0x86CC
+ EVAL_VERTEX_ATRRIB7_NV = 0x86CD
+ EVAL_VERTEX_ATRRIB8_NV = 0x86CE
+ EVAL_VERTEX_ATRRIB9_NV = 0x86CF
+ EVAL_VERTEX_ATRRIB10_NV = 0x86D0
+ EVAL_VERTEX_ATRRIB11_NV = 0x86D1
+ EVAL_VERTEX_ATRRIB12_NV = 0x86D2
+ EVAL_VERTEX_ATRRIB13_NV = 0x86D3
+ EVAL_VERTEX_ATRRIB14_NV = 0x86D4
+ EVAL_VERTEX_ATRRIB15_NV = 0x86D5
+ MAX_MAP_TESSELLATION_NV = 0x86D6
+ MAX_RATIONAL_EVAL_ORDER_NV = 0x86D7
+
+# NV_future_use: 0x86D8
+
+NV_texture_shader enum:
+ OFFSET_TEXTURE_RECTANGLE_NV = 0x864C
+ OFFSET_TEXTURE_RECTANGLE_SCALE_NV = 0x864D
+ DOT_PRODUCT_TEXTURE_RECTANGLE_NV = 0x864E
+ RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = 0x86D9
+ UNSIGNED_INT_S8_S8_8_8_NV = 0x86DA
+ UNSIGNED_INT_8_8_S8_S8_REV_NV = 0x86DB
+ DSDT_MAG_INTENSITY_NV = 0x86DC
+ SHADER_CONSISTENT_NV = 0x86DD
+ TEXTURE_SHADER_NV = 0x86DE
+ SHADER_OPERATION_NV = 0x86DF
+ CULL_MODES_NV = 0x86E0
+ OFFSET_TEXTURE_MATRIX_NV = 0x86E1
+ OFFSET_TEXTURE_SCALE_NV = 0x86E2
+ OFFSET_TEXTURE_BIAS_NV = 0x86E3
+ OFFSET_TEXTURE_2D_MATRIX_NV = GL_OFFSET_TEXTURE_MATRIX_NV
+ OFFSET_TEXTURE_2D_SCALE_NV = GL_OFFSET_TEXTURE_SCALE_NV
+ OFFSET_TEXTURE_2D_BIAS_NV = GL_OFFSET_TEXTURE_BIAS_NV
+ PREVIOUS_TEXTURE_INPUT_NV = 0x86E4
+ CONST_EYE_NV = 0x86E5
+ PASS_THROUGH_NV = 0x86E6
+ CULL_FRAGMENT_NV = 0x86E7
+ OFFSET_TEXTURE_2D_NV = 0x86E8
+ DEPENDENT_AR_TEXTURE_2D_NV = 0x86E9
+ DEPENDENT_GB_TEXTURE_2D_NV = 0x86EA
+ DOT_PRODUCT_NV = 0x86EC
+ DOT_PRODUCT_DEPTH_REPLACE_NV = 0x86ED
+ DOT_PRODUCT_TEXTURE_2D_NV = 0x86EE
+ DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = 0x86F0
+ DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = 0x86F1
+ DOT_PRODUCT_REFLECT_CUBE_MAP_NV = 0x86F2
+ DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = 0x86F3
+ HILO_NV = 0x86F4
+ DSDT_NV = 0x86F5
+ DSDT_MAG_NV = 0x86F6
+ DSDT_MAG_VIB_NV = 0x86F7
+ HILO16_NV = 0x86F8
+ SIGNED_HILO_NV = 0x86F9
+ SIGNED_HILO16_NV = 0x86FA
+ SIGNED_RGBA_NV = 0x86FB
+ SIGNED_RGBA8_NV = 0x86FC
+ SIGNED_RGB_NV = 0x86FE
+ SIGNED_RGB8_NV = 0x86FF
+ SIGNED_LUMINANCE_NV = 0x8701
+ SIGNED_LUMINANCE8_NV = 0x8702
+ SIGNED_LUMINANCE_ALPHA_NV = 0x8703
+ SIGNED_LUMINANCE8_ALPHA8_NV = 0x8704
+ SIGNED_ALPHA_NV = 0x8705
+ SIGNED_ALPHA8_NV = 0x8706
+ SIGNED_INTENSITY_NV = 0x8707
+ SIGNED_INTENSITY8_NV = 0x8708
+ DSDT8_NV = 0x8709
+ DSDT8_MAG8_NV = 0x870A
+ DSDT8_MAG8_INTENSITY8_NV = 0x870B
+ SIGNED_RGB_UNSIGNED_ALPHA_NV = 0x870C
+ SIGNED_RGB8_UNSIGNED_ALPHA8_NV = 0x870D
+ HI_SCALE_NV = 0x870E
+ LO_SCALE_NV = 0x870F
+ DS_SCALE_NV = 0x8710
+ DT_SCALE_NV = 0x8711
+ MAGNITUDE_SCALE_NV = 0x8712
+ VIBRANCE_SCALE_NV = 0x8713
+ HI_BIAS_NV = 0x8714
+ LO_BIAS_NV = 0x8715
+ DS_BIAS_NV = 0x8716
+ DT_BIAS_NV = 0x8717
+ MAGNITUDE_BIAS_NV = 0x8718
+ VIBRANCE_BIAS_NV = 0x8719
+ TEXTURE_BORDER_VALUES_NV = 0x871A
+ TEXTURE_HI_SIZE_NV = 0x871B
+ TEXTURE_LO_SIZE_NV = 0x871C
+ TEXTURE_DS_SIZE_NV = 0x871D
+ TEXTURE_DT_SIZE_NV = 0x871E
+ TEXTURE_MAG_SIZE_NV = 0x871F
+
+NV_texture_shader2 enum:
+ DOT_PRODUCT_TEXTURE_3D_NV = 0x86EF
+
+# NV_future_use: 0x86EB
+# NV_future_use: 0x86FD
+# NV_future_use: 0x8700
+
+###############################################################################
+
+# OpenGL ARB: 0x8720-0x873F
+
+# ARB_vertex_blend (additional; see above): 0x8720-0x873F
+
+###############################################################################
+
+# ATI: 0x8740-0x874F
+
+EXT_texture_env_dot3 enum:
+ DOT3_RGB_EXT = 0x8740
+ DOT3_RGBA_EXT = 0x8741
+
+# There's a collision between AMD_program_binary_Z400 and EXT_texture_env_dot3!
+AMD_program_binary_Z400 enum: (OpenGL ES only)
+ Z400_BINARY_AMD = 0x8740
+
+# There's a collision between OES_get_program_binary and EXT_texture_env_dot3!
+OES_get_program_binary enum: (OpenGL ES only; additional; see below)
+ PROGRAM_BINARY_LENGTH_OES = 0x8741
+
+ATI_texture_mirror_once enum:
+ MIRROR_CLAMP_ATI = 0x8742
+ MIRROR_CLAMP_TO_EDGE_ATI = 0x8743
+
+EXT_texture_mirror_clamp enum:
+ MIRROR_CLAMP_EXT = 0x8742
+ MIRROR_CLAMP_TO_EDGE_EXT = 0x8743
+
+ATI_texture_env_combine3 enum:
+ MODULATE_ADD_ATI = 0x8744
+ MODULATE_SIGNED_ADD_ATI = 0x8745
+ MODULATE_SUBTRACT_ATI = 0x8746
+
+# ATI_future_use: 0x8747-0x874F
+
+###############################################################################
+
+# MESA: 0x8750-0x875F
+
+MESA_packed_depth_stencil enum:
+ DEPTH_STENCIL_MESA = 0x8750
+ UNSIGNED_INT_24_8_MESA = 0x8751
+ UNSIGNED_INT_8_24_REV_MESA = 0x8752
+ UNSIGNED_SHORT_15_1_MESA = 0x8753
+ UNSIGNED_SHORT_1_15_REV_MESA = 0x8754
+
+MESA_trace enum:
+ TRACE_ALL_BITS_MESA = 0xFFFF
+ TRACE_OPERATIONS_BIT_MESA = 0x0001
+ TRACE_PRIMITIVES_BIT_MESA = 0x0002
+ TRACE_ARRAYS_BIT_MESA = 0x0004
+ TRACE_TEXTURES_BIT_MESA = 0x0008
+ TRACE_PIXELS_BIT_MESA = 0x0010
+ TRACE_ERRORS_BIT_MESA = 0x0020
+ TRACE_MASK_MESA = 0x8755
+ TRACE_NAME_MESA = 0x8756
+
+MESA_ycbcr_texture enum:
+ YCBCR_MESA = 0x8757
+
+MESA_pack_invert enum:
+ PACK_INVERT_MESA = 0x8758
+
+MESAX_texture_stack enum:
+ TEXTURE_1D_STACK_MESAX = 0x8759
+ TEXTURE_2D_STACK_MESAX = 0x875A
+ PROXY_TEXTURE_1D_STACK_MESAX = 0x875B
+ PROXY_TEXTURE_2D_STACK_MESAX = 0x875C
+ TEXTURE_1D_STACK_BINDING_MESAX = 0x875D
+ TEXTURE_2D_STACK_BINDING_MESAX = 0x875E
+
+MESA_shader_debug enum:
+ DEBUG_OBJECT_MESA = 0x8759
+ DEBUG_PRINT_MESA = 0x875A
+ DEBUG_ASSERT_MESA = 0x875B
+
+# MESA_future_use: 0x875F
+
+###############################################################################
+
+# ATI: 0x8760-0x883F
+
+ATI_vertex_array_object enum:
+ STATIC_ATI = 0x8760
+ DYNAMIC_ATI = 0x8761
+ PRESERVE_ATI = 0x8762
+ DISCARD_ATI = 0x8763
+ OBJECT_BUFFER_SIZE_ATI = 0x8764
+ OBJECT_BUFFER_USAGE_ATI = 0x8765
+ ARRAY_OBJECT_BUFFER_ATI = 0x8766
+ ARRAY_OBJECT_OFFSET_ATI = 0x8767
+
+VERSION_1_5 enum: (Promoted for OpenGL 1.5)
+ BUFFER_SIZE = 0x8764
+ BUFFER_USAGE = 0x8765
+
+ARB_vertex_buffer_object enum: (additional; aliases some ATI enums; see below)
+ BUFFER_SIZE_ARB = 0x8764
+ BUFFER_USAGE_ARB = 0x8765
+
+ATI_element_array enum:
+ ELEMENT_ARRAY_ATI = 0x8768
+ ELEMENT_ARRAY_TYPE_ATI = 0x8769
+ ELEMENT_ARRAY_POINTER_ATI = 0x876A
+
+# @@@ (extends ATI_element_array, I think???)
+APPLE_element_array enum:
+ ELEMENT_ARRAY_APPLE = 0x8768
+ ELEMENT_ARRAY_TYPE_APPLE = 0x8769
+ ELEMENT_ARRAY_POINTER_APPLE = 0x876A
+
+ATI_vertex_streams enum:
+ MAX_VERTEX_STREAMS_ATI = 0x876B
+ VERTEX_STREAM0_ATI = 0x876C
+ VERTEX_STREAM1_ATI = 0x876D
+ VERTEX_STREAM2_ATI = 0x876E
+ VERTEX_STREAM3_ATI = 0x876F
+ VERTEX_STREAM4_ATI = 0x8770
+ VERTEX_STREAM5_ATI = 0x8771
+ VERTEX_STREAM6_ATI = 0x8772
+ VERTEX_STREAM7_ATI = 0x8773
+ VERTEX_SOURCE_ATI = 0x8774
+
+ATI_envmap_bumpmap enum:
+ BUMP_ROT_MATRIX_ATI = 0x8775
+ BUMP_ROT_MATRIX_SIZE_ATI = 0x8776
+ BUMP_NUM_TEX_UNITS_ATI = 0x8777
+ BUMP_TEX_UNITS_ATI = 0x8778
+ DUDV_ATI = 0x8779
+ DU8DV8_ATI = 0x877A
+ BUMP_ENVMAP_ATI = 0x877B
+ BUMP_TARGET_ATI = 0x877C
+
+# ATI_future_use: 0x877D-0x877F
+
+EXT_vertex_shader enum:
+ VERTEX_SHADER_EXT = 0x8780
+ VERTEX_SHADER_BINDING_EXT = 0x8781
+ OP_INDEX_EXT = 0x8782
+ OP_NEGATE_EXT = 0x8783
+ OP_DOT3_EXT = 0x8784
+ OP_DOT4_EXT = 0x8785
+ OP_MUL_EXT = 0x8786
+ OP_ADD_EXT = 0x8787
+ OP_MADD_EXT = 0x8788
+ OP_FRAC_EXT = 0x8789
+ OP_MAX_EXT = 0x878A
+ OP_MIN_EXT = 0x878B
+ OP_SET_GE_EXT = 0x878C
+ OP_SET_LT_EXT = 0x878D
+ OP_CLAMP_EXT = 0x878E
+ OP_FLOOR_EXT = 0x878F
+ OP_ROUND_EXT = 0x8790
+ OP_EXP_BASE_2_EXT = 0x8791
+ OP_LOG_BASE_2_EXT = 0x8792
+ OP_POWER_EXT = 0x8793
+ OP_RECIP_EXT = 0x8794
+ OP_RECIP_SQRT_EXT = 0x8795
+ OP_SUB_EXT = 0x8796
+ OP_CROSS_PRODUCT_EXT = 0x8797
+ OP_MULTIPLY_MATRIX_EXT = 0x8798
+ OP_MOV_EXT = 0x8799
+ OUTPUT_VERTEX_EXT = 0x879A
+ OUTPUT_COLOR0_EXT = 0x879B
+ OUTPUT_COLOR1_EXT = 0x879C
+ OUTPUT_TEXTURE_COORD0_EXT = 0x879D
+ OUTPUT_TEXTURE_COORD1_EXT = 0x879E
+ OUTPUT_TEXTURE_COORD2_EXT = 0x879F
+ OUTPUT_TEXTURE_COORD3_EXT = 0x87A0
+ OUTPUT_TEXTURE_COORD4_EXT = 0x87A1
+ OUTPUT_TEXTURE_COORD5_EXT = 0x87A2
+ OUTPUT_TEXTURE_COORD6_EXT = 0x87A3
+ OUTPUT_TEXTURE_COORD7_EXT = 0x87A4
+ OUTPUT_TEXTURE_COORD8_EXT = 0x87A5
+ OUTPUT_TEXTURE_COORD9_EXT = 0x87A6
+ OUTPUT_TEXTURE_COORD10_EXT = 0x87A7
+ OUTPUT_TEXTURE_COORD11_EXT = 0x87A8
+ OUTPUT_TEXTURE_COORD12_EXT = 0x87A9
+ OUTPUT_TEXTURE_COORD13_EXT = 0x87AA
+ OUTPUT_TEXTURE_COORD14_EXT = 0x87AB
+ OUTPUT_TEXTURE_COORD15_EXT = 0x87AC
+ OUTPUT_TEXTURE_COORD16_EXT = 0x87AD
+ OUTPUT_TEXTURE_COORD17_EXT = 0x87AE
+ OUTPUT_TEXTURE_COORD18_EXT = 0x87AF
+ OUTPUT_TEXTURE_COORD19_EXT = 0x87B0
+ OUTPUT_TEXTURE_COORD20_EXT = 0x87B1
+ OUTPUT_TEXTURE_COORD21_EXT = 0x87B2
+ OUTPUT_TEXTURE_COORD22_EXT = 0x87B3
+ OUTPUT_TEXTURE_COORD23_EXT = 0x87B4
+ OUTPUT_TEXTURE_COORD24_EXT = 0x87B5
+ OUTPUT_TEXTURE_COORD25_EXT = 0x87B6
+ OUTPUT_TEXTURE_COORD26_EXT = 0x87B7
+ OUTPUT_TEXTURE_COORD27_EXT = 0x87B8
+ OUTPUT_TEXTURE_COORD28_EXT = 0x87B9
+ OUTPUT_TEXTURE_COORD29_EXT = 0x87BA
+ OUTPUT_TEXTURE_COORD30_EXT = 0x87BB
+ OUTPUT_TEXTURE_COORD31_EXT = 0x87BC
+ OUTPUT_FOG_EXT = 0x87BD
+ SCALAR_EXT = 0x87BE
+ VECTOR_EXT = 0x87BF
+ MATRIX_EXT = 0x87C0
+ VARIANT_EXT = 0x87C1
+ INVARIANT_EXT = 0x87C2
+ LOCAL_CONSTANT_EXT = 0x87C3
+ LOCAL_EXT = 0x87C4
+ MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87C5
+ MAX_VERTEX_SHADER_VARIANTS_EXT = 0x87C6
+ MAX_VERTEX_SHADER_INVARIANTS_EXT = 0x87C7
+ MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87C8
+ MAX_VERTEX_SHADER_LOCALS_EXT = 0x87C9
+ MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CA
+ MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = 0x87CB
+ MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87CC
+ MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT = 0x87CD
+ MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = 0x87CE
+ VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CF
+ VERTEX_SHADER_VARIANTS_EXT = 0x87D0
+ VERTEX_SHADER_INVARIANTS_EXT = 0x87D1
+ VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87D2
+ VERTEX_SHADER_LOCALS_EXT = 0x87D3
+ VERTEX_SHADER_OPTIMIZED_EXT = 0x87D4
+ X_EXT = 0x87D5
+ Y_EXT = 0x87D6
+ Z_EXT = 0x87D7
+ W_EXT = 0x87D8
+ NEGATIVE_X_EXT = 0x87D9
+ NEGATIVE_Y_EXT = 0x87DA
+ NEGATIVE_Z_EXT = 0x87DB
+ NEGATIVE_W_EXT = 0x87DC
+ ZERO_EXT = 0x87DD
+ ONE_EXT = 0x87DE
+ NEGATIVE_ONE_EXT = 0x87DF
+ NORMALIZED_RANGE_EXT = 0x87E0
+ FULL_RANGE_EXT = 0x87E1
+ CURRENT_VERTEX_EXT = 0x87E2
+ MVP_MATRIX_EXT = 0x87E3
+ VARIANT_VALUE_EXT = 0x87E4
+ VARIANT_DATATYPE_EXT = 0x87E5
+ VARIANT_ARRAY_STRIDE_EXT = 0x87E6
+ VARIANT_ARRAY_TYPE_EXT = 0x87E7
+ VARIANT_ARRAY_EXT = 0x87E8
+ VARIANT_ARRAY_POINTER_EXT = 0x87E9
+ INVARIANT_VALUE_EXT = 0x87EA
+ INVARIANT_DATATYPE_EXT = 0x87EB
+ LOCAL_CONSTANT_VALUE_EXT = 0x87EC
+ LOCAL_CONSTANT_DATATYPE_EXT = 0x87ED
+
+AMD_compressed_ATC_texture enum: (OpenGL ES only) (additional; see below)
+ ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE
+
+ATI_pn_triangles enum:
+ PN_TRIANGLES_ATI = 0x87F0
+ MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F1
+ PN_TRIANGLES_POINT_MODE_ATI = 0x87F2
+ PN_TRIANGLES_NORMAL_MODE_ATI = 0x87F3
+ PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F4
+ PN_TRIANGLES_POINT_MODE_LINEAR_ATI = 0x87F5
+ PN_TRIANGLES_POINT_MODE_CUBIC_ATI = 0x87F6
+ PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = 0x87F7
+ PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = 0x87F8
+
+AMD_compressed_3DC_texture enum: (OpenGL ES only)
+ 3DC_X_AMD = 0x87F9
+ 3DC_XY_AMD = 0x87FA
+
+ATI_meminfo enum:
+ VBO_FREE_MEMORY_ATI = 0x87FB
+ TEXTURE_FREE_MEMORY_ATI = 0x87FC
+ RENDERBUFFER_FREE_MEMORY_ATI = 0x87FD
+
+OES_get_program_binary enum: (OpenGL ES only;
+ NUM_PROGRAM_BINARY_FORMATS_OES = 0x87FE
+ PROGRAM_BINARY_FORMATS_OES = 0x87FF
+
+VERSION_2_0 enum: (Promoted for OpenGL 2.0)
+ STENCIL_BACK_FUNC = 0x8800 # VERSION_2_0
+ STENCIL_BACK_FAIL = 0x8801 # VERSION_2_0
+ STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802 # VERSION_2_0
+ STENCIL_BACK_PASS_DEPTH_PASS = 0x8803 # VERSION_2_0
+ STENCIL_BACK_FAIL_ATI = 0x8801
+
+ATI_separate_stencil enum:
+ STENCIL_BACK_FUNC_ATI = 0x8800
+ STENCIL_BACK_PASS_DEPTH_FAIL_ATI = 0x8802
+ STENCIL_BACK_PASS_DEPTH_PASS_ATI = 0x8803
+
+ARB_fragment_program enum:
+ FRAGMENT_PROGRAM_ARB = 0x8804
+ PROGRAM_ALU_INSTRUCTIONS_ARB = 0x8805
+ PROGRAM_TEX_INSTRUCTIONS_ARB = 0x8806
+ PROGRAM_TEX_INDIRECTIONS_ARB = 0x8807
+ PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x8808
+ PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x8809
+ PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x880A
+ MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x880B
+ MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x880C
+ MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 0x880D
+ MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x880E
+ MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x880F
+ MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x8810
+
+# ATI_future_use: 0x8811-0x8813
+
+VERSION_3_0 enum:
+ RGBA32F = 0x8814 # VERSION_3_0
+ RGB32F = 0x8815 # VERSION_3_0
+ RGBA16F = 0x881A # VERSION_3_0
+ RGB16F = 0x881B # VERSION_3_0
+
+ARB_texture_float enum:
+ RGBA32F_ARB = 0x8814
+ RGB32F_ARB = 0x8815
+ ALPHA32F_ARB = 0x8816
+ INTENSITY32F_ARB = 0x8817
+ LUMINANCE32F_ARB = 0x8818
+ LUMINANCE_ALPHA32F_ARB = 0x8819
+ RGBA16F_ARB = 0x881A
+ RGB16F_ARB = 0x881B
+ ALPHA16F_ARB = 0x881C
+ INTENSITY16F_ARB = 0x881D
+ LUMINANCE16F_ARB = 0x881E
+ LUMINANCE_ALPHA16F_ARB = 0x881F
+
+ATI_texture_float enum:
+ RGBA_FLOAT32_ATI = 0x8814
+ RGB_FLOAT32_ATI = 0x8815
+ ALPHA_FLOAT32_ATI = 0x8816
+ INTENSITY_FLOAT32_ATI = 0x8817
+ LUMINANCE_FLOAT32_ATI = 0x8818
+ LUMINANCE_ALPHA_FLOAT32_ATI = 0x8819
+ RGBA_FLOAT16_ATI = 0x881A
+ RGB_FLOAT16_ATI = 0x881B
+ ALPHA_FLOAT16_ATI = 0x881C
+ INTENSITY_FLOAT16_ATI = 0x881D
+ LUMINANCE_FLOAT16_ATI = 0x881E
+ LUMINANCE_ALPHA_FLOAT16_ATI = 0x881F
+
+APPLE_float_pixels enum: (additional; see below)
+ RGBA_FLOAT32_APPLE = 0x8814
+ RGB_FLOAT32_APPLE = 0x8815
+ ALPHA_FLOAT32_APPLE = 0x8816
+ INTENSITY_FLOAT32_APPLE = 0x8817
+ LUMINANCE_FLOAT32_APPLE = 0x8818
+ LUMINANCE_ALPHA_FLOAT32_APPLE = 0x8819
+ RGBA_FLOAT16_APPLE = 0x881A
+ RGB_FLOAT16_APPLE = 0x881B
+ ALPHA_FLOAT16_APPLE = 0x881C
+ INTENSITY_FLOAT16_APPLE = 0x881D
+ LUMINANCE_FLOAT16_APPLE = 0x881E
+ LUMINANCE_ALPHA_FLOAT16_APPLE = 0x881F
+
+ARB_color_buffer_float enum:
+ RGBA_FLOAT_MODE_ARB = 0x8820 # Equivalent to TYPE_RGBA_FLOAT_ATI
+
+ATI_pixel_format_float enum: (really WGL_ATI_pixel_format_float)
+ TYPE_RGBA_FLOAT_ATI = 0x8820
+
+# ATI_future_use: 0x8821-0x8822
+
+QCOM_writeonly_rendering enum: (OpenGL ES only)
+ WRITEONLY_RENDERING_QCOM = 0x8823
+
+VERSION_2_0 enum: (Promoted for OpenGL 2.0)
+ MAX_DRAW_BUFFERS = 0x8824 # VERSION_2_0
+ DRAW_BUFFER0 = 0x8825 # VERSION_2_0
+ DRAW_BUFFER1 = 0x8826 # VERSION_2_0
+ DRAW_BUFFER2 = 0x8827 # VERSION_2_0
+ DRAW_BUFFER3 = 0x8828 # VERSION_2_0
+ DRAW_BUFFER4 = 0x8829 # VERSION_2_0
+ DRAW_BUFFER5 = 0x882A # VERSION_2_0
+ DRAW_BUFFER6 = 0x882B # VERSION_2_0
+ DRAW_BUFFER7 = 0x882C # VERSION_2_0
+ DRAW_BUFFER8 = 0x882D # VERSION_2_0
+ DRAW_BUFFER9 = 0x882E # VERSION_2_0
+ DRAW_BUFFER10 = 0x882F # VERSION_2_0
+ DRAW_BUFFER11 = 0x8830 # VERSION_2_0
+ DRAW_BUFFER12 = 0x8831 # VERSION_2_0
+ DRAW_BUFFER13 = 0x8832 # VERSION_2_0
+ DRAW_BUFFER14 = 0x8833 # VERSION_2_0
+ DRAW_BUFFER15 = 0x8834 # VERSION_2_0
+
+ARB_draw_buffers enum:
+ MAX_DRAW_BUFFERS_ARB = 0x8824
+ DRAW_BUFFER0_ARB = 0x8825
+ DRAW_BUFFER1_ARB = 0x8826
+ DRAW_BUFFER2_ARB = 0x8827
+ DRAW_BUFFER3_ARB = 0x8828
+ DRAW_BUFFER4_ARB = 0x8829
+ DRAW_BUFFER5_ARB = 0x882A
+ DRAW_BUFFER6_ARB = 0x882B
+ DRAW_BUFFER7_ARB = 0x882C
+ DRAW_BUFFER8_ARB = 0x882D
+ DRAW_BUFFER9_ARB = 0x882E
+ DRAW_BUFFER10_ARB = 0x882F
+ DRAW_BUFFER11_ARB = 0x8830
+ DRAW_BUFFER12_ARB = 0x8831
+ DRAW_BUFFER13_ARB = 0x8832
+ DRAW_BUFFER14_ARB = 0x8833
+ DRAW_BUFFER15_ARB = 0x8834
+
+ATI_draw_buffers enum:
+ MAX_DRAW_BUFFERS_ATI = 0x8824
+ DRAW_BUFFER0_ATI = 0x8825
+ DRAW_BUFFER1_ATI = 0x8826
+ DRAW_BUFFER2_ATI = 0x8827
+ DRAW_BUFFER3_ATI = 0x8828
+ DRAW_BUFFER4_ATI = 0x8829
+ DRAW_BUFFER5_ATI = 0x882A
+ DRAW_BUFFER6_ATI = 0x882B
+ DRAW_BUFFER7_ATI = 0x882C
+ DRAW_BUFFER8_ATI = 0x882D
+ DRAW_BUFFER9_ATI = 0x882E
+ DRAW_BUFFER10_ATI = 0x882F
+ DRAW_BUFFER11_ATI = 0x8830
+ DRAW_BUFFER12_ATI = 0x8831
+ DRAW_BUFFER13_ATI = 0x8832
+ DRAW_BUFFER14_ATI = 0x8833
+ DRAW_BUFFER15_ATI = 0x8834
+
+ATI_pixel_format_float enum: (really WGL_ATI_pixel_format_float) (additional; see above)
+ COLOR_CLEAR_UNCLAMPED_VALUE_ATI = 0x8835
+
+# ATI_future_use: 0x8836-0x883F
+
+VERSION_2_0 enum: (Promoted for OpenGL 2.0)
+ BLEND_EQUATION_ALPHA = 0x883D # VERSION_2_0
+
+EXT_blend_equation_separate enum:
+ BLEND_EQUATION_ALPHA_EXT = 0x883D
+
+# Aliases EXT_blend_equation_separate enum above
+OES_blend_equation_separate enum: (OpenGL ES only)
+ BLEND_EQUATION_ALPHA_OES = 0x883D
+
+###############################################################################
+
+# OpenGL ARB: 0x8840-0x884F
+
+ARB_matrix_palette enum:
+ MATRIX_PALETTE_ARB = 0x8840
+ MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = 0x8841
+ MAX_PALETTE_MATRICES_ARB = 0x8842
+ CURRENT_PALETTE_MATRIX_ARB = 0x8843
+ MATRIX_INDEX_ARRAY_ARB = 0x8844
+ CURRENT_MATRIX_INDEX_ARB = 0x8845
+ MATRIX_INDEX_ARRAY_SIZE_ARB = 0x8846
+ MATRIX_INDEX_ARRAY_TYPE_ARB = 0x8847
+ MATRIX_INDEX_ARRAY_STRIDE_ARB = 0x8848
+ MATRIX_INDEX_ARRAY_POINTER_ARB = 0x8849
+
+# Aliases ARB_matrix_palette enums above
+OES_matrix_palette enum: (OpenGL ES only; additional; see below)
+ MATRIX_PALETTE_OES = 0x8840
+ MAX_PALETTE_MATRICES_OES = 0x8842
+ CURRENT_PALETTE_MATRIX_OES = 0x8843
+ MATRIX_INDEX_ARRAY_OES = 0x8844
+ MATRIX_INDEX_ARRAY_SIZE_OES = 0x8846
+ MATRIX_INDEX_ARRAY_TYPE_OES = 0x8847
+ MATRIX_INDEX_ARRAY_STRIDE_OES = 0x8848
+ MATRIX_INDEX_ARRAY_POINTER_OES = 0x8849
+
+VERSION_1_4 enum: (Promoted for OpenGL 1.4)
+ TEXTURE_DEPTH_SIZE = 0x884A
+ DEPTH_TEXTURE_MODE = 0x884B
+
+ARB_depth_texture enum:
+ TEXTURE_DEPTH_SIZE_ARB = 0x884A
+ DEPTH_TEXTURE_MODE_ARB = 0x884B
+
+VERSION_3_0 enum: (aliases)
+ COMPARE_REF_TO_TEXTURE = 0x884E # VERSION_3_0 # alias GL_COMPARE_R_TO_TEXTURE_ARB
+
+VERSION_1_4 enum: (Promoted for OpenGL 1.4)
+ TEXTURE_COMPARE_MODE = 0x884C
+ TEXTURE_COMPARE_FUNC = 0x884D
+ COMPARE_R_TO_TEXTURE = 0x884E
+
+ARB_shadow enum:
+ TEXTURE_COMPARE_MODE_ARB = 0x884C
+ TEXTURE_COMPARE_FUNC_ARB = 0x884D
+ COMPARE_R_TO_TEXTURE_ARB = 0x884E
+
+EXT_texture_array enum: (additional; see below)
+ COMPARE_REF_DEPTH_TO_TEXTURE_EXT = 0x884E
+
+VERSION_3_2 enum:
+ use ARB_seamless_cube_map TEXTURE_CUBE_MAP_SEAMLESS
+
+ARB_seamless_cube_map enum:
+ TEXTURE_CUBE_MAP_SEAMLESS = 0x884F
+
+###############################################################################
+
+# NVIDIA: 0x8850-0x891F
+
+NV_texture_shader3 enum:
+ OFFSET_PROJECTIVE_TEXTURE_2D_NV = 0x8850
+ OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = 0x8851
+ OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8852
+ OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = 0x8853
+ OFFSET_HILO_TEXTURE_2D_NV = 0x8854
+ OFFSET_HILO_TEXTURE_RECTANGLE_NV = 0x8855
+ OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = 0x8856
+ OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8857
+ DEPENDENT_HILO_TEXTURE_2D_NV = 0x8858
+ DEPENDENT_RGB_TEXTURE_3D_NV = 0x8859
+ DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = 0x885A
+ DOT_PRODUCT_PASS_THROUGH_NV = 0x885B
+ DOT_PRODUCT_TEXTURE_1D_NV = 0x885C
+ DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = 0x885D
+ HILO8_NV = 0x885E
+ SIGNED_HILO8_NV = 0x885F
+ FORCE_BLUE_TO_ONE_NV = 0x8860
+
+VERSION_2_0 enum: (Promoted for OpenGL 2.0)
+ POINT_SPRITE = 0x8861 # VERSION_2_0
+ COORD_REPLACE = 0x8862 # VERSION_2_0
+
+ARB_point_sprite enum:
+ POINT_SPRITE_ARB = 0x8861
+ COORD_REPLACE_ARB = 0x8862
+
+NV_point_sprite enum:
+ POINT_SPRITE_NV = 0x8861
+ COORD_REPLACE_NV = 0x8862
+
+# Aliases ARB_point_sprite enums above
+OES_point_sprite enum: (OpenGL ES only)
+ POINT_SPRITE_ARB = 0x8861
+ COORD_REPLACE_ARB = 0x8862
+
+NV_point_sprite enum:
+ POINT_SPRITE_R_MODE_NV = 0x8863
+
+VERSION_1_5 enum: (Promoted for OpenGL 1.5)
+ QUERY_COUNTER_BITS = 0x8864
+ CURRENT_QUERY = 0x8865
+ QUERY_RESULT = 0x8866
+ QUERY_RESULT_AVAILABLE = 0x8867
+
+ARB_occlusion_query enum:
+ QUERY_COUNTER_BITS_ARB = 0x8864
+ CURRENT_QUERY_ARB = 0x8865
+ QUERY_RESULT_ARB = 0x8866
+ QUERY_RESULT_AVAILABLE_ARB = 0x8867
+
+NV_occlusion_query enum:
+ PIXEL_COUNTER_BITS_NV = 0x8864
+ CURRENT_OCCLUSION_QUERY_ID_NV = 0x8865
+ PIXEL_COUNT_NV = 0x8866
+ PIXEL_COUNT_AVAILABLE_NV = 0x8867
+
+NV_fragment_program enum:
+ MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV = 0x8868
+
+VERSION_2_0 enum: (Promoted from ARB_vertex_shader)
+ MAX_VERTEX_ATTRIBS = 0x8869 # VERSION_2_0
+ VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A # VERSION_2_0
+
+ARB_vertex_program enum: (additional; see above)
+ MAX_VERTEX_ATTRIBS_ARB = 0x8869
+ VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 0x886A
+
+# NV_future_use: 0x886B-0x886D
+
+NV_copy_depth_to_color enum:
+ DEPTH_STENCIL_TO_RGBA_NV = 0x886E
+ DEPTH_STENCIL_TO_BGRA_NV = 0x886F
+
+NV_fragment_program enum: (additional; see above)
+ FRAGMENT_PROGRAM_NV = 0x8870
+ MAX_TEXTURE_COORDS_NV = 0x8871
+ MAX_TEXTURE_IMAGE_UNITS_NV = 0x8872
+ FRAGMENT_PROGRAM_BINDING_NV = 0x8873
+ PROGRAM_ERROR_STRING_NV = 0x8874
+
+VERSION_2_0 enum: (Promoted from ARB_fragment_shader; only some values)
+ MAX_TEXTURE_COORDS = 0x8871 # VERSION_2_0
+ MAX_TEXTURE_IMAGE_UNITS = 0x8872 # VERSION_2_0
+
+ARB_vertex_program enum: (additional; see above)
+ARB_fragment_program enum: (additional; see above)
+ MAX_TEXTURE_COORDS_ARB = 0x8871 # ARB_fragment_program
+ MAX_TEXTURE_IMAGE_UNITS_ARB = 0x8872 # ARB_fragment_program
+ PROGRAM_ERROR_STRING_ARB = 0x8874 # ARB_vertex_program / ARB_fragment_program
+ PROGRAM_FORMAT_ASCII_ARB = 0x8875 # ARB_vertex_program / ARB_fragment_program
+ PROGRAM_FORMAT_ARB = 0x8876 # ARB_vertex_program / ARB_fragment_program
+
+# 0x8877 *should have been* assigned to PROGRAM_BINDING_ARB. Oops.
+
+NV_pixel_data_range enum:
+ WRITE_PIXEL_DATA_RANGE_NV = 0x8878
+ READ_PIXEL_DATA_RANGE_NV = 0x8879
+ WRITE_PIXEL_DATA_RANGE_LENGTH_NV = 0x887A
+ READ_PIXEL_DATA_RANGE_LENGTH_NV = 0x887B
+ WRITE_PIXEL_DATA_RANGE_POINTER_NV = 0x887C
+ READ_PIXEL_DATA_RANGE_POINTER_NV = 0x887D
+
+# NV_future_use: 0x887E-0x887F
+
+NV_float_buffer enum:
+ FLOAT_R_NV = 0x8880
+ FLOAT_RG_NV = 0x8881
+ FLOAT_RGB_NV = 0x8882
+ FLOAT_RGBA_NV = 0x8883
+ FLOAT_R16_NV = 0x8884
+ FLOAT_R32_NV = 0x8885
+ FLOAT_RG16_NV = 0x8886
+ FLOAT_RG32_NV = 0x8887
+ FLOAT_RGB16_NV = 0x8888
+ FLOAT_RGB32_NV = 0x8889
+ FLOAT_RGBA16_NV = 0x888A
+ FLOAT_RGBA32_NV = 0x888B
+ TEXTURE_FLOAT_COMPONENTS_NV = 0x888C
+ FLOAT_CLEAR_COLOR_VALUE_NV = 0x888D
+ FLOAT_RGBA_MODE_NV = 0x888E
+
+NV_texture_expand_normal enum:
+ TEXTURE_UNSIGNED_REMAP_MODE_NV = 0x888F
+
+EXT_depth_bounds_test enum:
+ DEPTH_BOUNDS_TEST_EXT = 0x8890
+ DEPTH_BOUNDS_EXT = 0x8891
+
+VERSION_1_5 enum: (Promoted for OpenGL 1.5)
+ ARRAY_BUFFER = 0x8892
+ ELEMENT_ARRAY_BUFFER = 0x8893
+ ARRAY_BUFFER_BINDING = 0x8894
+ ELEMENT_ARRAY_BUFFER_BINDING = 0x8895
+ VERTEX_ARRAY_BUFFER_BINDING = 0x8896
+ NORMAL_ARRAY_BUFFER_BINDING = 0x8897
+ COLOR_ARRAY_BUFFER_BINDING = 0x8898
+ INDEX_ARRAY_BUFFER_BINDING = 0x8899
+ TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A
+ EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B
+ SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C
+ FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D # alias GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
+ FOG_COORDINATE_ARRAY_BUFFER_BINDING = 0x889D
+ WEIGHT_ARRAY_BUFFER_BINDING = 0x889E
+ VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F
+
+ARB_vertex_buffer_object enum:
+ ARRAY_BUFFER_ARB = 0x8892
+ ELEMENT_ARRAY_BUFFER_ARB = 0x8893
+ ARRAY_BUFFER_BINDING_ARB = 0x8894
+ ELEMENT_ARRAY_BUFFER_BINDING_ARB = 0x8895
+ VERTEX_ARRAY_BUFFER_BINDING_ARB = 0x8896
+ NORMAL_ARRAY_BUFFER_BINDING_ARB = 0x8897
+ COLOR_ARRAY_BUFFER_BINDING_ARB = 0x8898
+ INDEX_ARRAY_BUFFER_BINDING_ARB = 0x8899
+ TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = 0x889A
+ EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = 0x889B
+ SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x889C
+ FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = 0x889D
+ WEIGHT_ARRAY_BUFFER_BINDING_ARB = 0x889E
+ VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = 0x889F
+
+# Aliases ARB_vertex_buffer_object enum above
+OES_matrix_palette enum: (OpenGL ES only; additional; see below)
+ WEIGHT_ARRAY_BUFFER_BINDING_OES = 0x889E
+
+ARB_vertex_program enum: (additional; see above)
+ARB_fragment_program enum: (additional; see above)
+ PROGRAM_INSTRUCTIONS_ARB = 0x88A0
+ MAX_PROGRAM_INSTRUCTIONS_ARB = 0x88A1
+ PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A2
+ MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A3
+ PROGRAM_TEMPORARIES_ARB = 0x88A4
+ MAX_PROGRAM_TEMPORARIES_ARB = 0x88A5
+ PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A6
+ MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A7
+ PROGRAM_PARAMETERS_ARB = 0x88A8
+ MAX_PROGRAM_PARAMETERS_ARB = 0x88A9
+ PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AA
+ MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AB
+ PROGRAM_ATTRIBS_ARB = 0x88AC
+ MAX_PROGRAM_ATTRIBS_ARB = 0x88AD
+ PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AE
+ MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AF
+ PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B0
+ MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B1
+ PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B2
+ MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B3
+ MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 0x88B4
+ MAX_PROGRAM_ENV_PARAMETERS_ARB = 0x88B5
+ PROGRAM_UNDER_NATIVE_LIMITS_ARB = 0x88B6
+ TRANSPOSE_CURRENT_MATRIX_ARB = 0x88B7
+
+VERSION_1_5 enum: (Promoted for OpenGL 1.5)
+ READ_ONLY = 0x88B8
+ WRITE_ONLY = 0x88B9
+ READ_WRITE = 0x88BA
+ BUFFER_ACCESS = 0x88BB
+ BUFFER_MAPPED = 0x88BC
+ BUFFER_MAP_POINTER = 0x88BD
+
+ARB_vertex_buffer_object enum: (additional; see above)
+ READ_ONLY_ARB = 0x88B8
+ WRITE_ONLY_ARB = 0x88B9
+ READ_WRITE_ARB = 0x88BA
+ BUFFER_ACCESS_ARB = 0x88BB
+ BUFFER_MAPPED_ARB = 0x88BC
+ BUFFER_MAP_POINTER_ARB = 0x88BD
+
+# Aliases ARB_vertex_buffer_object enums above
+OES_mapbuffer enum: (OpenGL ES only)
+ WRITE_ONLY_OES = 0x88B9
+ BUFFER_ACCESS_OES = 0x88BB
+ BUFFER_MAPPED_OES = 0x88BC
+ BUFFER_MAP_POINTER_OES = 0x88BD
+
+# NV_future_use: 0x88BE
+
+EXT_timer_query enum:
+ TIME_ELAPSED_EXT = 0x88BF
+
+ARB_vertex_program enum: (additional; see above)
+ARB_fragment_program enum: (additional; see above)
+ MATRIX0_ARB = 0x88C0
+ MATRIX1_ARB = 0x88C1
+ MATRIX2_ARB = 0x88C2
+ MATRIX3_ARB = 0x88C3
+ MATRIX4_ARB = 0x88C4
+ MATRIX5_ARB = 0x88C5
+ MATRIX6_ARB = 0x88C6
+ MATRIX7_ARB = 0x88C7
+ MATRIX8_ARB = 0x88C8
+ MATRIX9_ARB = 0x88C9
+ MATRIX10_ARB = 0x88CA
+ MATRIX11_ARB = 0x88CB
+ MATRIX12_ARB = 0x88CC
+ MATRIX13_ARB = 0x88CD
+ MATRIX14_ARB = 0x88CE
+ MATRIX15_ARB = 0x88CF
+ MATRIX16_ARB = 0x88D0
+ MATRIX17_ARB = 0x88D1
+ MATRIX18_ARB = 0x88D2
+ MATRIX19_ARB = 0x88D3
+ MATRIX20_ARB = 0x88D4
+ MATRIX21_ARB = 0x88D5
+ MATRIX22_ARB = 0x88D6
+ MATRIX23_ARB = 0x88D7
+ MATRIX24_ARB = 0x88D8
+ MATRIX25_ARB = 0x88D9
+ MATRIX26_ARB = 0x88DA
+ MATRIX27_ARB = 0x88DB
+ MATRIX28_ARB = 0x88DC
+ MATRIX29_ARB = 0x88DD
+ MATRIX30_ARB = 0x88DE
+ MATRIX31_ARB = 0x88DF
+
+VERSION_1_5 enum: (Promoted for OpenGL 1.5)
+ STREAM_DRAW = 0x88E0
+ STREAM_READ = 0x88E1
+ STREAM_COPY = 0x88E2
+ STATIC_DRAW = 0x88E4
+ STATIC_READ = 0x88E5
+ STATIC_COPY = 0x88E6
+ DYNAMIC_DRAW = 0x88E8
+ DYNAMIC_READ = 0x88E9
+ DYNAMIC_COPY = 0x88EA
+
+ARB_vertex_buffer_object enum: (additional; see above)
+ STREAM_DRAW_ARB = 0x88E0
+ STREAM_READ_ARB = 0x88E1
+ STREAM_COPY_ARB = 0x88E2
+ STATIC_DRAW_ARB = 0x88E4
+ STATIC_READ_ARB = 0x88E5
+ STATIC_COPY_ARB = 0x88E6
+ DYNAMIC_DRAW_ARB = 0x88E8
+ DYNAMIC_READ_ARB = 0x88E9
+ DYNAMIC_COPY_ARB = 0x88EA
+
+VERSION_2_1 enum:
+ PIXEL_PACK_BUFFER = 0x88EB # VERSION_2_1
+ PIXEL_UNPACK_BUFFER = 0x88EC # VERSION_2_1
+ PIXEL_PACK_BUFFER_BINDING = 0x88ED # VERSION_2_1
+ PIXEL_UNPACK_BUFFER_BINDING = 0x88EF # VERSION_2_1
+
+ARB_pixel_buffer_object enum:
+ PIXEL_PACK_BUFFER_ARB = 0x88EB # ARB_pixel_buffer_object
+ PIXEL_UNPACK_BUFFER_ARB = 0x88EC # ARB_pixel_buffer_object
+ PIXEL_PACK_BUFFER_BINDING_ARB = 0x88ED # ARB_pixel_buffer_object
+ PIXEL_UNPACK_BUFFER_BINDING_ARB = 0x88EF # ARB_pixel_buffer_object
+
+EXT_pixel_buffer_object enum:
+ PIXEL_PACK_BUFFER_EXT = 0x88EB # EXT_pixel_buffer_object
+ PIXEL_UNPACK_BUFFER_EXT = 0x88EC # EXT_pixel_buffer_object
+ PIXEL_PACK_BUFFER_BINDING_EXT = 0x88ED # EXT_pixel_buffer_object
+ PIXEL_UNPACK_BUFFER_BINDING_EXT = 0x88EF # EXT_pixel_buffer_object
+
+# ARB_future_use: 0x88E3, 0x88E7, 0x88EE
+# (for extending ARB_vertex_buffer_object):
+
+VERSION_3_0 enum:
+ use ARB_framebuffer_object DEPTH24_STENCIL8
+ use ARB_framebuffer_object TEXTURE_STENCIL_SIZE
+
+ARB_framebuffer_object enum: (note: no ARB suffixes)
+ DEPTH24_STENCIL8 = 0x88F0 # VERSION_3_0 / ARB_fbo
+ TEXTURE_STENCIL_SIZE = 0x88F1 # VERSION_3_0 / ARB_fbo
+
+EXT_packed_depth_stencil enum: (additional; see above)
+ DEPTH24_STENCIL8_EXT = 0x88F0
+ TEXTURE_STENCIL_SIZE_EXT = 0x88F1
+
+# Aliases EXT_packed_depth_stencil enum above
+OES_packed_depth_stencil enum: (OpenGL ES only; additional; see above)
+ DEPTH24_STENCIL8_OES = 0x88F0
+
+EXT_stencil_clear_tag enum:
+ STENCIL_TAG_BITS_EXT = 0x88F2
+ STENCIL_CLEAR_TAG_VALUE_EXT = 0x88F3
+
+NV_vertex_program2_option enum: (duplicated in NV_fragment_prgoram2 below)
+ MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = 0x88F4
+ MAX_PROGRAM_CALL_DEPTH_NV = 0x88F5
+
+NV_fragment_program2 enum:
+ MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = 0x88F4
+ MAX_PROGRAM_CALL_DEPTH_NV = 0x88F5
+ MAX_PROGRAM_IF_DEPTH_NV = 0x88F6
+ MAX_PROGRAM_LOOP_DEPTH_NV = 0x88F7
+ MAX_PROGRAM_LOOP_COUNT_NV = 0x88F8
+
+# NV_future_use: 0x88F9-0x88FC
+
+VERSION_3_0 enum:
+ VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD # VERSION_3_0
+
+NV_vertex_program4 enum:
+ VERTEX_ATTRIB_ARRAY_INTEGER_NV = 0x88FD
+
+ARB_instanced_arrays enum:
+ VERTEX_ATTRIB_ARRAY_DIVISOR_ARB = 0x88FE
+
+VERSION_3_0 enum:
+ MAX_ARRAY_TEXTURE_LAYERS = 0x88FF # VERSION_3_0
+
+EXT_texture_array enum: (additional; see below)
+ MAX_ARRAY_TEXTURE_LAYERS_EXT = 0x88FF
+
+VERSION_3_0 enum:
+ MIN_PROGRAM_TEXEL_OFFSET = 0x8904 # VERSION_3_0
+ MAX_PROGRAM_TEXEL_OFFSET = 0x8905 # VERSION_3_0
+
+NV_gpu_program4 enum:
+ MIN_PROGRAM_TEXEL_OFFSET_NV = 0x8904
+ MAX_PROGRAM_TEXEL_OFFSET_NV = 0x8905
+ PROGRAM_ATTRIB_COMPONENTS_NV = 0x8906
+ PROGRAM_RESULT_COMPONENTS_NV = 0x8907
+ MAX_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8908
+ MAX_PROGRAM_RESULT_COMPONENTS_NV = 0x8909
+
+EXT_stencil_two_side enum:
+ STENCIL_TEST_TWO_SIDE_EXT = 0x8910
+ ACTIVE_STENCIL_FACE_EXT = 0x8911
+
+EXT_texture_mirror_clamp enum: (additional; see above):
+ MIRROR_CLAMP_TO_BORDER_EXT = 0x8912
+
+# NV_future_use: 0x8913
+
+VERSION_1_5 enum: (Promoted for OpenGL 1.5)
+ SAMPLES_PASSED = 0x8914
+
+ARB_occlusion_query enum: (additional; see above)
+ SAMPLES_PASSED_ARB = 0x8914
+
+# NV_future_use: 0x8915
+
+VERSION_3_2 enum:
+ GEOMETRY_VERTICES_OUT = 0x8916
+ GEOMETRY_INPUT_TYPE = 0x8917
+ GEOMETRY_OUTPUT_TYPE = 0x8918
+
+# NV_future_use: 0x8919
+
+VERSION_3_0 enum:
+ CLAMP_VERTEX_COLOR = 0x891A # VERSION_3_0
+ CLAMP_FRAGMENT_COLOR = 0x891B # VERSION_3_0
+ CLAMP_READ_COLOR = 0x891C # VERSION_3_0
+ FIXED_ONLY = 0x891D # VERSION_3_0
+
+ARB_color_buffer_float enum: (additional; see above)
+ CLAMP_VERTEX_COLOR_ARB = 0x891A
+ CLAMP_FRAGMENT_COLOR_ARB = 0x891B
+ CLAMP_READ_COLOR_ARB = 0x891C
+ FIXED_ONLY_ARB = 0x891D
+
+# NV_future_use: 0x891E-0x891F
+
+###############################################################################
+
+# ATI: 0x8920-0x897F
+
+ATI_fragment_shader enum:
+ FRAGMENT_SHADER_ATI = 0x8920
+ REG_0_ATI = 0x8921
+ REG_1_ATI = 0x8922
+ REG_2_ATI = 0x8923
+ REG_3_ATI = 0x8924
+ REG_4_ATI = 0x8925
+ REG_5_ATI = 0x8926
+ REG_6_ATI = 0x8927
+ REG_7_ATI = 0x8928
+ REG_8_ATI = 0x8929
+ REG_9_ATI = 0x892A
+ REG_10_ATI = 0x892B
+ REG_11_ATI = 0x892C
+ REG_12_ATI = 0x892D
+ REG_13_ATI = 0x892E
+ REG_14_ATI = 0x892F
+ REG_15_ATI = 0x8930
+ REG_16_ATI = 0x8931
+ REG_17_ATI = 0x8932
+ REG_18_ATI = 0x8933
+ REG_19_ATI = 0x8934
+ REG_20_ATI = 0x8935
+ REG_21_ATI = 0x8936
+ REG_22_ATI = 0x8937
+ REG_23_ATI = 0x8938
+ REG_24_ATI = 0x8939
+ REG_25_ATI = 0x893A
+ REG_26_ATI = 0x893B
+ REG_27_ATI = 0x893C
+ REG_28_ATI = 0x893D
+ REG_29_ATI = 0x893E
+ REG_30_ATI = 0x893F
+ REG_31_ATI = 0x8940
+ CON_0_ATI = 0x8941
+ CON_1_ATI = 0x8942
+ CON_2_ATI = 0x8943
+ CON_3_ATI = 0x8944
+ CON_4_ATI = 0x8945
+ CON_5_ATI = 0x8946
+ CON_6_ATI = 0x8947
+ CON_7_ATI = 0x8948
+ CON_8_ATI = 0x8949
+ CON_9_ATI = 0x894A
+ CON_10_ATI = 0x894B
+ CON_11_ATI = 0x894C
+ CON_12_ATI = 0x894D
+ CON_13_ATI = 0x894E
+ CON_14_ATI = 0x894F
+ CON_15_ATI = 0x8950
+ CON_16_ATI = 0x8951
+ CON_17_ATI = 0x8952
+ CON_18_ATI = 0x8953
+ CON_19_ATI = 0x8954
+ CON_20_ATI = 0x8955
+ CON_21_ATI = 0x8956
+ CON_22_ATI = 0x8957
+ CON_23_ATI = 0x8958
+ CON_24_ATI = 0x8959
+ CON_25_ATI = 0x895A
+ CON_26_ATI = 0x895B
+ CON_27_ATI = 0x895C
+ CON_28_ATI = 0x895D
+ CON_29_ATI = 0x895E
+ CON_30_ATI = 0x895F
+ CON_31_ATI = 0x8960
+ MOV_ATI = 0x8961
+ ADD_ATI = 0x8963
+ MUL_ATI = 0x8964
+ SUB_ATI = 0x8965
+ DOT3_ATI = 0x8966
+ DOT4_ATI = 0x8967
+ MAD_ATI = 0x8968
+ LERP_ATI = 0x8969
+ CND_ATI = 0x896A
+ CND0_ATI = 0x896B
+ DOT2_ADD_ATI = 0x896C
+ SECONDARY_INTERPOLATOR_ATI = 0x896D
+ NUM_FRAGMENT_REGISTERS_ATI = 0x896E
+ NUM_FRAGMENT_CONSTANTS_ATI = 0x896F
+ NUM_PASSES_ATI = 0x8970
+ NUM_INSTRUCTIONS_PER_PASS_ATI = 0x8971
+ NUM_INSTRUCTIONS_TOTAL_ATI = 0x8972
+ NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = 0x8973
+ NUM_LOOPBACK_COMPONENTS_ATI = 0x8974
+ COLOR_ALPHA_PAIRING_ATI = 0x8975
+ SWIZZLE_STR_ATI = 0x8976
+ SWIZZLE_STQ_ATI = 0x8977
+ SWIZZLE_STR_DR_ATI = 0x8978
+ SWIZZLE_STQ_DQ_ATI = 0x8979
+ SWIZZLE_STRQ_ATI = 0x897A
+ SWIZZLE_STRQ_DQ_ATI = 0x897B
+# ??? Not clear where to put new types of mask bits yet
+ RED_BIT_ATI = 0x00000001
+ GREEN_BIT_ATI = 0x00000002
+ BLUE_BIT_ATI = 0x00000004
+ 2X_BIT_ATI = 0x00000001
+ 4X_BIT_ATI = 0x00000002
+ 8X_BIT_ATI = 0x00000004
+ HALF_BIT_ATI = 0x00000008
+ QUARTER_BIT_ATI = 0x00000010
+ EIGHTH_BIT_ATI = 0x00000020
+ SATURATE_BIT_ATI = 0x00000040
+ 2X_BIT_ATI = 0x00000001
+ COMP_BIT_ATI = 0x00000002
+ NEGATE_BIT_ATI = 0x00000004
+ BIAS_BIT_ATI = 0x00000008
+
+# ATI_future_use: 0x897C-0x897F
+
+###############################################################################
+
+# Khronos OpenML WG / OpenGL ES WG: 0x8980-0x898F
+
+OML_interlace enum:
+ INTERLACE_OML = 0x8980
+ INTERLACE_READ_OML = 0x8981
+
+OML_subsample enum:
+ FORMAT_SUBSAMPLE_24_24_OML = 0x8982
+ FORMAT_SUBSAMPLE_244_244_OML = 0x8983
+
+OML_resample enum:
+ PACK_RESAMPLE_OML = 0x8984
+ UNPACK_RESAMPLE_OML = 0x8985
+ RESAMPLE_REPLICATE_OML = 0x8986
+ RESAMPLE_ZERO_FILL_OML = 0x8987
+ RESAMPLE_AVERAGE_OML = 0x8988
+ RESAMPLE_DECIMATE_OML = 0x8989
+
+OES_point_size_array enum: (OpenGL ES only)
+ POINT_SIZE_ARRAY_TYPE_OES = 0x898A
+ POINT_SIZE_ARRAY_STRIDE_OES = 0x898B
+ POINT_SIZE_ARRAY_POINTER_OES = 0x898C
+
+OES_matrix_get enum: (OpenGL ES only)
+ MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898D
+ PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898E
+ TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898F
+
+###############################################################################
+
+# 3dlabs: 0x8990-0x899F
+
+###############################################################################
+
+# Matrox: 0x89A0-0x89FF
+
+###############################################################################
+
+# Apple: 0x8A00-0x8A7F
+
+APPLE_vertex_program_evaluators enum:
+ VERTEX_ATTRIB_MAP1_APPLE = 0x8A00
+ VERTEX_ATTRIB_MAP2_APPLE = 0x8A01
+ VERTEX_ATTRIB_MAP1_SIZE_APPLE = 0x8A02
+ VERTEX_ATTRIB_MAP1_COEFF_APPLE = 0x8A03
+ VERTEX_ATTRIB_MAP1_ORDER_APPLE = 0x8A04
+ VERTEX_ATTRIB_MAP1_DOMAIN_APPLE = 0x8A05
+ VERTEX_ATTRIB_MAP2_SIZE_APPLE = 0x8A06
+ VERTEX_ATTRIB_MAP2_COEFF_APPLE = 0x8A07
+ VERTEX_ATTRIB_MAP2_ORDER_APPLE = 0x8A08
+ VERTEX_ATTRIB_MAP2_DOMAIN_APPLE = 0x8A09
+
+APPLE_fence enum:
+ DRAW_PIXELS_APPLE = 0x8A0A
+ FENCE_APPLE = 0x8A0B
+
+## From Jeremy 2006/10/18 (Khronos bug 632) - unknown extension name
+ ELEMENT_ARRAY_APPLE = 0x8A0C
+ ELEMENT_ARRAY_TYPE_APPLE = 0x8A0D
+ ELEMENT_ARRAY_POINTER_APPLE = 0x8A0E
+
+APPLE_float_pixels enum:
+ COLOR_FLOAT_APPLE = 0x8A0F
+
+# APPLE_future_use: 0x8A10
+## From Jeremy 2006/10/18 (Khronos bug 632) - unknown extension name
+# MIN_PBUFFER_VIEWPORT_DIMS_APPLE = 0x8A10
+# ELEMENT_BUFFER_BINDING_APPLE = 0x8A11
+# Apple says the extension that defined ELEMENT_BUFFER_BINDING_APPLE
+# never shipped and there's no actual collision with UNIFORM_BUFFER
+
+VERSION_3_1 enum:
+ use ARB_uniform_buffer_object UNIFORM_BUFFER
+
+ARB_uniform_buffer_object enum: (additional; see below)
+ UNIFORM_BUFFER = 0x8A11
+
+APPLE_flush_buffer_range enum:
+ BUFFER_SERIALIZED_MODIFY_APPLE = 0x8A12
+ BUFFER_FLUSHING_UNMAP_APPLE = 0x8A13
+
+APPLE_aux_depth_stencil enum:
+ AUX_DEPTH_STENCIL_APPLE = 0x8A14
+
+APPLE_row_bytes enum:
+ PACK_ROW_BYTES_APPLE = 0x8A15
+ UNPACK_ROW_BYTES_APPLE = 0x8A16
+
+# APPLE_future_use: 0x8A17-0x8A18
+
+APPLE_object_purgeable enum:
+ RELEASED_APPLE = 0x8A19
+ VOLATILE_APPLE = 0x8A1A
+ RETAINED_APPLE = 0x8A1B
+ UNDEFINED_APPLE = 0x8A1C
+ PURGEABLE_APPLE = 0x8A1D
+
+# APPLE_future_use: 0x8A1E
+
+APPLE_rgb_422 enum:
+ RGB_422_APPLE = 0x8A1F
+ use APPLE_ycbcr_422 UNSIGNED_SHORT_8_8_APPLE
+ use APPLE_ycbcr_422 UNSIGNED_SHORT_8_8_REV_APPLE
+
+# APPLE_future_use: 0x8A20--0x8A27
+
+VERSION_3_1 enum:
+ use ARB_uniform_buffer_object UNIFORM_BUFFER_BINDING
+ use ARB_uniform_buffer_object UNIFORM_BUFFER_START
+ use ARB_uniform_buffer_object UNIFORM_BUFFER_SIZE
+ use ARB_uniform_buffer_object MAX_VERTEX_UNIFORM_BLOCKS
+ use ARB_uniform_buffer_object MAX_GEOMETRY_UNIFORM_BLOCKS
+ use ARB_uniform_buffer_object MAX_FRAGMENT_UNIFORM_BLOCKS
+ use ARB_uniform_buffer_object MAX_COMBINED_UNIFORM_BLOCKS
+ use ARB_uniform_buffer_object MAX_UNIFORM_BUFFER_BINDINGS
+ use ARB_uniform_buffer_object MAX_UNIFORM_BLOCK_SIZE
+ use ARB_uniform_buffer_object MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS
+ use ARB_uniform_buffer_object MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS
+ use ARB_uniform_buffer_object MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS
+ use ARB_uniform_buffer_object UNIFORM_BUFFER_OFFSET_ALIGNMENT
+ use ARB_uniform_buffer_object ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH
+ use ARB_uniform_buffer_object ACTIVE_UNIFORM_BLOCKS
+ use ARB_uniform_buffer_object UNIFORM_TYPE
+ use ARB_uniform_buffer_object UNIFORM_SIZE
+ use ARB_uniform_buffer_object UNIFORM_NAME_LENGTH
+ use ARB_uniform_buffer_object UNIFORM_BLOCK_INDEX
+ use ARB_uniform_buffer_object UNIFORM_OFFSET
+ use ARB_uniform_buffer_object UNIFORM_ARRAY_STRIDE
+ use ARB_uniform_buffer_object UNIFORM_MATRIX_STRIDE
+ use ARB_uniform_buffer_object UNIFORM_IS_ROW_MAJOR
+ use ARB_uniform_buffer_object UNIFORM_BLOCK_BINDING
+ use ARB_uniform_buffer_object UNIFORM_BLOCK_DATA_SIZE
+ use ARB_uniform_buffer_object UNIFORM_BLOCK_NAME_LENGTH
+ use ARB_uniform_buffer_object UNIFORM_BLOCK_ACTIVE_UNIFORMS
+ use ARB_uniform_buffer_object UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES
+ use ARB_uniform_buffer_object UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER
+ use ARB_uniform_buffer_object UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER
+ use ARB_uniform_buffer_object UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER
+ use ARB_uniform_buffer_object INVALID_INDEX
+
+ARB_uniform_buffer_object enum:
+ UNIFORM_BUFFER_BINDING = 0x8A28
+ UNIFORM_BUFFER_START = 0x8A29
+ UNIFORM_BUFFER_SIZE = 0x8A2A
+ MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B
+ MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C
+ MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D
+ MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E
+ MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F
+ MAX_UNIFORM_BLOCK_SIZE = 0x8A30
+ MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31
+ MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32
+ MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33
+ UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34
+ ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35
+ ACTIVE_UNIFORM_BLOCKS = 0x8A36
+ UNIFORM_TYPE = 0x8A37
+ UNIFORM_SIZE = 0x8A38
+ UNIFORM_NAME_LENGTH = 0x8A39
+ UNIFORM_BLOCK_INDEX = 0x8A3A
+ UNIFORM_OFFSET = 0x8A3B
+ UNIFORM_ARRAY_STRIDE = 0x8A3C
+ UNIFORM_MATRIX_STRIDE = 0x8A3D
+ UNIFORM_IS_ROW_MAJOR = 0x8A3E
+ UNIFORM_BLOCK_BINDING = 0x8A3F
+ UNIFORM_BLOCK_DATA_SIZE = 0x8A40
+ UNIFORM_BLOCK_NAME_LENGTH = 0x8A41
+ UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42
+ UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43
+ UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44
+ UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45
+ UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46
+ INVALID_INDEX = 0xFFFFFFFFu
+
+# APPLE_future_use: 0x8A47-0x8A7F
+
+###############################################################################
+
+# Matrox: 0x8A80-0x8AEF
+
+###############################################################################
+
+# Chromium (Brian Paul): 0x8AF0-0x8B2F
+
+###############################################################################
+
+# ARB HLSL shader extensions: 0x8B30-0x8B8F
+
+
+VERSION_3_1 enum: (Promoted from ARB_shader_objects + ARB_texture_rectangle)
+ SAMPLER_2D_RECT = 0x8B63 # ARB_shader_objects + ARB_texture_rectangle
+ SAMPLER_2D_RECT_SHADOW = 0x8B64 # ARB_shader_objects + ARB_texture_rectangle
+
+#@@ separate extensions
+VERSION_2_0 enum: (Promoted for OpenGL 2.0; only some values; renaming in many cases)
+ARB_shader_objects, ARB_vertex_shader, ARB_fragment_shader enum:
+NV_vertex_program3 enum: (reuses 0x8B4C)
+##Shader types + room for expansion
+ FRAGMENT_SHADER = 0x8B30 # VERSION_2_0
+ FRAGMENT_SHADER_ARB = 0x8B30 # ARB_fragment_shader
+ VERTEX_SHADER = 0x8B31 # VERSION_2_0
+ VERTEX_SHADER_ARB = 0x8B31 # ARB_vertex_shader
+# ARB_future_use: 0x8B32-0x8B3F (for shader types)
+##Container types + room for expansion
+ PROGRAM_OBJECT_ARB = 0x8B40 # ARB_shader_objects
+# ARB_future_use: 0x8B41-0x8B47 (for container types)
+##Misc. shader enums
+ SHADER_OBJECT_ARB = 0x8B48 # ARB_shader_objects
+ MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49 # VERSION_2_0
+ MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 0x8B49 # ARB_fragment_shader
+ MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A # VERSION_2_0
+ MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 0x8B4A # ARB_vertex_shader
+ MAX_VARYING_FLOATS = 0x8B4B # VERSION_2_0
+ MAX_VARYING_FLOATS_ARB = 0x8B4B # ARB_vertex_shader
+ MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C # VERSION_2_0
+ MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 0x8B4C # ARB_vertex_shader, NV_vertex_program3
+ MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D # VERSION_2_0
+ MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 0x8B4D # ARB_vertex_shader
+ OBJECT_TYPE_ARB = 0x8B4E # ARB_shader_objects
+ SHADER_TYPE = 0x8B4F # VERSION_2_0 (renamed)
+ OBJECT_SUBTYPE_ARB = 0x8B4F # ARB_shader_objects
+##Attribute types + room for expansion.
+ FLOAT_VEC2 = 0x8B50 # VERSION_2_0
+ FLOAT_VEC2_ARB = 0x8B50 # ARB_shader_objects
+ FLOAT_VEC3 = 0x8B51 # VERSION_2_0
+ FLOAT_VEC3_ARB = 0x8B51 # ARB_shader_objects
+ FLOAT_VEC4 = 0x8B52 # VERSION_2_0
+ FLOAT_VEC4_ARB = 0x8B52 # ARB_shader_objects
+ INT_VEC2 = 0x8B53 # VERSION_2_0
+ INT_VEC2_ARB = 0x8B53 # ARB_shader_objects
+ INT_VEC3 = 0x8B54 # VERSION_2_0
+ INT_VEC3_ARB = 0x8B54 # ARB_shader_objects
+ INT_VEC4 = 0x8B55 # VERSION_2_0
+ INT_VEC4_ARB = 0x8B55 # ARB_shader_objects
+ BOOL = 0x8B56 # VERSION_2_0
+ BOOL_ARB = 0x8B56 # ARB_shader_objects
+ BOOL_VEC2 = 0x8B57 # VERSION_2_0
+ BOOL_VEC2_ARB = 0x8B57 # ARB_shader_objects
+ BOOL_VEC3 = 0x8B58 # VERSION_2_0
+ BOOL_VEC3_ARB = 0x8B58 # ARB_shader_objects
+ BOOL_VEC4 = 0x8B59 # VERSION_2_0
+ BOOL_VEC4_ARB = 0x8B59 # ARB_shader_objects
+ FLOAT_MAT2 = 0x8B5A # VERSION_2_0
+ FLOAT_MAT2_ARB = 0x8B5A # ARB_shader_objects
+ FLOAT_MAT3 = 0x8B5B # VERSION_2_0
+ FLOAT_MAT3_ARB = 0x8B5B # ARB_shader_objects
+ FLOAT_MAT4 = 0x8B5C # VERSION_2_0
+ FLOAT_MAT4_ARB = 0x8B5C # ARB_shader_objects
+ SAMPLER_1D = 0x8B5D # VERSION_2_0
+ SAMPLER_1D_ARB = 0x8B5D # ARB_shader_objects
+ SAMPLER_2D = 0x8B5E # VERSION_2_0
+ SAMPLER_2D_ARB = 0x8B5E # ARB_shader_objects
+ SAMPLER_3D = 0x8B5F # VERSION_2_0
+ SAMPLER_3D_ARB = 0x8B5F # ARB_shader_objects
+ SAMPLER_CUBE = 0x8B60 # VERSION_2_0
+ SAMPLER_CUBE_ARB = 0x8B60 # ARB_shader_objects
+ SAMPLER_1D_SHADOW = 0x8B61 # VERSION_2_0
+ SAMPLER_1D_SHADOW_ARB = 0x8B61 # ARB_shader_objects
+ SAMPLER_2D_SHADOW = 0x8B62 # VERSION_2_0
+ SAMPLER_2D_SHADOW_ARB = 0x8B62 # ARB_shader_objects
+ SAMPLER_2D_RECT_ARB = 0x8B63 # ARB_shader_objects
+ SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64 # ARB_shader_objects
+ FLOAT_MAT2x3 = 0x8B65 # VERSION_2_1
+ FLOAT_MAT2x4 = 0x8B66 # VERSION_2_1
+ FLOAT_MAT3x2 = 0x8B67 # VERSION_2_1
+ FLOAT_MAT3x4 = 0x8B68 # VERSION_2_1
+ FLOAT_MAT4x2 = 0x8B69 # VERSION_2_1
+ FLOAT_MAT4x3 = 0x8B6A # VERSION_2_1
+# ARB_future_use: 0x8B6B-0x8B7F (for attribute types)
+ DELETE_STATUS = 0x8B80 # VERSION_2_0 (renamed)
+ OBJECT_DELETE_STATUS_ARB = 0x8B80 # ARB_shader_objects
+ COMPILE_STATUS = 0x8B81 # VERSION_2_0 (renamed)
+ OBJECT_COMPILE_STATUS_ARB = 0x8B81 # ARB_shader_objects
+ LINK_STATUS = 0x8B82 # VERSION_2_0 (renamed)
+ OBJECT_LINK_STATUS_ARB = 0x8B82 # ARB_shader_objects
+ VALIDATE_STATUS = 0x8B83 # VERSION_2_0 (renamed)
+ OBJECT_VALIDATE_STATUS_ARB = 0x8B83 # ARB_shader_objects
+ INFO_LOG_LENGTH = 0x8B84 # VERSION_2_0 (renamed)
+ OBJECT_INFO_LOG_LENGTH_ARB = 0x8B84 # ARB_shader_objects
+ ATTACHED_SHADERS = 0x8B85 # VERSION_2_0 (renamed)
+ OBJECT_ATTACHED_OBJECTS_ARB = 0x8B85 # ARB_shader_objects
+ ACTIVE_UNIFORMS = 0x8B86 # VERSION_2_0 (renamed)
+ OBJECT_ACTIVE_UNIFORMS_ARB = 0x8B86 # ARB_shader_objects
+ ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87 # VERSION_2_0 (renamed)
+ OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = 0x8B87 # ARB_shader_objects
+ SHADER_SOURCE_LENGTH = 0x8B88 # VERSION_2_0 (renamed)
+ OBJECT_SHADER_SOURCE_LENGTH_ARB = 0x8B88 # ARB_shader_objects
+ ACTIVE_ATTRIBUTES = 0x8B89 # VERSION_2_0 (renamed)
+ OBJECT_ACTIVE_ATTRIBUTES_ARB = 0x8B89 # ARB_vertex_shader
+ ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A # VERSION_2_0 (renamed)
+ OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = 0x8B8A # ARB_vertex_shader
+ FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B # VERSION_2_0
+ FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B # ARB_fragment_shader
+ SHADING_LANGUAGE_VERSION = 0x8B8C # VERSION_2_0
+ SHADING_LANGUAGE_VERSION_ARB = 0x8B8C # ARB_shading_language_100
+
+# Aliases ARB_shader_objects enum above
+OES_texture3D enum: (OpenGL ES only; additional; see above)
+ SAMPLER_3D_OES = 0x8B5F # ARB_shader_objects
+
+# Aliases ARB_fragment_shader enum above
+OES_standard_derivatives enum: (OpenGL ES only)
+ FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B
+
+VERSION_3_0 enum:
+ MAX_VARYING_COMPONENTS = 0x8B4B # VERSION_3_0 # alias GL_MAX_VARYING_FLOATS
+
+ARB_geometry_shader4 enum: (additional; see below; note: no ARB suffixes)
+ use VERSION_3_0 MAX_VARYING_COMPONENTS
+
+EXT_geometry_shader4 enum: (additional; see below)
+ MAX_VARYING_COMPONENTS_EXT = 0x8B4B
+
+VERSION_2_0 enum:
+ CURRENT_PROGRAM = 0x8B8D
+
+# Aliases CURRENT_PROGRAM
+EXT_separate_shader_objects enum:
+ ACTIVE_PROGRAM_EXT = 0x8B8D
+
+# ARB_future_use: 0x8B8E-0x8B8F
+
+###############################################################################
+
+# Khronos OpenGL ES WG: 0x8B90-0x8B9F
+
+OES_compressed_paletted_texture enum: (OpenGL ES only)
+ PALETTE4_RGB8_OES = 0x8B90
+ PALETTE4_RGBA8_OES = 0x8B91
+ PALETTE4_R5_G6_B5_OES = 0x8B92
+ PALETTE4_RGBA4_OES = 0x8B93
+ PALETTE4_RGB5_A1_OES = 0x8B94
+ PALETTE8_RGB8_OES = 0x8B95
+ PALETTE8_RGBA8_OES = 0x8B96
+ PALETTE8_R5_G6_B5_OES = 0x8B97
+ PALETTE8_RGBA4_OES = 0x8B98
+ PALETTE8_RGB5_A1_OES = 0x8B99
+
+OES_read_format enum: (OpenGL ES, also implemented in Mesa)
+ IMPLEMENTATION_COLOR_READ_TYPE_OES = 0x8B9A
+ IMPLEMENTATION_COLOR_READ_FORMAT_OES = 0x8B9B
+
+OES_point_size_array enum: (OpenGL ES only; additional; see above)
+ POINT_SIZE_ARRAY_OES = 0x8B9C
+
+OES_draw_texture enum: (OpenGL ES only)
+ TEXTURE_CROP_RECT_OES = 0x8B9D
+
+OES_matrix_palette enum: (OpenGL ES only)
+ MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES = 0x8B9E
+
+OES_point_size_array enum: (OpenGL ES only; additional; see above)
+ POINT_SIZE_ARRAY_BUFFER_BINDING_OES = 0x8B9F
+
+###############################################################################
+
+# Seaweed: 0x8BA0-0x8BAF
+
+###############################################################################
+
+# Mesa: 0x8BB0-0x8BBF
+# Probably one of the two 0x8BB4 enums should be 0x8BB5, but the
+# extension spec is not complete in any event.
+MESA_program_debug enum:
+ FRAGMENT_PROGRAM_POSITION_MESA = 0x8BB0
+ FRAGMENT_PROGRAM_CALLBACK_MESA = 0x8BB1
+ FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA = 0x8BB2
+ FRAGMENT_PROGRAM_CALLBACK_DATA_MESA = 0x8BB3
+ VERTEX_PROGRAM_CALLBACK_MESA = 0x8BB4
+ VERTEX_PROGRAM_POSITION_MESA = 0x8BB4
+ VERTEX_PROGRAM_CALLBACK_FUNC_MESA = 0x8BB6
+ VERTEX_PROGRAM_CALLBACK_DATA_MESA = 0x8BB7
+
+###############################################################################
+
+# ATI: 0x8BC0-0x8BFF
+
+AMD_performance_monitor enum:
+ COUNTER_TYPE_AMD = 0x8BC0
+ COUNTER_RANGE_AMD = 0x8BC1
+ UNSIGNED_INT64_AMD = 0x8BC2
+ PERCENTAGE_AMD = 0x8BC3
+ PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4
+ PERFMON_RESULT_SIZE_AMD = 0x8BC5
+ PERFMON_RESULT_AMD = 0x8BC6
+
+# ATI_future_use: 0x8BC7-0x8BD1
+
+QCOM_extended_get enum: (OpenGL ES only)
+ TEXTURE_WIDTH_QCOM = 0x8BD2
+ TEXTURE_HEIGHT_QCOM = 0x8BD3
+ TEXTURE_DEPTH_QCOM = 0x8BD4
+ TEXTURE_INTERNAL_FORMAT_QCOM = 0x8BD5
+ TEXTURE_FORMAT_QCOM = 0x8BD6
+ TEXTURE_TYPE_QCOM = 0x8BD7
+ TEXTURE_IMAGE_VALID_QCOM = 0x8BD8
+ TEXTURE_NUM_LEVELS_QCOM = 0x8BD9
+ TEXTURE_TARGET_QCOM = 0x8BDA
+ TEXTURE_OBJECT_VALID_QCOM = 0x8BDB
+ STATE_RESTORE = 0x8BDC
+
+# ATI_future_use: 0x8BDD-0x8BFF
+
+###############################################################################
+
+# Imagination Tech.: 0x8C00-0x8C0F
+
+IMG_texture_compression_pvrtc enum: (OpenGL ES only)
+ COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00
+ COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01
+ COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02
+ COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03
+
+IMG_texture_env_enhanced_fixed_function enum: (OpenGL ES only)
+ MODULATE_COLOR_IMG = 0x8C04
+ RECIP_ADD_SIGNED_ALPHA_IMG = 0x8C05
+ TEXTURE_ALPHA_MODULATE_IMG = 0x8C06
+ FACTOR_ALPHA_MODULATE_IMG = 0x8C07
+ FRAGMENT_ALPHA_MODULATE_IMG = 0x8C08
+ ADD_BLEND_IMG = 0x8C09
+
+IMG_shader_binary: (OpenGL ES only)
+ SGX_BINARY_IMG = 0x8C0A
+
+# IMG_future_use: 0x8C0B-0x8C0F
+
+###############################################################################
+
+# NVIDIA: 0x8C10-0x8C8F (Pat Brown)
+
+VERSION_3_0 enum:
+ use ARB_framebuffer_object TEXTURE_RED_TYPE
+ use ARB_framebuffer_object TEXTURE_GREEN_TYPE
+ use ARB_framebuffer_object TEXTURE_BLUE_TYPE
+ use ARB_framebuffer_object TEXTURE_ALPHA_TYPE
+ use ARB_framebuffer_object TEXTURE_LUMINANCE_TYPE
+ use ARB_framebuffer_object TEXTURE_INTENSITY_TYPE
+ use ARB_framebuffer_object TEXTURE_DEPTH_TYPE
+ use ARB_framebuffer_object UNSIGNED_NORMALIZED
+
+ARB_framebuffer_object enum: (note: no ARB suffixes)
+ TEXTURE_RED_TYPE = 0x8C10 # VERSION_3_0 / ARB_fbo
+ TEXTURE_GREEN_TYPE = 0x8C11 # VERSION_3_0 / ARB_fbo
+ TEXTURE_BLUE_TYPE = 0x8C12 # VERSION_3_0 / ARB_fbo
+ TEXTURE_ALPHA_TYPE = 0x8C13 # VERSION_3_0 / ARB_fbo
+ TEXTURE_LUMINANCE_TYPE = 0x8C14 # VERSION_3_0 / ARB_fbo
+ TEXTURE_INTENSITY_TYPE = 0x8C15 # VERSION_3_0 / ARB_fbo
+ TEXTURE_DEPTH_TYPE = 0x8C16 # VERSION_3_0 / ARB_fbo
+ UNSIGNED_NORMALIZED = 0x8C17 # VERSION_3_0 / ARB_fbo
+
+ARB_texture_float enum: (additional; see above)
+ TEXTURE_RED_TYPE_ARB = 0x8C10
+ TEXTURE_GREEN_TYPE_ARB = 0x8C11
+ TEXTURE_BLUE_TYPE_ARB = 0x8C12
+ TEXTURE_ALPHA_TYPE_ARB = 0x8C13
+ TEXTURE_LUMINANCE_TYPE_ARB = 0x8C14
+ TEXTURE_INTENSITY_TYPE_ARB = 0x8C15
+ TEXTURE_DEPTH_TYPE_ARB = 0x8C16
+ UNSIGNED_NORMALIZED_ARB = 0x8C17
+
+VERSION_3_0 enum:
+ TEXTURE_1D_ARRAY = 0x8C18 # VERSION_3_0
+ PROXY_TEXTURE_1D_ARRAY = 0x8C19 # VERSION_3_0
+ TEXTURE_2D_ARRAY = 0x8C1A # VERSION_3_0
+ PROXY_TEXTURE_2D_ARRAY = 0x8C1B # VERSION_3_0
+ TEXTURE_BINDING_1D_ARRAY = 0x8C1C # VERSION_3_0
+ TEXTURE_BINDING_2D_ARRAY = 0x8C1D # VERSION_3_0
+
+EXT_texture_array enum:
+ TEXTURE_1D_ARRAY_EXT = 0x8C18
+ PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19
+ TEXTURE_2D_ARRAY_EXT = 0x8C1A
+ PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B
+ TEXTURE_BINDING_1D_ARRAY_EXT = 0x8C1C
+ TEXTURE_BINDING_2D_ARRAY_EXT = 0x8C1D
+
+# NV_future_use: 0x8C1E-0x8C25
+
+VERSION_3_2 enum:
+ MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29
+
+ARB_geometry_shader4 enum: (additional; see below)
+ MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = 0x8C29
+
+NV_geometry_program4 enum:
+ GEOMETRY_PROGRAM_NV = 0x8C26
+ MAX_PROGRAM_OUTPUT_VERTICES_NV = 0x8C27
+ MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV = 0x8C28
+ MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8C29
+
+VERSION_3_1 enum:
+ TEXTURE_BUFFER = 0x8C2A
+ MAX_TEXTURE_BUFFER_SIZE = 0x8C2B
+ TEXTURE_BINDING_BUFFER = 0x8C2C
+ TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D
+ TEXTURE_BUFFER_FORMAT = 0x8C2E
+
+ARB_texture_buffer_object enum:
+ TEXTURE_BUFFER_ARB = 0x8C2A
+ MAX_TEXTURE_BUFFER_SIZE_ARB = 0x8C2B
+ TEXTURE_BINDING_BUFFER_ARB = 0x8C2C
+ TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = 0x8C2D
+ TEXTURE_BUFFER_FORMAT_ARB = 0x8C2E
+
+EXT_texture_buffer_object enum:
+ TEXTURE_BUFFER_EXT = 0x8C2A
+ MAX_TEXTURE_BUFFER_SIZE_EXT = 0x8C2B
+ TEXTURE_BINDING_BUFFER_EXT = 0x8C2C
+ TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 0x8C2D
+ TEXTURE_BUFFER_FORMAT_EXT = 0x8C2E
+
+# NV_future_use: 0x8C2F-0x8C35
+
+ARB_sample_shading enum:
+ SAMPLE_SHADING_ARB = 0x8C36
+ MIN_SAMPLE_SHADING_VALUE_ARB = 0x8C37
+
+# NV_future_use: 0x8C38-0x8C39
+
+VERSION_3_0 enum:
+ R11F_G11F_B10F = 0x8C3A # VERSION_3_0
+ UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B # VERSION_3_0
+
+EXT_packed_float enum:
+ R11F_G11F_B10F_EXT = 0x8C3A
+ UNSIGNED_INT_10F_11F_11F_REV_EXT = 0x8C3B
+ RGBA_SIGNED_COMPONENTS_EXT = 0x8C3C
+
+VERSION_3_0 enum:
+ RGB9_E5 = 0x8C3D # VERSION_3_0
+ UNSIGNED_INT_5_9_9_9_REV = 0x8C3E # VERSION_3_0
+ TEXTURE_SHARED_SIZE = 0x8C3F # VERSION_3_0
+
+EXT_texture_shared_exponent enum:
+ RGB9_E5_EXT = 0x8C3D
+ UNSIGNED_INT_5_9_9_9_REV_EXT = 0x8C3E
+ TEXTURE_SHARED_SIZE_EXT = 0x8C3F
+
+VERSION_2_1 enum: (Generic formats promoted for OpenGL 2.1)
+ SRGB = 0x8C40 # VERSION_2_1
+ SRGB8 = 0x8C41 # VERSION_2_1
+ SRGB_ALPHA = 0x8C42 # VERSION_2_1
+ SRGB8_ALPHA8 = 0x8C43 # VERSION_2_1
+ SLUMINANCE_ALPHA = 0x8C44 # VERSION_2_1
+ SLUMINANCE8_ALPHA8 = 0x8C45 # VERSION_2_1
+ SLUMINANCE = 0x8C46 # VERSION_2_1
+ SLUMINANCE8 = 0x8C47 # VERSION_2_1
+ COMPRESSED_SRGB = 0x8C48 # VERSION_2_1
+ COMPRESSED_SRGB_ALPHA = 0x8C49 # VERSION_2_1
+ COMPRESSED_SLUMINANCE = 0x8C4A # VERSION_2_1
+ COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B # VERSION_2_1
+
+EXT_texture_sRGB enum:
+ SRGB_EXT = 0x8C40 # EXT_texture_sRGB
+ SRGB8_EXT = 0x8C41 # EXT_texture_sRGB
+ SRGB_ALPHA_EXT = 0x8C42 # EXT_texture_sRGB
+ SRGB8_ALPHA8_EXT = 0x8C43 # EXT_texture_sRGB
+ SLUMINANCE_ALPHA_EXT = 0x8C44 # EXT_texture_sRGB
+ SLUMINANCE8_ALPHA8_EXT = 0x8C45 # EXT_texture_sRGB
+ SLUMINANCE_EXT = 0x8C46 # EXT_texture_sRGB
+ SLUMINANCE8_EXT = 0x8C47 # EXT_texture_sRGB
+ COMPRESSED_SRGB_EXT = 0x8C48 # EXT_texture_sRGB
+ COMPRESSED_SRGB_ALPHA_EXT = 0x8C49 # EXT_texture_sRGB
+ COMPRESSED_SLUMINANCE_EXT = 0x8C4A # EXT_texture_sRGB
+ COMPRESSED_SLUMINANCE_ALPHA_EXT = 0x8C4B # EXT_texture_sRGB
+ COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C
+ COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D
+ COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E
+ COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F
+
+# NV_future_use: 0x8C50-0x8C6F
+
+EXT_texture_compression_latc enum:
+ COMPRESSED_LUMINANCE_LATC1_EXT = 0x8C70
+ COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT = 0x8C71
+ COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C72
+ COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C73
+
+# NV_future_use: 0x8C74-0x8C75
+
+#@@ separate extensions
+VERSION_3_0 enum:
+EXT_transform_feedback enum:
+NV_transform_feedback enum:
+ TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76 # VERSION_3_0
+ TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT = 0x8C76
+ BACK_PRIMARY_COLOR_NV = 0x8C77
+ BACK_SECONDARY_COLOR_NV = 0x8C78
+ TEXTURE_COORD_NV = 0x8C79
+ CLIP_DISTANCE_NV = 0x8C7A
+ VERTEX_ID_NV = 0x8C7B
+ PRIMITIVE_ID_NV = 0x8C7C
+ GENERIC_ATTRIB_NV = 0x8C7D
+ TRANSFORM_FEEDBACK_ATTRIBS_NV = 0x8C7E
+ TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F # VERSION_3_0
+ TRANSFORM_FEEDBACK_BUFFER_MODE_EXT = 0x8C7F
+ TRANSFORM_FEEDBACK_BUFFER_MODE_NV = 0x8C7F
+ MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80 # VERSION_3_0
+ MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT = 0x8C80
+ MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV = 0x8C80
+ ACTIVE_VARYINGS_NV = 0x8C81
+ ACTIVE_VARYING_MAX_LENGTH_NV = 0x8C82
+ TRANSFORM_FEEDBACK_VARYINGS = 0x8C83 # VERSION_3_0
+ TRANSFORM_FEEDBACK_VARYINGS_EXT = 0x8C83
+ TRANSFORM_FEEDBACK_VARYINGS_NV = 0x8C83
+ TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84 # VERSION_3_0
+ TRANSFORM_FEEDBACK_BUFFER_START_EXT = 0x8C84
+ TRANSFORM_FEEDBACK_BUFFER_START_NV = 0x8C84
+ TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85 # VERSION_3_0
+ TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT = 0x8C85
+ TRANSFORM_FEEDBACK_BUFFER_SIZE_NV = 0x8C85
+ TRANSFORM_FEEDBACK_RECORD_NV = 0x8C86
+ PRIMITIVES_GENERATED = 0x8C87 # VERSION_3_0
+ PRIMITIVES_GENERATED_EXT = 0x8C87
+ PRIMITIVES_GENERATED_NV = 0x8C87
+ TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88 # VERSION_3_0
+ TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT = 0x8C88
+ TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV = 0x8C88
+ RASTERIZER_DISCARD = 0x8C89 # VERSION_3_0
+ RASTERIZER_DISCARD_EXT = 0x8C89
+ RASTERIZER_DISCARD_NV = 0x8C89
+ MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A # VERSION_3_0
+ MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT = 0x8C8A
+ MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV = 0x8C8A
+ MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B # VERSION_3_0
+ MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT = 0x8C8B
+ MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV = 0x8C8B
+ INTERLEAVED_ATTRIBS = 0x8C8C # VERSION_3_0
+ INTERLEAVED_ATTRIBS_EXT = 0x8C8C
+ INTERLEAVED_ATTRIBS_NV = 0x8C8C
+ SEPARATE_ATTRIBS = 0x8C8D # VERSION_3_0
+ SEPARATE_ATTRIBS_EXT = 0x8C8D
+ SEPARATE_ATTRIBS_NV = 0x8C8D
+ TRANSFORM_FEEDBACK_BUFFER = 0x8C8E # VERSION_3_0
+ TRANSFORM_FEEDBACK_BUFFER_EXT = 0x8C8E
+ TRANSFORM_FEEDBACK_BUFFER_NV = 0x8C8E
+ TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F # VERSION_3_0
+ TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT = 0x8C8F
+ TRANSFORM_FEEDBACK_BUFFER_BINDING_NV = 0x8C8F
+
+###############################################################################
+
+# ATI: 0x8C90-0x8C9F (Affie Munshi, OpenGL ES extensions)
+
+# Reassigned to Qualcomm at time of mobile/desktop split (bug 5874)
+# Qualcomm__future_use: 0x8C90-0x8C91
+
+AMD_compressed_ATC_texture enum: (OpenGL ES only)
+ ATC_RGB_AMD = 0x8C92
+ ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93
+
+# Reassigned to Qualcomm at time of mobile/desktop split (bug 5874)
+# Qualcomm_future_use: 0x8C94-0x8C9F
+
+###############################################################################
+
+# OpenGL ARB: 0x8CA0-0x8CAF
+
+VERSION_2_0 enum:
+ POINT_SPRITE_COORD_ORIGIN = 0x8CA0
+ LOWER_LEFT = 0x8CA1
+ UPPER_LEFT = 0x8CA2
+ STENCIL_BACK_REF = 0x8CA3
+ STENCIL_BACK_VALUE_MASK = 0x8CA4
+ STENCIL_BACK_WRITEMASK = 0x8CA5
+
+VERSION_3_0 enum:
+ use ARB_framebuffer_object FRAMEBUFFER_BINDING
+ use ARB_framebuffer_object DRAW_FRAMEBUFFER_BINDING
+ use ARB_framebuffer_object RENDERBUFFER_BINDING
+
+ARB_framebuffer_object enum: (note: no ARB suffixes)
+ FRAMEBUFFER_BINDING = 0x8CA6 # VERSION_3_0 / ARB_fbo
+ DRAW_FRAMEBUFFER_BINDING = 0x8CA6 # VERSION_3_0 / ARB_fbo # alias GL_FRAMEBUFFER_BINDING
+ RENDERBUFFER_BINDING = 0x8CA7 # VERSION_3_0 / ARB_fbo
+
+EXT_framebuffer_object enum: (additional; see below)
+ FRAMEBUFFER_BINDING_EXT = 0x8CA6
+ RENDERBUFFER_BINDING_EXT = 0x8CA7
+
+EXT_framebuffer_blit enum: (additional; see below)
+ DRAW_FRAMEBUFFER_BINDING_EXT = 0x8CA6 # EXT_framebuffer_blit # alias GL_FRAMEBUFFER_BINDING_EXT
+
+# Aliases EXT_framebuffer_object enums above
+OES_framebuffer_object enum: (OpenGL ES only; additional; see below)
+ FRAMEBUFFER_BINDING_OES = 0x8CA6
+ RENDERBUFFER_BINDING_OES = 0x8CA7
+
+VERSION_3_0 enum:
+ use ARB_framebuffer_object READ_FRAMEBUFFER
+ use ARB_framebuffer_object DRAW_FRAMEBUFFER
+ use ARB_framebuffer_object READ_FRAMEBUFFER_BINDING
+
+ARB_framebuffer_object enum: (note: no ARB suffixes)
+ READ_FRAMEBUFFER = 0x8CA8 # VERSION_3_0 / ARB_fbo
+ DRAW_FRAMEBUFFER = 0x8CA9 # VERSION_3_0 / ARB_fbo
+ READ_FRAMEBUFFER_BINDING = 0x8CAA # VERSION_3_0 / ARB_fbo
+
+EXT_framebuffer_blit enum:
+ READ_FRAMEBUFFER_EXT = 0x8CA8
+ DRAW_FRAMEBUFFER_EXT = 0x8CA9
+ DRAW_FRAMEBUFFER_BINDING_EXT = 0x8CA6 # alias GL_FRAMEBUFFER_BINDING_EXT
+ READ_FRAMEBUFFER_BINDING_EXT = 0x8CAA
+
+VERSION_3_0 enum:
+ use ARB_framebuffer_object RENDERBUFFER_SAMPLES
+
+ARB_framebuffer_object enum: (note: no ARB suffixes)
+ RENDERBUFFER_SAMPLES = 0x8CAB # VERSION_3_0 / ARB_fbo
+
+EXT_framebuffer_multisample enum:
+ RENDERBUFFER_SAMPLES_EXT = 0x8CAB
+
+NV_framebuffer_multisample_coverage enum: (additional; see below)
+ RENDERBUFFER_COVERAGE_SAMPLES_NV = 0x8CAB
+
+# All enums except external format are incompatible with NV_depth_buffer_float
+VERSION_3_0 enum:
+ARB_depth_buffer_float enum: (note: no ARB suffixes)
+ DEPTH_COMPONENT32F = 0x8CAC
+ DEPTH32F_STENCIL8 = 0x8CAD
+
+# ARB_future_use: 0x8CAF
+
+###############################################################################
+
+# 3Dlabs: 0x8CB0-0x8CCF (Barthold Lichtenbelt, 2004/12/1)
+
+###############################################################################
+
+# OpenGL ARB: 0x8CD0-0x8D5F (Framebuffer object specification + headroom)
+
+#@@ separate extensions
+VERSION_3_0 enum:
+ARB_geometry_shader4 enum: (additional; see below; note: no ARB suffixes)
+ARB_framebuffer_object enum: (note: no ARB suffixes)
+EXT_framebuffer_object enum: (additional; see above)
+ FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0 # VERSION_3_0 / ARB_fbo
+ FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = 0x8CD0
+ FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1 # VERSION_3_0 / ARB_fbo
+ FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 0x8CD1
+ FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2 # VERSION_3_0 / ARB_fbo
+ FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = 0x8CD2
+ FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3 # VERSION_3_0 / ARB_fbo
+ FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 0x8CD3
+ FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4 # VERSION_3_0 / ARB_fbo
+ FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = 0x8CD4
+ FRAMEBUFFER_COMPLETE = 0x8CD5 # VERSION_3_0 / ARB_fbo
+ FRAMEBUFFER_COMPLETE_EXT = 0x8CD5
+ FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6 # VERSION_3_0 / ARB_fbo
+ FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 0x8CD6
+ FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7 # VERSION_3_0 / ARB_fbo
+ FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = 0x8CD7
+## Removed 2005/09/26 in revision #117 of the extension:
+## FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT = 0x8CD8
+ FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = 0x8CD9
+ FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = 0x8CDA
+ FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB # VERSION_3_0 / ARB_fbo
+ FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = 0x8CDB
+ FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC # VERSION_3_0 / ARB_fbo
+ FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = 0x8CDC
+ FRAMEBUFFER_UNSUPPORTED = 0x8CDD # VERSION_3_0 / ARB_fbo
+ FRAMEBUFFER_UNSUPPORTED_EXT = 0x8CDD
+## Removed 2005/05/31 in revision #113 of the extension:
+## FRAMEBUFFER_STATUS_ERROR_EXT = 0x8CDE
+ MAX_COLOR_ATTACHMENTS = 0x8CDF # VERSION_3_0 / ARB_fbo
+ MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF
+ COLOR_ATTACHMENT0 = 0x8CE0 # VERSION_3_0 / ARB_fbo
+ COLOR_ATTACHMENT0_EXT = 0x8CE0
+ COLOR_ATTACHMENT1 = 0x8CE1 # VERSION_3_0 / ARB_fbo
+ COLOR_ATTACHMENT1_EXT = 0x8CE1
+ COLOR_ATTACHMENT2 = 0x8CE2 # VERSION_3_0 / ARB_fbo
+ COLOR_ATTACHMENT2_EXT = 0x8CE2
+ COLOR_ATTACHMENT3 = 0x8CE3 # VERSION_3_0 / ARB_fbo
+ COLOR_ATTACHMENT3_EXT = 0x8CE3
+ COLOR_ATTACHMENT4 = 0x8CE4 # VERSION_3_0 / ARB_fbo
+ COLOR_ATTACHMENT4_EXT = 0x8CE4
+ COLOR_ATTACHMENT5 = 0x8CE5 # VERSION_3_0 / ARB_fbo
+ COLOR_ATTACHMENT5_EXT = 0x8CE5
+ COLOR_ATTACHMENT6 = 0x8CE6 # VERSION_3_0 / ARB_fbo
+ COLOR_ATTACHMENT6_EXT = 0x8CE6
+ COLOR_ATTACHMENT7 = 0x8CE7 # VERSION_3_0 / ARB_fbo
+ COLOR_ATTACHMENT7_EXT = 0x8CE7
+ COLOR_ATTACHMENT8 = 0x8CE8 # VERSION_3_0 / ARB_fbo
+ COLOR_ATTACHMENT8_EXT = 0x8CE8
+ COLOR_ATTACHMENT9 = 0x8CE9 # VERSION_3_0 / ARB_fbo
+ COLOR_ATTACHMENT9_EXT = 0x8CE9
+ COLOR_ATTACHMENT10 = 0x8CEA # VERSION_3_0 / ARB_fbo
+ COLOR_ATTACHMENT10_EXT = 0x8CEA
+ COLOR_ATTACHMENT11 = 0x8CEB # VERSION_3_0 / ARB_fbo
+ COLOR_ATTACHMENT11_EXT = 0x8CEB
+ COLOR_ATTACHMENT12 = 0x8CEC # VERSION_3_0 / ARB_fbo
+ COLOR_ATTACHMENT12_EXT = 0x8CEC
+ COLOR_ATTACHMENT13 = 0x8CED # VERSION_3_0 / ARB_fbo
+ COLOR_ATTACHMENT13_EXT = 0x8CED
+ COLOR_ATTACHMENT14 = 0x8CEE # VERSION_3_0 / ARB_fbo
+ COLOR_ATTACHMENT14_EXT = 0x8CEE
+ COLOR_ATTACHMENT15 = 0x8CEF # VERSION_3_0 / ARB_fbo
+ COLOR_ATTACHMENT15_EXT = 0x8CEF
+# 0x8CF0-0x8CFF reserved for color attachments 16-31, if needed
+ DEPTH_ATTACHMENT = 0x8D00 # VERSION_3_0 / ARB_fbo
+ DEPTH_ATTACHMENT_EXT = 0x8D00
+# 0x8D01-0x8D1F reserved for depth attachments 1-31, if needed
+ STENCIL_ATTACHMENT = 0x8D20 # VERSION_3_0 / ARB_fbo
+ STENCIL_ATTACHMENT_EXT = 0x8D20
+# 0x8D21-0x8D3F reserved for stencil attachments 1-31, if needed
+ FRAMEBUFFER = 0x8D40 # VERSION_3_0 / ARB_fbo
+ FRAMEBUFFER_EXT = 0x8D40
+ RENDERBUFFER = 0x8D41 # VERSION_3_0 / ARB_fbo
+ RENDERBUFFER_EXT = 0x8D41
+ RENDERBUFFER_WIDTH = 0x8D42 # VERSION_3_0 / ARB_fbo
+ RENDERBUFFER_WIDTH_EXT = 0x8D42
+ RENDERBUFFER_HEIGHT = 0x8D43 # VERSION_3_0 / ARB_fbo
+ RENDERBUFFER_HEIGHT_EXT = 0x8D43
+ RENDERBUFFER_INTERNAL_FORMAT = 0x8D44 # VERSION_3_0 / ARB_fbo
+ RENDERBUFFER_INTERNAL_FORMAT_EXT = 0x8D44
+# 0x8D45 unused (reserved for STENCIL_INDEX_EXT, but now use core STENCIL_INDEX instead)
+ STENCIL_INDEX1 = 0x8D46 # VERSION_3_0 / ARB_fbo
+ STENCIL_INDEX1_EXT = 0x8D46
+ STENCIL_INDEX4 = 0x8D47 # VERSION_3_0 / ARB_fbo
+ STENCIL_INDEX4_EXT = 0x8D47
+ STENCIL_INDEX8 = 0x8D48 # VERSION_3_0 / ARB_fbo
+ STENCIL_INDEX8_EXT = 0x8D48
+ STENCIL_INDEX16 = 0x8D49 # VERSION_3_0 / ARB_fbo
+ STENCIL_INDEX16_EXT = 0x8D49
+# 0x8D4A-0x8D4D reserved for additional stencil formats
+# Added 2005/05/31 in revision #113 of the extension:
+ RENDERBUFFER_RED_SIZE = 0x8D50 # VERSION_3_0 / ARB_fbo
+ RENDERBUFFER_RED_SIZE_EXT = 0x8D50
+ RENDERBUFFER_GREEN_SIZE = 0x8D51 # VERSION_3_0 / ARB_fbo
+ RENDERBUFFER_GREEN_SIZE_EXT = 0x8D51
+ RENDERBUFFER_BLUE_SIZE = 0x8D52 # VERSION_3_0 / ARB_fbo
+ RENDERBUFFER_BLUE_SIZE_EXT = 0x8D52
+ RENDERBUFFER_ALPHA_SIZE = 0x8D53 # VERSION_3_0 / ARB_fbo
+ RENDERBUFFER_ALPHA_SIZE_EXT = 0x8D53
+ RENDERBUFFER_DEPTH_SIZE = 0x8D54 # VERSION_3_0 / ARB_fbo
+ RENDERBUFFER_DEPTH_SIZE_EXT = 0x8D54
+ RENDERBUFFER_STENCIL_SIZE = 0x8D55 # VERSION_3_0 / ARB_fbo
+ RENDERBUFFER_STENCIL_SIZE_EXT = 0x8D55
+
+# Aliases EXT_framebuffer_object enum above
+# @@@??? does this appear in OES_texture3D, or OES_framebuffer_object?
+# extension spec & gl2ext.h disagree!
+OES_texture3D enum: (OpenGL ES only; additional; see above)
+ FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES = 0x8CD4
+
+# Aliases EXT_framebuffer_object enums above
+OES_framebuffer_object enum: (OpenGL ES only; additional; see below)
+ FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES = 0x8CD0
+ FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES = 0x8CD1
+ FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES = 0x8CD2
+ FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES = 0x8CD3
+ FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES = 0x8CD4
+ FRAMEBUFFER_COMPLETE_OES = 0x8CD5
+ FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES = 0x8CD6
+ FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES = 0x8CD7
+ FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES = 0x8CD9
+ FRAMEBUFFER_INCOMPLETE_FORMATS_OES = 0x8CDA
+ FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES = 0x8CDB
+ FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES = 0x8CDC
+ FRAMEBUFFER_UNSUPPORTED_OES = 0x8CDD
+ COLOR_ATTACHMENT0_OES = 0x8CE0
+ DEPTH_ATTACHMENT_OES = 0x8D00
+ STENCIL_ATTACHMENT_OES = 0x8D20
+ FRAMEBUFFER_OES = 0x8D40
+ RENDERBUFFER_OES = 0x8D41
+ RENDERBUFFER_WIDTH_OES = 0x8D42
+ RENDERBUFFER_HEIGHT_OES = 0x8D43
+ RENDERBUFFER_INTERNAL_FORMAT_OES = 0x8D44
+ STENCIL_INDEX1_OES = 0x8D46
+ STENCIL_INDEX4_OES = 0x8D47
+ STENCIL_INDEX8_OES = 0x8D48
+ RENDERBUFFER_RED_SIZE_OES = 0x8D50
+ RENDERBUFFER_GREEN_SIZE_OES = 0x8D51
+ RENDERBUFFER_BLUE_SIZE_OES = 0x8D52
+ RENDERBUFFER_ALPHA_SIZE_OES = 0x8D53
+ RENDERBUFFER_DEPTH_SIZE_OES = 0x8D54
+ RENDERBUFFER_STENCIL_SIZE_OES = 0x8D55
+
+OES_stencil1 enum: (OpenGL ES only; additional; see below)
+ use OES_framebuffer_object STENCIL_INDEX1_OES
+
+OES_stencil4 enum: (OpenGL ES only; additional; see below)
+ use OES_framebuffer_object STENCIL_INDEX4_OES
+
+OES_stencil8 enum: (OpenGL ES only; additional; see below)
+ use OES_framebuffer_object STENCIL_INDEX8_OES
+
+VERSION_3_0 enum:
+ARB_framebuffer_object enum: (note: no ARB suffixes)
+# Added 2006/10/10 in revision #6b of the extension.
+ FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56 # VERSION_3_0 / ARB_fbo
+ MAX_SAMPLES = 0x8D57 # VERSION_3_0 / ARB_fbo
+
+EXT_framebuffer_multisample enum: (additional; see above)
+ FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56
+ MAX_SAMPLES_EXT = 0x8D57
+
+# 0x8D58-0x8D5F reserved for additional FBO enums
+
+NV_geometry_program4 enum: (additional; see above)
+ FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = 0x8CD4
+
+###############################################################################
+
+# Khronos OpenGL ES WG: 0x8D60-0x8D6F
+
+OES_texture_cube_map enum: (OpenGL ES only)
+ TEXTURE_GEN_STR_OES = 0x8D60
+
+OES_texture_float enum: (OpenGL ES only)
+ HALF_FLOAT_OES = 0x8D61
+
+OES_vertex_half_float enum: (OpenGL ES only)
+ use OES_texture_float HALF_FLOAT_OES
+
+OES_framebuffer_object enum: (OpenGL ES only)
+ RGB565_OES = 0x8D62
+
+# Khronos_future_use: 0x8D63
+
+OES_compressed_ETC1_RGB8_texture enum: (OpenGL ES only)
+ ETC1_RGB8_OES = 0x8D64
+
+OES_EGL_image_external enum: (OpenGL ES only) (Khronos bug 4621)
+ TEXTURE_EXTERNAL_OES = 0x8D65
+ SAMPLER_EXTERNAL_OES = 0x8D66
+ TEXTURE_BINDING_EXTERNAL_OES = 0x8D67
+ REQUIRED_TEXTURE_IMAGE_UNITS_OES = 0x8D68
+
+# Khronos_future_use: 0x8D69-0x8D6F
+
+###############################################################################
+
+# NVIDIA: 0x8D70-0x8DEF
+# Reserved per email from Pat Brown 2005/10/13
+
+#@@ separate extensions
+VERSION_3_0 enum:
+EXT_texture_integer enum:
+ RGBA32UI = 0x8D70 # VERSION_3_0
+ RGBA32UI_EXT = 0x8D70
+ RGB32UI = 0x8D71 # VERSION_3_0
+ RGB32UI_EXT = 0x8D71
+ ALPHA32UI_EXT = 0x8D72
+ INTENSITY32UI_EXT = 0x8D73
+ LUMINANCE32UI_EXT = 0x8D74
+ LUMINANCE_ALPHA32UI_EXT = 0x8D75
+ RGBA16UI = 0x8D76 # VERSION_3_0
+ RGBA16UI_EXT = 0x8D76
+ RGB16UI = 0x8D77 # VERSION_3_0
+ RGB16UI_EXT = 0x8D77
+ ALPHA16UI_EXT = 0x8D78
+ INTENSITY16UI_EXT = 0x8D79
+ LUMINANCE16UI_EXT = 0x8D7A
+ LUMINANCE_ALPHA16UI_EXT = 0x8D7B
+ RGBA8UI = 0x8D7C # VERSION_3_0
+ RGBA8UI_EXT = 0x8D7C
+ RGB8UI = 0x8D7D # VERSION_3_0
+ RGB8UI_EXT = 0x8D7D
+ ALPHA8UI_EXT = 0x8D7E
+ INTENSITY8UI_EXT = 0x8D7F
+ LUMINANCE8UI_EXT = 0x8D80
+ LUMINANCE_ALPHA8UI_EXT = 0x8D81
+ RGBA32I = 0x8D82 # VERSION_3_0
+ RGBA32I_EXT = 0x8D82
+ RGB32I = 0x8D83 # VERSION_3_0
+ RGB32I_EXT = 0x8D83
+ ALPHA32I_EXT = 0x8D84
+ INTENSITY32I_EXT = 0x8D85
+ LUMINANCE32I_EXT = 0x8D86
+ LUMINANCE_ALPHA32I_EXT = 0x8D87
+ RGBA16I = 0x8D88 # VERSION_3_0
+ RGBA16I_EXT = 0x8D88
+ RGB16I = 0x8D89 # VERSION_3_0
+ RGB16I_EXT = 0x8D89
+ ALPHA16I_EXT = 0x8D8A
+ INTENSITY16I_EXT = 0x8D8B
+ LUMINANCE16I_EXT = 0x8D8C
+ LUMINANCE_ALPHA16I_EXT = 0x8D8D
+ RGBA8I = 0x8D8E # VERSION_3_0
+ RGBA8I_EXT = 0x8D8E
+ RGB8I = 0x8D8F # VERSION_3_0
+ RGB8I_EXT = 0x8D8F
+ ALPHA8I_EXT = 0x8D90
+ INTENSITY8I_EXT = 0x8D91
+ LUMINANCE8I_EXT = 0x8D92
+ LUMINANCE_ALPHA8I_EXT = 0x8D93
+ RED_INTEGER = 0x8D94 # VERSION_3_0
+ RED_INTEGER_EXT = 0x8D94
+ GREEN_INTEGER = 0x8D95 # VERSION_3_0
+ GREEN_INTEGER_EXT = 0x8D95
+ BLUE_INTEGER = 0x8D96 # VERSION_3_0
+ BLUE_INTEGER_EXT = 0x8D96
+ ALPHA_INTEGER = 0x8D97 # VERSION_3_0
+ ALPHA_INTEGER_EXT = 0x8D97
+ RGB_INTEGER = 0x8D98 # VERSION_3_0
+ RGB_INTEGER_EXT = 0x8D98
+ RGBA_INTEGER = 0x8D99 # VERSION_3_0
+ RGBA_INTEGER_EXT = 0x8D99
+ BGR_INTEGER = 0x8D9A # VERSION_3_0
+ BGR_INTEGER_EXT = 0x8D9A
+ BGRA_INTEGER = 0x8D9B # VERSION_3_0
+ BGRA_INTEGER_EXT = 0x8D9B
+ LUMINANCE_INTEGER_EXT = 0x8D9C
+ LUMINANCE_ALPHA_INTEGER_EXT = 0x8D9D
+ RGBA_INTEGER_MODE_EXT = 0x8D9E
+
+# NV_future_use: 0x8D9F
+
+NV_parameter_buffer_object enum:
+ MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV = 0x8DA0
+ MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV = 0x8DA1
+ VERTEX_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA2
+ GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA3
+ FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA4
+
+NV_gpu_program4 enum: (additional; see above)
+ MAX_PROGRAM_GENERIC_ATTRIBS_NV = 0x8DA5
+ MAX_PROGRAM_GENERIC_RESULTS_NV = 0x8DA6
+
+VERSION_3_2 enum:
+ FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7
+ FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8
+
+ARB_geometry_shader4 enum: (additional; see below)
+ FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = 0x8DA7
+ FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = 0x8DA8
+ FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = 0x8DA9
+
+NV_geometry_program4 enum: (additional; see above)
+ FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8DA7
+ FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8DA8
+ FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = 0x8DA9
+
+# NV_future_use: 0x8DAA
+
+VERSION_3_0 enum:
+ARB_depth_buffer_float enum: (additional; see above; some values different from NV; note: no ARB suffixes)
+ FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD
+
+NV_depth_buffer_float enum:
+ DEPTH_COMPONENT32F_NV = 0x8DAB
+ DEPTH32F_STENCIL8_NV = 0x8DAC
+ FLOAT_32_UNSIGNED_INT_24_8_REV_NV = 0x8DAD
+ DEPTH_BUFFER_FLOAT_MODE_NV = 0x8DAF
+
+# NV_future_use: 0x8DAE
+# NV_future_use: 0x8DB0-0x8DB8
+
+VERSION_3_0 enum:
+ARB_framebuffer_sRGB enum: (note: no ARB suffixes)
+ FRAMEBUFFER_SRGB = 0x8DB9 # VERSION_3_0 / ARB_sRGB
+
+EXT_framebuffer_sRGB enum:
+ FRAMEBUFFER_SRGB_EXT = 0x8DB9
+ FRAMEBUFFER_SRGB_CAPABLE_EXT = 0x8DBA
+
+VERSION_3_0 enum:
+ARB_texture_compression_rgtc enum: (note: no ARB suffixes)
+ COMPRESSED_RED_RGTC1 = 0x8DBB # VERSION_3_0 / ARB_tcrgtc
+ COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC # VERSION_3_0 / ARB_tcrgtc
+ COMPRESSED_RG_RGTC2 = 0x8DBD # VERSION_3_0 / ARB_tcrgtc
+ COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE # VERSION_3_0 / ARB_tcrgtc
+
+EXT_texture_compression_rgtc enum:
+ COMPRESSED_RED_RGTC1_EXT = 0x8DBB
+ COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC
+ COMPRESSED_RED_GREEN_RGTC2_EXT = 0x8DBD
+ COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 0x8DBE
+
+# NV_future_use: 0x8DBF
+
+VERSION_3_0 enum:
+ SAMPLER_1D_ARRAY = 0x8DC0 # VERSION_3_0
+ SAMPLER_2D_ARRAY = 0x8DC1 # VERSION_3_0
+ SAMPLER_1D_ARRAY_SHADOW = 0x8DC3 # VERSION_3_0
+ SAMPLER_2D_ARRAY_SHADOW = 0x8DC4 # VERSION_3_0
+ SAMPLER_CUBE_SHADOW = 0x8DC5 # VERSION_3_0
+ UNSIGNED_INT_VEC2 = 0x8DC6 # VERSION_3_0
+ UNSIGNED_INT_VEC3 = 0x8DC7 # VERSION_3_0
+ UNSIGNED_INT_VEC4 = 0x8DC8 # VERSION_3_0
+ INT_SAMPLER_1D = 0x8DC9 # VERSION_3_0
+ INT_SAMPLER_2D = 0x8DCA # VERSION_3_0
+ INT_SAMPLER_3D = 0x8DCB # VERSION_3_0
+ INT_SAMPLER_CUBE = 0x8DCC # VERSION_3_0
+ INT_SAMPLER_1D_ARRAY = 0x8DCE # VERSION_3_0
+ INT_SAMPLER_2D_ARRAY = 0x8DCF # VERSION_3_0
+ UNSIGNED_INT_SAMPLER_1D = 0x8DD1 # VERSION_3_0
+ UNSIGNED_INT_SAMPLER_2D = 0x8DD2 # VERSION_3_0
+ UNSIGNED_INT_SAMPLER_3D = 0x8DD3 # VERSION_3_0
+ UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4 # VERSION_3_0
+ UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6 # VERSION_3_0
+ UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7 # VERSION_3_0
+
+VERSION_3_1 enum: (Promoted from EXT_gpu_shader4 + ARB_texture_rectangle / ARB_uniform_buffer_object)
+ SAMPLER_BUFFER = 0x8DC2 # EXT_gpu_shader4 + ARB_texture_buffer_object
+ INT_SAMPLER_2D_RECT = 0x8DCD # EXT_gpu_shader4 + ARB_texture_rectangle
+ INT_SAMPLER_BUFFER = 0x8DD0 # EXT_gpu_shader4 + ARB_texture_buffer_object
+ UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5 # EXT_gpu_shader4 + ARB_texture_rectangle
+ UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8 # EXT_gpu_shader4 + ARB_texture_buffer_object
+
+EXT_gpu_shader4 enum:
+ SAMPLER_1D_ARRAY_EXT = 0x8DC0
+ SAMPLER_2D_ARRAY_EXT = 0x8DC1
+ SAMPLER_BUFFER_EXT = 0x8DC2
+ SAMPLER_1D_ARRAY_SHADOW_EXT = 0x8DC3
+ SAMPLER_2D_ARRAY_SHADOW_EXT = 0x8DC4
+ SAMPLER_CUBE_SHADOW_EXT = 0x8DC5
+ UNSIGNED_INT_VEC2_EXT = 0x8DC6
+ UNSIGNED_INT_VEC3_EXT = 0x8DC7
+ UNSIGNED_INT_VEC4_EXT = 0x8DC8
+ INT_SAMPLER_1D_EXT = 0x8DC9
+ INT_SAMPLER_2D_EXT = 0x8DCA
+ INT_SAMPLER_3D_EXT = 0x8DCB
+ INT_SAMPLER_CUBE_EXT = 0x8DCC
+ INT_SAMPLER_2D_RECT_EXT = 0x8DCD
+ INT_SAMPLER_1D_ARRAY_EXT = 0x8DCE
+ INT_SAMPLER_2D_ARRAY_EXT = 0x8DCF
+ INT_SAMPLER_BUFFER_EXT = 0x8DD0
+ UNSIGNED_INT_SAMPLER_1D_EXT = 0x8DD1
+ UNSIGNED_INT_SAMPLER_2D_EXT = 0x8DD2
+ UNSIGNED_INT_SAMPLER_3D_EXT = 0x8DD3
+ UNSIGNED_INT_SAMPLER_CUBE_EXT = 0x8DD4
+ UNSIGNED_INT_SAMPLER_2D_RECT_EXT = 0x8DD5
+ UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT = 0x8DD6
+ UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT = 0x8DD7
+ UNSIGNED_INT_SAMPLER_BUFFER_EXT = 0x8DD8
+
+VERSION_3_2 enum:
+ GEOMETRY_SHADER = 0x8DD9
+
+ARB_geometry_shader4 enum:
+ GEOMETRY_SHADER_ARB = 0x8DD9
+
+EXT_geometry_shader4 enum:
+ GEOMETRY_SHADER_EXT = 0x8DD9
+
+ARB_geometry_shader4 enum: (additional; see above)
+ GEOMETRY_VERTICES_OUT_ARB = 0x8DDA
+ GEOMETRY_INPUT_TYPE_ARB = 0x8DDB
+ GEOMETRY_OUTPUT_TYPE_ARB = 0x8DDC
+
+NV_geometry_program4 enum: (additional; see above)
+ GEOMETRY_VERTICES_OUT_EXT = 0x8DDA
+ GEOMETRY_INPUT_TYPE_EXT = 0x8DDB
+ GEOMETRY_OUTPUT_TYPE_EXT = 0x8DDC
+
+ARB_geometry_shader4 enum: (additional; see above)
+ MAX_GEOMETRY_VARYING_COMPONENTS_ARB = 0x8DDD
+ MAX_VERTEX_VARYING_COMPONENTS_ARB = 0x8DDE
+ MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = 0x8DDF
+ MAX_GEOMETRY_OUTPUT_VERTICES_ARB = 0x8DE0
+ MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = 0x8DE1
+
+VERSION_3_2 enum:
+ MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF
+ MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0
+ MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1
+
+EXT_geometry_shader4 enum: (additional; see above)
+ MAX_GEOMETRY_VARYING_COMPONENTS_EXT = 0x8DDD
+ MAX_VERTEX_VARYING_COMPONENTS_EXT = 0x8DDE
+ MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8DDF
+ MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 0x8DE0
+ MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8DE1
+
+EXT_bindable_uniform enum:
+ MAX_VERTEX_BINDABLE_UNIFORMS_EXT = 0x8DE2
+ MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = 0x8DE3
+ MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT = 0x8DE4
+
+# NV_future_use: 0x8DE5-0x8DEC
+
+EXT_bindable_uniform enum: (additional; see above)
+ MAX_BINDABLE_UNIFORM_SIZE_EXT = 0x8DED
+ UNIFORM_BUFFER_EXT = 0x8DEE
+ UNIFORM_BUFFER_BINDING_EXT = 0x8DEF
+
+###############################################################################
+
+# Khronos OpenGL ES WG: 0x8DF0-0x8E0F
+
+# Khronos_future_use: 0x8DF0-0x8DF5
+
+OES_vertex_type_10_10_10_2 enum: (OpenGL ES only)
+ UNSIGNED_INT_10_10_10_2_OES = 0x8DF6
+ INT_10_10_10_2_OES = 0x8DF7
+
+# Khronos_future_use: 0x8DF8-0x8E0F
+
+###############################################################################
+
+# NVIDIA: 0x8E10-0x8E8F
+# Reserved per email from Michael Gold 2006/8/7
+
+NV_framebuffer_multisample_coverage enum:
+ RENDERBUFFER_COLOR_SAMPLES_NV = 0x8E10
+ MAX_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E11
+ MULTISAMPLE_COVERAGE_MODES_NV = 0x8E12
+
+VERSION_3_0 enum:
+ QUERY_WAIT = 0x8E13 # VERSION_3_0
+ QUERY_NO_WAIT = 0x8E14 # VERSION_3_0
+ QUERY_BY_REGION_WAIT = 0x8E15 # VERSION_3_0
+ QUERY_BY_REGION_NO_WAIT = 0x8E16 # VERSION_3_0
+
+GL_NV_conditional_render enum:
+ QUERY_WAIT_NV = 0x8E13
+ QUERY_NO_WAIT_NV = 0x8E14
+ QUERY_BY_REGION_WAIT_NV = 0x8E15
+ QUERY_BY_REGION_NO_WAIT_NV = 0x8E16
+
+# NV_future_use: 0x8E17-0x8E21
+
+NV_transform_feedback2 enum:
+ TRANSFORM_FEEDBACK_NV = 0x8E22
+ TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV = 0x8E23
+ TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV = 0x8E24
+ TRANSFORM_FEEDBACK_BINDING_NV = 0x8E25
+
+NV_present_video enum:
+ FRAME_NV = 0x8E26
+ FIELDS_NV = 0x8E27
+ CURRENT_TIME_NV = 0x8E28
+ NUM_FILL_STREAMS_NV = 0x8E29
+ PRESENT_TIME_NV = 0x8E2A
+ PRESENT_DURATION_NV = 0x8E2B
+
+NV_depth_nonlinear enum: (OpenGL ES only)
+ DEPTH_COMPONENT16_NONLINEAR_NV = 0x8E2C
+
+EXT_direct_state_access enum:
+ PROGRAM_MATRIX_EXT = 0x8E2D
+ TRANSPOSE_PROGRAM_MATRIX_EXT = 0x8E2E
+ PROGRAM_MATRIX_STACK_DEPTH_EXT = 0x8E2F
+
+# NV_future_use: 0x8E30-0x8E41
+
+EXT_texture_swizzle enum:
+ TEXTURE_SWIZZLE_R_EXT = 0x8E42
+ TEXTURE_SWIZZLE_G_EXT = 0x8E43
+ TEXTURE_SWIZZLE_B_EXT = 0x8E44
+ TEXTURE_SWIZZLE_A_EXT = 0x8E45
+ TEXTURE_SWIZZLE_RGBA_EXT = 0x8E46
+
+# NV_future_use: 0x8E47-0x8E4B
+
+VERSION_3_2 enum:
+ use ARB_provoking_vertex QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
+ use ARB_provoking_vertex FIRST_VERTEX_CONVENTION
+ use ARB_provoking_vertex LAST_VERTEX_CONVENTION
+ use ARB_provoking_vertex PROVOKING_VERTEX
+
+ARB_provoking_vertex enum:
+ QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C
+ FIRST_VERTEX_CONVENTION = 0x8E4D
+ LAST_VERTEX_CONVENTION = 0x8E4E
+ PROVOKING_VERTEX = 0x8E4F
+
+EXT_provoking_vertex enum:
+ QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT = 0x8E4C
+ FIRST_VERTEX_CONVENTION_EXT = 0x8E4D
+ LAST_VERTEX_CONVENTION_EXT = 0x8E4E
+ PROVOKING_VERTEX_EXT = 0x8E4F
+
+VERSION_3_2 enum:
+ use ARB_texture_multisample SAMPLE_POSITION
+ use ARB_texture_multisample SAMPLE_MASK
+ use ARB_texture_multisample SAMPLE_MASK_VALUE
+ use ARB_texture_multisample MAX_SAMPLE_MASK_WORDS
+
+ARB_texture_multisample enum:
+ SAMPLE_POSITION = 0x8E50
+ SAMPLE_MASK = 0x8E51
+ SAMPLE_MASK_VALUE = 0x8E52
+ MAX_SAMPLE_MASK_WORDS = 0x8E59
+
+NV_explicit_multisample enum:
+ SAMPLE_POSITION_NV = 0x8E50
+ SAMPLE_MASK_NV = 0x8E51
+ SAMPLE_MASK_VALUE_NV = 0x8E52
+ TEXTURE_BINDING_RENDERBUFFER_NV = 0x8E53
+ TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV = 0x8E54
+ TEXTURE_RENDERBUFFER_NV = 0x8E55
+ SAMPLER_RENDERBUFFER_NV = 0x8E56
+ INT_SAMPLER_RENDERBUFFER_NV = 0x8E57
+ UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV = 0x8E58
+ MAX_SAMPLE_MASK_WORDS_NV = 0x8E59
+
+# NV_future_use: 0x8E5A-0x8E5D
+
+ARB_texture_gather enum:
+ MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E
+ MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F
+
+# NV_future_use: 0x8E60-0x8E8F
+
+###############################################################################
+
+# QNX: 0x8E90-0x8E9F
+# For GL_QNX_texture_tiling, GL_QNX_complex_polygon, GL_QNX_stippled_lines
+# (Khronos bug 696)
+
+# QNX_future_use: 0x8E90-0x8E9F
+
+###############################################################################
+
+# Imagination Tech.: 0x8EA0-0x8EAF
+
+###############################################################################
+
+# Khronos OpenGL ES WG: 0x8EB0-0x8EBF
+# Assigned for Affie Munshi on 2007/07/20
+
+###############################################################################
+
+# Vincent: 0x8EC0-0x8ECF
+
+###############################################################################
+
+# NVIDIA: 0x8ED0-0x8F4F
+# Assigned for Pat Brown (Khronos bug 3191)
+
+NV_coverage_sample enum: (OpenGL ES only)
+ COVERAGE_COMPONENT_NV = 0x8ED0
+ COVERAGE_COMPONENT4_NV = 0x8ED1
+ COVERAGE_ATTACHMENT_NV = 0x8ED2
+ COVERAGE_BUFFERS_NV = 0x8ED3
+ COVERAGE_SAMPLES_NV = 0x8ED4
+ COVERAGE_ALL_FRAGMENTS_NV = 0x8ED5
+ COVERAGE_EDGE_FRAGMENTS_NV = 0x8ED6
+ COVERAGE_AUTOMATIC_NV = 0x8ED7
+ COVERAGE_BUFFER_BIT_NV = 0x00008000
+
+# NV_future_use: 0x8ED8-0x8F1C
+
+NV_shader_buffer_load enum:
+ BUFFER_GPU_ADDRESS_NV = 0x8F1D
+
+NV_vertex_buffer_unified_memory enum:
+ VERTEX_ATTRIB_ARRAY_UNIFIED_NV = 0x8F1E
+ ELEMENT_ARRAY_UNIFIED_NV = 0x8F1F
+ VERTEX_ATTRIB_ARRAY_ADDRESS_NV = 0x8F20
+ VERTEX_ARRAY_ADDRESS_NV = 0x8F21
+ NORMAL_ARRAY_ADDRESS_NV = 0x8F22
+ COLOR_ARRAY_ADDRESS_NV = 0x8F23
+ INDEX_ARRAY_ADDRESS_NV = 0x8F24
+ TEXTURE_COORD_ARRAY_ADDRESS_NV = 0x8F25
+ EDGE_FLAG_ARRAY_ADDRESS_NV = 0x8F26
+ SECONDARY_COLOR_ARRAY_ADDRESS_NV = 0x8F27
+ FOG_COORD_ARRAY_ADDRESS_NV = 0x8F28
+ ELEMENT_ARRAY_ADDRESS_NV = 0x8F29
+ VERTEX_ATTRIB_ARRAY_LENGTH_NV = 0x8F2A
+ VERTEX_ARRAY_LENGTH_NV = 0x8F2B
+ NORMAL_ARRAY_LENGTH_NV = 0x8F2C
+ COLOR_ARRAY_LENGTH_NV = 0x8F2D
+ INDEX_ARRAY_LENGTH_NV = 0x8F2E
+ TEXTURE_COORD_ARRAY_LENGTH_NV = 0x8F2F
+ EDGE_FLAG_ARRAY_LENGTH_NV = 0x8F30
+ SECONDARY_COLOR_ARRAY_LENGTH_NV = 0x8F31
+ FOG_COORD_ARRAY_LENGTH_NV = 0x8F32
+ ELEMENT_ARRAY_LENGTH_NV = 0x8F33
+
+NV_shader_buffer_load enum: (additional; see above)
+ GPU_ADDRESS_NV = 0x8F34
+ MAX_SHADER_BUFFER_ADDRESS_NV = 0x8F35
+
+ARB_copy_buffer enum:
+ COPY_READ_BUFFER = 0x8F36
+ COPY_WRITE_BUFFER = 0x8F37
+
+VERSION_3_1 enum:
+ use ARB_copy_buffer COPY_READ_BUFFER
+ use ARB_copy_buffer COPY_WRITE_BUFFER
+
+# NVIDIA_future_use: 0x8F38-0x8F4F
+
+###############################################################################
+
+# 3Dlabs: 0x8F50-0x8F5F
+# Assigned for Jon Kennedy (Khronos public bug 75)
+
+###############################################################################
+
+# ARM: 0x8F60-0x8F6F
+# Assigned for Remi Pedersen (Khronos bug 3745)
+
+###############################################################################
+
+# HI Corp: 0x8F70-0x8F7F
+# Assigned for Mark Callow (Khronos bug 4055)
+
+###############################################################################
+
+# Zebra Imaging: 0x8F80-0x8F8F
+# Assigned for Mike Weiblen (Khronos public bug 91)
+
+###############################################################################
+
+# OpenGL ARB: 0x8F90-0x8F9F (SNORM textures, 3.1 primitive restart server state)
+
+VERSION_3_1 enum:
+ RED_SNORM = 0x8F90 # VERSION_3_1
+ RG_SNORM = 0x8F91 # VERSION_3_1
+ RGB_SNORM = 0x8F92 # VERSION_3_1
+ RGBA_SNORM = 0x8F93 # VERSION_3_1
+ R8_SNORM = 0x8F94 # VERSION_3_1
+ RG8_SNORM = 0x8F95 # VERSION_3_1
+ RGB8_SNORM = 0x8F96 # VERSION_3_1
+ RGBA8_SNORM = 0x8F97 # VERSION_3_1
+ R16_SNORM = 0x8F98 # VERSION_3_1
+ RG16_SNORM = 0x8F99 # VERSION_3_1
+ RGB16_SNORM = 0x8F9A # VERSION_3_1
+ RGBA16_SNORM = 0x8F9B # VERSION_3_1
+ SIGNED_NORMALIZED = 0x8F9C # VERSION_3_1
+ PRIMITIVE_RESTART = 0x8F9D # Different from NV_primitive_restart value
+ PRIMITIVE_RESTART_INDEX = 0x8F9E # Different from NV_primitive_restart value
+
+ARB_texture_gather enum: (additional; see above)
+ MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS = 0x8F9F
+
+###############################################################################
+
+# Qualcomm: 0x8FA0-0x8FBF
+# Assigned for Maurice Ribble (Khronos bug 4512)
+
+QCOM_driver_control enum: (OpenGL ES only)
+ PERFMON_GLOBAL_MODE_QCOM = 0x8FA0
+
+# QCOM_future_use: 0x8FA1-0x8FBF
+
+###############################################################################
+
+# Vivante: 0x8FC0-0x8FDF
+# Assigned for Frido Garritsen (Khronos bug 4526)
+
+###############################################################################
+
+# NVIDIA: 0x8FE0-0x8FFF
+# Assigned for Pat Brown (Khronos bug 4935)
+
+# NV_future_use: 0x8FE0-0x8FFF
+
+###############################################################################
+
+# AMD: 0x9000-0x901F
+# Assigned for Bill Licea-Kane
+
+AMD_vertex_shader_tesselator enum:
+ SAMPLER_BUFFER_AMD = 0x9001
+ INT_SAMPLER_BUFFER_AMD = 0x9002
+ UNSIGNED_INT_SAMPLER_BUFFER_AMD = 0x9003
+ TESSELLATION_MODE_AMD = 0x9004
+ TESSELLATION_FACTOR_AMD = 0x9005
+ DISCRETE_AMD = 0x9006
+ CONTINUOUS_AMD = 0x9007
+
+# AMD_future_use: 0x9008
+
+ARB_texture_cube_map_array enum:
+ TEXTURE_CUBE_MAP_ARRAY = 0x9009
+ TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A
+ PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B
+ SAMPLER_CUBE_MAP_ARRAY = 0x900C
+ SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D
+ INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E
+ UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F
+
+EXT_texture_snorm enum:
+ ALPHA_SNORM = 0x9010
+ LUMINANCE_SNORM = 0x9011
+ LUMINANCE_ALPHA_SNORM = 0x9012
+ INTENSITY_SNORM = 0x9013
+ ALPHA8_SNORM = 0x9014
+ LUMINANCE8_SNORM = 0x9015
+ LUMINANCE8_ALPHA8_SNORM = 0x9016
+ INTENSITY8_SNORM = 0x9017
+ ALPHA16_SNORM = 0x9018
+ LUMINANCE16_SNORM = 0x9019
+ LUMINANCE16_ALPHA16_SNORM = 0x901A
+ INTENSITY16_SNORM = 0x901B
+
+# AMD_future_use: 0x901C-0x901F
+
+###############################################################################
+
+# NVIDIA: 0x9020-0x90FF
+# Assigned for Pat Brown (Khronos bug 4935)
+
+NV_video_capture enum:
+ VIDEO_BUFFER_NV = 0x9020
+ VIDEO_BUFFER_BINDING_NV = 0x9021
+ FIELD_UPPER_NV = 0x9022
+ FIELD_LOWER_NV = 0x9023
+ NUM_VIDEO_CAPTURE_STREAMS_NV = 0x9024
+ NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV = 0x9025
+ VIDEO_CAPTURE_TO_422_SUPPORTED_NV = 0x9026
+ LAST_VIDEO_CAPTURE_STATUS_NV = 0x9027
+ VIDEO_BUFFER_PITCH_NV = 0x9028
+ VIDEO_COLOR_CONVERSION_MATRIX_NV = 0x9029
+ VIDEO_COLOR_CONVERSION_MAX_NV = 0x902A
+ VIDEO_COLOR_CONVERSION_MIN_NV = 0x902B
+ VIDEO_COLOR_CONVERSION_OFFSET_NV = 0x902C
+ VIDEO_BUFFER_INTERNAL_FORMAT_NV = 0x902D
+ PARTIAL_SUCCESS_NV = 0x902E
+ SUCCESS_NV = 0x902F
+ FAILURE_NV = 0x9030
+ YCBYCR8_422_NV = 0x9031
+ YCBAYCR8A_4224_NV = 0x9032
+ Z6Y10Z6CB10Z6Y10Z6CR10_422_NV = 0x9033
+ Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV = 0x9034
+ Z4Y12Z4CB12Z4Y12Z4CR12_422_NV = 0x9035
+ Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV = 0x9036
+ Z4Y12Z4CB12Z4CR12_444_NV = 0x9037
+ VIDEO_CAPTURE_FRAME_WIDTH_NV = 0x9038
+ VIDEO_CAPTURE_FRAME_HEIGHT_NV = 0x9039
+ VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV = 0x903A
+ VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV = 0x903B
+ VIDEO_CAPTURE_SURFACE_ORIGIN_NV = 0x903C
+
+# NV_future_use: 0x903D-0x90FF
+
+###############################################################################
+
+# OpenGL ARB: 0x9100-0x912F
+
+VERSION_3_2 enum:
+ use ARB_texture_multisample TEXTURE_2D_MULTISAMPLE
+ use ARB_texture_multisample PROXY_TEXTURE_2D_MULTISAMPLE
+ use ARB_texture_multisample TEXTURE_2D_MULTISAMPLE_ARRAY
+ use ARB_texture_multisample PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY
+ use ARB_texture_multisample TEXTURE_BINDING_2D_MULTISAMPLE
+ use ARB_texture_multisample TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY
+ use ARB_texture_multisample TEXTURE_SAMPLES
+ use ARB_texture_multisample TEXTURE_FIXED_SAMPLE_LOCATIONS
+ use ARB_texture_multisample SAMPLER_2D_MULTISAMPLE
+ use ARB_texture_multisample INT_SAMPLER_2D_MULTISAMPLE
+ use ARB_texture_multisample UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE
+ use ARB_texture_multisample SAMPLER_2D_MULTISAMPLE_ARRAY
+ use ARB_texture_multisample INT_SAMPLER_2D_MULTISAMPLE_ARRAY
+ use ARB_texture_multisample UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY
+ use ARB_texture_multisample MAX_COLOR_TEXTURE_SAMPLES
+ use ARB_texture_multisample MAX_DEPTH_TEXTURE_SAMPLES
+ use ARB_texture_multisample MAX_INTEGER_SAMPLES
+
+ARB_texture_multisample enum:
+ TEXTURE_2D_MULTISAMPLE = 0x9100
+ PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101
+ TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102
+ PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103
+ TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104
+ TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105
+ TEXTURE_SAMPLES = 0x9106
+ TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107
+ SAMPLER_2D_MULTISAMPLE = 0x9108
+ INT_SAMPLER_2D_MULTISAMPLE = 0x9109
+ UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A
+ SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B
+ INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C
+ UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D
+ MAX_COLOR_TEXTURE_SAMPLES = 0x910E
+ MAX_DEPTH_TEXTURE_SAMPLES = 0x910F
+ MAX_INTEGER_SAMPLES = 0x9110
+
+VERSION_3_2 enum:
+ use ARB_sync MAX_SERVER_WAIT_TIMEOUT
+ use ARB_sync OBJECT_TYPE
+ use ARB_sync SYNC_CONDITION
+ use ARB_sync SYNC_STATUS
+ use ARB_sync SYNC_FLAGS
+ use ARB_sync SYNC_FENCE
+ use ARB_sync SYNC_GPU_COMMANDS_COMPLETE
+ use ARB_sync UNSIGNALED
+ use ARB_sync SIGNALED
+ use ARB_sync ALREADY_SIGNALED
+ use ARB_sync TIMEOUT_EXPIRED
+ use ARB_sync CONDITION_SATISFIED
+ use ARB_sync WAIT_FAILED
+ use ARB_sync TIMEOUT_IGNORED
+ use ARB_sync SYNC_FLUSH_COMMANDS_BIT
+ use ARB_sync TIMEOUT_IGNORED
+
+ARB_sync enum:
+ MAX_SERVER_WAIT_TIMEOUT = 0x9111
+ OBJECT_TYPE = 0x9112
+ SYNC_CONDITION = 0x9113
+ SYNC_STATUS = 0x9114
+ SYNC_FLAGS = 0x9115
+ SYNC_FENCE = 0x9116
+ SYNC_GPU_COMMANDS_COMPLETE = 0x9117
+ UNSIGNALED = 0x9118
+ SIGNALED = 0x9119
+ ALREADY_SIGNALED = 0x911A
+ TIMEOUT_EXPIRED = 0x911B
+ CONDITION_SATISFIED = 0x911C
+ WAIT_FAILED = 0x911D
+ SYNC_FLUSH_COMMANDS_BIT = 0x00000001
+ TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFFull
+
+VERSION_3_0 enum:
+ BUFFER_ACCESS_FLAGS = 0x911F
+ BUFFER_MAP_LENGTH = 0x9120
+ BUFFER_MAP_OFFSET = 0x9121
+
+VERSION_3_2 enum:
+ MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122
+ MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123
+ MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124
+ MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125
+
+VERSION_3_2 enum:
+ CONTEXT_CORE_PROFILE_BIT = 0x00000001
+ CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002
+ CONTEXT_PROFILE_MASK = 0x9126
+
+# ARB_future_use: 0x9127-0x912F
+
+###############################################################################
+
+# Imagination Tech.: 0x9130-0x913F (Khronos bug 882)
+
+IMG_program_binary enum: (OpenGL ES only)
+ SGX_PROGRAM_BINARY_IMG = 0x9130
+
+# IMG_future_use: 0x9131-0x9132
+
+IMG_multisampled_render_to_texture enum: (OpenGL ES only)
+ RENDERBUFFER_SAMPLES_IMG = 0x9133
+ FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG = 0x9134
+ MAX_SAMPLES_IMG = 0x9135
+ TEXTURE_SAMPLES_IMG = 0x9136
+
+# IMG_future_use: 0x9137-0x913F
+
+###############################################################################
+
+# AMD: 0x9140-0x91BF (Khronos bugs 5899, 6004)
+
+# AMD_future_use: 0x9140-0x91BF
+# AMD_future_use: 0x91C0-0x923F
+
+###############################################################################
+### Please remember that new enumerant allocations must be obtained by request
+### to the Khronos API registrar (see comments at the top of this file)
+### File requests in the Khronos Bugzilla, OpenGL project, Registry component.
+###############################################################################
+
+# Any_vendor_future_use: 0x9140-0xFFFF
+#
+# This range must be the last range in the file. To generate a new
+# range, allocate multiples of 16 from the beginning of the
+# Any_vendor_future_use range and update enum.spec
+
+# (NOTE: first fill the gap from 0x8FE0-0x8FFF before proceeding here)
+
+###############################################################################
+
+# ARB: 100000-100999 (GLU enumerants only)
+# ARB: 101000-101999 (Conformance tests only)
+
+###############################################################################
+
+# IBM: 103000-103999
+# CULL_VERTEX_IBM = 103050
+# VERTEX_ARRAY_LIST_IBM = 103070
+# NORMAL_ARRAY_LIST_IBM = 103071
+# COLOR_ARRAY_LIST_IBM = 103072
+# INDEX_ARRAY_LIST_IBM = 103073
+# TEXTURE_COORD_ARRAY_LIST_IBM = 103074
+# EDGE_FLAG_ARRAY_LIST_IBM = 103075
+# FOG_COORDINATE_ARRAY_LIST_IBM = 103076
+# SECONDARY_COLOR_ARRAY_LIST_IBM = 103077
+# VERTEX_ARRAY_LIST_STRIDE_IBM = 103080
+# NORMAL_ARRAY_LIST_STRIDE_IBM = 103081
+# COLOR_ARRAY_LIST_STRIDE_IBM = 103082
+# INDEX_ARRAY_LIST_STRIDE_IBM = 103083
+# TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084
+# EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085
+# FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086
+# SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087
+
+###############################################################################
+
+# NEC: 104000-104999
+# Compaq: 105000-105999 (Compaq was acquired by HP)
+# KPC: 106000-106999 (Kubota is out of business)
+# PGI: 107000-107999 (Portable was acquired by Template Graphics)
+# E&S: 108000-108999
+
+###############################################################################
diff --git a/src/glx/apple/specs/enumext.spec b/src/glx/apple/specs/enumext.spec
new file mode 100644
index 00000000000..6302ed446f1
--- /dev/null
+++ b/src/glx/apple/specs/enumext.spec
@@ -0,0 +1,6542 @@
+# enumext.spec - list of GL enumerants for glext.h header
+#
+# $Revision: 10971 $ on $Date: 2010-04-09 02:45:33 -0700 (Fri, 09 Apr 2010) $
+
+# This is derived from the master GL enumerant registry (enum.spec).
+#
+# Unlike enum.spec, enumext.spec is
+# (1) Grouped by GL core version or extension number
+# (2) While it includes all extension and core enumerants, the
+# generator scripts for glext.h leave out VERSION_1_1
+# tokens since it's assumed all <gl.h> today support at least
+# OpenGL 1.1
+# (3) Has no 'Extensions' section, since enums are always
+# conditionally protected against multiple definition
+# by glextenum.pl.
+# (4) Is processed by glextenum.pl, which has evolved
+# from enum.pl - should merge back into one script.
+
+# The release number encoded into glext.h is now defined in
+# glextrelease.txt.
+
+###############################################################################
+#
+# OpenGL 1.0/1.1 enums (there is no VERSION_1_0 token)
+#
+###############################################################################
+
+VERSION_1_1 enum:
+passthru: /* AttribMask */
+ DEPTH_BUFFER_BIT = 0x00000100 # AttribMask
+ STENCIL_BUFFER_BIT = 0x00000400 # AttribMask
+ COLOR_BUFFER_BIT = 0x00004000 # AttribMask
+passthru: /* Boolean */
+ FALSE = 0 # Boolean
+ TRUE = 1 # Boolean
+passthru: /* BeginMode */
+ POINTS = 0x0000 # BeginMode
+ LINES = 0x0001 # BeginMode
+ LINE_LOOP = 0x0002 # BeginMode
+ LINE_STRIP = 0x0003 # BeginMode
+ TRIANGLES = 0x0004 # BeginMode
+ TRIANGLE_STRIP = 0x0005 # BeginMode
+ TRIANGLE_FAN = 0x0006 # BeginMode
+passthru: /* AlphaFunction */
+ NEVER = 0x0200 # AlphaFunction
+ LESS = 0x0201 # AlphaFunction
+ EQUAL = 0x0202 # AlphaFunction
+ LEQUAL = 0x0203 # AlphaFunction
+ GREATER = 0x0204 # AlphaFunction
+ NOTEQUAL = 0x0205 # AlphaFunction
+ GEQUAL = 0x0206 # AlphaFunction
+ ALWAYS = 0x0207 # AlphaFunction
+passthru: /* BlendingFactorDest */
+ ZERO = 0 # BlendingFactorDest
+ ONE = 1 # BlendingFactorDest
+ SRC_COLOR = 0x0300 # BlendingFactorDest
+ ONE_MINUS_SRC_COLOR = 0x0301 # BlendingFactorDest
+ SRC_ALPHA = 0x0302 # BlendingFactorDest
+ ONE_MINUS_SRC_ALPHA = 0x0303 # BlendingFactorDest
+ DST_ALPHA = 0x0304 # BlendingFactorDest
+ ONE_MINUS_DST_ALPHA = 0x0305 # BlendingFactorDest
+passthru: /* BlendingFactorSrc */
+ DST_COLOR = 0x0306 # BlendingFactorSrc
+ ONE_MINUS_DST_COLOR = 0x0307 # BlendingFactorSrc
+ SRC_ALPHA_SATURATE = 0x0308 # BlendingFactorSrc
+passthru: /* DrawBufferMode */
+ NONE = 0 # DrawBufferMode
+ FRONT_LEFT = 0x0400 # DrawBufferMode
+ FRONT_RIGHT = 0x0401 # DrawBufferMode
+ BACK_LEFT = 0x0402 # DrawBufferMode
+ BACK_RIGHT = 0x0403 # DrawBufferMode
+ FRONT = 0x0404 # DrawBufferMode
+ BACK = 0x0405 # DrawBufferMode
+ LEFT = 0x0406 # DrawBufferMode
+ RIGHT = 0x0407 # DrawBufferMode
+ FRONT_AND_BACK = 0x0408 # DrawBufferMode
+passthru: /* ErrorCode */
+ NO_ERROR = 0 # ErrorCode
+ INVALID_ENUM = 0x0500 # ErrorCode
+ INVALID_VALUE = 0x0501 # ErrorCode
+ INVALID_OPERATION = 0x0502 # ErrorCode
+ OUT_OF_MEMORY = 0x0505 # ErrorCode
+passthru: /* FrontFaceDirection */
+ CW = 0x0900 # FrontFaceDirection
+ CCW = 0x0901 # FrontFaceDirection
+passthru: /* GetPName */
+ POINT_SIZE = 0x0B11 # 1 F # GetPName
+ POINT_SIZE_RANGE = 0x0B12 # 2 F # GetPName
+ POINT_SIZE_GRANULARITY = 0x0B13 # 1 F # GetPName
+ LINE_SMOOTH = 0x0B20 # 1 I # GetPName
+ LINE_WIDTH = 0x0B21 # 1 F # GetPName
+ LINE_WIDTH_RANGE = 0x0B22 # 2 F # GetPName
+ LINE_WIDTH_GRANULARITY = 0x0B23 # 1 F # GetPName
+ POLYGON_SMOOTH = 0x0B41 # 1 I # GetPName
+ CULL_FACE = 0x0B44 # 1 I # GetPName
+ CULL_FACE_MODE = 0x0B45 # 1 I # GetPName
+ FRONT_FACE = 0x0B46 # 1 I # GetPName
+ DEPTH_RANGE = 0x0B70 # 2 F # GetPName
+ DEPTH_TEST = 0x0B71 # 1 I # GetPName
+ DEPTH_WRITEMASK = 0x0B72 # 1 I # GetPName
+ DEPTH_CLEAR_VALUE = 0x0B73 # 1 F # GetPName
+ DEPTH_FUNC = 0x0B74 # 1 I # GetPName
+ STENCIL_TEST = 0x0B90 # 1 I # GetPName
+ STENCIL_CLEAR_VALUE = 0x0B91 # 1 I # GetPName
+ STENCIL_FUNC = 0x0B92 # 1 I # GetPName
+ STENCIL_VALUE_MASK = 0x0B93 # 1 I # GetPName
+ STENCIL_FAIL = 0x0B94 # 1 I # GetPName
+ STENCIL_PASS_DEPTH_FAIL = 0x0B95 # 1 I # GetPName
+ STENCIL_PASS_DEPTH_PASS = 0x0B96 # 1 I # GetPName
+ STENCIL_REF = 0x0B97 # 1 I # GetPName
+ STENCIL_WRITEMASK = 0x0B98 # 1 I # GetPName
+ VIEWPORT = 0x0BA2 # 4 I # GetPName
+ DITHER = 0x0BD0 # 1 I # GetPName
+ BLEND_DST = 0x0BE0 # 1 I # GetPName
+ BLEND_SRC = 0x0BE1 # 1 I # GetPName
+ BLEND = 0x0BE2 # 1 I # GetPName
+ LOGIC_OP_MODE = 0x0BF0 # 1 I # GetPName
+ COLOR_LOGIC_OP = 0x0BF2 # 1 I # GetPName
+ DRAW_BUFFER = 0x0C01 # 1 I # GetPName
+ READ_BUFFER = 0x0C02 # 1 I # GetPName
+ SCISSOR_BOX = 0x0C10 # 4 I # GetPName
+ SCISSOR_TEST = 0x0C11 # 1 I # GetPName
+ COLOR_CLEAR_VALUE = 0x0C22 # 4 F # GetPName
+ COLOR_WRITEMASK = 0x0C23 # 4 I # GetPName
+ DOUBLEBUFFER = 0x0C32 # 1 I # GetPName
+ STEREO = 0x0C33 # 1 I # GetPName
+ LINE_SMOOTH_HINT = 0x0C52 # 1 I # GetPName
+ POLYGON_SMOOTH_HINT = 0x0C53 # 1 I # GetPName
+ UNPACK_SWAP_BYTES = 0x0CF0 # 1 I # GetPName
+ UNPACK_LSB_FIRST = 0x0CF1 # 1 I # GetPName
+ UNPACK_ROW_LENGTH = 0x0CF2 # 1 I # GetPName
+ UNPACK_SKIP_ROWS = 0x0CF3 # 1 I # GetPName
+ UNPACK_SKIP_PIXELS = 0x0CF4 # 1 I # GetPName
+ UNPACK_ALIGNMENT = 0x0CF5 # 1 I # GetPName
+ PACK_SWAP_BYTES = 0x0D00 # 1 I # GetPName
+ PACK_LSB_FIRST = 0x0D01 # 1 I # GetPName
+ PACK_ROW_LENGTH = 0x0D02 # 1 I # GetPName
+ PACK_SKIP_ROWS = 0x0D03 # 1 I # GetPName
+ PACK_SKIP_PIXELS = 0x0D04 # 1 I # GetPName
+ PACK_ALIGNMENT = 0x0D05 # 1 I # GetPName
+ MAX_TEXTURE_SIZE = 0x0D33 # 1 I # GetPName
+ MAX_VIEWPORT_DIMS = 0x0D3A # 2 F # GetPName
+ SUBPIXEL_BITS = 0x0D50 # 1 I # GetPName
+ TEXTURE_1D = 0x0DE0 # 1 I # GetPName
+ TEXTURE_2D = 0x0DE1 # 1 I # GetPName
+ POLYGON_OFFSET_UNITS = 0x2A00 # 1 F # GetPName
+ POLYGON_OFFSET_POINT = 0x2A01 # 1 I # GetPName
+ POLYGON_OFFSET_LINE = 0x2A02 # 1 I # GetPName
+ POLYGON_OFFSET_FILL = 0x8037 # 1 I # GetPName
+ POLYGON_OFFSET_FACTOR = 0x8038 # 1 F # GetPName
+ TEXTURE_BINDING_1D = 0x8068 # 1 I # GetPName
+ TEXTURE_BINDING_2D = 0x8069 # 1 I # GetPName
+passthru: /* GetTextureParameter */
+ TEXTURE_WIDTH = 0x1000 # GetTextureParameter
+ TEXTURE_HEIGHT = 0x1001 # GetTextureParameter
+ TEXTURE_INTERNAL_FORMAT = 0x1003 # GetTextureParameter
+ TEXTURE_BORDER_COLOR = 0x1004 # GetTextureParameter
+ TEXTURE_RED_SIZE = 0x805C # GetTextureParameter
+ TEXTURE_GREEN_SIZE = 0x805D # GetTextureParameter
+ TEXTURE_BLUE_SIZE = 0x805E # GetTextureParameter
+ TEXTURE_ALPHA_SIZE = 0x805F # GetTextureParameter
+passthru: /* HintMode */
+ DONT_CARE = 0x1100 # HintMode
+ FASTEST = 0x1101 # HintMode
+ NICEST = 0x1102 # HintMode
+passthru: /* DataType */
+ BYTE = 0x1400 # DataType
+ UNSIGNED_BYTE = 0x1401 # DataType
+ SHORT = 0x1402 # DataType
+ UNSIGNED_SHORT = 0x1403 # DataType
+ INT = 0x1404 # DataType
+ UNSIGNED_INT = 0x1405 # DataType
+ FLOAT = 0x1406 # DataType
+ DOUBLE = 0x140A # DataType
+passthru: /* LogicOp */
+ CLEAR = 0x1500 # LogicOp
+ AND = 0x1501 # LogicOp
+ AND_REVERSE = 0x1502 # LogicOp
+ COPY = 0x1503 # LogicOp
+ AND_INVERTED = 0x1504 # LogicOp
+ NOOP = 0x1505 # LogicOp
+ XOR = 0x1506 # LogicOp
+ OR = 0x1507 # LogicOp
+ NOR = 0x1508 # LogicOp
+ EQUIV = 0x1509 # LogicOp
+ INVERT = 0x150A # LogicOp
+ OR_REVERSE = 0x150B # LogicOp
+ COPY_INVERTED = 0x150C # LogicOp
+ OR_INVERTED = 0x150D # LogicOp
+ NAND = 0x150E # LogicOp
+ SET = 0x150F # LogicOp
+passthru: /* MatrixMode (for gl3.h, FBO attachment type) */
+ TEXTURE = 0x1702 # MatrixMode
+passthru: /* PixelCopyType */
+ COLOR = 0x1800 # PixelCopyType
+ DEPTH = 0x1801 # PixelCopyType
+ STENCIL = 0x1802 # PixelCopyType
+passthru: /* PixelFormat */
+ STENCIL_INDEX = 0x1901 # PixelFormat
+ DEPTH_COMPONENT = 0x1902 # PixelFormat
+ RED = 0x1903 # PixelFormat
+ GREEN = 0x1904 # PixelFormat
+ BLUE = 0x1905 # PixelFormat
+ ALPHA = 0x1906 # PixelFormat
+ RGB = 0x1907 # PixelFormat
+ RGBA = 0x1908 # PixelFormat
+passthru: /* PolygonMode */
+ POINT = 0x1B00 # PolygonMode
+ LINE = 0x1B01 # PolygonMode
+ FILL = 0x1B02 # PolygonMode
+passthru: /* StencilOp */
+ KEEP = 0x1E00 # StencilOp
+ REPLACE = 0x1E01 # StencilOp
+ INCR = 0x1E02 # StencilOp
+ DECR = 0x1E03 # StencilOp
+passthru: /* StringName */
+ VENDOR = 0x1F00 # StringName
+ RENDERER = 0x1F01 # StringName
+ VERSION = 0x1F02 # StringName
+ EXTENSIONS = 0x1F03 # StringName
+passthru: /* TextureMagFilter */
+ NEAREST = 0x2600 # TextureMagFilter
+ LINEAR = 0x2601 # TextureMagFilter
+passthru: /* TextureMinFilter */
+ NEAREST_MIPMAP_NEAREST = 0x2700 # TextureMinFilter
+ LINEAR_MIPMAP_NEAREST = 0x2701 # TextureMinFilter
+ NEAREST_MIPMAP_LINEAR = 0x2702 # TextureMinFilter
+ LINEAR_MIPMAP_LINEAR = 0x2703 # TextureMinFilter
+passthru: /* TextureParameterName */
+ TEXTURE_MAG_FILTER = 0x2800 # TextureParameterName
+ TEXTURE_MIN_FILTER = 0x2801 # TextureParameterName
+ TEXTURE_WRAP_S = 0x2802 # TextureParameterName
+ TEXTURE_WRAP_T = 0x2803 # TextureParameterName
+passthru: /* TextureTarget */
+ PROXY_TEXTURE_1D = 0x8063 # TextureTarget
+ PROXY_TEXTURE_2D = 0x8064 # TextureTarget
+passthru: /* TextureWrapMode */
+ REPEAT = 0x2901 # TextureWrapMode
+passthru: /* PixelInternalFormat */
+ R3_G3_B2 = 0x2A10 # PixelInternalFormat
+ RGB4 = 0x804F # PixelInternalFormat
+ RGB5 = 0x8050 # PixelInternalFormat
+ RGB8 = 0x8051 # PixelInternalFormat
+ RGB10 = 0x8052 # PixelInternalFormat
+ RGB12 = 0x8053 # PixelInternalFormat
+ RGB16 = 0x8054 # PixelInternalFormat
+ RGBA2 = 0x8055 # PixelInternalFormat
+ RGBA4 = 0x8056 # PixelInternalFormat
+ RGB5_A1 = 0x8057 # PixelInternalFormat
+ RGBA8 = 0x8058 # PixelInternalFormat
+ RGB10_A2 = 0x8059 # PixelInternalFormat
+ RGBA12 = 0x805A # PixelInternalFormat
+ RGBA16 = 0x805B # PixelInternalFormat
+
+VERSION_1_1_DEPRECATED enum:
+passthru: /* AttribMask */
+ CURRENT_BIT = 0x00000001 # AttribMask
+ POINT_BIT = 0x00000002 # AttribMask
+ LINE_BIT = 0x00000004 # AttribMask
+ POLYGON_BIT = 0x00000008 # AttribMask
+ POLYGON_STIPPLE_BIT = 0x00000010 # AttribMask
+ PIXEL_MODE_BIT = 0x00000020 # AttribMask
+ LIGHTING_BIT = 0x00000040 # AttribMask
+ FOG_BIT = 0x00000080 # AttribMask
+ ACCUM_BUFFER_BIT = 0x00000200 # AttribMask
+ VIEWPORT_BIT = 0x00000800 # AttribMask
+ TRANSFORM_BIT = 0x00001000 # AttribMask
+ ENABLE_BIT = 0x00002000 # AttribMask
+ HINT_BIT = 0x00008000 # AttribMask
+ EVAL_BIT = 0x00010000 # AttribMask
+ LIST_BIT = 0x00020000 # AttribMask
+ TEXTURE_BIT = 0x00040000 # AttribMask
+ SCISSOR_BIT = 0x00080000 # AttribMask
+ ALL_ATTRIB_BITS = 0xFFFFFFFF # AttribMask
+passthru: /* ClientAttribMask */
+ CLIENT_PIXEL_STORE_BIT = 0x00000001 # ClientAttribMask
+ CLIENT_VERTEX_ARRAY_BIT = 0x00000002 # ClientAttribMask
+ CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF # ClientAttribMask
+passthru: /* BeginMode */
+ QUADS = 0x0007 # BeginMode
+ QUAD_STRIP = 0x0008 # BeginMode
+ POLYGON = 0x0009 # BeginMode
+passthru: /* AccumOp */
+ ACCUM = 0x0100 # AccumOp
+ LOAD = 0x0101 # AccumOp
+ RETURN = 0x0102 # AccumOp
+ MULT = 0x0103 # AccumOp
+ ADD = 0x0104 # AccumOp
+passthru: /* DrawBufferMode */
+ AUX0 = 0x0409 # DrawBufferMode
+ AUX1 = 0x040A # DrawBufferMode
+ AUX2 = 0x040B # DrawBufferMode
+ AUX3 = 0x040C # DrawBufferMode
+passthru: /* ErrorCode */
+ STACK_OVERFLOW = 0x0503 # ErrorCode
+ STACK_UNDERFLOW = 0x0504 # ErrorCode
+passthru: /* FeedbackType */
+ 2D = 0x0600 # FeedbackType
+ 3D = 0x0601 # FeedbackType
+ 3D_COLOR = 0x0602 # FeedbackType
+ 3D_COLOR_TEXTURE = 0x0603 # FeedbackType
+ 4D_COLOR_TEXTURE = 0x0604 # FeedbackType
+passthru: /* FeedBackToken */
+ PASS_THROUGH_TOKEN = 0x0700 # FeedBackToken
+ POINT_TOKEN = 0x0701 # FeedBackToken
+ LINE_TOKEN = 0x0702 # FeedBackToken
+ POLYGON_TOKEN = 0x0703 # FeedBackToken
+ BITMAP_TOKEN = 0x0704 # FeedBackToken
+ DRAW_PIXEL_TOKEN = 0x0705 # FeedBackToken
+ COPY_PIXEL_TOKEN = 0x0706 # FeedBackToken
+ LINE_RESET_TOKEN = 0x0707 # FeedBackToken
+passthru: /* FogMode */
+ EXP = 0x0800 # FogMode
+ EXP2 = 0x0801 # FogMode
+passthru: /* GetMapQuery */
+ COEFF = 0x0A00 # GetMapQuery
+ ORDER = 0x0A01 # GetMapQuery
+ DOMAIN = 0x0A02 # GetMapQuery
+passthru: /* GetPixelMap */
+ PIXEL_MAP_I_TO_I = 0x0C70 # GetPixelMap
+ PIXEL_MAP_S_TO_S = 0x0C71 # GetPixelMap
+ PIXEL_MAP_I_TO_R = 0x0C72 # GetPixelMap
+ PIXEL_MAP_I_TO_G = 0x0C73 # GetPixelMap
+ PIXEL_MAP_I_TO_B = 0x0C74 # GetPixelMap
+ PIXEL_MAP_I_TO_A = 0x0C75 # GetPixelMap
+ PIXEL_MAP_R_TO_R = 0x0C76 # GetPixelMap
+ PIXEL_MAP_G_TO_G = 0x0C77 # GetPixelMap
+ PIXEL_MAP_B_TO_B = 0x0C78 # GetPixelMap
+ PIXEL_MAP_A_TO_A = 0x0C79 # GetPixelMap
+passthru: /* GetPointervPName */
+ VERTEX_ARRAY_POINTER = 0x808E # GetPointervPName
+ NORMAL_ARRAY_POINTER = 0x808F # GetPointervPName
+ COLOR_ARRAY_POINTER = 0x8090 # GetPointervPName
+ INDEX_ARRAY_POINTER = 0x8091 # GetPointervPName
+ TEXTURE_COORD_ARRAY_POINTER = 0x8092 # GetPointervPName
+ EDGE_FLAG_ARRAY_POINTER = 0x8093 # GetPointervPName
+ FEEDBACK_BUFFER_POINTER = 0x0DF0 # GetPointervPName
+ SELECTION_BUFFER_POINTER = 0x0DF3 # GetPointervPName
+passthru: /* GetPName */
+ CURRENT_COLOR = 0x0B00 # 4 F # GetPName
+ CURRENT_INDEX = 0x0B01 # 1 F # GetPName
+ CURRENT_NORMAL = 0x0B02 # 3 F # GetPName
+ CURRENT_TEXTURE_COORDS = 0x0B03 # 4 F # GetPName
+ CURRENT_RASTER_COLOR = 0x0B04 # 4 F # GetPName
+ CURRENT_RASTER_INDEX = 0x0B05 # 1 F # GetPName
+ CURRENT_RASTER_TEXTURE_COORDS = 0x0B06 # 4 F # GetPName
+ CURRENT_RASTER_POSITION = 0x0B07 # 4 F # GetPName
+ CURRENT_RASTER_POSITION_VALID = 0x0B08 # 1 I # GetPName
+ CURRENT_RASTER_DISTANCE = 0x0B09 # 1 F # GetPName
+ POINT_SMOOTH = 0x0B10 # 1 I # GetPName
+ LINE_STIPPLE = 0x0B24 # 1 I # GetPName
+ LINE_STIPPLE_PATTERN = 0x0B25 # 1 I # GetPName
+ LINE_STIPPLE_REPEAT = 0x0B26 # 1 I # GetPName
+ LIST_MODE = 0x0B30 # 1 I # GetPName
+ MAX_LIST_NESTING = 0x0B31 # 1 I # GetPName
+ LIST_BASE = 0x0B32 # 1 I # GetPName
+ LIST_INDEX = 0x0B33 # 1 I # GetPName
+ POLYGON_MODE = 0x0B40 # 2 I # GetPName
+ POLYGON_STIPPLE = 0x0B42 # 1 I # GetPName
+ EDGE_FLAG = 0x0B43 # 1 I # GetPName
+ LIGHTING = 0x0B50 # 1 I # GetPName
+ LIGHT_MODEL_LOCAL_VIEWER = 0x0B51 # 1 I # GetPName
+ LIGHT_MODEL_TWO_SIDE = 0x0B52 # 1 I # GetPName
+ LIGHT_MODEL_AMBIENT = 0x0B53 # 4 F # GetPName
+ SHADE_MODEL = 0x0B54 # 1 I # GetPName
+ COLOR_MATERIAL_FACE = 0x0B55 # 1 I # GetPName
+ COLOR_MATERIAL_PARAMETER = 0x0B56 # 1 I # GetPName
+ COLOR_MATERIAL = 0x0B57 # 1 I # GetPName
+ FOG = 0x0B60 # 1 I # GetPName
+ FOG_INDEX = 0x0B61 # 1 I # GetPName
+ FOG_DENSITY = 0x0B62 # 1 F # GetPName
+ FOG_START = 0x0B63 # 1 F # GetPName
+ FOG_END = 0x0B64 # 1 F # GetPName
+ FOG_MODE = 0x0B65 # 1 I # GetPName
+ FOG_COLOR = 0x0B66 # 4 F # GetPName
+ ACCUM_CLEAR_VALUE = 0x0B80 # 4 F # GetPName
+ MATRIX_MODE = 0x0BA0 # 1 I # GetPName
+ NORMALIZE = 0x0BA1 # 1 I # GetPName
+ MODELVIEW_STACK_DEPTH = 0x0BA3 # 1 I # GetPName
+ PROJECTION_STACK_DEPTH = 0x0BA4 # 1 I # GetPName
+ TEXTURE_STACK_DEPTH = 0x0BA5 # 1 I # GetPName
+ MODELVIEW_MATRIX = 0x0BA6 # 16 F # GetPName
+ PROJECTION_MATRIX = 0x0BA7 # 16 F # GetPName
+ TEXTURE_MATRIX = 0x0BA8 # 16 F # GetPName
+ ATTRIB_STACK_DEPTH = 0x0BB0 # 1 I # GetPName
+ CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1 # 1 I # GetPName
+ ALPHA_TEST = 0x0BC0 # 1 I # GetPName
+ ALPHA_TEST_FUNC = 0x0BC1 # 1 I # GetPName
+ ALPHA_TEST_REF = 0x0BC2 # 1 F # GetPName
+ INDEX_LOGIC_OP = 0x0BF1 # 1 I # GetPName
+ LOGIC_OP = 0x0BF1 # 1 I # GetPName
+ AUX_BUFFERS = 0x0C00 # 1 I # GetPName
+ INDEX_CLEAR_VALUE = 0x0C20 # 1 I # GetPName
+ INDEX_WRITEMASK = 0x0C21 # 1 I # GetPName
+ INDEX_MODE = 0x0C30 # 1 I # GetPName
+ RGBA_MODE = 0x0C31 # 1 I # GetPName
+ RENDER_MODE = 0x0C40 # 1 I # GetPName
+ PERSPECTIVE_CORRECTION_HINT = 0x0C50 # 1 I # GetPName
+ POINT_SMOOTH_HINT = 0x0C51 # 1 I # GetPName
+ FOG_HINT = 0x0C54 # 1 I # GetPName
+ TEXTURE_GEN_S = 0x0C60 # 1 I # GetPName
+ TEXTURE_GEN_T = 0x0C61 # 1 I # GetPName
+ TEXTURE_GEN_R = 0x0C62 # 1 I # GetPName
+ TEXTURE_GEN_Q = 0x0C63 # 1 I # GetPName
+ PIXEL_MAP_I_TO_I_SIZE = 0x0CB0 # 1 I # GetPName
+ PIXEL_MAP_S_TO_S_SIZE = 0x0CB1 # 1 I # GetPName
+ PIXEL_MAP_I_TO_R_SIZE = 0x0CB2 # 1 I # GetPName
+ PIXEL_MAP_I_TO_G_SIZE = 0x0CB3 # 1 I # GetPName
+ PIXEL_MAP_I_TO_B_SIZE = 0x0CB4 # 1 I # GetPName
+ PIXEL_MAP_I_TO_A_SIZE = 0x0CB5 # 1 I # GetPName
+ PIXEL_MAP_R_TO_R_SIZE = 0x0CB6 # 1 I # GetPName
+ PIXEL_MAP_G_TO_G_SIZE = 0x0CB7 # 1 I # GetPName
+ PIXEL_MAP_B_TO_B_SIZE = 0x0CB8 # 1 I # GetPName
+ PIXEL_MAP_A_TO_A_SIZE = 0x0CB9 # 1 I # GetPName
+ MAP_COLOR = 0x0D10 # 1 I # GetPName
+ MAP_STENCIL = 0x0D11 # 1 I # GetPName
+ INDEX_SHIFT = 0x0D12 # 1 I # GetPName
+ INDEX_OFFSET = 0x0D13 # 1 I # GetPName
+ RED_SCALE = 0x0D14 # 1 F # GetPName
+ RED_BIAS = 0x0D15 # 1 F # GetPName
+ ZOOM_X = 0x0D16 # 1 F # GetPName
+ ZOOM_Y = 0x0D17 # 1 F # GetPName
+ GREEN_SCALE = 0x0D18 # 1 F # GetPName
+ GREEN_BIAS = 0x0D19 # 1 F # GetPName
+ BLUE_SCALE = 0x0D1A # 1 F # GetPName
+ BLUE_BIAS = 0x0D1B # 1 F # GetPName
+ ALPHA_SCALE = 0x0D1C # 1 F # GetPName
+ ALPHA_BIAS = 0x0D1D # 1 F # GetPName
+ DEPTH_SCALE = 0x0D1E # 1 F # GetPName
+ DEPTH_BIAS = 0x0D1F # 1 F # GetPName
+ MAX_EVAL_ORDER = 0x0D30 # 1 I # GetPName
+ MAX_LIGHTS = 0x0D31 # 1 I # GetPName
+ MAX_CLIP_PLANES = 0x0D32 # 1 I # GetPName
+ MAX_PIXEL_MAP_TABLE = 0x0D34 # 1 I # GetPName
+ MAX_ATTRIB_STACK_DEPTH = 0x0D35 # 1 I # GetPName
+ MAX_MODELVIEW_STACK_DEPTH = 0x0D36 # 1 I # GetPName
+ MAX_NAME_STACK_DEPTH = 0x0D37 # 1 I # GetPName
+ MAX_PROJECTION_STACK_DEPTH = 0x0D38 # 1 I # GetPName
+ MAX_TEXTURE_STACK_DEPTH = 0x0D39 # 1 I # GetPName
+ MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B # 1 I # GetPName
+ INDEX_BITS = 0x0D51 # 1 I # GetPName
+ RED_BITS = 0x0D52 # 1 I # GetPName
+ GREEN_BITS = 0x0D53 # 1 I # GetPName
+ BLUE_BITS = 0x0D54 # 1 I # GetPName
+ ALPHA_BITS = 0x0D55 # 1 I # GetPName
+ DEPTH_BITS = 0x0D56 # 1 I # GetPName
+ STENCIL_BITS = 0x0D57 # 1 I # GetPName
+ ACCUM_RED_BITS = 0x0D58 # 1 I # GetPName
+ ACCUM_GREEN_BITS = 0x0D59 # 1 I # GetPName
+ ACCUM_BLUE_BITS = 0x0D5A # 1 I # GetPName
+ ACCUM_ALPHA_BITS = 0x0D5B # 1 I # GetPName
+ NAME_STACK_DEPTH = 0x0D70 # 1 I # GetPName
+ AUTO_NORMAL = 0x0D80 # 1 I # GetPName
+ MAP1_COLOR_4 = 0x0D90 # 1 I # GetPName
+ MAP1_INDEX = 0x0D91 # 1 I # GetPName
+ MAP1_NORMAL = 0x0D92 # 1 I # GetPName
+ MAP1_TEXTURE_COORD_1 = 0x0D93 # 1 I # GetPName
+ MAP1_TEXTURE_COORD_2 = 0x0D94 # 1 I # GetPName
+ MAP1_TEXTURE_COORD_3 = 0x0D95 # 1 I # GetPName
+ MAP1_TEXTURE_COORD_4 = 0x0D96 # 1 I # GetPName
+ MAP1_VERTEX_3 = 0x0D97 # 1 I # GetPName
+ MAP1_VERTEX_4 = 0x0D98 # 1 I # GetPName
+ MAP2_COLOR_4 = 0x0DB0 # 1 I # GetPName
+ MAP2_INDEX = 0x0DB1 # 1 I # GetPName
+ MAP2_NORMAL = 0x0DB2 # 1 I # GetPName
+ MAP2_TEXTURE_COORD_1 = 0x0DB3 # 1 I # GetPName
+ MAP2_TEXTURE_COORD_2 = 0x0DB4 # 1 I # GetPName
+ MAP2_TEXTURE_COORD_3 = 0x0DB5 # 1 I # GetPName
+ MAP2_TEXTURE_COORD_4 = 0x0DB6 # 1 I # GetPName
+ MAP2_VERTEX_3 = 0x0DB7 # 1 I # GetPName
+ MAP2_VERTEX_4 = 0x0DB8 # 1 I # GetPName
+ MAP1_GRID_DOMAIN = 0x0DD0 # 2 F # GetPName
+ MAP1_GRID_SEGMENTS = 0x0DD1 # 1 I # GetPName
+ MAP2_GRID_DOMAIN = 0x0DD2 # 4 F # GetPName
+ MAP2_GRID_SEGMENTS = 0x0DD3 # 2 I # GetPName
+ FEEDBACK_BUFFER_SIZE = 0x0DF1 # 1 I # GetPName
+ FEEDBACK_BUFFER_TYPE = 0x0DF2 # 1 I # GetPName
+ SELECTION_BUFFER_SIZE = 0x0DF4 # 1 I # GetPName
+ VERTEX_ARRAY = 0x8074 # 1 I # GetPName
+ NORMAL_ARRAY = 0x8075 # 1 I # GetPName
+ COLOR_ARRAY = 0x8076 # 1 I # GetPName
+ INDEX_ARRAY = 0x8077 # 1 I # GetPName
+ TEXTURE_COORD_ARRAY = 0x8078 # 1 I # GetPName
+ EDGE_FLAG_ARRAY = 0x8079 # 1 I # GetPName
+ VERTEX_ARRAY_SIZE = 0x807A # 1 I # GetPName
+ VERTEX_ARRAY_TYPE = 0x807B # 1 I # GetPName
+ VERTEX_ARRAY_STRIDE = 0x807C # 1 I # GetPName
+ NORMAL_ARRAY_TYPE = 0x807E # 1 I # GetPName
+ NORMAL_ARRAY_STRIDE = 0x807F # 1 I # GetPName
+ COLOR_ARRAY_SIZE = 0x8081 # 1 I # GetPName
+ COLOR_ARRAY_TYPE = 0x8082 # 1 I # GetPName
+ COLOR_ARRAY_STRIDE = 0x8083 # 1 I # GetPName
+ INDEX_ARRAY_TYPE = 0x8085 # 1 I # GetPName
+ INDEX_ARRAY_STRIDE = 0x8086 # 1 I # GetPName
+ TEXTURE_COORD_ARRAY_SIZE = 0x8088 # 1 I # GetPName
+ TEXTURE_COORD_ARRAY_TYPE = 0x8089 # 1 I # GetPName
+ TEXTURE_COORD_ARRAY_STRIDE = 0x808A # 1 I # GetPName
+ EDGE_FLAG_ARRAY_STRIDE = 0x808C # 1 I # GetPName
+passthru: /* GetTextureParameter */
+ TEXTURE_COMPONENTS = 0x1003 # GetTextureParameter
+ TEXTURE_BORDER = 0x1005 # GetTextureParameter
+ TEXTURE_LUMINANCE_SIZE = 0x8060 # GetTextureParameter
+ TEXTURE_INTENSITY_SIZE = 0x8061 # GetTextureParameter
+ TEXTURE_PRIORITY = 0x8066 # GetTextureParameter
+ TEXTURE_RESIDENT = 0x8067 # GetTextureParameter
+passthru: /* LightParameter */
+ AMBIENT = 0x1200 # LightParameter
+ DIFFUSE = 0x1201 # LightParameter
+ SPECULAR = 0x1202 # LightParameter
+ POSITION = 0x1203 # LightParameter
+ SPOT_DIRECTION = 0x1204 # LightParameter
+ SPOT_EXPONENT = 0x1205 # LightParameter
+ SPOT_CUTOFF = 0x1206 # LightParameter
+ CONSTANT_ATTENUATION = 0x1207 # LightParameter
+ LINEAR_ATTENUATION = 0x1208 # LightParameter
+ QUADRATIC_ATTENUATION = 0x1209 # LightParameter
+passthru: /* ListMode */
+ COMPILE = 0x1300 # ListMode
+ COMPILE_AND_EXECUTE = 0x1301 # ListMode
+passthru: /* DataType */
+ 2_BYTES = 0x1407 # DataType
+ 3_BYTES = 0x1408 # DataType
+ 4_BYTES = 0x1409 # DataType
+passthru: /* MaterialParameter */
+ EMISSION = 0x1600 # MaterialParameter
+ SHININESS = 0x1601 # MaterialParameter
+ AMBIENT_AND_DIFFUSE = 0x1602 # MaterialParameter
+ COLOR_INDEXES = 0x1603 # MaterialParameter
+passthru: /* MatrixMode */
+ MODELVIEW = 0x1700 # MatrixMode
+ PROJECTION = 0x1701 # MatrixMode
+passthru: /* PixelFormat */
+ COLOR_INDEX = 0x1900 # PixelFormat
+ LUMINANCE = 0x1909 # PixelFormat
+ LUMINANCE_ALPHA = 0x190A # PixelFormat
+passthru: /* PixelType */
+ BITMAP = 0x1A00 # PixelType
+passthru: /* RenderingMode */
+ RENDER = 0x1C00 # RenderingMode
+ FEEDBACK = 0x1C01 # RenderingMode
+ SELECT = 0x1C02 # RenderingMode
+passthru: /* ShadingModel */
+ FLAT = 0x1D00 # ShadingModel
+ SMOOTH = 0x1D01 # ShadingModel
+passthru: /* TextureCoordName */
+ S = 0x2000 # TextureCoordName
+ T = 0x2001 # TextureCoordName
+ R = 0x2002 # TextureCoordName
+ Q = 0x2003 # TextureCoordName
+passthru: /* TextureEnvMode */
+ MODULATE = 0x2100 # TextureEnvMode
+ DECAL = 0x2101 # TextureEnvMode
+passthru: /* TextureEnvParameter */
+ TEXTURE_ENV_MODE = 0x2200 # TextureEnvParameter
+ TEXTURE_ENV_COLOR = 0x2201 # TextureEnvParameter
+passthru: /* TextureEnvTarget */
+ TEXTURE_ENV = 0x2300 # TextureEnvTarget
+passthru: /* TextureGenMode */
+ EYE_LINEAR = 0x2400 # TextureGenMode
+ OBJECT_LINEAR = 0x2401 # TextureGenMode
+ SPHERE_MAP = 0x2402 # TextureGenMode
+passthru: /* TextureGenParameter */
+ TEXTURE_GEN_MODE = 0x2500 # TextureGenParameter
+ OBJECT_PLANE = 0x2501 # TextureGenParameter
+ EYE_PLANE = 0x2502 # TextureGenParameter
+passthru: /* TextureWrapMode */
+ CLAMP = 0x2900 # TextureWrapMode
+passthru: /* PixelInternalFormat */
+ ALPHA4 = 0x803B # PixelInternalFormat
+ ALPHA8 = 0x803C # PixelInternalFormat
+ ALPHA12 = 0x803D # PixelInternalFormat
+ ALPHA16 = 0x803E # PixelInternalFormat
+ LUMINANCE4 = 0x803F # PixelInternalFormat
+ LUMINANCE8 = 0x8040 # PixelInternalFormat
+ LUMINANCE12 = 0x8041 # PixelInternalFormat
+ LUMINANCE16 = 0x8042 # PixelInternalFormat
+ LUMINANCE4_ALPHA4 = 0x8043 # PixelInternalFormat
+ LUMINANCE6_ALPHA2 = 0x8044 # PixelInternalFormat
+ LUMINANCE8_ALPHA8 = 0x8045 # PixelInternalFormat
+ LUMINANCE12_ALPHA4 = 0x8046 # PixelInternalFormat
+ LUMINANCE12_ALPHA12 = 0x8047 # PixelInternalFormat
+ LUMINANCE16_ALPHA16 = 0x8048 # PixelInternalFormat
+ INTENSITY = 0x8049 # PixelInternalFormat
+ INTENSITY4 = 0x804A # PixelInternalFormat
+ INTENSITY8 = 0x804B # PixelInternalFormat
+ INTENSITY12 = 0x804C # PixelInternalFormat
+ INTENSITY16 = 0x804D # PixelInternalFormat
+passthru: /* InterleavedArrayFormat */
+ V2F = 0x2A20 # InterleavedArrayFormat
+ V3F = 0x2A21 # InterleavedArrayFormat
+ C4UB_V2F = 0x2A22 # InterleavedArrayFormat
+ C4UB_V3F = 0x2A23 # InterleavedArrayFormat
+ C3F_V3F = 0x2A24 # InterleavedArrayFormat
+ N3F_V3F = 0x2A25 # InterleavedArrayFormat
+ C4F_N3F_V3F = 0x2A26 # InterleavedArrayFormat
+ T2F_V3F = 0x2A27 # InterleavedArrayFormat
+ T4F_V4F = 0x2A28 # InterleavedArrayFormat
+ T2F_C4UB_V3F = 0x2A29 # InterleavedArrayFormat
+ T2F_C3F_V3F = 0x2A2A # InterleavedArrayFormat
+ T2F_N3F_V3F = 0x2A2B # InterleavedArrayFormat
+ T2F_C4F_N3F_V3F = 0x2A2C # InterleavedArrayFormat
+ T4F_C4F_N3F_V4F = 0x2A2D # InterleavedArrayFormat
+passthru: /* ClipPlaneName */
+ CLIP_PLANE0 = 0x3000 # 1 I # ClipPlaneName
+ CLIP_PLANE1 = 0x3001 # 1 I # ClipPlaneName
+ CLIP_PLANE2 = 0x3002 # 1 I # ClipPlaneName
+ CLIP_PLANE3 = 0x3003 # 1 I # ClipPlaneName
+ CLIP_PLANE4 = 0x3004 # 1 I # ClipPlaneName
+ CLIP_PLANE5 = 0x3005 # 1 I # ClipPlaneName
+passthru: /* LightName */
+ LIGHT0 = 0x4000 # 1 I # LightName
+ LIGHT1 = 0x4001 # 1 I # LightName
+ LIGHT2 = 0x4002 # 1 I # LightName
+ LIGHT3 = 0x4003 # 1 I # LightName
+ LIGHT4 = 0x4004 # 1 I # LightName
+ LIGHT5 = 0x4005 # 1 I # LightName
+ LIGHT6 = 0x4006 # 1 I # LightName
+ LIGHT7 = 0x4007 # 1 I # LightName
+
+
+###############################################################################
+#
+# OpenGL 1.2 enums
+#
+###############################################################################
+
+VERSION_1_2 enum:
+ UNSIGNED_BYTE_3_3_2 = 0x8032 # Equivalent to EXT_packed_pixels
+ UNSIGNED_SHORT_4_4_4_4 = 0x8033
+ UNSIGNED_SHORT_5_5_5_1 = 0x8034
+ UNSIGNED_INT_8_8_8_8 = 0x8035
+ UNSIGNED_INT_10_10_10_2 = 0x8036
+ TEXTURE_BINDING_3D = 0x806A # 1 I
+ PACK_SKIP_IMAGES = 0x806B # 1 I
+ PACK_IMAGE_HEIGHT = 0x806C # 1 F
+ UNPACK_SKIP_IMAGES = 0x806D # 1 I
+ UNPACK_IMAGE_HEIGHT = 0x806E # 1 F
+ TEXTURE_3D = 0x806F # 1 I
+ PROXY_TEXTURE_3D = 0x8070
+ TEXTURE_DEPTH = 0x8071
+ TEXTURE_WRAP_R = 0x8072
+ MAX_3D_TEXTURE_SIZE = 0x8073 # 1 I
+ UNSIGNED_BYTE_2_3_3_REV = 0x8362 # New for OpenGL 1.2
+ UNSIGNED_SHORT_5_6_5 = 0x8363
+ UNSIGNED_SHORT_5_6_5_REV = 0x8364
+ UNSIGNED_SHORT_4_4_4_4_REV = 0x8365
+ UNSIGNED_SHORT_1_5_5_5_REV = 0x8366
+ UNSIGNED_INT_8_8_8_8_REV = 0x8367
+ UNSIGNED_INT_2_10_10_10_REV = 0x8368
+ BGR = 0x80E0
+ BGRA = 0x80E1
+ MAX_ELEMENTS_VERTICES = 0x80E8
+ MAX_ELEMENTS_INDICES = 0x80E9
+ CLAMP_TO_EDGE = 0x812F # Equivalent to SGIS_texture_edge_clamp
+ TEXTURE_MIN_LOD = 0x813A # Equivalent to SGIS_texture_lod
+ TEXTURE_MAX_LOD = 0x813B
+ TEXTURE_BASE_LEVEL = 0x813C
+ TEXTURE_MAX_LEVEL = 0x813D
+ SMOOTH_POINT_SIZE_RANGE = 0x0B12 # 2 F
+ SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13 # 1 F
+ SMOOTH_LINE_WIDTH_RANGE = 0x0B22 # 2 F
+ SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23 # 1 F
+ ALIASED_LINE_WIDTH_RANGE = 0x846E # 2 F
+
+VERSION_1_2_DEPRECATED enum:
+ RESCALE_NORMAL = 0x803A # 1 I # Equivalent to EXT_rescale_normal
+ LIGHT_MODEL_COLOR_CONTROL = 0x81F8 # 1 I
+ SINGLE_COLOR = 0x81F9
+ SEPARATE_SPECULAR_COLOR = 0x81FA
+ ALIASED_POINT_SIZE_RANGE = 0x846D # 2 F
+
+ARB_imaging enum:
+ CONSTANT_COLOR = 0x8001 # Equivalent to EXT_blend_color
+ ONE_MINUS_CONSTANT_COLOR = 0x8002
+ CONSTANT_ALPHA = 0x8003
+ ONE_MINUS_CONSTANT_ALPHA = 0x8004
+ BLEND_COLOR = 0x8005 # 4 F
+ FUNC_ADD = 0x8006 # Equivalent to EXT_blend_minmax
+ MIN = 0x8007
+ MAX = 0x8008
+ BLEND_EQUATION = 0x8009 # 1 I
+ FUNC_SUBTRACT = 0x800A # Equivalent to EXT_blend_subtract
+ FUNC_REVERSE_SUBTRACT = 0x800B
+
+ARB_imaging_DEPRECATED enum:
+ CONVOLUTION_1D = 0x8010 # 1 I # Equivalent to EXT_convolution
+ CONVOLUTION_2D = 0x8011 # 1 I
+ SEPARABLE_2D = 0x8012 # 1 I
+ CONVOLUTION_BORDER_MODE = 0x8013
+ CONVOLUTION_FILTER_SCALE = 0x8014
+ CONVOLUTION_FILTER_BIAS = 0x8015
+ REDUCE = 0x8016
+ CONVOLUTION_FORMAT = 0x8017
+ CONVOLUTION_WIDTH = 0x8018
+ CONVOLUTION_HEIGHT = 0x8019
+ MAX_CONVOLUTION_WIDTH = 0x801A
+ MAX_CONVOLUTION_HEIGHT = 0x801B
+ POST_CONVOLUTION_RED_SCALE = 0x801C # 1 F
+ POST_CONVOLUTION_GREEN_SCALE = 0x801D # 1 F
+ POST_CONVOLUTION_BLUE_SCALE = 0x801E # 1 F
+ POST_CONVOLUTION_ALPHA_SCALE = 0x801F # 1 F
+ POST_CONVOLUTION_RED_BIAS = 0x8020 # 1 F
+ POST_CONVOLUTION_GREEN_BIAS = 0x8021 # 1 F
+ POST_CONVOLUTION_BLUE_BIAS = 0x8022 # 1 F
+ POST_CONVOLUTION_ALPHA_BIAS = 0x8023 # 1 F
+ HISTOGRAM = 0x8024 # 1 I # Equivalent to EXT_histogram
+ PROXY_HISTOGRAM = 0x8025
+ HISTOGRAM_WIDTH = 0x8026
+ HISTOGRAM_FORMAT = 0x8027
+ HISTOGRAM_RED_SIZE = 0x8028
+ HISTOGRAM_GREEN_SIZE = 0x8029
+ HISTOGRAM_BLUE_SIZE = 0x802A
+ HISTOGRAM_ALPHA_SIZE = 0x802B
+ HISTOGRAM_LUMINANCE_SIZE = 0x802C
+ HISTOGRAM_SINK = 0x802D
+ MINMAX = 0x802E # 1 I
+ MINMAX_FORMAT = 0x802F
+ MINMAX_SINK = 0x8030
+ TABLE_TOO_LARGE = 0x8031
+ COLOR_MATRIX = 0x80B1 # 16 F # Equivalent to SGI_color_matrix
+ COLOR_MATRIX_STACK_DEPTH = 0x80B2 # 1 I
+ MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3 # 1 I
+ POST_COLOR_MATRIX_RED_SCALE = 0x80B4 # 1 F
+ POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5 # 1 F
+ POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6 # 1 F
+ POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7 # 1 F
+ POST_COLOR_MATRIX_RED_BIAS = 0x80B8 # 1 F
+ POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9 # 1 F
+ POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA # 1 F
+ POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB # 1 F
+ COLOR_TABLE = 0x80D0 # 1 I # Equivalent to SGI_color_table
+ POST_CONVOLUTION_COLOR_TABLE = 0x80D1 # 1 I
+ POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 # 1 I
+ PROXY_COLOR_TABLE = 0x80D3
+ PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4
+ PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5
+ COLOR_TABLE_SCALE = 0x80D6
+ COLOR_TABLE_BIAS = 0x80D7
+ COLOR_TABLE_FORMAT = 0x80D8
+ COLOR_TABLE_WIDTH = 0x80D9
+ COLOR_TABLE_RED_SIZE = 0x80DA
+ COLOR_TABLE_GREEN_SIZE = 0x80DB
+ COLOR_TABLE_BLUE_SIZE = 0x80DC
+ COLOR_TABLE_ALPHA_SIZE = 0x80DD
+ COLOR_TABLE_LUMINANCE_SIZE = 0x80DE
+ COLOR_TABLE_INTENSITY_SIZE = 0x80DF
+ CONSTANT_BORDER = 0x8151
+ REPLICATE_BORDER = 0x8153
+ CONVOLUTION_BORDER_COLOR = 0x8154
+
+
+###############################################################################
+#
+# OpenGL 1.3 enums
+#
+###############################################################################
+
+VERSION_1_3 enum:
+ TEXTURE0 = 0x84C0 # Promoted from ARB_multitexture
+ TEXTURE1 = 0x84C1
+ TEXTURE2 = 0x84C2
+ TEXTURE3 = 0x84C3
+ TEXTURE4 = 0x84C4
+ TEXTURE5 = 0x84C5
+ TEXTURE6 = 0x84C6
+ TEXTURE7 = 0x84C7
+ TEXTURE8 = 0x84C8
+ TEXTURE9 = 0x84C9
+ TEXTURE10 = 0x84CA
+ TEXTURE11 = 0x84CB
+ TEXTURE12 = 0x84CC
+ TEXTURE13 = 0x84CD
+ TEXTURE14 = 0x84CE
+ TEXTURE15 = 0x84CF
+ TEXTURE16 = 0x84D0
+ TEXTURE17 = 0x84D1
+ TEXTURE18 = 0x84D2
+ TEXTURE19 = 0x84D3
+ TEXTURE20 = 0x84D4
+ TEXTURE21 = 0x84D5
+ TEXTURE22 = 0x84D6
+ TEXTURE23 = 0x84D7
+ TEXTURE24 = 0x84D8
+ TEXTURE25 = 0x84D9
+ TEXTURE26 = 0x84DA
+ TEXTURE27 = 0x84DB
+ TEXTURE28 = 0x84DC
+ TEXTURE29 = 0x84DD
+ TEXTURE30 = 0x84DE
+ TEXTURE31 = 0x84DF
+ ACTIVE_TEXTURE = 0x84E0 # 1 I
+ MULTISAMPLE = 0x809D # Promoted from ARB_multisample
+ SAMPLE_ALPHA_TO_COVERAGE = 0x809E
+ SAMPLE_ALPHA_TO_ONE = 0x809F
+ SAMPLE_COVERAGE = 0x80A0
+ SAMPLE_BUFFERS = 0x80A8
+ SAMPLES = 0x80A9
+ SAMPLE_COVERAGE_VALUE = 0x80AA
+ SAMPLE_COVERAGE_INVERT = 0x80AB
+ TEXTURE_CUBE_MAP = 0x8513
+ TEXTURE_BINDING_CUBE_MAP = 0x8514
+ TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515
+ TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516
+ TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517
+ TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518
+ TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519
+ TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A
+ PROXY_TEXTURE_CUBE_MAP = 0x851B
+ MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C
+ COMPRESSED_RGB = 0x84ED
+ COMPRESSED_RGBA = 0x84EE
+ TEXTURE_COMPRESSION_HINT = 0x84EF
+ TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0
+ TEXTURE_COMPRESSED = 0x86A1
+ NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2
+ COMPRESSED_TEXTURE_FORMATS = 0x86A3
+ CLAMP_TO_BORDER = 0x812D # Promoted from ARB_texture_border_clamp
+
+VERSION_1_3_DEPRECATED enum:
+ CLIENT_ACTIVE_TEXTURE = 0x84E1 # 1 I
+ MAX_TEXTURE_UNITS = 0x84E2 # 1 I
+ TRANSPOSE_MODELVIEW_MATRIX = 0x84E3 # 16 F # Promoted from ARB_transpose_matrix
+ TRANSPOSE_PROJECTION_MATRIX = 0x84E4 # 16 F
+ TRANSPOSE_TEXTURE_MATRIX = 0x84E5 # 16 F
+ TRANSPOSE_COLOR_MATRIX = 0x84E6 # 16 F
+ MULTISAMPLE_BIT = 0x20000000
+ NORMAL_MAP = 0x8511 # Promoted from ARB_texture_cube_map
+ REFLECTION_MAP = 0x8512
+ COMPRESSED_ALPHA = 0x84E9 # Promoted from ARB_texture_compression
+ COMPRESSED_LUMINANCE = 0x84EA
+ COMPRESSED_LUMINANCE_ALPHA = 0x84EB
+ COMPRESSED_INTENSITY = 0x84EC
+ COMBINE = 0x8570 # Promoted from ARB_texture_env_combine
+ COMBINE_RGB = 0x8571
+ COMBINE_ALPHA = 0x8572
+ SOURCE0_RGB = 0x8580
+ SOURCE1_RGB = 0x8581
+ SOURCE2_RGB = 0x8582
+ SOURCE0_ALPHA = 0x8588
+ SOURCE1_ALPHA = 0x8589
+ SOURCE2_ALPHA = 0x858A
+ OPERAND0_RGB = 0x8590
+ OPERAND1_RGB = 0x8591
+ OPERAND2_RGB = 0x8592
+ OPERAND0_ALPHA = 0x8598
+ OPERAND1_ALPHA = 0x8599
+ OPERAND2_ALPHA = 0x859A
+ RGB_SCALE = 0x8573
+ ADD_SIGNED = 0x8574
+ INTERPOLATE = 0x8575
+ SUBTRACT = 0x84E7
+ CONSTANT = 0x8576
+ PRIMARY_COLOR = 0x8577
+ PREVIOUS = 0x8578
+ DOT3_RGB = 0x86AE # Promoted from ARB_texture_env_dot3
+ DOT3_RGBA = 0x86AF
+
+
+###############################################################################
+#
+# OpenGL 1.4 enums
+#
+###############################################################################
+
+VERSION_1_4 enum:
+ BLEND_DST_RGB = 0x80C8
+ BLEND_SRC_RGB = 0x80C9
+ BLEND_DST_ALPHA = 0x80CA
+ BLEND_SRC_ALPHA = 0x80CB
+ POINT_FADE_THRESHOLD_SIZE = 0x8128 # 1 F
+ DEPTH_COMPONENT16 = 0x81A5
+ DEPTH_COMPONENT24 = 0x81A6
+ DEPTH_COMPONENT32 = 0x81A7
+ MIRRORED_REPEAT = 0x8370
+ MAX_TEXTURE_LOD_BIAS = 0x84FD
+ TEXTURE_LOD_BIAS = 0x8501
+ INCR_WRAP = 0x8507
+ DECR_WRAP = 0x8508
+ TEXTURE_DEPTH_SIZE = 0x884A
+ TEXTURE_COMPARE_MODE = 0x884C
+ TEXTURE_COMPARE_FUNC = 0x884D
+
+VERSION_1_4_DEPRECATED enum:
+ POINT_SIZE_MIN = 0x8126 # 1 F
+ POINT_SIZE_MAX = 0x8127 # 1 F
+ POINT_DISTANCE_ATTENUATION = 0x8129 # 3 F
+ GENERATE_MIPMAP = 0x8191
+ GENERATE_MIPMAP_HINT = 0x8192 # 1 I
+ FOG_COORDINATE_SOURCE = 0x8450 # 1 I
+ FOG_COORDINATE = 0x8451
+ FRAGMENT_DEPTH = 0x8452
+ CURRENT_FOG_COORDINATE = 0x8453 # 1 F
+ FOG_COORDINATE_ARRAY_TYPE = 0x8454 # 1 I
+ FOG_COORDINATE_ARRAY_STRIDE = 0x8455 # 1 I
+ FOG_COORDINATE_ARRAY_POINTER = 0x8456
+ FOG_COORDINATE_ARRAY = 0x8457 # 1 I
+ COLOR_SUM = 0x8458 # 1 I
+ CURRENT_SECONDARY_COLOR = 0x8459 # 3 F
+ SECONDARY_COLOR_ARRAY_SIZE = 0x845A # 1 I
+ SECONDARY_COLOR_ARRAY_TYPE = 0x845B # 1 I
+ SECONDARY_COLOR_ARRAY_STRIDE = 0x845C # 1 I
+ SECONDARY_COLOR_ARRAY_POINTER = 0x845D
+ SECONDARY_COLOR_ARRAY = 0x845E # 1 I
+ TEXTURE_FILTER_CONTROL = 0x8500
+ DEPTH_TEXTURE_MODE = 0x884B
+ COMPARE_R_TO_TEXTURE = 0x884E
+
+
+###############################################################################
+#
+# OpenGL 1.5 enums
+#
+###############################################################################
+
+VERSION_1_5 enum:
+ BUFFER_SIZE = 0x8764 # ARB_vertex_buffer_object
+ BUFFER_USAGE = 0x8765 # ARB_vertex_buffer_object
+ QUERY_COUNTER_BITS = 0x8864 # ARB_occlusion_query
+ CURRENT_QUERY = 0x8865 # ARB_occlusion_query
+ QUERY_RESULT = 0x8866 # ARB_occlusion_query
+ QUERY_RESULT_AVAILABLE = 0x8867 # ARB_occlusion_query
+ ARRAY_BUFFER = 0x8892 # ARB_vertex_buffer_object
+ ELEMENT_ARRAY_BUFFER = 0x8893 # ARB_vertex_buffer_object
+ ARRAY_BUFFER_BINDING = 0x8894 # ARB_vertex_buffer_object
+ ELEMENT_ARRAY_BUFFER_BINDING = 0x8895 # ARB_vertex_buffer_object
+ VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F # ARB_vertex_buffer_object
+ READ_ONLY = 0x88B8 # ARB_vertex_buffer_object
+ WRITE_ONLY = 0x88B9 # ARB_vertex_buffer_object
+ READ_WRITE = 0x88BA # ARB_vertex_buffer_object
+ BUFFER_ACCESS = 0x88BB # ARB_vertex_buffer_object
+ BUFFER_MAPPED = 0x88BC # ARB_vertex_buffer_object
+ BUFFER_MAP_POINTER = 0x88BD # ARB_vertex_buffer_object
+ STREAM_DRAW = 0x88E0 # ARB_vertex_buffer_object
+ STREAM_READ = 0x88E1 # ARB_vertex_buffer_object
+ STREAM_COPY = 0x88E2 # ARB_vertex_buffer_object
+ STATIC_DRAW = 0x88E4 # ARB_vertex_buffer_object
+ STATIC_READ = 0x88E5 # ARB_vertex_buffer_object
+ STATIC_COPY = 0x88E6 # ARB_vertex_buffer_object
+ DYNAMIC_DRAW = 0x88E8 # ARB_vertex_buffer_object
+ DYNAMIC_READ = 0x88E9 # ARB_vertex_buffer_object
+ DYNAMIC_COPY = 0x88EA # ARB_vertex_buffer_object
+ SAMPLES_PASSED = 0x8914 # ARB_occlusion_query
+
+VERSION_1_5_DEPRECATED enum:
+ VERTEX_ARRAY_BUFFER_BINDING = 0x8896 # ARB_vertex_buffer_object
+ NORMAL_ARRAY_BUFFER_BINDING = 0x8897 # ARB_vertex_buffer_object
+ COLOR_ARRAY_BUFFER_BINDING = 0x8898 # ARB_vertex_buffer_object
+ INDEX_ARRAY_BUFFER_BINDING = 0x8899 # ARB_vertex_buffer_object
+ TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A # ARB_vertex_buffer_object
+ EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B # ARB_vertex_buffer_object
+ SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C # ARB_vertex_buffer_object
+ FOG_COORDINATE_ARRAY_BUFFER_BINDING = 0x889D # ARB_vertex_buffer_object
+ WEIGHT_ARRAY_BUFFER_BINDING = 0x889E # ARB_vertex_buffer_object
+ FOG_COORD_SRC = 0x8450 # alias GL_FOG_COORDINATE_SOURCE
+ FOG_COORD = 0x8451 # alias GL_FOG_COORDINATE
+ CURRENT_FOG_COORD = 0x8453 # alias GL_CURRENT_FOG_COORDINATE
+ FOG_COORD_ARRAY_TYPE = 0x8454 # alias GL_FOG_COORDINATE_ARRAY_TYPE
+ FOG_COORD_ARRAY_STRIDE = 0x8455 # alias GL_FOG_COORDINATE_ARRAY_STRIDE
+ FOG_COORD_ARRAY_POINTER = 0x8456 # alias GL_FOG_COORDINATE_ARRAY_POINTER
+ FOG_COORD_ARRAY = 0x8457 # alias GL_FOG_COORDINATE_ARRAY
+ FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D # alias GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
+# New naming scheme
+ SRC0_RGB = 0x8580 # alias GL_SOURCE0_RGB
+ SRC1_RGB = 0x8581 # alias GL_SOURCE1_RGB
+ SRC2_RGB = 0x8582 # alias GL_SOURCE2_RGB
+ SRC0_ALPHA = 0x8588 # alias GL_SOURCE0_ALPHA
+ SRC1_ALPHA = 0x8589 # alias GL_SOURCE1_ALPHA
+ SRC2_ALPHA = 0x858A # alias GL_SOURCE2_ALPHA
+
+###############################################################################
+#
+# OpenGL 2.0 enums
+#
+###############################################################################
+
+VERSION_2_0 enum:
+ BLEND_EQUATION_RGB = 0x8009 # EXT_blend_equation_separate # alias GL_BLEND_EQUATION
+ VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622 # ARB_vertex_shader
+ VERTEX_ATTRIB_ARRAY_SIZE = 0x8623 # ARB_vertex_shader
+ VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624 # ARB_vertex_shader
+ VERTEX_ATTRIB_ARRAY_TYPE = 0x8625 # ARB_vertex_shader
+ CURRENT_VERTEX_ATTRIB = 0x8626 # ARB_vertex_shader
+ VERTEX_PROGRAM_POINT_SIZE = 0x8642 # ARB_vertex_shader
+ VERTEX_ATTRIB_ARRAY_POINTER = 0x8645 # ARB_vertex_shader
+ STENCIL_BACK_FUNC = 0x8800 # ARB_stencil_two_side
+ STENCIL_BACK_FAIL = 0x8801 # ARB_stencil_two_side
+ STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802 # ARB_stencil_two_side
+ STENCIL_BACK_PASS_DEPTH_PASS = 0x8803 # ARB_stencil_two_side
+ MAX_DRAW_BUFFERS = 0x8824 # ARB_draw_buffers
+ DRAW_BUFFER0 = 0x8825 # ARB_draw_buffers
+ DRAW_BUFFER1 = 0x8826 # ARB_draw_buffers
+ DRAW_BUFFER2 = 0x8827 # ARB_draw_buffers
+ DRAW_BUFFER3 = 0x8828 # ARB_draw_buffers
+ DRAW_BUFFER4 = 0x8829 # ARB_draw_buffers
+ DRAW_BUFFER5 = 0x882A # ARB_draw_buffers
+ DRAW_BUFFER6 = 0x882B # ARB_draw_buffers
+ DRAW_BUFFER7 = 0x882C # ARB_draw_buffers
+ DRAW_BUFFER8 = 0x882D # ARB_draw_buffers
+ DRAW_BUFFER9 = 0x882E # ARB_draw_buffers
+ DRAW_BUFFER10 = 0x882F # ARB_draw_buffers
+ DRAW_BUFFER11 = 0x8830 # ARB_draw_buffers
+ DRAW_BUFFER12 = 0x8831 # ARB_draw_buffers
+ DRAW_BUFFER13 = 0x8832 # ARB_draw_buffers
+ DRAW_BUFFER14 = 0x8833 # ARB_draw_buffers
+ DRAW_BUFFER15 = 0x8834 # ARB_draw_buffers
+ BLEND_EQUATION_ALPHA = 0x883D # EXT_blend_equation_separate
+ MAX_VERTEX_ATTRIBS = 0x8869 # ARB_vertex_shader
+ VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A # ARB_vertex_shader
+ MAX_TEXTURE_IMAGE_UNITS = 0x8872 # ARB_vertex_shader, ARB_fragment_shader
+ FRAGMENT_SHADER = 0x8B30 # ARB_fragment_shader
+ VERTEX_SHADER = 0x8B31 # ARB_vertex_shader
+ MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49 # ARB_fragment_shader
+ MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A # ARB_vertex_shader
+ MAX_VARYING_FLOATS = 0x8B4B # ARB_vertex_shader
+ MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C # ARB_vertex_shader
+ MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D # ARB_vertex_shader
+ SHADER_TYPE = 0x8B4F # ARB_shader_objects
+ FLOAT_VEC2 = 0x8B50 # ARB_shader_objects
+ FLOAT_VEC3 = 0x8B51 # ARB_shader_objects
+ FLOAT_VEC4 = 0x8B52 # ARB_shader_objects
+ INT_VEC2 = 0x8B53 # ARB_shader_objects
+ INT_VEC3 = 0x8B54 # ARB_shader_objects
+ INT_VEC4 = 0x8B55 # ARB_shader_objects
+ BOOL = 0x8B56 # ARB_shader_objects
+ BOOL_VEC2 = 0x8B57 # ARB_shader_objects
+ BOOL_VEC3 = 0x8B58 # ARB_shader_objects
+ BOOL_VEC4 = 0x8B59 # ARB_shader_objects
+ FLOAT_MAT2 = 0x8B5A # ARB_shader_objects
+ FLOAT_MAT3 = 0x8B5B # ARB_shader_objects
+ FLOAT_MAT4 = 0x8B5C # ARB_shader_objects
+ SAMPLER_1D = 0x8B5D # ARB_shader_objects
+ SAMPLER_2D = 0x8B5E # ARB_shader_objects
+ SAMPLER_3D = 0x8B5F # ARB_shader_objects
+ SAMPLER_CUBE = 0x8B60 # ARB_shader_objects
+ SAMPLER_1D_SHADOW = 0x8B61 # ARB_shader_objects
+ SAMPLER_2D_SHADOW = 0x8B62 # ARB_shader_objects
+ DELETE_STATUS = 0x8B80 # ARB_shader_objects
+ COMPILE_STATUS = 0x8B81 # ARB_shader_objects
+ LINK_STATUS = 0x8B82 # ARB_shader_objects
+ VALIDATE_STATUS = 0x8B83 # ARB_shader_objects
+ INFO_LOG_LENGTH = 0x8B84 # ARB_shader_objects
+ ATTACHED_SHADERS = 0x8B85 # ARB_shader_objects
+ ACTIVE_UNIFORMS = 0x8B86 # ARB_shader_objects
+ ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87 # ARB_shader_objects
+ SHADER_SOURCE_LENGTH = 0x8B88 # ARB_shader_objects
+ ACTIVE_ATTRIBUTES = 0x8B89 # ARB_vertex_shader
+ ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A # ARB_vertex_shader
+ FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B # ARB_fragment_shader
+ SHADING_LANGUAGE_VERSION = 0x8B8C # ARB_shading_language_100
+ CURRENT_PROGRAM = 0x8B8D # ARB_shader_objects (added for 2.0)
+ POINT_SPRITE_COORD_ORIGIN = 0x8CA0 # ARB_point_sprite (added for 2.0)
+ LOWER_LEFT = 0x8CA1 # ARB_point_sprite (added for 2.0)
+ UPPER_LEFT = 0x8CA2 # ARB_point_sprite (added for 2.0)
+ STENCIL_BACK_REF = 0x8CA3 # ARB_stencil_two_side
+ STENCIL_BACK_VALUE_MASK = 0x8CA4 # ARB_stencil_two_side
+ STENCIL_BACK_WRITEMASK = 0x8CA5 # ARB_stencil_two_side
+
+VERSION_2_0_DEPRECATED enum:
+ VERTEX_PROGRAM_TWO_SIDE = 0x8643 # ARB_vertex_shader
+ POINT_SPRITE = 0x8861 # ARB_point_sprite
+ COORD_REPLACE = 0x8862 # ARB_point_sprite
+ MAX_TEXTURE_COORDS = 0x8871 # ARB_vertex_shader, ARB_fragment_shader
+
+
+###############################################################################
+#
+# OpenGL 2.1 enums
+#
+###############################################################################
+
+VERSION_2_1 enum:
+ PIXEL_PACK_BUFFER = 0x88EB # ARB_pixel_buffer_object
+ PIXEL_UNPACK_BUFFER = 0x88EC # ARB_pixel_buffer_object
+ PIXEL_PACK_BUFFER_BINDING = 0x88ED # ARB_pixel_buffer_object
+ PIXEL_UNPACK_BUFFER_BINDING = 0x88EF # ARB_pixel_buffer_object
+ FLOAT_MAT2x3 = 0x8B65 # New for 2.1
+ FLOAT_MAT2x4 = 0x8B66 # New for 2.1
+ FLOAT_MAT3x2 = 0x8B67 # New for 2.1
+ FLOAT_MAT3x4 = 0x8B68 # New for 2.1
+ FLOAT_MAT4x2 = 0x8B69 # New for 2.1
+ FLOAT_MAT4x3 = 0x8B6A # New for 2.1
+ SRGB = 0x8C40 # EXT_texture_sRGB
+ SRGB8 = 0x8C41 # EXT_texture_sRGB
+ SRGB_ALPHA = 0x8C42 # EXT_texture_sRGB
+ SRGB8_ALPHA8 = 0x8C43 # EXT_texture_sRGB
+ COMPRESSED_SRGB = 0x8C48 # EXT_texture_sRGB
+ COMPRESSED_SRGB_ALPHA = 0x8C49 # EXT_texture_sRGB
+
+VERSION_2_1_DEPRECATED enum:
+ CURRENT_RASTER_SECONDARY_COLOR = 0x845F # New for 2.1
+ SLUMINANCE_ALPHA = 0x8C44 # EXT_texture_sRGB
+ SLUMINANCE8_ALPHA8 = 0x8C45 # EXT_texture_sRGB
+ SLUMINANCE = 0x8C46 # EXT_texture_sRGB
+ SLUMINANCE8 = 0x8C47 # EXT_texture_sRGB
+ COMPRESSED_SLUMINANCE = 0x8C4A # EXT_texture_sRGB
+ COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B # EXT_texture_sRGB
+
+
+###############################################################################
+#
+# OpenGL 3.0 enums
+#
+###############################################################################
+
+VERSION_3_0 enum:
+ COMPARE_REF_TO_TEXTURE = 0x884E # alias GL_COMPARE_R_TO_TEXTURE_ARB
+ CLIP_DISTANCE0 = 0x3000 # alias GL_CLIP_PLANE0
+ CLIP_DISTANCE1 = 0x3001 # alias GL_CLIP_PLANE1
+ CLIP_DISTANCE2 = 0x3002 # alias GL_CLIP_PLANE2
+ CLIP_DISTANCE3 = 0x3003 # alias GL_CLIP_PLANE3
+ CLIP_DISTANCE4 = 0x3004 # alias GL_CLIP_PLANE4
+ CLIP_DISTANCE5 = 0x3005 # alias GL_CLIP_PLANE5
+ CLIP_DISTANCE6 = 0x3006
+ CLIP_DISTANCE7 = 0x3007
+ MAX_CLIP_DISTANCES = 0x0D32 # alias GL_MAX_CLIP_PLANES
+ MAJOR_VERSION = 0x821B
+ MINOR_VERSION = 0x821C
+ NUM_EXTENSIONS = 0x821D
+ CONTEXT_FLAGS = 0x821E
+ DEPTH_BUFFER = 0x8223
+ STENCIL_BUFFER = 0x8224
+ COMPRESSED_RED = 0x8225
+ COMPRESSED_RG = 0x8226
+ CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x0001
+ RGBA32F = 0x8814
+ RGB32F = 0x8815
+ RGBA16F = 0x881A
+ RGB16F = 0x881B
+ VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD
+ MAX_ARRAY_TEXTURE_LAYERS = 0x88FF
+ MIN_PROGRAM_TEXEL_OFFSET = 0x8904
+ MAX_PROGRAM_TEXEL_OFFSET = 0x8905
+ CLAMP_READ_COLOR = 0x891C
+ FIXED_ONLY = 0x891D
+ MAX_VARYING_COMPONENTS = 0x8B4B # alias GL_MAX_VARYING_FLOATS
+ TEXTURE_1D_ARRAY = 0x8C18
+ PROXY_TEXTURE_1D_ARRAY = 0x8C19
+ TEXTURE_2D_ARRAY = 0x8C1A
+ PROXY_TEXTURE_2D_ARRAY = 0x8C1B
+ TEXTURE_BINDING_1D_ARRAY = 0x8C1C
+ TEXTURE_BINDING_2D_ARRAY = 0x8C1D
+ R11F_G11F_B10F = 0x8C3A
+ UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B
+ RGB9_E5 = 0x8C3D
+ UNSIGNED_INT_5_9_9_9_REV = 0x8C3E
+ TEXTURE_SHARED_SIZE = 0x8C3F
+ TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76
+ TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F
+ MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80
+ TRANSFORM_FEEDBACK_VARYINGS = 0x8C83
+ TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84
+ TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85
+ PRIMITIVES_GENERATED = 0x8C87
+ TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88
+ RASTERIZER_DISCARD = 0x8C89
+ MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A
+ MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B
+ INTERLEAVED_ATTRIBS = 0x8C8C
+ SEPARATE_ATTRIBS = 0x8C8D
+ TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
+ TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F
+ RGBA32UI = 0x8D70
+ RGB32UI = 0x8D71
+ RGBA16UI = 0x8D76
+ RGB16UI = 0x8D77
+ RGBA8UI = 0x8D7C
+ RGB8UI = 0x8D7D
+ RGBA32I = 0x8D82
+ RGB32I = 0x8D83
+ RGBA16I = 0x8D88
+ RGB16I = 0x8D89
+ RGBA8I = 0x8D8E
+ RGB8I = 0x8D8F
+ RED_INTEGER = 0x8D94
+ GREEN_INTEGER = 0x8D95
+ BLUE_INTEGER = 0x8D96
+ RGB_INTEGER = 0x8D98
+ RGBA_INTEGER = 0x8D99
+ BGR_INTEGER = 0x8D9A
+ BGRA_INTEGER = 0x8D9B
+ SAMPLER_1D_ARRAY = 0x8DC0
+ SAMPLER_2D_ARRAY = 0x8DC1
+ SAMPLER_1D_ARRAY_SHADOW = 0x8DC3
+ SAMPLER_2D_ARRAY_SHADOW = 0x8DC4
+ SAMPLER_CUBE_SHADOW = 0x8DC5
+ UNSIGNED_INT_VEC2 = 0x8DC6
+ UNSIGNED_INT_VEC3 = 0x8DC7
+ UNSIGNED_INT_VEC4 = 0x8DC8
+ INT_SAMPLER_1D = 0x8DC9
+ INT_SAMPLER_2D = 0x8DCA
+ INT_SAMPLER_3D = 0x8DCB
+ INT_SAMPLER_CUBE = 0x8DCC
+ INT_SAMPLER_1D_ARRAY = 0x8DCE
+ INT_SAMPLER_2D_ARRAY = 0x8DCF
+ UNSIGNED_INT_SAMPLER_1D = 0x8DD1
+ UNSIGNED_INT_SAMPLER_2D = 0x8DD2
+ UNSIGNED_INT_SAMPLER_3D = 0x8DD3
+ UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4
+ UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6
+ UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7
+ QUERY_WAIT = 0x8E13
+ QUERY_NO_WAIT = 0x8E14
+ QUERY_BY_REGION_WAIT = 0x8E15
+ QUERY_BY_REGION_NO_WAIT = 0x8E16
+ BUFFER_ACCESS_FLAGS = 0x911F
+ BUFFER_MAP_LENGTH = 0x9120
+ BUFFER_MAP_OFFSET = 0x9121
+passthru: /* Reuse tokens from ARB_depth_buffer_float */
+ use ARB_depth_buffer_float DEPTH_COMPONENT32F
+ use ARB_depth_buffer_float DEPTH32F_STENCIL8
+ use ARB_depth_buffer_float FLOAT_32_UNSIGNED_INT_24_8_REV
+passthru: /* Reuse tokens from ARB_framebuffer_object */
+ use ARB_framebuffer_object INVALID_FRAMEBUFFER_OPERATION
+ use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING
+ use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE
+ use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_RED_SIZE
+ use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_GREEN_SIZE
+ use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_BLUE_SIZE
+ use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE
+ use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE
+ use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
+ use ARB_framebuffer_object FRAMEBUFFER_DEFAULT
+ use ARB_framebuffer_object FRAMEBUFFER_UNDEFINED
+ use ARB_framebuffer_object DEPTH_STENCIL_ATTACHMENT
+ use ARB_framebuffer_object INDEX
+ use ARB_framebuffer_object MAX_RENDERBUFFER_SIZE
+ use ARB_framebuffer_object DEPTH_STENCIL
+ use ARB_framebuffer_object UNSIGNED_INT_24_8
+ use ARB_framebuffer_object DEPTH24_STENCIL8
+ use ARB_framebuffer_object TEXTURE_STENCIL_SIZE
+ use ARB_framebuffer_object TEXTURE_RED_TYPE
+ use ARB_framebuffer_object TEXTURE_GREEN_TYPE
+ use ARB_framebuffer_object TEXTURE_BLUE_TYPE
+ use ARB_framebuffer_object TEXTURE_ALPHA_TYPE
+ use ARB_framebuffer_object TEXTURE_DEPTH_TYPE
+ use ARB_framebuffer_object UNSIGNED_NORMALIZED
+ use ARB_framebuffer_object FRAMEBUFFER_BINDING
+ use ARB_framebuffer_object DRAW_FRAMEBUFFER_BINDING
+ use ARB_framebuffer_object RENDERBUFFER_BINDING
+ use ARB_framebuffer_object READ_FRAMEBUFFER
+ use ARB_framebuffer_object DRAW_FRAMEBUFFER
+ use ARB_framebuffer_object READ_FRAMEBUFFER_BINDING
+ use ARB_framebuffer_object RENDERBUFFER_SAMPLES
+ use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
+ use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_OBJECT_NAME
+ use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL
+ use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE
+ use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
+ use ARB_framebuffer_object FRAMEBUFFER_COMPLETE
+ use ARB_framebuffer_object FRAMEBUFFER_INCOMPLETE_ATTACHMENT
+ use ARB_framebuffer_object FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
+ use ARB_framebuffer_object FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER
+ use ARB_framebuffer_object FRAMEBUFFER_INCOMPLETE_READ_BUFFER
+ use ARB_framebuffer_object FRAMEBUFFER_UNSUPPORTED
+ use ARB_framebuffer_object MAX_COLOR_ATTACHMENTS
+ use ARB_framebuffer_object COLOR_ATTACHMENT0
+ use ARB_framebuffer_object COLOR_ATTACHMENT1
+ use ARB_framebuffer_object COLOR_ATTACHMENT2
+ use ARB_framebuffer_object COLOR_ATTACHMENT3
+ use ARB_framebuffer_object COLOR_ATTACHMENT4
+ use ARB_framebuffer_object COLOR_ATTACHMENT5
+ use ARB_framebuffer_object COLOR_ATTACHMENT6
+ use ARB_framebuffer_object COLOR_ATTACHMENT7
+ use ARB_framebuffer_object COLOR_ATTACHMENT8
+ use ARB_framebuffer_object COLOR_ATTACHMENT9
+ use ARB_framebuffer_object COLOR_ATTACHMENT10
+ use ARB_framebuffer_object COLOR_ATTACHMENT11
+ use ARB_framebuffer_object COLOR_ATTACHMENT12
+ use ARB_framebuffer_object COLOR_ATTACHMENT13
+ use ARB_framebuffer_object COLOR_ATTACHMENT14
+ use ARB_framebuffer_object COLOR_ATTACHMENT15
+ use ARB_framebuffer_object DEPTH_ATTACHMENT
+ use ARB_framebuffer_object STENCIL_ATTACHMENT
+ use ARB_framebuffer_object FRAMEBUFFER
+ use ARB_framebuffer_object RENDERBUFFER
+ use ARB_framebuffer_object RENDERBUFFER_WIDTH
+ use ARB_framebuffer_object RENDERBUFFER_HEIGHT
+ use ARB_framebuffer_object RENDERBUFFER_INTERNAL_FORMAT
+ use ARB_framebuffer_object STENCIL_INDEX1
+ use ARB_framebuffer_object STENCIL_INDEX4
+ use ARB_framebuffer_object STENCIL_INDEX8
+ use ARB_framebuffer_object STENCIL_INDEX16
+ use ARB_framebuffer_object RENDERBUFFER_RED_SIZE
+ use ARB_framebuffer_object RENDERBUFFER_GREEN_SIZE
+ use ARB_framebuffer_object RENDERBUFFER_BLUE_SIZE
+ use ARB_framebuffer_object RENDERBUFFER_ALPHA_SIZE
+ use ARB_framebuffer_object RENDERBUFFER_DEPTH_SIZE
+ use ARB_framebuffer_object RENDERBUFFER_STENCIL_SIZE
+ use ARB_framebuffer_object FRAMEBUFFER_INCOMPLETE_MULTISAMPLE
+ use ARB_framebuffer_object MAX_SAMPLES
+passthru: /* Reuse tokens from ARB_framebuffer_sRGB */
+ use ARB_framebuffer_sRGB FRAMEBUFFER_SRGB
+passthru: /* Reuse tokens from ARB_half_float_vertex */
+ use ARB_half_float_vertex HALF_FLOAT
+passthru: /* Reuse tokens from ARB_map_buffer_range */
+ use ARB_map_buffer_range MAP_READ_BIT
+ use ARB_map_buffer_range MAP_WRITE_BIT
+ use ARB_map_buffer_range MAP_INVALIDATE_RANGE_BIT
+ use ARB_map_buffer_range MAP_INVALIDATE_BUFFER_BIT
+ use ARB_map_buffer_range MAP_FLUSH_EXPLICIT_BIT
+ use ARB_map_buffer_range MAP_UNSYNCHRONIZED_BIT
+passthru: /* Reuse tokens from ARB_texture_compression_rgtc */
+ use ARB_texture_compression_rgtc COMPRESSED_RED_RGTC1
+ use ARB_texture_compression_rgtc COMPRESSED_SIGNED_RED_RGTC1
+ use ARB_texture_compression_rgtc COMPRESSED_RG_RGTC2
+ use ARB_texture_compression_rgtc COMPRESSED_SIGNED_RG_RGTC2
+passthru: /* Reuse tokens from ARB_texture_rg */
+ use ARB_texture_rg RG
+ use ARB_texture_rg RG_INTEGER
+ use ARB_texture_rg R8
+ use ARB_texture_rg R16
+ use ARB_texture_rg RG8
+ use ARB_texture_rg RG16
+ use ARB_texture_rg R16F
+ use ARB_texture_rg R32F
+ use ARB_texture_rg RG16F
+ use ARB_texture_rg RG32F
+ use ARB_texture_rg R8I
+ use ARB_texture_rg R8UI
+ use ARB_texture_rg R16I
+ use ARB_texture_rg R16UI
+ use ARB_texture_rg R32I
+ use ARB_texture_rg R32UI
+ use ARB_texture_rg RG8I
+ use ARB_texture_rg RG8UI
+ use ARB_texture_rg RG16I
+ use ARB_texture_rg RG16UI
+ use ARB_texture_rg RG32I
+ use ARB_texture_rg RG32UI
+passthru: /* Reuse tokens from ARB_vertex_array_object */
+ use ARB_vertex_array_object VERTEX_ARRAY_BINDING
+
+VERSION_3_0_DEPRECATED enum:
+ CLAMP_VERTEX_COLOR = 0x891A
+ CLAMP_FRAGMENT_COLOR = 0x891B
+ ALPHA_INTEGER = 0x8D97
+passthru: /* Reuse tokens from ARB_framebuffer_object */
+ use ARB_framebuffer_object TEXTURE_LUMINANCE_TYPE
+ use ARB_framebuffer_object TEXTURE_INTENSITY_TYPE
+
+
+###############################################################################
+#
+# OpenGL 3.1 enums
+#
+###############################################################################
+
+VERSION_3_1 enum:
+ SAMPLER_2D_RECT = 0x8B63 # ARB_shader_objects + ARB_texture_rectangle
+ SAMPLER_2D_RECT_SHADOW = 0x8B64 # ARB_shader_objects + ARB_texture_rectangle
+ SAMPLER_BUFFER = 0x8DC2 # EXT_gpu_shader4 + ARB_texture_buffer_object
+ INT_SAMPLER_2D_RECT = 0x8DCD # EXT_gpu_shader4 + ARB_texture_rectangle
+ INT_SAMPLER_BUFFER = 0x8DD0 # EXT_gpu_shader4 + ARB_texture_buffer_object
+ UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5 # EXT_gpu_shader4 + ARB_texture_rectangle
+ UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8 # EXT_gpu_shader4 + ARB_texture_buffer_object
+ TEXTURE_BUFFER = 0x8C2A # ARB_texture_buffer_object
+ MAX_TEXTURE_BUFFER_SIZE = 0x8C2B # ARB_texture_buffer_object
+ TEXTURE_BINDING_BUFFER = 0x8C2C # ARB_texture_buffer_object
+ TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D # ARB_texture_buffer_object
+ TEXTURE_BUFFER_FORMAT = 0x8C2E # ARB_texture_buffer_object
+ TEXTURE_RECTANGLE = 0x84F5 # ARB_texture_rectangle
+ TEXTURE_BINDING_RECTANGLE = 0x84F6 # ARB_texture_rectangle
+ PROXY_TEXTURE_RECTANGLE = 0x84F7 # ARB_texture_rectangle
+ MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8 # ARB_texture_rectangle
+ RED_SNORM = 0x8F90 # 3.1
+ RG_SNORM = 0x8F91 # 3.1
+ RGB_SNORM = 0x8F92 # 3.1
+ RGBA_SNORM = 0x8F93 # 3.1
+ R8_SNORM = 0x8F94 # 3.1
+ RG8_SNORM = 0x8F95 # 3.1
+ RGB8_SNORM = 0x8F96 # 3.1
+ RGBA8_SNORM = 0x8F97 # 3.1
+ R16_SNORM = 0x8F98 # 3.1
+ RG16_SNORM = 0x8F99 # 3.1
+ RGB16_SNORM = 0x8F9A # 3.1
+ RGBA16_SNORM = 0x8F9B # 3.1
+ SIGNED_NORMALIZED = 0x8F9C # 3.1
+ PRIMITIVE_RESTART = 0x8F9D # 3.1 (different from NV_primitive_restart)
+ PRIMITIVE_RESTART_INDEX = 0x8F9E # 3.1 (different from NV_primitive_restart)
+passthru: /* Reuse tokens from ARB_copy_buffer */
+ use ARB_copy_buffer COPY_READ_BUFFER
+ use ARB_copy_buffer COPY_WRITE_BUFFER
+passthru: /* Would reuse tokens from ARB_draw_instanced, but it has none */
+passthru: /* Reuse tokens from ARB_uniform_buffer_object */
+ use ARB_uniform_buffer_object UNIFORM_BUFFER
+ use ARB_uniform_buffer_object UNIFORM_BUFFER_BINDING
+ use ARB_uniform_buffer_object UNIFORM_BUFFER_START
+ use ARB_uniform_buffer_object UNIFORM_BUFFER_SIZE
+ use ARB_uniform_buffer_object MAX_VERTEX_UNIFORM_BLOCKS
+ use ARB_uniform_buffer_object MAX_FRAGMENT_UNIFORM_BLOCKS
+ use ARB_uniform_buffer_object MAX_COMBINED_UNIFORM_BLOCKS
+ use ARB_uniform_buffer_object MAX_UNIFORM_BUFFER_BINDINGS
+ use ARB_uniform_buffer_object MAX_UNIFORM_BLOCK_SIZE
+ use ARB_uniform_buffer_object MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS
+ use ARB_uniform_buffer_object MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS
+ use ARB_uniform_buffer_object UNIFORM_BUFFER_OFFSET_ALIGNMENT
+ use ARB_uniform_buffer_object ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH
+ use ARB_uniform_buffer_object ACTIVE_UNIFORM_BLOCKS
+ use ARB_uniform_buffer_object UNIFORM_TYPE
+ use ARB_uniform_buffer_object UNIFORM_SIZE
+ use ARB_uniform_buffer_object UNIFORM_NAME_LENGTH
+ use ARB_uniform_buffer_object UNIFORM_BLOCK_INDEX
+ use ARB_uniform_buffer_object UNIFORM_OFFSET
+ use ARB_uniform_buffer_object UNIFORM_ARRAY_STRIDE
+ use ARB_uniform_buffer_object UNIFORM_MATRIX_STRIDE
+ use ARB_uniform_buffer_object UNIFORM_IS_ROW_MAJOR
+ use ARB_uniform_buffer_object UNIFORM_BLOCK_BINDING
+ use ARB_uniform_buffer_object UNIFORM_BLOCK_DATA_SIZE
+ use ARB_uniform_buffer_object UNIFORM_BLOCK_NAME_LENGTH
+ use ARB_uniform_buffer_object UNIFORM_BLOCK_ACTIVE_UNIFORMS
+ use ARB_uniform_buffer_object UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES
+ use ARB_uniform_buffer_object UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER
+ use ARB_uniform_buffer_object UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER
+ use ARB_uniform_buffer_object INVALID_INDEX
+
+
+###############################################################################
+#
+# OpenGL 3.2 enums
+#
+###############################################################################
+
+VERSION_3_2 enum:
+ CONTEXT_CORE_PROFILE_BIT = 0x00000001
+ CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002
+ LINES_ADJACENCY = 0x000A
+ LINE_STRIP_ADJACENCY = 0x000B
+ TRIANGLES_ADJACENCY = 0x000C
+ TRIANGLE_STRIP_ADJACENCY = 0x000D
+ PROGRAM_POINT_SIZE = 0x8642
+ MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29
+ FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7
+ FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8
+ GEOMETRY_SHADER = 0x8DD9
+ GEOMETRY_VERTICES_OUT = 0x8916
+ GEOMETRY_INPUT_TYPE = 0x8917
+ GEOMETRY_OUTPUT_TYPE = 0x8918
+ MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF
+ MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0
+ MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1
+ MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122
+ MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123
+ MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124
+ MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125
+ CONTEXT_PROFILE_MASK = 0x9126
+ use VERSION_3_0 MAX_VARYING_COMPONENTS
+ use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
+passthru: /* Reuse tokens from ARB_depth_clamp */
+ use ARB_depth_clamp DEPTH_CLAMP
+passthru: /* Would reuse tokens from ARB_draw_elements_base_vertex, but it has none */
+passthru: /* Would reuse tokens from ARB_fragment_coord_conventions, but it has none */
+passthru: /* Reuse tokens from ARB_provoking_vertex */
+ use ARB_provoking_vertex QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
+ use ARB_provoking_vertex FIRST_VERTEX_CONVENTION
+ use ARB_provoking_vertex LAST_VERTEX_CONVENTION
+ use ARB_provoking_vertex PROVOKING_VERTEX
+passthru: /* Reuse tokens from ARB_seamless_cube_map */
+ use ARB_seamless_cube_map TEXTURE_CUBE_MAP_SEAMLESS
+passthru: /* Reuse tokens from ARB_sync */
+ use ARB_sync MAX_SERVER_WAIT_TIMEOUT
+ use ARB_sync OBJECT_TYPE
+ use ARB_sync SYNC_CONDITION
+ use ARB_sync SYNC_STATUS
+ use ARB_sync SYNC_FLAGS
+ use ARB_sync SYNC_FENCE
+ use ARB_sync SYNC_GPU_COMMANDS_COMPLETE
+ use ARB_sync UNSIGNALED
+ use ARB_sync SIGNALED
+ use ARB_sync ALREADY_SIGNALED
+ use ARB_sync TIMEOUT_EXPIRED
+ use ARB_sync CONDITION_SATISFIED
+ use ARB_sync WAIT_FAILED
+ use ARB_sync TIMEOUT_IGNORED
+ use ARB_sync SYNC_FLUSH_COMMANDS_BIT
+ use ARB_sync TIMEOUT_IGNORED
+passthru: /* Reuse tokens from ARB_texture_multisample */
+ use ARB_texture_multisample SAMPLE_POSITION
+ use ARB_texture_multisample SAMPLE_MASK
+ use ARB_texture_multisample SAMPLE_MASK_VALUE
+ use ARB_texture_multisample MAX_SAMPLE_MASK_WORDS
+ use ARB_texture_multisample TEXTURE_2D_MULTISAMPLE
+ use ARB_texture_multisample PROXY_TEXTURE_2D_MULTISAMPLE
+ use ARB_texture_multisample TEXTURE_2D_MULTISAMPLE_ARRAY
+ use ARB_texture_multisample PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY
+ use ARB_texture_multisample TEXTURE_BINDING_2D_MULTISAMPLE
+ use ARB_texture_multisample TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY
+ use ARB_texture_multisample TEXTURE_SAMPLES
+ use ARB_texture_multisample TEXTURE_FIXED_SAMPLE_LOCATIONS
+ use ARB_texture_multisample SAMPLER_2D_MULTISAMPLE
+ use ARB_texture_multisample INT_SAMPLER_2D_MULTISAMPLE
+ use ARB_texture_multisample UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE
+ use ARB_texture_multisample SAMPLER_2D_MULTISAMPLE_ARRAY
+ use ARB_texture_multisample INT_SAMPLER_2D_MULTISAMPLE_ARRAY
+ use ARB_texture_multisample UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY
+ use ARB_texture_multisample MAX_COLOR_TEXTURE_SAMPLES
+ use ARB_texture_multisample MAX_DEPTH_TEXTURE_SAMPLES
+ use ARB_texture_multisample MAX_INTEGER_SAMPLES
+passthru: /* Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core */
+
+###############################################################################
+#
+# OpenGL 3.3 enums
+#
+###############################################################################
+
+VERSION_3_3 enum:
+passthru: /* Reuse tokens from ARB_blend_func_extended */
+ use ARB_blend_func_extended SRC1_COLOR
+ use ARB_blend_func_extended ONE_MINUS_SRC1_COLOR
+ use ARB_blend_func_extended ONE_MINUS_SRC1_ALPHA
+ use ARB_blend_func_extended MAX_DUAL_SOURCE_DRAW_BUFFERS
+passthru: /* Would reuse tokens from ARB_explicit_attrib_location, but it has none */
+passthru: /* Reuse tokens from ARB_occlusion_query2 */
+ use ARB_occlusion_query2 ANY_SAMPLES_PASSED
+passthru: /* Reuse tokens from ARB_sampler_objects */
+ use ARB_sampler_objects SAMPLER_BINDING
+passthru: /* Would reuse tokens from ARB_shader_bit_encoding, but it has none */
+passthru: /* Reuse tokens from ARB_texture_rgb10_a2ui */
+ use ARB_texture_rgb10_a2ui RGB10_A2UI
+passthru: /* Reuse tokens from ARB_texture_swizzle */
+ use ARB_texture_swizzle TEXTURE_SWIZZLE_R
+ use ARB_texture_swizzle TEXTURE_SWIZZLE_G
+ use ARB_texture_swizzle TEXTURE_SWIZZLE_B
+ use ARB_texture_swizzle TEXTURE_SWIZZLE_A
+ use ARB_texture_swizzle TEXTURE_SWIZZLE_RGBA
+passthru: /* Reuse tokens from ARB_timer_query */
+ use ARB_timer_query TIME_ELAPSED
+ use ARB_timer_query TIMESTAMP
+passthru: /* Reuse tokens from ARB_vertex_type_2_10_10_10_rev */
+ use ARB_vertex_type_2_10_10_10_rev INT_2_10_10_10_REV
+
+###############################################################################
+#
+# OpenGL 4.0 enums
+#
+###############################################################################
+
+VERSION_4_0 enum:
+passthru: /* Reuse tokens from ARB_draw_indirect */
+ use ARB_draw_indirect DRAW_INDIRECT_BUFFER
+ use ARB_draw_indirect DRAW_INDIRECT_BUFFER_BINDING
+passthru: /* Reuse tokens from ARB_gpu_shader5 */
+ use ARB_gpu_shader5 GEOMETRY_SHADER_INVOCATIONS
+ use ARB_gpu_shader5 MAX_GEOMETRY_SHADER_INVOCATIONS
+ use ARB_gpu_shader5 MIN_FRAGMENT_INTERPOLATION_OFFSET
+ use ARB_gpu_shader5 MAX_FRAGMENT_INTERPOLATION_OFFSET
+ use ARB_gpu_shader5 FRAGMENT_INTERPOLATION_OFFSET_BITS
+ use ARB_gpu_shader5 MAX_VERTEX_STREAMS
+passthru: /* Reuse tokens from ARB_gpu_shader_fp64 */
+ use ARB_gpu_shader_fp64 DOUBLE_VEC2
+ use ARB_gpu_shader_fp64 DOUBLE_VEC3
+ use ARB_gpu_shader_fp64 DOUBLE_VEC4
+ use ARB_gpu_shader_fp64 DOUBLE_MAT2
+ use ARB_gpu_shader_fp64 DOUBLE_MAT3
+ use ARB_gpu_shader_fp64 DOUBLE_MAT4
+ use ARB_gpu_shader_fp64 DOUBLE_MAT2x3
+ use ARB_gpu_shader_fp64 DOUBLE_MAT2x4
+ use ARB_gpu_shader_fp64 DOUBLE_MAT3x2
+ use ARB_gpu_shader_fp64 DOUBLE_MAT3x4
+ use ARB_gpu_shader_fp64 DOUBLE_MAT4x2
+ use ARB_gpu_shader_fp64 DOUBLE_MAT4x3
+passthru: /* Reuse tokens from ARB_shader_subroutine */
+ use ARB_shader_subroutine ACTIVE_SUBROUTINES
+ use ARB_shader_subroutine ACTIVE_SUBROUTINE_UNIFORMS
+ use ARB_shader_subroutine ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS
+ use ARB_shader_subroutine ACTIVE_SUBROUTINE_MAX_LENGTH
+ use ARB_shader_subroutine ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH
+ use ARB_shader_subroutine MAX_SUBROUTINES
+ use ARB_shader_subroutine MAX_SUBROUTINE_UNIFORM_LOCATIONS
+ use ARB_shader_subroutine NUM_COMPATIBLE_SUBROUTINES
+ use ARB_shader_subroutine COMPATIBLE_SUBROUTINES
+passthru: /* Reuse tokens from ARB_tessellation_shader */
+ use ARB_tessellation_shader PATCHES
+ use ARB_tessellation_shader PATCH_VERTICES
+ use ARB_tessellation_shader PATCH_DEFAULT_INNER_LEVEL
+ use ARB_tessellation_shader PATCH_DEFAULT_OUTER_LEVEL
+ use ARB_tessellation_shader TESS_CONTROL_OUTPUT_VERTICES
+ use ARB_tessellation_shader TESS_GEN_MODE
+ use ARB_tessellation_shader TESS_GEN_SPACING
+ use ARB_tessellation_shader TESS_GEN_VERTEX_ORDER
+ use ARB_tessellation_shader TESS_GEN_POINT_MODE
+ use ARB_tessellation_shader ISOLINES
+ use ARB_tessellation_shader FRACTIONAL_ODD
+ use ARB_tessellation_shader FRACTIONAL_EVEN
+ use ARB_tessellation_shader MAX_PATCH_VERTICES
+ use ARB_tessellation_shader MAX_TESS_GEN_LEVEL
+ use ARB_tessellation_shader MAX_TESS_CONTROL_UNIFORM_COMPONENTS
+ use ARB_tessellation_shader MAX_TESS_EVALUATION_UNIFORM_COMPONENTS
+ use ARB_tessellation_shader MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS
+ use ARB_tessellation_shader MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS
+ use ARB_tessellation_shader MAX_TESS_CONTROL_OUTPUT_COMPONENTS
+ use ARB_tessellation_shader MAX_TESS_PATCH_COMPONENTS
+ use ARB_tessellation_shader MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS
+ use ARB_tessellation_shader MAX_TESS_EVALUATION_OUTPUT_COMPONENTS
+ use ARB_tessellation_shader MAX_TESS_CONTROL_UNIFORM_BLOCKS
+ use ARB_tessellation_shader MAX_TESS_EVALUATION_UNIFORM_BLOCKS
+ use ARB_tessellation_shader MAX_TESS_CONTROL_INPUT_COMPONENTS
+ use ARB_tessellation_shader MAX_TESS_EVALUATION_INPUT_COMPONENTS
+ use ARB_tessellation_shader MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS
+ use ARB_tessellation_shader MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS
+ use ARB_tessellation_shader UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER
+ use ARB_tessellation_shader UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER
+ use ARB_tessellation_shader TESS_EVALUATION_SHADER
+ use ARB_tessellation_shader TESS_CONTROL_SHADER
+passthru: /* Would reuse tokens from ARB_texture_buffer_object_rgb32, but it has none */
+passthru: /* Reuse tokens from ARB_transform_feedback2 */
+ use ARB_tessellation_shader TRANSFORM_FEEDBACK
+ use ARB_tessellation_shader TRANSFORM_FEEDBACK_BUFFER_PAUSED
+ use ARB_tessellation_shader TRANSFORM_FEEDBACK_BUFFER_ACTIVE
+ use ARB_tessellation_shader TRANSFORM_FEEDBACK_BINDING
+passthru: /* Reuse tokens from ARB_transform_feedback3 */
+ use ARB_tessellation_shader MAX_TRANSFORM_FEEDBACK_BUFFERS
+ use ARB_tessellation_shader MAX_VERTEX_STREAMS
+
+
+###############################################################################
+#
+# ARB extensions, in ARB extension order
+#
+###############################################################################
+
+###############################################################################
+
+# ARB Extension #1
+ARB_multitexture enum:
+ TEXTURE0_ARB = 0x84C0
+ TEXTURE1_ARB = 0x84C1
+ TEXTURE2_ARB = 0x84C2
+ TEXTURE3_ARB = 0x84C3
+ TEXTURE4_ARB = 0x84C4
+ TEXTURE5_ARB = 0x84C5
+ TEXTURE6_ARB = 0x84C6
+ TEXTURE7_ARB = 0x84C7
+ TEXTURE8_ARB = 0x84C8
+ TEXTURE9_ARB = 0x84C9
+ TEXTURE10_ARB = 0x84CA
+ TEXTURE11_ARB = 0x84CB
+ TEXTURE12_ARB = 0x84CC
+ TEXTURE13_ARB = 0x84CD
+ TEXTURE14_ARB = 0x84CE
+ TEXTURE15_ARB = 0x84CF
+ TEXTURE16_ARB = 0x84D0
+ TEXTURE17_ARB = 0x84D1
+ TEXTURE18_ARB = 0x84D2
+ TEXTURE19_ARB = 0x84D3
+ TEXTURE20_ARB = 0x84D4
+ TEXTURE21_ARB = 0x84D5
+ TEXTURE22_ARB = 0x84D6
+ TEXTURE23_ARB = 0x84D7
+ TEXTURE24_ARB = 0x84D8
+ TEXTURE25_ARB = 0x84D9
+ TEXTURE26_ARB = 0x84DA
+ TEXTURE27_ARB = 0x84DB
+ TEXTURE28_ARB = 0x84DC
+ TEXTURE29_ARB = 0x84DD
+ TEXTURE30_ARB = 0x84DE
+ TEXTURE31_ARB = 0x84DF
+ ACTIVE_TEXTURE_ARB = 0x84E0 # 1 I
+ CLIENT_ACTIVE_TEXTURE_ARB = 0x84E1 # 1 I
+ MAX_TEXTURE_UNITS_ARB = 0x84E2 # 1 I
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #2 - GLX_ARB_get_proc_address
+
+###############################################################################
+
+# ARB Extension #3
+ARB_transpose_matrix enum:
+ TRANSPOSE_MODELVIEW_MATRIX_ARB = 0x84E3 # 16 F
+ TRANSPOSE_PROJECTION_MATRIX_ARB = 0x84E4 # 16 F
+ TRANSPOSE_TEXTURE_MATRIX_ARB = 0x84E5 # 16 F
+ TRANSPOSE_COLOR_MATRIX_ARB = 0x84E6 # 16 F
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #4 - WGL_ARB_buffer_region
+
+###############################################################################
+
+# ARB Extension #5
+ARB_multisample enum:
+ MULTISAMPLE_ARB = 0x809D
+ SAMPLE_ALPHA_TO_COVERAGE_ARB = 0x809E
+ SAMPLE_ALPHA_TO_ONE_ARB = 0x809F
+ SAMPLE_COVERAGE_ARB = 0x80A0
+ SAMPLE_BUFFERS_ARB = 0x80A8
+ SAMPLES_ARB = 0x80A9
+ SAMPLE_COVERAGE_VALUE_ARB = 0x80AA
+ SAMPLE_COVERAGE_INVERT_ARB = 0x80AB
+ MULTISAMPLE_BIT_ARB = 0x20000000
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #6
+ARB_texture_env_add enum:
+
+###############################################################################
+
+# ARB Extension #7
+ARB_texture_cube_map enum:
+ NORMAL_MAP_ARB = 0x8511
+ REFLECTION_MAP_ARB = 0x8512
+ TEXTURE_CUBE_MAP_ARB = 0x8513
+ TEXTURE_BINDING_CUBE_MAP_ARB = 0x8514
+ TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 0x8515
+ TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 0x8516
+ TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 0x8517
+ TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 0x8518
+ TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 0x8519
+ TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 0x851A
+ PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B
+ MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 0x851C
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #8 - WGL_ARB_extensions_string
+# ARB Extension #9 - WGL_ARB_pixel_format
+# ARB Extension #10 - WGL_ARB_make_current_read
+# ARB Extension #11 - WGL_ARB_pbuffer
+
+###############################################################################
+
+# ARB Extension #12
+ARB_texture_compression enum:
+ COMPRESSED_ALPHA_ARB = 0x84E9
+ COMPRESSED_LUMINANCE_ARB = 0x84EA
+ COMPRESSED_LUMINANCE_ALPHA_ARB = 0x84EB
+ COMPRESSED_INTENSITY_ARB = 0x84EC
+ COMPRESSED_RGB_ARB = 0x84ED
+ COMPRESSED_RGBA_ARB = 0x84EE
+ TEXTURE_COMPRESSION_HINT_ARB = 0x84EF
+ TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = 0x86A0
+ TEXTURE_COMPRESSED_ARB = 0x86A1
+ NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A2
+ COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A3
+
+###############################################################################
+
+# ARB Extension #13
+# Promoted from #36 SGIS_texture_border_clamp
+ARB_texture_border_clamp enum:
+ CLAMP_TO_BORDER_ARB = 0x812D
+
+###############################################################################
+
+# ARB Extension #14 - promoted from #54 EXT_point_parameters
+# Promoted from #54 {SGIS,EXT}_point_parameters
+ARB_point_parameters enum:
+ POINT_SIZE_MIN_ARB = 0x8126 # 1 F
+ POINT_SIZE_MAX_ARB = 0x8127 # 1 F
+ POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128 # 1 F
+ POINT_DISTANCE_ATTENUATION_ARB = 0x8129 # 3 F
+
+###############################################################################
+
+# ARB Extension #15
+ARB_vertex_blend enum:
+ MAX_VERTEX_UNITS_ARB = 0x86A4
+ ACTIVE_VERTEX_UNITS_ARB = 0x86A5
+ WEIGHT_SUM_UNITY_ARB = 0x86A6
+ VERTEX_BLEND_ARB = 0x86A7
+ CURRENT_WEIGHT_ARB = 0x86A8
+ WEIGHT_ARRAY_TYPE_ARB = 0x86A9
+ WEIGHT_ARRAY_STRIDE_ARB = 0x86AA
+ WEIGHT_ARRAY_SIZE_ARB = 0x86AB
+ WEIGHT_ARRAY_POINTER_ARB = 0x86AC
+ WEIGHT_ARRAY_ARB = 0x86AD
+ MODELVIEW0_ARB = 0x1700
+ MODELVIEW1_ARB = 0x850A
+ MODELVIEW2_ARB = 0x8722
+ MODELVIEW3_ARB = 0x8723
+ MODELVIEW4_ARB = 0x8724
+ MODELVIEW5_ARB = 0x8725
+ MODELVIEW6_ARB = 0x8726
+ MODELVIEW7_ARB = 0x8727
+ MODELVIEW8_ARB = 0x8728
+ MODELVIEW9_ARB = 0x8729
+ MODELVIEW10_ARB = 0x872A
+ MODELVIEW11_ARB = 0x872B
+ MODELVIEW12_ARB = 0x872C
+ MODELVIEW13_ARB = 0x872D
+ MODELVIEW14_ARB = 0x872E
+ MODELVIEW15_ARB = 0x872F
+ MODELVIEW16_ARB = 0x8730
+ MODELVIEW17_ARB = 0x8731
+ MODELVIEW18_ARB = 0x8732
+ MODELVIEW19_ARB = 0x8733
+ MODELVIEW20_ARB = 0x8734
+ MODELVIEW21_ARB = 0x8735
+ MODELVIEW22_ARB = 0x8736
+ MODELVIEW23_ARB = 0x8737
+ MODELVIEW24_ARB = 0x8738
+ MODELVIEW25_ARB = 0x8739
+ MODELVIEW26_ARB = 0x873A
+ MODELVIEW27_ARB = 0x873B
+ MODELVIEW28_ARB = 0x873C
+ MODELVIEW29_ARB = 0x873D
+ MODELVIEW30_ARB = 0x873E
+ MODELVIEW31_ARB = 0x873F
+
+###############################################################################
+
+# ARB Extension #16
+ARB_matrix_palette enum:
+ MATRIX_PALETTE_ARB = 0x8840
+ MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = 0x8841
+ MAX_PALETTE_MATRICES_ARB = 0x8842
+ CURRENT_PALETTE_MATRIX_ARB = 0x8843
+ MATRIX_INDEX_ARRAY_ARB = 0x8844
+ CURRENT_MATRIX_INDEX_ARB = 0x8845
+ MATRIX_INDEX_ARRAY_SIZE_ARB = 0x8846
+ MATRIX_INDEX_ARRAY_TYPE_ARB = 0x8847
+ MATRIX_INDEX_ARRAY_STRIDE_ARB = 0x8848
+ MATRIX_INDEX_ARRAY_POINTER_ARB = 0x8849
+
+###############################################################################
+
+# ARB Extension #17
+# Shares enum values with EXT_texture_env_combine
+ARB_texture_env_combine enum:
+ COMBINE_ARB = 0x8570
+ COMBINE_RGB_ARB = 0x8571
+ COMBINE_ALPHA_ARB = 0x8572
+ SOURCE0_RGB_ARB = 0x8580
+ SOURCE1_RGB_ARB = 0x8581
+ SOURCE2_RGB_ARB = 0x8582
+ SOURCE0_ALPHA_ARB = 0x8588
+ SOURCE1_ALPHA_ARB = 0x8589
+ SOURCE2_ALPHA_ARB = 0x858A
+ OPERAND0_RGB_ARB = 0x8590
+ OPERAND1_RGB_ARB = 0x8591
+ OPERAND2_RGB_ARB = 0x8592
+ OPERAND0_ALPHA_ARB = 0x8598
+ OPERAND1_ALPHA_ARB = 0x8599
+ OPERAND2_ALPHA_ARB = 0x859A
+ RGB_SCALE_ARB = 0x8573
+ ADD_SIGNED_ARB = 0x8574
+ INTERPOLATE_ARB = 0x8575
+ SUBTRACT_ARB = 0x84E7
+ CONSTANT_ARB = 0x8576
+ PRIMARY_COLOR_ARB = 0x8577
+ PREVIOUS_ARB = 0x8578
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #18
+ARB_texture_env_crossbar enum:
+
+###############################################################################
+
+# ARB Extension #19
+# Promoted from #220 EXT_texture_env_dot3; enum values changed
+ARB_texture_env_dot3 enum:
+ DOT3_RGB_ARB = 0x86AE
+ DOT3_RGBA_ARB = 0x86AF
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #20 - WGL_ARB_render_texture
+
+###############################################################################
+
+# ARB Extension #21
+ARB_texture_mirrored_repeat enum:
+ MIRRORED_REPEAT_ARB = 0x8370
+
+###############################################################################
+
+# ARB Extension #22
+ARB_depth_texture enum:
+ DEPTH_COMPONENT16_ARB = 0x81A5
+ DEPTH_COMPONENT24_ARB = 0x81A6
+ DEPTH_COMPONENT32_ARB = 0x81A7
+ TEXTURE_DEPTH_SIZE_ARB = 0x884A
+ DEPTH_TEXTURE_MODE_ARB = 0x884B
+
+###############################################################################
+
+# ARB Extension #23
+ARB_shadow enum:
+ TEXTURE_COMPARE_MODE_ARB = 0x884C
+ TEXTURE_COMPARE_FUNC_ARB = 0x884D
+ COMPARE_R_TO_TEXTURE_ARB = 0x884E
+
+###############################################################################
+
+# ARB Extension #24
+ARB_shadow_ambient enum:
+ TEXTURE_COMPARE_FAIL_VALUE_ARB = 0x80BF
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #25
+ARB_window_pos enum:
+
+###############################################################################
+
+# ARB Extension #26
+# ARB_vertex_program enums are shared by ARB_fragment_program are so marked.
+# Unfortunately, PROGRAM_BINDING_ARB does accidentally reuse 0x8677 -
+# this was a spec editing typo that's now uncorrectable.
+ARB_vertex_program enum:
+ COLOR_SUM_ARB = 0x8458
+ VERTEX_PROGRAM_ARB = 0x8620
+ VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622
+ VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623
+ VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624
+ VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625
+ CURRENT_VERTEX_ATTRIB_ARB = 0x8626
+ PROGRAM_LENGTH_ARB = 0x8627 # shared
+ PROGRAM_STRING_ARB = 0x8628 # shared
+ MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 0x862E # shared
+ MAX_PROGRAM_MATRICES_ARB = 0x862F # shared
+ CURRENT_MATRIX_STACK_DEPTH_ARB = 0x8640 # shared
+ CURRENT_MATRIX_ARB = 0x8641 # shared
+ VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642
+ VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643
+ VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645
+ PROGRAM_ERROR_POSITION_ARB = 0x864B # shared
+ PROGRAM_BINDING_ARB = 0x8677 # shared
+ MAX_VERTEX_ATTRIBS_ARB = 0x8869
+ VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 0x886A
+ PROGRAM_ERROR_STRING_ARB = 0x8874 # shared
+ PROGRAM_FORMAT_ASCII_ARB = 0x8875 # shared
+ PROGRAM_FORMAT_ARB = 0x8876 # shared
+ PROGRAM_INSTRUCTIONS_ARB = 0x88A0 # shared
+ MAX_PROGRAM_INSTRUCTIONS_ARB = 0x88A1 # shared
+ PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A2 # shared
+ MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A3 # shared
+ PROGRAM_TEMPORARIES_ARB = 0x88A4 # shared
+ MAX_PROGRAM_TEMPORARIES_ARB = 0x88A5 # shared
+ PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A6 # shared
+ MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A7 # shared
+ PROGRAM_PARAMETERS_ARB = 0x88A8 # shared
+ MAX_PROGRAM_PARAMETERS_ARB = 0x88A9 # shared
+ PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AA # shared
+ MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AB # shared
+ PROGRAM_ATTRIBS_ARB = 0x88AC # shared
+ MAX_PROGRAM_ATTRIBS_ARB = 0x88AD # shared
+ PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AE # shared
+ MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AF # shared
+ PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B0 # shared
+ MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B1 # shared
+ PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B2 # shared
+ MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B3 # shared
+ MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 0x88B4 # shared
+ MAX_PROGRAM_ENV_PARAMETERS_ARB = 0x88B5 # shared
+ PROGRAM_UNDER_NATIVE_LIMITS_ARB = 0x88B6 # shared
+ TRANSPOSE_CURRENT_MATRIX_ARB = 0x88B7 # shared
+ MATRIX0_ARB = 0x88C0 # shared
+ MATRIX1_ARB = 0x88C1 # shared
+ MATRIX2_ARB = 0x88C2 # shared
+ MATRIX3_ARB = 0x88C3 # shared
+ MATRIX4_ARB = 0x88C4 # shared
+ MATRIX5_ARB = 0x88C5 # shared
+ MATRIX6_ARB = 0x88C6 # shared
+ MATRIX7_ARB = 0x88C7 # shared
+ MATRIX8_ARB = 0x88C8 # shared
+ MATRIX9_ARB = 0x88C9 # shared
+ MATRIX10_ARB = 0x88CA # shared
+ MATRIX11_ARB = 0x88CB # shared
+ MATRIX12_ARB = 0x88CC # shared
+ MATRIX13_ARB = 0x88CD # shared
+ MATRIX14_ARB = 0x88CE # shared
+ MATRIX15_ARB = 0x88CF # shared
+ MATRIX16_ARB = 0x88D0 # shared
+ MATRIX17_ARB = 0x88D1 # shared
+ MATRIX18_ARB = 0x88D2 # shared
+ MATRIX19_ARB = 0x88D3 # shared
+ MATRIX20_ARB = 0x88D4 # shared
+ MATRIX21_ARB = 0x88D5 # shared
+ MATRIX22_ARB = 0x88D6 # shared
+ MATRIX23_ARB = 0x88D7 # shared
+ MATRIX24_ARB = 0x88D8 # shared
+ MATRIX25_ARB = 0x88D9 # shared
+ MATRIX26_ARB = 0x88DA # shared
+ MATRIX27_ARB = 0x88DB # shared
+ MATRIX28_ARB = 0x88DC # shared
+ MATRIX29_ARB = 0x88DD # shared
+ MATRIX30_ARB = 0x88DE # shared
+ MATRIX31_ARB = 0x88DF # shared
+
+###############################################################################
+
+# ARB Extension #27
+# Some ARB_fragment_program enums are shared with ARB_vertex_program,
+# and are only included in that #define block, for now.
+ARB_fragment_program enum:
+# PROGRAM_LENGTH_ARB = 0x8627 # shared
+# PROGRAM_STRING_ARB = 0x8628 # shared
+# MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 0x862E # shared
+# MAX_PROGRAM_MATRICES_ARB = 0x862F # shared
+# CURRENT_MATRIX_STACK_DEPTH_ARB = 0x8640 # shared
+# CURRENT_MATRIX_ARB = 0x8641 # shared
+# PROGRAM_ERROR_POSITION_ARB = 0x864B # shared
+# PROGRAM_BINDING_ARB = 0x8677 # shared
+ FRAGMENT_PROGRAM_ARB = 0x8804
+ PROGRAM_ALU_INSTRUCTIONS_ARB = 0x8805
+ PROGRAM_TEX_INSTRUCTIONS_ARB = 0x8806
+ PROGRAM_TEX_INDIRECTIONS_ARB = 0x8807
+ PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x8808
+ PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x8809
+ PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x880A
+ MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x880B
+ MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x880C
+ MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 0x880D
+ MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x880E
+ MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x880F
+ MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x8810
+ MAX_TEXTURE_COORDS_ARB = 0x8871
+ MAX_TEXTURE_IMAGE_UNITS_ARB = 0x8872
+# PROGRAM_ERROR_STRING_ARB = 0x8874 # shared
+# PROGRAM_FORMAT_ASCII_ARB = 0x8875 # shared
+# PROGRAM_FORMAT_ARB = 0x8876 # shared
+# PROGRAM_INSTRUCTIONS_ARB = 0x88A0 # shared
+# MAX_PROGRAM_INSTRUCTIONS_ARB = 0x88A1 # shared
+# PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A2 # shared
+# MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A3 # shared
+# PROGRAM_TEMPORARIES_ARB = 0x88A4 # shared
+# MAX_PROGRAM_TEMPORARIES_ARB = 0x88A5 # shared
+# PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A6 # shared
+# MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A7 # shared
+# PROGRAM_PARAMETERS_ARB = 0x88A8 # shared
+# MAX_PROGRAM_PARAMETERS_ARB = 0x88A9 # shared
+# PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AA # shared
+# MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AB # shared
+# PROGRAM_ATTRIBS_ARB = 0x88AC # shared
+# MAX_PROGRAM_ATTRIBS_ARB = 0x88AD # shared
+# PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AE # shared
+# MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AF # shared
+# PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B0 # shared
+# MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B1 # shared
+# PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B2 # shared
+# MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B3 # shared
+# MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 0x88B4 # shared
+# MAX_PROGRAM_ENV_PARAMETERS_ARB = 0x88B5 # shared
+# PROGRAM_UNDER_NATIVE_LIMITS_ARB = 0x88B6 # shared
+# TRANSPOSE_CURRENT_MATRIX_ARB = 0x88B7 # shared
+# MATRIX0_ARB = 0x88C0 # shared
+# MATRIX1_ARB = 0x88C1 # shared
+# MATRIX2_ARB = 0x88C2 # shared
+# MATRIX3_ARB = 0x88C3 # shared
+# MATRIX4_ARB = 0x88C4 # shared
+# MATRIX5_ARB = 0x88C5 # shared
+# MATRIX6_ARB = 0x88C6 # shared
+# MATRIX7_ARB = 0x88C7 # shared
+# MATRIX8_ARB = 0x88C8 # shared
+# MATRIX9_ARB = 0x88C9 # shared
+# MATRIX10_ARB = 0x88CA # shared
+# MATRIX11_ARB = 0x88CB # shared
+# MATRIX12_ARB = 0x88CC # shared
+# MATRIX13_ARB = 0x88CD # shared
+# MATRIX14_ARB = 0x88CE # shared
+# MATRIX15_ARB = 0x88CF # shared
+# MATRIX16_ARB = 0x88D0 # shared
+# MATRIX17_ARB = 0x88D1 # shared
+# MATRIX18_ARB = 0x88D2 # shared
+# MATRIX19_ARB = 0x88D3 # shared
+# MATRIX20_ARB = 0x88D4 # shared
+# MATRIX21_ARB = 0x88D5 # shared
+# MATRIX22_ARB = 0x88D6 # shared
+# MATRIX23_ARB = 0x88D7 # shared
+# MATRIX24_ARB = 0x88D8 # shared
+# MATRIX25_ARB = 0x88D9 # shared
+# MATRIX26_ARB = 0x88DA # shared
+# MATRIX27_ARB = 0x88DB # shared
+# MATRIX28_ARB = 0x88DC # shared
+# MATRIX29_ARB = 0x88DD # shared
+# MATRIX30_ARB = 0x88DE # shared
+# MATRIX31_ARB = 0x88DF # shared
+
+
+###############################################################################
+
+# ARB Extension #28
+ARB_vertex_buffer_object enum:
+ BUFFER_SIZE_ARB = 0x8764
+ BUFFER_USAGE_ARB = 0x8765
+ ARRAY_BUFFER_ARB = 0x8892
+ ELEMENT_ARRAY_BUFFER_ARB = 0x8893
+ ARRAY_BUFFER_BINDING_ARB = 0x8894
+ ELEMENT_ARRAY_BUFFER_BINDING_ARB = 0x8895
+ VERTEX_ARRAY_BUFFER_BINDING_ARB = 0x8896
+ NORMAL_ARRAY_BUFFER_BINDING_ARB = 0x8897
+ COLOR_ARRAY_BUFFER_BINDING_ARB = 0x8898
+ INDEX_ARRAY_BUFFER_BINDING_ARB = 0x8899
+ TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = 0x889A
+ EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = 0x889B
+ SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x889C
+ FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = 0x889D
+ WEIGHT_ARRAY_BUFFER_BINDING_ARB = 0x889E
+ VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = 0x889F
+ READ_ONLY_ARB = 0x88B8
+ WRITE_ONLY_ARB = 0x88B9
+ READ_WRITE_ARB = 0x88BA
+ BUFFER_ACCESS_ARB = 0x88BB
+ BUFFER_MAPPED_ARB = 0x88BC
+ BUFFER_MAP_POINTER_ARB = 0x88BD
+ STREAM_DRAW_ARB = 0x88E0
+ STREAM_READ_ARB = 0x88E1
+ STREAM_COPY_ARB = 0x88E2
+ STATIC_DRAW_ARB = 0x88E4
+ STATIC_READ_ARB = 0x88E5
+ STATIC_COPY_ARB = 0x88E6
+ DYNAMIC_DRAW_ARB = 0x88E8
+ DYNAMIC_READ_ARB = 0x88E9
+ DYNAMIC_COPY_ARB = 0x88EA
+
+###############################################################################
+
+# ARB Extension #29
+ARB_occlusion_query enum:
+ QUERY_COUNTER_BITS_ARB = 0x8864
+ CURRENT_QUERY_ARB = 0x8865
+ QUERY_RESULT_ARB = 0x8866
+ QUERY_RESULT_AVAILABLE_ARB = 0x8867
+ SAMPLES_PASSED_ARB = 0x8914
+
+###############################################################################
+
+# ARB Extension #30
+ARB_shader_objects enum:
+ PROGRAM_OBJECT_ARB = 0x8B40
+ SHADER_OBJECT_ARB = 0x8B48
+ OBJECT_TYPE_ARB = 0x8B4E
+ OBJECT_SUBTYPE_ARB = 0x8B4F
+ FLOAT_VEC2_ARB = 0x8B50
+ FLOAT_VEC3_ARB = 0x8B51
+ FLOAT_VEC4_ARB = 0x8B52
+ INT_VEC2_ARB = 0x8B53
+ INT_VEC3_ARB = 0x8B54
+ INT_VEC4_ARB = 0x8B55
+ BOOL_ARB = 0x8B56
+ BOOL_VEC2_ARB = 0x8B57
+ BOOL_VEC3_ARB = 0x8B58
+ BOOL_VEC4_ARB = 0x8B59
+ FLOAT_MAT2_ARB = 0x8B5A
+ FLOAT_MAT3_ARB = 0x8B5B
+ FLOAT_MAT4_ARB = 0x8B5C
+ SAMPLER_1D_ARB = 0x8B5D
+ SAMPLER_2D_ARB = 0x8B5E
+ SAMPLER_3D_ARB = 0x8B5F
+ SAMPLER_CUBE_ARB = 0x8B60
+ SAMPLER_1D_SHADOW_ARB = 0x8B61
+ SAMPLER_2D_SHADOW_ARB = 0x8B62
+ SAMPLER_2D_RECT_ARB = 0x8B63
+ SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64
+ OBJECT_DELETE_STATUS_ARB = 0x8B80
+ OBJECT_COMPILE_STATUS_ARB = 0x8B81
+ OBJECT_LINK_STATUS_ARB = 0x8B82
+ OBJECT_VALIDATE_STATUS_ARB = 0x8B83
+ OBJECT_INFO_LOG_LENGTH_ARB = 0x8B84
+ OBJECT_ATTACHED_OBJECTS_ARB = 0x8B85
+ OBJECT_ACTIVE_UNIFORMS_ARB = 0x8B86
+ OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = 0x8B87
+ OBJECT_SHADER_SOURCE_LENGTH_ARB = 0x8B88
+
+###############################################################################
+
+# ARB Extension #31
+# Additional enums are reused from ARB_vertex/fragment_program and ARB_shader_objects
+ARB_vertex_shader enum:
+ VERTEX_SHADER_ARB = 0x8B31
+ MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 0x8B4A
+ MAX_VARYING_FLOATS_ARB = 0x8B4B
+ MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 0x8B4C
+ MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 0x8B4D
+ OBJECT_ACTIVE_ATTRIBUTES_ARB = 0x8B89
+ OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = 0x8B8A
+
+###############################################################################
+
+# ARB Extension #32
+# Additional enums are reused from ARB_fragment_program and ARB_shader_objects
+ARB_fragment_shader enum:
+ FRAGMENT_SHADER_ARB = 0x8B30
+ MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 0x8B49
+ FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B
+
+###############################################################################
+
+# ARB Extension #33
+ARB_shading_language_100 enum:
+ SHADING_LANGUAGE_VERSION_ARB = 0x8B8C
+
+###############################################################################
+
+# ARB Extension #34
+# No new tokens
+ARB_texture_non_power_of_two enum:
+
+###############################################################################
+
+# ARB Extension #35
+ARB_point_sprite enum:
+ POINT_SPRITE_ARB = 0x8861
+ COORD_REPLACE_ARB = 0x8862
+
+###############################################################################
+
+# ARB Extension #36
+# No new tokens
+ARB_fragment_program_shadow enum:
+
+###############################################################################
+
+# ARB Extension #37
+ARB_draw_buffers enum:
+ MAX_DRAW_BUFFERS_ARB = 0x8824
+ DRAW_BUFFER0_ARB = 0x8825
+ DRAW_BUFFER1_ARB = 0x8826
+ DRAW_BUFFER2_ARB = 0x8827
+ DRAW_BUFFER3_ARB = 0x8828
+ DRAW_BUFFER4_ARB = 0x8829
+ DRAW_BUFFER5_ARB = 0x882A
+ DRAW_BUFFER6_ARB = 0x882B
+ DRAW_BUFFER7_ARB = 0x882C
+ DRAW_BUFFER8_ARB = 0x882D
+ DRAW_BUFFER9_ARB = 0x882E
+ DRAW_BUFFER10_ARB = 0x882F
+ DRAW_BUFFER11_ARB = 0x8830
+ DRAW_BUFFER12_ARB = 0x8831
+ DRAW_BUFFER13_ARB = 0x8832
+ DRAW_BUFFER14_ARB = 0x8833
+ DRAW_BUFFER15_ARB = 0x8834
+
+###############################################################################
+
+# ARB Extension #38
+ARB_texture_rectangle enum:
+ TEXTURE_RECTANGLE_ARB = 0x84F5
+ TEXTURE_BINDING_RECTANGLE_ARB = 0x84F6
+ PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7
+ MAX_RECTANGLE_TEXTURE_SIZE_ARB = 0x84F8
+
+###############################################################################
+
+# ARB Extension #39
+ARB_color_buffer_float enum:
+ RGBA_FLOAT_MODE_ARB = 0x8820
+ CLAMP_VERTEX_COLOR_ARB = 0x891A
+ CLAMP_FRAGMENT_COLOR_ARB = 0x891B
+ CLAMP_READ_COLOR_ARB = 0x891C
+ FIXED_ONLY_ARB = 0x891D
+
+###############################################################################
+
+# ARB Extension #40
+ARB_half_float_pixel enum:
+ HALF_FLOAT_ARB = 0x140B
+
+###############################################################################
+
+# ARB Extension #41
+ARB_texture_float enum:
+ TEXTURE_RED_TYPE_ARB = 0x8C10
+ TEXTURE_GREEN_TYPE_ARB = 0x8C11
+ TEXTURE_BLUE_TYPE_ARB = 0x8C12
+ TEXTURE_ALPHA_TYPE_ARB = 0x8C13
+ TEXTURE_LUMINANCE_TYPE_ARB = 0x8C14
+ TEXTURE_INTENSITY_TYPE_ARB = 0x8C15
+ TEXTURE_DEPTH_TYPE_ARB = 0x8C16
+ UNSIGNED_NORMALIZED_ARB = 0x8C17
+ RGBA32F_ARB = 0x8814
+ RGB32F_ARB = 0x8815
+ ALPHA32F_ARB = 0x8816
+ INTENSITY32F_ARB = 0x8817
+ LUMINANCE32F_ARB = 0x8818
+ LUMINANCE_ALPHA32F_ARB = 0x8819
+ RGBA16F_ARB = 0x881A
+ RGB16F_ARB = 0x881B
+ ALPHA16F_ARB = 0x881C
+ INTENSITY16F_ARB = 0x881D
+ LUMINANCE16F_ARB = 0x881E
+ LUMINANCE_ALPHA16F_ARB = 0x881F
+
+###############################################################################
+
+# ARB Extension #42
+ARB_pixel_buffer_object enum:
+ PIXEL_PACK_BUFFER_ARB = 0x88EB
+ PIXEL_UNPACK_BUFFER_ARB = 0x88EC
+ PIXEL_PACK_BUFFER_BINDING_ARB = 0x88ED
+ PIXEL_UNPACK_BUFFER_BINDING_ARB = 0x88EF
+
+###############################################################################
+
+# ARB Extension #43
+ARB_depth_buffer_float enum:
+ DEPTH_COMPONENT32F = 0x8CAC
+ DEPTH32F_STENCIL8 = 0x8CAD
+ FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD
+
+###############################################################################
+
+# ARB Extension #44
+# No new tokens
+ARB_draw_instanced enum:
+
+###############################################################################
+
+# ARB Extension #45
+ARB_framebuffer_object enum:
+ INVALID_FRAMEBUFFER_OPERATION = 0x0506
+ FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210
+ FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211
+ FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212
+ FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213
+ FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214
+ FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215
+ FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216
+ FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217
+ FRAMEBUFFER_DEFAULT = 0x8218
+ FRAMEBUFFER_UNDEFINED = 0x8219
+ DEPTH_STENCIL_ATTACHMENT = 0x821A
+ MAX_RENDERBUFFER_SIZE = 0x84E8
+ DEPTH_STENCIL = 0x84F9
+ UNSIGNED_INT_24_8 = 0x84FA
+ DEPTH24_STENCIL8 = 0x88F0
+ TEXTURE_STENCIL_SIZE = 0x88F1
+ TEXTURE_RED_TYPE = 0x8C10
+ TEXTURE_GREEN_TYPE = 0x8C11
+ TEXTURE_BLUE_TYPE = 0x8C12
+ TEXTURE_ALPHA_TYPE = 0x8C13
+ TEXTURE_DEPTH_TYPE = 0x8C16
+ UNSIGNED_NORMALIZED = 0x8C17
+ FRAMEBUFFER_BINDING = 0x8CA6
+ DRAW_FRAMEBUFFER_BINDING = GL_FRAMEBUFFER_BINDING
+ RENDERBUFFER_BINDING = 0x8CA7
+ READ_FRAMEBUFFER = 0x8CA8
+ DRAW_FRAMEBUFFER = 0x8CA9
+ READ_FRAMEBUFFER_BINDING = 0x8CAA
+ RENDERBUFFER_SAMPLES = 0x8CAB
+ FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0
+ FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1
+ FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2
+ FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3
+ FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4
+ FRAMEBUFFER_COMPLETE = 0x8CD5
+ FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6
+ FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7
+ FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB
+ FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC
+ FRAMEBUFFER_UNSUPPORTED = 0x8CDD
+ MAX_COLOR_ATTACHMENTS = 0x8CDF
+ COLOR_ATTACHMENT0 = 0x8CE0
+ COLOR_ATTACHMENT1 = 0x8CE1
+ COLOR_ATTACHMENT2 = 0x8CE2
+ COLOR_ATTACHMENT3 = 0x8CE3
+ COLOR_ATTACHMENT4 = 0x8CE4
+ COLOR_ATTACHMENT5 = 0x8CE5
+ COLOR_ATTACHMENT6 = 0x8CE6
+ COLOR_ATTACHMENT7 = 0x8CE7
+ COLOR_ATTACHMENT8 = 0x8CE8
+ COLOR_ATTACHMENT9 = 0x8CE9
+ COLOR_ATTACHMENT10 = 0x8CEA
+ COLOR_ATTACHMENT11 = 0x8CEB
+ COLOR_ATTACHMENT12 = 0x8CEC
+ COLOR_ATTACHMENT13 = 0x8CED
+ COLOR_ATTACHMENT14 = 0x8CEE
+ COLOR_ATTACHMENT15 = 0x8CEF
+ DEPTH_ATTACHMENT = 0x8D00
+ STENCIL_ATTACHMENT = 0x8D20
+ FRAMEBUFFER = 0x8D40
+ RENDERBUFFER = 0x8D41
+ RENDERBUFFER_WIDTH = 0x8D42
+ RENDERBUFFER_HEIGHT = 0x8D43
+ RENDERBUFFER_INTERNAL_FORMAT = 0x8D44
+ STENCIL_INDEX1 = 0x8D46
+ STENCIL_INDEX4 = 0x8D47
+ STENCIL_INDEX8 = 0x8D48
+ STENCIL_INDEX16 = 0x8D49
+ RENDERBUFFER_RED_SIZE = 0x8D50
+ RENDERBUFFER_GREEN_SIZE = 0x8D51
+ RENDERBUFFER_BLUE_SIZE = 0x8D52
+ RENDERBUFFER_ALPHA_SIZE = 0x8D53
+ RENDERBUFFER_DEPTH_SIZE = 0x8D54
+ RENDERBUFFER_STENCIL_SIZE = 0x8D55
+ FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56
+ MAX_SAMPLES = 0x8D57
+
+ARB_framebuffer_object_DEPRECATED enum:
+ INDEX = 0x8222
+ TEXTURE_LUMINANCE_TYPE = 0x8C14
+ TEXTURE_INTENSITY_TYPE = 0x8C15
+
+###############################################################################
+
+# ARB Extension #46
+ARB_framebuffer_sRGB enum:
+ FRAMEBUFFER_SRGB = 0x8DB9
+
+###############################################################################
+
+# ARB Extension #47
+ARB_geometry_shader4 enum:
+ LINES_ADJACENCY_ARB = 0x000A
+ LINE_STRIP_ADJACENCY_ARB = 0x000B
+ TRIANGLES_ADJACENCY_ARB = 0x000C
+ TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D
+ PROGRAM_POINT_SIZE_ARB = 0x8642
+ MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = 0x8C29
+ FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = 0x8DA7
+ FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = 0x8DA8
+ FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = 0x8DA9
+ GEOMETRY_SHADER_ARB = 0x8DD9
+ GEOMETRY_VERTICES_OUT_ARB = 0x8DDA
+ GEOMETRY_INPUT_TYPE_ARB = 0x8DDB
+ GEOMETRY_OUTPUT_TYPE_ARB = 0x8DDC
+ MAX_GEOMETRY_VARYING_COMPONENTS_ARB = 0x8DDD
+ MAX_VERTEX_VARYING_COMPONENTS_ARB = 0x8DDE
+ MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = 0x8DDF
+ MAX_GEOMETRY_OUTPUT_VERTICES_ARB = 0x8DE0
+ MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = 0x8DE1
+ use VERSION_3_0 MAX_VARYING_COMPONENTS
+ use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
+
+###############################################################################
+
+# ARB Extension #48
+ARB_half_float_vertex enum:
+ HALF_FLOAT = 0x140B
+
+###############################################################################
+
+# ARB Extension #49
+ARB_instanced_arrays enum:
+ VERTEX_ATTRIB_ARRAY_DIVISOR_ARB = 0x88FE
+
+###############################################################################
+
+# ARB Extension #50
+ARB_map_buffer_range enum:
+ MAP_READ_BIT = 0x0001
+ MAP_WRITE_BIT = 0x0002
+ MAP_INVALIDATE_RANGE_BIT = 0x0004
+ MAP_INVALIDATE_BUFFER_BIT = 0x0008
+ MAP_FLUSH_EXPLICIT_BIT = 0x0010
+ MAP_UNSYNCHRONIZED_BIT = 0x0020
+
+###############################################################################
+
+# ARB Extension #51
+ARB_texture_buffer_object enum:
+ TEXTURE_BUFFER_ARB = 0x8C2A
+ MAX_TEXTURE_BUFFER_SIZE_ARB = 0x8C2B
+ TEXTURE_BINDING_BUFFER_ARB = 0x8C2C
+ TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = 0x8C2D
+ TEXTURE_BUFFER_FORMAT_ARB = 0x8C2E
+
+###############################################################################
+
+# ARB Extension #52
+ARB_texture_compression_rgtc enum:
+ COMPRESSED_RED_RGTC1 = 0x8DBB
+ COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC
+ COMPRESSED_RG_RGTC2 = 0x8DBD
+ COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE
+
+###############################################################################
+
+# ARB Extension #53
+ARB_texture_rg enum:
+ RG = 0x8227
+ RG_INTEGER = 0x8228
+ R8 = 0x8229
+ R16 = 0x822A
+ RG8 = 0x822B
+ RG16 = 0x822C
+ R16F = 0x822D
+ R32F = 0x822E
+ RG16F = 0x822F
+ RG32F = 0x8230
+ R8I = 0x8231
+ R8UI = 0x8232
+ R16I = 0x8233
+ R16UI = 0x8234
+ R32I = 0x8235
+ R32UI = 0x8236
+ RG8I = 0x8237
+ RG8UI = 0x8238
+ RG16I = 0x8239
+ RG16UI = 0x823A
+ RG32I = 0x823B
+ RG32UI = 0x823C
+
+###############################################################################
+
+# ARB Extension #54
+ARB_vertex_array_object enum:
+ VERTEX_ARRAY_BINDING = 0x85B5
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #55 - WGL_ARB_create_context
+# ARB Extension #56 - GLX_ARB_create_context
+
+###############################################################################
+
+# ARB Extension #57
+ARB_uniform_buffer_object enum:
+ UNIFORM_BUFFER = 0x8A11
+ UNIFORM_BUFFER_BINDING = 0x8A28
+ UNIFORM_BUFFER_START = 0x8A29
+ UNIFORM_BUFFER_SIZE = 0x8A2A
+ MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B
+ MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C
+ MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D
+ MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E
+ MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F
+ MAX_UNIFORM_BLOCK_SIZE = 0x8A30
+ MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31
+ MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32
+ MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33
+ UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34
+ ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35
+ ACTIVE_UNIFORM_BLOCKS = 0x8A36
+ UNIFORM_TYPE = 0x8A37
+ UNIFORM_SIZE = 0x8A38
+ UNIFORM_NAME_LENGTH = 0x8A39
+ UNIFORM_BLOCK_INDEX = 0x8A3A
+ UNIFORM_OFFSET = 0x8A3B
+ UNIFORM_ARRAY_STRIDE = 0x8A3C
+ UNIFORM_MATRIX_STRIDE = 0x8A3D
+ UNIFORM_IS_ROW_MAJOR = 0x8A3E
+ UNIFORM_BLOCK_BINDING = 0x8A3F
+ UNIFORM_BLOCK_DATA_SIZE = 0x8A40
+ UNIFORM_BLOCK_NAME_LENGTH = 0x8A41
+ UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42
+ UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43
+ UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44
+ UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45
+ UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46
+ INVALID_INDEX = 0xFFFFFFFFu
+
+###############################################################################
+
+# ARB Extension #58
+# No new tokens
+ARB_compatibility enum:
+passthru: /* ARB_compatibility just defines tokens from core 3.0 */
+
+###############################################################################
+
+# ARB Extension #59
+ARB_copy_buffer enum:
+ COPY_READ_BUFFER = 0x8F36
+ COPY_WRITE_BUFFER = 0x8F37
+
+###############################################################################
+
+# ARB Extension #60
+# No new tokens
+ARB_shader_texture_lod enum:
+
+###############################################################################
+
+# ARB Extension #61
+ARB_depth_clamp enum:
+ DEPTH_CLAMP = 0x864F
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #62
+ARB_draw_elements_base_vertex enum:
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #63
+ARB_fragment_coord_conventions enum:
+
+###############################################################################
+
+# ARB Extension #64
+ARB_provoking_vertex enum:
+ QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C
+ FIRST_VERTEX_CONVENTION = 0x8E4D
+ LAST_VERTEX_CONVENTION = 0x8E4E
+ PROVOKING_VERTEX = 0x8E4F
+
+###############################################################################
+
+# ARB Extension #65
+ARB_seamless_cube_map enum:
+ TEXTURE_CUBE_MAP_SEAMLESS = 0x884F
+
+###############################################################################
+
+# ARB Extension #66
+ARB_sync enum:
+ MAX_SERVER_WAIT_TIMEOUT = 0x9111
+ OBJECT_TYPE = 0x9112
+ SYNC_CONDITION = 0x9113
+ SYNC_STATUS = 0x9114
+ SYNC_FLAGS = 0x9115
+ SYNC_FENCE = 0x9116
+ SYNC_GPU_COMMANDS_COMPLETE = 0x9117
+ UNSIGNALED = 0x9118
+ SIGNALED = 0x9119
+ ALREADY_SIGNALED = 0x911A
+ TIMEOUT_EXPIRED = 0x911B
+ CONDITION_SATISFIED = 0x911C
+ WAIT_FAILED = 0x911D
+ SYNC_FLUSH_COMMANDS_BIT = 0x00000001
+ TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFFull
+
+###############################################################################
+
+# ARB Extension #67
+ARB_texture_multisample enum:
+ SAMPLE_POSITION = 0x8E50
+ SAMPLE_MASK = 0x8E51
+ SAMPLE_MASK_VALUE = 0x8E52
+ MAX_SAMPLE_MASK_WORDS = 0x8E59
+ TEXTURE_2D_MULTISAMPLE = 0x9100
+ PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101
+ TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102
+ PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103
+ TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104
+ TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105
+ TEXTURE_SAMPLES = 0x9106
+ TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107
+ SAMPLER_2D_MULTISAMPLE = 0x9108
+ INT_SAMPLER_2D_MULTISAMPLE = 0x9109
+ UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A
+ SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B
+ INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C
+ UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D
+ MAX_COLOR_TEXTURE_SAMPLES = 0x910E
+ MAX_DEPTH_TEXTURE_SAMPLES = 0x910F
+ MAX_INTEGER_SAMPLES = 0x9110
+
+###############################################################################
+
+# ARB Extension #68
+ARB_vertex_array_bgra enum:
+ use VERSION_1_2 BGRA
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #69
+ARB_draw_buffers_blend enum:
+#@@@ Add ARB suffixes here & functions!
+
+###############################################################################
+
+# ARB Extension #70
+#@@@ Add ARB suffixes here & functions!
+ARB_sample_shading enum:
+ SAMPLE_SHADING = 0x8C36
+ MIN_SAMPLE_SHADING_VALUE = 0x8C37
+
+###############################################################################
+
+# ARB Extension #71
+#@@@ Add ARB suffixes here & functions!
+ARB_texture_cube_map_array enum:
+ TEXTURE_CUBE_MAP_ARRAY = 0x9009
+ TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A
+ PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B
+ SAMPLER_CUBE_MAP_ARRAY = 0x900C
+ SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D
+ INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E
+ UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F
+
+###############################################################################
+
+# ARB Extension #72
+#@@@ Add ARB suffixes here & functions!
+ARB_texture_gather enum:
+ MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5E
+ MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5F
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #73
+ARB_texture_query_lod enum:
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #74 - WGL_ARB_create_context_profile
+# ARB Extension #75 - GLX_ARB_create_context_profile
+
+###############################################################################
+
+# ARB Extension #76
+ARB_shading_language_include enum:
+ SHADER_INCLUDE_ARB = 0x8DAE
+ NAMED_STRING_LENGTH_ARB = 0x8DE9
+ NAMED_STRING_TYPE_ARB = 0x8DEA
+
+###############################################################################
+
+# ARB Extension #77
+ARB_texture_compression_bptc enum:
+ COMPRESSED_RGBA_BPTC_UNORM_ARB = 0x8E8C
+ COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB = 0x8E8D
+ COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB = 0x8E8E
+ COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB = 0x8E8F
+
+###############################################################################
+
+# ARB Extension #78
+ARB_blend_func_extended enum:
+ SRC1_COLOR = 0x88F9
+ use VERSION_1_5_DEPRECATED SRC1_ALPHA
+ ONE_MINUS_SRC1_COLOR = 0x88FA
+ ONE_MINUS_SRC1_ALPHA = 0x88FB
+ MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #79
+ARB_explicit_attrib_location enum:
+
+###############################################################################
+
+# ARB Extension #80
+ARB_occlusion_query2 enum:
+ ANY_SAMPLES_PASSED = 0x8C2F
+
+###############################################################################
+
+# ARB Extension #81
+ARB_sampler_objects enum:
+ SAMPLER_BINDING = 0x8919
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #82
+ARB_shader_bit_encoding enum:
+
+###############################################################################
+
+# ARB Extension #83
+ARB_texture_rgb10_a2ui enum:
+ RGB10_A2UI = 0x906F
+
+###############################################################################
+
+# ARB Extension #84
+ARB_texture_swizzle enum:
+ TEXTURE_SWIZZLE_R = 0x8E42
+ TEXTURE_SWIZZLE_G = 0x8E43
+ TEXTURE_SWIZZLE_B = 0x8E44
+ TEXTURE_SWIZZLE_A = 0x8E45
+ TEXTURE_SWIZZLE_RGBA = 0x8E46
+
+###############################################################################
+
+# ARB Extension #85
+ARB_timer_query enum:
+ TIME_ELAPSED = 0x88BF
+ TIMESTAMP = 0x8E28
+
+###############################################################################
+
+# ARB Extension #86
+ARB_vertex_type_2_10_10_10_rev enum:
+ use VERSION_1_2 UNSIGNED_INT_2_10_10_10_REV
+ INT_2_10_10_10_REV = 0x8D9F
+
+###############################################################################
+
+# ARB Extension #87
+ARB_draw_indirect enum:
+ DRAW_INDIRECT_BUFFER = 0x8F3F
+ DRAW_INDIRECT_BUFFER_BINDING = 0x8F43
+
+###############################################################################
+
+# ARB Extension #88
+ARB_gpu_shader5 enum:
+ GEOMETRY_SHADER_INVOCATIONS = 0x887F
+ MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A
+ MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B
+ MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C
+ FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D
+ MAX_VERTEX_STREAMS = 0x8E71
+
+###############################################################################
+
+# ARB Extension #89
+ARB_gpu_shader_fp64 enum:
+ use VERSION_1_1 DOUBLE
+ DOUBLE_VEC2 = 0x8FFC
+ DOUBLE_VEC3 = 0x8FFD
+ DOUBLE_VEC4 = 0x8FFE
+ DOUBLE_MAT2 = 0x8F46
+ DOUBLE_MAT3 = 0x8F47
+ DOUBLE_MAT4 = 0x8F48
+ DOUBLE_MAT2x3 = 0x8F49
+ DOUBLE_MAT2x4 = 0x8F4A
+ DOUBLE_MAT3x2 = 0x8F4B
+ DOUBLE_MAT3x4 = 0x8F4C
+ DOUBLE_MAT4x2 = 0x8F4D
+ DOUBLE_MAT4x3 = 0x8F4E
+
+###############################################################################
+
+# ARB Extension #90
+ARB_shader_subroutine enum:
+ ACTIVE_SUBROUTINES = 0x8DE5
+ ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6
+ ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47
+ ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48
+ ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49
+ MAX_SUBROUTINES = 0x8DE7
+ MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8
+ NUM_COMPATIBLE_SUBROUTINES = 0x8E4A
+ COMPATIBLE_SUBROUTINES = 0x8E4B
+ use ARB_uniform_buffer_object UNIFORM_SIZE
+ use ARB_uniform_buffer_object UNIFORM_NAME_LENGTH
+
+###############################################################################
+
+# ARB Extension #91
+ARB_tessellation_shader enum:
+ PATCHES = 0x000E
+ PATCH_VERTICES = 0x8E72
+ PATCH_DEFAULT_INNER_LEVEL = 0x8E73
+ PATCH_DEFAULT_OUTER_LEVEL = 0x8E74
+ TESS_CONTROL_OUTPUT_VERTICES = 0x8E75
+ TESS_GEN_MODE = 0x8E76
+ TESS_GEN_SPACING = 0x8E77
+ TESS_GEN_VERTEX_ORDER = 0x8E78
+ TESS_GEN_POINT_MODE = 0x8E79
+ use VERSION_1_1 TRIANGLES
+ use VERSION_1_1 QUADS
+ ISOLINES = 0x8E7A
+ use VERSION_1_1 EQUAL
+ FRACTIONAL_ODD = 0x8E7B
+ FRACTIONAL_EVEN = 0x8E7C
+ use VERSION_1_1 CCW
+ use VERSION_1_1 CW
+ MAX_PATCH_VERTICES = 0x8E7D
+ MAX_TESS_GEN_LEVEL = 0x8E7E
+ MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F
+ MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80
+ MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81
+ MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82
+ MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83
+ MAX_TESS_PATCH_COMPONENTS = 0x8E84
+ MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85
+ MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86
+ MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89
+ MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A
+ MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C
+ MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D
+ MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E
+ MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F
+ UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0
+ UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1
+ TESS_EVALUATION_SHADER = 0x8E87
+ TESS_CONTROL_SHADER = 0x8E88
+
+###############################################################################
+
+# ARB Extension #92
+ARB_texture_buffer_object_rgb32 enum:
+ use VERSION_3_0 RGB32F
+ use VERSION_3_0 RGB32UI
+ use VERSION_3_0 RGB32I
+
+###############################################################################
+
+# ARB Extension #93
+ARB_transform_feedback2 enum:
+ TRANSFORM_FEEDBACK = 0x8E22
+ TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23
+ TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24
+ TRANSFORM_FEEDBACK_BINDING = 0x8E25
+
+###############################################################################
+
+# ARB Extension #94
+ARB_transform_feedback3 enum:
+ MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70
+ MAX_VERTEX_STREAMS = 0x8E71
+
+
+###############################################################################
+#
+# non-ARB extensions follow, in registry order
+#
+###############################################################################
+
+###############################################################################
+
+# Extension #1
+EXT_abgr enum:
+ ABGR_EXT = 0x8000
+
+###############################################################################
+
+# Extension #2
+EXT_blend_color enum:
+ CONSTANT_COLOR_EXT = 0x8001
+ ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002
+ CONSTANT_ALPHA_EXT = 0x8003
+ ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004
+ BLEND_COLOR_EXT = 0x8005 # 4 F
+
+###############################################################################
+
+# Extension #3
+EXT_polygon_offset enum:
+ POLYGON_OFFSET_EXT = 0x8037
+ POLYGON_OFFSET_FACTOR_EXT = 0x8038
+ POLYGON_OFFSET_BIAS_EXT = 0x8039 # 1 F
+
+###############################################################################
+
+# Extension #4
+EXT_texture enum:
+ ALPHA4_EXT = 0x803B
+ ALPHA8_EXT = 0x803C
+ ALPHA12_EXT = 0x803D
+ ALPHA16_EXT = 0x803E
+ LUMINANCE4_EXT = 0x803F
+ LUMINANCE8_EXT = 0x8040
+ LUMINANCE12_EXT = 0x8041
+ LUMINANCE16_EXT = 0x8042
+ LUMINANCE4_ALPHA4_EXT = 0x8043
+ LUMINANCE6_ALPHA2_EXT = 0x8044
+ LUMINANCE8_ALPHA8_EXT = 0x8045
+ LUMINANCE12_ALPHA4_EXT = 0x8046
+ LUMINANCE12_ALPHA12_EXT = 0x8047
+ LUMINANCE16_ALPHA16_EXT = 0x8048
+ INTENSITY_EXT = 0x8049
+ INTENSITY4_EXT = 0x804A
+ INTENSITY8_EXT = 0x804B
+ INTENSITY12_EXT = 0x804C
+ INTENSITY16_EXT = 0x804D
+ RGB2_EXT = 0x804E
+ RGB4_EXT = 0x804F
+ RGB5_EXT = 0x8050
+ RGB8_EXT = 0x8051
+ RGB10_EXT = 0x8052
+ RGB12_EXT = 0x8053
+ RGB16_EXT = 0x8054
+ RGBA2_EXT = 0x8055
+ RGBA4_EXT = 0x8056
+ RGB5_A1_EXT = 0x8057
+ RGBA8_EXT = 0x8058
+ RGB10_A2_EXT = 0x8059
+ RGBA12_EXT = 0x805A
+ RGBA16_EXT = 0x805B
+ TEXTURE_RED_SIZE_EXT = 0x805C
+ TEXTURE_GREEN_SIZE_EXT = 0x805D
+ TEXTURE_BLUE_SIZE_EXT = 0x805E
+ TEXTURE_ALPHA_SIZE_EXT = 0x805F
+ TEXTURE_LUMINANCE_SIZE_EXT = 0x8060
+ TEXTURE_INTENSITY_SIZE_EXT = 0x8061
+ REPLACE_EXT = 0x8062
+ PROXY_TEXTURE_1D_EXT = 0x8063
+ PROXY_TEXTURE_2D_EXT = 0x8064
+ TEXTURE_TOO_LARGE_EXT = 0x8065
+
+###############################################################################
+
+# Extension #5 - skipped
+
+###############################################################################
+
+# Extension #6
+EXT_texture3D enum:
+ PACK_SKIP_IMAGES_EXT = 0x806B # 1 I
+ PACK_IMAGE_HEIGHT_EXT = 0x806C # 1 F
+ UNPACK_SKIP_IMAGES_EXT = 0x806D # 1 I
+ UNPACK_IMAGE_HEIGHT_EXT = 0x806E # 1 F
+ TEXTURE_3D_EXT = 0x806F # 1 I
+ PROXY_TEXTURE_3D_EXT = 0x8070
+ TEXTURE_DEPTH_EXT = 0x8071
+ TEXTURE_WRAP_R_EXT = 0x8072
+ MAX_3D_TEXTURE_SIZE_EXT = 0x8073 # 1 I
+
+###############################################################################
+
+# Extension #7
+SGIS_texture_filter4 enum:
+ FILTER4_SGIS = 0x8146
+ TEXTURE_FILTER4_SIZE_SGIS = 0x8147
+
+###############################################################################
+
+# Extension #8 - skipped
+
+###############################################################################
+
+# No new tokens
+# Extension #9
+EXT_subtexture enum:
+
+###############################################################################
+
+# No new tokens
+# Extension #10
+EXT_copy_texture enum:
+
+###############################################################################
+
+# Extension #11
+EXT_histogram enum:
+ HISTOGRAM_EXT = 0x8024 # 1 I
+ PROXY_HISTOGRAM_EXT = 0x8025
+ HISTOGRAM_WIDTH_EXT = 0x8026
+ HISTOGRAM_FORMAT_EXT = 0x8027
+ HISTOGRAM_RED_SIZE_EXT = 0x8028
+ HISTOGRAM_GREEN_SIZE_EXT = 0x8029
+ HISTOGRAM_BLUE_SIZE_EXT = 0x802A
+ HISTOGRAM_ALPHA_SIZE_EXT = 0x802B
+ HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C
+ HISTOGRAM_SINK_EXT = 0x802D
+ MINMAX_EXT = 0x802E # 1 I
+ MINMAX_FORMAT_EXT = 0x802F
+ MINMAX_SINK_EXT = 0x8030
+ TABLE_TOO_LARGE_EXT = 0x8031
+
+###############################################################################
+
+# Extension #12
+EXT_convolution enum:
+ CONVOLUTION_1D_EXT = 0x8010 # 1 I
+ CONVOLUTION_2D_EXT = 0x8011 # 1 I
+ SEPARABLE_2D_EXT = 0x8012 # 1 I
+ CONVOLUTION_BORDER_MODE_EXT = 0x8013
+ CONVOLUTION_FILTER_SCALE_EXT = 0x8014
+ CONVOLUTION_FILTER_BIAS_EXT = 0x8015
+ REDUCE_EXT = 0x8016
+ CONVOLUTION_FORMAT_EXT = 0x8017
+ CONVOLUTION_WIDTH_EXT = 0x8018
+ CONVOLUTION_HEIGHT_EXT = 0x8019
+ MAX_CONVOLUTION_WIDTH_EXT = 0x801A
+ MAX_CONVOLUTION_HEIGHT_EXT = 0x801B
+ POST_CONVOLUTION_RED_SCALE_EXT = 0x801C # 1 F
+ POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D # 1 F
+ POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E # 1 F
+ POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F # 1 F
+ POST_CONVOLUTION_RED_BIAS_EXT = 0x8020 # 1 F
+ POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021 # 1 F
+ POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022 # 1 F
+ POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023 # 1 F
+
+###############################################################################
+
+# Extension #13
+SGI_color_matrix enum:
+ COLOR_MATRIX_SGI = 0x80B1 # 16 F
+ COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2 # 1 I
+ MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3 # 1 I
+ POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4 # 1 F
+ POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5 # 1 F
+ POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6 # 1 F
+ POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7 # 1 F
+ POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8 # 1 F
+ POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9 # 1 F
+ POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA # 1 F
+ POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB # 1 F
+
+###############################################################################
+
+# Extension #14
+SGI_color_table enum:
+ COLOR_TABLE_SGI = 0x80D0 # 1 I
+ POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 # 1 I
+ POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 # 1 I
+ PROXY_COLOR_TABLE_SGI = 0x80D3
+ PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4
+ PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5
+ COLOR_TABLE_SCALE_SGI = 0x80D6
+ COLOR_TABLE_BIAS_SGI = 0x80D7
+ COLOR_TABLE_FORMAT_SGI = 0x80D8
+ COLOR_TABLE_WIDTH_SGI = 0x80D9
+ COLOR_TABLE_RED_SIZE_SGI = 0x80DA
+ COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB
+ COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC
+ COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD
+ COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE
+ COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF
+
+###############################################################################
+
+# Extension #15
+SGIS_pixel_texture enum:
+ PIXEL_TEXTURE_SGIS = 0x8353 # 1 I
+ PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354 # 1 I
+ PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355 # 1 I
+ PIXEL_GROUP_COLOR_SGIS = 0x8356 # 1 I
+
+###############################################################################
+
+# Extension #15a
+SGIX_pixel_texture enum:
+ PIXEL_TEX_GEN_SGIX = 0x8139 # 1 I
+ PIXEL_TEX_GEN_MODE_SGIX = 0x832B # 1 I
+
+###############################################################################
+
+# Extension #16
+SGIS_texture4D enum:
+ PACK_SKIP_VOLUMES_SGIS = 0x8130 # 1 I
+ PACK_IMAGE_DEPTH_SGIS = 0x8131 # 1 I
+ UNPACK_SKIP_VOLUMES_SGIS = 0x8132 # 1 I
+ UNPACK_IMAGE_DEPTH_SGIS = 0x8133 # 1 I
+ TEXTURE_4D_SGIS = 0x8134 # 1 I
+ PROXY_TEXTURE_4D_SGIS = 0x8135
+ TEXTURE_4DSIZE_SGIS = 0x8136
+ TEXTURE_WRAP_Q_SGIS = 0x8137
+ MAX_4D_TEXTURE_SIZE_SGIS = 0x8138 # 1 I
+ TEXTURE_4D_BINDING_SGIS = 0x814F # 1 I
+
+###############################################################################
+
+# Extension #17
+SGI_texture_color_table enum:
+ TEXTURE_COLOR_TABLE_SGI = 0x80BC # 1 I
+ PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD
+
+###############################################################################
+
+# Extension #18
+EXT_cmyka enum:
+ CMYK_EXT = 0x800C
+ CMYKA_EXT = 0x800D
+ PACK_CMYK_HINT_EXT = 0x800E # 1 I
+ UNPACK_CMYK_HINT_EXT = 0x800F # 1 I
+
+###############################################################################
+
+# Extension #19 - skipped
+
+###############################################################################
+
+# Extension #20
+EXT_texture_object enum:
+ TEXTURE_PRIORITY_EXT = 0x8066
+ TEXTURE_RESIDENT_EXT = 0x8067
+ TEXTURE_1D_BINDING_EXT = 0x8068
+ TEXTURE_2D_BINDING_EXT = 0x8069
+ TEXTURE_3D_BINDING_EXT = 0x806A # 1 I
+
+###############################################################################
+
+# Extension #21
+SGIS_detail_texture enum:
+ DETAIL_TEXTURE_2D_SGIS = 0x8095
+ DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096 # 1 I
+ LINEAR_DETAIL_SGIS = 0x8097
+ LINEAR_DETAIL_ALPHA_SGIS = 0x8098
+ LINEAR_DETAIL_COLOR_SGIS = 0x8099
+ DETAIL_TEXTURE_LEVEL_SGIS = 0x809A
+ DETAIL_TEXTURE_MODE_SGIS = 0x809B
+ DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C
+
+###############################################################################
+
+# Extension #22
+SGIS_sharpen_texture enum:
+ LINEAR_SHARPEN_SGIS = 0x80AD
+ LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE
+ LINEAR_SHARPEN_COLOR_SGIS = 0x80AF
+ SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0
+
+###############################################################################
+
+# Extension #23
+EXT_packed_pixels enum:
+ UNSIGNED_BYTE_3_3_2_EXT = 0x8032
+ UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033
+ UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034
+ UNSIGNED_INT_8_8_8_8_EXT = 0x8035
+ UNSIGNED_INT_10_10_10_2_EXT = 0x8036
+
+###############################################################################
+
+# Extension #24
+SGIS_texture_lod enum:
+ TEXTURE_MIN_LOD_SGIS = 0x813A
+ TEXTURE_MAX_LOD_SGIS = 0x813B
+ TEXTURE_BASE_LEVEL_SGIS = 0x813C
+ TEXTURE_MAX_LEVEL_SGIS = 0x813D
+
+###############################################################################
+
+# Extension #25
+SGIS_multisample enum:
+ MULTISAMPLE_SGIS = 0x809D # 1 I
+ SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E # 1 I
+ SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F # 1 I
+ SAMPLE_MASK_SGIS = 0x80A0 # 1 I
+ 1PASS_SGIS = 0x80A1
+ 2PASS_0_SGIS = 0x80A2
+ 2PASS_1_SGIS = 0x80A3
+ 4PASS_0_SGIS = 0x80A4
+ 4PASS_1_SGIS = 0x80A5
+ 4PASS_2_SGIS = 0x80A6
+ 4PASS_3_SGIS = 0x80A7
+ SAMPLE_BUFFERS_SGIS = 0x80A8 # 1 I
+ SAMPLES_SGIS = 0x80A9 # 1 I
+ SAMPLE_MASK_VALUE_SGIS = 0x80AA # 1 F
+ SAMPLE_MASK_INVERT_SGIS = 0x80AB # 1 I
+ SAMPLE_PATTERN_SGIS = 0x80AC # 1 I
+
+###############################################################################
+
+# Extension #26 - no specification?
+# SGIS_premultiply_blend enum:
+
+##############################################################################
+
+# Extension #27
+# Diamond ships an otherwise identical IBM_rescale_normal extension;
+# Dan Brokenshire says this is deprecated and should not be advertised.
+EXT_rescale_normal enum:
+ RESCALE_NORMAL_EXT = 0x803A # 1 I
+
+###############################################################################
+
+# Extension #28 - GLX_EXT_visual_info
+
+###############################################################################
+
+# Extension #29 - skipped
+
+###############################################################################
+
+# Extension #30
+EXT_vertex_array enum:
+ VERTEX_ARRAY_EXT = 0x8074
+ NORMAL_ARRAY_EXT = 0x8075
+ COLOR_ARRAY_EXT = 0x8076
+ INDEX_ARRAY_EXT = 0x8077
+ TEXTURE_COORD_ARRAY_EXT = 0x8078
+ EDGE_FLAG_ARRAY_EXT = 0x8079
+ VERTEX_ARRAY_SIZE_EXT = 0x807A
+ VERTEX_ARRAY_TYPE_EXT = 0x807B
+ VERTEX_ARRAY_STRIDE_EXT = 0x807C
+ VERTEX_ARRAY_COUNT_EXT = 0x807D # 1 I
+ NORMAL_ARRAY_TYPE_EXT = 0x807E
+ NORMAL_ARRAY_STRIDE_EXT = 0x807F
+ NORMAL_ARRAY_COUNT_EXT = 0x8080 # 1 I
+ COLOR_ARRAY_SIZE_EXT = 0x8081
+ COLOR_ARRAY_TYPE_EXT = 0x8082
+ COLOR_ARRAY_STRIDE_EXT = 0x8083
+ COLOR_ARRAY_COUNT_EXT = 0x8084 # 1 I
+ INDEX_ARRAY_TYPE_EXT = 0x8085
+ INDEX_ARRAY_STRIDE_EXT = 0x8086
+ INDEX_ARRAY_COUNT_EXT = 0x8087 # 1 I
+ TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088
+ TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089
+ TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A
+ TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B # 1 I
+ EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C
+ EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D # 1 I
+ VERTEX_ARRAY_POINTER_EXT = 0x808E
+ NORMAL_ARRAY_POINTER_EXT = 0x808F
+ COLOR_ARRAY_POINTER_EXT = 0x8090
+ INDEX_ARRAY_POINTER_EXT = 0x8091
+ TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092
+ EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093
+
+###############################################################################
+
+# Extension #31
+EXT_misc_attribute enum:
+# MISC_BIT = 0x????
+
+###############################################################################
+
+# Extension #32
+SGIS_generate_mipmap enum:
+ GENERATE_MIPMAP_SGIS = 0x8191
+ GENERATE_MIPMAP_HINT_SGIS = 0x8192 # 1 I
+
+###############################################################################
+
+# Extension #33
+SGIX_clipmap enum:
+ LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170
+ TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171
+ TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172
+ TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173
+ TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174
+ TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175
+ TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176
+ MAX_CLIPMAP_DEPTH_SGIX = 0x8177 # 1 I
+ MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178 # 1 I
+ NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D
+ NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E
+ LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F
+
+###############################################################################
+
+# Extension #34
+SGIX_shadow enum:
+ TEXTURE_COMPARE_SGIX = 0x819A
+ TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B
+ TEXTURE_LEQUAL_R_SGIX = 0x819C
+ TEXTURE_GEQUAL_R_SGIX = 0x819D
+
+###############################################################################
+
+# Extension #35
+SGIS_texture_edge_clamp enum:
+ CLAMP_TO_EDGE_SGIS = 0x812F
+
+###############################################################################
+
+# Extension #36
+# Promoted to ARB_texture_border_clamp
+SGIS_texture_border_clamp enum:
+ CLAMP_TO_BORDER_SGIS = 0x812D
+
+###############################################################################
+
+# Extension #37
+EXT_blend_minmax enum:
+ FUNC_ADD_EXT = 0x8006
+ MIN_EXT = 0x8007
+ MAX_EXT = 0x8008
+ BLEND_EQUATION_EXT = 0x8009 # 1 I
+
+###############################################################################
+
+# Extension #38
+EXT_blend_subtract enum:
+ FUNC_SUBTRACT_EXT = 0x800A
+ FUNC_REVERSE_SUBTRACT_EXT = 0x800B
+
+###############################################################################
+
+# No new tokens
+# Extension #39
+EXT_blend_logic_op enum:
+
+###############################################################################
+
+# Extension #40 - GLX_SGI_swap_control
+# Extension #41 - GLX_SGI_video_sync
+# Extension #42 - GLX_SGI_make_current_read
+# Extension #43 - GLX_SGIX_video_source
+# Extension #44 - GLX_EXT_visual_rating
+
+###############################################################################
+
+# Extension #45
+SGIX_interlace enum:
+ INTERLACE_SGIX = 0x8094 # 1 I
+
+###############################################################################
+
+# Extension #46
+SGIX_pixel_tiles enum:
+ PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E # 1 I
+ PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F # 1 I
+ PIXEL_TILE_WIDTH_SGIX = 0x8140 # 1 I
+ PIXEL_TILE_HEIGHT_SGIX = 0x8141 # 1 I
+ PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142 # 1 I
+ PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143 # 1 I
+ PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144 # 1 I
+ PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145 # 1 I
+
+###############################################################################
+
+# Extension #47 - GLX_EXT_import_context
+
+###############################################################################
+
+# Extension #48 - skipped
+
+###############################################################################
+
+# Extension #49 - GLX_SGIX_fbconfig
+# Extension #50 - GLX_SGIX_pbuffer
+
+###############################################################################
+
+# Extension #51
+SGIS_texture_select enum:
+ DUAL_ALPHA4_SGIS = 0x8110
+ DUAL_ALPHA8_SGIS = 0x8111
+ DUAL_ALPHA12_SGIS = 0x8112
+ DUAL_ALPHA16_SGIS = 0x8113
+ DUAL_LUMINANCE4_SGIS = 0x8114
+ DUAL_LUMINANCE8_SGIS = 0x8115
+ DUAL_LUMINANCE12_SGIS = 0x8116
+ DUAL_LUMINANCE16_SGIS = 0x8117
+ DUAL_INTENSITY4_SGIS = 0x8118
+ DUAL_INTENSITY8_SGIS = 0x8119
+ DUAL_INTENSITY12_SGIS = 0x811A
+ DUAL_INTENSITY16_SGIS = 0x811B
+ DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C
+ DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D
+ QUAD_ALPHA4_SGIS = 0x811E
+ QUAD_ALPHA8_SGIS = 0x811F
+ QUAD_LUMINANCE4_SGIS = 0x8120
+ QUAD_LUMINANCE8_SGIS = 0x8121
+ QUAD_INTENSITY4_SGIS = 0x8122
+ QUAD_INTENSITY8_SGIS = 0x8123
+ DUAL_TEXTURE_SELECT_SGIS = 0x8124
+ QUAD_TEXTURE_SELECT_SGIS = 0x8125
+
+###############################################################################
+
+# Extension #52
+SGIX_sprite enum:
+ SPRITE_SGIX = 0x8148 # 1 I
+ SPRITE_MODE_SGIX = 0x8149 # 1 I
+ SPRITE_AXIS_SGIX = 0x814A # 3 F
+ SPRITE_TRANSLATION_SGIX = 0x814B # 3 F
+ SPRITE_AXIAL_SGIX = 0x814C
+ SPRITE_OBJECT_ALIGNED_SGIX = 0x814D
+ SPRITE_EYE_ALIGNED_SGIX = 0x814E
+
+###############################################################################
+
+# Extension #53
+SGIX_texture_multi_buffer enum:
+ TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E
+
+###############################################################################
+
+# Extension #54
+# EXT form promoted from SGIS form; both are included
+EXT_point_parameters enum:
+ POINT_SIZE_MIN_EXT = 0x8126 # 1 F
+ POINT_SIZE_MAX_EXT = 0x8127 # 1 F
+ POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128 # 1 F
+ DISTANCE_ATTENUATION_EXT = 0x8129 # 3 F
+
+SGIS_point_parameters enum:
+ POINT_SIZE_MIN_SGIS = 0x8126 # 1 F
+ POINT_SIZE_MAX_SGIS = 0x8127 # 1 F
+ POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128 # 1 F
+ DISTANCE_ATTENUATION_SGIS = 0x8129 # 3 F
+
+###############################################################################
+
+# Extension #55
+SGIX_instruments enum:
+ INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180
+ INSTRUMENT_MEASUREMENTS_SGIX = 0x8181 # 1 I
+
+###############################################################################
+
+# Extension #56
+SGIX_texture_scale_bias enum:
+ POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179
+ POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A
+ POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B # 2 F
+ POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C # 2 F
+
+###############################################################################
+
+# Extension #57
+SGIX_framezoom enum:
+ FRAMEZOOM_SGIX = 0x818B # 1 I
+ FRAMEZOOM_FACTOR_SGIX = 0x818C # 1 I
+ MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D # 1 I
+
+###############################################################################
+
+# No new tokens
+# Extension #58
+SGIX_tag_sample_buffer enum:
+
+###############################################################################
+
+# Extension #59
+FfdMaskSGIX enum:
+ TEXTURE_DEFORMATION_BIT_SGIX = 0x00000001
+ GEOMETRY_DEFORMATION_BIT_SGIX = 0x00000002
+SGIX_polynomial_ffd enum:
+ GEOMETRY_DEFORMATION_SGIX = 0x8194
+ TEXTURE_DEFORMATION_SGIX = 0x8195
+ DEFORMATIONS_MASK_SGIX = 0x8196 # 1 I
+ MAX_DEFORMATION_ORDER_SGIX = 0x8197
+
+###############################################################################
+
+# Extension #60
+SGIX_reference_plane enum:
+ REFERENCE_PLANE_SGIX = 0x817D # 1 I
+ REFERENCE_PLANE_EQUATION_SGIX = 0x817E # 4 F
+
+###############################################################################
+
+# No new tokens
+# Extension #61
+SGIX_flush_raster enum:
+
+###############################################################################
+
+# Extension #62 - GLX_SGIX_cushion
+
+###############################################################################
+
+# Extension #63
+SGIX_depth_texture enum:
+ DEPTH_COMPONENT16_SGIX = 0x81A5
+ DEPTH_COMPONENT24_SGIX = 0x81A6
+ DEPTH_COMPONENT32_SGIX = 0x81A7
+
+###############################################################################
+
+# Extension #64
+SGIS_fog_function enum:
+ FOG_FUNC_SGIS = 0x812A
+ FOG_FUNC_POINTS_SGIS = 0x812B # 1 I
+ MAX_FOG_FUNC_POINTS_SGIS = 0x812C # 1 I
+
+###############################################################################
+
+# Extension #65
+SGIX_fog_offset enum:
+ FOG_OFFSET_SGIX = 0x8198 # 1 I
+ FOG_OFFSET_VALUE_SGIX = 0x8199 # 4 F
+
+###############################################################################
+
+# Extension #66
+HP_image_transform enum:
+ IMAGE_SCALE_X_HP = 0x8155
+ IMAGE_SCALE_Y_HP = 0x8156
+ IMAGE_TRANSLATE_X_HP = 0x8157
+ IMAGE_TRANSLATE_Y_HP = 0x8158
+ IMAGE_ROTATE_ANGLE_HP = 0x8159
+ IMAGE_ROTATE_ORIGIN_X_HP = 0x815A
+ IMAGE_ROTATE_ORIGIN_Y_HP = 0x815B
+ IMAGE_MAG_FILTER_HP = 0x815C
+ IMAGE_MIN_FILTER_HP = 0x815D
+ IMAGE_CUBIC_WEIGHT_HP = 0x815E
+ CUBIC_HP = 0x815F
+ AVERAGE_HP = 0x8160
+ IMAGE_TRANSFORM_2D_HP = 0x8161
+ POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8162
+ PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8163
+
+###############################################################################
+
+# Extension #67
+HP_convolution_border_modes enum:
+ IGNORE_BORDER_HP = 0x8150
+ CONSTANT_BORDER_HP = 0x8151
+ REPLICATE_BORDER_HP = 0x8153
+ CONVOLUTION_BORDER_COLOR_HP = 0x8154
+
+###############################################################################
+
+# Extension #68
+# (Unknown token values???)
+INGR_palette_buffer enum:
+
+###############################################################################
+
+# Extension #69
+SGIX_texture_add_env enum:
+ TEXTURE_ENV_BIAS_SGIX = 0x80BE
+
+###############################################################################
+
+# Extension #70 - skipped
+# Extension #71 - skipped
+# Extension #72 - skipped
+# Extension #73 - skipped
+
+###############################################################################
+
+# No new tokens
+# Extension #74
+EXT_color_subtable enum:
+
+###############################################################################
+
+# Extension #75 - GLU_EXT_object_space_tess
+
+###############################################################################
+
+# Extension #76
+PGI_vertex_hints enum:
+ VERTEX_DATA_HINT_PGI = 0x1A22A
+ VERTEX_CONSISTENT_HINT_PGI = 0x1A22B
+ MATERIAL_SIDE_HINT_PGI = 0x1A22C
+ MAX_VERTEX_HINT_PGI = 0x1A22D
+ COLOR3_BIT_PGI = 0x00010000
+ COLOR4_BIT_PGI = 0x00020000
+ EDGEFLAG_BIT_PGI = 0x00040000
+ INDEX_BIT_PGI = 0x00080000
+ MAT_AMBIENT_BIT_PGI = 0x00100000
+ MAT_AMBIENT_AND_DIFFUSE_BIT_PGI = 0x00200000
+ MAT_DIFFUSE_BIT_PGI = 0x00400000
+ MAT_EMISSION_BIT_PGI = 0x00800000
+ MAT_COLOR_INDEXES_BIT_PGI = 0x01000000
+ MAT_SHININESS_BIT_PGI = 0x02000000
+ MAT_SPECULAR_BIT_PGI = 0x04000000
+ NORMAL_BIT_PGI = 0x08000000
+ TEXCOORD1_BIT_PGI = 0x10000000
+ TEXCOORD2_BIT_PGI = 0x20000000
+ TEXCOORD3_BIT_PGI = 0x40000000
+ TEXCOORD4_BIT_PGI = 0x80000000
+ VERTEX23_BIT_PGI = 0x00000004
+ VERTEX4_BIT_PGI = 0x00000008
+
+###############################################################################
+
+# Extension #77
+PGI_misc_hints enum:
+ PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8
+ CONSERVE_MEMORY_HINT_PGI = 0x1A1FD
+ RECLAIM_MEMORY_HINT_PGI = 0x1A1FE
+ NATIVE_GRAPHICS_HANDLE_PGI = 0x1A202
+ NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203
+ NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204
+ ALWAYS_FAST_HINT_PGI = 0x1A20C
+ ALWAYS_SOFT_HINT_PGI = 0x1A20D
+ ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E
+ ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F
+ ALLOW_DRAW_FRG_HINT_PGI = 0x1A210
+ ALLOW_DRAW_MEM_HINT_PGI = 0x1A211
+ STRICT_DEPTHFUNC_HINT_PGI = 0x1A216
+ STRICT_LIGHTING_HINT_PGI = 0x1A217
+ STRICT_SCISSOR_HINT_PGI = 0x1A218
+ FULL_STIPPLE_HINT_PGI = 0x1A219
+ CLIP_NEAR_HINT_PGI = 0x1A220
+ CLIP_FAR_HINT_PGI = 0x1A221
+ WIDE_LINE_HINT_PGI = 0x1A222
+ BACK_NORMALS_HINT_PGI = 0x1A223
+
+###############################################################################
+
+# Extension #78
+EXT_paletted_texture enum:
+ COLOR_INDEX1_EXT = 0x80E2
+ COLOR_INDEX2_EXT = 0x80E3
+ COLOR_INDEX4_EXT = 0x80E4
+ COLOR_INDEX8_EXT = 0x80E5
+ COLOR_INDEX12_EXT = 0x80E6
+ COLOR_INDEX16_EXT = 0x80E7
+ TEXTURE_INDEX_SIZE_EXT = 0x80ED
+
+###############################################################################
+
+# Extension #79
+EXT_clip_volume_hint enum:
+ CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0
+
+###############################################################################
+
+# Extension #80
+SGIX_list_priority enum:
+ LIST_PRIORITY_SGIX = 0x8182
+
+###############################################################################
+
+# Extension #81
+SGIX_ir_instrument1 enum:
+ IR_INSTRUMENT1_SGIX = 0x817F # 1 I
+
+###############################################################################
+
+# Extension #82
+SGIX_calligraphic_fragment enum:
+ CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 # 1 I
+
+###############################################################################
+
+# Extension #83 - GLX_SGIX_video_resize
+
+###############################################################################
+
+# Extension #84
+SGIX_texture_lod_bias enum:
+ TEXTURE_LOD_BIAS_S_SGIX = 0x818E
+ TEXTURE_LOD_BIAS_T_SGIX = 0x818F
+ TEXTURE_LOD_BIAS_R_SGIX = 0x8190
+
+###############################################################################
+
+# Extension #85 - skipped
+
+###############################################################################
+
+# Extension #86 - GLX_SGIX_dmbuffer
+
+###############################################################################
+
+# Extension #87 - skipped
+# Extension #88 - skipped
+# Extension #89 - skipped
+
+###############################################################################
+
+# Extension #90
+SGIX_shadow_ambient enum:
+ SHADOW_AMBIENT_SGIX = 0x80BF
+
+###############################################################################
+
+# Extension #91 - GLX_SGIX_swap_group
+# Extension #92 - GLX_SGIX_swap_barrier
+
+###############################################################################
+
+# No new tokens
+# Extension #93
+EXT_index_texture enum:
+
+###############################################################################
+
+# Extension #94
+# Promoted from SGI?
+EXT_index_material enum:
+ INDEX_MATERIAL_EXT = 0x81B8
+ INDEX_MATERIAL_PARAMETER_EXT = 0x81B9
+ INDEX_MATERIAL_FACE_EXT = 0x81BA
+
+###############################################################################
+
+# Extension #95
+# Promoted from SGI?
+EXT_index_func enum:
+ INDEX_TEST_EXT = 0x81B5
+ INDEX_TEST_FUNC_EXT = 0x81B6
+ INDEX_TEST_REF_EXT = 0x81B7
+
+###############################################################################
+
+# Extension #96
+# Promoted from SGI?
+EXT_index_array_formats enum:
+ IUI_V2F_EXT = 0x81AD
+ IUI_V3F_EXT = 0x81AE
+ IUI_N3F_V2F_EXT = 0x81AF
+ IUI_N3F_V3F_EXT = 0x81B0
+ T2F_IUI_V2F_EXT = 0x81B1
+ T2F_IUI_V3F_EXT = 0x81B2
+ T2F_IUI_N3F_V2F_EXT = 0x81B3
+ T2F_IUI_N3F_V3F_EXT = 0x81B4
+
+###############################################################################
+
+# Extension #97
+# Promoted from SGI?
+EXT_compiled_vertex_array enum:
+ ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8
+ ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9
+
+###############################################################################
+
+# Extension #98
+# Promoted from SGI?
+EXT_cull_vertex enum:
+ CULL_VERTEX_EXT = 0x81AA
+ CULL_VERTEX_EYE_POSITION_EXT = 0x81AB
+ CULL_VERTEX_OBJECT_POSITION_EXT = 0x81AC
+
+###############################################################################
+
+# Extension #99 - skipped
+
+###############################################################################
+
+# Extension #100 - GLU_EXT_nurbs_tessellator
+
+###############################################################################
+
+# Extension #101
+SGIX_ycrcb enum:
+ YCRCB_422_SGIX = 0x81BB
+ YCRCB_444_SGIX = 0x81BC
+
+###############################################################################
+
+# Extension #102
+SGIX_fragment_lighting enum:
+ FRAGMENT_LIGHTING_SGIX = 0x8400 # 1 I
+ FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 # 1 I
+ FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402 # 1 I
+ FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403 # 1 I
+ MAX_FRAGMENT_LIGHTS_SGIX = 0x8404 # 1 I
+ MAX_ACTIVE_LIGHTS_SGIX = 0x8405 # 1 I
+ CURRENT_RASTER_NORMAL_SGIX = 0x8406 # 1 I
+ LIGHT_ENV_MODE_SGIX = 0x8407 # 1 I
+ FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 # 1 I
+ FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 # 1 I
+ FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A # 4 F
+ FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B # 1 I
+ FRAGMENT_LIGHT0_SGIX = 0x840C # 1 I
+ FRAGMENT_LIGHT1_SGIX = 0x840D
+ FRAGMENT_LIGHT2_SGIX = 0x840E
+ FRAGMENT_LIGHT3_SGIX = 0x840F
+ FRAGMENT_LIGHT4_SGIX = 0x8410
+ FRAGMENT_LIGHT5_SGIX = 0x8411
+ FRAGMENT_LIGHT6_SGIX = 0x8412
+ FRAGMENT_LIGHT7_SGIX = 0x8413
+
+###############################################################################
+
+# Extension #103 - skipped
+# Extension #104 - skipped
+# Extension #105 - skipped
+# Extension #106 - skipped
+# Extension #107 - skipped
+# Extension #108 - skipped
+# Extension #109 - skipped
+
+###############################################################################
+
+# Extension #110
+IBM_rasterpos_clip enum:
+ RASTER_POSITION_UNCLIPPED_IBM = 0x19262
+
+###############################################################################
+
+# Extension #111
+HP_texture_lighting enum:
+ TEXTURE_LIGHTING_MODE_HP = 0x8167
+ TEXTURE_POST_SPECULAR_HP = 0x8168
+ TEXTURE_PRE_SPECULAR_HP = 0x8169
+
+###############################################################################
+
+# Extension #112
+EXT_draw_range_elements enum:
+ MAX_ELEMENTS_VERTICES_EXT = 0x80E8
+ MAX_ELEMENTS_INDICES_EXT = 0x80E9
+
+###############################################################################
+
+# Extension #113
+WIN_phong_shading enum:
+ PHONG_WIN = 0x80EA
+ PHONG_HINT_WIN = 0x80EB
+
+###############################################################################
+
+# Extension #114
+WIN_specular_fog enum:
+ FOG_SPECULAR_TEXTURE_WIN = 0x80EC
+
+###############################################################################
+
+# Extension #115 - skipped
+# Extension #116 - skipped
+
+###############################################################################
+
+# Extension #117
+EXT_light_texture enum:
+ FRAGMENT_MATERIAL_EXT = 0x8349
+ FRAGMENT_NORMAL_EXT = 0x834A
+ FRAGMENT_COLOR_EXT = 0x834C
+ ATTENUATION_EXT = 0x834D
+ SHADOW_ATTENUATION_EXT = 0x834E
+ TEXTURE_APPLICATION_MODE_EXT = 0x834F # 1 I
+ TEXTURE_LIGHT_EXT = 0x8350 # 1 I
+ TEXTURE_MATERIAL_FACE_EXT = 0x8351 # 1 I
+ TEXTURE_MATERIAL_PARAMETER_EXT = 0x8352 # 1 I
+ use EXT_fog_coord FRAGMENT_DEPTH_EXT
+
+###############################################################################
+
+# Extension #118 - skipped
+
+###############################################################################
+
+# Extension #119
+SGIX_blend_alpha_minmax enum:
+ ALPHA_MIN_SGIX = 0x8320
+ ALPHA_MAX_SGIX = 0x8321
+
+###############################################################################
+
+# Extension #120 - skipped
+# Extension #121 - skipped
+# Extension #122 - skipped
+# Extension #123 - skipped
+# Extension #124 - skipped
+# Extension #125 - skipped
+
+###############################################################################
+
+# Extension #126
+SGIX_impact_pixel_texture enum:
+ PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184
+ PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185
+ PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186
+ PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187
+ PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188
+ PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189
+ PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A
+
+###############################################################################
+
+# Extension #127 - skipped
+# Extension #128 - skipped
+
+###############################################################################
+
+# Extension #129
+EXT_bgra enum:
+ BGR_EXT = 0x80E0
+ BGRA_EXT = 0x80E1
+
+###############################################################################
+
+# Extension #130 - skipped
+# Extension #131 - skipped
+
+###############################################################################
+
+# Extension #132
+SGIX_async enum:
+ ASYNC_MARKER_SGIX = 0x8329
+
+###############################################################################
+
+# Extension #133
+SGIX_async_pixel enum:
+ ASYNC_TEX_IMAGE_SGIX = 0x835C
+ ASYNC_DRAW_PIXELS_SGIX = 0x835D
+ ASYNC_READ_PIXELS_SGIX = 0x835E
+ MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F
+ MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360
+ MAX_ASYNC_READ_PIXELS_SGIX = 0x8361
+
+###############################################################################
+
+# Extension #134
+SGIX_async_histogram enum:
+ ASYNC_HISTOGRAM_SGIX = 0x832C
+ MAX_ASYNC_HISTOGRAM_SGIX = 0x832D
+
+###############################################################################
+
+# Intel has not implemented this; enums never assigned
+# Extension #135
+INTEL_texture_scissor enum:
+# TEXTURE_SCISSOR_INTEL = 0x????
+# TEXTURE_SCISSOR_INTEL = 0x????
+# TEXTURE_SCISSOR_FUNC_INTEL = 0x????
+# TEXTURE_SCISSOR_S_INTEL = 0x????
+# TEXTURE_SCISSOR_T_INTEL = 0x????
+# TEXTURE_SCISSOR_R_INTEL = 0x????
+
+###############################################################################
+
+# Extension #136
+INTEL_parallel_arrays enum:
+ PARALLEL_ARRAYS_INTEL = 0x83F4
+ VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F5
+ NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F6
+ COLOR_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F7
+ TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F8
+
+###############################################################################
+
+# Extension #137
+HP_occlusion_test enum:
+ OCCLUSION_TEST_HP = 0x8165
+ OCCLUSION_TEST_RESULT_HP = 0x8166
+
+###############################################################################
+
+# Extension #138
+EXT_pixel_transform enum:
+ PIXEL_TRANSFORM_2D_EXT = 0x8330
+ PIXEL_MAG_FILTER_EXT = 0x8331
+ PIXEL_MIN_FILTER_EXT = 0x8332
+ PIXEL_CUBIC_WEIGHT_EXT = 0x8333
+ CUBIC_EXT = 0x8334
+ AVERAGE_EXT = 0x8335
+ PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8336
+ MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8337
+ PIXEL_TRANSFORM_2D_MATRIX_EXT = 0x8338
+
+###############################################################################
+
+# Unknown enum values
+# Extension #139
+EXT_pixel_transform_color_table enum:
+
+# PIXEL_TRANSFORM_COLOR_TABLE_EXT
+# PROXY_PIXEL_TRANSFORM_COLOR_TABLE_EXT
+
+###############################################################################
+
+# Extension #140 - skipped
+
+###############################################################################
+
+# Extension #141
+EXT_shared_texture_palette enum:
+ SHARED_TEXTURE_PALETTE_EXT = 0x81FB
+
+###############################################################################
+
+# Extension #142 - GLX_SGIS_blended_overlay
+
+###############################################################################
+
+# Extension #143 - SGIS_shared_multisample
+# MULTISAMPLE_SUB_RECT_POSITION_SGIS = <TBD>
+# MULTISAMPLE_SUB_RECT_DIMS_SGIS = <TBD>
+
+###############################################################################
+
+# Extension #144
+EXT_separate_specular_color enum:
+ LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8
+ SINGLE_COLOR_EXT = 0x81F9
+ SEPARATE_SPECULAR_COLOR_EXT = 0x81FA
+
+###############################################################################
+
+# Extension #145
+EXT_secondary_color enum:
+ COLOR_SUM_EXT = 0x8458 # 1 I
+ CURRENT_SECONDARY_COLOR_EXT = 0x8459 # 3 F
+ SECONDARY_COLOR_ARRAY_SIZE_EXT = 0x845A # 1 I
+ SECONDARY_COLOR_ARRAY_TYPE_EXT = 0x845B # 1 I
+ SECONDARY_COLOR_ARRAY_STRIDE_EXT = 0x845C # 1 I
+ SECONDARY_COLOR_ARRAY_POINTER_EXT = 0x845D
+ SECONDARY_COLOR_ARRAY_EXT = 0x845E # 1 I
+
+###############################################################################
+
+# Dead extension - EXT_texture_env_combine was finished instead
+# Extension #146
+#EXT_texture_env enum:
+
+###############################################################################
+
+# Extension #147
+EXT_texture_perturb_normal enum:
+ PERTURB_EXT = 0x85AE
+ TEXTURE_NORMAL_EXT = 0x85AF
+
+###############################################################################
+
+# No new tokens
+# Extension #148
+# Diamond ships an otherwise identical IBM_multi_draw_arrays extension;
+# Dan Brokenshire says this is deprecated and should not be advertised.
+EXT_multi_draw_arrays enum:
+
+###############################################################################
+
+# Extension #149
+EXT_fog_coord enum:
+ FOG_COORDINATE_SOURCE_EXT = 0x8450 # 1 I
+ FOG_COORDINATE_EXT = 0x8451
+ FRAGMENT_DEPTH_EXT = 0x8452
+ CURRENT_FOG_COORDINATE_EXT = 0x8453 # 1 F
+ FOG_COORDINATE_ARRAY_TYPE_EXT = 0x8454 # 1 I
+ FOG_COORDINATE_ARRAY_STRIDE_EXT = 0x8455 # 1 I
+ FOG_COORDINATE_ARRAY_POINTER_EXT = 0x8456
+ FOG_COORDINATE_ARRAY_EXT = 0x8457 # 1 I
+
+###############################################################################
+
+# Extension #150 - skipped
+# Extension #151 - skipped
+# Extension #152 - skipped
+# Extension #153 - skipped
+# Extension #154 - skipped
+
+###############################################################################
+
+# Extension #155
+REND_screen_coordinates enum:
+ SCREEN_COORDINATES_REND = 0x8490
+ INVERTED_SCREEN_W_REND = 0x8491
+
+###############################################################################
+
+# Extension #156
+EXT_coordinate_frame enum:
+ TANGENT_ARRAY_EXT = 0x8439
+ BINORMAL_ARRAY_EXT = 0x843A
+ CURRENT_TANGENT_EXT = 0x843B
+ CURRENT_BINORMAL_EXT = 0x843C
+ TANGENT_ARRAY_TYPE_EXT = 0x843E
+ TANGENT_ARRAY_STRIDE_EXT = 0x843F
+ BINORMAL_ARRAY_TYPE_EXT = 0x8440
+ BINORMAL_ARRAY_STRIDE_EXT = 0x8441
+ TANGENT_ARRAY_POINTER_EXT = 0x8442
+ BINORMAL_ARRAY_POINTER_EXT = 0x8443
+ MAP1_TANGENT_EXT = 0x8444
+ MAP2_TANGENT_EXT = 0x8445
+ MAP1_BINORMAL_EXT = 0x8446
+ MAP2_BINORMAL_EXT = 0x8447
+
+###############################################################################
+
+# Extension #157 - skipped
+
+###############################################################################
+
+# Extension #158
+EXT_texture_env_combine enum:
+ COMBINE_EXT = 0x8570
+ COMBINE_RGB_EXT = 0x8571
+ COMBINE_ALPHA_EXT = 0x8572
+ RGB_SCALE_EXT = 0x8573
+ ADD_SIGNED_EXT = 0x8574
+ INTERPOLATE_EXT = 0x8575
+ CONSTANT_EXT = 0x8576
+ PRIMARY_COLOR_EXT = 0x8577
+ PREVIOUS_EXT = 0x8578
+ SOURCE0_RGB_EXT = 0x8580
+ SOURCE1_RGB_EXT = 0x8581
+ SOURCE2_RGB_EXT = 0x8582
+ SOURCE0_ALPHA_EXT = 0x8588
+ SOURCE1_ALPHA_EXT = 0x8589
+ SOURCE2_ALPHA_EXT = 0x858A
+ OPERAND0_RGB_EXT = 0x8590
+ OPERAND1_RGB_EXT = 0x8591
+ OPERAND2_RGB_EXT = 0x8592
+ OPERAND0_ALPHA_EXT = 0x8598
+ OPERAND1_ALPHA_EXT = 0x8599
+ OPERAND2_ALPHA_EXT = 0x859A
+
+###############################################################################
+
+# Extension #159
+APPLE_specular_vector enum:
+ LIGHT_MODEL_SPECULAR_VECTOR_APPLE = 0x85B0
+
+###############################################################################
+
+# Extension #160
+APPLE_transform_hint enum:
+ TRANSFORM_HINT_APPLE = 0x85B1
+
+###############################################################################
+
+# Extension #161
+SGIX_fog_scale enum:
+ FOG_SCALE_SGIX = 0x81FC
+ FOG_SCALE_VALUE_SGIX = 0x81FD
+
+###############################################################################
+
+# Extension #162 - skipped
+
+###############################################################################
+
+# Extension #163
+SUNX_constant_data enum:
+ UNPACK_CONSTANT_DATA_SUNX = 0x81D5
+ TEXTURE_CONSTANT_DATA_SUNX = 0x81D6
+
+###############################################################################
+
+# Extension #164
+SUN_global_alpha enum:
+ GLOBAL_ALPHA_SUN = 0x81D9
+ GLOBAL_ALPHA_FACTOR_SUN = 0x81DA
+
+###############################################################################
+
+# Extension #165
+SUN_triangle_list enum:
+ RESTART_SUN = 0x0001
+ REPLACE_MIDDLE_SUN = 0x0002
+ REPLACE_OLDEST_SUN = 0x0003
+ TRIANGLE_LIST_SUN = 0x81D7
+ REPLACEMENT_CODE_SUN = 0x81D8
+ REPLACEMENT_CODE_ARRAY_SUN = 0x85C0
+ REPLACEMENT_CODE_ARRAY_TYPE_SUN = 0x85C1
+ REPLACEMENT_CODE_ARRAY_STRIDE_SUN = 0x85C2
+ REPLACEMENT_CODE_ARRAY_POINTER_SUN = 0x85C3
+ R1UI_V3F_SUN = 0x85C4
+ R1UI_C4UB_V3F_SUN = 0x85C5
+ R1UI_C3F_V3F_SUN = 0x85C6
+ R1UI_N3F_V3F_SUN = 0x85C7
+ R1UI_C4F_N3F_V3F_SUN = 0x85C8
+ R1UI_T2F_V3F_SUN = 0x85C9
+ R1UI_T2F_N3F_V3F_SUN = 0x85CA
+ R1UI_T2F_C4F_N3F_V3F_SUN = 0x85CB
+
+###############################################################################
+
+# No new tokens
+# Extension #166
+SUN_vertex enum:
+
+###############################################################################
+
+# Extension #167 - WGL_EXT_display_color_table
+# Extension #168 - WGL_EXT_extensions_string
+# Extension #169 - WGL_EXT_make_current_read
+# Extension #170 - WGL_EXT_pixel_format
+# Extension #171 - WGL_EXT_pbuffer
+# Extension #172 - WGL_EXT_swap_control
+
+###############################################################################
+
+# Extension #173
+EXT_blend_func_separate enum:
+ BLEND_DST_RGB_EXT = 0x80C8
+ BLEND_SRC_RGB_EXT = 0x80C9
+ BLEND_DST_ALPHA_EXT = 0x80CA
+ BLEND_SRC_ALPHA_EXT = 0x80CB
+
+###############################################################################
+
+# Extension #174
+INGR_color_clamp enum:
+ RED_MIN_CLAMP_INGR = 0x8560
+ GREEN_MIN_CLAMP_INGR = 0x8561
+ BLUE_MIN_CLAMP_INGR = 0x8562
+ ALPHA_MIN_CLAMP_INGR = 0x8563
+ RED_MAX_CLAMP_INGR = 0x8564
+ GREEN_MAX_CLAMP_INGR = 0x8565
+ BLUE_MAX_CLAMP_INGR = 0x8566
+ ALPHA_MAX_CLAMP_INGR = 0x8567
+
+###############################################################################
+
+# Extension #175
+INGR_interlace_read enum:
+ INTERLACE_READ_INGR = 0x8568
+
+###############################################################################
+
+# Extension #176
+EXT_stencil_wrap enum:
+ INCR_WRAP_EXT = 0x8507
+ DECR_WRAP_EXT = 0x8508
+
+###############################################################################
+
+# Extension #177 - skipped
+
+###############################################################################
+
+# Extension #178
+EXT_422_pixels enum:
+ 422_EXT = 0x80CC
+ 422_REV_EXT = 0x80CD
+ 422_AVERAGE_EXT = 0x80CE
+ 422_REV_AVERAGE_EXT = 0x80CF
+
+###############################################################################
+
+# Extension #179
+NV_texgen_reflection enum:
+ NORMAL_MAP_NV = 0x8511
+ REFLECTION_MAP_NV = 0x8512
+
+###############################################################################
+
+# Extension #180 - skipped
+# Extension #181 - skipped
+
+###############################################################################
+
+# Is this shipping? No extension number assigned.
+# Extension #?
+EXT_texture_cube_map enum:
+ NORMAL_MAP_EXT = 0x8511
+ REFLECTION_MAP_EXT = 0x8512
+ TEXTURE_CUBE_MAP_EXT = 0x8513
+ TEXTURE_BINDING_CUBE_MAP_EXT = 0x8514
+ TEXTURE_CUBE_MAP_POSITIVE_X_EXT = 0x8515
+ TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = 0x8516
+ TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = 0x8517
+ TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = 0x8518
+ TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = 0x8519
+ TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = 0x851A
+ PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B
+ MAX_CUBE_MAP_TEXTURE_SIZE_EXT = 0x851C
+
+###############################################################################
+
+# Extension #182
+SUN_convolution_border_modes enum:
+ WRAP_BORDER_SUN = 0x81D4
+
+###############################################################################
+
+# Extension #183 - GLX_SUN_transparent_index
+
+###############################################################################
+
+# Extension #184 - skipped
+
+###############################################################################
+
+# No new tokens
+# Extension #185
+EXT_texture_env_add enum:
+
+###############################################################################
+
+# Extension #186
+EXT_texture_lod_bias enum:
+ MAX_TEXTURE_LOD_BIAS_EXT = 0x84FD
+ TEXTURE_FILTER_CONTROL_EXT = 0x8500
+ TEXTURE_LOD_BIAS_EXT = 0x8501
+
+###############################################################################
+
+# Extension #187
+EXT_texture_filter_anisotropic enum:
+ TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE
+ MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF
+
+###############################################################################
+
+# Extension #188
+EXT_vertex_weighting enum:
+ MODELVIEW0_STACK_DEPTH_EXT = GL_MODELVIEW_STACK_DEPTH
+ MODELVIEW1_STACK_DEPTH_EXT = 0x8502
+ MODELVIEW0_MATRIX_EXT = GL_MODELVIEW_MATRIX
+ MODELVIEW1_MATRIX_EXT = 0x8506
+ VERTEX_WEIGHTING_EXT = 0x8509
+ MODELVIEW0_EXT = GL_MODELVIEW
+ MODELVIEW1_EXT = 0x850A
+ CURRENT_VERTEX_WEIGHT_EXT = 0x850B
+ VERTEX_WEIGHT_ARRAY_EXT = 0x850C
+ VERTEX_WEIGHT_ARRAY_SIZE_EXT = 0x850D
+ VERTEX_WEIGHT_ARRAY_TYPE_EXT = 0x850E
+ VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 0x850F
+ VERTEX_WEIGHT_ARRAY_POINTER_EXT = 0x8510
+
+###############################################################################
+
+# Extension #189
+NV_light_max_exponent enum:
+ MAX_SHININESS_NV = 0x8504
+ MAX_SPOT_EXPONENT_NV = 0x8505
+
+###############################################################################
+
+# Extension #190
+NV_vertex_array_range enum:
+ VERTEX_ARRAY_RANGE_NV = 0x851D
+ VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851E
+ VERTEX_ARRAY_RANGE_VALID_NV = 0x851F
+ MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520
+ VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521
+
+###############################################################################
+
+# Extension #191
+NV_register_combiners enum:
+ REGISTER_COMBINERS_NV = 0x8522
+ VARIABLE_A_NV = 0x8523
+ VARIABLE_B_NV = 0x8524
+ VARIABLE_C_NV = 0x8525
+ VARIABLE_D_NV = 0x8526
+ VARIABLE_E_NV = 0x8527
+ VARIABLE_F_NV = 0x8528
+ VARIABLE_G_NV = 0x8529
+ CONSTANT_COLOR0_NV = 0x852A
+ CONSTANT_COLOR1_NV = 0x852B
+ PRIMARY_COLOR_NV = 0x852C
+ SECONDARY_COLOR_NV = 0x852D
+ SPARE0_NV = 0x852E
+ SPARE1_NV = 0x852F
+ DISCARD_NV = 0x8530
+ E_TIMES_F_NV = 0x8531
+ SPARE0_PLUS_SECONDARY_COLOR_NV = 0x8532
+ UNSIGNED_IDENTITY_NV = 0x8536
+ UNSIGNED_INVERT_NV = 0x8537
+ EXPAND_NORMAL_NV = 0x8538
+ EXPAND_NEGATE_NV = 0x8539
+ HALF_BIAS_NORMAL_NV = 0x853A
+ HALF_BIAS_NEGATE_NV = 0x853B
+ SIGNED_IDENTITY_NV = 0x853C
+ SIGNED_NEGATE_NV = 0x853D
+ SCALE_BY_TWO_NV = 0x853E
+ SCALE_BY_FOUR_NV = 0x853F
+ SCALE_BY_ONE_HALF_NV = 0x8540
+ BIAS_BY_NEGATIVE_ONE_HALF_NV = 0x8541
+ COMBINER_INPUT_NV = 0x8542
+ COMBINER_MAPPING_NV = 0x8543
+ COMBINER_COMPONENT_USAGE_NV = 0x8544
+ COMBINER_AB_DOT_PRODUCT_NV = 0x8545
+ COMBINER_CD_DOT_PRODUCT_NV = 0x8546
+ COMBINER_MUX_SUM_NV = 0x8547
+ COMBINER_SCALE_NV = 0x8548
+ COMBINER_BIAS_NV = 0x8549
+ COMBINER_AB_OUTPUT_NV = 0x854A
+ COMBINER_CD_OUTPUT_NV = 0x854B
+ COMBINER_SUM_OUTPUT_NV = 0x854C
+ MAX_GENERAL_COMBINERS_NV = 0x854D
+ NUM_GENERAL_COMBINERS_NV = 0x854E
+ COLOR_SUM_CLAMP_NV = 0x854F
+ COMBINER0_NV = 0x8550
+ COMBINER1_NV = 0x8551
+ COMBINER2_NV = 0x8552
+ COMBINER3_NV = 0x8553
+ COMBINER4_NV = 0x8554
+ COMBINER5_NV = 0x8555
+ COMBINER6_NV = 0x8556
+ COMBINER7_NV = 0x8557
+ use ARB_multitexture TEXTURE0_ARB
+ use ARB_multitexture TEXTURE1_ARB
+ use BlendingFactorDest ZERO
+ use DrawBufferMode NONE
+ use GetPName FOG
+
+###############################################################################
+
+# Extension #192
+NV_fog_distance enum:
+ FOG_DISTANCE_MODE_NV = 0x855A
+ EYE_RADIAL_NV = 0x855B
+ EYE_PLANE_ABSOLUTE_NV = 0x855C
+ use TextureGenParameter EYE_PLANE
+
+###############################################################################
+
+# Extension #193
+NV_texgen_emboss enum:
+ EMBOSS_LIGHT_NV = 0x855D
+ EMBOSS_CONSTANT_NV = 0x855E
+ EMBOSS_MAP_NV = 0x855F
+
+###############################################################################
+
+# No new tokens
+# Extension #194
+NV_blend_square enum:
+
+###############################################################################
+
+# Extension #195
+NV_texture_env_combine4 enum:
+ COMBINE4_NV = 0x8503
+ SOURCE3_RGB_NV = 0x8583
+ SOURCE3_ALPHA_NV = 0x858B
+ OPERAND3_RGB_NV = 0x8593
+ OPERAND3_ALPHA_NV = 0x859B
+
+###############################################################################
+
+# No new tokens
+# Extension #196
+MESA_resize_buffers enum:
+
+###############################################################################
+
+# No new tokens
+# Extension #197
+MESA_window_pos enum:
+
+###############################################################################
+
+# Extension #198
+EXT_texture_compression_s3tc enum:
+ COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0
+ COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1
+ COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2
+ COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3
+
+###############################################################################
+
+# Extension #199
+IBM_cull_vertex enum:
+ CULL_VERTEX_IBM = 103050
+
+###############################################################################
+
+# No new tokens
+# Extension #200
+IBM_multimode_draw_arrays enum:
+
+###############################################################################
+
+# Extension #201
+IBM_vertex_array_lists enum:
+ VERTEX_ARRAY_LIST_IBM = 103070
+ NORMAL_ARRAY_LIST_IBM = 103071
+ COLOR_ARRAY_LIST_IBM = 103072
+ INDEX_ARRAY_LIST_IBM = 103073
+ TEXTURE_COORD_ARRAY_LIST_IBM = 103074
+ EDGE_FLAG_ARRAY_LIST_IBM = 103075
+ FOG_COORDINATE_ARRAY_LIST_IBM = 103076
+ SECONDARY_COLOR_ARRAY_LIST_IBM = 103077
+ VERTEX_ARRAY_LIST_STRIDE_IBM = 103080
+ NORMAL_ARRAY_LIST_STRIDE_IBM = 103081
+ COLOR_ARRAY_LIST_STRIDE_IBM = 103082
+ INDEX_ARRAY_LIST_STRIDE_IBM = 103083
+ TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084
+ EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085
+ FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086
+ SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087
+
+###############################################################################
+
+# Extension #202
+SGIX_subsample enum:
+ PACK_SUBSAMPLE_RATE_SGIX = 0x85A0
+ UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1
+ PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2
+ PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3
+ PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4
+
+###############################################################################
+
+# Extension #203
+SGIX_ycrcb_subsample enum:
+ PACK_SUBSAMPLE_RATE_SGIX = 0x85A0
+ UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1
+ PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2
+ PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3
+ PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4
+
+###############################################################################
+
+# Extension #204
+SGIX_ycrcba enum:
+ YCRCB_SGIX = 0x8318
+ YCRCBA_SGIX = 0x8319
+
+###############################################################################
+
+# Extension #205
+SGI_depth_pass_instrument enum:
+ DEPTH_PASS_INSTRUMENT_SGIX = 0x8310
+ DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX = 0x8311
+ DEPTH_PASS_INSTRUMENT_MAX_SGIX = 0x8312
+
+###############################################################################
+
+# Extension #206
+3DFX_texture_compression_FXT1 enum:
+ COMPRESSED_RGB_FXT1_3DFX = 0x86B0
+ COMPRESSED_RGBA_FXT1_3DFX = 0x86B1
+
+###############################################################################
+
+# Extension #207
+3DFX_multisample enum:
+ MULTISAMPLE_3DFX = 0x86B2
+ SAMPLE_BUFFERS_3DFX = 0x86B3
+ SAMPLES_3DFX = 0x86B4
+ MULTISAMPLE_BIT_3DFX = 0x20000000
+
+###############################################################################
+
+# No new tokens
+# Extension #208
+3DFX_tbuffer enum:
+
+###############################################################################
+
+# Extension #209
+EXT_multisample enum:
+ MULTISAMPLE_EXT = 0x809D
+ SAMPLE_ALPHA_TO_MASK_EXT = 0x809E
+ SAMPLE_ALPHA_TO_ONE_EXT = 0x809F
+ SAMPLE_MASK_EXT = 0x80A0
+ 1PASS_EXT = 0x80A1
+ 2PASS_0_EXT = 0x80A2
+ 2PASS_1_EXT = 0x80A3
+ 4PASS_0_EXT = 0x80A4
+ 4PASS_1_EXT = 0x80A5
+ 4PASS_2_EXT = 0x80A6
+ 4PASS_3_EXT = 0x80A7
+ SAMPLE_BUFFERS_EXT = 0x80A8 # 1 I
+ SAMPLES_EXT = 0x80A9 # 1 I
+ SAMPLE_MASK_VALUE_EXT = 0x80AA # 1 F
+ SAMPLE_MASK_INVERT_EXT = 0x80AB # 1 I
+ SAMPLE_PATTERN_EXT = 0x80AC # 1 I
+ MULTISAMPLE_BIT_EXT = 0x20000000
+
+###############################################################################
+
+# Extension #210
+SGIX_vertex_preclip enum:
+ VERTEX_PRECLIP_SGIX = 0x83EE
+ VERTEX_PRECLIP_HINT_SGIX = 0x83EF
+
+###############################################################################
+
+# Extension #211
+SGIX_convolution_accuracy enum:
+ CONVOLUTION_HINT_SGIX = 0x8316 # 1 I
+
+###############################################################################
+
+# Extension #212
+SGIX_resample enum:
+ PACK_RESAMPLE_SGIX = 0x842C
+ UNPACK_RESAMPLE_SGIX = 0x842D
+ RESAMPLE_REPLICATE_SGIX = 0x842E
+ RESAMPLE_ZERO_FILL_SGIX = 0x842F
+ RESAMPLE_DECIMATE_SGIX = 0x8430
+
+###############################################################################
+
+# Extension #213
+SGIS_point_line_texgen enum:
+ EYE_DISTANCE_TO_POINT_SGIS = 0x81F0
+ OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1
+ EYE_DISTANCE_TO_LINE_SGIS = 0x81F2
+ OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3
+ EYE_POINT_SGIS = 0x81F4
+ OBJECT_POINT_SGIS = 0x81F5
+ EYE_LINE_SGIS = 0x81F6
+ OBJECT_LINE_SGIS = 0x81F7
+
+###############################################################################
+
+# Extension #214
+SGIS_texture_color_mask enum:
+ TEXTURE_COLOR_WRITEMASK_SGIS = 0x81EF
+
+###############################################################################
+
+# Extension #220
+# Promoted to ARB_texture_env_dot3, enum values changed
+EXT_texture_env_dot3 enum:
+ DOT3_RGB_EXT = 0x8740
+ DOT3_RGBA_EXT = 0x8741
+
+###############################################################################
+
+# Extension #221
+ATI_texture_mirror_once enum:
+ MIRROR_CLAMP_ATI = 0x8742
+ MIRROR_CLAMP_TO_EDGE_ATI = 0x8743
+
+###############################################################################
+
+# Extension #222
+NV_fence enum:
+ ALL_COMPLETED_NV = 0x84F2
+ FENCE_STATUS_NV = 0x84F3
+ FENCE_CONDITION_NV = 0x84F4
+
+###############################################################################
+
+# Extension #224
+IBM_texture_mirrored_repeat enum:
+ MIRRORED_REPEAT_IBM = 0x8370
+
+###############################################################################
+
+# Extension #225
+NV_evaluators enum:
+ EVAL_2D_NV = 0x86C0
+ EVAL_TRIANGULAR_2D_NV = 0x86C1
+ MAP_TESSELLATION_NV = 0x86C2
+ MAP_ATTRIB_U_ORDER_NV = 0x86C3
+ MAP_ATTRIB_V_ORDER_NV = 0x86C4
+ EVAL_FRACTIONAL_TESSELLATION_NV = 0x86C5
+ EVAL_VERTEX_ATTRIB0_NV = 0x86C6
+ EVAL_VERTEX_ATTRIB1_NV = 0x86C7
+ EVAL_VERTEX_ATTRIB2_NV = 0x86C8
+ EVAL_VERTEX_ATTRIB3_NV = 0x86C9
+ EVAL_VERTEX_ATTRIB4_NV = 0x86CA
+ EVAL_VERTEX_ATTRIB5_NV = 0x86CB
+ EVAL_VERTEX_ATTRIB6_NV = 0x86CC
+ EVAL_VERTEX_ATTRIB7_NV = 0x86CD
+ EVAL_VERTEX_ATTRIB8_NV = 0x86CE
+ EVAL_VERTEX_ATTRIB9_NV = 0x86CF
+ EVAL_VERTEX_ATTRIB10_NV = 0x86D0
+ EVAL_VERTEX_ATTRIB11_NV = 0x86D1
+ EVAL_VERTEX_ATTRIB12_NV = 0x86D2
+ EVAL_VERTEX_ATTRIB13_NV = 0x86D3
+ EVAL_VERTEX_ATTRIB14_NV = 0x86D4
+ EVAL_VERTEX_ATTRIB15_NV = 0x86D5
+ MAX_MAP_TESSELLATION_NV = 0x86D6
+ MAX_RATIONAL_EVAL_ORDER_NV = 0x86D7
+
+###############################################################################
+
+# Extension #226
+NV_packed_depth_stencil enum:
+ DEPTH_STENCIL_NV = 0x84F9
+ UNSIGNED_INT_24_8_NV = 0x84FA
+
+###############################################################################
+
+# Extension #227
+NV_register_combiners2 enum:
+ PER_STAGE_CONSTANTS_NV = 0x8535
+
+###############################################################################
+
+# No new tokens
+# Extension #228
+NV_texture_compression_vtc enum:
+
+###############################################################################
+
+# Extension #229
+NV_texture_rectangle enum:
+ TEXTURE_RECTANGLE_NV = 0x84F5
+ TEXTURE_BINDING_RECTANGLE_NV = 0x84F6
+ PROXY_TEXTURE_RECTANGLE_NV = 0x84F7
+ MAX_RECTANGLE_TEXTURE_SIZE_NV = 0x84F8
+
+###############################################################################
+
+# Extension #230
+NV_texture_shader enum:
+ OFFSET_TEXTURE_RECTANGLE_NV = 0x864C
+ OFFSET_TEXTURE_RECTANGLE_SCALE_NV = 0x864D
+ DOT_PRODUCT_TEXTURE_RECTANGLE_NV = 0x864E
+ RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = 0x86D9
+ UNSIGNED_INT_S8_S8_8_8_NV = 0x86DA
+ UNSIGNED_INT_8_8_S8_S8_REV_NV = 0x86DB
+ DSDT_MAG_INTENSITY_NV = 0x86DC
+ SHADER_CONSISTENT_NV = 0x86DD
+ TEXTURE_SHADER_NV = 0x86DE
+ SHADER_OPERATION_NV = 0x86DF
+ CULL_MODES_NV = 0x86E0
+ OFFSET_TEXTURE_MATRIX_NV = 0x86E1
+ OFFSET_TEXTURE_SCALE_NV = 0x86E2
+ OFFSET_TEXTURE_BIAS_NV = 0x86E3
+ OFFSET_TEXTURE_2D_MATRIX_NV = GL_OFFSET_TEXTURE_MATRIX_NV
+ OFFSET_TEXTURE_2D_SCALE_NV = GL_OFFSET_TEXTURE_SCALE_NV
+ OFFSET_TEXTURE_2D_BIAS_NV = GL_OFFSET_TEXTURE_BIAS_NV
+ PREVIOUS_TEXTURE_INPUT_NV = 0x86E4
+ CONST_EYE_NV = 0x86E5
+ PASS_THROUGH_NV = 0x86E6
+ CULL_FRAGMENT_NV = 0x86E7
+ OFFSET_TEXTURE_2D_NV = 0x86E8
+ DEPENDENT_AR_TEXTURE_2D_NV = 0x86E9
+ DEPENDENT_GB_TEXTURE_2D_NV = 0x86EA
+ DOT_PRODUCT_NV = 0x86EC
+ DOT_PRODUCT_DEPTH_REPLACE_NV = 0x86ED
+ DOT_PRODUCT_TEXTURE_2D_NV = 0x86EE
+ DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = 0x86F0
+ DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = 0x86F1
+ DOT_PRODUCT_REFLECT_CUBE_MAP_NV = 0x86F2
+ DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = 0x86F3
+ HILO_NV = 0x86F4
+ DSDT_NV = 0x86F5
+ DSDT_MAG_NV = 0x86F6
+ DSDT_MAG_VIB_NV = 0x86F7
+ HILO16_NV = 0x86F8
+ SIGNED_HILO_NV = 0x86F9
+ SIGNED_HILO16_NV = 0x86FA
+ SIGNED_RGBA_NV = 0x86FB
+ SIGNED_RGBA8_NV = 0x86FC
+ SIGNED_RGB_NV = 0x86FE
+ SIGNED_RGB8_NV = 0x86FF
+ SIGNED_LUMINANCE_NV = 0x8701
+ SIGNED_LUMINANCE8_NV = 0x8702
+ SIGNED_LUMINANCE_ALPHA_NV = 0x8703
+ SIGNED_LUMINANCE8_ALPHA8_NV = 0x8704
+ SIGNED_ALPHA_NV = 0x8705
+ SIGNED_ALPHA8_NV = 0x8706
+ SIGNED_INTENSITY_NV = 0x8707
+ SIGNED_INTENSITY8_NV = 0x8708
+ DSDT8_NV = 0x8709
+ DSDT8_MAG8_NV = 0x870A
+ DSDT8_MAG8_INTENSITY8_NV = 0x870B
+ SIGNED_RGB_UNSIGNED_ALPHA_NV = 0x870C
+ SIGNED_RGB8_UNSIGNED_ALPHA8_NV = 0x870D
+ HI_SCALE_NV = 0x870E
+ LO_SCALE_NV = 0x870F
+ DS_SCALE_NV = 0x8710
+ DT_SCALE_NV = 0x8711
+ MAGNITUDE_SCALE_NV = 0x8712
+ VIBRANCE_SCALE_NV = 0x8713
+ HI_BIAS_NV = 0x8714
+ LO_BIAS_NV = 0x8715
+ DS_BIAS_NV = 0x8716
+ DT_BIAS_NV = 0x8717
+ MAGNITUDE_BIAS_NV = 0x8718
+ VIBRANCE_BIAS_NV = 0x8719
+ TEXTURE_BORDER_VALUES_NV = 0x871A
+ TEXTURE_HI_SIZE_NV = 0x871B
+ TEXTURE_LO_SIZE_NV = 0x871C
+ TEXTURE_DS_SIZE_NV = 0x871D
+ TEXTURE_DT_SIZE_NV = 0x871E
+ TEXTURE_MAG_SIZE_NV = 0x871F
+
+###############################################################################
+
+# Extension #231
+NV_texture_shader2 enum:
+ DOT_PRODUCT_TEXTURE_3D_NV = 0x86EF
+
+###############################################################################
+
+# Extension #232
+NV_vertex_array_range2 enum:
+ VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = 0x8533
+
+###############################################################################
+
+# Extension #233
+NV_vertex_program enum:
+ VERTEX_PROGRAM_NV = 0x8620
+ VERTEX_STATE_PROGRAM_NV = 0x8621
+ ATTRIB_ARRAY_SIZE_NV = 0x8623
+ ATTRIB_ARRAY_STRIDE_NV = 0x8624
+ ATTRIB_ARRAY_TYPE_NV = 0x8625
+ CURRENT_ATTRIB_NV = 0x8626
+ PROGRAM_LENGTH_NV = 0x8627
+ PROGRAM_STRING_NV = 0x8628
+ MODELVIEW_PROJECTION_NV = 0x8629
+ IDENTITY_NV = 0x862A
+ INVERSE_NV = 0x862B
+ TRANSPOSE_NV = 0x862C
+ INVERSE_TRANSPOSE_NV = 0x862D
+ MAX_TRACK_MATRIX_STACK_DEPTH_NV = 0x862E
+ MAX_TRACK_MATRICES_NV = 0x862F
+ MATRIX0_NV = 0x8630
+ MATRIX1_NV = 0x8631
+ MATRIX2_NV = 0x8632
+ MATRIX3_NV = 0x8633
+ MATRIX4_NV = 0x8634
+ MATRIX5_NV = 0x8635
+ MATRIX6_NV = 0x8636
+ MATRIX7_NV = 0x8637
+##################
+#
+# Reserved:
+#
+# MATRIX8_NV = 0x8638
+# MATRIX9_NV = 0x8639
+# MATRIX10_NV = 0x863A
+# MATRIX11_NV = 0x863B
+# MATRIX12_NV = 0x863C
+# MATRIX13_NV = 0x863D
+# MATRIX14_NV = 0x863E
+# MATRIX15_NV = 0x863F
+#
+###################
+ CURRENT_MATRIX_STACK_DEPTH_NV = 0x8640
+ CURRENT_MATRIX_NV = 0x8641
+ VERTEX_PROGRAM_POINT_SIZE_NV = 0x8642
+ VERTEX_PROGRAM_TWO_SIDE_NV = 0x8643
+ PROGRAM_PARAMETER_NV = 0x8644
+ ATTRIB_ARRAY_POINTER_NV = 0x8645
+ PROGRAM_TARGET_NV = 0x8646
+ PROGRAM_RESIDENT_NV = 0x8647
+ TRACK_MATRIX_NV = 0x8648
+ TRACK_MATRIX_TRANSFORM_NV = 0x8649
+ VERTEX_PROGRAM_BINDING_NV = 0x864A
+ PROGRAM_ERROR_POSITION_NV = 0x864B
+ VERTEX_ATTRIB_ARRAY0_NV = 0x8650
+ VERTEX_ATTRIB_ARRAY1_NV = 0x8651
+ VERTEX_ATTRIB_ARRAY2_NV = 0x8652
+ VERTEX_ATTRIB_ARRAY3_NV = 0x8653
+ VERTEX_ATTRIB_ARRAY4_NV = 0x8654
+ VERTEX_ATTRIB_ARRAY5_NV = 0x8655
+ VERTEX_ATTRIB_ARRAY6_NV = 0x8656
+ VERTEX_ATTRIB_ARRAY7_NV = 0x8657
+ VERTEX_ATTRIB_ARRAY8_NV = 0x8658
+ VERTEX_ATTRIB_ARRAY9_NV = 0x8659
+ VERTEX_ATTRIB_ARRAY10_NV = 0x865A
+ VERTEX_ATTRIB_ARRAY11_NV = 0x865B
+ VERTEX_ATTRIB_ARRAY12_NV = 0x865C
+ VERTEX_ATTRIB_ARRAY13_NV = 0x865D
+ VERTEX_ATTRIB_ARRAY14_NV = 0x865E
+ VERTEX_ATTRIB_ARRAY15_NV = 0x865F
+ MAP1_VERTEX_ATTRIB0_4_NV = 0x8660
+ MAP1_VERTEX_ATTRIB1_4_NV = 0x8661
+ MAP1_VERTEX_ATTRIB2_4_NV = 0x8662
+ MAP1_VERTEX_ATTRIB3_4_NV = 0x8663
+ MAP1_VERTEX_ATTRIB4_4_NV = 0x8664
+ MAP1_VERTEX_ATTRIB5_4_NV = 0x8665
+ MAP1_VERTEX_ATTRIB6_4_NV = 0x8666
+ MAP1_VERTEX_ATTRIB7_4_NV = 0x8667
+ MAP1_VERTEX_ATTRIB8_4_NV = 0x8668
+ MAP1_VERTEX_ATTRIB9_4_NV = 0x8669
+ MAP1_VERTEX_ATTRIB10_4_NV = 0x866A
+ MAP1_VERTEX_ATTRIB11_4_NV = 0x866B
+ MAP1_VERTEX_ATTRIB12_4_NV = 0x866C
+ MAP1_VERTEX_ATTRIB13_4_NV = 0x866D
+ MAP1_VERTEX_ATTRIB14_4_NV = 0x866E
+ MAP1_VERTEX_ATTRIB15_4_NV = 0x866F
+ MAP2_VERTEX_ATTRIB0_4_NV = 0x8670
+ MAP2_VERTEX_ATTRIB1_4_NV = 0x8671
+ MAP2_VERTEX_ATTRIB2_4_NV = 0x8672
+ MAP2_VERTEX_ATTRIB3_4_NV = 0x8673
+ MAP2_VERTEX_ATTRIB4_4_NV = 0x8674
+ MAP2_VERTEX_ATTRIB5_4_NV = 0x8675
+ MAP2_VERTEX_ATTRIB6_4_NV = 0x8676
+ MAP2_VERTEX_ATTRIB7_4_NV = 0x8677
+ MAP2_VERTEX_ATTRIB8_4_NV = 0x8678
+ MAP2_VERTEX_ATTRIB9_4_NV = 0x8679
+ MAP2_VERTEX_ATTRIB10_4_NV = 0x867A
+ MAP2_VERTEX_ATTRIB11_4_NV = 0x867B
+ MAP2_VERTEX_ATTRIB12_4_NV = 0x867C
+ MAP2_VERTEX_ATTRIB13_4_NV = 0x867D
+ MAP2_VERTEX_ATTRIB14_4_NV = 0x867E
+ MAP2_VERTEX_ATTRIB15_4_NV = 0x867F
+
+###############################################################################
+
+# Extension #235
+SGIX_texture_coordinate_clamp enum:
+ TEXTURE_MAX_CLAMP_S_SGIX = 0x8369
+ TEXTURE_MAX_CLAMP_T_SGIX = 0x836A
+ TEXTURE_MAX_CLAMP_R_SGIX = 0x836B
+
+###############################################################################
+
+# Extension #236
+SGIX_scalebias_hint enum:
+ SCALEBIAS_HINT_SGIX = 0x8322
+
+###############################################################################
+
+# Extension #237 - GLX_OML_swap_method
+# Extension #238 - GLX_OML_sync_control
+
+###############################################################################
+
+# Extension #239
+OML_interlace enum:
+ INTERLACE_OML = 0x8980
+ INTERLACE_READ_OML = 0x8981
+
+###############################################################################
+
+# Extension #240
+OML_subsample enum:
+ FORMAT_SUBSAMPLE_24_24_OML = 0x8982
+ FORMAT_SUBSAMPLE_244_244_OML = 0x8983
+
+###############################################################################
+
+# Extension #241
+OML_resample enum:
+ PACK_RESAMPLE_OML = 0x8984
+ UNPACK_RESAMPLE_OML = 0x8985
+ RESAMPLE_REPLICATE_OML = 0x8986
+ RESAMPLE_ZERO_FILL_OML = 0x8987
+ RESAMPLE_AVERAGE_OML = 0x8988
+ RESAMPLE_DECIMATE_OML = 0x8989
+
+###############################################################################
+
+# Extension #242 - WGL_OML_sync_control
+
+###############################################################################
+
+# Extension #243
+NV_copy_depth_to_color enum:
+ DEPTH_STENCIL_TO_RGBA_NV = 0x886E
+ DEPTH_STENCIL_TO_BGRA_NV = 0x886F
+
+###############################################################################
+
+# Extension #244
+ATI_envmap_bumpmap enum:
+ BUMP_ROT_MATRIX_ATI = 0x8775
+ BUMP_ROT_MATRIX_SIZE_ATI = 0x8776
+ BUMP_NUM_TEX_UNITS_ATI = 0x8777
+ BUMP_TEX_UNITS_ATI = 0x8778
+ DUDV_ATI = 0x8779
+ DU8DV8_ATI = 0x877A
+ BUMP_ENVMAP_ATI = 0x877B
+ BUMP_TARGET_ATI = 0x877C
+
+###############################################################################
+
+# Extension #245
+ATI_fragment_shader enum:
+ FRAGMENT_SHADER_ATI = 0x8920
+ REG_0_ATI = 0x8921
+ REG_1_ATI = 0x8922
+ REG_2_ATI = 0x8923
+ REG_3_ATI = 0x8924
+ REG_4_ATI = 0x8925
+ REG_5_ATI = 0x8926
+ REG_6_ATI = 0x8927
+ REG_7_ATI = 0x8928
+ REG_8_ATI = 0x8929
+ REG_9_ATI = 0x892A
+ REG_10_ATI = 0x892B
+ REG_11_ATI = 0x892C
+ REG_12_ATI = 0x892D
+ REG_13_ATI = 0x892E
+ REG_14_ATI = 0x892F
+ REG_15_ATI = 0x8930
+ REG_16_ATI = 0x8931
+ REG_17_ATI = 0x8932
+ REG_18_ATI = 0x8933
+ REG_19_ATI = 0x8934
+ REG_20_ATI = 0x8935
+ REG_21_ATI = 0x8936
+ REG_22_ATI = 0x8937
+ REG_23_ATI = 0x8938
+ REG_24_ATI = 0x8939
+ REG_25_ATI = 0x893A
+ REG_26_ATI = 0x893B
+ REG_27_ATI = 0x893C
+ REG_28_ATI = 0x893D
+ REG_29_ATI = 0x893E
+ REG_30_ATI = 0x893F
+ REG_31_ATI = 0x8940
+ CON_0_ATI = 0x8941
+ CON_1_ATI = 0x8942
+ CON_2_ATI = 0x8943
+ CON_3_ATI = 0x8944
+ CON_4_ATI = 0x8945
+ CON_5_ATI = 0x8946
+ CON_6_ATI = 0x8947
+ CON_7_ATI = 0x8948
+ CON_8_ATI = 0x8949
+ CON_9_ATI = 0x894A
+ CON_10_ATI = 0x894B
+ CON_11_ATI = 0x894C
+ CON_12_ATI = 0x894D
+ CON_13_ATI = 0x894E
+ CON_14_ATI = 0x894F
+ CON_15_ATI = 0x8950
+ CON_16_ATI = 0x8951
+ CON_17_ATI = 0x8952
+ CON_18_ATI = 0x8953
+ CON_19_ATI = 0x8954
+ CON_20_ATI = 0x8955
+ CON_21_ATI = 0x8956
+ CON_22_ATI = 0x8957
+ CON_23_ATI = 0x8958
+ CON_24_ATI = 0x8959
+ CON_25_ATI = 0x895A
+ CON_26_ATI = 0x895B
+ CON_27_ATI = 0x895C
+ CON_28_ATI = 0x895D
+ CON_29_ATI = 0x895E
+ CON_30_ATI = 0x895F
+ CON_31_ATI = 0x8960
+ MOV_ATI = 0x8961
+ ADD_ATI = 0x8963
+ MUL_ATI = 0x8964
+ SUB_ATI = 0x8965
+ DOT3_ATI = 0x8966
+ DOT4_ATI = 0x8967
+ MAD_ATI = 0x8968
+ LERP_ATI = 0x8969
+ CND_ATI = 0x896A
+ CND0_ATI = 0x896B
+ DOT2_ADD_ATI = 0x896C
+ SECONDARY_INTERPOLATOR_ATI = 0x896D
+ NUM_FRAGMENT_REGISTERS_ATI = 0x896E
+ NUM_FRAGMENT_CONSTANTS_ATI = 0x896F
+ NUM_PASSES_ATI = 0x8970
+ NUM_INSTRUCTIONS_PER_PASS_ATI = 0x8971
+ NUM_INSTRUCTIONS_TOTAL_ATI = 0x8972
+ NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = 0x8973
+ NUM_LOOPBACK_COMPONENTS_ATI = 0x8974
+ COLOR_ALPHA_PAIRING_ATI = 0x8975
+ SWIZZLE_STR_ATI = 0x8976
+ SWIZZLE_STQ_ATI = 0x8977
+ SWIZZLE_STR_DR_ATI = 0x8978
+ SWIZZLE_STQ_DQ_ATI = 0x8979
+ SWIZZLE_STRQ_ATI = 0x897A
+ SWIZZLE_STRQ_DQ_ATI = 0x897B
+ RED_BIT_ATI = 0x00000001
+ GREEN_BIT_ATI = 0x00000002
+ BLUE_BIT_ATI = 0x00000004
+ 2X_BIT_ATI = 0x00000001
+ 4X_BIT_ATI = 0x00000002
+ 8X_BIT_ATI = 0x00000004
+ HALF_BIT_ATI = 0x00000008
+ QUARTER_BIT_ATI = 0x00000010
+ EIGHTH_BIT_ATI = 0x00000020
+ SATURATE_BIT_ATI = 0x00000040
+ 2X_BIT_ATI = 0x00000001
+ COMP_BIT_ATI = 0x00000002
+ NEGATE_BIT_ATI = 0x00000004
+ BIAS_BIT_ATI = 0x00000008
+
+###############################################################################
+
+# Extension #246
+ATI_pn_triangles enum:
+ PN_TRIANGLES_ATI = 0x87F0
+ MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F1
+ PN_TRIANGLES_POINT_MODE_ATI = 0x87F2
+ PN_TRIANGLES_NORMAL_MODE_ATI = 0x87F3
+ PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F4
+ PN_TRIANGLES_POINT_MODE_LINEAR_ATI = 0x87F5
+ PN_TRIANGLES_POINT_MODE_CUBIC_ATI = 0x87F6
+ PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = 0x87F7
+ PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = 0x87F8
+
+###############################################################################
+
+# Extension #247
+ATI_vertex_array_object enum:
+ STATIC_ATI = 0x8760
+ DYNAMIC_ATI = 0x8761
+ PRESERVE_ATI = 0x8762
+ DISCARD_ATI = 0x8763
+ OBJECT_BUFFER_SIZE_ATI = 0x8764
+ OBJECT_BUFFER_USAGE_ATI = 0x8765
+ ARRAY_OBJECT_BUFFER_ATI = 0x8766
+ ARRAY_OBJECT_OFFSET_ATI = 0x8767
+
+###############################################################################
+
+# Extension #248
+EXT_vertex_shader enum:
+ VERTEX_SHADER_EXT = 0x8780
+ VERTEX_SHADER_BINDING_EXT = 0x8781
+ OP_INDEX_EXT = 0x8782
+ OP_NEGATE_EXT = 0x8783
+ OP_DOT3_EXT = 0x8784
+ OP_DOT4_EXT = 0x8785
+ OP_MUL_EXT = 0x8786
+ OP_ADD_EXT = 0x8787
+ OP_MADD_EXT = 0x8788
+ OP_FRAC_EXT = 0x8789
+ OP_MAX_EXT = 0x878A
+ OP_MIN_EXT = 0x878B
+ OP_SET_GE_EXT = 0x878C
+ OP_SET_LT_EXT = 0x878D
+ OP_CLAMP_EXT = 0x878E
+ OP_FLOOR_EXT = 0x878F
+ OP_ROUND_EXT = 0x8790
+ OP_EXP_BASE_2_EXT = 0x8791
+ OP_LOG_BASE_2_EXT = 0x8792
+ OP_POWER_EXT = 0x8793
+ OP_RECIP_EXT = 0x8794
+ OP_RECIP_SQRT_EXT = 0x8795
+ OP_SUB_EXT = 0x8796
+ OP_CROSS_PRODUCT_EXT = 0x8797
+ OP_MULTIPLY_MATRIX_EXT = 0x8798
+ OP_MOV_EXT = 0x8799
+ OUTPUT_VERTEX_EXT = 0x879A
+ OUTPUT_COLOR0_EXT = 0x879B
+ OUTPUT_COLOR1_EXT = 0x879C
+ OUTPUT_TEXTURE_COORD0_EXT = 0x879D
+ OUTPUT_TEXTURE_COORD1_EXT = 0x879E
+ OUTPUT_TEXTURE_COORD2_EXT = 0x879F
+ OUTPUT_TEXTURE_COORD3_EXT = 0x87A0
+ OUTPUT_TEXTURE_COORD4_EXT = 0x87A1
+ OUTPUT_TEXTURE_COORD5_EXT = 0x87A2
+ OUTPUT_TEXTURE_COORD6_EXT = 0x87A3
+ OUTPUT_TEXTURE_COORD7_EXT = 0x87A4
+ OUTPUT_TEXTURE_COORD8_EXT = 0x87A5
+ OUTPUT_TEXTURE_COORD9_EXT = 0x87A6
+ OUTPUT_TEXTURE_COORD10_EXT = 0x87A7
+ OUTPUT_TEXTURE_COORD11_EXT = 0x87A8
+ OUTPUT_TEXTURE_COORD12_EXT = 0x87A9
+ OUTPUT_TEXTURE_COORD13_EXT = 0x87AA
+ OUTPUT_TEXTURE_COORD14_EXT = 0x87AB
+ OUTPUT_TEXTURE_COORD15_EXT = 0x87AC
+ OUTPUT_TEXTURE_COORD16_EXT = 0x87AD
+ OUTPUT_TEXTURE_COORD17_EXT = 0x87AE
+ OUTPUT_TEXTURE_COORD18_EXT = 0x87AF
+ OUTPUT_TEXTURE_COORD19_EXT = 0x87B0
+ OUTPUT_TEXTURE_COORD20_EXT = 0x87B1
+ OUTPUT_TEXTURE_COORD21_EXT = 0x87B2
+ OUTPUT_TEXTURE_COORD22_EXT = 0x87B3
+ OUTPUT_TEXTURE_COORD23_EXT = 0x87B4
+ OUTPUT_TEXTURE_COORD24_EXT = 0x87B5
+ OUTPUT_TEXTURE_COORD25_EXT = 0x87B6
+ OUTPUT_TEXTURE_COORD26_EXT = 0x87B7
+ OUTPUT_TEXTURE_COORD27_EXT = 0x87B8
+ OUTPUT_TEXTURE_COORD28_EXT = 0x87B9
+ OUTPUT_TEXTURE_COORD29_EXT = 0x87BA
+ OUTPUT_TEXTURE_COORD30_EXT = 0x87BB
+ OUTPUT_TEXTURE_COORD31_EXT = 0x87BC
+ OUTPUT_FOG_EXT = 0x87BD
+ SCALAR_EXT = 0x87BE
+ VECTOR_EXT = 0x87BF
+ MATRIX_EXT = 0x87C0
+ VARIANT_EXT = 0x87C1
+ INVARIANT_EXT = 0x87C2
+ LOCAL_CONSTANT_EXT = 0x87C3
+ LOCAL_EXT = 0x87C4
+ MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87C5
+ MAX_VERTEX_SHADER_VARIANTS_EXT = 0x87C6
+ MAX_VERTEX_SHADER_INVARIANTS_EXT = 0x87C7
+ MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87C8
+ MAX_VERTEX_SHADER_LOCALS_EXT = 0x87C9
+ MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CA
+ MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = 0x87CB
+ MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87CC
+ MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT = 0x87CD
+ MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = 0x87CE
+ VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CF
+ VERTEX_SHADER_VARIANTS_EXT = 0x87D0
+ VERTEX_SHADER_INVARIANTS_EXT = 0x87D1
+ VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87D2
+ VERTEX_SHADER_LOCALS_EXT = 0x87D3
+ VERTEX_SHADER_OPTIMIZED_EXT = 0x87D4
+ X_EXT = 0x87D5
+ Y_EXT = 0x87D6
+ Z_EXT = 0x87D7
+ W_EXT = 0x87D8
+ NEGATIVE_X_EXT = 0x87D9
+ NEGATIVE_Y_EXT = 0x87DA
+ NEGATIVE_Z_EXT = 0x87DB
+ NEGATIVE_W_EXT = 0x87DC
+ ZERO_EXT = 0x87DD
+ ONE_EXT = 0x87DE
+ NEGATIVE_ONE_EXT = 0x87DF
+ NORMALIZED_RANGE_EXT = 0x87E0
+ FULL_RANGE_EXT = 0x87E1
+ CURRENT_VERTEX_EXT = 0x87E2
+ MVP_MATRIX_EXT = 0x87E3
+ VARIANT_VALUE_EXT = 0x87E4
+ VARIANT_DATATYPE_EXT = 0x87E5
+ VARIANT_ARRAY_STRIDE_EXT = 0x87E6
+ VARIANT_ARRAY_TYPE_EXT = 0x87E7
+ VARIANT_ARRAY_EXT = 0x87E8
+ VARIANT_ARRAY_POINTER_EXT = 0x87E9
+ INVARIANT_VALUE_EXT = 0x87EA
+ INVARIANT_DATATYPE_EXT = 0x87EB
+ LOCAL_CONSTANT_VALUE_EXT = 0x87EC
+ LOCAL_CONSTANT_DATATYPE_EXT = 0x87ED
+
+###############################################################################
+
+# Extension #249
+ATI_vertex_streams enum:
+ MAX_VERTEX_STREAMS_ATI = 0x876B
+ VERTEX_STREAM0_ATI = 0x876C
+ VERTEX_STREAM1_ATI = 0x876D
+ VERTEX_STREAM2_ATI = 0x876E
+ VERTEX_STREAM3_ATI = 0x876F
+ VERTEX_STREAM4_ATI = 0x8770
+ VERTEX_STREAM5_ATI = 0x8771
+ VERTEX_STREAM6_ATI = 0x8772
+ VERTEX_STREAM7_ATI = 0x8773
+ VERTEX_SOURCE_ATI = 0x8774
+
+###############################################################################
+
+# Extension #250 - WGL_I3D_digital_video_control
+# Extension #251 - WGL_I3D_gamma
+# Extension #252 - WGL_I3D_genlock
+# Extension #253 - WGL_I3D_image_buffer
+# Extension #254 - WGL_I3D_swap_frame_lock
+# Extension #255 - WGL_I3D_swap_frame_usage
+
+###############################################################################
+
+# Extension #256
+ATI_element_array enum:
+ ELEMENT_ARRAY_ATI = 0x8768
+ ELEMENT_ARRAY_TYPE_ATI = 0x8769
+ ELEMENT_ARRAY_POINTER_ATI = 0x876A
+
+###############################################################################
+
+# Extension #257
+SUN_mesh_array enum:
+ QUAD_MESH_SUN = 0x8614
+ TRIANGLE_MESH_SUN = 0x8615
+
+###############################################################################
+
+# Extension #258
+SUN_slice_accum enum:
+ SLICE_ACCUM_SUN = 0x85CC
+
+###############################################################################
+
+# Extension #259
+NV_multisample_filter_hint enum:
+ MULTISAMPLE_FILTER_HINT_NV = 0x8534
+
+###############################################################################
+
+# Extension #260
+NV_depth_clamp enum:
+ DEPTH_CLAMP_NV = 0x864F
+
+###############################################################################
+
+# Extension #261
+NV_occlusion_query enum:
+ PIXEL_COUNTER_BITS_NV = 0x8864
+ CURRENT_OCCLUSION_QUERY_ID_NV = 0x8865
+ PIXEL_COUNT_NV = 0x8866
+ PIXEL_COUNT_AVAILABLE_NV = 0x8867
+
+###############################################################################
+
+# Extension #262
+NV_point_sprite enum:
+ POINT_SPRITE_NV = 0x8861
+ COORD_REPLACE_NV = 0x8862
+ POINT_SPRITE_R_MODE_NV = 0x8863
+
+###############################################################################
+
+# Extension #263 - WGL_NV_render_depth_texture
+# Extension #264 - WGL_NV_render_texture_rectangle
+
+###############################################################################
+
+# Extension #265
+NV_texture_shader3 enum:
+ OFFSET_PROJECTIVE_TEXTURE_2D_NV = 0x8850
+ OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = 0x8851
+ OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8852
+ OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = 0x8853
+ OFFSET_HILO_TEXTURE_2D_NV = 0x8854
+ OFFSET_HILO_TEXTURE_RECTANGLE_NV = 0x8855
+ OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = 0x8856
+ OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8857
+ DEPENDENT_HILO_TEXTURE_2D_NV = 0x8858
+ DEPENDENT_RGB_TEXTURE_3D_NV = 0x8859
+ DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = 0x885A
+ DOT_PRODUCT_PASS_THROUGH_NV = 0x885B
+ DOT_PRODUCT_TEXTURE_1D_NV = 0x885C
+ DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = 0x885D
+ HILO8_NV = 0x885E
+ SIGNED_HILO8_NV = 0x885F
+ FORCE_BLUE_TO_ONE_NV = 0x8860
+
+###############################################################################
+
+# No new tokens
+# Extension #266
+NV_vertex_program1_1 enum:
+
+###############################################################################
+
+# No new tokens
+# Extension #267
+EXT_shadow_funcs enum:
+
+###############################################################################
+
+# Extension #268
+EXT_stencil_two_side enum:
+ STENCIL_TEST_TWO_SIDE_EXT = 0x8910
+ ACTIVE_STENCIL_FACE_EXT = 0x8911
+
+###############################################################################
+
+# Extension #269
+ATI_text_fragment_shader enum:
+ TEXT_FRAGMENT_SHADER_ATI = 0x8200
+
+###############################################################################
+
+# Extension #270
+APPLE_client_storage enum:
+ UNPACK_CLIENT_STORAGE_APPLE = 0x85B2
+
+###############################################################################
+
+# Extension #271
+# (extends ATI_element_array???)
+APPLE_element_array enum:
+ ELEMENT_ARRAY_APPLE = 0x8768
+ ELEMENT_ARRAY_TYPE_APPLE = 0x8769
+ ELEMENT_ARRAY_POINTER_APPLE = 0x876A
+
+###############################################################################
+
+# Extension #272
+# ??? BUFFER_OBJECT_APPLE appears to be part of the shipping extension,
+# but is not in the spec in the registry. Also appears in
+# APPLE_object_purgeable below.
+APPLE_fence enum:
+ DRAW_PIXELS_APPLE = 0x8A0A
+ FENCE_APPLE = 0x8A0B
+
+###############################################################################
+
+# Extension #273
+APPLE_vertex_array_object enum:
+ VERTEX_ARRAY_BINDING_APPLE = 0x85B5
+
+###############################################################################
+
+# Extension #274
+# (How does this interact with NV_vertex_array_range???)
+APPLE_vertex_array_range enum:
+ VERTEX_ARRAY_RANGE_APPLE = 0x851D
+ VERTEX_ARRAY_RANGE_LENGTH_APPLE = 0x851E
+ VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F
+ VERTEX_ARRAY_RANGE_POINTER_APPLE = 0x8521
+ STORAGE_CACHED_APPLE = 0x85BE
+ STORAGE_SHARED_APPLE = 0x85BF
+
+###############################################################################
+
+# Extension #275
+APPLE_ycbcr_422 enum:
+ YCBCR_422_APPLE = 0x85B9
+ UNSIGNED_SHORT_8_8_APPLE = 0x85BA
+ UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB
+
+###############################################################################
+
+# Extension #276
+S3_s3tc enum:
+ RGB_S3TC = 0x83A0
+ RGB4_S3TC = 0x83A1
+ RGBA_S3TC = 0x83A2
+ RGBA4_S3TC = 0x83A3
+
+###############################################################################
+
+# Extension #277
+ATI_draw_buffers enum:
+ MAX_DRAW_BUFFERS_ATI = 0x8824
+ DRAW_BUFFER0_ATI = 0x8825
+ DRAW_BUFFER1_ATI = 0x8826
+ DRAW_BUFFER2_ATI = 0x8827
+ DRAW_BUFFER3_ATI = 0x8828
+ DRAW_BUFFER4_ATI = 0x8829
+ DRAW_BUFFER5_ATI = 0x882A
+ DRAW_BUFFER6_ATI = 0x882B
+ DRAW_BUFFER7_ATI = 0x882C
+ DRAW_BUFFER8_ATI = 0x882D
+ DRAW_BUFFER9_ATI = 0x882E
+ DRAW_BUFFER10_ATI = 0x882F
+ DRAW_BUFFER11_ATI = 0x8830
+ DRAW_BUFFER12_ATI = 0x8831
+ DRAW_BUFFER13_ATI = 0x8832
+ DRAW_BUFFER14_ATI = 0x8833
+ DRAW_BUFFER15_ATI = 0x8834
+
+###############################################################################
+
+# Extension #278
+# This is really a WGL extension, but if defined there are
+# some associated GL enumerants.
+ATI_pixel_format_float enum:
+ TYPE_RGBA_FLOAT_ATI = 0x8820
+ COLOR_CLEAR_UNCLAMPED_VALUE_ATI = 0x8835
+
+###############################################################################
+
+# Extension #279
+ATI_texture_env_combine3 enum:
+ MODULATE_ADD_ATI = 0x8744
+ MODULATE_SIGNED_ADD_ATI = 0x8745
+ MODULATE_SUBTRACT_ATI = 0x8746
+
+###############################################################################
+
+# Extension #280
+ATI_texture_float enum:
+ RGBA_FLOAT32_ATI = 0x8814
+ RGB_FLOAT32_ATI = 0x8815
+ ALPHA_FLOAT32_ATI = 0x8816
+ INTENSITY_FLOAT32_ATI = 0x8817
+ LUMINANCE_FLOAT32_ATI = 0x8818
+ LUMINANCE_ALPHA_FLOAT32_ATI = 0x8819
+ RGBA_FLOAT16_ATI = 0x881A
+ RGB_FLOAT16_ATI = 0x881B
+ ALPHA_FLOAT16_ATI = 0x881C
+ INTENSITY_FLOAT16_ATI = 0x881D
+ LUMINANCE_FLOAT16_ATI = 0x881E
+ LUMINANCE_ALPHA_FLOAT16_ATI = 0x881F
+
+###############################################################################
+
+# Extension #281 (also WGL_NV_float_buffer)
+NV_float_buffer enum:
+ FLOAT_R_NV = 0x8880
+ FLOAT_RG_NV = 0x8881
+ FLOAT_RGB_NV = 0x8882
+ FLOAT_RGBA_NV = 0x8883
+ FLOAT_R16_NV = 0x8884
+ FLOAT_R32_NV = 0x8885
+ FLOAT_RG16_NV = 0x8886
+ FLOAT_RG32_NV = 0x8887
+ FLOAT_RGB16_NV = 0x8888
+ FLOAT_RGB32_NV = 0x8889
+ FLOAT_RGBA16_NV = 0x888A
+ FLOAT_RGBA32_NV = 0x888B
+ TEXTURE_FLOAT_COMPONENTS_NV = 0x888C
+ FLOAT_CLEAR_COLOR_VALUE_NV = 0x888D
+ FLOAT_RGBA_MODE_NV = 0x888E
+
+###############################################################################
+
+# Extension #282
+NV_fragment_program enum:
+ MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV = 0x8868
+ FRAGMENT_PROGRAM_NV = 0x8870
+ MAX_TEXTURE_COORDS_NV = 0x8871
+ MAX_TEXTURE_IMAGE_UNITS_NV = 0x8872
+ FRAGMENT_PROGRAM_BINDING_NV = 0x8873
+ PROGRAM_ERROR_STRING_NV = 0x8874
+
+###############################################################################
+
+# Extension #283
+NV_half_float enum:
+ HALF_FLOAT_NV = 0x140B
+
+###############################################################################
+
+# Extension #284
+NV_pixel_data_range enum:
+ WRITE_PIXEL_DATA_RANGE_NV = 0x8878
+ READ_PIXEL_DATA_RANGE_NV = 0x8879
+ WRITE_PIXEL_DATA_RANGE_LENGTH_NV = 0x887A
+ READ_PIXEL_DATA_RANGE_LENGTH_NV = 0x887B
+ WRITE_PIXEL_DATA_RANGE_POINTER_NV = 0x887C
+ READ_PIXEL_DATA_RANGE_POINTER_NV = 0x887D
+
+###############################################################################
+
+# Extension #285
+NV_primitive_restart enum:
+ PRIMITIVE_RESTART_NV = 0x8558
+ PRIMITIVE_RESTART_INDEX_NV = 0x8559
+
+###############################################################################
+
+# Extension #286
+NV_texture_expand_normal enum:
+ TEXTURE_UNSIGNED_REMAP_MODE_NV = 0x888F
+
+###############################################################################
+
+# No new tokens
+# Extension #287
+NV_vertex_program2 enum:
+
+###############################################################################
+
+# No new tokens
+# Extension #288
+ATI_map_object_buffer enum:
+
+###############################################################################
+
+# Extension #289
+ATI_separate_stencil enum:
+ STENCIL_BACK_FUNC_ATI = 0x8800
+ STENCIL_BACK_FAIL_ATI = 0x8801
+ STENCIL_BACK_PASS_DEPTH_FAIL_ATI = 0x8802
+ STENCIL_BACK_PASS_DEPTH_PASS_ATI = 0x8803
+
+###############################################################################
+
+# No new tokens
+# Extension #290
+ATI_vertex_attrib_array_object enum:
+
+###############################################################################
+
+# No new tokens
+# Extension #291 - OpenGL ES only, not in glext.h
+# OES_byte_coordinates enum:
+
+###############################################################################
+
+# Extension #292 - OpenGL ES only, not in glext.h
+# OES_fixed_point enum:
+# FIXED_OES = 0x140C
+
+###############################################################################
+
+# No new tokens
+# Extension #293 - OpenGL ES only, not in glext.h
+# OES_single_precision enum:
+
+###############################################################################
+
+# Extension #294 - OpenGL ES only, not in glext.h
+# OES_compressed_paletted_texture enum:
+# PALETTE4_RGB8_OES = 0x8B90
+# PALETTE4_RGBA8_OES = 0x8B91
+# PALETTE4_R5_G6_B5_OES = 0x8B92
+# PALETTE4_RGBA4_OES = 0x8B93
+# PALETTE4_RGB5_A1_OES = 0x8B94
+# PALETTE8_RGB8_OES = 0x8B95
+# PALETTE8_RGBA8_OES = 0x8B96
+# PALETTE8_R5_G6_B5_OES = 0x8B97
+# PALETTE8_RGBA4_OES = 0x8B98
+# PALETTE8_RGB5_A1_OES = 0x8B99
+
+###############################################################################
+
+# Extension #295 - This is an OpenGL ES extension, but also implemented in Mesa
+OES_read_format enum:
+ IMPLEMENTATION_COLOR_READ_TYPE_OES = 0x8B9A
+ IMPLEMENTATION_COLOR_READ_FORMAT_OES = 0x8B9B
+
+###############################################################################
+
+# No new tokens
+# Extension #296 - OpenGL ES only, not in glext.h
+# OES_query_matrix enum:
+
+###############################################################################
+
+# Extension #297
+EXT_depth_bounds_test enum:
+ DEPTH_BOUNDS_TEST_EXT = 0x8890
+ DEPTH_BOUNDS_EXT = 0x8891
+
+###############################################################################
+
+# Extension #298
+EXT_texture_mirror_clamp enum:
+ MIRROR_CLAMP_EXT = 0x8742
+ MIRROR_CLAMP_TO_EDGE_EXT = 0x8743
+ MIRROR_CLAMP_TO_BORDER_EXT = 0x8912
+
+###############################################################################
+
+# Extension #299
+EXT_blend_equation_separate enum:
+ BLEND_EQUATION_RGB_EXT = 0x8009 # alias GL_BLEND_EQUATION_EXT
+ BLEND_EQUATION_ALPHA_EXT = 0x883D
+
+###############################################################################
+
+# Extension #300
+MESA_pack_invert enum:
+ PACK_INVERT_MESA = 0x8758
+
+###############################################################################
+
+# Extension #301
+MESA_ycbcr_texture enum:
+ UNSIGNED_SHORT_8_8_MESA = 0x85BA
+ UNSIGNED_SHORT_8_8_REV_MESA = 0x85BB
+ YCBCR_MESA = 0x8757
+
+###############################################################################
+
+# Extension #302
+EXT_pixel_buffer_object enum:
+ PIXEL_PACK_BUFFER_EXT = 0x88EB
+ PIXEL_UNPACK_BUFFER_EXT = 0x88EC
+ PIXEL_PACK_BUFFER_BINDING_EXT = 0x88ED
+ PIXEL_UNPACK_BUFFER_BINDING_EXT = 0x88EF
+
+###############################################################################
+
+# No new tokens
+# Extension #303
+NV_fragment_program_option enum:
+
+###############################################################################
+
+# Extension #304
+NV_fragment_program2 enum:
+ MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = 0x88F4
+ MAX_PROGRAM_CALL_DEPTH_NV = 0x88F5
+ MAX_PROGRAM_IF_DEPTH_NV = 0x88F6
+ MAX_PROGRAM_LOOP_DEPTH_NV = 0x88F7
+ MAX_PROGRAM_LOOP_COUNT_NV = 0x88F8
+
+###############################################################################
+
+# Extension #305
+NV_vertex_program2_option enum:
+ use NV_fragment_program2 MAX_PROGRAM_EXEC_INSTRUCTIONS_NV
+ use NV_fragment_program2 MAX_PROGRAM_CALL_DEPTH_NV
+
+###############################################################################
+
+# Extension #306
+NV_vertex_program3 enum:
+ use ARB_vertex_shader MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB
+
+###############################################################################
+
+# Extension #307 - GLX_SGIX_hyperpipe
+# Extension #308 - GLX_MESA_agp_offset
+
+# Extension #309 - GL_EXT_texture_compression_dxt1 (OpenGL ES only, subset of _s3tc version)
+# use EXT_texture_compression_s3tc COMPRESSED_RGB_S3TC_DXT1_EXT
+# use EXT_texture_compression_s3tc COMPRESSED_RGBA_S3TC_DXT1_EXT
+
+###############################################################################
+
+# Extension #310
+EXT_framebuffer_object enum:
+ INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506
+ MAX_RENDERBUFFER_SIZE_EXT = 0x84E8
+ FRAMEBUFFER_BINDING_EXT = 0x8CA6
+ RENDERBUFFER_BINDING_EXT = 0x8CA7
+ FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = 0x8CD0
+ FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 0x8CD1
+ FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = 0x8CD2
+ FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 0x8CD3
+ FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = 0x8CD4
+ FRAMEBUFFER_COMPLETE_EXT = 0x8CD5
+ FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 0x8CD6
+ FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = 0x8CD7
+## Removed 2005/09/26 in revision #117 of the extension:
+## FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT = 0x8CD8
+ FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = 0x8CD9
+ FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = 0x8CDA
+ FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = 0x8CDB
+ FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = 0x8CDC
+ FRAMEBUFFER_UNSUPPORTED_EXT = 0x8CDD
+## Removed 2005/05/31 in revision #113 of the extension:
+## FRAMEBUFFER_STATUS_ERROR_EXT = 0x8CDE
+ MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF
+ COLOR_ATTACHMENT0_EXT = 0x8CE0
+ COLOR_ATTACHMENT1_EXT = 0x8CE1
+ COLOR_ATTACHMENT2_EXT = 0x8CE2
+ COLOR_ATTACHMENT3_EXT = 0x8CE3
+ COLOR_ATTACHMENT4_EXT = 0x8CE4
+ COLOR_ATTACHMENT5_EXT = 0x8CE5
+ COLOR_ATTACHMENT6_EXT = 0x8CE6
+ COLOR_ATTACHMENT7_EXT = 0x8CE7
+ COLOR_ATTACHMENT8_EXT = 0x8CE8
+ COLOR_ATTACHMENT9_EXT = 0x8CE9
+ COLOR_ATTACHMENT10_EXT = 0x8CEA
+ COLOR_ATTACHMENT11_EXT = 0x8CEB
+ COLOR_ATTACHMENT12_EXT = 0x8CEC
+ COLOR_ATTACHMENT13_EXT = 0x8CED
+ COLOR_ATTACHMENT14_EXT = 0x8CEE
+ COLOR_ATTACHMENT15_EXT = 0x8CEF
+ DEPTH_ATTACHMENT_EXT = 0x8D00
+ STENCIL_ATTACHMENT_EXT = 0x8D20
+ FRAMEBUFFER_EXT = 0x8D40
+ RENDERBUFFER_EXT = 0x8D41
+ RENDERBUFFER_WIDTH_EXT = 0x8D42
+ RENDERBUFFER_HEIGHT_EXT = 0x8D43
+ RENDERBUFFER_INTERNAL_FORMAT_EXT = 0x8D44
+# removed STENCIL_INDEX_EXT = 0x8D45 in rev. #114 of the spec
+ STENCIL_INDEX1_EXT = 0x8D46
+ STENCIL_INDEX4_EXT = 0x8D47
+ STENCIL_INDEX8_EXT = 0x8D48
+ STENCIL_INDEX16_EXT = 0x8D49
+ RENDERBUFFER_RED_SIZE_EXT = 0x8D50
+ RENDERBUFFER_GREEN_SIZE_EXT = 0x8D51
+ RENDERBUFFER_BLUE_SIZE_EXT = 0x8D52
+ RENDERBUFFER_ALPHA_SIZE_EXT = 0x8D53
+ RENDERBUFFER_DEPTH_SIZE_EXT = 0x8D54
+ RENDERBUFFER_STENCIL_SIZE_EXT = 0x8D55
+
+###############################################################################
+
+# No new tokens
+# Extension #311
+GREMEDY_string_marker enum:
+
+###############################################################################
+
+# Extension #312
+EXT_packed_depth_stencil enum:
+ DEPTH_STENCIL_EXT = 0x84F9
+ UNSIGNED_INT_24_8_EXT = 0x84FA
+ DEPTH24_STENCIL8_EXT = 0x88F0
+ TEXTURE_STENCIL_SIZE_EXT = 0x88F1
+
+###############################################################################
+
+# Extension #313 - WGL_3DL_stereo_control
+
+###############################################################################
+
+# Extension #314
+EXT_stencil_clear_tag enum:
+ STENCIL_TAG_BITS_EXT = 0x88F2
+ STENCIL_CLEAR_TAG_VALUE_EXT = 0x88F3
+
+###############################################################################
+
+# Extension #315
+EXT_texture_sRGB enum:
+ SRGB_EXT = 0x8C40
+ SRGB8_EXT = 0x8C41
+ SRGB_ALPHA_EXT = 0x8C42
+ SRGB8_ALPHA8_EXT = 0x8C43
+ SLUMINANCE_ALPHA_EXT = 0x8C44
+ SLUMINANCE8_ALPHA8_EXT = 0x8C45
+ SLUMINANCE_EXT = 0x8C46
+ SLUMINANCE8_EXT = 0x8C47
+ COMPRESSED_SRGB_EXT = 0x8C48
+ COMPRESSED_SRGB_ALPHA_EXT = 0x8C49
+ COMPRESSED_SLUMINANCE_EXT = 0x8C4A
+ COMPRESSED_SLUMINANCE_ALPHA_EXT = 0x8C4B
+ COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C
+ COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D
+ COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E
+ COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F
+
+###############################################################################
+
+# Extension #316
+EXT_framebuffer_blit enum:
+ READ_FRAMEBUFFER_EXT = 0x8CA8
+ DRAW_FRAMEBUFFER_EXT = 0x8CA9
+ DRAW_FRAMEBUFFER_BINDING_EXT = GL_FRAMEBUFFER_BINDING_EXT
+ READ_FRAMEBUFFER_BINDING_EXT = 0x8CAA
+
+###############################################################################
+
+# Extension #317
+EXT_framebuffer_multisample enum:
+ RENDERBUFFER_SAMPLES_EXT = 0x8CAB
+ FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56
+ MAX_SAMPLES_EXT = 0x8D57
+
+###############################################################################
+
+# Extension #318
+MESAX_texture_stack enum:
+ TEXTURE_1D_STACK_MESAX = 0x8759
+ TEXTURE_2D_STACK_MESAX = 0x875A
+ PROXY_TEXTURE_1D_STACK_MESAX = 0x875B
+ PROXY_TEXTURE_2D_STACK_MESAX = 0x875C
+ TEXTURE_1D_STACK_BINDING_MESAX = 0x875D
+ TEXTURE_2D_STACK_BINDING_MESAX = 0x875E
+
+###############################################################################
+
+# Extension #319
+EXT_timer_query enum:
+ TIME_ELAPSED_EXT = 0x88BF
+
+###############################################################################
+
+# No new tokens
+# Extension #320
+EXT_gpu_program_parameters enum:
+
+###############################################################################
+
+# Extension #321
+APPLE_flush_buffer_range enum:
+ BUFFER_SERIALIZED_MODIFY_APPLE = 0x8A12
+ BUFFER_FLUSHING_UNMAP_APPLE = 0x8A13
+
+###############################################################################
+
+# Extension #322
+NV_gpu_program4 enum:
+ MIN_PROGRAM_TEXEL_OFFSET_NV = 0x8904
+ MAX_PROGRAM_TEXEL_OFFSET_NV = 0x8905
+ PROGRAM_ATTRIB_COMPONENTS_NV = 0x8906
+ PROGRAM_RESULT_COMPONENTS_NV = 0x8907
+ MAX_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8908
+ MAX_PROGRAM_RESULT_COMPONENTS_NV = 0x8909
+ MAX_PROGRAM_GENERIC_ATTRIBS_NV = 0x8DA5
+ MAX_PROGRAM_GENERIC_RESULTS_NV = 0x8DA6
+
+###############################################################################
+
+# Extension #323
+NV_geometry_program4 enum:
+ LINES_ADJACENCY_EXT = 0x000A
+ LINE_STRIP_ADJACENCY_EXT = 0x000B
+ TRIANGLES_ADJACENCY_EXT = 0x000C
+ TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D
+ GEOMETRY_PROGRAM_NV = 0x8C26
+ MAX_PROGRAM_OUTPUT_VERTICES_NV = 0x8C27
+ MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV = 0x8C28
+ GEOMETRY_VERTICES_OUT_EXT = 0x8DDA
+ GEOMETRY_INPUT_TYPE_EXT = 0x8DDB
+ GEOMETRY_OUTPUT_TYPE_EXT = 0x8DDC
+ MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8C29
+ FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8DA7
+ FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8DA8
+ FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = 0x8DA9
+ FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = 0x8CD4
+ PROGRAM_POINT_SIZE_EXT = 0x8642
+
+###############################################################################
+
+# Extension #324
+EXT_geometry_shader4 enum:
+ GEOMETRY_SHADER_EXT = 0x8DD9
+ use NV_geometry_program4 GEOMETRY_VERTICES_OUT_EXT
+ use NV_geometry_program4 GEOMETRY_INPUT_TYPE_EXT
+ use NV_geometry_program4 GEOMETRY_OUTPUT_TYPE_EXT
+ use NV_geometry_program4 MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT
+ MAX_GEOMETRY_VARYING_COMPONENTS_EXT = 0x8DDD
+ MAX_VERTEX_VARYING_COMPONENTS_EXT = 0x8DDE
+ MAX_VARYING_COMPONENTS_EXT = 0x8B4B
+ MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8DDF
+ MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 0x8DE0
+ MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8DE1
+ use NV_geometry_program4 LINES_ADJACENCY_EXT
+ use NV_geometry_program4 LINE_STRIP_ADJACENCY_EXT
+ use NV_geometry_program4 TRIANGLES_ADJACENCY_EXT
+ use NV_geometry_program4 TRIANGLE_STRIP_ADJACENCY_EXT
+ use NV_geometry_program4 FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT
+ use NV_geometry_program4 FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT
+ use NV_geometry_program4 FRAMEBUFFER_ATTACHMENT_LAYERED_EXT
+ use NV_geometry_program4 FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT
+ use NV_geometry_program4 PROGRAM_POINT_SIZE_EXT
+
+###############################################################################
+
+# Extension #325
+NV_vertex_program4 enum:
+ VERTEX_ATTRIB_ARRAY_INTEGER_NV = 0x88FD
+
+###############################################################################
+
+# Extension #326
+EXT_gpu_shader4 enum:
+ SAMPLER_1D_ARRAY_EXT = 0x8DC0
+ SAMPLER_2D_ARRAY_EXT = 0x8DC1
+ SAMPLER_BUFFER_EXT = 0x8DC2
+ SAMPLER_1D_ARRAY_SHADOW_EXT = 0x8DC3
+ SAMPLER_2D_ARRAY_SHADOW_EXT = 0x8DC4
+ SAMPLER_CUBE_SHADOW_EXT = 0x8DC5
+ UNSIGNED_INT_VEC2_EXT = 0x8DC6
+ UNSIGNED_INT_VEC3_EXT = 0x8DC7
+ UNSIGNED_INT_VEC4_EXT = 0x8DC8
+ INT_SAMPLER_1D_EXT = 0x8DC9
+ INT_SAMPLER_2D_EXT = 0x8DCA
+ INT_SAMPLER_3D_EXT = 0x8DCB
+ INT_SAMPLER_CUBE_EXT = 0x8DCC
+ INT_SAMPLER_2D_RECT_EXT = 0x8DCD
+ INT_SAMPLER_1D_ARRAY_EXT = 0x8DCE
+ INT_SAMPLER_2D_ARRAY_EXT = 0x8DCF
+ INT_SAMPLER_BUFFER_EXT = 0x8DD0
+ UNSIGNED_INT_SAMPLER_1D_EXT = 0x8DD1
+ UNSIGNED_INT_SAMPLER_2D_EXT = 0x8DD2
+ UNSIGNED_INT_SAMPLER_3D_EXT = 0x8DD3
+ UNSIGNED_INT_SAMPLER_CUBE_EXT = 0x8DD4
+ UNSIGNED_INT_SAMPLER_2D_RECT_EXT = 0x8DD5
+ UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT = 0x8DD6
+ UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT = 0x8DD7
+ UNSIGNED_INT_SAMPLER_BUFFER_EXT = 0x8DD8
+
+###############################################################################
+
+# No new tokens
+# Extension #327
+EXT_draw_instanced enum:
+
+###############################################################################
+
+# Extension #328
+EXT_packed_float enum:
+ R11F_G11F_B10F_EXT = 0x8C3A
+ UNSIGNED_INT_10F_11F_11F_REV_EXT = 0x8C3B
+ RGBA_SIGNED_COMPONENTS_EXT = 0x8C3C
+
+###############################################################################
+
+# Extension #329
+EXT_texture_array enum:
+ TEXTURE_1D_ARRAY_EXT = 0x8C18
+ PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19
+ TEXTURE_2D_ARRAY_EXT = 0x8C1A
+ PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B
+ TEXTURE_BINDING_1D_ARRAY_EXT = 0x8C1C
+ TEXTURE_BINDING_2D_ARRAY_EXT = 0x8C1D
+ MAX_ARRAY_TEXTURE_LAYERS_EXT = 0x88FF
+ COMPARE_REF_DEPTH_TO_TEXTURE_EXT = 0x884E
+ use NV_geometry_program4 FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT
+
+###############################################################################
+
+# Extension #330
+EXT_texture_buffer_object enum:
+ TEXTURE_BUFFER_EXT = 0x8C2A
+ MAX_TEXTURE_BUFFER_SIZE_EXT = 0x8C2B
+ TEXTURE_BINDING_BUFFER_EXT = 0x8C2C
+ TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 0x8C2D
+ TEXTURE_BUFFER_FORMAT_EXT = 0x8C2E
+
+###############################################################################
+
+# Extension #331
+EXT_texture_compression_latc enum:
+ COMPRESSED_LUMINANCE_LATC1_EXT = 0x8C70
+ COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT = 0x8C71
+ COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C72
+ COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C73
+
+###############################################################################
+
+# Extension #332
+EXT_texture_compression_rgtc enum:
+ COMPRESSED_RED_RGTC1_EXT = 0x8DBB
+ COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC
+ COMPRESSED_RED_GREEN_RGTC2_EXT = 0x8DBD
+ COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 0x8DBE
+
+###############################################################################
+
+# Extension #333
+EXT_texture_shared_exponent enum:
+ RGB9_E5_EXT = 0x8C3D
+ UNSIGNED_INT_5_9_9_9_REV_EXT = 0x8C3E
+ TEXTURE_SHARED_SIZE_EXT = 0x8C3F
+
+###############################################################################
+
+# Extension #334
+NV_depth_buffer_float enum:
+ DEPTH_COMPONENT32F_NV = 0x8DAB
+ DEPTH32F_STENCIL8_NV = 0x8DAC
+ FLOAT_32_UNSIGNED_INT_24_8_REV_NV = 0x8DAD
+ DEPTH_BUFFER_FLOAT_MODE_NV = 0x8DAF
+
+###############################################################################
+
+# No new tokens
+# Extension #335
+NV_fragment_program4 enum:
+
+###############################################################################
+
+# Extension #336
+NV_framebuffer_multisample_coverage enum:
+ RENDERBUFFER_COVERAGE_SAMPLES_NV = 0x8CAB
+ RENDERBUFFER_COLOR_SAMPLES_NV = 0x8E10
+ MAX_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E11
+ MULTISAMPLE_COVERAGE_MODES_NV = 0x8E12
+
+###############################################################################
+
+# Extension #337
+# ??? Also WGL/GLX extensions ???
+EXT_framebuffer_sRGB enum:
+ FRAMEBUFFER_SRGB_EXT = 0x8DB9
+ FRAMEBUFFER_SRGB_CAPABLE_EXT = 0x8DBA
+
+###############################################################################
+
+# No new tokens
+# Extension #338
+NV_geometry_shader4 enum:
+
+###############################################################################
+
+# Extension #339
+NV_parameter_buffer_object enum:
+ MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV = 0x8DA0
+ MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV = 0x8DA1
+ VERTEX_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA2
+ GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA3
+ FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA4
+
+###############################################################################
+
+# No new tokens
+# Extension #340
+EXT_draw_buffers2 enum:
+
+###############################################################################
+
+# Extension #341
+NV_transform_feedback enum:
+ BACK_PRIMARY_COLOR_NV = 0x8C77
+ BACK_SECONDARY_COLOR_NV = 0x8C78
+ TEXTURE_COORD_NV = 0x8C79
+ CLIP_DISTANCE_NV = 0x8C7A
+ VERTEX_ID_NV = 0x8C7B
+ PRIMITIVE_ID_NV = 0x8C7C
+ GENERIC_ATTRIB_NV = 0x8C7D
+ TRANSFORM_FEEDBACK_ATTRIBS_NV = 0x8C7E
+ TRANSFORM_FEEDBACK_BUFFER_MODE_NV = 0x8C7F
+ MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV = 0x8C80
+ ACTIVE_VARYINGS_NV = 0x8C81
+ ACTIVE_VARYING_MAX_LENGTH_NV = 0x8C82
+ TRANSFORM_FEEDBACK_VARYINGS_NV = 0x8C83
+ TRANSFORM_FEEDBACK_BUFFER_START_NV = 0x8C84
+ TRANSFORM_FEEDBACK_BUFFER_SIZE_NV = 0x8C85
+ TRANSFORM_FEEDBACK_RECORD_NV = 0x8C86
+ PRIMITIVES_GENERATED_NV = 0x8C87
+ TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV = 0x8C88
+ RASTERIZER_DISCARD_NV = 0x8C89
+ MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV = 0x8C8A
+ MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV = 0x8C8B
+ INTERLEAVED_ATTRIBS_NV = 0x8C8C
+ SEPARATE_ATTRIBS_NV = 0x8C8D
+ TRANSFORM_FEEDBACK_BUFFER_NV = 0x8C8E
+ TRANSFORM_FEEDBACK_BUFFER_BINDING_NV = 0x8C8F
+
+###############################################################################
+
+# Extension #342
+EXT_bindable_uniform enum:
+ MAX_VERTEX_BINDABLE_UNIFORMS_EXT = 0x8DE2
+ MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = 0x8DE3
+ MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT = 0x8DE4
+ MAX_BINDABLE_UNIFORM_SIZE_EXT = 0x8DED
+ UNIFORM_BUFFER_EXT = 0x8DEE
+ UNIFORM_BUFFER_BINDING_EXT = 0x8DEF
+
+###############################################################################
+
+# Extension #343
+EXT_texture_integer enum:
+ RGBA32UI_EXT = 0x8D70
+ RGB32UI_EXT = 0x8D71
+ ALPHA32UI_EXT = 0x8D72
+ INTENSITY32UI_EXT = 0x8D73
+ LUMINANCE32UI_EXT = 0x8D74
+ LUMINANCE_ALPHA32UI_EXT = 0x8D75
+ RGBA16UI_EXT = 0x8D76
+ RGB16UI_EXT = 0x8D77
+ ALPHA16UI_EXT = 0x8D78
+ INTENSITY16UI_EXT = 0x8D79
+ LUMINANCE16UI_EXT = 0x8D7A
+ LUMINANCE_ALPHA16UI_EXT = 0x8D7B
+ RGBA8UI_EXT = 0x8D7C
+ RGB8UI_EXT = 0x8D7D
+ ALPHA8UI_EXT = 0x8D7E
+ INTENSITY8UI_EXT = 0x8D7F
+ LUMINANCE8UI_EXT = 0x8D80
+ LUMINANCE_ALPHA8UI_EXT = 0x8D81
+ RGBA32I_EXT = 0x8D82
+ RGB32I_EXT = 0x8D83
+ ALPHA32I_EXT = 0x8D84
+ INTENSITY32I_EXT = 0x8D85
+ LUMINANCE32I_EXT = 0x8D86
+ LUMINANCE_ALPHA32I_EXT = 0x8D87
+ RGBA16I_EXT = 0x8D88
+ RGB16I_EXT = 0x8D89
+ ALPHA16I_EXT = 0x8D8A
+ INTENSITY16I_EXT = 0x8D8B
+ LUMINANCE16I_EXT = 0x8D8C
+ LUMINANCE_ALPHA16I_EXT = 0x8D8D
+ RGBA8I_EXT = 0x8D8E
+ RGB8I_EXT = 0x8D8F
+ ALPHA8I_EXT = 0x8D90
+ INTENSITY8I_EXT = 0x8D91
+ LUMINANCE8I_EXT = 0x8D92
+ LUMINANCE_ALPHA8I_EXT = 0x8D93
+ RED_INTEGER_EXT = 0x8D94
+ GREEN_INTEGER_EXT = 0x8D95
+ BLUE_INTEGER_EXT = 0x8D96
+ ALPHA_INTEGER_EXT = 0x8D97
+ RGB_INTEGER_EXT = 0x8D98
+ RGBA_INTEGER_EXT = 0x8D99
+ BGR_INTEGER_EXT = 0x8D9A
+ BGRA_INTEGER_EXT = 0x8D9B
+ LUMINANCE_INTEGER_EXT = 0x8D9C
+ LUMINANCE_ALPHA_INTEGER_EXT = 0x8D9D
+ RGBA_INTEGER_MODE_EXT = 0x8D9E
+
+###############################################################################
+
+# Extension #344 - GLX_EXT_texture_from_pixmap
+
+###############################################################################
+
+# No new tokens
+# Extension #345
+GREMEDY_frame_terminator enum:
+
+###############################################################################
+
+# Extension #346
+NV_conditional_render enum:
+ QUERY_WAIT_NV = 0x8E13
+ QUERY_NO_WAIT_NV = 0x8E14
+ QUERY_BY_REGION_WAIT_NV = 0x8E15
+ QUERY_BY_REGION_NO_WAIT_NV = 0x8E16
+
+###############################################################################
+
+# Extension #347
+NV_present_video enum:
+ FRAME_NV = 0x8E26
+ FIELDS_NV = 0x8E27
+ CURRENT_TIME_NV = 0x8E28
+ NUM_FILL_STREAMS_NV = 0x8E29
+ PRESENT_TIME_NV = 0x8E2A
+ PRESENT_DURATION_NV = 0x8E2B
+
+###############################################################################
+
+# Extension #348 - GLX_NV_video_out
+# Extension #349 - WGL_NV_video_out
+# Extension #350 - GLX_NV_swap_group
+# Extension #351 - WGL_NV_swap_group
+
+###############################################################################
+
+# Extension #352
+EXT_transform_feedback enum:
+ TRANSFORM_FEEDBACK_BUFFER_EXT = 0x8C8E
+ TRANSFORM_FEEDBACK_BUFFER_START_EXT = 0x8C84
+ TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT = 0x8C85
+ TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT = 0x8C8F
+ INTERLEAVED_ATTRIBS_EXT = 0x8C8C
+ SEPARATE_ATTRIBS_EXT = 0x8C8D
+ PRIMITIVES_GENERATED_EXT = 0x8C87
+ TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT = 0x8C88
+ RASTERIZER_DISCARD_EXT = 0x8C89
+ MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT = 0x8C8A
+ MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT = 0x8C8B
+ MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT = 0x8C80
+ TRANSFORM_FEEDBACK_VARYINGS_EXT = 0x8C83
+ TRANSFORM_FEEDBACK_BUFFER_MODE_EXT = 0x8C7F
+ TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT = 0x8C76
+
+###############################################################################
+
+# Extension #353
+EXT_direct_state_access enum:
+ PROGRAM_MATRIX_EXT = 0x8E2D
+ TRANSPOSE_PROGRAM_MATRIX_EXT = 0x8E2E
+ PROGRAM_MATRIX_STACK_DEPTH_EXT = 0x8E2F
+
+###############################################################################
+
+# Extension #354
+EXT_vertex_array_bgra enum:
+ use VERSION_1_2 BGRA
+
+###############################################################################
+
+# Extension #355 - WGL_NV_gpu_affinity
+
+###############################################################################
+
+# Extension #356
+EXT_texture_swizzle enum:
+ TEXTURE_SWIZZLE_R_EXT = 0x8E42
+ TEXTURE_SWIZZLE_G_EXT = 0x8E43
+ TEXTURE_SWIZZLE_B_EXT = 0x8E44
+ TEXTURE_SWIZZLE_A_EXT = 0x8E45
+ TEXTURE_SWIZZLE_RGBA_EXT = 0x8E46
+
+###############################################################################
+
+# Extension #357
+NV_explicit_multisample enum:
+ SAMPLE_POSITION_NV = 0x8E50
+ SAMPLE_MASK_NV = 0x8E51
+ SAMPLE_MASK_VALUE_NV = 0x8E52
+ TEXTURE_BINDING_RENDERBUFFER_NV = 0x8E53
+ TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV = 0x8E54
+ TEXTURE_RENDERBUFFER_NV = 0x8E55
+ SAMPLER_RENDERBUFFER_NV = 0x8E56
+ INT_SAMPLER_RENDERBUFFER_NV = 0x8E57
+ UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV = 0x8E58
+ MAX_SAMPLE_MASK_WORDS_NV = 0x8E59
+
+###############################################################################
+
+# Extension #358
+NV_transform_feedback2 enum:
+ TRANSFORM_FEEDBACK_NV = 0x8E22
+ TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV = 0x8E23
+ TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV = 0x8E24
+ TRANSFORM_FEEDBACK_BINDING_NV = 0x8E25
+
+###############################################################################
+
+# Extension #359
+ATI_meminfo enum:
+ VBO_FREE_MEMORY_ATI = 0x87FB
+ TEXTURE_FREE_MEMORY_ATI = 0x87FC
+ RENDERBUFFER_FREE_MEMORY_ATI = 0x87FD
+
+###############################################################################
+
+# Extension #360
+AMD_performance_monitor enum:
+ COUNTER_TYPE_AMD = 0x8BC0
+ COUNTER_RANGE_AMD = 0x8BC1
+ UNSIGNED_INT64_AMD = 0x8BC2
+ PERCENTAGE_AMD = 0x8BC3
+ PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4
+ PERFMON_RESULT_SIZE_AMD = 0x8BC5
+ PERFMON_RESULT_AMD = 0x8BC6
+
+###############################################################################
+
+# Extension #361 - WGL_AMD_gpu_association
+
+###############################################################################
+
+# No new tokens
+# Extension #362
+AMD_texture_texture4 enum:
+
+###############################################################################
+
+# Extension #363
+AMD_vertex_shader_tesselator enum:
+ SAMPLER_BUFFER_AMD = 0x9001
+ INT_SAMPLER_BUFFER_AMD = 0x9002
+ UNSIGNED_INT_SAMPLER_BUFFER_AMD = 0x9003
+ TESSELLATION_MODE_AMD = 0x9004
+ TESSELLATION_FACTOR_AMD = 0x9005
+ DISCRETE_AMD = 0x9006
+ CONTINUOUS_AMD = 0x9007
+
+###############################################################################
+
+# Extension #364
+EXT_provoking_vertex enum:
+ QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT = 0x8E4C
+ FIRST_VERTEX_CONVENTION_EXT = 0x8E4D
+ LAST_VERTEX_CONVENTION_EXT = 0x8E4E
+ PROVOKING_VERTEX_EXT = 0x8E4F
+
+###############################################################################
+
+# Extension #365
+EXT_texture_snorm enum:
+ ALPHA_SNORM = 0x9010
+ LUMINANCE_SNORM = 0x9011
+ LUMINANCE_ALPHA_SNORM = 0x9012
+ INTENSITY_SNORM = 0x9013
+ ALPHA8_SNORM = 0x9014
+ LUMINANCE8_SNORM = 0x9015
+ LUMINANCE8_ALPHA8_SNORM = 0x9016
+ INTENSITY8_SNORM = 0x9017
+ ALPHA16_SNORM = 0x9018
+ LUMINANCE16_SNORM = 0x9019
+ LUMINANCE16_ALPHA16_SNORM = 0x901A
+ INTENSITY16_SNORM = 0x901B
+ use VERSION_3_1 RED_SNORM
+ use VERSION_3_1 RG_SNORM
+ use VERSION_3_1 RGB_SNORM
+ use VERSION_3_1 RGBA_SNORM
+ use VERSION_3_1 R8_SNORM
+ use VERSION_3_1 RG8_SNORM
+ use VERSION_3_1 RGB8_SNORM
+ use VERSION_3_1 RGBA8_SNORM
+ use VERSION_3_1 R16_SNORM
+ use VERSION_3_1 RG16_SNORM
+ use VERSION_3_1 RGB16_SNORM
+ use VERSION_3_1 RGBA16_SNORM
+ use VERSION_3_1 SIGNED_NORMALIZED
+
+###############################################################################
+
+# No new tokens
+# Extension #366
+AMD_draw_buffers_blend enum:
+
+###############################################################################
+
+# Extension #367
+APPLE_texture_range enum:
+ TEXTURE_RANGE_LENGTH_APPLE = 0x85B7
+ TEXTURE_RANGE_POINTER_APPLE = 0x85B8
+ TEXTURE_STORAGE_HINT_APPLE = 0x85BC
+ STORAGE_PRIVATE_APPLE = 0x85BD
+ use APPLE_vertex_array_range STORAGE_CACHED_APPLE
+ use APPLE_vertex_array_range STORAGE_SHARED_APPLE
+
+###############################################################################
+
+# Extension #368
+APPLE_float_pixels enum:
+ HALF_APPLE = 0x140B
+ RGBA_FLOAT32_APPLE = 0x8814
+ RGB_FLOAT32_APPLE = 0x8815
+ ALPHA_FLOAT32_APPLE = 0x8816
+ INTENSITY_FLOAT32_APPLE = 0x8817
+ LUMINANCE_FLOAT32_APPLE = 0x8818
+ LUMINANCE_ALPHA_FLOAT32_APPLE = 0x8819
+ RGBA_FLOAT16_APPLE = 0x881A
+ RGB_FLOAT16_APPLE = 0x881B
+ ALPHA_FLOAT16_APPLE = 0x881C
+ INTENSITY_FLOAT16_APPLE = 0x881D
+ LUMINANCE_FLOAT16_APPLE = 0x881E
+ LUMINANCE_ALPHA_FLOAT16_APPLE = 0x881F
+ COLOR_FLOAT_APPLE = 0x8A0F
+
+###############################################################################
+
+# Extension #369
+APPLE_vertex_program_evaluators enum:
+ VERTEX_ATTRIB_MAP1_APPLE = 0x8A00
+ VERTEX_ATTRIB_MAP2_APPLE = 0x8A01
+ VERTEX_ATTRIB_MAP1_SIZE_APPLE = 0x8A02
+ VERTEX_ATTRIB_MAP1_COEFF_APPLE = 0x8A03
+ VERTEX_ATTRIB_MAP1_ORDER_APPLE = 0x8A04
+ VERTEX_ATTRIB_MAP1_DOMAIN_APPLE = 0x8A05
+ VERTEX_ATTRIB_MAP2_SIZE_APPLE = 0x8A06
+ VERTEX_ATTRIB_MAP2_COEFF_APPLE = 0x8A07
+ VERTEX_ATTRIB_MAP2_ORDER_APPLE = 0x8A08
+ VERTEX_ATTRIB_MAP2_DOMAIN_APPLE = 0x8A09
+
+###############################################################################
+
+# Extension #370
+APPLE_aux_depth_stencil enum:
+ AUX_DEPTH_STENCIL_APPLE = 0x8A14
+
+###############################################################################
+
+# Extension #371
+APPLE_object_purgeable enum:
+ BUFFER_OBJECT_APPLE = 0x85B3
+ RELEASED_APPLE = 0x8A19
+ VOLATILE_APPLE = 0x8A1A
+ RETAINED_APPLE = 0x8A1B
+ UNDEFINED_APPLE = 0x8A1C
+ PURGEABLE_APPLE = 0x8A1D
+
+###############################################################################
+
+# Extension #372
+APPLE_row_bytes enum:
+ PACK_ROW_BYTES_APPLE = 0x8A15
+ UNPACK_ROW_BYTES_APPLE = 0x8A16
+
+###############################################################################
+
+# Extension #373
+APPLE_rgb_422 enum:
+ RGB_422_APPLE = 0x8A1F
+ use APPLE_ycbcr_422 UNSIGNED_SHORT_8_8_APPLE
+ use APPLE_ycbcr_422 UNSIGNED_SHORT_8_8_REV_APPLE
+
+###############################################################################
+
+# Extension #374
+
+NV_video_capture enum:
+ VIDEO_BUFFER_NV = 0x9020
+ VIDEO_BUFFER_BINDING_NV = 0x9021
+ FIELD_UPPER_NV = 0x9022
+ FIELD_LOWER_NV = 0x9023
+ NUM_VIDEO_CAPTURE_STREAMS_NV = 0x9024
+ NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV = 0x9025
+ VIDEO_CAPTURE_TO_422_SUPPORTED_NV = 0x9026
+ LAST_VIDEO_CAPTURE_STATUS_NV = 0x9027
+ VIDEO_BUFFER_PITCH_NV = 0x9028
+ VIDEO_COLOR_CONVERSION_MATRIX_NV = 0x9029
+ VIDEO_COLOR_CONVERSION_MAX_NV = 0x902A
+ VIDEO_COLOR_CONVERSION_MIN_NV = 0x902B
+ VIDEO_COLOR_CONVERSION_OFFSET_NV = 0x902C
+ VIDEO_BUFFER_INTERNAL_FORMAT_NV = 0x902D
+ PARTIAL_SUCCESS_NV = 0x902E
+ SUCCESS_NV = 0x902F
+ FAILURE_NV = 0x9030
+ YCBYCR8_422_NV = 0x9031
+ YCBAYCR8A_4224_NV = 0x9032
+ Z6Y10Z6CB10Z6Y10Z6CR10_422_NV = 0x9033
+ Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV = 0x9034
+ Z4Y12Z4CB12Z4Y12Z4CR12_422_NV = 0x9035
+ Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV = 0x9036
+ Z4Y12Z4CB12Z4CR12_444_NV = 0x9037
+ VIDEO_CAPTURE_FRAME_WIDTH_NV = 0x9038
+ VIDEO_CAPTURE_FRAME_HEIGHT_NV = 0x9039
+ VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV = 0x903A
+ VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV = 0x903B
+ VIDEO_CAPTURE_SURFACE_ORIGIN_NV = 0x903C
+
+###############################################################################
+
+# Extension #375 - GLX_EXT_swap_control
+
+###############################################################################
+
+# No new tokens
+# Extension #376 - also GLX_NV_copy_image, WGL_NV_copy_image
+NV_copy_image enum:
+
+###############################################################################
+
+# Extension #377
+EXT_separate_shader_objects enum:
+ ACTIVE_PROGRAM_EXT = 0x8B8D
+
+###############################################################################
+
+# No new tokens
+# Extension #378
+NV_parameter_buffer_object2 enum:
+
+###############################################################################
+
+# Extension #379
+NV_shader_buffer_load enum:
+ BUFFER_GPU_ADDRESS_NV = 0x8F1D
+ GPU_ADDRESS_NV = 0x8F34
+ MAX_SHADER_BUFFER_ADDRESS_NV = 0x8F35
+
+###############################################################################
+
+# Extension #380
+NV_vertex_buffer_unified_memory enum:
+ VERTEX_ATTRIB_ARRAY_UNIFIED_NV = 0x8F1E
+ ELEMENT_ARRAY_UNIFIED_NV = 0x8F1F
+ VERTEX_ATTRIB_ARRAY_ADDRESS_NV = 0x8F20
+ VERTEX_ARRAY_ADDRESS_NV = 0x8F21
+ NORMAL_ARRAY_ADDRESS_NV = 0x8F22
+ COLOR_ARRAY_ADDRESS_NV = 0x8F23
+ INDEX_ARRAY_ADDRESS_NV = 0x8F24
+ TEXTURE_COORD_ARRAY_ADDRESS_NV = 0x8F25
+ EDGE_FLAG_ARRAY_ADDRESS_NV = 0x8F26
+ SECONDARY_COLOR_ARRAY_ADDRESS_NV = 0x8F27
+ FOG_COORD_ARRAY_ADDRESS_NV = 0x8F28
+ ELEMENT_ARRAY_ADDRESS_NV = 0x8F29
+ VERTEX_ATTRIB_ARRAY_LENGTH_NV = 0x8F2A
+ VERTEX_ARRAY_LENGTH_NV = 0x8F2B
+ NORMAL_ARRAY_LENGTH_NV = 0x8F2C
+ COLOR_ARRAY_LENGTH_NV = 0x8F2D
+ INDEX_ARRAY_LENGTH_NV = 0x8F2E
+ TEXTURE_COORD_ARRAY_LENGTH_NV = 0x8F2F
+ EDGE_FLAG_ARRAY_LENGTH_NV = 0x8F30
+ SECONDARY_COLOR_ARRAY_LENGTH_NV = 0x8F31
+ FOG_COORD_ARRAY_LENGTH_NV = 0x8F32
+ ELEMENT_ARRAY_LENGTH_NV = 0x8F33
+
+###############################################################################
+
+# No new tokens
+# Extension #381
+NV_texture_barrier enum:
+
+###############################################################################
+
+# No new tokens
+# Extension #382
+AMD_shader_stencil_export enum:
+
+###############################################################################
+
+# Extension #383
+AMD_seamless_cubemap_per_texture enum:
+ use ARB_seamless_cube_map TEXTURE_CUBE_MAP_SEAMLESS_ARB
+
+###############################################################################
+
+# Extension #384 - GLX_INTEL_swap_event
+
+###############################################################################
+
+# No new tokens
+# Extension #385
+AMD_conservative_depth enum:
+
diff --git a/src/glx/apple/specs/gl.spec b/src/glx/apple/specs/gl.spec
new file mode 100644
index 00000000000..bc054f8643d
--- /dev/null
+++ b/src/glx/apple/specs/gl.spec
@@ -0,0 +1,28563 @@
+# gl.spec file
+# DON'T REMOVE PREVIOUS LINE!!! libspec depends on it!
+#
+# Copyright (c) 1991-2005 Silicon Graphics, Inc. All Rights Reserved.
+# Copyright (c) 2006-2010 The Khronos Group Inc.
+#
+# This document is licensed under the SGI Free Software B License Version
+# 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+#
+# $Revision: 10971 $ on $Date: 2010-04-09 02:45:33 -0700 (Fri, 09 Apr 2010) $
+
+required-props:
+# Description of a parameter
+param: retval retained
+# Display list flags
+dlflags: notlistable handcode
+# GLX implementation flags
+glxflags: client-intercept client-handcode server-handcode EXT SGI ignore ARB
+# Vector ('v') equivalent form of a command taking 1-4 explicit xyzw/rgba arguments
+vectorequiv: *
+# Category this function falls in. While there are many categories for
+# early GL 1.0 functions, later functions just have a core version
+# (e.g. VERSION_major_minor) or extension name for the category.
+category: display-list drawing drawing-control feedback framebuf misc modeling pixel-op pixel-rw state-req xform VERSION_1_0 VERSION_1_0_DEPRECATED VERSION_1_1 VERSION_1_1_DEPRECATED VERSION_1_2 VERSION_1_2_DEPRECATED VERSION_1_3 VERSION_1_3_DEPRECATED VERSION_1_4 VERSION_1_4_DEPRECATED VERSION_1_5 VERSION_2_0 VERSION_2_1 VERSION_3_0 VERSION_3_0_DEPRECATED VERSION_3_1 VERSION_3_2 VERSION_3_3 VERSION_4_0 ATI_element_array ATI_envmap_bumpmap ATI_fragment_shader ATI_pn_triangles ATI_vertex_array_object ATI_vertex_streams EXT_blend_color EXT_blend_minmax EXT_convolution EXT_copy_texture EXT_histogram EXT_polygon_offset EXT_subtexture EXT_texture3D EXT_texture_object EXT_vertex_array EXT_vertex_shader SGIS_detail_texture SGIS_multisample SGIS_pixel_texture ARB_point_parameters EXT_point_parameters SGIS_point_parameters SGIS_sharpen_texture SGIS_texture4D SGIS_texture_filter4 SGIX_async SGIX_flush_raster SGIX_fragment_lighting SGIX_framezoom SGIX_igloo_interface SGIX_instruments SGIX_list_priority SGIX_pixel_texture SGIX_polynomial_ffd SGIX_reference_plane SGIX_sprite SGIX_tag_sample_buffer SGI_color_table ARB_multitexture ARB_multisample ARB_texture_compression ARB_transpose_matrix ARB_vertex_blend ARB_matrix_palette EXT_compiled_vertex_array EXT_cull_vertex EXT_index_func EXT_index_material EXT_draw_range_elements EXT_vertex_weighting INGR_blend_func_separate NV_evaluators NV_fence NV_occlusion_query NV_point_sprite NV_register_combiners NV_register_combiners2 NV_vertex_array_range NV_vertex_program NV_vertex_program1_1_dcc MESA_resize_buffers MESA_window_pos PGI_misc_hints EXT_fog_coord EXT_blend_func_separate EXT_color_subtable EXT_coordinate_frame EXT_light_texture EXT_multi_draw_arrays EXT_paletted_texture EXT_pixel_transform EXT_secondary_color EXT_texture_perturb_normal HP_image_transform IBM_multimode_draw_arrays IBM_vertex_array_lists INTEL_parallel_arrays SUNX_constant_data SUN_global_alpha SUN_mesh_array SUN_triangle_list SUN_vertex 3DFX_tbuffer EXT_multisample SGIS_fog_function SGIS_texture_color_mask ARB_window_pos EXT_stencil_two_side EXT_depth_bounds_test EXT_blend_equation_separate ARB_vertex_program ARB_fragment_program ARB_vertex_buffer_object ARB_occlusion_query ARB_shader_objects ARB_vertex_shader ARB_fragment_shader S3_s3tc ATI_draw_buffers ATI_texture_env_combine3 ATI_texture_float NV_float_buffer NV_fragment_program NV_half_float NV_pixel_data_range NV_primitive_restart NV_texture_expand_normal NV_texture_expand_normal NV_vertex_program2 APPLE_element_array APPLE_fence APPLE_vertex_array_object APPLE_vertex_array_range ATI_draw_buffers NV_fragment_program NV_half_float NV_pixel_data_range NV_primitive_restart ATI_map_object_buffer ATI_separate_stencil ATI_vertex_attrib_array_object ARB_draw_buffers ARB_texture_rectangle ARB_color_buffer_float EXT_framebuffer_object GREMEDY_string_marker EXT_stencil_clear_tag EXT_framebuffer_blit EXT_framebuffer_multisample MESAX_texture_stack EXT_timer_query EXT_gpu_program_parameters APPLE_flush_buffer_range NV_gpu_program4 NV_geometry_program4 EXT_geometry_shader4 NV_vertex_program4 EXT_gpu_shader4 EXT_draw_instanced EXT_texture_buffer_object NV_depth_buffer_float NV_framebuffer_multisample_coverage NV_parameter_buffer_object EXT_draw_buffers2 NV_transform_feedback EXT_bindable_uniform EXT_texture_integer GREMEDY_frame_terminator NV_conditional_render NV_present_video EXT_transform_feedback ARB_depth_buffer_float ARB_draw_instanced ARB_framebuffer_object ARB_framebuffer_sRGB ARB_geometry_shader4 ARB_half_float_vertex ARB_instanced_arrays ARB_map_buffer_range ARB_texture_buffer_object ARB_texture_compression_rgtc ARB_texture_rg ARB_vertex_array_object EXT_direct_state_access EXT_vertex_array_bgra EXT_texture_swizzle NV_explicit_multisample NV_transform_feedback2 ATI_meminfo AMD_performance_monitor AMD_vertex_shader_tesselator EXT_provoking_vertex ARB_uniform_buffer_object ARB_copy_buffer EXT_texture_snorm AMD_draw_buffers_blend APPLE_texture_range APPLE_float_pixels APPLE_vertex_program_evaluators APPLE_aux_depth_stencil APPLE_object_purgeable APPLE_row_bytes ARB_draw_elements_base_vertex ARB_provoking_vertex ARB_sync ARB_texture_multisample ARB_draw_buffers_blend ARB_sample_shading NV_video_capture NV_copy_image EXT_separate_shader_objects NV_parameter_buffer_object2 NV_shader_buffer_load NV_vertex_buffer_unified_memory NV_texture_barrier ARB_shading_language_include ARB_blend_func_extended ARB_sampler_objects ARB_timer_query ARB_vertex_type_2_10_10_10_rev ARB_draw_indirect ARB_gpu_shader_fp64 ARB_shader_subroutine ARB_tessellation_shader ARB_transform_feedback2 ARB_transform_feedback3 AMD_conservative_depth
+
+# Categories for extensions with no functions - need not be included now
+# ARB_texture_env_add ARB_texture_cube_map ARB_texture_border_clamp
+# ARB_shading_language_100 ARB_texture_non_power_of_two ARB_point_sprite
+# ARB_half_float_pixel ARB_texture_float ARB_pixel_buffer_object EXT_abgr
+# EXT_texture SGI_color_matrix SGI_texture_color_table EXT_cmyka
+# EXT_packed_pixels SGIS_texture_lod EXT_rescale_normal EXT_misc_attribute
+# SGIS_generate_mipmap SGIX_clipmap SGIX_shadow SGIS_texture_edge_clamp
+# SGIS_texture_border_clamp EXT_blend_subtract EXT_blend_logic_op
+# SGIX_async_histogram SGIX_async_pixel SGIX_interlace SGIX_pixel_tiles
+# SGIX_texture_select SGIX_texture_multi_buffer SGIX_texture_scale_bias
+# SGIX_depth_texture SGIX_fog_offset HP_convolution_border_modes
+# SGIX_texture_add_env PGI_vertex_hints EXT_clip_volume_hint
+# SGIX_ir_instrument1 SGIX_calligraphic_fragment SGIX_texture_lod_bias
+# SGIX_shadow_ambient EXT_index_texture EXT_index_array_formats SGIX_ycrcb
+# IBM_rasterpos_clip HP_texture_lighting WIN_phong_shading
+# WIN_specular_fog SGIX_blend_alpha_minmax EXT_bgra HP_occlusion_test
+# EXT_pixel_transform_color_table EXT_shared_texture_palette
+# EXT_separate_specular_color EXT_texture_env REND_screen_coordinates
+# EXT_texture_env_combine APPLE_specular_vector APPLE_transform_hint
+# SGIX_fog_scale INGR_color_clamp INGR_interlace_read EXT_stencil_wrap
+# EXT_422_pixels NV_texgen_reflection SUN_convolution_border_modes
+# SUN_slice_accum EXT_texture_env_add EXT_texture_lod_bias
+# EXT_texture_filter_anisotropic NV_light_max_exponent NV_fog_distance
+# NV_texgen_emboss NV_blend_square NV_texture_env_combine4
+# NV_packed_depth_stencil NV_texture_compression_vtc NV_texture_rectangle
+# NV_texture_shader NV_texture_shader2 NV_vertex_array_range2
+# IBM_cull_vertex SGIX_subsample SGIX_ycrcba SGIX_ycrcb_subsample
+# SGIX_depth_pass_instrument 3DFX_texture_compression_FXT1
+# 3DFX_multisample SGIX_vertex_preclip SGIX_convolution_accuracy
+# SGIX_resample SGIX_scalebias_hint SGIX_texture_coordinate_clamp
+# EXT_shadow_funcs MESA_pack_invert MESA_ycbcr_texture EXT_packed_float
+# EXT_texture_array EXT_texture_compression_latc
+# EXT_texture_compression_rgtc EXT_texture_shared_exponent
+# NV_fragment_program4 EXT_framebuffer_sRGB NV_geometry_shader4
+# EXT_vertex_array_bgra ARB_depth_clamp ARB_fragment_coord_conventions
+# ARB_seamless_cube_map ARB_vertex_array_bgra ARB_texture_cube_map_array
+# ARB_texture_gather ARB_texture_query_lod
+# AMD_shader_stencil_export AMD_seamless_cubemap_per_texture
+
+# Core version in which a function was introduced, or against
+# which an extension can be implemented
+version: 1.0 1.1 1.2 1.3 1.4 1.5 2.0 2.1 3.0 3.1 3.2 3.3 4.0
+# Core version in which a function was removed
+deprecated: 3.1
+# GLX Single, Rendering, or Vendor Private opcode
+glxsingle: *
+glxropcode: *
+glxvendorpriv: *
+# WGL implementation flags (incomplete)
+wglflags: client-handcode server-handcode small-data batchable
+# Drivers in which this is implemented (very incomplete)
+extension: future not_implemented soft WINSOFT NV10 NV20 NV50
+# Function this aliases (indistinguishable to the GL)
+alias: *
+# Mesa dispatch table offset (incomplete)
+offset: *
+# These properties are picked up from NVIDIA .spec files, we don't use them
+glfflags: *
+beginend: *
+glxvectorequiv: *
+subcategory: *
+glextmask: *
+
+###############################################################################
+#
+# glxsingle, glxropcode, and other GLX allocations to vendors
+# are used here, but the master registry for GLX is in
+# /ogl/trunk/doc/registry/extensions.reserved
+#
+# XFree86 dispatch offsets: 0-645
+# 578-641 NV_vertex_program
+# GLS opcodes: 0x0030-0x0269
+#
+###############################################################################
+
+###############################################################################
+#
+# things to remember when adding an extension command
+#
+# - append new ARB and non-ARB extensions to the appropriate portion of
+# the spec file, in extension number order.
+# - use tabs, not spaces
+# - set glxflags to "ignore" until GLX is updated to support the new command
+# - add new data types to typemaps/spec2wire.map
+# - add extension name in alphabetical order to category list
+# - add commands within an extension in spec order
+# - use existing command entries as a model (where possible)
+# - when reserving new glxropcodes, update
+# gfx/lib/opengl/doc/glspec/extensions.reserved to indicate this
+#
+###############################################################################
+
+# New type declarations
+
+passthru: #include <stddef.h>
+
+passthru: #ifndef GL_VERSION_2_0
+passthru: /* GL type for program/shader text */
+passthru: typedef char GLchar;
+passthru: #endif
+passthru:
+passthru: #ifndef GL_VERSION_1_5
+passthru: /* GL types for handling large vertex buffer objects */
+passthru: typedef ptrdiff_t GLintptr;
+passthru: typedef ptrdiff_t GLsizeiptr;
+passthru: #endif
+passthru:
+passthru: #ifndef GL_ARB_vertex_buffer_object
+passthru: /* GL types for handling large vertex buffer objects */
+passthru: typedef ptrdiff_t GLintptrARB;
+passthru: typedef ptrdiff_t GLsizeiptrARB;
+passthru: #endif
+passthru:
+passthru: #ifndef GL_ARB_shader_objects
+passthru: /* GL types for program/shader text and shader object handles */
+passthru: typedef char GLcharARB;
+passthru: typedef unsigned int GLhandleARB;
+passthru: #endif
+passthru:
+passthru: /* GL type for "half" precision (s10e5) float data in host memory */
+passthru: #ifndef GL_ARB_half_float_pixel
+passthru: typedef unsigned short GLhalfARB;
+passthru: #endif
+passthru:
+passthru: #ifndef GL_NV_half_float
+passthru: typedef unsigned short GLhalfNV;
+passthru: #endif
+passthru:
+passthru: #ifndef GLEXT_64_TYPES_DEFINED
+passthru: /* This code block is duplicated in glxext.h, so must be protected */
+passthru: #define GLEXT_64_TYPES_DEFINED
+passthru: /* Define int32_t, int64_t, and uint64_t types for UST/MSC */
+passthru: /* (as used in the GL_EXT_timer_query extension). */
+passthru: #if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
+passthru: #include <inttypes.h>
+passthru: #elif defined(__sun__) || defined(__digital__)
+passthru: #include <inttypes.h>
+passthru: #if defined(__STDC__)
+passthru: #if defined(__arch64__) || defined(_LP64)
+passthru: typedef long int int64_t;
+passthru: typedef unsigned long int uint64_t;
+passthru: #else
+passthru: typedef long long int int64_t;
+passthru: typedef unsigned long long int uint64_t;
+passthru: #endif /* __arch64__ */
+passthru: #endif /* __STDC__ */
+passthru: #elif defined( __VMS ) || defined(__sgi)
+passthru: #include <inttypes.h>
+passthru: #elif defined(__SCO__) || defined(__USLC__)
+passthru: #include <stdint.h>
+passthru: #elif defined(__UNIXOS2__) || defined(__SOL64__)
+passthru: typedef long int int32_t;
+passthru: typedef long long int int64_t;
+passthru: typedef unsigned long long int uint64_t;
+passthru: #elif defined(_WIN32) && defined(__GNUC__)
+passthru: #include <stdint.h>
+passthru: #elif defined(_WIN32)
+passthru: typedef __int32 int32_t;
+passthru: typedef __int64 int64_t;
+passthru: typedef unsigned __int64 uint64_t;
+passthru: #else
+passthru: /* Fallback if nothing above works */
+passthru: #include <inttypes.h>
+passthru: #endif
+passthru: #endif
+passthru:
+passthru: #ifndef GL_EXT_timer_query
+passthru: typedef int64_t GLint64EXT;
+passthru: typedef uint64_t GLuint64EXT;
+passthru: #endif
+passthru:
+passthru: #ifndef ARB_sync
+passthru: typedef int64_t GLint64;
+passthru: typedef uint64_t GLuint64;
+passthru: typedef struct __GLsync *GLsync;
+passthru: #endif
+passthru:
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 1.0 commands
+#
+###############################################################################
+###############################################################################
+
+###############################################################################
+#
+# drawing-control commands
+#
+###############################################################################
+
+CullFace(mode)
+ return void
+ param mode CullFaceMode in value
+ category VERSION_1_0 # old: drawing-control
+ version 1.0
+ glxropcode 79
+ offset 152
+
+FrontFace(mode)
+ return void
+ param mode FrontFaceDirection in value
+ category VERSION_1_0 # old: drawing-control
+ version 1.0
+ glxropcode 84
+ offset 157
+
+Hint(target, mode)
+ return void
+ param target HintTarget in value
+ param mode HintMode in value
+ category VERSION_1_0 # old: drawing-control
+ version 1.0
+ glxropcode 85
+ offset 158
+
+LineWidth(width)
+ return void
+ param width CheckedFloat32 in value
+ category VERSION_1_0 # old: drawing-control
+ version 1.0
+ glxropcode 95
+ offset 168
+
+PointSize(size)
+ return void
+ param size CheckedFloat32 in value
+ category VERSION_1_0 # old: drawing-control
+ version 1.0
+ glxropcode 100
+ offset 173
+
+PolygonMode(face, mode)
+ return void
+ param face MaterialFace in value
+ param mode PolygonMode in value
+ category VERSION_1_0 # old: drawing-control
+ version 1.0
+ glxropcode 101
+ offset 174
+
+Scissor(x, y, width, height)
+ return void
+ param x WinCoord in value
+ param y WinCoord in value
+ param width SizeI in value
+ param height SizeI in value
+ category VERSION_1_0 # old: drawing-control
+ version 1.0
+ glxropcode 103
+ offset 176
+
+TexParameterf(target, pname, param)
+ return void
+ param target TextureTarget in value
+ param pname TextureParameterName in value
+ param param CheckedFloat32 in value
+ category VERSION_1_0 # old: drawing-control
+ version 1.0
+ glxropcode 105
+ wglflags small-data
+ offset 178
+
+TexParameterfv(target, pname, params)
+ return void
+ param target TextureTarget in value
+ param pname TextureParameterName in value
+ param params CheckedFloat32 in array [COMPSIZE(pname)]
+ category VERSION_1_0 # old: drawing-control
+ version 1.0
+ glxropcode 106
+ wglflags small-data
+ offset 179
+
+TexParameteri(target, pname, param)
+ return void
+ param target TextureTarget in value
+ param pname TextureParameterName in value
+ param param CheckedInt32 in value
+ category VERSION_1_0 # old: drawing-control
+ version 1.0
+ glxropcode 107
+ wglflags small-data
+ offset 180
+
+TexParameteriv(target, pname, params)
+ return void
+ param target TextureTarget in value
+ param pname TextureParameterName in value
+ param params CheckedInt32 in array [COMPSIZE(pname)]
+ category VERSION_1_0 # old: drawing-control
+ version 1.0
+ glxropcode 108
+ wglflags small-data
+ offset 181
+
+TexImage1D(target, level, internalformat, width, border, format, type, pixels)
+ return void
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param internalformat TextureComponentCount in value
+ param width SizeI in value
+ param border CheckedInt32 in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param pixels Void in array [COMPSIZE(format/type/width)]
+ category VERSION_1_0 # old: drawing-control
+ dlflags handcode
+ glxflags client-handcode server-handcode
+ version 1.0
+ glxropcode 109
+ wglflags client-handcode server-handcode
+ offset 182
+
+TexImage2D(target, level, internalformat, width, height, border, format, type, pixels)
+ return void
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param internalformat TextureComponentCount in value
+ param width SizeI in value
+ param height SizeI in value
+ param border CheckedInt32 in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param pixels Void in array [COMPSIZE(format/type/width/height)]
+ category VERSION_1_0 # old: drawing-control
+ dlflags handcode
+ glxflags client-handcode server-handcode
+ version 1.0
+ glxropcode 110
+ wglflags client-handcode server-handcode
+ offset 183
+
+###############################################################################
+#
+# framebuf commands
+#
+###############################################################################
+
+DrawBuffer(mode)
+ return void
+ param mode DrawBufferMode in value
+ category VERSION_1_0 # old: framebuf
+ version 1.0
+ glxropcode 126
+ offset 202
+
+Clear(mask)
+ return void
+ param mask ClearBufferMask in value
+ category VERSION_1_0 # old: framebuf
+ version 1.0
+ glxropcode 127
+ offset 203
+
+ClearColor(red, green, blue, alpha)
+ return void
+ param red ClampedColorF in value
+ param green ClampedColorF in value
+ param blue ClampedColorF in value
+ param alpha ClampedColorF in value
+ category VERSION_1_0 # old: framebuf
+ version 1.0
+ glxropcode 130
+ offset 206
+
+ClearStencil(s)
+ return void
+ param s StencilValue in value
+ category VERSION_1_0 # old: framebuf
+ version 1.0
+ glxropcode 131
+ offset 207
+
+ClearDepth(depth)
+ return void
+ param depth ClampedFloat64 in value
+ category VERSION_1_0 # old: framebuf
+ version 1.0
+ glxropcode 132
+ offset 208
+
+StencilMask(mask)
+ return void
+ param mask MaskedStencilValue in value
+ category VERSION_1_0 # old: framebuf
+ version 1.0
+ glxropcode 133
+ offset 209
+
+ColorMask(red, green, blue, alpha)
+ return void
+ param red Boolean in value
+ param green Boolean in value
+ param blue Boolean in value
+ param alpha Boolean in value
+ category VERSION_1_0 # old: framebuf
+ version 1.0
+ glxropcode 134
+ offset 210
+
+DepthMask(flag)
+ return void
+ param flag Boolean in value
+ category VERSION_1_0 # old: framebuf
+ version 1.0
+ glxropcode 135
+ offset 211
+
+###############################################################################
+#
+# misc commands
+#
+###############################################################################
+
+Disable(cap)
+ return void
+ param cap EnableCap in value
+ category VERSION_1_0 # old: misc
+ version 1.0
+ dlflags handcode
+ glxflags client-handcode client-intercept
+ glxropcode 138
+ offset 214
+
+Enable(cap)
+ return void
+ param cap EnableCap in value
+ category VERSION_1_0 # old: misc
+ version 1.0
+ dlflags handcode
+ glxflags client-handcode client-intercept
+ glxropcode 139
+ offset 215
+
+Finish()
+ return void
+ dlflags notlistable
+ glxflags client-handcode server-handcode
+ category VERSION_1_0 # old: misc
+ version 1.0
+ glxsingle 108
+ offset 216
+
+Flush()
+ return void
+ dlflags notlistable
+ glxflags client-handcode client-intercept server-handcode
+ category VERSION_1_0 # old: misc
+ version 1.0
+ glxsingle 142
+ offset 217
+
+###############################################################################
+#
+# pixel-op commands
+#
+###############################################################################
+
+BlendFunc(sfactor, dfactor)
+ return void
+ param sfactor BlendingFactorSrc in value
+ param dfactor BlendingFactorDest in value
+ category VERSION_1_0 # old: pixel-op
+ version 1.0
+ glxropcode 160
+ offset 241
+
+LogicOp(opcode)
+ return void
+ param opcode LogicOp in value
+ category VERSION_1_0 # old: pixel-op
+ version 1.0
+ glxropcode 161
+ offset 242
+
+StencilFunc(func, ref, mask)
+ return void
+ param func StencilFunction in value
+ param ref ClampedStencilValue in value
+ param mask MaskedStencilValue in value
+ category VERSION_1_0 # old: pixel-op
+ version 1.0
+ glxropcode 162
+ offset 243
+
+StencilOp(fail, zfail, zpass)
+ return void
+ param fail StencilOp in value
+ param zfail StencilOp in value
+ param zpass StencilOp in value
+ category VERSION_1_0 # old: pixel-op
+ version 1.0
+ glxropcode 163
+ offset 244
+
+DepthFunc(func)
+ return void
+ param func DepthFunction in value
+ category VERSION_1_0 # old: pixel-op
+ version 1.0
+ glxropcode 164
+ offset 245
+
+###############################################################################
+#
+# pixel-rw commands
+#
+###############################################################################
+
+PixelStoref(pname, param)
+ return void
+ param pname PixelStoreParameter in value
+ param param CheckedFloat32 in value
+ dlflags notlistable
+ glxflags client-handcode
+ category VERSION_1_0 # old: pixel-rw
+ version 1.0
+ glxsingle 109
+ wglflags batchable
+ offset 249
+
+PixelStorei(pname, param)
+ return void
+ param pname PixelStoreParameter in value
+ param param CheckedInt32 in value
+ dlflags notlistable
+ glxflags client-handcode
+ category VERSION_1_0 # old: pixel-rw
+ version 1.0
+ glxsingle 110
+ wglflags batchable
+ offset 250
+
+ReadBuffer(mode)
+ return void
+ param mode ReadBufferMode in value
+ category VERSION_1_0 # old: pixel-rw
+ version 1.0
+ glxropcode 171
+ offset 254
+
+ReadPixels(x, y, width, height, format, type, pixels)
+ return void
+ param x WinCoord in value
+ param y WinCoord in value
+ param width SizeI in value
+ param height SizeI in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param pixels Void out array [COMPSIZE(format/type/width/height)]
+ category VERSION_1_0 # old: pixel-rw
+ dlflags notlistable
+ glxflags client-handcode server-handcode
+ version 1.0
+ glxsingle 111
+ wglflags client-handcode server-handcode
+ offset 256
+
+###############################################################################
+#
+# state-req commands
+#
+###############################################################################
+
+GetBooleanv(pname, params)
+ return void
+ param pname GetPName in value
+ param params Boolean out array [COMPSIZE(pname)]
+ category VERSION_1_0 # old: state-req
+ dlflags notlistable
+ glxflags client-handcode
+ version 1.0
+ glxsingle 112
+ wglflags small-data
+ offset 258
+
+GetDoublev(pname, params)
+ return void
+ param pname GetPName in value
+ param params Float64 out array [COMPSIZE(pname)]
+ category VERSION_1_0 # old: state-req
+ dlflags notlistable
+ glxflags client-handcode
+ version 1.0
+ glxsingle 114
+ wglflags small-data
+ offset 260
+
+GetError()
+ return ErrorCode
+ category VERSION_1_0 # old: state-req
+ dlflags notlistable
+ glxflags client-handcode
+ version 1.0
+ glxsingle 115
+ offset 261
+
+GetFloatv(pname, params)
+ return void
+ param pname GetPName in value
+ param params Float32 out array [COMPSIZE(pname)]
+ category VERSION_1_0 # old: state-req
+ dlflags notlistable
+ glxflags client-handcode
+ version 1.0
+ glxsingle 116
+ wglflags small-data
+ offset 262
+
+GetIntegerv(pname, params)
+ return void
+ param pname GetPName in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category VERSION_1_0 # old: state-req
+ dlflags notlistable
+ glxflags client-handcode
+ version 1.0
+ glxsingle 117
+ wglflags small-data
+ offset 263
+
+GetString(name)
+ return String
+ param name StringName in value
+ category VERSION_1_0 # old: state-req
+ dlflags notlistable
+ glxflags client-handcode server-handcode
+ version 1.0
+ glxsingle 129
+ wglflags client-handcode server-handcode
+ offset 275
+
+GetTexImage(target, level, format, type, pixels)
+ return void
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param pixels Void out array [COMPSIZE(target/level/format/type)]
+ category VERSION_1_0 # old: state-req
+ dlflags notlistable
+ glxflags client-handcode server-handcode
+ version 1.0
+ glxsingle 135
+ wglflags client-handcode server-handcode
+ offset 281
+
+GetTexParameterfv(target, pname, params)
+ return void
+ param target TextureTarget in value
+ param pname GetTextureParameter in value
+ param params Float32 out array [COMPSIZE(pname)]
+ category VERSION_1_0 # old: state-req
+ dlflags notlistable
+ version 1.0
+ glxsingle 136
+ wglflags small-data
+ offset 282
+
+GetTexParameteriv(target, pname, params)
+ return void
+ param target TextureTarget in value
+ param pname GetTextureParameter in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category VERSION_1_0 # old: state-req
+ dlflags notlistable
+ version 1.0
+ glxsingle 137
+ wglflags small-data
+ offset 283
+
+GetTexLevelParameterfv(target, level, pname, params)
+ return void
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param pname GetTextureParameter in value
+ param params Float32 out array [COMPSIZE(pname)]
+ category VERSION_1_0 # old: state-req
+ dlflags notlistable
+ version 1.0
+ glxsingle 138
+ wglflags small-data
+ offset 284
+
+GetTexLevelParameteriv(target, level, pname, params)
+ return void
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param pname GetTextureParameter in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category VERSION_1_0 # old: state-req
+ dlflags notlistable
+ version 1.0
+ glxsingle 139
+ wglflags small-data
+ offset 285
+
+IsEnabled(cap)
+ return Boolean
+ param cap EnableCap in value
+ category VERSION_1_0 # old: state-req
+ dlflags notlistable
+ version 1.0
+ glxflags client-handcode client-intercept
+ glxsingle 140
+ offset 286
+
+###############################################################################
+#
+# xform commands
+#
+###############################################################################
+
+DepthRange(near, far)
+ return void
+ param near ClampedFloat64 in value
+ param far ClampedFloat64 in value
+ category VERSION_1_0 # old: xform
+ version 1.0
+ glxropcode 174
+ offset 288
+
+Viewport(x, y, width, height)
+ return void
+ param x WinCoord in value
+ param y WinCoord in value
+ param width SizeI in value
+ param height SizeI in value
+ category VERSION_1_0 # old: xform
+ version 1.0
+ glxropcode 191
+ offset 305
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 1.0 deprecated commands
+#
+###############################################################################
+###############################################################################
+
+# display-list commands
+
+NewList(list, mode)
+ return void
+ param list List in value
+ param mode ListMode in value
+ dlflags notlistable
+ category VERSION_1_0_DEPRECATED # old: display-list
+ version 1.0
+ deprecated 3.1
+ glxsingle 101
+ wglflags batchable
+ offset 0
+
+EndList()
+ return void
+ dlflags notlistable
+ category VERSION_1_0_DEPRECATED # old: display-list
+ version 1.0
+ deprecated 3.1
+ glxsingle 102
+ wglflags batchable
+ offset 1
+
+CallList(list)
+ return void
+ param list List in value
+ category VERSION_1_0_DEPRECATED # old: display-list
+ version 1.0
+ deprecated 3.1
+ glxropcode 1
+ offset 2
+
+CallLists(n, type, lists)
+ return void
+ param n SizeI in value
+ param type ListNameType in value
+ param lists Void in array [COMPSIZE(n/type)]
+ category VERSION_1_0_DEPRECATED # old: display-list
+ glxflags client-handcode server-handcode
+ version 1.0
+ deprecated 3.1
+ glxropcode 2
+ offset 3
+
+DeleteLists(list, range)
+ return void
+ param list List in value
+ param range SizeI in value
+ dlflags notlistable
+ category VERSION_1_0_DEPRECATED # old: display-list
+ version 1.0
+ deprecated 3.1
+ glxsingle 103
+ wglflags batchable
+ offset 4
+
+GenLists(range)
+ return List
+ param range SizeI in value
+ dlflags notlistable
+ category VERSION_1_0_DEPRECATED # old: display-list
+ version 1.0
+ deprecated 3.1
+ glxsingle 104
+ offset 5
+
+ListBase(base)
+ return void
+ param base List in value
+ category VERSION_1_0_DEPRECATED # old: display-list
+ version 1.0
+ deprecated 3.1
+ glxropcode 3
+ offset 6
+
+# drawing commands
+
+Begin(mode)
+ return void
+ param mode BeginMode in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 4
+ offset 7
+
+Bitmap(width, height, xorig, yorig, xmove, ymove, bitmap)
+ return void
+ param width SizeI in value
+ param height SizeI in value
+ param xorig CoordF in value
+ param yorig CoordF in value
+ param xmove CoordF in value
+ param ymove CoordF in value
+ param bitmap UInt8 in array [COMPSIZE(width/height)]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ dlflags handcode
+ glxflags client-handcode server-handcode
+ version 1.0
+ deprecated 3.1
+ glxropcode 5
+ wglflags client-handcode server-handcode
+ offset 8
+
+Color3b(red, green, blue)
+ return void
+ param red ColorB in value
+ param green ColorB in value
+ param blue ColorB in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv Color3bv
+ version 1.0
+ deprecated 3.1
+ offset 9
+
+Color3bv(v)
+ return void
+ param v ColorB in array [3]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 6
+ offset 10
+
+Color3d(red, green, blue)
+ return void
+ param red ColorD in value
+ param green ColorD in value
+ param blue ColorD in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv Color3dv
+ version 1.0
+ deprecated 3.1
+ offset 11
+
+Color3dv(v)
+ return void
+ param v ColorD in array [3]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 7
+ offset 12
+
+Color3f(red, green, blue)
+ return void
+ param red ColorF in value
+ param green ColorF in value
+ param blue ColorF in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv Color3fv
+ version 1.0
+ deprecated 3.1
+ offset 13
+
+Color3fv(v)
+ return void
+ param v ColorF in array [3]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 8
+ offset 14
+
+Color3i(red, green, blue)
+ return void
+ param red ColorI in value
+ param green ColorI in value
+ param blue ColorI in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv Color3iv
+ version 1.0
+ deprecated 3.1
+ offset 15
+
+Color3iv(v)
+ return void
+ param v ColorI in array [3]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 9
+ offset 16
+
+Color3s(red, green, blue)
+ return void
+ param red ColorS in value
+ param green ColorS in value
+ param blue ColorS in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv Color3sv
+ version 1.0
+ deprecated 3.1
+ offset 17
+
+Color3sv(v)
+ return void
+ param v ColorS in array [3]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 10
+ offset 18
+
+Color3ub(red, green, blue)
+ return void
+ param red ColorUB in value
+ param green ColorUB in value
+ param blue ColorUB in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv Color3ubv
+ version 1.0
+ deprecated 3.1
+ offset 19
+
+Color3ubv(v)
+ return void
+ param v ColorUB in array [3]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 11
+ offset 20
+
+Color3ui(red, green, blue)
+ return void
+ param red ColorUI in value
+ param green ColorUI in value
+ param blue ColorUI in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv Color3uiv
+ version 1.0
+ deprecated 3.1
+ offset 21
+
+Color3uiv(v)
+ return void
+ param v ColorUI in array [3]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 12
+ offset 22
+
+Color3us(red, green, blue)
+ return void
+ param red ColorUS in value
+ param green ColorUS in value
+ param blue ColorUS in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv Color3usv
+ version 1.0
+ deprecated 3.1
+ offset 23
+
+Color3usv(v)
+ return void
+ param v ColorUS in array [3]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 13
+ offset 24
+
+Color4b(red, green, blue, alpha)
+ return void
+ param red ColorB in value
+ param green ColorB in value
+ param blue ColorB in value
+ param alpha ColorB in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv Color4bv
+ version 1.0
+ deprecated 3.1
+ offset 25
+
+Color4bv(v)
+ return void
+ param v ColorB in array [4]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 14
+ offset 26
+
+Color4d(red, green, blue, alpha)
+ return void
+ param red ColorD in value
+ param green ColorD in value
+ param blue ColorD in value
+ param alpha ColorD in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv Color4dv
+ version 1.0
+ deprecated 3.1
+ offset 27
+
+Color4dv(v)
+ return void
+ param v ColorD in array [4]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 15
+ offset 28
+
+Color4f(red, green, blue, alpha)
+ return void
+ param red ColorF in value
+ param green ColorF in value
+ param blue ColorF in value
+ param alpha ColorF in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv Color4fv
+ version 1.0
+ deprecated 3.1
+ offset 29
+
+Color4fv(v)
+ return void
+ param v ColorF in array [4]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 16
+ offset 30
+
+Color4i(red, green, blue, alpha)
+ return void
+ param red ColorI in value
+ param green ColorI in value
+ param blue ColorI in value
+ param alpha ColorI in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv Color4iv
+ version 1.0
+ deprecated 3.1
+ offset 31
+
+Color4iv(v)
+ return void
+ param v ColorI in array [4]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 17
+ offset 32
+
+Color4s(red, green, blue, alpha)
+ return void
+ param red ColorS in value
+ param green ColorS in value
+ param blue ColorS in value
+ param alpha ColorS in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv Color4sv
+ version 1.0
+ deprecated 3.1
+ offset 33
+
+Color4sv(v)
+ return void
+ param v ColorS in array [4]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 18
+ offset 34
+
+Color4ub(red, green, blue, alpha)
+ return void
+ param red ColorUB in value
+ param green ColorUB in value
+ param blue ColorUB in value
+ param alpha ColorUB in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv Color4ubv
+ version 1.0
+ deprecated 3.1
+ offset 35
+
+Color4ubv(v)
+ return void
+ param v ColorUB in array [4]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 19
+ offset 36
+
+Color4ui(red, green, blue, alpha)
+ return void
+ param red ColorUI in value
+ param green ColorUI in value
+ param blue ColorUI in value
+ param alpha ColorUI in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv Color4uiv
+ version 1.0
+ deprecated 3.1
+ offset 37
+
+Color4uiv(v)
+ return void
+ param v ColorUI in array [4]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 20
+ offset 38
+
+Color4us(red, green, blue, alpha)
+ return void
+ param red ColorUS in value
+ param green ColorUS in value
+ param blue ColorUS in value
+ param alpha ColorUS in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv Color4usv
+ version 1.0
+ deprecated 3.1
+ offset 39
+
+Color4usv(v)
+ return void
+ param v ColorUS in array [4]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 21
+ offset 40
+
+EdgeFlag(flag)
+ return void
+ param flag Boolean in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv EdgeFlagv
+ version 1.0
+ deprecated 3.1
+ offset 41
+
+EdgeFlagv(flag)
+ return void
+ param flag Boolean in array [1]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 22
+ offset 42
+
+End()
+ return void
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 23
+ offset 43
+
+Indexd(c)
+ return void
+ param c ColorIndexValueD in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv Indexdv
+ version 1.0
+ deprecated 3.1
+ offset 44
+
+Indexdv(c)
+ return void
+ param c ColorIndexValueD in array [1]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 24
+ offset 45
+
+Indexf(c)
+ return void
+ param c ColorIndexValueF in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv Indexfv
+ version 1.0
+ deprecated 3.1
+ offset 46
+
+Indexfv(c)
+ return void
+ param c ColorIndexValueF in array [1]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 25
+ offset 47
+
+Indexi(c)
+ return void
+ param c ColorIndexValueI in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv Indexiv
+ version 1.0
+ deprecated 3.1
+ offset 48
+
+Indexiv(c)
+ return void
+ param c ColorIndexValueI in array [1]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 26
+ offset 49
+
+Indexs(c)
+ return void
+ param c ColorIndexValueS in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv Indexsv
+ version 1.0
+ deprecated 3.1
+ offset 50
+
+Indexsv(c)
+ return void
+ param c ColorIndexValueS in array [1]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 27
+ offset 51
+
+Normal3b(nx, ny, nz)
+ return void
+ param nx Int8 in value
+ param ny Int8 in value
+ param nz Int8 in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv Normal3bv
+ version 1.0
+ deprecated 3.1
+ offset 52
+
+Normal3bv(v)
+ return void
+ param v Int8 in array [3]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 28
+ offset 53
+
+Normal3d(nx, ny, nz)
+ return void
+ param nx CoordD in value
+ param ny CoordD in value
+ param nz CoordD in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv Normal3dv
+ version 1.0
+ deprecated 3.1
+ offset 54
+
+Normal3dv(v)
+ return void
+ param v CoordD in array [3]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 29
+ offset 55
+
+Normal3f(nx, ny, nz)
+ return void
+ param nx CoordF in value
+ param ny CoordF in value
+ param nz CoordF in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv Normal3fv
+ version 1.0
+ deprecated 3.1
+ offset 56
+
+Normal3fv(v)
+ return void
+ param v CoordF in array [3]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 30
+ offset 57
+
+Normal3i(nx, ny, nz)
+ return void
+ param nx Int32 in value
+ param ny Int32 in value
+ param nz Int32 in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv Normal3iv
+ version 1.0
+ deprecated 3.1
+ offset 58
+
+Normal3iv(v)
+ return void
+ param v Int32 in array [3]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 31
+ offset 59
+
+Normal3s(nx, ny, nz)
+ return void
+ param nx Int16 in value
+ param ny Int16 in value
+ param nz Int16 in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv Normal3sv
+ version 1.0
+ deprecated 3.1
+ offset 60
+
+Normal3sv(v)
+ return void
+ param v Int16 in array [3]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 32
+ offset 61
+
+RasterPos2d(x, y)
+ return void
+ param x CoordD in value
+ param y CoordD in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv RasterPos2dv
+ version 1.0
+ deprecated 3.1
+ offset 62
+
+RasterPos2dv(v)
+ return void
+ param v CoordD in array [2]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 33
+ offset 63
+
+RasterPos2f(x, y)
+ return void
+ param x CoordF in value
+ param y CoordF in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv RasterPos2fv
+ version 1.0
+ deprecated 3.1
+ offset 64
+
+RasterPos2fv(v)
+ return void
+ param v CoordF in array [2]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 34
+ offset 65
+
+RasterPos2i(x, y)
+ return void
+ param x CoordI in value
+ param y CoordI in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv RasterPos2iv
+ version 1.0
+ deprecated 3.1
+ offset 66
+
+RasterPos2iv(v)
+ return void
+ param v CoordI in array [2]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 35
+ offset 67
+
+RasterPos2s(x, y)
+ return void
+ param x CoordS in value
+ param y CoordS in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv RasterPos2sv
+ version 1.0
+ deprecated 3.1
+ offset 68
+
+RasterPos2sv(v)
+ return void
+ param v CoordS in array [2]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 36
+ offset 69
+
+RasterPos3d(x, y, z)
+ return void
+ param x CoordD in value
+ param y CoordD in value
+ param z CoordD in value
+ vectorequiv RasterPos3dv
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ offset 70
+
+RasterPos3dv(v)
+ return void
+ param v CoordD in array [3]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 37
+ offset 71
+
+RasterPos3f(x, y, z)
+ return void
+ param x CoordF in value
+ param y CoordF in value
+ param z CoordF in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv RasterPos3fv
+ version 1.0
+ deprecated 3.1
+ offset 72
+
+RasterPos3fv(v)
+ return void
+ param v CoordF in array [3]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 38
+ offset 73
+
+RasterPos3i(x, y, z)
+ return void
+ param x CoordI in value
+ param y CoordI in value
+ param z CoordI in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv RasterPos3iv
+ version 1.0
+ deprecated 3.1
+ offset 74
+
+RasterPos3iv(v)
+ return void
+ param v CoordI in array [3]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 39
+ offset 75
+
+RasterPos3s(x, y, z)
+ return void
+ param x CoordS in value
+ param y CoordS in value
+ param z CoordS in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv RasterPos3sv
+ version 1.0
+ deprecated 3.1
+ offset 76
+
+RasterPos3sv(v)
+ return void
+ param v CoordS in array [3]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 40
+ offset 77
+
+RasterPos4d(x, y, z, w)
+ return void
+ param x CoordD in value
+ param y CoordD in value
+ param z CoordD in value
+ param w CoordD in value
+ vectorequiv RasterPos4dv
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ offset 78
+
+RasterPos4dv(v)
+ return void
+ param v CoordD in array [4]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 41
+ offset 79
+
+RasterPos4f(x, y, z, w)
+ return void
+ param x CoordF in value
+ param y CoordF in value
+ param z CoordF in value
+ param w CoordF in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv RasterPos4fv
+ version 1.0
+ deprecated 3.1
+ offset 80
+
+RasterPos4fv(v)
+ return void
+ param v CoordF in array [4]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 42
+ offset 81
+
+RasterPos4i(x, y, z, w)
+ return void
+ param x CoordI in value
+ param y CoordI in value
+ param z CoordI in value
+ param w CoordI in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv RasterPos4iv
+ version 1.0
+ deprecated 3.1
+ offset 82
+
+RasterPos4iv(v)
+ return void
+ param v CoordI in array [4]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 43
+ offset 83
+
+RasterPos4s(x, y, z, w)
+ return void
+ param x CoordS in value
+ param y CoordS in value
+ param z CoordS in value
+ param w CoordS in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv RasterPos4sv
+ version 1.0
+ deprecated 3.1
+ offset 84
+
+RasterPos4sv(v)
+ return void
+ param v CoordS in array [4]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 44
+ offset 85
+
+Rectd(x1, y1, x2, y2)
+ return void
+ param x1 CoordD in value
+ param y1 CoordD in value
+ param x2 CoordD in value
+ param y2 CoordD in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv Rectdv
+ version 1.0
+ deprecated 3.1
+ offset 86
+
+Rectdv(v1, v2)
+ return void
+ param v1 CoordD in array [2]
+ param v2 CoordD in array [2]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 45
+ offset 87
+
+Rectf(x1, y1, x2, y2)
+ return void
+ param x1 CoordF in value
+ param y1 CoordF in value
+ param x2 CoordF in value
+ param y2 CoordF in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv Rectfv
+ version 1.0
+ deprecated 3.1
+ offset 88
+
+Rectfv(v1, v2)
+ return void
+ param v1 CoordF in array [2]
+ param v2 CoordF in array [2]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 46
+ offset 89
+
+Recti(x1, y1, x2, y2)
+ return void
+ param x1 CoordI in value
+ param y1 CoordI in value
+ param x2 CoordI in value
+ param y2 CoordI in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv Rectiv
+ version 1.0
+ deprecated 3.1
+ offset 90
+
+Rectiv(v1, v2)
+ return void
+ param v1 CoordI in array [2]
+ param v2 CoordI in array [2]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 47
+ offset 91
+
+Rects(x1, y1, x2, y2)
+ return void
+ param x1 CoordS in value
+ param y1 CoordS in value
+ param x2 CoordS in value
+ param y2 CoordS in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv Rectsv
+ version 1.0
+ deprecated 3.1
+ offset 92
+
+Rectsv(v1, v2)
+ return void
+ param v1 CoordS in array [2]
+ param v2 CoordS in array [2]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 48
+ offset 93
+
+TexCoord1d(s)
+ return void
+ param s CoordD in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv TexCoord1dv
+ version 1.0
+ deprecated 3.1
+ offset 94
+
+TexCoord1dv(v)
+ return void
+ param v CoordD in array [1]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 49
+ offset 95
+
+TexCoord1f(s)
+ return void
+ param s CoordF in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv TexCoord1fv
+ version 1.0
+ deprecated 3.1
+ offset 96
+
+TexCoord1fv(v)
+ return void
+ param v CoordF in array [1]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 50
+ offset 97
+
+TexCoord1i(s)
+ return void
+ param s CoordI in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv TexCoord1iv
+ version 1.0
+ deprecated 3.1
+ offset 98
+
+TexCoord1iv(v)
+ return void
+ param v CoordI in array [1]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 51
+ offset 99
+
+TexCoord1s(s)
+ return void
+ param s CoordS in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv TexCoord1sv
+ version 1.0
+ deprecated 3.1
+ offset 100
+
+TexCoord1sv(v)
+ return void
+ param v CoordS in array [1]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 52
+ offset 101
+
+TexCoord2d(s, t)
+ return void
+ param s CoordD in value
+ param t CoordD in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv TexCoord2dv
+ version 1.0
+ deprecated 3.1
+ offset 102
+
+TexCoord2dv(v)
+ return void
+ param v CoordD in array [2]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 53
+ offset 103
+
+TexCoord2f(s, t)
+ return void
+ param s CoordF in value
+ param t CoordF in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv TexCoord2fv
+ version 1.0
+ deprecated 3.1
+ offset 104
+
+TexCoord2fv(v)
+ return void
+ param v CoordF in array [2]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 54
+ offset 105
+
+TexCoord2i(s, t)
+ return void
+ param s CoordI in value
+ param t CoordI in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv TexCoord2iv
+ version 1.0
+ deprecated 3.1
+ offset 106
+
+TexCoord2iv(v)
+ return void
+ param v CoordI in array [2]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 55
+ offset 107
+
+TexCoord2s(s, t)
+ return void
+ param s CoordS in value
+ param t CoordS in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv TexCoord2sv
+ version 1.0
+ deprecated 3.1
+ offset 108
+
+TexCoord2sv(v)
+ return void
+ param v CoordS in array [2]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 56
+ offset 109
+
+TexCoord3d(s, t, r)
+ return void
+ param s CoordD in value
+ param t CoordD in value
+ param r CoordD in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv TexCoord3dv
+ version 1.0
+ deprecated 3.1
+ offset 110
+
+TexCoord3dv(v)
+ return void
+ param v CoordD in array [3]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 57
+ offset 111
+
+TexCoord3f(s, t, r)
+ return void
+ param s CoordF in value
+ param t CoordF in value
+ param r CoordF in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv TexCoord3fv
+ version 1.0
+ deprecated 3.1
+ offset 112
+
+TexCoord3fv(v)
+ return void
+ param v CoordF in array [3]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 58
+ offset 113
+
+TexCoord3i(s, t, r)
+ return void
+ param s CoordI in value
+ param t CoordI in value
+ param r CoordI in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv TexCoord3iv
+ version 1.0
+ deprecated 3.1
+ offset 114
+
+TexCoord3iv(v)
+ return void
+ param v CoordI in array [3]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 59
+ offset 115
+
+TexCoord3s(s, t, r)
+ return void
+ param s CoordS in value
+ param t CoordS in value
+ param r CoordS in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv TexCoord3sv
+ version 1.0
+ deprecated 3.1
+ offset 116
+
+TexCoord3sv(v)
+ return void
+ param v CoordS in array [3]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 60
+ offset 117
+
+TexCoord4d(s, t, r, q)
+ return void
+ param s CoordD in value
+ param t CoordD in value
+ param r CoordD in value
+ param q CoordD in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv TexCoord4dv
+ version 1.0
+ deprecated 3.1
+ offset 118
+
+TexCoord4dv(v)
+ return void
+ param v CoordD in array [4]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 61
+ offset 119
+
+TexCoord4f(s, t, r, q)
+ return void
+ param s CoordF in value
+ param t CoordF in value
+ param r CoordF in value
+ param q CoordF in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv TexCoord4fv
+ version 1.0
+ deprecated 3.1
+ offset 120
+
+TexCoord4fv(v)
+ return void
+ param v CoordF in array [4]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 62
+ offset 121
+
+TexCoord4i(s, t, r, q)
+ return void
+ param s CoordI in value
+ param t CoordI in value
+ param r CoordI in value
+ param q CoordI in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv TexCoord4iv
+ version 1.0
+ deprecated 3.1
+ offset 122
+
+TexCoord4iv(v)
+ return void
+ param v CoordI in array [4]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 63
+ offset 123
+
+TexCoord4s(s, t, r, q)
+ return void
+ param s CoordS in value
+ param t CoordS in value
+ param r CoordS in value
+ param q CoordS in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv TexCoord4sv
+ version 1.0
+ deprecated 3.1
+ offset 124
+
+TexCoord4sv(v)
+ return void
+ param v CoordS in array [4]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 64
+ offset 125
+
+Vertex2d(x, y)
+ return void
+ param x CoordD in value
+ param y CoordD in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv Vertex2dv
+ version 1.0
+ deprecated 3.1
+ offset 126
+
+Vertex2dv(v)
+ return void
+ param v CoordD in array [2]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 65
+ offset 127
+
+Vertex2f(x, y)
+ return void
+ param x CoordF in value
+ param y CoordF in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv Vertex2fv
+ version 1.0
+ deprecated 3.1
+ offset 128
+
+Vertex2fv(v)
+ return void
+ param v CoordF in array [2]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 66
+ offset 129
+
+Vertex2i(x, y)
+ return void
+ param x CoordI in value
+ param y CoordI in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv Vertex2iv
+ version 1.0
+ deprecated 3.1
+ offset 130
+
+Vertex2iv(v)
+ return void
+ param v CoordI in array [2]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 67
+ offset 131
+
+Vertex2s(x, y)
+ return void
+ param x CoordS in value
+ param y CoordS in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv Vertex2sv
+ version 1.0
+ deprecated 3.1
+ offset 132
+
+Vertex2sv(v)
+ return void
+ param v CoordS in array [2]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 68
+ offset 133
+
+Vertex3d(x, y, z)
+ return void
+ param x CoordD in value
+ param y CoordD in value
+ param z CoordD in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv Vertex3dv
+ version 1.0
+ deprecated 3.1
+ offset 134
+
+Vertex3dv(v)
+ return void
+ param v CoordD in array [3]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 69
+ offset 135
+
+Vertex3f(x, y, z)
+ return void
+ param x CoordF in value
+ param y CoordF in value
+ param z CoordF in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv Vertex3fv
+ version 1.0
+ deprecated 3.1
+ offset 136
+
+Vertex3fv(v)
+ return void
+ param v CoordF in array [3]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 70
+ offset 137
+
+Vertex3i(x, y, z)
+ return void
+ param x CoordI in value
+ param y CoordI in value
+ param z CoordI in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv Vertex3iv
+ version 1.0
+ deprecated 3.1
+ offset 138
+
+Vertex3iv(v)
+ return void
+ param v CoordI in array [3]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 71
+ offset 139
+
+Vertex3s(x, y, z)
+ return void
+ param x CoordS in value
+ param y CoordS in value
+ param z CoordS in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv Vertex3sv
+ version 1.0
+ deprecated 3.1
+ offset 140
+
+Vertex3sv(v)
+ return void
+ param v CoordS in array [3]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 72
+ offset 141
+
+Vertex4d(x, y, z, w)
+ return void
+ param x CoordD in value
+ param y CoordD in value
+ param z CoordD in value
+ param w CoordD in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv Vertex4dv
+ version 1.0
+ deprecated 3.1
+ offset 142
+
+Vertex4dv(v)
+ return void
+ param v CoordD in array [4]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 73
+ offset 143
+
+Vertex4f(x, y, z, w)
+ return void
+ param x CoordF in value
+ param y CoordF in value
+ param z CoordF in value
+ param w CoordF in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv Vertex4fv
+ version 1.0
+ deprecated 3.1
+ offset 144
+
+Vertex4fv(v)
+ return void
+ param v CoordF in array [4]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 74
+ offset 145
+
+Vertex4i(x, y, z, w)
+ return void
+ param x CoordI in value
+ param y CoordI in value
+ param z CoordI in value
+ param w CoordI in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv Vertex4iv
+ version 1.0
+ deprecated 3.1
+ offset 146
+
+Vertex4iv(v)
+ return void
+ param v CoordI in array [4]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 75
+ offset 147
+
+Vertex4s(x, y, z, w)
+ return void
+ param x CoordS in value
+ param y CoordS in value
+ param z CoordS in value
+ param w CoordS in value
+ category VERSION_1_0_DEPRECATED # old: drawing
+ vectorequiv Vertex4sv
+ version 1.0
+ deprecated 3.1
+ offset 148
+
+Vertex4sv(v)
+ return void
+ param v CoordS in array [4]
+ category VERSION_1_0_DEPRECATED # old: drawing
+ version 1.0
+ deprecated 3.1
+ glxropcode 76
+ offset 149
+
+ClipPlane(plane, equation)
+ return void
+ param plane ClipPlaneName in value
+ param equation Float64 in array [4]
+ category VERSION_1_0_DEPRECATED # old: drawing-control
+ version 1.0
+ deprecated 3.1
+ glxropcode 77
+ offset 150
+
+ColorMaterial(face, mode)
+ return void
+ param face MaterialFace in value
+ param mode ColorMaterialParameter in value
+ category VERSION_1_0_DEPRECATED # old: drawing-control
+ version 1.0
+ deprecated 3.1
+ glxropcode 78
+ offset 151
+
+Fogf(pname, param)
+ return void
+ param pname FogParameter in value
+ param param CheckedFloat32 in value
+ category VERSION_1_0_DEPRECATED # old: drawing-control
+ version 1.0
+ deprecated 3.1
+ glxropcode 80
+ wglflags small-data
+ offset 153
+
+Fogfv(pname, params)
+ return void
+ param pname FogParameter in value
+ param params CheckedFloat32 in array [COMPSIZE(pname)]
+ category VERSION_1_0_DEPRECATED # old: drawing-control
+ version 1.0
+ deprecated 3.1
+ glxropcode 81
+ wglflags small-data
+ offset 154
+
+Fogi(pname, param)
+ return void
+ param pname FogParameter in value
+ param param CheckedInt32 in value
+ category VERSION_1_0_DEPRECATED # old: drawing-control
+ version 1.0
+ deprecated 3.1
+ glxropcode 82
+ wglflags small-data
+ offset 155
+
+Fogiv(pname, params)
+ return void
+ param pname FogParameter in value
+ param params CheckedInt32 in array [COMPSIZE(pname)]
+ category VERSION_1_0_DEPRECATED # old: drawing-control
+ version 1.0
+ deprecated 3.1
+ glxropcode 83
+ wglflags small-data
+ offset 156
+
+Lightf(light, pname, param)
+ return void
+ param light LightName in value
+ param pname LightParameter in value
+ param param CheckedFloat32 in value
+ category VERSION_1_0_DEPRECATED # old: drawing-control
+ version 1.0
+ deprecated 3.1
+ glxropcode 86
+ wglflags small-data
+ offset 159
+
+Lightfv(light, pname, params)
+ return void
+ param light LightName in value
+ param pname LightParameter in value
+ param params CheckedFloat32 in array [COMPSIZE(pname)]
+ category VERSION_1_0_DEPRECATED # old: drawing-control
+ version 1.0
+ deprecated 3.1
+ glxropcode 87
+ wglflags small-data
+ offset 160
+
+Lighti(light, pname, param)
+ return void
+ param light LightName in value
+ param pname LightParameter in value
+ param param CheckedInt32 in value
+ category VERSION_1_0_DEPRECATED # old: drawing-control
+ version 1.0
+ deprecated 3.1
+ glxropcode 88
+ wglflags small-data
+ offset 161
+
+Lightiv(light, pname, params)
+ return void
+ param light LightName in value
+ param pname LightParameter in value
+ param params CheckedInt32 in array [COMPSIZE(pname)]
+ category VERSION_1_0_DEPRECATED # old: drawing-control
+ version 1.0
+ deprecated 3.1
+ glxropcode 89
+ wglflags small-data
+ offset 162
+
+LightModelf(pname, param)
+ return void
+ param pname LightModelParameter in value
+ param param Float32 in value
+ category VERSION_1_0_DEPRECATED # old: drawing-control
+ version 1.0
+ deprecated 3.1
+ glxropcode 90
+ wglflags small-data
+ offset 163
+
+LightModelfv(pname, params)
+ return void
+ param pname LightModelParameter in value
+ param params Float32 in array [COMPSIZE(pname)]
+ category VERSION_1_0_DEPRECATED # old: drawing-control
+ version 1.0
+ deprecated 3.1
+ glxropcode 91
+ wglflags small-data
+ offset 164
+
+LightModeli(pname, param)
+ return void
+ param pname LightModelParameter in value
+ param param Int32 in value
+ category VERSION_1_0_DEPRECATED # old: drawing-control
+ version 1.0
+ deprecated 3.1
+ glxropcode 92
+ wglflags small-data
+ offset 165
+
+LightModeliv(pname, params)
+ return void
+ param pname LightModelParameter in value
+ param params Int32 in array [COMPSIZE(pname)]
+ category VERSION_1_0_DEPRECATED # old: drawing-control
+ version 1.0
+ deprecated 3.1
+ glxropcode 93
+ wglflags small-data
+ offset 166
+
+LineStipple(factor, pattern)
+ return void
+ param factor CheckedInt32 in value
+ param pattern LineStipple in value
+ category VERSION_1_0_DEPRECATED # old: drawing-control
+ version 1.0
+ deprecated 3.1
+ glxropcode 94
+ offset 167
+
+Materialf(face, pname, param)
+ return void
+ param face MaterialFace in value
+ param pname MaterialParameter in value
+ param param CheckedFloat32 in value
+ category VERSION_1_0_DEPRECATED # old: drawing-control
+ version 1.0
+ deprecated 3.1
+ glxropcode 96
+ wglflags small-data
+ offset 169
+
+Materialfv(face, pname, params)
+ return void
+ param face MaterialFace in value
+ param pname MaterialParameter in value
+ param params CheckedFloat32 in array [COMPSIZE(pname)]
+ category VERSION_1_0_DEPRECATED # old: drawing-control
+ version 1.0
+ deprecated 3.1
+ glxropcode 97
+ wglflags small-data
+ offset 170
+
+Materiali(face, pname, param)
+ return void
+ param face MaterialFace in value
+ param pname MaterialParameter in value
+ param param CheckedInt32 in value
+ category VERSION_1_0_DEPRECATED # old: drawing-control
+ version 1.0
+ deprecated 3.1
+ glxropcode 98
+ wglflags small-data
+ offset 171
+
+Materialiv(face, pname, params)
+ return void
+ param face MaterialFace in value
+ param pname MaterialParameter in value
+ param params CheckedInt32 in array [COMPSIZE(pname)]
+ category VERSION_1_0_DEPRECATED # old: drawing-control
+ version 1.0
+ deprecated 3.1
+ glxropcode 99
+ wglflags small-data
+ offset 172
+
+PolygonStipple(mask)
+ return void
+ param mask UInt8 in array [COMPSIZE()]
+ category VERSION_1_0_DEPRECATED # old: drawing-control
+ dlflags handcode
+ glxflags client-handcode server-handcode
+ version 1.0
+ deprecated 3.1
+ glxropcode 102
+ wglflags client-handcode server-handcode
+ offset 175
+
+ShadeModel(mode)
+ return void
+ param mode ShadingModel in value
+ category VERSION_1_0_DEPRECATED # old: drawing-control
+ version 1.0
+ deprecated 3.1
+ glxropcode 104
+ offset 177
+
+TexEnvf(target, pname, param)
+ return void
+ param target TextureEnvTarget in value
+ param pname TextureEnvParameter in value
+ param param CheckedFloat32 in value
+ category VERSION_1_0_DEPRECATED # old: drawing-control
+ version 1.0
+ deprecated 3.1
+ glxropcode 111
+ wglflags small-data
+ offset 184
+
+TexEnvfv(target, pname, params)
+ return void
+ param target TextureEnvTarget in value
+ param pname TextureEnvParameter in value
+ param params CheckedFloat32 in array [COMPSIZE(pname)]
+ category VERSION_1_0_DEPRECATED # old: drawing-control
+ version 1.0
+ deprecated 3.1
+ glxropcode 112
+ wglflags small-data
+ offset 185
+
+TexEnvi(target, pname, param)
+ return void
+ param target TextureEnvTarget in value
+ param pname TextureEnvParameter in value
+ param param CheckedInt32 in value
+ category VERSION_1_0_DEPRECATED # old: drawing-control
+ version 1.0
+ deprecated 3.1
+ glxropcode 113
+ wglflags small-data
+ offset 186
+
+TexEnviv(target, pname, params)
+ return void
+ param target TextureEnvTarget in value
+ param pname TextureEnvParameter in value
+ param params CheckedInt32 in array [COMPSIZE(pname)]
+ category VERSION_1_0_DEPRECATED # old: drawing-control
+ version 1.0
+ deprecated 3.1
+ glxropcode 114
+ wglflags small-data
+ offset 187
+
+TexGend(coord, pname, param)
+ return void
+ param coord TextureCoordName in value
+ param pname TextureGenParameter in value
+ param param Float64 in value
+ category VERSION_1_0_DEPRECATED # old: drawing-control
+ version 1.0
+ deprecated 3.1
+ glxropcode 115
+ wglflags small-data
+ offset 188
+
+TexGendv(coord, pname, params)
+ return void
+ param coord TextureCoordName in value
+ param pname TextureGenParameter in value
+ param params Float64 in array [COMPSIZE(pname)]
+ category VERSION_1_0_DEPRECATED # old: drawing-control
+ version 1.0
+ deprecated 3.1
+ glxropcode 116
+ wglflags small-data
+ offset 189
+
+TexGenf(coord, pname, param)
+ return void
+ param coord TextureCoordName in value
+ param pname TextureGenParameter in value
+ param param CheckedFloat32 in value
+ category VERSION_1_0_DEPRECATED # old: drawing-control
+ version 1.0
+ deprecated 3.1
+ glxropcode 117
+ wglflags small-data
+ offset 190
+
+TexGenfv(coord, pname, params)
+ return void
+ param coord TextureCoordName in value
+ param pname TextureGenParameter in value
+ param params CheckedFloat32 in array [COMPSIZE(pname)]
+ category VERSION_1_0_DEPRECATED # old: drawing-control
+ version 1.0
+ deprecated 3.1
+ glxropcode 118
+ wglflags small-data
+ offset 191
+
+TexGeni(coord, pname, param)
+ return void
+ param coord TextureCoordName in value
+ param pname TextureGenParameter in value
+ param param CheckedInt32 in value
+ category VERSION_1_0_DEPRECATED # old: drawing-control
+ version 1.0
+ deprecated 3.1
+ glxropcode 119
+ wglflags small-data
+ offset 192
+
+TexGeniv(coord, pname, params)
+ return void
+ param coord TextureCoordName in value
+ param pname TextureGenParameter in value
+ param params CheckedInt32 in array [COMPSIZE(pname)]
+ category VERSION_1_0_DEPRECATED # old: drawing-control
+ version 1.0
+ deprecated 3.1
+ glxropcode 120
+ wglflags small-data
+ offset 193
+
+# feedback commands
+
+FeedbackBuffer(size, type, buffer)
+ return void
+ param size SizeI in value
+ param type FeedbackType in value
+ param buffer FeedbackElement out array [size] retained
+ dlflags notlistable
+ glxflags client-handcode server-handcode
+ category VERSION_1_0_DEPRECATED # old: feedback
+ version 1.0
+ deprecated 3.1
+ glxsingle 105
+ wglflags client-handcode server-handcode batchable
+ offset 194
+
+SelectBuffer(size, buffer)
+ return void
+ param size SizeI in value
+ param buffer SelectName out array [size] retained
+ dlflags notlistable
+ glxflags client-handcode server-handcode
+ category VERSION_1_0_DEPRECATED # old: feedback
+ version 1.0
+ deprecated 3.1
+ glxsingle 106
+ wglflags client-handcode server-handcode batchable
+ offset 195
+
+RenderMode(mode)
+ return Int32
+ param mode RenderingMode in value
+ category VERSION_1_0_DEPRECATED # old: feedback
+ dlflags notlistable
+ glxflags client-handcode server-handcode
+ version 1.0
+ deprecated 3.1
+ glxsingle 107
+ wglflags client-handcode server-handcode
+ offset 196
+
+InitNames()
+ return void
+ category VERSION_1_0_DEPRECATED # old: feedback
+ version 1.0
+ deprecated 3.1
+ glxropcode 121
+ offset 197
+
+LoadName(name)
+ return void
+ param name SelectName in value
+ category VERSION_1_0_DEPRECATED # old: feedback
+ version 1.0
+ deprecated 3.1
+ glxropcode 122
+ offset 198
+
+PassThrough(token)
+ return void
+ param token FeedbackElement in value
+ category VERSION_1_0_DEPRECATED # old: feedback
+ version 1.0
+ deprecated 3.1
+ glxropcode 123
+ offset 199
+
+PopName()
+ return void
+ category VERSION_1_0_DEPRECATED # old: feedback
+ version 1.0
+ deprecated 3.1
+ glxropcode 124
+ offset 200
+
+PushName(name)
+ return void
+ param name SelectName in value
+ category VERSION_1_0_DEPRECATED # old: feedback
+ version 1.0
+ deprecated 3.1
+ glxropcode 125
+ offset 201
+
+ClearAccum(red, green, blue, alpha)
+ return void
+ param red Float32 in value
+ param green Float32 in value
+ param blue Float32 in value
+ param alpha Float32 in value
+ category VERSION_1_0_DEPRECATED # old: framebuf
+ version 1.0
+ deprecated 3.1
+ glxropcode 128
+ offset 204
+
+ClearIndex(c)
+ return void
+ param c MaskedColorIndexValueF in value
+ category VERSION_1_0_DEPRECATED # old: framebuf
+ version 1.0
+ deprecated 3.1
+ glxropcode 129
+ offset 205
+
+IndexMask(mask)
+ return void
+ param mask MaskedColorIndexValueI in value
+ category VERSION_1_0_DEPRECATED # old: framebuf
+ version 1.0
+ deprecated 3.1
+ glxropcode 136
+ offset 212
+
+Accum(op, value)
+ return void
+ param op AccumOp in value
+ param value CoordF in value
+ category VERSION_1_0_DEPRECATED # old: misc
+ version 1.0
+ deprecated 3.1
+ glxropcode 137
+ offset 213
+
+PopAttrib()
+ return void
+ category VERSION_1_0_DEPRECATED # old: misc
+ version 1.0
+ deprecated 3.1
+ glxropcode 141
+ offset 218
+
+PushAttrib(mask)
+ return void
+ param mask AttribMask in value
+ category VERSION_1_0_DEPRECATED # old: misc
+ version 1.0
+ deprecated 3.1
+ glxropcode 142
+ offset 219
+
+# modeling commands
+
+Map1d(target, u1, u2, stride, order, points)
+ return void
+ param target MapTarget in value
+ param u1 CoordD in value
+ param u2 CoordD in value
+ param stride Int32 in value
+ param order CheckedInt32 in value
+ param points CoordD in array [COMPSIZE(target/stride/order)]
+ category VERSION_1_0_DEPRECATED # old: modeling
+ dlflags handcode
+ glxflags client-handcode server-handcode
+ version 1.0
+ deprecated 3.1
+ glxropcode 143
+ wglflags client-handcode server-handcode
+ offset 220
+
+Map1f(target, u1, u2, stride, order, points)
+ return void
+ param target MapTarget in value
+ param u1 CoordF in value
+ param u2 CoordF in value
+ param stride Int32 in value
+ param order CheckedInt32 in value
+ param points CoordF in array [COMPSIZE(target/stride/order)]
+ category VERSION_1_0_DEPRECATED # old: modeling
+ dlflags handcode
+ glxflags client-handcode server-handcode
+ version 1.0
+ deprecated 3.1
+ glxropcode 144
+ wglflags client-handcode server-handcode
+ offset 221
+
+Map2d(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points)
+ return void
+ param target MapTarget in value
+ param u1 CoordD in value
+ param u2 CoordD in value
+ param ustride Int32 in value
+ param uorder CheckedInt32 in value
+ param v1 CoordD in value
+ param v2 CoordD in value
+ param vstride Int32 in value
+ param vorder CheckedInt32 in value
+ param points CoordD in array [COMPSIZE(target/ustride/uorder/vstride/vorder)]
+ category VERSION_1_0_DEPRECATED # old: modeling
+ dlflags handcode
+ glxflags client-handcode server-handcode
+ version 1.0
+ deprecated 3.1
+ glxropcode 145
+ wglflags client-handcode server-handcode
+ offset 222
+
+Map2f(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points)
+ return void
+ param target MapTarget in value
+ param u1 CoordF in value
+ param u2 CoordF in value
+ param ustride Int32 in value
+ param uorder CheckedInt32 in value
+ param v1 CoordF in value
+ param v2 CoordF in value
+ param vstride Int32 in value
+ param vorder CheckedInt32 in value
+ param points CoordF in array [COMPSIZE(target/ustride/uorder/vstride/vorder)]
+ category VERSION_1_0_DEPRECATED # old: modeling
+ dlflags handcode
+ glxflags client-handcode server-handcode
+ version 1.0
+ deprecated 3.1
+ glxropcode 146
+ wglflags client-handcode server-handcode
+ offset 223
+
+MapGrid1d(un, u1, u2)
+ return void
+ param un Int32 in value
+ param u1 CoordD in value
+ param u2 CoordD in value
+ category VERSION_1_0_DEPRECATED # old: modeling
+ version 1.0
+ deprecated 3.1
+ glxropcode 147
+ offset 224
+
+MapGrid1f(un, u1, u2)
+ return void
+ param un Int32 in value
+ param u1 CoordF in value
+ param u2 CoordF in value
+ category VERSION_1_0_DEPRECATED # old: modeling
+ version 1.0
+ deprecated 3.1
+ glxropcode 148
+ offset 225
+
+MapGrid2d(un, u1, u2, vn, v1, v2)
+ return void
+ param un Int32 in value
+ param u1 CoordD in value
+ param u2 CoordD in value
+ param vn Int32 in value
+ param v1 CoordD in value
+ param v2 CoordD in value
+ category VERSION_1_0_DEPRECATED # old: modeling
+ version 1.0
+ deprecated 3.1
+ glxropcode 149
+ offset 226
+
+MapGrid2f(un, u1, u2, vn, v1, v2)
+ return void
+ param un Int32 in value
+ param u1 CoordF in value
+ param u2 CoordF in value
+ param vn Int32 in value
+ param v1 CoordF in value
+ param v2 CoordF in value
+ category VERSION_1_0_DEPRECATED # old: modeling
+ version 1.0
+ deprecated 3.1
+ glxropcode 150
+ offset 227
+
+EvalCoord1d(u)
+ return void
+ param u CoordD in value
+ category VERSION_1_0_DEPRECATED # old: modeling
+ vectorequiv EvalCoord1dv
+ version 1.0
+ deprecated 3.1
+ offset 228
+
+EvalCoord1dv(u)
+ return void
+ param u CoordD in array [1]
+ category VERSION_1_0_DEPRECATED # old: modeling
+ version 1.0
+ deprecated 3.1
+ glxropcode 151
+ offset 229
+
+EvalCoord1f(u)
+ return void
+ param u CoordF in value
+ category VERSION_1_0_DEPRECATED # old: modeling
+ vectorequiv EvalCoord1fv
+ version 1.0
+ deprecated 3.1
+ offset 230
+
+EvalCoord1fv(u)
+ return void
+ param u CoordF in array [1]
+ category VERSION_1_0_DEPRECATED # old: modeling
+ version 1.0
+ deprecated 3.1
+ glxropcode 152
+ offset 231
+
+EvalCoord2d(u, v)
+ return void
+ param u CoordD in value
+ param v CoordD in value
+ category VERSION_1_0_DEPRECATED # old: modeling
+ vectorequiv EvalCoord2dv
+ version 1.0
+ deprecated 3.1
+ offset 232
+
+EvalCoord2dv(u)
+ return void
+ param u CoordD in array [2]
+ category VERSION_1_0_DEPRECATED # old: modeling
+ version 1.0
+ deprecated 3.1
+ glxropcode 153
+ offset 233
+
+EvalCoord2f(u, v)
+ return void
+ param u CoordF in value
+ param v CoordF in value
+ category VERSION_1_0_DEPRECATED # old: modeling
+ vectorequiv EvalCoord2fv
+ version 1.0
+ deprecated 3.1
+ offset 234
+
+EvalCoord2fv(u)
+ return void
+ param u CoordF in array [2]
+ category VERSION_1_0_DEPRECATED # old: modeling
+ version 1.0
+ deprecated 3.1
+ glxropcode 154
+ offset 235
+
+EvalMesh1(mode, i1, i2)
+ return void
+ param mode MeshMode1 in value
+ param i1 CheckedInt32 in value
+ param i2 CheckedInt32 in value
+ category VERSION_1_0_DEPRECATED # old: modeling
+ version 1.0
+ deprecated 3.1
+ glxropcode 155
+ offset 236
+
+EvalPoint1(i)
+ return void
+ param i Int32 in value
+ category VERSION_1_0_DEPRECATED # old: modeling
+ version 1.0
+ deprecated 3.1
+ glxropcode 156
+ offset 237
+
+EvalMesh2(mode, i1, i2, j1, j2)
+ return void
+ param mode MeshMode2 in value
+ param i1 CheckedInt32 in value
+ param i2 CheckedInt32 in value
+ param j1 CheckedInt32 in value
+ param j2 CheckedInt32 in value
+ category VERSION_1_0_DEPRECATED # old: modeling
+ version 1.0
+ deprecated 3.1
+ glxropcode 157
+ offset 238
+
+EvalPoint2(i, j)
+ return void
+ param i CheckedInt32 in value
+ param j CheckedInt32 in value
+ category VERSION_1_0_DEPRECATED # old: modeling
+ version 1.0
+ deprecated 3.1
+ glxropcode 158
+ offset 239
+
+AlphaFunc(func, ref)
+ return void
+ param func AlphaFunction in value
+ param ref ClampedFloat32 in value
+ category VERSION_1_0_DEPRECATED # old: pixel-op
+ version 1.0
+ deprecated 3.1
+ glxropcode 159
+ offset 240
+
+PixelZoom(xfactor, yfactor)
+ return void
+ param xfactor Float32 in value
+ param yfactor Float32 in value
+ category VERSION_1_0_DEPRECATED # old: pixel-rw
+ version 1.0
+ deprecated 3.1
+ glxropcode 165
+ offset 246
+
+PixelTransferf(pname, param)
+ return void
+ param pname PixelTransferParameter in value
+ param param CheckedFloat32 in value
+ category VERSION_1_0_DEPRECATED # old: pixel-rw
+ version 1.0
+ deprecated 3.1
+ glxropcode 166
+ offset 247
+
+PixelTransferi(pname, param)
+ return void
+ param pname PixelTransferParameter in value
+ param param CheckedInt32 in value
+ category VERSION_1_0_DEPRECATED # old: pixel-rw
+ version 1.0
+ deprecated 3.1
+ glxropcode 167
+ offset 248
+
+PixelMapfv(map, mapsize, values)
+ return void
+ param map PixelMap in value
+ param mapsize CheckedInt32 in value
+ param values Float32 in array [mapsize]
+ category VERSION_1_0_DEPRECATED # old: pixel-rw
+ glxflags client-handcode
+ version 1.0
+ deprecated 3.1
+ glxropcode 168
+ offset 251
+
+PixelMapuiv(map, mapsize, values)
+ return void
+ param map PixelMap in value
+ param mapsize CheckedInt32 in value
+ param values UInt32 in array [mapsize]
+ category VERSION_1_0_DEPRECATED # old: pixel-rw
+ glxflags client-handcode
+ version 1.0
+ deprecated 3.1
+ glxropcode 169
+ offset 252
+
+PixelMapusv(map, mapsize, values)
+ return void
+ param map PixelMap in value
+ param mapsize CheckedInt32 in value
+ param values UInt16 in array [mapsize]
+ category VERSION_1_0_DEPRECATED # old: pixel-rw
+ glxflags client-handcode
+ version 1.0
+ deprecated 3.1
+ glxropcode 170
+ offset 253
+
+CopyPixels(x, y, width, height, type)
+ return void
+ param x WinCoord in value
+ param y WinCoord in value
+ param width SizeI in value
+ param height SizeI in value
+ param type PixelCopyType in value
+ category VERSION_1_0_DEPRECATED # old: pixel-rw
+ version 1.0
+ deprecated 3.1
+ glxropcode 172
+ offset 255
+
+DrawPixels(width, height, format, type, pixels)
+ return void
+ param width SizeI in value
+ param height SizeI in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param pixels Void in array [COMPSIZE(format/type/width/height)]
+ category VERSION_1_0_DEPRECATED # old: pixel-rw
+ dlflags handcode
+ glxflags client-handcode server-handcode
+ version 1.0
+ deprecated 3.1
+ glxropcode 173
+ wglflags client-handcode server-handcode
+ offset 257
+
+GetClipPlane(plane, equation)
+ return void
+ param plane ClipPlaneName in value
+ param equation Float64 out array [4]
+ category VERSION_1_0_DEPRECATED # old: state-req
+ dlflags notlistable
+ version 1.0
+ deprecated 3.1
+ glxsingle 113
+ glxflags client-handcode server-handcode
+ offset 259
+
+GetLightfv(light, pname, params)
+ return void
+ param light LightName in value
+ param pname LightParameter in value
+ param params Float32 out array [COMPSIZE(pname)]
+ category VERSION_1_0_DEPRECATED # old: state-req
+ dlflags notlistable
+ version 1.0
+ deprecated 3.1
+ glxsingle 118
+ wglflags small-data
+ offset 264
+
+GetLightiv(light, pname, params)
+ return void
+ param light LightName in value
+ param pname LightParameter in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category VERSION_1_0_DEPRECATED # old: state-req
+ dlflags notlistable
+ version 1.0
+ deprecated 3.1
+ glxsingle 119
+ wglflags small-data
+ offset 265
+
+GetMapdv(target, query, v)
+ return void
+ param target MapTarget in value
+ param query GetMapQuery in value
+ param v Float64 out array [COMPSIZE(target/query)]
+ category VERSION_1_0_DEPRECATED # old: state-req
+ dlflags notlistable
+ version 1.0
+ deprecated 3.1
+ glxsingle 120
+ offset 266
+
+GetMapfv(target, query, v)
+ return void
+ param target MapTarget in value
+ param query GetMapQuery in value
+ param v Float32 out array [COMPSIZE(target/query)]
+ category VERSION_1_0_DEPRECATED # old: state-req
+ dlflags notlistable
+ version 1.0
+ deprecated 3.1
+ glxsingle 121
+ offset 267
+
+GetMapiv(target, query, v)
+ return void
+ param target MapTarget in value
+ param query GetMapQuery in value
+ param v Int32 out array [COMPSIZE(target/query)]
+ category VERSION_1_0_DEPRECATED # old: state-req
+ dlflags notlistable
+ version 1.0
+ deprecated 3.1
+ glxsingle 122
+ offset 268
+
+GetMaterialfv(face, pname, params)
+ return void
+ param face MaterialFace in value
+ param pname MaterialParameter in value
+ param params Float32 out array [COMPSIZE(pname)]
+ category VERSION_1_0_DEPRECATED # old: state-req
+ dlflags notlistable
+ version 1.0
+ deprecated 3.1
+ glxsingle 123
+ wglflags small-data
+ offset 269
+
+GetMaterialiv(face, pname, params)
+ return void
+ param face MaterialFace in value
+ param pname MaterialParameter in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category VERSION_1_0_DEPRECATED # old: state-req
+ dlflags notlistable
+ version 1.0
+ deprecated 3.1
+ glxsingle 124
+ wglflags small-data
+ offset 270
+
+GetPixelMapfv(map, values)
+ return void
+ param map PixelMap in value
+ param values Float32 out array [COMPSIZE(map)]
+ category VERSION_1_0_DEPRECATED # old: state-req
+ dlflags notlistable
+ version 1.0
+ deprecated 3.1
+ glxsingle 125
+ offset 271
+
+GetPixelMapuiv(map, values)
+ return void
+ param map PixelMap in value
+ param values UInt32 out array [COMPSIZE(map)]
+ category VERSION_1_0_DEPRECATED # old: state-req
+ dlflags notlistable
+ version 1.0
+ deprecated 3.1
+ glxsingle 126
+ offset 272
+
+GetPixelMapusv(map, values)
+ return void
+ param map PixelMap in value
+ param values UInt16 out array [COMPSIZE(map)]
+ category VERSION_1_0_DEPRECATED # old: state-req
+ dlflags notlistable
+ version 1.0
+ deprecated 3.1
+ glxsingle 127
+ offset 273
+
+GetPolygonStipple(mask)
+ return void
+ param mask UInt8 out array [COMPSIZE()]
+ category VERSION_1_0_DEPRECATED # old: state-req
+ dlflags notlistable
+ glxflags client-handcode server-handcode
+ version 1.0
+ deprecated 3.1
+ glxsingle 128
+ wglflags client-handcode server-handcode
+ offset 274
+
+GetTexEnvfv(target, pname, params)
+ return void
+ param target TextureEnvTarget in value
+ param pname TextureEnvParameter in value
+ param params Float32 out array [COMPSIZE(pname)]
+ category VERSION_1_0_DEPRECATED # old: state-req
+ dlflags notlistable
+ version 1.0
+ deprecated 3.1
+ glxsingle 130
+ wglflags small-data
+ offset 276
+
+GetTexEnviv(target, pname, params)
+ return void
+ param target TextureEnvTarget in value
+ param pname TextureEnvParameter in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category VERSION_1_0_DEPRECATED # old: state-req
+ dlflags notlistable
+ version 1.0
+ deprecated 3.1
+ glxsingle 131
+ wglflags small-data
+ offset 277
+
+GetTexGendv(coord, pname, params)
+ return void
+ param coord TextureCoordName in value
+ param pname TextureGenParameter in value
+ param params Float64 out array [COMPSIZE(pname)]
+ category VERSION_1_0_DEPRECATED # old: state-req
+ dlflags notlistable
+ version 1.0
+ deprecated 3.1
+ glxsingle 132
+ wglflags small-data
+ offset 278
+
+GetTexGenfv(coord, pname, params)
+ return void
+ param coord TextureCoordName in value
+ param pname TextureGenParameter in value
+ param params Float32 out array [COMPSIZE(pname)]
+ category VERSION_1_0_DEPRECATED # old: state-req
+ dlflags notlistable
+ version 1.0
+ deprecated 3.1
+ glxsingle 133
+ wglflags small-data
+ offset 279
+
+GetTexGeniv(coord, pname, params)
+ return void
+ param coord TextureCoordName in value
+ param pname TextureGenParameter in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category VERSION_1_0_DEPRECATED # old: state-req
+ dlflags notlistable
+ version 1.0
+ deprecated 3.1
+ glxsingle 134
+ wglflags small-data
+ offset 280
+
+IsList(list)
+ return Boolean
+ param list List in value
+ category VERSION_1_0_DEPRECATED # old: state-req
+ dlflags notlistable
+ version 1.0
+ deprecated 3.1
+ glxsingle 141
+ offset 287
+
+Frustum(left, right, bottom, top, zNear, zFar)
+ return void
+ param left Float64 in value
+ param right Float64 in value
+ param bottom Float64 in value
+ param top Float64 in value
+ param zNear Float64 in value
+ param zFar Float64 in value
+ category VERSION_1_0_DEPRECATED # old: xform
+ version 1.0
+ deprecated 3.1
+ glxropcode 175
+ offset 289
+
+LoadIdentity()
+ return void
+ category VERSION_1_0_DEPRECATED # old: xform
+ version 1.0
+ deprecated 3.1
+ glxropcode 176
+ offset 290
+
+LoadMatrixf(m)
+ return void
+ param m Float32 in array [16]
+ category VERSION_1_0_DEPRECATED # old: xform
+ version 1.0
+ deprecated 3.1
+ glxropcode 177
+ offset 291
+
+LoadMatrixd(m)
+ return void
+ param m Float64 in array [16]
+ category VERSION_1_0_DEPRECATED # old: xform
+ version 1.0
+ deprecated 3.1
+ glxropcode 178
+ offset 292
+
+MatrixMode(mode)
+ return void
+ param mode MatrixMode in value
+ category VERSION_1_0_DEPRECATED # old: xform
+ version 1.0
+ deprecated 3.1
+ glxropcode 179
+ offset 293
+
+MultMatrixf(m)
+ return void
+ param m Float32 in array [16]
+ category VERSION_1_0_DEPRECATED # old: xform
+ version 1.0
+ deprecated 3.1
+ glxropcode 180
+ offset 294
+
+MultMatrixd(m)
+ return void
+ param m Float64 in array [16]
+ category VERSION_1_0_DEPRECATED # old: xform
+ version 1.0
+ deprecated 3.1
+ glxropcode 181
+ offset 295
+
+Ortho(left, right, bottom, top, zNear, zFar)
+ return void
+ param left Float64 in value
+ param right Float64 in value
+ param bottom Float64 in value
+ param top Float64 in value
+ param zNear Float64 in value
+ param zFar Float64 in value
+ category VERSION_1_0_DEPRECATED # old: xform
+ version 1.0
+ deprecated 3.1
+ glxropcode 182
+ offset 296
+
+PopMatrix()
+ return void
+ category VERSION_1_0_DEPRECATED # old: xform
+ version 1.0
+ deprecated 3.1
+ glxropcode 183
+ offset 297
+
+PushMatrix()
+ return void
+ category VERSION_1_0_DEPRECATED # old: xform
+ version 1.0
+ deprecated 3.1
+ glxropcode 184
+ offset 298
+
+Rotated(angle, x, y, z)
+ return void
+ param angle Float64 in value
+ param x Float64 in value
+ param y Float64 in value
+ param z Float64 in value
+ category VERSION_1_0_DEPRECATED # old: xform
+ version 1.0
+ deprecated 3.1
+ glxropcode 185
+ offset 299
+
+Rotatef(angle, x, y, z)
+ return void
+ param angle Float32 in value
+ param x Float32 in value
+ param y Float32 in value
+ param z Float32 in value
+ category VERSION_1_0_DEPRECATED # old: xform
+ version 1.0
+ deprecated 3.1
+ glxropcode 186
+ offset 300
+
+Scaled(x, y, z)
+ return void
+ param x Float64 in value
+ param y Float64 in value
+ param z Float64 in value
+ category VERSION_1_0_DEPRECATED # old: xform
+ version 1.0
+ deprecated 3.1
+ glxropcode 187
+ offset 301
+
+Scalef(x, y, z)
+ return void
+ param x Float32 in value
+ param y Float32 in value
+ param z Float32 in value
+ category VERSION_1_0_DEPRECATED # old: xform
+ version 1.0
+ deprecated 3.1
+ glxropcode 188
+ offset 302
+
+Translated(x, y, z)
+ return void
+ param x Float64 in value
+ param y Float64 in value
+ param z Float64 in value
+ category VERSION_1_0_DEPRECATED # old: xform
+ version 1.0
+ deprecated 3.1
+ glxropcode 189
+ offset 303
+
+Translatef(x, y, z)
+ return void
+ param x Float32 in value
+ param y Float32 in value
+ param z Float32 in value
+ category VERSION_1_0_DEPRECATED # old: xform
+ version 1.0
+ deprecated 3.1
+ glxropcode 190
+ offset 304
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 1.1 commands
+#
+###############################################################################
+###############################################################################
+
+DrawArrays(mode, first, count)
+ return void
+ param mode BeginMode in value
+ param first Int32 in value
+ param count SizeI in value
+ category VERSION_1_1
+ dlflags handcode
+ glxflags client-handcode client-intercept server-handcode
+ version 1.1
+ glxropcode 193
+ offset 310
+
+DrawElements(mode, count, type, indices)
+ return void
+ param mode BeginMode in value
+ param count SizeI in value
+ param type DrawElementsType in value
+ param indices Void in array [COMPSIZE(count/type)]
+ category VERSION_1_1
+ dlflags handcode
+ glxflags client-handcode client-intercept server-handcode
+ version 1.1
+ offset 311
+
+GetPointerv(pname, params)
+ return void
+ param pname GetPointervPName in value
+ param params VoidPointer out array [1]
+ category VERSION_1_1
+ dlflags notlistable
+ glxflags client-handcode client-intercept server-handcode
+ version 1.1
+ offset 329
+
+PolygonOffset(factor, units)
+ return void
+ param factor Float32 in value
+ param units Float32 in value
+ category VERSION_1_1
+ version 1.1
+ glxropcode 192
+ offset 319
+
+# Arguably TexelInternalFormat, not PixelInternalFormat
+CopyTexImage1D(target, level, internalformat, x, y, width, border)
+ return void
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param internalformat PixelInternalFormat in value
+ param x WinCoord in value
+ param y WinCoord in value
+ param width SizeI in value
+ param border CheckedInt32 in value
+ category VERSION_1_1
+ version 1.1
+ glxropcode 4119
+ glxflags EXT
+ offset 323
+
+# Arguably TexelInternalFormat, not PixelInternalFormat
+CopyTexImage2D(target, level, internalformat, x, y, width, height, border)
+ return void
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param internalformat PixelInternalFormat in value
+ param x WinCoord in value
+ param y WinCoord in value
+ param width SizeI in value
+ param height SizeI in value
+ param border CheckedInt32 in value
+ category VERSION_1_1
+ version 1.1
+ glxropcode 4120
+ glxflags EXT
+ offset 324
+
+CopyTexSubImage1D(target, level, xoffset, x, y, width)
+ return void
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param xoffset CheckedInt32 in value
+ param x WinCoord in value
+ param y WinCoord in value
+ param width SizeI in value
+ category VERSION_1_1
+ version 1.1
+ glxropcode 4121
+ glxflags EXT
+ offset 325
+
+CopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height)
+ return void
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param xoffset CheckedInt32 in value
+ param yoffset CheckedInt32 in value
+ param x WinCoord in value
+ param y WinCoord in value
+ param width SizeI in value
+ param height SizeI in value
+ category VERSION_1_1
+ version 1.1
+ glxropcode 4122
+ glxflags EXT
+ offset 326
+
+TexSubImage1D(target, level, xoffset, width, format, type, pixels)
+ return void
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param xoffset CheckedInt32 in value
+ param width SizeI in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param pixels Void in array [COMPSIZE(format/type/width)]
+ category VERSION_1_1
+ dlflags handcode
+ glxflags EXT client-handcode server-handcode
+ version 1.1
+ glxropcode 4099
+ offset 332
+
+TexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels)
+ return void
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param xoffset CheckedInt32 in value
+ param yoffset CheckedInt32 in value
+ param width SizeI in value
+ param height SizeI in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param pixels Void in array [COMPSIZE(format/type/width/height)]
+ category VERSION_1_1
+ dlflags handcode
+ glxflags EXT client-handcode server-handcode
+ version 1.1
+ glxropcode 4100
+ offset 333
+
+BindTexture(target, texture)
+ return void
+ param target TextureTarget in value
+ param texture Texture in value
+ category VERSION_1_1
+ version 1.1
+ glxropcode 4117
+ glxflags EXT
+ offset 307
+
+DeleteTextures(n, textures)
+ return void
+ param n SizeI in value
+ param textures Texture in array [n]
+ category VERSION_1_1
+ dlflags notlistable
+ version 1.1
+ glxsingle 144
+ offset 327
+
+GenTextures(n, textures)
+ return void
+ param n SizeI in value
+ param textures Texture out array [n]
+ category VERSION_1_1
+ dlflags notlistable
+ version 1.1
+ glxsingle 145
+ offset 328
+
+IsTexture(texture)
+ return Boolean
+ param texture Texture in value
+ category VERSION_1_1
+ dlflags notlistable
+ version 1.1
+ glxsingle 146
+ offset 330
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 1.1 deprecated commands
+#
+###############################################################################
+###############################################################################
+
+ArrayElement(i)
+ return void
+ param i Int32 in value
+ category VERSION_1_1_DEPRECATED
+ dlflags handcode
+ glxflags client-handcode client-intercept server-handcode
+ version 1.1
+ deprecated 3.1
+ offset 306
+
+ColorPointer(size, type, stride, pointer)
+ return void
+ param size Int32 in value
+ param type ColorPointerType in value
+ param stride SizeI in value
+ param pointer Void in array [COMPSIZE(size/type/stride)] retained
+ category VERSION_1_1_DEPRECATED
+ dlflags notlistable
+ glxflags client-handcode client-intercept server-handcode
+ version 1.1
+ deprecated 3.1
+ offset 308
+
+DisableClientState(array)
+ return void
+ param array EnableCap in value
+ category VERSION_1_1_DEPRECATED
+ version 1.1
+ deprecated 3.1
+ dlflags notlistable
+ glxflags client-handcode client-intercept server-handcode
+ offset 309
+
+EdgeFlagPointer(stride, pointer)
+ return void
+ param stride SizeI in value
+ param pointer Void in array [COMPSIZE(stride)] retained
+ category VERSION_1_1_DEPRECATED
+ dlflags notlistable
+ glxflags client-handcode client-intercept server-handcode
+ version 1.1
+ deprecated 3.1
+ offset 312
+
+EnableClientState(array)
+ return void
+ param array EnableCap in value
+ category VERSION_1_1_DEPRECATED
+ dlflags notlistable
+ glxflags client-handcode client-intercept server-handcode
+ version 1.1
+ deprecated 3.1
+ offset 313
+
+IndexPointer(type, stride, pointer)
+ return void
+ param type IndexPointerType in value
+ param stride SizeI in value
+ param pointer Void in array [COMPSIZE(type/stride)] retained
+ category VERSION_1_1_DEPRECATED
+ dlflags notlistable
+ glxflags client-handcode client-intercept server-handcode
+ version 1.1
+ deprecated 3.1
+ offset 314
+
+InterleavedArrays(format, stride, pointer)
+ return void
+ param format InterleavedArrayFormat in value
+ param stride SizeI in value
+ param pointer Void in array [COMPSIZE(format/stride)] retained
+ category VERSION_1_1_DEPRECATED
+ dlflags notlistable
+ glxflags client-handcode client-intercept server-handcode
+ version 1.1
+ deprecated 3.1
+ offset 317
+
+NormalPointer(type, stride, pointer)
+ return void
+ param type NormalPointerType in value
+ param stride SizeI in value
+ param pointer Void in array [COMPSIZE(type/stride)] retained
+ category VERSION_1_1_DEPRECATED
+ dlflags notlistable
+ glxflags client-handcode client-intercept server-handcode
+ version 1.1
+ deprecated 3.1
+ offset 318
+
+TexCoordPointer(size, type, stride, pointer)
+ return void
+ param size Int32 in value
+ param type TexCoordPointerType in value
+ param stride SizeI in value
+ param pointer Void in array [COMPSIZE(size/type/stride)] retained
+ category VERSION_1_1_DEPRECATED
+ dlflags notlistable
+ glxflags client-handcode client-intercept server-handcode
+ version 1.1
+ deprecated 3.1
+ offset 320
+
+VertexPointer(size, type, stride, pointer)
+ return void
+ param size Int32 in value
+ param type VertexPointerType in value
+ param stride SizeI in value
+ param pointer Void in array [COMPSIZE(size/type/stride)] retained
+ category VERSION_1_1_DEPRECATED
+ dlflags notlistable
+ glxflags client-handcode client-intercept server-handcode
+ version 1.1
+ deprecated 3.1
+ offset 321
+
+AreTexturesResident(n, textures, residences)
+ return Boolean
+ param n SizeI in value
+ param textures Texture in array [n]
+ param residences Boolean out array [n]
+ category VERSION_1_1_DEPRECATED
+ glxsingle 143
+ dlflags notlistable
+ version 1.1
+ deprecated 3.1
+ offset 322
+
+PrioritizeTextures(n, textures, priorities)
+ return void
+ param n SizeI in value
+ param textures Texture in array [n]
+ param priorities ClampedFloat32 in array [n]
+ category VERSION_1_1_DEPRECATED
+ version 1.1
+ deprecated 3.1
+ glxropcode 4118
+ glxflags EXT
+ offset 331
+
+Indexub(c)
+ return void
+ param c ColorIndexValueUB in value
+ category VERSION_1_1_DEPRECATED
+ vectorequiv Indexubv
+ version 1.1
+ offset 315
+
+Indexubv(c)
+ return void
+ param c ColorIndexValueUB in array [1]
+ category VERSION_1_1_DEPRECATED
+ version 1.1
+ glxropcode 194
+ offset 316
+
+PopClientAttrib()
+ return void
+ category VERSION_1_1_DEPRECATED
+ version 1.1
+ deprecated 3.1
+ dlflags notlistable
+ glxflags client-handcode client-intercept server-handcode
+ offset 334
+
+PushClientAttrib(mask)
+ return void
+ param mask ClientAttribMask in value
+ category VERSION_1_1_DEPRECATED
+ version 1.1
+ deprecated 3.1
+ dlflags notlistable
+ glxflags client-handcode client-intercept server-handcode
+ offset 335
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 1.2 commands
+#
+###############################################################################
+###############################################################################
+
+BlendColor(red, green, blue, alpha)
+ return void
+ param red ClampedColorF in value
+ param green ClampedColorF in value
+ param blue ClampedColorF in value
+ param alpha ClampedColorF in value
+ category VERSION_1_2
+ glxflags EXT
+ version 1.2
+ glxropcode 4096
+ offset 336
+
+BlendEquation(mode)
+ return void
+ param mode BlendEquationMode in value
+ category VERSION_1_2
+ glxflags EXT
+ version 1.2
+ glxropcode 4097
+ offset 337
+
+DrawRangeElements(mode, start, end, count, type, indices)
+ return void
+ param mode BeginMode in value
+ param start UInt32 in value
+ param end UInt32 in value
+ param count SizeI in value
+ param type DrawElementsType in value
+ param indices Void in array [COMPSIZE(count/type)]
+ category VERSION_1_2
+ dlflags handcode
+ glxflags client-handcode client-intercept server-handcode
+ version 1.2
+ offset 338
+
+# OpenGL 1.2 (EXT_texture3D) commands
+
+# Arguably TexelInternalFormat, not PixelInternalFormat
+TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels)
+ return void
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param internalformat TextureComponentCount in value
+ param width SizeI in value
+ param height SizeI in value
+ param depth SizeI in value
+ param border CheckedInt32 in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param pixels Void in array [COMPSIZE(format/type/width/height/depth)]
+ category VERSION_1_2
+ dlflags handcode
+ glxflags client-handcode server-handcode EXT
+ version 1.2
+ deprecated 3.1
+ glxropcode 4114
+ offset 371
+
+TexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels)
+ return void
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param xoffset CheckedInt32 in value
+ param yoffset CheckedInt32 in value
+ param zoffset CheckedInt32 in value
+ param width SizeI in value
+ param height SizeI in value
+ param depth SizeI in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param pixels Void in array [COMPSIZE(format/type/width/height/depth)]
+ category VERSION_1_2
+ dlflags handcode
+ glxflags client-handcode server-handcode EXT
+ version 1.2
+ glxropcode 4115
+ offset 372
+
+# OpenGL 1.2 (EXT_copy_texture) commands (specific to texture3D)
+
+CopyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width, height)
+ return void
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param xoffset CheckedInt32 in value
+ param yoffset CheckedInt32 in value
+ param zoffset CheckedInt32 in value
+ param x WinCoord in value
+ param y WinCoord in value
+ param width SizeI in value
+ param height SizeI in value
+ category VERSION_1_2
+ glxflags EXT
+ version 1.2
+ glxropcode 4123
+ offset 373
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 1.2 deprecated commands
+#
+###############################################################################
+###############################################################################
+
+# OpenGL 1.2 (SGI_color_table) commands
+
+ColorTable(target, internalformat, width, format, type, table)
+ return void
+ param target ColorTableTarget in value
+ param internalformat PixelInternalFormat in value
+ param width SizeI in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param table Void in array [COMPSIZE(format/type/width)]
+ category VERSION_1_2_DEPRECATED
+ dlflags handcode
+ glxflags client-handcode server-handcode EXT
+ version 1.2
+ deprecated 3.1
+ glxropcode 2053
+ offset 339
+
+ColorTableParameterfv(target, pname, params)
+ return void
+ param target ColorTableTarget in value
+ param pname ColorTableParameterPName in value
+ param params CheckedFloat32 in array [COMPSIZE(pname)]
+ category VERSION_1_2_DEPRECATED
+ glxflags EXT
+ version 1.2
+ deprecated 3.1
+ glxropcode 2054
+ offset 340
+
+ColorTableParameteriv(target, pname, params)
+ return void
+ param target ColorTableTarget in value
+ param pname ColorTableParameterPName in value
+ param params CheckedInt32 in array [COMPSIZE(pname)]
+ category VERSION_1_2_DEPRECATED
+ glxflags EXT
+ version 1.2
+ deprecated 3.1
+ glxropcode 2055
+ offset 341
+
+CopyColorTable(target, internalformat, x, y, width)
+ return void
+ param target ColorTableTarget in value
+ param internalformat PixelInternalFormat in value
+ param x WinCoord in value
+ param y WinCoord in value
+ param width SizeI in value
+ category VERSION_1_2_DEPRECATED
+ glxflags EXT
+ version 1.2
+ deprecated 3.1
+ glxropcode 2056
+ offset 342
+
+GetColorTable(target, format, type, table)
+ return void
+ param target ColorTableTarget in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param table Void out array [COMPSIZE(target/format/type)]
+ category VERSION_1_2_DEPRECATED
+ dlflags notlistable
+ glxflags client-handcode server-handcode
+ version 1.2
+ deprecated 3.1
+ glxsingle 147
+ offset 343
+
+GetColorTableParameterfv(target, pname, params)
+ return void
+ param target ColorTableTarget in value
+ param pname GetColorTableParameterPName in value
+ param params Float32 out array [COMPSIZE(pname)]
+ category VERSION_1_2_DEPRECATED
+ dlflags notlistable
+ version 1.2
+ deprecated 3.1
+ glxsingle 148
+ offset 344
+
+GetColorTableParameteriv(target, pname, params)
+ return void
+ param target ColorTableTarget in value
+ param pname GetColorTableParameterPName in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category VERSION_1_2_DEPRECATED
+ dlflags notlistable
+ version 1.2
+ deprecated 3.1
+ glxsingle 149
+ offset 345
+
+# OpenGL 1.2 (EXT_color_subtable) commands
+
+ColorSubTable(target, start, count, format, type, data)
+ return void
+ param target ColorTableTarget in value
+ param start SizeI in value
+ param count SizeI in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param data Void in array [COMPSIZE(format/type/count)]
+ category VERSION_1_2_DEPRECATED
+ dlflags handcode
+ glxflags client-handcode server-handcode
+ version 1.2
+ deprecated 3.1
+ glxropcode 195
+ offset 346
+
+CopyColorSubTable(target, start, x, y, width)
+ return void
+ param target ColorTableTarget in value
+ param start SizeI in value
+ param x WinCoord in value
+ param y WinCoord in value
+ param width SizeI in value
+ category VERSION_1_2_DEPRECATED
+ version 1.2
+ deprecated 3.1
+ glxropcode 196
+ offset 347
+
+# OpenGL 1.2 (EXT_convolution) commands
+
+ConvolutionFilter1D(target, internalformat, width, format, type, image)
+ return void
+ param target ConvolutionTarget in value
+ param internalformat PixelInternalFormat in value
+ param width SizeI in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param image Void in array [COMPSIZE(format/type/width)]
+ category VERSION_1_2_DEPRECATED
+ dlflags handcode
+ glxflags client-handcode server-handcode EXT
+ version 1.2
+ deprecated 3.1
+ glxropcode 4101
+ offset 348
+
+ConvolutionFilter2D(target, internalformat, width, height, format, type, image)
+ return void
+ param target ConvolutionTarget in value
+ param internalformat PixelInternalFormat in value
+ param width SizeI in value
+ param height SizeI in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param image Void in array [COMPSIZE(format/type/width/height)]
+ category VERSION_1_2_DEPRECATED
+ dlflags handcode
+ glxflags client-handcode server-handcode EXT
+ version 1.2
+ deprecated 3.1
+ glxropcode 4102
+ offset 349
+
+ConvolutionParameterf(target, pname, params)
+ return void
+ param target ConvolutionTarget in value
+ param pname ConvolutionParameter in value
+ param params CheckedFloat32 in value
+ category VERSION_1_2_DEPRECATED
+ glxflags EXT
+ version 1.2
+ deprecated 3.1
+ glxropcode 4103
+ offset 350
+
+ConvolutionParameterfv(target, pname, params)
+ return void
+ param target ConvolutionTarget in value
+ param pname ConvolutionParameter in value
+ param params CheckedFloat32 in array [COMPSIZE(pname)]
+ category VERSION_1_2_DEPRECATED
+ glxflags EXT
+ version 1.2
+ deprecated 3.1
+ glxropcode 4104
+ offset 351
+
+ConvolutionParameteri(target, pname, params)
+ return void
+ param target ConvolutionTarget in value
+ param pname ConvolutionParameter in value
+ param params CheckedInt32 in value
+ category VERSION_1_2_DEPRECATED
+ glxflags EXT
+ version 1.2
+ deprecated 3.1
+ glxropcode 4105
+ offset 352
+
+ConvolutionParameteriv(target, pname, params)
+ return void
+ param target ConvolutionTarget in value
+ param pname ConvolutionParameter in value
+ param params CheckedInt32 in array [COMPSIZE(pname)]
+ category VERSION_1_2_DEPRECATED
+ glxflags EXT
+ version 1.2
+ deprecated 3.1
+ glxropcode 4106
+ offset 353
+
+CopyConvolutionFilter1D(target, internalformat, x, y, width)
+ return void
+ param target ConvolutionTarget in value
+ param internalformat PixelInternalFormat in value
+ param x WinCoord in value
+ param y WinCoord in value
+ param width SizeI in value
+ category VERSION_1_2_DEPRECATED
+ glxflags EXT
+ version 1.2
+ deprecated 3.1
+ glxropcode 4107
+ offset 354
+
+CopyConvolutionFilter2D(target, internalformat, x, y, width, height)
+ return void
+ param target ConvolutionTarget in value
+ param internalformat PixelInternalFormat in value
+ param x WinCoord in value
+ param y WinCoord in value
+ param width SizeI in value
+ param height SizeI in value
+ category VERSION_1_2_DEPRECATED
+ glxflags EXT
+ version 1.2
+ deprecated 3.1
+ glxropcode 4108
+ offset 355
+
+GetConvolutionFilter(target, format, type, image)
+ return void
+ param target ConvolutionTarget in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param image Void out array [COMPSIZE(target/format/type)]
+ category VERSION_1_2_DEPRECATED
+ dlflags notlistable
+ glxflags client-handcode server-handcode
+ version 1.2
+ deprecated 3.1
+ glxsingle 150
+ offset 356
+
+GetConvolutionParameterfv(target, pname, params)
+ return void
+ param target ConvolutionTarget in value
+ param pname GetConvolutionParameterPName in value
+ param params Float32 out array [COMPSIZE(pname)]
+ category VERSION_1_2_DEPRECATED
+ dlflags notlistable
+ version 1.2
+ deprecated 3.1
+ glxsingle 151
+ offset 357
+
+GetConvolutionParameteriv(target, pname, params)
+ return void
+ param target ConvolutionTarget in value
+ param pname GetConvolutionParameterPName in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category VERSION_1_2_DEPRECATED
+ dlflags notlistable
+ version 1.2
+ deprecated 3.1
+ glxsingle 152
+ offset 358
+
+GetSeparableFilter(target, format, type, row, column, span)
+ return void
+ param target SeparableTarget in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param row Void out array [COMPSIZE(target/format/type)]
+ param column Void out array [COMPSIZE(target/format/type)]
+ param span Void out array [COMPSIZE(target/format/type)]
+ category VERSION_1_2_DEPRECATED
+ dlflags notlistable
+ glxflags client-handcode server-handcode
+ version 1.2
+ deprecated 3.1
+ glxsingle 153
+ offset 359
+
+SeparableFilter2D(target, internalformat, width, height, format, type, row, column)
+ return void
+ param target SeparableTarget in value
+ param internalformat PixelInternalFormat in value
+ param width SizeI in value
+ param height SizeI in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param row Void in array [COMPSIZE(target/format/type/width)]
+ param column Void in array [COMPSIZE(target/format/type/height)]
+ category VERSION_1_2_DEPRECATED
+ dlflags handcode
+ glxflags client-handcode server-handcode EXT
+ version 1.2
+ deprecated 3.1
+ glxropcode 4109
+ offset 360
+
+# OpenGL 1.2 (EXT_histogram) commands
+
+GetHistogram(target, reset, format, type, values)
+ return void
+ param target HistogramTarget in value
+ param reset Boolean in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param values Void out array [COMPSIZE(target/format/type)]
+ category VERSION_1_2_DEPRECATED
+ dlflags notlistable
+ glxflags client-handcode server-handcode
+ version 1.2
+ deprecated 3.1
+ glxsingle 154
+ offset 361
+
+GetHistogramParameterfv(target, pname, params)
+ return void
+ param target HistogramTarget in value
+ param pname GetHistogramParameterPName in value
+ param params Float32 out array [COMPSIZE(pname)]
+ category VERSION_1_2_DEPRECATED
+ dlflags notlistable
+ version 1.2
+ deprecated 3.1
+ glxsingle 155
+ offset 362
+
+GetHistogramParameteriv(target, pname, params)
+ return void
+ param target HistogramTarget in value
+ param pname GetHistogramParameterPName in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category VERSION_1_2_DEPRECATED
+ dlflags notlistable
+ version 1.2
+ deprecated 3.1
+ glxsingle 156
+ offset 363
+
+GetMinmax(target, reset, format, type, values)
+ return void
+ param target MinmaxTarget in value
+ param reset Boolean in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param values Void out array [COMPSIZE(target/format/type)]
+ category VERSION_1_2_DEPRECATED
+ dlflags notlistable
+ glxflags client-handcode server-handcode
+ version 1.2
+ deprecated 3.1
+ glxsingle 157
+ offset 364
+
+GetMinmaxParameterfv(target, pname, params)
+ return void
+ param target MinmaxTarget in value
+ param pname GetMinmaxParameterPName in value
+ param params Float32 out array [COMPSIZE(pname)]
+ category VERSION_1_2_DEPRECATED
+ dlflags notlistable
+ version 1.2
+ deprecated 3.1
+ glxsingle 158
+ offset 365
+
+GetMinmaxParameteriv(target, pname, params)
+ return void
+ param target MinmaxTarget in value
+ param pname GetMinmaxParameterPName in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category VERSION_1_2_DEPRECATED
+ dlflags notlistable
+ version 1.2
+ deprecated 3.1
+ glxsingle 159
+ offset 366
+
+Histogram(target, width, internalformat, sink)
+ return void
+ param target HistogramTarget in value
+ param width SizeI in value
+ param internalformat PixelInternalFormat in value
+ param sink Boolean in value
+ category VERSION_1_2_DEPRECATED
+ dlflags handcode
+ glxflags EXT
+ version 1.2
+ deprecated 3.1
+ glxropcode 4110
+ offset 367
+
+Minmax(target, internalformat, sink)
+ return void
+ param target MinmaxTarget in value
+ param internalformat PixelInternalFormat in value
+ param sink Boolean in value
+ category VERSION_1_2_DEPRECATED
+ glxflags EXT
+ version 1.2
+ deprecated 3.1
+ glxropcode 4111
+ offset 368
+
+ResetHistogram(target)
+ return void
+ param target HistogramTarget in value
+ category VERSION_1_2_DEPRECATED
+ glxflags EXT
+ version 1.2
+ deprecated 3.1
+ glxropcode 4112
+ offset 369
+
+ResetMinmax(target)
+ return void
+ param target MinmaxTarget in value
+ category VERSION_1_2_DEPRECATED
+ glxflags EXT
+ version 1.2
+ deprecated 3.1
+ glxropcode 4113
+ offset 370
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 1.3 commands
+#
+###############################################################################
+###############################################################################
+
+# OpenGL 1.3 (ARB_multitexture) commands
+
+ActiveTexture(texture)
+ return void
+ param texture TextureUnit in value
+ category VERSION_1_3
+ glxflags ARB
+ version 1.3
+ glxropcode 197
+ offset 374
+
+# OpenGL 1.3 (ARB_multisample) commands
+
+SampleCoverage(value, invert)
+ return void
+ param value ClampedFloat32 in value
+ param invert Boolean in value
+ category VERSION_1_3
+ glxflags ARB
+ version 1.3
+ glxropcode 229
+ offset 412
+
+# OpenGL 1.3 (ARB_texture_compression) commands
+
+# Arguably TexelInternalFormat, not PixelInternalFormat
+CompressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize, data)
+ return void
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param internalformat PixelInternalFormat in value
+ param width SizeI in value
+ param height SizeI in value
+ param depth SizeI in value
+ param border CheckedInt32 in value
+ param imageSize SizeI in value
+ param data CompressedTextureARB in array [imageSize]
+ category VERSION_1_3
+ dlflags handcode
+ glxflags ARB client-handcode server-handcode
+ version 1.3
+ glxropcode 216
+ wglflags client-handcode server-handcode
+ offset 554
+
+# Arguably TexelInternalFormat, not PixelInternalFormat
+CompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data)
+ return void
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param internalformat PixelInternalFormat in value
+ param width SizeI in value
+ param height SizeI in value
+ param border CheckedInt32 in value
+ param imageSize SizeI in value
+ param data CompressedTextureARB in array [imageSize]
+ category VERSION_1_3
+ dlflags handcode
+ glxflags ARB client-handcode server-handcode
+ version 1.3
+ glxropcode 215
+ wglflags client-handcode server-handcode
+ offset 555
+
+# Arguably TexelInternalFormat, not PixelInternalFormat
+CompressedTexImage1D(target, level, internalformat, width, border, imageSize, data)
+ return void
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param internalformat PixelInternalFormat in value
+ param width SizeI in value
+ param border CheckedInt32 in value
+ param imageSize SizeI in value
+ param data CompressedTextureARB in array [imageSize]
+ category VERSION_1_3
+ dlflags handcode
+ glxflags ARB client-handcode server-handcode
+ version 1.3
+ glxropcode 214
+ wglflags client-handcode server-handcode
+ offset 556
+
+CompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data)
+ return void
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param xoffset CheckedInt32 in value
+ param yoffset CheckedInt32 in value
+ param zoffset CheckedInt32 in value
+ param width SizeI in value
+ param height SizeI in value
+ param depth SizeI in value
+ param format PixelFormat in value
+ param imageSize SizeI in value
+ param data CompressedTextureARB in array [imageSize]
+ category VERSION_1_3
+ dlflags handcode
+ glxflags ARB client-handcode server-handcode
+ version 1.3
+ glxropcode 219
+ wglflags client-handcode server-handcode
+ offset 557
+
+CompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data)
+ return void
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param xoffset CheckedInt32 in value
+ param yoffset CheckedInt32 in value
+ param width SizeI in value
+ param height SizeI in value
+ param format PixelFormat in value
+ param imageSize SizeI in value
+ param data CompressedTextureARB in array [imageSize]
+ category VERSION_1_3
+ dlflags handcode
+ glxflags ARB client-handcode server-handcode
+ version 1.3
+ glxropcode 218
+ wglflags client-handcode server-handcode
+ offset 558
+
+CompressedTexSubImage1D(target, level, xoffset, width, format, imageSize, data)
+ return void
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param xoffset CheckedInt32 in value
+ param width SizeI in value
+ param format PixelFormat in value
+ param imageSize SizeI in value
+ param data CompressedTextureARB in array [imageSize]
+ category VERSION_1_3
+ dlflags handcode
+ glxflags ARB client-handcode server-handcode
+ version 1.3
+ glxropcode 217
+ wglflags client-handcode server-handcode
+ offset 559
+
+GetCompressedTexImage(target, level, img)
+ return void
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param img CompressedTextureARB out array [COMPSIZE(target/level)]
+ category VERSION_1_3
+ dlflags notlistable
+ glxflags ARB client-handcode server-handcode
+ version 1.3
+ glxsingle 160
+ wglflags client-handcode server-handcode
+ offset 560
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 1.3 deprecated commands
+#
+###############################################################################
+###############################################################################
+
+ClientActiveTexture(texture)
+ return void
+ param texture TextureUnit in value
+ category VERSION_1_3_DEPRECATED
+ dlflags notlistable
+ glxflags ARB client-handcode client-intercept server-handcode
+ version 1.3
+ deprecated 3.1
+ offset 375
+
+MultiTexCoord1d(target, s)
+ return void
+ param target TextureUnit in value
+ param s CoordD in value
+ category VERSION_1_3_DEPRECATED
+ glxflags ARB
+ version 1.3
+ deprecated 3.1
+ vectorequiv MultiTexCoord1dv
+ offset 376
+
+MultiTexCoord1dv(target, v)
+ return void
+ param target TextureUnit in value
+ param v CoordD in array [1]
+ category VERSION_1_3_DEPRECATED
+ glxflags ARB
+ version 1.3
+ deprecated 3.1
+ glxropcode 198
+ offset 377
+
+MultiTexCoord1f(target, s)
+ return void
+ param target TextureUnit in value
+ param s CoordF in value
+ category VERSION_1_3_DEPRECATED
+ glxflags ARB
+ version 1.3
+ deprecated 3.1
+ vectorequiv MultiTexCoord1fv
+ offset 378
+
+MultiTexCoord1fv(target, v)
+ return void
+ param target TextureUnit in value
+ param v CoordF in array [1]
+ category VERSION_1_3_DEPRECATED
+ glxflags ARB
+ version 1.3
+ deprecated 3.1
+ glxropcode 199
+ offset 379
+
+MultiTexCoord1i(target, s)
+ return void
+ param target TextureUnit in value
+ param s CoordI in value
+ category VERSION_1_3_DEPRECATED
+ glxflags ARB
+ version 1.3
+ deprecated 3.1
+ vectorequiv MultiTexCoord1iv
+ offset 380
+
+MultiTexCoord1iv(target, v)
+ return void
+ param target TextureUnit in value
+ param v CoordI in array [1]
+ category VERSION_1_3_DEPRECATED
+ glxflags ARB
+ version 1.3
+ deprecated 3.1
+ glxropcode 200
+ offset 381
+
+MultiTexCoord1s(target, s)
+ return void
+ param target TextureUnit in value
+ param s CoordS in value
+ category VERSION_1_3_DEPRECATED
+ glxflags ARB
+ version 1.3
+ deprecated 3.1
+ vectorequiv MultiTexCoord1sv
+ offset 382
+
+MultiTexCoord1sv(target, v)
+ return void
+ param target TextureUnit in value
+ param v CoordS in array [1]
+ category VERSION_1_3_DEPRECATED
+ glxflags ARB
+ version 1.3
+ deprecated 3.1
+ glxropcode 201
+ offset 383
+
+MultiTexCoord2d(target, s, t)
+ return void
+ param target TextureUnit in value
+ param s CoordD in value
+ param t CoordD in value
+ category VERSION_1_3_DEPRECATED
+ glxflags ARB
+ version 1.3
+ deprecated 3.1
+ vectorequiv MultiTexCoord2dv
+ offset 384
+
+MultiTexCoord2dv(target, v)
+ return void
+ param target TextureUnit in value
+ param v CoordD in array [2]
+ category VERSION_1_3_DEPRECATED
+ glxflags ARB
+ version 1.3
+ deprecated 3.1
+ glxropcode 202
+ offset 385
+
+MultiTexCoord2f(target, s, t)
+ return void
+ param target TextureUnit in value
+ param s CoordF in value
+ param t CoordF in value
+ category VERSION_1_3_DEPRECATED
+ glxflags ARB
+ version 1.3
+ deprecated 3.1
+ vectorequiv MultiTexCoord2fv
+ offset 386
+
+MultiTexCoord2fv(target, v)
+ return void
+ param target TextureUnit in value
+ param v CoordF in array [2]
+ category VERSION_1_3_DEPRECATED
+ glxflags ARB
+ version 1.3
+ deprecated 3.1
+ glxropcode 203
+ offset 387
+
+MultiTexCoord2i(target, s, t)
+ return void
+ param target TextureUnit in value
+ param s CoordI in value
+ param t CoordI in value
+ category VERSION_1_3_DEPRECATED
+ glxflags ARB
+ version 1.3
+ deprecated 3.1
+ vectorequiv MultiTexCoord2iv
+ offset 388
+
+MultiTexCoord2iv(target, v)
+ return void
+ param target TextureUnit in value
+ param v CoordI in array [2]
+ category VERSION_1_3_DEPRECATED
+ glxflags ARB
+ version 1.3
+ deprecated 3.1
+ glxropcode 204
+ offset 389
+
+MultiTexCoord2s(target, s, t)
+ return void
+ param target TextureUnit in value
+ param s CoordS in value
+ param t CoordS in value
+ category VERSION_1_3_DEPRECATED
+ glxflags ARB
+ version 1.3
+ deprecated 3.1
+ vectorequiv MultiTexCoord2sv
+ offset 390
+
+MultiTexCoord2sv(target, v)
+ return void
+ param target TextureUnit in value
+ param v CoordS in array [2]
+ category VERSION_1_3_DEPRECATED
+ glxflags ARB
+ version 1.3
+ deprecated 3.1
+ glxropcode 205
+ offset 391
+
+MultiTexCoord3d(target, s, t, r)
+ return void
+ param target TextureUnit in value
+ param s CoordD in value
+ param t CoordD in value
+ param r CoordD in value
+ category VERSION_1_3_DEPRECATED
+ glxflags ARB
+ version 1.3
+ deprecated 3.1
+ vectorequiv MultiTexCoord3dv
+ offset 392
+
+MultiTexCoord3dv(target, v)
+ return void
+ param target TextureUnit in value
+ param v CoordD in array [3]
+ category VERSION_1_3_DEPRECATED
+ glxflags ARB
+ version 1.3
+ deprecated 3.1
+ glxropcode 206
+ offset 393
+
+MultiTexCoord3f(target, s, t, r)
+ return void
+ param target TextureUnit in value
+ param s CoordF in value
+ param t CoordF in value
+ param r CoordF in value
+ category VERSION_1_3_DEPRECATED
+ glxflags ARB
+ version 1.3
+ deprecated 3.1
+ vectorequiv MultiTexCoord3fv
+ offset 394
+
+MultiTexCoord3fv(target, v)
+ return void
+ param target TextureUnit in value
+ param v CoordF in array [3]
+ category VERSION_1_3_DEPRECATED
+ glxflags ARB
+ version 1.3
+ deprecated 3.1
+ glxropcode 207
+ offset 395
+
+MultiTexCoord3i(target, s, t, r)
+ return void
+ param target TextureUnit in value
+ param s CoordI in value
+ param t CoordI in value
+ param r CoordI in value
+ category VERSION_1_3_DEPRECATED
+ glxflags ARB
+ version 1.3
+ deprecated 3.1
+ vectorequiv MultiTexCoord3iv
+ offset 396
+
+MultiTexCoord3iv(target, v)
+ return void
+ param target TextureUnit in value
+ param v CoordI in array [3]
+ category VERSION_1_3_DEPRECATED
+ glxflags ARB
+ version 1.3
+ deprecated 3.1
+ glxropcode 208
+ offset 397
+
+MultiTexCoord3s(target, s, t, r)
+ return void
+ param target TextureUnit in value
+ param s CoordS in value
+ param t CoordS in value
+ param r CoordS in value
+ category VERSION_1_3_DEPRECATED
+ glxflags ARB
+ version 1.3
+ deprecated 3.1
+ vectorequiv MultiTexCoord3sv
+ offset 398
+
+MultiTexCoord3sv(target, v)
+ return void
+ param target TextureUnit in value
+ param v CoordS in array [3]
+ category VERSION_1_3_DEPRECATED
+ version 1.3
+ deprecated 3.1
+ glxflags ARB
+ glxropcode 209
+ offset 399
+
+MultiTexCoord4d(target, s, t, r, q)
+ return void
+ param target TextureUnit in value
+ param s CoordD in value
+ param t CoordD in value
+ param r CoordD in value
+ param q CoordD in value
+ category VERSION_1_3_DEPRECATED
+ glxflags ARB
+ version 1.3
+ deprecated 3.1
+ vectorequiv MultiTexCoord4dv
+ offset 400
+
+MultiTexCoord4dv(target, v)
+ return void
+ param target TextureUnit in value
+ param v CoordD in array [4]
+ category VERSION_1_3_DEPRECATED
+ glxflags ARB
+ version 1.3
+ deprecated 3.1
+ glxropcode 210
+ offset 401
+
+MultiTexCoord4f(target, s, t, r, q)
+ return void
+ param target TextureUnit in value
+ param s CoordF in value
+ param t CoordF in value
+ param r CoordF in value
+ param q CoordF in value
+ category VERSION_1_3_DEPRECATED
+ glxflags ARB
+ version 1.3
+ deprecated 3.1
+ vectorequiv MultiTexCoord4fv
+ offset 402
+
+MultiTexCoord4fv(target, v)
+ return void
+ param target TextureUnit in value
+ param v CoordF in array [4]
+ category VERSION_1_3_DEPRECATED
+ glxflags ARB
+ version 1.3
+ deprecated 3.1
+ glxropcode 211
+ offset 403
+
+MultiTexCoord4i(target, s, t, r, q)
+ return void
+ param target TextureUnit in value
+ param s CoordI in value
+ param t CoordI in value
+ param r CoordI in value
+ param q CoordI in value
+ category VERSION_1_3_DEPRECATED
+ glxflags ARB
+ version 1.3
+ deprecated 3.1
+ vectorequiv MultiTexCoord4iv
+ offset 404
+
+MultiTexCoord4iv(target, v)
+ return void
+ param target TextureUnit in value
+ param v CoordI in array [4]
+ category VERSION_1_3_DEPRECATED
+ glxflags ARB
+ version 1.3
+ deprecated 3.1
+ glxropcode 212
+ offset 405
+
+MultiTexCoord4s(target, s, t, r, q)
+ return void
+ param target TextureUnit in value
+ param s CoordS in value
+ param t CoordS in value
+ param r CoordS in value
+ param q CoordS in value
+ category VERSION_1_3_DEPRECATED
+ glxflags ARB
+ version 1.3
+ deprecated 3.1
+ vectorequiv MultiTexCoord4sv
+ offset 406
+
+MultiTexCoord4sv(target, v)
+ return void
+ param target TextureUnit in value
+ param v CoordS in array [4]
+ category VERSION_1_3_DEPRECATED
+ glxflags ARB
+ version 1.3
+ deprecated 3.1
+ glxropcode 213
+ offset 407
+
+# OpenGL 1.3 (ARB_transpose_matrix) commands
+
+LoadTransposeMatrixf(m)
+ return void
+ param m Float32 in array [16]
+ category VERSION_1_3_DEPRECATED
+ glxflags ARB client-handcode client-intercept server-handcode
+ version 1.3
+ deprecated 3.1
+ offset 408
+
+LoadTransposeMatrixd(m)
+ return void
+ param m Float64 in array [16]
+ category VERSION_1_3_DEPRECATED
+ glxflags ARB client-handcode client-intercept server-handcode
+ version 1.3
+ deprecated 3.1
+ offset 409
+
+MultTransposeMatrixf(m)
+ return void
+ param m Float32 in array [16]
+ category VERSION_1_3_DEPRECATED
+ glxflags ARB client-handcode client-intercept server-handcode
+ version 1.3
+ deprecated 3.1
+ offset 410
+
+MultTransposeMatrixd(m)
+ return void
+ param m Float64 in array [16]
+ category VERSION_1_3_DEPRECATED
+ glxflags ARB client-handcode client-intercept server-handcode
+ version 1.3
+ deprecated 3.1
+ offset 411
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 1.4 commands
+#
+###############################################################################
+###############################################################################
+
+# OpenGL 1.4 (EXT_blend_func_separate) commands
+
+BlendFuncSeparate(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)
+ return void
+ param sfactorRGB BlendFuncSeparateParameterEXT in value
+ param dfactorRGB BlendFuncSeparateParameterEXT in value
+ param sfactorAlpha BlendFuncSeparateParameterEXT in value
+ param dfactorAlpha BlendFuncSeparateParameterEXT in value
+ category VERSION_1_4
+ glxropcode 4134
+ version 1.4
+ extension
+ offset 537
+
+# OpenGL 1.4 (EXT_multi_draw_arrays) commands
+
+# first and count are really 'in'
+MultiDrawArrays(mode, first, count, primcount)
+ return void
+ param mode BeginMode in value
+ param first Int32 out array [COMPSIZE(count)]
+ param count SizeI out array [COMPSIZE(primcount)]
+ param primcount SizeI in value
+ category VERSION_1_4
+ version 1.4
+ glxropcode ?
+ offset 644
+
+MultiDrawElements(mode, count, type, indices, primcount)
+ return void
+ param mode BeginMode in value
+ param count SizeI in array [COMPSIZE(primcount)]
+ param type DrawElementsType in value
+ param indices VoidPointer in array [COMPSIZE(primcount)]
+ param primcount SizeI in value
+ category VERSION_1_4
+ version 1.4
+ glxropcode ?
+ offset 645
+
+# OpenGL 1.4 (ARB_point_parameters, NV_point_sprite) commands
+
+PointParameterf(pname, param)
+ return void
+ param pname PointParameterNameARB in value
+ param param CheckedFloat32 in value
+ category VERSION_1_4
+ version 1.4
+ glxropcode 2065
+ extension
+ offset 458
+
+PointParameterfv(pname, params)
+ return void
+ param pname PointParameterNameARB in value
+ param params CheckedFloat32 in array [COMPSIZE(pname)]
+ category VERSION_1_4
+ version 1.4
+ glxropcode 2066
+ extension
+ offset 459
+
+PointParameteri(pname, param)
+ return void
+ param pname PointParameterNameARB in value
+ param param Int32 in value
+ category VERSION_1_4
+ version 1.4
+ extension soft WINSOFT NV20
+ glxropcode 4221
+ offset 642
+
+PointParameteriv(pname, params)
+ return void
+ param pname PointParameterNameARB in value
+ param params Int32 in array [COMPSIZE(pname)]
+ category VERSION_1_4
+ version 1.4
+ extension soft WINSOFT NV20
+ glxropcode 4222re
+ offset 643
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 1.4 deprecated commands
+#
+###############################################################################
+###############################################################################
+
+# OpenGL 1.4 (EXT_fog_coord) commands
+
+FogCoordf(coord)
+ return void
+ param coord CoordF in value
+ category VERSION_1_4_DEPRECATED
+ vectorequiv FogCoordfv
+ version 1.4
+ deprecated 3.1
+ offset 545
+
+FogCoordfv(coord)
+ return void
+ param coord CoordF in array [1]
+ category VERSION_1_4_DEPRECATED
+ version 1.4
+ deprecated 3.1
+ glxropcode 4124
+ offset 546
+
+FogCoordd(coord)
+ return void
+ param coord CoordD in value
+ category VERSION_1_4_DEPRECATED
+ vectorequiv FogCoorddv
+ version 1.4
+ deprecated 3.1
+ offset 547
+
+FogCoorddv(coord)
+ return void
+ param coord CoordD in array [1]
+ category VERSION_1_4_DEPRECATED
+ version 1.4
+ deprecated 3.1
+ glxropcode 4125
+ offset 548
+
+FogCoordPointer(type, stride, pointer)
+ return void
+ param type FogPointerTypeEXT in value
+ param stride SizeI in value
+ param pointer Void in array [COMPSIZE(type/stride)] retained
+ category VERSION_1_4_DEPRECATED
+ dlflags notlistable
+ version 1.4
+ deprecated 3.1
+ glxflags client-handcode server-handcode
+ offset 549
+
+# OpenGL 1.4 (EXT_secondary_color) commands
+
+SecondaryColor3b(red, green, blue)
+ return void
+ param red ColorB in value
+ param green ColorB in value
+ param blue ColorB in value
+ category VERSION_1_4_DEPRECATED
+ vectorequiv SecondaryColor3bv
+ version 1.4
+ deprecated 3.1
+ offset 561
+
+SecondaryColor3bv(v)
+ return void
+ param v ColorB in array [3]
+ category VERSION_1_4_DEPRECATED
+ version 1.4
+ deprecated 3.1
+ glxropcode 4126
+ offset 562
+
+SecondaryColor3d(red, green, blue)
+ return void
+ param red ColorD in value
+ param green ColorD in value
+ param blue ColorD in value
+ category VERSION_1_4_DEPRECATED
+ vectorequiv SecondaryColor3dv
+ version 1.4
+ deprecated 3.1
+ offset 563
+
+SecondaryColor3dv(v)
+ return void
+ param v ColorD in array [3]
+ category VERSION_1_4_DEPRECATED
+ version 1.4
+ deprecated 3.1
+ glxropcode 4130
+ offset 564
+
+SecondaryColor3f(red, green, blue)
+ return void
+ param red ColorF in value
+ param green ColorF in value
+ param blue ColorF in value
+ category VERSION_1_4_DEPRECATED
+ vectorequiv SecondaryColor3fv
+ version 1.4
+ deprecated 3.1
+ offset 565
+
+SecondaryColor3fv(v)
+ return void
+ param v ColorF in array [3]
+ category VERSION_1_4_DEPRECATED
+ version 1.4
+ deprecated 3.1
+ glxropcode 4129
+ offset 566
+
+SecondaryColor3i(red, green, blue)
+ return void
+ param red ColorI in value
+ param green ColorI in value
+ param blue ColorI in value
+ category VERSION_1_4_DEPRECATED
+ vectorequiv SecondaryColor3iv
+ version 1.4
+ deprecated 3.1
+ offset 567
+
+SecondaryColor3iv(v)
+ return void
+ param v ColorI in array [3]
+ category VERSION_1_4_DEPRECATED
+ version 1.4
+ deprecated 3.1
+ glxropcode 4128
+ offset 568
+
+SecondaryColor3s(red, green, blue)
+ return void
+ param red ColorS in value
+ param green ColorS in value
+ param blue ColorS in value
+ category VERSION_1_4_DEPRECATED
+ vectorequiv SecondaryColor3sv
+ version 1.4
+ deprecated 3.1
+ offset 569
+
+SecondaryColor3sv(v)
+ return void
+ param v ColorS in array [3]
+ category VERSION_1_4_DEPRECATED
+ version 1.4
+ deprecated 3.1
+ glxropcode 4127
+ offset 570
+
+SecondaryColor3ub(red, green, blue)
+ return void
+ param red ColorUB in value
+ param green ColorUB in value
+ param blue ColorUB in value
+ category VERSION_1_4_DEPRECATED
+ vectorequiv SecondaryColor3ubv
+ version 1.4
+ deprecated 3.1
+ offset 571
+
+SecondaryColor3ubv(v)
+ return void
+ param v ColorUB in array [3]
+ category VERSION_1_4_DEPRECATED
+ version 1.4
+ deprecated 3.1
+ glxropcode 4131
+ offset 572
+
+SecondaryColor3ui(red, green, blue)
+ return void
+ param red ColorUI in value
+ param green ColorUI in value
+ param blue ColorUI in value
+ category VERSION_1_4_DEPRECATED
+ vectorequiv SecondaryColor3uiv
+ version 1.4
+ deprecated 3.1
+ offset 573
+
+SecondaryColor3uiv(v)
+ return void
+ param v ColorUI in array [3]
+ category VERSION_1_4_DEPRECATED
+ version 1.4
+ deprecated 3.1
+ glxropcode 4133
+ offset 574
+
+SecondaryColor3us(red, green, blue)
+ return void
+ param red ColorUS in value
+ param green ColorUS in value
+ param blue ColorUS in value
+ category VERSION_1_4_DEPRECATED
+ vectorequiv SecondaryColor3usv
+ version 1.4
+ deprecated 3.1
+ offset 575
+
+SecondaryColor3usv(v)
+ return void
+ param v ColorUS in array [3]
+ category VERSION_1_4_DEPRECATED
+ version 1.4
+ deprecated 3.1
+ glxropcode 4132
+ offset 576
+
+SecondaryColorPointer(size, type, stride, pointer)
+ return void
+ param size Int32 in value
+ param type ColorPointerType in value
+ param stride SizeI in value
+ param pointer Void in array [COMPSIZE(size/type/stride)] retained
+ category VERSION_1_4_DEPRECATED
+ dlflags notlistable
+ glxflags client-handcode server-handcode
+ version 1.4
+ deprecated 3.1
+ extension
+ offset 577
+
+# OpenGL 1.4 (ARB_window_pos) commands
+# Note: all WindowPos* entry points use glxropcode ropcode 230, with 3 float parameters
+
+WindowPos2d(x, y)
+ return void
+ param x CoordD in value
+ param y CoordD in value
+ category VERSION_1_4_DEPRECATED
+ vectorequiv WindowPos2dv
+ version 1.4
+ deprecated 3.1
+ offset 513
+
+WindowPos2dv(v)
+ return void
+ param v CoordD in array [2]
+ category VERSION_1_4_DEPRECATED
+ version 1.4
+ deprecated 3.1
+ glxropcode 230
+ glxflags client-handcode server-handcode
+ offset 514
+
+WindowPos2f(x, y)
+ return void
+ param x CoordF in value
+ param y CoordF in value
+ category VERSION_1_4_DEPRECATED
+ vectorequiv WindowPos2fv
+ version 1.4
+ deprecated 3.1
+ offset 515
+
+WindowPos2fv(v)
+ return void
+ param v CoordF in array [2]
+ category VERSION_1_4_DEPRECATED
+ version 1.4
+ deprecated 3.1
+ glxropcode 230
+ glxflags client-handcode server-handcode
+ offset 516
+
+WindowPos2i(x, y)
+ return void
+ param x CoordI in value
+ param y CoordI in value
+ category VERSION_1_4_DEPRECATED
+ vectorequiv WindowPos2iv
+ version 1.4
+ deprecated 3.1
+ offset 517
+
+WindowPos2iv(v)
+ return void
+ param v CoordI in array [2]
+ category VERSION_1_4_DEPRECATED
+ version 1.4
+ deprecated 3.1
+ glxropcode 230
+ glxflags client-handcode server-handcode
+ offset 518
+
+WindowPos2s(x, y)
+ return void
+ param x CoordS in value
+ param y CoordS in value
+ category VERSION_1_4_DEPRECATED
+ vectorequiv WindowPos2sv
+ version 1.4
+ deprecated 3.1
+ offset 519
+
+WindowPos2sv(v)
+ return void
+ param v CoordS in array [2]
+ category VERSION_1_4_DEPRECATED
+ version 1.4
+ deprecated 3.1
+ glxropcode 230
+ glxflags client-handcode server-handcode
+ offset 520
+
+WindowPos3d(x, y, z)
+ return void
+ param x CoordD in value
+ param y CoordD in value
+ param z CoordD in value
+ vectorequiv WindowPos3dv
+ category VERSION_1_4_DEPRECATED
+ version 1.4
+ deprecated 3.1
+ offset 521
+
+WindowPos3dv(v)
+ return void
+ param v CoordD in array [3]
+ category VERSION_1_4_DEPRECATED
+ version 1.4
+ deprecated 3.1
+ glxropcode 230
+ glxflags client-handcode server-handcode
+ offset 522
+
+WindowPos3f(x, y, z)
+ return void
+ param x CoordF in value
+ param y CoordF in value
+ param z CoordF in value
+ category VERSION_1_4_DEPRECATED
+ vectorequiv WindowPos3fv
+ version 1.4
+ deprecated 3.1
+ offset 523
+
+WindowPos3fv(v)
+ return void
+ param v CoordF in array [3]
+ category VERSION_1_4_DEPRECATED
+ version 1.4
+ deprecated 3.1
+ glxropcode 230
+ glxflags client-handcode server-handcode
+ offset 524
+
+WindowPos3i(x, y, z)
+ return void
+ param x CoordI in value
+ param y CoordI in value
+ param z CoordI in value
+ category VERSION_1_4_DEPRECATED
+ vectorequiv WindowPos3iv
+ version 1.4
+ deprecated 3.1
+ offset 525
+
+WindowPos3iv(v)
+ return void
+ param v CoordI in array [3]
+ category VERSION_1_4_DEPRECATED
+ version 1.4
+ deprecated 3.1
+ glxropcode 230
+ glxflags client-handcode server-handcode
+ offset 526
+
+WindowPos3s(x, y, z)
+ return void
+ param x CoordS in value
+ param y CoordS in value
+ param z CoordS in value
+ category VERSION_1_4_DEPRECATED
+ vectorequiv WindowPos3sv
+ version 1.4
+ deprecated 3.1
+ offset 527
+
+WindowPos3sv(v)
+ return void
+ param v CoordS in array [3]
+ category VERSION_1_4_DEPRECATED
+ version 1.4
+ deprecated 3.1
+ glxropcode 230
+ glxflags client-handcode server-handcode
+ offset 528
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 1.5 commands
+#
+###############################################################################
+###############################################################################
+
+# OpenGL 1.5 (ARB_occlusion_query) commands
+
+GenQueries(n, ids)
+ return void
+ param n SizeI in value
+ param ids UInt32 out array [n]
+ category VERSION_1_5
+ version 1.5
+ extension
+ glxsingle 162
+ glxflags ignore
+ offset 700
+
+DeleteQueries(n, ids)
+ return void
+ param n SizeI in value
+ param ids UInt32 in array [n]
+ category VERSION_1_5
+ version 1.5
+ extension
+ glxsingle 161
+ glxflags ignore
+ offset 701
+
+IsQuery(id)
+ return Boolean
+ param id UInt32 in value
+ category VERSION_1_5
+ version 1.5
+ extension
+ glxsingle 163
+ glxflags ignore
+ offset 702
+
+BeginQuery(target, id)
+ return void
+ param target GLenum in value
+ param id UInt32 in value
+ category VERSION_1_5
+ version 1.5
+ extension
+ glxropcode 231
+ glxflags ignore
+ offset 703
+
+EndQuery(target)
+ return void
+ param target GLenum in value
+ category VERSION_1_5
+ version 1.5
+ extension
+ glxropcode 232
+ glxflags ignore
+ offset 704
+
+GetQueryiv(target, pname, params)
+ return void
+ param target GLenum in value
+ param pname GLenum in value
+ param params Int32 out array [pname]
+ category VERSION_1_5
+ dlflags notlistable
+ version 1.5
+ extension
+ glxsingle 164
+ glxflags ignore
+ offset 705
+
+GetQueryObjectiv(id, pname, params)
+ return void
+ param id UInt32 in value
+ param pname GLenum in value
+ param params Int32 out array [pname]
+ category VERSION_1_5
+ dlflags notlistable
+ version 1.5
+ extension
+ glxsingle 165
+ glxflags ignore
+ offset 706
+
+GetQueryObjectuiv(id, pname, params)
+ return void
+ param id UInt32 in value
+ param pname GLenum in value
+ param params UInt32 out array [pname]
+ category VERSION_1_5
+ dlflags notlistable
+ version 1.5
+ extension
+ glxsingle 166
+ glxflags ignore
+ offset 707
+
+# OpenGL 1.5 (ARB_vertex_buffer_object) commands
+
+BindBuffer(target, buffer)
+ return void
+ param target BufferTargetARB in value
+ param buffer UInt32 in value
+ category VERSION_1_5
+ version 1.5
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset 688
+
+DeleteBuffers(n, buffers)
+ return void
+ param n SizeI in value
+ param buffers ConstUInt32 in array [n]
+ category VERSION_1_5
+ version 1.5
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset 691
+
+GenBuffers(n, buffers)
+ return void
+ param n SizeI in value
+ param buffers UInt32 out array [n]
+ category VERSION_1_5
+ version 1.5
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset 692
+
+IsBuffer(buffer)
+ return Boolean
+ param buffer UInt32 in value
+ category VERSION_1_5
+ version 1.5
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset 696
+
+BufferData(target, size, data, usage)
+ return void
+ param target BufferTargetARB in value
+ param size BufferSize in value
+ param data ConstVoid in array [size]
+ param usage BufferUsageARB in value
+ category VERSION_1_5
+ version 1.5
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset 689
+
+BufferSubData(target, offset, size, data)
+ return void
+ param target BufferTargetARB in value
+ param offset BufferOffset in value
+ param size BufferSize in value
+ param data ConstVoid in array [size]
+ category VERSION_1_5
+ version 1.5
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset 690
+
+GetBufferSubData(target, offset, size, data)
+ return void
+ param target BufferTargetARB in value
+ param offset BufferOffset in value
+ param size BufferSize in value
+ param data Void out array [size]
+ category VERSION_1_5
+ dlflags notlistable
+ version 1.5
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset 695
+
+MapBuffer(target, access)
+ return VoidPointer
+ param target BufferTargetARB in value
+ param access BufferAccessARB in value
+ category VERSION_1_5
+ version 1.5
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset 697
+
+UnmapBuffer(target)
+ return Boolean
+ param target BufferTargetARB in value
+ category VERSION_1_5
+ version 1.5
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset 698
+
+GetBufferParameteriv(target, pname, params)
+ return void
+ param target BufferTargetARB in value
+ param pname BufferPNameARB in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category VERSION_1_5
+ dlflags notlistable
+ version 1.5
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset 693
+
+GetBufferPointerv(target, pname, params)
+ return void
+ param target BufferTargetARB in value
+ param pname BufferPointerNameARB in value
+ param params VoidPointer out array [1]
+ category VERSION_1_5
+ dlflags notlistable
+ version 1.5
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset 694
+
+# OpenGL 1.5 (EXT_shadow_funcs) commands - none
+
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 2.0 commands
+#
+###############################################################################
+###############################################################################
+
+# OpenGL 2.0 (EXT_blend_equation_separate) commands
+
+BlendEquationSeparate(modeRGB, modeAlpha)
+ return void
+ param modeRGB BlendEquationModeEXT in value
+ param modeAlpha BlendEquationModeEXT in value
+ category VERSION_2_0
+ version 2.0
+ extension
+ glxropcode 4228
+
+# OpenGL 2.0 (ARB_draw_buffers) commands
+
+DrawBuffers(n, bufs)
+ return void
+ param n SizeI in value
+ param bufs DrawBufferModeATI in array [n]
+ category VERSION_2_0
+ version 2.0
+ extension
+ glxropcode 233
+ glxflags ignore
+ offset ?
+
+# OpenGL 2.0 (ARB_stencil_two_side) commands
+
+StencilOpSeparate(face, sfail, dpfail, dppass)
+ return void
+ param face StencilFaceDirection in value
+ param sfail StencilOp in value
+ param dpfail StencilOp in value
+ param dppass StencilOp in value
+ category VERSION_2_0
+ version 2.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+StencilFuncSeparate(frontfunc, backfunc, ref, mask)
+ return void
+ param frontfunc StencilFunction in value
+ param backfunc StencilFunction in value
+ param ref ClampedStencilValue in value
+ param mask MaskedStencilValue in value
+ category VERSION_2_0
+ version 2.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+StencilMaskSeparate(face, mask)
+ return void
+ param face StencilFaceDirection in value
+ param mask MaskedStencilValue in value
+ category VERSION_2_0
+ version 2.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+# OpenGL 2.0 (ARB_shader_objects / ARB_vertex_shader / ARB_fragment_shader) commands
+
+AttachShader(program, shader)
+ return void
+ param program UInt32 in value
+ param shader UInt32 in value
+ category VERSION_2_0
+ version 2.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+BindAttribLocation(program, index, name)
+ return void
+ param program UInt32 in value
+ param index UInt32 in value
+ param name Char in array []
+ category VERSION_2_0
+ version 2.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+CompileShader(shader)
+ return void
+ param shader UInt32 in value
+ category VERSION_2_0
+ version 2.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+CreateProgram()
+ return UInt32
+ category VERSION_2_0
+ version 2.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+CreateShader(type)
+ return UInt32
+ param type GLenum in value
+ category VERSION_2_0
+ version 2.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+DeleteProgram(program)
+ return void
+ param program UInt32 in value
+ category VERSION_2_0
+ version 2.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+DeleteShader(shader)
+ return void
+ param shader UInt32 in value
+ category VERSION_2_0
+ version 2.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+DetachShader(program, shader)
+ return void
+ param program UInt32 in value
+ param shader UInt32 in value
+ category VERSION_2_0
+ version 2.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+DisableVertexAttribArray(index)
+ return void
+ param index UInt32 in value
+ dlflags notlistable
+ category VERSION_2_0
+ version 2.0
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset 666
+
+EnableVertexAttribArray(index)
+ return void
+ param index UInt32 in value
+ dlflags notlistable
+ category VERSION_2_0
+ version 2.0
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset 665
+
+GetActiveAttrib(program, index, bufSize, length, size, type, name)
+ return void
+ param program UInt32 in value
+ param index UInt32 in value
+ param bufSize SizeI in value
+ param length SizeI out array [1]
+ param size Int32 out array [1]
+ param type GLenum out array [1]
+ param name Char out array []
+ category VERSION_2_0
+ dlflags notlistable
+ version 2.0
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetActiveUniform(program, index, bufSize, length, size, type, name)
+ return void
+ param program UInt32 in value
+ param index UInt32 in value
+ param bufSize SizeI in value
+ param length SizeI out array [1]
+ param size Int32 out array [1]
+ param type GLenum out array [1]
+ param name Char out array []
+ category VERSION_2_0
+ dlflags notlistable
+ version 2.0
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetAttachedShaders(program, maxCount, count, obj)
+ return void
+ param program UInt32 in value
+ param maxCount SizeI in value
+ param count SizeI out array [1]
+ param obj UInt32 out array [count]
+ category VERSION_2_0
+ dlflags notlistable
+ version 2.0
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetAttribLocation(program, name)
+ return Int32
+ param program UInt32 in value
+ param name Char in array []
+ category VERSION_2_0
+ dlflags notlistable
+ version 2.0
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetProgramiv(program, pname, params)
+ return void
+ param program UInt32 in value
+ param pname GLenum in value
+ param params Int32 out array [pname]
+ category VERSION_2_0
+ dlflags notlistable
+ version 2.0
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetProgramInfoLog(program, bufSize, length, infoLog)
+ return void
+ param program UInt32 in value
+ param bufSize SizeI in value
+ param length SizeI out array [1]
+ param infoLog Char out array [length]
+ category VERSION_2_0
+ dlflags notlistable
+ version 2.0
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetShaderiv(shader, pname, params)
+ return void
+ param shader UInt32 in value
+ param pname GLenum in value
+ param params Int32 out array [pname]
+ category VERSION_2_0
+ dlflags notlistable
+ version 2.0
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetShaderInfoLog(shader, bufSize, length, infoLog)
+ return void
+ param shader UInt32 in value
+ param bufSize SizeI in value
+ param length SizeI out array [1]
+ param infoLog Char out array [length]
+ category VERSION_2_0
+ dlflags notlistable
+ version 2.0
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetShaderSource(shader, bufSize, length, source)
+ return void
+ param shader UInt32 in value
+ param bufSize SizeI in value
+ param length SizeI out array [1]
+ param source Char out array [length]
+ category VERSION_2_0
+ dlflags notlistable
+ version 2.0
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetUniformLocation(program, name)
+ return Int32
+ param program UInt32 in value
+ param name Char in array []
+ category VERSION_2_0
+ dlflags notlistable
+ version 2.0
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetUniformfv(program, location, params)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param params Float32 out array [location]
+ category VERSION_2_0
+ dlflags notlistable
+ version 2.0
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetUniformiv(program, location, params)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param params Int32 out array [location]
+ category VERSION_2_0
+ dlflags notlistable
+ version 2.0
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetVertexAttribdv(index, pname, params)
+ return void
+ param index UInt32 in value
+ param pname VertexAttribPropertyARB in value
+ param params Float64 out array [4]
+ dlflags notlistable
+ category VERSION_2_0
+ version 2.0
+ extension soft WINSOFT NV10
+ glxvendorpriv 1301
+ offset 588
+
+GetVertexAttribfv(index, pname, params)
+ return void
+ param index UInt32 in value
+ param pname VertexAttribPropertyARB in value
+ param params Float32 out array [4]
+ dlflags notlistable
+ category VERSION_2_0
+ version 2.0
+ extension soft WINSOFT NV10
+ glxvendorpriv 1302
+ offset 589
+
+GetVertexAttribiv(index, pname, params)
+ return void
+ param index UInt32 in value
+ param pname VertexAttribPropertyARB in value
+ param params Int32 out array [4]
+ dlflags notlistable
+ category VERSION_2_0
+ version 2.0
+ extension soft WINSOFT NV10
+ glxvendorpriv 1303
+ offset 590
+
+GetVertexAttribPointerv(index, pname, pointer)
+ return void
+ param index UInt32 in value
+ param pname VertexAttribPointerPropertyARB in value
+ param pointer VoidPointer out array [1]
+ dlflags notlistable
+ category VERSION_2_0
+ version 2.0
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset 591
+
+IsProgram(program)
+ return Boolean
+ param program UInt32 in value
+ dlflags notlistable
+ category VERSION_2_0
+ version 2.0
+ extension soft WINSOFT NV10
+ glxvendorpriv 1304
+ offset 592
+
+IsShader(shader)
+ return Boolean
+ param shader UInt32 in value
+ dlflags notlistable
+ category VERSION_2_0
+ version 2.0
+ extension soft WINSOFT NV10
+ glxvendorpriv ?
+ offset ?
+
+LinkProgram(program)
+ return void
+ param program UInt32 in value
+ category VERSION_2_0
+ version 2.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ShaderSource(shader, count, string, length)
+ return void
+ param shader UInt32 in value
+ param count SizeI in value
+ param string CharPointer in array [count]
+ param length Int32 in array [1]
+ category VERSION_2_0
+ version 2.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+UseProgram(program)
+ return void
+ param program UInt32 in value
+ category VERSION_2_0
+ version 2.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Uniform1f(location, v0)
+ return void
+ param location Int32 in value
+ param v0 Float32 in value
+ category VERSION_2_0
+ version 2.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Uniform2f(location, v0, v1)
+ return void
+ param location Int32 in value
+ param v0 Float32 in value
+ param v1 Float32 in value
+ category VERSION_2_0
+ version 2.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Uniform3f(location, v0, v1, v2)
+ return void
+ param location Int32 in value
+ param v0 Float32 in value
+ param v1 Float32 in value
+ param v2 Float32 in value
+ category VERSION_2_0
+ version 2.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Uniform4f(location, v0, v1, v2, v3)
+ return void
+ param location Int32 in value
+ param v0 Float32 in value
+ param v1 Float32 in value
+ param v2 Float32 in value
+ param v3 Float32 in value
+ category VERSION_2_0
+ version 2.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Uniform1i(location, v0)
+ return void
+ param location Int32 in value
+ param v0 Int32 in value
+ category VERSION_2_0
+ version 2.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Uniform2i(location, v0, v1)
+ return void
+ param location Int32 in value
+ param v0 Int32 in value
+ param v1 Int32 in value
+ category VERSION_2_0
+ version 2.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Uniform3i(location, v0, v1, v2)
+ return void
+ param location Int32 in value
+ param v0 Int32 in value
+ param v1 Int32 in value
+ param v2 Int32 in value
+ category VERSION_2_0
+ version 2.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Uniform4i(location, v0, v1, v2, v3)
+ return void
+ param location Int32 in value
+ param v0 Int32 in value
+ param v1 Int32 in value
+ param v2 Int32 in value
+ param v3 Int32 in value
+ category VERSION_2_0
+ version 2.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Uniform1fv(location, count, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param value Float32 in array [count]
+ category VERSION_2_0
+ version 2.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Uniform2fv(location, count, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param value Float32 in array [count]
+ category VERSION_2_0
+ version 2.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Uniform3fv(location, count, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param value Float32 in array [count]
+ category VERSION_2_0
+ version 2.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Uniform4fv(location, count, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param value Float32 in array [count]
+ category VERSION_2_0
+ version 2.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Uniform1iv(location, count, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param value Int32 in array [count]
+ category VERSION_2_0
+ version 2.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Uniform2iv(location, count, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param value Int32 in array [count]
+ category VERSION_2_0
+ version 2.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Uniform3iv(location, count, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param value Int32 in array [count]
+ category VERSION_2_0
+ version 2.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Uniform4iv(location, count, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param value Int32 in array [count]
+ category VERSION_2_0
+ version 2.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+UniformMatrix2fv(location, count, transpose, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float32 in array [count]
+ category VERSION_2_0
+ version 2.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+UniformMatrix3fv(location, count, transpose, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float32 in array [count]
+ category VERSION_2_0
+ version 2.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+UniformMatrix4fv(location, count, transpose, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float32 in array [count]
+ category VERSION_2_0
+ version 2.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ValidateProgram(program)
+ return void
+ param program UInt32 in value
+ category VERSION_2_0
+ version 2.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttrib1d(index, x)
+ return void
+ param index UInt32 in value
+ param x Float64 in value
+ category VERSION_2_0
+ version 2.0
+ deprecated 3.1
+ vectorequiv VertexAttrib1dv
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset 603
+
+VertexAttrib1dv(index, v)
+ return void
+ param index UInt32 in value
+ param v Float64 in array [1]
+ category VERSION_2_0
+ version 2.0
+ deprecated 3.1
+ extension soft WINSOFT NV10
+ glxropcode 4197
+ offset 604
+
+VertexAttrib1f(index, x)
+ return void
+ param index UInt32 in value
+ param x Float32 in value
+ category VERSION_2_0
+ version 2.0
+ deprecated 3.1
+ vectorequiv VertexAttrib1fv
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset 605
+
+VertexAttrib1fv(index, v)
+ return void
+ param index UInt32 in value
+ param v Float32 in array [1]
+ category VERSION_2_0
+ version 2.0
+ deprecated 3.1
+ extension soft WINSOFT NV10
+ glxropcode 4193
+ offset 606
+
+VertexAttrib1s(index, x)
+ return void
+ param index UInt32 in value
+ param x Int16 in value
+ category VERSION_2_0
+ version 2.0
+ deprecated 3.1
+ vectorequiv VertexAttrib1sv
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset 607
+
+VertexAttrib1sv(index, v)
+ return void
+ param index UInt32 in value
+ param v Int16 in array [1]
+ category VERSION_2_0
+ version 2.0
+ deprecated 3.1
+ extension soft WINSOFT NV10
+ glxropcode 4189
+ offset 608
+
+VertexAttrib2d(index, x, y)
+ return void
+ param index UInt32 in value
+ param x Float64 in value
+ param y Float64 in value
+ category VERSION_2_0
+ version 2.0
+ deprecated 3.1
+ vectorequiv VertexAttrib2dv
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset 609
+
+VertexAttrib2dv(index, v)
+ return void
+ param index UInt32 in value
+ param v Float64 in array [2]
+ category VERSION_2_0
+ version 2.0
+ deprecated 3.1
+ extension soft WINSOFT NV10
+ glxropcode 4198
+ offset 610
+
+VertexAttrib2f(index, x, y)
+ return void
+ param index UInt32 in value
+ param x Float32 in value
+ param y Float32 in value
+ category VERSION_2_0
+ version 2.0
+ deprecated 3.1
+ vectorequiv VertexAttrib2fv
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset 611
+
+VertexAttrib2fv(index, v)
+ return void
+ param index UInt32 in value
+ param v Float32 in array [2]
+ category VERSION_2_0
+ version 2.0
+ deprecated 3.1
+ extension soft WINSOFT NV10
+ glxropcode 4194
+ offset 612
+
+VertexAttrib2s(index, x, y)
+ return void
+ param index UInt32 in value
+ param x Int16 in value
+ param y Int16 in value
+ category VERSION_2_0
+ version 2.0
+ deprecated 3.1
+ vectorequiv VertexAttrib2sv
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset 613
+
+VertexAttrib2sv(index, v)
+ return void
+ param index UInt32 in value
+ param v Int16 in array [2]
+ category VERSION_2_0
+ version 2.0
+ deprecated 3.1
+ extension soft WINSOFT NV10
+ glxropcode 4190
+ offset 614
+
+VertexAttrib3d(index, x, y, z)
+ return void
+ param index UInt32 in value
+ param x Float64 in value
+ param y Float64 in value
+ param z Float64 in value
+ category VERSION_2_0
+ version 2.0
+ deprecated 3.1
+ vectorequiv VertexAttrib3dv
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset 615
+
+VertexAttrib3dv(index, v)
+ return void
+ param index UInt32 in value
+ param v Float64 in array [3]
+ category VERSION_2_0
+ version 2.0
+ deprecated 3.1
+ extension soft WINSOFT NV10
+ glxropcode 4199
+ offset 616
+
+VertexAttrib3f(index, x, y, z)
+ return void
+ param index UInt32 in value
+ param x Float32 in value
+ param y Float32 in value
+ param z Float32 in value
+ category VERSION_2_0
+ version 2.0
+ deprecated 3.1
+ vectorequiv VertexAttrib3fv
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset 617
+
+VertexAttrib3fv(index, v)
+ return void
+ param index UInt32 in value
+ param v Float32 in array [3]
+ category VERSION_2_0
+ version 2.0
+ deprecated 3.1
+ extension soft WINSOFT NV10
+ glxropcode 4195
+ offset 618
+
+VertexAttrib3s(index, x, y, z)
+ return void
+ param index UInt32 in value
+ param x Int16 in value
+ param y Int16 in value
+ param z Int16 in value
+ category VERSION_2_0
+ version 2.0
+ deprecated 3.1
+ vectorequiv VertexAttrib3sv
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset 619
+
+VertexAttrib3sv(index, v)
+ return void
+ param index UInt32 in value
+ param v Int16 in array [3]
+ category VERSION_2_0
+ version 2.0
+ deprecated 3.1
+ extension soft WINSOFT NV10
+ glxropcode 4191
+ offset 620
+
+VertexAttrib4Nbv(index, v)
+ return void
+ param index UInt32 in value
+ param v Int8 in array [4]
+ category VERSION_2_0
+ version 2.0
+ deprecated 3.1
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset 659
+
+VertexAttrib4Niv(index, v)
+ return void
+ param index UInt32 in value
+ param v Int32 in array [4]
+ category VERSION_2_0
+ version 2.0
+ deprecated 3.1
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset 661
+
+VertexAttrib4Nsv(index, v)
+ return void
+ param index UInt32 in value
+ param v Int16 in array [4]
+ category VERSION_2_0
+ version 2.0
+ deprecated 3.1
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset 660
+
+VertexAttrib4Nub(index, x, y, z, w)
+ return void
+ param index UInt32 in value
+ param x UInt8 in value
+ param y UInt8 in value
+ param z UInt8 in value
+ param w UInt8 in value
+ category VERSION_2_0
+ version 2.0
+ deprecated 3.1
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset 627
+
+VertexAttrib4Nubv(index, v)
+ return void
+ param index UInt32 in value
+ param v UInt8 in array [4]
+ category VERSION_2_0
+ version 2.0
+ deprecated 3.1
+ extension soft WINSOFT NV10
+ glxflags ignore
+ glxropcode 4201
+ offset 628
+
+VertexAttrib4Nuiv(index, v)
+ return void
+ param index UInt32 in value
+ param v UInt32 in array [4]
+ category VERSION_2_0
+ version 2.0
+ deprecated 3.1
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset 663
+
+VertexAttrib4Nusv(index, v)
+ return void
+ param index UInt32 in value
+ param v UInt16 in array [4]
+ category VERSION_2_0
+ version 2.0
+ deprecated 3.1
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset 662
+
+VertexAttrib4bv(index, v)
+ return void
+ param index UInt32 in value
+ param v Int8 in array [4]
+ category VERSION_2_0
+ version 2.0
+ deprecated 3.1
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset 654
+
+VertexAttrib4d(index, x, y, z, w)
+ return void
+ param index UInt32 in value
+ param x Float64 in value
+ param y Float64 in value
+ param z Float64 in value
+ param w Float64 in value
+ category VERSION_2_0
+ version 2.0
+ deprecated 3.1
+ vectorequiv VertexAttrib4dv
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset 621
+
+VertexAttrib4dv(index, v)
+ return void
+ param index UInt32 in value
+ param v Float64 in array [4]
+ category VERSION_2_0
+ version 2.0
+ deprecated 3.1
+ extension soft WINSOFT NV10
+ glxropcode 4200
+ offset 622
+
+VertexAttrib4f(index, x, y, z, w)
+ return void
+ param index UInt32 in value
+ param x Float32 in value
+ param y Float32 in value
+ param z Float32 in value
+ param w Float32 in value
+ category VERSION_2_0
+ version 2.0
+ deprecated 3.1
+ vectorequiv VertexAttrib4fv
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset 623
+
+VertexAttrib4fv(index, v)
+ return void
+ param index UInt32 in value
+ param v Float32 in array [4]
+ category VERSION_2_0
+ version 2.0
+ deprecated 3.1
+ extension soft WINSOFT NV10
+ glxropcode 4196
+ offset 624
+
+VertexAttrib4iv(index, v)
+ return void
+ param index UInt32 in value
+ param v Int32 in array [4]
+ category VERSION_2_0
+ version 2.0
+ deprecated 3.1
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset 655
+
+VertexAttrib4s(index, x, y, z, w)
+ return void
+ param index UInt32 in value
+ param x Int16 in value
+ param y Int16 in value
+ param z Int16 in value
+ param w Int16 in value
+ category VERSION_2_0
+ version 2.0
+ deprecated 3.1
+ vectorequiv VertexAttrib4sv
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset 625
+
+VertexAttrib4sv(index, v)
+ return void
+ param index UInt32 in value
+ param v Int16 in array [4]
+ category VERSION_2_0
+ version 2.0
+ deprecated 3.1
+ extension soft WINSOFT NV10
+ glxflags ignore
+ glxropcode 4192
+ offset 626
+
+VertexAttrib4ubv(index, v)
+ return void
+ param index UInt32 in value
+ param v UInt8 in array [4]
+ category VERSION_2_0
+ version 2.0
+ deprecated 3.1
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset 656
+
+VertexAttrib4uiv(index, v)
+ return void
+ param index UInt32 in value
+ param v UInt32 in array [4]
+ category VERSION_2_0
+ version 2.0
+ deprecated 3.1
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset 658
+
+VertexAttrib4usv(index, v)
+ return void
+ param index UInt32 in value
+ param v UInt16 in array [4]
+ category VERSION_2_0
+ version 2.0
+ deprecated 3.1
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset 657
+
+VertexAttribPointer(index, size, type, normalized, stride, pointer)
+ return void
+ param index UInt32 in value
+ param size Int32 in value
+ param type VertexAttribPointerTypeARB in value
+ param normalized Boolean in value
+ param stride SizeI in value
+ param pointer Void in array [COMPSIZE(size/type/stride)] retained
+ dlflags notlistable
+ category VERSION_2_0
+ version 2.0
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset 664
+
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 2.1 commands
+#
+###############################################################################
+###############################################################################
+
+# OpenGL 2.1 (ARB_pixel_buffer_object) commands - none
+
+# OpenGL 2.1 (EXT_texture_sRGB) commands - none
+
+# New commands in OpenGL 2.1
+
+UniformMatrix2x3fv(location, count, transpose, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float32 in array [6]
+ category VERSION_2_1
+ version 2.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+UniformMatrix3x2fv(location, count, transpose, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float32 in array [6]
+ category VERSION_2_1
+ version 2.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+UniformMatrix2x4fv(location, count, transpose, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float32 in array [8]
+ category VERSION_2_1
+ version 2.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+UniformMatrix4x2fv(location, count, transpose, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float32 in array [8]
+ category VERSION_2_1
+ version 2.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+UniformMatrix3x4fv(location, count, transpose, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float32 in array [12]
+ category VERSION_2_1
+ version 2.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+UniformMatrix4x3fv(location, count, transpose, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float32 in array [12]
+ category VERSION_2_1
+ version 2.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 3.0 commands
+#
+###############################################################################
+###############################################################################
+
+# OpenGL 3.0 (EXT_draw_buffers2) commands
+
+ColorMaski(index, r, g, b, a)
+ return void
+ param index UInt32 in value
+ param r Boolean in value
+ param g Boolean in value
+ param b Boolean in value
+ param a Boolean in value
+ category VERSION_3_0
+ version 3.0
+ extension
+ glxflags ignore
+ glfflags ignore
+
+GetBooleani_v(target, index, data)
+ return void
+ param target GLenum in value
+ param index UInt32 in value
+ param data Boolean out array [COMPSIZE(target)]
+ category VERSION_3_0
+ version 3.0
+ extension
+ dlflags notlistable
+ glxflags ignore
+ glfflags ignore
+
+GetIntegeri_v(target, index, data)
+ return void
+ param target GLenum in value
+ param index UInt32 in value
+ param data Int32 out array [COMPSIZE(target)]
+ category VERSION_3_0
+ version 3.0
+ extension
+ dlflags notlistable
+ glxflags ignore
+ glfflags ignore
+
+Enablei(target, index)
+ return void
+ param target GLenum in value
+ param index UInt32 in value
+ category VERSION_3_0
+ version 3.0
+ extension
+ glxflags ignore
+ glfflags ignore
+
+Disablei(target, index)
+ return void
+ param target GLenum in value
+ param index UInt32 in value
+ category VERSION_3_0
+ version 3.0
+ extension
+ glxflags ignore
+ glfflags ignore
+
+IsEnabledi(target, index)
+ return Boolean
+ param target GLenum in value
+ param index UInt32 in value
+ category VERSION_3_0
+ version 3.0
+ extension
+ dlflags notlistable
+ glxflags ignore
+ glfflags ignore
+
+# OpenGL 3.0 (EXT_transform_feedback) commands
+
+BeginTransformFeedback(primitiveMode)
+ return void
+ param primitiveMode GLenum in value
+ category VERSION_3_0
+ version 3.0
+ extension
+ dlflags notlistable
+ glxflags ignore
+ glfflags ignore
+
+EndTransformFeedback()
+ return void
+ category VERSION_3_0
+ version 3.0
+ extension
+ dlflags notlistable
+ glxflags ignore
+ glfflags ignore
+
+BindBufferRange(target, index, buffer, offset, size)
+ return void
+ param target GLenum in value
+ param index UInt32 in value
+ param buffer UInt32 in value
+ param offset BufferOffset in value
+ param size BufferSize in value
+ category VERSION_3_0
+ version 3.0
+ extension
+ dlflags notlistable
+ glxflags ignore
+ glfflags ignore
+
+BindBufferBase(target, index, buffer)
+ return void
+ param target GLenum in value
+ param index UInt32 in value
+ param buffer UInt32 in value
+ category VERSION_3_0
+ version 3.0
+ extension
+ dlflags notlistable
+ glxflags ignore
+ glfflags ignore
+
+TransformFeedbackVaryings(program, count, varyings, bufferMode)
+ return void
+ param program UInt32 in value
+ param count SizeI in value
+ param varyings CharPointer in array [count]
+ param bufferMode GLenum in value
+ category VERSION_3_0
+ version 3.0
+ extension
+ dlflags notlistable
+ glxflags ignore
+ glfflags ignore
+
+GetTransformFeedbackVarying(program, index, bufSize, length, size, type, name)
+ return void
+ param program UInt32 in value
+ param index UInt32 in value
+ param bufSize SizeI in value
+ param length SizeI out array [1]
+ param size SizeI out array [1]
+ param type GLenum out array [1]
+ param name Char out array [COMPSIZE(length)]
+ category VERSION_3_0
+ dlflags notlistable
+ version 3.0
+ extension
+ glfflags ignore
+ glxflags ignore
+
+ClampColor(target, clamp)
+ return void
+ param target ClampColorTargetARB in value
+ param clamp ClampColorModeARB in value
+ category VERSION_3_0
+ version 3.0
+ extension
+ glxropcode 234
+ glxflags ignore
+ offset ?
+
+BeginConditionalRender(id, mode)
+ return void
+ param id UInt32 in value
+ param mode TypeEnum in value
+ category VERSION_3_0
+ version 3.0
+ glfflags ignore
+ glxflags ignore
+
+EndConditionalRender()
+ return void
+ category VERSION_3_0
+ version 3.0
+ glfflags ignore
+ glxflags ignore
+
+VertexAttribIPointer(index, size, type, stride, pointer)
+ return void
+ param index UInt32 in value
+ param size Int32 in value
+ param type VertexAttribEnum in value
+ param stride SizeI in value
+ param pointer Void in array [COMPSIZE(size/type/stride)] retained
+ category VERSION_3_0
+ version 3.0
+ dlflags notlistable
+ extension
+ glfflags ignore
+ glxflags ignore
+
+GetVertexAttribIiv(index, pname, params)
+ return void
+ param index UInt32 in value
+ param pname VertexAttribEnum in value
+ param params Int32 out array [1]
+ category VERSION_3_0
+ version 3.0
+ dlflags notlistable
+ extension
+ glfflags ignore
+ glxflags ignore
+
+GetVertexAttribIuiv(index, pname, params)
+ return void
+ param index UInt32 in value
+ param pname VertexAttribEnum in value
+ param params UInt32 out array [1]
+ category VERSION_3_0
+ version 3.0
+ dlflags notlistable
+ extension
+ glfflags ignore
+ glxflags ignore
+
+# OpenGL 3.0 (NV_vertex_program4) commands
+
+VertexAttribI1i(index, x)
+ return void
+ param index UInt32 in value
+ param x Int32 in value
+ category VERSION_3_0
+ version 3.0
+ deprecated 3.1
+ beginend allow-inside
+ vectorequiv VertexAttribI1iv
+ glxvectorequiv VertexAttribI1iv
+ extension
+ glfflags ignore
+ glxflags ignore
+
+VertexAttribI2i(index, x, y)
+ return void
+ param index UInt32 in value
+ param x Int32 in value
+ param y Int32 in value
+ category VERSION_3_0
+ version 3.0
+ deprecated 3.1
+ beginend allow-inside
+ vectorequiv VertexAttribI2iv
+ glxvectorequiv VertexAttribI2iv
+ extension
+ glfflags ignore
+ glxflags ignore
+
+VertexAttribI3i(index, x, y, z)
+ return void
+ param index UInt32 in value
+ param x Int32 in value
+ param y Int32 in value
+ param z Int32 in value
+ category VERSION_3_0
+ version 3.0
+ deprecated 3.1
+ beginend allow-inside
+ vectorequiv VertexAttribI3iv
+ glxvectorequiv VertexAttribI3iv
+ extension
+ glfflags ignore
+ glxflags ignore
+
+VertexAttribI4i(index, x, y, z, w)
+ return void
+ param index UInt32 in value
+ param x Int32 in value
+ param y Int32 in value
+ param z Int32 in value
+ param w Int32 in value
+ category VERSION_3_0
+ version 3.0
+ deprecated 3.1
+ beginend allow-inside
+ vectorequiv VertexAttribI4iv
+ glxvectorequiv VertexAttribI4iv
+ extension
+ glfflags ignore
+ glxflags ignore
+
+VertexAttribI1ui(index, x)
+ return void
+ param index UInt32 in value
+ param x UInt32 in value
+ category VERSION_3_0
+ version 3.0
+ deprecated 3.1
+ beginend allow-inside
+ vectorequiv VertexAttribI1uiv
+ glxvectorequiv VertexAttribI1uiv
+ extension
+ glfflags ignore
+ glxflags ignore
+
+VertexAttribI2ui(index, x, y)
+ return void
+ param index UInt32 in value
+ param x UInt32 in value
+ param y UInt32 in value
+ category VERSION_3_0
+ version 3.0
+ deprecated 3.1
+ beginend allow-inside
+ vectorequiv VertexAttribI2uiv
+ glxvectorequiv VertexAttribI2uiv
+ extension
+ glfflags ignore
+ glxflags ignore
+
+VertexAttribI3ui(index, x, y, z)
+ return void
+ param index UInt32 in value
+ param x UInt32 in value
+ param y UInt32 in value
+ param z UInt32 in value
+ category VERSION_3_0
+ version 3.0
+ deprecated 3.1
+ beginend allow-inside
+ vectorequiv VertexAttribI3uiv
+ glxvectorequiv VertexAttribI3uiv
+ extension
+ glfflags ignore
+ glxflags ignore
+
+VertexAttribI4ui(index, x, y, z, w)
+ return void
+ param index UInt32 in value
+ param x UInt32 in value
+ param y UInt32 in value
+ param z UInt32 in value
+ param w UInt32 in value
+ category VERSION_3_0
+ version 3.0
+ deprecated 3.1
+ beginend allow-inside
+ vectorequiv VertexAttribI4uiv
+ glxvectorequiv VertexAttribI4uiv
+ extension
+ glfflags ignore
+ glxflags ignore
+
+VertexAttribI1iv(index, v)
+ return void
+ param index UInt32 in value
+ param v Int32 in array [1]
+ category VERSION_3_0
+ version 3.0
+ deprecated 3.1
+ beginend allow-inside
+ extension
+ glfflags ignore
+ glxflags ignore
+
+VertexAttribI2iv(index, v)
+ return void
+ param index UInt32 in value
+ param v Int32 in array [2]
+ category VERSION_3_0
+ version 3.0
+ deprecated 3.1
+ beginend allow-inside
+ extension
+ glfflags ignore
+ glxflags ignore
+
+VertexAttribI3iv(index, v)
+ return void
+ param index UInt32 in value
+ param v Int32 in array [3]
+ category VERSION_3_0
+ version 3.0
+ deprecated 3.1
+ beginend allow-inside
+ extension
+ glfflags ignore
+ glxflags ignore
+
+VertexAttribI4iv(index, v)
+ return void
+ param index UInt32 in value
+ param v Int32 in array [4]
+ category VERSION_3_0
+ version 3.0
+ deprecated 3.1
+ beginend allow-inside
+ extension
+ glfflags ignore
+ glxflags ignore
+
+VertexAttribI1uiv(index, v)
+ return void
+ param index UInt32 in value
+ param v UInt32 in array [1]
+ category VERSION_3_0
+ version 3.0
+ deprecated 3.1
+ beginend allow-inside
+ extension
+ glfflags ignore
+ glxflags ignore
+
+VertexAttribI2uiv(index, v)
+ return void
+ param index UInt32 in value
+ param v UInt32 in array [2]
+ category VERSION_3_0
+ version 3.0
+ deprecated 3.1
+ beginend allow-inside
+ extension
+ glfflags ignore
+ glxflags ignore
+
+VertexAttribI3uiv(index, v)
+ return void
+ param index UInt32 in value
+ param v UInt32 in array [3]
+ category VERSION_3_0
+ version 3.0
+ deprecated 3.1
+ beginend allow-inside
+ extension
+ glfflags ignore
+ glxflags ignore
+
+VertexAttribI4uiv(index, v)
+ return void
+ param index UInt32 in value
+ param v UInt32 in array [4]
+ category VERSION_3_0
+ version 3.0
+ deprecated 3.1
+ beginend allow-inside
+ extension
+ glfflags ignore
+ glxflags ignore
+
+VertexAttribI4bv(index, v)
+ return void
+ param index UInt32 in value
+ param v Int8 in array [4]
+ category VERSION_3_0
+ version 3.0
+ deprecated 3.1
+ beginend allow-inside
+ extension
+ glfflags ignore
+ glxflags ignore
+
+VertexAttribI4sv(index, v)
+ return void
+ param index UInt32 in value
+ param v Int16 in array [4]
+ category VERSION_3_0
+ version 3.0
+ deprecated 3.1
+ beginend allow-inside
+ extension
+ glfflags ignore
+ glxflags ignore
+
+VertexAttribI4ubv(index, v)
+ return void
+ param index UInt32 in value
+ param v UInt8 in array [4]
+ category VERSION_3_0
+ version 3.0
+ deprecated 3.1
+ beginend allow-inside
+ extension
+ glfflags ignore
+ glxflags ignore
+
+VertexAttribI4usv(index, v)
+ return void
+ param index UInt32 in value
+ param v UInt16 in array [4]
+ category VERSION_3_0
+ version 3.0
+ deprecated 3.1
+ beginend allow-inside
+ extension
+ glfflags ignore
+ glxflags ignore
+
+# OpenGL 3.0 (EXT_gpu_shader4) commands
+
+GetUniformuiv(program, location, params)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param params UInt32 out array [COMPSIZE(program/location)]
+ category VERSION_3_0
+ dlflags notlistable
+ version 3.0
+ extension
+ glfflags ignore
+ glxflags ignore
+
+BindFragDataLocation(program, color, name)
+ return void
+ param program UInt32 in value
+ param color UInt32 in value
+ param name Char in array [COMPSIZE(name)]
+ category VERSION_3_0
+ dlflags notlistable
+ version 3.0
+ extension
+ glfflags ignore
+ glxflags ignore
+
+GetFragDataLocation(program, name)
+ return Int32
+ param program UInt32 in value
+ param name Char in array [COMPSIZE(name)]
+ category VERSION_3_0
+ dlflags notlistable
+ version 3.0
+ extension
+ glfflags ignore
+ glxflags ignore
+
+Uniform1ui(location, v0)
+ return void
+ param location Int32 in value
+ param v0 UInt32 in value
+ category VERSION_3_0
+ version 3.0
+ extension
+ glfflags ignore
+ glxflags ignore
+
+Uniform2ui(location, v0, v1)
+ return void
+ param location Int32 in value
+ param v0 UInt32 in value
+ param v1 UInt32 in value
+ category VERSION_3_0
+ version 3.0
+ extension
+ glfflags ignore
+ glxflags ignore
+
+Uniform3ui(location, v0, v1, v2)
+ return void
+ param location Int32 in value
+ param v0 UInt32 in value
+ param v1 UInt32 in value
+ param v2 UInt32 in value
+ category VERSION_3_0
+ version 3.0
+ extension
+ glfflags ignore
+ glxflags ignore
+
+Uniform4ui(location, v0, v1, v2, v3)
+ return void
+ param location Int32 in value
+ param v0 UInt32 in value
+ param v1 UInt32 in value
+ param v2 UInt32 in value
+ param v3 UInt32 in value
+ category VERSION_3_0
+ version 3.0
+ extension
+ glfflags ignore
+ glxflags ignore
+
+Uniform1uiv(location, count, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param value UInt32 in array [count]
+ category VERSION_3_0
+ version 3.0
+ extension
+ glfflags ignore
+ glxflags ignore
+
+Uniform2uiv(location, count, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param value UInt32 in array [count*2]
+ category VERSION_3_0
+ version 3.0
+ extension
+ glfflags ignore
+ glxflags ignore
+
+Uniform3uiv(location, count, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param value UInt32 in array [count*3]
+ category VERSION_3_0
+ version 3.0
+ extension
+ glfflags ignore
+ glxflags ignore
+
+Uniform4uiv(location, count, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param value UInt32 in array [count*4]
+ category VERSION_3_0
+ version 3.0
+ extension
+ glfflags ignore
+ glxflags ignore
+
+# OpenGL 3.0 (EXT_texture_integer) commands
+
+TexParameterIiv(target, pname, params)
+ return void
+ param target TextureTarget in value
+ param pname TextureParameterName in value
+ param params Int32 in array [COMPSIZE(pname)]
+ category VERSION_3_0
+ version 3.0
+ extension
+ glfflags ignore
+ glxflags ignore
+
+TexParameterIuiv(target, pname, params)
+ return void
+ param target TextureTarget in value
+ param pname TextureParameterName in value
+ param params UInt32 in array [COMPSIZE(pname)]
+ category VERSION_3_0
+ version 3.0
+ extension
+ glfflags ignore
+ glxflags ignore
+
+GetTexParameterIiv(target, pname, params)
+ return void
+ param target TextureTarget in value
+ param pname GetTextureParameter in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category VERSION_3_0
+ dlflags notlistable
+ version 3.0
+ extension
+ glfflags ignore
+ glxflags ignore
+
+GetTexParameterIuiv(target, pname, params)
+ return void
+ param target TextureTarget in value
+ param pname GetTextureParameter in value
+ param params UInt32 out array [COMPSIZE(pname)]
+ category VERSION_3_0
+ dlflags notlistable
+ version 3.0
+ extension
+ glfflags ignore
+ glxflags ignore
+
+# New commands in OpenGL 3.0
+
+ClearBufferiv(buffer, drawbuffer, value)
+ return void
+ param buffer GLenum in value
+ param drawbuffer DrawBufferName in value
+ param value Int32 in array [COMPSIZE(buffer)]
+ category VERSION_3_0
+ version 3.0
+ extension
+ glfflags ignore
+ glxflags ignore
+
+ClearBufferuiv(buffer, drawbuffer, value)
+ return void
+ param buffer GLenum in value
+ param drawbuffer DrawBufferName in value
+ param value UInt32 in array [COMPSIZE(buffer)]
+ category VERSION_3_0
+ version 3.0
+ extension
+ glfflags ignore
+ glxflags ignore
+
+ClearBufferfv(buffer, drawbuffer, value)
+ return void
+ param buffer GLenum in value
+ param drawbuffer DrawBufferName in value
+ param value Float32 in array [COMPSIZE(buffer)]
+ category VERSION_3_0
+ version 3.0
+ extension
+ glfflags ignore
+ glxflags ignore
+
+ClearBufferfi(buffer, drawbuffer, depth, stencil)
+ return void
+ param buffer GLenum in value
+ param drawbuffer DrawBufferName in value
+ param depth Float32 in value
+ param stencil Int32 in value
+ category VERSION_3_0
+ version 3.0
+ extension
+ glfflags ignore
+ glxflags ignore
+
+GetStringi(name, index)
+ return String
+ param name GLenum in value
+ param index UInt32 in value
+ category VERSION_3_0
+ version 3.0
+ extension
+ dlflags notlistable
+ glxflags client-handcode server-handcode
+ glfflags ignore
+ glxsingle ?
+
+passthru: /* OpenGL 3.0 also reuses entry points from these extensions: */
+passthru: /* ARB_framebuffer_object */
+passthru: /* ARB_map_buffer_range */
+passthru: /* ARB_vertex_array_object */
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 3.0 deprecated commands
+#
+###############################################################################
+###############################################################################
+
+# (none - VertexAttribI* were moved back into non-deprecated)
+
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 3.1 commands
+#
+###############################################################################
+###############################################################################
+
+# New commands in OpenGL 3.1 - none
+
+# OpenGL 3.1 (ARB_draw_instanced) commands
+
+DrawArraysInstanced(mode, first, count, primcount)
+ return void
+ param mode BeginMode in value
+ param first Int32 in value
+ param count SizeI in value
+ param primcount SizeI in value
+ category VERSION_3_1
+ version 3.1
+ extension
+ dlflags notlistable
+ vectorequiv ArrayElement
+ glfflags ignore
+ glxflags ignore
+
+DrawElementsInstanced(mode, count, type, indices, primcount)
+ return void
+ param mode BeginMode in value
+ param count SizeI in value
+ param type DrawElementsType in value
+ param indices Void in array [COMPSIZE(count/type)]
+ param primcount SizeI in value
+ category VERSION_3_1
+ version 3.1
+ extension
+ dlflags notlistable
+ vectorequiv ArrayElement
+ glfflags ignore
+ glxflags ignore
+
+# OpenGL 3.1 (ARB_texture_buffer_object) commands
+
+TexBuffer(target, internalformat, buffer)
+ return void
+ param target TextureTarget in value
+ param internalformat GLenum in value
+ param buffer UInt32 in value
+ category VERSION_3_1
+ version 3.1
+ extension
+ glfflags ignore
+ glxflags ignore
+
+# OpenGL 3.1 (ARB_texture_rectangle) commands - none
+
+# OpenGL 3.1 (SNORM texture) commands - none
+
+# OpenGL 3.1 (NV_primitive_restart) commands
+# This is *not* an alias of PrimitiveRestartIndexNV, since it sets
+# server instead of client state.
+
+PrimitiveRestartIndex(index)
+ return void
+ param index UInt32 in value
+ category VERSION_3_1
+ version 3.1
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+passthru: /* OpenGL 3.1 also reuses entry points from these extensions: */
+passthru: /* ARB_copy_buffer */
+passthru: /* ARB_uniform_buffer_object */
+
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 3.2 commands
+#
+###############################################################################
+###############################################################################
+
+# New commands in OpenGL 3.2
+
+GetInteger64i_v(target, index, data)
+ return void
+ param target GLenum in value
+ param index UInt32 in value
+ param data Int64 out array [COMPSIZE(target)]
+ category VERSION_3_2
+ version 3.2
+ extension
+ dlflags notlistable
+ glxflags ignore
+ glfflags ignore
+
+
+GetBufferParameteri64v(target, pname, params)
+ return void
+ param target BufferTargetARB in value
+ param pname BufferPNameARB in value
+ param params Int64 out array [COMPSIZE(pname)]
+ category VERSION_3_2
+ dlflags notlistable
+ version 3.2
+ extension
+ glxsingle ?
+ glxflags ignore
+
+# OpenGL 3.2 (ARB_depth_clamp) commands - none
+# OpenGL 3.2 (ARB_fragment_coord_conventions) commands - none
+
+# OpenGL 3.2 (ARB_geometry_shader4) commands
+
+ProgramParameteri(program, pname, value)
+ return void
+ param program UInt32 in value
+ param pname GLenum in value
+ param value Int32 in value
+ category VERSION_3_2
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+FramebufferTexture(target, attachment, texture, level)
+ return void
+ param target GLenum in value
+ param attachment GLenum in value
+ param texture UInt32 in value
+ param level Int32 in value
+ category VERSION_3_2
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+# FramebufferTextureLayer already declared in ARB_framebuffer_object
+# FramebufferTextureLayer(target, attachment, texture, level, layer)
+
+# Not promoted to the core along with the rest
+# FramebufferTextureFace(target, attachment, texture, level, face)
+
+# OpenGL 3.2 (ARB_seamless_cube_map) commands - none
+# OpenGL 3.2 (ARB_vertex_array_bgra) commands - none
+
+passthru: /* OpenGL 3.2 also reuses entry points from these extensions: */
+passthru: /* ARB_draw_elements_base_vertex */
+passthru: /* ARB_provoking_vertex */
+passthru: /* ARB_sync */
+passthru: /* ARB_texture_multisample */
+
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 3.3 commands
+#
+###############################################################################
+###############################################################################
+
+# New commands in OpenGL 3.3 - none
+newcategory: VERSION_3_3
+
+passthru: /* OpenGL 3.3 also reuses entry points from these extensions: */
+passthru: /* ARB_blend_func_extended */
+passthru: /* ARB_sampler_objects */
+passthru: /* ARB_explicit_attrib_location, but it has none */
+passthru: /* ARB_occlusion_query2 (no entry points) */
+passthru: /* ARB_shader_bit_encoding (no entry points) */
+passthru: /* ARB_texture_rgb10_a2ui (no entry points) */
+passthru: /* ARB_texture_swizzle (no entry points) */
+passthru: /* ARB_timer_query */
+passthru: /* ARB_vertex_type_2_10_10_10_rev */
+
+
+###############################################################################
+###############################################################################
+#
+# OpenGL 4.0 commands
+#
+###############################################################################
+###############################################################################
+
+# New commands in OpenGL 4.0 - none
+newcategory: VERSION_4_0
+
+passthru: /* OpenGL 4.0 also reuses entry points from these extensions: */
+passthru: /* ARB_gpu_shader5 (no entry points) */
+passthru: /* ARB_gpu_shader_fp64 */
+passthru: /* ARB_shader_subroutine */
+passthru: /* ARB_tessellation_shader */
+passthru: /* ARB_texture_buffer_object_rgb32 (no entry points) */
+passthru: /* ARB_transform_feedback2 */
+passthru: /* ARB_transform_feedback3 */
+
+
+###############################################################################
+###############################################################################
+#
+# ARB extensions, in order by ARB extension number
+#
+###############################################################################
+###############################################################################
+
+###############################################################################
+#
+# ARB Extension #1
+# ARB_multitexture commands
+#
+###############################################################################
+
+ActiveTextureARB(texture)
+ return void
+ param texture TextureUnit in value
+ category ARB_multitexture
+ glxflags ARB
+ version 1.2
+ glxropcode 197
+ alias ActiveTexture
+
+ClientActiveTextureARB(texture)
+ return void
+ param texture TextureUnit in value
+ category ARB_multitexture
+ dlflags notlistable
+ glxflags ARB client-handcode client-intercept server-handcode
+ version 1.2
+ alias ClientActiveTexture
+
+MultiTexCoord1dARB(target, s)
+ return void
+ param target TextureUnit in value
+ param s CoordD in value
+ category ARB_multitexture
+ glxflags ARB
+ version 1.2
+ vectorequiv MultiTexCoord1dv
+
+MultiTexCoord1dvARB(target, v)
+ return void
+ param target TextureUnit in value
+ param v CoordD in array [1]
+ category ARB_multitexture
+ glxflags ARB
+ version 1.2
+ glxropcode 198
+ alias MultiTexCoord1dv
+
+MultiTexCoord1fARB(target, s)
+ return void
+ param target TextureUnit in value
+ param s CoordF in value
+ category ARB_multitexture
+ glxflags ARB
+ version 1.2
+ vectorequiv MultiTexCoord1fv
+
+MultiTexCoord1fvARB(target, v)
+ return void
+ param target TextureUnit in value
+ param v CoordF in array [1]
+ category ARB_multitexture
+ glxflags ARB
+ version 1.2
+ glxropcode 199
+ alias MultiTexCoord1fv
+
+MultiTexCoord1iARB(target, s)
+ return void
+ param target TextureUnit in value
+ param s CoordI in value
+ category ARB_multitexture
+ glxflags ARB
+ version 1.2
+ vectorequiv MultiTexCoord1iv
+
+MultiTexCoord1ivARB(target, v)
+ return void
+ param target TextureUnit in value
+ param v CoordI in array [1]
+ category ARB_multitexture
+ glxflags ARB
+ version 1.2
+ glxropcode 200
+ alias MultiTexCoord1iv
+
+MultiTexCoord1sARB(target, s)
+ return void
+ param target TextureUnit in value
+ param s CoordS in value
+ category ARB_multitexture
+ glxflags ARB
+ version 1.2
+ vectorequiv MultiTexCoord1sv
+
+MultiTexCoord1svARB(target, v)
+ return void
+ param target TextureUnit in value
+ param v CoordS in array [1]
+ category ARB_multitexture
+ glxflags ARB
+ version 1.2
+ glxropcode 201
+ alias MultiTexCoord1sv
+
+MultiTexCoord2dARB(target, s, t)
+ return void
+ param target TextureUnit in value
+ param s CoordD in value
+ param t CoordD in value
+ category ARB_multitexture
+ glxflags ARB
+ version 1.2
+ vectorequiv MultiTexCoord2dv
+
+MultiTexCoord2dvARB(target, v)
+ return void
+ param target TextureUnit in value
+ param v CoordD in array [2]
+ category ARB_multitexture
+ glxflags ARB
+ version 1.2
+ glxropcode 202
+ alias MultiTexCoord2dv
+
+MultiTexCoord2fARB(target, s, t)
+ return void
+ param target TextureUnit in value
+ param s CoordF in value
+ param t CoordF in value
+ category ARB_multitexture
+ glxflags ARB
+ version 1.2
+ vectorequiv MultiTexCoord2fv
+
+MultiTexCoord2fvARB(target, v)
+ return void
+ param target TextureUnit in value
+ param v CoordF in array [2]
+ category ARB_multitexture
+ glxflags ARB
+ version 1.2
+ glxropcode 203
+ alias MultiTexCoord2fv
+
+MultiTexCoord2iARB(target, s, t)
+ return void
+ param target TextureUnit in value
+ param s CoordI in value
+ param t CoordI in value
+ category ARB_multitexture
+ glxflags ARB
+ version 1.2
+ vectorequiv MultiTexCoord2iv
+
+MultiTexCoord2ivARB(target, v)
+ return void
+ param target TextureUnit in value
+ param v CoordI in array [2]
+ category ARB_multitexture
+ glxflags ARB
+ version 1.2
+ glxropcode 204
+ alias MultiTexCoord2iv
+
+MultiTexCoord2sARB(target, s, t)
+ return void
+ param target TextureUnit in value
+ param s CoordS in value
+ param t CoordS in value
+ category ARB_multitexture
+ glxflags ARB
+ version 1.2
+ vectorequiv MultiTexCoord2sv
+
+MultiTexCoord2svARB(target, v)
+ return void
+ param target TextureUnit in value
+ param v CoordS in array [2]
+ category ARB_multitexture
+ glxflags ARB
+ version 1.2
+ glxropcode 205
+ alias MultiTexCoord2sv
+
+MultiTexCoord3dARB(target, s, t, r)
+ return void
+ param target TextureUnit in value
+ param s CoordD in value
+ param t CoordD in value
+ param r CoordD in value
+ category ARB_multitexture
+ glxflags ARB
+ version 1.2
+ vectorequiv MultiTexCoord3dv
+
+MultiTexCoord3dvARB(target, v)
+ return void
+ param target TextureUnit in value
+ param v CoordD in array [3]
+ category ARB_multitexture
+ glxflags ARB
+ version 1.2
+ glxropcode 206
+ alias MultiTexCoord3dv
+
+MultiTexCoord3fARB(target, s, t, r)
+ return void
+ param target TextureUnit in value
+ param s CoordF in value
+ param t CoordF in value
+ param r CoordF in value
+ category ARB_multitexture
+ glxflags ARB
+ version 1.2
+ vectorequiv MultiTexCoord3fv
+
+MultiTexCoord3fvARB(target, v)
+ return void
+ param target TextureUnit in value
+ param v CoordF in array [3]
+ category ARB_multitexture
+ glxflags ARB
+ version 1.2
+ glxropcode 207
+ alias MultiTexCoord3fv
+
+MultiTexCoord3iARB(target, s, t, r)
+ return void
+ param target TextureUnit in value
+ param s CoordI in value
+ param t CoordI in value
+ param r CoordI in value
+ category ARB_multitexture
+ glxflags ARB
+ version 1.2
+ vectorequiv MultiTexCoord3iv
+
+MultiTexCoord3ivARB(target, v)
+ return void
+ param target TextureUnit in value
+ param v CoordI in array [3]
+ category ARB_multitexture
+ glxflags ARB
+ version 1.2
+ glxropcode 208
+ alias MultiTexCoord3iv
+
+MultiTexCoord3sARB(target, s, t, r)
+ return void
+ param target TextureUnit in value
+ param s CoordS in value
+ param t CoordS in value
+ param r CoordS in value
+ category ARB_multitexture
+ glxflags ARB
+ version 1.2
+ vectorequiv MultiTexCoord3sv
+
+MultiTexCoord3svARB(target, v)
+ return void
+ param target TextureUnit in value
+ param v CoordS in array [3]
+ category ARB_multitexture
+ version 1.2
+ glxflags ARB
+ glxropcode 209
+ alias MultiTexCoord3sv
+
+MultiTexCoord4dARB(target, s, t, r, q)
+ return void
+ param target TextureUnit in value
+ param s CoordD in value
+ param t CoordD in value
+ param r CoordD in value
+ param q CoordD in value
+ category ARB_multitexture
+ glxflags ARB
+ version 1.2
+ vectorequiv MultiTexCoord4dv
+
+MultiTexCoord4dvARB(target, v)
+ return void
+ param target TextureUnit in value
+ param v CoordD in array [4]
+ category ARB_multitexture
+ glxflags ARB
+ version 1.2
+ glxropcode 210
+ alias MultiTexCoord4dv
+
+MultiTexCoord4fARB(target, s, t, r, q)
+ return void
+ param target TextureUnit in value
+ param s CoordF in value
+ param t CoordF in value
+ param r CoordF in value
+ param q CoordF in value
+ category ARB_multitexture
+ glxflags ARB
+ version 1.2
+ vectorequiv MultiTexCoord4fv
+
+MultiTexCoord4fvARB(target, v)
+ return void
+ param target TextureUnit in value
+ param v CoordF in array [4]
+ category ARB_multitexture
+ glxflags ARB
+ version 1.2
+ glxropcode 211
+ alias MultiTexCoord4fv
+
+MultiTexCoord4iARB(target, s, t, r, q)
+ return void
+ param target TextureUnit in value
+ param s CoordI in value
+ param t CoordI in value
+ param r CoordI in value
+ param q CoordI in value
+ category ARB_multitexture
+ glxflags ARB
+ version 1.2
+ vectorequiv MultiTexCoord4iv
+
+MultiTexCoord4ivARB(target, v)
+ return void
+ param target TextureUnit in value
+ param v CoordI in array [4]
+ category ARB_multitexture
+ glxflags ARB
+ version 1.2
+ glxropcode 212
+ alias MultiTexCoord4iv
+
+MultiTexCoord4sARB(target, s, t, r, q)
+ return void
+ param target TextureUnit in value
+ param s CoordS in value
+ param t CoordS in value
+ param r CoordS in value
+ param q CoordS in value
+ category ARB_multitexture
+ glxflags ARB
+ version 1.2
+ vectorequiv MultiTexCoord4sv
+
+MultiTexCoord4svARB(target, v)
+ return void
+ param target TextureUnit in value
+ param v CoordS in array [4]
+ category ARB_multitexture
+ glxflags ARB
+ version 1.2
+ glxropcode 213
+ alias MultiTexCoord4sv
+
+################################################################################
+#
+# ARB Extension #2 - GLX_ARB_get_proc_address
+#
+###############################################################################
+
+################################################################################
+#
+# ARB Extension #3
+# ARB_transpose_matrix commands
+#
+###############################################################################
+
+LoadTransposeMatrixfARB(m)
+ return void
+ param m Float32 in array [16]
+ category ARB_transpose_matrix
+ glxflags ARB client-handcode client-intercept server-handcode
+ version 1.2
+ alias LoadTransposeMatrixf
+
+LoadTransposeMatrixdARB(m)
+ return void
+ param m Float64 in array [16]
+ category ARB_transpose_matrix
+ glxflags ARB client-handcode client-intercept server-handcode
+ version 1.2
+ alias LoadTransposeMatrixd
+
+MultTransposeMatrixfARB(m)
+ return void
+ param m Float32 in array [16]
+ category ARB_transpose_matrix
+ glxflags ARB client-handcode client-intercept server-handcode
+ version 1.2
+ alias MultTransposeMatrixf
+
+MultTransposeMatrixdARB(m)
+ return void
+ param m Float64 in array [16]
+ category ARB_transpose_matrix
+ glxflags ARB client-handcode client-intercept server-handcode
+ version 1.2
+ alias MultTransposeMatrixd
+
+################################################################################
+#
+# ARB Extension #4 - WGL_ARB_buffer_region
+#
+###############################################################################
+
+################################################################################
+#
+# ARB Extension #5
+# ARB_multisample commands
+#
+###############################################################################
+
+SampleCoverageARB(value, invert)
+ return void
+ param value ClampedFloat32 in value
+ param invert Boolean in value
+ category ARB_multisample
+ glxflags ARB
+ version 1.2
+ alias SampleCoverage
+
+################################################################################
+#
+# ARB Extension #6
+# ARB_texture_env_add commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_env_add
+
+################################################################################
+#
+# ARB Extension #7
+# ARB_texture_cube_map commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_cube_map
+
+################################################################################
+#
+# ARB Extension #8 - WGL_ARB_extensions_string
+# ARB Extension #9 - WGL_ARB_pixel_format commands
+# ARB Extension #10 - WGL_ARB_make_current_read commands
+# ARB Extension #11 - WGL_ARB_pbuffer
+#
+###############################################################################
+
+################################################################################
+#
+# ARB Extension #12
+# ARB_texture_compression commands
+#
+###############################################################################
+
+# Arguably TexelInternalFormat, not PixelInternalFormat
+CompressedTexImage3DARB(target, level, internalformat, width, height, depth, border, imageSize, data)
+ return void
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param internalformat PixelInternalFormat in value
+ param width SizeI in value
+ param height SizeI in value
+ param depth SizeI in value
+ param border CheckedInt32 in value
+ param imageSize SizeI in value
+ param data CompressedTextureARB in array [imageSize]
+ category ARB_texture_compression
+ dlflags handcode
+ glxflags ARB client-handcode server-handcode
+ version 1.2
+ glxropcode 216
+ alias CompressedTexImage3D
+ wglflags client-handcode server-handcode
+
+# Arguably TexelInternalFormat, not PixelInternalFormat
+CompressedTexImage2DARB(target, level, internalformat, width, height, border, imageSize, data)
+ return void
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param internalformat PixelInternalFormat in value
+ param width SizeI in value
+ param height SizeI in value
+ param border CheckedInt32 in value
+ param imageSize SizeI in value
+ param data CompressedTextureARB in array [imageSize]
+ category ARB_texture_compression
+ dlflags handcode
+ glxflags ARB client-handcode server-handcode
+ version 1.2
+ glxropcode 215
+ alias CompressedTexImage2D
+ wglflags client-handcode server-handcode
+
+# Arguably TexelInternalFormat, not PixelInternalFormat
+CompressedTexImage1DARB(target, level, internalformat, width, border, imageSize, data)
+ return void
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param internalformat PixelInternalFormat in value
+ param width SizeI in value
+ param border CheckedInt32 in value
+ param imageSize SizeI in value
+ param data CompressedTextureARB in array [imageSize]
+ category ARB_texture_compression
+ dlflags handcode
+ glxflags ARB client-handcode server-handcode
+ version 1.2
+ glxropcode 214
+ alias CompressedTexImage1D
+ wglflags client-handcode server-handcode
+
+CompressedTexSubImage3DARB(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data)
+ return void
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param xoffset CheckedInt32 in value
+ param yoffset CheckedInt32 in value
+ param zoffset CheckedInt32 in value
+ param width SizeI in value
+ param height SizeI in value
+ param depth SizeI in value
+ param format PixelFormat in value
+ param imageSize SizeI in value
+ param data CompressedTextureARB in array [imageSize]
+ category ARB_texture_compression
+ dlflags handcode
+ glxflags ARB client-handcode server-handcode
+ version 1.2
+ glxropcode 219
+ alias CompressedTexSubImage3D
+ wglflags client-handcode server-handcode
+
+CompressedTexSubImage2DARB(target, level, xoffset, yoffset, width, height, format, imageSize, data)
+ return void
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param xoffset CheckedInt32 in value
+ param yoffset CheckedInt32 in value
+ param width SizeI in value
+ param height SizeI in value
+ param format PixelFormat in value
+ param imageSize SizeI in value
+ param data CompressedTextureARB in array [imageSize]
+ category ARB_texture_compression
+ dlflags handcode
+ glxflags ARB client-handcode server-handcode
+ version 1.2
+ glxropcode 218
+ alias CompressedTexSubImage2D
+ wglflags client-handcode server-handcode
+
+CompressedTexSubImage1DARB(target, level, xoffset, width, format, imageSize, data)
+ return void
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param xoffset CheckedInt32 in value
+ param width SizeI in value
+ param format PixelFormat in value
+ param imageSize SizeI in value
+ param data CompressedTextureARB in array [imageSize]
+ category ARB_texture_compression
+ dlflags handcode
+ glxflags ARB client-handcode server-handcode
+ version 1.2
+ glxropcode 217
+ alias CompressedTexSubImage1D
+ wglflags client-handcode server-handcode
+
+GetCompressedTexImageARB(target, level, img)
+ return void
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param img CompressedTextureARB out array [COMPSIZE(target/level)]
+ category ARB_texture_compression
+ dlflags notlistable
+ glxflags ARB client-handcode server-handcode
+ version 1.2
+ glxsingle 160
+ alias GetCompressedTexImage
+ wglflags client-handcode server-handcode
+
+################################################################################
+#
+# ARB Extension #13
+# ARB_texture_border_clamp commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_border_clamp
+
+###############################################################################
+#
+# ARB Extension #14
+# ARB_point_parameters commands
+#
+###############################################################################
+
+PointParameterfARB(pname, param)
+ return void
+ param pname PointParameterNameARB in value
+ param param CheckedFloat32 in value
+ category ARB_point_parameters
+ version 1.0
+ glxflags ARB
+ glxropcode 2065
+ extension
+ alias PointParameterf
+
+PointParameterfvARB(pname, params)
+ return void
+ param pname PointParameterNameARB in value
+ param params CheckedFloat32 in array [COMPSIZE(pname)]
+ category ARB_point_parameters
+ version 1.0
+ glxflags ARB
+ glxropcode 2066
+ extension
+ alias PointParameterfv
+
+################################################################################
+#
+# ARB Extension #15
+# ARB_vertex_blend commands
+#
+###############################################################################
+
+WeightbvARB(size, weights)
+ return void
+ param size Int32 in value
+ param weights Int8 in array [size]
+ category ARB_vertex_blend
+ version 1.1
+ extension
+ glxropcode 220
+ glxflags ignore
+ offset ?
+
+WeightsvARB(size, weights)
+ return void
+ param size Int32 in value
+ param weights Int16 in array [size]
+ category ARB_vertex_blend
+ version 1.1
+ extension
+ glxropcode 222
+ glxflags ignore
+ offset ?
+
+WeightivARB(size, weights)
+ return void
+ param size Int32 in value
+ param weights Int32 in array [size]
+ category ARB_vertex_blend
+ version 1.1
+ extension
+ glxropcode 224
+ glxflags ignore
+ offset ?
+
+WeightfvARB(size, weights)
+ return void
+ param size Int32 in value
+ param weights Float32 in array [size]
+ category ARB_vertex_blend
+ version 1.1
+ extension
+ glxropcode 227
+ glxflags ignore
+ offset ?
+
+WeightdvARB(size, weights)
+ return void
+ param size Int32 in value
+ param weights Float64 in array [size]
+ category ARB_vertex_blend
+ version 1.1
+ extension
+ glxropcode 228
+ glxflags ignore
+ offset ?
+
+WeightubvARB(size, weights)
+ return void
+ param size Int32 in value
+ param weights UInt8 in array [size]
+ category ARB_vertex_blend
+ version 1.1
+ extension
+ glxropcode 221
+ glxflags ignore
+ offset ?
+
+WeightusvARB(size, weights)
+ return void
+ param size Int32 in value
+ param weights UInt16 in array [size]
+ category ARB_vertex_blend
+ version 1.1
+ extension
+ glxropcode 223
+ glxflags ignore
+ offset ?
+
+WeightuivARB(size, weights)
+ return void
+ param size Int32 in value
+ param weights UInt32 in array [size]
+ category ARB_vertex_blend
+ version 1.1
+ extension
+ glxropcode 225
+ glxflags ignore
+ offset ?
+
+WeightPointerARB(size, type, stride, pointer)
+ return void
+ param size Int32 in value
+ param type WeightPointerTypeARB in value
+ param stride SizeI in value
+ param pointer Void in array [COMPSIZE(type/stride)] retained
+ category ARB_vertex_blend
+ version 1.1
+ extension
+ dlflags notlistable
+ glxflags ignore
+ offset ?
+
+VertexBlendARB(count)
+ return void
+ param count Int32 in value
+ category ARB_vertex_blend
+ version 1.1
+ extension
+ glxropcode 226
+ glxflags ignore
+ offset ?
+
+################################################################################
+#
+# ARB Extension #16
+# ARB_matrix_palette commands
+#
+###############################################################################
+
+CurrentPaletteMatrixARB(index)
+ return void
+ param index Int32 in value
+ category ARB_matrix_palette
+ version 1.1
+ extension
+ glxropcode 4329
+ glxflags ignore
+ offset ?
+
+MatrixIndexubvARB(size, indices)
+ return void
+ param size Int32 in value
+ param indices UInt8 in array [size]
+ category ARB_matrix_palette
+ version 1.1
+ extension
+ glxropcode 4326
+ glxflags ignore
+ offset ?
+
+MatrixIndexusvARB(size, indices)
+ return void
+ param size Int32 in value
+ param indices UInt16 in array [size]
+ category ARB_matrix_palette
+ version 1.1
+ extension
+ glxropcode 4327
+ glxflags ignore
+ offset ?
+
+MatrixIndexuivARB(size, indices)
+ return void
+ param size Int32 in value
+ param indices UInt32 in array [size]
+ category ARB_matrix_palette
+ version 1.1
+ extension
+ glxropcode 4328
+ glxflags ignore
+ offset ?
+
+MatrixIndexPointerARB(size, type, stride, pointer)
+ return void
+ param size Int32 in value
+ param type MatrixIndexPointerTypeARB in value
+ param stride SizeI in value
+ param pointer Void in array [COMPSIZE(type/stride)] retained
+ category ARB_matrix_palette
+ version 1.1
+ extension
+ dlflags notlistable
+ glxflags ignore
+ offset ?
+
+################################################################################
+#
+# ARB Extension #17
+# ARB_texture_env_combine commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_env_combine
+
+################################################################################
+#
+# ARB Extension #18
+# ARB_texture_env_crossbar commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_env_crossbar
+
+################################################################################
+#
+# ARB Extension #19
+# ARB_texture_env_dot3 commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_env_dot3
+
+###############################################################################
+#
+# ARB Extension #20 - WGL_ARB_render_texture
+#
+###############################################################################
+
+###############################################################################
+#
+# ARB Extension #21
+# ARB_texture_mirrored_repeat commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_mirrored_repeat
+
+###############################################################################
+#
+# ARB Extension #22
+# ARB_depth_texture commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_depth_texture
+
+###############################################################################
+#
+# ARB Extension #23
+# ARB_shadow commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_shadow
+
+###############################################################################
+#
+# ARB Extension #24
+# ARB_shadow_ambient commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_shadow_ambient
+
+###############################################################################
+#
+# ARB Extension #25
+# ARB_window_pos commands
+# Note: all entry points use glxropcode ropcode 230, with 3 float parameters
+#
+###############################################################################
+
+WindowPos2dARB(x, y)
+ return void
+ param x CoordD in value
+ param y CoordD in value
+ category ARB_window_pos
+ vectorequiv WindowPos2dvARB
+ version 1.0
+ alias WindowPos2d
+
+WindowPos2dvARB(v)
+ return void
+ param v CoordD in array [2]
+ category ARB_window_pos
+ version 1.0
+ glxropcode 230
+ glxflags client-handcode server-handcode
+ alias WindowPos2dv
+
+WindowPos2fARB(x, y)
+ return void
+ param x CoordF in value
+ param y CoordF in value
+ category ARB_window_pos
+ vectorequiv WindowPos2fvARB
+ version 1.0
+ alias WindowPos2f
+
+WindowPos2fvARB(v)
+ return void
+ param v CoordF in array [2]
+ category ARB_window_pos
+ version 1.0
+ glxropcode 230
+ glxflags client-handcode server-handcode
+ alias WindowPos2fv
+
+WindowPos2iARB(x, y)
+ return void
+ param x CoordI in value
+ param y CoordI in value
+ category ARB_window_pos
+ vectorequiv WindowPos2ivARB
+ version 1.0
+ alias WindowPos2i
+
+WindowPos2ivARB(v)
+ return void
+ param v CoordI in array [2]
+ category ARB_window_pos
+ version 1.0
+ glxropcode 230
+ glxflags client-handcode server-handcode
+ alias WindowPos2iv
+
+WindowPos2sARB(x, y)
+ return void
+ param x CoordS in value
+ param y CoordS in value
+ category ARB_window_pos
+ vectorequiv WindowPos2svARB
+ version 1.0
+ alias WindowPos2s
+
+WindowPos2svARB(v)
+ return void
+ param v CoordS in array [2]
+ category ARB_window_pos
+ version 1.0
+ glxropcode 230
+ glxflags client-handcode server-handcode
+ alias WindowPos2sv
+
+WindowPos3dARB(x, y, z)
+ return void
+ param x CoordD in value
+ param y CoordD in value
+ param z CoordD in value
+ vectorequiv WindowPos3dvARB
+ category ARB_window_pos
+ version 1.0
+ alias WindowPos3d
+
+WindowPos3dvARB(v)
+ return void
+ param v CoordD in array [3]
+ category ARB_window_pos
+ version 1.0
+ glxropcode 230
+ glxflags client-handcode server-handcode
+ alias WindowPos3dv
+
+WindowPos3fARB(x, y, z)
+ return void
+ param x CoordF in value
+ param y CoordF in value
+ param z CoordF in value
+ category ARB_window_pos
+ vectorequiv WindowPos3fvARB
+ version 1.0
+ alias WindowPos3f
+
+WindowPos3fvARB(v)
+ return void
+ param v CoordF in array [3]
+ category ARB_window_pos
+ version 1.0
+ glxropcode 230
+ glxflags client-handcode server-handcode
+ alias WindowPos3fv
+
+WindowPos3iARB(x, y, z)
+ return void
+ param x CoordI in value
+ param y CoordI in value
+ param z CoordI in value
+ category ARB_window_pos
+ vectorequiv WindowPos3ivARB
+ version 1.0
+ alias WindowPos3i
+
+WindowPos3ivARB(v)
+ return void
+ param v CoordI in array [3]
+ category ARB_window_pos
+ version 1.0
+ glxropcode 230
+ glxflags client-handcode server-handcode
+ alias WindowPos3iv
+
+WindowPos3sARB(x, y, z)
+ return void
+ param x CoordS in value
+ param y CoordS in value
+ param z CoordS in value
+ category ARB_window_pos
+ vectorequiv WindowPos3svARB
+ version 1.0
+ alias WindowPos3s
+
+WindowPos3svARB(v)
+ return void
+ param v CoordS in array [3]
+ category ARB_window_pos
+ version 1.0
+ glxropcode 230
+ glxflags client-handcode server-handcode
+ alias WindowPos3sv
+
+###############################################################################
+#
+# ARB Extension #26
+# ARB_vertex_program commands
+#
+###############################################################################
+
+VertexAttrib1dARB(index, x)
+ return void
+ param index UInt32 in value
+ param x Float64 in value
+ category ARB_vertex_program
+ version 1.3
+ vectorequiv VertexAttrib1dvARB
+ extension soft WINSOFT NV10
+ alias VertexAttrib1d
+
+VertexAttrib1dvARB(index, v)
+ return void
+ param index UInt32 in value
+ param v Float64 in array [1]
+ category ARB_vertex_program
+ version 1.3
+ extension soft WINSOFT NV10
+ glxropcode 4197
+ alias VertexAttrib1dv
+
+VertexAttrib1fARB(index, x)
+ return void
+ param index UInt32 in value
+ param x Float32 in value
+ category ARB_vertex_program
+ version 1.3
+ vectorequiv VertexAttrib1fvARB
+ extension soft WINSOFT NV10
+ alias VertexAttrib1f
+
+VertexAttrib1fvARB(index, v)
+ return void
+ param index UInt32 in value
+ param v Float32 in array [1]
+ category ARB_vertex_program
+ version 1.3
+ extension soft WINSOFT NV10
+ glxropcode 4193
+ alias VertexAttrib1fv
+
+VertexAttrib1sARB(index, x)
+ return void
+ param index UInt32 in value
+ param x Int16 in value
+ category ARB_vertex_program
+ version 1.3
+ vectorequiv VertexAttrib1svARB
+ extension soft WINSOFT NV10
+ alias VertexAttrib1s
+
+VertexAttrib1svARB(index, v)
+ return void
+ param index UInt32 in value
+ param v Int16 in array [1]
+ category ARB_vertex_program
+ version 1.3
+ extension soft WINSOFT NV10
+ glxropcode 4189
+ alias VertexAttrib1sv
+
+VertexAttrib2dARB(index, x, y)
+ return void
+ param index UInt32 in value
+ param x Float64 in value
+ param y Float64 in value
+ category ARB_vertex_program
+ version 1.3
+ vectorequiv VertexAttrib2dvARB
+ extension soft WINSOFT NV10
+ alias VertexAttrib2d
+
+VertexAttrib2dvARB(index, v)
+ return void
+ param index UInt32 in value
+ param v Float64 in array [2]
+ category ARB_vertex_program
+ version 1.3
+ extension soft WINSOFT NV10
+ glxropcode 4198
+ alias VertexAttrib2dv
+
+VertexAttrib2fARB(index, x, y)
+ return void
+ param index UInt32 in value
+ param x Float32 in value
+ param y Float32 in value
+ category ARB_vertex_program
+ version 1.3
+ vectorequiv VertexAttrib2fvARB
+ extension soft WINSOFT NV10
+ alias VertexAttrib2f
+
+VertexAttrib2fvARB(index, v)
+ return void
+ param index UInt32 in value
+ param v Float32 in array [2]
+ category ARB_vertex_program
+ version 1.3
+ extension soft WINSOFT NV10
+ glxropcode 4194
+ alias VertexAttrib2fv
+
+VertexAttrib2sARB(index, x, y)
+ return void
+ param index UInt32 in value
+ param x Int16 in value
+ param y Int16 in value
+ category ARB_vertex_program
+ version 1.3
+ vectorequiv VertexAttrib2svARB
+ extension soft WINSOFT NV10
+ alias VertexAttrib2s
+
+VertexAttrib2svARB(index, v)
+ return void
+ param index UInt32 in value
+ param v Int16 in array [2]
+ category ARB_vertex_program
+ version 1.3
+ extension soft WINSOFT NV10
+ glxropcode 4190
+ alias VertexAttrib2sv
+
+VertexAttrib3dARB(index, x, y, z)
+ return void
+ param index UInt32 in value
+ param x Float64 in value
+ param y Float64 in value
+ param z Float64 in value
+ category ARB_vertex_program
+ version 1.3
+ vectorequiv VertexAttrib3dvARB
+ extension soft WINSOFT NV10
+ alias VertexAttrib3d
+
+VertexAttrib3dvARB(index, v)
+ return void
+ param index UInt32 in value
+ param v Float64 in array [3]
+ category ARB_vertex_program
+ version 1.3
+ extension soft WINSOFT NV10
+ glxropcode 4199
+ alias VertexAttrib3dv
+
+VertexAttrib3fARB(index, x, y, z)
+ return void
+ param index UInt32 in value
+ param x Float32 in value
+ param y Float32 in value
+ param z Float32 in value
+ category ARB_vertex_program
+ version 1.3
+ vectorequiv VertexAttrib3fvARB
+ extension soft WINSOFT NV10
+ alias VertexAttrib3f
+
+VertexAttrib3fvARB(index, v)
+ return void
+ param index UInt32 in value
+ param v Float32 in array [3]
+ category ARB_vertex_program
+ version 1.3
+ extension soft WINSOFT NV10
+ glxropcode 4195
+ alias VertexAttrib3fv
+
+VertexAttrib3sARB(index, x, y, z)
+ return void
+ param index UInt32 in value
+ param x Int16 in value
+ param y Int16 in value
+ param z Int16 in value
+ category ARB_vertex_program
+ version 1.3
+ vectorequiv VertexAttrib3svARB
+ extension soft WINSOFT NV10
+ alias VertexAttrib3s
+
+VertexAttrib3svARB(index, v)
+ return void
+ param index UInt32 in value
+ param v Int16 in array [3]
+ category ARB_vertex_program
+ version 1.3
+ extension soft WINSOFT NV10
+ glxropcode 4191
+ alias VertexAttrib3sv
+
+VertexAttrib4NbvARB(index, v)
+ return void
+ param index UInt32 in value
+ param v Int8 in array [4]
+ category ARB_vertex_program
+ version 1.3
+ extension soft WINSOFT NV10
+ alias VertexAttrib4Nbv
+
+VertexAttrib4NivARB(index, v)
+ return void
+ param index UInt32 in value
+ param v Int32 in array [4]
+ category ARB_vertex_program
+ version 1.3
+ extension soft WINSOFT NV10
+ alias VertexAttrib4Niv
+
+VertexAttrib4NsvARB(index, v)
+ return void
+ param index UInt32 in value
+ param v Int16 in array [4]
+ category ARB_vertex_program
+ version 1.3
+ extension soft WINSOFT NV10
+ alias VertexAttrib4Nsv
+
+VertexAttrib4NubARB(index, x, y, z, w)
+ return void
+ param index UInt32 in value
+ param x UInt8 in value
+ param y UInt8 in value
+ param z UInt8 in value
+ param w UInt8 in value
+ category ARB_vertex_program
+ version 1.3
+ extension soft WINSOFT NV10
+ alias VertexAttrib4Nub
+
+VertexAttrib4NubvARB(index, v)
+ return void
+ param index UInt32 in value
+ param v UInt8 in array [4]
+ category ARB_vertex_program
+ version 1.3
+ extension soft WINSOFT NV10
+ glxropcode 4201
+ alias VertexAttrib4Nubv
+
+VertexAttrib4NuivARB(index, v)
+ return void
+ param index UInt32 in value
+ param v UInt32 in array [4]
+ category ARB_vertex_program
+ version 1.3
+ extension soft WINSOFT NV10
+ alias VertexAttrib4Nuiv
+
+VertexAttrib4NusvARB(index, v)
+ return void
+ param index UInt32 in value
+ param v UInt16 in array [4]
+ category ARB_vertex_program
+ version 1.3
+ extension soft WINSOFT NV10
+ alias VertexAttrib4Nusv
+
+VertexAttrib4bvARB(index, v)
+ return void
+ param index UInt32 in value
+ param v Int8 in array [4]
+ category ARB_vertex_program
+ version 1.3
+ extension soft WINSOFT NV10
+ alias VertexAttrib4bv
+
+VertexAttrib4dARB(index, x, y, z, w)
+ return void
+ param index UInt32 in value
+ param x Float64 in value
+ param y Float64 in value
+ param z Float64 in value
+ param w Float64 in value
+ category ARB_vertex_program
+ version 1.3
+ vectorequiv VertexAttrib4dvARB
+ extension soft WINSOFT NV10
+ alias VertexAttrib4d
+
+VertexAttrib4dvARB(index, v)
+ return void
+ param index UInt32 in value
+ param v Float64 in array [4]
+ category ARB_vertex_program
+ version 1.3
+ extension soft WINSOFT NV10
+ glxropcode 4200
+ alias VertexAttrib4dv
+
+VertexAttrib4fARB(index, x, y, z, w)
+ return void
+ param index UInt32 in value
+ param x Float32 in value
+ param y Float32 in value
+ param z Float32 in value
+ param w Float32 in value
+ category ARB_vertex_program
+ version 1.3
+ vectorequiv VertexAttrib4fvARB
+ extension soft WINSOFT NV10
+ alias VertexAttrib4f
+
+VertexAttrib4fvARB(index, v)
+ return void
+ param index UInt32 in value
+ param v Float32 in array [4]
+ category ARB_vertex_program
+ version 1.3
+ extension soft WINSOFT NV10
+ glxropcode 4196
+ alias VertexAttrib4fv
+
+VertexAttrib4ivARB(index, v)
+ return void
+ param index UInt32 in value
+ param v Int32 in array [4]
+ category ARB_vertex_program
+ version 1.3
+ extension soft WINSOFT NV10
+ alias VertexAttrib4iv
+
+VertexAttrib4sARB(index, x, y, z, w)
+ return void
+ param index UInt32 in value
+ param x Int16 in value
+ param y Int16 in value
+ param z Int16 in value
+ param w Int16 in value
+ category ARB_vertex_program
+ version 1.3
+ vectorequiv VertexAttrib4svARB
+ extension soft WINSOFT NV10
+ alias VertexAttrib4s
+
+VertexAttrib4svARB(index, v)
+ return void
+ param index UInt32 in value
+ param v Int16 in array [4]
+ category ARB_vertex_program
+ version 1.3
+ extension soft WINSOFT NV10
+ glxropcode 4192
+ alias VertexAttrib4sv
+
+VertexAttrib4ubvARB(index, v)
+ return void
+ param index UInt32 in value
+ param v UInt8 in array [4]
+ category ARB_vertex_program
+ version 1.3
+ extension soft WINSOFT NV10
+ alias VertexAttrib4ubv
+
+VertexAttrib4uivARB(index, v)
+ return void
+ param index UInt32 in value
+ param v UInt32 in array [4]
+ category ARB_vertex_program
+ version 1.3
+ extension soft WINSOFT NV10
+ alias VertexAttrib4uiv
+
+VertexAttrib4usvARB(index, v)
+ return void
+ param index UInt32 in value
+ param v UInt16 in array [4]
+ category ARB_vertex_program
+ version 1.3
+ extension soft WINSOFT NV10
+ alias VertexAttrib4usv
+
+VertexAttribPointerARB(index, size, type, normalized, stride, pointer)
+ return void
+ param index UInt32 in value
+ param size Int32 in value
+ param type VertexAttribPointerTypeARB in value
+ param normalized Boolean in value
+ param stride SizeI in value
+ param pointer Void in array [COMPSIZE(size/type/stride)] retained
+ dlflags notlistable
+ category ARB_vertex_program
+ version 1.3
+ extension soft WINSOFT NV10
+ alias VertexAttribPointer
+
+EnableVertexAttribArrayARB(index)
+ return void
+ param index UInt32 in value
+ dlflags notlistable
+ category ARB_vertex_program
+ version 1.3
+ extension soft WINSOFT NV10
+ alias EnableVertexAttribArray
+
+DisableVertexAttribArrayARB(index)
+ return void
+ param index UInt32 in value
+ dlflags notlistable
+ category ARB_vertex_program
+ version 1.3
+ extension soft WINSOFT NV10
+ alias DisableVertexAttribArray
+
+ProgramStringARB(target, format, len, string)
+ return void
+ param target ProgramTargetARB in value
+ param format ProgramFormatARB in value
+ param len SizeI in value
+ param string Void in array [len]
+ category ARB_vertex_program
+ version 1.3
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset 667
+
+BindProgramARB(target, program)
+ return void
+ param target ProgramTargetARB in value
+ param program UInt32 in value
+ category ARB_vertex_program
+ version 1.3
+ extension soft WINSOFT NV10
+ glxropcode 4180
+ offset 579
+
+DeleteProgramsARB(n, programs)
+ return void
+ param n SizeI in value
+ param programs UInt32 in array [n]
+ dlflags notlistable
+ category ARB_vertex_program
+ version 1.3
+ extension soft WINSOFT NV10
+ glxvendorpriv 1294
+ offset 580
+
+GenProgramsARB(n, programs)
+ return void
+ param n SizeI in value
+ param programs UInt32 out array [n]
+ dlflags notlistable
+ category ARB_vertex_program
+ version 1.3
+ extension soft WINSOFT NV10
+ glxvendorpriv 1295
+ offset 582
+
+ProgramEnvParameter4dARB(target, index, x, y, z, w)
+ return void
+ param target ProgramTargetARB in value
+ param index UInt32 in value
+ param x Float64 in value
+ param y Float64 in value
+ param z Float64 in value
+ param w Float64 in value
+ category ARB_vertex_program
+ version 1.3
+ vectorequiv ProgramEnvParameter4dvARB
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset 668
+
+ProgramEnvParameter4dvARB(target, index, params)
+ return void
+ param target ProgramTargetARB in value
+ param index UInt32 in value
+ param params Float64 in array [4]
+ category ARB_vertex_program
+ version 1.3
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset 669
+
+ProgramEnvParameter4fARB(target, index, x, y, z, w)
+ return void
+ param target ProgramTargetARB in value
+ param index UInt32 in value
+ param x Float32 in value
+ param y Float32 in value
+ param z Float32 in value
+ param w Float32 in value
+ category ARB_vertex_program
+ version 1.3
+ vectorequiv ProgramEnvParameter4fvARB
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset 670
+
+ProgramEnvParameter4fvARB(target, index, params)
+ return void
+ param target ProgramTargetARB in value
+ param index UInt32 in value
+ param params Float32 in array [4]
+ category ARB_vertex_program
+ version 1.3
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset 671
+
+ProgramLocalParameter4dARB(target, index, x, y, z, w)
+ return void
+ param target ProgramTargetARB in value
+ param index UInt32 in value
+ param x Float64 in value
+ param y Float64 in value
+ param z Float64 in value
+ param w Float64 in value
+ category ARB_vertex_program
+ version 1.3
+ vectorequiv ProgramLocalParameter4dvARB
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset 672
+
+ProgramLocalParameter4dvARB(target, index, params)
+ return void
+ param target ProgramTargetARB in value
+ param index UInt32 in value
+ param params Float64 in array [4]
+ category ARB_vertex_program
+ version 1.3
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset 673
+
+ProgramLocalParameter4fARB(target, index, x, y, z, w)
+ return void
+ param target ProgramTargetARB in value
+ param index UInt32 in value
+ param x Float32 in value
+ param y Float32 in value
+ param z Float32 in value
+ param w Float32 in value
+ category ARB_vertex_program
+ version 1.3
+ vectorequiv ProgramLocalParameter4fvARB
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset 674
+
+ProgramLocalParameter4fvARB(target, index, params)
+ return void
+ param target ProgramTargetARB in value
+ param index UInt32 in value
+ param params Float32 in array [4]
+ category ARB_vertex_program
+ version 1.3
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset 675
+
+GetProgramEnvParameterdvARB(target, index, params)
+ return void
+ param target ProgramTargetARB in value
+ param index UInt32 in value
+ param params Float64 out array [4]
+ dlflags notlistable
+ category ARB_vertex_program
+ version 1.3
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset 676
+
+GetProgramEnvParameterfvARB(target, index, params)
+ return void
+ param target ProgramTargetARB in value
+ param index UInt32 in value
+ param params Float32 out array [4]
+ dlflags notlistable
+ category ARB_vertex_program
+ version 1.3
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset 677
+
+GetProgramLocalParameterdvARB(target, index, params)
+ return void
+ param target ProgramTargetARB in value
+ param index UInt32 in value
+ param params Float64 out array [4]
+ dlflags notlistable
+ category ARB_vertex_program
+ version 1.3
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset 678
+
+GetProgramLocalParameterfvARB(target, index, params)
+ return void
+ param target ProgramTargetARB in value
+ param index UInt32 in value
+ param params Float32 out array [4]
+ dlflags notlistable
+ category ARB_vertex_program
+ version 1.3
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset 679
+
+GetProgramivARB(target, pname, params)
+ return void
+ param target ProgramTargetARB in value
+ param pname ProgramPropertyARB in value
+ param params Int32 out array [1]
+ dlflags notlistable
+ category ARB_vertex_program
+ version 1.3
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset 680
+
+GetProgramStringARB(target, pname, string)
+ return void
+ param target ProgramTargetARB in value
+ param pname ProgramStringPropertyARB in value
+ param string Void out array [COMPSIZE(target,pname)]
+ dlflags notlistable
+ category ARB_vertex_program
+ version 1.3
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset 681
+
+GetVertexAttribdvARB(index, pname, params)
+ return void
+ param index UInt32 in value
+ param pname VertexAttribPropertyARB in value
+ param params Float64 out array [4]
+ dlflags notlistable
+ category ARB_vertex_program
+ version 1.3
+ extension soft WINSOFT NV10
+ glxvendorpriv 1301
+ alias GetVertexAttribdv
+
+GetVertexAttribfvARB(index, pname, params)
+ return void
+ param index UInt32 in value
+ param pname VertexAttribPropertyARB in value
+ param params Float32 out array [4]
+ dlflags notlistable
+ category ARB_vertex_program
+ version 1.3
+ extension soft WINSOFT NV10
+ glxvendorpriv 1302
+ alias GetVertexAttribfv
+
+GetVertexAttribivARB(index, pname, params)
+ return void
+ param index UInt32 in value
+ param pname VertexAttribPropertyARB in value
+ param params Int32 out array [4]
+ dlflags notlistable
+ category ARB_vertex_program
+ version 1.3
+ extension soft WINSOFT NV10
+ glxvendorpriv 1303
+ alias GetVertexAttribiv
+
+GetVertexAttribPointervARB(index, pname, pointer)
+ return void
+ param index UInt32 in value
+ param pname VertexAttribPointerPropertyARB in value
+ param pointer VoidPointer out array [1]
+ dlflags notlistable
+ category ARB_vertex_program
+ version 1.3
+ extension soft WINSOFT NV10
+ glxflags ignore
+ alias GetVertexAttribPointerv
+
+IsProgramARB(program)
+ return Boolean
+ param program UInt32 in value
+ dlflags notlistable
+ category ARB_vertex_program
+ version 1.3
+ extension soft WINSOFT NV10
+ glxvendorpriv 1304
+ alias IsProgram
+
+
+###############################################################################
+#
+# ARB Extension #27
+# ARB_fragment_program commands
+#
+###############################################################################
+
+# All ARB_fragment_program entry points are shared with ARB_vertex_program,
+# and are only included in that #define block, for now.
+newcategory: ARB_fragment_program
+passthru: /* All ARB_fragment_program entry points are shared with ARB_vertex_program. */
+
+###############################################################################
+#
+# ARB Extension #28
+# ARB_vertex_buffer_object commands
+#
+###############################################################################
+
+BindBufferARB(target, buffer)
+ return void
+ param target BufferTargetARB in value
+ param buffer UInt32 in value
+ category ARB_vertex_buffer_object
+ version 1.2
+ extension
+ alias BindBuffer
+
+DeleteBuffersARB(n, buffers)
+ return void
+ param n SizeI in value
+ param buffers ConstUInt32 in array [n]
+ category ARB_vertex_buffer_object
+ version 1.2
+ extension
+ alias DeleteBuffers
+
+GenBuffersARB(n, buffers)
+ return void
+ param n SizeI in value
+ param buffers UInt32 out array [n]
+ category ARB_vertex_buffer_object
+ version 1.2
+ extension
+ alias GenBuffers
+
+IsBufferARB(buffer)
+ return Boolean
+ param buffer UInt32 in value
+ category ARB_vertex_buffer_object
+ version 1.2
+ extension
+ alias IsBuffer
+
+BufferDataARB(target, size, data, usage)
+ return void
+ param target BufferTargetARB in value
+ param size BufferSizeARB in value
+ param data ConstVoid in array [size]
+ param usage BufferUsageARB in value
+ category ARB_vertex_buffer_object
+ version 1.2
+ extension
+ alias BufferData
+
+BufferSubDataARB(target, offset, size, data)
+ return void
+ param target BufferTargetARB in value
+ param offset BufferOffsetARB in value
+ param size BufferSizeARB in value
+ param data ConstVoid in array [size]
+ category ARB_vertex_buffer_object
+ version 1.2
+ extension
+ alias BufferSubData
+
+GetBufferSubDataARB(target, offset, size, data)
+ return void
+ param target BufferTargetARB in value
+ param offset BufferOffsetARB in value
+ param size BufferSizeARB in value
+ param data Void out array [size]
+ category ARB_vertex_buffer_object
+ dlflags notlistable
+ version 1.2
+ extension
+ alias GetBufferSubData
+
+MapBufferARB(target, access)
+ return VoidPointer
+ param target BufferTargetARB in value
+ param access BufferAccessARB in value
+ category ARB_vertex_buffer_object
+ version 1.2
+ extension
+ alias MapBuffer
+
+UnmapBufferARB(target)
+ return Boolean
+ param target BufferTargetARB in value
+ category ARB_vertex_buffer_object
+ version 1.2
+ extension
+ alias UnmapBuffer
+
+GetBufferParameterivARB(target, pname, params)
+ return void
+ param target BufferTargetARB in value
+ param pname BufferPNameARB in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category ARB_vertex_buffer_object
+ dlflags notlistable
+ version 1.2
+ extension
+ alias GetBufferParameteriv
+
+GetBufferPointervARB(target, pname, params)
+ return void
+ param target BufferTargetARB in value
+ param pname BufferPointerNameARB in value
+ param params VoidPointer out array [1]
+ category ARB_vertex_buffer_object
+ dlflags notlistable
+ version 1.2
+ extension
+ alias GetBufferPointerv
+
+###############################################################################
+#
+# ARB Extension #29
+# ARB_occlusion_query commands
+#
+###############################################################################
+
+GenQueriesARB(n, ids)
+ return void
+ param n SizeI in value
+ param ids UInt32 out array [n]
+ category ARB_occlusion_query
+ version 1.5
+ extension
+ alias GenQueries
+
+DeleteQueriesARB(n, ids)
+ return void
+ param n SizeI in value
+ param ids UInt32 in array [n]
+ category ARB_occlusion_query
+ version 1.5
+ extension
+ alias DeleteQueries
+
+IsQueryARB(id)
+ return Boolean
+ param id UInt32 in value
+ category ARB_occlusion_query
+ version 1.5
+ extension
+ alias IsQuery
+
+BeginQueryARB(target, id)
+ return void
+ param target GLenum in value
+ param id UInt32 in value
+ category ARB_occlusion_query
+ version 1.5
+ extension
+ alias BeginQuery
+
+EndQueryARB(target)
+ return void
+ param target GLenum in value
+ category ARB_occlusion_query
+ version 1.5
+ extension
+ alias EndQuery
+
+GetQueryivARB(target, pname, params)
+ return void
+ param target GLenum in value
+ param pname GLenum in value
+ param params Int32 out array [pname]
+ category ARB_occlusion_query
+ dlflags notlistable
+ version 1.5
+ extension
+ alias GetQueryiv
+
+GetQueryObjectivARB(id, pname, params)
+ return void
+ param id UInt32 in value
+ param pname GLenum in value
+ param params Int32 out array [pname]
+ category ARB_occlusion_query
+ dlflags notlistable
+ version 1.5
+ extension
+ alias GetQueryObjectiv
+
+GetQueryObjectuivARB(id, pname, params)
+ return void
+ param id UInt32 in value
+ param pname GLenum in value
+ param params UInt32 out array [pname]
+ category ARB_occlusion_query
+ dlflags notlistable
+ version 1.5
+ extension
+ alias GetQueryObjectuiv
+
+###############################################################################
+#
+# ARB Extension #30
+# ARB_shader_objects commands
+#
+###############################################################################
+
+DeleteObjectARB(obj)
+ return void
+ param obj handleARB in value
+ category ARB_shader_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GetHandleARB(pname)
+ return handleARB
+ param pname GLenum in value
+ category ARB_shader_objects
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+DetachObjectARB(containerObj, attachedObj)
+ return void
+ param containerObj handleARB in value
+ param attachedObj handleARB in value
+ category ARB_shader_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ alias DetachShader
+
+CreateShaderObjectARB(shaderType)
+ return handleARB
+ param shaderType GLenum in value
+ category ARB_shader_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ alias CreateShader
+
+ShaderSourceARB(shaderObj, count, string, length)
+ return void
+ param shaderObj handleARB in value
+ param count SizeI in value
+ param string charPointerARB in array [count]
+ param length Int32 in array [1]
+ category ARB_shader_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ alias ShaderSource
+
+CompileShaderARB(shaderObj)
+ return void
+ param shaderObj handleARB in value
+ category ARB_shader_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ alias CompileShader
+
+CreateProgramObjectARB()
+ return handleARB
+ category ARB_shader_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ alias CreateProgram
+
+AttachObjectARB(containerObj, obj)
+ return void
+ param containerObj handleARB in value
+ param obj handleARB in value
+ category ARB_shader_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ alias AttachShader
+
+LinkProgramARB(programObj)
+ return void
+ param programObj handleARB in value
+ category ARB_shader_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ alias LinkProgram
+
+UseProgramObjectARB(programObj)
+ return void
+ param programObj handleARB in value
+ category ARB_shader_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ alias UseProgram
+
+ValidateProgramARB(programObj)
+ return void
+ param programObj handleARB in value
+ category ARB_shader_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ alias ValidateProgram
+
+Uniform1fARB(location, v0)
+ return void
+ param location Int32 in value
+ param v0 Float32 in value
+ category ARB_shader_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ alias Uniform1f
+
+Uniform2fARB(location, v0, v1)
+ return void
+ param location Int32 in value
+ param v0 Float32 in value
+ param v1 Float32 in value
+ category ARB_shader_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ alias Uniform2f
+
+Uniform3fARB(location, v0, v1, v2)
+ return void
+ param location Int32 in value
+ param v0 Float32 in value
+ param v1 Float32 in value
+ param v2 Float32 in value
+ category ARB_shader_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ alias Uniform3f
+
+Uniform4fARB(location, v0, v1, v2, v3)
+ return void
+ param location Int32 in value
+ param v0 Float32 in value
+ param v1 Float32 in value
+ param v2 Float32 in value
+ param v3 Float32 in value
+ category ARB_shader_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ alias Uniform4f
+
+Uniform1iARB(location, v0)
+ return void
+ param location Int32 in value
+ param v0 Int32 in value
+ category ARB_shader_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ alias Uniform1i
+
+Uniform2iARB(location, v0, v1)
+ return void
+ param location Int32 in value
+ param v0 Int32 in value
+ param v1 Int32 in value
+ category ARB_shader_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ alias Uniform2i
+
+Uniform3iARB(location, v0, v1, v2)
+ return void
+ param location Int32 in value
+ param v0 Int32 in value
+ param v1 Int32 in value
+ param v2 Int32 in value
+ category ARB_shader_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ alias Uniform3i
+
+Uniform4iARB(location, v0, v1, v2, v3)
+ return void
+ param location Int32 in value
+ param v0 Int32 in value
+ param v1 Int32 in value
+ param v2 Int32 in value
+ param v3 Int32 in value
+ category ARB_shader_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ alias Uniform4i
+
+Uniform1fvARB(location, count, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param value Float32 in array [count]
+ category ARB_shader_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ alias Uniform1fv
+
+Uniform2fvARB(location, count, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param value Float32 in array [count]
+ category ARB_shader_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ alias Uniform2fv
+
+Uniform3fvARB(location, count, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param value Float32 in array [count]
+ category ARB_shader_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ alias Uniform3fv
+
+Uniform4fvARB(location, count, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param value Float32 in array [count]
+ category ARB_shader_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ alias Uniform4fv
+
+Uniform1ivARB(location, count, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param value Int32 in array [count]
+ category ARB_shader_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ alias Uniform1iv
+
+Uniform2ivARB(location, count, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param value Int32 in array [count]
+ category ARB_shader_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ alias Uniform2iv
+
+Uniform3ivARB(location, count, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param value Int32 in array [count]
+ category ARB_shader_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ alias Uniform3iv
+
+Uniform4ivARB(location, count, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param value Int32 in array [count]
+ category ARB_shader_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ alias Uniform4iv
+
+UniformMatrix2fvARB(location, count, transpose, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float32 in array [count]
+ category ARB_shader_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ alias UniformMatrix2fv
+
+UniformMatrix3fvARB(location, count, transpose, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float32 in array [count]
+ category ARB_shader_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ alias UniformMatrix3fv
+
+UniformMatrix4fvARB(location, count, transpose, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float32 in array [count]
+ category ARB_shader_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ alias UniformMatrix4fv
+
+GetObjectParameterfvARB(obj, pname, params)
+ return void
+ param obj handleARB in value
+ param pname GLenum in value
+ param params Float32 out array [pname]
+ category ARB_shader_objects
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetObjectParameterivARB(obj, pname, params)
+ return void
+ param obj handleARB in value
+ param pname GLenum in value
+ param params Int32 out array [pname]
+ category ARB_shader_objects
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetInfoLogARB(obj, maxLength, length, infoLog)
+ return void
+ param obj handleARB in value
+ param maxLength SizeI in value
+ param length SizeI out array [1]
+ param infoLog charARB out array [length]
+ category ARB_shader_objects
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetAttachedObjectsARB(containerObj, maxCount, count, obj)
+ return void
+ param containerObj handleARB in value
+ param maxCount SizeI in value
+ param count SizeI out array [1]
+ param obj handleARB out array [count]
+ category ARB_shader_objects
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ alias GetAttachedShaders
+
+GetUniformLocationARB(programObj, name)
+ return Int32
+ param programObj handleARB in value
+ param name charARB in array []
+ category ARB_shader_objects
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ alias GetUniformLocation
+
+GetActiveUniformARB(programObj, index, maxLength, length, size, type, name)
+ return void
+ param programObj handleARB in value
+ param index UInt32 in value
+ param maxLength SizeI in value
+ param length SizeI out array [1]
+ param size Int32 out array [1]
+ param type GLenum out array [1]
+ param name charARB out array []
+ category ARB_shader_objects
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ alias GetActiveUniform
+
+GetUniformfvARB(programObj, location, params)
+ return void
+ param programObj handleARB in value
+ param location Int32 in value
+ param params Float32 out array [location]
+ category ARB_shader_objects
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ alias GetUniformfv
+
+GetUniformivARB(programObj, location, params)
+ return void
+ param programObj handleARB in value
+ param location Int32 in value
+ param params Int32 out array [location]
+ category ARB_shader_objects
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ alias GetUniformiv
+
+GetShaderSourceARB(obj, maxLength, length, source)
+ return void
+ param obj handleARB in value
+ param maxLength SizeI in value
+ param length SizeI out array [1]
+ param source charARB out array [length]
+ category ARB_shader_objects
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ alias GetShaderSource
+
+
+###############################################################################
+#
+# ARB Extension #31
+# ARB_vertex_shader commands
+#
+###############################################################################
+
+BindAttribLocationARB(programObj, index, name)
+ return void
+ param programObj handleARB in value
+ param index UInt32 in value
+ param name charARB in array []
+ category ARB_vertex_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ alias BindAttribLocation
+
+GetActiveAttribARB(programObj, index, maxLength, length, size, type, name)
+ return void
+ param programObj handleARB in value
+ param index UInt32 in value
+ param maxLength SizeI in value
+ param length SizeI out array [1]
+ param size Int32 out array [1]
+ param type GLenum out array [1]
+ param name charARB out array []
+ category ARB_vertex_shader
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ alias GetActiveAttrib
+
+GetAttribLocationARB(programObj, name)
+ return Int32
+ param programObj handleARB in value
+ param name charARB in array []
+ category ARB_vertex_shader
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ alias GetAttribLocation
+
+###############################################################################
+#
+# ARB Extension #32
+# ARB_fragment_shader commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_fragment_shader
+
+###############################################################################
+#
+# ARB Extension #33
+# ARB_shading_language_100 commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_shading_language_100
+
+###############################################################################
+#
+# ARB Extension #34
+# ARB_texture_non_power_of_two commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_non_power_of_two
+
+###############################################################################
+#
+# ARB Extension #35
+# ARB_point_sprite commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_point_sprite
+
+###############################################################################
+#
+# ARB Extension #36
+# ARB_fragment_program_shadow commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_fragment_program_shadow
+
+###############################################################################
+#
+# ARB Extension #37
+# ARB_draw_buffers commands
+#
+###############################################################################
+
+DrawBuffersARB(n, bufs)
+ return void
+ param n SizeI in value
+ param bufs DrawBufferModeATI in array [n]
+ category ARB_draw_buffers
+ version 1.5
+ extension
+ alias DrawBuffers
+
+###############################################################################
+#
+# ARB Extension #38
+# ARB_texture_rectangle commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_rectangle
+
+###############################################################################
+#
+# ARB Extension #39
+# ARB_color_buffer_float commands
+#
+###############################################################################
+
+ClampColorARB(target, clamp)
+ return void
+ param target ClampColorTargetARB in value
+ param clamp ClampColorModeARB in value
+ category ARB_color_buffer_float
+ version 1.5
+ extension
+ glxropcode 234
+ glxflags ignore
+ alias ClampColor
+
+###############################################################################
+#
+# ARB Extension #40
+# ARB_half_float_pixel commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_half_float_pixel
+
+###############################################################################
+#
+# ARB Extension #41
+# ARB_texture_float commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_float
+
+###############################################################################
+#
+# ARB Extension #42
+# ARB_pixel_buffer_object commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_pixel_buffer_object
+
+###############################################################################
+#
+# ARB Extension #43
+# ARB_depth_buffer_float commands (also OpenGL 3.0)
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_depth_buffer_float
+
+###############################################################################
+#
+# ARB Extension #44
+# ARB_draw_instanced commands
+#
+###############################################################################
+
+DrawArraysInstancedARB(mode, first, count, primcount)
+ return void
+ param mode BeginMode in value
+ param first Int32 in value
+ param count SizeI in value
+ param primcount SizeI in value
+ category ARB_draw_instanced
+ version 2.0
+ extension soft WINSOFT
+ dlflags notlistable
+ vectorequiv ArrayElement
+ glfflags ignore
+ glxflags ignore
+ alias DrawArraysInstanced
+
+DrawElementsInstancedARB(mode, count, type, indices, primcount)
+ return void
+ param mode BeginMode in value
+ param count SizeI in value
+ param type DrawElementsType in value
+ param indices Void in array [COMPSIZE(count/type)]
+ param primcount SizeI in value
+ category ARB_draw_instanced
+ version 2.0
+ extension soft WINSOFT
+ dlflags notlistable
+ vectorequiv ArrayElement
+ glfflags ignore
+ glxflags ignore
+ alias DrawElementsInstanced
+
+###############################################################################
+#
+# ARB Extension #45
+# ARB_framebuffer_object commands (also OpenGL 3.0)
+#
+###############################################################################
+
+# Promoted from EXT_framebuffer_object
+IsRenderbuffer(renderbuffer)
+ return Boolean
+ param renderbuffer UInt32 in value
+ category ARB_framebuffer_object
+ version 3.0
+ extension
+ glxvendorpriv 1422
+ glxflags ignore
+ offset ?
+
+BindRenderbuffer(target, renderbuffer)
+ return void
+ param target RenderbufferTarget in value
+ param renderbuffer UInt32 in value
+ category ARB_framebuffer_object
+ version 3.0
+ extension
+ glxropcode 4316
+ glxflags ignore
+ offset ?
+
+DeleteRenderbuffers(n, renderbuffers)
+ return void
+ param n SizeI in value
+ param renderbuffers UInt32 in array [n]
+ category ARB_framebuffer_object
+ version 3.0
+ extension
+ glxropcode 4317
+ glxflags ignore
+ offset ?
+
+GenRenderbuffers(n, renderbuffers)
+ return void
+ param n SizeI in value
+ param renderbuffers UInt32 out array [n]
+ category ARB_framebuffer_object
+ version 3.0
+ extension
+ glxvendorpriv 1423
+ glxflags ignore
+ offset ?
+
+RenderbufferStorage(target, internalformat, width, height)
+ return void
+ param target RenderbufferTarget in value
+ param internalformat GLenum in value
+ param width SizeI in value
+ param height SizeI in value
+ category ARB_framebuffer_object
+ version 3.0
+ extension
+ glxropcode 4318
+ glxflags ignore
+ offset ?
+
+GetRenderbufferParameteriv(target, pname, params)
+ return void
+ param target RenderbufferTarget in value
+ param pname GLenum in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category ARB_framebuffer_object
+ dlflags notlistable
+ version 3.0
+ extension
+ glxvendorpriv 1424
+ glxflags ignore
+ offset ?
+
+IsFramebuffer(framebuffer)
+ return Boolean
+ param framebuffer UInt32 in value
+ category ARB_framebuffer_object
+ version 3.0
+ extension
+ glxvendorpriv 1425
+ glxflags ignore
+ offset ?
+
+BindFramebuffer(target, framebuffer)
+ return void
+ param target FramebufferTarget in value
+ param framebuffer UInt32 in value
+ category ARB_framebuffer_object
+ version 3.0
+ extension
+ glxropcode 4319
+ glxflags ignore
+ offset ?
+
+DeleteFramebuffers(n, framebuffers)
+ return void
+ param n SizeI in value
+ param framebuffers UInt32 in array [n]
+ category ARB_framebuffer_object
+ version 3.0
+ extension
+ glxropcode 4320
+ glxflags ignore
+ offset ?
+
+GenFramebuffers(n, framebuffers)
+ return void
+ param n SizeI in value
+ param framebuffers UInt32 out array [n]
+ category ARB_framebuffer_object
+ version 3.0
+ extension
+ glxvendorpriv 1426
+ glxflags ignore
+ offset ?
+
+CheckFramebufferStatus(target)
+ return GLenum
+ param target FramebufferTarget in value
+ category ARB_framebuffer_object
+ version 3.0
+ extension
+ glxvendorpriv 1427
+ glxflags ignore
+ offset ?
+
+FramebufferTexture1D(target, attachment, textarget, texture, level)
+ return void
+ param target FramebufferTarget in value
+ param attachment FramebufferAttachment in value
+ param textarget GLenum in value
+ param texture UInt32 in value
+ param level Int32 in value
+ category ARB_framebuffer_object
+ version 3.0
+ extension
+ glxropcode 4321
+ glxflags ignore
+ offset ?
+
+FramebufferTexture2D(target, attachment, textarget, texture, level)
+ return void
+ param target FramebufferTarget in value
+ param attachment FramebufferAttachment in value
+ param textarget GLenum in value
+ param texture UInt32 in value
+ param level Int32 in value
+ category ARB_framebuffer_object
+ version 3.0
+ extension
+ glxropcode 4322
+ glxflags ignore
+ offset ?
+
+FramebufferTexture3D(target, attachment, textarget, texture, level, zoffset)
+ return void
+ param target FramebufferTarget in value
+ param attachment FramebufferAttachment in value
+ param textarget GLenum in value
+ param texture UInt32 in value
+ param level Int32 in value
+ param zoffset Int32 in value
+ category ARB_framebuffer_object
+ version 3.0
+ extension
+ glxropcode 4323
+ glxflags ignore
+ offset ?
+
+FramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer)
+ return void
+ param target FramebufferTarget in value
+ param attachment FramebufferAttachment in value
+ param renderbuffertarget RenderbufferTarget in value
+ param renderbuffer UInt32 in value
+ category ARB_framebuffer_object
+ version 3.0
+ extension
+ glxropcode 4324
+ glxflags ignore
+ offset ?
+
+GetFramebufferAttachmentParameteriv(target, attachment, pname, params)
+ return void
+ param target FramebufferTarget in value
+ param attachment FramebufferAttachment in value
+ param pname GLenum in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category ARB_framebuffer_object
+ dlflags notlistable
+ version 3.0
+ extension
+ glxvendorpriv 1428
+ glxflags ignore
+ offset ?
+
+GenerateMipmap(target)
+ return void
+ param target GLenum in value
+ category ARB_framebuffer_object
+ version 3.0
+ extension
+ glxropcode 4325
+ glxflags ignore
+ offset ?
+
+# Promoted from EXT_framebuffer_blit
+BlitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)
+ return void
+ param srcX0 Int32 in value
+ param srcY0 Int32 in value
+ param srcX1 Int32 in value
+ param srcY1 Int32 in value
+ param dstX0 Int32 in value
+ param dstY0 Int32 in value
+ param dstX1 Int32 in value
+ param dstY1 Int32 in value
+ param mask ClearBufferMask in value
+ param filter GLenum in value
+ category ARB_framebuffer_object
+ version 3.0
+ glxropcode 4330
+ offset ?
+
+# Promoted from EXT_framebuffer_multisample
+RenderbufferStorageMultisample(target, samples, internalformat, width, height)
+ return void
+ param target GLenum in value
+ param samples SizeI in value
+ param internalformat GLenum in value
+ param width SizeI in value
+ param height SizeI in value
+ category ARB_framebuffer_object
+ version 3.0
+ glxropcode 4331
+ offset ?
+
+# Promoted from ARB_geometry_shader4
+FramebufferTextureLayer(target, attachment, texture, level, layer)
+ return void
+ param target FramebufferTarget in value
+ param attachment FramebufferAttachment in value
+ param texture Texture in value
+ param level CheckedInt32 in value
+ param layer CheckedInt32 in value
+ category ARB_framebuffer_object
+ version 3.0
+ extension soft WINSOFT
+ dlflags notlistable
+ glfflags ignore
+ glxflags ignore
+
+
+###############################################################################
+#
+# ARB Extension #46
+# ARB_framebuffer_sRGB commands (also OpenGL 3.0)
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_framebuffer_sRGB
+
+###############################################################################
+#
+# ARB Extension #47
+# ARB_geometry_shader4 commands
+#
+###############################################################################
+
+ProgramParameteriARB(program, pname, value)
+ return void
+ param program UInt32 in value
+ param pname ProgramParameterPName in value
+ param value Int32 in value
+ category ARB_geometry_shader4
+ version 3.0
+ extension soft WINSOFT
+ glfflags ignore
+ glxflags ignore
+
+FramebufferTextureARB(target, attachment, texture, level)
+ return void
+ param target FramebufferTarget in value
+ param attachment FramebufferAttachment in value
+ param texture Texture in value
+ param level CheckedInt32 in value
+ category ARB_geometry_shader4
+ version 3.0
+ extension soft WINSOFT
+ dlflags notlistable
+ glfflags ignore
+ glxflags ignore
+
+FramebufferTextureLayerARB(target, attachment, texture, level, layer)
+ return void
+ param target FramebufferTarget in value
+ param attachment FramebufferAttachment in value
+ param texture Texture in value
+ param level CheckedInt32 in value
+ param layer CheckedInt32 in value
+ category ARB_geometry_shader4
+ version 3.0
+ extension soft WINSOFT
+ dlflags notlistable
+ glfflags ignore
+ glxflags ignore
+ alias FramebufferTextureLayer
+
+FramebufferTextureFaceARB(target, attachment, texture, level, face)
+ return void
+ param target FramebufferTarget in value
+ param attachment FramebufferAttachment in value
+ param texture Texture in value
+ param level CheckedInt32 in value
+ param face TextureTarget in value
+ category ARB_geometry_shader4
+ version 3.0
+ extension soft WINSOFT
+ dlflags notlistable
+ glfflags ignore
+ glxflags ignore
+
+###############################################################################
+#
+# ARB Extension #48
+# ARB_half_float_vertex commands (also OpenGL 3.0)
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_half_float_vertex
+
+###############################################################################
+#
+# ARB Extension #49
+# ARB_instanced_arrays commands
+#
+###############################################################################
+
+VertexAttribDivisorARB(index, divisor)
+ return void
+ param index UInt32 in value
+ param divisor UInt32 in value
+ category ARB_instanced_arrays
+ version 2.0
+ extension
+ glfflags ignore
+ glxflags ignore
+
+###############################################################################
+#
+# ARB Extension #50
+# ARB_map_buffer_range commands (also OpenGL 3.0)
+#
+###############################################################################
+
+MapBufferRange(target, offset, length, access)
+ return VoidPointer
+ param target BufferTargetARB in value
+ param offset BufferOffset in value
+ param length BufferSize in value
+ param access BufferAccessMask in value
+ category ARB_map_buffer_range
+ version 3.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+# Promoted from APPLE_flush_buffer_range
+FlushMappedBufferRange(target, offset, length)
+ return void
+ param target BufferTargetARB in value
+ param offset BufferOffset in value
+ param length BufferSize in value
+ category ARB_map_buffer_range
+ version 3.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# ARB Extension #51
+# ARB_texture_buffer_object commands
+#
+###############################################################################
+
+TexBufferARB(target, internalformat, buffer)
+ return void
+ param target TextureTarget in value
+ param internalformat GLenum in value
+ param buffer UInt32 in value
+ category ARB_texture_buffer_object
+ version 3.0
+ extension soft WINSOFT NV50
+ glfflags ignore
+ alias TexBuffer
+
+###############################################################################
+#
+# ARB Extension #52
+# ARB_texture_compression_rgtc commands (also OpenGL 3.0)
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_compression_rgtc
+
+###############################################################################
+#
+# ARB Extension #53
+# ARB_texture_rg commands (also OpenGL 3.0)
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_rg
+
+###############################################################################
+#
+# ARB Extension #54
+# ARB_vertex_array_object commands (also OpenGL 3.0)
+#
+###############################################################################
+
+# Promoted from APPLE_vertex_array_object
+BindVertexArray(array)
+ return void
+ param array UInt32 in value
+ category ARB_vertex_array_object
+ version 3.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+DeleteVertexArrays(n, arrays)
+ return void
+ param n SizeI in value
+ param arrays UInt32 in array [n]
+ category ARB_vertex_array_object
+ version 3.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GenVertexArrays(n, arrays)
+ return void
+ param n SizeI in value
+ param arrays UInt32 out array [n]
+ category ARB_vertex_array_object
+ version 3.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+IsVertexArray(array)
+ return Boolean
+ param array UInt32 in value
+ category ARB_vertex_array_object
+ version 3.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# ARB Extension #55 - WGL_ARB_create_context
+# ARB Extension #56 - GLX_ARB_create_context
+#
+###############################################################################
+
+###############################################################################
+#
+# ARB Extension #57
+# ARB_uniform_buffer_object commands
+#
+###############################################################################
+
+GetUniformIndices(program, uniformCount, uniformNames, uniformIndices)
+ return void
+ param program UInt32 in value
+ param uniformCount SizeI in value
+ param uniformNames CharPointer in array [COMPSIZE(uniformCount)]
+ param uniformIndices UInt32 out array [COMPSIZE(uniformCount)]
+ category ARB_uniform_buffer_object
+ dlflags notlistable
+ version 2.0
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetActiveUniformsiv(program, uniformCount, uniformIndices, pname, params)
+ return void
+ param program UInt32 in value
+ param uniformCount SizeI in value
+ param uniformIndices UInt32 in array [COMPSIZE(uniformCount)]
+ param pname GLenum in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category ARB_uniform_buffer_object
+ dlflags notlistable
+ version 2.0
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetActiveUniformName(program, uniformIndex, bufSize, length, uniformName)
+ return void
+ param program UInt32 in value
+ param uniformIndex UInt32 in value
+ param bufSize SizeI in value
+ param length SizeI out array [1]
+ param uniformName Char out array [bufSize]
+ category ARB_uniform_buffer_object
+ dlflags notlistable
+ version 2.0
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetUniformBlockIndex(program, uniformBlockName)
+ return UInt32
+ param program UInt32 in value
+ param uniformBlockName Char in array [COMPSIZE()]
+ category ARB_uniform_buffer_object
+ dlflags notlistable
+ version 2.0
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetActiveUniformBlockiv(program, uniformBlockIndex, pname, params)
+ return void
+ param program UInt32 in value
+ param uniformBlockIndex UInt32 in value
+ param pname GLenum in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category ARB_uniform_buffer_object
+ dlflags notlistable
+ version 2.0
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetActiveUniformBlockName(program, uniformBlockIndex, bufSize, length, uniformBlockName)
+ return void
+ param program UInt32 in value
+ param uniformBlockIndex UInt32 in value
+ param bufSize SizeI in value
+ param length SizeI out array [1]
+ param uniformBlockName Char out array [bufSize]
+ category ARB_uniform_buffer_object
+ dlflags notlistable
+ version 2.0
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+UniformBlockBinding(program, uniformBlockIndex, uniformBlockBinding)
+ return void
+ param program UInt32 in value
+ param uniformBlockIndex UInt32 in value
+ param uniformBlockBinding UInt32 in value
+ category ARB_uniform_buffer_object
+ version 2.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+
+###############################################################################
+#
+# ARB Extension #58
+# ARB_compatibility commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_compatibility
+
+###############################################################################
+#
+# ARB Extension #59
+# ARB_copy_buffer commands
+#
+###############################################################################
+
+CopyBufferSubData(readTarget, writeTarget, readOffset, writeOffset, size)
+ return void
+ param readTarget GLenum in value
+ param writeTarget GLenum in value
+ param readOffset BufferOffset in value
+ param writeOffset BufferOffset in value
+ param size BufferSize in value
+ category ARB_copy_buffer
+ version 3.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# ARB Extension #60
+# ARB_shader_texture_lod commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_shader_texture_lod
+
+###############################################################################
+#
+# ARB Extension #61
+# ARB_depth_clamp commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_depth_clamp
+
+###############################################################################
+#
+# ARB Extension #62
+# ARB_draw_elements_base_vertex commands
+#
+###############################################################################
+
+DrawElementsBaseVertex(mode, count, type, indices, basevertex)
+ return void
+ param mode GLenum in value
+ param count SizeI in value
+ param type DrawElementsType in value
+ param indices Void in array [COMPSIZE(count/type)]
+ param basevertex Int32 in value
+ category ARB_draw_elements_base_vertex
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+DrawRangeElementsBaseVertex(mode, start, end, count, type, indices, basevertex)
+ return void
+ param mode GLenum in value
+ param start UInt32 in value
+ param end UInt32 in value
+ param count SizeI in value
+ param type DrawElementsType in value
+ param indices Void in array [COMPSIZE(count/type)]
+ param basevertex Int32 in value
+ category ARB_draw_elements_base_vertex
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+DrawElementsInstancedBaseVertex(mode, count, type, indices, primcount, basevertex)
+ return void
+ param mode GLenum in value
+ param count SizeI in value
+ param type DrawElementsType in value
+ param indices Void in array [COMPSIZE(count/type)]
+ param primcount SizeI in value
+ param basevertex Int32 in value
+ category ARB_draw_elements_base_vertex
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+MultiDrawElementsBaseVertex(mode, count, type, indices, primcount, basevertex)
+ return void
+ param mode GLenum in value
+ param count SizeI in array [COMPSIZE(primcount)]
+ param type DrawElementsType in value
+ param indices VoidPointer in array [COMPSIZE(primcount)]
+ param primcount SizeI in value
+ param basevertex Int32 in array [COMPSIZE(primcount)]
+ category ARB_draw_elements_base_vertex
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# ARB Extension #63
+# ARB_fragment_coord_conventions commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_fragment_coord_conventions
+
+###############################################################################
+#
+# ARB Extension #64
+# ARB_provoking_vertex commands
+#
+###############################################################################
+
+ProvokingVertex(mode)
+ return void
+ param mode GLenum in value
+ category ARB_provoking_vertex
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# ARB Extension #65
+# ARB_seamless_cube_map commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_seamless_cube_map
+
+###############################################################################
+#
+# ARB Extension #66
+# ARB_sync commands
+#
+###############################################################################
+
+FenceSync(condition, flags)
+ return sync
+ param condition GLenum in value
+ param flags GLbitfield in value
+ category ARB_sync
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+IsSync(sync)
+ return Boolean
+ param sync sync in value
+ category ARB_sync
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+DeleteSync(sync)
+ return void
+ param sync sync in value
+ category ARB_sync
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ClientWaitSync(sync, flags, timeout)
+ return GLenum
+ param sync sync in value
+ param flags GLbitfield in value
+ param timeout UInt64 in value
+ category ARB_sync
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+WaitSync(sync, flags, timeout)
+ return void
+ param sync sync in value
+ param flags GLbitfield in value
+ param timeout UInt64 in value
+ category ARB_sync
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GetInteger64v(pname, params)
+ return void
+ param pname GLenum in value
+ param params Int64 out array [COMPSIZE(pname)]
+ category ARB_sync
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetSynciv(sync, pname, bufSize, length, values)
+ return void
+ param sync sync in value
+ param pname GLenum in value
+ param bufSize SizeI in value
+ param length SizeI out array [1]
+ param values Int32 out array [length]
+ category ARB_sync
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# ARB Extension #67
+# ARB_texture_multisample commands
+#
+###############################################################################
+
+TexImage2DMultisample(target, samples, internalformat, width, height, fixedsamplelocations)
+ return void
+ param target GLenum in value
+ param samples SizeI in value
+ param internalformat Int32 in value
+ param width SizeI in value
+ param height SizeI in value
+ param fixedsamplelocations Boolean in value
+ category ARB_texture_multisample
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+TexImage3DMultisample(target, samples, internalformat, width, height, depth, fixedsamplelocations)
+ return void
+ param target GLenum in value
+ param samples SizeI in value
+ param internalformat Int32 in value
+ param width SizeI in value
+ param height SizeI in value
+ param depth SizeI in value
+ param fixedsamplelocations Boolean in value
+ category ARB_texture_multisample
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GetMultisamplefv(pname, index, val)
+ return void
+ param pname GLenum in value
+ param index UInt32 in value
+ param val Float32 out array [COMPSIZE(pname)]
+ category ARB_texture_multisample
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+SampleMaski(index, mask)
+ return void
+ param index UInt32 in value
+ param mask GLbitfield in value
+ category ARB_texture_multisample
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# ARB Extension #68
+# ARB_vertex_array_bgra commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_vertex_array_bgra
+
+###############################################################################
+#
+# ARB Extension #69
+# ARB_draw_buffers_blend commands
+#
+###############################################################################
+
+@@@ Add ARB suffixes here & functions!
+BlendEquationi(buf, mode)
+ return void
+ param buf UInt32 in value
+ param mode GLenum in value
+ category ARB_draw_buffers_blend
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+BlendEquationSeparatei(buf, modeRGB, modeAlpha)
+ return void
+ param buf UInt32 in value
+ param modeRGB GLenum in value
+ param modeAlpha GLenum in value
+ category ARB_draw_buffers_blend
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+BlendFunci(buf, src, dst)
+ return void
+ param buf UInt32 in value
+ param src GLenum in value
+ param dst GLenum in value
+ category ARB_draw_buffers_blend
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+BlendFuncSeparatei(buf, srcRGB, dstRGB, srcAlpha, dstAlpha)
+ return void
+ param buf UInt32 in value
+ param srcRGB GLenum in value
+ param dstRGB GLenum in value
+ param srcAlpha GLenum in value
+ param dstAlpha GLenum in value
+ category ARB_draw_buffers_blend
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# ARB Extension #70
+# ARB_sample_shading commands
+#
+###############################################################################
+
+@@@ Add ARB suffixes here & functions!
+MinSampleShading(value)
+ return void
+ param value ClampedColorF in value
+ category ARB_sample_shading
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# ARB Extension #71
+# ARB_texture_cube_map_array commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_cube_map_array
+
+###############################################################################
+#
+# ARB Extension #72
+# ARB_texture_gather commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_gather
+
+###############################################################################
+#
+# ARB Extension #73
+# ARB_texture_query_lod commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_texture_query_lod
+
+###############################################################################
+#
+# ARB Extension #74 - WGL_ARB_create_context_profile
+# ARB Extension #75 - GLX_ARB_create_context_profile
+#
+###############################################################################
+
+###############################################################################
+#
+# ARB Extension #76
+# ARB_shading_language_include commands
+#
+###############################################################################
+
+# ??? VERIFY DONE ???
+
+NamedStringARB(type, namelen, name, stringlen, string)
+ return void
+ param type GLenum in value
+ param namelen Int32 in value
+ param name Char in array [namelen]
+ param stringlen Int32 in value
+ param string Char in array [stringlen]
+ category ARB_shading_language_include
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+DeleteNamedStringARB(namelen, name)
+ return void
+ param namelen Int32 in value
+ param name Char in array [namelen]
+ category ARB_shading_language_include
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+CompileShaderIncludeARB(shader, count, path, length)
+ return void
+ param shader UInt32 in value
+ param count SizeI in value
+ param path CharPointer in array [count]
+ param length Int32 in array [count]
+ category ARB_shading_language_include
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+IsNamedStringARB(namelen, name)
+ return Boolean
+ param namelen Int32 in value
+ param name Char in array [namelen]
+ category ARB_shading_language_include
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GetNamedStringARB(namelen, name, bufSize, stringlen, string)
+ return void
+ param namelen Int32 in value
+ param name Char in array [namelen]
+ param bufSize SizeI in value
+ param stringlen Int32 out array [1]
+ param string Char out array [bufSize]
+ category ARB_shading_language_include
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetNamedStringivARB(namelen, name, pname, params)
+ return void
+ param namelen Int32 in value
+ param name Char in array [namelen]
+ param pname GLenum in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category ARB_shading_language_include
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# ARB Extension #77
+# ARB_texture_compression_bptc commands
+#
+###############################################################################
+
+# ??? VERIFY DONE ???
+
+###############################################################################
+#
+# ARB Extension #78
+# ARB_blend_func_extended commands
+#
+###############################################################################
+
+# ??? VERIFY DONE ???
+
+BindFragDataLocationIndexed(program, colorNumber, index, name)
+ return void
+ param program UInt32 in value
+ param colorNumber UInt32 in value
+ param index UInt32 in value
+ param name Char in array []
+ category ARB_blend_func_extended
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GetFragDataIndex(program, name)
+ return Int32
+ param program UInt32 in value
+ param name Char in array []
+ category ARB_blend_func_extended
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# ARB Extension #79
+# ARB_explicit_attrib_location commands
+#
+###############################################################################
+
+# ??? VERIFY DONE ???
+
+###############################################################################
+#
+# ARB Extension #80
+# ARB_occlusion_query2 commands
+#
+###############################################################################
+
+# ??? VERIFY DONE ???
+
+###############################################################################
+#
+# ARB Extension #81
+# ARB_sampler_objects commands
+#
+###############################################################################
+
+# ??? VERIFY DONE ???
+
+GenSamplers(count, samplers)
+ return void
+ param count SizeI in value
+ param samplers UInt32 out array [count]
+ category ARB_sampler_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+DeleteSamplers(count, samplers)
+ return void
+ param count SizeI in value
+ param samplers UInt32 in array [count]
+ category ARB_sampler_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+IsSampler(sampler)
+ return Boolean
+ param sampler UInt32 in value
+ category ARB_sampler_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+BindSampler(unit, sampler)
+ return void
+ param unit GLenum in value
+ param sampler UInt32 in value
+ category ARB_sampler_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+SamplerParameteri(sampler, pname, param)
+ return void
+ param sampler UInt32 in value
+ param pname GLenum in value
+ param param Int32 in value
+ category ARB_sampler_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+SamplerParameteriv(sampler, pname, param)
+ return void
+ param sampler UInt32 in value
+ param pname GLenum in value
+ param param Int32 in array [COMPSIZE(pname)]
+ category ARB_sampler_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+SamplerParameterf(sampler, pname, param)
+ return void
+ param sampler UInt32 in value
+ param pname GLenum in value
+ param param Float32 in value
+ category ARB_sampler_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+SamplerParameterfv(sampler, pname, param)
+ return void
+ param sampler UInt32 in value
+ param pname GLenum in value
+ param param Float32 in array [COMPSIZE(pname)]
+ category ARB_sampler_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+SamplerParameterIiv(sampler, pname, param)
+ return void
+ param sampler UInt32 in value
+ param pname GLenum in value
+ param param Int32 in array [COMPSIZE(pname)]
+ category ARB_sampler_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+SamplerParameterIuiv(sampler, pname, param)
+ return void
+ param sampler UInt32 in value
+ param pname GLenum in value
+ param param UInt32 in array [COMPSIZE(pname)]
+ category ARB_sampler_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GetSamplerParameteriv(sampler, pname, params)
+ return void
+ param sampler UInt32 in value
+ param pname GLenum in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category ARB_sampler_objects
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetSamplerParameterIiv(sampler, pname, params)
+ return void
+ param sampler UInt32 in value
+ param pname GLenum in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category ARB_sampler_objects
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetSamplerParameterfv(sampler, pname, params)
+ return void
+ param sampler UInt32 in value
+ param pname GLenum in value
+ param params Float32 out array [COMPSIZE(pname)]
+ category ARB_sampler_objects
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetSamplerParameterIfv(sampler, pname, params)
+ return void
+ param sampler UInt32 in value
+ param pname GLenum in value
+ param params Float32 out array [COMPSIZE(pname)]
+ category ARB_sampler_objects
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# ARB Extension #82
+# ARB_shader_bit_encoding commands
+#
+###############################################################################
+
+# ??? VERIFY DONE ???
+
+###############################################################################
+#
+# ARB Extension #83
+# ARB_texture_rgb10_a2ui commands
+#
+###############################################################################
+
+# ??? VERIFY DONE ???
+
+###############################################################################
+#
+# ARB Extension #84
+# ARB_texture_swizzle commands
+#
+###############################################################################
+
+# ??? VERIFY DONE ???
+
+###############################################################################
+#
+# ARB Extension #85
+# ARB_timer_query commands
+#
+###############################################################################
+
+# ??? VERIFY DONE ???
+
+QueryCounter(id, target)
+ return void
+ param id UInt32 in value
+ param target GLenum in value
+ category ARB_timer_query
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GetQueryObjecti64v(id, pname, params)
+ return void
+ param id UInt32 in value
+ param pname GLenum in value
+ param params Int64 out array [COMPSIZE(pname)]
+ category ARB_timer_query
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetQueryObjectui64v(id, pname, params)
+ return void
+ param id UInt32 in value
+ param pname GLenum in value
+ param params UInt64 out array [COMPSIZE(pname)]
+ category ARB_timer_query
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# ARB Extension #86
+# ARB_vertex_type_2_10_10_10_rev commands
+#
+###############################################################################
+
+# ??? VERIFY DONE ???
+
+VertexP2ui(type, value)
+ return void
+ param type GLenum in value
+ param value UInt32 in value
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexP2uiv(type, value)
+ return void
+ param type GLenum in value
+ param value UInt32 in array [1]
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexP3ui(type, value)
+ return void
+ param type GLenum in value
+ param value UInt32 in value
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexP3uiv(type, value)
+ return void
+ param type GLenum in value
+ param value UInt32 in array [1]
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexP4ui(type, value)
+ return void
+ param type GLenum in value
+ param value UInt32 in value
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexP4uiv(type, value)
+ return void
+ param type GLenum in value
+ param value UInt32 in array [1]
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+TexCoordP1ui(type, coords)
+ return void
+ param type GLenum in value
+ param coords UInt32 in value
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+TexCoordP1uiv(type, coords)
+ return void
+ param type GLenum in value
+ param coords UInt32 in array [1]
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+TexCoordP2ui(type, coords)
+ return void
+ param type GLenum in value
+ param coords UInt32 in value
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+TexCoordP2uiv(type, coords)
+ return void
+ param type GLenum in value
+ param coords UInt32 in array [1]
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+TexCoordP3ui(type, coords)
+ return void
+ param type GLenum in value
+ param coords UInt32 in value
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+TexCoordP3uiv(type, coords)
+ return void
+ param type GLenum in value
+ param coords UInt32 in array [1]
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+TexCoordP4ui(type, coords)
+ return void
+ param type GLenum in value
+ param coords UInt32 in value
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+TexCoordP4uiv(type, coords)
+ return void
+ param type GLenum in value
+ param coords UInt32 in array [1]
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+MultiTexCoordP1ui(texture, type, coords)
+ return void
+ param texture GLenum in value
+ param type GLenum in value
+ param coords UInt32 in value
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+MultiTexCoordP1uiv(texture, type, coords)
+ return void
+ param texture GLenum in value
+ param type GLenum in value
+ param coords UInt32 in array [1]
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+MultiTexCoordP2ui(texture, type, coords)
+ return void
+ param texture GLenum in value
+ param type GLenum in value
+ param coords UInt32 in value
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+MultiTexCoordP2uiv(texture, type, coords)
+ return void
+ param texture GLenum in value
+ param type GLenum in value
+ param coords UInt32 in array [1]
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+MultiTexCoordP3ui(texture, type, coords)
+ return void
+ param texture GLenum in value
+ param type GLenum in value
+ param coords UInt32 in value
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+MultiTexCoordP3uiv(texture, type, coords)
+ return void
+ param texture GLenum in value
+ param type GLenum in value
+ param coords UInt32 in array [1]
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+MultiTexCoordP4ui(texture, type, coords)
+ return void
+ param texture GLenum in value
+ param type GLenum in value
+ param coords UInt32 in value
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+MultiTexCoordP4uiv(texture, type, coords)
+ return void
+ param texture GLenum in value
+ param type GLenum in value
+ param coords UInt32 in array [1]
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+NormalP3ui(type, coords)
+ return void
+ param type GLenum in value
+ param coords UInt32 in value
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+NormalP3uiv(type, coords)
+ return void
+ param type GLenum in value
+ param coords UInt32 in array [1]
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ColorP3ui(type, color)
+ return void
+ param type GLenum in value
+ param color UInt32 in value
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ColorP3uiv(type, color)
+ return void
+ param type GLenum in value
+ param color UInt32 in array [1]
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ColorP4ui(type, color)
+ return void
+ param type GLenum in value
+ param color UInt32 in value
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ColorP4uiv(type, color)
+ return void
+ param type GLenum in value
+ param color UInt32 in array [1]
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+SecondaryColorP3ui(type, color)
+ return void
+ param type GLenum in value
+ param color UInt32 in value
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+SecondaryColorP3uiv(type, color)
+ return void
+ param type GLenum in value
+ param color UInt32 in array [1]
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribP1ui(index, type, normalized, value)
+ return void
+ param index UInt32 in value
+ param type GLenum in value
+ param normalized Boolean in value
+ param value UInt32 in value
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribP1uiv(index, type, normalized, value)
+ return void
+ param index UInt32 in value
+ param type GLenum in value
+ param normalized Boolean in value
+ param value UInt32 in array [1]
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribP2ui(index, type, normalized, value)
+ return void
+ param index UInt32 in value
+ param type GLenum in value
+ param normalized Boolean in value
+ param value UInt32 in value
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribP2uiv(index, type, normalized, value)
+ return void
+ param index UInt32 in value
+ param type GLenum in value
+ param normalized Boolean in value
+ param value UInt32 in array [1]
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribP3ui(index, type, normalized, value)
+ return void
+ param index UInt32 in value
+ param type GLenum in value
+ param normalized Boolean in value
+ param value UInt32 in value
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribP3uiv(index, type, normalized, value)
+ return void
+ param index UInt32 in value
+ param type GLenum in value
+ param normalized Boolean in value
+ param value UInt32 in array [1]
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribP4ui(index, type, normalized, value)
+ return void
+ param index UInt32 in value
+ param type GLenum in value
+ param normalized Boolean in value
+ param value UInt32 in value
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribP4uiv(index, type, normalized, value)
+ return void
+ param index UInt32 in value
+ param type GLenum in value
+ param normalized Boolean in value
+ param value UInt32 in array [1]
+ category ARB_vertex_type_2_10_10_10_rev
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# ARB Extension #87
+# ARB_draw_indirect commands
+#
+###############################################################################
+
+# ??? VERIFY DONE ???
+
+DrawArraysIndirect(mode, indirect)
+ return void
+ param mode GLenum in value
+ param indirect Void in array []
+ category ARB_draw_indirect
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+DrawElementsIndirect(mode, type, indirect)
+ return void
+ param mode GLenum in value
+ param type GLenum in value
+ param indirect Void in array []
+ category ARB_draw_indirect
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# ARB Extension #88
+# ARB_gpu_shader5 commands
+#
+###############################################################################
+
+# ??? VERIFY DONE ???
+
+###############################################################################
+#
+# ARB Extension #89
+# ARB_gpu_shader_fp64 commands
+#
+###############################################################################
+
+# ??? VERIFY DONE ???
+
+Uniform1d(location, x)
+ return void
+ param location Int32 in value
+ param x Float64 in value
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Uniform2d(location, x, y)
+ return void
+ param location Int32 in value
+ param x Float64 in value
+ param y Float64 in value
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Uniform3d(location, x, y, z)
+ return void
+ param location Int32 in value
+ param x Float64 in value
+ param y Float64 in value
+ param z Float64 in value
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Uniform4d(location, x, y, z, w)
+ return void
+ param location Int32 in value
+ param x Float64 in value
+ param y Float64 in value
+ param z Float64 in value
+ param w Float64 in value
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Uniform1dv(location, count, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param value Float64 in array [count]
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Uniform2dv(location, count, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param value Float64 in array [count]
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Uniform3dv(location, count, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param value Float64 in array [count]
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Uniform4dv(location, count, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param value Float64 in array [count]
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+UniformMatrix2dv(location, count, transpose, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float64 in array [count]
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+UniformMatrix3dv(location, count, transpose, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float64 in array [count]
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+UniformMatrix4dv(location, count, transpose, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float64 in array [count]
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+UniformMatrix2x3dv(location, count, transpose, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float64 in array [count]
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+UniformMatrix2x4dv(location, count, transpose, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float64 in array [count]
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+UniformMatrix3x2dv(location, count, transpose, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float64 in array [count]
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+UniformMatrix3x4dv(location, count, transpose, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float64 in array [count]
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+UniformMatrix4x2dv(location, count, transpose, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float64 in array [count]
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+UniformMatrix4x3dv(location, count, transpose, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float64 in array [count]
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GetUniformdv(program, location, params)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param params Float64 out array [location]
+ category ARB_gpu_shader_fp64
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform1dEXT(program, location, x)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param x Float64 in value
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform2dEXT(program, location, x, y)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param x Float64 in value
+ param y Float64 in value
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform3dEXT(program, location, x, y, z)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param x Float64 in value
+ param y Float64 in value
+ param z Float64 in value
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform4dEXT(program, location, x, y, z, w)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param x Float64 in value
+ param y Float64 in value
+ param z Float64 in value
+ param w Float64 in value
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform1dvEXT(program, location, count, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param value Float64 in array [count]
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform2dvEXT(program, location, count, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param value Float64 in array [count]
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform3dvEXT(program, location, count, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param value Float64 in array [count]
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniform4dvEXT(program, location, count, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param value Float64 in array [count]
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniformMatrix2dvEXT(program, location, count, transpose, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float64 in array [count]
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniformMatrix3dvEXT(program, location, count, transpose, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float64 in array [count]
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniformMatrix4dvEXT(program, location, count, transpose, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float64 in array [count]
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniformMatrix2x3dvEXT(program, location, count, transpose, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float64 in array [count]
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniformMatrix2x4dvEXT(program, location, count, transpose, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float64 in array [count]
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniformMatrix3x2dvEXT(program, location, count, transpose, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float64 in array [count]
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniformMatrix3x4dvEXT(program, location, count, transpose, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float64 in array [count]
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniformMatrix4x2dvEXT(program, location, count, transpose, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float64 in array [count]
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniformMatrix4x3dvEXT(program, location, count, transpose, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float64 in array [count]
+ category ARB_gpu_shader_fp64
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# ARB Extension #90
+# ARB_shader_subroutine commands
+#
+###############################################################################
+
+# ??? VERIFY DONE ???
+
+GetSubroutineUniformLocation(program, shadertype, name)
+ return Int32
+ param program UInt32 in value
+ param shadertype GLenum in value
+ param name Char in array []
+ category ARB_shader_subroutine
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetSubroutineIndex(program, shadertype, name)
+ return UInt32
+ param program UInt32 in value
+ param shadertype GLenum in value
+ param name Char in array []
+ category ARB_shader_subroutine
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetActiveSubroutineUniformiv(program, shadertype, index, pname, values)
+ return void
+ param program UInt32 in value
+ param shadertype GLenum in value
+ param index UInt32 in value
+ param pname GLenum in value
+ param values Int32 out array [COMPSIZE(pname)]
+ category ARB_shader_subroutine
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetActiveSubroutineUniformName(program, shadertype, index, bufsize, length, name)
+ return void
+ param program UInt32 in value
+ param shadertype GLenum in value
+ param index UInt32 in value
+ param bufsize SizeI in value
+ param length SizeI out array [1]
+ param name Char out array [bufsize]
+ category ARB_shader_subroutine
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetActiveSubroutineName(program, shadertype, index, bufsize, length, name)
+ return void
+ param program UInt32 in value
+ param shadertype GLenum in value
+ param index UInt32 in value
+ param bufsize SizeI in value
+ param length SizeI out array [1]
+ param name Char out array [bufsize]
+ category ARB_shader_subroutine
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+UniformSubroutinesuiv(shadertype, count, indices)
+ return void
+ param shadertype GLenum in value
+ param count SizeI in value
+ param indices UInt32 in array [count]
+ category ARB_shader_subroutine
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GetUniformSubroutineuiv(shadertype, location, params)
+ return void
+ param shadertype GLenum in value
+ param location Int32 in value
+ param params UInt32 out array [1]
+ category ARB_shader_subroutine
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetProgramStageiv(program, shadertype, pname, values)
+ return void
+ param program UInt32 in value
+ param shadertype GLenum in value
+ param pname GLenum in value
+ param values Int32 out array [1]
+ category ARB_shader_subroutine
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# ARB Extension #91
+# ARB_tessellation_shader commands
+#
+###############################################################################
+
+# ??? VERIFY DONE ???
+
+PatchParameteri(pname, value)
+ return void
+ param pname GLenum in value
+ param value Int32 in value
+ category ARB_tessellation_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+PatchParameterfv(pname, values)
+ return void
+ param pname GLenum in value
+ param values Float32 in array [COMPSIZE(pname)]
+ category ARB_tessellation_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# ARB Extension #92
+# ARB_texture_buffer_object_rgb32 commands
+#
+###############################################################################
+
+# ??? VERIFY DONE ???
+
+###############################################################################
+#
+# ARB Extension #93
+# ARB_transform_feedback2 commands
+#
+###############################################################################
+
+# ??? VERIFY DONE ???
+
+BindTransformFeedback(target, id)
+ return void
+ param target GLenum in value
+ param id UInt32 in value
+ category ARB_transform_feedback2
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+DeleteTransformFeedbacks(n, ids)
+ return void
+ param n SizeI in value
+ param ids UInt32 in array [n]
+ category ARB_transform_feedback2
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GenTransformFeedbacks(n, ids)
+ return void
+ param n SizeI in value
+ param ids UInt32 out array [n]
+ category ARB_transform_feedback2
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+IsTransformFeedback(id)
+ return Boolean
+ param id UInt32 in value
+ category ARB_transform_feedback2
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+PauseTransformFeedback()
+ return void
+ category ARB_transform_feedback2
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ResumeTransformFeedback()
+ return void
+ category ARB_transform_feedback2
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+DrawTransformFeedback(mode, id)
+ return void
+ param mode GLenum in value
+ param id UInt32 in value
+ category ARB_transform_feedback2
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# ARB Extension #94
+# ARB_transform_feedback3 commands
+#
+###############################################################################
+
+# ??? VERIFY DONE ???
+
+DrawTransformFeedbackStream(mode, id, stream)
+ return void
+ param mode GLenum in value
+ param id UInt32 in value
+ param stream UInt32 in value
+ category ARB_transform_feedback3
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+BeginQueryIndexed(target, index, id)
+ return void
+ param target GLenum in value
+ param index UInt32 in value
+ param id UInt32 in value
+ category ARB_transform_feedback3
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+EndQueryIndexed(target, index)
+ return void
+ param target GLenum in value
+ param index UInt32 in value
+ category ARB_transform_feedback3
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GetQueryIndexediv(target, index, pname, params)
+ return void
+ param target GLenum in value
+ param index UInt32 in value
+ param pname GLenum in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category ARB_transform_feedback3
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+
+###############################################################################
+###############################################################################
+#
+# Non-ARB extensions, in order by registry extension number
+#
+###############################################################################
+###############################################################################
+
+###############################################################################
+#
+# Extension #1
+# EXT_abgr commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_abgr
+
+###############################################################################
+#
+# Extension #2
+# EXT_blend_color commands
+#
+###############################################################################
+
+BlendColorEXT(red, green, blue, alpha)
+ return void
+ param red ClampedColorF in value
+ param green ClampedColorF in value
+ param blue ClampedColorF in value
+ param alpha ClampedColorF in value
+ category EXT_blend_color
+ version 1.0
+ glxropcode 4096
+ glxflags EXT
+ extension soft
+ alias BlendColor
+
+###############################################################################
+#
+# Extension #3
+# EXT_polygon_offset commands
+#
+###############################################################################
+
+PolygonOffsetEXT(factor, bias)
+ return void
+ param factor Float32 in value
+ param bias Float32 in value
+ category EXT_polygon_offset
+ version 1.0
+ glxropcode 4098
+ glxflags EXT
+ extension soft
+ offset 414
+
+###############################################################################
+#
+# Extension #4
+# EXT_texture commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_texture
+
+###############################################################################
+#
+# Extension #5 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #6
+# EXT_texture3D commands
+#
+###############################################################################
+
+# Arguably TexelInternalFormat, not PixelInternalFormat
+TexImage3DEXT(target, level, internalformat, width, height, depth, border, format, type, pixels)
+ return void
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param internalformat PixelInternalFormat in value
+ param width SizeI in value
+ param height SizeI in value
+ param depth SizeI in value
+ param border CheckedInt32 in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param pixels Void in array [COMPSIZE(format/type/width/height/depth)]
+ category EXT_texture3D
+ dlflags handcode
+ glxflags client-handcode server-handcode EXT
+ version 1.0
+ glxropcode 4114
+ extension
+ alias TexImage3D
+
+TexSubImage3DEXT(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels)
+ return void
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param xoffset CheckedInt32 in value
+ param yoffset CheckedInt32 in value
+ param zoffset CheckedInt32 in value
+ param width SizeI in value
+ param height SizeI in value
+ param depth SizeI in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param pixels Void in array [COMPSIZE(format/type/width/height/depth)]
+ category EXT_texture3D
+ dlflags handcode
+ glxflags client-handcode server-handcode EXT
+ version 1.0
+ glxropcode 4115
+ extension
+ alias TexSubImage3D
+
+###############################################################################
+#
+# Extension #7
+# SGIS_texture_filter4 commands
+#
+###############################################################################
+
+GetTexFilterFuncSGIS(target, filter, weights)
+ return void
+ param target TextureTarget in value
+ param filter TextureFilterSGIS in value
+ param weights Float32 out array [COMPSIZE(target/filter)]
+ category SGIS_texture_filter4
+ dlflags notlistable
+ version 1.0
+ glxflags SGI
+ glxvendorpriv 4101
+ extension
+ offset 415
+
+TexFilterFuncSGIS(target, filter, n, weights)
+ return void
+ param target TextureTarget in value
+ param filter TextureFilterSGIS in value
+ param n SizeI in value
+ param weights Float32 in array [n]
+ category SGIS_texture_filter4
+ glxflags SGI
+ version 1.0
+ glxropcode 2064
+ extension
+ offset 416
+
+###############################################################################
+#
+# Extension #8 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #9
+# EXT_subtexture commands
+#
+###############################################################################
+
+TexSubImage1DEXT(target, level, xoffset, width, format, type, pixels)
+ return void
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param xoffset CheckedInt32 in value
+ param width SizeI in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param pixels Void in array [COMPSIZE(format/type/width)]
+ category EXT_subtexture
+ dlflags handcode
+ glxflags client-handcode server-handcode EXT
+ version 1.0
+ glxropcode 4099
+ extension
+ alias TexSubImage1D
+
+TexSubImage2DEXT(target, level, xoffset, yoffset, width, height, format, type, pixels)
+ return void
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param xoffset CheckedInt32 in value
+ param yoffset CheckedInt32 in value
+ param width SizeI in value
+ param height SizeI in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param pixels Void in array [COMPSIZE(format/type/width/height)]
+ category EXT_subtexture
+ dlflags handcode
+ glxflags client-handcode server-handcode EXT
+ version 1.0
+ glxropcode 4100
+ extension
+ alias TexSubImage2D
+
+###############################################################################
+#
+# Extension #10
+# EXT_copy_texture commands
+#
+###############################################################################
+
+# Arguably TexelInternalFormat, not PixelInternalFormat
+CopyTexImage1DEXT(target, level, internalformat, x, y, width, border)
+ return void
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param internalformat PixelInternalFormat in value
+ param x WinCoord in value
+ param y WinCoord in value
+ param width SizeI in value
+ param border CheckedInt32 in value
+ category EXT_copy_texture
+ version 1.0
+ glxflags EXT
+ glxropcode 4119
+ extension
+ alias CopyTexImage1D
+
+# Arguably TexelInternalFormat, not PixelInternalFormat
+CopyTexImage2DEXT(target, level, internalformat, x, y, width, height, border)
+ return void
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param internalformat PixelInternalFormat in value
+ param x WinCoord in value
+ param y WinCoord in value
+ param width SizeI in value
+ param height SizeI in value
+ param border CheckedInt32 in value
+ category EXT_copy_texture
+ version 1.0
+ glxflags EXT
+ glxropcode 4120
+ extension
+ alias CopyTexImage2D
+
+CopyTexSubImage1DEXT(target, level, xoffset, x, y, width)
+ return void
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param xoffset CheckedInt32 in value
+ param x WinCoord in value
+ param y WinCoord in value
+ param width SizeI in value
+ category EXT_copy_texture
+ version 1.0
+ glxflags EXT
+ glxropcode 4121
+ extension
+ alias CopyTexSubImage1D
+
+CopyTexSubImage2DEXT(target, level, xoffset, yoffset, x, y, width, height)
+ return void
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param xoffset CheckedInt32 in value
+ param yoffset CheckedInt32 in value
+ param x WinCoord in value
+ param y WinCoord in value
+ param width SizeI in value
+ param height SizeI in value
+ category EXT_copy_texture
+ version 1.0
+ glxflags EXT
+ glxropcode 4122
+ extension
+ alias CopyTexSubImage2D
+
+CopyTexSubImage3DEXT(target, level, xoffset, yoffset, zoffset, x, y, width, height)
+ return void
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param xoffset CheckedInt32 in value
+ param yoffset CheckedInt32 in value
+ param zoffset CheckedInt32 in value
+ param x WinCoord in value
+ param y WinCoord in value
+ param width SizeI in value
+ param height SizeI in value
+ category EXT_copy_texture
+ version 1.0
+ glxflags EXT
+ glxropcode 4123
+ extension
+ alias CopyTexSubImage3D
+
+###############################################################################
+#
+# Extension #11
+# EXT_histogram commands
+#
+###############################################################################
+
+GetHistogramEXT(target, reset, format, type, values)
+ return void
+ param target HistogramTargetEXT in value
+ param reset Boolean in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param values Void out array [COMPSIZE(target/format/type)]
+ category EXT_histogram
+ dlflags notlistable
+ glxflags client-handcode server-handcode EXT
+ version 1.0
+ glxvendorpriv 5
+ extension
+ offset 417
+
+GetHistogramParameterfvEXT(target, pname, params)
+ return void
+ param target HistogramTargetEXT in value
+ param pname GetHistogramParameterPNameEXT in value
+ param params Float32 out array [COMPSIZE(pname)]
+ category EXT_histogram
+ dlflags notlistable
+ version 1.0
+ glxvendorpriv 6
+ glxflags EXT
+ extension
+ offset 418
+
+GetHistogramParameterivEXT(target, pname, params)
+ return void
+ param target HistogramTargetEXT in value
+ param pname GetHistogramParameterPNameEXT in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category EXT_histogram
+ dlflags notlistable
+ version 1.0
+ glxvendorpriv 7
+ glxflags EXT
+ extension
+ offset 419
+
+GetMinmaxEXT(target, reset, format, type, values)
+ return void
+ param target MinmaxTargetEXT in value
+ param reset Boolean in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param values Void out array [COMPSIZE(target/format/type)]
+ category EXT_histogram
+ dlflags notlistable
+ glxflags client-handcode server-handcode EXT
+ version 1.0
+ glxvendorpriv 8
+ extension
+ offset 420
+
+GetMinmaxParameterfvEXT(target, pname, params)
+ return void
+ param target MinmaxTargetEXT in value
+ param pname GetMinmaxParameterPNameEXT in value
+ param params Float32 out array [COMPSIZE(pname)]
+ category EXT_histogram
+ dlflags notlistable
+ version 1.0
+ glxvendorpriv 9
+ glxflags EXT
+ extension
+ offset 421
+
+GetMinmaxParameterivEXT(target, pname, params)
+ return void
+ param target MinmaxTargetEXT in value
+ param pname GetMinmaxParameterPNameEXT in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category EXT_histogram
+ dlflags notlistable
+ version 1.0
+ glxvendorpriv 10
+ glxflags EXT
+ extension
+ offset 422
+
+HistogramEXT(target, width, internalformat, sink)
+ return void
+ param target HistogramTargetEXT in value
+ param width SizeI in value
+ param internalformat PixelInternalFormat in value
+ param sink Boolean in value
+ category EXT_histogram
+ version 1.0
+ glxropcode 4110
+ glxflags EXT
+ extension
+ alias Histogram
+
+MinmaxEXT(target, internalformat, sink)
+ return void
+ param target MinmaxTargetEXT in value
+ param internalformat PixelInternalFormat in value
+ param sink Boolean in value
+ category EXT_histogram
+ version 1.0
+ glxropcode 4111
+ glxflags EXT
+ extension
+ alias Minmax
+
+ResetHistogramEXT(target)
+ return void
+ param target HistogramTargetEXT in value
+ category EXT_histogram
+ version 1.0
+ glxropcode 4112
+ glxflags EXT
+ extension
+ alias ResetHistogram
+
+ResetMinmaxEXT(target)
+ return void
+ param target MinmaxTargetEXT in value
+ category EXT_histogram
+ version 1.0
+ glxropcode 4113
+ glxflags EXT
+ extension
+ alias ResetMinmax
+
+###############################################################################
+#
+# Extension #12
+# EXT_convolution commands
+#
+###############################################################################
+
+ConvolutionFilter1DEXT(target, internalformat, width, format, type, image)
+ return void
+ param target ConvolutionTargetEXT in value
+ param internalformat PixelInternalFormat in value
+ param width SizeI in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param image Void in array [COMPSIZE(format/type/width)]
+ category EXT_convolution
+ dlflags handcode
+ glxflags client-handcode server-handcode EXT
+ version 1.0
+ glxropcode 4101
+ extension
+ alias ConvolutionFilter1D
+
+ConvolutionFilter2DEXT(target, internalformat, width, height, format, type, image)
+ return void
+ param target ConvolutionTargetEXT in value
+ param internalformat PixelInternalFormat in value
+ param width SizeI in value
+ param height SizeI in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param image Void in array [COMPSIZE(format/type/width/height)]
+ category EXT_convolution
+ dlflags handcode
+ glxflags client-handcode server-handcode EXT
+ version 1.0
+ glxropcode 4102
+ extension
+ alias ConvolutionFilter2D
+
+ConvolutionParameterfEXT(target, pname, params)
+ return void
+ param target ConvolutionTargetEXT in value
+ param pname ConvolutionParameterEXT in value
+ param params CheckedFloat32 in value
+ category EXT_convolution
+ version 1.0
+ glxropcode 4103
+ glxflags EXT
+ extension
+ alias ConvolutionParameterf
+
+ConvolutionParameterfvEXT(target, pname, params)
+ return void
+ param target ConvolutionTargetEXT in value
+ param pname ConvolutionParameterEXT in value
+ param params CheckedFloat32 in array [COMPSIZE(pname)]
+ category EXT_convolution
+ version 1.0
+ glxropcode 4104
+ glxflags EXT
+ extension
+ alias ConvolutionParameterfv
+
+ConvolutionParameteriEXT(target, pname, params)
+ return void
+ param target ConvolutionTargetEXT in value
+ param pname ConvolutionParameterEXT in value
+ param params CheckedInt32 in value
+ category EXT_convolution
+ version 1.0
+ glxropcode 4105
+ glxflags EXT
+ extension
+ alias ConvolutionParameteri
+
+ConvolutionParameterivEXT(target, pname, params)
+ return void
+ param target ConvolutionTargetEXT in value
+ param pname ConvolutionParameterEXT in value
+ param params CheckedInt32 in array [COMPSIZE(pname)]
+ category EXT_convolution
+ version 1.0
+ glxropcode 4106
+ glxflags EXT
+ extension
+ alias ConvolutionParameteriv
+
+CopyConvolutionFilter1DEXT(target, internalformat, x, y, width)
+ return void
+ param target ConvolutionTargetEXT in value
+ param internalformat PixelInternalFormat in value
+ param x WinCoord in value
+ param y WinCoord in value
+ param width SizeI in value
+ category EXT_convolution
+ version 1.0
+ glxropcode 4107
+ glxflags EXT
+ extension
+ alias CopyConvolutionFilter1D
+
+CopyConvolutionFilter2DEXT(target, internalformat, x, y, width, height)
+ return void
+ param target ConvolutionTargetEXT in value
+ param internalformat PixelInternalFormat in value
+ param x WinCoord in value
+ param y WinCoord in value
+ param width SizeI in value
+ param height SizeI in value
+ category EXT_convolution
+ version 1.0
+ glxropcode 4108
+ glxflags EXT
+ extension
+ alias CopyConvolutionFilter2D
+
+GetConvolutionFilterEXT(target, format, type, image)
+ return void
+ param target ConvolutionTargetEXT in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param image Void out array [COMPSIZE(target/format/type)]
+ category EXT_convolution
+ dlflags notlistable
+ glxflags client-handcode server-handcode EXT
+ version 1.0
+ glxvendorpriv 1
+ extension
+ offset 423
+
+GetConvolutionParameterfvEXT(target, pname, params)
+ return void
+ param target ConvolutionTargetEXT in value
+ param pname ConvolutionParameterEXT in value
+ param params Float32 out array [COMPSIZE(pname)]
+ category EXT_convolution
+ dlflags notlistable
+ version 1.0
+ glxvendorpriv 2
+ glxflags EXT
+ extension
+ offset 424
+
+GetConvolutionParameterivEXT(target, pname, params)
+ return void
+ param target ConvolutionTargetEXT in value
+ param pname ConvolutionParameterEXT in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category EXT_convolution
+ dlflags notlistable
+ version 1.0
+ glxvendorpriv 3
+ glxflags EXT
+ extension
+ offset 425
+
+GetSeparableFilterEXT(target, format, type, row, column, span)
+ return void
+ param target SeparableTargetEXT in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param row Void out array [COMPSIZE(target/format/type)]
+ param column Void out array [COMPSIZE(target/format/type)]
+ param span Void out array [COMPSIZE(target/format/type)]
+ category EXT_convolution
+ dlflags notlistable
+ glxflags client-handcode server-handcode EXT
+ version 1.0
+ glxvendorpriv 4
+ extension
+ offset 426
+
+SeparableFilter2DEXT(target, internalformat, width, height, format, type, row, column)
+ return void
+ param target SeparableTargetEXT in value
+ param internalformat PixelInternalFormat in value
+ param width SizeI in value
+ param height SizeI in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param row Void in array [COMPSIZE(target/format/type/width)]
+ param column Void in array [COMPSIZE(target/format/type/height)]
+ category EXT_convolution
+ dlflags handcode
+ glxflags client-handcode server-handcode EXT
+ version 1.0
+ glxropcode 4109
+ extension
+ alias SeparableFilter2D
+
+###############################################################################
+#
+# Extension #13
+# SGI_color_matrix commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGI_color_matrix
+
+###############################################################################
+#
+# Extension #14
+# SGI_color_table commands
+#
+###############################################################################
+
+ColorTableSGI(target, internalformat, width, format, type, table)
+ return void
+ param target ColorTableTargetSGI in value
+ param internalformat PixelInternalFormat in value
+ param width SizeI in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param table Void in array [COMPSIZE(format/type/width)]
+ category SGI_color_table
+ dlflags handcode
+ glxflags client-handcode server-handcode SGI
+ version 1.0
+ glxropcode 2053
+ extension
+ alias ColorTable
+
+ColorTableParameterfvSGI(target, pname, params)
+ return void
+ param target ColorTableTargetSGI in value
+ param pname ColorTableParameterPNameSGI in value
+ param params CheckedFloat32 in array [COMPSIZE(pname)]
+ category SGI_color_table
+ version 1.0
+ glxropcode 2054
+ glxflags SGI
+ extension
+ alias ColorTableParameterfv
+
+ColorTableParameterivSGI(target, pname, params)
+ return void
+ param target ColorTableTargetSGI in value
+ param pname ColorTableParameterPNameSGI in value
+ param params CheckedInt32 in array [COMPSIZE(pname)]
+ category SGI_color_table
+ version 1.0
+ glxropcode 2055
+ glxflags SGI
+ extension
+ alias ColorTableParameteriv
+
+CopyColorTableSGI(target, internalformat, x, y, width)
+ return void
+ param target ColorTableTargetSGI in value
+ param internalformat PixelInternalFormat in value
+ param x WinCoord in value
+ param y WinCoord in value
+ param width SizeI in value
+ category SGI_color_table
+ version 1.0
+ glxropcode 2056
+ glxflags SGI
+ extension
+ alias CopyColorTable
+
+GetColorTableSGI(target, format, type, table)
+ return void
+ param target ColorTableTargetSGI in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param table Void out array [COMPSIZE(target/format/type)]
+ category SGI_color_table
+ dlflags notlistable
+ glxflags client-handcode server-handcode SGI
+ version 1.0
+ glxvendorpriv 4098
+ extension
+ offset 427
+
+GetColorTableParameterfvSGI(target, pname, params)
+ return void
+ param target ColorTableTargetSGI in value
+ param pname GetColorTableParameterPNameSGI in value
+ param params Float32 out array [COMPSIZE(pname)]
+ category SGI_color_table
+ dlflags notlistable
+ version 1.0
+ glxflags SGI
+ glxvendorpriv 4099
+ extension
+ offset 428
+
+GetColorTableParameterivSGI(target, pname, params)
+ return void
+ param target ColorTableTargetSGI in value
+ param pname GetColorTableParameterPNameSGI in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category SGI_color_table
+ dlflags notlistable
+ version 1.0
+ glxflags SGI
+ glxvendorpriv 4100
+ extension
+ offset 429
+
+###############################################################################
+#
+# Extension #15
+# SGIX_pixel_texture commands
+#
+###############################################################################
+
+PixelTexGenSGIX(mode)
+ return void
+ param mode PixelTexGenModeSGIX in value
+ category SGIX_pixel_texture
+ version 1.0
+ glxflags SGI
+ glxropcode 2059
+ extension
+ offset 430
+
+###############################################################################
+#
+# Extension #15 (variant)
+# SGIS_pixel_texture commands
+# Both SGIS and SGIX forms have extension #15!
+#
+###############################################################################
+
+PixelTexGenParameteriSGIS(pname, param)
+ return void
+ param pname PixelTexGenParameterNameSGIS in value
+ param param CheckedInt32 in value
+ category SGIS_pixel_texture
+ version 1.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset 431
+
+PixelTexGenParameterivSGIS(pname, params)
+ return void
+ param pname PixelTexGenParameterNameSGIS in value
+ param params CheckedInt32 in array [COMPSIZE(pname)]
+ category SGIS_pixel_texture
+ version 1.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset 432
+
+PixelTexGenParameterfSGIS(pname, param)
+ return void
+ param pname PixelTexGenParameterNameSGIS in value
+ param param CheckedFloat32 in value
+ category SGIS_pixel_texture
+ version 1.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset 433
+
+PixelTexGenParameterfvSGIS(pname, params)
+ return void
+ param pname PixelTexGenParameterNameSGIS in value
+ param params CheckedFloat32 in array [COMPSIZE(pname)]
+ category SGIS_pixel_texture
+ version 1.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset 434
+
+GetPixelTexGenParameterivSGIS(pname, params)
+ return void
+ param pname PixelTexGenParameterNameSGIS in value
+ param params CheckedInt32 out array [COMPSIZE(pname)]
+ dlflags notlistable
+ category SGIS_pixel_texture
+ version 1.0
+ extension
+ glxvendorpriv ?
+ glxflags ignore
+ offset 435
+
+GetPixelTexGenParameterfvSGIS(pname, params)
+ return void
+ param pname PixelTexGenParameterNameSGIS in value
+ param params CheckedFloat32 out array [COMPSIZE(pname)]
+ dlflags notlistable
+ category SGIS_pixel_texture
+ version 1.0
+ extension
+ glxvendorpriv ?
+ glxflags ignore
+ offset 436
+
+###############################################################################
+#
+# Extension #16
+# SGIS_texture4D commands
+#
+###############################################################################
+
+TexImage4DSGIS(target, level, internalformat, width, height, depth, size4d, border, format, type, pixels)
+ return void
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param internalformat PixelInternalFormat in value
+ param width SizeI in value
+ param height SizeI in value
+ param depth SizeI in value
+ param size4d SizeI in value
+ param border CheckedInt32 in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param pixels Void in array [COMPSIZE(format/type/width/height/depth/size4d)]
+ category SGIS_texture4D
+ dlflags handcode
+ glxflags client-handcode server-handcode SGI
+ version 1.0
+ glxropcode 2057
+ extension
+ offset 437
+
+TexSubImage4DSGIS(target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels)
+ return void
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param xoffset CheckedInt32 in value
+ param yoffset CheckedInt32 in value
+ param zoffset CheckedInt32 in value
+ param woffset CheckedInt32 in value
+ param width SizeI in value
+ param height SizeI in value
+ param depth SizeI in value
+ param size4d SizeI in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param pixels Void in array [COMPSIZE(format/type/width/height/depth/size4d)]
+ category SGIS_texture4D
+ dlflags handcode
+ glxflags client-handcode server-handcode SGI
+ version 1.0
+ glxropcode 2058
+ extension
+ offset 438
+
+###############################################################################
+#
+# Extension #17
+# SGI_texture_color_table commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGI_texture_color_table
+
+###############################################################################
+#
+# Extension #18
+# EXT_cmyka commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_cmyka
+
+###############################################################################
+#
+# Extension #19 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #20
+# EXT_texture_object commands
+#
+###############################################################################
+
+AreTexturesResidentEXT(n, textures, residences)
+ return Boolean
+ param n SizeI in value
+ param textures Texture in array [n]
+ param residences Boolean out array [n]
+ category EXT_texture_object
+ glxflags EXT
+ glxvendorpriv 11
+ dlflags notlistable
+ version 1.0
+ extension
+ offset 439
+
+BindTextureEXT(target, texture)
+ return void
+ param target TextureTarget in value
+ param texture Texture in value
+ category EXT_texture_object
+ version 1.0
+ glxflags EXT
+ glxropcode 4117
+ extension
+ alias BindTexture
+
+DeleteTexturesEXT(n, textures)
+ return void
+ param n SizeI in value
+ param textures Texture in array [n]
+ category EXT_texture_object
+ dlflags notlistable
+ version 1.0
+ glxflags EXT
+ glxvendorpriv 12
+ extension
+ offset 561
+
+GenTexturesEXT(n, textures)
+ return void
+ param n SizeI in value
+ param textures Texture out array [n]
+ category EXT_texture_object
+ dlflags notlistable
+ version 1.0
+ glxflags EXT
+ glxvendorpriv 13
+ extension
+ offset 440
+
+IsTextureEXT(texture)
+ return Boolean
+ param texture Texture in value
+ category EXT_texture_object
+ dlflags notlistable
+ version 1.0
+ glxflags EXT
+ glxvendorpriv 14
+ extension
+ offset 441
+
+PrioritizeTexturesEXT(n, textures, priorities)
+ return void
+ param n SizeI in value
+ param textures Texture in array [n]
+ param priorities ClampedFloat32 in array [n]
+ category EXT_texture_object
+ glxflags EXT
+ version 1.0
+ glxropcode 4118
+ extension
+ alias PrioritizeTextures
+
+###############################################################################
+#
+# Extension #21
+# SGIS_detail_texture commands
+#
+###############################################################################
+
+DetailTexFuncSGIS(target, n, points)
+ return void
+ param target TextureTarget in value
+ param n SizeI in value
+ param points Float32 in array [n*2]
+ category SGIS_detail_texture
+ glxflags SGI
+ version 1.0
+ glxropcode 2051
+ extension
+ offset 442
+
+GetDetailTexFuncSGIS(target, points)
+ return void
+ param target TextureTarget in value
+ param points Float32 out array [COMPSIZE(target)]
+ category SGIS_detail_texture
+ dlflags notlistable
+ version 1.0
+ glxflags SGI
+ glxvendorpriv 4096
+ extension
+ offset 443
+
+###############################################################################
+#
+# Extension #22
+# SGIS_sharpen_texture commands
+#
+###############################################################################
+
+SharpenTexFuncSGIS(target, n, points)
+ return void
+ param target TextureTarget in value
+ param n SizeI in value
+ param points Float32 in array [n*2]
+ category SGIS_sharpen_texture
+ glxflags SGI
+ version 1.0
+ glxropcode 2052
+ extension
+ offset 444
+
+GetSharpenTexFuncSGIS(target, points)
+ return void
+ param target TextureTarget in value
+ param points Float32 out array [COMPSIZE(target)]
+ category SGIS_sharpen_texture
+ dlflags notlistable
+ version 1.0
+ glxflags SGI
+ glxvendorpriv 4097
+ extension
+ offset 445
+
+###############################################################################
+#
+# EXT_packed_pixels commands
+# Extension #23
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_packed_pixels
+
+###############################################################################
+#
+# Extension #24
+# SGIS_texture_lod commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIS_texture_lod
+
+###############################################################################
+#
+# Extension #25
+# SGIS_multisample commands
+#
+###############################################################################
+
+SampleMaskSGIS(value, invert)
+ return void
+ param value ClampedFloat32 in value
+ param invert Boolean in value
+ category SGIS_multisample
+ version 1.1
+ glxropcode 2048
+ glxflags SGI
+ extension
+ alias SampleMaskEXT
+
+SamplePatternSGIS(pattern)
+ return void
+ param pattern SamplePatternSGIS in value
+ category SGIS_multisample
+ version 1.0
+ glxropcode 2049
+ glxflags SGI
+ extension
+ alias SamplePatternEXT
+
+###############################################################################
+#
+# Extension #26 - no specification?
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #27
+# EXT_rescale_normal commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_rescale_normal
+
+###############################################################################
+#
+# Extension #28 - GLX_EXT_visual_info
+# Extension #29 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #30
+# EXT_vertex_array commands
+#
+###############################################################################
+
+ArrayElementEXT(i)
+ return void
+ param i Int32 in value
+ category EXT_vertex_array
+ dlflags handcode
+ glxflags client-handcode server-handcode EXT
+ version 1.0
+ extension
+ alias ArrayElement
+
+ColorPointerEXT(size, type, stride, count, pointer)
+ return void
+ param size Int32 in value
+ param type ColorPointerType in value
+ param stride SizeI in value
+ param count SizeI in value
+ param pointer Void in array [COMPSIZE(size/type/stride/count)] retained
+ category EXT_vertex_array
+ dlflags notlistable
+ glxflags client-handcode server-handcode EXT
+ version 1.0
+ extension
+ offset 448
+
+DrawArraysEXT(mode, first, count)
+ return void
+ param mode BeginMode in value
+ param first Int32 in value
+ param count SizeI in value
+ category EXT_vertex_array
+ dlflags handcode
+ glxflags client-handcode server-handcode EXT
+ version 1.0
+ glxropcode 4116
+ extension
+ alias DrawArrays
+
+EdgeFlagPointerEXT(stride, count, pointer)
+ return void
+ param stride SizeI in value
+ param count SizeI in value
+ param pointer Boolean in array [COMPSIZE(stride/count)] retained
+ category EXT_vertex_array
+ dlflags notlistable
+ glxflags client-handcode server-handcode EXT
+ version 1.0
+ extension
+ offset 449
+
+GetPointervEXT(pname, params)
+ return void
+ param pname GetPointervPName in value
+ param params VoidPointer out array [1]
+ category EXT_vertex_array
+ dlflags notlistable
+ glxflags client-handcode server-handcode EXT
+ version 1.0
+ extension
+ alias GetPointerv
+
+IndexPointerEXT(type, stride, count, pointer)
+ return void
+ param type IndexPointerType in value
+ param stride SizeI in value
+ param count SizeI in value
+ param pointer Void in array [COMPSIZE(type/stride/count)] retained
+ category EXT_vertex_array
+ dlflags notlistable
+ glxflags client-handcode server-handcode EXT
+ version 1.0
+ extension
+ offset 450
+
+NormalPointerEXT(type, stride, count, pointer)
+ return void
+ param type NormalPointerType in value
+ param stride SizeI in value
+ param count SizeI in value
+ param pointer Void in array [COMPSIZE(type/stride/count)] retained
+ category EXT_vertex_array
+ dlflags notlistable
+ glxflags client-handcode server-handcode EXT
+ version 1.0
+ extension
+ offset 451
+
+TexCoordPointerEXT(size, type, stride, count, pointer)
+ return void
+ param size Int32 in value
+ param type TexCoordPointerType in value
+ param stride SizeI in value
+ param count SizeI in value
+ param pointer Void in array [COMPSIZE(size/type/stride/count)] retained
+ category EXT_vertex_array
+ dlflags notlistable
+ glxflags client-handcode server-handcode EXT
+ version 1.0
+ extension
+ offset 452
+
+VertexPointerEXT(size, type, stride, count, pointer)
+ return void
+ param size Int32 in value
+ param type VertexPointerType in value
+ param stride SizeI in value
+ param count SizeI in value
+ param pointer Void in array [COMPSIZE(size/type/stride/count)] retained
+ category EXT_vertex_array
+ dlflags notlistable
+ glxflags client-handcode server-handcode EXT
+ version 1.0
+ extension
+ offset 453
+
+###############################################################################
+#
+# Extension #31
+# EXT_misc_attribute commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_misc_attribute
+
+###############################################################################
+#
+# Extension #32
+# SGIS_generate_mipmap commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIS_generate_mipmap
+
+###############################################################################
+#
+# Extension #33
+# SGIX_clipmap commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_clipmap
+
+###############################################################################
+#
+# Extension #34
+# SGIX_shadow commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_shadow
+
+###############################################################################
+#
+# Extension #35
+# SGIS_texture_edge_clamp commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIS_texture_edge_clamp
+
+###############################################################################
+#
+# Extension #36
+# SGIS_texture_border_clamp commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIS_texture_border_clamp
+
+###############################################################################
+#
+# Extension #37
+# EXT_blend_minmax commands
+#
+###############################################################################
+
+BlendEquationEXT(mode)
+ return void
+ param mode BlendEquationModeEXT in value
+ category EXT_blend_minmax
+ version 1.0
+ glxropcode 4097
+ glxflags EXT
+ extension soft
+ alias BlendEquation
+
+###############################################################################
+#
+# Extension #38
+# EXT_blend_subtract commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_blend_subtract
+
+###############################################################################
+#
+# Extension #39
+# EXT_blend_logic_op commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_blend_logic_op
+
+###############################################################################
+#
+# Extension #40 - GLX_SGI_swap_control
+# Extension #41 - GLX_SGI_video_sync
+# Extension #42 - GLX_SGI_make_current_read
+# Extension #43 - GLX_SGIX_video_source
+# Extension #44 - GLX_EXT_visual_rating
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #45
+# SGIX_interlace commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_interlace
+
+###############################################################################
+#
+# Extension #46
+# SGIX_pixel_tiles commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_pixel_tiles
+
+###############################################################################
+#
+# Extension #47 - GLX_EXT_import_context
+# Extension #48 - skipped
+# Extension #49 - GLX_SGIX_fbconfig
+# Extension #50 - GLX_SGIX_pbuffer
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #51
+# SGIX_texture_select commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_texture_select
+
+###############################################################################
+#
+# Extension #52
+# SGIX_sprite commands
+#
+###############################################################################
+
+SpriteParameterfSGIX(pname, param)
+ return void
+ param pname SpriteParameterNameSGIX in value
+ param param CheckedFloat32 in value
+ category SGIX_sprite
+ version 1.0
+ glxflags SGI
+ glxropcode 2060
+ extension
+ offset 454
+
+SpriteParameterfvSGIX(pname, params)
+ return void
+ param pname SpriteParameterNameSGIX in value
+ param params CheckedFloat32 in array [COMPSIZE(pname)]
+ category SGIX_sprite
+ version 1.0
+ glxflags SGI
+ glxropcode 2061
+ extension
+ offset 455
+
+SpriteParameteriSGIX(pname, param)
+ return void
+ param pname SpriteParameterNameSGIX in value
+ param param CheckedInt32 in value
+ category SGIX_sprite
+ version 1.0
+ glxflags SGI
+ glxropcode 2062
+ extension
+ offset 456
+
+SpriteParameterivSGIX(pname, params)
+ return void
+ param pname SpriteParameterNameSGIX in value
+ param params CheckedInt32 in array [COMPSIZE(pname)]
+ category SGIX_sprite
+ version 1.0
+ glxflags SGI
+ glxropcode 2063
+ extension
+ offset 457
+
+###############################################################################
+#
+# Extension #53
+# SGIX_texture_multi_buffer commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_texture_multi_buffer
+
+###############################################################################
+#
+# Extension #54
+# EXT_point_parameters / SGIS_point_parameters commands
+#
+###############################################################################
+
+PointParameterfEXT(pname, param)
+ return void
+ param pname PointParameterNameARB in value
+ param param CheckedFloat32 in value
+ category EXT_point_parameters
+ version 1.0
+ glxflags SGI
+ extension
+ alias PointParameterfARB
+
+PointParameterfvEXT(pname, params)
+ return void
+ param pname PointParameterNameARB in value
+ param params CheckedFloat32 in array [COMPSIZE(pname)]
+ category EXT_point_parameters
+ version 1.0
+ glxflags SGI
+ extension
+ alias PointParameterfvARB
+
+PointParameterfSGIS(pname, param)
+ return void
+ param pname PointParameterNameARB in value
+ param param CheckedFloat32 in value
+ category SGIS_point_parameters
+ version 1.0
+ glxflags SGI
+ extension
+ alias PointParameterfARB
+
+PointParameterfvSGIS(pname, params)
+ return void
+ param pname PointParameterNameARB in value
+ param params CheckedFloat32 in array [COMPSIZE(pname)]
+ category SGIS_point_parameters
+ version 1.0
+ glxflags SGI
+ extension
+ alias PointParameterfvARB
+
+###############################################################################
+#
+# Extension #55
+# SGIX_instruments commands
+#
+###############################################################################
+
+GetInstrumentsSGIX()
+ return Int32
+ dlflags notlistable
+ category SGIX_instruments
+ version 1.0
+ glxflags SGI
+ glxvendorpriv 4102
+ extension
+ offset 460
+
+InstrumentsBufferSGIX(size, buffer)
+ return void
+ param size SizeI in value
+ param buffer Int32 out array [size] retained
+ dlflags notlistable
+ category SGIX_instruments
+ version 1.0
+ glxflags SGI
+ glxvendorpriv 4103
+ extension
+ offset 461
+
+PollInstrumentsSGIX(marker_p)
+ return Int32
+ param marker_p Int32 out array [1]
+ dlflags notlistable
+ category SGIX_instruments
+ version 1.0
+ glxflags SGI
+ glxvendorpriv 4104
+ extension
+ offset 462
+
+ReadInstrumentsSGIX(marker)
+ return void
+ param marker Int32 in value
+ category SGIX_instruments
+ version 1.0
+ glxflags SGI
+ glxropcode 2077
+ extension
+ offset 463
+
+StartInstrumentsSGIX()
+ return void
+ category SGIX_instruments
+ version 1.0
+ glxflags SGI
+ glxropcode 2069
+ extension
+ offset 464
+
+StopInstrumentsSGIX(marker)
+ return void
+ param marker Int32 in value
+ category SGIX_instruments
+ version 1.0
+ glxflags SGI
+ glxropcode 2070
+ extension
+ offset 465
+
+###############################################################################
+#
+# Extension #56
+# SGIX_texture_scale_bias commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_texture_scale_bias
+
+###############################################################################
+#
+# Extension #57
+# SGIX_framezoom commands
+#
+###############################################################################
+
+FrameZoomSGIX(factor)
+ return void
+ param factor CheckedInt32 in value
+ category SGIX_framezoom
+ version 1.0
+ glxflags SGI
+ glxropcode 2072
+ extension
+ offset 466
+
+###############################################################################
+#
+# Extension #58
+# SGIX_tag_sample_buffer commands
+#
+###############################################################################
+
+TagSampleBufferSGIX()
+ return void
+ category SGIX_tag_sample_buffer
+ version 1.0
+ glxropcode 2050
+ glxflags SGI
+ extension
+ offset 467
+
+###############################################################################
+#
+# Extension #59
+# SGIX_polynomial_ffd commands
+#
+###############################################################################
+
+DeformationMap3dSGIX(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points)
+ return void
+ param target FfdTargetSGIX in value
+ param u1 CoordD in value
+ param u2 CoordD in value
+ param ustride Int32 in value
+ param uorder CheckedInt32 in value
+ param v1 CoordD in value
+ param v2 CoordD in value
+ param vstride Int32 in value
+ param vorder CheckedInt32 in value
+ param w1 CoordD in value
+ param w2 CoordD in value
+ param wstride Int32 in value
+ param worder CheckedInt32 in value
+ param points CoordD in array [COMPSIZE(target/ustride/uorder/vstride/vorder/wstride/worder)]
+ dlflags handcode
+ category SGIX_polynomial_ffd
+ version 1.0
+ glxflags SGI ignore
+ glxropcode 2073
+ extension
+ offset ?
+
+DeformationMap3fSGIX(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points)
+ return void
+ param target FfdTargetSGIX in value
+ param u1 CoordF in value
+ param u2 CoordF in value
+ param ustride Int32 in value
+ param uorder CheckedInt32 in value
+ param v1 CoordF in value
+ param v2 CoordF in value
+ param vstride Int32 in value
+ param vorder CheckedInt32 in value
+ param w1 CoordF in value
+ param w2 CoordF in value
+ param wstride Int32 in value
+ param worder CheckedInt32 in value
+ param points CoordF in array [COMPSIZE(target/ustride/uorder/vstride/vorder/wstride/worder)]
+ category SGIX_polynomial_ffd
+ dlflags handcode
+ version 1.0
+ glxflags SGI ignore
+ glxropcode 2074
+ extension
+ offset ?
+
+DeformSGIX(mask)
+ return void
+ param mask FfdMaskSGIX in value
+ category SGIX_polynomial_ffd
+ version 1.0
+ glxflags SGI ignore
+ glxropcode 2075
+ extension
+ offset ?
+
+LoadIdentityDeformationMapSGIX(mask)
+ return void
+ param mask FfdMaskSGIX in value
+ category SGIX_polynomial_ffd
+ version 1.0
+ glxflags SGI ignore
+ glxropcode 2076
+ extension
+ offset ?
+
+###############################################################################
+#
+# Extension #60
+# SGIX_reference_plane commands
+#
+###############################################################################
+
+ReferencePlaneSGIX(equation)
+ return void
+ param equation Float64 in array [4]
+ category SGIX_reference_plane
+ version 1.0
+ glxflags SGI
+ glxropcode 2071
+ extension
+ offset 468
+
+###############################################################################
+#
+# Extension #61
+# SGIX_flush_raster commands
+#
+###############################################################################
+
+FlushRasterSGIX()
+ return void
+ category SGIX_flush_raster
+ version 1.0
+ dlflags notlistable
+ glxflags SGI
+ glxvendorpriv 4105
+ extension
+ offset 469
+
+###############################################################################
+#
+# Extension #62 - GLX_SGIX_cushion
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #63
+# SGIX_depth_texture commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_depth_texture
+
+###############################################################################
+#
+# Extension #64
+# SGIS_fog_function commands
+#
+###############################################################################
+
+FogFuncSGIS(n, points)
+ return void
+ param n SizeI in value
+ param points Float32 in array [n*2]
+ category SGIS_fog_function
+ version 1.1
+ glxflags SGI
+ glxropcode 2067
+ extension
+ offset
+
+# Need to insert GLX information
+GetFogFuncSGIS(points)
+ return void
+ param points Float32 out array [COMPSIZE()]
+ category SGIS_fog_function
+ version 1.1
+ dlflags notlistable
+ glxflags ignore
+ extension
+ offset
+
+###############################################################################
+#
+# Extension #65
+# SGIX_fog_offset commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_fog_offset
+
+###############################################################################
+#
+# Extension #66
+# HP_image_transform commands
+#
+###############################################################################
+
+ImageTransformParameteriHP(target, pname, param)
+ return void
+ param target ImageTransformTargetHP in value
+ param pname ImageTransformPNameHP in value
+ param param Int32 in value
+ category HP_image_transform
+ version 1.1
+ glxropcode ?
+ offset ?
+
+ImageTransformParameterfHP(target, pname, param)
+ return void
+ param target ImageTransformTargetHP in value
+ param pname ImageTransformPNameHP in value
+ param param Float32 in value
+ category HP_image_transform
+ version 1.1
+ glxropcode ?
+ offset ?
+
+ImageTransformParameterivHP(target, pname, params)
+ return void
+ param target ImageTransformTargetHP in value
+ param pname ImageTransformPNameHP in value
+ param params Int32 in array [COMPSIZE(pname)]
+ category HP_image_transform
+ version 1.1
+ glxropcode ?
+ offset ?
+
+ImageTransformParameterfvHP(target, pname, params)
+ return void
+ param target ImageTransformTargetHP in value
+ param pname ImageTransformPNameHP in value
+ param params Float32 in array [COMPSIZE(pname)]
+ category HP_image_transform
+ version 1.1
+ glxropcode ?
+ offset ?
+
+GetImageTransformParameterivHP(target, pname, params)
+ return void
+ param target ImageTransformTargetHP in value
+ param pname ImageTransformPNameHP in value
+ param params Int32 out array [COMPSIZE(pname)]
+ dlflags notlistable
+ category HP_image_transform
+ version 1.1
+ glxropcode ?
+ offset ?
+
+GetImageTransformParameterfvHP(target, pname, params)
+ return void
+ param target ImageTransformTargetHP in value
+ param pname ImageTransformPNameHP in value
+ param params Float32 out array [COMPSIZE(pname)]
+ category HP_image_transform
+ version 1.1
+ glxropcode ?
+ offset ?
+
+###############################################################################
+#
+# Extension #67
+# HP_convolution_border_modes commands
+#
+###############################################################################
+
+# (none)
+newcategory: HP_convolution_border_modes
+
+###############################################################################
+#
+# Extension #68
+# INGR_palette_buffer commands
+#
+###############################################################################
+
+#@ (Intergraph hasn't provided a spec)
+
+###############################################################################
+#
+# Extension #69
+# SGIX_texture_add_env commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_texture_add_env
+
+###############################################################################
+#
+# Extension #70 - skipped
+# Extension #71 - skipped
+# Extension #72 - skipped
+# Extension #73 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #74
+# EXT_color_subtable commands
+#
+# This was probably never actually shipped as an EXT - just written up as a
+# reference for OpenGL 1.2 ARB_imaging.
+#
+###############################################################################
+
+ColorSubTableEXT(target, start, count, format, type, data)
+ return void
+ param target ColorTableTarget in value
+ param start SizeI in value
+ param count SizeI in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param data Void in array [COMPSIZE(format/type/count)]
+ category EXT_color_subtable
+ version 1.2
+ alias ColorSubTable
+
+CopyColorSubTableEXT(target, start, x, y, width)
+ return void
+ param target ColorTableTarget in value
+ param start SizeI in value
+ param x WinCoord in value
+ param y WinCoord in value
+ param width SizeI in value
+ category EXT_color_subtable
+ version 1.2
+ alias CopyColorSubTable
+
+###############################################################################
+#
+# Extension #75 - GLU_EXT_object_space_tess
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #76
+# PGI_vertex_hints commands
+#
+###############################################################################
+
+# (none)
+newcategory: PGI_vertex_hints
+
+###############################################################################
+#
+# Extension #77
+# PGI_misc_hints commands
+#
+###############################################################################
+
+HintPGI(target, mode)
+ return void
+ param target HintTargetPGI in value
+ param mode Int32 in value
+ category PGI_misc_hints
+ version 1.1
+ offset 544
+
+###############################################################################
+#
+# Extension #78
+# EXT_paletted_texture commands
+#
+###############################################################################
+
+ColorTableEXT(target, internalFormat, width, format, type, table)
+ return void
+ param target ColorTableTarget in value
+ param internalFormat PixelInternalFormat in value
+ param width SizeI in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param table Void in array [COMPSIZE(format/type/width)]
+ category EXT_paletted_texture
+ version 1.1
+ alias ColorTable
+
+GetColorTableEXT(target, format, type, data)
+ return void
+ param target ColorTableTarget in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param data Void out array [COMPSIZE(target/format/type)]
+ category EXT_paletted_texture
+ version 1.1
+ offset 550
+
+GetColorTableParameterivEXT(target, pname, params)
+ return void
+ param target ColorTableTarget in value
+ param pname GetColorTableParameterPName in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category EXT_paletted_texture
+ version 1.1
+ offset 551
+
+GetColorTableParameterfvEXT(target, pname, params)
+ return void
+ param target ColorTableTarget in value
+ param pname GetColorTableParameterPName in value
+ param params Float32 out array [COMPSIZE(pname)]
+ category EXT_paletted_texture
+ version 1.1
+ offset 552
+
+###############################################################################
+#
+# Extension #79
+# EXT_clip_volume_hint commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_clip_volume_hint
+
+###############################################################################
+#
+# Extension #80
+# SGIX_list_priority commands
+#
+###############################################################################
+
+# @@@ Needs vendorpriv opcodes assigned
+GetListParameterfvSGIX(list, pname, params)
+ return void
+ param list List in value
+ param pname ListParameterName in value
+ param params CheckedFloat32 out array [COMPSIZE(pname)]
+ dlflags notlistable
+ glxflags ignore
+ category SGIX_list_priority
+ version 1.0
+ glxvendorpriv ?
+ extension
+ offset 470
+
+# @@@ Needs vendorpriv opcodes assigned
+GetListParameterivSGIX(list, pname, params)
+ return void
+ param list List in value
+ param pname ListParameterName in value
+ param params CheckedInt32 out array [COMPSIZE(pname)]
+ dlflags notlistable
+ glxflags ignore
+ category SGIX_list_priority
+ version 1.0
+ glxvendorpriv ?
+ extension
+ offset 471
+
+ListParameterfSGIX(list, pname, param)
+ return void
+ param list List in value
+ param pname ListParameterName in value
+ param param CheckedFloat32 in value
+ dlflags notlistable
+ glxflags ignore
+ category SGIX_list_priority
+ version 1.0
+ glxropcode 2078
+ extension
+ offset 472
+
+ListParameterfvSGIX(list, pname, params)
+ return void
+ param list List in value
+ param pname ListParameterName in value
+ param params CheckedFloat32 in array [COMPSIZE(pname)]
+ dlflags notlistable
+ glxflags ignore
+ category SGIX_list_priority
+ version 1.0
+ glxropcode 2079
+ extension
+ offset 473
+
+ListParameteriSGIX(list, pname, param)
+ return void
+ param list List in value
+ param pname ListParameterName in value
+ param param CheckedInt32 in value
+ dlflags notlistable
+ glxflags ignore
+ category SGIX_list_priority
+ version 1.0
+ glxropcode 2080
+ extension
+ offset 474
+
+ListParameterivSGIX(list, pname, params)
+ return void
+ param list List in value
+ param pname ListParameterName in value
+ param params CheckedInt32 in array [COMPSIZE(pname)]
+ dlflags notlistable
+ glxflags ignore
+ category SGIX_list_priority
+ version 1.0
+ glxropcode 2081
+ extension
+ offset 475
+
+###############################################################################
+#
+# Extension #81
+# SGIX_ir_instrument1 commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_ir_instrument1
+
+###############################################################################
+#
+# Extension #82
+# SGIX_calligraphic_fragment commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_calligraphic_fragment
+
+###############################################################################
+#
+# Extension #83 - GLX_SGIX_video_resize
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #84
+# SGIX_texture_lod_bias commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_texture_lod_bias
+
+###############################################################################
+#
+# Extension #85 - skipped
+# Extension #86 - GLX_SGIX_dmbuffer
+# Extension #87 - skipped
+# Extension #88 - skipped
+# Extension #89 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #90
+# SGIX_shadow_ambient commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_shadow_ambient
+
+###############################################################################
+#
+# Extension #91 - GLX_SGIX_swap_group
+# Extension #92 - GLX_SGIX_swap_barrier
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #93
+# EXT_index_texture commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_index_texture
+
+###############################################################################
+#
+# Extension #94
+# EXT_index_material commands
+#
+###############################################################################
+
+IndexMaterialEXT(face, mode)
+ return void
+ param face MaterialFace in value
+ param mode IndexMaterialParameterEXT in value
+ category EXT_index_material
+ version 1.1
+ extension soft
+ glxflags ignore
+ offset 538
+
+###############################################################################
+#
+# Extension #95
+# EXT_index_func commands
+#
+###############################################################################
+
+IndexFuncEXT(func, ref)
+ return void
+ param func IndexFunctionEXT in value
+ param ref ClampedFloat32 in value
+ category EXT_index_func
+ version 1.1
+ extension soft
+ glxflags ignore
+ offset 539
+
+###############################################################################
+#
+# Extension #96
+# EXT_index_array_formats commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_index_array_formats
+
+###############################################################################
+#
+# Extension #97
+# EXT_compiled_vertex_array commands
+#
+###############################################################################
+
+LockArraysEXT(first, count)
+ return void
+ param first Int32 in value
+ param count SizeI in value
+ category EXT_compiled_vertex_array
+ version 1.1
+ dlflags notlistable
+ extension soft
+ glxflags ignore
+ offset 540
+
+UnlockArraysEXT()
+ return void
+ category EXT_compiled_vertex_array
+ version 1.1
+ dlflags notlistable
+ extension soft
+ glxflags ignore
+ offset 541
+
+###############################################################################
+#
+# Extension #98
+# EXT_cull_vertex commands
+#
+###############################################################################
+
+CullParameterdvEXT(pname, params)
+ return void
+ param pname CullParameterEXT in value
+ param params Float64 out array [4]
+ category EXT_cull_vertex
+ version 1.1
+ dlflags notlistable
+ extension soft
+ glxflags ignore
+ offset 542
+
+CullParameterfvEXT(pname, params)
+ return void
+ param pname CullParameterEXT in value
+ param params Float32 out array [4]
+ category EXT_cull_vertex
+ version 1.1
+ dlflags notlistable
+ extension soft
+ glxflags ignore
+ offset 543
+
+###############################################################################
+#
+# Extension #99 - skipped
+# Extension #100 - GLU_EXT_nurbs_tessellator
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #101
+# SGIX_ycrcb commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_ycrcb
+
+###############################################################################
+#
+# Extension #102
+# SGIX_fragment_lighting commands
+#
+###############################################################################
+
+FragmentColorMaterialSGIX(face, mode)
+ return void
+ param face MaterialFace in value
+ param mode MaterialParameter in value
+ category SGIX_fragment_lighting
+ glxflags ignore
+ version 1.0
+ extension
+ offset 476
+
+FragmentLightfSGIX(light, pname, param)
+ return void
+ param light FragmentLightNameSGIX in value
+ param pname FragmentLightParameterSGIX in value
+ param param CheckedFloat32 in value
+ category SGIX_fragment_lighting
+ glxflags ignore
+ version 1.0
+ extension
+ offset 477
+
+FragmentLightfvSGIX(light, pname, params)
+ return void
+ param light FragmentLightNameSGIX in value
+ param pname FragmentLightParameterSGIX in value
+ param params CheckedFloat32 in array [COMPSIZE(pname)]
+ category SGIX_fragment_lighting
+ glxflags ignore
+ version 1.0
+ extension
+ offset 478
+
+FragmentLightiSGIX(light, pname, param)
+ return void
+ param light FragmentLightNameSGIX in value
+ param pname FragmentLightParameterSGIX in value
+ param param CheckedInt32 in value
+ category SGIX_fragment_lighting
+ glxflags ignore
+ version 1.0
+ extension
+ offset 479
+
+FragmentLightivSGIX(light, pname, params)
+ return void
+ param light FragmentLightNameSGIX in value
+ param pname FragmentLightParameterSGIX in value
+ param params CheckedInt32 in array [COMPSIZE(pname)]
+ category SGIX_fragment_lighting
+ glxflags ignore
+ version 1.0
+ extension
+ offset 480
+
+FragmentLightModelfSGIX(pname, param)
+ return void
+ param pname FragmentLightModelParameterSGIX in value
+ param param CheckedFloat32 in value
+ category SGIX_fragment_lighting
+ glxflags ignore
+ version 1.0
+ extension
+ offset 481
+
+FragmentLightModelfvSGIX(pname, params)
+ return void
+ param pname FragmentLightModelParameterSGIX in value
+ param params CheckedFloat32 in array [COMPSIZE(pname)]
+ category SGIX_fragment_lighting
+ glxflags ignore
+ version 1.0
+ extension
+ offset 482
+
+FragmentLightModeliSGIX(pname, param)
+ return void
+ param pname FragmentLightModelParameterSGIX in value
+ param param CheckedInt32 in value
+ category SGIX_fragment_lighting
+ glxflags ignore
+ version 1.0
+ extension
+ offset 483
+
+FragmentLightModelivSGIX(pname, params)
+ return void
+ param pname FragmentLightModelParameterSGIX in value
+ param params CheckedInt32 in array [COMPSIZE(pname)]
+ category SGIX_fragment_lighting
+ glxflags ignore
+ version 1.0
+ extension
+ offset 484
+
+FragmentMaterialfSGIX(face, pname, param)
+ return void
+ param face MaterialFace in value
+ param pname MaterialParameter in value
+ param param CheckedFloat32 in value
+ category SGIX_fragment_lighting
+ glxflags ignore
+ version 1.0
+ extension
+ offset 485
+
+FragmentMaterialfvSGIX(face, pname, params)
+ return void
+ param face MaterialFace in value
+ param pname MaterialParameter in value
+ param params CheckedFloat32 in array [COMPSIZE(pname)]
+ category SGIX_fragment_lighting
+ glxflags ignore
+ version 1.0
+ extension
+ offset 486
+
+FragmentMaterialiSGIX(face, pname, param)
+ return void
+ param face MaterialFace in value
+ param pname MaterialParameter in value
+ param param CheckedInt32 in value
+ category SGIX_fragment_lighting
+ glxflags ignore
+ version 1.0
+ extension
+ offset 487
+
+FragmentMaterialivSGIX(face, pname, params)
+ return void
+ param face MaterialFace in value
+ param pname MaterialParameter in value
+ param params CheckedInt32 in array [COMPSIZE(pname)]
+ category SGIX_fragment_lighting
+ glxflags ignore
+ version 1.0
+ extension
+ offset 488
+
+GetFragmentLightfvSGIX(light, pname, params)
+ return void
+ param light FragmentLightNameSGIX in value
+ param pname FragmentLightParameterSGIX in value
+ param params Float32 out array [COMPSIZE(pname)]
+ category SGIX_fragment_lighting
+ dlflags notlistable
+ glxflags ignore
+ version 1.0
+ extension
+ offset 489
+
+GetFragmentLightivSGIX(light, pname, params)
+ return void
+ param light FragmentLightNameSGIX in value
+ param pname FragmentLightParameterSGIX in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category SGIX_fragment_lighting
+ dlflags notlistable
+ glxflags ignore
+ version 1.0
+ extension
+ offset 490
+
+GetFragmentMaterialfvSGIX(face, pname, params)
+ return void
+ param face MaterialFace in value
+ param pname MaterialParameter in value
+ param params Float32 out array [COMPSIZE(pname)]
+ category SGIX_fragment_lighting
+ dlflags notlistable
+ glxflags ignore
+ version 1.0
+ extension
+ offset 491
+
+GetFragmentMaterialivSGIX(face, pname, params)
+ return void
+ param face MaterialFace in value
+ param pname MaterialParameter in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category SGIX_fragment_lighting
+ dlflags notlistable
+ glxflags ignore
+ version 1.0
+ extension
+ offset 492
+
+LightEnviSGIX(pname, param)
+ return void
+ param pname LightEnvParameterSGIX in value
+ param param CheckedInt32 in value
+ category SGIX_fragment_lighting
+ glxflags ignore
+ version 1.0
+ extension
+ offset 493
+
+###############################################################################
+#
+# Extension #103 - skipped
+# Extension #104 - skipped
+# Extension #105 - skipped
+# Extension #106 - skipped
+# Extension #107 - skipped
+# Extension #108 - skipped
+# Extension #109 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #110
+# IBM_rasterpos_clip commands
+#
+###############################################################################
+
+# (none)
+newcategory: IBM_rasterpos_clip
+
+###############################################################################
+#
+# Extension #111
+# HP_texture_lighting commands
+#
+###############################################################################
+
+# (none)
+newcategory: HP_texture_lighting
+
+###############################################################################
+#
+# Extension #112
+# EXT_draw_range_elements commands
+#
+###############################################################################
+
+# Spec entries to be written
+DrawRangeElementsEXT(mode, start, end, count, type, indices)
+ return void
+ param mode BeginMode in value
+ param start UInt32 in value
+ param end UInt32 in value
+ param count SizeI in value
+ param type DrawElementsType in value
+ param indices Void in array [COMPSIZE(count/type)]
+ category EXT_draw_range_elements
+ dlflags handcode
+ glxflags client-handcode client-intercept server-handcode
+ version 1.1
+ alias DrawRangeElements
+
+###############################################################################
+#
+# Extension #113
+# WIN_phong_shading commands
+#
+###############################################################################
+
+# (none)
+newcategory: WIN_phong_shading
+
+###############################################################################
+#
+# Extension #114
+# WIN_specular_fog commands
+#
+###############################################################################
+
+# (none)
+newcategory: WIN_specular_fog
+
+###############################################################################
+#
+# Extension #115 - skipped
+# Extension #116 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #117
+# EXT_light_texture commands
+#
+###############################################################################
+
+# Spec entries to be written
+ApplyTextureEXT(mode)
+ return void
+ param mode LightTextureModeEXT in value
+ category EXT_light_texture
+ version 1.1
+ glxropcode ?
+ offset ?
+
+TextureLightEXT(pname)
+ return void
+ param pname LightTexturePNameEXT in value
+ category EXT_light_texture
+ version 1.1
+ glxropcode ?
+ offset ?
+
+TextureMaterialEXT(face, mode)
+ return void
+ param face MaterialFace in value
+ param mode MaterialParameter in value
+ category EXT_light_texture
+ version 1.1
+ glxropcode ?
+ offset ?
+
+###############################################################################
+#
+# Extension #118 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #119
+# SGIX_blend_alpha_minmax commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_blend_alpha_minmax
+
+###############################################################################
+#
+# Extension #120 - skipped
+# Extension #121 - skipped
+# Extension #122 - skipped
+# Extension #123 - skipped
+# Extension #124 - skipped
+# Extension #125 - skipped
+# Extension #126 - skipped
+# Extension #127 - skipped
+# Extension #128 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #129
+# EXT_bgra commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_bgra
+
+###############################################################################
+#
+# Extension #130 - skipped
+# Extension #131 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #132
+# SGIX_async commands
+#
+###############################################################################
+
+AsyncMarkerSGIX(marker)
+ return void
+ param marker UInt32 in value
+ category SGIX_async
+ version 1.0
+ glxflags ignore
+ extension
+ offset ?
+
+FinishAsyncSGIX(markerp)
+ return Int32
+ param markerp UInt32 out array [1]
+ category SGIX_async
+ version 1.0
+ dlflags notlistable
+ glxflags ignore
+ extension
+ offset ?
+
+PollAsyncSGIX(markerp)
+ return Int32
+ param markerp UInt32 out array [1]
+ category SGIX_async
+ version 1.0
+ dlflags notlistable
+ glxflags ignore
+ extension
+ offset ?
+
+GenAsyncMarkersSGIX(range)
+ return UInt32
+ param range SizeI in value
+ category SGIX_async
+ version 1.0
+ dlflags notlistable
+ glxflags ignore
+ extension
+ offset ?
+
+DeleteAsyncMarkersSGIX(marker, range)
+ return void
+ param marker UInt32 in value
+ param range SizeI in value
+ category SGIX_async
+ version 1.0
+ dlflags notlistable
+ glxflags ignore
+ extension
+ offset ?
+
+IsAsyncMarkerSGIX(marker)
+ return Boolean
+ param marker UInt32 in value
+ category SGIX_async
+ version 1.0
+ dlflags notlistable
+ glxflags ignore
+ extension
+ offset ?
+
+###############################################################################
+#
+# Extension #133
+# SGIX_async_pixel commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_async_pixel
+
+###############################################################################
+#
+# Extension #134
+# SGIX_async_histogram commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_async_histogram
+
+###############################################################################
+#
+# Extension #135 - skipped (INTEL_texture_scissor was never implemented)
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #136
+# INTEL_parallel_arrays commands
+#
+###############################################################################
+
+VertexPointervINTEL(size, type, pointer)
+ return void
+ param size Int32 in value
+ param type VertexPointerType in value
+ param pointer VoidPointer in array [4] retained
+ category INTEL_parallel_arrays
+ dlflags notlistable
+ glxflags client-handcode server-handcode EXT
+ version 1.1
+ offset ?
+
+NormalPointervINTEL(type, pointer)
+ return void
+ param type NormalPointerType in value
+ param pointer VoidPointer in array [4] retained
+ category INTEL_parallel_arrays
+ dlflags notlistable
+ glxflags client-handcode server-handcode EXT
+ version 1.1
+ offset ?
+
+ColorPointervINTEL(size, type, pointer)
+ return void
+ param size Int32 in value
+ param type VertexPointerType in value
+ param pointer VoidPointer in array [4] retained
+ category INTEL_parallel_arrays
+ dlflags notlistable
+ glxflags client-handcode server-handcode EXT
+ version 1.1
+ offset ?
+
+TexCoordPointervINTEL(size, type, pointer)
+ return void
+ param size Int32 in value
+ param type VertexPointerType in value
+ param pointer VoidPointer in array [4] retained
+ category INTEL_parallel_arrays
+ dlflags notlistable
+ glxflags client-handcode server-handcode EXT
+ version 1.1
+ offset ?
+
+
+###############################################################################
+#
+# Extension #137
+# HP_occlusion_test commands
+#
+###############################################################################
+
+# (none)
+newcategory: HP_occlusion_test
+
+###############################################################################
+#
+# Extension #138
+# EXT_pixel_transform commands
+#
+###############################################################################
+
+PixelTransformParameteriEXT(target, pname, param)
+ return void
+ param target PixelTransformTargetEXT in value
+ param pname PixelTransformPNameEXT in value
+ param param Int32 in value
+ category EXT_pixel_transform
+ version 1.1
+ glxropcode ?
+ offset ?
+
+PixelTransformParameterfEXT(target, pname, param)
+ return void
+ param target PixelTransformTargetEXT in value
+ param pname PixelTransformPNameEXT in value
+ param param Float32 in value
+ category EXT_pixel_transform
+ version 1.1
+ glxropcode ?
+ offset ?
+
+PixelTransformParameterivEXT(target, pname, params)
+ return void
+ param target PixelTransformTargetEXT in value
+ param pname PixelTransformPNameEXT in value
+ param params Int32 in array [1]
+ category EXT_pixel_transform
+ version 1.1
+ glxropcode ?
+ offset ?
+
+PixelTransformParameterfvEXT(target, pname, params)
+ return void
+ param target PixelTransformTargetEXT in value
+ param pname PixelTransformPNameEXT in value
+ param params Float32 in array [1]
+ category EXT_pixel_transform
+ version 1.1
+ glxropcode ?
+ offset ?
+
+###############################################################################
+#
+# Extension #139
+# EXT_pixel_transform_color_table commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_pixel_transform_color_table
+
+###############################################################################
+#
+# Extension #140 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #141
+# EXT_shared_texture_palette commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_shared_texture_palette
+
+###############################################################################
+#
+# Extension #142 - GLX_SGIS_blended_overlay
+# Extension #143 - GLX_SGIS_shared_multisample
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #144
+# EXT_separate_specular_color commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_separate_specular_color
+
+###############################################################################
+#
+# Extension #145
+# EXT_secondary_color commands
+#
+###############################################################################
+
+SecondaryColor3bEXT(red, green, blue)
+ return void
+ param red ColorB in value
+ param green ColorB in value
+ param blue ColorB in value
+ category EXT_secondary_color
+ vectorequiv SecondaryColor3bvEXT
+ version 1.1
+ alias SecondaryColor3b
+
+SecondaryColor3bvEXT(v)
+ return void
+ param v ColorB in array [3]
+ category EXT_secondary_color
+ version 1.1
+ glxropcode 4126
+ alias SecondaryColor3bv
+
+SecondaryColor3dEXT(red, green, blue)
+ return void
+ param red ColorD in value
+ param green ColorD in value
+ param blue ColorD in value
+ category EXT_secondary_color
+ vectorequiv SecondaryColor3dvEXT
+ version 1.1
+ alias SecondaryColor3d
+
+SecondaryColor3dvEXT(v)
+ return void
+ param v ColorD in array [3]
+ category EXT_secondary_color
+ version 1.1
+ glxropcode 4130
+ alias SecondaryColor3dv
+
+SecondaryColor3fEXT(red, green, blue)
+ return void
+ param red ColorF in value
+ param green ColorF in value
+ param blue ColorF in value
+ category EXT_secondary_color
+ vectorequiv SecondaryColor3fvEXT
+ version 1.1
+ alias SecondaryColor3f
+
+SecondaryColor3fvEXT(v)
+ return void
+ param v ColorF in array [3]
+ category EXT_secondary_color
+ version 1.1
+ glxropcode 4129
+ alias SecondaryColor3fv
+
+SecondaryColor3iEXT(red, green, blue)
+ return void
+ param red ColorI in value
+ param green ColorI in value
+ param blue ColorI in value
+ category EXT_secondary_color
+ vectorequiv SecondaryColor3ivEXT
+ version 1.1
+ alias SecondaryColor3i
+
+SecondaryColor3ivEXT(v)
+ return void
+ param v ColorI in array [3]
+ category EXT_secondary_color
+ version 1.1
+ glxropcode 4128
+ offset 568
+ alias SecondaryColor3iv
+
+SecondaryColor3sEXT(red, green, blue)
+ return void
+ param red ColorS in value
+ param green ColorS in value
+ param blue ColorS in value
+ category EXT_secondary_color
+ vectorequiv SecondaryColor3svEXT
+ version 1.1
+ alias SecondaryColor3s
+
+SecondaryColor3svEXT(v)
+ return void
+ param v ColorS in array [3]
+ category EXT_secondary_color
+ version 1.1
+ glxropcode 4127
+ alias SecondaryColor3sv
+
+SecondaryColor3ubEXT(red, green, blue)
+ return void
+ param red ColorUB in value
+ param green ColorUB in value
+ param blue ColorUB in value
+ category EXT_secondary_color
+ vectorequiv SecondaryColor3ubvEXT
+ version 1.1
+ alias SecondaryColor3ub
+
+SecondaryColor3ubvEXT(v)
+ return void
+ param v ColorUB in array [3]
+ category EXT_secondary_color
+ version 1.1
+ glxropcode 4131
+ alias SecondaryColor3ubv
+
+SecondaryColor3uiEXT(red, green, blue)
+ return void
+ param red ColorUI in value
+ param green ColorUI in value
+ param blue ColorUI in value
+ category EXT_secondary_color
+ vectorequiv SecondaryColor3uivEXT
+ version 1.1
+ alias SecondaryColor3ui
+
+SecondaryColor3uivEXT(v)
+ return void
+ param v ColorUI in array [3]
+ category EXT_secondary_color
+ version 1.1
+ glxropcode 4133
+ alias SecondaryColor3uiv
+
+SecondaryColor3usEXT(red, green, blue)
+ return void
+ param red ColorUS in value
+ param green ColorUS in value
+ param blue ColorUS in value
+ category EXT_secondary_color
+ vectorequiv SecondaryColor3usvEXT
+ version 1.1
+ alias SecondaryColor3us
+
+SecondaryColor3usvEXT(v)
+ return void
+ param v ColorUS in array [3]
+ category EXT_secondary_color
+ version 1.1
+ glxropcode 4132
+ alias SecondaryColor3usv
+
+SecondaryColorPointerEXT(size, type, stride, pointer)
+ return void
+ param size Int32 in value
+ param type ColorPointerType in value
+ param stride SizeI in value
+ param pointer Void in array [COMPSIZE(size/type/stride)] retained
+ category EXT_secondary_color
+ dlflags notlistable
+ glxflags client-handcode server-handcode EXT
+ version 1.1
+ extension
+ alias SecondaryColorPointer
+
+###############################################################################
+#
+# Extension #146
+# EXT_texture_env commands
+#
+###############################################################################
+
+# Dead extension - never implemented (removed from registry!)
+# (none)
+# newcategory: EXT_texture_env
+
+###############################################################################
+#
+# Extension #147
+# EXT_texture_perturb_normal commands
+#
+###############################################################################
+
+TextureNormalEXT(mode)
+ return void
+ param mode TextureNormalModeEXT in value
+ category EXT_texture_perturb_normal
+ version 1.1
+ glxropcode ?
+ offset ?
+
+###############################################################################
+#
+# Extension #148
+# EXT_multi_draw_arrays commands
+#
+###############################################################################
+
+# first and count are really 'in'
+MultiDrawArraysEXT(mode, first, count, primcount)
+ return void
+ param mode BeginMode in value
+ param first Int32 out array [COMPSIZE(primcount)]
+ param count SizeI out array [COMPSIZE(primcount)]
+ param primcount SizeI in value
+ category EXT_multi_draw_arrays
+ version 1.1
+ glxropcode ?
+ alias MultiDrawArrays
+
+MultiDrawElementsEXT(mode, count, type, indices, primcount)
+ return void
+ param mode BeginMode in value
+ param count SizeI in array [COMPSIZE(primcount)]
+ param type DrawElementsType in value
+ param indices VoidPointer in array [COMPSIZE(primcount)]
+ param primcount SizeI in value
+ category EXT_multi_draw_arrays
+ version 1.1
+ glxropcode ?
+ alias MultiDrawElements
+
+###############################################################################
+#
+# Extension #149
+# EXT_fog_coord commands
+#
+###############################################################################
+
+FogCoordfEXT(coord)
+ return void
+ param coord CoordF in value
+ category EXT_fog_coord
+ vectorequiv FogCoordfvEXT
+ version 1.1
+ alias FogCoordf
+
+FogCoordfvEXT(coord)
+ return void
+ param coord CoordF in array [1]
+ category EXT_fog_coord
+ version 1.1
+ glxropcode 4124
+ alias FogCoordfv
+
+FogCoorddEXT(coord)
+ return void
+ param coord CoordD in value
+ category EXT_fog_coord
+ vectorequiv FogCoorddvEXT
+ version 1.1
+ alias FogCoordd
+
+FogCoorddvEXT(coord)
+ return void
+ param coord CoordD in array [1]
+ category EXT_fog_coord
+ version 1.1
+ glxropcode 4125
+ alias FogCoorddv
+
+FogCoordPointerEXT(type, stride, pointer)
+ return void
+ param type FogPointerTypeEXT in value
+ param stride SizeI in value
+ param pointer Void in array [COMPSIZE(type/stride)] retained
+ category EXT_fog_coord
+ dlflags notlistable
+ version 1.1
+ glxflags client-handcode server-handcode EXT
+ alias FogCoordPointer
+
+###############################################################################
+#
+# Extension #150 - skipped
+# Extension #151 - skipped
+# Extension #152 - skipped
+# Extension #153 - skipped
+# Extension #154 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #155
+# REND_screen_coordinates commands
+#
+###############################################################################
+
+# (none)
+newcategory: REND_screen_coordinates
+
+###############################################################################
+#
+# Extension #156
+# EXT_coordinate_frame commands
+#
+###############################################################################
+
+Tangent3bEXT(tx, ty, tz)
+ return void
+ param tx Int8 in value
+ param ty Int8 in value
+ param tz Int8 in value
+ category EXT_coordinate_frame
+ vectorequiv Tangent3bvEXT
+ version 1.1
+ offset ?
+
+Tangent3bvEXT(v)
+ return void
+ param v Int8 in array [3]
+ category EXT_coordinate_frame
+ version 1.1
+ glxropcode ?
+ offset ?
+
+Tangent3dEXT(tx, ty, tz)
+ return void
+ param tx CoordD in value
+ param ty CoordD in value
+ param tz CoordD in value
+ category EXT_coordinate_frame
+ vectorequiv Tangent3dvEXT
+ version 1.1
+ offset ?
+
+Tangent3dvEXT(v)
+ return void
+ param v CoordD in array [3]
+ category EXT_coordinate_frame
+ version 1.1
+ glxropcode ?
+ offset ?
+
+Tangent3fEXT(tx, ty, tz)
+ return void
+ param tx CoordF in value
+ param ty CoordF in value
+ param tz CoordF in value
+ category EXT_coordinate_frame
+ vectorequiv Tangent3fvEXT
+ version 1.1
+ offset ?
+
+Tangent3fvEXT(v)
+ return void
+ param v CoordF in array [3]
+ category EXT_coordinate_frame
+ version 1.1
+ glxropcode ?
+ offset ?
+
+Tangent3iEXT(tx, ty, tz)
+ return void
+ param tx Int32 in value
+ param ty Int32 in value
+ param tz Int32 in value
+ category EXT_coordinate_frame
+ vectorequiv Tangent3ivEXT
+ version 1.1
+ offset ?
+
+Tangent3ivEXT(v)
+ return void
+ param v Int32 in array [3]
+ category EXT_coordinate_frame
+ version 1.1
+ glxropcode ?
+ offset ?
+
+Tangent3sEXT(tx, ty, tz)
+ return void
+ param tx Int16 in value
+ param ty Int16 in value
+ param tz Int16 in value
+ category EXT_coordinate_frame
+ vectorequiv Tangent3svEXT
+ version 1.1
+ offset ?
+
+Tangent3svEXT(v)
+ return void
+ param v Int16 in array [3]
+ category EXT_coordinate_frame
+ version 1.1
+ glxropcode ?
+ offset ?
+
+Binormal3bEXT(bx, by, bz)
+ return void
+ param bx Int8 in value
+ param by Int8 in value
+ param bz Int8 in value
+ category EXT_coordinate_frame
+ vectorequiv Binormal3bvEXT
+ version 1.1
+ offset ?
+
+Binormal3bvEXT(v)
+ return void
+ param v Int8 in array [3]
+ category EXT_coordinate_frame
+ version 1.1
+ glxropcode ?
+ offset ?
+
+Binormal3dEXT(bx, by, bz)
+ return void
+ param bx CoordD in value
+ param by CoordD in value
+ param bz CoordD in value
+ category EXT_coordinate_frame
+ vectorequiv Binormal3dvEXT
+ version 1.1
+ offset ?
+
+Binormal3dvEXT(v)
+ return void
+ param v CoordD in array [3]
+ category EXT_coordinate_frame
+ version 1.1
+ glxropcode ?
+ offset ?
+
+Binormal3fEXT(bx, by, bz)
+ return void
+ param bx CoordF in value
+ param by CoordF in value
+ param bz CoordF in value
+ category EXT_coordinate_frame
+ vectorequiv Binormal3fvEXT
+ version 1.1
+ offset ?
+
+Binormal3fvEXT(v)
+ return void
+ param v CoordF in array [3]
+ category EXT_coordinate_frame
+ version 1.1
+ glxropcode ?
+ offset ?
+
+Binormal3iEXT(bx, by, bz)
+ return void
+ param bx Int32 in value
+ param by Int32 in value
+ param bz Int32 in value
+ category EXT_coordinate_frame
+ vectorequiv Binormal3ivEXT
+ version 1.1
+ offset ?
+
+Binormal3ivEXT(v)
+ return void
+ param v Int32 in array [3]
+ category EXT_coordinate_frame
+ version 1.1
+ glxropcode ?
+ offset ?
+
+Binormal3sEXT(bx, by, bz)
+ return void
+ param bx Int16 in value
+ param by Int16 in value
+ param bz Int16 in value
+ category EXT_coordinate_frame
+ vectorequiv Binormal3svEXT
+ version 1.1
+ offset ?
+
+Binormal3svEXT(v)
+ return void
+ param v Int16 in array [3]
+ category EXT_coordinate_frame
+ version 1.1
+ glxropcode ?
+ offset ?
+
+TangentPointerEXT(type, stride, pointer)
+ return void
+ param type TangentPointerTypeEXT in value
+ param stride SizeI in value
+ param pointer Void in array [COMPSIZE(type/stride)] retained
+ category EXT_coordinate_frame
+ dlflags notlistable
+ glxflags client-handcode client-intercept server-handcode
+ version 1.1
+ offset ?
+
+BinormalPointerEXT(type, stride, pointer)
+ return void
+ param type BinormalPointerTypeEXT in value
+ param stride SizeI in value
+ param pointer Void in array [COMPSIZE(type/stride)] retained
+ category EXT_coordinate_frame
+ dlflags notlistable
+ glxflags client-handcode client-intercept server-handcode
+ version 1.1
+ offset ?
+
+###############################################################################
+#
+# Extension #157 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #158
+# EXT_texture_env_combine commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_texture_env_combine
+
+###############################################################################
+#
+# Extension #159
+# APPLE_specular_vector commands
+#
+###############################################################################
+
+# (none)
+newcategory: APPLE_specular_vector
+
+###############################################################################
+#
+# Extension #160
+# APPLE_transform_hint commands
+#
+###############################################################################
+
+# (none)
+newcategory: APPLE_transform_hint
+
+###############################################################################
+#
+# Extension #161
+# SGIX_fog_scale commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_fog_scale
+
+###############################################################################
+#
+# Extension #162 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #163
+# SUNX_constant_data commands
+#
+###############################################################################
+
+FinishTextureSUNX()
+ return void
+ category SUNX_constant_data
+ version 1.1
+ glxropcode ?
+ offset ?
+
+###############################################################################
+#
+# Extension #164
+# SUN_global_alpha commands
+#
+###############################################################################
+
+GlobalAlphaFactorbSUN(factor)
+ return void
+ param factor Int8 in value
+ category SUN_global_alpha
+ version 1.1
+ glxropcode ?
+ offset ?
+
+GlobalAlphaFactorsSUN(factor)
+ return void
+ param factor Int16 in value
+ category SUN_global_alpha
+ version 1.1
+ glxropcode ?
+ offset ?
+
+GlobalAlphaFactoriSUN(factor)
+ return void
+ param factor Int32 in value
+ category SUN_global_alpha
+ version 1.1
+ glxropcode ?
+ offset ?
+
+GlobalAlphaFactorfSUN(factor)
+ return void
+ param factor Float32 in value
+ category SUN_global_alpha
+ version 1.1
+ glxropcode ?
+ offset ?
+
+GlobalAlphaFactordSUN(factor)
+ return void
+ param factor Float64 in value
+ category SUN_global_alpha
+ version 1.1
+ glxropcode ?
+ offset ?
+
+GlobalAlphaFactorubSUN(factor)
+ return void
+ param factor UInt8 in value
+ category SUN_global_alpha
+ version 1.1
+ glxropcode ?
+ offset ?
+
+GlobalAlphaFactorusSUN(factor)
+ return void
+ param factor UInt16 in value
+ category SUN_global_alpha
+ version 1.1
+ glxropcode ?
+ offset ?
+
+GlobalAlphaFactoruiSUN(factor)
+ return void
+ param factor UInt32 in value
+ category SUN_global_alpha
+ version 1.1
+ glxropcode ?
+ offset ?
+
+###############################################################################
+#
+# Extension #165
+# SUN_triangle_list commands
+#
+###############################################################################
+
+ReplacementCodeuiSUN(code)
+ return void
+ param code UInt32 in value
+ category SUN_triangle_list
+ version 1.1
+ glxropcode ?
+ offset ?
+
+ReplacementCodeusSUN(code)
+ return void
+ param code UInt16 in value
+ category SUN_triangle_list
+ version 1.1
+ glxropcode ?
+ offset ?
+
+ReplacementCodeubSUN(code)
+ return void
+ param code UInt8 in value
+ category SUN_triangle_list
+ version 1.1
+ glxropcode ?
+ offset ?
+
+ReplacementCodeuivSUN(code)
+ return void
+ param code UInt32 in array [COMPSIZE()]
+ category SUN_triangle_list
+ version 1.1
+ glxropcode ?
+ offset ?
+
+ReplacementCodeusvSUN(code)
+ return void
+ param code UInt16 in array [COMPSIZE()]
+ category SUN_triangle_list
+ version 1.1
+ glxropcode ?
+ offset ?
+
+ReplacementCodeubvSUN(code)
+ return void
+ param code UInt8 in array [COMPSIZE()]
+ category SUN_triangle_list
+ version 1.1
+ glxropcode ?
+ offset ?
+
+ReplacementCodePointerSUN(type, stride, pointer)
+ return void
+ param type ReplacementCodeTypeSUN in value
+ param stride SizeI in value
+ param pointer VoidPointer in array [COMPSIZE(type/stride)] retained
+ category SUN_triangle_list
+ version 1.1
+ glxropcode ?
+ offset ?
+
+###############################################################################
+#
+# Extension #166
+# SUN_vertex commands
+#
+###############################################################################
+
+Color4ubVertex2fSUN(r, g, b, a, x, y)
+ return void
+ param r UInt8 in value
+ param g UInt8 in value
+ param b UInt8 in value
+ param a UInt8 in value
+ param x Float32 in value
+ param y Float32 in value
+ category SUN_vertex
+ version 1.1
+ glxropcode ?
+ offset ?
+
+Color4ubVertex2fvSUN(c, v)
+ return void
+ param c UInt8 in array [4]
+ param v Float32 in array [2]
+ category SUN_vertex
+ version 1.1
+ glxropcode ?
+ offset ?
+
+Color4ubVertex3fSUN(r, g, b, a, x, y, z)
+ return void
+ param r UInt8 in value
+ param g UInt8 in value
+ param b UInt8 in value
+ param a UInt8 in value
+ param x Float32 in value
+ param y Float32 in value
+ param z Float32 in value
+ category SUN_vertex
+ version 1.1
+ glxropcode ?
+ offset ?
+
+Color4ubVertex3fvSUN(c, v)
+ return void
+ param c UInt8 in array [4]
+ param v Float32 in array [3]
+ category SUN_vertex
+ version 1.1
+ glxropcode ?
+ offset ?
+
+Color3fVertex3fSUN(r, g, b, x, y, z)
+ return void
+ param r Float32 in value
+ param g Float32 in value
+ param b Float32 in value
+ param x Float32 in value
+ param y Float32 in value
+ param z Float32 in value
+ category SUN_vertex
+ version 1.1
+ glxropcode ?
+ offset ?
+
+Color3fVertex3fvSUN(c, v)
+ return void
+ param c Float32 in array [3]
+ param v Float32 in array [3]
+ category SUN_vertex
+ version 1.1
+ glxropcode ?
+ offset ?
+
+Normal3fVertex3fSUN(nx, ny, nz, x, y, z)
+ return void
+ param nx Float32 in value
+ param ny Float32 in value
+ param nz Float32 in value
+ param x Float32 in value
+ param y Float32 in value
+ param z Float32 in value
+ category SUN_vertex
+ version 1.1
+ glxropcode ?
+ offset ?
+
+Normal3fVertex3fvSUN(n, v)
+ return void
+ param n Float32 in array [3]
+ param v Float32 in array [3]
+ category SUN_vertex
+ version 1.1
+ glxropcode ?
+ offset ?
+
+Color4fNormal3fVertex3fSUN(r, g, b, a, nx, ny, nz, x, y, z)
+ return void
+ param r Float32 in value
+ param g Float32 in value
+ param b Float32 in value
+ param a Float32 in value
+ param nx Float32 in value
+ param ny Float32 in value
+ param nz Float32 in value
+ param x Float32 in value
+ param y Float32 in value
+ param z Float32 in value
+ category SUN_vertex
+ version 1.1
+ glxropcode ?
+ offset ?
+
+Color4fNormal3fVertex3fvSUN(c, n, v)
+ return void
+ param c Float32 in array [4]
+ param n Float32 in array [3]
+ param v Float32 in array [3]
+ category SUN_vertex
+ version 1.1
+ glxropcode ?
+ offset ?
+
+TexCoord2fVertex3fSUN(s, t, x, y, z)
+ return void
+ param s Float32 in value
+ param t Float32 in value
+ param x Float32 in value
+ param y Float32 in value
+ param z Float32 in value
+ category SUN_vertex
+ version 1.1
+ glxropcode ?
+ offset ?
+
+TexCoord2fVertex3fvSUN(tc, v)
+ return void
+ param tc Float32 in array [2]
+ param v Float32 in array [3]
+ category SUN_vertex
+ version 1.1
+ glxropcode ?
+ offset ?
+
+TexCoord4fVertex4fSUN(s, t, p, q, x, y, z, w)
+ return void
+ param s Float32 in value
+ param t Float32 in value
+ param p Float32 in value
+ param q Float32 in value
+ param x Float32 in value
+ param y Float32 in value
+ param z Float32 in value
+ param w Float32 in value
+ category SUN_vertex
+ version 1.1
+ glxropcode ?
+ offset ?
+
+TexCoord4fVertex4fvSUN(tc, v)
+ return void
+ param tc Float32 in array [4]
+ param v Float32 in array [4]
+ category SUN_vertex
+ version 1.1
+ glxropcode ?
+ offset ?
+
+TexCoord2fColor4ubVertex3fSUN(s, t, r, g, b, a, x, y, z)
+ return void
+ param s Float32 in value
+ param t Float32 in value
+ param r UInt8 in value
+ param g UInt8 in value
+ param b UInt8 in value
+ param a UInt8 in value
+ param x Float32 in value
+ param y Float32 in value
+ param z Float32 in value
+ category SUN_vertex
+ version 1.1
+ glxropcode ?
+ offset ?
+
+TexCoord2fColor4ubVertex3fvSUN(tc, c, v)
+ return void
+ param tc Float32 in array [2]
+ param c UInt8 in array [4]
+ param v Float32 in array [3]
+ category SUN_vertex
+ version 1.1
+ glxropcode ?
+ offset ?
+
+TexCoord2fColor3fVertex3fSUN(s, t, r, g, b, x, y, z)
+ return void
+ param s Float32 in value
+ param t Float32 in value
+ param r Float32 in value
+ param g Float32 in value
+ param b Float32 in value
+ param x Float32 in value
+ param y Float32 in value
+ param z Float32 in value
+ category SUN_vertex
+ version 1.1
+ glxropcode ?
+ offset ?
+
+TexCoord2fColor3fVertex3fvSUN(tc, c, v)
+ return void
+ param tc Float32 in array [2]
+ param c Float32 in array [3]
+ param v Float32 in array [3]
+ category SUN_vertex
+ version 1.1
+ glxropcode ?
+ offset ?
+
+TexCoord2fNormal3fVertex3fSUN(s, t, nx, ny, nz, x, y, z)
+ return void
+ param s Float32 in value
+ param t Float32 in value
+ param nx Float32 in value
+ param ny Float32 in value
+ param nz Float32 in value
+ param x Float32 in value
+ param y Float32 in value
+ param z Float32 in value
+ category SUN_vertex
+ version 1.1
+ glxropcode ?
+ offset ?
+
+TexCoord2fNormal3fVertex3fvSUN(tc, n, v)
+ return void
+ param tc Float32 in array [2]
+ param n Float32 in array [3]
+ param v Float32 in array [3]
+ category SUN_vertex
+ version 1.1
+ glxropcode ?
+ offset ?
+
+TexCoord2fColor4fNormal3fVertex3fSUN(s, t, r, g, b, a, nx, ny, nz, x, y, z)
+ return void
+ param s Float32 in value
+ param t Float32 in value
+ param r Float32 in value
+ param g Float32 in value
+ param b Float32 in value
+ param a Float32 in value
+ param nx Float32 in value
+ param ny Float32 in value
+ param nz Float32 in value
+ param x Float32 in value
+ param y Float32 in value
+ param z Float32 in value
+ category SUN_vertex
+ version 1.1
+ glxropcode ?
+ offset ?
+
+TexCoord2fColor4fNormal3fVertex3fvSUN(tc, c, n, v)
+ return void
+ param tc Float32 in array [2]
+ param c Float32 in array [4]
+ param n Float32 in array [3]
+ param v Float32 in array [3]
+ category SUN_vertex
+ version 1.1
+ glxropcode ?
+ offset ?
+
+TexCoord4fColor4fNormal3fVertex4fSUN(s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w)
+ return void
+ param s Float32 in value
+ param t Float32 in value
+ param p Float32 in value
+ param q Float32 in value
+ param r Float32 in value
+ param g Float32 in value
+ param b Float32 in value
+ param a Float32 in value
+ param nx Float32 in value
+ param ny Float32 in value
+ param nz Float32 in value
+ param x Float32 in value
+ param y Float32 in value
+ param z Float32 in value
+ param w Float32 in value
+ category SUN_vertex
+ version 1.1
+ glxropcode ?
+ offset ?
+
+TexCoord4fColor4fNormal3fVertex4fvSUN(tc, c, n, v)
+ return void
+ param tc Float32 in array [4]
+ param c Float32 in array [4]
+ param n Float32 in array [3]
+ param v Float32 in array [4]
+ category SUN_vertex
+ version 1.1
+ glxropcode ?
+ offset ?
+
+ReplacementCodeuiVertex3fSUN(rc, x, y, z)
+ return void
+ param rc ReplacementCodeSUN in value
+ param x Float32 in value
+ param y Float32 in value
+ param z Float32 in value
+ category SUN_vertex
+ version 1.1
+ glxropcode ?
+ offset ?
+
+ReplacementCodeuiVertex3fvSUN(rc, v)
+ return void
+ param rc ReplacementCodeSUN in array [1]
+ param v Float32 in array [3]
+ category SUN_vertex
+ version 1.1
+ glxropcode ?
+ offset ?
+
+ReplacementCodeuiColor4ubVertex3fSUN(rc, r, g, b, a, x, y, z)
+ return void
+ param rc ReplacementCodeSUN in value
+ param r UInt8 in value
+ param g UInt8 in value
+ param b UInt8 in value
+ param a UInt8 in value
+ param x Float32 in value
+ param y Float32 in value
+ param z Float32 in value
+ category SUN_vertex
+ version 1.1
+ glxropcode ?
+ offset ?
+
+ReplacementCodeuiColor4ubVertex3fvSUN(rc, c, v)
+ return void
+ param rc ReplacementCodeSUN in array [1]
+ param c UInt8 in array [4]
+ param v Float32 in array [3]
+ category SUN_vertex
+ version 1.1
+ glxropcode ?
+ offset ?
+
+ReplacementCodeuiColor3fVertex3fSUN(rc, r, g, b, x, y, z)
+ return void
+ param rc ReplacementCodeSUN in value
+ param r Float32 in value
+ param g Float32 in value
+ param b Float32 in value
+ param x Float32 in value
+ param y Float32 in value
+ param z Float32 in value
+ category SUN_vertex
+ version 1.1
+ glxropcode ?
+ offset ?
+
+ReplacementCodeuiColor3fVertex3fvSUN(rc, c, v)
+ return void
+ param rc ReplacementCodeSUN in array [1]
+ param c Float32 in array [3]
+ param v Float32 in array [3]
+ category SUN_vertex
+ version 1.1
+ glxropcode ?
+ offset ?
+
+ReplacementCodeuiNormal3fVertex3fSUN(rc, nx, ny, nz, x, y, z)
+ return void
+ param rc ReplacementCodeSUN in value
+ param nx Float32 in value
+ param ny Float32 in value
+ param nz Float32 in value
+ param x Float32 in value
+ param y Float32 in value
+ param z Float32 in value
+ category SUN_vertex
+ version 1.1
+ glxropcode ?
+ offset ?
+
+ReplacementCodeuiNormal3fVertex3fvSUN(rc, n, v)
+ return void
+ param rc ReplacementCodeSUN in array [1]
+ param n Float32 in array [3]
+ param v Float32 in array [3]
+ category SUN_vertex
+ version 1.1
+ glxropcode ?
+ offset ?
+
+ReplacementCodeuiColor4fNormal3fVertex3fSUN(rc, r, g, b, a, nx, ny, nz, x, y, z)
+ return void
+ param rc ReplacementCodeSUN in value
+ param r Float32 in value
+ param g Float32 in value
+ param b Float32 in value
+ param a Float32 in value
+ param nx Float32 in value
+ param ny Float32 in value
+ param nz Float32 in value
+ param x Float32 in value
+ param y Float32 in value
+ param z Float32 in value
+ category SUN_vertex
+ version 1.1
+ glxropcode ?
+ offset ?
+
+ReplacementCodeuiColor4fNormal3fVertex3fvSUN(rc, c, n, v)
+ return void
+ param rc ReplacementCodeSUN in array [1]
+ param c Float32 in array [4]
+ param n Float32 in array [3]
+ param v Float32 in array [3]
+ category SUN_vertex
+ version 1.1
+ glxropcode ?
+ offset ?
+
+ReplacementCodeuiTexCoord2fVertex3fSUN(rc, s, t, x, y, z)
+ return void
+ param rc ReplacementCodeSUN in value
+ param s Float32 in value
+ param t Float32 in value
+ param x Float32 in value
+ param y Float32 in value
+ param z Float32 in value
+ category SUN_vertex
+ version 1.1
+ glxropcode ?
+ offset ?
+
+ReplacementCodeuiTexCoord2fVertex3fvSUN(rc, tc, v)
+ return void
+ param rc ReplacementCodeSUN in array [1]
+ param tc Float32 in array [2]
+ param v Float32 in array [3]
+ category SUN_vertex
+ version 1.1
+ glxropcode ?
+ offset ?
+
+ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN(rc, s, t, nx, ny, nz, x, y, z)
+ return void
+ param rc ReplacementCodeSUN in value
+ param s Float32 in value
+ param t Float32 in value
+ param nx Float32 in value
+ param ny Float32 in value
+ param nz Float32 in value
+ param x Float32 in value
+ param y Float32 in value
+ param z Float32 in value
+ category SUN_vertex
+ version 1.1
+ glxropcode ?
+ offset ?
+
+ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(rc, tc, n, v)
+ return void
+ param rc ReplacementCodeSUN in array [1]
+ param tc Float32 in array [2]
+ param n Float32 in array [3]
+ param v Float32 in array [3]
+ category SUN_vertex
+ version 1.1
+ glxropcode ?
+ offset ?
+
+ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN(rc, s, t, r, g, b, a, nx, ny, nz, x, y, z)
+ return void
+ param rc ReplacementCodeSUN in value
+ param s Float32 in value
+ param t Float32 in value
+ param r Float32 in value
+ param g Float32 in value
+ param b Float32 in value
+ param a Float32 in value
+ param nx Float32 in value
+ param ny Float32 in value
+ param nz Float32 in value
+ param x Float32 in value
+ param y Float32 in value
+ param z Float32 in value
+ category SUN_vertex
+ version 1.1
+ glxropcode ?
+ offset ?
+
+ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(rc, tc, c, n, v)
+ return void
+ param rc ReplacementCodeSUN in array [1]
+ param tc Float32 in array [2]
+ param c Float32 in array [4]
+ param n Float32 in array [3]
+ param v Float32 in array [3]
+ category SUN_vertex
+ version 1.1
+ glxropcode ?
+ offset ?
+
+###############################################################################
+#
+# Extension #167 - WGL_EXT_display_color_table
+# Extension #168 - WGL_EXT_extensions_string
+# Extension #169 - WGL_EXT_make_current_read
+# Extension #170 - WGL_EXT_pixel_format
+# Extension #171 - WGL_EXT_pbuffer
+# Extension #172 - WGL_EXT_swap_control
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #173
+# EXT_blend_func_separate commands (also INGR_blend_func_separate)
+#
+###############################################################################
+
+BlendFuncSeparateEXT(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)
+ return void
+ param sfactorRGB BlendFuncSeparateParameterEXT in value
+ param dfactorRGB BlendFuncSeparateParameterEXT in value
+ param sfactorAlpha BlendFuncSeparateParameterEXT in value
+ param dfactorAlpha BlendFuncSeparateParameterEXT in value
+ category EXT_blend_func_separate
+ glxropcode 4134
+ version 1.0
+ extension
+ alias BlendFuncSeparate
+
+BlendFuncSeparateINGR(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)
+ return void
+ param sfactorRGB BlendFuncSeparateParameterEXT in value
+ param dfactorRGB BlendFuncSeparateParameterEXT in value
+ param sfactorAlpha BlendFuncSeparateParameterEXT in value
+ param dfactorAlpha BlendFuncSeparateParameterEXT in value
+ category INGR_blend_func_separate
+ glxropcode 4134
+ version 1.0
+ extension
+ alias BlendFuncSeparateEXT
+
+###############################################################################
+#
+# Extension #174
+# INGR_color_clamp commands
+#
+###############################################################################
+
+# (none)
+newcategory: INGR_color_clamp
+
+###############################################################################
+#
+# Extension #175
+# INGR_interlace_read commands
+#
+###############################################################################
+
+# (none)
+newcategory: INGR_interlace_read
+
+###############################################################################
+#
+# Extension #176
+# EXT_stencil_wrap commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_stencil_wrap
+
+###############################################################################
+#
+# Extension #177 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #178
+# EXT_422_pixels commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_422_pixels
+
+###############################################################################
+#
+# Extension #179
+# NV_texgen_reflection commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_texgen_reflection
+
+###############################################################################
+#
+# Extension #???
+# @ EXT_texture_cube_map commands
+#
+###############################################################################
+
+# (none)
+
+###############################################################################
+#
+# Extension #180 - skipped
+# Extension #181 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #182
+# SUN_convolution_border_modes commands
+#
+###############################################################################
+
+# (none)
+newcategory: SUN_convolution_border_modes
+
+###############################################################################
+#
+# Extension #183 - GLX_SUN_get_transparent_index
+# Extension #184 - skipped
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #185
+# EXT_texture_env_add commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_texture_env_add
+
+###############################################################################
+#
+# Extension #186
+# EXT_texture_lod_bias commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_texture_lod_bias
+
+###############################################################################
+#
+# Extension #187
+# EXT_texture_filter_anisotropic commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_texture_filter_anisotropic
+
+###############################################################################
+#
+# Extension #188
+# EXT_vertex_weighting commands
+#
+###############################################################################
+
+# GLX stuff to be written
+VertexWeightfEXT(weight)
+ return void
+ param weight Float32 in value
+ category EXT_vertex_weighting
+ vectorequiv VertexWeightfvEXT
+ version 1.1
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset 494
+
+VertexWeightfvEXT(weight)
+ return void
+ param weight Float32 in array [1]
+ category EXT_vertex_weighting
+ version 1.1
+ extension soft WINSOFT NV10
+ glxropcode 4135
+ glxflags ignore
+ offset 495
+
+VertexWeightPointerEXT(size, type, stride, pointer)
+ return void
+ param size SizeI in value
+ param type VertexWeightPointerTypeEXT in value
+ param stride SizeI in value
+ param pointer Void in array [COMPSIZE(type/stride)] retained
+ category EXT_vertex_weighting
+ version 1.1
+ extension soft WINSOFT NV10
+ dlflags notlistable
+ glxflags ignore
+ offset 496
+
+###############################################################################
+#
+# Extension #189
+# NV_light_max_exponent commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_light_max_exponent
+
+###############################################################################
+#
+# Extension #190
+# NV_vertex_array_range commands
+#
+###############################################################################
+
+FlushVertexArrayRangeNV()
+ return void
+ category NV_vertex_array_range
+ version 1.1
+ extension soft WINSOFT NV10
+ dlflags notlistable
+ glxflags client-handcode server-handcode ignore
+ offset 497
+
+VertexArrayRangeNV(length, pointer)
+ return void
+ param length SizeI in value
+ param pointer Void in array [COMPSIZE(length)] retained
+ category NV_vertex_array_range
+ version 1.1
+ extension soft WINSOFT NV10
+ dlflags notlistable
+ glxflags client-handcode server-handcode ignore
+ offset 498
+
+###############################################################################
+#
+# Extension #191
+# NV_register_combiners commands
+#
+###############################################################################
+
+CombinerParameterfvNV(pname, params)
+ return void
+ param pname CombinerParameterNV in value
+ param params CheckedFloat32 in array [COMPSIZE(pname)]
+ category NV_register_combiners
+ version 1.1
+ extension soft WINSOFT NV10
+ glxropcode 4137
+ glxflags ignore
+ offset 499
+
+CombinerParameterfNV(pname, param)
+ return void
+ param pname CombinerParameterNV in value
+ param param Float32 in value
+ category NV_register_combiners
+ version 1.1
+ extension soft WINSOFT NV10
+ glxropcode 4136
+ glxflags ignore
+ offset 500
+
+CombinerParameterivNV(pname, params)
+ return void
+ param pname CombinerParameterNV in value
+ param params CheckedInt32 in array [COMPSIZE(pname)]
+ category NV_register_combiners
+ version 1.1
+ extension soft WINSOFT NV10
+ glxropcode 4139
+ glxflags ignore
+ offset 501
+
+CombinerParameteriNV(pname, param)
+ return void
+ param pname CombinerParameterNV in value
+ param param Int32 in value
+ category NV_register_combiners
+ version 1.1
+ extension soft WINSOFT NV10
+ glxropcode 4138
+ glxflags ignore
+ offset 502
+
+CombinerInputNV(stage, portion, variable, input, mapping, componentUsage)
+ return void
+ param stage CombinerStageNV in value
+ param portion CombinerPortionNV in value
+ param variable CombinerVariableNV in value
+ param input CombinerRegisterNV in value
+ param mapping CombinerMappingNV in value
+ param componentUsage CombinerComponentUsageNV in value
+ category NV_register_combiners
+ version 1.1
+ extension soft WINSOFT NV10
+ glxropcode 4140
+ glxflags ignore
+ offset 503
+
+CombinerOutputNV(stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum)
+ return void
+ param stage CombinerStageNV in value
+ param portion CombinerPortionNV in value
+ param abOutput CombinerRegisterNV in value
+ param cdOutput CombinerRegisterNV in value
+ param sumOutput CombinerRegisterNV in value
+ param scale CombinerScaleNV in value
+ param bias CombinerBiasNV in value
+ param abDotProduct Boolean in value
+ param cdDotProduct Boolean in value
+ param muxSum Boolean in value
+ category NV_register_combiners
+ version 1.1
+ extension soft WINSOFT NV10
+ glxropcode 4141
+ glxflags ignore
+ offset 504
+
+FinalCombinerInputNV(variable, input, mapping, componentUsage)
+ return void
+ param variable CombinerVariableNV in value
+ param input CombinerRegisterNV in value
+ param mapping CombinerMappingNV in value
+ param componentUsage CombinerComponentUsageNV in value
+ category NV_register_combiners
+ version 1.1
+ extension soft WINSOFT NV10
+ glxropcode 4142
+ glxflags ignore
+ offset 505
+
+GetCombinerInputParameterfvNV(stage, portion, variable, pname, params)
+ return void
+ param stage CombinerStageNV in value
+ param portion CombinerPortionNV in value
+ param variable CombinerVariableNV in value
+ param pname CombinerParameterNV in value
+ param params Float32 out array [COMPSIZE(pname)]
+ dlflags notlistable
+ category NV_register_combiners
+ version 1.1
+ extension soft WINSOFT NV10
+ glxvendorpriv 1270
+ glxflags ignore
+ offset 506
+
+GetCombinerInputParameterivNV(stage, portion, variable, pname, params)
+ return void
+ param stage CombinerStageNV in value
+ param portion CombinerPortionNV in value
+ param variable CombinerVariableNV in value
+ param pname CombinerParameterNV in value
+ param params Int32 out array [COMPSIZE(pname)]
+ dlflags notlistable
+ category NV_register_combiners
+ version 1.1
+ extension soft WINSOFT NV10
+ glxvendorpriv 1271
+ glxflags ignore
+ offset 507
+
+GetCombinerOutputParameterfvNV(stage, portion, pname, params)
+ return void
+ param stage CombinerStageNV in value
+ param portion CombinerPortionNV in value
+ param pname CombinerParameterNV in value
+ param params Float32 out array [COMPSIZE(pname)]
+ dlflags notlistable
+ category NV_register_combiners
+ version 1.1
+ extension soft WINSOFT NV10
+ glxvendorpriv 1272
+ glxflags ignore
+ offset 508
+
+GetCombinerOutputParameterivNV(stage, portion, pname, params)
+ return void
+ param stage CombinerStageNV in value
+ param portion CombinerPortionNV in value
+ param pname CombinerParameterNV in value
+ param params Int32 out array [COMPSIZE(pname)]
+ dlflags notlistable
+ category NV_register_combiners
+ version 1.1
+ extension soft WINSOFT NV10
+ glxvendorpriv 1273
+ glxflags ignore
+ offset 509
+
+GetFinalCombinerInputParameterfvNV(variable, pname, params)
+ return void
+ param variable CombinerVariableNV in value
+ param pname CombinerParameterNV in value
+ param params Float32 out array [COMPSIZE(pname)]
+ dlflags notlistable
+ category NV_register_combiners
+ version 1.1
+ extension soft WINSOFT NV10
+ glxvendorpriv 1274
+ glxflags ignore
+ offset 510
+
+GetFinalCombinerInputParameterivNV(variable, pname, params)
+ return void
+ param variable CombinerVariableNV in value
+ param pname CombinerParameterNV in value
+ param params Int32 out array [COMPSIZE(pname)]
+ dlflags notlistable
+ category NV_register_combiners
+ version 1.1
+ extension soft WINSOFT NV10
+ glxvendorpriv 1275
+ glxflags ignore
+ offset 511
+
+###############################################################################
+#
+# Extension #192
+# NV_fog_distance commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_fog_distance
+
+###############################################################################
+#
+# Extension #193
+# NV_texgen_emboss commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_texgen_emboss
+
+###############################################################################
+#
+# Extension #194
+# NV_blend_square commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_blend_square
+
+###############################################################################
+#
+# Extension #195
+# NV_texture_env_combine4 commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_texture_env_combine4
+
+###############################################################################
+#
+# Extension #196
+# MESA_resize_buffers commands
+#
+###############################################################################
+
+ResizeBuffersMESA()
+ return void
+ category MESA_resize_buffers
+ version 1.0
+ glxropcode ?
+ offset 512
+
+###############################################################################
+#
+# Extension #197
+# MESA_window_pos commands
+#
+# Note that the 2- and 3-component versions are now aliases of ARB
+# entry points.
+#
+###############################################################################
+
+WindowPos2dMESA(x, y)
+ return void
+ param x CoordD in value
+ param y CoordD in value
+ category MESA_window_pos
+ vectorequiv WindowPos2dvMESA
+ version 1.0
+ alias WindowPos2dARB
+
+WindowPos2dvMESA(v)
+ return void
+ param v CoordD in array [2]
+ category MESA_window_pos
+ version 1.0
+ glxropcode ?
+ alias WindowPos2dvARB
+
+WindowPos2fMESA(x, y)
+ return void
+ param x CoordF in value
+ param y CoordF in value
+ category MESA_window_pos
+ vectorequiv WindowPos2fvMESA
+ version 1.0
+ alias WindowPos2fARB
+
+WindowPos2fvMESA(v)
+ return void
+ param v CoordF in array [2]
+ category MESA_window_pos
+ version 1.0
+ glxropcode ?
+ alias WindowPos2fvARB
+
+WindowPos2iMESA(x, y)
+ return void
+ param x CoordI in value
+ param y CoordI in value
+ category MESA_window_pos
+ vectorequiv WindowPos2ivMESA
+ version 1.0
+ alias WindowPos2iARB
+
+WindowPos2ivMESA(v)
+ return void
+ param v CoordI in array [2]
+ category MESA_window_pos
+ version 1.0
+ glxropcode ?
+ alias WindowPos2ivARB
+
+WindowPos2sMESA(x, y)
+ return void
+ param x CoordS in value
+ param y CoordS in value
+ category MESA_window_pos
+ vectorequiv WindowPos2svMESA
+ version 1.0
+ alias WindowPos2sARB
+
+WindowPos2svMESA(v)
+ return void
+ param v CoordS in array [2]
+ category MESA_window_pos
+ version 1.0
+ glxropcode ?
+ alias WindowPos2svARB
+
+WindowPos3dMESA(x, y, z)
+ return void
+ param x CoordD in value
+ param y CoordD in value
+ param z CoordD in value
+ vectorequiv WindowPos3dvMESA
+ category MESA_window_pos
+ version 1.0
+ alias WindowPos3dARB
+
+WindowPos3dvMESA(v)
+ return void
+ param v CoordD in array [3]
+ category MESA_window_pos
+ version 1.0
+ glxropcode ?
+ alias WindowPos3dvARB
+
+WindowPos3fMESA(x, y, z)
+ return void
+ param x CoordF in value
+ param y CoordF in value
+ param z CoordF in value
+ category MESA_window_pos
+ vectorequiv WindowPos3fvMESA
+ version 1.0
+ alias WindowPos3fARB
+
+WindowPos3fvMESA(v)
+ return void
+ param v CoordF in array [3]
+ category MESA_window_pos
+ version 1.0
+ glxropcode ?
+ alias WindowPos3fvARB
+
+WindowPos3iMESA(x, y, z)
+ return void
+ param x CoordI in value
+ param y CoordI in value
+ param z CoordI in value
+ category MESA_window_pos
+ vectorequiv WindowPos3ivMESA
+ version 1.0
+ alias WindowPos3iARB
+
+WindowPos3ivMESA(v)
+ return void
+ param v CoordI in array [3]
+ category MESA_window_pos
+ version 1.0
+ glxropcode ?
+ alias WindowPos3ivARB
+
+WindowPos3sMESA(x, y, z)
+ return void
+ param x CoordS in value
+ param y CoordS in value
+ param z CoordS in value
+ category MESA_window_pos
+ vectorequiv WindowPos3svMESA
+ version 1.0
+ alias WindowPos3sARB
+
+WindowPos3svMESA(v)
+ return void
+ param v CoordS in array [3]
+ category MESA_window_pos
+ version 1.0
+ glxropcode ?
+ alias WindowPos3svARB
+
+WindowPos4dMESA(x, y, z, w)
+ return void
+ param x CoordD in value
+ param y CoordD in value
+ param z CoordD in value
+ param w CoordD in value
+ vectorequiv WindowPos4dvMESA
+ category MESA_window_pos
+ version 1.0
+ offset 529
+
+WindowPos4dvMESA(v)
+ return void
+ param v CoordD in array [4]
+ category MESA_window_pos
+ version 1.0
+ glxropcode ?
+ offset 530
+
+WindowPos4fMESA(x, y, z, w)
+ return void
+ param x CoordF in value
+ param y CoordF in value
+ param z CoordF in value
+ param w CoordF in value
+ category MESA_window_pos
+ vectorequiv WindowPos4fvMESA
+ version 1.0
+ offset 531
+
+WindowPos4fvMESA(v)
+ return void
+ param v CoordF in array [4]
+ category MESA_window_pos
+ version 1.0
+ glxropcode ?
+ offset 532
+
+WindowPos4iMESA(x, y, z, w)
+ return void
+ param x CoordI in value
+ param y CoordI in value
+ param z CoordI in value
+ param w CoordI in value
+ category MESA_window_pos
+ vectorequiv WindowPos4ivMESA
+ version 1.0
+ offset 533
+
+WindowPos4ivMESA(v)
+ return void
+ param v CoordI in array [4]
+ category MESA_window_pos
+ version 1.0
+ glxropcode ?
+ offset 534
+
+WindowPos4sMESA(x, y, z, w)
+ return void
+ param x CoordS in value
+ param y CoordS in value
+ param z CoordS in value
+ param w CoordS in value
+ category MESA_window_pos
+ vectorequiv WindowPos4svMESA
+ version 1.0
+ offset 535
+
+WindowPos4svMESA(v)
+ return void
+ param v CoordS in array [4]
+ category MESA_window_pos
+ version 1.0
+ glxropcode ?
+ offset 536
+
+###############################################################################
+#
+# Extension #198
+# EXT_texture_compression_s3tc commands
+#
+###############################################################################
+
+#@@ (none yet)
+
+###############################################################################
+#
+# Extension #199
+# IBM_cull_vertex commands
+#
+###############################################################################
+
+# (none)
+newcategory: IBM_cull_vertex
+
+###############################################################################
+#
+# Extension #200
+# IBM_multimode_draw_arrays commands
+#
+###############################################################################
+
+MultiModeDrawArraysIBM(mode, first, count, primcount, modestride)
+ return void
+ param mode BeginMode in array [COMPSIZE(primcount)]
+ param first Int32 in array [COMPSIZE(primcount)]
+ param count SizeI in array [COMPSIZE(primcount)]
+ param primcount SizeI in value
+ param modestride Int32 in value
+ category IBM_multimode_draw_arrays
+ version 1.1
+ glxropcode ?
+ offset 708
+
+
+MultiModeDrawElementsIBM(mode, count, type, indices, primcount, modestride)
+ return void
+ param mode BeginMode in array [COMPSIZE(primcount)]
+ param count SizeI in array [COMPSIZE(primcount)]
+ param type DrawElementsType in value
+ param indices ConstVoidPointer in array [COMPSIZE(primcount)]
+ param primcount SizeI in value
+ param modestride Int32 in value
+ category IBM_multimode_draw_arrays
+ version 1.1
+ glxropcode ?
+ offset 709
+
+###############################################################################
+#
+# Extension #201
+# IBM_vertex_array_lists commands
+#
+###############################################################################
+
+ColorPointerListIBM(size, type, stride, pointer, ptrstride)
+ return void
+ param size Int32 in value
+ param type ColorPointerType in value
+ param stride Int32 in value
+ param pointer VoidPointer in array [COMPSIZE(size/type/stride)] retained
+ param ptrstride Int32 in value
+ category IBM_vertex_array_lists
+ version 1.1
+ glxropcode ?
+ offset ?
+
+SecondaryColorPointerListIBM(size, type, stride, pointer, ptrstride)
+ return void
+ param size Int32 in value
+ param type SecondaryColorPointerTypeIBM in value
+ param stride Int32 in value
+ param pointer VoidPointer in array [COMPSIZE(size/type/stride)] retained
+ param ptrstride Int32 in value
+ category IBM_vertex_array_lists
+ version 1.1
+ glxropcode ?
+ offset ?
+
+EdgeFlagPointerListIBM(stride, pointer, ptrstride)
+ return void
+ param stride Int32 in value
+ param pointer BooleanPointer in array [COMPSIZE(stride)] retained
+ param ptrstride Int32 in value
+ category IBM_vertex_array_lists
+ version 1.1
+ glxropcode ?
+ offset ?
+
+FogCoordPointerListIBM(type, stride, pointer, ptrstride)
+ return void
+ param type FogPointerTypeIBM in value
+ param stride Int32 in value
+ param pointer VoidPointer in array [COMPSIZE(type/stride)] retained
+ param ptrstride Int32 in value
+ category IBM_vertex_array_lists
+ version 1.1
+ glxropcode ?
+ offset ?
+
+IndexPointerListIBM(type, stride, pointer, ptrstride)
+ return void
+ param type IndexPointerType in value
+ param stride Int32 in value
+ param pointer VoidPointer in array [COMPSIZE(type/stride)] retained
+ param ptrstride Int32 in value
+ category IBM_vertex_array_lists
+ version 1.1
+ glxropcode ?
+ offset ?
+
+NormalPointerListIBM(type, stride, pointer, ptrstride)
+ return void
+ param type NormalPointerType in value
+ param stride Int32 in value
+ param pointer VoidPointer in array [COMPSIZE(type/stride)] retained
+ param ptrstride Int32 in value
+ category IBM_vertex_array_lists
+ version 1.1
+ glxropcode ?
+ offset ?
+
+TexCoordPointerListIBM(size, type, stride, pointer, ptrstride)
+ return void
+ param size Int32 in value
+ param type TexCoordPointerType in value
+ param stride Int32 in value
+ param pointer VoidPointer in array [COMPSIZE(size/type/stride)] retained
+ param ptrstride Int32 in value
+ category IBM_vertex_array_lists
+ version 1.1
+ glxropcode ?
+ offset ?
+
+VertexPointerListIBM(size, type, stride, pointer, ptrstride)
+ return void
+ param size Int32 in value
+ param type VertexPointerType in value
+ param stride Int32 in value
+ param pointer VoidPointer in array [COMPSIZE(size/type/stride)] retained
+ param ptrstride Int32 in value
+ category IBM_vertex_array_lists
+ version 1.1
+ glxropcode ?
+ offset ?
+
+###############################################################################
+#
+# Extension #202
+# SGIX_subsample commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_subsample
+
+###############################################################################
+#
+# Extension #203
+# SGIX_ycrcba commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_ycrcba
+
+###############################################################################
+#
+# Extension #204
+# SGIX_ycrcb_subsample commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_ycrcb_subsample
+
+###############################################################################
+#
+# Extension #205
+# SGIX_depth_pass_instrument commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_depth_pass_instrument
+
+###############################################################################
+#
+# Extension #206
+# 3DFX_texture_compression_FXT1 commands
+#
+###############################################################################
+
+# (none)
+newcategory: 3DFX_texture_compression_FXT1
+
+###############################################################################
+#
+# Extension #207
+# 3DFX_multisample commands
+#
+###############################################################################
+
+# (none)
+newcategory: 3DFX_multisample
+
+###############################################################################
+#
+# Extension #208
+# 3DFX_tbuffer commands
+#
+###############################################################################
+
+TbufferMask3DFX(mask)
+ return void
+ param mask UInt32 in value
+ category 3DFX_tbuffer
+ version 1.2
+ glxropcode ?
+ offset 553
+
+###############################################################################
+#
+# Extension #209
+# EXT_multisample commands
+#
+###############################################################################
+
+SampleMaskEXT(value, invert)
+ return void
+ param value ClampedFloat32 in value
+ param invert Boolean in value
+ category EXT_multisample
+ version 1.0
+ glxropcode ?
+ extension
+ offset 446
+
+SamplePatternEXT(pattern)
+ return void
+ param pattern SamplePatternEXT in value
+ category EXT_multisample
+ version 1.0
+ glxropcode ?
+ glxflags
+ extension
+ offset 447
+
+###############################################################################
+#
+# Extension #210
+# SGIX_vertex_preclip commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_vertex_preclip
+
+###############################################################################
+#
+# Extension #211
+# SGIX_convolution_accuracy commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_convolution_accuracy
+
+###############################################################################
+#
+# Extension #212
+# SGIX_resample commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_resample
+
+###############################################################################
+#
+# Extension #213
+# SGIS_point_line_texgen commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIS_point_line_texgen
+
+###############################################################################
+#
+# Extension #214
+# SGIS_texture_color_mask commands
+#
+###############################################################################
+
+TextureColorMaskSGIS(red, green, blue, alpha)
+ return void
+ param red Boolean in value
+ param green Boolean in value
+ param blue Boolean in value
+ param alpha Boolean in value
+ category SGIS_texture_color_mask
+ version 1.1
+ glxropcode 2082
+ extension
+ offset ?
+
+###############################################################################
+#
+# Extension #215 - GLX_MESA_copy_sub_buffer
+# Extension #216 - GLX_MESA_pixmap_colormap
+# Extension #217 - GLX_MESA_release_buffers
+# Extension #218 - GLX_MESA_set_3dfx_mode
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #219
+# SGIX_igloo_interface commands
+#
+###############################################################################
+
+IglooInterfaceSGIX(pname, params)
+ return void
+ dlflags notlistable
+ param pname IglooFunctionSelectSGIX in value
+ param params IglooParameterSGIX in array [COMPSIZE(pname)]
+ category SGIX_igloo_interface
+ version 1.0
+ glxflags SGI ignore
+ extension
+ glxropcode 200
+ offset ?
+
+###############################################################################
+#
+# Extension #220
+# EXT_texture_env_dot3 commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_texture_env_dot3
+
+###############################################################################
+#
+# Extension #221
+# ATI_texture_mirror_once commands
+#
+###############################################################################
+# (none)
+newcategory: ATI_texture_mirror_once
+
+###############################################################################
+#
+# Extension #222
+# NV_fence commands
+#
+###############################################################################
+
+DeleteFencesNV(n, fences)
+ return void
+ param n SizeI in value
+ param fences FenceNV in array [n]
+ category NV_fence
+ dlflags notlistable
+ version 1.2
+ extension soft WINSOFT NV10
+ glxvendorpriv 1276
+ glxflags ignore
+ offset 647
+
+GenFencesNV(n, fences)
+ return void
+ param n SizeI in value
+ param fences FenceNV out array [n]
+ category NV_fence
+ dlflags notlistable
+ version 1.2
+ extension soft WINSOFT NV10
+ glxvendorpriv 1277
+ glxflags ignore
+ offset 648
+
+IsFenceNV(fence)
+ return Boolean
+ param fence FenceNV in value
+ category NV_fence
+ dlflags notlistable
+ version 1.2
+ extension soft WINSOFT NV10
+ glxvendorpriv 1278
+ glxflags ignore
+ offset 649
+
+TestFenceNV(fence)
+ return Boolean
+ param fence FenceNV in value
+ category NV_fence
+ dlflags notlistable
+ version 1.2
+ extension soft WINSOFT NV10
+ glxvendorpriv 1279
+ glxflags ignore
+ offset 650
+
+GetFenceivNV(fence, pname, params)
+ return void
+ param fence FenceNV in value
+ param pname FenceParameterNameNV in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category NV_fence
+ dlflags notlistable
+ version 1.2
+ extension soft WINSOFT NV10
+ glxvendorpriv 1280
+ glxflags ignore
+ offset 651
+
+FinishFenceNV(fence)
+ return void
+ param fence FenceNV in value
+ category NV_fence
+ dlflags notlistable
+ version 1.2
+ extension soft WINSOFT NV10
+ glxvendorpriv 1312
+ glxflags ignore
+ offset 652
+
+SetFenceNV(fence, condition)
+ return void
+ param fence FenceNV in value
+ param condition FenceConditionNV in value
+ category NV_fence
+ version 1.2
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset 653
+
+###############################################################################
+#
+# Extension #225
+# NV_evaluators commands
+#
+###############################################################################
+
+MapControlPointsNV(target, index, type, ustride, vstride, uorder, vorder, packed, points)
+ return void
+ param target EvalTargetNV in value
+ param index UInt32 in value
+ param type MapTypeNV in value
+ param ustride SizeI in value
+ param vstride SizeI in value
+ param uorder CheckedInt32 in value
+ param vorder CheckedInt32 in value
+ param packed Boolean in value
+ param points Void in array [COMPSIZE(target/uorder/vorder)]
+ category NV_evaluators
+ dlflags handcode
+ version 1.1
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset ?
+
+MapParameterivNV(target, pname, params)
+ return void
+ param target EvalTargetNV in value
+ param pname MapParameterNV in value
+ param params CheckedInt32 in array [COMPSIZE(target/pname)]
+ category NV_evaluators
+ version 1.1
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset ?
+
+MapParameterfvNV(target, pname, params)
+ return void
+ param target EvalTargetNV in value
+ param pname MapParameterNV in value
+ param params CheckedFloat32 in array [COMPSIZE(target/pname)]
+ category NV_evaluators
+ version 1.1
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset ?
+
+GetMapControlPointsNV(target, index, type, ustride, vstride, packed, points)
+ return void
+ param target EvalTargetNV in value
+ param index UInt32 in value
+ param type MapTypeNV in value
+ param ustride SizeI in value
+ param vstride SizeI in value
+ param packed Boolean in value
+ param points Void out array [COMPSIZE(target)]
+ category NV_evaluators
+ dlflags notlistable
+ version 1.1
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset ?
+
+GetMapParameterivNV(target, pname, params)
+ return void
+ param target EvalTargetNV in value
+ param pname MapParameterNV in value
+ param params Int32 out array [COMPSIZE(target/pname)]
+ category NV_evaluators
+ dlflags notlistable
+ version 1.1
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset ?
+
+GetMapParameterfvNV(target, pname, params)
+ return void
+ param target EvalTargetNV in value
+ param pname MapParameterNV in value
+ param params Float32 out array [COMPSIZE(target/pname)]
+ category NV_evaluators
+ dlflags notlistable
+ version 1.1
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset ?
+
+GetMapAttribParameterivNV(target, index, pname, params)
+ return void
+ param target EvalTargetNV in value
+ param index UInt32 in value
+ param pname MapAttribParameterNV in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category NV_evaluators
+ dlflags notlistable
+ version 1.1
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset ?
+
+GetMapAttribParameterfvNV(target, index, pname, params)
+ return void
+ param target EvalTargetNV in value
+ param index UInt32 in value
+ param pname MapAttribParameterNV in value
+ param params Float32 out array [COMPSIZE(pname)]
+ category NV_evaluators
+ dlflags notlistable
+ version 1.1
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset ?
+
+EvalMapsNV(target, mode)
+ return void
+ param target EvalTargetNV in value
+ param mode EvalMapsModeNV in value
+ category NV_evaluators
+ version 1.1
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# Extension #226
+# NV_packed_depth_stencil commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_packed_depth_stencil
+
+###############################################################################
+#
+# Extension #227
+# NV_register_combiners2 commands
+#
+###############################################################################
+
+CombinerStageParameterfvNV(stage, pname, params)
+ return void
+ param stage CombinerStageNV in value
+ param pname CombinerParameterNV in value
+ param params CheckedFloat32 in array [COMPSIZE(pname)]
+ category NV_register_combiners2
+ version 1.1
+ extension
+ glxflags ignore
+ offset ?
+
+GetCombinerStageParameterfvNV(stage, pname, params)
+ return void
+ param stage CombinerStageNV in value
+ param pname CombinerParameterNV in value
+ param params Float32 out array [COMPSIZE(pname)]
+ dlflags notlistable
+ category NV_register_combiners2
+ version 1.1
+ extension
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# Extension #228
+# NV_texture_compression_vtc commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_texture_compression_vtc
+
+###############################################################################
+#
+# Extension #229
+# NV_texture_rectangle commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_texture_rectangle
+
+###############################################################################
+#
+# Extension #230
+# NV_texture_shader commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_texture_shader
+
+###############################################################################
+#
+# Extension #231
+# NV_texture_shader2 commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_texture_shader2
+
+###############################################################################
+#
+# Extension #232
+# NV_vertex_array_range2 commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_vertex_array_range2
+
+###############################################################################
+#
+# Extension #233
+# NV_vertex_program commands
+#
+###############################################################################
+
+AreProgramsResidentNV(n, programs, residences)
+ return Boolean
+ param n SizeI in value
+ param programs UInt32 in array [n]
+ param residences Boolean out array [n]
+ category NV_vertex_program
+ dlflags notlistable
+ version 1.2
+ extension soft WINSOFT NV10
+ glxflags ignore
+ glxvendorpriv 1293
+ offset 578
+
+BindProgramNV(target, id)
+ return void
+ param target VertexAttribEnumNV in value
+ param id UInt32 in value
+ category NV_vertex_program
+ version 1.2
+ extension soft WINSOFT NV10
+ glxropcode 4180
+ alias BindProgramARB
+
+DeleteProgramsNV(n, programs)
+ return void
+ param n SizeI in value
+ param programs UInt32 in array [n]
+ category NV_vertex_program
+ dlflags notlistable
+ version 1.2
+ extension soft WINSOFT NV10
+ glxvendorpriv 1294
+ alias DeleteProgramsARB
+
+ExecuteProgramNV(target, id, params)
+ return void
+ param target VertexAttribEnumNV in value
+ param id UInt32 in value
+ param params Float32 in array [4]
+ category NV_vertex_program
+ version 1.2
+ extension soft WINSOFT NV10
+ glxflags ignore
+ glxropcode 4181
+ offset 581
+
+GenProgramsNV(n, programs)
+ return void
+ param n SizeI in value
+ param programs UInt32 out array [n]
+ category NV_vertex_program
+ dlflags notlistable
+ version 1.2
+ extension soft WINSOFT NV10
+ glxvendorpriv 1295
+ alias GenProgramsARB
+
+GetProgramParameterdvNV(target, index, pname, params)
+ return void
+ param target VertexAttribEnumNV in value
+ param index UInt32 in value
+ param pname VertexAttribEnumNV in value
+ param params Float64 out array [4]
+ category NV_vertex_program
+ dlflags notlistable
+ version 1.2
+ extension soft WINSOFT NV10
+ glxflags ignore
+ glxvendorpriv 1297
+ offset 583
+
+GetProgramParameterfvNV(target, index, pname, params)
+ return void
+ param target VertexAttribEnumNV in value
+ param index UInt32 in value
+ param pname VertexAttribEnumNV in value
+ param params Float32 out array [4]
+ category NV_vertex_program
+ dlflags notlistable
+ version 1.2
+ extension soft WINSOFT NV10
+ glxflags ignore
+ glxvendorpriv 1296
+ offset 584
+
+# GetProgramParameterSigneddvNV(target, index, pname, params)
+# return void
+# param target VertexAttribEnumNV in value
+# param index Int32 in value
+# param pname VertexAttribEnumNV in value
+# param params Float64 out array [4]
+# category NV_vertex_program1_1_dcc
+# dlflags notlistable
+# version 1.2
+# extension soft WINSOFT NV20
+# glxflags ignore
+# offset ?
+#
+# GetProgramParameterSignedfvNV(target, index, pname, params)
+# return void
+# param target VertexAttribEnumNV in value
+# param index Int32 in value
+# param pname VertexAttribEnumNV in value
+# param params Float32 out array [4]
+# category NV_vertex_program1_1_dcc
+# dlflags notlistable
+# version 1.2
+# extension soft WINSOFT NV20
+# glxflags ignore
+# offset ?
+
+GetProgramivNV(id, pname, params)
+ return void
+ param id UInt32 in value
+ param pname VertexAttribEnumNV in value
+ param params Int32 out array [4]
+ category NV_vertex_program
+ dlflags notlistable
+ version 1.2
+ extension soft WINSOFT NV10
+ glxflags ignore
+ glxvendorpriv 1298
+ offset 585
+
+GetProgramStringNV(id, pname, program)
+ return void
+ param id UInt32 in value
+ param pname VertexAttribEnumNV in value
+ param program ProgramCharacterNV out array [COMPSIZE(id/pname)]
+ category NV_vertex_program
+ dlflags notlistable
+ version 1.2
+ extension soft WINSOFT NV10
+ glxflags ignore
+ glxvendorpriv 1299
+ offset 586
+
+GetTrackMatrixivNV(target, address, pname, params)
+ return void
+ param target VertexAttribEnumNV in value
+ param address UInt32 in value
+ param pname VertexAttribEnumNV in value
+ param params Int32 out array [1]
+ category NV_vertex_program
+ dlflags notlistable
+ version 1.2
+ extension soft WINSOFT NV10
+ glxflags ignore
+ glxvendorpriv 1300
+ offset 587
+
+GetVertexAttribdvNV(index, pname, params)
+ return void
+ param index UInt32 in value
+ param pname VertexAttribEnumNV in value
+ param params Float64 out array [1]
+ category NV_vertex_program
+ dlflags notlistable
+ version 1.2
+ extension soft WINSOFT NV10
+ glxvendorpriv 1301
+ alias GetVertexAttribdv
+
+GetVertexAttribfvNV(index, pname, params)
+ return void
+ param index UInt32 in value
+ param pname VertexAttribEnumNV in value
+ param params Float32 out array [1]
+ category NV_vertex_program
+ dlflags notlistable
+ version 1.2
+ extension soft WINSOFT NV10
+ glxvendorpriv 1302
+ alias GetVertexAttribfv
+
+GetVertexAttribivNV(index, pname, params)
+ return void
+ param index UInt32 in value
+ param pname VertexAttribEnumNV in value
+ param params Int32 out array [1]
+ category NV_vertex_program
+ dlflags notlistable
+ version 1.2
+ extension soft WINSOFT NV10
+ glxvendorpriv 1303
+ alias GetVertexAttribiv
+
+GetVertexAttribPointervNV(index, pname, pointer)
+ return void
+ param index UInt32 in value
+ param pname VertexAttribEnumNV in value
+ param pointer VoidPointer out array [1]
+ category NV_vertex_program
+ dlflags notlistable
+ version 1.2
+ extension soft WINSOFT NV10
+ glxflags ignore
+ alias GetVertexAttribPointerv
+
+IsProgramNV(id)
+ return Boolean
+ param id UInt32 in value
+ category NV_vertex_program
+ dlflags notlistable
+ version 1.2
+ extension soft WINSOFT NV10
+ glxvendorpriv 1304
+ alias IsProgram
+
+LoadProgramNV(target, id, len, program)
+ return void
+ param target VertexAttribEnumNV in value
+ param id UInt32 in value
+ param len SizeI in value
+ param program UInt8 in array [len]
+ category NV_vertex_program
+ version 1.2
+ extension soft WINSOFT NV10
+ glxropcode 4183
+ offset 593
+
+ProgramParameter4dNV(target, index, x, y, z, w)
+ return void
+ param target VertexAttribEnumNV in value
+ param index UInt32 in value
+ param x Float64 in value
+ param y Float64 in value
+ param z Float64 in value
+ param w Float64 in value
+ category NV_vertex_program
+ version 1.2
+ vectorequiv ProgramParameter4dvNV
+ extension soft WINSOFT NV10
+ offset 594
+
+ProgramParameter4dvNV(target, index, v)
+ return void
+ param target VertexAttribEnumNV in value
+ param index UInt32 in value
+ param v Float64 in array [4]
+ category NV_vertex_program
+ version 1.2
+ extension soft WINSOFT NV10
+ glxropcode 4185
+ offset 595
+
+ProgramParameter4fNV(target, index, x, y, z, w)
+ return void
+ param target VertexAttribEnumNV in value
+ param index UInt32 in value
+ param x Float32 in value
+ param y Float32 in value
+ param z Float32 in value
+ param w Float32 in value
+ category NV_vertex_program
+ version 1.2
+ vectorequiv ProgramParameter4fvNV
+ extension soft WINSOFT NV10
+ offset 596
+
+ProgramParameter4fvNV(target, index, v)
+ return void
+ param target VertexAttribEnumNV in value
+ param index UInt32 in value
+ param v Float32 in array [4]
+ category NV_vertex_program
+ version 1.2
+ extension soft WINSOFT NV10
+ glxropcode 4184
+ offset 597
+
+#??? 'count' was SizeI in the latest NVIDIA gl.spec, but UInt32 in the
+#??? extension specification in the registry.
+ProgramParameters4dvNV(target, index, count, v)
+ return void
+ param target VertexAttribEnumNV in value
+ param index UInt32 in value
+ param count UInt32 in value
+ param v Float64 in array [count*4]
+ category NV_vertex_program
+ version 1.2
+ extension soft WINSOFT NV10
+ glxropcode 4187
+ offset 598
+
+#??? 'count' was SizeI in the latest NVIDIA gl.spec, but UInt32 in the
+#??? extension specification in the registry.
+ProgramParameters4fvNV(target, index, count, v)
+ return void
+ param target VertexAttribEnumNV in value
+ param index UInt32 in value
+ param count UInt32 in value
+ param v Float32 in array [count*4]
+ category NV_vertex_program
+ version 1.2
+ extension soft WINSOFT NV10
+ glxropcode 4186
+ offset 599
+
+# ProgramParameterSigned4dNV(target, index, x, y, z, w)
+# return void
+# param target VertexAttribEnumNV in value
+# param index Int32 in value
+# param x Float64 in value
+# param y Float64 in value
+# param z Float64 in value
+# param w Float64 in value
+# category NV_vertex_program1_1_dcc
+# version 1.2
+# vectorequiv ProgramParameterSigned4dvNV
+# extension soft WINSOFT NV20
+# offset ?
+#
+# ProgramParameterSigned4dvNV(target, index, v)
+# return void
+# param target VertexAttribEnumNV in value
+# param index Int32 in value
+# param v Float64 in array [4]
+# category NV_vertex_program1_1_dcc
+# version 1.2
+# extension soft WINSOFT NV20
+# glxflags ignore
+# offset ?
+#
+# ProgramParameterSigned4fNV(target, index, x, y, z, w)
+# return void
+# param target VertexAttribEnumNV in value
+# param index Int32 in value
+# param x Float32 in value
+# param y Float32 in value
+# param z Float32 in value
+# param w Float32 in value
+# category NV_vertex_program1_1_dcc
+# version 1.2
+# vectorequiv ProgramParameterSigned4fvNV
+# extension soft WINSOFT NV20
+# offset ?
+#
+# ProgramParameterSigned4fvNV(target, index, v)
+# return void
+# param target VertexAttribEnumNV in value
+# param index Int32 in value
+# param v Float32 in array [4]
+# category NV_vertex_program1_1_dcc
+# version 1.2
+# extension soft WINSOFT NV20
+# glxflags ignore
+# offset ?
+#
+# ProgramParametersSigned4dvNV(target, index, count, v)
+# return void
+# param target VertexAttribEnumNV in value
+# param index Int32 in value
+# param count SizeI in value
+# param v Float64 in array [count*4]
+# category NV_vertex_program1_1_dcc
+# version 1.2
+# extension soft WINSOFT NV20
+# glxflags ignore
+# offset ?
+#
+# ProgramParametersSigned4fvNV(target, index, count, v)
+# return void
+# param target VertexAttribEnumNV in value
+# param index Int32 in value
+# param count SizeI in value
+# param v Float32 in array [count*4]
+# category NV_vertex_program1_1_dcc
+# version 1.2
+# extension soft WINSOFT NV20
+# glxflags ignore
+# offset ?
+
+RequestResidentProgramsNV(n, programs)
+ return void
+ param n SizeI in value
+ param programs UInt32 in array [n]
+ category NV_vertex_program
+ version 1.2
+ extension soft WINSOFT NV10
+ glxropcode 4182
+ offset 600
+
+TrackMatrixNV(target, address, matrix, transform)
+ return void
+ param target VertexAttribEnumNV in value
+ param address UInt32 in value
+ param matrix VertexAttribEnumNV in value
+ param transform VertexAttribEnumNV in value
+ category NV_vertex_program
+ version 1.2
+ extension soft WINSOFT NV10
+ glxropcode 4188
+ offset 601
+
+VertexAttribPointerNV(index, fsize, type, stride, pointer)
+ return void
+ param index UInt32 in value
+ param fsize Int32 in value
+ param type VertexAttribEnumNV in value
+ param stride SizeI in value
+ param pointer Void in array [COMPSIZE(fsize/type/stride)] retained
+ category NV_vertex_program
+ dlflags notlistable
+ version 1.2
+ extension soft WINSOFT NV10
+ glxflags ignore
+ offset 602
+
+VertexAttrib1dNV(index, x)
+ return void
+ param index UInt32 in value
+ param x Float64 in value
+ category NV_vertex_program
+ version 1.2
+ vectorequiv VertexAttrib1dvNV
+ extension soft WINSOFT NV10
+ alias VertexAttrib1d
+
+VertexAttrib1dvNV(index, v)
+ return void
+ param index UInt32 in value
+ param v Float64 in array [1]
+ category NV_vertex_program
+ version 1.2
+ extension soft WINSOFT NV10
+ glxropcode 4197
+ alias VertexAttrib1dv
+
+VertexAttrib1fNV(index, x)
+ return void
+ param index UInt32 in value
+ param x Float32 in value
+ category NV_vertex_program
+ version 1.2
+ vectorequiv VertexAttrib1fvNV
+ extension soft WINSOFT NV10
+ alias VertexAttrib1f
+
+VertexAttrib1fvNV(index, v)
+ return void
+ param index UInt32 in value
+ param v Float32 in array [1]
+ category NV_vertex_program
+ version 1.2
+ extension soft WINSOFT NV10
+ glxropcode 4193
+ alias VertexAttrib1fv
+
+VertexAttrib1sNV(index, x)
+ return void
+ param index UInt32 in value
+ param x Int16 in value
+ category NV_vertex_program
+ version 1.2
+ vectorequiv VertexAttrib1svNV
+ extension soft WINSOFT NV10
+ alias VertexAttrib1s
+
+VertexAttrib1svNV(index, v)
+ return void
+ param index UInt32 in value
+ param v Int16 in array [1]
+ category NV_vertex_program
+ version 1.2
+ extension soft WINSOFT NV10
+ glxropcode 4189
+ alias VertexAttrib1sv
+
+VertexAttrib2dNV(index, x, y)
+ return void
+ param index UInt32 in value
+ param x Float64 in value
+ param y Float64 in value
+ category NV_vertex_program
+ version 1.2
+ vectorequiv VertexAttrib2dvNV
+ extension soft WINSOFT NV10
+ alias VertexAttrib2d
+
+VertexAttrib2dvNV(index, v)
+ return void
+ param index UInt32 in value
+ param v Float64 in array [2]
+ category NV_vertex_program
+ version 1.2
+ extension soft WINSOFT NV10
+ glxropcode 4198
+ alias VertexAttrib2dv
+
+VertexAttrib2fNV(index, x, y)
+ return void
+ param index UInt32 in value
+ param x Float32 in value
+ param y Float32 in value
+ category NV_vertex_program
+ version 1.2
+ vectorequiv VertexAttrib2fvNV
+ extension soft WINSOFT NV10
+ alias VertexAttrib2f
+
+VertexAttrib2fvNV(index, v)
+ return void
+ param index UInt32 in value
+ param v Float32 in array [2]
+ category NV_vertex_program
+ version 1.2
+ extension soft WINSOFT NV10
+ glxropcode 4194
+ alias VertexAttrib2fv
+
+VertexAttrib2sNV(index, x, y)
+ return void
+ param index UInt32 in value
+ param x Int16 in value
+ param y Int16 in value
+ category NV_vertex_program
+ version 1.2
+ vectorequiv VertexAttrib2svNV
+ extension soft WINSOFT NV10
+ alias VertexAttrib2s
+
+VertexAttrib2svNV(index, v)
+ return void
+ param index UInt32 in value
+ param v Int16 in array [2]
+ category NV_vertex_program
+ version 1.2
+ extension soft WINSOFT NV10
+ glxropcode 4190
+ alias VertexAttrib2sv
+
+VertexAttrib3dNV(index, x, y, z)
+ return void
+ param index UInt32 in value
+ param x Float64 in value
+ param y Float64 in value
+ param z Float64 in value
+ category NV_vertex_program
+ version 1.2
+ vectorequiv VertexAttrib3dvNV
+ extension soft WINSOFT NV10
+ alias VertexAttrib3d
+
+VertexAttrib3dvNV(index, v)
+ return void
+ param index UInt32 in value
+ param v Float64 in array [3]
+ category NV_vertex_program
+ version 1.2
+ extension soft WINSOFT NV10
+ glxropcode 4199
+ alias VertexAttrib3dv
+
+VertexAttrib3fNV(index, x, y, z)
+ return void
+ param index UInt32 in value
+ param x Float32 in value
+ param y Float32 in value
+ param z Float32 in value
+ category NV_vertex_program
+ version 1.2
+ vectorequiv VertexAttrib3fvNV
+ extension soft WINSOFT NV10
+ alias VertexAttrib3f
+
+VertexAttrib3fvNV(index, v)
+ return void
+ param index UInt32 in value
+ param v Float32 in array [3]
+ category NV_vertex_program
+ version 1.2
+ extension soft WINSOFT NV10
+ glxropcode 4195
+ alias VertexAttrib3fv
+
+VertexAttrib3sNV(index, x, y, z)
+ return void
+ param index UInt32 in value
+ param x Int16 in value
+ param y Int16 in value
+ param z Int16 in value
+ category NV_vertex_program
+ version 1.2
+ vectorequiv VertexAttrib3svNV
+ extension soft WINSOFT NV10
+ alias VertexAttrib3s
+
+VertexAttrib3svNV(index, v)
+ return void
+ param index UInt32 in value
+ param v Int16 in array [3]
+ category NV_vertex_program
+ version 1.2
+ extension soft WINSOFT NV10
+ glxropcode 4191
+ alias VertexAttrib3sv
+
+VertexAttrib4dNV(index, x, y, z, w)
+ return void
+ param index UInt32 in value
+ param x Float64 in value
+ param y Float64 in value
+ param z Float64 in value
+ param w Float64 in value
+ category NV_vertex_program
+ version 1.2
+ vectorequiv VertexAttrib4dvNV
+ extension soft WINSOFT NV10
+ alias VertexAttrib4d
+
+VertexAttrib4dvNV(index, v)
+ return void
+ param index UInt32 in value
+ param v Float64 in array [4]
+ category NV_vertex_program
+ version 1.2
+ extension soft WINSOFT NV10
+ glxropcode 4200
+ alias VertexAttrib4dv
+
+VertexAttrib4fNV(index, x, y, z, w)
+ return void
+ param index UInt32 in value
+ param x Float32 in value
+ param y Float32 in value
+ param z Float32 in value
+ param w Float32 in value
+ category NV_vertex_program
+ version 1.2
+ vectorequiv VertexAttrib4fvNV
+ extension soft WINSOFT NV10
+ alias VertexAttrib4f
+
+VertexAttrib4fvNV(index, v)
+ return void
+ param index UInt32 in value
+ param v Float32 in array [4]
+ category NV_vertex_program
+ version 1.2
+ extension soft WINSOFT NV10
+ glxropcode 4196
+ alias VertexAttrib4fv
+
+VertexAttrib4sNV(index, x, y, z, w)
+ return void
+ param index UInt32 in value
+ param x Int16 in value
+ param y Int16 in value
+ param z Int16 in value
+ param w Int16 in value
+ category NV_vertex_program
+ version 1.2
+ vectorequiv VertexAttrib4svNV
+ extension soft WINSOFT NV10
+ alias VertexAttrib4s
+
+VertexAttrib4svNV(index, v)
+ return void
+ param index UInt32 in value
+ param v Int16 in array [4]
+ category NV_vertex_program
+ version 1.2
+ extension soft WINSOFT NV10
+ glxropcode 4192
+ alias VertexAttrib4sv
+
+VertexAttrib4ubNV(index, x, y, z, w)
+ return void
+ param index UInt32 in value
+ param x ColorUB in value
+ param y ColorUB in value
+ param z ColorUB in value
+ param w ColorUB in value
+ category NV_vertex_program
+ version 1.2
+ extension soft WINSOFT NV10
+ vectorequiv VertexAttrib4ubvNV
+ alias VertexAttrib4Nub
+
+VertexAttrib4ubvNV(index, v)
+ return void
+ param index UInt32 in value
+ param v ColorUB in array [4]
+ category NV_vertex_program
+ version 1.2
+ extension soft WINSOFT NV10
+ glxropcode 4201
+ alias VertexAttrib4Nubv
+
+VertexAttribs1dvNV(index, count, v)
+ return void
+ param index UInt32 in value
+ param count SizeI in value
+ param v Float64 in array [count]
+ category NV_vertex_program
+ dlflags handcode
+ version 1.2
+ extension soft WINSOFT NV10
+ glxropcode 4210
+ offset 629
+
+VertexAttribs1fvNV(index, count, v)
+ return void
+ param index UInt32 in value
+ param count SizeI in value
+ param v Float32 in array [count]
+ category NV_vertex_program
+ dlflags handcode
+ version 1.2
+ extension soft WINSOFT NV10
+ glxropcode 4206
+ offset 630
+
+VertexAttribs1svNV(index, count, v)
+ return void
+ param index UInt32 in value
+ param count SizeI in value
+ param v Int16 in array [count]
+ category NV_vertex_program
+ dlflags handcode
+ version 1.2
+ extension soft WINSOFT NV10
+ glxropcode 4202
+ offset 631
+
+VertexAttribs2dvNV(index, count, v)
+ return void
+ param index UInt32 in value
+ param count SizeI in value
+ param v Float64 in array [count*2]
+ category NV_vertex_program
+ dlflags handcode
+ version 1.2
+ extension soft WINSOFT NV10
+ glxropcode 4211
+ offset 632
+
+VertexAttribs2fvNV(index, count, v)
+ return void
+ param index UInt32 in value
+ param count SizeI in value
+ param v Float32 in array [count*2]
+ category NV_vertex_program
+ dlflags handcode
+ version 1.2
+ extension soft WINSOFT NV10
+ glxropcode 4207
+ offset 633
+
+VertexAttribs2svNV(index, count, v)
+ return void
+ param index UInt32 in value
+ param count SizeI in value
+ param v Int16 in array [count*2]
+ category NV_vertex_program
+ dlflags handcode
+ version 1.2
+ extension soft WINSOFT NV10
+ glxropcode 4203
+ offset 634
+
+VertexAttribs3dvNV(index, count, v)
+ return void
+ param index UInt32 in value
+ param count SizeI in value
+ param v Float64 in array [count*3]
+ category NV_vertex_program
+ dlflags handcode
+ version 1.2
+ extension soft WINSOFT NV10
+ glxropcode 4212
+ offset 635
+
+VertexAttribs3fvNV(index, count, v)
+ return void
+ param index UInt32 in value
+ param count SizeI in value
+ param v Float32 in array [count*3]
+ category NV_vertex_program
+ dlflags handcode
+ version 1.2
+ extension soft WINSOFT NV10
+ glxropcode 4208
+ offset 636
+
+VertexAttribs3svNV(index, count, v)
+ return void
+ param index UInt32 in value
+ param count SizeI in value
+ param v Int16 in array [count*3]
+ category NV_vertex_program
+ dlflags handcode
+ version 1.2
+ extension soft WINSOFT NV10
+ glxropcode 4204
+ offset 637
+
+VertexAttribs4dvNV(index, count, v)
+ return void
+ param index UInt32 in value
+ param count SizeI in value
+ param v Float64 in array [count*4]
+ category NV_vertex_program
+ dlflags handcode
+ version 1.2
+ extension soft WINSOFT NV10
+ glxropcode 4213
+ offset 638
+
+VertexAttribs4fvNV(index, count, v)
+ return void
+ param index UInt32 in value
+ param count SizeI in value
+ param v Float32 in array [count*4]
+ category NV_vertex_program
+ dlflags handcode
+ version 1.2
+ extension soft WINSOFT NV10
+ glxropcode 4209
+ offset 639
+
+VertexAttribs4svNV(index, count, v)
+ return void
+ param index UInt32 in value
+ param count SizeI in value
+ param v Int16 in array [count*4]
+ category NV_vertex_program
+ dlflags handcode
+ version 1.2
+ extension soft WINSOFT NV10
+ glxropcode 4205
+ offset 640
+
+VertexAttribs4ubvNV(index, count, v)
+ return void
+ param index UInt32 in value
+ param count SizeI in value
+ param v ColorUB in array [count*4]
+ category NV_vertex_program
+ dlflags handcode
+ version 1.2
+ extension soft WINSOFT NV10
+ glxropcode 4214
+ offset 641
+
+
+###############################################################################
+#
+# Extension #234 - GLX_SGIX_visual_select_group
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #235
+# SGIX_texture_coordinate_clamp commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_texture_coordinate_clamp
+
+###############################################################################
+#
+# Extension #236
+# SGIX_scalebias_hint commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_scalebias_hint
+
+###############################################################################
+#
+# Extension #237 - GLX_OML_swap_method commands
+# Extension #238 - GLX_OML_sync_control commands
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #239
+# OML_interlace commands
+#
+###############################################################################
+
+# (none)
+newcategory: OML_interlace
+
+###############################################################################
+#
+# Extension #240
+# OML_subsample commands
+#
+###############################################################################
+
+# (none)
+newcategory: OML_subsample
+
+###############################################################################
+#
+# Extension #241
+# OML_resample commands
+#
+###############################################################################
+
+# (none)
+newcategory: OML_resample
+
+###############################################################################
+#
+# Extension #242 - WGL_OML_sync_control commands
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #243
+# NV_copy_depth_to_color commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_copy_depth_to_color
+
+###############################################################################
+#
+# Extension #244
+# ATI_envmap_bumpmap commands
+#
+###############################################################################
+
+TexBumpParameterivATI(pname, param)
+ return void
+ param pname TexBumpParameterATI in value
+ param param Int32 in array [COMPSIZE(pname)]
+ category ATI_envmap_bumpmap
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+TexBumpParameterfvATI(pname, param)
+ return void
+ param pname TexBumpParameterATI in value
+ param param Float32 in array [COMPSIZE(pname)]
+ category ATI_envmap_bumpmap
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GetTexBumpParameterivATI(pname, param)
+ return void
+ param pname GetTexBumpParameterATI in value
+ param param Int32 out array [COMPSIZE(pname)]
+ category ATI_envmap_bumpmap
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetTexBumpParameterfvATI(pname, param)
+ return void
+ param pname GetTexBumpParameterATI in value
+ param param Float32 out array [COMPSIZE(pname)]
+ category ATI_envmap_bumpmap
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# Extension #245
+# ATI_fragment_shader commands
+#
+###############################################################################
+
+GenFragmentShadersATI(range)
+ return UInt32
+ param range UInt32 in value
+ category ATI_fragment_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+BindFragmentShaderATI(id)
+ return void
+ param id UInt32 in value
+ category ATI_fragment_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+DeleteFragmentShaderATI(id)
+ return void
+ param id UInt32 in value
+ category ATI_fragment_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+BeginFragmentShaderATI()
+ return void
+ category ATI_fragment_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+EndFragmentShaderATI()
+ return void
+ category ATI_fragment_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+PassTexCoordATI(dst, coord, swizzle)
+ return void
+ param dst UInt32 in value
+ param coord UInt32 in value
+ param swizzle SwizzleOpATI in value
+ category ATI_fragment_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+SampleMapATI(dst, interp, swizzle)
+ return void
+ param dst UInt32 in value
+ param interp UInt32 in value
+ param swizzle SwizzleOpATI in value
+ category ATI_fragment_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ColorFragmentOp1ATI(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod)
+ return void
+ param op FragmentOpATI in value
+ param dst UInt32 in value
+ param dstMask UInt32 in value
+ param dstMod UInt32 in value
+ param arg1 UInt32 in value
+ param arg1Rep UInt32 in value
+ param arg1Mod UInt32 in value
+ category ATI_fragment_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ColorFragmentOp2ATI(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod)
+ return void
+ param op FragmentOpATI in value
+ param dst UInt32 in value
+ param dstMask UInt32 in value
+ param dstMod UInt32 in value
+ param arg1 UInt32 in value
+ param arg1Rep UInt32 in value
+ param arg1Mod UInt32 in value
+ param arg2 UInt32 in value
+ param arg2Rep UInt32 in value
+ param arg2Mod UInt32 in value
+ category ATI_fragment_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ColorFragmentOp3ATI(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod)
+ return void
+ param op FragmentOpATI in value
+ param dst UInt32 in value
+ param dstMask UInt32 in value
+ param dstMod UInt32 in value
+ param arg1 UInt32 in value
+ param arg1Rep UInt32 in value
+ param arg1Mod UInt32 in value
+ param arg2 UInt32 in value
+ param arg2Rep UInt32 in value
+ param arg2Mod UInt32 in value
+ param arg3 UInt32 in value
+ param arg3Rep UInt32 in value
+ param arg3Mod UInt32 in value
+ category ATI_fragment_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+AlphaFragmentOp1ATI(op, dst, dstMod, arg1, arg1Rep, arg1Mod)
+ return void
+ param op FragmentOpATI in value
+ param dst UInt32 in value
+ param dstMod UInt32 in value
+ param arg1 UInt32 in value
+ param arg1Rep UInt32 in value
+ param arg1Mod UInt32 in value
+ category ATI_fragment_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+AlphaFragmentOp2ATI(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod)
+ return void
+ param op FragmentOpATI in value
+ param dst UInt32 in value
+ param dstMod UInt32 in value
+ param arg1 UInt32 in value
+ param arg1Rep UInt32 in value
+ param arg1Mod UInt32 in value
+ param arg2 UInt32 in value
+ param arg2Rep UInt32 in value
+ param arg2Mod UInt32 in value
+ category ATI_fragment_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+AlphaFragmentOp3ATI(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod)
+ return void
+ param op FragmentOpATI in value
+ param dst UInt32 in value
+ param dstMod UInt32 in value
+ param arg1 UInt32 in value
+ param arg1Rep UInt32 in value
+ param arg1Mod UInt32 in value
+ param arg2 UInt32 in value
+ param arg2Rep UInt32 in value
+ param arg2Mod UInt32 in value
+ param arg3 UInt32 in value
+ param arg3Rep UInt32 in value
+ param arg3Mod UInt32 in value
+ category ATI_fragment_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+SetFragmentShaderConstantATI(dst, value)
+ return void
+ param dst UInt32 in value
+ param value ConstFloat32 in array [4]
+ category ATI_fragment_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# Extension #246
+# ATI_pn_triangles commands
+#
+###############################################################################
+
+PNTrianglesiATI(pname, param)
+ return void
+ param pname PNTrianglesPNameATI in value
+ param param Int32 in value
+ category ATI_pn_triangles
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+PNTrianglesfATI(pname, param)
+ return void
+ param pname PNTrianglesPNameATI in value
+ param param Float32 in value
+ category ATI_pn_triangles
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# Extension #247
+# ATI_vertex_array_object commands
+#
+###############################################################################
+
+NewObjectBufferATI(size, pointer, usage)
+ return UInt32
+ param size SizeI in value
+ param pointer ConstVoid in array [size]
+ param usage ArrayObjectUsageATI in value
+ category ATI_vertex_array_object
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+IsObjectBufferATI(buffer)
+ return Boolean
+ param buffer UInt32 in value
+ category ATI_vertex_array_object
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+UpdateObjectBufferATI(buffer, offset, size, pointer, preserve)
+ return void
+ param buffer UInt32 in value
+ param offset UInt32 in value
+ param size SizeI in value
+ param pointer ConstVoid in array [size]
+ param preserve PreserveModeATI in value
+ category ATI_vertex_array_object
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GetObjectBufferfvATI(buffer, pname, params)
+ return void
+ param buffer UInt32 in value
+ param pname ArrayObjectPNameATI in value
+ param params Float32 out array [1]
+ category ATI_vertex_array_object
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetObjectBufferivATI(buffer, pname, params)
+ return void
+ param buffer UInt32 in value
+ param pname ArrayObjectPNameATI in value
+ param params Int32 out array [1]
+ category ATI_vertex_array_object
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+FreeObjectBufferATI(buffer)
+ return void
+ param buffer UInt32 in value
+ category ATI_vertex_array_object
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ArrayObjectATI(array, size, type, stride, buffer, offset)
+ return void
+ param array EnableCap in value
+ param size Int32 in value
+ param type ScalarType in value
+ param stride SizeI in value
+ param buffer UInt32 in value
+ param offset UInt32 in value
+ category ATI_vertex_array_object
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GetArrayObjectfvATI(array, pname, params)
+ return void
+ param array EnableCap in value
+ param pname ArrayObjectPNameATI in value
+ param params Float32 out array [1]
+ category ATI_vertex_array_object
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetArrayObjectivATI(array, pname, params)
+ return void
+ param array EnableCap in value
+ param pname ArrayObjectPNameATI in value
+ param params Int32 out array [1]
+ category ATI_vertex_array_object
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+VariantArrayObjectATI(id, type, stride, buffer, offset)
+ return void
+ param id UInt32 in value
+ param type ScalarType in value
+ param stride SizeI in value
+ param buffer UInt32 in value
+ param offset UInt32 in value
+ category ATI_vertex_array_object
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GetVariantArrayObjectfvATI(id, pname, params)
+ return void
+ param id UInt32 in value
+ param pname ArrayObjectPNameATI in value
+ param params Float32 out array [1]
+ category ATI_vertex_array_object
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetVariantArrayObjectivATI(id, pname, params)
+ return void
+ param id UInt32 in value
+ param pname ArrayObjectPNameATI in value
+ param params Int32 out array [1]
+ category ATI_vertex_array_object
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# Extension #248
+# EXT_vertex_shader commands
+#
+###############################################################################
+
+BeginVertexShaderEXT()
+ return void
+ category EXT_vertex_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+EndVertexShaderEXT()
+ return void
+ category EXT_vertex_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+BindVertexShaderEXT(id)
+ return void
+ param id UInt32 in value
+ category EXT_vertex_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GenVertexShadersEXT(range)
+ return UInt32
+ param range UInt32 in value
+ category EXT_vertex_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+DeleteVertexShaderEXT(id)
+ return void
+ param id UInt32 in value
+ category EXT_vertex_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ShaderOp1EXT(op, res, arg1)
+ return void
+ param op VertexShaderOpEXT in value
+ param res UInt32 in value
+ param arg1 UInt32 in value
+ category EXT_vertex_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ShaderOp2EXT(op, res, arg1, arg2)
+ return void
+ param op VertexShaderOpEXT in value
+ param res UInt32 in value
+ param arg1 UInt32 in value
+ param arg2 UInt32 in value
+ category EXT_vertex_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ShaderOp3EXT(op, res, arg1, arg2, arg3)
+ return void
+ param op VertexShaderOpEXT in value
+ param res UInt32 in value
+ param arg1 UInt32 in value
+ param arg2 UInt32 in value
+ param arg3 UInt32 in value
+ category EXT_vertex_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+SwizzleEXT(res, in, outX, outY, outZ, outW)
+ return void
+ param res UInt32 in value
+ param in UInt32 in value
+ param outX VertexShaderCoordOutEXT in value
+ param outY VertexShaderCoordOutEXT in value
+ param outZ VertexShaderCoordOutEXT in value
+ param outW VertexShaderCoordOutEXT in value
+ category EXT_vertex_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+WriteMaskEXT(res, in, outX, outY, outZ, outW)
+ return void
+ param res UInt32 in value
+ param in UInt32 in value
+ param outX VertexShaderWriteMaskEXT in value
+ param outY VertexShaderWriteMaskEXT in value
+ param outZ VertexShaderWriteMaskEXT in value
+ param outW VertexShaderWriteMaskEXT in value
+ category EXT_vertex_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+InsertComponentEXT(res, src, num)
+ return void
+ param res UInt32 in value
+ param src UInt32 in value
+ param num UInt32 in value
+ category EXT_vertex_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ExtractComponentEXT(res, src, num)
+ return void
+ param res UInt32 in value
+ param src UInt32 in value
+ param num UInt32 in value
+ category EXT_vertex_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GenSymbolsEXT(datatype, storagetype, range, components)
+ return UInt32
+ param datatype DataTypeEXT in value
+ param storagetype VertexShaderStorageTypeEXT in value
+ param range ParameterRangeEXT in value
+ param components UInt32 in value
+ category EXT_vertex_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+SetInvariantEXT(id, type, addr)
+ return void
+ param id UInt32 in value
+ param type ScalarType in value
+ param addr Void in array [COMPSIZE(id/type)]
+ category EXT_vertex_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+SetLocalConstantEXT(id, type, addr)
+ return void
+ param id UInt32 in value
+ param type ScalarType in value
+ param addr Void in array [COMPSIZE(id/type)]
+ category EXT_vertex_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VariantbvEXT(id, addr)
+ return void
+ param id UInt32 in value
+ param addr Int8 in array [COMPSIZE(id)]
+ category EXT_vertex_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VariantsvEXT(id, addr)
+ return void
+ param id UInt32 in value
+ param addr Int16 in array [COMPSIZE(id)]
+ category EXT_vertex_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VariantivEXT(id, addr)
+ return void
+ param id UInt32 in value
+ param addr Int32 in array [COMPSIZE(id)]
+ category EXT_vertex_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VariantfvEXT(id, addr)
+ return void
+ param id UInt32 in value
+ param addr Float32 in array [COMPSIZE(id)]
+ category EXT_vertex_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VariantdvEXT(id, addr)
+ return void
+ param id UInt32 in value
+ param addr Float64 in array [COMPSIZE(id)]
+ category EXT_vertex_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VariantubvEXT(id, addr)
+ return void
+ param id UInt32 in value
+ param addr UInt8 in array [COMPSIZE(id)]
+ category EXT_vertex_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VariantusvEXT(id, addr)
+ return void
+ param id UInt32 in value
+ param addr UInt16 in array [COMPSIZE(id)]
+ category EXT_vertex_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VariantuivEXT(id, addr)
+ return void
+ param id UInt32 in value
+ param addr UInt32 in array [COMPSIZE(id)]
+ category EXT_vertex_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VariantPointerEXT(id, type, stride, addr)
+ return void
+ param id UInt32 in value
+ param type ScalarType in value
+ param stride UInt32 in value
+ param addr Void in array [COMPSIZE(id/type/stride)]
+ category EXT_vertex_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+EnableVariantClientStateEXT(id)
+ return void
+ param id UInt32 in value
+ category EXT_vertex_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+DisableVariantClientStateEXT(id)
+ return void
+ param id UInt32 in value
+ category EXT_vertex_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+BindLightParameterEXT(light, value)
+ return UInt32
+ param light LightName in value
+ param value LightParameter in value
+ category EXT_vertex_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+BindMaterialParameterEXT(face, value)
+ return UInt32
+ param face MaterialFace in value
+ param value MaterialParameter in value
+ category EXT_vertex_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+BindTexGenParameterEXT(unit, coord, value)
+ return UInt32
+ param unit TextureUnit in value
+ param coord TextureCoordName in value
+ param value TextureGenParameter in value
+ category EXT_vertex_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+BindTextureUnitParameterEXT(unit, value)
+ return UInt32
+ param unit TextureUnit in value
+ param value VertexShaderTextureUnitParameter in value
+ category EXT_vertex_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+BindParameterEXT(value)
+ return UInt32
+ param value VertexShaderParameterEXT in value
+ category EXT_vertex_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+IsVariantEnabledEXT(id, cap)
+ return Boolean
+ param id UInt32 in value
+ param cap VariantCapEXT in value
+ category EXT_vertex_shader
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GetVariantBooleanvEXT(id, value, data)
+ return void
+ param id UInt32 in value
+ param value GetVariantValueEXT in value
+ param data Boolean out array [COMPSIZE(id)]
+ category EXT_vertex_shader
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetVariantIntegervEXT(id, value, data)
+ return void
+ param id UInt32 in value
+ param value GetVariantValueEXT in value
+ param data Int32 out array [COMPSIZE(id)]
+ category EXT_vertex_shader
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetVariantFloatvEXT(id, value, data)
+ return void
+ param id UInt32 in value
+ param value GetVariantValueEXT in value
+ param data Float32 out array [COMPSIZE(id)]
+ category EXT_vertex_shader
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetVariantPointervEXT(id, value, data)
+ return void
+ param id UInt32 in value
+ param value GetVariantValueEXT in value
+ param data VoidPointer out array [COMPSIZE(id)]
+ category EXT_vertex_shader
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetInvariantBooleanvEXT(id, value, data)
+ return void
+ param id UInt32 in value
+ param value GetVariantValueEXT in value
+ param data Boolean out array [COMPSIZE(id)]
+ category EXT_vertex_shader
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetInvariantIntegervEXT(id, value, data)
+ return void
+ param id UInt32 in value
+ param value GetVariantValueEXT in value
+ param data Int32 out array [COMPSIZE(id)]
+ category EXT_vertex_shader
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetInvariantFloatvEXT(id, value, data)
+ return void
+ param id UInt32 in value
+ param value GetVariantValueEXT in value
+ param data Float32 out array [COMPSIZE(id)]
+ category EXT_vertex_shader
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetLocalConstantBooleanvEXT(id, value, data)
+ return void
+ param id UInt32 in value
+ param value GetVariantValueEXT in value
+ param data Boolean out array [COMPSIZE(id)]
+ category EXT_vertex_shader
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetLocalConstantIntegervEXT(id, value, data)
+ return void
+ param id UInt32 in value
+ param value GetVariantValueEXT in value
+ param data Int32 out array [COMPSIZE(id)]
+ category EXT_vertex_shader
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetLocalConstantFloatvEXT(id, value, data)
+ return void
+ param id UInt32 in value
+ param value GetVariantValueEXT in value
+ param data Float32 out array [COMPSIZE(id)]
+ category EXT_vertex_shader
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# Extension #249
+# ATI_vertex_streams commands
+#
+###############################################################################
+
+VertexStream1sATI(stream, x)
+ return void
+ param stream VertexStreamATI in value
+ param x Int16 in value
+ category ATI_vertex_streams
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexStream1svATI(stream, coords)
+ return void
+ param stream VertexStreamATI in value
+ param coords Int16 in array [1]
+ category ATI_vertex_streams
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexStream1iATI(stream, x)
+ return void
+ param stream VertexStreamATI in value
+ param x Int32 in value
+ category ATI_vertex_streams
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexStream1ivATI(stream, coords)
+ return void
+ param stream VertexStreamATI in value
+ param coords Int32 in array [1]
+ category ATI_vertex_streams
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexStream1fATI(stream, x)
+ return void
+ param stream VertexStreamATI in value
+ param x Float32 in value
+ category ATI_vertex_streams
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexStream1fvATI(stream, coords)
+ return void
+ param stream VertexStreamATI in value
+ param coords Float32 in array [1]
+ category ATI_vertex_streams
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexStream1dATI(stream, x)
+ return void
+ param stream VertexStreamATI in value
+ param x Float64 in value
+ category ATI_vertex_streams
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexStream1dvATI(stream, coords)
+ return void
+ param stream VertexStreamATI in value
+ param coords Float64 in array [1]
+ category ATI_vertex_streams
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexStream2sATI(stream, x, y)
+ return void
+ param stream VertexStreamATI in value
+ param x Int16 in value
+ param y Int16 in value
+ category ATI_vertex_streams
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexStream2svATI(stream, coords)
+ return void
+ param stream VertexStreamATI in value
+ param coords Int16 in array [2]
+ category ATI_vertex_streams
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexStream2iATI(stream, x, y)
+ return void
+ param stream VertexStreamATI in value
+ param x Int32 in value
+ param y Int32 in value
+ category ATI_vertex_streams
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexStream2ivATI(stream, coords)
+ return void
+ param stream VertexStreamATI in value
+ param coords Int32 in array [2]
+ category ATI_vertex_streams
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexStream2fATI(stream, x, y)
+ return void
+ param stream VertexStreamATI in value
+ param x Float32 in value
+ param y Float32 in value
+ category ATI_vertex_streams
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexStream2fvATI(stream, coords)
+ return void
+ param stream VertexStreamATI in value
+ param coords Float32 in array [2]
+ category ATI_vertex_streams
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexStream2dATI(stream, x, y)
+ return void
+ param stream VertexStreamATI in value
+ param x Float64 in value
+ param y Float64 in value
+ category ATI_vertex_streams
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexStream2dvATI(stream, coords)
+ return void
+ param stream VertexStreamATI in value
+ param coords Float64 in array [2]
+ category ATI_vertex_streams
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexStream3sATI(stream, x, y, z)
+ return void
+ param stream VertexStreamATI in value
+ param x Int16 in value
+ param y Int16 in value
+ param z Int16 in value
+ category ATI_vertex_streams
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexStream3svATI(stream, coords)
+ return void
+ param stream VertexStreamATI in value
+ param coords Int16 in array [3]
+ category ATI_vertex_streams
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexStream3iATI(stream, x, y, z)
+ return void
+ param stream VertexStreamATI in value
+ param x Int32 in value
+ param y Int32 in value
+ param z Int32 in value
+ category ATI_vertex_streams
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexStream3ivATI(stream, coords)
+ return void
+ param stream VertexStreamATI in value
+ param coords Int32 in array [3]
+ category ATI_vertex_streams
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexStream3fATI(stream, x, y, z)
+ return void
+ param stream VertexStreamATI in value
+ param x Float32 in value
+ param y Float32 in value
+ param z Float32 in value
+ category ATI_vertex_streams
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexStream3fvATI(stream, coords)
+ return void
+ param stream VertexStreamATI in value
+ param coords Float32 in array [3]
+ category ATI_vertex_streams
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexStream3dATI(stream, x, y, z)
+ return void
+ param stream VertexStreamATI in value
+ param x Float64 in value
+ param y Float64 in value
+ param z Float64 in value
+ category ATI_vertex_streams
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexStream3dvATI(stream, coords)
+ return void
+ param stream VertexStreamATI in value
+ param coords Float64 in array [3]
+ category ATI_vertex_streams
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexStream4sATI(stream, x, y, z, w)
+ return void
+ param stream VertexStreamATI in value
+ param x Int16 in value
+ param y Int16 in value
+ param z Int16 in value
+ param w Int16 in value
+ category ATI_vertex_streams
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexStream4svATI(stream, coords)
+ return void
+ param stream VertexStreamATI in value
+ param coords Int16 in array [4]
+ category ATI_vertex_streams
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexStream4iATI(stream, x, y, z, w)
+ return void
+ param stream VertexStreamATI in value
+ param x Int32 in value
+ param y Int32 in value
+ param z Int32 in value
+ param w Int32 in value
+ category ATI_vertex_streams
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexStream4ivATI(stream, coords)
+ return void
+ param stream VertexStreamATI in value
+ param coords Int32 in array [4]
+ category ATI_vertex_streams
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexStream4fATI(stream, x, y, z, w)
+ return void
+ param stream VertexStreamATI in value
+ param x Float32 in value
+ param y Float32 in value
+ param z Float32 in value
+ param w Float32 in value
+ category ATI_vertex_streams
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexStream4fvATI(stream, coords)
+ return void
+ param stream VertexStreamATI in value
+ param coords Float32 in array [4]
+ category ATI_vertex_streams
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexStream4dATI(stream, x, y, z, w)
+ return void
+ param stream VertexStreamATI in value
+ param x Float64 in value
+ param y Float64 in value
+ param z Float64 in value
+ param w Float64 in value
+ category ATI_vertex_streams
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexStream4dvATI(stream, coords)
+ return void
+ param stream VertexStreamATI in value
+ param coords Float64 in array [4]
+ category ATI_vertex_streams
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+NormalStream3bATI(stream, nx, ny, nz)
+ return void
+ param stream VertexStreamATI in value
+ param nx Int8 in value
+ param ny Int8 in value
+ param nz Int8 in value
+ category ATI_vertex_streams
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+NormalStream3bvATI(stream, coords)
+ return void
+ param stream VertexStreamATI in value
+ param coords Int8 in array [3]
+ category ATI_vertex_streams
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+NormalStream3sATI(stream, nx, ny, nz)
+ return void
+ param stream VertexStreamATI in value
+ param nx Int16 in value
+ param ny Int16 in value
+ param nz Int16 in value
+ category ATI_vertex_streams
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+NormalStream3svATI(stream, coords)
+ return void
+ param stream VertexStreamATI in value
+ param coords Int16 in array [3]
+ category ATI_vertex_streams
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+NormalStream3iATI(stream, nx, ny, nz)
+ return void
+ param stream VertexStreamATI in value
+ param nx Int32 in value
+ param ny Int32 in value
+ param nz Int32 in value
+ category ATI_vertex_streams
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+NormalStream3ivATI(stream, coords)
+ return void
+ param stream VertexStreamATI in value
+ param coords Int32 in array [3]
+ category ATI_vertex_streams
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+NormalStream3fATI(stream, nx, ny, nz)
+ return void
+ param stream VertexStreamATI in value
+ param nx Float32 in value
+ param ny Float32 in value
+ param nz Float32 in value
+ category ATI_vertex_streams
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+NormalStream3fvATI(stream, coords)
+ return void
+ param stream VertexStreamATI in value
+ param coords Float32 in array [3]
+ category ATI_vertex_streams
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+NormalStream3dATI(stream, nx, ny, nz)
+ return void
+ param stream VertexStreamATI in value
+ param nx Float64 in value
+ param ny Float64 in value
+ param nz Float64 in value
+ category ATI_vertex_streams
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+NormalStream3dvATI(stream, coords)
+ return void
+ param stream VertexStreamATI in value
+ param coords Float64 in array [3]
+ category ATI_vertex_streams
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ClientActiveVertexStreamATI(stream)
+ return void
+ param stream VertexStreamATI in value
+ category ATI_vertex_streams
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexBlendEnviATI(pname, param)
+ return void
+ param pname VertexStreamATI in value
+ param param Int32 in value
+ category ATI_vertex_streams
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexBlendEnvfATI(pname, param)
+ return void
+ param pname VertexStreamATI in value
+ param param Float32 in value
+ category ATI_vertex_streams
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# Extension #250 - WGL_I3D_digital_video_control
+# Extension #251 - WGL_I3D_gamma
+# Extension #252 - WGL_I3D_genlock
+# Extension #253 - WGL_I3D_image_buffer
+# Extension #254 - WGL_I3D_swap_frame_lock
+# Extension #255 - WGL_I3D_swap_frame_usage
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #256
+# ATI_element_array commands
+#
+###############################################################################
+
+ElementPointerATI(type, pointer)
+ return void
+ param type ElementPointerTypeATI in value
+ param pointer Void in array [COMPSIZE(type)] retained
+ category ATI_element_array
+ dlflags notlistable
+ glxflags client-handcode client-intercept server-handcode
+ version 1.2
+ offset ?
+
+DrawElementArrayATI(mode, count)
+ return void
+ param mode BeginMode in value
+ param count SizeI in value
+ category ATI_element_array
+ dlflags handcode
+ glxflags client-handcode client-intercept server-handcode
+ version 1.2
+ offset ?
+
+DrawRangeElementArrayATI(mode, start, end, count)
+ return void
+ param mode BeginMode in value
+ param start UInt32 in value
+ param end UInt32 in value
+ param count SizeI in value
+ category ATI_element_array
+ dlflags handcode
+ glxflags client-handcode client-intercept server-handcode
+ version 1.2
+ offset ?
+
+###############################################################################
+#
+# Extension #257
+# SUN_mesh_array commands
+#
+###############################################################################
+
+DrawMeshArraysSUN(mode, first, count, width)
+ return void
+ param mode BeginMode in value
+ param first Int32 in value
+ param count SizeI in value
+ param width SizeI in value
+ category SUN_mesh_array
+ dlflags handcode
+ glxflags client-handcode client-intercept server-handcode
+ version 1.1
+ glxropcode ?
+ offset ?
+
+###############################################################################
+#
+# Extension #258
+# SUN_slice_accum commands
+#
+###############################################################################
+
+# (none)
+newcategory: SUN_slice_accum
+
+###############################################################################
+#
+# Extension #259
+# NV_multisample_filter_hint commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_multisample_filter_hint
+
+###############################################################################
+#
+# Extension #260
+# NV_depth_clamp commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_depth_clamp
+
+###############################################################################
+#
+# Extension #261
+# NV_occlusion_query commands
+#
+###############################################################################
+
+GenOcclusionQueriesNV(n, ids)
+ return void
+ param n SizeI in value
+ param ids UInt32 out array [n]
+ dlflags notlistable
+ category NV_occlusion_query
+ version 1.2
+ extension soft WINSOFT NV20
+ glxflags ignore
+
+DeleteOcclusionQueriesNV(n, ids)
+ return void
+ param n SizeI in value
+ param ids UInt32 in array [n]
+ dlflags notlistable
+ category NV_occlusion_query
+ version 1.2
+ extension soft WINSOFT NV20
+ glxflags ignore
+
+IsOcclusionQueryNV(id)
+ return Boolean
+ param id UInt32 in value
+ dlflags notlistable
+ category NV_occlusion_query
+ version 1.2
+ extension soft WINSOFT NV20
+ glxflags ignore
+
+BeginOcclusionQueryNV(id)
+ return void
+ param id UInt32 in value
+ category NV_occlusion_query
+ version 1.2
+ extension soft WINSOFT NV20
+ glxflags ignore
+
+EndOcclusionQueryNV()
+ return void
+ category NV_occlusion_query
+ version 1.2
+ extension soft WINSOFT NV20
+ glxflags ignore
+
+GetOcclusionQueryivNV(id, pname, params)
+ return void
+ param id UInt32 in value
+ param pname OcclusionQueryParameterNameNV in value
+ param params Int32 out array [COMPSIZE(pname)]
+ dlflags notlistable
+ category NV_occlusion_query
+ version 1.2
+ extension soft WINSOFT NV20
+ glxflags ignore
+
+GetOcclusionQueryuivNV(id, pname, params)
+ return void
+ param id UInt32 in value
+ param pname OcclusionQueryParameterNameNV in value
+ param params UInt32 out array [COMPSIZE(pname)]
+ dlflags notlistable
+ category NV_occlusion_query
+ version 1.2
+ extension soft WINSOFT NV20
+ glxflags ignore
+
+###############################################################################
+#
+# Extension #262
+# NV_point_sprite commands
+#
+###############################################################################
+
+PointParameteriNV(pname, param)
+ return void
+ param pname PointParameterNameARB in value
+ param param Int32 in value
+ category NV_point_sprite
+ version 1.2
+ extension soft WINSOFT NV20
+ glxropcode 4221
+ alias PointParameteri
+
+PointParameterivNV(pname, params)
+ return void
+ param pname PointParameterNameARB in value
+ param params Int32 in array [COMPSIZE(pname)]
+ category NV_point_sprite
+ version 1.2
+ extension soft WINSOFT NV20
+ glxropcode 4222
+ alias PointParameteriv
+
+###############################################################################
+#
+# Extension #263 - WGL_NV_render_depth_texture
+# Extension #264 - WGL_NV_render_texture_rectangle
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #265
+# NV_texture_shader3 commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_texture_shader3
+
+###############################################################################
+#
+# Extension #266
+# NV_vertex_program1_1 commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_vertex_program1_1
+
+###############################################################################
+#
+# Extension #267
+# EXT_shadow_funcs commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_shadow_funcs
+
+###############################################################################
+#
+# Extension #268
+# EXT_stencil_two_side commands
+#
+###############################################################################
+
+ActiveStencilFaceEXT(face)
+ return void
+ param face StencilFaceDirection in value
+ category EXT_stencil_two_side
+ version 1.3
+ glxropcode 4220
+ offset 646
+
+###############################################################################
+#
+# Extension #269
+# ATI_text_fragment_shader commands
+#
+###############################################################################
+
+# Uses ARB_vertex_program entry points
+newcategory: ATI_text_fragment_shader
+
+###############################################################################
+#
+# Extension #270
+# APPLE_client_storage commands
+#
+###############################################################################
+
+# (none)
+newcategory: APPLE_client_storage
+
+###############################################################################
+#
+# Extension #271
+# APPLE_element_array commands
+#
+###############################################################################
+
+# @@ Need to verify/add GLX protocol
+
+# @@@ like #256 ATI_element_array
+ElementPointerAPPLE(type, pointer)
+ return void
+ param type ElementPointerTypeATI in value
+ param pointer Void in array [type]
+ category APPLE_element_array
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+DrawElementArrayAPPLE(mode, first, count)
+ return void
+ param mode BeginMode in value
+ param first Int32 in value
+ param count SizeI in value
+ category APPLE_element_array
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+DrawRangeElementArrayAPPLE(mode, start, end, first, count)
+ return void
+ param mode BeginMode in value
+ param start UInt32 in value
+ param end UInt32 in value
+ param first Int32 in value
+ param count SizeI in value
+ category APPLE_element_array
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+MultiDrawElementArrayAPPLE(mode, first, count, primcount)
+ return void
+ param mode BeginMode in value
+ param first Int32 in array [primcount]
+ param count SizeI in array [primcount]
+ param primcount SizeI in value
+ category APPLE_element_array
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+MultiDrawRangeElementArrayAPPLE(mode, start, end, first, count, primcount)
+ return void
+ param mode BeginMode in value
+ param start UInt32 in value
+ param end UInt32 in value
+ param first Int32 in array [primcount]
+ param count SizeI in array [primcount]
+ param primcount SizeI in value
+ category APPLE_element_array
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# Extension #272
+# APPLE_fence commands
+#
+###############################################################################
+
+# @@ Need to verify/add GLX protocol
+
+# @@@ like #222 NV_fence
+GenFencesAPPLE(n, fences)
+ return void
+ param n SizeI in value
+ param fences FenceNV out array [n]
+ category APPLE_fence
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+DeleteFencesAPPLE(n, fences)
+ return void
+ param n SizeI in value
+ param fences FenceNV in array [n]
+ category APPLE_fence
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+SetFenceAPPLE(fence)
+ return void
+ param fence FenceNV in value
+ category APPLE_fence
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+IsFenceAPPLE(fence)
+ return Boolean
+ param fence FenceNV in value
+ category APPLE_fence
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+TestFenceAPPLE(fence)
+ return Boolean
+ param fence FenceNV in value
+ category APPLE_fence
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+FinishFenceAPPLE(fence)
+ return void
+ param fence FenceNV in value
+ category APPLE_fence
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+TestObjectAPPLE(object, name)
+ return Boolean
+ param object ObjectTypeAPPLE in value
+ param name UInt32 in value
+ category APPLE_fence
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+FinishObjectAPPLE(object, name)
+ return void
+ param object ObjectTypeAPPLE in value
+ param name Int32 in value
+ category APPLE_fence
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# Extension #273
+# APPLE_vertex_array_object commands
+#
+###############################################################################
+
+BindVertexArrayAPPLE(array)
+ return void
+ param array UInt32 in value
+ category APPLE_vertex_array_object
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ alias BindVertexArray
+
+DeleteVertexArraysAPPLE(n, arrays)
+ return void
+ param n SizeI in value
+ param arrays UInt32 in array [n]
+ category APPLE_vertex_array_object
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ alias DeleteVertexArrays
+
+GenVertexArraysAPPLE(n, arrays)
+ return void
+ param n SizeI in value
+ param arrays UInt32 out array [n]
+ category APPLE_vertex_array_object
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ alias GenVertexArray
+
+IsVertexArrayAPPLE(array)
+ return Boolean
+ param array UInt32 in value
+ category APPLE_vertex_array_object
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ alias IsVertexArray
+
+###############################################################################
+#
+# Extension #274
+# APPLE_vertex_array_range commands
+#
+###############################################################################
+
+# @@ Need to verify/add GLX protocol
+
+# @@@ like #190 NV_vertex_array_range,
+VertexArrayRangeAPPLE(length, pointer)
+ return void
+ param length SizeI in value
+ param pointer Void out array [length]
+ category APPLE_vertex_array_range
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+FlushVertexArrayRangeAPPLE(length, pointer)
+ return void
+ param length SizeI in value
+ param pointer Void out array [length]
+ category APPLE_vertex_array_range
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexArrayParameteriAPPLE(pname, param)
+ return void
+ param pname VertexArrayPNameAPPLE in value
+ param param Int32 in value
+ category APPLE_vertex_array_range
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# Extension #275
+# APPLE_ycbcr_422 commands
+#
+###############################################################################
+
+# (none)
+newcategory: APPLE_ycbcr_422
+
+###############################################################################
+#
+# Extension #276
+# S3_s3tc commands
+#
+###############################################################################
+
+# (none)
+newcategory: S3_s3tc
+
+###############################################################################
+#
+# Extension #277
+# ATI_draw_buffers commands
+#
+###############################################################################
+
+DrawBuffersATI(n, bufs)
+ return void
+ param n SizeI in value
+ param bufs DrawBufferModeATI in array [n]
+ category ATI_draw_buffers
+ version 1.2
+ extension
+ glxropcode 233
+ alias DrawBuffers
+
+###############################################################################
+#
+# Extension #278 - WGL_ATI_pixel_format_float
+#
+###############################################################################
+newcategory: ATI_pixel_format_float
+passthru: /* This is really a WGL extension, but defines some associated GL enums.
+passthru: * ATI does not export "GL_ATI_pixel_format_float" in the GL_EXTENSIONS string.
+passthru: */
+
+###############################################################################
+#
+# Extension #279
+# ATI_texture_env_combine3 commands
+#
+###############################################################################
+
+# (none)
+newcategory: ATI_texture_env_combine3
+
+###############################################################################
+#
+# Extension #280
+# ATI_texture_float commands
+#
+###############################################################################
+
+# (none)
+newcategory: ATI_texture_float
+
+###############################################################################
+#
+# Extension #281 (also WGL_NV_float_buffer)
+# NV_float_buffer commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_float_buffer
+
+###############################################################################
+#
+# Extension #282
+# NV_fragment_program commands
+#
+###############################################################################
+
+# @@ Need to verify/add GLX protocol
+
+# Some NV_fragment_program entry points are shared with ARB_vertex_program,
+# and are only included in that #define block, for now.
+newcategory: NV_fragment_program
+passthru: /* Some NV_fragment_program entry points are shared with ARB_vertex_program. */
+
+ProgramNamedParameter4fNV(id, len, name, x, y, z, w)
+ return void
+ param id UInt32 in value
+ param len SizeI in value
+ param name UInt8 in array [1]
+ param x Float32 in value
+ param y Float32 in value
+ param z Float32 in value
+ param w Float32 in value
+ category NV_fragment_program
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset 682
+
+ProgramNamedParameter4dNV(id, len, name, x, y, z, w)
+ return void
+ param id UInt32 in value
+ param len SizeI in value
+ param name UInt8 in array [1]
+ param x Float64 in value
+ param y Float64 in value
+ param z Float64 in value
+ param w Float64 in value
+ category NV_fragment_program
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset 683
+
+ProgramNamedParameter4fvNV(id, len, name, v)
+ return void
+ param id UInt32 in value
+ param len SizeI in value
+ param name UInt8 in array [1]
+ param v Float32 in array [4]
+ category NV_fragment_program
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset 684
+
+ProgramNamedParameter4dvNV(id, len, name, v)
+ return void
+ param id UInt32 in value
+ param len SizeI in value
+ param name UInt8 in array [1]
+ param v Float64 in array [4]
+ category NV_fragment_program
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset 685
+
+GetProgramNamedParameterfvNV(id, len, name, params)
+ return void
+ param id UInt32 in value
+ param len SizeI in value
+ param name UInt8 in array [1]
+ param params Float32 out array [4]
+ category NV_fragment_program
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset 686
+
+GetProgramNamedParameterdvNV(id, len, name, params)
+ return void
+ param id UInt32 in value
+ param len SizeI in value
+ param name UInt8 in array [1]
+ param params Float64 out array [4]
+ category NV_fragment_program
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset 687
+
+###############################################################################
+#
+# Extension #283
+# NV_half_float commands
+#
+###############################################################################
+
+# @@ Need to verify/add GLX protocol
+
+Vertex2hNV(x, y)
+ return void
+ param x Half16NV in value
+ param y Half16NV in value
+ category NV_half_float
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Vertex2hvNV(v)
+ return void
+ param v Half16NV in array [2]
+ category NV_half_float
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Vertex3hNV(x, y, z)
+ return void
+ param x Half16NV in value
+ param y Half16NV in value
+ param z Half16NV in value
+ category NV_half_float
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Vertex3hvNV(v)
+ return void
+ param v Half16NV in array [3]
+ category NV_half_float
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Vertex4hNV(x, y, z, w)
+ return void
+ param x Half16NV in value
+ param y Half16NV in value
+ param z Half16NV in value
+ param w Half16NV in value
+ category NV_half_float
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Vertex4hvNV(v)
+ return void
+ param v Half16NV in array [4]
+ category NV_half_float
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Normal3hNV(nx, ny, nz)
+ return void
+ param nx Half16NV in value
+ param ny Half16NV in value
+ param nz Half16NV in value
+ category NV_half_float
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Normal3hvNV(v)
+ return void
+ param v Half16NV in array [3]
+ category NV_half_float
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Color3hNV(red, green, blue)
+ return void
+ param red Half16NV in value
+ param green Half16NV in value
+ param blue Half16NV in value
+ category NV_half_float
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Color3hvNV(v)
+ return void
+ param v Half16NV in array [3]
+ category NV_half_float
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Color4hNV(red, green, blue, alpha)
+ return void
+ param red Half16NV in value
+ param green Half16NV in value
+ param blue Half16NV in value
+ param alpha Half16NV in value
+ category NV_half_float
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Color4hvNV(v)
+ return void
+ param v Half16NV in array [4]
+ category NV_half_float
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+TexCoord1hNV(s)
+ return void
+ param s Half16NV in value
+ category NV_half_float
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+TexCoord1hvNV(v)
+ return void
+ param v Half16NV in array [1]
+ category NV_half_float
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+TexCoord2hNV(s, t)
+ return void
+ param s Half16NV in value
+ param t Half16NV in value
+ category NV_half_float
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+TexCoord2hvNV(v)
+ return void
+ param v Half16NV in array [2]
+ category NV_half_float
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+TexCoord3hNV(s, t, r)
+ return void
+ param s Half16NV in value
+ param t Half16NV in value
+ param r Half16NV in value
+ category NV_half_float
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+TexCoord3hvNV(v)
+ return void
+ param v Half16NV in array [3]
+ category NV_half_float
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+TexCoord4hNV(s, t, r, q)
+ return void
+ param s Half16NV in value
+ param t Half16NV in value
+ param r Half16NV in value
+ param q Half16NV in value
+ category NV_half_float
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+TexCoord4hvNV(v)
+ return void
+ param v Half16NV in array [4]
+ category NV_half_float
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+MultiTexCoord1hNV(target, s)
+ return void
+ param target TextureUnit in value
+ param s Half16NV in value
+ category NV_half_float
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+MultiTexCoord1hvNV(target, v)
+ return void
+ param target TextureUnit in value
+ param v Half16NV in array [1]
+ category NV_half_float
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+MultiTexCoord2hNV(target, s, t)
+ return void
+ param target TextureUnit in value
+ param s Half16NV in value
+ param t Half16NV in value
+ category NV_half_float
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+MultiTexCoord2hvNV(target, v)
+ return void
+ param target TextureUnit in value
+ param v Half16NV in array [2]
+ category NV_half_float
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+MultiTexCoord3hNV(target, s, t, r)
+ return void
+ param target TextureUnit in value
+ param s Half16NV in value
+ param t Half16NV in value
+ param r Half16NV in value
+ category NV_half_float
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+MultiTexCoord3hvNV(target, v)
+ return void
+ param target TextureUnit in value
+ param v Half16NV in array [3]
+ category NV_half_float
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+MultiTexCoord4hNV(target, s, t, r, q)
+ return void
+ param target TextureUnit in value
+ param s Half16NV in value
+ param t Half16NV in value
+ param r Half16NV in value
+ param q Half16NV in value
+ category NV_half_float
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+MultiTexCoord4hvNV(target, v)
+ return void
+ param target TextureUnit in value
+ param v Half16NV in array [4]
+ category NV_half_float
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+FogCoordhNV(fog)
+ return void
+ param fog Half16NV in value
+ category NV_half_float
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+FogCoordhvNV(fog)
+ return void
+ param fog Half16NV in array [1]
+ category NV_half_float
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+SecondaryColor3hNV(red, green, blue)
+ return void
+ param red Half16NV in value
+ param green Half16NV in value
+ param blue Half16NV in value
+ category NV_half_float
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+SecondaryColor3hvNV(v)
+ return void
+ param v Half16NV in array [3]
+ category NV_half_float
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexWeighthNV(weight)
+ return void
+ param weight Half16NV in value
+ category NV_half_float
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexWeighthvNV(weight)
+ return void
+ param weight Half16NV in array [1]
+ category NV_half_float
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttrib1hNV(index, x)
+ return void
+ param index UInt32 in value
+ param x Half16NV in value
+ category NV_half_float
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttrib1hvNV(index, v)
+ return void
+ param index UInt32 in value
+ param v Half16NV in array [1]
+ category NV_half_float
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttrib2hNV(index, x, y)
+ return void
+ param index UInt32 in value
+ param x Half16NV in value
+ param y Half16NV in value
+ category NV_half_float
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttrib2hvNV(index, v)
+ return void
+ param index UInt32 in value
+ param v Half16NV in array [2]
+ category NV_half_float
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttrib3hNV(index, x, y, z)
+ return void
+ param index UInt32 in value
+ param x Half16NV in value
+ param y Half16NV in value
+ param z Half16NV in value
+ category NV_half_float
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttrib3hvNV(index, v)
+ return void
+ param index UInt32 in value
+ param v Half16NV in array [3]
+ category NV_half_float
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttrib4hNV(index, x, y, z, w)
+ return void
+ param index UInt32 in value
+ param x Half16NV in value
+ param y Half16NV in value
+ param z Half16NV in value
+ param w Half16NV in value
+ category NV_half_float
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttrib4hvNV(index, v)
+ return void
+ param index UInt32 in value
+ param v Half16NV in array [4]
+ category NV_half_float
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribs1hvNV(index, n, v)
+ return void
+ param index UInt32 in value
+ param n SizeI in value
+ param v Half16NV in array [n]
+ category NV_half_float
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribs2hvNV(index, n, v)
+ return void
+ param index UInt32 in value
+ param n SizeI in value
+ param v Half16NV in array [n]
+ category NV_half_float
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribs3hvNV(index, n, v)
+ return void
+ param index UInt32 in value
+ param n SizeI in value
+ param v Half16NV in array [n]
+ category NV_half_float
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribs4hvNV(index, n, v)
+ return void
+ param index UInt32 in value
+ param n SizeI in value
+ param v Half16NV in array [n]
+ category NV_half_float
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# Extension #284
+# NV_pixel_data_range commands
+#
+###############################################################################
+
+# @@ Need to verify/add GLX protocol
+
+PixelDataRangeNV(target, length, pointer)
+ return void
+ param target PixelDataRangeTargetNV in value
+ param length SizeI in value
+ param pointer Void out array [length]
+ category NV_pixel_data_range
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+FlushPixelDataRangeNV(target)
+ return void
+ param target PixelDataRangeTargetNV in value
+ category NV_pixel_data_range
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# Extension #285
+# NV_primitive_restart commands
+#
+###############################################################################
+
+# @@ Need to verify/add GLX protocol
+
+PrimitiveRestartNV()
+ return void
+ category NV_primitive_restart
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+PrimitiveRestartIndexNV(index)
+ return void
+ param index UInt32 in value
+ category NV_primitive_restart
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+
+###############################################################################
+#
+# Extension #286
+# NV_texture_expand_normal commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_texture_expand_normal
+
+###############################################################################
+#
+# Extension #287
+# NV_vertex_program2 commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_vertex_program2
+
+###############################################################################
+#
+# Extension #288
+# ATI_map_object_buffer commands
+#
+###############################################################################
+
+# @@ Need to verify/add GLX protocol
+
+MapObjectBufferATI(buffer)
+ return VoidPointer
+ param buffer UInt32 in value
+ category ATI_map_object_buffer
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+UnmapObjectBufferATI(buffer)
+ return void
+ param buffer UInt32 in value
+ category ATI_map_object_buffer
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# Extension #289
+# ATI_separate_stencil commands
+#
+###############################################################################
+
+# @@ Need to verify/add GLX protocol
+
+StencilOpSeparateATI(face, sfail, dpfail, dppass)
+ return void
+ param face StencilFaceDirection in value
+ param sfail StencilOp in value
+ param dpfail StencilOp in value
+ param dppass StencilOp in value
+ category ATI_separate_stencil
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ alias StencilOpSeparate
+
+StencilFuncSeparateATI(frontfunc, backfunc, ref, mask)
+ return void
+ param frontfunc StencilFunction in value
+ param backfunc StencilFunction in value
+ param ref ClampedStencilValue in value
+ param mask MaskedStencilValue in value
+ category ATI_separate_stencil
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ alias StencilFuncSeparate
+
+###############################################################################
+#
+# Extension #290
+# ATI_vertex_attrib_array_object commands
+#
+###############################################################################
+
+# @@ Need to verify/add GLX protocol
+
+VertexAttribArrayObjectATI(index, size, type, normalized, stride, buffer, offset)
+ return void
+ param index UInt32 in value
+ param size Int32 in value
+ param type VertexAttribPointerTypeARB in value
+ param normalized Boolean in value
+ param stride SizeI in value
+ param buffer UInt32 in value
+ param offset UInt32 in value
+ category ATI_vertex_attrib_array_object
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GetVertexAttribArrayObjectfvATI(index, pname, params)
+ return void
+ param index UInt32 in value
+ param pname ArrayObjectPNameATI in value
+ param params Float32 out array [pname]
+ category ATI_vertex_attrib_array_object
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetVertexAttribArrayObjectivATI(index, pname, params)
+ return void
+ param index UInt32 in value
+ param pname ArrayObjectPNameATI in value
+ param params Int32 out array [pname]
+ category ATI_vertex_attrib_array_object
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# Extension #291 - OpenGL ES only, not in glext.h
+# OES_byte_coordinates commands
+#
+###############################################################################
+
+# void Vertex{234}bOES(T coords)
+# void Vertex{234}bvOES(T *coords)
+# void TexCoord{1234}bOES(T coords)
+# void TexCoord{1234}bvOES(T *coords)
+# void MultiTexCoord{1234}bOES(enum texture, T coords)
+# void MultiTexCoord{1234}bvOES(enum texture, T *coords)
+# All are handcode - mapped to non-byte GLX protocol on client side
+
+# newcategory: OES_byte_coordinates
+
+###############################################################################
+#
+# Extension #292 - OpenGL ES only, not in glext.h
+# OES_fixed_point commands
+#
+###############################################################################
+
+# Too many to list in just a comment - see spec in the extension registry
+# All are handcode - mapped to non-byte GLX protocol on client side
+
+# newcategory: OES_fixed_point
+
+###############################################################################
+#
+# Extension #293 - OpenGL ES only, not in glext.h
+# OES_single_precision commands
+#
+###############################################################################
+
+# void DepthRangefOES(clampf n, clampf f)
+# void FrustumfOES(float l, float r, float b, float t, float n, float f)
+# void OrthofOES(float l, float r, float b, float t, float n, float f)
+# void ClipPlanefOES(enum plane, const float* equation)
+# void glClearDepthfOES(clampd depth)
+# GLX ropcodes 4308-4312 (not respectively, see extension spec)
+# void GetClipPlanefOES(enum plane, float* equation)
+# GLX vendor private 1421
+
+# newcategory: OES_single_precision
+
+###############################################################################
+#
+# Extension #294 - OpenGL ES only, not in glext.h
+# OES_compressed_paletted_texture commands
+#
+###############################################################################
+
+# (none)
+# newcategory: OES_compressed_paletted_texture
+
+###############################################################################
+#
+# Extension #295 - This is an OpenGL ES extension, but also implemented in Mesa
+# OES_read_format commands
+#
+###############################################################################
+
+# (none)
+newcategory: OES_read_format
+
+###############################################################################
+#
+# Extension #296 - OpenGL ES only, not in glext.h
+# OES_query_matrix commands
+#
+###############################################################################
+
+# bitfield queryMatrixxOES(fixed mantissa[16], int exponent[16])
+# All are handcode - mapped to non-byte GLX protocol on client side
+
+# newcategory: OES_query_matrix
+
+###############################################################################
+#
+# Extension #297
+# EXT_depth_bounds_test commands
+#
+###############################################################################
+
+DepthBoundsEXT(zmin, zmax)
+ return void
+ param zmin ClampedFloat64 in value
+ param zmax ClampedFloat64 in value
+ category EXT_depth_bounds_test
+ version 1.2
+ extension
+ glxropcode 4229
+ offset 699
+
+###############################################################################
+#
+# Extension #298
+# EXT_texture_mirror_clamp commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_texture_mirror_clamp
+
+###############################################################################
+#
+# Extension #299
+# EXT_blend_equation_separate commands
+#
+###############################################################################
+
+BlendEquationSeparateEXT(modeRGB, modeAlpha)
+ return void
+ param modeRGB BlendEquationModeEXT in value
+ param modeAlpha BlendEquationModeEXT in value
+ category EXT_blend_equation_separate
+ version 1.2
+ extension
+ glxropcode 4228
+ alias BlendEquationSeparate
+
+###############################################################################
+#
+# Extension #300
+# MESA_pack_invert commands
+#
+###############################################################################
+
+# (none)
+newcategory: MESA_pack_invert
+
+###############################################################################
+#
+# Extension #301
+# MESA_ycbcr_texture commands
+#
+###############################################################################
+
+# (none)
+newcategory: MESA_ycbcr_texture
+
+###############################################################################
+#
+# Extension #301
+# MESA_ycbcr_texture commands
+#
+###############################################################################
+
+# (none)
+newcategory: MESA_ycbcr_texture
+
+###############################################################################
+#
+# Extension #302
+# EXT_pixel_buffer_object commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_pixel_buffer_object
+
+###############################################################################
+#
+# Extension #303
+# NV_fragment_program_option commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_fragment_program_option
+
+###############################################################################
+#
+# Extension #304
+# NV_fragment_program2 commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_fragment_program2
+
+###############################################################################
+#
+# Extension #305
+# NV_vertex_program2_option commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_vertex_program2_option
+
+###############################################################################
+#
+# Extension #306
+# NV_vertex_program3 commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_vertex_program3
+
+###############################################################################
+#
+# Extension #307 - GLX_SGIX_hyperpipe commands
+# Extension #308 - GLX_MESA_agp_offset commands
+# Extension #309 - GL_EXT_texture_compression_dxt1 (OpenGL ES only, subset of _st3c version)
+#
+###############################################################################
+
+# (none)
+# newcategory: EXT_texture_compression_dxt1
+
+###############################################################################
+#
+# Extension #310
+# EXT_framebuffer_object commands
+#
+###############################################################################
+
+IsRenderbufferEXT(renderbuffer)
+ return Boolean
+ param renderbuffer UInt32 in value
+ category EXT_framebuffer_object
+ version 1.2
+ extension
+ glxvendorpriv 1422
+ glxflags ignore
+ alias IsRenderbuffer
+
+BindRenderbufferEXT(target, renderbuffer)
+ return void
+ param target RenderbufferTarget in value
+ param renderbuffer UInt32 in value
+ category EXT_framebuffer_object
+ version 1.2
+ extension
+ glxropcode 4316
+ glxflags ignore
+ alias BindRenderbuffer
+
+DeleteRenderbuffersEXT(n, renderbuffers)
+ return void
+ param n SizeI in value
+ param renderbuffers UInt32 in array [n]
+ category EXT_framebuffer_object
+ version 1.2
+ extension
+ glxropcode 4317
+ glxflags ignore
+ alias DeleteRenderbuffers
+
+GenRenderbuffersEXT(n, renderbuffers)
+ return void
+ param n SizeI in value
+ param renderbuffers UInt32 out array [n]
+ category EXT_framebuffer_object
+ version 1.2
+ extension
+ glxvendorpriv 1423
+ glxflags ignore
+ alias GenRenderbuffers
+
+RenderbufferStorageEXT(target, internalformat, width, height)
+ return void
+ param target RenderbufferTarget in value
+ param internalformat GLenum in value
+ param width SizeI in value
+ param height SizeI in value
+ category EXT_framebuffer_object
+ version 1.2
+ extension
+ glxropcode 4318
+ glxflags ignore
+ alias RenderbufferStorage
+
+GetRenderbufferParameterivEXT(target, pname, params)
+ return void
+ param target RenderbufferTarget in value
+ param pname GLenum in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category EXT_framebuffer_object
+ dlflags notlistable
+ version 1.2
+ extension
+ glxvendorpriv 1424
+ glxflags ignore
+ alias GetRenderbufferParameteriv
+
+IsFramebufferEXT(framebuffer)
+ return Boolean
+ param framebuffer UInt32 in value
+ category EXT_framebuffer_object
+ version 1.2
+ extension
+ glxvendorpriv 1425
+ glxflags ignore
+ alias IsFramebuffer
+
+BindFramebufferEXT(target, framebuffer)
+ return void
+ param target FramebufferTarget in value
+ param framebuffer UInt32 in value
+ category EXT_framebuffer_object
+ version 1.2
+ extension
+ glxropcode 4319
+ glxflags ignore
+ alias BindFramebuffer
+
+DeleteFramebuffersEXT(n, framebuffers)
+ return void
+ param n SizeI in value
+ param framebuffers UInt32 in array [n]
+ category EXT_framebuffer_object
+ version 1.2
+ extension
+ glxropcode 4320
+ glxflags ignore
+ alias DeleteFramebuffers
+
+GenFramebuffersEXT(n, framebuffers)
+ return void
+ param n SizeI in value
+ param framebuffers UInt32 out array [n]
+ category EXT_framebuffer_object
+ version 1.2
+ extension
+ glxvendorpriv 1426
+ glxflags ignore
+ alias GenFramebuffers
+
+CheckFramebufferStatusEXT(target)
+ return GLenum
+ param target FramebufferTarget in value
+ category EXT_framebuffer_object
+ version 1.2
+ extension
+ glxvendorpriv 1427
+ glxflags ignore
+ alias CheckFramebufferStatus
+
+FramebufferTexture1DEXT(target, attachment, textarget, texture, level)
+ return void
+ param target FramebufferTarget in value
+ param attachment FramebufferAttachment in value
+ param textarget GLenum in value
+ param texture UInt32 in value
+ param level Int32 in value
+ category EXT_framebuffer_object
+ version 1.2
+ extension
+ glxropcode 4321
+ glxflags ignore
+ alias FramebufferTexture1D
+
+FramebufferTexture2DEXT(target, attachment, textarget, texture, level)
+ return void
+ param target FramebufferTarget in value
+ param attachment FramebufferAttachment in value
+ param textarget GLenum in value
+ param texture UInt32 in value
+ param level Int32 in value
+ category EXT_framebuffer_object
+ version 1.2
+ extension
+ glxropcode 4322
+ glxflags ignore
+ alias FramebufferTexture2D
+
+FramebufferTexture3DEXT(target, attachment, textarget, texture, level, zoffset)
+ return void
+ param target FramebufferTarget in value
+ param attachment FramebufferAttachment in value
+ param textarget GLenum in value
+ param texture UInt32 in value
+ param level Int32 in value
+ param zoffset Int32 in value
+ category EXT_framebuffer_object
+ version 1.2
+ extension
+ glxropcode 4323
+ glxflags ignore
+ alias FramebufferTexture3D
+
+FramebufferRenderbufferEXT(target, attachment, renderbuffertarget, renderbuffer)
+ return void
+ param target FramebufferTarget in value
+ param attachment FramebufferAttachment in value
+ param renderbuffertarget RenderbufferTarget in value
+ param renderbuffer UInt32 in value
+ category EXT_framebuffer_object
+ version 1.2
+ extension
+ glxropcode 4324
+ glxflags ignore
+ alias FramebufferRenderbuffer
+
+GetFramebufferAttachmentParameterivEXT(target, attachment, pname, params)
+ return void
+ param target FramebufferTarget in value
+ param attachment FramebufferAttachment in value
+ param pname GLenum in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category EXT_framebuffer_object
+ dlflags notlistable
+ version 1.2
+ extension
+ glxvendorpriv 1428
+ glxflags ignore
+ alias GetFramebufferAttachmentParameteriv
+
+GenerateMipmapEXT(target)
+ return void
+ param target GLenum in value
+ category EXT_framebuffer_object
+ version 1.2
+ extension
+ glxropcode 4325
+ glxflags ignore
+ alias GenerateMipmap
+
+
+###############################################################################
+#
+# Extension #311
+# GREMEDY_string_marker commands
+#
+###############################################################################
+
+StringMarkerGREMEDY(len, string)
+ return void
+ param len SizeI in value
+ param string Void in array [len]
+ category GREMEDY_string_marker
+ version 1.0
+ extension
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# Extension #312
+# EXT_packed_depth_stencil commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_packed_depth_stencil
+
+###############################################################################
+#
+# Extension #313 - WGL_3DL_stereo_control
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #314
+# EXT_stencil_clear_tag commands
+#
+###############################################################################
+
+StencilClearTagEXT(stencilTagBits, stencilClearTag)
+ return void
+ param stencilTagBits SizeI in value
+ param stencilClearTag UInt32 in value
+ category EXT_stencil_clear_tag
+ version 1.5
+ extension
+ glxropcode 4223
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# Extension #315
+# EXT_texture_sRGB commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_texture_sRGB
+
+###############################################################################
+#
+# Extension #316
+# EXT_framebuffer_blit commands
+#
+###############################################################################
+
+BlitFramebufferEXT(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)
+ return void
+ param srcX0 Int32 in value
+ param srcY0 Int32 in value
+ param srcX1 Int32 in value
+ param srcY1 Int32 in value
+ param dstX0 Int32 in value
+ param dstY0 Int32 in value
+ param dstX1 Int32 in value
+ param dstY1 Int32 in value
+ param mask ClearBufferMask in value
+ param filter GLenum in value
+ category EXT_framebuffer_blit
+ version 1.5
+ glxropcode 4330
+ alias BlitFramebuffer
+
+###############################################################################
+#
+# Extension #317
+# EXT_framebuffer_multisample commands
+#
+###############################################################################
+
+RenderbufferStorageMultisampleEXT(target, samples, internalformat, width, height)
+ return void
+ param target GLenum in value
+ param samples SizeI in value
+ param internalformat GLenum in value
+ param width SizeI in value
+ param height SizeI in value
+ category EXT_framebuffer_multisample
+ version 1.5
+ glxropcode 4331
+ alias RenderbufferStorageMultisample
+
+###############################################################################
+#
+# Extension #318
+# MESAX_texture_stack commands
+#
+###############################################################################
+
+# (none)
+newcategory: MESAX_texture_stack
+
+###############################################################################
+#
+# Extension #319
+# EXT_timer_query commands
+#
+###############################################################################
+
+GetQueryObjecti64vEXT(id, pname, params)
+ return void
+ param id UInt32 in value
+ param pname GLenum in value
+ param params Int64EXT out array [pname]
+ category EXT_timer_query
+ dlflags notlistable
+ version 1.5
+ glxvendorpriv 1328
+ glxflags ignore
+ offset ?
+
+GetQueryObjectui64vEXT(id, pname, params)
+ return void
+ param id UInt32 in value
+ param pname GLenum in value
+ param params UInt64EXT out array [pname]
+ category EXT_timer_query
+ dlflags notlistable
+ version 1.5
+ glxvendorpriv 1329
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# Extension #320
+# EXT_gpu_program_parameters commands
+#
+###############################################################################
+
+ProgramEnvParameters4fvEXT(target, index, count, params)
+ return void
+ param target ProgramTargetARB in value
+ param index UInt32 in value
+ param count SizeI in value
+ param params Float32 in array [count*4]
+ category EXT_gpu_program_parameters
+ version 1.2
+ glxropcode 4281
+ offset ?
+
+ProgramLocalParameters4fvEXT(target, index, count, params)
+ return void
+ param target ProgramTargetARB in value
+ param index UInt32 in value
+ param count SizeI in value
+ param params Float32 in array [count*4]
+ category EXT_gpu_program_parameters
+ version 1.2
+ glxropcode 4282
+ offset ?
+
+###############################################################################
+#
+# Extension #321
+# APPLE_flush_buffer_range commands
+#
+###############################################################################
+
+BufferParameteriAPPLE(target, pname, param)
+ return void
+ param target GLenum in value
+ param pname GLenum in value
+ param param Int32 in value
+ category APPLE_flush_buffer_range
+ version 1.5
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+FlushMappedBufferRangeAPPLE(target, offset, size)
+ return void
+ param target GLenum in value
+ param offset BufferOffset in value
+ param size BufferSize in value
+ category APPLE_flush_buffer_range
+ version 1.5
+ extension
+ glxropcode ?
+ glxflags ignore
+ alias FlushMappedBufferRange
+
+###############################################################################
+#
+# Extension #322
+# NV_gpu_program4 commands
+#
+###############################################################################
+
+ProgramLocalParameterI4iNV(target, index, x, y, z, w)
+ return void
+ param target ProgramTarget in value
+ param index UInt32 in value
+ param x Int32 in value
+ param y Int32 in value
+ param z Int32 in value
+ param w Int32 in value
+ category NV_gpu_program4
+ version 1.3
+ vectorequiv ProgramLocalParameterI4ivNV
+ glxvectorequiv ProgramLocalParameterI4ivNV
+ extension soft WINSOFT NV50
+ glfflags ignore
+ glxflags ignore
+
+ProgramLocalParameterI4ivNV(target, index, params)
+ return void
+ param target ProgramTarget in value
+ param index UInt32 in value
+ param params Int32 in array [4]
+ category NV_gpu_program4
+ version 1.3
+ extension soft WINSOFT NV50
+ glfflags ignore
+ glxflags ignore
+
+ProgramLocalParametersI4ivNV(target, index, count, params)
+ return void
+ param target ProgramTarget in value
+ param index UInt32 in value
+ param count SizeI in value
+ param params Int32 in array [count*4]
+ category NV_gpu_program4
+ version 1.3
+ extension soft WINSOFT NV50
+ glfflags ignore
+ glxflags ignore
+
+ProgramLocalParameterI4uiNV(target, index, x, y, z, w)
+ return void
+ param target ProgramTarget in value
+ param index UInt32 in value
+ param x UInt32 in value
+ param y UInt32 in value
+ param z UInt32 in value
+ param w UInt32 in value
+ category NV_gpu_program4
+ version 1.3
+ vectorequiv ProgramLocalParameterI4uivNV
+ glxvectorequiv ProgramLocalParameterI4uivNV
+ extension soft WINSOFT NV50
+ glfflags ignore
+ glxflags ignore
+
+ProgramLocalParameterI4uivNV(target, index, params)
+ return void
+ param target ProgramTarget in value
+ param index UInt32 in value
+ param params UInt32 in array [4]
+ category NV_gpu_program4
+ version 1.3
+ extension soft WINSOFT NV50
+ glfflags ignore
+ glxflags ignore
+
+ProgramLocalParametersI4uivNV(target, index, count, params)
+ return void
+ param target ProgramTarget in value
+ param index UInt32 in value
+ param count SizeI in value
+ param params UInt32 in array [count*4]
+ category NV_gpu_program4
+ version 1.3
+ extension soft WINSOFT NV50
+ glfflags ignore
+ glxflags ignore
+
+ProgramEnvParameterI4iNV(target, index, x, y, z, w)
+ return void
+ param target ProgramTarget in value
+ param index UInt32 in value
+ param x Int32 in value
+ param y Int32 in value
+ param z Int32 in value
+ param w Int32 in value
+ category NV_gpu_program4
+ version 1.3
+ vectorequiv ProgramEnvParameterI4ivNV
+ glxvectorequiv ProgramEnvParameterI4ivNV
+ extension soft WINSOFT NV50
+ glfflags ignore
+ glxflags ignore
+
+ProgramEnvParameterI4ivNV(target, index, params)
+ return void
+ param target ProgramTarget in value
+ param index UInt32 in value
+ param params Int32 in array [4]
+ category NV_gpu_program4
+ version 1.3
+ extension soft WINSOFT NV50
+ glfflags ignore
+ glxflags ignore
+
+ProgramEnvParametersI4ivNV(target, index, count, params)
+ return void
+ param target ProgramTarget in value
+ param index UInt32 in value
+ param count SizeI in value
+ param params Int32 in array [count*4]
+ category NV_gpu_program4
+ version 1.3
+ extension soft WINSOFT NV50
+ glfflags ignore
+ glxflags ignore
+
+ProgramEnvParameterI4uiNV(target, index, x, y, z, w)
+ return void
+ param target ProgramTarget in value
+ param index UInt32 in value
+ param x UInt32 in value
+ param y UInt32 in value
+ param z UInt32 in value
+ param w UInt32 in value
+ category NV_gpu_program4
+ version 1.3
+ vectorequiv ProgramEnvParameterI4uivNV
+ glxvectorequiv ProgramEnvParameterI4uivNV
+ extension soft WINSOFT NV50
+ glfflags ignore
+ glxflags ignore
+
+ProgramEnvParameterI4uivNV(target, index, params)
+ return void
+ param target ProgramTarget in value
+ param index UInt32 in value
+ param params UInt32 in array [4]
+ category NV_gpu_program4
+ version 1.3
+ extension soft WINSOFT NV50
+ glfflags ignore
+ glxflags ignore
+
+ProgramEnvParametersI4uivNV(target, index, count, params)
+ return void
+ param target ProgramTarget in value
+ param index UInt32 in value
+ param count SizeI in value
+ param params UInt32 in array [count*4]
+ category NV_gpu_program4
+ version 1.3
+ extension soft WINSOFT NV50
+ glfflags ignore
+ glxflags ignore
+
+GetProgramLocalParameterIivNV(target, index, params)
+ return void
+ param target ProgramTarget in value
+ param index UInt32 in value
+ param params Int32 out array [4]
+ dlflags notlistable
+ category NV_gpu_program4
+ version 1.3
+ extension soft WINSOFT NV50
+ glfflags ignore
+ glxflags ignore
+
+GetProgramLocalParameterIuivNV(target, index, params)
+ return void
+ param target ProgramTarget in value
+ param index UInt32 in value
+ param params UInt32 out array [4]
+ dlflags notlistable
+ category NV_gpu_program4
+ version 1.3
+ extension soft WINSOFT NV50
+ glfflags ignore
+ glxflags ignore
+
+GetProgramEnvParameterIivNV(target, index, params)
+ return void
+ param target ProgramTarget in value
+ param index UInt32 in value
+ param params Int32 out array [4]
+ dlflags notlistable
+ category NV_gpu_program4
+ version 1.3
+ extension soft WINSOFT NV50
+ glfflags ignore
+ glxflags ignore
+
+GetProgramEnvParameterIuivNV(target, index, params)
+ return void
+ param target ProgramTarget in value
+ param index UInt32 in value
+ param params UInt32 out array [4]
+ dlflags notlistable
+ category NV_gpu_program4
+ version 1.3
+ extension soft WINSOFT NV50
+ glfflags ignore
+ glxflags ignore
+
+###############################################################################
+#
+# Extension #323
+# NV_geometry_program4 commands
+#
+###############################################################################
+
+ProgramVertexLimitNV(target, limit)
+ return void
+ param target ProgramTarget in value
+ param limit Int32 in value
+ category NV_geometry_program4
+ version 2.0
+ extension soft WINSOFT
+ glfflags ignore
+ glxflags ignore
+
+FramebufferTextureEXT(target, attachment, texture, level)
+ return void
+ param target FramebufferTarget in value
+ param attachment FramebufferAttachment in value
+ param texture Texture in value
+ param level CheckedInt32 in value
+ category NV_geometry_program4
+ version 2.0
+ extension soft WINSOFT
+ dlflags notlistable
+ glfflags ignore
+ glxflags ignore
+ alias FramebufferTextureARB
+
+FramebufferTextureLayerEXT(target, attachment, texture, level, layer)
+ return void
+ param target FramebufferTarget in value
+ param attachment FramebufferAttachment in value
+ param texture Texture in value
+ param level CheckedInt32 in value
+ param layer CheckedInt32 in value
+ category NV_geometry_program4
+ version 2.0
+ extension soft WINSOFT
+ dlflags notlistable
+ glfflags ignore
+ glxflags ignore
+ alias FramebufferTextureLayer
+
+FramebufferTextureFaceEXT(target, attachment, texture, level, face)
+ return void
+ param target FramebufferTarget in value
+ param attachment FramebufferAttachment in value
+ param texture Texture in value
+ param level CheckedInt32 in value
+ param face TextureTarget in value
+ category NV_geometry_program4
+ version 2.0
+ extension soft WINSOFT
+ dlflags notlistable
+ glfflags ignore
+ glxflags ignore
+ alias FramebufferTextureFaceARB
+
+###############################################################################
+#
+# Extension #324
+# EXT_geometry_shader4 commands
+#
+###############################################################################
+
+ProgramParameteriEXT(program, pname, value)
+ return void
+ param program UInt32 in value
+ param pname ProgramParameterPName in value
+ param value Int32 in value
+ category EXT_geometry_shader4
+ version 2.0
+ extension soft WINSOFT
+ glfflags ignore
+ glxflags ignore
+ alias ProgramParameteriARB
+
+###############################################################################
+#
+# Extension #325
+# NV_vertex_program4 commands
+#
+###############################################################################
+
+VertexAttribI1iEXT(index, x)
+ return void
+ param index UInt32 in value
+ param x Int32 in value
+ category NV_vertex_program4
+ beginend allow-inside
+ vectorequiv VertexAttribI1ivEXT
+ glxvectorequiv VertexAttribI1ivEXT
+ extension soft WINSOFT NV10
+ glfflags ignore
+ glxflags ignore
+ alias VertexAttribI1i
+
+VertexAttribI2iEXT(index, x, y)
+ return void
+ param index UInt32 in value
+ param x Int32 in value
+ param y Int32 in value
+ category NV_vertex_program4
+ beginend allow-inside
+ vectorequiv VertexAttribI2ivEXT
+ glxvectorequiv VertexAttribI2ivEXT
+ extension soft WINSOFT NV10
+ glfflags ignore
+ glxflags ignore
+ alias VertexAttribI2i
+
+VertexAttribI3iEXT(index, x, y, z)
+ return void
+ param index UInt32 in value
+ param x Int32 in value
+ param y Int32 in value
+ param z Int32 in value
+ category NV_vertex_program4
+ beginend allow-inside
+ vectorequiv VertexAttribI3ivEXT
+ glxvectorequiv VertexAttribI3ivEXT
+ extension soft WINSOFT NV10
+ glfflags ignore
+ glxflags ignore
+ alias VertexAttribI3i
+
+VertexAttribI4iEXT(index, x, y, z, w)
+ return void
+ param index UInt32 in value
+ param x Int32 in value
+ param y Int32 in value
+ param z Int32 in value
+ param w Int32 in value
+ category NV_vertex_program4
+ beginend allow-inside
+ vectorequiv VertexAttribI4ivEXT
+ glxvectorequiv VertexAttribI4ivEXT
+ extension soft WINSOFT NV10
+ glfflags ignore
+ glxflags ignore
+ alias VertexAttribI4i
+
+VertexAttribI1uiEXT(index, x)
+ return void
+ param index UInt32 in value
+ param x UInt32 in value
+ category NV_vertex_program4
+ beginend allow-inside
+ vectorequiv VertexAttribI1uivEXT
+ glxvectorequiv VertexAttribI1uivEXT
+ extension soft WINSOFT NV10
+ glfflags ignore
+ glxflags ignore
+ alias VertexAttribI1ui
+
+VertexAttribI2uiEXT(index, x, y)
+ return void
+ param index UInt32 in value
+ param x UInt32 in value
+ param y UInt32 in value
+ category NV_vertex_program4
+ beginend allow-inside
+ vectorequiv VertexAttribI2uivEXT
+ glxvectorequiv VertexAttribI2uivEXT
+ extension soft WINSOFT NV10
+ glfflags ignore
+ glxflags ignore
+ alias VertexAttribI2ui
+
+VertexAttribI3uiEXT(index, x, y, z)
+ return void
+ param index UInt32 in value
+ param x UInt32 in value
+ param y UInt32 in value
+ param z UInt32 in value
+ category NV_vertex_program4
+ beginend allow-inside
+ vectorequiv VertexAttribI3uivEXT
+ glxvectorequiv VertexAttribI3uivEXT
+ extension soft WINSOFT NV10
+ glfflags ignore
+ glxflags ignore
+ alias VertexAttribI3ui
+
+VertexAttribI4uiEXT(index, x, y, z, w)
+ return void
+ param index UInt32 in value
+ param x UInt32 in value
+ param y UInt32 in value
+ param z UInt32 in value
+ param w UInt32 in value
+ category NV_vertex_program4
+ beginend allow-inside
+ vectorequiv VertexAttribI4uivEXT
+ glxvectorequiv VertexAttribI4uivEXT
+ extension soft WINSOFT NV10
+ glfflags ignore
+ glxflags ignore
+ alias VertexAttribI4ui
+
+VertexAttribI1ivEXT(index, v)
+ return void
+ param index UInt32 in value
+ param v Int32 in array [1]
+ category NV_vertex_program4
+ beginend allow-inside
+ extension soft WINSOFT NV10
+ glfflags ignore
+ glxflags ignore
+ alias VertexAttribI1iv
+
+VertexAttribI2ivEXT(index, v)
+ return void
+ param index UInt32 in value
+ param v Int32 in array [2]
+ category NV_vertex_program4
+ beginend allow-inside
+ extension soft WINSOFT NV10
+ glfflags ignore
+ glxflags ignore
+ alias VertexAttribI2iv
+
+VertexAttribI3ivEXT(index, v)
+ return void
+ param index UInt32 in value
+ param v Int32 in array [3]
+ category NV_vertex_program4
+ beginend allow-inside
+ extension soft WINSOFT NV10
+ glfflags ignore
+ glxflags ignore
+ alias VertexAttribI3iv
+
+VertexAttribI4ivEXT(index, v)
+ return void
+ param index UInt32 in value
+ param v Int32 in array [4]
+ category NV_vertex_program4
+ beginend allow-inside
+ extension soft WINSOFT NV10
+ glfflags ignore
+ glxflags ignore
+ alias VertexAttribI4iv
+
+VertexAttribI1uivEXT(index, v)
+ return void
+ param index UInt32 in value
+ param v UInt32 in array [1]
+ category NV_vertex_program4
+ beginend allow-inside
+ extension soft WINSOFT NV10
+ glfflags ignore
+ glxflags ignore
+ alias VertexAttribI1uiv
+
+VertexAttribI2uivEXT(index, v)
+ return void
+ param index UInt32 in value
+ param v UInt32 in array [2]
+ category NV_vertex_program4
+ beginend allow-inside
+ extension soft WINSOFT NV10
+ glfflags ignore
+ glxflags ignore
+ alias VertexAttribI2uiv
+
+VertexAttribI3uivEXT(index, v)
+ return void
+ param index UInt32 in value
+ param v UInt32 in array [3]
+ category NV_vertex_program4
+ beginend allow-inside
+ extension soft WINSOFT NV10
+ glfflags ignore
+ glxflags ignore
+ alias VertexAttribI3uiv
+
+VertexAttribI4uivEXT(index, v)
+ return void
+ param index UInt32 in value
+ param v UInt32 in array [4]
+ category NV_vertex_program4
+ beginend allow-inside
+ extension soft WINSOFT NV10
+ glfflags ignore
+ glxflags ignore
+ alias VertexAttribI4uiv
+
+VertexAttribI4bvEXT(index, v)
+ return void
+ param index UInt32 in value
+ param v Int8 in array [4]
+ category NV_vertex_program4
+ beginend allow-inside
+ extension soft WINSOFT NV10
+ glfflags ignore
+ glxflags ignore
+ alias VertexAttribI4bv
+
+VertexAttribI4svEXT(index, v)
+ return void
+ param index UInt32 in value
+ param v Int16 in array [4]
+ category NV_vertex_program4
+ beginend allow-inside
+ extension soft WINSOFT NV10
+ glfflags ignore
+ glxflags ignore
+ alias VertexAttribI4sv
+
+VertexAttribI4ubvEXT(index, v)
+ return void
+ param index UInt32 in value
+ param v UInt8 in array [4]
+ category NV_vertex_program4
+ beginend allow-inside
+ extension soft WINSOFT NV10
+ glfflags ignore
+ glxflags ignore
+ alias VertexAttribI4ubv
+
+VertexAttribI4usvEXT(index, v)
+ return void
+ param index UInt32 in value
+ param v UInt16 in array [4]
+ category NV_vertex_program4
+ beginend allow-inside
+ extension soft WINSOFT NV10
+ glfflags ignore
+ glxflags ignore
+ alias VertexAttribI4usv
+
+VertexAttribIPointerEXT(index, size, type, stride, pointer)
+ return void
+ param index UInt32 in value
+ param size Int32 in value
+ param type VertexAttribEnum in value
+ param stride SizeI in value
+ param pointer Void in array [COMPSIZE(size/type/stride)] retained
+ category NV_vertex_program4
+ dlflags notlistable
+ extension soft WINSOFT NV10
+ glfflags ignore
+ glxflags ignore
+ alias VertexAttribIPointer
+
+GetVertexAttribIivEXT(index, pname, params)
+ return void
+ param index UInt32 in value
+ param pname VertexAttribEnum in value
+ param params Int32 out array [1]
+ category NV_vertex_program4
+ dlflags notlistable
+ extension soft WINSOFT NV10
+ glfflags ignore
+ glxflags ignore
+ alias GetVertexAttribIiv
+
+GetVertexAttribIuivEXT(index, pname, params)
+ return void
+ param index UInt32 in value
+ param pname VertexAttribEnum in value
+ param params UInt32 out array [1]
+ category NV_vertex_program4
+ dlflags notlistable
+ extension soft WINSOFT NV10
+ glfflags ignore
+ glxflags ignore
+ alias GetVertexAttribIuiv
+
+###############################################################################
+#
+# Extension #326
+# EXT_gpu_shader4 commands
+#
+###############################################################################
+
+GetUniformuivEXT(program, location, params)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param params UInt32 out array [COMPSIZE(program/location)]
+ category EXT_gpu_shader4
+ dlflags notlistable
+ version 2.0
+ extension soft WINSOFT
+ glfflags ignore
+ glxflags ignore
+ alias GetUniformuiv
+
+BindFragDataLocationEXT(program, color, name)
+ return void
+ param program UInt32 in value
+ param color UInt32 in value
+ param name Char in array [COMPSIZE(name)]
+ category EXT_gpu_shader4
+ dlflags notlistable
+ version 2.0
+ extension soft WINSOFT
+ glfflags ignore
+ glxflags ignore
+ alias BindFragDataLocation
+
+GetFragDataLocationEXT(program, name)
+ return Int32
+ param program UInt32 in value
+ param name Char in array [COMPSIZE(name)]
+ category EXT_gpu_shader4
+ dlflags notlistable
+ version 2.0
+ extension soft WINSOFT
+ glfflags ignore
+ glxflags ignore
+ alias GetFragDataLocation
+
+Uniform1uiEXT(location, v0)
+ return void
+ param location Int32 in value
+ param v0 UInt32 in value
+ category EXT_gpu_shader4
+ version 2.0
+ extension soft WINSOFT
+ glfflags ignore
+ glxflags ignore
+ alias Uniform1ui
+
+Uniform2uiEXT(location, v0, v1)
+ return void
+ param location Int32 in value
+ param v0 UInt32 in value
+ param v1 UInt32 in value
+ category EXT_gpu_shader4
+ version 2.0
+ extension soft WINSOFT
+ glfflags ignore
+ glxflags ignore
+ alias Uniform2ui
+
+Uniform3uiEXT(location, v0, v1, v2)
+ return void
+ param location Int32 in value
+ param v0 UInt32 in value
+ param v1 UInt32 in value
+ param v2 UInt32 in value
+ category EXT_gpu_shader4
+ version 2.0
+ extension soft WINSOFT
+ glfflags ignore
+ glxflags ignore
+ alias Uniform3ui
+
+Uniform4uiEXT(location, v0, v1, v2, v3)
+ return void
+ param location Int32 in value
+ param v0 UInt32 in value
+ param v1 UInt32 in value
+ param v2 UInt32 in value
+ param v3 UInt32 in value
+ category EXT_gpu_shader4
+ version 2.0
+ extension soft WINSOFT
+ glfflags ignore
+ glxflags ignore
+ alias Uniform4ui
+
+Uniform1uivEXT(location, count, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param value UInt32 in array [count]
+ category EXT_gpu_shader4
+ version 2.0
+ extension soft WINSOFT
+ glfflags ignore
+ glxflags ignore
+ alias Uniform1uiv
+
+Uniform2uivEXT(location, count, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param value UInt32 in array [count*2]
+ category EXT_gpu_shader4
+ version 2.0
+ extension soft WINSOFT
+ glfflags ignore
+ glxflags ignore
+ alias Uniform2uiv
+
+Uniform3uivEXT(location, count, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param value UInt32 in array [count*3]
+ category EXT_gpu_shader4
+ version 2.0
+ extension soft WINSOFT
+ glfflags ignore
+ glxflags ignore
+ alias Uniform3uiv
+
+Uniform4uivEXT(location, count, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param value UInt32 in array [count*4]
+ category EXT_gpu_shader4
+ version 2.0
+ extension soft WINSOFT
+ glfflags ignore
+ glxflags ignore
+ alias Uniform4uiv
+
+###############################################################################
+#
+# Extension #327
+# EXT_draw_instanced commands
+#
+###############################################################################
+
+DrawArraysInstancedEXT(mode, start, count, primcount)
+ return void
+ param mode BeginMode in value
+ param start Int32 in value
+ param count SizeI in value
+ param primcount SizeI in value
+ category EXT_draw_instanced
+ version 2.0
+ extension soft WINSOFT
+ dlflags notlistable
+ vectorequiv ArrayElement
+ glfflags ignore
+ glxflags ignore
+ alias DrawArraysInstancedARB
+
+DrawElementsInstancedEXT(mode, count, type, indices, primcount)
+ return void
+ param mode BeginMode in value
+ param count SizeI in value
+ param type DrawElementsType in value
+ param indices Void in array [COMPSIZE(count/type)]
+ param primcount SizeI in value
+ category EXT_draw_instanced
+ version 2.0
+ extension soft WINSOFT
+ dlflags notlistable
+ vectorequiv ArrayElement
+ glfflags ignore
+ glxflags ignore
+ alias DrawElementsInstancedARB
+
+###############################################################################
+#
+# Extension #328
+# EXT_packed_float commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_packed_float
+
+###############################################################################
+#
+# Extension #329
+# EXT_texture_array commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_texture_array
+
+###############################################################################
+#
+# Extension #330
+# EXT_texture_buffer_object commands
+#
+###############################################################################
+
+TexBufferEXT(target, internalformat, buffer)
+ return void
+ param target TextureTarget in value
+ param internalformat GLenum in value
+ param buffer UInt32 in value
+ category EXT_texture_buffer_object
+ version 2.0
+ extension soft WINSOFT NV50
+ glfflags ignore
+ glxflags ignore
+ alias TexBufferARB
+
+###############################################################################
+#
+# Extension #331
+# EXT_texture_compression_latc commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_texture_compression_latc
+
+###############################################################################
+#
+# Extension #332
+# EXT_texture_compression_rgtc commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_texture_compression_rgtc
+
+###############################################################################
+#
+# Extension #333
+# EXT_texture_shared_exponent commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_texture_shared_exponent
+
+###############################################################################
+#
+# Extension #334
+# NV_depth_buffer_float commands
+#
+###############################################################################
+
+DepthRangedNV(zNear, zFar)
+ return void
+ param zNear Float64 in value
+ param zFar Float64 in value
+ category NV_depth_buffer_float
+ extension soft WINSOFT NV50
+ version 2.0
+ glfflags ignore
+ glxflags ignore
+
+ClearDepthdNV(depth)
+ return void
+ param depth Float64 in value
+ category NV_depth_buffer_float
+ extension soft WINSOFT NV50
+ version 2.0
+ glfflags ignore
+ glxflags ignore
+
+DepthBoundsdNV(zmin, zmax)
+ return void
+ param zmin Float64 in value
+ param zmax Float64 in value
+ category NV_depth_buffer_float
+ extension soft WINSOFT NV50
+ version 2.0
+ glfflags ignore
+ glxflags ignore
+
+###############################################################################
+#
+# Extension #335
+# NV_fragment_program4 commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_fragment_program4
+
+###############################################################################
+#
+# Extension #336
+# NV_framebuffer_multisample_coverage commands
+#
+###############################################################################
+
+RenderbufferStorageMultisampleCoverageNV(target, coverageSamples, colorSamples, internalformat, width, height)
+ return void
+ param target RenderbufferTarget in value
+ param coverageSamples SizeI in value
+ param colorSamples SizeI in value
+ param internalformat PixelInternalFormat in value
+ param width SizeI in value
+ param height SizeI in value
+ category NV_framebuffer_multisample_coverage
+ version 1.5
+ extension soft WINSOFT
+ dlflags notlistable
+ glfflags ignore
+ glxflags ignore
+
+###############################################################################
+#
+# Extension #337
+# EXT_framebuffer_sRGB commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_framebuffer_sRGB
+
+###############################################################################
+#
+# Extension #338
+# NV_geometry_shader4 commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_geometry_shader4
+
+###############################################################################
+#
+# Extension #339
+# NV_parameter_buffer_object commands
+#
+###############################################################################
+
+ProgramBufferParametersfvNV(target, buffer, index, count, params)
+ return void
+ param target ProgramTarget in value
+ param buffer UInt32 in value
+ param index UInt32 in value
+ param count SizeI in value
+ param params Float32 in array [count]
+ category NV_parameter_buffer_object
+ version 1.2
+ extension soft WINSOFT NV50
+ glfflags ignore
+ glxflags ignore
+
+ProgramBufferParametersIivNV(target, buffer, index, count, params)
+ return void
+ param target ProgramTarget in value
+ param buffer UInt32 in value
+ param index UInt32 in value
+ param count SizeI in value
+ param params Int32 in array [count]
+ category NV_parameter_buffer_object
+ version 1.2
+ extension soft WINSOFT NV50
+ glfflags ignore
+ glxflags ignore
+
+ProgramBufferParametersIuivNV(target, buffer, index, count, params)
+ return void
+ param target ProgramTarget in value
+ param buffer UInt32 in value
+ param index UInt32 in value
+ param count SizeI in value
+ param params UInt32 in array [count]
+ category NV_parameter_buffer_object
+ version 1.2
+ extension soft WINSOFT NV50
+ glfflags ignore
+ glxflags ignore
+
+###############################################################################
+#
+# Extension #340
+# EXT_draw_buffers2 commands
+#
+###############################################################################
+
+ColorMaskIndexedEXT(index, r, g, b, a)
+ return void
+ param index UInt32 in value
+ param r Boolean in value
+ param g Boolean in value
+ param b Boolean in value
+ param a Boolean in value
+ category EXT_draw_buffers2
+ version 2.0
+ glxflags ignore
+ glfflags ignore
+ extension soft WINSOFT
+ alias ColorMaski
+
+GetBooleanIndexedvEXT(target, index, data)
+ return void
+ param target GLenum in value
+ param index UInt32 in value
+ param data Boolean out array [COMPSIZE(target)]
+ category EXT_draw_buffers2
+ version 2.0
+ dlflags notlistable
+ glxflags ignore
+ glfflags ignore
+ extension soft WINSOFT
+ alias GetBooleani_v
+
+GetIntegerIndexedvEXT(target, index, data)
+ return void
+ param target GLenum in value
+ param index UInt32 in value
+ param data Int32 out array [COMPSIZE(target)]
+ category EXT_draw_buffers2
+ version 2.0
+ dlflags notlistable
+ glxflags ignore
+ glfflags ignore
+ extension soft WINSOFT
+ alias GetIntegeri_v
+
+EnableIndexedEXT(target, index)
+ return void
+ param target GLenum in value
+ param index UInt32 in value
+ category EXT_draw_buffers2
+ version 2.0
+ glxflags ignore
+ glfflags ignore
+ extension soft WINSOFT
+ alias Enablei
+
+DisableIndexedEXT(target, index)
+ return void
+ param target GLenum in value
+ param index UInt32 in value
+ category EXT_draw_buffers2
+ version 2.0
+ glxflags ignore
+ glfflags ignore
+ extension soft WINSOFT
+ alias Disablei
+
+IsEnabledIndexedEXT(target, index)
+ return Boolean
+ param target GLenum in value
+ param index UInt32 in value
+ category EXT_draw_buffers2
+ version 2.0
+ dlflags notlistable
+ glxflags ignore
+ glfflags ignore
+ extension soft WINSOFT
+ alias IsEnabledi
+
+###############################################################################
+#
+# Extension #341
+# NV_transform_feedback commands
+#
+###############################################################################
+
+BeginTransformFeedbackNV(primitiveMode)
+ return void
+ param primitiveMode GLenum in value
+ category NV_transform_feedback
+ version 1.5
+ dlflags notlistable
+ glxflags ignore
+ glfflags ignore
+ extension soft WINSOFT
+ alias BeginTransformFeedback
+
+EndTransformFeedbackNV()
+ return void
+ category NV_transform_feedback
+ version 1.5
+ dlflags notlistable
+ glxflags ignore
+ glfflags ignore
+ extension soft WINSOFT
+ alias EndTransformFeedback
+
+TransformFeedbackAttribsNV(count, attribs, bufferMode)
+ return void
+ param count UInt32 in value
+ param attribs Int32 in array [COMPSIZE(count)]
+ param bufferMode GLenum in value
+ category NV_transform_feedback
+ version 1.5
+ dlflags notlistable
+ glxflags ignore
+ glfflags ignore
+ extension soft WINSOFT
+
+BindBufferRangeNV(target, index, buffer, offset, size)
+ return void
+ param target GLenum in value
+ param index UInt32 in value
+ param buffer UInt32 in value
+ param offset BufferOffset in value
+ param size BufferSize in value
+ category NV_transform_feedback
+ version 1.5
+ dlflags notlistable
+ glxflags ignore
+ glfflags ignore
+ extension soft WINSOFT
+ alias BindBufferRange
+
+BindBufferOffsetNV(target, index, buffer, offset)
+ return void
+ param target GLenum in value
+ param index UInt32 in value
+ param buffer UInt32 in value
+ param offset BufferOffset in value
+ category NV_transform_feedback
+ version 1.5
+ dlflags notlistable
+ glxflags ignore
+ glfflags ignore
+ extension soft WINSOFT
+ alias BindBufferOffsetEXT
+
+BindBufferBaseNV(target, index, buffer)
+ return void
+ param target GLenum in value
+ param index UInt32 in value
+ param buffer UInt32 in value
+ category NV_transform_feedback
+ version 1.5
+ dlflags notlistable
+ glxflags ignore
+ glfflags ignore
+ extension soft WINSOFT
+ alias BindBufferBase
+
+TransformFeedbackVaryingsNV(program, count, varyings, bufferMode)
+ return void
+ param program UInt32 in value
+ param count SizeI in value
+ param varyings CharPointer in array [count]
+ param bufferMode GLenum in value
+ category NV_transform_feedback
+ version 1.5
+ dlflags notlistable
+ glxflags ignore
+ glfflags ignore
+ extension soft WINSOFT
+ alias TransformFeedbackVaryings
+
+ActiveVaryingNV(program, name)
+ return void
+ param program UInt32 in value
+ param name Char in array [COMPSIZE(name)]
+ category NV_transform_feedback
+ version 1.5
+ dlflags notlistable
+ glxflags ignore
+ glfflags ignore
+ extension soft WINSOFT
+
+GetVaryingLocationNV(program, name)
+ return Int32
+ param program UInt32 in value
+ param name Char in array [COMPSIZE(name)]
+ category NV_transform_feedback
+ dlflags notlistable
+ version 1.5
+ glfflags ignore
+ glxflags ignore
+ extension soft WINSOFT
+
+GetActiveVaryingNV(program, index, bufSize, length, size, type, name)
+ return void
+ param program UInt32 in value
+ param index UInt32 in value
+ param bufSize SizeI in value
+ param length SizeI out array [1]
+ param size SizeI out array [1]
+ param type GLenum out array [1]
+ param name Char out array [COMPSIZE(program/index/bufSize)]
+ category NV_transform_feedback
+ dlflags notlistable
+ version 1.5
+ extension soft WINSOFT
+ glfflags ignore
+ glxflags ignore
+
+GetTransformFeedbackVaryingNV(program, index, location)
+ return void
+ param program UInt32 in value
+ param index UInt32 in value
+ param location Int32 out array [1]
+ category NV_transform_feedback
+ dlflags notlistable
+ version 1.5
+ extension soft WINSOFT
+ glfflags ignore
+ glxflags ignore
+ alias GetTransformFeedbackVarying
+
+###############################################################################
+#
+# Extension #342
+# EXT_bindable_uniform commands
+#
+###############################################################################
+
+UniformBufferEXT(program, location, buffer)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param buffer UInt32 in value
+ category EXT_bindable_uniform
+ version 2.0
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags ignore
+
+GetUniformBufferSizeEXT(program, location)
+ return Int32
+ param program UInt32 in value
+ param location Int32 in value
+ category EXT_bindable_uniform
+ dlflags notlistable
+ version 2.0
+ extension soft WINSOFT
+ glfflags ignore
+ glxflags ignore
+
+GetUniformOffsetEXT(program, location)
+ return BufferOffset
+ param program UInt32 in value
+ param location Int32 in value
+ category EXT_bindable_uniform
+ dlflags notlistable
+ version 2.0
+ extension soft WINSOFT
+ glfflags ignore
+ glxflags ignore
+
+###############################################################################
+#
+# Extension #343
+# EXT_texture_integer extension commands
+#
+###############################################################################
+
+TexParameterIivEXT(target, pname, params)
+ return void
+ param target TextureTarget in value
+ param pname TextureParameterName in value
+ param params Int32 in array [COMPSIZE(pname)]
+ category EXT_texture_integer
+ version 2.0
+ extension soft WINSOFT NV50
+ glfflags ignore
+ glxflags ignore
+ alias TexParameterIiv
+
+TexParameterIuivEXT(target, pname, params)
+ return void
+ param target TextureTarget in value
+ param pname TextureParameterName in value
+ param params UInt32 in array [COMPSIZE(pname)]
+ category EXT_texture_integer
+ version 2.0
+ extension soft WINSOFT NV50
+ glfflags ignore
+ glxflags ignore
+ alias TexParameterIuiv
+
+GetTexParameterIivEXT(target, pname, params)
+ return void
+ param target TextureTarget in value
+ param pname GetTextureParameter in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category EXT_texture_integer
+ dlflags notlistable
+ version 1.0
+ version 2.0
+ extension soft WINSOFT NV50
+ glfflags ignore
+ glxflags ignore
+ alias GetTexParameterIiv
+
+GetTexParameterIuivEXT(target, pname, params)
+ return void
+ param target TextureTarget in value
+ param pname GetTextureParameter in value
+ param params UInt32 out array [COMPSIZE(pname)]
+ category EXT_texture_integer
+ dlflags notlistable
+ version 1.0
+ version 2.0
+ extension soft WINSOFT NV50
+ glfflags ignore
+ glxflags ignore
+ alias GetTexParameterIuiv
+
+ClearColorIiEXT(red, green, blue, alpha)
+ return void
+ param red Int32 in value
+ param green Int32 in value
+ param blue Int32 in value
+ param alpha Int32 in value
+ category EXT_texture_integer
+ version 2.0
+ extension soft WINSOFT NV50
+ glfflags ignore
+ glxflags ignore
+
+ClearColorIuiEXT(red, green, blue, alpha)
+ return void
+ param red UInt32 in value
+ param green UInt32 in value
+ param blue UInt32 in value
+ param alpha UInt32 in value
+ category EXT_texture_integer
+ version 2.0
+ extension soft WINSOFT NV50
+ glfflags ignore
+ glxflags ignore
+
+###############################################################################
+#
+# Extension #344 - GLX_EXT_texture_from_pixmap
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #345
+# GREMEDY_frame_terminator commands
+#
+###############################################################################
+
+FrameTerminatorGREMEDY()
+ return void
+ category GREMEDY_frame_terminator
+ version 1.0
+ extension
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# Extension #346
+# NV_conditional_render commands
+#
+###############################################################################
+
+BeginConditionalRenderNV(id, mode)
+ return void
+ param id UInt32 in value
+ param mode TypeEnum in value
+ category NV_conditional_render
+ glfflags ignore
+ glxflags ignore
+ alias BeginConditionalRender
+
+EndConditionalRenderNV()
+ return void
+ category NV_conditional_render
+ glfflags ignore
+ glxflags ignore
+ alias EndConditionalRender
+
+###############################################################################
+#
+# Extension #347
+# NV_present_video commands
+#
+###############################################################################
+
+# TBD
+# void PresentFrameKeyedNV(uint video_slot, uint64EXT minPresentTime,
+# uint beginPresentTimeId, uint
+# presentDurationId, enum type, enum target0,
+# uint fill0, uint key0, enum target1, uint
+# fill1, uint key1);
+#
+# void PresentFrameDualFillNV(uint video_slot, uint64EXT
+# minPresentTime, uint beginPresentTimeId,
+# uint presentDurationId, enum type, enum
+# target0, uint fill0, enum target1, uint
+# fill1, enum target2, uint fill2, enum
+# target3, uint fill3);
+#
+# void GetVideoivNV(uint video_slot, enum pname, int *params);
+# void GetVideouivNV(uint video_slot, enum pname, uint *params);
+# void GetVideoi64vNV(uint video_slot, enum pname, int64EXT *params);
+# void GetVideoui64vNV(uint video_slot, enum pname, uint64EXT *params);
+# void VideoParameterivNV(uint video_slot, enum pname, const int *params);
+
+PresentFrameKeyedNV(video_slot, minPresentTime, beginPresentTimeId, presentDurationId, type, target0, fill0, key0, target1, fill1, key1)
+ return void
+ param video_slot UInt32 in value
+ param minPresentTime UInt64EXT in value
+ param beginPresentTimeId UInt32 in value
+ param presentDurationId UInt32 in value
+ param type GLenum in value
+ param target0 GLenum in value
+ param fill0 UInt32 in value
+ param key0 UInt32 in value
+ param target1 GLenum in value
+ param fill1 UInt32 in value
+ param key1 UInt32 in value
+ category NV_present_video
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+PresentFrameDualFillNV(video_slot, minPresentTime, beginPresentTimeId, presentDurationId, type, target0, fill0, target1, fill1, target2, fill2, target3, fill3)
+ return void
+ param video_slot UInt32 in value
+ param minPresentTime UInt64EXT in value
+ param beginPresentTimeId UInt32 in value
+ param presentDurationId UInt32 in value
+ param type GLenum in value
+ param target0 GLenum in value
+ param fill0 UInt32 in value
+ param target1 GLenum in value
+ param fill1 UInt32 in value
+ param target2 GLenum in value
+ param fill2 UInt32 in value
+ param target3 GLenum in value
+ param fill3 UInt32 in value
+ category NV_present_video
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GetVideoivNV(video_slot, pname, params)
+ return void
+ param video_slot UInt32 in value
+ param pname GLenum in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category NV_present_video
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetVideouivNV(video_slot, pname, params)
+ return void
+ param video_slot UInt32 in value
+ param pname GLenum in value
+ param params UInt32 out array [COMPSIZE(pname)]
+ category NV_present_video
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetVideoi64vNV(video_slot, pname, params)
+ return void
+ param video_slot UInt32 in value
+ param pname GLenum in value
+ param params Int64EXT out array [COMPSIZE(pname)]
+ category NV_present_video
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetVideoui64vNV(video_slot, pname, params)
+ return void
+ param video_slot UInt32 in value
+ param pname GLenum in value
+ param params UInt64EXT out array [COMPSIZE(pname)]
+ category NV_present_video
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# Extension #348 - GLX_NV_video_out
+# Extension #349 - WGL_NV_video_out
+# Extension #350 - GLX_NV_swap_group
+# Extension #351 - WGL_NV_swap_group
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #352
+# EXT_transform_feedback commands
+#
+###############################################################################
+
+# From EXT_draw_buffers2: GetBooleanIndexedvEXT / GetIntegerIndexedvEXT
+
+BeginTransformFeedbackEXT(primitiveMode)
+ return void
+ param primitiveMode GLenum in value
+ category EXT_transform_feedback
+ version 2.0
+ dlflags notlistable
+ glxflags ignore
+ glfflags ignore
+ extension soft WINSOFT
+ alias BeginTransformFeedback
+
+EndTransformFeedbackEXT()
+ return void
+ category EXT_transform_feedback
+ version 2.0
+ dlflags notlistable
+ glxflags ignore
+ glfflags ignore
+ extension soft WINSOFT
+ alias EndTransformFeedback
+
+BindBufferRangeEXT(target, index, buffer, offset, size)
+ return void
+ param target GLenum in value
+ param index UInt32 in value
+ param buffer UInt32 in value
+ param offset BufferOffset in value
+ param size BufferSize in value
+ category EXT_transform_feedback
+ version 2.0
+ dlflags notlistable
+ glxflags ignore
+ glfflags ignore
+ extension soft WINSOFT
+ alias BindBufferRange
+
+# Not promoted to the OpenGL 3.0 core
+BindBufferOffsetEXT(target, index, buffer, offset)
+ return void
+ param target GLenum in value
+ param index UInt32 in value
+ param buffer UInt32 in value
+ param offset BufferOffset in value
+ category EXT_transform_feedback
+ version 2.0
+ dlflags notlistable
+ glxflags ignore
+ glfflags ignore
+ extension soft WINSOFT
+
+BindBufferBaseEXT(target, index, buffer)
+ return void
+ param target GLenum in value
+ param index UInt32 in value
+ param buffer UInt32 in value
+ category EXT_transform_feedback
+ version 2.0
+ dlflags notlistable
+ glxflags ignore
+ glfflags ignore
+ extension soft WINSOFT
+ alias BindBufferBase
+
+TransformFeedbackVaryingsEXT(program, count, varyings, bufferMode)
+ return void
+ param program UInt32 in value
+ param count SizeI in value
+ param varyings CharPointer in array [count]
+ param bufferMode GLenum in value
+ category EXT_transform_feedback
+ version 2.0
+ dlflags notlistable
+ glxflags ignore
+ glfflags ignore
+ extension soft WINSOFT
+ alias TransformFeedbackVaryings
+
+GetTransformFeedbackVaryingEXT(program, index, bufSize, length, size, type, name)
+ return void
+ param program UInt32 in value
+ param index UInt32 in value
+ param bufSize SizeI in value
+ param length SizeI out array [1]
+ param size SizeI out array [1]
+ param type GLenum out array [1]
+ param name Char out array [COMPSIZE(length)]
+ category EXT_transform_feedback
+ dlflags notlistable
+ version 2.0
+ extension soft WINSOFT
+ glfflags ignore
+ glxflags ignore
+ alias GetTransformFeedbackVarying
+
+###############################################################################
+#
+# Extension #353
+# EXT_direct_state_access commands
+#
+###############################################################################
+
+# New 1.1 client commands
+
+ClientAttribDefaultEXT(mask)
+ return void
+ param mask ClientAttribMask in value
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ dlflags notlistable
+ glxflags ignore ### client-handcode client-intercept server-handcode
+
+PushClientAttribDefaultEXT(mask)
+ return void
+ param mask ClientAttribMask in value
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ dlflags notlistable
+ glxflags ignore ### client-handcode client-intercept server-handcode
+
+# New 1.0 matrix commands
+
+MatrixLoadfEXT(mode, m)
+ return void
+ param mode MatrixMode in value
+ param m Float32 in array [16]
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags ignore
+
+MatrixLoaddEXT(mode, m)
+ return void
+ param mode MatrixMode in value
+ param m Float64 in array [16]
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags ignore
+
+MatrixMultfEXT(mode, m)
+ return void
+ param mode MatrixMode in value
+ param m Float32 in array [16]
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags ignore
+
+MatrixMultdEXT(mode, m)
+ return void
+ param mode MatrixMode in value
+ param m Float64 in array [16]
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags ignore
+
+MatrixLoadIdentityEXT(mode)
+ return void
+ param mode MatrixMode in value
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags ignore
+
+MatrixRotatefEXT(mode, angle, x, y, z)
+ return void
+ param mode MatrixMode in value
+ param angle Float32 in value
+ param x Float32 in value
+ param y Float32 in value
+ param z Float32 in value
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags ignore
+
+MatrixRotatedEXT(mode, angle, x, y, z)
+ return void
+ param mode MatrixMode in value
+ param angle Float64 in value
+ param x Float64 in value
+ param y Float64 in value
+ param z Float64 in value
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags ignore
+
+MatrixScalefEXT(mode, x, y, z)
+ return void
+ param mode MatrixMode in value
+ param x Float32 in value
+ param y Float32 in value
+ param z Float32 in value
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags ignore
+
+MatrixScaledEXT(mode, x, y, z)
+ return void
+ param mode MatrixMode in value
+ param x Float64 in value
+ param y Float64 in value
+ param z Float64 in value
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags ignore
+
+MatrixTranslatefEXT(mode, x, y, z)
+ return void
+ param mode MatrixMode in value
+ param x Float32 in value
+ param y Float32 in value
+ param z Float32 in value
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags ignore
+
+MatrixTranslatedEXT(mode, x, y, z)
+ return void
+ param mode MatrixMode in value
+ param x Float64 in value
+ param y Float64 in value
+ param z Float64 in value
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags ignore
+
+MatrixFrustumEXT(mode, left, right, bottom, top, zNear, zFar)
+ return void
+ param mode MatrixMode in value
+ param left Float64 in value
+ param right Float64 in value
+ param bottom Float64 in value
+ param top Float64 in value
+ param zNear Float64 in value
+ param zFar Float64 in value
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags ignore
+
+MatrixOrthoEXT(mode, left, right, bottom, top, zNear, zFar)
+ return void
+ param mode MatrixMode in value
+ param left Float64 in value
+ param right Float64 in value
+ param bottom Float64 in value
+ param top Float64 in value
+ param zNear Float64 in value
+ param zFar Float64 in value
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags ignore
+
+MatrixPopEXT(mode)
+ return void
+ param mode MatrixMode in value
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags ignore
+
+MatrixPushEXT(mode)
+ return void
+ param mode MatrixMode in value
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags ignore
+
+# New 1.3 matrix transpose commands
+
+MatrixLoadTransposefEXT(mode, m)
+ return void
+ param mode MatrixMode in value
+ param m Float32 in array [16]
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags ignore
+
+MatrixLoadTransposedEXT(mode, m)
+ return void
+ param mode MatrixMode in value
+ param m Float64 in array [16]
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags ignore
+
+MatrixMultTransposefEXT(mode, m)
+ return void
+ param mode MatrixMode in value
+ param m Float32 in array [16]
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags ignore
+
+MatrixMultTransposedEXT(mode, m)
+ return void
+ param mode MatrixMode in value
+ param m Float64 in array [16]
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags ignore
+
+# New 1.1 texture object commands
+
+TextureParameterfEXT(texture, target, pname, param)
+ return void
+ param texture Texture in value
+ param target TextureTarget in value
+ param pname TextureParameterName in value
+ param param CheckedFloat32 in value
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags ignore
+ vectorequiv TextureParameterfvEXT
+
+TextureParameterfvEXT(texture, target, pname, params)
+ return void
+ param texture Texture in value
+ param target TextureTarget in value
+ param pname TextureParameterName in value
+ param params CheckedFloat32 in array [COMPSIZE(pname)]
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags ignore
+
+TextureParameteriEXT(texture, target, pname, param)
+ return void
+ param texture Texture in value
+ param target TextureTarget in value
+ param pname TextureParameterName in value
+ param param CheckedInt32 in value
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags ignore
+ vectorequiv TextureParameterivEXT
+
+TextureParameterivEXT(texture, target, pname, params)
+ return void
+ param texture Texture in value
+ param target TextureTarget in value
+ param pname TextureParameterName in value
+ param params CheckedInt32 in array [COMPSIZE(pname)]
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags ignore
+
+TextureImage1DEXT(texture, target, level, internalformat, width, border, format, type, pixels)
+ return void
+ param texture Texture in value
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param internalformat TextureInternalFormat in value
+ param width SizeI in value
+ param border CheckedInt32 in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param pixels Void in array [COMPSIZE(format/type/width)]
+ category EXT_direct_state_access
+ dlflags handcode
+ glxflags ignore ### client-handcode server-handcode
+ extension soft WINSOFT
+ glfflags capture-handcode decode-handcode pixel-unpack
+
+TextureImage2DEXT(texture, target, level, internalformat, width, height, border, format, type, pixels)
+ return void
+ param texture Texture in value
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param internalformat TextureInternalFormat in value
+ param width SizeI in value
+ param height SizeI in value
+ param border CheckedInt32 in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param pixels Void in array [COMPSIZE(format/type/width/height)]
+ category EXT_direct_state_access
+ dlflags handcode
+ glxflags ignore ### client-handcode server-handcode
+ extension soft WINSOFT
+ glfflags capture-handcode decode-handcode pixel-unpack
+
+TextureSubImage1DEXT(texture, target, level, xoffset, width, format, type, pixels)
+ return void
+ param texture Texture in value
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param xoffset CheckedInt32 in value
+ param width SizeI in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param pixels Void in array [COMPSIZE(format/type/width)]
+ category EXT_direct_state_access
+ dlflags handcode
+ glxflags ignore ### EXT client-handcode server-handcode
+ glxflags ignore
+ extension soft WINSOFT
+ glfflags ignore
+
+TextureSubImage2DEXT(texture, target, level, xoffset, yoffset, width, height, format, type, pixels)
+ return void
+ param texture Texture in value
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param xoffset CheckedInt32 in value
+ param yoffset CheckedInt32 in value
+ param width SizeI in value
+ param height SizeI in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param pixels Void in array [COMPSIZE(format/type/width/height)]
+ category EXT_direct_state_access
+ dlflags handcode
+ glxflags ignore ### EXT client-handcode server-handcode
+ extension soft WINSOFT
+ glfflags ignore
+
+CopyTextureImage1DEXT(texture, target, level, internalformat, x, y, width, border)
+ return void
+ param texture Texture in value
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param internalformat TextureInternalFormat in value
+ param x WinCoord in value
+ param y WinCoord in value
+ param width SizeI in value
+ param border CheckedInt32 in value
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ glxflags ignore ### EXT
+
+CopyTextureImage2DEXT(texture, target, level, internalformat, x, y, width, height, border)
+ return void
+ param texture Texture in value
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param internalformat TextureInternalFormat in value
+ param x WinCoord in value
+ param y WinCoord in value
+ param width SizeI in value
+ param height SizeI in value
+ param border CheckedInt32 in value
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ glxflags ignore ### EXT
+
+CopyTextureSubImage1DEXT(texture, target, level, xoffset, x, y, width)
+ return void
+ param texture Texture in value
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param xoffset CheckedInt32 in value
+ param x WinCoord in value
+ param y WinCoord in value
+ param width SizeI in value
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ glxflags ignore ### EXT
+
+CopyTextureSubImage2DEXT(texture, target, level, xoffset, yoffset, x, y, width, height)
+ return void
+ param texture Texture in value
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param xoffset CheckedInt32 in value
+ param yoffset CheckedInt32 in value
+ param x WinCoord in value
+ param y WinCoord in value
+ param width SizeI in value
+ param height SizeI in value
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ glxflags ignore ### EXT
+
+# New 1.1 texture object queries
+
+GetTextureImageEXT(texture, target, level, format, type, pixels)
+ return void
+ param texture Texture in value
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param pixels Void out array [COMPSIZE(target/level/format/type)]
+ category EXT_direct_state_access
+ dlflags notlistable
+ glxflags ignore ### client-handcode server-handcode
+ extension soft WINSOFT
+ glfflags capture-execute capture-handcode decode-handcode pixel-pack
+
+GetTextureParameterfvEXT(texture, target, pname, params)
+ return void
+ param texture Texture in value
+ param target TextureTarget in value
+ param pname GetTextureParameter in value
+ param params Float32 out array [COMPSIZE(pname)]
+ category EXT_direct_state_access
+ dlflags notlistable
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags capture-execute gl-enum
+
+GetTextureParameterivEXT(texture, target, pname, params)
+ return void
+ param texture Texture in value
+ param target TextureTarget in value
+ param pname GetTextureParameter in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category EXT_direct_state_access
+ dlflags notlistable
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags capture-execute gl-enum
+
+GetTextureLevelParameterfvEXT(texture, target, level, pname, params)
+ return void
+ param texture Texture in value
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param pname GetTextureParameter in value
+ param params Float32 out array [COMPSIZE(pname)]
+ category EXT_direct_state_access
+ dlflags notlistable
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags capture-execute gl-enum
+
+GetTextureLevelParameterivEXT(texture, target, level, pname, params)
+ return void
+ param texture Texture in value
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param pname GetTextureParameter in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category EXT_direct_state_access
+ dlflags notlistable
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags capture-execute gl-enum
+
+# New 1.2 3D texture object commands
+
+TextureImage3DEXT(texture, target, level, internalformat, width, height, depth, border, format, type, pixels)
+ return void
+ param texture Texture in value
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param internalformat TextureInternalFormat in value
+ param width SizeI in value
+ param height SizeI in value
+ param depth SizeI in value
+ param border CheckedInt32 in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param pixels Void in array [COMPSIZE(format/type/width/height/depth)]
+ category EXT_direct_state_access
+ dlflags handcode
+ glxflags ignore ### client-handcode server-handcode EXT
+ extension soft WINSOFT
+ glfflags ignore
+
+TextureSubImage3DEXT(texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels)
+ return void
+ param texture Texture in value
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param xoffset CheckedInt32 in value
+ param yoffset CheckedInt32 in value
+ param zoffset CheckedInt32 in value
+ param width SizeI in value
+ param height SizeI in value
+ param depth SizeI in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param pixels Void in array [COMPSIZE(format/type/width/height/depth)]
+ category EXT_direct_state_access
+ dlflags handcode
+ glxflags ignore ### client-handcode server-handcode EXT
+ extension soft WINSOFT
+ glfflags ignore
+
+CopyTextureSubImage3DEXT(texture, target, level, xoffset, yoffset, zoffset, x, y, width, height)
+ return void
+ param texture Texture in value
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param xoffset CheckedInt32 in value
+ param yoffset CheckedInt32 in value
+ param zoffset CheckedInt32 in value
+ param x WinCoord in value
+ param y WinCoord in value
+ param width SizeI in value
+ param height SizeI in value
+ category EXT_direct_state_access
+ glxflags ignore ### EXT
+ extension soft WINSOFT
+ glfflags ignore
+
+# New 1.1 multitexture commands
+
+MultiTexParameterfEXT(texunit, target, pname, param)
+ return void
+ param texunit TextureUnit in value
+ param target TextureTarget in value
+ param pname TextureParameterName in value
+ param param CheckedFloat32 in value
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags ignore
+ vectorequiv MultiTexParameterfvEXT
+
+MultiTexParameterfvEXT(texunit, target, pname, params)
+ return void
+ param texunit TextureUnit in value
+ param target TextureTarget in value
+ param pname TextureParameterName in value
+ param params CheckedFloat32 in array [COMPSIZE(pname)]
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags ignore
+
+MultiTexParameteriEXT(texunit, target, pname, param)
+ return void
+ param texunit TextureUnit in value
+ param target TextureTarget in value
+ param pname TextureParameterName in value
+ param param CheckedInt32 in value
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags ignore
+ vectorequiv MultiTexParameterivEXT
+
+MultiTexParameterivEXT(texunit, target, pname, params)
+ return void
+ param texunit TextureUnit in value
+ param target TextureTarget in value
+ param pname TextureParameterName in value
+ param params CheckedInt32 in array [COMPSIZE(pname)]
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags ignore
+
+MultiTexImage1DEXT(texunit, target, level, internalformat, width, border, format, type, pixels)
+ return void
+ param texunit TextureUnit in value
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param internalformat TextureInternalFormat in value
+ param width SizeI in value
+ param border CheckedInt32 in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param pixels Void in array [COMPSIZE(format/type/width)]
+ category EXT_direct_state_access
+ dlflags handcode
+ glxflags ignore ### client-handcode server-handcode
+ extension soft WINSOFT
+ glfflags capture-handcode decode-handcode pixel-unpack
+
+MultiTexImage2DEXT(texunit, target, level, internalformat, width, height, border, format, type, pixels)
+ return void
+ param texunit TextureUnit in value
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param internalformat TextureInternalFormat in value
+ param width SizeI in value
+ param height SizeI in value
+ param border CheckedInt32 in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param pixels Void in array [COMPSIZE(format/type/width/height)]
+ category EXT_direct_state_access
+ dlflags handcode
+ glxflags ignore ### client-handcode server-handcode
+ extension soft WINSOFT
+ glfflags capture-handcode decode-handcode pixel-unpack
+
+MultiTexSubImage1DEXT(texunit, target, level, xoffset, width, format, type, pixels)
+ return void
+ param texunit TextureUnit in value
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param xoffset CheckedInt32 in value
+ param width SizeI in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param pixels Void in array [COMPSIZE(format/type/width)]
+ category EXT_direct_state_access
+ dlflags handcode
+ glxflags ignore ### EXT client-handcode server-handcode
+ extension soft WINSOFT
+ glfflags ignore
+
+MultiTexSubImage2DEXT(texunit, target, level, xoffset, yoffset, width, height, format, type, pixels)
+ return void
+ param texunit TextureUnit in value
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param xoffset CheckedInt32 in value
+ param yoffset CheckedInt32 in value
+ param width SizeI in value
+ param height SizeI in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param pixels Void in array [COMPSIZE(format/type/width/height)]
+ category EXT_direct_state_access
+ dlflags handcode
+ glxflags ignore ### EXT client-handcode server-handcode
+ extension soft WINSOFT
+ glfflags ignore
+
+CopyMultiTexImage1DEXT(texunit, target, level, internalformat, x, y, width, border)
+ return void
+ param texunit TextureUnit in value
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param internalformat TextureInternalFormat in value
+ param x WinCoord in value
+ param y WinCoord in value
+ param width SizeI in value
+ param border CheckedInt32 in value
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ glxflags ignore ### EXT
+
+CopyMultiTexImage2DEXT(texunit, target, level, internalformat, x, y, width, height, border)
+ return void
+ param texunit TextureUnit in value
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param internalformat TextureInternalFormat in value
+ param x WinCoord in value
+ param y WinCoord in value
+ param width SizeI in value
+ param height SizeI in value
+ param border CheckedInt32 in value
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ glxflags ignore ### EXT
+
+CopyMultiTexSubImage1DEXT(texunit, target, level, xoffset, x, y, width)
+ return void
+ param texunit TextureUnit in value
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param xoffset CheckedInt32 in value
+ param x WinCoord in value
+ param y WinCoord in value
+ param width SizeI in value
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ glxflags ignore ### EXT
+
+CopyMultiTexSubImage2DEXT(texunit, target, level, xoffset, yoffset, x, y, width, height)
+ return void
+ param texunit TextureUnit in value
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param xoffset CheckedInt32 in value
+ param yoffset CheckedInt32 in value
+ param x WinCoord in value
+ param y WinCoord in value
+ param width SizeI in value
+ param height SizeI in value
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ glxflags ignore ### EXT
+
+# New 1.1 multitexture queries
+
+GetMultiTexImageEXT(texunit, target, level, format, type, pixels)
+ return void
+ param texunit TextureUnit in value
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param pixels Void out array [COMPSIZE(target/level/format/type)]
+ category EXT_direct_state_access
+ dlflags notlistable
+ glxflags ignore ### client-handcode server-handcode
+ extension soft WINSOFT
+ glfflags capture-execute capture-handcode decode-handcode pixel-pack
+
+GetMultiTexParameterfvEXT(texunit, target, pname, params)
+ return void
+ param texunit TextureUnit in value
+ param target TextureTarget in value
+ param pname GetTextureParameter in value
+ param params Float32 out array [COMPSIZE(pname)]
+ category EXT_direct_state_access
+ dlflags notlistable
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags capture-execute gl-enum
+
+GetMultiTexParameterivEXT(texunit, target, pname, params)
+ return void
+ param texunit TextureUnit in value
+ param target TextureTarget in value
+ param pname GetTextureParameter in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category EXT_direct_state_access
+ dlflags notlistable
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags capture-execute gl-enum
+
+GetMultiTexLevelParameterfvEXT(texunit, target, level, pname, params)
+ return void
+ param texunit TextureUnit in value
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param pname GetTextureParameter in value
+ param params Float32 out array [COMPSIZE(pname)]
+ category EXT_direct_state_access
+ dlflags notlistable
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags capture-execute gl-enum
+
+GetMultiTexLevelParameterivEXT(texunit, target, level, pname, params)
+ return void
+ param texunit TextureUnit in value
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param pname GetTextureParameter in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category EXT_direct_state_access
+ dlflags notlistable
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags capture-execute gl-enum
+
+# New 1.2 3D multitexture commands
+
+MultiTexImage3DEXT(texunit, target, level, internalformat, width, height, depth, border, format, type, pixels)
+ return void
+ param texunit TextureUnit in value
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param internalformat TextureInternalFormat in value
+ param width SizeI in value
+ param height SizeI in value
+ param depth SizeI in value
+ param border CheckedInt32 in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param pixels Void in array [COMPSIZE(format/type/width/height/depth)]
+ category EXT_direct_state_access
+ dlflags handcode
+ glxflags ignore ### client-handcode server-handcode EXT
+ extension soft WINSOFT
+ glfflags ignore
+
+MultiTexSubImage3DEXT(texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels)
+ return void
+ param texunit TextureUnit in value
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param xoffset CheckedInt32 in value
+ param yoffset CheckedInt32 in value
+ param zoffset CheckedInt32 in value
+ param width SizeI in value
+ param height SizeI in value
+ param depth SizeI in value
+ param format PixelFormat in value
+ param type PixelType in value
+ param pixels Void in array [COMPSIZE(format/type/width/height/depth)]
+ category EXT_direct_state_access
+ dlflags handcode
+ glxflags ignore ### client-handcode server-handcode EXT
+ extension soft WINSOFT
+ glfflags ignore
+
+CopyMultiTexSubImage3DEXT(texunit, target, level, xoffset, yoffset, zoffset, x, y, width, height)
+ return void
+ param texunit TextureUnit in value
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param xoffset CheckedInt32 in value
+ param yoffset CheckedInt32 in value
+ param zoffset CheckedInt32 in value
+ param x WinCoord in value
+ param y WinCoord in value
+ param width SizeI in value
+ param height SizeI in value
+ category EXT_direct_state_access
+ glxflags ignore ### EXT
+ extension soft WINSOFT
+ glfflags ignore
+
+# New 1.2.1 multitexture texture commands
+
+BindMultiTextureEXT(texunit, target, texture)
+ return void
+ param texunit TextureUnit in value
+ param target TextureTarget in value
+ param texture Texture in value
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ glxflags ignore ### EXT
+
+EnableClientStateIndexedEXT(array, index)
+ return void
+ param array EnableCap in value
+ param index UInt32 in value
+ category EXT_direct_state_access
+ dlflags notlistable
+ glxflags ignore ### client-handcode client-intercept server-handcode
+ extension soft WINSOFT
+
+DisableClientStateIndexedEXT(array, index)
+ return void
+ param array EnableCap in value
+ param index UInt32 in value
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ dlflags notlistable
+ glxflags ignore ### client-handcode client-intercept server-handcode
+
+MultiTexCoordPointerEXT(texunit, size, type, stride, pointer)
+ return void
+ param texunit TextureUnit in value
+ param size Int32 in value
+ param type TexCoordPointerType in value
+ param stride SizeI in value
+ param pointer Void in array [COMPSIZE(size/type/stride)] retained
+ category EXT_direct_state_access
+ dlflags notlistable
+ glxflags ignore ### client-handcode client-intercept server-handcode
+ extension soft WINSOFT
+ glfflags ignore
+
+MultiTexEnvfEXT(texunit, target, pname, param)
+ return void
+ param texunit TextureUnit in value
+ param target TextureEnvTarget in value
+ param pname TextureEnvParameter in value
+ param param CheckedFloat32 in value
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ vectorequiv MultiTexEnvfvEXT
+ glxflags ignore
+ glfflags gl-enum
+
+MultiTexEnvfvEXT(texunit, target, pname, params)
+ return void
+ param texunit TextureUnit in value
+ param target TextureEnvTarget in value
+ param pname TextureEnvParameter in value
+ param params CheckedFloat32 in array [COMPSIZE(pname)]
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags gl-enum
+
+MultiTexEnviEXT(texunit, target, pname, param)
+ return void
+ param texunit TextureUnit in value
+ param target TextureEnvTarget in value
+ param pname TextureEnvParameter in value
+ param param CheckedInt32 in value
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ vectorequiv MultiTexEnvivEXT
+ glxflags ignore
+ glfflags gl-enum
+
+MultiTexEnvivEXT(texunit, target, pname, params)
+ return void
+ param texunit TextureUnit in value
+ param target TextureEnvTarget in value
+ param pname TextureEnvParameter in value
+ param params CheckedInt32 in array [COMPSIZE(pname)]
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags gl-enum
+
+MultiTexGendEXT(texunit, coord, pname, param)
+ return void
+ param texunit TextureUnit in value
+ param coord TextureCoordName in value
+ param pname TextureGenParameter in value
+ param param Float64 in value
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ vectorequiv MultiTexGendvEXT
+ glxflags ignore
+ glfflags gl-enum
+
+MultiTexGendvEXT(texunit, coord, pname, params)
+ return void
+ param texunit TextureUnit in value
+ param coord TextureCoordName in value
+ param pname TextureGenParameter in value
+ param params Float64 in array [COMPSIZE(pname)]
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags gl-enum
+
+MultiTexGenfEXT(texunit, coord, pname, param)
+ return void
+ param texunit TextureUnit in value
+ param coord TextureCoordName in value
+ param pname TextureGenParameter in value
+ param param CheckedFloat32 in value
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ vectorequiv MultiTexGenfvEXT
+ glxflags ignore
+ glfflags gl-enum
+
+MultiTexGenfvEXT(texunit, coord, pname, params)
+ return void
+ param texunit TextureUnit in value
+ param coord TextureCoordName in value
+ param pname TextureGenParameter in value
+ param params CheckedFloat32 in array [COMPSIZE(pname)]
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags gl-enum
+
+MultiTexGeniEXT(texunit, coord, pname, param)
+ return void
+ param texunit TextureUnit in value
+ param coord TextureCoordName in value
+ param pname TextureGenParameter in value
+ param param CheckedInt32 in value
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ vectorequiv MultiTexGenivEXT
+ glxflags ignore
+ glfflags gl-enum
+
+MultiTexGenivEXT(texunit, coord, pname, params)
+ return void
+ param texunit TextureUnit in value
+ param coord TextureCoordName in value
+ param pname TextureGenParameter in value
+ param params CheckedInt32 in array [COMPSIZE(pname)]
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags gl-enum
+
+# New 1.2.1 multitexture texture queries
+
+GetMultiTexEnvfvEXT(texunit, target, pname, params)
+ return void
+ param texunit TextureUnit in value
+ param target TextureEnvTarget in value
+ param pname TextureEnvParameter in value
+ param params Float32 out array [COMPSIZE(pname)]
+ category EXT_direct_state_access
+ dlflags notlistable
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags capture-execute gl-enum
+
+GetMultiTexEnvivEXT(texunit, target, pname, params)
+ return void
+ param texunit TextureUnit in value
+ param target TextureEnvTarget in value
+ param pname TextureEnvParameter in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category EXT_direct_state_access
+ dlflags notlistable
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags capture-execute gl-enum
+
+GetMultiTexGendvEXT(texunit, coord, pname, params)
+ return void
+ param texunit TextureUnit in value
+ param coord TextureCoordName in value
+ param pname TextureGenParameter in value
+ param params Float64 out array [COMPSIZE(pname)]
+ category EXT_direct_state_access
+ dlflags notlistable
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags capture-execute gl-enum
+
+GetMultiTexGenfvEXT(texunit, coord, pname, params)
+ return void
+ param texunit TextureUnit in value
+ param coord TextureCoordName in value
+ param pname TextureGenParameter in value
+ param params Float32 out array [COMPSIZE(pname)]
+ category EXT_direct_state_access
+ dlflags notlistable
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags capture-execute gl-enum
+
+GetMultiTexGenivEXT(texunit, coord, pname, params)
+ return void
+ param texunit TextureUnit in value
+ param coord TextureCoordName in value
+ param pname TextureGenParameter in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category EXT_direct_state_access
+ dlflags notlistable
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags capture-execute gl-enum
+
+# From EXT_draw_buffers2
+# EnableIndexedEXT
+# DisableIndexedEXT
+# IsEnabledIndexedEXT
+
+GetFloatIndexedvEXT(target, index, data)
+ return void
+ param target TypeEnum in value
+ param index UInt32 in value
+ param data Float32 out array [COMPSIZE(target)]
+ category EXT_direct_state_access
+ dlflags notlistable
+ glxflags ignore
+ glfflags ignore
+ extension soft WINSOFT
+
+GetDoubleIndexedvEXT(target, index, data)
+ return void
+ param target TypeEnum in value
+ param index UInt32 in value
+ param data Float64 out array [COMPSIZE(target)]
+ category EXT_direct_state_access
+ dlflags notlistable
+ glxflags ignore
+ glfflags ignore
+ extension soft WINSOFT
+
+GetPointerIndexedvEXT(target, index, data)
+ return void
+ param target TypeEnum in value
+ param index UInt32 in value
+ param data VoidPointer out array [COMPSIZE(target)]
+ category EXT_direct_state_access
+ dlflags notlistable
+ glxflags ignore
+ glfflags ignore
+ extension soft WINSOFT
+
+# New compressed texture commands
+
+CompressedTextureImage3DEXT(texture, target, level, internalformat, width, height, depth, border, imageSize, bits)
+ return void
+ param texture Texture in value
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param internalformat TextureInternalFormat in value
+ param width SizeI in value
+ param height SizeI in value
+ param depth SizeI in value
+ param border CheckedInt32 in value
+ param imageSize SizeI in value
+ param bits Void in array [imageSize]
+ category EXT_direct_state_access
+ dlflags handcode
+ glxflags ignore ### client-handcode server-handcode
+ glfflags ignore
+ extension soft WINSOFT
+
+CompressedTextureImage2DEXT(texture, target, level, internalformat, width, height, border, imageSize, bits)
+ return void
+ param texture Texture in value
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param internalformat TextureInternalFormat in value
+ param width SizeI in value
+ param height SizeI in value
+ param border CheckedInt32 in value
+ param imageSize SizeI in value
+ param bits Void in array [imageSize]
+ category EXT_direct_state_access
+ dlflags handcode
+ glxflags ignore ### client-handcode server-handcode
+ glfflags ignore
+ extension soft WINSOFT
+
+CompressedTextureImage1DEXT(texture, target, level, internalformat, width, border, imageSize, bits)
+ return void
+ param texture Texture in value
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param internalformat TextureInternalFormat in value
+ param width SizeI in value
+ param border CheckedInt32 in value
+ param imageSize SizeI in value
+ param bits Void in array [imageSize]
+ category EXT_direct_state_access
+ dlflags handcode
+ glxflags ignore ### client-handcode server-handcode
+ glfflags ignore
+ extension soft WINSOFT
+
+CompressedTextureSubImage3DEXT(texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits)
+ return void
+ param texture Texture in value
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param xoffset CheckedInt32 in value
+ param yoffset CheckedInt32 in value
+ param zoffset CheckedInt32 in value
+ param width SizeI in value
+ param height SizeI in value
+ param depth SizeI in value
+ param format PixelFormat in value
+ param imageSize SizeI in value
+ param bits Void in array [imageSize]
+ category EXT_direct_state_access
+ dlflags handcode
+ glxflags ignore ### client-handcode server-handcode
+ glfflags ignore
+ extension soft WINSOFT
+
+CompressedTextureSubImage2DEXT(texture, target, level, xoffset, yoffset, width, height, format, imageSize, bits)
+ return void
+ param texture Texture in value
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param xoffset CheckedInt32 in value
+ param yoffset CheckedInt32 in value
+ param width SizeI in value
+ param height SizeI in value
+ param format PixelFormat in value
+ param imageSize SizeI in value
+ param bits Void in array [imageSize]
+ category EXT_direct_state_access
+ dlflags handcode
+ glxflags ignore ### client-handcode server-handcode
+ glfflags ignore
+ extension soft WINSOFT
+
+CompressedTextureSubImage1DEXT(texture, target, level, xoffset, width, format, imageSize, bits)
+ return void
+ param texture Texture in value
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param xoffset CheckedInt32 in value
+ param width SizeI in value
+ param format PixelFormat in value
+ param imageSize SizeI in value
+ param bits Void in array [imageSize]
+ category EXT_direct_state_access
+ dlflags handcode
+ glxflags ignore ### client-handcode server-handcode
+ glfflags ignore
+ extension soft WINSOFT
+
+# New compressed texture query
+
+GetCompressedTextureImageEXT(texture, target, lod, img)
+ return void
+ param texture Texture in value
+ param target TextureTarget in value
+ param lod CheckedInt32 in value
+ param img Void out array [COMPSIZE(target/lod)]
+ category EXT_direct_state_access
+ dlflags notlistable
+ glxflags ignore ### server-handcode
+ extension soft WINSOFT
+
+# New compressed multitexture commands
+
+CompressedMultiTexImage3DEXT(texunit, target, level, internalformat, width, height, depth, border, imageSize, bits)
+ return void
+ param texunit TextureUnit in value
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param internalformat TextureInternalFormat in value
+ param width SizeI in value
+ param height SizeI in value
+ param depth SizeI in value
+ param border CheckedInt32 in value
+ param imageSize SizeI in value
+ param bits Void in array [imageSize]
+ category EXT_direct_state_access
+ dlflags handcode
+ glxflags ignore ### client-handcode server-handcode
+ glfflags ignore
+ extension soft WINSOFT
+
+CompressedMultiTexImage2DEXT(texunit, target, level, internalformat, width, height, border, imageSize, bits)
+ return void
+ param texunit TextureUnit in value
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param internalformat TextureInternalFormat in value
+ param width SizeI in value
+ param height SizeI in value
+ param border CheckedInt32 in value
+ param imageSize SizeI in value
+ param bits Void in array [imageSize]
+ category EXT_direct_state_access
+ dlflags handcode
+ glxflags ignore ### client-handcode server-handcode
+ glfflags ignore
+ extension soft WINSOFT
+
+CompressedMultiTexImage1DEXT(texunit, target, level, internalformat, width, border, imageSize, bits)
+ return void
+ param texunit TextureUnit in value
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param internalformat TextureInternalFormat in value
+ param width SizeI in value
+ param border CheckedInt32 in value
+ param imageSize SizeI in value
+ param bits Void in array [imageSize]
+ category EXT_direct_state_access
+ dlflags handcode
+ glxflags ignore ### client-handcode server-handcode
+ glfflags ignore
+ extension soft WINSOFT
+
+CompressedMultiTexSubImage3DEXT(texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits)
+ return void
+ param texunit TextureUnit in value
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param xoffset CheckedInt32 in value
+ param yoffset CheckedInt32 in value
+ param zoffset CheckedInt32 in value
+ param width SizeI in value
+ param height SizeI in value
+ param depth SizeI in value
+ param format PixelFormat in value
+ param imageSize SizeI in value
+ param bits Void in array [imageSize]
+ category EXT_direct_state_access
+ dlflags handcode
+ glxflags ignore ### client-handcode server-handcode
+ glfflags ignore
+ extension soft WINSOFT
+
+CompressedMultiTexSubImage2DEXT(texunit, target, level, xoffset, yoffset, width, height, format, imageSize, bits)
+ return void
+ param texunit TextureUnit in value
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param xoffset CheckedInt32 in value
+ param yoffset CheckedInt32 in value
+ param width SizeI in value
+ param height SizeI in value
+ param format PixelFormat in value
+ param imageSize SizeI in value
+ param bits Void in array [imageSize]
+ category EXT_direct_state_access
+ dlflags handcode
+ glxflags ignore ### client-handcode server-handcode
+ glfflags ignore
+ extension soft WINSOFT
+
+CompressedMultiTexSubImage1DEXT(texunit, target, level, xoffset, width, format, imageSize, bits)
+ return void
+ param texunit TextureUnit in value
+ param target TextureTarget in value
+ param level CheckedInt32 in value
+ param xoffset CheckedInt32 in value
+ param width SizeI in value
+ param format PixelFormat in value
+ param imageSize SizeI in value
+ param bits Void in array [imageSize]
+ category EXT_direct_state_access
+ dlflags handcode
+ glxflags ignore ### client-handcode server-handcode
+ glfflags ignore
+ extension soft WINSOFT
+
+# New compressed multitexture query
+
+GetCompressedMultiTexImageEXT(texunit, target, lod, img)
+ return void
+ param texunit TextureUnit in value
+ param target TextureTarget in value
+ param lod CheckedInt32 in value
+ param img Void out array [COMPSIZE(target/lod)]
+ category EXT_direct_state_access
+ dlflags notlistable
+ glxflags ignore ### server-handcode
+ extension soft WINSOFT
+
+# New ARB assembly program named commands
+
+NamedProgramStringEXT(program, target, format, len, string)
+ return void
+ param program UInt32 in value
+ param target ProgramTarget in value
+ param format ProgramFormat in value
+ param len SizeI in value
+ param string Void in array [len]
+ category EXT_direct_state_access
+ subcategory ARB_vertex_program
+ extension soft WINSOFT
+ glfflags ignore
+ glxflags ignore ### client-handcode server-handcode EXT
+ glextmask GL_MASK_ARB_vertex_program|GL_MASK_ARB_fragment_program
+
+NamedProgramLocalParameter4dEXT(program, target, index, x, y, z, w)
+ return void
+ param program UInt32 in value
+ param target ProgramTarget in value
+ param index UInt32 in value
+ param x Float64 in value
+ param y Float64 in value
+ param z Float64 in value
+ param w Float64 in value
+ category EXT_direct_state_access
+ subcategory ARB_vertex_program
+ vectorequiv NamedProgramLocalParameter4dvEXT
+ glxvectorequiv NamedProgramLocalParameter4dvEXT
+ extension soft WINSOFT NV10
+ glfflags ignore
+ glxflags ignore ### EXT
+ glextmask GL_MASK_ARB_vertex_program|GL_MASK_ARB_fragment_program
+
+NamedProgramLocalParameter4dvEXT(program, target, index, params)
+ return void
+ param program UInt32 in value
+ param target ProgramTarget in value
+ param index UInt32 in value
+ param params Float64 in array [4]
+ category EXT_direct_state_access
+ subcategory ARB_vertex_program
+ extension soft WINSOFT NV10
+ glfflags ignore
+ glxflags ignore ### EXT
+ glextmask GL_MASK_ARB_vertex_program|GL_MASK_ARB_fragment_program
+
+NamedProgramLocalParameter4fEXT(program, target, index, x, y, z, w)
+ return void
+ param program UInt32 in value
+ param target ProgramTarget in value
+ param index UInt32 in value
+ param x Float32 in value
+ param y Float32 in value
+ param z Float32 in value
+ param w Float32 in value
+ category EXT_direct_state_access
+ subcategory ARB_vertex_program
+ vectorequiv NamedProgramLocalParameter4fvEXT
+ glxvectorequiv NamedProgramLocalParameter4fvEXT
+ extension soft WINSOFT NV10
+ glfflags ignore
+ glxflags ignore ### EXT
+ glextmask GL_MASK_ARB_vertex_program|GL_MASK_ARB_fragment_program
+
+NamedProgramLocalParameter4fvEXT(program, target, index, params)
+ return void
+ param program UInt32 in value
+ param target ProgramTarget in value
+ param index UInt32 in value
+ param params Float32 in array [4]
+ category EXT_direct_state_access
+ subcategory ARB_vertex_program
+ extension soft WINSOFT NV10
+ glfflags ignore
+ glxflags ignore ### EXT
+ glextmask GL_MASK_ARB_vertex_program|GL_MASK_ARB_fragment_program
+
+# New ARB assembly program named queries
+
+GetNamedProgramLocalParameterdvEXT(program, target, index, params)
+ return void
+ param program UInt32 in value
+ param target ProgramTarget in value
+ param index UInt32 in value
+ param params Float64 out array [4]
+ dlflags notlistable
+ category EXT_direct_state_access
+ subcategory ARB_vertex_program
+ extension soft WINSOFT NV10
+ glfflags ignore
+ glxflags ignore ### client-handcode server-handcode EXT
+ glextmask GL_MASK_ARB_vertex_program|GL_MASK_ARB_fragment_program
+
+GetNamedProgramLocalParameterfvEXT(program, target, index, params)
+ return void
+ param program UInt32 in value
+ param target ProgramTarget in value
+ param index UInt32 in value
+ param params Float32 out array [4]
+ dlflags notlistable
+ category EXT_direct_state_access
+ subcategory ARB_vertex_program
+ extension soft WINSOFT NV10
+ glfflags ignore
+ glxflags ignore ### client-handcode server-handcode EXT
+ glextmask GL_MASK_ARB_vertex_program|GL_MASK_ARB_fragment_program
+
+GetNamedProgramivEXT(program, target, pname, params)
+ return void
+ param program UInt32 in value
+ param target ProgramTarget in value
+ param pname ProgramProperty in value
+ param params Int32 out array [1]
+ dlflags notlistable
+ category EXT_direct_state_access
+ subcategory ARB_vertex_program
+ extension soft WINSOFT NV10
+ glfflags ignore
+ glxflags ignore ### client-handcode server-handcode EXT
+ glextmask GL_MASK_ARB_vertex_program|GL_MASK_ARB_fragment_program
+
+GetNamedProgramStringEXT(program, target, pname, string)
+ return void
+ param program UInt32 in value
+ param target ProgramTarget in value
+ param pname ProgramStringProperty in value
+ param string Void out array [COMPSIZE(program,pname)]
+ dlflags notlistable
+ category EXT_direct_state_access
+ subcategory ARB_vertex_program
+ extension soft WINSOFT NV10
+ glfflags ignore
+ glxflags ignore ### client-handcode server-handcode EXT
+ glextmask GL_MASK_ARB_vertex_program|GL_MASK_ARB_fragment_program
+
+# New EXT_gpu_program_parameters command
+
+NamedProgramLocalParameters4fvEXT(program, target, index, count, params)
+ return void
+ param program UInt32 in value
+ param target ProgramTarget in value
+ param index UInt32 in value
+ param count SizeI in value
+ param params Float32 in array [count*4]
+ category EXT_direct_state_access
+ subcategory EXT_gpu_program_parameters
+ extension soft WINSOFT NV10
+ glfflags ignore
+ glxflags ignore
+ glextmask GL_MASK_EXT_gpu_program_parameters
+
+# New NV_gpu_program4 commands
+
+NamedProgramLocalParameterI4iEXT(program, target, index, x, y, z, w)
+ return void
+ param program UInt32 in value
+ param target ProgramTarget in value
+ param index UInt32 in value
+ param x Int32 in value
+ param y Int32 in value
+ param z Int32 in value
+ param w Int32 in value
+ category EXT_direct_state_access
+ subcategory NV_gpu_program4
+ vectorequiv NamedProgramLocalParameterI4ivEXT
+ glxvectorequiv NamedProgramLocalParameterI4ivEXT
+ extension soft WINSOFT NV50
+ glfflags ignore
+ glxflags ignore
+ glextmask GL_MASK_NV_gpu_program4
+
+NamedProgramLocalParameterI4ivEXT(program, target, index, params)
+ return void
+ param program UInt32 in value
+ param target ProgramTarget in value
+ param index UInt32 in value
+ param params Int32 in array [4]
+ category EXT_direct_state_access
+ subcategory NV_gpu_program4
+ extension soft WINSOFT NV50
+ glfflags ignore
+ glxflags ignore
+ glextmask GL_MASK_NV_gpu_program4
+
+NamedProgramLocalParametersI4ivEXT(program, target, index, count, params)
+ return void
+ param program UInt32 in value
+ param target ProgramTarget in value
+ param index UInt32 in value
+ param count SizeI in value
+ param params Int32 in array [count*4]
+ category EXT_direct_state_access
+ subcategory NV_gpu_program4
+ extension soft WINSOFT NV50
+ glfflags ignore
+ glxflags ignore
+ glextmask GL_MASK_NV_gpu_program4
+
+NamedProgramLocalParameterI4uiEXT(program, target, index, x, y, z, w)
+ return void
+ param program UInt32 in value
+ param target ProgramTarget in value
+ param index UInt32 in value
+ param x UInt32 in value
+ param y UInt32 in value
+ param z UInt32 in value
+ param w UInt32 in value
+ category EXT_direct_state_access
+ subcategory NV_gpu_program4
+ vectorequiv NamedProgramLocalParameterI4uivEXT
+ glxvectorequiv NamedProgramLocalParameterI4uivEXT
+ extension soft WINSOFT NV50
+ glfflags ignore
+ glxflags ignore
+ glextmask GL_MASK_NV_gpu_program4
+
+NamedProgramLocalParameterI4uivEXT(program, target, index, params)
+ return void
+ param program UInt32 in value
+ param target ProgramTarget in value
+ param index UInt32 in value
+ param params UInt32 in array [4]
+ category EXT_direct_state_access
+ subcategory NV_gpu_program4
+ extension soft WINSOFT NV50
+ glfflags ignore
+ glxflags ignore
+ glextmask GL_MASK_NV_gpu_program4
+
+NamedProgramLocalParametersI4uivEXT(program, target, index, count, params)
+ return void
+ param program UInt32 in value
+ param target ProgramTarget in value
+ param index UInt32 in value
+ param count SizeI in value
+ param params UInt32 in array [count*4]
+ category EXT_direct_state_access
+ subcategory NV_gpu_program4
+ extension soft WINSOFT NV50
+ glfflags ignore
+ glxflags ignore
+ glextmask GL_MASK_NV_gpu_program4
+
+GetNamedProgramLocalParameterIivEXT(program, target, index, params)
+ return void
+ param program UInt32 in value
+ param target ProgramTarget in value
+ param index UInt32 in value
+ param params Int32 out array [4]
+ dlflags notlistable
+ category EXT_direct_state_access
+ subcategory NV_gpu_program4
+ extension soft WINSOFT NV50
+ glfflags ignore
+ glxflags ignore
+ glextmask GL_MASK_NV_gpu_program4
+
+GetNamedProgramLocalParameterIuivEXT(program, target, index, params)
+ return void
+ param program UInt32 in value
+ param target ProgramTarget in value
+ param index UInt32 in value
+ param params UInt32 out array [4]
+ dlflags notlistable
+ category EXT_direct_state_access
+ subcategory NV_gpu_program4
+ extension soft WINSOFT NV50
+ glfflags ignore
+ glxflags ignore
+ glextmask GL_MASK_NV_gpu_program4
+
+# New EXT_texture_integer texture object commands
+
+TextureParameterIivEXT(texture, target, pname, params)
+ return void
+ param texture Texture in value
+ param target TextureTarget in value
+ param pname TextureParameterName in value
+ param params CheckedInt32 in array [COMPSIZE(pname)]
+ category EXT_direct_state_access
+ subcategory EXT_texture_integer
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags ignore
+ glextmask GL_MASK_EXT_texture_integer
+
+TextureParameterIuivEXT(texture, target, pname, params)
+ return void
+ param texture Texture in value
+ param target TextureTarget in value
+ param pname TextureParameterName in value
+ param params UInt32 in array [COMPSIZE(pname)]
+ category EXT_direct_state_access
+ subcategory EXT_texture_integer
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags ignore
+ glextmask GL_MASK_EXT_texture_integer
+
+# New EXT_texture_integer texture object queries
+
+GetTextureParameterIivEXT(texture, target, pname, params)
+ return void
+ param texture Texture in value
+ param target TextureTarget in value
+ param pname GetTextureParameter in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category EXT_direct_state_access
+ subcategory EXT_texture_integer
+ dlflags notlistable
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags capture-execute gl-enum
+ glextmask GL_MASK_EXT_texture_integer
+
+GetTextureParameterIuivEXT(texture, target, pname, params)
+ return void
+ param texture Texture in value
+ param target TextureTarget in value
+ param pname GetTextureParameter in value
+ param params UInt32 out array [COMPSIZE(pname)]
+ category EXT_direct_state_access
+ subcategory EXT_texture_integer
+ dlflags notlistable
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags capture-execute gl-enum
+ glextmask GL_MASK_EXT_texture_integer
+
+# New EXT_texture_integer multitexture commands
+
+MultiTexParameterIivEXT(texunit, target, pname, params)
+ return void
+ param texunit TextureUnit in value
+ param target TextureTarget in value
+ param pname TextureParameterName in value
+ param params CheckedInt32 in array [COMPSIZE(pname)]
+ category EXT_direct_state_access
+ subcategory EXT_texture_integer
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags ignore
+ glextmask GL_MASK_EXT_texture_integer
+
+MultiTexParameterIuivEXT(texunit, target, pname, params)
+ return void
+ param texunit TextureUnit in value
+ param target TextureTarget in value
+ param pname TextureParameterName in value
+ param params UInt32 in array [COMPSIZE(pname)]
+ category EXT_direct_state_access
+ subcategory EXT_texture_integer
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags ignore
+ glextmask GL_MASK_EXT_texture_integer
+
+# New EXT_texture_integer multitexture queries
+
+GetMultiTexParameterIivEXT(texunit, target, pname, params)
+ return void
+ param texunit TextureUnit in value
+ param target TextureTarget in value
+ param pname GetTextureParameter in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category EXT_direct_state_access
+ subcategory EXT_texture_integer
+ dlflags notlistable
+ extension soft WINSOFT
+ glfflags capture-execute gl-enum
+ glxflags ignore
+ glextmask GL_MASK_EXT_texture_integer
+
+GetMultiTexParameterIuivEXT(texunit, target, pname, params)
+ return void
+ param texunit TextureUnit in value
+ param target TextureTarget in value
+ param pname GetTextureParameter in value
+ param params UInt32 out array [COMPSIZE(pname)]
+ category EXT_direct_state_access
+ subcategory EXT_texture_integer
+ dlflags notlistable
+ extension soft WINSOFT
+ glfflags capture-execute gl-enum
+ glxflags ignore
+ glextmask GL_MASK_EXT_texture_integer
+
+# New GLSL 2.0 uniform commands
+
+ProgramUniform1fEXT(program, location, v0)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param v0 Float32 in value
+ category EXT_direct_state_access
+ subcategory VERSION_2_0
+ glfflags ignore
+ glxflags ignore
+ extension soft WINSOFT
+ glextmask GL_MASK_OpenGL_2_0
+
+ProgramUniform2fEXT(program, location, v0, v1)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param v0 Float32 in value
+ param v1 Float32 in value
+ category EXT_direct_state_access
+ subcategory VERSION_2_0
+ glfflags ignore
+ glxflags ignore
+ extension soft WINSOFT
+ glextmask GL_MASK_OpenGL_2_0
+
+ProgramUniform3fEXT(program, location, v0, v1, v2)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param v0 Float32 in value
+ param v1 Float32 in value
+ param v2 Float32 in value
+ category EXT_direct_state_access
+ subcategory VERSION_2_0
+ glfflags ignore
+ glxflags ignore
+ extension soft WINSOFT
+ glextmask GL_MASK_OpenGL_2_0
+
+ProgramUniform4fEXT(program, location, v0, v1, v2, v3)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param v0 Float32 in value
+ param v1 Float32 in value
+ param v2 Float32 in value
+ param v3 Float32 in value
+ category EXT_direct_state_access
+ subcategory VERSION_2_0
+ glfflags ignore
+ glxflags ignore
+ extension soft WINSOFT
+ glextmask GL_MASK_OpenGL_2_0
+
+ProgramUniform1iEXT(program, location, v0)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param v0 Int32 in value
+ category EXT_direct_state_access
+ subcategory VERSION_2_0
+ glfflags ignore
+ glxflags ignore
+ extension soft WINSOFT
+ glextmask GL_MASK_OpenGL_2_0
+
+ProgramUniform2iEXT(program, location, v0, v1)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param v0 Int32 in value
+ param v1 Int32 in value
+ category EXT_direct_state_access
+ subcategory VERSION_2_0
+ glfflags ignore
+ glxflags ignore
+ extension soft WINSOFT
+ glextmask GL_MASK_OpenGL_2_0
+
+ProgramUniform3iEXT(program, location, v0, v1, v2)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param v0 Int32 in value
+ param v1 Int32 in value
+ param v2 Int32 in value
+ category EXT_direct_state_access
+ subcategory VERSION_2_0
+ glfflags ignore
+ glxflags ignore
+ extension soft WINSOFT
+ glextmask GL_MASK_OpenGL_2_0
+
+ProgramUniform4iEXT(program, location, v0, v1, v2, v3)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param v0 Int32 in value
+ param v1 Int32 in value
+ param v2 Int32 in value
+ param v3 Int32 in value
+ category EXT_direct_state_access
+ subcategory VERSION_2_0
+ glfflags ignore
+ glxflags ignore
+ extension soft WINSOFT
+ glextmask GL_MASK_OpenGL_2_0
+
+ProgramUniform1fvEXT(program, location, count, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param value Float32 in array [count]
+ category EXT_direct_state_access
+ subcategory VERSION_2_0
+ glfflags ignore
+ glxflags ignore
+ extension soft WINSOFT
+ glextmask GL_MASK_OpenGL_2_0
+
+ProgramUniform2fvEXT(program, location, count, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param value Float32 in array [count*2]
+ category EXT_direct_state_access
+ subcategory VERSION_2_0
+ glfflags ignore
+ glxflags ignore
+ extension soft WINSOFT
+ glextmask GL_MASK_OpenGL_2_0
+
+ProgramUniform3fvEXT(program, location, count, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param value Float32 in array [count*3]
+ category EXT_direct_state_access
+ subcategory VERSION_2_0
+ glfflags ignore
+ glxflags ignore
+ extension soft WINSOFT
+ glextmask GL_MASK_OpenGL_2_0
+
+ProgramUniform4fvEXT(program, location, count, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param value Float32 in array [count*4]
+ category EXT_direct_state_access
+ subcategory VERSION_2_0
+ glfflags ignore
+ glxflags ignore
+ extension soft WINSOFT
+ glextmask GL_MASK_OpenGL_2_0
+
+ProgramUniform1ivEXT(program, location, count, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param value Int32 in array [count]
+ category EXT_direct_state_access
+ subcategory VERSION_2_0
+ glfflags ignore
+ glxflags ignore
+ extension soft WINSOFT
+ glextmask GL_MASK_OpenGL_2_0
+
+ProgramUniform2ivEXT(program, location, count, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param value Int32 in array [count*2]
+ category EXT_direct_state_access
+ subcategory VERSION_2_0
+ glfflags ignore
+ glxflags ignore
+ extension soft WINSOFT
+ glextmask GL_MASK_OpenGL_2_0
+
+ProgramUniform3ivEXT(program, location, count, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param value Int32 in array [count*3]
+ category EXT_direct_state_access
+ subcategory VERSION_2_0
+ glfflags ignore
+ glxflags ignore
+ extension soft WINSOFT
+ glextmask GL_MASK_OpenGL_2_0
+
+ProgramUniform4ivEXT(program, location, count, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param value Int32 in array [count*4]
+ category EXT_direct_state_access
+ subcategory VERSION_2_0
+ glfflags ignore
+ glxflags ignore
+ extension soft WINSOFT
+ glextmask GL_MASK_OpenGL_2_0
+
+ProgramUniformMatrix2fvEXT(program, location, count, transpose, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float32 in array [count*4]
+ category EXT_direct_state_access
+ subcategory VERSION_2_0
+ glfflags ignore
+ glxflags ignore
+ extension soft WINSOFT
+ glextmask GL_MASK_OpenGL_2_0
+
+ProgramUniformMatrix3fvEXT(program, location, count, transpose, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float32 in array [count*9]
+ category EXT_direct_state_access
+ subcategory VERSION_2_0
+ glfflags ignore
+ glxflags ignore
+ extension soft WINSOFT
+ glextmask GL_MASK_OpenGL_2_0
+
+ProgramUniformMatrix4fvEXT(program, location, count, transpose, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float32 in array [count*16]
+ category EXT_direct_state_access
+ subcategory VERSION_2_0
+ glfflags ignore
+ glxflags ignore
+ extension soft WINSOFT
+ glextmask GL_MASK_OpenGL_2_0
+
+# New GLSL 2.1 uniform commands
+
+ProgramUniformMatrix2x3fvEXT(program, location, count, transpose, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float32 in array [count*6]
+ category EXT_direct_state_access
+ subcategory VERSION_2_1
+ glfflags ignore
+ glxflags ignore
+ extension soft WINSOFT
+ glextmask GL_MASK_OpenGL_2_0
+
+ProgramUniformMatrix3x2fvEXT(program, location, count, transpose, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float32 in array [count*6]
+ category EXT_direct_state_access
+ subcategory VERSION_2_1
+ glfflags ignore
+ glxflags ignore
+ extension soft WINSOFT
+ glextmask GL_MASK_OpenGL_2_0
+
+ProgramUniformMatrix2x4fvEXT(program, location, count, transpose, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float32 in array [count*8]
+ category EXT_direct_state_access
+ subcategory VERSION_2_1
+ glfflags ignore
+ glxflags ignore
+ extension soft WINSOFT
+ glextmask GL_MASK_OpenGL_2_0
+
+ProgramUniformMatrix4x2fvEXT(program, location, count, transpose, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float32 in array [count*8]
+ category EXT_direct_state_access
+ subcategory VERSION_2_1
+ glfflags ignore
+ glxflags ignore
+ extension soft WINSOFT
+ glextmask GL_MASK_OpenGL_2_0
+
+ProgramUniformMatrix3x4fvEXT(program, location, count, transpose, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float32 in array [count*12]
+ category EXT_direct_state_access
+ subcategory VERSION_2_1
+ glfflags ignore
+ glxflags ignore
+ extension soft WINSOFT
+ glextmask GL_MASK_OpenGL_2_0
+
+ProgramUniformMatrix4x3fvEXT(program, location, count, transpose, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param transpose Boolean in value
+ param value Float32 in array [count*12]
+ category EXT_direct_state_access
+ subcategory VERSION_2_1
+ glfflags ignore
+ glxflags ignore
+ extension soft WINSOFT
+ glextmask GL_MASK_OpenGL_2_0
+
+# New EXT_gpu_shader4 commands
+
+ProgramUniform1uiEXT(program, location, v0)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param v0 UInt32 in value
+ category EXT_direct_state_access
+ subcategory EXT_gpu_shader4
+ glfflags ignore
+ glxflags ignore
+ extension soft WINSOFT
+ glextmask GL_MASK_OpenGL_2_0
+
+ProgramUniform2uiEXT(program, location, v0, v1)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param v0 UInt32 in value
+ param v1 UInt32 in value
+ category EXT_direct_state_access
+ subcategory EXT_gpu_shader4
+ glfflags ignore
+ glxflags ignore
+ extension soft WINSOFT
+ glextmask GL_MASK_OpenGL_2_0
+
+ProgramUniform3uiEXT(program, location, v0, v1, v2)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param v0 UInt32 in value
+ param v1 UInt32 in value
+ param v2 UInt32 in value
+ category EXT_direct_state_access
+ subcategory EXT_gpu_shader4
+ glfflags ignore
+ glxflags ignore
+ extension soft WINSOFT
+ glextmask GL_MASK_OpenGL_2_0
+
+ProgramUniform4uiEXT(program, location, v0, v1, v2, v3)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param v0 UInt32 in value
+ param v1 UInt32 in value
+ param v2 UInt32 in value
+ param v3 UInt32 in value
+ category EXT_direct_state_access
+ subcategory EXT_gpu_shader4
+ glfflags ignore
+ glxflags ignore
+ extension soft WINSOFT
+ glextmask GL_MASK_OpenGL_2_0
+
+ProgramUniform1uivEXT(program, location, count, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param value UInt32 in array [count]
+ category EXT_direct_state_access
+ subcategory EXT_gpu_shader4
+ glfflags ignore
+ glxflags ignore
+ extension soft WINSOFT
+ glextmask GL_MASK_OpenGL_2_0
+
+ProgramUniform2uivEXT(program, location, count, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param value UInt32 in array [count*2]
+ category EXT_direct_state_access
+ subcategory EXT_gpu_shader4
+ glfflags ignore
+ glxflags ignore
+ extension soft WINSOFT
+ glextmask GL_MASK_OpenGL_2_0
+
+ProgramUniform3uivEXT(program, location, count, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param value UInt32 in array [count*3]
+ category EXT_direct_state_access
+ subcategory EXT_gpu_shader4
+ glfflags ignore
+ glxflags ignore
+ extension soft WINSOFT
+ glextmask GL_MASK_OpenGL_2_0
+
+ProgramUniform4uivEXT(program, location, count, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param value UInt32 in array [count*4]
+ category EXT_direct_state_access
+ subcategory EXT_gpu_shader4
+ glfflags ignore
+ glxflags ignore
+ extension soft WINSOFT
+ glextmask GL_MASK_OpenGL_2_0
+
+# New named buffer commands
+
+NamedBufferDataEXT(buffer, size, data, usage)
+ return void
+ param buffer UInt32 in value
+ param size Sizeiptr in value
+ param data Void in array [COMPSIZE(size)]
+ param usage VertexBufferObjectUsage in value
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ dlflags notlistable
+ glxflags ignore
+ glfflags ignore
+
+NamedBufferSubDataEXT(buffer, offset, size, data)
+ return void
+ param buffer UInt32 in value
+ param offset Intptr in value
+ param size Sizeiptr in value
+ param data Void in array [COMPSIZE(size)]
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ dlflags notlistable
+ glxflags ignore
+ glfflags ignore
+
+MapNamedBufferEXT(buffer, access)
+ return VoidPointer
+ param buffer UInt32 in value
+ param access VertexBufferObjectAccess in value
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ dlflags notlistable
+ glxflags ignore
+ glfflags ignore
+
+UnmapNamedBufferEXT(buffer)
+ return Boolean
+ param buffer UInt32 in value
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ dlflags notlistable
+ glxflags ignore
+ glfflags ignore
+
+# New named buffer queries
+
+GetNamedBufferParameterivEXT(buffer, pname, params)
+ return void
+ param buffer UInt32 in value
+ param pname VertexBufferObjectParameter in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ dlflags notlistable
+ glxflags ignore
+ glfflags ignore
+
+GetNamedBufferPointervEXT(buffer, pname, params)
+ return void
+ param buffer UInt32 in value
+ param pname VertexBufferObjectParameter in value
+ param params VoidPointer out array [COMPSIZE(pname)]
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ dlflags notlistable
+ glxflags ignore
+ glfflags ignore
+
+GetNamedBufferSubDataEXT(buffer, offset, size, data)
+ return void
+ param buffer UInt32 in value
+ param offset Intptr in value
+ param size Sizeiptr in value
+ param data Void out array [COMPSIZE(size)]
+ category EXT_direct_state_access
+ extension soft WINSOFT
+ dlflags notlistable
+ glxflags ignore
+ glfflags ignore
+
+# New named texture buffer texture object command
+
+TextureBufferEXT(texture, target, internalformat, buffer)
+ return void
+ param texture Texture in value
+ param target TextureTarget in value
+ param internalformat TypeEnum in value
+ param buffer UInt32 in value
+ category EXT_direct_state_access
+ subcategory EXT_texture_buffer_object
+ extension soft WINSOFT NV50
+ glfflags ignore
+ glxflags ignore
+ glextmask GL_MASK_EXT_texture_buffer_object
+ dlflags notlistable
+
+# New named texture buffer multitexture command
+
+MultiTexBufferEXT(texunit, target, internalformat, buffer)
+ return void
+ param texunit TextureUnit in value
+ param target TextureTarget in value
+ param internalformat TypeEnum in value
+ param buffer UInt32 in value
+ category EXT_direct_state_access
+ subcategory EXT_texture_buffer_object
+ extension soft WINSOFT NV50
+ glfflags ignore
+ glxflags ignore
+ glextmask GL_MASK_EXT_texture_buffer_object
+ dlflags notlistable
+
+# New named frame buffer object commands
+
+NamedRenderbufferStorageEXT(renderbuffer, internalformat, width, height)
+ return void
+ param renderbuffer Renderbuffer in value
+ param internalformat PixelInternalFormat in value
+ param width SizeI in value
+ param height SizeI in value
+ category EXT_direct_state_access
+ subcategory EXT_framebuffer_object
+ extension soft WINSOFT
+ dlflags notlistable
+ glfflags ignore
+ glxflags ignore
+ glextmask GL_MASK_EXT_framebuffer_object
+
+GetNamedRenderbufferParameterivEXT(renderbuffer, pname, params)
+ return void
+ param renderbuffer Renderbuffer in value
+ param pname RenderbufferParameterName in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category EXT_direct_state_access
+ subcategory EXT_framebuffer_object
+ extension soft WINSOFT
+ dlflags notlistable
+ glfflags ignore
+ glxflags ignore
+ glextmask GL_MASK_EXT_framebuffer_object
+
+CheckNamedFramebufferStatusEXT(framebuffer, target)
+ return FramebufferStatus
+ param framebuffer Framebuffer in value
+ param target FramebufferTarget in value
+ category EXT_direct_state_access
+ subcategory EXT_framebuffer_object
+ extension soft WINSOFT
+ dlflags notlistable
+ glfflags ignore
+ glxflags ignore
+ glextmask GL_MASK_EXT_framebuffer_object
+
+NamedFramebufferTexture1DEXT(framebuffer, attachment, textarget, texture, level)
+ return void
+ param framebuffer Framebuffer in value
+ param attachment FramebufferAttachment in value
+ param textarget TextureTarget in value
+ param texture Texture in value
+ param level CheckedInt32 in value
+ category EXT_direct_state_access
+ subcategory EXT_framebuffer_object
+ extension soft WINSOFT
+ dlflags notlistable
+ glfflags ignore
+ glxflags ignore
+ glextmask GL_MASK_EXT_framebuffer_object
+
+NamedFramebufferTexture2DEXT(framebuffer, attachment, textarget, texture, level)
+ return void
+ param framebuffer Framebuffer in value
+ param attachment FramebufferAttachment in value
+ param textarget TextureTarget in value
+ param texture Texture in value
+ param level CheckedInt32 in value
+ category EXT_direct_state_access
+ subcategory EXT_framebuffer_object
+ extension soft WINSOFT
+ dlflags notlistable
+ glfflags ignore
+ glxflags ignore
+ glextmask GL_MASK_EXT_framebuffer_object
+
+NamedFramebufferTexture3DEXT(framebuffer, attachment, textarget, texture, level, zoffset)
+ return void
+ param framebuffer Framebuffer in value
+ param attachment FramebufferAttachment in value
+ param textarget TextureTarget in value
+ param texture Texture in value
+ param level CheckedInt32 in value
+ param zoffset CheckedInt32 in value
+ category EXT_direct_state_access
+ subcategory EXT_framebuffer_object
+ extension soft WINSOFT
+ dlflags notlistable
+ glfflags ignore
+ glxflags ignore
+ glextmask GL_MASK_EXT_framebuffer_object
+
+NamedFramebufferRenderbufferEXT(framebuffer, attachment, renderbuffertarget, renderbuffer)
+ return void
+ param framebuffer Framebuffer in value
+ param attachment FramebufferAttachment in value
+ param renderbuffertarget RenderbufferTarget in value
+ param renderbuffer Renderbuffer in value
+ category EXT_direct_state_access
+ subcategory EXT_framebuffer_object
+ extension soft WINSOFT
+ dlflags notlistable
+ glfflags ignore
+ glxflags ignore
+ glextmask GL_MASK_EXT_framebuffer_object
+
+GetNamedFramebufferAttachmentParameterivEXT(framebuffer, attachment, pname, params)
+ return void
+ param framebuffer Framebuffer in value
+ param attachment FramebufferAttachment in value
+ param pname FramebufferAttachmentParameterName in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category EXT_direct_state_access
+ subcategory EXT_framebuffer_object
+ extension soft WINSOFT
+ dlflags notlistable
+ glfflags ignore
+ glxflags ignore
+ glextmask GL_MASK_EXT_framebuffer_object
+
+GenerateTextureMipmapEXT(texture, target)
+ return void
+ param texture Texture in value
+ param target TextureTarget in value
+ category EXT_direct_state_access
+ subcategory EXT_framebuffer_object
+ extension soft WINSOFT
+ dlflags notlistable
+ glfflags ignore
+ glxflags ignore
+ glextmask GL_MASK_EXT_framebuffer_object
+
+GenerateMultiTexMipmapEXT(texunit, target)
+ return void
+ param texunit TextureUnit in value
+ param target TextureTarget in value
+ category EXT_direct_state_access
+ subcategory EXT_framebuffer_object
+ extension soft WINSOFT
+ dlflags notlistable
+ glfflags ignore
+ glxflags ignore
+ glextmask GL_MASK_EXT_framebuffer_object
+
+FramebufferDrawBufferEXT(framebuffer, mode)
+ return void
+ param framebuffer Framebuffer in value
+ param mode DrawBufferMode in value
+ category EXT_direct_state_access
+ subcategory EXT_framebuffer_object
+ extension soft WINSOFT
+ glfflags ignore
+ glxflags ignore
+ glextmask GL_MASK_EXT_framebuffer_object
+
+FramebufferDrawBuffersEXT(framebuffer, n, bufs)
+ return void
+ param framebuffer Framebuffer in value
+ param n SizeI in value
+ param bufs DrawBufferMode in array [n]
+ category EXT_direct_state_access
+ subcategory EXT_framebuffer_object
+ extension soft WINSOFT
+ glfflags ignore
+ glxflags ignore
+ glextmask GL_MASK_EXT_framebuffer_object
+
+FramebufferReadBufferEXT(framebuffer, mode)
+ return void
+ param framebuffer Framebuffer in value
+ param mode ReadBufferMode in value
+ category EXT_direct_state_access
+ subcategory EXT_framebuffer_object
+ extension soft WINSOFT
+ glfflags ignore
+ glxflags ignore
+ glextmask GL_MASK_EXT_framebuffer_object
+
+GetFramebufferParameterivEXT(framebuffer, pname, params)
+ return void
+ param framebuffer Framebuffer in value
+ param pname GetFramebufferParameter in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category EXT_direct_state_access
+ subcategory EXT_framebuffer_object
+ dlflags notlistable
+ extension soft WINSOFT
+ glxflags ignore
+ glfflags capture-execute gl-enum
+
+# New named framebuffer multisample object commands
+
+NamedRenderbufferStorageMultisampleEXT(renderbuffer, samples, internalformat, width, height)
+ return void
+ param renderbuffer Renderbuffer in value
+ param samples SizeI in value
+ param internalformat PixelInternalFormat in value
+ param width SizeI in value
+ param height SizeI in value
+ category EXT_direct_state_access
+ subcategory EXT_framebuffer_multisample
+ extension soft WINSOFT
+ dlflags notlistable
+ glfflags ignore
+ glxflags ignore
+ glextmask GL_MASK_EXT_framebuffer_multisample
+
+# New named framebuffer multisample coverage object commands
+
+NamedRenderbufferStorageMultisampleCoverageEXT(renderbuffer, coverageSamples, colorSamples, internalformat, width, height)
+ return void
+ param renderbuffer Renderbuffer in value
+ param coverageSamples SizeI in value
+ param colorSamples SizeI in value
+ param internalformat PixelInternalFormat in value
+ param width SizeI in value
+ param height SizeI in value
+ category EXT_direct_state_access
+ subcategory NV_framebuffer_multisample_coverage
+ extension soft WINSOFT
+ dlflags notlistable
+ glfflags ignore
+ glxflags ignore
+ glextmask GL_MASK_NV_framebuffer_multisample_coverage
+
+# New named geometry program/shader frame buffer object commands
+
+NamedFramebufferTextureEXT(framebuffer, attachment, texture, level)
+ return void
+ param framebuffer Framebuffer in value
+ param attachment FramebufferAttachment in value
+ param texture Texture in value
+ param level CheckedInt32 in value
+ category EXT_direct_state_access
+ subcategory NV_gpu_program4
+ extension soft WINSOFT
+ dlflags notlistable
+ glfflags ignore
+ glxflags ignore
+ glextmask GL_MASK_NV_gpu_program4
+
+NamedFramebufferTextureLayerEXT(framebuffer, attachment, texture, level, layer)
+ return void
+ param framebuffer Framebuffer in value
+ param attachment FramebufferAttachment in value
+ param texture Texture in value
+ param level CheckedInt32 in value
+ param layer CheckedInt32 in value
+ category EXT_direct_state_access
+ subcategory NV_gpu_program4
+ extension soft WINSOFT
+ dlflags notlistable
+ glfflags ignore
+ glxflags ignore
+ glextmask GL_MASK_NV_gpu_program4
+
+NamedFramebufferTextureFaceEXT(framebuffer, attachment, texture, level, face)
+ return void
+ param framebuffer Framebuffer in value
+ param attachment FramebufferAttachment in value
+ param texture Texture in value
+ param level CheckedInt32 in value
+ param face TextureTarget in value
+ category EXT_direct_state_access
+ subcategory NV_gpu_program4
+ extension soft WINSOFT
+ dlflags notlistable
+ glfflags ignore
+ glxflags ignore
+ glextmask GL_MASK_NV_gpu_program4
+
+# New explicit multisample query and commands
+
+TextureRenderbufferEXT(texture, target, renderbuffer)
+ return void
+ param texture Texture in value
+ param target TextureTarget in value
+ param renderbuffer UInt32 in value
+ category EXT_direct_state_access
+ subcategory NV_explicit_multisample
+ extension soft WINSOFT NV50
+ dlflags notlistable
+ glfflags ignore
+ glxflags ignore
+ glextmask GL_MASK_NV_explicit_multisample
+
+MultiTexRenderbufferEXT(texunit, target, renderbuffer)
+ return void
+ param texunit TextureUnit in value
+ param target TextureTarget in value
+ param renderbuffer UInt32 in value
+ category EXT_direct_state_access
+ subcategory NV_explicit_multisample
+ extension soft WINSOFT NV50
+ dlflags notlistable
+ glfflags ignore
+ glxflags ignore
+ glextmask GL_MASK_NV_explicit_multisample
+
+###############################################################################
+#
+# Extension #354
+# EXT_vertex_array_bgra commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_vertex_array_bgra
+
+###############################################################################
+#
+# Extension #355 - WGL_NV_gpu_affinity
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #356
+# EXT_texture_swizzle commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_texture_swizzle
+
+###############################################################################
+#
+# Extension #357
+# NV_explicit_multisample commands
+#
+###############################################################################
+
+# From EXT_draw_buffers2: GetBooleanIndexedvEXT / GetIntegerIndexedvEXT
+
+GetMultisamplefvNV(pname, index, val)
+ return void
+ param pname GetMultisamplePNameNV in value
+ param index UInt32 in value
+ param val Float32 out array [2]
+ category NV_explicit_multisample
+ dlflags notlistable
+ glfflags ignore
+ glxflags ignore
+
+SampleMaskIndexedNV(index, mask)
+ return void
+ param index UInt32 in value
+ param mask SampleMaskNV in value
+ category NV_explicit_multisample
+ glfflags ignore
+ glxflags ignore
+
+TexRenderbufferNV(target, renderbuffer)
+ return void
+ param target TextureTarget in value
+ param renderbuffer UInt32 in value
+ category NV_explicit_multisample
+ dlflags notlistable
+ glfflags ignore
+ glxflags ignore
+
+###############################################################################
+#
+# Extension #358
+# NV_transform_feedback2 commands
+#
+###############################################################################
+
+BindTransformFeedbackNV(target, id)
+ return void
+ param target BufferTargetARB in value
+ param id UInt32 in value
+ category NV_transform_feedback2
+ glfflags ignore
+ glxflags ignore
+
+DeleteTransformFeedbacksNV(n, ids)
+ return void
+ param n SizeI in value
+ param ids UInt32 in array [n]
+ category NV_transform_feedback2
+ dlflags notlistable
+ glfflags ignore
+ glxflags ignore
+
+GenTransformFeedbacksNV(n, ids)
+ return void
+ param n SizeI in value
+ param ids UInt32 out array [n]
+ category NV_transform_feedback2
+ dlflags notlistable
+ glfflags ignore
+ glxflags ignore
+
+IsTransformFeedbackNV(id)
+ return Boolean
+ param id UInt32 in value
+ category NV_transform_feedback2
+ dlflags notlistable
+ glfflags ignore
+ glxflags ignore
+
+PauseTransformFeedbackNV()
+ return void
+ category NV_transform_feedback2
+ glfflags ignore
+ glxflags ignore
+
+ResumeTransformFeedbackNV()
+ return void
+ category NV_transform_feedback2
+ glfflags ignore
+ glxflags ignore
+
+DrawTransformFeedbackNV(mode, id)
+ return void
+ param mode GLenum in value
+ param id UInt32 in value
+ category NV_transform_feedback2
+ glfflags ignore
+ glxflags ignore
+
+###############################################################################
+#
+# Extension #359
+# ATI_meminfo commands
+#
+###############################################################################
+
+# (none)
+newcategory: ATI_meminfo
+
+###############################################################################
+#
+# Extension #360
+# AMD_performance_monitor commands
+#
+###############################################################################
+
+GetPerfMonitorGroupsAMD(numGroups, groupsSize, groups)
+ return void
+ param numGroups Int32 out array [1]
+ param groupsSize SizeI in value
+ param groups UInt32 out array [groupsSize]
+ category AMD_performance_monitor
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetPerfMonitorCountersAMD(group, numCounters, maxActiveCounters, counterSize, counters)
+ return void
+ param group UInt32 in value
+ param numCounters Int32 out array [1]
+ param maxActiveCounters Int32 out array [1]
+ param counterSize SizeI in value
+ param counters UInt32 out array [counterSize]
+ category AMD_performance_monitor
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetPerfMonitorGroupStringAMD(group, bufSize, length, groupString)
+ return void
+ param group UInt32 in value
+ param bufSize SizeI in value
+ param length SizeI out array [1]
+ param groupString Char out array [bufSize]
+ category AMD_performance_monitor
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetPerfMonitorCounterStringAMD(group, counter, bufSize, length, counterString)
+ return void
+ param group UInt32 in value
+ param counter UInt32 in value
+ param bufSize SizeI in value
+ param length SizeI out array [1]
+ param counterString Char out array [bufSize]
+ category AMD_performance_monitor
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetPerfMonitorCounterInfoAMD(group, counter, pname, data)
+ return void
+ param group UInt32 in value
+ param counter UInt32 in value
+ param pname GLenum in value
+ param data void out array [COMPSIZE(pname)]
+ category AMD_performance_monitor
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GenPerfMonitorsAMD(n, monitors)
+ return void
+ param n SizeI in value
+ param monitors UInt32 out array [n]
+ category AMD_performance_monitor
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+# 'monitors' is actually in, not out, but extension spec doesn't use const
+DeletePerfMonitorsAMD(n, monitors)
+ return void
+ param n SizeI in value
+ param monitors UInt32 out array [n]
+ category AMD_performance_monitor
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+# 'counterList' is actually in, not out, but extension spec doesn't use const
+SelectPerfMonitorCountersAMD(monitor, enable, group, numCounters, counterList)
+ return void
+ param monitor UInt32 in value
+ param enable Boolean in value
+ param group UInt32 in value
+ param numCounters Int32 in value
+ param counterList UInt32 out array [numCounters]
+ category AMD_performance_monitor
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+BeginPerfMonitorAMD(monitor)
+ return void
+ param monitor UInt32 in value
+ category AMD_performance_monitor
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+EndPerfMonitorAMD(monitor)
+ return void
+ param monitor UInt32 in value
+ category AMD_performance_monitor
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GetPerfMonitorCounterDataAMD(monitor, pname, dataSize, data, bytesWritten)
+ return void
+ param monitor UInt32 in value
+ param pname GLenum in value
+ param dataSize SizeI in value
+ param data UInt32 out array [dataSize]
+ param bytesWritten Int32 out array [1]
+ category AMD_performance_monitor
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# Extension #361 - WGL_AMD_gpu_association
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #362
+# AMD_texture_texture4 commands
+#
+###############################################################################
+
+# (none)
+newcategory: AMD_texture_texture4
+
+###############################################################################
+#
+# Extension #363
+# AMD_vertex_shader_tesselator commands
+#
+###############################################################################
+
+TessellationFactorAMD(factor)
+ return void
+ param factor Float32 in value
+ category AMD_vertex_shader_tesselator
+ version 2.0
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+TessellationModeAMD(mode)
+ return void
+ param mode GLenum in value
+ category AMD_vertex_shader_tesselator
+ version 2.0
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# Extension #364
+# EXT_provoking_vertex commands
+#
+###############################################################################
+
+ProvokingVertexEXT(mode)
+ return void
+ param mode GLenum in value
+ category EXT_provoking_vertex
+ version 2.1
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# Extension #365
+# EXT_texture_snorm commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_texture_snorm
+
+###############################################################################
+#
+# Extension #366
+# AMD_draw_buffers_blend commands
+#
+###############################################################################
+
+# void BlendFuncIndexedAMD(uint buf, enum src, enum dst)
+# void BlendFuncSeparateIndexedAMD(uint buf, enum srcRGB, enum dstRGB, enum srcAlpha, enum dstAlpha)
+# void BlendEquationIndexedAMD(uint buf, enum mode)
+# void BlendEquationSeparateIndexedAMD(uint buf, enum modeRGB, enum modeAlpha)
+
+BlendFuncIndexedAMD(buf, src, dst)
+ return void
+ param buf UInt32 in value
+ param src GLenum in value
+ param dst GLenum in value
+ category AMD_draw_buffers_blend
+ version 2.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+BlendFuncSeparateIndexedAMD(buf, srcRGB, dstRGB, srcAlpha, dstAlpha)
+ return void
+ param buf UInt32 in value
+ param srcRGB GLenum in value
+ param dstRGB GLenum in value
+ param srcAlpha GLenum in value
+ param dstAlpha GLenum in value
+ category AMD_draw_buffers_blend
+ version 2.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+BlendEquationIndexedAMD(buf, mode)
+ return void
+ param buf UInt32 in value
+ param mode GLenum in value
+ category AMD_draw_buffers_blend
+ version 2.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+BlendEquationSeparateIndexedAMD(buf, modeRGB, modeAlpha)
+ return void
+ param buf UInt32 in value
+ param modeRGB GLenum in value
+ param modeAlpha GLenum in value
+ category AMD_draw_buffers_blend
+ version 2.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# Extension #367
+# APPLE_texture_range commands
+#
+###############################################################################
+
+TextureRangeAPPLE(target, length, pointer)
+ return void
+ param target GLenum in value
+ param length SizeI in value
+ param pointer Void in array [length]
+ category APPLE_texture_range
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GetTexParameterPointervAPPLE(target, pname, params)
+ return void
+ param target GLenum in value
+ param pname GLenum in value
+ param params VoidPointer out array [1]
+ category APPLE_texture_range
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# Extension #368
+# APPLE_float_pixels commands
+#
+###############################################################################
+
+# (none)
+newcategory: APPLE_float_pixels
+
+###############################################################################
+#
+# Extension #369
+# APPLE_vertex_program_evaluators commands
+#
+###############################################################################
+
+EnableVertexAttribAPPLE(index, pname)
+ return void
+ param index UInt32 in value
+ param pname GLenum in value
+ category APPLE_vertex_program_evaluators
+ version 1.5
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+DisableVertexAttribAPPLE(index, pname)
+ return void
+ param index UInt32 in value
+ param pname GLenum in value
+ category APPLE_vertex_program_evaluators
+ version 1.5
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+IsVertexAttribEnabledAPPLE(index, pname)
+ return Boolean
+ param index UInt32 in value
+ param pname GLenum in value
+ category APPLE_vertex_program_evaluators
+ version 1.5
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+MapVertexAttrib1dAPPLE(index, size, u1, u2, stride, order, points)
+ return void
+ param index UInt32 in value
+ param size UInt32 in value
+ param u1 CoordD in value
+ param u2 CoordD in value
+ param stride Int32 in value
+ param order CheckedInt32 in value
+ param points CoordD in array [COMPSIZE(size/stride/order)]
+ category APPLE_vertex_program_evaluators
+ version 1.5
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+MapVertexAttrib1fAPPLE(index, size, u1, u2, stride, order, points)
+ return void
+ param index UInt32 in value
+ param size UInt32 in value
+ param u1 CoordF in value
+ param u2 CoordF in value
+ param stride Int32 in value
+ param order CheckedInt32 in value
+ param points CoordF in array [COMPSIZE(size/stride/order)]
+ category APPLE_vertex_program_evaluators
+ version 1.5
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+MapVertexAttrib2dAPPLE(index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points)
+ return void
+ param index UInt32 in value
+ param size UInt32 in value
+ param u1 CoordD in value
+ param u2 CoordD in value
+ param ustride Int32 in value
+ param uorder CheckedInt32 in value
+ param v1 CoordD in value
+ param v2 CoordD in value
+ param vstride Int32 in value
+ param vorder CheckedInt32 in value
+ param points CoordD in array [COMPSIZE(size/ustride/uorder/vstride/vorder)]
+ category APPLE_vertex_program_evaluators
+ version 1.5
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+MapVertexAttrib2fAPPLE(index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points)
+ return void
+ param index UInt32 in value
+ param size UInt32 in value
+ param u1 CoordF in value
+ param u2 CoordF in value
+ param ustride Int32 in value
+ param uorder CheckedInt32 in value
+ param v1 CoordF in value
+ param v2 CoordF in value
+ param vstride Int32 in value
+ param vorder CheckedInt32 in value
+ param points CoordF in array [COMPSIZE(size/ustride/uorder/vstride/vorder)]
+ category APPLE_vertex_program_evaluators
+ version 1.5
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# Extension #370
+# APPLE_aux_depth_stencil commands
+#
+###############################################################################
+
+# (none)
+newcategory: APPLE_aux_depth_stencil
+
+###############################################################################
+#
+# Extension #371
+# APPLE_object_purgeable commands
+#
+###############################################################################
+
+ObjectPurgeableAPPLE(objectType, name, option)
+ return GLenum
+ param objectType GLenum in value
+ param name UInt32 in value
+ param option GLenum in value
+ category APPLE_object_purgeable
+ version 1.5
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ObjectUnpurgeableAPPLE(objectType, name, option)
+ return GLenum
+ param objectType GLenum in value
+ param name UInt32 in value
+ param option GLenum in value
+ category APPLE_object_purgeable
+ version 1.5
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GetObjectParameterivAPPLE(objectType, name, pname, params)
+ return void
+ param objectType GLenum in value
+ param name UInt32 in value
+ param pname GLenum in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category APPLE_object_purgeable
+ dlflags notlistable
+ version 1.5
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# Extension #372
+# APPLE_row_bytes commands
+#
+###############################################################################
+
+# (none)
+newcategory: APPLE_row_bytes
+
+###############################################################################
+#
+# Extension #373
+# APPLE_rgb_422 commands
+#
+###############################################################################
+
+# (none)
+newcategory: APPLE_rgb_422
+
+###############################################################################
+#
+# Extension #374
+# NV_video_capture commands
+#
+###############################################################################
+
+BeginVideoCaptureNV(video_capture_slot)
+ return void
+ param video_capture_slot UInt32 in value
+ category NV_video_capture
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+BindVideoCaptureStreamBufferNV(video_capture_slot, stream, frame_region, offset)
+ return void
+ param video_capture_slot UInt32 in value
+ param stream UInt32 in value
+ param frame_region GLenum in value
+ param offset BufferOffsetARB in value
+ category NV_video_capture
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+BindVideoCaptureStreamTextureNV(video_capture_slot, stream, frame_region, target, texture)
+ return void
+ param video_capture_slot UInt32 in value
+ param stream UInt32 in value
+ param frame_region GLenum in value
+ param target GLenum in value
+ param texture UInt32 in value
+ category NV_video_capture
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+EndVideoCaptureNV(video_capture_slot)
+ return void
+ param video_capture_slot UInt32 in value
+ category NV_video_capture
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GetVideoCaptureivNV(video_capture_slot, pname, params)
+ return void
+ param video_capture_slot UInt32 in value
+ param pname GLenum in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category NV_video_capture
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetVideoCaptureStreamivNV(video_capture_slot, stream, pname, params)
+ return void
+ param video_capture_slot UInt32 in value
+ param stream UInt32 in value
+ param pname GLenum in value
+ param params Int32 out array [COMPSIZE(pname)]
+ category NV_video_capture
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetVideoCaptureStreamfvNV(video_capture_slot, stream, pname, params)
+ return void
+ param video_capture_slot UInt32 in value
+ param stream UInt32 in value
+ param pname GLenum in value
+ param params Float32 out array [COMPSIZE(pname)]
+ category NV_video_capture
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetVideoCaptureStreamdvNV(video_capture_slot, stream, pname, params)
+ return void
+ param video_capture_slot UInt32 in value
+ param stream UInt32 in value
+ param pname GLenum in value
+ param params Float64 out array [COMPSIZE(pname)]
+ category NV_video_capture
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+VideoCaptureNV(video_capture_slot, sequence_num, capture_time)
+ return GLenum
+ param video_capture_slot UInt32 in value
+ param sequence_num UInt32 out reference
+ param capture_time UInt64EXT out reference
+ category NV_video_capture
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VideoCaptureStreamParameterivNV(video_capture_slot, stream, pname, params)
+ return void
+ param video_capture_slot UInt32 in value
+ param stream UInt32 in value
+ param pname GLenum in value
+ param params Int32 in array [COMPSIZE(pname)]
+ category NV_video_capture
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VideoCaptureStreamParameterfvNV(video_capture_slot, stream, pname, params)
+ return void
+ param video_capture_slot UInt32 in value
+ param stream UInt32 in value
+ param pname GLenum in value
+ param params Float32 in array [COMPSIZE(pname)]
+ category NV_video_capture
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VideoCaptureStreamParameterdvNV(video_capture_slot, stream, pname, params)
+ return void
+ param video_capture_slot UInt32 in value
+ param stream UInt32 in value
+ param pname GLenum in value
+ param params Float64 in array [COMPSIZE(pname)]
+ category NV_video_capture
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# Extension #375 - GLX_EXT_swap_control
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #376 - also GLX_NV_copy_image, WGL_NV_copy_image
+# NV_copy_image commands
+#
+###############################################################################
+
+CopyImageSubDataNV(srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, width, height, depth)
+ return void
+ param srcName UInt32 in value
+ param srcTarget GLenum in value
+ param srcLevel Int32 in value
+ param srcX Int32 in value
+ param srcY Int32 in value
+ param srcZ Int32 in value
+ param dstName UInt32 in value
+ param dstTarget GLenum in value
+ param dstLevel Int32 in value
+ param dstX Int32 in value
+ param dstY Int32 in value
+ param dstZ Int32 in value
+ param width SizeI in value
+ param height SizeI in value
+ param depth SizeI in value
+ category NV_copy_image
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# Extension #377
+# EXT_separate_shader_objects commands
+#
+###############################################################################
+
+UseShaderProgramEXT(type, program)
+ return void
+ param type GLenum in value
+ param program UInt32 in value
+ category EXT_separate_shader_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ActiveProgramEXT(program)
+ return void
+ param program UInt32 in value
+ category EXT_separate_shader_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+CreateShaderProgramEXT(type, string)
+ return UInt32
+ param type GLenum in value
+ param string Char in array []
+ category EXT_separate_shader_objects
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# Extension #378
+# NV_parameter_buffer_object2 commands
+#
+###############################################################################
+
+newcategory: NV_parameter_buffer_object2
+
+###############################################################################
+#
+# Extension #379
+# NV_shader_buffer_load commands
+#
+###############################################################################
+
+MakeBufferResidentNV(target, access)
+ return void
+ param target GLenum in value
+ param access GLenum in value
+ category NV_shader_buffer_load
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+MakeBufferNonResidentNV(target)
+ return void
+ param target GLenum in value
+ category NV_shader_buffer_load
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+IsBufferResidentNV(target)
+ return Boolean
+ param target GLenum in value
+ category NV_shader_buffer_load
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+MakeNamedBufferResidentNV(buffer, access)
+ return void
+ param buffer UInt32 in value
+ param access GLenum in value
+ category NV_shader_buffer_load
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+MakeNamedBufferNonResidentNV(buffer)
+ return void
+ param buffer UInt32 in value
+ category NV_shader_buffer_load
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+IsNamedBufferResidentNV(buffer)
+ return Boolean
+ param buffer UInt32 in value
+ category NV_shader_buffer_load
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GetBufferParameterui64vNV(target, pname, params)
+ return void
+ param target GLenum in value
+ param pname GLenum in value
+ param params UInt64EXT out array [COMPSIZE(pname)]
+ category NV_shader_buffer_load
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetNamedBufferParameterui64vNV(buffer, pname, params)
+ return void
+ param buffer UInt32 in value
+ param pname GLenum in value
+ param params UInt64EXT out array [COMPSIZE(pname)]
+ category NV_shader_buffer_load
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetIntegerui64vNV(value, result)
+ return void
+ param value GLenum in value
+ param result UInt64EXT out array [COMPSIZE(value)]
+ category NV_shader_buffer_load
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+Uniformui64NV(location, value)
+ return void
+ param location Int32 in value
+ param value UInt64EXT in value
+ category NV_shader_buffer_load
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+Uniformui64vNV(location, count, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param value UInt64EXT in array [count]
+ category NV_shader_buffer_load
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GetUniformui64vNV(program, location, params)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param params UInt64EXT out array [COMPSIZE(program/location)]
+ category NV_shader_buffer_load
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+ProgramUniformui64NV(program, location, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param value UInt64EXT in value
+ category NV_shader_buffer_load
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniformui64vNV(program, location, count, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param value UInt64EXT in array [count]
+ category NV_shader_buffer_load
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# Extension #380
+# NV_vertex_buffer_unified_memory commands
+#
+###############################################################################
+
+BufferAddressRangeNV(pname, index, address, length)
+ return void
+ param pname GLenum in value
+ param index UInt32 in value
+ param address UInt64EXT in value
+ param length BufferSize in value
+ category NV_vertex_buffer_unified_memory
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexFormatNV(size, type, stride)
+ return void
+ param size Int32 in value
+ param type GLenum in value
+ param stride SizeI in value
+ category NV_vertex_buffer_unified_memory
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+NormalFormatNV(type, stride)
+ return void
+ param type GLenum in value
+ param stride SizeI in value
+ category NV_vertex_buffer_unified_memory
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ColorFormatNV(size, type, stride)
+ return void
+ param size Int32 in value
+ param type GLenum in value
+ param stride SizeI in value
+ category NV_vertex_buffer_unified_memory
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+IndexFormatNV(type, stride)
+ return void
+ param type GLenum in value
+ param stride SizeI in value
+ category NV_vertex_buffer_unified_memory
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+TexCoordFormatNV(size, type, stride)
+ return void
+ param size Int32 in value
+ param type GLenum in value
+ param stride SizeI in value
+ category NV_vertex_buffer_unified_memory
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+EdgeFlagFormatNV(stride)
+ return void
+ param stride SizeI in value
+ category NV_vertex_buffer_unified_memory
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+SecondaryColorFormatNV(size, type, stride)
+ return void
+ param size Int32 in value
+ param type GLenum in value
+ param stride SizeI in value
+ category NV_vertex_buffer_unified_memory
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+FogCoordFormatNV(type, stride)
+ return void
+ param type GLenum in value
+ param stride SizeI in value
+ category NV_vertex_buffer_unified_memory
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribFormatNV(index, size, type, normalized, stride)
+ return void
+ param index UInt32 in value
+ param size Int32 in value
+ param type GLenum in value
+ param normalized Boolean in value
+ param stride SizeI in value
+ category NV_vertex_buffer_unified_memory
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+VertexAttribIFormatNV(index, size, type, stride)
+ return void
+ param index UInt32 in value
+ param size Int32 in value
+ param type GLenum in value
+ param stride SizeI in value
+ category NV_vertex_buffer_unified_memory
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GetIntegerui64i_vNV(value, index, result)
+ return void
+ param value GLenum in value
+ param index UInt32 in value
+ param result UInt64EXT out array [COMPSIZE(value)]
+ category NV_vertex_buffer_unified_memory
+ dlflags notlistable
+ version 1.2
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# Extension #381
+# NV_texture_barrier commands
+#
+###############################################################################
+
+TextureBarrierNV()
+ return void
+ category NV_texture_barrier
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# Extension #382
+# AMD_shader_stencil_export commands
+#
+###############################################################################
+
+newcategory: AMD_shader_stencil_export
+
+###############################################################################
+#
+# Extension #383
+# AMD_seamless_cubemap_per_texture commands
+#
+###############################################################################
+
+newcategory: AMD_seamless_cubemap_per_texture
+
+###############################################################################
+#
+# Extension #384 - GLX_INTEL_swap_event
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #385
+# AMD_conservative_depth commands
+#
+###############################################################################
+
+newcategory: AMD_conservative_depth
+
diff --git a/src/glx/apple/specs/gl.tm b/src/glx/apple/specs/gl.tm
new file mode 100644
index 00000000000..fb4f8515cdd
--- /dev/null
+++ b/src/glx/apple/specs/gl.tm
@@ -0,0 +1,322 @@
+AccumOp,*,*, GLenum,*,*
+AlphaFunction,*,*, GLenum,*,*
+AttribMask,*,*, GLbitfield,*,*
+BeginMode,*,*, GLenum,*,*
+BinormalPointerTypeEXT,*,*, GLenum,*,*
+BlendEquationMode,*,*, GLenum,*,*
+BlendEquationModeEXT,*,*, GLenum,*,*
+BlendFuncSeparateParameterEXT,*,*, GLenum,*,*
+BlendingFactorDest,*,*, GLenum,*,*
+BlendingFactorSrc,*,*, GLenum,*,*
+Boolean,*,*, GLboolean,*,*
+BooleanPointer,*,*, GLboolean*,*,*
+Char,*,*, GLchar,*,*
+CharPointer,*,*, GLchar*,*,*
+CheckedFloat32,*,*, GLfloat,*,*
+CheckedInt32,*,*, GLint,*,*
+ClampColorTargetARB,*,*, GLenum,*,*
+ClampColorModeARB,*,*, GLenum,*,*
+ClampedColorF,*,*, GLclampf,*,*
+ClampedFloat32,*,*, GLclampf,*,*
+ClampedFloat64,*,*, GLclampd,*,*
+ClampedStencilValue,*,*, GLint,*,*
+ClearBufferMask,*,*, GLbitfield,*,*
+ClientAttribMask,*,*, GLbitfield,*,*
+ClipPlaneName,*,*, GLenum,*,*
+ColorB,*,*, GLbyte,*,*
+ColorD,*,*, GLdouble,*,*
+ColorF,*,*, GLfloat,*,*
+ColorI,*,*, GLint,*,*
+ColorIndexValueD,*,*, GLdouble,*,*
+ColorIndexValueF,*,*, GLfloat,*,*
+ColorIndexValueI,*,*, GLint,*,*
+ColorIndexValueS,*,*, GLshort,*,*
+ColorIndexValueUB,*,*, GLubyte,*,*
+ColorMaterialParameter,*,*, GLenum,*,*
+ColorPointerType,*,*, GLenum,*,*
+ColorS,*,*, GLshort,*,*
+ColorTableParameterPName,*,*, GLenum,*,*
+ColorTableParameterPNameSGI,*,*, GLenum,*,*
+ColorTableTarget,*,*, GLenum,*,*
+ColorTableTargetSGI,*,*, GLenum,*,*
+ColorUB,*,*, GLubyte,*,*
+ColorUI,*,*, GLuint,*,*
+ColorUS,*,*, GLushort,*,*
+CombinerBiasNV,*,*, GLenum,*,*
+CombinerComponentUsageNV,*,*, GLenum,*,*
+CombinerMappingNV,*,*, GLenum,*,*
+CombinerParameterNV,*,*, GLenum,*,*
+CombinerPortionNV,*,*, GLenum,*,*
+CombinerRegisterNV,*,*, GLenum,*,*
+CombinerScaleNV,*,*, GLenum,*,*
+CombinerStageNV,*,*, GLenum,*,*
+CombinerVariableNV,*,*, GLenum,*,*
+CompressedTextureARB,*,*, GLvoid,*,*
+ControlPointNV,*,*, GLvoid,*,*
+ControlPointTypeNV,*,*, GLenum,*,*
+ConvolutionParameter,*,*, GLenum,*,*
+ConvolutionParameterEXT,*,*, GLenum,*,*
+ConvolutionTarget,*,*, GLenum,*,*
+ConvolutionTargetEXT,*,*, GLenum,*,*
+CoordD,*,*, GLdouble,*,*
+CoordF,*,*, GLfloat,*,*
+CoordI,*,*, GLint,*,*
+CoordS,*,*, GLshort,*,*
+CullFaceMode,*,*, GLenum,*,*
+CullParameterEXT,*,*, GLenum,*,*
+DepthFunction,*,*, GLenum,*,*
+DrawBufferMode,*,*, GLenum,*,*
+DrawBufferName,*,*, GLint,*,*
+DrawElementsType,*,*, GLenum,*,*
+ElementPointerTypeATI,*,*, GLenum,*,*
+EnableCap,*,*, GLenum,*,*
+ErrorCode,*,*, GLenum,*,*
+EvalMapsModeNV,*,*, GLenum,*,*
+EvalTargetNV,*,*, GLenum,*,*
+FeedbackElement,*,*, GLfloat,*,*
+FeedbackType,*,*, GLenum,*,*
+FenceNV,*,*, GLuint,*,*
+FenceConditionNV,*,*, GLenum,*,*
+FenceParameterNameNV,*,*, GLenum,*,*
+FfdMaskSGIX,*,*, GLbitfield,*,*
+FfdTargetSGIX,*,*, GLenum,*,*
+Float32,*,*, GLfloat,*,*
+Float32Pointer,*,*, GLfloat*,*,*
+Float64,*,*, GLdouble,*,*
+Float64Pointer,*,*, GLdouble*,*,*
+FogParameter,*,*, GLenum,*,*
+FogPointerTypeEXT,*,*, GLenum,*,*
+FogPointerTypeIBM,*,*, GLenum,*,*
+FragmentLightModelParameterSGIX,*,*,GLenum,*,*
+FragmentLightNameSGIX,*,*, GLenum,*,*
+FragmentLightParameterSGIX,*,*, GLenum,*,*
+FramebufferAttachment,*,*, GLenum,*,*
+FramebufferTarget,*,*, GLenum,*,*
+FrontFaceDirection,*,*, GLenum,*,*
+FunctionPointer,*,*, _GLfuncptr,*,*
+GetColorTableParameterPName,*,*, GLenum,*,*
+GetColorTableParameterPNameSGI,*,*, GLenum,*,*
+GetConvolutionParameterPName,*,*, GLenum,*,*
+GetHistogramParameterPName,*,*, GLenum,*,*
+GetHistogramParameterPNameEXT,*,*, GLenum,*,*
+GetMapQuery,*,*, GLenum,*,*
+GetMinmaxParameterPName,*,*, GLenum,*,*
+GetMinmaxParameterPNameEXT,*,*, GLenum,*,*
+GetPName,*,*, GLenum,*,*
+GetPointervPName,*,*, GLenum,*,*
+GetTextureParameter,*,*, GLenum,*,*
+HintMode,*,*, GLenum,*,*
+HintTarget,*,*, GLenum,*,*
+HintTargetPGI,*,*, GLenum,*,*
+HistogramTarget,*,*, GLenum,*,*
+HistogramTargetEXT,*,*, GLenum,*,*
+IglooFunctionSelectSGIX,*,*, GLenum,*,*
+IglooParameterSGIX,*,*, GLvoid,*,*
+ImageTransformPNameHP,*,*, GLenum,*,*
+ImageTransformTargetHP,*,*, GLenum,*,*
+IndexFunctionEXT,*,*, GLenum,*,*
+IndexMaterialParameterEXT,*,*, GLenum,*,*
+IndexPointerType,*,*, GLenum,*,*
+Int16,*,*, GLshort,*,*
+Int32,*,*, GLint,*,*
+Int8,*,*, GLbyte,*,*
+InterleavedArrayFormat,*,*, GLenum,*,*
+LightEnvParameterSGIX,*,*, GLenum,*,*
+LightModelParameter,*,*, GLenum,*,*
+LightName,*,*, GLenum,*,*
+LightParameter,*,*, GLenum,*,*
+LightTextureModeEXT,*,*, GLenum,*,*
+LightTexturePNameEXT,*,*, GLenum,*,*
+LineStipple,*,*, GLushort,*,*
+List,*,*, GLuint,*,*
+ListMode,*,*, GLenum,*,*
+ListNameType,*,*, GLenum,*,*
+ListParameterName,*,*, GLenum,*,*
+LogicOp,*,*, GLenum,*,*
+MapAttribParameterNV,*,*, GLenum,*,*
+MapParameterNV,*,*, GLenum,*,*
+MapTarget,*,*, GLenum,*,*
+MapTargetNV,*,*, GLenum,*,*
+MapTypeNV,*,*, GLenum,*,*
+MaskedColorIndexValueF,*,*, GLfloat,*,*
+MaskedColorIndexValueI,*,*, GLuint,*,*
+MaskedStencilValue,*,*, GLuint,*,*
+MaterialFace,*,*, GLenum,*,*
+MaterialParameter,*,*, GLenum,*,*
+MatrixIndexPointerTypeARB,*,*, GLenum,*,*
+MatrixMode,*,*, GLenum,*,*
+MatrixTransformNV,*,*, GLenum,*,*
+MeshMode1,*,*, GLenum,*,*
+MeshMode2,*,*, GLenum,*,*
+MinmaxTarget,*,*, GLenum,*,*
+MinmaxTargetEXT,*,*, GLenum,*,*
+NormalPointerType,*,*, GLenum,*,*
+NurbsCallback,*,*, GLenum,*,*
+NurbsObj,*,*, GLUnurbs*,*,*
+NurbsProperty,*,*, GLenum,*,*
+NurbsTrim,*,*, GLenum,*,*
+OcclusionQueryParameterNameNV,*,*, GLenum,*,*
+PixelCopyType,*,*, GLenum,*,*
+PixelFormat,*,*, GLenum,*,*
+PixelInternalFormat,*,*, GLenum,*,*
+PixelMap,*,*, GLenum,*,*
+PixelStoreParameter,*,*, GLenum,*,*
+PixelTexGenModeSGIX,*,*, GLenum,*,*
+PixelTexGenParameterNameSGIS,*,*, GLenum,*,*
+PixelTransferParameter,*,*, GLenum,*,*
+PixelTransformPNameEXT,*,*, GLenum,*,*
+PixelTransformTargetEXT,*,*, GLenum,*,*
+PixelType,*,*, GLenum,*,*
+PointParameterNameARB,*,*, GLenum,*,*
+PolygonMode,*,*, GLenum,*,*
+ProgramNV,*,*, GLuint,*,*
+ProgramCharacterNV,*,*, GLubyte,*,*
+ProgramParameterNV,*,*, GLenum,*,*
+ProgramParameterPName,*,*, GLenum,*,*
+QuadricCallback,*,*, GLenum,*,*
+QuadricDrawStyle,*,*, GLenum,*,*
+QuadricNormal,*,*, GLenum,*,*
+QuadricObj,*,*, GLUquadric*,*,*
+QuadricOrientation,*,*, GLenum,*,*
+ReadBufferMode,*,*, GLenum,*,*
+RenderbufferTarget,*,*, GLenum,*,*
+RenderingMode,*,*, GLenum,*,*
+ReplacementCodeSUN,*,*, GLuint,*,*
+ReplacementCodeTypeSUN,*,*, GLenum,*,*
+SamplePassARB,*,*, GLenum,*,*
+SamplePatternEXT,*,*, GLenum,*,*
+SamplePatternSGIS,*,*, GLenum,*,*
+SecondaryColorPointerTypeIBM,*,*, GLenum,*,*
+SelectName,*,*, GLuint,*,*
+SeparableTarget,*,*, GLenum,*,*
+SeparableTargetEXT,*,*, GLenum,*,*
+ShadingModel,*,*, GLenum,*,*
+SizeI,*,*, GLsizei,*,*
+SpriteParameterNameSGIX,*,*, GLenum,*,*
+StencilFunction,*,*, GLenum,*,*
+StencilFaceDirection,*,*, GLenum,*,*
+StencilOp,*,*, GLenum,*,*
+StencilValue,*,*, GLint,*,*
+String,*,*, const GLubyte *,*,*
+StringName,*,*, GLenum,*,*
+TangentPointerTypeEXT,*,*, GLenum,*,*
+TessCallback,*,*, GLenum,*,*
+TessContour,*,*, GLenum,*,*
+TessProperty,*,*, GLenum,*,*
+TesselatorObj,*,*, GLUtesselator*,*,*
+TexCoordPointerType,*,*, GLenum,*,*
+Texture,*,*, GLuint,*,*
+TextureComponentCount,*,*, GLint,*,*
+TextureCoordName,*,*, GLenum,*,*
+TextureEnvParameter,*,*, GLenum,*,*
+TextureEnvTarget,*,*, GLenum,*,*
+TextureFilterSGIS,*,*, GLenum,*,*
+TextureGenParameter,*,*, GLenum,*,*
+TextureNormalModeEXT,*,*, GLenum,*,*
+TextureParameterName,*,*, GLenum,*,*
+TextureTarget,*,*, GLenum,*,*
+TextureUnit,*,*, GLenum,*,*
+UInt16,*,*, GLushort,*,*
+UInt32,*,*, GLuint,*,*
+UInt8,*,*, GLubyte,*,*
+VertexAttribEnum,*,*, GLenum,*,*
+VertexAttribEnumNV,*,*, GLenum,*,*
+VertexAttribPointerTypeNV,*,*, GLenum,*,*
+VertexPointerType,*,*, GLenum,*,*
+VertexWeightPointerTypeEXT,*,*, GLenum,*,*
+Void,*,*, GLvoid,*,*
+VoidPointer,*,*, GLvoid*,*,*
+ConstVoidPointer,*,*, GLvoid* const,*,*
+WeightPointerTypeARB,*,*, GLenum,*,*
+WinCoord,*,*, GLint,*,*
+void,*,*, *,*,*
+ArrayObjectPNameATI,*,*, GLenum,*,*
+ArrayObjectUsageATI,*,*, GLenum,*,*,
+ConstFloat32,*,*, GLfloat,*,*
+ConstInt32,*,*, GLint,*,*
+ConstUInt32,*,*, GLuint,*,*
+ConstVoid,*,*, GLvoid,*,*
+DataTypeEXT,*,*, GLenum,*,*
+FragmentOpATI,*,*, GLenum,*,*
+GetTexBumpParameterATI,*,*, GLenum,*,*
+GetVariantValueEXT,*,*, GLenum,*,*
+ParameterRangeEXT,*,*, GLenum,*,*
+PreserveModeATI,*,*, GLenum,*,*
+ProgramFormatARB,*,*, GLenum,*,*
+ProgramTargetARB,*,*, GLenum,*,*
+ProgramTarget,*,*, GLenum,*,*
+ProgramPropertyARB,*,*, GLenum,*,*
+ProgramStringPropertyARB,*,*, GLenum,*,*
+ScalarType,*,*, GLenum,*,*
+SwizzleOpATI,*,*, GLenum,*,*
+TexBumpParameterATI,*,*, GLenum,*,*
+VariantCapEXT,*,*, GLenum,*,*
+VertexAttribPointerPropertyARB,*,*, GLenum,*,*
+VertexAttribPointerTypeARB,*,*, GLenum,*,*
+VertexAttribPropertyARB,*,*, GLenum,*,*
+VertexShaderCoordOutEXT,*,*, GLenum,*,*
+VertexShaderOpEXT,*,*, GLenum,*,*
+VertexShaderParameterEXT,*,*, GLenum,*,*
+VertexShaderStorageTypeEXT,*,*, GLenum,*,*
+VertexShaderTextureUnitParameter,*,*, GLenum,*,*
+VertexShaderWriteMaskEXT,*,*, GLenum,*,*
+VertexStreamATI,*,*, GLenum,*,*
+PNTrianglesPNameATI,*,*, GLenum,*,*
+# ARB_vertex_buffer_object types and core equivalents for new types
+BufferOffset,*,*, GLintptr,*,*
+BufferSize,*,*, GLsizeiptr,*,*
+BufferAccessARB,*,*, GLenum,*,*
+BufferOffsetARB,*,*, GLintptrARB,*,*
+BufferPNameARB,*,*, GLenum,*,*
+BufferPointerNameARB,*,*, GLenum,*,*
+BufferSizeARB,*,*, GLsizeiptrARB,*,*
+BufferTargetARB,*,*, GLenum,*,*
+BufferUsageARB,*,*, GLenum,*,*
+# APPLE_fence
+ObjectTypeAPPLE,*,*, GLenum,*,*
+# APPLE_vertex_array_range
+VertexArrayPNameAPPLE,*,*, GLenum,*,*
+# ATI_draw_buffers
+DrawBufferModeATI,*,*, GLenum,*,*
+# NV_half
+Half16NV,*,*, GLhalfNV,*,*
+# NV_pixel_data_range
+PixelDataRangeTargetNV,*,*, GLenum,*,*
+# Generic types for as-yet-unspecified enums
+TypeEnum,*,*, GLenum,*,*
+GLbitfield,*,*, GLbitfield,*,*
+GLenum,*,*, GLenum,*,*
+Int64,*,*, GLint64,*,*
+UInt64,*,*, GLuint64,*,*
+# Object handle & data pointers
+handleARB,*,*, GLhandleARB,*,*
+charARB,*,*, GLcharARB,*,*
+charPointerARB,*,*, GLcharARB*,*,*
+sync,*,*, GLsync,*,*,
+# EXT_timer_query
+Int64EXT,*,*, GLint64EXT,*,*
+UInt64EXT,*,*, GLuint64EXT,*,*
+# EXT_direct_state_access
+FramebufferAttachment,*,*, GLenum,*,*
+FramebufferAttachmentParameterName,*,*, GLenum,*,*
+Framebuffer,*,*, GLuint,*,*
+FramebufferStatus,*,*, GLenum,*,*
+FramebufferTarget,*,*, GLenum,*,*
+GetFramebufferParameter,*,*, GLenum,*,*
+Intptr,*,*, GLintptr,*,*
+ProgramFormat,*,*, GLenum,*,*
+ProgramProperty,*,*, GLenum,*,*
+ProgramStringProperty,*,*, GLenum,*,*
+ProgramTarget,*,*, GLenum,*,*
+Renderbuffer,*,*, GLuint,*,*
+RenderbufferParameterName,*,*, GLenum,*,*
+Sizeiptr,*,*, GLsizeiptr,*,*
+TextureInternalFormat,*,*, GLenum,*,*
+VertexBufferObjectAccess,*,*, GLenum,*,*
+VertexBufferObjectParameter,*,*, GLenum,*,*
+VertexBufferObjectUsage,*,*, GLenum,*,*
+# ARB_map_buffer_range
+BufferAccessMask,*,*, GLbitfield,*,*
+# NV_explicit_multisample
+GetMultisamplePNameNV,*,*, GLenum,*,*
+SampleMaskNV,*,*, GLbitfield,*,*
diff --git a/src/glx/apple/specs/glx.spec b/src/glx/apple/specs/glx.spec
new file mode 100644
index 00000000000..b8b8df296c7
--- /dev/null
+++ b/src/glx/apple/specs/glx.spec
@@ -0,0 +1,602 @@
+# Copyright (c) 1991-2005 Silicon Graphics, Inc. All Rights Reserved.
+# Copyright (c) 2006-2010 The Khronos Group, Inc.
+#
+# This document is licensed under the SGI Free Software B License Version
+# 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+#
+# $Revision: 10796 $ on $Date: 2010-03-19 17:31:10 -0700 (Fri, 19 Mar 2010) $
+
+required-props:
+param: retval retained
+dlflags: notlistable handcode nop
+glxflags: client-handcode server-handcode
+glxvendorglx: *
+vectorequiv: *
+category: pixel-rw bgn-end display-list drawing drawing-control feedback framebuf misc modeling pixel-op pixel-rw state-req xform glx glxopcode
+glxopcode: *
+
+###############################################################################
+#
+# GLX1.0 commands
+#
+###############################################################################
+Render()
+ return void
+ category glx
+ dlflags notlistable
+ glxflags client-handcode server-handcode
+ glxopcode 1
+
+
+RenderLarge()
+ return void
+ category glx
+ dlflags notlistable
+ glxflags client-handcode server-handcode
+ glxopcode 2
+
+
+CreateContext(gc_id, screen, visual, share_list)
+ return void
+ param gc_id Int32 in value
+ param screen Int32 in value
+ param visual Int32 in value
+ param share_list Int32 in value
+ glxflags client-handcode server-handcode
+ category glx
+ dlflags notlistable
+ glxopcode 3
+
+
+DestroyContext(context)
+ return void
+ param context Int32 in value
+ glxflags client-handcode server-handcode
+ category glx
+ dlflags notlistable
+ glxopcode 4
+
+
+MakeCurrent(drawable, context)
+ return void
+ param drawable Int32 in value
+ param context Int32 in value
+ glxflags client-handcode server-handcode
+ category glx
+ dlflags notlistable
+ glxopcode 5
+
+
+IsDirect(dpy, context)
+ return void
+ param dpy Int32 in value
+ param context Int32 in value
+ glxflags client-handcode server-handcode
+ category glx
+ dlflags notlistable
+ glxopcode 6
+
+
+QueryVersion(major, minor)
+ return void
+ param major Int32 out reference
+ param minor Int32 out reference
+ category glx
+ dlflags notlistable
+ glxflags client-handcode server-handcode
+ glxopcode 7
+
+
+WaitGL(context)
+ return void
+ param context Int32 in value
+ category glx
+ dlflags notlistable
+ glxflags client-handcode server-handcode
+ glxopcode 8
+
+
+WaitX()
+ return void
+ category glx
+ dlflags notlistable
+ glxflags client-handcode server-handcode
+ glxopcode 9
+
+
+CopyContext(source, dest, mask)
+ return void
+ param source Int32 in value
+ param dest Int32 in value
+ param mask Int32 in value
+ category glx
+ dlflags notlistable
+ glxflags client-handcode server-handcode
+ glxopcode 10
+
+
+SwapBuffers(drawable)
+ return void
+ param drawable Int32 in value
+ category glx
+ dlflags notlistable
+ glxflags client-handcode server-handcode
+ glxopcode 11
+
+
+UseXFont(font, first, count, list_base)
+ return void
+ param font Int32 in value
+ param first Int32 in value
+ param count Int32 in value
+ param list_base Int32 in value
+ category glx
+ dlflags notlistable
+ glxflags client-handcode server-handcode
+ glxopcode 12
+
+
+CreateGLXPixmap(visual, pixmap, glxpixmap)
+ return void
+ param visual Int32 in value
+ param pixmap Int32 in value
+ param glxpixmap Int32 in value
+ category glx
+ dlflags notlistable
+ glxflags client-handcode server-handcode
+ glxopcode 13
+
+GetVisualConfigs()
+ return void
+ category glx
+ dlflags notlistable
+ glxflags client-handcode server-handcode
+ glxopcode 14
+
+
+DestroyGLXPixmap(pixmap)
+ return void
+ param pixmap Int32 in value
+ glxflags client-handcode
+ category glx
+ dlflags notlistable
+ glxopcode 15
+
+
+VendorPrivate()
+ return void
+ glxflags client-handcode server-handcode
+ category glx
+ dlflags notlistable
+ glxopcode 16
+
+
+VendorPrivateWithReply()
+ return void
+ glxflags client-handcode server-handcode
+ category glx
+ dlflags notlistable
+ glxopcode 17
+
+###############################################################################
+#
+# GLX1.1 commands
+#
+###############################################################################
+QueryExtensionsString(screen)
+ return void
+ param screen Int32 in value
+ glxflags client-handcode server-handcode
+ category glx
+ dlflags notlistable
+ glxopcode 18
+
+QueryServerString(screen, name)
+ return void
+ param screen Int32 in value
+ param name Int32 in value
+ glxflags client-handcode server-handcode
+ category glx
+ dlflags notlistable
+ glxopcode 19
+
+ClientInfo()
+ return void
+ glxflags client-handcode server-handcode
+ category glx
+ dlflags notlistable
+ glxopcode 20
+
+###############################################################################
+#
+# GLX1.3 commands
+#
+###############################################################################
+GetFBConfigs()
+ return void
+ category glx
+ dlflags notlistable
+ glxflags client-handcode server-handcode
+ glxopcode 21
+
+CreatePixmap(config, pixmap, glxpixmap)
+ return void
+ param config Int32 in value
+ param pixmap Int32 in value
+ param glxpixmap Int32 in value
+ dlflags notlistable
+ glxflags client-handcode server-handcode
+ category glx
+ glxopcode 22
+
+DestroyPixmap(glxpixmap)
+ return void
+ param glxpixmap Int32 in value
+ dlflags notlistable
+ glxflags client-handcode server-handcode
+ category glx
+ glxopcode 23
+
+CreateNewContext(config, render_type, share_list, direct)
+ return void
+ param config Int32 in value
+ param render_type Int32 in value
+ param share_list Int32 in value
+ param direct Int32 in value
+ dlflags notlistable
+ glxflags client-handcode server-handcode
+ category glx
+ glxopcode 24
+
+QueryContext()
+ return void
+ dlflags notlistable
+ glxflags client-handcode server-handcode
+ category glx
+ glxopcode 25
+
+MakeContextCurrent(drawable, readdrawable, context)
+ return void
+ param drawable Int32 in value
+ param readdrawable Int32 in value
+ param context Int32 in value
+ dlflags notlistable
+ glxflags client-handcode server-handcode
+ category glx
+ glxopcode 26
+
+CreatePbuffer(config, pbuffer)
+ return void
+ param config Int32 in value
+ param pbuffer Int32 in value
+ dlflags notlistable
+ glxflags client-handcode server-handcode
+ category glx
+ glxopcode 27
+
+DestroyPbuffer(pbuffer)
+ return void
+ param pbuffer Int32 in value
+ dlflags notlistable
+ glxflags client-handcode
+ category glx
+ glxopcode 28
+
+GetDrawableAttributes(drawable)
+ return void
+ param drawable Int32 in value
+ dlflags notlistable
+ glxflags client-handcode server-handcode
+ category glx
+ glxopcode 29
+
+ChangeDrawableAttributes(drawable)
+ return void
+ param drawable Int32 in value
+ dlflags notlistable
+ glxflags client-handcode server-handcode
+ category glx
+ glxopcode 30
+
+CreateWindow(config, window, glxwindow)
+ return void
+ param config Int32 in value
+ param window Int32 in value
+ param glxwindow Int32 in value
+ dlflags notlistable
+ glxflags client-handcode server-handcode
+ category glx
+ glxopcode 31
+
+DestroyWindow(glxwindow)
+ return void
+ param glxwindow Int32 in value
+ dlflags notlistable
+ glxflags client-handcode server-handcode
+ category glx
+ glxopcode 32
+
+###############################################################################
+#
+# IRIX5.3 extension commands
+#
+###############################################################################
+
+###############################################################################
+#
+# SGI_swap_control extension commands
+#
+###############################################################################
+SwapIntervalSGI()
+ return void
+ glxflags client-handcode server-handcode
+ category glx
+ dlflags notlistable
+ glxvendorglx 65536
+
+###############################################################################
+#
+# IRIX5.3-PATCH154 extension commands
+#
+###############################################################################
+
+###############################################################################
+#
+# SGI_make_current_read extension commands
+#
+###############################################################################
+MakeCurrentReadSGI(drawable, readdrawable, context)
+ return void
+ param drawable Int32 in value
+ param readdrawable Int32 in value
+ param context Int32 in value
+ glxflags client-handcode server-handcode
+ category glx
+ dlflags notlistable
+ glxvendorglx 65537
+
+###############################################################################
+#
+# SGIX_video_source extension commands
+#
+###############################################################################
+CreateGLXVideoSourceSGIX(dpy, screen, server, path, class, node)
+ return void
+ param dpy Int32 in value
+ param screen Int32 in value
+ param server Int32 in value
+ param path Int32 in value
+ param class Int32 in value
+ param node Int32 in value
+ glxflags client-handcode server-handcode
+ category glx
+ dlflags notlistable
+ glxvendorglx 65538
+
+DestroyGLXVideoSourceSGIX(dpy, glxvideosource)
+ return void
+ param dpy Int32 in value
+ param glxvideosource Int32 in value
+ glxflags client-handcode server-handcode
+ category glx
+ dlflags notlistable
+ glxvendorglx 65539
+
+###############################################################################
+#
+# IRIX6.2 extension commands
+#
+###############################################################################
+
+###############################################################################
+#
+# EXT_import_context extension commands
+#
+###############################################################################
+QueryContextInfoEXT()
+ return void
+ category glx
+ dlflags notlistable
+ glxflags client-handcode server-handcode
+ glxvendorglx 1024
+
+###############################################################################
+#
+# SGIX_fbconfig extension commands
+#
+###############################################################################
+GetFBConfigsSGIX()
+ return void
+ category glx
+ dlflags notlistable
+ glxflags client-handcode server-handcode
+ glxvendorglx 65540
+
+CreateContextWithConfigSGIX(gc_id, screen, config, share_list)
+ return void
+ param gc_id Int32 in value
+ param screen Int32 in value
+ param config Int32 in value
+ param share_list Int32 in value
+ glxflags client-handcode server-handcode
+ category glx
+ dlflags notlistable
+ glxvendorglx 65541
+
+CreateGLXPixmapWithConfigSGIX(config, pixmap, glxpixmap)
+ return void
+ param config Int32 in value
+ param pixmap Int32 in value
+ param glxpixmap Int32 in value
+ category glx
+ dlflags notlistable
+ glxflags client-handcode server-handcode
+ glxvendorglx 65542
+
+###############################################################################
+#
+# SGIX_pbuffer extension commands
+#
+###############################################################################
+
+CreateGLXPbufferSGIX(config, pbuffer)
+ return void
+ param config Int32 in value
+ param pbuffer Int32 in value
+ dlflags notlistable
+ glxflags client-handcode server-handcode
+ category glx
+ glxvendorglx 65543
+
+DestroyGLXPbufferSGIX(pbuffer)
+ return void
+ param pbuffer Int32 in value
+ dlflags notlistable
+ glxflags client-handcode
+ category glx
+ glxvendorglx 65544
+
+ChangeDrawableAttributesSGIX(drawable)
+ return void
+ param drawable Int32 in value
+ dlflags notlistable
+ glxflags client-handcode server-handcode
+ category glx
+ glxvendorglx 65545
+
+GetDrawableAttributesSGIX(drawable)
+ return void
+ param drawable Int32 in value
+ dlflags notlistable
+ glxflags client-handcode server-handcode
+ category glx
+ glxvendorglx 65546
+
+###############################################################################
+#
+# SGIX_swap_group extension commands
+#
+###############################################################################
+
+JoinSwapGroupSGIX(window,group)
+ return void
+ param window Int32 in value
+ param group Int32 in value
+ glxflags client-handcode server-handcode
+ category glx
+ dlflags notlistable
+ glxvendorglx 65547
+
+###############################################################################
+#
+# SGIX_swap_barrier extension commands
+#
+###############################################################################
+
+BindSwapBarrierSGIX(window,barrier)
+ return void
+ param window Int32 in value
+ param barrier Int32 in value
+ glxflags client-handcode server-handcode
+ category glx
+ dlflags notlistable
+ glxvendorglx 65548
+
+QueryMaxSwapBarriersSGIX()
+ return void
+ glxflags client-handcode server-handcode
+ category glx
+ dlflags notlistable
+ glxvendorglx 65549
+
+###############################################################################
+#
+# SGIX_hyperpipe extension commands
+#
+###############################################################################
+
+QueryHyperpipeNetworkSGIX(dpy, npipes)
+ return GLXHyperpipeNetworkPointer
+ param dpy Display out reference
+ param npipes int out reference
+ glxflags client-handcode server-handcode
+ category glx
+ dlflags notlistable
+ glxvendorglx 65550
+
+HyperpipeConfigSGIX(dpy, networkId, npipes, cfg, hpId)
+ return int
+ param dpy Display out reference
+ param networkId int in value
+ param npipes int in value
+ param cfg GLXHyperpipeConfig in array[npipes]
+ param hpId int out reference
+ glxflags client-handcode server-handcode
+ category glx
+ dlflags notlistable
+ glxvendorglx 65552
+
+QueryHyperpipeConfigSGIX(dpy, hpId, npipes)
+ return GLXHyperpipeConfigPointer
+ param dpy Display out reference
+ param hpId int in value
+ param npipes int out reference
+ glxflags client-handcode server-handcode
+ category glx
+ dlflags notlistable
+ glxvendorglx 65551
+
+DestroyHyperpipeConfigSGIX(dpy, hpId)
+ return int
+ param dpy Display out reference
+ param hpId int in value
+ glxflags client-handcode server-handcode
+ category glx
+ dlflags notlistable
+ glxvendorglx 65553
+
+BindHyperpipeSGIX(dpy, hpId)
+ return int
+ param dpy Display out reference
+ param hpId int in value
+ glxflags client-handcode server-handcode
+ category glx
+ dlflags notlistable
+ glxvendorglx ???
+
+QueryHyperpipeBestAttribSGIX(dpy, timeSlice, attrib, size, attribList, returnAttribList)
+ return int
+ param dpy Display out reference
+ param timeSlice int in value
+ param attrib int in value
+ param size int in value
+ param attribList Void in array[size]
+ param returnAttribList Void out array[size]
+ glxflags client-handcode server-handcode
+ category glx
+ dlflags notlistable
+ glxvendorglx ???
+
+HyperpipeAttribSGIX(dpy, timeSlice, attrib, size, attribList)
+ return int
+ param dpy Display out reference
+ param timeSlice int in value
+ param attrib int in value
+ param size int in value
+ param attribList void in array[size]
+ glxflags client-handcode server-handcode
+ category glx
+ dlflags notlistable
+ glxvendorglx ???
+
+QueryHyperpipeAttribSGIX(dpy, timeSlice, attrib, size, returnAttribList)
+ return int
+ param dpy Display out reference
+ param timeSlice int in value
+ param attrib int in value
+ param size int in value
+ param returnAttribList void in array[size]
+ glxflags client-handcode server-handcode
+ category glx
+ dlflags notlistable
+ glxvendorglx ???
diff --git a/src/glx/apple/specs/glxenum.spec b/src/glx/apple/specs/glxenum.spec
new file mode 100644
index 00000000000..547f19e1c25
--- /dev/null
+++ b/src/glx/apple/specs/glxenum.spec
@@ -0,0 +1,420 @@
+# Copyright (c) 1991-2005 Silicon Graphics, Inc. All Rights Reserved.
+# Copyright (c) 2006-2010 The Khronos Group, Inc.
+#
+# This document is licensed under the SGI Free Software B License Version
+# 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+#
+# $Revision: 10796 $ on $Date: 2010-03-19 17:31:10 -0700 (Fri, 19 Mar 2010) $
+
+# This is the GLX enumerant registry.
+#
+# It is an extremely important file. Do not mess with it unless
+# you know what you're doing and have permission to do so.
+#
+# Rules for modification are the same as the rules for the OpenGL
+# enumerant registry (gl.spec). Basically, don't modify this
+# file unless you're the Khronos API Registrar.
+
+Extensions define:
+ VERSION_1_1 = 1
+ VERSION_1_2 = 1
+ VERSION_1_3 = 1
+ VERSION_1_4 = 1
+ SGIS_multisample = 1
+ EXT_visual_info = 1
+ SGI_swap_control = 1
+ SGI_video_sync = 1
+ SGI_make_current_read = 1
+ SGIX_video_source = 1
+ EXT_visual_rating = 1
+ EXT_import_context = 1
+ SGIX_fbconfig = 1
+ SGIX_pbuffer = 1
+ SGI_cushion = 1
+ SGIX_video_resize = 1
+ SGIX_dmbuffer = 1
+ SGIX_swap_group = 1
+ SGIX_swap_barrier = 1
+ SGIS_blended_overlay = 1
+ SGIS_shared_multisample = 1
+ SUN_get_transparent_index = 1
+ 3DFX_multisample = 1
+ MESA_copy_sub_buffer = 1
+ MESA_pixmap_colormap = 1
+ MESA_release_buffers = 1
+ MESA_set_3dfx_mode = 1
+ SGIX_visual_select_group = 1
+ SGIX_hyperpipe = 1
+
+GLXStringName enum:
+ VENDOR = 0x1
+ VERSION = 0x2
+ EXTENSIONS = 0x3
+
+GLXErrorCode enum:
+ BAD_SCREEN = 1
+ BAD_ATTRIBUTE = 2
+ NO_EXTENSION = 3
+ BAD_VISUAL = 4
+ BAD_CONTEXT = 5
+ BAD_VALUE = 6
+ BAD_ENUM = 7
+ BAD_HYPERPIPE_CONFIG_SGIX = 91 # SGIX_hyperpipe
+ BAD_HYPERPIPE_SGIX = 92 # "
+
+# Reserved bits in bitfields of various purposes
+
+GLXDrawableTypeMask enum:
+ WINDOW_BIT = 0x00000001 # DRAWABLE_TYPE value
+ PIXMAP_BIT = 0x00000002 # "
+ PBUFFER_BIT = 0x00000004 # "
+ WINDOW_BIT_SGIX = 0x00000001 # DRAWABLE_TYPE_SGIX value
+ PIXMAP_BIT_SGIX = 0x00000002 # "
+ PBUFFER_BIT_SGIX = 0x00000004 # "
+
+GLXRenderTypeMask enum:
+ RGBA_BIT = 0x00000001 # RENDER_TYPE value
+ COLOR_INDEX_BIT = 0x00000002 # "
+ RGBA_BIT_SGIX = 0x00000001 # RENDER_TYPE_SGIX value
+ COLOR_INDEX_BIT_SGIX = 0x00000002 # "
+ RGBA_FLOAT_BIT_ARB = 0x00000004 # RENDER_TYPE value (from ARB_fbconfig_float)
+ RGBA_UNSIGNED_FLOAT_BIT_EXT = 0x00000008 # RENDER_TYPE value (from EXT_fbconfig_packed_float)
+
+GLXSyncType enum:
+ SYNC_FRAME_SGIX = 0x00000000 # ChannelRectSyncSGIX synctype
+ SYNC_SWAP_SGIX = 0x00000001 # "
+
+GLXEventMask enum:
+ PBUFFER_CLOBBER_MASK = 0x08000000 # SelectEvent mask
+ BUFFER_CLOBBER_MASK_SGIX = 0x08000000 # SelectEventSGIX mask
+ BUFFER_SWAP_COMPLETE_INTEL_MASK = 0x04000000 # SelectEvent mask (for GLX_INTEL_swap_event)
+
+GLXPbufferClobberMask enum:
+ FRONT_LEFT_BUFFER_BIT = 0x00000001 # PbufferClobberEvent mask
+ FRONT_RIGHT_BUFFER_BIT = 0x00000002 # "
+ BACK_LEFT_BUFFER_BIT = 0x00000004 # "
+ BACK_RIGHT_BUFFER_BIT = 0x00000008 # "
+ AUX_BUFFERS_BIT = 0x00000010 # "
+ DEPTH_BUFFER_BIT = 0x00000020 # "
+ STENCIL_BUFFER_BIT = 0x00000040 # "
+ ACCUM_BUFFER_BIT = 0x00000080 # "
+ FRONT_LEFT_BUFFER_BIT_SGIX = 0x00000001 # BufferClobberEventSGIX mask
+ FRONT_RIGHT_BUFFER_BIT_SGIX = 0x00000002 # "
+ BACK_LEFT_BUFFER_BIT_SGIX = 0x00000004 # "
+ BACK_RIGHT_BUFFER_BIT_SGIX = 0x00000008 # "
+ AUX_BUFFERS_BIT_SGIX = 0x00000010 # "
+ DEPTH_BUFFER_BIT_SGIX = 0x00000020 # "
+ STENCIL_BUFFER_BIT_SGIX = 0x00000040 # "
+ ACCUM_BUFFER_BIT_SGIX = 0x00000080 # "
+ SAMPLE_BUFFERS_BIT_SGIX = 0x00000100 # "
+
+GLXHyperpipeTypeMask enum:
+ HYPERPIPE_DISPLAY_PIPE_SGIX = 0x00000001 # SGIX_hyperpipe
+ HYPERPIPE_RENDER_PIPE_SGIX = 0x00000002 # "
+
+GLXHyperpipeAttrib enum:
+ PIPE_RECT_SGIX = 0x00000001 # SGIX_hyperpipe
+ PIPE_RECT_LIMITS_SGIX = 0x00000002 # "
+ HYPERPIPE_STEREO_SGIX = 0x00000003 # "
+ HYPERPIPE_PIXEL_AVERAGE_SGIX = 0x00000004 # "
+
+GLXHyperpipeMisc enum:
+ HYPERPIPE_PIPE_NAME_LENGTH_SGIX = 80 # SGIX_hyperpipe
+
+GLXBindToTextureTargetMask enum:
+ TEXTURE_1D_BIT_EXT = 0x00000001 # EXT_texture_from_pixmap
+ TEXTURE_2D_BIT_EXT = 0x00000002
+ TEXTURE_RECTANGLE_BIT_EXT = 0x00000004
+
+# CONTEXT_FLAGS_ARB bits
+GLXContextFlags enum:
+ CONTEXT_DEBUG_BIT_ARB = 0x00000001 # ARB_create_context
+ CONTEXT_FORWARD_COMPATIBLE_BIT_ARB = 0x00000002 # ARB_create_context
+
+# CONTEXT_PROFILE_MASK_ARB bits
+GLXContextProfileMask enum:
+ CONTEXT_CORE_PROFILE_BIT_ARB = 0x00000001 # ARB_create_context_profile
+ CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB = 0x00000002 # ARB_create_context_profile
+
+GLXAttribute enum:
+ USE_GL = 1 # Visual attributes
+ BUFFER_SIZE = 2 # "
+ LEVEL = 3 # "
+ RGBA = 4 # "
+ DOUBLEBUFFER = 5 # "
+ STEREO = 6 # "
+ AUX_BUFFERS = 7 # "
+ RED_SIZE = 8 # "
+ GREEN_SIZE = 9 # "
+ BLUE_SIZE = 10 # "
+ ALPHA_SIZE = 11 # "
+ DEPTH_SIZE = 12 # "
+ STENCIL_SIZE = 13 # "
+ ACCUM_RED_SIZE = 14 # "
+ ACCUM_GREEN_SIZE = 15 # "
+ ACCUM_BLUE_SIZE = 16 # "
+ ACCUM_ALPHA_SIZE = 17 # "
+ CONFIG_CAVEAT = 0x20 # "
+ X_VISUAL_TYPE = 0x22 # "
+ TRANSPARENT_TYPE = 0x23 # "
+ TRANSPARENT_INDEX_VALUE = 0x24 # "
+ TRANSPARENT_RED_VALUE = 0x25 # "
+ TRANSPARENT_GREEN_VALUE = 0x26 # "
+ TRANSPARENT_BLUE_VALUE = 0x27 # "
+ TRANSPARENT_ALPHA_VALUE = 0x28 # "
+ DONT_CARE = 0xFFFFFFFF # may be specified for ChooseFBConfig attributes
+ NONE = 0x8000 # several attribute values
+ SLOW_CONFIG = 0x8001 # CONFIG_CAVEAT attribute value
+ TRUE_COLOR = 0x8002 # X_VISUAL_TYPE attribute value
+ DIRECT_COLOR = 0x8003 # "
+ PSEUDO_COLOR = 0x8004 # "
+ STATIC_COLOR = 0x8005 # "
+ GRAY_SCALE = 0x8006 # "
+ STATIC_GRAY = 0x8007 # "
+ TRANSPARENT_RGB = 0x8008 # TRANSPARENT_TYPE attribute value
+ TRANSPARENT_INDEX = 0x8009 # "
+ VISUAL_ID = 0x800B # Context attribute
+ SCREEN = 0x800C # "
+ NON_CONFORMANT_CONFIG = 0x800D # CONFIG_CAVEAT attribute value
+ DRAWABLE_TYPE = 0x8010 # FBConfig attribute
+ RENDER_TYPE = 0x8011 # "
+ X_RENDERABLE = 0x8012 # "
+ FBCONFIG_ID = 0x8013 # "
+ RGBA_TYPE = 0x8014 # CreateNewContext render_type value
+ COLOR_INDEX_TYPE = 0x8015 # "
+ MAX_PBUFFER_WIDTH = 0x8016 # FBConfig attribute
+ MAX_PBUFFER_HEIGHT = 0x8017 # "
+ MAX_PBUFFER_PIXELS = 0x8018 # "
+ PRESERVED_CONTENTS = 0x801B # CreateGLXPbuffer attribute
+ LARGEST_PBUFFER = 0x801C # "
+ WIDTH = 0x801D # Drawable attribute
+ HEIGHT = 0x801E # "
+ EVENT_MASK = 0x801F # "
+ DAMAGED = 0x8020 # PbufferClobber event_type value
+ SAVED = 0x8021 # "
+ WINDOW = 0x8022 # PbufferClobber draw_type value
+ PBUFFER = 0x8023 # "
+ PBUFFER_HEIGHT = 0x8040 # CreateGLXPbuffer attribute
+ PBUFFER_WIDTH = 0x8041 # "
+ VISUAL_CAVEAT_EXT = 0x20 # Visual attribute
+ X_VISUAL_TYPE_EXT = 0x22 # "
+ TRANSPARENT_TYPE_EXT = 0x23 # "
+ TRANSPARENT_INDEX_VALUE_EXT = 0x24 # "
+ TRANSPARENT_RED_VALUE_EXT = 0x25 # "
+ TRANSPARENT_GREEN_VALUE_EXT = 0x26 # "
+ TRANSPARENT_BLUE_VALUE_EXT = 0x27 # "
+ TRANSPARENT_ALPHA_VALUE_EXT = 0x28 # "
+ NONE_EXT = 0x8000 # several EXT attribute values
+ SLOW_VISUAL_EXT = 0x8001 # VISUAL_CAVEAT_EXT attribute value
+ TRUE_COLOR_EXT = 0x8002 # X_VISUAL_TYPE_EXT attribute value
+ DIRECT_COLOR_EXT = 0x8003 # "
+ PSEUDO_COLOR_EXT = 0x8004 # "
+ STATIC_COLOR_EXT = 0x8005 # "
+ GRAY_SCALE_EXT = 0x8006 # "
+ STATIC_GRAY_EXT = 0x8007 # "
+ TRANSPARENT_RGB_EXT = 0x8008 # TRANSPARENT_TYPE_EXT attribute value
+ TRANSPARENT_INDEX_EXT = 0x8009 # "
+ SHARE_CONTEXT_EXT = 0x800A # QueryContextInfoEXT attribute
+ VISUAL_ID_EXT = 0x800B # "
+ SCREEN_EXT = 0x800C # "
+ NON_CONFORMANT_VISUAL_EXT = 0x800D # VISUAL_CAVEAT_EXT attribute value
+ DRAWABLE_TYPE_SGIX = 0x8010 # FBConfigSGIX attribute
+ RENDER_TYPE_SGIX = 0x8011 # "
+ X_RENDERABLE_SGIX = 0x8012 # "
+ FBCONFIG_ID_SGIX = 0x8013 # "
+ RGBA_TYPE_SGIX = 0x8014 # CreateContextWithConfigSGIX render_type value
+ COLOR_INDEX_TYPE_SGIX = 0x8015 # "
+ MAX_PBUFFER_WIDTH_SGIX = 0x8016 # FBConfigSGIX attribute
+ MAX_PBUFFER_HEIGHT_SGIX = 0x8017 # "
+ MAX_PBUFFER_PIXELS_SGIX = 0x8018 # "
+ OPTIMAL_PBUFFER_WIDTH_SGIX = 0x8019 # "
+ OPTIMAL_PBUFFER_HEIGHT_SGIX = 0x801A # "
+ PRESERVED_CONTENTS_SGIX = 0x801B # PbufferSGIX attribute
+ LARGEST_PBUFFER_SGIX = 0x801C # "
+ WIDTH_SGIX = 0x801D # "
+ HEIGHT_SGIX = 0x801E # "
+ EVENT_MASK_SGIX = 0x801F # "
+ DAMAGED_SGIX = 0x8020 # BufferClobberSGIX event_type value
+ SAVED_SGIX = 0x8021 # "
+ WINDOW_SGIX = 0x8022 # BufferClobberSGIX draw_type value
+ PBUFFER_SGIX = 0x8023 # "
+ DIGITAL_MEDIA_PBUFFER_SGIX = 0x8024 # PbufferSGIX attribute
+ BLENDED_RGBA_SGIS = 0x8025 # TRANSPARENT_TYPE_EXT attribute value
+ MULTISAMPLE_SUB_RECT_WIDTH_SGIS = 0x8026 # Visual attribute (shared_multisample)
+ MULTISAMPLE_SUB_RECT_HEIGHT_SGIS = 0x8027 # "
+ VISUAL_SELECT_GROUP_SGIX = 0x8028 # Visual attribute (visual_select_group)
+ HYPERPIPE_ID_SGIX = 0x8030 # Associated hyperpipe ID (SGIX_hyperpipe)
+ SAMPLE_BUFFERS_SGIS = 100000 # Visual attribute (SGIS_multisample)
+ SAMPLES_SGIS = 100001 # "
+ SAMPLE_BUFFERS_ARB = 100000 # Visual attribute (ARB_multisample - alias of SGIS_multisample)
+ SAMPLES_ARB = 100001 # "
+ SAMPLE_BUFFERS = 100000 # Visual attribute (GLX 1.4 core - alias of SGIS_multisample)
+ SAMPLES = 100001 # "
+
+###############################################################################
+
+# ARB: 0x2070-0x209F (shared with WGL)
+
+# Also includes a bitmask - see ContextFlags above
+# ARB_create_context enum:
+ CONTEXT_MAJOR_VERSION_ARB = 0x2091
+ CONTEXT_MINOR_VERSION_ARB = 0x2092
+ CONTEXT_FLAGS_ARB = 0x2094
+
+###############################################################################
+
+# NVIDIA: 0x20A0 - 0x219F (shared with WGL)
+
+# NV_float_buffer enum:
+ FLOAT_COMPONENTS_NV = 0x20B0
+# EXT_fbconfig_packed_float enum:
+ RGBA_UNSIGNED_FLOAT_TYPE_EXT = 0x20B1
+# EXT_framebuffer_sRGB enum:
+ FRAMEBUFFER_SRGB_CAPABLE_EXT = 0x20B2
+
+# NV_future_use: 0x20B3-0x20B8
+
+# ARB_fbconfig_float enum:
+ RGBA_FLOAT_TYPE_ARB = 0x20B9
+
+# NV_future_use: 0x20BA-0x20C2
+
+# NV_video_out enum:
+ VIDEO_OUT_COLOR_NV = 0x20C3
+ VIDEO_OUT_ALPHA_NV = 0x20C4
+ VIDEO_OUT_DEPTH_NV = 0x20C5
+ VIDEO_OUT_COLOR_AND_ALPHA_NV = 0x20C6
+ VIDEO_OUT_COLOR_AND_DEPTH_NV = 0x20C7
+ VIDEO_OUT_FRAME_NV = 0x20C8
+ VIDEO_OUT_FIELD_1_NV = 0x20C9
+ VIDEO_OUT_FIELD_2_NV = 0x20CA
+ VIDEO_OUT_STACKED_FIELDS_1_2_NV = 0x20CB
+ VIDEO_OUT_STACKED_FIELDS_2_1_NV = 0x20CC
+
+# NV_video_capture enum:
+ DEVICE_ID_NV = 0x20CD
+ UNIQUE_ID_NV = 0x20CE
+ NUM_VIDEO_CAPTURE_SLOTS_NV = 0x20CF
+
+# EXT_texture_from_pixmap enum:
+ BIND_TO_TEXTURE_RGB_EXT = 0x20D0
+ BIND_TO_TEXTURE_RGBA_EXT = 0x20D1
+ BIND_TO_MIPMAP_TEXTURE_EXT = 0x20D2
+ BIND_TO_TEXTURE_TARGETS_EXT = 0x20D3
+ Y_INVERTED_EXT = 0x20D4
+ TEXTURE_FORMAT_EXT = 0x20D5
+ TEXTURE_TARGET_EXT = 0x20D6
+ MIPMAP_TEXTURE_EXT = 0x20D7
+ TEXTURE_FORMAT_NONE_EXT = 0x20D8
+ TEXTURE_FORMAT_RGB_EXT = 0x20D9
+ TEXTURE_FORMAT_RGBA_EXT = 0x20DA
+ TEXTURE_1D_EXT = 0x20DB
+ TEXTURE_2D_EXT = 0x20DC
+ TEXTURE_RECTANGLE_EXT = 0x20DD
+ FRONT_LEFT_EXT = 0x20DE
+ FRONT_RIGHT_EXT = 0x20DF
+ BACK_LEFT_EXT = 0x20E0
+ BACK_RIGHT_EXT = 0x20E1
+ FRONT_EXT = GLX_FRONT_LEFT_EXT
+ BACK_EXT = GLX_BACK_LEFT_EXT
+ AUX0_EXT = 0x20E2
+ AUX1_EXT = 0x20E3
+ AUX2_EXT = 0x20E4
+ AUX3_EXT = 0x20E5
+ AUX4_EXT = 0x20E6
+ AUX5_EXT = 0x20E7
+ AUX6_EXT = 0x20E8
+ AUX7_EXT = 0x20E9
+ AUX8_EXT = 0x20EA
+ AUX9_EXT = 0x20EB
+
+# NV_future_use: 0x20EC-0x20EF
+
+NV_present_video enum:
+ NUM_VIDEO_SLOTS_NV = 0x20F0
+
+EXT_swap_control enum:
+ SWAP_INTERVAL_EXT = 0x20F1
+ MAX_SWAP_INTERVAL_EXT = 0x20F2
+
+# NV_future_use: 0x20F3-0x219F
+
+###############################################################################
+
+# MESA (not in a reserved block)
+
+# MESA_set_3dfx_mode enum:
+# 3DFX_WINDOW_MODE_MESA = 0x1
+# 3DFX_FULLSCREEN_MODE_MESA = 0x2
+
+###############################################################################
+
+# SGI_future_use: 0x8029-0x802F
+# SGIX_hyperpipe adds attribute name HYPERPIPE_ID_SGIX = 0x8030
+# SGI_future_use: 0x8031-0x803F
+
+###############################################################################
+
+# ARB_future_use: 0x8042-0x804F
+
+###############################################################################
+
+# 3DFX: 0x8050-0x805F
+
+# 3DFX_multisample enum:
+# SAMPLE_BUFFERS_3DFX = 0x8050
+# SAMPLES_3DFX = 0x8051
+
+###############################################################################
+
+# OML: 0x8060-0x806F
+
+# OML_swap_method enum:
+# SWAP_METHOD_OML = 0x8060
+# SWAP_EXCHANGE_OML = 0x8061
+# SWAP_COPY_OML = 0x8062
+# SWAP_UNDEFINED_OML = 0x8063
+
+# OML_future_use: 0x8064-0x806F
+
+###############################################################################
+
+# NVIDIA: 0x8070 - 0x816F
+
+NVIDIA_future_use: 0x8070-0x816F
+
+###############################################################################
+
+# SUN: 0x8170 - 0x817F
+
+SUN_future_use: 0x8170-0x817F
+
+###############################################################################
+
+# INTEL: 0x8180 - 0x818F
+
+# INTEL_swap_event: 0x8180-0x8182
+# EXCHANGE_COMPLETE_INTEL = 0x8180
+# COPY_COMPLETE_INTEL = 0x8181
+# FLIP_COMPLETE_INTEL = 0x8182
+
+INTEL_future_use: 0x8183-0x818F
+
+###############################################################################
+### Please remember that new GLX enum allocations must be obtained by request
+### to the Khronos API Registrar (see comments at the top of this file)
+### File requests in the Khronos Bugzilla, OpenGL project, Registry component.
+###############################################################################
+
+# Any_vendor_future_use: 0x8180-0x9125
+
+# Also includes a bitmask - see ContextProfileMask above
+# ARB_create_context_profile enum: (equivalent to corresponding GL token)
+ CONTEXT_PROFILE_MASK_ARB = 0x9126
+
+# Any_vendor_future_use: 0x9127-0xFFFF
+#
+# This range must be the last range in the file. To generate a new
+# range, allocate multiples of 16 from the beginning of the
+# Any_vendor_future_use range and update glxenum.spec, glxenumext.spec,
+# and extensions.reserved.
diff --git a/src/glx/apple/specs/glxenumext.spec b/src/glx/apple/specs/glxenumext.spec
new file mode 100644
index 00000000000..797e6970dd2
--- /dev/null
+++ b/src/glx/apple/specs/glxenumext.spec
@@ -0,0 +1,515 @@
+# Copyright (c) 1991-2005 Silicon Graphics, Inc. All Rights Reserved.
+# Copyright (c) 2006-2010 The Khronos Group, Inc.
+#
+# This document is licensed under the SGI Free Software B License Version
+# 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+#
+# $Revision: 10796 $ on $Date: 2010-03-19 17:31:10 -0700 (Fri, 19 Mar 2010) $
+
+# List of GLX enumerants for glxext.h header
+#
+# This is NOT the master GLX enumerant registry (glxenum.spec).
+#
+# Unlike glxenum.spec, glxenumext.spec is
+# (1) In order by extension number.
+# (2) Includes only GLX extensions and GLX 1.3/1.4 core enumerants,
+# since it's assumed all <glx.h> today support at least GLX 1.2.
+# (3) Has no 'Extensions' section, since enums are always
+# conditionally protected against multiple definition
+# by glextenum.pl.
+# (4) Is processed by glextenum.pl, which has evolved
+# from enum.pl - should merge back into one script.
+
+# glxext.h version number - this should be automatically updated,
+# when changing either enum or template spec files.
+
+passthru:
+passthru: /* Header file version number, required by OpenGL ABI for Linux */
+passthru: /* glxext.h last updated 2010/02/10 */
+passthru: /* Current version at http://www.opengl.org/registry/ */
+passthru: #define GLX_GLXEXT_VERSION 27
+
+###############################################################################
+#
+# GLX 1.3 enums
+#
+###############################################################################
+
+VERSION_1_3 enum:
+ WINDOW_BIT = 0x00000001 # DRAWABLE_TYPE value
+ PIXMAP_BIT = 0x00000002 # "
+ PBUFFER_BIT = 0x00000004 # "
+ RGBA_BIT = 0x00000001 # RENDER_TYPE value
+ COLOR_INDEX_BIT = 0x00000002 # "
+ PBUFFER_CLOBBER_MASK = 0x08000000 # SelectEvent mask
+ FRONT_LEFT_BUFFER_BIT = 0x00000001 # PbufferClobberEvent mask
+ FRONT_RIGHT_BUFFER_BIT = 0x00000002 # "
+ BACK_LEFT_BUFFER_BIT = 0x00000004 # "
+ BACK_RIGHT_BUFFER_BIT = 0x00000008 # "
+ AUX_BUFFERS_BIT = 0x00000010 # "
+ DEPTH_BUFFER_BIT = 0x00000020 # "
+ STENCIL_BUFFER_BIT = 0x00000040 # "
+ ACCUM_BUFFER_BIT = 0x00000080 # "
+ CONFIG_CAVEAT = 0x20 # "
+ X_VISUAL_TYPE = 0x22 # "
+ TRANSPARENT_TYPE = 0x23 # "
+ TRANSPARENT_INDEX_VALUE = 0x24 # "
+ TRANSPARENT_RED_VALUE = 0x25 # "
+ TRANSPARENT_GREEN_VALUE = 0x26 # "
+ TRANSPARENT_BLUE_VALUE = 0x27 # "
+ TRANSPARENT_ALPHA_VALUE = 0x28 # "
+ DONT_CARE = 0xFFFFFFFF # may be specified for ChooseFBConfig attributes
+ NONE = 0x8000 # several attribute values
+ SLOW_CONFIG = 0x8001 # CONFIG_CAVEAT attribute value
+ TRUE_COLOR = 0x8002 # X_VISUAL_TYPE attribute value
+ DIRECT_COLOR = 0x8003 # "
+ PSEUDO_COLOR = 0x8004 # "
+ STATIC_COLOR = 0x8005 # "
+ GRAY_SCALE = 0x8006 # "
+ STATIC_GRAY = 0x8007 # "
+ TRANSPARENT_RGB = 0x8008 # TRANSPARENT_TYPE attribute value
+ TRANSPARENT_INDEX = 0x8009 # "
+ VISUAL_ID = 0x800B # Context attribute
+ SCREEN = 0x800C # "
+ NON_CONFORMANT_CONFIG = 0x800D # CONFIG_CAVEAT attribute value
+ DRAWABLE_TYPE = 0x8010 # FBConfig attribute
+ RENDER_TYPE = 0x8011 # "
+ X_RENDERABLE = 0x8012 # "
+ FBCONFIG_ID = 0x8013 # "
+ RGBA_TYPE = 0x8014 # CreateNewContext render_type value
+ COLOR_INDEX_TYPE = 0x8015 # "
+ MAX_PBUFFER_WIDTH = 0x8016 # FBConfig attribute
+ MAX_PBUFFER_HEIGHT = 0x8017 # "
+ MAX_PBUFFER_PIXELS = 0x8018 # "
+ PRESERVED_CONTENTS = 0x801B # CreateGLXPbuffer attribute
+ LARGEST_PBUFFER = 0x801C # "
+ WIDTH = 0x801D # Drawable attribute
+ HEIGHT = 0x801E # "
+ EVENT_MASK = 0x801F # "
+ DAMAGED = 0x8020 # PbufferClobber event_type value
+ SAVED = 0x8021 # "
+ WINDOW = 0x8022 # PbufferClobber draw_type value
+ PBUFFER = 0x8023 # "
+ PBUFFER_HEIGHT = 0x8040 # CreateGLXPbuffer attribute
+ PBUFFER_WIDTH = 0x8041 # "
+
+###############################################################################
+#
+# GLX 1.4 enums
+#
+###############################################################################
+
+VERSION_1_4 enum:
+ SAMPLE_BUFFERS = 100000
+ SAMPLES = 100001
+
+###############################################################################
+#
+# ARB GLX extensions, in ARB extension order
+#
+###############################################################################
+
+###############################################################################
+
+# No new tokens
+# ARB Extension #2
+ARB_get_proc_address enum:
+
+###############################################################################
+
+# ARB Extension #5
+ARB_multisample enum:
+ SAMPLE_BUFFERS_ARB = 100000
+ SAMPLES_ARB = 100001
+
+###############################################################################
+
+# ARB Extension #39
+ARB_fbconfig_float enum:
+ RGBA_FLOAT_TYPE_ARB = 0x20B9
+ RGBA_FLOAT_BIT_ARB = 0x00000004
+
+###############################################################################
+
+# ARB Extension #56
+ARB_create_context enum:
+ CONTEXT_DEBUG_BIT_ARB = 0x00000001
+ CONTEXT_FORWARD_COMPATIBLE_BIT_ARB = 0x00000002
+ CONTEXT_MAJOR_VERSION_ARB = 0x2091
+ CONTEXT_MINOR_VERSION_ARB = 0x2092
+ CONTEXT_FLAGS_ARB = 0x2094
+
+###############################################################################
+
+# ARB Extension #75
+ARB_create_context_profile enum:
+ CONTEXT_CORE_PROFILE_BIT_ARB = 0x00000001
+ CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB = 0x00000002
+ CONTEXT_PROFILE_MASK_ARB = 0x9126
+
+
+###############################################################################
+#
+# non-ARB GLX extensions, in registry order
+#
+###############################################################################
+
+###############################################################################
+
+# Unfortunately, the SGIS_multisample specification and the IRIX
+# implementation are inconsistent; the spec assigns enums as follows.
+# ARB_multisample reuses these enums with ARB suffixes, and it can't
+# be changed at this point. So in the interest of supporting both
+# extensions on non-IRIX platforms, the SGIS enums will be defined
+# here as originally specified.
+
+# Extension #25
+SGIS_multisample enum:
+ SAMPLE_BUFFERS_SGIS = 100000
+ SAMPLES_SGIS = 100001
+
+###############################################################################
+
+# Extension #28
+EXT_visual_info enum:
+ X_VISUAL_TYPE_EXT = 0x22
+ TRANSPARENT_TYPE_EXT = 0x23
+ TRANSPARENT_INDEX_VALUE_EXT = 0x24
+ TRANSPARENT_RED_VALUE_EXT = 0x25
+ TRANSPARENT_GREEN_VALUE_EXT = 0x26
+ TRANSPARENT_BLUE_VALUE_EXT = 0x27
+ TRANSPARENT_ALPHA_VALUE_EXT = 0x28
+ NONE_EXT = 0x8000
+ TRUE_COLOR_EXT = 0x8002
+ DIRECT_COLOR_EXT = 0x8003
+ PSEUDO_COLOR_EXT = 0x8004
+ STATIC_COLOR_EXT = 0x8005
+ GRAY_SCALE_EXT = 0x8006
+ STATIC_GRAY_EXT = 0x8007
+ TRANSPARENT_RGB_EXT = 0x8008
+ TRANSPARENT_INDEX_EXT = 0x8009
+
+###############################################################################
+
+# No new tokens
+# Extension #40
+SGI_swap_control enum:
+
+###############################################################################
+
+# No new tokens
+# Extension #41
+SGI_video_sync enum:
+
+###############################################################################
+
+# No new tokens
+# Extension #42
+SGI_make_current_read enum:
+
+###############################################################################
+
+# No new tokens
+# Extension #43
+SGIX_video_source enum:
+
+###############################################################################
+
+# Extension #44
+EXT_visual_rating enum:
+ VISUAL_CAVEAT_EXT = 0x20
+ SLOW_VISUAL_EXT = 0x8001
+ NON_CONFORMANT_VISUAL_EXT = 0x800D
+ use EXT_visual_info NONE_EXT
+
+###############################################################################
+
+# Extension #47
+EXT_import_context enum:
+ SHARE_CONTEXT_EXT = 0x800A
+ VISUAL_ID_EXT = 0x800B
+ SCREEN_EXT = 0x800C
+
+###############################################################################
+
+# Extension #49
+SGIX_fbconfig enum:
+ WINDOW_BIT_SGIX = 0x00000001
+ PIXMAP_BIT_SGIX = 0x00000002
+ RGBA_BIT_SGIX = 0x00000001
+ COLOR_INDEX_BIT_SGIX = 0x00000002
+ DRAWABLE_TYPE_SGIX = 0x8010
+ RENDER_TYPE_SGIX = 0x8011
+ X_RENDERABLE_SGIX = 0x8012
+ FBCONFIG_ID_SGIX = 0x8013
+ RGBA_TYPE_SGIX = 0x8014
+ COLOR_INDEX_TYPE_SGIX = 0x8015
+ use EXT_import_context SCREEN_EXT
+
+###############################################################################
+
+# Extension #50
+SGIX_pbuffer enum:
+ PBUFFER_BIT_SGIX = 0x00000004
+ BUFFER_CLOBBER_MASK_SGIX = 0x08000000
+ FRONT_LEFT_BUFFER_BIT_SGIX = 0x00000001
+ FRONT_RIGHT_BUFFER_BIT_SGIX = 0x00000002
+ BACK_LEFT_BUFFER_BIT_SGIX = 0x00000004
+ BACK_RIGHT_BUFFER_BIT_SGIX = 0x00000008
+ AUX_BUFFERS_BIT_SGIX = 0x00000010
+ DEPTH_BUFFER_BIT_SGIX = 0x00000020
+ STENCIL_BUFFER_BIT_SGIX = 0x00000040
+ ACCUM_BUFFER_BIT_SGIX = 0x00000080
+ SAMPLE_BUFFERS_BIT_SGIX = 0x00000100
+ MAX_PBUFFER_WIDTH_SGIX = 0x8016
+ MAX_PBUFFER_HEIGHT_SGIX = 0x8017
+ MAX_PBUFFER_PIXELS_SGIX = 0x8018
+ OPTIMAL_PBUFFER_WIDTH_SGIX = 0x8019
+ OPTIMAL_PBUFFER_HEIGHT_SGIX = 0x801A
+ PRESERVED_CONTENTS_SGIX = 0x801B
+ LARGEST_PBUFFER_SGIX = 0x801C
+ WIDTH_SGIX = 0x801D
+ HEIGHT_SGIX = 0x801E
+ EVENT_MASK_SGIX = 0x801F
+ DAMAGED_SGIX = 0x8020
+ SAVED_SGIX = 0x8021
+ WINDOW_SGIX = 0x8022
+ PBUFFER_SGIX = 0x8023
+
+###############################################################################
+
+# Extension #62
+SGI_cushion enum:
+# CUSHION_BUFFERS_SGI ????
+
+###############################################################################
+
+# Extension #83
+SGIX_video_resize enum:
+ SYNC_FRAME_SGIX = 0x00000000
+ SYNC_SWAP_SGIX = 0x00000001
+
+###############################################################################
+
+# Extension #86
+SGIX_dmbuffer enum:
+ DIGITAL_MEDIA_PBUFFER_SGIX = 0x8024
+
+###############################################################################
+
+# No new tokens
+# Extension #91
+SGIX_swap_group enum:
+
+###############################################################################
+
+# No new tokens
+# Extension #92
+SGIX_swap_barrier enum:
+
+###############################################################################
+
+# Extension #142
+SGIS_blended_overlay enum:
+ BLENDED_RGBA_SGIS = 0x8025
+
+###############################################################################
+
+# Extension #143
+SGIS_shared_multisample enum:
+ MULTISAMPLE_SUB_RECT_WIDTH_SGIS = 0x8026
+ MULTISAMPLE_SUB_RECT_HEIGHT_SGIS = 0x8027
+
+###############################################################################
+
+# No new tokens
+# Extension #183
+SUN_get_transparent_index enum:
+
+###############################################################################
+
+# Extension #207
+3DFX_multisample enum:
+ SAMPLE_BUFFERS_3DFX = 0x8050
+ SAMPLES_3DFX = 0x8051
+
+###############################################################################
+
+# No new tokens
+# Extension #215
+MESA_copy_sub_buffer enum:
+
+###############################################################################
+
+# No new tokens
+# Extension #216
+MESA_pixmap_colormap enum:
+
+###############################################################################
+
+# No new tokens
+# Extension #217
+MESA_release_buffers enum:
+
+###############################################################################
+
+# Extension #218
+MESA_set_3dfx_mode enum:
+ 3DFX_WINDOW_MODE_MESA = 0x1
+ 3DFX_FULLSCREEN_MODE_MESA = 0x2
+
+###############################################################################
+
+# Extension #234
+SGIX_visual_select_group enum:
+ VISUAL_SELECT_GROUP_SGIX = 0x8028
+
+###############################################################################
+
+# Extension #237
+OML_swap_method enum:
+ SWAP_METHOD_OML = 0x8060
+ SWAP_EXCHANGE_OML = 0x8061
+ SWAP_COPY_OML = 0x8062
+ SWAP_UNDEFINED_OML = 0x8063
+
+###############################################################################
+
+# No new tokens
+# Extension #238
+OML_sync_control enum:
+
+###############################################################################
+
+# Extension #281
+NV_float_buffer enum:
+ FLOAT_COMPONENTS_NV = 0x20B0
+
+###############################################################################
+
+# Extension #307
+SGIX_hyperpipe enum:
+ HYPERPIPE_PIPE_NAME_LENGTH_SGIX = 80
+ BAD_HYPERPIPE_CONFIG_SGIX = 91
+ BAD_HYPERPIPE_SGIX = 92
+ HYPERPIPE_DISPLAY_PIPE_SGIX = 0x00000001
+ HYPERPIPE_RENDER_PIPE_SGIX = 0x00000002
+ PIPE_RECT_SGIX = 0x00000001
+ PIPE_RECT_LIMITS_SGIX = 0x00000002
+ HYPERPIPE_STEREO_SGIX = 0x00000003
+ HYPERPIPE_PIXEL_AVERAGE_SGIX = 0x00000004
+ HYPERPIPE_ID_SGIX = 0x8030
+
+###############################################################################
+
+# No new tokens
+# Extension #308
+MESA_agp_offset enum:
+
+###############################################################################
+
+# Extension #328
+EXT_fbconfig_packed_float enum:
+ RGBA_UNSIGNED_FLOAT_TYPE_EXT = 0x20B1
+ RGBA_UNSIGNED_FLOAT_BIT_EXT = 0x00000008
+
+###############################################################################
+
+# Extension #337
+EXT_framebuffer_sRGB enum:
+ FRAMEBUFFER_SRGB_CAPABLE_EXT = 0x20B2
+
+###############################################################################
+
+# Extension #344
+EXT_texture_from_pixmap enum:
+ TEXTURE_1D_BIT_EXT = 0x00000001
+ TEXTURE_2D_BIT_EXT = 0x00000002
+ TEXTURE_RECTANGLE_BIT_EXT = 0x00000004
+ BIND_TO_TEXTURE_RGB_EXT = 0x20D0
+ BIND_TO_TEXTURE_RGBA_EXT = 0x20D1
+ BIND_TO_MIPMAP_TEXTURE_EXT = 0x20D2
+ BIND_TO_TEXTURE_TARGETS_EXT = 0x20D3
+ Y_INVERTED_EXT = 0x20D4
+ TEXTURE_FORMAT_EXT = 0x20D5
+ TEXTURE_TARGET_EXT = 0x20D6
+ MIPMAP_TEXTURE_EXT = 0x20D7
+ TEXTURE_FORMAT_NONE_EXT = 0x20D8
+ TEXTURE_FORMAT_RGB_EXT = 0x20D9
+ TEXTURE_FORMAT_RGBA_EXT = 0x20DA
+ TEXTURE_1D_EXT = 0x20DB
+ TEXTURE_2D_EXT = 0x20DC
+ TEXTURE_RECTANGLE_EXT = 0x20DD
+ FRONT_LEFT_EXT = 0x20DE
+ FRONT_RIGHT_EXT = 0x20DF
+ BACK_LEFT_EXT = 0x20E0
+ BACK_RIGHT_EXT = 0x20E1
+ FRONT_EXT = GLX_FRONT_LEFT_EXT
+ BACK_EXT = GLX_BACK_LEFT_EXT
+ AUX0_EXT = 0x20E2
+ AUX1_EXT = 0x20E3
+ AUX2_EXT = 0x20E4
+ AUX3_EXT = 0x20E5
+ AUX4_EXT = 0x20E6
+ AUX5_EXT = 0x20E7
+ AUX6_EXT = 0x20E8
+ AUX7_EXT = 0x20E9
+ AUX8_EXT = 0x20EA
+ AUX9_EXT = 0x20EB
+
+###############################################################################
+
+# Extension #347
+NV_present_video enum:
+ NUM_VIDEO_SLOTS_NV = 0x20F0
+
+###############################################################################
+
+# Extension #348
+NV_video_out enum:
+ VIDEO_OUT_COLOR_NV = 0x20C3
+ VIDEO_OUT_ALPHA_NV = 0x20C4
+ VIDEO_OUT_DEPTH_NV = 0x20C5
+ VIDEO_OUT_COLOR_AND_ALPHA_NV = 0x20C6
+ VIDEO_OUT_COLOR_AND_DEPTH_NV = 0x20C7
+ VIDEO_OUT_FRAME_NV = 0x20C8
+ VIDEO_OUT_FIELD_1_NV = 0x20C9
+ VIDEO_OUT_FIELD_2_NV = 0x20CA
+ VIDEO_OUT_STACKED_FIELDS_1_2_NV = 0x20CB
+ VIDEO_OUT_STACKED_FIELDS_2_1_NV = 0x20CC
+
+###############################################################################
+
+# No new tokens
+# Extension #350
+NV_swap_group enum:
+
+###############################################################################
+
+# Extension #374
+NV_video_capture enum:
+ DEVICE_ID_NV = 0x20CD
+ UNIQUE_ID_NV = 0x20CE
+ NUM_VIDEO_CAPTURE_SLOTS_NV = 0x20CF
+
+###############################################################################
+
+# Extension #375
+EXT_swap_control enum:
+ SWAP_INTERVAL_EXT = 0x20F1
+ MAX_SWAP_INTERVAL_EXT = 0x20F2
+
+###############################################################################
+
+# No new tokens
+# Extension #376
+NV_copy_image enum:
+
+###############################################################################
+
+# Extension #384
+INTEL_swap_event enum:
+ BUFFER_SWAP_COMPLETE_INTEL_MASK = 0x04000000
+ EXCHANGE_COMPLETE_INTEL = 0x8180
+ COPY_COMPLETE_INTEL = 0x8181
+ FLIP_COMPLETE_INTEL = 0x8182
diff --git a/src/glx/apple/specs/glxext.spec b/src/glx/apple/specs/glxext.spec
new file mode 100644
index 00000000000..c25b7e6b38d
--- /dev/null
+++ b/src/glx/apple/specs/glxext.spec
@@ -0,0 +1,1330 @@
+# glxext.spec file
+# DON'T REMOVE PREVIOUS LINE!!! libspec depends on it!
+#
+# Copyright (c) 1991-2005 Silicon Graphics, Inc. All Rights Reserved.
+# Copyright (c) 2006-2010 The Khronos Group, Inc.
+#
+# This document is licensed under the SGI Free Software B License Version
+# 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+#
+# $Revision: 10796 $ on $Date: 2010-03-19 17:31:10 -0700 (Fri, 19 Mar 2010) $
+
+required-props:
+param: retval retained
+glxflags: client-handcode client-intercept server-handcode
+glxvendorglx: *
+vectorequiv: *
+category: VERSION_1_3 VERSION_1_4 ARB_get_proc_address ARB_multisample ARB_fbconfig_float EXT_import_context SGIX_dmbuffer SGIX_fbconfig SGIX_pbuffer SGIX_swap_barrier SGIX_swap_group SGIX_video_resize SGIX_video_source SGI_cushion SGI_make_current_read SGI_swap_control SGI_video_sync SUN_get_transparent_index MESA_agp_offset MESA_copy_sub_buffer MESA_pixmap_colormap MESA_release_buffers MESA_set_3dfx_mode SGIX_visual_select_group OML_sync_control SGIX_hyperpipe EXT_texture_from_pixmap NV_swap_group NV_video_output NV_present_video ARB_create_context NV_video_capture NV_copy_image EXT_swap_control
+glxopcode: *
+
+#
+# Boilerplate to define types used by some extensions. This is done
+# up front, since it involves some complexities in protecting
+# the declarations whether or not the -protect flag is given to
+# the generator scripts.
+#
+
+passthru: #ifndef GLX_ARB_get_proc_address
+passthru: typedef void (*__GLXextFuncPtr)(void);
+passthru: #endif
+passthru:
+passthru: #ifndef GLX_SGIX_video_source
+passthru: typedef XID GLXVideoSourceSGIX;
+passthru: #endif
+passthru:
+passthru: #ifndef GLX_SGIX_fbconfig
+passthru: typedef XID GLXFBConfigIDSGIX;
+passthru: typedef struct __GLXFBConfigRec *GLXFBConfigSGIX;
+passthru: #endif
+passthru:
+passthru: #ifndef GLX_SGIX_pbuffer
+passthru: typedef XID GLXPbufferSGIX;
+passthru: typedef struct {
+passthru: int type;
+passthru: unsigned long serial; /* # of last request processed by server */
+passthru: Bool send_event; /* true if this came for SendEvent request */
+passthru: Display *display; /* display the event was read from */
+passthru: GLXDrawable drawable; /* i.d. of Drawable */
+passthru: int event_type; /* GLX_DAMAGED_SGIX or GLX_SAVED_SGIX */
+passthru: int draw_type; /* GLX_WINDOW_SGIX or GLX_PBUFFER_SGIX */
+passthru: unsigned int mask; /* mask indicating which buffers are affected*/
+passthru: int x, y;
+passthru: int width, height;
+passthru: int count; /* if nonzero, at least this many more */
+passthru: } GLXBufferClobberEventSGIX;
+passthru: #endif
+passthru:
+passthru: #ifndef GLX_NV_video_output
+passthru: typedef unsigned int GLXVideoDeviceNV;
+passthru: #endif
+passthru:
+passthru: #ifndef GLX_NV_video_capture
+passthru: typedef XID GLXVideoCaptureDeviceNV;
+passthru: #endif
+passthru:
+passthru: #ifndef GLEXT_64_TYPES_DEFINED
+passthru: /* This code block is duplicated in glext.h, so must be protected */
+passthru: #define GLEXT_64_TYPES_DEFINED
+passthru: /* Define int32_t, int64_t, and uint64_t types for UST/MSC */
+passthru: /* (as used in the GLX_OML_sync_control extension). */
+passthru: #if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
+passthru: #include <inttypes.h>
+passthru: #elif defined(__sun__) || defined(__digital__)
+passthru: #include <inttypes.h>
+passthru: #if defined(__STDC__)
+passthru: #if defined(__arch64__) || defined(_LP64)
+passthru: typedef long int int64_t;
+passthru: typedef unsigned long int uint64_t;
+passthru: #else
+passthru: typedef long long int int64_t;
+passthru: typedef unsigned long long int uint64_t;
+passthru: #endif /* __arch64__ */
+passthru: #endif /* __STDC__ */
+passthru: #elif defined( __VMS ) || defined(__sgi)
+passthru: #include <inttypes.h>
+passthru: #elif defined(__SCO__) || defined(__USLC__)
+passthru: #include <stdint.h>
+passthru: #elif defined(__UNIXOS2__) || defined(__SOL64__)
+passthru: typedef long int int32_t;
+passthru: typedef long long int int64_t;
+passthru: typedef unsigned long long int uint64_t;
+passthru: #elif defined(_WIN32) && defined(__GNUC__)
+passthru: #include <stdint.h>
+passthru: #elif defined(_WIN32)
+passthru: typedef __int32 int32_t;
+passthru: typedef __int64 int64_t;
+passthru: typedef unsigned __int64 uint64_t;
+passthru: #else
+passthru: #include <inttypes.h> /* Fallback option */
+passthru: #endif
+passthru: #endif
+passthru:
+
+###############################################################################
+#
+# GLX 1.3 commands
+#
+###############################################################################
+
+GetFBConfigs(dpy, screen, nelements)
+ return GLXFBConfigPointer
+ param dpy Display out reference
+ param screen int in value
+ param nelements int out reference
+ category VERSION_1_3
+ glxflags client-handcode server-handcode
+ glxopcode 21
+
+ChooseFBConfig(dpy, screen, attrib_list, nelements)
+ return GLXFBConfigPointer
+ param dpy Display out reference
+ param screen int in value
+ param attrib_list int in reference
+ param nelements int out reference
+ category VERSION_1_3
+ glxflags client-handcode client-intercept server-handcode
+
+GetFBConfigAttrib(dpy, config, attribute, value)
+ return int
+ param dpy Display out reference
+ param config GLXFBConfig in value
+ param attribute int in value
+ param value int out reference
+ category VERSION_1_3
+ glxflags client-handcode client-intercept server-handcode
+
+GetVisualFromFBConfig(dpy, config)
+ return XVisualInfoPointer
+ param dpy Display out reference
+ param config GLXFBConfig in value
+ category VERSION_1_3
+ glxflags client-handcode client-intercept server-handcode
+
+CreateWindow(dpy, config, win, attrib_list)
+ return GLXWindow
+ param dpy Display out reference
+ param config GLXFBConfig in value
+ param win Window in value
+ param attrib_list int in reference
+ category VERSION_1_3
+ glxflags client-handcode server-handcode
+ glxopcode 31
+
+DestroyWindow(dpy, win)
+ return void
+ param dpy Display out reference
+ param win GLXWindow in value
+ category VERSION_1_3
+ glxflags client-handcode server-handcode
+ glxopcode 32
+
+CreatePixmap(dpy, config, pixmap, attrib_list)
+ return GLXPixmap
+ param dpy Display out reference
+ param config GLXFBConfig in value
+ param pixmap Pixmap in value
+ param attrib_list int in reference
+ category VERSION_1_3
+ glxflags client-handcode server-handcode
+ glxopcode 22
+
+DestroyPixmap(dpy, pixmap)
+ return void
+ param dpy Display out reference
+ param pixmap GLXPixmap in value
+ category VERSION_1_3
+ glxflags client-handcode server-handcode
+ glxopcode 23
+
+CreatePbuffer(dpy, config, attrib_list)
+ return GLXPbuffer
+ param dpy Display out reference
+ param config GLXFBConfig in value
+ param attrib_list int in reference
+ category VERSION_1_3
+ glxflags client-handcode server-handcode
+ glxopcode 27
+
+DestroyPbuffer(dpy, pbuf)
+ return void
+ param dpy Display out reference
+ param pbuf GLXPbuffer in value
+ category VERSION_1_3
+ glxflags client-handcode server-handcode
+ glxopcode 28
+
+# glXGetDrawableAttributes -> GLX opcode 29
+# glXChangeDrawableAttributes -> GLX opcode 30
+
+# Uses glXGetDrawableAttributes protocol
+QueryDrawable(dpy, draw, attribute, value)
+ return void
+ param dpy Display out reference
+ param draw GLXDrawable in value
+ param attribute int in value
+ param value uint out reference
+ category VERSION_1_3
+ glxflags client-handcode client-intercept server-handcode
+
+CreateNewContext(dpy, config, render_type, share_list, direct)
+ return GLXContext
+ param dpy Display out reference
+ param config GLXFBConfig in value
+ param render_type int in value
+ param share_list GLXContext in value
+ param direct Bool in value
+ category VERSION_1_3
+ glxflags client-handcode server-handcode
+ glxopcode 24
+
+MakeContextCurrent(dpy, draw, read, ctx)
+ return Bool
+ param dpy Display out reference
+ param draw GLXDrawable in value
+ param read GLXDrawable in value
+ param ctx GLXContext in value
+ category VERSION_1_3
+ glxflags client-handcode server-handcode
+ glxopcode 26
+
+GetCurrentReadDrawable()
+ return GLXDrawable
+ category VERSION_1_3
+ glxflags client-handcode client-intercept server-handcode
+
+GetCurrentDisplay()
+ return DisplayPointer
+ category VERSION_1_3
+ glxflags client-handcode client-intercept server-handcode
+
+QueryContext(dpy, ctx, attribute, value)
+ return int
+ param dpy Display out reference
+ param ctx GLXContext in value
+ param attribute int in value
+ param value int out reference
+ category VERSION_1_3
+ glxflags client-handcode server-handcode
+ glxopcode 25
+
+# Uses glXChangeDrawableAttributes protocol
+SelectEvent(dpy, draw, event_mask)
+ return void
+ param dpy Display out reference
+ param draw GLXDrawable in value
+ param event_mask ulong in value
+ category VERSION_1_3
+ glxflags client-handcode server-handcode
+
+# Uses glXGetDrawableAttributes protocol
+GetSelectedEvent(dpy, draw, event_mask)
+ return void
+ param dpy Display out reference
+ param draw GLXDrawable in value
+ param event_mask ulong out reference
+ category VERSION_1_3
+ glxflags client-handcode client-intercept server-handcode
+
+###############################################################################
+#
+# GLX 1.4 commands
+#
+###############################################################################
+
+GetProcAddress(procName)
+ return FunctionPointer
+ param procName GLubyte in reference
+ category VERSION_1_4
+ glxflags client-handcode client-intercept server-handcode
+
+###############################################################################
+#
+# ARB Extension #2
+# ARB_get_proc_address commands
+# @promoted to core in GLX 1.4, but there's no provision for aliasing
+# @in GLX spec files, yet
+#
+###############################################################################
+
+GetProcAddressARB(procName)
+ return FunctionPointer
+ param procName GLubyte in reference
+ category ARB_get_proc_address
+ glxflags client-handcode client-intercept server-handcode
+
+###############################################################################
+#
+# ARB Extension #5
+# ARB_multisample commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_multisample
+
+###############################################################################
+#
+# ARB Extension #39
+# ARB_fbconfig_float commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_fbconfig_float
+
+###############################################################################
+#
+# ARB Extension #56
+# ARB_create_context commands
+#
+###############################################################################
+
+CreateContextAttribsARB(dpy, config, share_context, direct, attrib_list)
+ return GLXContext
+ param dpy Display out reference
+ param config GLXFBConfig in value
+ param share_context GLXContext in value
+ param direct Bool in value
+ param attrib_list int in reference
+ category ARB_create_context
+ glxflags client-handcode client-intercept server-handcode
+ glxopcode 34
+
+###############################################################################
+#
+# ARB Extension #75
+# ARB_create_context_profile commands
+#
+###############################################################################
+
+# (none)
+newcategory: ARB_create_context_profile
+
+
+###############################################################################
+#
+# Extension #25
+# SGIS_multisample commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIS_multisample
+
+###############################################################################
+#
+# Extension #28
+# EXT_visual_info commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_visual_info
+
+###############################################################################
+#
+# Extension #40
+# SGI_swap_control commands
+#
+###############################################################################
+
+SwapIntervalSGI(interval)
+ return int
+ param interval int in value
+ category SGI_swap_control
+ glxflags client-handcode server-handcode
+ glxvendorglx 65536
+
+###############################################################################
+#
+# Extension #41
+# SGI_video_sync commands
+#
+###############################################################################
+
+GetVideoSyncSGI(count)
+ return int
+ param count uint out reference
+ category SGI_video_sync
+ glxflags client-handcode client-intercept server-handcode
+
+WaitVideoSyncSGI(divisor, remainder, count)
+ return int
+ param divisor int in value
+ param remainder int in value
+ param count uint out reference
+ category SGI_video_sync
+ glxflags client-handcode client-intercept server-handcode
+
+###############################################################################
+#
+# Extension #42
+# SGI_make_current_read commands
+#
+###############################################################################
+
+MakeCurrentReadSGI(dpy, draw, read, ctx)
+ return Bool
+ param dpy Display out reference
+ param draw GLXDrawable in value
+ param read GLXDrawable in value
+ param ctx GLXContext in value
+ category SGI_make_current_read
+ glxflags client-handcode server-handcode
+ glxvendorglx 65537
+
+GetCurrentReadDrawableSGI()
+ return GLXDrawable
+ category SGI_make_current_read
+ glxflags client-handcode client-intercept server-handcode
+
+###############################################################################
+#
+# Extension #43
+# SGIX_video_source commands
+#
+###############################################################################
+
+newcategory: SGIX_video_source
+passthru: #ifdef _VL_H
+
+CreateGLXVideoSourceSGIX(display, screen, server, path, nodeClass, drainNode)
+ return GLXVideoSourceSGIX
+ param display Display out reference
+ param screen int in value
+ param server VLServer in value
+ param path VLPath in value
+ param nodeClass int in value
+ param drainNode VLNode in value
+ category SGIX_video_source
+ glxflags client-handcode server-handcode
+ glxvendorglx 65538
+
+DestroyGLXVideoSourceSGIX(dpy, glxvideosource)
+ return void
+ param dpy Display out reference
+ param glxvideosource GLXVideoSourceSGIX in value
+ category SGIX_video_source
+ glxflags client-handcode server-handcode
+ glxvendorglx 65539
+
+passend: #endif /* _VL_H */
+endcategory:
+
+###############################################################################
+#
+# Extension #44
+# EXT_visual_rating commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_visual_rating
+
+###############################################################################
+#
+# Extension #47
+# EXT_import_context commands
+#
+###############################################################################
+
+GetCurrentDisplayEXT()
+ return DisplayPointer
+ category EXT_import_context
+ glxflags client-handcode client-intercept server-handcode
+
+QueryContextInfoEXT(dpy, context, attribute, value)
+ return int
+ param dpy Display out reference
+ param context GLXContext in value
+ param attribute int in value
+ param value int out reference
+ category EXT_import_context
+ glxflags client-handcode server-handcode
+ glxvendorglx 1024
+
+# 'constGLXContext' is a hack; the extension specification and glx.h
+# should be fixed instead.
+GetContextIDEXT(context)
+ return GLXContextID
+ param context constGLXContext in value
+ category EXT_import_context
+ glxflags client-handcode client-intercept server-handcode
+
+ImportContextEXT(dpy, contextID)
+ return GLXContext
+ param dpy Display out reference
+ param contextID GLXContextID in value
+ category EXT_import_context
+ glxflags client-handcode client-intercept server-handcode
+
+FreeContextEXT(dpy, context)
+ return void
+ param dpy Display out reference
+ param context GLXContext in value
+ category EXT_import_context
+ glxflags client-handcode client-intercept server-handcode
+
+###############################################################################
+#
+# Extension #49
+# SGIX_fbconfig commands
+#
+###############################################################################
+
+# GetFBConfigsSGIX protocol -> VendorPrivate opcode 65540
+
+GetFBConfigAttribSGIX(dpy, config, attribute, value)
+ return int
+ param dpy Display out reference
+ param config GLXFBConfigSGIX in value
+ param attribute int in value
+ param value int out reference
+ category SGIX_fbconfig
+ glxflags client-handcode client-intercept server-handcode
+
+ChooseFBConfigSGIX(dpy, screen, attrib_list, nelements)
+ return GLXFBConfigSGIXPointer
+ param dpy Display out reference
+ param screen int in value
+ param attrib_list int out reference
+ param nelements int out reference
+ category SGIX_fbconfig
+ glxflags client-handcode client-intercept server-handcode
+
+CreateGLXPixmapWithConfigSGIX(dpy, config, pixmap)
+ return GLXPixmap
+ param dpy Display out reference
+ param config GLXFBConfigSGIX in value
+ param pixmap Pixmap in value
+ category SGIX_fbconfig
+ glxflags client-handcode server-handcode
+ glxvendorglx 65542
+
+CreateContextWithConfigSGIX(dpy, config, render_type, share_list, direct)
+ return GLXContext
+ param dpy Display out reference
+ param config GLXFBConfigSGIX in value
+ param render_type int in value
+ param share_list GLXContext in value
+ param direct Bool in value
+ category SGIX_fbconfig
+ glxflags client-handcode server-handcode
+ glxvendorglx 65541
+
+GetVisualFromFBConfigSGIX(dpy, config)
+ return XVisualInfoPointer
+ param dpy Display out reference
+ param config GLXFBConfigSGIX in value
+ category SGIX_fbconfig
+ glxflags client-handcode client-intercept server-handcode
+
+GetFBConfigFromVisualSGIX(dpy, vis)
+ return GLXFBConfigSGIX
+ param dpy Display out reference
+ param vis XVisualInfo out reference
+ category SGIX_fbconfig
+ glxflags client-handcode client-intercept server-handcode
+
+###############################################################################
+#
+# Extension #50
+# SGIX_pbuffer commands
+#
+###############################################################################
+
+# ChangeDrawableAttributesSGIX protocol -> VendorPrivate opcode 65545
+# GetDrawableAttributesSGIX protocol -> VendorPrivate opcode 65546
+
+CreateGLXPbufferSGIX(dpy, config, width, height, attrib_list)
+ return GLXPbufferSGIX
+ param dpy Display out reference
+ param config GLXFBConfigSGIX in value
+ param width uint in value
+ param height uint in value
+ param attrib_list int out reference
+ category SGIX_pbuffer
+ glxflags client-handcode server-handcode
+ glxvendorglx 65543
+
+DestroyGLXPbufferSGIX(dpy, pbuf)
+ return void
+ param dpy Display out reference
+ param pbuf GLXPbufferSGIX in value
+ category SGIX_pbuffer
+ glxflags client-handcode
+ glxvendorglx 65544
+
+QueryGLXPbufferSGIX(dpy, pbuf, attribute, value)
+ return int
+ param dpy Display out reference
+ param pbuf GLXPbufferSGIX in value
+ param attribute int in value
+ param value uint out reference
+ category SGIX_pbuffer
+
+SelectEventSGIX(dpy, drawable, mask)
+ return void
+ param dpy Display out reference
+ param drawable GLXDrawable in value
+ param mask ulong in value
+ category SGIX_pbuffer
+
+GetSelectedEventSGIX(dpy, drawable, mask)
+ return void
+ param dpy Display out reference
+ param drawable GLXDrawable in value
+ param mask ulong out reference
+ category SGIX_pbuffer
+
+###############################################################################
+#
+# Extension #62
+# SGI_cushion commands
+#
+###############################################################################
+
+CushionSGI(dpy, window, cushion)
+ return void
+ param dpy Display out reference
+ param window Window in value
+ param cushion float in value
+ category SGI_cushion
+
+###############################################################################
+#
+# Extension #83
+# SGIX_video_resize commands
+#
+###############################################################################
+
+BindChannelToWindowSGIX(display, screen, channel, window)
+ return int
+ param display Display out reference
+ param screen int in value
+ param channel int in value
+ param window Window in value
+ category SGIX_video_resize
+
+ChannelRectSGIX(display, screen, channel, x, y, w, h)
+ return int
+ param display Display out reference
+ param screen int in value
+ param channel int in value
+ param x int in value
+ param y int in value
+ param w int in value
+ param h int in value
+ category SGIX_video_resize
+
+QueryChannelRectSGIX(display, screen, channel, dx, dy, dw, dh)
+ return int
+ param display Display out reference
+ param screen int in value
+ param channel int in value
+ param dx int out reference
+ param dy int out reference
+ param dw int out reference
+ param dh int out reference
+ category SGIX_video_resize
+
+QueryChannelDeltasSGIX(display, screen, channel, x, y, w, h)
+ return int
+ param display Display out reference
+ param screen int in value
+ param channel int in value
+ param x int out reference
+ param y int out reference
+ param w int out reference
+ param h int out reference
+ category SGIX_video_resize
+
+# @@@ Not in man page - this entry point may not be shipping?
+ChannelRectSyncSGIX(display, screen, channel, synctype)
+ return int
+ param display Display out reference
+ param screen int in value
+ param channel int in value
+ param synctype GLenum in value
+ category SGIX_video_resize
+
+###############################################################################
+#
+# Extension #86
+# SGIX_dmbuffer commands
+#
+###############################################################################
+
+newcategory: SGIX_dmbuffer
+passthru: #ifdef _DM_BUFFER_H_
+
+AssociateDMPbufferSGIX(dpy, pbuffer, params, dmbuffer)
+ return Bool
+ param dpy Display out reference
+ param pbuffer GLXPbufferSGIX in value
+ param params DMparams out reference
+ param dmbuffer DMbuffer in value
+ category SGIX_dmbuffer
+
+passend: #endif /* _DM_BUFFER_H_ */
+endcategory:
+
+###############################################################################
+#
+# Extension #91
+# SGIX_swap_group commands
+#
+###############################################################################
+
+JoinSwapGroupSGIX(dpy, drawable, member)
+ return void
+ param dpy Display out reference
+ param drawable GLXDrawable in value
+ param member GLXDrawable in value
+ category SGIX_swap_group
+ glxflags client-handcode server-handcode
+ glxvendorglx 65547
+
+###############################################################################
+#
+# Extension #92
+# SGIX_swap_barrier commands
+#
+###############################################################################
+
+BindSwapBarrierSGIX(dpy, drawable, barrier)
+ return void
+ param dpy Display out reference
+ param drawable GLXDrawable in value
+ param barrier int in value
+ category SGIX_swap_barrier
+ glxflags client-handcode server-handcode
+ glxvendorglx 65548
+
+QueryMaxSwapBarriersSGIX(dpy, screen, max)
+ return Bool
+ param dpy Display out reference
+ param screen int in value
+ param max int out reference
+ category SGIX_swap_barrier
+ glxflags client-handcode server-handcode
+ glxvendorglx 65549
+
+###############################################################################
+#
+# Extension #183
+# SUN_get_transparent_index commands
+#
+###############################################################################
+
+GetTransparentIndexSUN(dpy, overlay, underlay, pTransparentIndex)
+ return Status
+ param dpy Display out reference
+ param overlay Window in value
+ param underlay Window in value
+ param pTransparentIndex long out reference
+ category SUN_get_transparent_index
+
+###############################################################################
+#
+# Extension #215
+# MESA_copy_sub_buffer commands
+#
+###############################################################################
+
+CopySubBufferMESA(dpy, drawable, x, y, width, height)
+ return void
+ param dpy Display out reference
+ param drawable GLXDrawable in value
+ param x int in value
+ param y int in value
+ param width int in value
+ param height int in value
+ category MESA_copy_sub_buffer
+ glxflags client-handcode client-intercept server-handcode
+
+###############################################################################
+#
+# Extension #216
+# MESA_pixmap_colormap commands
+#
+###############################################################################
+
+CreateGLXPixmapMESA(dpy, visual, pixmap, cmap)
+ return GLXPixmap
+ param dpy Display out reference
+ param visual XVisualInfo out reference
+ param pixmap Pixmap in value
+ param cmap Colormap in value
+ category MESA_pixmap_colormap
+ glxflags client-handcode client-intercept server-handcode
+
+###############################################################################
+#
+# Extension #217
+# MESA_release_buffers commands
+#
+###############################################################################
+
+ReleaseBuffersMESA(dpy, drawable)
+ return Bool
+ param dpy Display out reference
+ param drawable GLXDrawable in value
+ category MESA_release_buffers
+ glxflags client-handcode client-intercept server-handcode
+
+###############################################################################
+#
+# Extension #218
+# MESA_set_3dfx_mode commands
+#
+###############################################################################
+
+# Brian's spec has this as returning 'GLboolean' and taking 'GLint mode'
+Set3DfxModeMESA(mode)
+ return Bool
+ param mode int in value
+ category MESA_set_3dfx_mode
+ glxflags client-handcode client-intercept server-handcode
+
+###############################################################################
+#
+# Extension #234
+# SGIX_visual_select_group commands
+#
+###############################################################################
+
+# (none)
+newcategory: SGIX_visual_select_group
+
+###############################################################################
+#
+# Extension #237
+# OML_swap_method commands
+#
+###############################################################################
+
+# (none)
+newcategory: OML_swap_method
+
+###############################################################################
+#
+# Extension #238
+# OML_sync_control commands
+#
+###############################################################################
+
+GetSyncValuesOML(dpy, drawable, ust, msc, sbc)
+ return Bool
+ param dpy Display out reference
+ param drawable GLXDrawable in value
+ param ust int64_t out reference
+ param msc int64_t out reference
+ param sbc int64_t out reference
+ category OML_sync_control
+ glxflags client-handcode server-handcode
+
+GetMscRateOML(dpy, drawable, numerator, denominator)
+ return Bool
+ param dpy Display out reference
+ param drawable GLXDrawable in value
+ param numerator int32_t out reference
+ param denominator int32_t out reference
+ category OML_sync_control
+ glxflags client-handcode server-handcode
+
+SwapBuffersMscOML(dpy, drawable, target_msc, divisor, remainder)
+ return int64_t
+ param dpy Display out reference
+ param drawable GLXDrawable in value
+ param target_msc int64_t in value
+ param divisor int64_t in value
+ param remainder int64_t in value
+ category OML_sync_control
+ glxflags client-handcode server-handcode
+
+WaitForMscOML(dpy, drawable, target_msc, divisor, remainder, ust, msc, sbc)
+ return Bool
+ param dpy Display out reference
+ param drawable GLXDrawable in value
+ param target_msc int64_t in value
+ param divisor int64_t in value
+ param remainder int64_t in value
+ param ust int64_t out reference
+ param msc int64_t out reference
+ param sbc int64_t out reference
+ category OML_sync_control
+ glxflags client-handcode server-handcode
+
+WaitForSbcOML(dpy, drawable, target_sbc, ust, msc, sbc)
+ return Bool
+ param dpy Display out reference
+ param drawable GLXDrawable in value
+ param target_sbc int64_t in value
+ param ust int64_t out reference
+ param msc int64_t out reference
+ param sbc int64_t out reference
+ category OML_sync_control
+ glxflags client-handcode server-handcode
+
+###############################################################################
+#
+# Extension #281
+# NV_float_buffer commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_float_buffer
+
+###############################################################################
+#
+# Extension #307
+# SGIX_hyperpipe commands
+#
+###############################################################################
+
+newcategory: SGIX_hyperpipe
+passthru:
+passthru: typedef struct {
+passthru: char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
+passthru: int networkId;
+passthru: } GLXHyperpipeNetworkSGIX;
+passthru:
+passthru: typedef struct {
+passthru: char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
+passthru: int channel;
+passthru: unsigned int
+passthru: participationType;
+passthru: int timeSlice;
+passthru: } GLXHyperpipeConfigSGIX;
+passthru:
+passthru: typedef struct {
+passthru: char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
+passthru: int srcXOrigin, srcYOrigin, srcWidth, srcHeight;
+passthru: int destXOrigin, destYOrigin, destWidth, destHeight;
+passthru: } GLXPipeRect;
+passthru:
+passthru: typedef struct {
+passthru: char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
+passthru: int XOrigin, YOrigin, maxHeight, maxWidth;
+passthru: } GLXPipeRectLimits;
+passthru:
+
+QueryHyperpipeNetworkSGIX(dpy, npipes)
+ return GLXHyperpipeNetworkSGIXPointer
+ param dpy Display out reference
+ param npipes int out reference
+ glxflags client-handcode server-handcode
+ category SGIX_hyperpipe
+ glxvendorglx 65550
+
+HyperpipeConfigSGIX(dpy, networkId, npipes, cfg, hpId)
+ return int
+ param dpy Display out reference
+ param networkId int in value
+ param npipes int in value
+ param cfg GLXHyperpipeConfigSGIX out array [COMPSIZE(npipes)]
+ param hpId int out reference
+ glxflags client-handcode server-handcode
+ category SGIX_hyperpipe
+ glxvendorglx 65552
+
+QueryHyperpipeConfigSGIX(dpy, hpId, npipes)
+ return GLXHyperpipeConfigSGIXPointer
+ param dpy Display out reference
+ param hpId int in value
+ param npipes int out reference
+ glxflags client-handcode server-handcode
+ category SGIX_hyperpipe
+ glxvendorglx 65551
+
+DestroyHyperpipeConfigSGIX(dpy, hpId)
+ return int
+ param dpy Display out reference
+ param hpId int in value
+ glxflags client-handcode server-handcode
+ category SGIX_hyperpipe
+ glxvendorglx 65553
+
+BindHyperpipeSGIX(dpy, hpId)
+ return int
+ param dpy Display out reference
+ param hpId int in value
+ glxflags client-handcode server-handcode
+ category SGIX_hyperpipe
+ glxvendorglx ???
+
+QueryHyperpipeBestAttribSGIX(dpy, timeSlice, attrib, size, attribList, returnAttribList)
+ return int
+ param dpy Display out reference
+ param timeSlice int in value
+ param attrib int in value
+ param size int in value
+ param attribList void out array [COMPSIZE(size)]
+ param returnAttribList void out array [COMPSIZE(size)]
+ glxflags client-handcode server-handcode
+ category SGIX_hyperpipe
+ glxvendorglx ???
+
+HyperpipeAttribSGIX(dpy, timeSlice, attrib, size, attribList)
+ return int
+ param dpy Display out reference
+ param timeSlice int in value
+ param attrib int in value
+ param size int in value
+ param attribList void out array [COMPSIZE(size)]
+ glxflags client-handcode server-handcode
+ category SGIX_hyperpipe
+ glxvendorglx ???
+
+QueryHyperpipeAttribSGIX(dpy, timeSlice, attrib, size, returnAttribList)
+ return int
+ param dpy Display out reference
+ param timeSlice int in value
+ param attrib int in value
+ param size int in value
+ param returnAttribList void out array [COMPSIZE(size)]
+ glxflags client-handcode server-handcode
+ category SGIX_hyperpipe
+ glxvendorglx ???
+
+###############################################################################
+#
+# Extension #308
+# MESA_agp_offset commands
+#
+###############################################################################
+
+GetAGPOffsetMESA(pointer)
+ return uint
+ param pointer void in reference
+ glxflags client-handcode client-intercept server-handcode
+ category MESA_agp_offset
+
+###############################################################################
+#
+# Extension #328
+# EXT_fbconfig_packed_float commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_fbconfig_packed_float
+
+###############################################################################
+#
+# Extension #337
+# EXT_framebuffer_sRGB commands
+#
+###############################################################################
+
+# (none)
+newcategory: EXT_framebuffer_sRGB
+
+###############################################################################
+#
+# Extension #344
+# EXT_texture_from_pixmap commands
+#
+###############################################################################
+
+BindTexImageEXT(dpy, drawable, buffer, attrib_list)
+ return void
+ param dpy Display out reference
+ param drawable GLXDrawable in value
+ param buffer int in value
+ param attrib_list int in reference
+ category EXT_texture_from_pixmap
+ glxflags client-handcode server-handcode
+ glxvendorglx 1330
+
+ReleaseTexImageEXT(dpy, drawable, buffer)
+ return void
+ param dpy Display out reference
+ param drawable GLXDrawable in value
+ param buffer int in value
+ category EXT_texture_from_pixmap
+ glxflags client-handcode server-handcode
+ glxvendorglx 1331
+
+###############################################################################
+#
+# Extension #347
+# NV_present_video commands
+#
+###############################################################################
+
+EnumerateVideoDevicesNV(dpy, screen, nelements)
+ return uintPointer
+ param dpy Display out reference
+ param screen int in value
+ param nelements int out reference
+ category NV_present_video
+ glxflags client-handcode server-handcode
+
+BindVideoDeviceNV(dpy, video_slot, video_device, attrib_list)
+ return int
+ param dpy Display out reference
+ param video_slot uint in value
+ param video_device uint in value
+ param attrib_list int in reference
+ category NV_present_video
+ glxflags client-handcode server-handcode
+
+###############################################################################
+#
+# Extension #348
+# NV_video_output commands
+#
+###############################################################################
+
+GetVideoDeviceNV(dpy, screen, numVideoDevices, pVideoDevice)
+ return int
+ param dpy Display out reference
+ param screen int in value
+ param numVideoDevices int in value
+ param pVideoDevice GLXVideoDeviceNV out array [COMPSIZE(numVideoDevices)]
+ category NV_video_output
+ glxflags client-handcode server-handcode
+
+ReleaseVideoDeviceNV(dpy, screen, VideoDevice)
+ return int
+ param dpy Display out reference
+ param screen int in value
+ param VideoDevice GLXVideoDeviceNV in value
+ category NV_video_output
+ glxflags client-handcode server-handcode
+
+BindVideoImageNV(dpy, VideoDevice, pbuf, iVideoBuffer)
+ return int
+ param dpy Display out reference
+ param VideoDevice GLXVideoDeviceNV in value
+ param pbuf GLXPbuffer in value
+ param iVideoBuffer int in value
+ category NV_video_output
+ glxflags client-handcode server-handcode
+
+ReleaseVideoImageNV(dpy, pbuf)
+ return int
+ param dpy Display out reference
+ param pbuf GLXPbuffer in value
+ category NV_video_output
+ glxflags client-handcode server-handcode
+
+SendPbufferToVideoNV(dpy, pbuf, iBufferType, pulCounterPbuffer, bBlock)
+ return int
+ param dpy Display out reference
+ param pbuf GLXPbuffer in value
+ param iBufferType int in value
+ param pulCounterPbuffer ulong out reference
+ param bBlock GLboolean in value
+ category NV_video_output
+ glxflags client-handcode server-handcode
+
+GetVideoInfoNV(dpy, screen, VideoDevice, pulCounterOutputPbuffer, pulCounterOutputVideo)
+ return int
+ param dpy Display out reference
+ param screen int in value
+ param VideoDevice GLXVideoDeviceNV in value
+ param pulCounterOutputPbuffer ulong out reference
+ param pulCounterOutputVideo ulong out reference
+ category NV_video_output
+ glxflags client-handcode server-handcode
+
+###############################################################################
+#
+# Extension #350
+# NV_swap_group commands
+#
+###############################################################################
+
+JoinSwapGroupNV(dpy, drawable, group)
+ return Bool
+ param dpy Display out reference
+ param drawable GLXDrawable in value
+ param group GLuint in value
+ category NV_swap_group
+ glxflags client-handcode server-handcode
+
+BindSwapBarrierNV(dpy, group, barrier)
+ return Bool
+ param dpy Display out reference
+ param group GLuint in value
+ param barrier GLuint in value
+ category NV_swap_group
+ glxflags client-handcode server-handcode
+
+QuerySwapGroupNV(dpy, drawable, group, barrier)
+ return Bool
+ param dpy Display out reference
+ param drawable GLXDrawable in value
+ param group GLuint out reference
+ param barrier GLuint out reference
+ category NV_swap_group
+ glxflags client-handcode server-handcode
+
+QueryMaxSwapGroupsNV(dpy, screen, maxGroups, maxBarriers)
+ return Bool
+ param dpy Display out reference
+ param screen int in value
+ param maxGroups GLuint out reference
+ param maxBarriers GLuint out reference
+ category NV_swap_group
+ glxflags client-handcode server-handcode
+
+QueryFrameCountNV(dpy, screen, count)
+ return Bool
+ param dpy Display out reference
+ param screen int in value
+ param count GLuint out reference
+ category NV_swap_group
+ glxflags client-handcode server-handcode
+
+ResetFrameCountNV(dpy, screen)
+ return Bool
+ param dpy Display out reference
+ param screen int in value
+ category NV_swap_group
+ glxflags client-handcode server-handcode
+
+###############################################################################
+#
+# Extension #374
+# NV_video_capture commands
+#
+###############################################################################
+
+BindVideoCaptureDeviceNV(dpy, video_capture_slot, device)
+ return int
+ param dpy Display out reference
+ param video_capture_slot uint in value
+ param device GLXVideoCaptureDeviceNV in value
+ category NV_video_capture
+ glxflags client-handcode server-handcode
+
+EnumerateVideoCaptureDevicesNV(dpy, screen, nelements)
+ return GLXVideoCaptureDeviceNVPointer
+ param dpy Display out reference
+ param screen int in value
+ param nelements int out reference
+ category NV_video_capture
+ glxflags client-handcode server-handcode
+
+LockVideoCaptureDeviceNV(dpy, device)
+ return void
+ param dpy Display out reference
+ param device GLXVideoCaptureDeviceNV in value
+ category NV_video_capture
+ glxflags client-handcode server-handcode
+
+QueryVideoCaptureDeviceNV(dpy, device, attribute, value)
+ return int
+ param dpy Display out reference
+ param device GLXVideoCaptureDeviceNV in value
+ param attribute int in value
+ param value int out array [COMPSIZE(attribute)]
+ category NV_video_capture
+ glxflags client-handcode server-handcode
+
+ReleaseVideoCaptureDeviceNV(dpy, device)
+ return void
+ param dpy Display out reference
+ param device GLXVideoCaptureDeviceNV in value
+ category NV_video_capture
+ glxflags client-handcode server-handcode
+
+###############################################################################
+#
+# Extension #375
+# EXT_swap_control commands
+#
+###############################################################################
+
+SwapIntervalEXT(dpy, drawable, interval)
+ return int
+ param dpy Display out reference
+ param drawable GLXDrawable in value
+ param interval int in value
+ category EXT_swap_control
+ glxflags client-handcode server-handcode
+
+###############################################################################
+#
+# Extension #376
+# NV_copy_image commands
+#
+###############################################################################
+
+CopyImageSubDataNV(dpy, srcCtx, srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstCtx, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, width, height, depth)
+ return void
+ param dpy Display out reference
+ param srcCtx GLXContext in value
+ param srcName GLuint in value
+ param srcTarget GLenum in value
+ param srcLevel GLint in value
+ param srcX GLint in value
+ param srcY GLint in value
+ param srcZ GLint in value
+ param dstCtx GLXContext in value
+ param dstName GLuint in value
+ param dstTarget GLenum in value
+ param dstLevel GLint in value
+ param dstX GLint in value
+ param dstY GLint in value
+ param dstZ GLint in value
+ param width GLsizei in value
+ param height GLsizei in value
+ param depth GLsizei in value
+ category NV_copy_image
+ glxflags client-handcode server-handcode
+
+###############################################################################
+#
+# Extension #384
+# INTEL_swap_event commands
+#
+###############################################################################
+
+# (none)
+newcategory: INTEL_swap_event
diff --git a/src/glx/apple/specs/update.sh b/src/glx/apple/specs/update.sh
new file mode 100755
index 00000000000..f8c3158a539
--- /dev/null
+++ b/src/glx/apple/specs/update.sh
@@ -0,0 +1,4 @@
+for f in enum.spec enumext.spec gl.spec gl.tm glx.spec glxenum.spec glxenumext.spec glxext.spec ; do
+ curl -LO http://www.opengl.org/registry/api/$f
+done
+
diff --git a/src/glx/clientattrib.c b/src/glx/clientattrib.c
index a7dfb534860..b26c17938db 100644
--- a/src/glx/clientattrib.c
+++ b/src/glx/clientattrib.c
@@ -35,6 +35,7 @@
/*****************************************************************************/
+#ifndef GLX_USE_APPLEGL
static void
do_enable_disable(GLenum array, GLboolean val)
{
@@ -123,6 +124,7 @@ __indirect_glPopClientAttrib(void)
return;
}
}
+#endif
void
__glFreeAttributeState(__GLXcontext * gc)
diff --git a/src/glx/dri2_glx.c b/src/glx/dri2_glx.c
index 3a53ce91b38..6058c721da7 100644
--- a/src/glx/dri2_glx.c
+++ b/src/glx/dri2_glx.c
@@ -30,7 +30,7 @@
* Kristian Høgsberg ([email protected])
*/
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
#include <X11/Xlib.h>
#include <X11/extensions/Xfixes.h>
@@ -47,7 +47,12 @@
#include "xf86drm.h"
#include "dri2.h"
#include "dri_common.h"
-#include "../../mesa/drivers/dri/common/dri_util.h"
+
+/* From xmlpool/options.h, user exposed so should be stable */
+#define DRI_CONF_VBLANK_NEVER 0
+#define DRI_CONF_VBLANK_DEF_INTERVAL_0 1
+#define DRI_CONF_VBLANK_DEF_INTERVAL_1 2
+#define DRI_CONF_VBLANK_ALWAYS_SYNC 3
#undef DRI2_MINOR
#define DRI2_MINOR 1
@@ -177,6 +182,7 @@ dri2CreateDrawable(__GLXscreenConfigs * psc,
__GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) modes;
__GLXdisplayPrivate *dpyPriv;
__GLXDRIdisplayPrivate *pdp;
+ GLint vblank_mode = DRI_CONF_VBLANK_DEF_INTERVAL_1;
pdraw = Xmalloc(sizeof(*pdraw));
if (!pdraw)
@@ -187,7 +193,23 @@ dri2CreateDrawable(__GLXscreenConfigs * psc,
pdraw->base.drawable = drawable;
pdraw->base.psc = psc;
pdraw->bufferCount = 0;
- pdraw->swap_interval = 1;
+ pdraw->swap_interval = 1; /* default may be overridden below */
+ pdraw->have_back = 0;
+
+ if (psc->config)
+ psc->config->configQueryi(psc->__driScreen, "vblank_mode", &vblank_mode);
+
+ switch (vblank_mode) {
+ case DRI_CONF_VBLANK_NEVER:
+ case DRI_CONF_VBLANK_DEF_INTERVAL_0:
+ pdraw->swap_interval = 0;
+ break;
+ case DRI_CONF_VBLANK_DEF_INTERVAL_1:
+ case DRI_CONF_VBLANK_ALWAYS_SYNC:
+ default:
+ pdraw->swap_interval = 1;
+ break;
+ }
DRI2CreateDrawable(psc->dpy, xDrawable);
@@ -204,12 +226,14 @@ dri2CreateDrawable(__GLXscreenConfigs * psc,
return NULL;
}
+#ifdef X_DRI2SwapInterval
/*
* Make sure server has the same swap interval we do for the new
* drawable.
*/
if (pdp->swapAvailable)
DRI2SwapInterval(psc->dpy, xDrawable, pdraw->swap_interval);
+#endif
return &pdraw->base;
}
@@ -474,7 +498,23 @@ dri2GetBuffersWithFormat(__DRIdrawable * driDrawable,
static void
dri2SetSwapInterval(__GLXDRIdrawable *pdraw, int interval)
{
+ __GLXscreenConfigs *psc = pdraw->psc;
__GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw;
+ GLint vblank_mode = DRI_CONF_VBLANK_DEF_INTERVAL_1;
+
+ if (psc->config)
+ psc->config->configQueryi(psc->__driScreen, "vblank_mode", &vblank_mode);
+
+ switch (vblank_mode) {
+ case DRI_CONF_VBLANK_NEVER:
+ return;
+ case DRI_CONF_VBLANK_ALWAYS_SYNC:
+ if (interval <= 0)
+ return;
+ break;
+ default:
+ break;
+ }
DRI2SwapInterval(priv->base.psc->dpy, pdraw->xDrawable, interval);
priv->swap_interval = interval;
diff --git a/src/glx/dri_common.c b/src/glx/dri_common.c
index e4034161bb3..429fc6d8912 100644
--- a/src/glx/dri_common.c
+++ b/src/glx/dri_common.c
@@ -33,7 +33,7 @@
* Kristian Høgsberg ([email protected])
*/
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
#include <unistd.h>
#include <dlfcn.h>
@@ -403,6 +403,11 @@ dri2BindExtensions(__GLXscreenConfigs *psc)
/* internal driver extension, no GL extension exposed */
}
#endif
+
+#ifdef __DRI2_CONFIG_QUERY
+ if ((strcmp(extensions[i]->name, __DRI2_CONFIG_QUERY) == 0))
+ psc->config = (__DRI2configQueryExtension *) extensions[i];
+#endif
}
}
diff --git a/src/glx/dri_glx.c b/src/glx/dri_glx.c
index e47db82b70f..74afa60301d 100644
--- a/src/glx/dri_glx.c
+++ b/src/glx/dri_glx.c
@@ -32,7 +32,7 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
#include <X11/Xlib.h>
#include <X11/extensions/Xfixes.h>
diff --git a/src/glx/drisw_glx.c b/src/glx/drisw_glx.c
index 786faff81c1..cdb1d9f4dc3 100644
--- a/src/glx/drisw_glx.c
+++ b/src/glx/drisw_glx.c
@@ -21,7 +21,7 @@
* SOFTWARE.
*/
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
#include <X11/Xlib.h>
#include "glxclient.h"
diff --git a/src/glx/glcontextmodes.c b/src/glx/glcontextmodes.c
index eb9037907fc..cdc16f8330a 100644
--- a/src/glx/glcontextmodes.c
+++ b/src/glx/glcontextmodes.c
@@ -237,9 +237,11 @@ _gl_get_context_mode_data(const __GLcontextModes * mode, int attribute,
case GLX_LEVEL:
*value_return = mode->level;
return 0;
+#ifndef GLX_USE_APPLEGL /* This isn't supported by CGL. */
case GLX_TRANSPARENT_TYPE_EXT:
*value_return = mode->transparentPixel;
return 0;
+#endif
case GLX_TRANSPARENT_RED_VALUE:
*value_return = mode->transparentRed;
return 0;
@@ -285,6 +287,7 @@ _gl_get_context_mode_data(const __GLcontextModes * mode, int attribute,
case GLX_MAX_PBUFFER_PIXELS:
*value_return = mode->maxPbufferPixels;
return 0;
+#ifndef GLX_USE_APPLEGL /* These aren't supported by CGL. */
case GLX_OPTIMAL_PBUFFER_WIDTH_SGIX:
*value_return = mode->optimalPbufferWidth;
return 0;
@@ -294,6 +297,7 @@ _gl_get_context_mode_data(const __GLcontextModes * mode, int attribute,
case GLX_SWAP_METHOD_OML:
*value_return = mode->swapMethod;
return 0;
+#endif
case GLX_SAMPLE_BUFFERS_SGIS:
*value_return = mode->sampleBuffers;
return 0;
diff --git a/src/glx/glx_pbuffer.c b/src/glx/glx_pbuffer.c
index 2098cc6a52d..b8d0f21bf06 100644
--- a/src/glx/glx_pbuffer.c
+++ b/src/glx/glx_pbuffer.c
@@ -37,6 +37,12 @@
#include <string.h>
#include "glxextensions.h"
+#ifdef GLX_USE_APPLEGL
+#include <pthread.h>
+#include "apple_glx_drawable.h"
+#include "glx_error.h"
+#endif
+
#define WARN_ONCE_GLX_1_3(a, b) { \
static int warned=1; \
if(warned) { \
@@ -49,19 +55,19 @@
* Emit a warning when clients use GLX 1.3 functions on pre-1.3 systems.
*/
static void
-warn_GLX_1_3(Display *dpy, const char *function_name)
+warn_GLX_1_3(Display * dpy, const char *function_name)
{
__GLXdisplayPrivate *priv = __glXInitialize(dpy);
if (priv->minorVersion < 3) {
- fprintf(stderr,
- "WARNING: Application calling GLX 1.3 function \"%s\" "
- "when GLX 1.3 is not supported! This is an application bug!\n",
- function_name);
+ fprintf(stderr,
+ "WARNING: Application calling GLX 1.3 function \"%s\" "
+ "when GLX 1.3 is not supported! This is an application bug!\n",
+ function_name);
}
}
-
+#ifndef GLX_USE_APPLEGL
/**
* Change a drawable's attribute.
*
@@ -320,7 +326,7 @@ GetDrawableAttribute(Display * dpy, GLXDrawable drawable,
}
}
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
{
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, NULL);
@@ -586,6 +592,7 @@ glXCreateGLXPbufferSGIX(Display * dpy, GLXFBConfigSGIX config,
attrib_list, GL_FALSE);
}
+#endif /* GLX_USE_APPLEGL */
/**
* Create a new pbuffer.
@@ -594,12 +601,57 @@ PUBLIC GLXPbuffer
glXCreatePbuffer(Display * dpy, GLXFBConfig config, const int *attrib_list)
{
int i, width, height;
+#ifdef GLX_USE_APPLEGL
+ GLXPbuffer result;
+ int errorcode;
+#endif
width = 0;
height = 0;
WARN_ONCE_GLX_1_3(dpy, __func__);
+#ifdef GLX_USE_APPLEGL
+ for (i = 0; attrib_list[i]; ++i) {
+ switch (attrib_list[i]) {
+ case GLX_PBUFFER_WIDTH:
+ width = attrib_list[i + 1];
+ ++i;
+ break;
+
+ case GLX_PBUFFER_HEIGHT:
+ height = attrib_list[i + 1];
+ ++i;
+ break;
+
+ case GLX_LARGEST_PBUFFER:
+ /* This is a hint we should probably handle, but how? */
+ ++i;
+ break;
+
+ case GLX_PRESERVED_CONTENTS:
+ /* The contents are always preserved with AppleSGLX with CGL. */
+ ++i;
+ break;
+
+ default:
+ return None;
+ }
+ }
+
+ if (apple_glx_pbuffer_create(dpy, config, width, height, &errorcode,
+ &result)) {
+ /*
+ * apple_glx_pbuffer_create only sets the errorcode to core X11
+ * errors.
+ */
+ __glXSendError(dpy, errorcode, 0, X_GLXCreatePbuffer, true);
+
+ return None;
+ }
+
+ return result;
+#else
for (i = 0; attrib_list[i * 2]; i++) {
switch (attrib_list[i * 2]) {
case GLX_PBUFFER_WIDTH:
@@ -613,6 +665,7 @@ glXCreatePbuffer(Display * dpy, GLXFBConfig config, const int *attrib_list)
return (GLXPbuffer) CreatePbuffer(dpy, (__GLcontextModes *) config,
width, height, attrib_list, GL_TRUE);
+#endif
}
@@ -622,7 +675,13 @@ glXCreatePbuffer(Display * dpy, GLXFBConfig config, const int *attrib_list)
PUBLIC void
glXDestroyPbuffer(Display * dpy, GLXPbuffer pbuf)
{
+#ifdef GLX_USE_APPLEGL
+ if (apple_glx_pbuffer_destroy(dpy, pbuf)) {
+ __glXSendError(dpy, GLXBadPbuffer, pbuf, X_GLXDestroyPbuffer, false);
+ }
+#else
DestroyPbuffer(dpy, pbuf);
+#endif
}
@@ -634,10 +693,47 @@ glXQueryDrawable(Display * dpy, GLXDrawable drawable,
int attribute, unsigned int *value)
{
WARN_ONCE_GLX_1_3(dpy, __func__);
+#ifdef GLX_USE_APPLEGL
+ Window root;
+ int x, y;
+ unsigned int width, height, bd, depth;
+
+ if (apple_glx_pixmap_query(drawable, attribute, value))
+ return; /*done */
+
+ if (apple_glx_pbuffer_query(drawable, attribute, value))
+ return; /*done */
+
+ /*
+ * The OpenGL spec states that we should report GLXBadDrawable if
+ * the drawable is invalid, however doing so would require that we
+ * use XSetErrorHandler(), which is known to not be thread safe.
+ * If we use a round-trip call to validate the drawable, there could
+ * be a race, so instead we just opt in favor of letting the
+ * XGetGeometry request fail with a GetGeometry request X error
+ * rather than GLXBadDrawable, in what is hoped to be a rare
+ * case of an invalid drawable. In practice most and possibly all
+ * X11 apps using GLX shouldn't notice a difference.
+ */
+ if (XGetGeometry
+ (dpy, drawable, &root, &x, &y, &width, &height, &bd, &depth)) {
+ switch (attribute) {
+ case GLX_WIDTH:
+ *value = width;
+ break;
+
+ case GLX_HEIGHT:
+ *value = height;
+ break;
+ }
+ }
+#else
GetDrawableAttribute(dpy, drawable, attribute, value);
+#endif
}
+#ifndef GLX_USE_APPLEGL
/**
* Query an attribute of a pbuffer.
*/
@@ -647,7 +743,7 @@ glXQueryGLXPbufferSGIX(Display * dpy, GLXPbufferSGIX drawable,
{
return GetDrawableAttribute(dpy, drawable, attribute, value);
}
-
+#endif
/**
* Select the event mask for a drawable.
@@ -655,12 +751,30 @@ glXQueryGLXPbufferSGIX(Display * dpy, GLXPbufferSGIX drawable,
PUBLIC void
glXSelectEvent(Display * dpy, GLXDrawable drawable, unsigned long mask)
{
+#ifdef GLX_USE_APPLEGL
+ XWindowAttributes xwattr;
+
+ if (apple_glx_pbuffer_set_event_mask(drawable, mask))
+ return; /*done */
+
+ /*
+ * The spec allows a window, but currently there are no valid
+ * events for a window, so do nothing.
+ */
+ if (XGetWindowAttributes(dpy, drawable, &xwattr))
+ return; /*done */
+ /* The drawable seems to be invalid. Report an error. */
+
+ __glXSendError(dpy, GLXBadDrawable, drawable,
+ X_GLXChangeDrawableAttributes, false);
+#else
CARD32 attribs[2];
attribs[0] = (CARD32) GLX_EVENT_MASK;
attribs[1] = (CARD32) mask;
ChangeDrawableAttribute(dpy, drawable, attribs, 1);
+#endif
}
@@ -670,6 +784,26 @@ glXSelectEvent(Display * dpy, GLXDrawable drawable, unsigned long mask)
PUBLIC void
glXGetSelectedEvent(Display * dpy, GLXDrawable drawable, unsigned long *mask)
{
+#ifdef GLX_USE_APPLEGL
+ XWindowAttributes xwattr;
+
+ if (apple_glx_pbuffer_get_event_mask(drawable, mask))
+ return; /*done */
+
+ /*
+ * The spec allows a window, but currently there are no valid
+ * events for a window, so do nothing, but set the mask to 0.
+ */
+ if (XGetWindowAttributes(dpy, drawable, &xwattr)) {
+ /* The window is valid, so set the mask to 0. */
+ *mask = 0;
+ return; /*done */
+ }
+ /* The drawable seems to be invalid. Report an error. */
+
+ __glXSendError(dpy, GLXBadDrawable, drawable, X_GLXGetDrawableAttributes,
+ true);
+#else
unsigned int value;
@@ -680,6 +814,7 @@ glXGetSelectedEvent(Display * dpy, GLXDrawable drawable, unsigned long *mask)
GetDrawableAttribute(dpy, drawable, GLX_EVENT_MASK_SGIX, &value);
*mask = value;
+#endif
}
@@ -689,8 +824,17 @@ glXCreatePixmap(Display * dpy, GLXFBConfig config, Pixmap pixmap,
{
WARN_ONCE_GLX_1_3(dpy, __func__);
+#ifdef GLX_USE_APPLEGL
+ const __GLcontextModes *modes = (const __GLcontextModes *) config;
+
+ if (apple_glx_pixmap_create(dpy, modes->screen, pixmap, modes))
+ return None;
+
+ return pixmap;
+#else
return CreateDrawable(dpy, (__GLcontextModes *) config,
(Drawable) pixmap, attrib_list, X_GLXCreatePixmap);
+#endif
}
@@ -699,9 +843,33 @@ glXCreateWindow(Display * dpy, GLXFBConfig config, Window win,
const int *attrib_list)
{
WARN_ONCE_GLX_1_3(dpy, __func__);
+#ifdef GLX_USE_APPLEGL
+ XWindowAttributes xwattr;
+ XVisualInfo *visinfo;
+
+ (void) attrib_list; /*unused according to GLX 1.4 */
+
+ XGetWindowAttributes(dpy, win, &xwattr);
+ visinfo = glXGetVisualFromFBConfig(dpy, config);
+
+ if (NULL == visinfo) {
+ __glXSendError(dpy, GLXBadFBConfig, 0, X_GLXCreateWindow, false);
+ return None;
+ }
+
+ if (visinfo->visualid != XVisualIDFromVisual(xwattr.visual)) {
+ __glXSendError(dpy, BadMatch, 0, X_GLXCreateWindow, true);
+ return None;
+ }
+
+ XFree(visinfo);
+
+ return win;
+#else
return CreateDrawable(dpy, (__GLcontextModes *) config,
(Drawable) win, attrib_list, X_GLXCreateWindow);
+#endif
}
@@ -709,8 +877,12 @@ PUBLIC void
glXDestroyPixmap(Display * dpy, GLXPixmap pixmap)
{
WARN_ONCE_GLX_1_3(dpy, __func__);
-
+#ifdef GLX_USE_APPLEGL
+ if (apple_glx_pixmap_destroy(dpy, pixmap))
+ __glXSendError(dpy, GLXBadPixmap, pixmap, X_GLXDestroyPixmap, false);
+#else
DestroyDrawable(dpy, (GLXDrawable) pixmap, X_GLXDestroyPixmap);
+#endif
}
@@ -718,11 +890,12 @@ PUBLIC void
glXDestroyWindow(Display * dpy, GLXWindow win)
{
WARN_ONCE_GLX_1_3(dpy, __func__);
-
+#ifndef GLX_USE_APPLEGL
DestroyDrawable(dpy, (GLXDrawable) win, X_GLXDestroyWindow);
+#endif
}
-
+#ifndef GLX_USE_APPLEGL
PUBLIC
GLX_ALIAS_VOID(glXDestroyGLXPbufferSGIX,
(Display * dpy, GLXPbufferSGIX pbuf),
@@ -738,4 +911,4 @@ GLX_ALIAS_VOID(glXGetSelectedEventSGIX,
(Display * dpy, GLXDrawable drawable,
unsigned long *mask), (dpy, drawable, mask),
glXGetSelectedEvent)
-
+#endif
diff --git a/src/glx/glxclient.h b/src/glx/glxclient.h
index 8e5dc785dd9..57d254ea987 100644
--- a/src/glx/glxclient.h
+++ b/src/glx/glxclient.h
@@ -97,8 +97,13 @@ typedef struct _glapi_table __GLapi;
#define containerOf(ptr, type, member) \
(type *)( (char *)ptr - offsetof(type,member) )
-#include <GL/internal/dri_interface.h>
+extern void DRI_glXUseXFont(Font font, int first, int count, int listbase);
+
+#endif
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
+
+#include <GL/internal/dri_interface.h>
/**
* Display dependent methods. This structure is initialized during the
@@ -185,8 +190,6 @@ extern __GLXDRIdisplay *dri2CreateDisplay(Display * dpy);
extern void dri2InvalidateBuffers(Display *dpy, XID drawable);
-extern void DRI_glXUseXFont(Font font, int first, int count, int listbase);
-
/*
** Functions to obtain driver configuration information from a direct
** rendering client application
@@ -405,9 +408,14 @@ struct __GLXcontextRec
const __GLcontextModes *mode;
#ifdef GLX_DIRECT_RENDERING
+#ifdef GLX_USE_APPLEGL
+ void *driContext;
+ Bool do_destroy;
+#else
__GLXDRIcontext *driContext;
__DRIcontext *__driContext;
#endif
+#endif
/**
* The current read-drawable for this context. Will be None if this
@@ -503,7 +511,7 @@ struct __GLXscreenConfigsRec
*/
char *effectiveGLXexts;
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
/**
* Per screen direct rendering interface functions and data.
*/
@@ -549,6 +557,10 @@ struct __GLXscreenConfigsRec
const __DRI2flushExtension *f;
#endif
+#ifdef __DRI2_CONFIG_QUERY
+ const __DRI2configQueryExtension *config;
+#endif
+
#endif
/**
@@ -614,7 +626,7 @@ struct __GLXdisplayPrivateRec
*/
__GLXscreenConfigs *screenConfigs;
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
/**
* Per display direct rendering interface functions and data.
*/
@@ -792,7 +804,7 @@ extern GLboolean __glXGetMscRateOML(Display * dpy, GLXDrawable drawable,
int32_t * numerator,
int32_t * denominator);
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
GLboolean
__driGetMscRateOML(__DRIdrawable * draw,
int32_t * numerator, int32_t * denominator, void *private);
diff --git a/src/glx/glxcmds.c b/src/glx/glxcmds.c
index e256a078f19..926be1014a8 100644
--- a/src/glx/glxcmds.c
+++ b/src/glx/glxcmds.c
@@ -39,10 +39,17 @@
#include "glcontextmodes.h"
#ifdef GLX_DIRECT_RENDERING
+#ifdef GLX_USE_APPLEGL
+#include "apple_glx_context.h"
+#include "apple_glx.h"
+#include "glx_error.h"
+#define GC_IS_DIRECT(gc) ((gc)->isDirect)
+#else
#include <sys/time.h>
#include <X11/extensions/xf86vmode.h>
#include "xf86dri.h"
#define GC_IS_DIRECT(gc) ((gc)->driContext != NULL)
+#endif
#else
#define GC_IS_DIRECT(gc) (0)
#endif
@@ -59,7 +66,7 @@ static const char __glXGLXClientVersion[] = "1.4";
/****************************************************************************/
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
static Bool windowExistsFlag;
static int
@@ -344,6 +351,12 @@ AllocateGLXContext(Display * dpy)
bufSize = __GLX_MAX_RENDER_CMD_SIZE;
}
gc->maxSmallRenderCommandSize = bufSize;
+
+#ifdef GLX_USE_APPLEGL
+ gc->driContext = NULL;
+ gc->do_destroy = False;
+#endif
+
return gc;
}
@@ -366,9 +379,14 @@ CreateContext(Display * dpy, int generic_id,
{
GLXContext gc;
#ifdef GLX_DIRECT_RENDERING
+#ifdef GLX_USE_APPLEGL
+ int errorcode;
+ bool x11error;
+#else
__GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen);
#endif
-
+#endif
+
if (dpy == NULL)
return NULL;
@@ -379,6 +397,7 @@ CreateContext(Display * dpy, int generic_id,
if (!gc)
return NULL;
+#ifndef GLX_USE_APPLEGL /* TODO: darwin indirect */
#ifdef GLX_DIRECT_RENDERING
if (allowDirect && psc->driScreen) {
gc->driContext = psc->driScreen->createContext(psc, fbconfig, gc,
@@ -455,10 +474,26 @@ CreateContext(Display * dpy, int generic_id,
UnlockDisplay(dpy);
SyncHandle();
+#endif
gc->imported = GL_FALSE;
gc->renderType = renderType;
+ /* TODO: darwin: Integrate with above to do indirect */
+#ifdef GLX_USE_APPLEGL
+ if(apple_glx_create_context(&gc->driContext, dpy, screen, fbconfig,
+ shareList ? shareList->driContext : NULL,
+ &errorcode, &x11error)) {
+ __glXSendError(dpy, errorcode, 0, X_GLXCreateContext, x11error);
+ __glXFreeContext(gc);
+ return NULL;
+ }
+
+ gc->currentContextTag = -1;
+ gc->mode = fbconfig;
+ gc->isDirect = allowDirect;
+#endif
+
return gc;
}
@@ -469,7 +504,7 @@ glXCreateContext(Display * dpy, XVisualInfo * vis,
const __GLcontextModes *mode = NULL;
int renderType = 0;
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) || defined(GLX_USE_APPLEGL)
__GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, vis->screen);
mode = _gl_context_modes_find_visual(psc->visuals, vis->visualid);
@@ -517,6 +552,7 @@ __glXFreeContext(__GLXcontext * gc)
static void
DestroyContext(Display * dpy, GLXContext gc)
{
+#ifndef GLX_USE_APPLEGL /* TODO: darwin: indirect */
xGLXDestroyContextReq *req;
GLXContextID xid;
CARD8 opcode;
@@ -542,7 +578,7 @@ DestroyContext(Display * dpy, GLXContext gc)
return;
}
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
/* Destroy the direct rendering context */
if (gc->driContext) {
(*gc->driContext->destroyContext) (gc->driContext, gc->psc, dpy);
@@ -552,17 +588,31 @@ DestroyContext(Display * dpy, GLXContext gc)
#endif
__glXFreeVertexArrayState(gc);
+#else
+ __glXLock();
+#endif /* GLX_USE_APPLEGL */
if (gc->currentDpy) {
+#ifdef GLX_USE_APPLEGL
+ /*
+ * Set the Bool that indicates that we should destroy this GLX context
+ * when the context is no longer current.
+ */
+ gc->do_destroy = True;
+#endif
/* Have to free later cuz it's in use now */
__glXUnlock();
}
else {
/* Destroy the handle if not current to anybody */
__glXUnlock();
+#ifdef GLX_USE_APPLEGL
+ if(gc->driContext)
+ apple_glx_destroy_context(&gc->driContext, dpy);
+#endif
__glXFreeContext(gc);
}
-
+#ifndef GLX_USE_APPLEGL
if (!imported) {
/*
** This dpy also created the server side part of the context.
@@ -576,6 +626,7 @@ DestroyContext(Display * dpy, GLXContext gc)
UnlockDisplay(dpy);
SyncHandle();
}
+#endif
}
PUBLIC void
@@ -630,7 +681,9 @@ glXQueryExtension(Display * dpy, int *errorBase, int *eventBase)
PUBLIC void
glXWaitGL(void)
{
+#ifndef GLX_USE_APPLEGL
xGLXWaitGLReq *req;
+#endif
GLXContext gc = __glXGetCurrentContext();
Display *dpy = gc->currentDpy;
@@ -639,8 +692,10 @@ glXWaitGL(void)
/* Flush any pending commands out */
__glXFlushRenderBuffer(gc, gc->pc);
-
-#ifdef GLX_DIRECT_RENDERING
+#ifdef GLX_USE_APPLEGL
+ glFinish();
+#else
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->driContext) {
int screen;
__GLXDRIdrawable *pdraw =
@@ -664,6 +719,7 @@ glXWaitGL(void)
req->contextTag = gc->currentContextTag;
UnlockDisplay(dpy);
SyncHandle();
+#endif /* GLX_USE_APPLEGL */
}
/*
@@ -673,7 +729,9 @@ glXWaitGL(void)
PUBLIC void
glXWaitX(void)
{
+#ifndef GLX_USE_APPLEGL
xGLXWaitXReq *req;
+#endif
GLXContext gc = __glXGetCurrentContext();
Display *dpy = gc->currentDpy;
@@ -683,7 +741,10 @@ glXWaitX(void)
/* Flush any pending commands out */
__glXFlushRenderBuffer(gc, gc->pc);
-#ifdef GLX_DIRECT_RENDERING
+#ifdef GLX_USE_APPLEGL
+ apple_glx_waitx(dpy, gc->driContext);
+#else
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->driContext) {
int screen;
__GLXDRIdrawable *pdraw =
@@ -710,12 +771,15 @@ glXWaitX(void)
req->contextTag = gc->currentContextTag;
UnlockDisplay(dpy);
SyncHandle();
+#endif /* GLX_USE_APPLEGL */
}
PUBLIC void
glXUseXFont(Font font, int first, int count, int listBase)
{
+#ifndef GLX_USE_APPLEGL
xGLXUseXFontReq *req;
+#endif
GLXContext gc = __glXGetCurrentContext();
Display *dpy = gc->currentDpy;
@@ -724,8 +788,10 @@ glXUseXFont(Font font, int first, int count, int listBase)
/* Flush any pending commands out */
(void) __glXFlushRenderBuffer(gc, gc->pc);
-
-#ifdef GLX_DIRECT_RENDERING
+#ifdef GLX_USE_APPLEGL
+ DRI_glXUseXFont(font, first, count, listBase);
+#else
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->driContext) {
DRI_glXUseXFont(font, first, count, listBase);
return;
@@ -744,6 +810,7 @@ glXUseXFont(Font font, int first, int count, int listBase)
req->listBase = listBase;
UnlockDisplay(dpy);
SyncHandle();
+#endif /* GLX_USE_APPLEGL */
}
/************************************************************************/
@@ -756,6 +823,17 @@ PUBLIC void
glXCopyContext(Display * dpy, GLXContext source,
GLXContext dest, unsigned long mask)
{
+#ifdef GLX_USE_APPLEGL
+ GLXContext gc = __glXGetCurrentContext();
+ int errorcode;
+ bool x11error;
+
+ if(apple_glx_copy_context(gc->driContext, source->driContext, dest->driContext,
+ mask, &errorcode, &x11error)) {
+ __glXSendError(dpy, errorcode, 0, X_GLXCopyContext, x11error);
+ }
+
+#else
xGLXCopyContextReq *req;
GLXContext gc = __glXGetCurrentContext();
GLXContextTag tag;
@@ -766,7 +844,7 @@ glXCopyContext(Display * dpy, GLXContext source,
return;
}
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->driContext) {
/* NOT_DONE: This does not work yet */
}
@@ -794,6 +872,7 @@ glXCopyContext(Display * dpy, GLXContext source,
req->contextTag = tag;
UnlockDisplay(dpy);
SyncHandle();
+#endif /* GLX_USE_APPLEGL */
}
@@ -808,6 +887,9 @@ glXCopyContext(Display * dpy, GLXContext source,
static Bool
__glXIsDirect(Display * dpy, GLXContextID contextID)
{
+#ifdef GLX_USE_APPLEGL /* TODO: apple indirect */
+ return GC_IS_DIRECT(gc);
+#else
#if !defined(USE_XCB)
xGLXIsDirectReq *req;
xGLXIsDirectReply reply;
@@ -843,6 +925,7 @@ __glXIsDirect(Display * dpy, GLXContextID contextID)
return reply.isDirect;
#endif /* USE_XCB */
+#endif /* GLX_USE_APPLEGL */
}
/**
@@ -866,6 +949,18 @@ glXIsDirect(Display * dpy, GLXContext gc)
PUBLIC GLXPixmap
glXCreateGLXPixmap(Display * dpy, XVisualInfo * vis, Pixmap pixmap)
{
+#ifdef GLX_USE_APPLEGL
+ int screen = vis->screen;
+ __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen);
+ const __GLcontextModes *modes;
+
+ modes = _gl_context_modes_find_visual(psc->visuals, vis->visualid);
+
+ if(apple_glx_pixmap_create(dpy, vis->screen, pixmap, modes))
+ return None;
+
+ return pixmap;
+#else
xGLXCreateGLXPixmapReq *req;
GLXPixmap xid;
CARD8 opcode;
@@ -887,7 +982,7 @@ glXCreateGLXPixmap(Display * dpy, XVisualInfo * vis, Pixmap pixmap)
UnlockDisplay(dpy);
SyncHandle();
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
do {
/* FIXME: Maybe delay __DRIdrawable creation until the drawable
* is actually bound to a context... */
@@ -915,6 +1010,7 @@ glXCreateGLXPixmap(Display * dpy, XVisualInfo * vis, Pixmap pixmap)
#endif
return xid;
+#endif
}
/*
@@ -923,6 +1019,10 @@ glXCreateGLXPixmap(Display * dpy, XVisualInfo * vis, Pixmap pixmap)
PUBLIC void
glXDestroyGLXPixmap(Display * dpy, GLXPixmap glxpixmap)
{
+#ifdef GLX_USE_APPLEGL
+ if(apple_glx_pixmap_destroy(dpy, glxpixmap))
+ __glXSendError(dpy, GLXBadPixmap, glxpixmap, X_GLXDestroyPixmap, false);
+#else
xGLXDestroyGLXPixmapReq *req;
CARD8 opcode;
@@ -940,7 +1040,7 @@ glXDestroyGLXPixmap(Display * dpy, GLXPixmap glxpixmap)
UnlockDisplay(dpy);
SyncHandle();
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
{
int screen;
__GLXdisplayPrivate *const priv = __glXInitialize(dpy);
@@ -953,11 +1053,20 @@ glXDestroyGLXPixmap(Display * dpy, GLXPixmap glxpixmap)
}
}
#endif
+#endif /* GLX_USE_APPLEGL */
}
PUBLIC void
glXSwapBuffers(Display * dpy, GLXDrawable drawable)
{
+#ifdef GLX_USE_APPLEGL
+ GLXContext gc = glXGetCurrentContext();
+ if(gc && apple_glx_is_current_drawable(dpy, gc->driContext, drawable)) {
+ apple_glx_swap_buffers(gc->driContext);
+ } else {
+ __glXSendError(dpy, GLXBadCurrentWindow, 0, X_GLXSwapBuffers, false);
+ }
+#else
GLXContext gc;
GLXContextTag tag;
CARD8 opcode;
@@ -967,7 +1076,7 @@ glXSwapBuffers(Display * dpy, GLXDrawable drawable)
xGLXSwapBuffersReq *req;
#endif
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, NULL);
if (pdraw != NULL) {
@@ -1012,6 +1121,7 @@ glXSwapBuffers(Display * dpy, GLXDrawable drawable)
SyncHandle();
XFlush(dpy);
#endif /* USE_XCB */
+#endif /* GLX_USE_APPLEGL */
}
@@ -1440,6 +1550,12 @@ glXChooseVisual(Display * dpy, int screen, int *attribList)
}
}
+#ifdef GLX_USE_APPLEGL
+ if(visualList && getenv("LIBGL_DUMP_VISUALID")) {
+ printf("visualid 0x%lx\n", visualList[0].visualid);
+ }
+#endif
+
return visualList;
}
@@ -1462,7 +1578,7 @@ glXQueryExtensionsString(Display * dpy, int screen)
}
__glXCalculateUsableExtensions(psc,
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
(psc->driScreen != NULL),
#else
GL_FALSE,
@@ -1573,6 +1689,7 @@ PUBLIC
GLX_ALIAS(Display *, glXGetCurrentDisplayEXT, (void), (),
glXGetCurrentDisplay)
+#ifndef GLX_USE_APPLEGL
/**
* Used internally by libGL to send \c xGLXQueryContextinfoExtReq requests
* to the X-server.
@@ -1684,13 +1801,16 @@ static int __glXQueryContextInfo(Display * dpy, GLXContext ctx)
return retval;
}
+#endif
+
PUBLIC int
glXQueryContext(Display * dpy, GLXContext ctx, int attribute, int *value)
{
+#ifndef GLX_USE_APPLEGL
int retVal;
/* get the information from the server if we don't have it already */
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (!ctx->driContext && (ctx->mode == NULL)) {
#else
if (ctx->mode == NULL) {
@@ -1699,13 +1819,17 @@ glXQueryContext(Display * dpy, GLXContext ctx, int attribute, int *value)
if (Success != retVal)
return retVal;
}
+#endif
+
switch (attribute) {
- case GLX_SHARE_CONTEXT_EXT:
+#ifndef GLX_USE_APPLEGL
+ case GLX_SHARE_CONTEXT_EXT:
*value = (int) (ctx->share_xid);
break;
case GLX_VISUAL_ID_EXT:
*value = ctx->mode ? ctx->mode->visualID : None;
break;
+#endif
case GLX_SCREEN:
*value = (int) (ctx->screen);
break;
@@ -1734,6 +1858,9 @@ PUBLIC GLXContextID glXGetContextIDEXT(const GLXContext ctx)
PUBLIC GLXContext
glXImportContextEXT(Display * dpy, GLXContextID contextID)
{
+#ifdef GLX_USE_APPLEGL
+ return NULL;
+#else
GLXContext ctx;
if (contextID == None) {
@@ -1754,6 +1881,7 @@ glXImportContextEXT(Display * dpy, GLXContextID contextID)
}
}
return ctx;
+#endif
}
PUBLIC void
@@ -1881,7 +2009,7 @@ glXGetVisualFromFBConfig(Display * dpy, GLXFBConfig config)
return XGetVisualInfo(dpy, VisualIDMask, &visualTemplate, &count);
}
-
+#ifndef GLX_USE_APPLEGL
/*
** GLX_SGI_swap_control
*/
@@ -2236,6 +2364,7 @@ __glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count)
return GLX_BAD_CONTEXT;
}
+#endif /* GLX_USE_APPLEGL */
/*
** GLX_SGIX_fbconfig
@@ -2262,17 +2391,24 @@ glXCreateGLXPixmapWithConfigSGIX(Display * dpy,
GLXFBConfigSGIX config,
Pixmap pixmap)
{
+#ifndef GLX_USE_APPLEGL
xGLXVendorPrivateWithReplyReq *vpreq;
xGLXCreateGLXPixmapWithConfigSGIXReq *req;
GLXPixmap xid = None;
CARD8 opcode;
- const __GLcontextModes *const fbconfig = (__GLcontextModes *) config;
__GLXscreenConfigs *psc;
+#endif
+ const __GLcontextModes *const fbconfig = (__GLcontextModes *) config;
if ((dpy == NULL) || (config == NULL)) {
return None;
}
+#ifdef GLX_USE_APPLEGL
+ if(apple_glx_pixmap_create(dpy, fbconfig->screen, pixmap, fbconfig))
+ return None;
+ return pixmap;
+#else
psc = GetGLXScreenConfigs(dpy, fbconfig->screen);
if ((psc != NULL)
@@ -2300,6 +2436,7 @@ glXCreateGLXPixmapWithConfigSGIX(Display * dpy,
}
return xid;
+#endif
}
PUBLIC GLXContext
@@ -2345,7 +2482,7 @@ glXGetFBConfigFromVisualSGIX(Display * dpy, XVisualInfo * vis)
return NULL;
}
-
+#ifndef GLX_USE_APPLEGL
/*
** GLX_SGIX_swap_group
*/
@@ -2420,7 +2557,7 @@ __glXGetSyncValuesOML(Display * dpy, GLXDrawable drawable,
return False;
}
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
_X_HIDDEN GLboolean
__driGetMscRateOML(__DRIdrawable * draw,
int32_t * numerator, int32_t * denominator, void *private)
@@ -2876,7 +3013,7 @@ __glXBindTexImageEXT(Display * dpy,
i++;
}
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->driContext) {
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, NULL);
@@ -2966,6 +3103,8 @@ __glXReleaseTexImageEXT(Display * dpy, GLXDrawable drawable, int buffer)
/*@}*/
+#endif /* GLX_USE_APPLEGL */
+
/**
* \c strdup is actually not a standard ANSI C or POSIX routine.
* Irix will not define it if ANSI mode is in effect.
@@ -3043,6 +3182,7 @@ static const struct name_address_pair GLX_functions[] = {
GLX_FUNCTION(glXQueryDrawable),
GLX_FUNCTION(glXSelectEvent),
+#ifndef GLX_USE_APPLEGL
/*** GLX_SGI_swap_control ***/
GLX_FUNCTION2(glXSwapIntervalSGI, __glXSwapIntervalSGI),
@@ -3060,6 +3200,7 @@ static const struct name_address_pair GLX_functions[] = {
GLX_FUNCTION2(glXGetCurrentDisplayEXT, glXGetCurrentDisplay),
GLX_FUNCTION(glXImportContextEXT),
GLX_FUNCTION2(glXQueryContextInfoEXT, glXQueryContext),
+#endif
/*** GLX_SGIX_fbconfig ***/
GLX_FUNCTION2(glXGetFBConfigAttribSGIX, glXGetFBConfigAttrib),
@@ -3069,6 +3210,7 @@ static const struct name_address_pair GLX_functions[] = {
GLX_FUNCTION2(glXGetVisualFromFBConfigSGIX, glXGetVisualFromFBConfig),
GLX_FUNCTION(glXGetFBConfigFromVisualSGIX),
+#ifndef GLX_USE_APPLEGL
/*** GLX_SGIX_pbuffer ***/
GLX_FUNCTION(glXCreateGLXPbufferSGIX),
GLX_FUNCTION(glXDestroyGLXPbufferSGIX),
@@ -3106,6 +3248,7 @@ static const struct name_address_pair GLX_functions[] = {
GLX_FUNCTION2(glXEndFrameTrackingMESA, __glXEndFrameTrackingMESA),
GLX_FUNCTION2(glXGetFrameUsageMESA, __glXGetFrameUsageMESA),
GLX_FUNCTION2(glXQueryFrameTrackingMESA, __glXQueryFrameTrackingMESA),
+#endif
/*** GLX_ARB_get_proc_address ***/
GLX_FUNCTION(glXGetProcAddressARB),
@@ -3113,6 +3256,7 @@ static const struct name_address_pair GLX_functions[] = {
/*** GLX 1.4 ***/
GLX_FUNCTION2(glXGetProcAddress, glXGetProcAddressARB),
+#ifndef GLX_USE_APPLEGL
/*** GLX_OML_sync_control ***/
GLX_FUNCTION2(glXWaitForSbcOML, __glXWaitForSbcOML),
GLX_FUNCTION2(glXWaitForMscOML, __glXWaitForMscOML),
@@ -3123,8 +3267,9 @@ static const struct name_address_pair GLX_functions[] = {
/*** GLX_EXT_texture_from_pixmap ***/
GLX_FUNCTION2(glXBindTexImageEXT, __glXBindTexImageEXT),
GLX_FUNCTION2(glXReleaseTexImageEXT, __glXReleaseTexImageEXT),
+#endif
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
/*** DRI configuration ***/
GLX_FUNCTION(glXGetScreenDriver),
GLX_FUNCTION(glXGetDriverConfig),
@@ -3133,7 +3278,7 @@ static const struct name_address_pair GLX_functions[] = {
{NULL, NULL} /* end of list */
};
-
+#ifndef GLX_USE_APPLEGL
static const GLvoid *
get_glx_proc_address(const char *funcName)
{
@@ -3147,7 +3292,7 @@ get_glx_proc_address(const char *funcName)
return NULL;
}
-
+#endif
/**
* Get the address of a named GL function. This is the pre-GLX 1.4 name for
@@ -3170,13 +3315,15 @@ PUBLIC void (*glXGetProcAddressARB(const GLubyte * procName)) (void)
* DRI based drivers from searching the core GL function table for
* internal API functions.
*/
-
+#ifdef GLX_USE_APPLEGL
+ f = (gl_function) apple_glx_get_proc_address(procName);
+#else
f = (gl_function) get_glx_proc_address((const char *) procName);
if ((f == NULL) && (procName[0] == 'g') && (procName[1] == 'l')
&& (procName[2] != 'X')) {
f = (gl_function) _glapi_get_proc_address((const char *) procName);
}
-
+#endif
return f;
}
@@ -3199,7 +3346,7 @@ PUBLIC void (*glXGetProcAddress(const GLubyte * procName)) (void)
#endif /* __GNUC__ */
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
/**
* Get the unadjusted system time (UST). Currently, the UST is measured in
* microseconds since Epoc. The actual resolution of the UST may vary from
diff --git a/src/glx/glxcurrent.c b/src/glx/glxcurrent.c
index c28360bdde9..691e8dfadf2 100644
--- a/src/glx/glxcurrent.c
+++ b/src/glx/glxcurrent.c
@@ -33,9 +33,20 @@
* Client-side GLX interface for current context management.
*/
+#ifdef PTHREADS
+#include <pthread.h>
+#endif
+
#include "glxclient.h"
+#ifdef GLX_USE_APPLEGL
+#include <stdlib.h>
+
+#include "apple_glx.h"
+#include "apple_glx_context.h"
+#else
#include "glapi.h"
#include "indirect_init.h"
+#endif
/*
** We setup some dummy structures here so that the API can be used
@@ -59,11 +70,12 @@ static __GLXcontext dummyContext = {
};
+#ifndef GLX_USE_APPLEGL
/*
** All indirect rendering contexts will share the same indirect dispatch table.
*/
static __GLapi *IndirectAPI = NULL;
-
+#endif
/*
* Current context management and locking
@@ -156,10 +168,12 @@ _X_HIDDEN void
__glXSetCurrentContextNull(void)
{
__glXSetCurrentContext(&dummyContext);
-#ifdef GLX_DIRECT_RENDERING
+#ifndef GLX_USE_APPLEGL
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
_glapi_set_dispatch(NULL); /* no-op functions */
_glapi_set_context(NULL);
#endif
+#endif
}
@@ -186,6 +200,7 @@ glXGetCurrentDrawable(void)
}
+#ifndef GLX_USE_APPLEGL
/************************************************************************/
/**
@@ -269,7 +284,7 @@ SendMakeCurrentRequest(Display * dpy, CARD8 opcode,
}
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
static __GLXDRIdrawable *
FetchDRIDrawable(Display * dpy, GLXDrawable glxDrawable, GLXContext gc)
{
@@ -313,6 +328,8 @@ __glXGenerateError(Display * dpy, GLXContext gc, XID resource,
_XError(dpy, &error);
}
+#endif /* GLX_USE_APPLEGL */
+
/**
* Make a particular context current.
*
@@ -322,8 +339,17 @@ static Bool
MakeContextCurrent(Display * dpy, GLXDrawable draw,
GLXDrawable read, GLXContext gc)
{
- xGLXMakeCurrentReply reply;
const GLXContext oldGC = __glXGetCurrentContext();
+#ifdef GLX_USE_APPLEGL
+ bool error = apple_glx_make_current_context(dpy,
+ (oldGC && oldGC != &dummyContext) ? oldGC->driContext : NULL,
+ gc ? gc->driContext : NULL, draw);
+
+ apple_glx_diagnostic("%s: error %s\n", __func__, error ? "YES" : "NO");
+ if(error)
+ return GL_FALSE;
+#else
+ xGLXMakeCurrentReply reply;
const CARD8 opcode = __glXSetupForCommand(dpy);
const CARD8 oldOpcode = ((gc == oldGC) || (oldGC == &dummyContext))
? opcode : __glXSetupForCommand(oldGC->currentDpy);
@@ -360,7 +386,7 @@ MakeContextCurrent(Display * dpy, GLXDrawable draw,
return False;
}
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
/* Bind the direct rendering context to the drawable */
if (gc && gc->driContext) {
__GLXDRIdrawable *pdraw = FetchDRIDrawable(dpy, draw, gc);
@@ -395,7 +421,7 @@ MakeContextCurrent(Display * dpy, GLXDrawable draw,
return False;
}
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if ((dpy != oldGC->currentDpy || (gc && gc->driContext)) &&
!oldGC->isDirect && oldGC != &dummyContext) {
#else
@@ -413,12 +439,13 @@ MakeContextCurrent(Display * dpy, GLXDrawable draw,
oldGC->currentContextTag, None, None,
&dummy_reply);
}
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
else if (oldGC->driContext && oldGC != gc) {
oldGC->driContext->unbindContext(oldGC->driContext);
}
#endif
+#endif /* GLX_USE_APPLEGL */
/* Update our notion of what is current */
__glXLock();
@@ -428,8 +455,10 @@ MakeContextCurrent(Display * dpy, GLXDrawable draw,
* cannot be NULL, therefore if they are the same, gc is not
* NULL and not the dummy.
*/
- gc->currentDrawable = draw;
- gc->currentReadable = read;
+ if(gc) {
+ gc->currentDrawable = draw;
+ gc->currentReadable = read;
+ }
}
else {
if (oldGC != &dummyContext) {
@@ -439,13 +468,24 @@ MakeContextCurrent(Display * dpy, GLXDrawable draw,
oldGC->currentReadable = None;
oldGC->currentContextTag = 0;
oldGC->thread_id = 0;
-
+#ifdef GLX_USE_APPLEGL
+
+ /*
+ * At this point we should check if the context has been
+ * through glXDestroyContext, and redestroy it if so.
+ */
+ if(oldGC->do_destroy) {
+ __glXUnlock();
+ /* glXDestroyContext uses the same global lock. */
+ glXDestroyContext(dpy, oldGC);
+ __glXLock();
+#else
if (oldGC->xid == None) {
/* We are switching away from a context that was
* previously destroyed, so we need to free the memory
* for the old handle.
*/
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
/* Destroy the old direct rendering context */
if (oldGC->driContext) {
oldGC->driContext->destroyContext(oldGC->driContext,
@@ -455,6 +495,7 @@ MakeContextCurrent(Display * dpy, GLXDrawable draw,
}
#endif
__glXFreeContext(oldGC);
+#endif /* GLX_USE_APPLEGL */
}
}
if (gc) {
@@ -463,9 +504,10 @@ MakeContextCurrent(Display * dpy, GLXDrawable draw,
gc->currentDpy = dpy;
gc->currentDrawable = draw;
gc->currentReadable = read;
+#ifndef GLX_USE_APPLEGL
gc->thread_id = _glthread_GetID();
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (!gc->driContext) {
#endif
if (!IndirectAPI)
@@ -480,12 +522,13 @@ MakeContextCurrent(Display * dpy, GLXDrawable draw,
(void) glGetString(GL_VERSION);
__glXInitVertexArrayState(gc);
}
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
}
else {
gc->currentContextTag = -1;
}
#endif
+#endif /* GLX_USE_APPLEGL */
}
else {
__glXSetCurrentContextNull();
diff --git a/src/glx/glxext.c b/src/glx/glxext.c
index 5289354a521..82d3a56f37d 100644
--- a/src/glx/glxext.c
+++ b/src/glx/glxext.c
@@ -42,6 +42,10 @@
#include <X11/extensions/Xext.h>
#include <X11/extensions/extutil.h>
#include <X11/extensions/dri2proto.h>
+#ifdef GLX_USE_APPLEGL
+#include "apple_glx.h"
+#include "apple_visual.h"
+#endif
#include "glxextensions.h"
#include "glcontextmodes.h"
@@ -65,7 +69,12 @@ _X_HIDDEN int __glXDebug = 0;
/* Extension required boiler plate */
static char *__glXExtensionName = GLX_EXTENSION_NAME;
+#ifdef GLX_USE_APPLEGL
+static XExtensionInfo __glXExtensionInfo_data;
+XExtensionInfo *__glXExtensionInfo = &__glXExtensionInfo_data;
+#else
XExtensionInfo *__glXExtensionInfo = NULL;
+#endif
static /* const */ char *error_list[] = {
"GLXBadContext",
@@ -98,6 +107,11 @@ __glXCloseDisplay(Display * dpy, XExtCodes * codes)
}
+#ifdef GLX_USE_APPLEGL
+static char *__glXErrorString(Display *dpy, int code, XExtCodes *codes,
+ char *buf, int n);
+#endif
+
static
XEXT_GENERATE_ERROR_STRING(__glXErrorString, __glXExtensionName,
__GLX_NUMBER_ERRORS, error_list)
@@ -245,7 +259,7 @@ FreeScreenConfigs(__GLXdisplayPrivate * priv)
}
Xfree((char *) psc->serverGLXexts);
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (psc->driver_configs) {
unsigned int j;
for (j = 0; psc->driver_configs[j]; j++)
@@ -285,7 +299,7 @@ __glXFreeDisplayPrivate(XExtData * extension)
priv->serverGLXversion = 0x0; /* to protect against double free's */
}
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
/* Free the direct rendering per display data */
if (priv->driswDisplay)
(*priv->driswDisplay->destroyDisplay) (priv->driswDisplay);
@@ -358,7 +372,20 @@ QueryVersion(Display * dpy, int opcode, int *major, int *minor)
#endif /* USE_XCB */
}
+/*
+ * We don't want to enable this GLX_OML_swap_method in glxext.h,
+ * because we can't support it. The X server writes it out though,
+ * so we should handle it somehow, to avoid false warnings.
+ */
+enum {
+ IGNORE_GLX_SWAP_METHOD_OML = 0x8060
+};
+
+/*
+ * getVisualConfigs uses the !tagged_only path.
+ * getFBConfigs uses the tagged_only path.
+ */
_X_HIDDEN void
__glXInitializeVisualConfigFromTags(__GLcontextModes * config, int count,
const INT32 * bp, Bool tagged_only,
@@ -392,7 +419,14 @@ __glXInitializeVisualConfigFromTags(__GLcontextModes * config, int count,
config->numAuxBuffers = *bp++;
config->level = *bp++;
+#ifdef GLX_USE_APPLEGL
+ /* AppleSGLX supports pixmap and pbuffers with all config. */
+ config->drawableType = GLX_WINDOW_BIT | GLX_PIXMAP_BIT | GLX_PBUFFER_BIT;
+ /* Unfortunately this can create an ABI compatibility problem. */
+ count -= 18;
+#else
count -= __GLX_MIN_CONFIG_PROPS;
+#endif
}
/*
@@ -405,7 +439,9 @@ __glXInitializeVisualConfigFromTags(__GLcontextModes * config, int count,
config-> tag = ( fbconfig_style_tags ) ? *bp++ : 1
for (i = 0; i < count; i += 2) {
- switch (*bp++) {
+ long int tag = *bp++;
+
+ switch (tag) {
case GLX_RGBA:
FETCH_OR_SET(rgbMode);
break;
@@ -483,6 +519,10 @@ __glXInitializeVisualConfigFromTags(__GLcontextModes * config, int count,
break;
case GLX_DRAWABLE_TYPE:
config->drawableType = *bp++;
+#ifdef GLX_USE_APPLEGL
+ /* AppleSGLX supports pixmap and pbuffers with all config. */
+ config->drawableType |= GLX_WINDOW_BIT | GLX_PIXMAP_BIT | GLX_PBUFFER_BIT;
+#endif
break;
case GLX_RENDER_TYPE:
config->renderType = *bp++;
@@ -502,6 +542,7 @@ __glXInitializeVisualConfigFromTags(__GLcontextModes * config, int count,
case GLX_MAX_PBUFFER_PIXELS:
config->maxPbufferPixels = *bp++;
break;
+#ifndef GLX_USE_APPLEGL
case GLX_OPTIMAL_PBUFFER_WIDTH_SGIX:
config->optimalPbufferWidth = *bp++;
break;
@@ -514,12 +555,19 @@ __glXInitializeVisualConfigFromTags(__GLcontextModes * config, int count,
case GLX_SWAP_METHOD_OML:
config->swapMethod = *bp++;
break;
+#endif
case GLX_SAMPLE_BUFFERS_SGIS:
config->sampleBuffers = *bp++;
break;
case GLX_SAMPLES_SGIS:
config->samples = *bp++;
break;
+#ifdef GLX_USE_APPLEGL
+ case IGNORE_GLX_SWAP_METHOD_OML:
+ /* We ignore this tag. See the comment above this function. */
+ ++bp;
+ break;
+#else
case GLX_BIND_TO_TEXTURE_RGB_EXT:
config->bindToTextureRgb = *bp++;
break;
@@ -535,11 +583,21 @@ __glXInitializeVisualConfigFromTags(__GLcontextModes * config, int count,
case GLX_Y_INVERTED_EXT:
config->yInverted = *bp++;
break;
+#endif
case None:
i = count;
break;
default:
- break;
+ if(getenv("LIBGL_DIAGNOSTIC")) {
+ long int tagvalue = *bp++;
+ fprintf(stderr, "WARNING: unknown GLX tag from server: "
+ "tag 0x%lx value 0x%lx\n", tag, tagvalue);
+ } else {
+ /* Ignore the unrecognized tag's value */
+ bp++;
+ break;
+ }
+ break;
}
}
@@ -587,9 +645,18 @@ createConfigsFromProperties(Display * dpy, int nvisuals, int nprops,
m = modes;
for (i = 0; i < nvisuals; i++) {
_XRead(dpy, (char *) props, prop_size);
- /* Older X servers don't send this so we default it here. */
+#ifdef GLX_USE_APPLEGL
+ /* Older X servers don't send this so we default it here. */
m->drawableType = GLX_WINDOW_BIT;
- __glXInitializeVisualConfigFromTags(m, nprops, props,
+#else
+ /*
+ * The XQuartz 2.3.2.1 X server doesn't set this properly, so
+ * set the proper bits here.
+ * AppleSGLX supports windows, pixmaps, and pbuffers with all config.
+ */
+ m->drawableType = GLX_WINDOW_BIT | GLX_PIXMAP_BIT | GLX_PBUFFER_BIT;
+#endif
+ __glXInitializeVisualConfigFromTags(m, nprops, props,
tagged_only, GL_TRUE);
m->screen = screen;
m = m->next;
@@ -710,7 +777,7 @@ AllocAndFetchScreenConfigs(Display * dpy, __GLXdisplayPrivate * priv)
getVisualConfigs(dpy, priv, i);
getFBConfigs(dpy, priv, i);
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
psc->scr = i;
psc->dpy = dpy;
psc->drawHash = __glxHashCreate();
@@ -750,7 +817,7 @@ __glXInitialize(Display * dpy)
__GLXdisplayPrivate *dpyPriv;
XEDataObject dataObj;
int major, minor;
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
Bool glx_direct, glx_accel;
#endif
@@ -807,7 +874,7 @@ __glXInitialize(Display * dpy)
dpyPriv->serverGLXvendor = 0x0;
dpyPriv->serverGLXversion = 0x0;
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
glx_direct = (getenv("LIBGL_ALWAYS_INDIRECT") == NULL);
glx_accel = (getenv("LIBGL_ALWAYS_SOFTWARE") == NULL);
@@ -823,8 +890,11 @@ __glXInitialize(Display * dpy)
if (glx_direct)
dpyPriv->driswDisplay = driswCreateDisplay(dpy);
#endif
-
+#ifdef GLX_USE_APPLEGL
+ if (apple_init_glx(dpy) || !AllocAndFetchScreenConfigs(dpy, dpyPriv)) {
+#else
if (!AllocAndFetchScreenConfigs(dpy, dpyPriv)) {
+#endif
__glXUnlock();
Xfree((char *) dpyPriv);
Xfree((char *) private);
diff --git a/src/glx/glxextensions.c b/src/glx/glxextensions.c
index 56c69cbfcba..e58c296b309 100644
--- a/src/glx/glxextensions.c
+++ b/src/glx/glxextensions.c
@@ -75,34 +75,72 @@ static const struct extension_info known_glx_extensions[] = {
{ GLX(ARB_multisample), VER(1,4), Y, Y, N, N },
{ GLX(ARB_render_texture), VER(0,0), N, N, N, N },
{ GLX(ATI_pixel_format_float), VER(0,0), N, N, N, N },
+#ifdef GLX_USE_APPLEGL
+ { GLX(EXT_import_context), VER(0,0), N, N, N, N },
+ { GLX(EXT_visual_info), VER(0,0), N, N, N, N },
+#else
{ GLX(EXT_import_context), VER(0,0), Y, Y, N, N },
{ GLX(EXT_visual_info), VER(0,0), Y, Y, N, N },
+#endif
{ GLX(EXT_visual_rating), VER(0,0), Y, Y, N, N },
+#ifdef GLX_USE_APPLEGL
+ { GLX(MESA_agp_offset), VER(0,0), N, N, N, N }, /* Deprecated */
+ { GLX(MESA_allocate_memory), VER(0,0), N, N, N, N },
+ { GLX(MESA_copy_sub_buffer), VER(0,0), N, N, N, N },
+#else
{ GLX(MESA_agp_offset), VER(0,0), N, N, N, Y }, /* Deprecated */
{ GLX(MESA_allocate_memory), VER(0,0), Y, N, N, Y },
{ GLX(MESA_copy_sub_buffer), VER(0,0), Y, N, N, N },
+#endif
{ GLX(MESA_pixmap_colormap), VER(0,0), N, N, N, N }, /* Deprecated */
{ GLX(MESA_release_buffers), VER(0,0), N, N, N, N }, /* Deprecated */
+#ifdef GLX_USE_APPLEGL
+ { GLX(MESA_swap_control), VER(0,0), N, N, N, N },
+ { GLX(MESA_swap_frame_usage), VER(0,0), N, N, N, N },
+#else
{ GLX(MESA_swap_control), VER(0,0), Y, N, N, Y },
{ GLX(MESA_swap_frame_usage), VER(0,0), Y, N, N, Y },
+#endif
{ GLX(NV_float_buffer), VER(0,0), N, N, N, N },
{ GLX(NV_render_depth_texture), VER(0,0), N, N, N, N },
{ GLX(NV_render_texture_rectangle), VER(0,0), N, N, N, N },
+#ifdef GLX_USE_APPLEGL
+ { GLX(NV_vertex_array_range), VER(0,0), N, N, N, N }, /* Deprecated */
+ { GLX(OML_swap_method), VER(0,0), N, N, N, N },
+ { GLX(OML_sync_control), VER(0,0), N, N, N, N },
+ { GLX(SGI_make_current_read), VER(1,3), N, N, N, N },
+ { GLX(SGI_swap_control), VER(0,0), N, N, N, N },
+ { GLX(SGI_video_sync), VER(0,0), N, N, N, N },
+#else
{ GLX(NV_vertex_array_range), VER(0,0), N, N, N, Y }, /* Deprecated */
{ GLX(OML_swap_method), VER(0,0), Y, Y, N, N },
{ GLX(OML_sync_control), VER(0,0), Y, N, N, Y },
{ GLX(SGI_make_current_read), VER(1,3), Y, N, N, N },
{ GLX(SGI_swap_control), VER(0,0), Y, N, N, N },
{ GLX(SGI_video_sync), VER(0,0), Y, N, N, Y },
+#endif
{ GLX(SGIS_blended_overlay), VER(0,0), N, N, N, N },
{ GLX(SGIS_color_range), VER(0,0), N, N, N, N },
+#ifdef GLX_USE_APPLEGL
+ { GLX(SGIS_multisample), VER(0,0), N, N, N, N },
+#else
{ GLX(SGIS_multisample), VER(0,0), Y, Y, N, N },
+#endif
{ GLX(SGIX_fbconfig), VER(1,3), Y, Y, N, N },
+#ifdef GLX_USE_APPLEGL
+ { GLX(SGIX_pbuffer), VER(1,3), N, N, N, N },
+#else
{ GLX(SGIX_pbuffer), VER(1,3), Y, Y, N, N },
+#endif
{ GLX(SGIX_swap_barrier), VER(0,0), N, N, N, N },
{ GLX(SGIX_swap_group), VER(0,0), N, N, N, N },
+#ifdef GLX_USE_APPLEGL
+ { GLX(SGIX_visual_select_group), VER(0,0), N, N, N, N },
+ { GLX(EXT_texture_from_pixmap), VER(0,0), N, N, N, N },
+#else
{ GLX(SGIX_visual_select_group), VER(0,0), Y, Y, N, N },
{ GLX(EXT_texture_from_pixmap), VER(0,0), Y, N, N, N },
+#endif
{ GLX(INTEL_swap_event), VER(1,4), Y, Y, N, N },
{ NULL }
};
diff --git a/src/glx/indirect.c b/src/glx/indirect.c
index 42a225f6711..172727860e8 100644
--- a/src/glx/indirect.c
+++ b/src/glx/indirect.c
@@ -5198,7 +5198,7 @@ glDeleteTexturesEXT(GLsizei n, const GLuint * textures)
{
__GLXcontext *const gc = __glXGetCurrentContext();
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->driContext) {
CALL_DeleteTextures(GET_DISPATCH(), (n, textures));
} else
@@ -5269,7 +5269,7 @@ glGenTexturesEXT(GLsizei n, GLuint * textures)
{
__GLXcontext *const gc = __glXGetCurrentContext();
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->driContext) {
CALL_GenTextures(GET_DISPATCH(), (n, textures));
} else
@@ -5334,7 +5334,7 @@ glIsTextureEXT(GLuint texture)
{
__GLXcontext *const gc = __glXGetCurrentContext();
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->driContext) {
return CALL_IsTexture(GET_DISPATCH(), (texture));
} else
@@ -5650,7 +5650,7 @@ glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid * table)
{
__GLXcontext *const gc = __glXGetCurrentContext();
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->driContext) {
CALL_GetColorTable(GET_DISPATCH(), (target, format, type, table));
} else
@@ -5726,7 +5726,7 @@ glGetColorTableParameterfvEXT(GLenum target, GLenum pname, GLfloat * params)
{
__GLXcontext *const gc = __glXGetCurrentContext();
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->driContext) {
CALL_GetColorTableParameterfv(GET_DISPATCH(),
(target, pname, params));
@@ -5799,7 +5799,7 @@ glGetColorTableParameterivEXT(GLenum target, GLenum pname, GLint * params)
{
__GLXcontext *const gc = __glXGetCurrentContext();
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->driContext) {
CALL_GetColorTableParameteriv(GET_DISPATCH(),
(target, pname, params));
@@ -6125,7 +6125,7 @@ gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type,
{
__GLXcontext *const gc = __glXGetCurrentContext();
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->driContext) {
CALL_GetConvolutionFilter(GET_DISPATCH(),
(target, format, type, image));
@@ -6203,7 +6203,7 @@ gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params)
{
__GLXcontext *const gc = __glXGetCurrentContext();
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->driContext) {
CALL_GetConvolutionParameterfv(GET_DISPATCH(),
(target, pname, params));
@@ -6276,7 +6276,7 @@ gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params)
{
__GLXcontext *const gc = __glXGetCurrentContext();
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->driContext) {
CALL_GetConvolutionParameteriv(GET_DISPATCH(),
(target, pname, params));
@@ -6356,7 +6356,7 @@ gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format,
{
__GLXcontext *const gc = __glXGetCurrentContext();
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->driContext) {
CALL_GetHistogram(GET_DISPATCH(),
(target, reset, format, type, values));
@@ -6433,7 +6433,7 @@ gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params)
{
__GLXcontext *const gc = __glXGetCurrentContext();
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->driContext) {
CALL_GetHistogramParameterfv(GET_DISPATCH(), (target, pname, params));
} else
@@ -6504,7 +6504,7 @@ gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params)
{
__GLXcontext *const gc = __glXGetCurrentContext();
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->driContext) {
CALL_GetHistogramParameteriv(GET_DISPATCH(), (target, pname, params));
} else
@@ -6579,7 +6579,7 @@ gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format,
{
__GLXcontext *const gc = __glXGetCurrentContext();
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->driContext) {
CALL_GetMinmax(GET_DISPATCH(), (target, reset, format, type, values));
} else
@@ -6653,7 +6653,7 @@ gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params)
{
__GLXcontext *const gc = __glXGetCurrentContext();
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->driContext) {
CALL_GetMinmaxParameterfv(GET_DISPATCH(), (target, pname, params));
} else
@@ -6721,7 +6721,7 @@ gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params)
{
__GLXcontext *const gc = __glXGetCurrentContext();
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->driContext) {
CALL_GetMinmaxParameteriv(GET_DISPATCH(), (target, pname, params));
} else
diff --git a/src/glx/indirect_size.c b/src/glx/indirect_size.c
index 0c136d26cdd..411a0e42c55 100644
--- a/src/glx/indirect_size.c
+++ b/src/glx/indirect_size.c
@@ -48,7 +48,7 @@
# endif
-#if defined(__CYGWIN__) || defined(__MINGW32__) || defined(__APPLE__)
+#if defined(__CYGWIN__) || defined(__MINGW32__) || defined(GLX_USE_APPLEGL)
# undef HAVE_ALIAS
#endif
#ifdef HAVE_ALIAS
diff --git a/src/glx/singlepix.c b/src/glx/singlepix.c
index f5ebf4dfdbf..c4010d79bd0 100644
--- a/src/glx/singlepix.c
+++ b/src/glx/singlepix.c
@@ -119,7 +119,7 @@ void NAME(_gloffset_GetSeparableFilter) (GLenum target, GLenum format,
{
__GLXcontext *const gc = __glXGetCurrentContext();
-#ifdef GLX_DIRECT_RENDERING
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->driContext) {
CALL_GetSeparableFilter(GET_DISPATCH(),
(target, format, type, row, column, span));