diff options
Diffstat (limited to 'src/glx')
-rw-r--r-- | src/glx/.gitignore | 6 | ||||
-rw-r--r-- | src/glx/indirect.c | 10736 | ||||
-rw-r--r-- | src/glx/indirect.h | 722 | ||||
-rw-r--r-- | src/glx/indirect_init.c | 789 | ||||
-rw-r--r-- | src/glx/indirect_size.c | 382 | ||||
-rw-r--r-- | src/glx/indirect_size.h | 85 |
6 files changed, 6 insertions, 12714 deletions
diff --git a/src/glx/.gitignore b/src/glx/.gitignore index 010d3f20648..87c2d5896f1 100644 --- a/src/glx/.gitignore +++ b/src/glx/.gitignore @@ -2,3 +2,9 @@ Makefile Makefile.in libGL.la libglx.la +indirect.c +indirect.h +indirect_init.c +indirect_size.c +indirect_size.h + diff --git a/src/glx/indirect.c b/src/glx/indirect.c deleted file mode 100644 index a6b0c0d6dac..00000000000 --- a/src/glx/indirect.c +++ /dev/null @@ -1,10736 +0,0 @@ -/* DO NOT EDIT - This file generated automatically by glX_proto_send.py (from Mesa) script */ - -/* - * (C) Copyright IBM Corporation 2004, 2005 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - - -#include <GL/gl.h> -#include "indirect.h" -#include "glxclient.h" -#include "indirect_size.h" -#include "glapi.h" -#include "glthread.h" -#include <GL/glxproto.h> -#ifdef USE_XCB -#include <X11/Xlib-xcb.h> -#include <xcb/xcb.h> -#include <xcb/glx.h> -#endif /* USE_XCB */ - -#define __GLX_PAD(n) (((n) + 3) & ~3) - -#if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__) -#define FASTCALL __attribute__((fastcall)) -#else -#define FASTCALL -#endif -#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) -#define NOINLINE __attribute__((noinline)) -#else -#define NOINLINE -#endif - -#ifndef __GNUC__ -#define __builtin_expect(x, y) x -#endif - -/* If the size and opcode values are known at compile-time, this will, on - * x86 at least, emit them with a single instruction. - */ -#define emit_header(dest, op, size) \ - do { union { short s[2]; int i; } temp; \ - temp.s[0] = (size); temp.s[1] = (op); \ - *((int *)(dest)) = temp.i; } while(0) - -NOINLINE CARD32 -__glXReadReply(Display * dpy, size_t size, void *dest, - GLboolean reply_is_always_array) -{ - xGLXSingleReply reply; - - (void) _XReply(dpy, (xReply *) & reply, 0, False); - if (size != 0) { - if ((reply.length > 0) || reply_is_always_array) { - const GLint bytes = (reply_is_always_array) - ? (4 * reply.length) : (reply.size * size); - const GLint extra = 4 - (bytes & 3); - - _XRead(dpy, dest, bytes); - if (extra < 4) { - _XEatData(dpy, extra); - } - } else { - (void) memcpy(dest, &(reply.pad3), size); - } - } - - return reply.retval; -} - -NOINLINE void -__glXReadPixelReply(Display * dpy, struct glx_context *gc, unsigned max_dim, - GLint width, GLint height, GLint depth, GLenum format, - GLenum type, void *dest, GLboolean dimensions_in_reply) -{ - xGLXSingleReply reply; - GLint size; - - (void) _XReply(dpy, (xReply *) & reply, 0, False); - - if (dimensions_in_reply) { - width = reply.pad3; - height = reply.pad4; - depth = reply.pad5; - - if ((height == 0) || (max_dim < 2)) { - height = 1; - } - if ((depth == 0) || (max_dim < 3)) { - depth = 1; - } - } - - size = reply.length * 4; - if (size != 0) { - void *buf = Xmalloc(size); - - if (buf == NULL) { - _XEatData(dpy, size); - __glXSetError(gc, GL_OUT_OF_MEMORY); - } else { - const GLint extra = 4 - (size & 3); - - _XRead(dpy, buf, size); - if (extra < 4) { - _XEatData(dpy, extra); - } - - __glEmptyImage(gc, 3, width, height, depth, format, type, - buf, dest); - Xfree(buf); - } - } -} - -#define X_GLXSingle 0 - -NOINLINE FASTCALL GLubyte * -__glXSetupSingleRequest(struct glx_context *gc, GLint sop, GLint cmdlen) -{ - xGLXSingleReq *req; - Display *const dpy = gc->currentDpy; - - (void) __glXFlushRenderBuffer(gc, gc->pc); - LockDisplay(dpy); - GetReqExtra(GLXSingle, cmdlen, req); - req->reqType = gc->majorOpcode; - req->contextTag = gc->currentContextTag; - req->glxCode = sop; - return (GLubyte *) (req) + sz_xGLXSingleReq; -} - -NOINLINE FASTCALL GLubyte * -__glXSetupVendorRequest(struct glx_context *gc, GLint code, GLint vop, - GLint cmdlen) -{ - xGLXVendorPrivateReq *req; - Display *const dpy = gc->currentDpy; - - (void) __glXFlushRenderBuffer(gc, gc->pc); - LockDisplay(dpy); - GetReqExtra(GLXVendorPrivate, cmdlen, req); - req->reqType = gc->majorOpcode; - req->glxCode = code; - req->vendorCode = vop; - req->contextTag = gc->currentContextTag; - return (GLubyte *) (req) + sz_xGLXVendorPrivateReq; -} - -const GLuint __glXDefaultPixelStore[9] = { 0, 0, 0, 0, 0, 0, 0, 0, 1 }; - -#define zero (__glXDefaultPixelStore+0) -#define one (__glXDefaultPixelStore+8) -#define default_pixel_store_1D (__glXDefaultPixelStore+4) -#define default_pixel_store_1D_size 20 -#define default_pixel_store_2D (__glXDefaultPixelStore+4) -#define default_pixel_store_2D_size 20 -#define default_pixel_store_3D (__glXDefaultPixelStore+0) -#define default_pixel_store_3D_size 36 -#define default_pixel_store_4D (__glXDefaultPixelStore+0) -#define default_pixel_store_4D_size 36 - -static FASTCALL NOINLINE void -generic_3_byte(GLint rop, const void *ptr) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - - emit_header(gc->pc, rop, cmdlen); - (void) memcpy((void *) (gc->pc + 4), ptr, 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -static FASTCALL NOINLINE void -generic_4_byte(GLint rop, const void *ptr) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - - emit_header(gc->pc, rop, cmdlen); - (void) memcpy((void *) (gc->pc + 4), ptr, 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -static FASTCALL NOINLINE void -generic_6_byte(GLint rop, const void *ptr) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - - emit_header(gc->pc, rop, cmdlen); - (void) memcpy((void *) (gc->pc + 4), ptr, 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -static FASTCALL NOINLINE void -generic_8_byte(GLint rop, const void *ptr) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - - emit_header(gc->pc, rop, cmdlen); - (void) memcpy((void *) (gc->pc + 4), ptr, 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -static FASTCALL NOINLINE void -generic_12_byte(GLint rop, const void *ptr) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - - emit_header(gc->pc, rop, cmdlen); - (void) memcpy((void *) (gc->pc + 4), ptr, 12); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -static FASTCALL NOINLINE void -generic_16_byte(GLint rop, const void *ptr) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - - emit_header(gc->pc, rop, cmdlen); - (void) memcpy((void *) (gc->pc + 4), ptr, 16); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -static FASTCALL NOINLINE void -generic_24_byte(GLint rop, const void *ptr) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - - emit_header(gc->pc, rop, cmdlen); - (void) memcpy((void *) (gc->pc + 4), ptr, 24); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -static FASTCALL NOINLINE void -generic_32_byte(GLint rop, const void *ptr) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 36; - - emit_header(gc->pc, rop, cmdlen); - (void) memcpy((void *) (gc->pc + 4), ptr, 32); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLsop_NewList 101 -void -__indirect_glNewList(GLuint list, GLenum mode) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_new_list(c, gc->currentContextTag, list, mode); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_NewList, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&list), 4); - (void) memcpy((void *) (pc + 4), (void *) (&mode), 4); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_EndList 102 -void -__indirect_glEndList(void) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 0; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_end_list(c, gc->currentContextTag); -#else - (void) __glXSetupSingleRequest(gc, X_GLsop_EndList, cmdlen); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLrop_CallList 1 -void -__indirect_glCallList(GLuint list) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_CallList, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&list), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_CallLists 2 -void -__indirect_glCallLists(GLsizei n, GLenum type, const GLvoid * lists) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glCallLists_size(type); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * n)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((n >= 0) && (gc->currentDpy != NULL), 1)) { - if (cmdlen <= gc->maxSmallRenderCommandSize) { - if ((gc->pc + cmdlen) > gc->bufEnd) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - emit_header(gc->pc, X_GLrop_CallLists, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&type), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (lists), - (compsize * n)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } else { - const GLint op = X_GLrop_CallLists; - const GLuint cmdlenLarge = cmdlen + 4; - GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); - (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); - (void) memcpy((void *) (pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (pc + 12), (void *) (&type), 4); - __glXSendLargeCommand(gc, pc, 16, lists, (compsize * n)); - } - } -} - -#define X_GLsop_DeleteLists 103 -void -__indirect_glDeleteLists(GLuint list, GLsizei range) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_delete_lists(c, gc->currentContextTag, list, range); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_DeleteLists, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&list), 4); - (void) memcpy((void *) (pc + 4), (void *) (&range), 4); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GenLists 104 -GLuint -__indirect_glGenLists(GLsizei range) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - GLuint retval = (GLuint) 0; -#ifndef USE_XCB - const GLuint cmdlen = 4; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_gen_lists_reply_t *reply = - xcb_glx_gen_lists_reply(c, - xcb_glx_gen_lists(c, - gc->currentContextTag, - range), NULL); - retval = reply->ret_val; - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GenLists, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&range), 4); - retval = (GLuint) __glXReadReply(dpy, 0, NULL, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return retval; -} - -#define X_GLrop_ListBase 3 -void -__indirect_glListBase(GLuint base) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_ListBase, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&base), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Begin 4 -void -__indirect_glBegin(GLenum mode) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_Begin, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Bitmap 5 -void -__indirect_glBitmap(GLsizei width, GLsizei height, GLfloat xorig, - GLfloat yorig, GLfloat xmove, GLfloat ymove, - const GLubyte *bitmap) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = - (bitmap != NULL) ? __glImageSize(width, height, 1, GL_COLOR_INDEX, - GL_BITMAP, 0) : 0; - const GLuint cmdlen = 48 + __GLX_PAD(compsize); - if (__builtin_expect(gc->currentDpy != NULL, 1)) { - if (cmdlen <= gc->maxSmallRenderCommandSize) { - if ((gc->pc + cmdlen) > gc->bufEnd) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - emit_header(gc->pc, X_GLrop_Bitmap, cmdlen); - (void) memcpy((void *) (gc->pc + 24), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 28), (void *) (&height), 4); - (void) memcpy((void *) (gc->pc + 32), (void *) (&xorig), 4); - (void) memcpy((void *) (gc->pc + 36), (void *) (&yorig), 4); - (void) memcpy((void *) (gc->pc + 40), (void *) (&xmove), 4); - (void) memcpy((void *) (gc->pc + 44), (void *) (&ymove), 4); - if (compsize > 0) { - (*gc->fillImage) (gc, 2, width, height, 1, GL_COLOR_INDEX, - GL_BITMAP, bitmap, gc->pc + 48, gc->pc + 4); - } else { - (void) memcpy(gc->pc + 4, default_pixel_store_2D, - default_pixel_store_2D_size); - } - gc->pc += cmdlen; - if (gc->pc > gc->limit) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } else { - const GLint op = X_GLrop_Bitmap; - const GLuint cmdlenLarge = cmdlen + 4; - GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); - (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); - (void) memcpy((void *) (pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (pc + 28), (void *) (&width), 4); - (void) memcpy((void *) (pc + 32), (void *) (&height), 4); - (void) memcpy((void *) (pc + 36), (void *) (&xorig), 4); - (void) memcpy((void *) (pc + 40), (void *) (&yorig), 4); - (void) memcpy((void *) (pc + 44), (void *) (&xmove), 4); - (void) memcpy((void *) (pc + 48), (void *) (&ymove), 4); - __glXSendLargeImage(gc, compsize, 2, width, height, 1, - GL_COLOR_INDEX, GL_BITMAP, bitmap, pc + 52, - pc + 8); - } - } -} - -#define X_GLrop_Color3bv 6 -void -__indirect_glColor3b(GLbyte red, GLbyte green, GLbyte blue) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_Color3bv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); - (void) memcpy((void *) (gc->pc + 5), (void *) (&green), 1); - (void) memcpy((void *) (gc->pc + 6), (void *) (&blue), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color3bv 6 -void -__indirect_glColor3bv(const GLbyte *v) -{ - generic_3_byte(X_GLrop_Color3bv, v); -} - -#define X_GLrop_Color3dv 7 -void -__indirect_glColor3d(GLdouble red, GLdouble green, GLdouble blue) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_Color3dv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&green), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&blue), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color3dv 7 -void -__indirect_glColor3dv(const GLdouble * v) -{ - generic_24_byte(X_GLrop_Color3dv, v); -} - -#define X_GLrop_Color3fv 8 -void -__indirect_glColor3f(GLfloat red, GLfloat green, GLfloat blue) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_Color3fv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color3fv 8 -void -__indirect_glColor3fv(const GLfloat * v) -{ - generic_12_byte(X_GLrop_Color3fv, v); -} - -#define X_GLrop_Color3iv 9 -void -__indirect_glColor3i(GLint red, GLint green, GLint blue) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_Color3iv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color3iv 9 -void -__indirect_glColor3iv(const GLint * v) -{ - generic_12_byte(X_GLrop_Color3iv, v); -} - -#define X_GLrop_Color3sv 10 -void -__indirect_glColor3s(GLshort red, GLshort green, GLshort blue) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Color3sv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&green), 2); - (void) memcpy((void *) (gc->pc + 8), (void *) (&blue), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color3sv 10 -void -__indirect_glColor3sv(const GLshort * v) -{ - generic_6_byte(X_GLrop_Color3sv, v); -} - -#define X_GLrop_Color3ubv 11 -void -__indirect_glColor3ub(GLubyte red, GLubyte green, GLubyte blue) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_Color3ubv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); - (void) memcpy((void *) (gc->pc + 5), (void *) (&green), 1); - (void) memcpy((void *) (gc->pc + 6), (void *) (&blue), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color3ubv 11 -void -__indirect_glColor3ubv(const GLubyte *v) -{ - generic_3_byte(X_GLrop_Color3ubv, v); -} - -#define X_GLrop_Color3uiv 12 -void -__indirect_glColor3ui(GLuint red, GLuint green, GLuint blue) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_Color3uiv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color3uiv 12 -void -__indirect_glColor3uiv(const GLuint * v) -{ - generic_12_byte(X_GLrop_Color3uiv, v); -} - -#define X_GLrop_Color3usv 13 -void -__indirect_glColor3us(GLushort red, GLushort green, GLushort blue) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Color3usv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&green), 2); - (void) memcpy((void *) (gc->pc + 8), (void *) (&blue), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color3usv 13 -void -__indirect_glColor3usv(const GLushort * v) -{ - generic_6_byte(X_GLrop_Color3usv, v); -} - -#define X_GLrop_Color4bv 14 -void -__indirect_glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_Color4bv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); - (void) memcpy((void *) (gc->pc + 5), (void *) (&green), 1); - (void) memcpy((void *) (gc->pc + 6), (void *) (&blue), 1); - (void) memcpy((void *) (gc->pc + 7), (void *) (&alpha), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color4bv 14 -void -__indirect_glColor4bv(const GLbyte *v) -{ - generic_4_byte(X_GLrop_Color4bv, v); -} - -#define X_GLrop_Color4dv 15 -void -__indirect_glColor4d(GLdouble red, GLdouble green, GLdouble blue, - GLdouble alpha) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 36; - emit_header(gc->pc, X_GLrop_Color4dv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&green), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&blue), 8); - (void) memcpy((void *) (gc->pc + 28), (void *) (&alpha), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color4dv 15 -void -__indirect_glColor4dv(const GLdouble * v) -{ - generic_32_byte(X_GLrop_Color4dv, v); -} - -#define X_GLrop_Color4fv 16 -void -__indirect_glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_Color4fv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&alpha), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color4fv 16 -void -__indirect_glColor4fv(const GLfloat * v) -{ - generic_16_byte(X_GLrop_Color4fv, v); -} - -#define X_GLrop_Color4iv 17 -void -__indirect_glColor4i(GLint red, GLint green, GLint blue, GLint alpha) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_Color4iv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&alpha), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color4iv 17 -void -__indirect_glColor4iv(const GLint * v) -{ - generic_16_byte(X_GLrop_Color4iv, v); -} - -#define X_GLrop_Color4sv 18 -void -__indirect_glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Color4sv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&green), 2); - (void) memcpy((void *) (gc->pc + 8), (void *) (&blue), 2); - (void) memcpy((void *) (gc->pc + 10), (void *) (&alpha), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color4sv 18 -void -__indirect_glColor4sv(const GLshort * v) -{ - generic_8_byte(X_GLrop_Color4sv, v); -} - -#define X_GLrop_Color4ubv 19 -void -__indirect_glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_Color4ubv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); - (void) memcpy((void *) (gc->pc + 5), (void *) (&green), 1); - (void) memcpy((void *) (gc->pc + 6), (void *) (&blue), 1); - (void) memcpy((void *) (gc->pc + 7), (void *) (&alpha), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color4ubv 19 -void -__indirect_glColor4ubv(const GLubyte *v) -{ - generic_4_byte(X_GLrop_Color4ubv, v); -} - -#define X_GLrop_Color4uiv 20 -void -__indirect_glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_Color4uiv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&alpha), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color4uiv 20 -void -__indirect_glColor4uiv(const GLuint * v) -{ - generic_16_byte(X_GLrop_Color4uiv, v); -} - -#define X_GLrop_Color4usv 21 -void -__indirect_glColor4us(GLushort red, GLushort green, GLushort blue, - GLushort alpha) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Color4usv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&green), 2); - (void) memcpy((void *) (gc->pc + 8), (void *) (&blue), 2); - (void) memcpy((void *) (gc->pc + 10), (void *) (&alpha), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color4usv 21 -void -__indirect_glColor4usv(const GLushort * v) -{ - generic_8_byte(X_GLrop_Color4usv, v); -} - -#define X_GLrop_EdgeFlagv 22 -void -__indirect_glEdgeFlag(GLboolean flag) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_EdgeFlagv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&flag), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_EdgeFlagv 22 -void -__indirect_glEdgeFlagv(const GLboolean * flag) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_EdgeFlagv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (flag), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_End 23 -void -__indirect_glEnd(void) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 4; - emit_header(gc->pc, X_GLrop_End, cmdlen); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Indexdv 24 -void -__indirect_glIndexd(GLdouble c) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Indexdv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Indexdv 24 -void -__indirect_glIndexdv(const GLdouble * c) -{ - generic_8_byte(X_GLrop_Indexdv, c); -} - -#define X_GLrop_Indexfv 25 -void -__indirect_glIndexf(GLfloat c) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_Indexfv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Indexfv 25 -void -__indirect_glIndexfv(const GLfloat * c) -{ - generic_4_byte(X_GLrop_Indexfv, c); -} - -#define X_GLrop_Indexiv 26 -void -__indirect_glIndexi(GLint c) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_Indexiv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Indexiv 26 -void -__indirect_glIndexiv(const GLint * c) -{ - generic_4_byte(X_GLrop_Indexiv, c); -} - -#define X_GLrop_Indexsv 27 -void -__indirect_glIndexs(GLshort c) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_Indexsv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Indexsv 27 -void -__indirect_glIndexsv(const GLshort * c) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_Indexsv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (c), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Normal3bv 28 -void -__indirect_glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_Normal3bv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&nx), 1); - (void) memcpy((void *) (gc->pc + 5), (void *) (&ny), 1); - (void) memcpy((void *) (gc->pc + 6), (void *) (&nz), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Normal3bv 28 -void -__indirect_glNormal3bv(const GLbyte *v) -{ - generic_3_byte(X_GLrop_Normal3bv, v); -} - -#define X_GLrop_Normal3dv 29 -void -__indirect_glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_Normal3dv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&nx), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&ny), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&nz), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Normal3dv 29 -void -__indirect_glNormal3dv(const GLdouble * v) -{ - generic_24_byte(X_GLrop_Normal3dv, v); -} - -#define X_GLrop_Normal3fv 30 -void -__indirect_glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_Normal3fv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&nx), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&ny), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&nz), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Normal3fv 30 -void -__indirect_glNormal3fv(const GLfloat * v) -{ - generic_12_byte(X_GLrop_Normal3fv, v); -} - -#define X_GLrop_Normal3iv 31 -void -__indirect_glNormal3i(GLint nx, GLint ny, GLint nz) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_Normal3iv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&nx), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&ny), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&nz), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Normal3iv 31 -void -__indirect_glNormal3iv(const GLint * v) -{ - generic_12_byte(X_GLrop_Normal3iv, v); -} - -#define X_GLrop_Normal3sv 32 -void -__indirect_glNormal3s(GLshort nx, GLshort ny, GLshort nz) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Normal3sv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&nx), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&ny), 2); - (void) memcpy((void *) (gc->pc + 8), (void *) (&nz), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Normal3sv 32 -void -__indirect_glNormal3sv(const GLshort * v) -{ - generic_6_byte(X_GLrop_Normal3sv, v); -} - -#define X_GLrop_RasterPos2dv 33 -void -__indirect_glRasterPos2d(GLdouble x, GLdouble y) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_RasterPos2dv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_RasterPos2dv 33 -void -__indirect_glRasterPos2dv(const GLdouble * v) -{ - generic_16_byte(X_GLrop_RasterPos2dv, v); -} - -#define X_GLrop_RasterPos2fv 34 -void -__indirect_glRasterPos2f(GLfloat x, GLfloat y) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_RasterPos2fv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_RasterPos2fv 34 -void -__indirect_glRasterPos2fv(const GLfloat * v) -{ - generic_8_byte(X_GLrop_RasterPos2fv, v); -} - -#define X_GLrop_RasterPos2iv 35 -void -__indirect_glRasterPos2i(GLint x, GLint y) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_RasterPos2iv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_RasterPos2iv 35 -void -__indirect_glRasterPos2iv(const GLint * v) -{ - generic_8_byte(X_GLrop_RasterPos2iv, v); -} - -#define X_GLrop_RasterPos2sv 36 -void -__indirect_glRasterPos2s(GLshort x, GLshort y) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_RasterPos2sv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&y), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_RasterPos2sv 36 -void -__indirect_glRasterPos2sv(const GLshort * v) -{ - generic_4_byte(X_GLrop_RasterPos2sv, v); -} - -#define X_GLrop_RasterPos3dv 37 -void -__indirect_glRasterPos3d(GLdouble x, GLdouble y, GLdouble z) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_RasterPos3dv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_RasterPos3dv 37 -void -__indirect_glRasterPos3dv(const GLdouble * v) -{ - generic_24_byte(X_GLrop_RasterPos3dv, v); -} - -#define X_GLrop_RasterPos3fv 38 -void -__indirect_glRasterPos3f(GLfloat x, GLfloat y, GLfloat z) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_RasterPos3fv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_RasterPos3fv 38 -void -__indirect_glRasterPos3fv(const GLfloat * v) -{ - generic_12_byte(X_GLrop_RasterPos3fv, v); -} - -#define X_GLrop_RasterPos3iv 39 -void -__indirect_glRasterPos3i(GLint x, GLint y, GLint z) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_RasterPos3iv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_RasterPos3iv 39 -void -__indirect_glRasterPos3iv(const GLint * v) -{ - generic_12_byte(X_GLrop_RasterPos3iv, v); -} - -#define X_GLrop_RasterPos3sv 40 -void -__indirect_glRasterPos3s(GLshort x, GLshort y, GLshort z) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_RasterPos3sv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&y), 2); - (void) memcpy((void *) (gc->pc + 8), (void *) (&z), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_RasterPos3sv 40 -void -__indirect_glRasterPos3sv(const GLshort * v) -{ - generic_6_byte(X_GLrop_RasterPos3sv, v); -} - -#define X_GLrop_RasterPos4dv 41 -void -__indirect_glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 36; - emit_header(gc->pc, X_GLrop_RasterPos4dv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 8); - (void) memcpy((void *) (gc->pc + 28), (void *) (&w), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_RasterPos4dv 41 -void -__indirect_glRasterPos4dv(const GLdouble * v) -{ - generic_32_byte(X_GLrop_RasterPos4dv, v); -} - -#define X_GLrop_RasterPos4fv 42 -void -__indirect_glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_RasterPos4fv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&w), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_RasterPos4fv 42 -void -__indirect_glRasterPos4fv(const GLfloat * v) -{ - generic_16_byte(X_GLrop_RasterPos4fv, v); -} - -#define X_GLrop_RasterPos4iv 43 -void -__indirect_glRasterPos4i(GLint x, GLint y, GLint z, GLint w) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_RasterPos4iv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&w), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_RasterPos4iv 43 -void -__indirect_glRasterPos4iv(const GLint * v) -{ - generic_16_byte(X_GLrop_RasterPos4iv, v); -} - -#define X_GLrop_RasterPos4sv 44 -void -__indirect_glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_RasterPos4sv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&y), 2); - (void) memcpy((void *) (gc->pc + 8), (void *) (&z), 2); - (void) memcpy((void *) (gc->pc + 10), (void *) (&w), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_RasterPos4sv 44 -void -__indirect_glRasterPos4sv(const GLshort * v) -{ - generic_8_byte(X_GLrop_RasterPos4sv, v); -} - -#define X_GLrop_Rectdv 45 -void -__indirect_glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 36; - emit_header(gc->pc, X_GLrop_Rectdv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x1), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y1), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&x2), 8); - (void) memcpy((void *) (gc->pc + 28), (void *) (&y2), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Rectdv 45 -void -__indirect_glRectdv(const GLdouble * v1, const GLdouble * v2) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 36; - emit_header(gc->pc, X_GLrop_Rectdv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (v1), 16); - (void) memcpy((void *) (gc->pc + 20), (void *) (v2), 16); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Rectfv 46 -void -__indirect_glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_Rectfv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x1), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y1), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&x2), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&y2), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Rectfv 46 -void -__indirect_glRectfv(const GLfloat * v1, const GLfloat * v2) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_Rectfv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (v1), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (v2), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Rectiv 47 -void -__indirect_glRecti(GLint x1, GLint y1, GLint x2, GLint y2) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_Rectiv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x1), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y1), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&x2), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&y2), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Rectiv 47 -void -__indirect_glRectiv(const GLint * v1, const GLint * v2) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_Rectiv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (v1), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (v2), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Rectsv 48 -void -__indirect_glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Rectsv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x1), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&y1), 2); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x2), 2); - (void) memcpy((void *) (gc->pc + 10), (void *) (&y2), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Rectsv 48 -void -__indirect_glRectsv(const GLshort * v1, const GLshort * v2) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Rectsv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (v1), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v2), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord1dv 49 -void -__indirect_glTexCoord1d(GLdouble s) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_TexCoord1dv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord1dv 49 -void -__indirect_glTexCoord1dv(const GLdouble * v) -{ - generic_8_byte(X_GLrop_TexCoord1dv, v); -} - -#define X_GLrop_TexCoord1fv 50 -void -__indirect_glTexCoord1f(GLfloat s) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_TexCoord1fv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord1fv 50 -void -__indirect_glTexCoord1fv(const GLfloat * v) -{ - generic_4_byte(X_GLrop_TexCoord1fv, v); -} - -#define X_GLrop_TexCoord1iv 51 -void -__indirect_glTexCoord1i(GLint s) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_TexCoord1iv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord1iv 51 -void -__indirect_glTexCoord1iv(const GLint * v) -{ - generic_4_byte(X_GLrop_TexCoord1iv, v); -} - -#define X_GLrop_TexCoord1sv 52 -void -__indirect_glTexCoord1s(GLshort s) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_TexCoord1sv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord1sv 52 -void -__indirect_glTexCoord1sv(const GLshort * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_TexCoord1sv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (v), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord2dv 53 -void -__indirect_glTexCoord2d(GLdouble s, GLdouble t) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_TexCoord2dv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord2dv 53 -void -__indirect_glTexCoord2dv(const GLdouble * v) -{ - generic_16_byte(X_GLrop_TexCoord2dv, v); -} - -#define X_GLrop_TexCoord2fv 54 -void -__indirect_glTexCoord2f(GLfloat s, GLfloat t) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_TexCoord2fv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&t), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord2fv 54 -void -__indirect_glTexCoord2fv(const GLfloat * v) -{ - generic_8_byte(X_GLrop_TexCoord2fv, v); -} - -#define X_GLrop_TexCoord2iv 55 -void -__indirect_glTexCoord2i(GLint s, GLint t) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_TexCoord2iv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&t), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord2iv 55 -void -__indirect_glTexCoord2iv(const GLint * v) -{ - generic_8_byte(X_GLrop_TexCoord2iv, v); -} - -#define X_GLrop_TexCoord2sv 56 -void -__indirect_glTexCoord2s(GLshort s, GLshort t) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_TexCoord2sv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&t), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord2sv 56 -void -__indirect_glTexCoord2sv(const GLshort * v) -{ - generic_4_byte(X_GLrop_TexCoord2sv, v); -} - -#define X_GLrop_TexCoord3dv 57 -void -__indirect_glTexCoord3d(GLdouble s, GLdouble t, GLdouble r) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_TexCoord3dv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&r), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord3dv 57 -void -__indirect_glTexCoord3dv(const GLdouble * v) -{ - generic_24_byte(X_GLrop_TexCoord3dv, v); -} - -#define X_GLrop_TexCoord3fv 58 -void -__indirect_glTexCoord3f(GLfloat s, GLfloat t, GLfloat r) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_TexCoord3fv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&t), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&r), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord3fv 58 -void -__indirect_glTexCoord3fv(const GLfloat * v) -{ - generic_12_byte(X_GLrop_TexCoord3fv, v); -} - -#define X_GLrop_TexCoord3iv 59 -void -__indirect_glTexCoord3i(GLint s, GLint t, GLint r) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_TexCoord3iv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&t), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&r), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord3iv 59 -void -__indirect_glTexCoord3iv(const GLint * v) -{ - generic_12_byte(X_GLrop_TexCoord3iv, v); -} - -#define X_GLrop_TexCoord3sv 60 -void -__indirect_glTexCoord3s(GLshort s, GLshort t, GLshort r) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_TexCoord3sv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&t), 2); - (void) memcpy((void *) (gc->pc + 8), (void *) (&r), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord3sv 60 -void -__indirect_glTexCoord3sv(const GLshort * v) -{ - generic_6_byte(X_GLrop_TexCoord3sv, v); -} - -#define X_GLrop_TexCoord4dv 61 -void -__indirect_glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 36; - emit_header(gc->pc, X_GLrop_TexCoord4dv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&r), 8); - (void) memcpy((void *) (gc->pc + 28), (void *) (&q), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord4dv 61 -void -__indirect_glTexCoord4dv(const GLdouble * v) -{ - generic_32_byte(X_GLrop_TexCoord4dv, v); -} - -#define X_GLrop_TexCoord4fv 62 -void -__indirect_glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_TexCoord4fv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&t), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&r), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&q), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord4fv 62 -void -__indirect_glTexCoord4fv(const GLfloat * v) -{ - generic_16_byte(X_GLrop_TexCoord4fv, v); -} - -#define X_GLrop_TexCoord4iv 63 -void -__indirect_glTexCoord4i(GLint s, GLint t, GLint r, GLint q) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_TexCoord4iv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&t), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&r), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&q), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord4iv 63 -void -__indirect_glTexCoord4iv(const GLint * v) -{ - generic_16_byte(X_GLrop_TexCoord4iv, v); -} - -#define X_GLrop_TexCoord4sv 64 -void -__indirect_glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_TexCoord4sv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&t), 2); - (void) memcpy((void *) (gc->pc + 8), (void *) (&r), 2); - (void) memcpy((void *) (gc->pc + 10), (void *) (&q), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord4sv 64 -void -__indirect_glTexCoord4sv(const GLshort * v) -{ - generic_8_byte(X_GLrop_TexCoord4sv, v); -} - -#define X_GLrop_Vertex2dv 65 -void -__indirect_glVertex2d(GLdouble x, GLdouble y) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_Vertex2dv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Vertex2dv 65 -void -__indirect_glVertex2dv(const GLdouble * v) -{ - generic_16_byte(X_GLrop_Vertex2dv, v); -} - -#define X_GLrop_Vertex2fv 66 -void -__indirect_glVertex2f(GLfloat x, GLfloat y) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Vertex2fv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Vertex2fv 66 -void -__indirect_glVertex2fv(const GLfloat * v) -{ - generic_8_byte(X_GLrop_Vertex2fv, v); -} - -#define X_GLrop_Vertex2iv 67 -void -__indirect_glVertex2i(GLint x, GLint y) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Vertex2iv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Vertex2iv 67 -void -__indirect_glVertex2iv(const GLint * v) -{ - generic_8_byte(X_GLrop_Vertex2iv, v); -} - -#define X_GLrop_Vertex2sv 68 -void -__indirect_glVertex2s(GLshort x, GLshort y) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_Vertex2sv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&y), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Vertex2sv 68 -void -__indirect_glVertex2sv(const GLshort * v) -{ - generic_4_byte(X_GLrop_Vertex2sv, v); -} - -#define X_GLrop_Vertex3dv 69 -void -__indirect_glVertex3d(GLdouble x, GLdouble y, GLdouble z) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_Vertex3dv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Vertex3dv 69 -void -__indirect_glVertex3dv(const GLdouble * v) -{ - generic_24_byte(X_GLrop_Vertex3dv, v); -} - -#define X_GLrop_Vertex3fv 70 -void -__indirect_glVertex3f(GLfloat x, GLfloat y, GLfloat z) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_Vertex3fv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Vertex3fv 70 -void -__indirect_glVertex3fv(const GLfloat * v) -{ - generic_12_byte(X_GLrop_Vertex3fv, v); -} - -#define X_GLrop_Vertex3iv 71 -void -__indirect_glVertex3i(GLint x, GLint y, GLint z) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_Vertex3iv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Vertex3iv 71 -void -__indirect_glVertex3iv(const GLint * v) -{ - generic_12_byte(X_GLrop_Vertex3iv, v); -} - -#define X_GLrop_Vertex3sv 72 -void -__indirect_glVertex3s(GLshort x, GLshort y, GLshort z) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Vertex3sv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&y), 2); - (void) memcpy((void *) (gc->pc + 8), (void *) (&z), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Vertex3sv 72 -void -__indirect_glVertex3sv(const GLshort * v) -{ - generic_6_byte(X_GLrop_Vertex3sv, v); -} - -#define X_GLrop_Vertex4dv 73 -void -__indirect_glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 36; - emit_header(gc->pc, X_GLrop_Vertex4dv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 8); - (void) memcpy((void *) (gc->pc + 28), (void *) (&w), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Vertex4dv 73 -void -__indirect_glVertex4dv(const GLdouble * v) -{ - generic_32_byte(X_GLrop_Vertex4dv, v); -} - -#define X_GLrop_Vertex4fv 74 -void -__indirect_glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_Vertex4fv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&w), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Vertex4fv 74 -void -__indirect_glVertex4fv(const GLfloat * v) -{ - generic_16_byte(X_GLrop_Vertex4fv, v); -} - -#define X_GLrop_Vertex4iv 75 -void -__indirect_glVertex4i(GLint x, GLint y, GLint z, GLint w) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_Vertex4iv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&w), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Vertex4iv 75 -void -__indirect_glVertex4iv(const GLint * v) -{ - generic_16_byte(X_GLrop_Vertex4iv, v); -} - -#define X_GLrop_Vertex4sv 76 -void -__indirect_glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Vertex4sv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&y), 2); - (void) memcpy((void *) (gc->pc + 8), (void *) (&z), 2); - (void) memcpy((void *) (gc->pc + 10), (void *) (&w), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Vertex4sv 76 -void -__indirect_glVertex4sv(const GLshort * v) -{ - generic_8_byte(X_GLrop_Vertex4sv, v); -} - -#define X_GLrop_ClipPlane 77 -void -__indirect_glClipPlane(GLenum plane, const GLdouble * equation) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 40; - emit_header(gc->pc, X_GLrop_ClipPlane, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (equation), 32); - (void) memcpy((void *) (gc->pc + 36), (void *) (&plane), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ColorMaterial 78 -void -__indirect_glColorMaterial(GLenum face, GLenum mode) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_ColorMaterial, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&mode), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_CullFace 79 -void -__indirect_glCullFace(GLenum mode) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_CullFace, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Fogf 80 -void -__indirect_glFogf(GLenum pname, GLfloat param) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Fogf, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Fogfv 81 -void -__indirect_glFogfv(GLenum pname, const GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glFogfv_size(pname); - const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_Fogfv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Fogi 82 -void -__indirect_glFogi(GLenum pname, GLint param) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Fogi, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Fogiv 83 -void -__indirect_glFogiv(GLenum pname, const GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glFogiv_size(pname); - const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_Fogiv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_FrontFace 84 -void -__indirect_glFrontFace(GLenum mode) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_FrontFace, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Hint 85 -void -__indirect_glHint(GLenum target, GLenum mode) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Hint, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&mode), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Lightf 86 -void -__indirect_glLightf(GLenum light, GLenum pname, GLfloat param) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_Lightf, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&light), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Lightfv 87 -void -__indirect_glLightfv(GLenum light, GLenum pname, const GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glLightfv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_Lightfv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&light), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Lighti 88 -void -__indirect_glLighti(GLenum light, GLenum pname, GLint param) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_Lighti, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&light), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Lightiv 89 -void -__indirect_glLightiv(GLenum light, GLenum pname, const GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glLightiv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_Lightiv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&light), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_LightModelf 90 -void -__indirect_glLightModelf(GLenum pname, GLfloat param) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_LightModelf, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_LightModelfv 91 -void -__indirect_glLightModelfv(GLenum pname, const GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glLightModelfv_size(pname); - const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_LightModelfv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_LightModeli 92 -void -__indirect_glLightModeli(GLenum pname, GLint param) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_LightModeli, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_LightModeliv 93 -void -__indirect_glLightModeliv(GLenum pname, const GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glLightModeliv_size(pname); - const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_LightModeliv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_LineStipple 94 -void -__indirect_glLineStipple(GLint factor, GLushort pattern) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_LineStipple, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&factor), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pattern), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_LineWidth 95 -void -__indirect_glLineWidth(GLfloat width) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_LineWidth, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&width), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Materialf 96 -void -__indirect_glMaterialf(GLenum face, GLenum pname, GLfloat param) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_Materialf, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Materialfv 97 -void -__indirect_glMaterialfv(GLenum face, GLenum pname, const GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glMaterialfv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_Materialfv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Materiali 98 -void -__indirect_glMateriali(GLenum face, GLenum pname, GLint param) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_Materiali, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Materialiv 99 -void -__indirect_glMaterialiv(GLenum face, GLenum pname, const GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glMaterialiv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_Materialiv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PointSize 100 -void -__indirect_glPointSize(GLfloat size) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_PointSize, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&size), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PolygonMode 101 -void -__indirect_glPolygonMode(GLenum face, GLenum mode) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_PolygonMode, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&mode), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PolygonStipple 102 -void -__indirect_glPolygonStipple(const GLubyte *mask) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = - (mask != NULL) ? __glImageSize(32, 32, 1, GL_COLOR_INDEX, GL_BITMAP, - 0) : 0; - const GLuint cmdlen = 24 + __GLX_PAD(compsize); - emit_header(gc->pc, X_GLrop_PolygonStipple, cmdlen); - if (compsize > 0) { - (*gc->fillImage) (gc, 2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP, mask, - gc->pc + 24, gc->pc + 4); - } else { - (void) memcpy(gc->pc + 4, default_pixel_store_2D, - default_pixel_store_2D_size); - } - gc->pc += cmdlen; - if (gc->pc > gc->limit) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Scissor 103 -void -__indirect_glScissor(GLint x, GLint y, GLsizei width, GLsizei height) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_Scissor, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&height), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ShadeModel 104 -void -__indirect_glShadeModel(GLenum mode) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_ShadeModel, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexParameterf 105 -void -__indirect_glTexParameterf(GLenum target, GLenum pname, GLfloat param) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_TexParameterf, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexParameterfv 106 -void -__indirect_glTexParameterfv(GLenum target, GLenum pname, - const GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glTexParameterfv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_TexParameterfv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexParameteri 107 -void -__indirect_glTexParameteri(GLenum target, GLenum pname, GLint param) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_TexParameteri, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexParameteriv 108 -void -__indirect_glTexParameteriv(GLenum target, GLenum pname, const GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glTexParameteriv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_TexParameteriv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -static void -__glx_TexImage_1D2D(unsigned opcode, unsigned dim, GLenum target, GLint level, - GLint internalformat, GLsizei width, GLsizei height, - GLint border, GLenum format, GLenum type, - const GLvoid * pixels) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = - __glImageSize(width, height, 1, format, type, target); - const GLuint cmdlen = 56 + __GLX_PAD(compsize); - if (__builtin_expect(gc->currentDpy != NULL, 1)) { - if (cmdlen <= gc->maxSmallRenderCommandSize) { - if ((gc->pc + cmdlen) > gc->bufEnd) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - emit_header(gc->pc, opcode, cmdlen); - (void) memcpy((void *) (gc->pc + 24), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 28), (void *) (&level), 4); - (void) memcpy((void *) (gc->pc + 32), (void *) (&internalformat), - 4); - (void) memcpy((void *) (gc->pc + 36), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 40), (void *) (&height), 4); - (void) memcpy((void *) (gc->pc + 44), (void *) (&border), 4); - (void) memcpy((void *) (gc->pc + 48), (void *) (&format), 4); - (void) memcpy((void *) (gc->pc + 52), (void *) (&type), 4); - if ((compsize > 0) && (pixels != NULL)) { - (*gc->fillImage) (gc, dim, width, height, 1, format, type, - pixels, gc->pc + 56, gc->pc + 4); - } else { - (void) memcpy(gc->pc + 4, default_pixel_store_2D, - default_pixel_store_2D_size); - } - gc->pc += cmdlen; - if (gc->pc > gc->limit) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } else { - const GLint op = opcode; - const GLuint cmdlenLarge = cmdlen + 4; - GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); - (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); - (void) memcpy((void *) (pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (pc + 28), (void *) (&target), 4); - (void) memcpy((void *) (pc + 32), (void *) (&level), 4); - (void) memcpy((void *) (pc + 36), (void *) (&internalformat), 4); - (void) memcpy((void *) (pc + 40), (void *) (&width), 4); - (void) memcpy((void *) (pc + 44), (void *) (&height), 4); - (void) memcpy((void *) (pc + 48), (void *) (&border), 4); - (void) memcpy((void *) (pc + 52), (void *) (&format), 4); - (void) memcpy((void *) (pc + 56), (void *) (&type), 4); - __glXSendLargeImage(gc, compsize, dim, width, height, 1, format, - type, pixels, pc + 60, pc + 8); - } - } -} - -#define X_GLrop_TexImage1D 109 -void -__indirect_glTexImage1D(GLenum target, GLint level, GLint internalformat, - GLsizei width, GLint border, GLenum format, - GLenum type, const GLvoid * pixels) -{ - __glx_TexImage_1D2D(X_GLrop_TexImage1D, 1, target, level, internalformat, - width, 1, border, format, type, pixels); -} - -#define X_GLrop_TexImage2D 110 -void -__indirect_glTexImage2D(GLenum target, GLint level, GLint internalformat, - GLsizei width, GLsizei height, GLint border, - GLenum format, GLenum type, const GLvoid * pixels) -{ - __glx_TexImage_1D2D(X_GLrop_TexImage2D, 2, target, level, internalformat, - width, height, border, format, type, pixels); -} - -#define X_GLrop_TexEnvf 111 -void -__indirect_glTexEnvf(GLenum target, GLenum pname, GLfloat param) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_TexEnvf, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexEnvfv 112 -void -__indirect_glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glTexEnvfv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_TexEnvfv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexEnvi 113 -void -__indirect_glTexEnvi(GLenum target, GLenum pname, GLint param) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_TexEnvi, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexEnviv 114 -void -__indirect_glTexEnviv(GLenum target, GLenum pname, const GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glTexEnviv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_TexEnviv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexGend 115 -void -__indirect_glTexGend(GLenum coord, GLenum pname, GLdouble param) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_TexGend, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (¶m), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&coord), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&pname), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexGendv 116 -void -__indirect_glTexGendv(GLenum coord, GLenum pname, const GLdouble * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glTexGendv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 8)); - emit_header(gc->pc, X_GLrop_TexGendv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 8)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexGenf 117 -void -__indirect_glTexGenf(GLenum coord, GLenum pname, GLfloat param) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_TexGenf, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexGenfv 118 -void -__indirect_glTexGenfv(GLenum coord, GLenum pname, const GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glTexGenfv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_TexGenfv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexGeni 119 -void -__indirect_glTexGeni(GLenum coord, GLenum pname, GLint param) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_TexGeni, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexGeniv 120 -void -__indirect_glTexGeniv(GLenum coord, GLenum pname, const GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glTexGeniv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_TexGeniv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_InitNames 121 -void -__indirect_glInitNames(void) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 4; - emit_header(gc->pc, X_GLrop_InitNames, cmdlen); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_LoadName 122 -void -__indirect_glLoadName(GLuint name) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_LoadName, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&name), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PassThrough 123 -void -__indirect_glPassThrough(GLfloat token) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_PassThrough, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&token), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PopName 124 -void -__indirect_glPopName(void) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 4; - emit_header(gc->pc, X_GLrop_PopName, cmdlen); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PushName 125 -void -__indirect_glPushName(GLuint name) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_PushName, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&name), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_DrawBuffer 126 -void -__indirect_glDrawBuffer(GLenum mode) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_DrawBuffer, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Clear 127 -void -__indirect_glClear(GLbitfield mask) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_Clear, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&mask), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ClearAccum 128 -void -__indirect_glClearAccum(GLfloat red, GLfloat green, GLfloat blue, - GLfloat alpha) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_ClearAccum, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&alpha), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ClearIndex 129 -void -__indirect_glClearIndex(GLfloat c) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_ClearIndex, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ClearColor 130 -void -__indirect_glClearColor(GLclampf red, GLclampf green, GLclampf blue, - GLclampf alpha) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_ClearColor, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&alpha), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ClearStencil 131 -void -__indirect_glClearStencil(GLint s) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_ClearStencil, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ClearDepth 132 -void -__indirect_glClearDepth(GLclampd depth) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_ClearDepth, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&depth), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_StencilMask 133 -void -__indirect_glStencilMask(GLuint mask) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_StencilMask, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&mask), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ColorMask 134 -void -__indirect_glColorMask(GLboolean red, GLboolean green, GLboolean blue, - GLboolean alpha) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_ColorMask, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); - (void) memcpy((void *) (gc->pc + 5), (void *) (&green), 1); - (void) memcpy((void *) (gc->pc + 6), (void *) (&blue), 1); - (void) memcpy((void *) (gc->pc + 7), (void *) (&alpha), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_DepthMask 135 -void -__indirect_glDepthMask(GLboolean flag) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_DepthMask, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&flag), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_IndexMask 136 -void -__indirect_glIndexMask(GLuint mask) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_IndexMask, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&mask), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Accum 137 -void -__indirect_glAccum(GLenum op, GLfloat value) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Accum, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&value), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PopAttrib 141 -void -__indirect_glPopAttrib(void) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 4; - emit_header(gc->pc, X_GLrop_PopAttrib, cmdlen); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PushAttrib 142 -void -__indirect_glPushAttrib(GLbitfield mask) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_PushAttrib, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&mask), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MapGrid1d 147 -void -__indirect_glMapGrid1d(GLint un, GLdouble u1, GLdouble u2) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_MapGrid1d, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&u1), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&u2), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&un), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MapGrid1f 148 -void -__indirect_glMapGrid1f(GLint un, GLfloat u1, GLfloat u2) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_MapGrid1f, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&un), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&u1), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&u2), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MapGrid2d 149 -void -__indirect_glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, - GLdouble v1, GLdouble v2) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 44; - emit_header(gc->pc, X_GLrop_MapGrid2d, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&u1), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&u2), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&v1), 8); - (void) memcpy((void *) (gc->pc + 28), (void *) (&v2), 8); - (void) memcpy((void *) (gc->pc + 36), (void *) (&un), 4); - (void) memcpy((void *) (gc->pc + 40), (void *) (&vn), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MapGrid2f 150 -void -__indirect_glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, - GLfloat v2) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_MapGrid2f, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&un), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&u1), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&u2), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&vn), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&v1), 4); - (void) memcpy((void *) (gc->pc + 24), (void *) (&v2), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_EvalCoord1dv 151 -void -__indirect_glEvalCoord1d(GLdouble u) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_EvalCoord1dv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&u), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_EvalCoord1dv 151 -void -__indirect_glEvalCoord1dv(const GLdouble * u) -{ - generic_8_byte(X_GLrop_EvalCoord1dv, u); -} - -#define X_GLrop_EvalCoord1fv 152 -void -__indirect_glEvalCoord1f(GLfloat u) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_EvalCoord1fv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&u), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_EvalCoord1fv 152 -void -__indirect_glEvalCoord1fv(const GLfloat * u) -{ - generic_4_byte(X_GLrop_EvalCoord1fv, u); -} - -#define X_GLrop_EvalCoord2dv 153 -void -__indirect_glEvalCoord2d(GLdouble u, GLdouble v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_EvalCoord2dv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&u), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&v), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_EvalCoord2dv 153 -void -__indirect_glEvalCoord2dv(const GLdouble * u) -{ - generic_16_byte(X_GLrop_EvalCoord2dv, u); -} - -#define X_GLrop_EvalCoord2fv 154 -void -__indirect_glEvalCoord2f(GLfloat u, GLfloat v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_EvalCoord2fv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&u), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&v), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_EvalCoord2fv 154 -void -__indirect_glEvalCoord2fv(const GLfloat * u) -{ - generic_8_byte(X_GLrop_EvalCoord2fv, u); -} - -#define X_GLrop_EvalMesh1 155 -void -__indirect_glEvalMesh1(GLenum mode, GLint i1, GLint i2) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_EvalMesh1, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&i1), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&i2), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_EvalPoint1 156 -void -__indirect_glEvalPoint1(GLint i) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_EvalPoint1, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&i), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_EvalMesh2 157 -void -__indirect_glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_EvalMesh2, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&i1), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&i2), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&j1), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&j2), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_EvalPoint2 158 -void -__indirect_glEvalPoint2(GLint i, GLint j) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_EvalPoint2, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&i), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&j), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_AlphaFunc 159 -void -__indirect_glAlphaFunc(GLenum func, GLclampf ref) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_AlphaFunc, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&func), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&ref), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_BlendFunc 160 -void -__indirect_glBlendFunc(GLenum sfactor, GLenum dfactor) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_BlendFunc, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&sfactor), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&dfactor), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_LogicOp 161 -void -__indirect_glLogicOp(GLenum opcode) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_LogicOp, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&opcode), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_StencilFunc 162 -void -__indirect_glStencilFunc(GLenum func, GLint ref, GLuint mask) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_StencilFunc, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&func), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&ref), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&mask), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_StencilOp 163 -void -__indirect_glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_StencilOp, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&fail), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&zfail), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&zpass), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_DepthFunc 164 -void -__indirect_glDepthFunc(GLenum func) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_DepthFunc, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&func), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PixelZoom 165 -void -__indirect_glPixelZoom(GLfloat xfactor, GLfloat yfactor) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_PixelZoom, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&xfactor), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&yfactor), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PixelTransferf 166 -void -__indirect_glPixelTransferf(GLenum pname, GLfloat param) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_PixelTransferf, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PixelTransferi 167 -void -__indirect_glPixelTransferi(GLenum pname, GLint param) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_PixelTransferi, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PixelMapfv 168 -void -__indirect_glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat * values) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((mapsize * 4)); - if (mapsize < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((mapsize >= 0) && (gc->currentDpy != NULL), 1)) { - if (cmdlen <= gc->maxSmallRenderCommandSize) { - if ((gc->pc + cmdlen) > gc->bufEnd) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - emit_header(gc->pc, X_GLrop_PixelMapfv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&map), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&mapsize), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (values), - (mapsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } else { - const GLint op = X_GLrop_PixelMapfv; - const GLuint cmdlenLarge = cmdlen + 4; - GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); - (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); - (void) memcpy((void *) (pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (pc + 8), (void *) (&map), 4); - (void) memcpy((void *) (pc + 12), (void *) (&mapsize), 4); - __glXSendLargeCommand(gc, pc, 16, values, (mapsize * 4)); - } - } -} - -#define X_GLrop_PixelMapuiv 169 -void -__indirect_glPixelMapuiv(GLenum map, GLsizei mapsize, const GLuint * values) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((mapsize * 4)); - if (mapsize < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((mapsize >= 0) && (gc->currentDpy != NULL), 1)) { - if (cmdlen <= gc->maxSmallRenderCommandSize) { - if ((gc->pc + cmdlen) > gc->bufEnd) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - emit_header(gc->pc, X_GLrop_PixelMapuiv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&map), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&mapsize), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (values), - (mapsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } else { - const GLint op = X_GLrop_PixelMapuiv; - const GLuint cmdlenLarge = cmdlen + 4; - GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); - (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); - (void) memcpy((void *) (pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (pc + 8), (void *) (&map), 4); - (void) memcpy((void *) (pc + 12), (void *) (&mapsize), 4); - __glXSendLargeCommand(gc, pc, 16, values, (mapsize * 4)); - } - } -} - -#define X_GLrop_PixelMapusv 170 -void -__indirect_glPixelMapusv(GLenum map, GLsizei mapsize, const GLushort * values) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((mapsize * 2)); - if (mapsize < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((mapsize >= 0) && (gc->currentDpy != NULL), 1)) { - if (cmdlen <= gc->maxSmallRenderCommandSize) { - if ((gc->pc + cmdlen) > gc->bufEnd) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - emit_header(gc->pc, X_GLrop_PixelMapusv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&map), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&mapsize), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (values), - (mapsize * 2)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } else { - const GLint op = X_GLrop_PixelMapusv; - const GLuint cmdlenLarge = cmdlen + 4; - GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); - (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); - (void) memcpy((void *) (pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (pc + 8), (void *) (&map), 4); - (void) memcpy((void *) (pc + 12), (void *) (&mapsize), 4); - __glXSendLargeCommand(gc, pc, 16, values, (mapsize * 2)); - } - } -} - -#define X_GLrop_ReadBuffer 171 -void -__indirect_glReadBuffer(GLenum mode) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_ReadBuffer, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_CopyPixels 172 -void -__indirect_glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, - GLenum type) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_CopyPixels, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&height), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&type), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLsop_ReadPixels 111 -void -__indirect_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, - GLenum format, GLenum type, GLvoid * pixels) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const __GLXattribute *const state = gc->client_state_private; - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 28; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_read_pixels_reply_t *reply = - xcb_glx_read_pixels_reply(c, - xcb_glx_read_pixels(c, - gc-> - currentContextTag, - x, y, width, height, - format, type, - state->storePack. - swapEndian, 0), - NULL); - (void) memcpy(pixels, xcb_glx_read_pixels_data(reply), - xcb_glx_read_pixels_data_length(reply) * - sizeof(GLvoid)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_ReadPixels, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&x), 4); - (void) memcpy((void *) (pc + 4), (void *) (&y), 4); - (void) memcpy((void *) (pc + 8), (void *) (&width), 4); - (void) memcpy((void *) (pc + 12), (void *) (&height), 4); - (void) memcpy((void *) (pc + 16), (void *) (&format), 4); - (void) memcpy((void *) (pc + 20), (void *) (&type), 4); - *(int32_t *) (pc + 24) = 0; - *(int8_t *) (pc + 24) = state->storePack.swapEndian; - __glXReadPixelReply(dpy, gc, 2, width, height, 1, format, type, - pixels, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLrop_DrawPixels 173 -void -__indirect_glDrawPixels(GLsizei width, GLsizei height, GLenum format, - GLenum type, const GLvoid * pixels) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = - (pixels != NULL) ? __glImageSize(width, height, 1, format, type, - 0) : 0; - const GLuint cmdlen = 40 + __GLX_PAD(compsize); - if (__builtin_expect(gc->currentDpy != NULL, 1)) { - if (cmdlen <= gc->maxSmallRenderCommandSize) { - if ((gc->pc + cmdlen) > gc->bufEnd) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - emit_header(gc->pc, X_GLrop_DrawPixels, cmdlen); - (void) memcpy((void *) (gc->pc + 24), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 28), (void *) (&height), 4); - (void) memcpy((void *) (gc->pc + 32), (void *) (&format), 4); - (void) memcpy((void *) (gc->pc + 36), (void *) (&type), 4); - if (compsize > 0) { - (*gc->fillImage) (gc, 2, width, height, 1, format, type, - pixels, gc->pc + 40, gc->pc + 4); - } else { - (void) memcpy(gc->pc + 4, default_pixel_store_2D, - default_pixel_store_2D_size); - } - gc->pc += cmdlen; - if (gc->pc > gc->limit) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } else { - const GLint op = X_GLrop_DrawPixels; - const GLuint cmdlenLarge = cmdlen + 4; - GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); - (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); - (void) memcpy((void *) (pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (pc + 28), (void *) (&width), 4); - (void) memcpy((void *) (pc + 32), (void *) (&height), 4); - (void) memcpy((void *) (pc + 36), (void *) (&format), 4); - (void) memcpy((void *) (pc + 40), (void *) (&type), 4); - __glXSendLargeImage(gc, compsize, 2, width, height, 1, format, - type, pixels, pc + 44, pc + 8); - } - } -} - -#define X_GLsop_GetClipPlane 113 -void -__indirect_glGetClipPlane(GLenum plane, GLdouble * equation) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 4; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_clip_plane_reply_t *reply = - xcb_glx_get_clip_plane_reply(c, - xcb_glx_get_clip_plane(c, - gc-> - currentContextTag, - plane), NULL); - (void) memcpy(equation, xcb_glx_get_clip_plane_data(reply), - xcb_glx_get_clip_plane_data_length(reply) * - sizeof(GLdouble)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetClipPlane, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&plane), 4); - (void) __glXReadReply(dpy, 8, equation, GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetLightfv 118 -void -__indirect_glGetLightfv(GLenum light, GLenum pname, GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_lightfv_reply_t *reply = - xcb_glx_get_lightfv_reply(c, - xcb_glx_get_lightfv(c, - gc-> - currentContextTag, - light, pname), - NULL); - if (xcb_glx_get_lightfv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_lightfv_data(reply), - xcb_glx_get_lightfv_data_length(reply) * - sizeof(GLfloat)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetLightfv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&light), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetLightiv 119 -void -__indirect_glGetLightiv(GLenum light, GLenum pname, GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_lightiv_reply_t *reply = - xcb_glx_get_lightiv_reply(c, - xcb_glx_get_lightiv(c, - gc-> - currentContextTag, - light, pname), - NULL); - if (xcb_glx_get_lightiv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_lightiv_data(reply), - xcb_glx_get_lightiv_data_length(reply) * - sizeof(GLint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetLightiv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&light), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetMapdv 120 -void -__indirect_glGetMapdv(GLenum target, GLenum query, GLdouble * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_mapdv_reply_t *reply = - xcb_glx_get_mapdv_reply(c, - xcb_glx_get_mapdv(c, - gc->currentContextTag, - target, query), NULL); - if (xcb_glx_get_mapdv_data_length(reply) == 0) - (void) memcpy(v, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(v, xcb_glx_get_mapdv_data(reply), - xcb_glx_get_mapdv_data_length(reply) * - sizeof(GLdouble)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetMapdv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&query), 4); - (void) __glXReadReply(dpy, 8, v, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetMapfv 121 -void -__indirect_glGetMapfv(GLenum target, GLenum query, GLfloat * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_mapfv_reply_t *reply = - xcb_glx_get_mapfv_reply(c, - xcb_glx_get_mapfv(c, - gc->currentContextTag, - target, query), NULL); - if (xcb_glx_get_mapfv_data_length(reply) == 0) - (void) memcpy(v, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(v, xcb_glx_get_mapfv_data(reply), - xcb_glx_get_mapfv_data_length(reply) * - sizeof(GLfloat)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetMapfv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&query), 4); - (void) __glXReadReply(dpy, 4, v, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetMapiv 122 -void -__indirect_glGetMapiv(GLenum target, GLenum query, GLint * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_mapiv_reply_t *reply = - xcb_glx_get_mapiv_reply(c, - xcb_glx_get_mapiv(c, - gc->currentContextTag, - target, query), NULL); - if (xcb_glx_get_mapiv_data_length(reply) == 0) - (void) memcpy(v, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(v, xcb_glx_get_mapiv_data(reply), - xcb_glx_get_mapiv_data_length(reply) * - sizeof(GLint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetMapiv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&query), 4); - (void) __glXReadReply(dpy, 4, v, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetMaterialfv 123 -void -__indirect_glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_materialfv_reply_t *reply = - xcb_glx_get_materialfv_reply(c, - xcb_glx_get_materialfv(c, - gc-> - currentContextTag, - face, pname), - NULL); - if (xcb_glx_get_materialfv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_materialfv_data(reply), - xcb_glx_get_materialfv_data_length(reply) * - sizeof(GLfloat)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetMaterialfv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&face), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetMaterialiv 124 -void -__indirect_glGetMaterialiv(GLenum face, GLenum pname, GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_materialiv_reply_t *reply = - xcb_glx_get_materialiv_reply(c, - xcb_glx_get_materialiv(c, - gc-> - currentContextTag, - face, pname), - NULL); - if (xcb_glx_get_materialiv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_materialiv_data(reply), - xcb_glx_get_materialiv_data_length(reply) * - sizeof(GLint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetMaterialiv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&face), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetPixelMapfv 125 -void -__indirect_glGetPixelMapfv(GLenum map, GLfloat * values) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 4; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_pixel_mapfv_reply_t *reply = - xcb_glx_get_pixel_mapfv_reply(c, - xcb_glx_get_pixel_mapfv(c, - gc-> - currentContextTag, - map), NULL); - if (xcb_glx_get_pixel_mapfv_data_length(reply) == 0) - (void) memcpy(values, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(values, xcb_glx_get_pixel_mapfv_data(reply), - xcb_glx_get_pixel_mapfv_data_length(reply) * - sizeof(GLfloat)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetPixelMapfv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&map), 4); - (void) __glXReadReply(dpy, 4, values, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetPixelMapuiv 126 -void -__indirect_glGetPixelMapuiv(GLenum map, GLuint * values) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 4; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_pixel_mapuiv_reply_t *reply = - xcb_glx_get_pixel_mapuiv_reply(c, - xcb_glx_get_pixel_mapuiv(c, - gc-> - currentContextTag, - map), - NULL); - if (xcb_glx_get_pixel_mapuiv_data_length(reply) == 0) - (void) memcpy(values, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(values, xcb_glx_get_pixel_mapuiv_data(reply), - xcb_glx_get_pixel_mapuiv_data_length(reply) * - sizeof(GLuint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetPixelMapuiv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&map), 4); - (void) __glXReadReply(dpy, 4, values, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetPixelMapusv 127 -void -__indirect_glGetPixelMapusv(GLenum map, GLushort * values) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 4; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_pixel_mapusv_reply_t *reply = - xcb_glx_get_pixel_mapusv_reply(c, - xcb_glx_get_pixel_mapusv(c, - gc-> - currentContextTag, - map), - NULL); - if (xcb_glx_get_pixel_mapusv_data_length(reply) == 0) - (void) memcpy(values, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(values, xcb_glx_get_pixel_mapusv_data(reply), - xcb_glx_get_pixel_mapusv_data_length(reply) * - sizeof(GLushort)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetPixelMapusv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&map), 4); - (void) __glXReadReply(dpy, 2, values, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetPolygonStipple 128 -void -__indirect_glGetPolygonStipple(GLubyte *mask) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 4; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_polygon_stipple_reply_t *reply = - xcb_glx_get_polygon_stipple_reply(c, - xcb_glx_get_polygon_stipple(c, - gc-> - currentContextTag, - 0), - NULL); - (void) memcpy(mask, xcb_glx_get_polygon_stipple_data(reply), - xcb_glx_get_polygon_stipple_data_length(reply) * - sizeof(GLubyte)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetPolygonStipple, cmdlen); - *(int32_t *) (pc + 0) = 0; - __glXReadPixelReply(dpy, gc, 2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP, - mask, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetTexEnvfv 130 -void -__indirect_glGetTexEnvfv(GLenum target, GLenum pname, GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_tex_envfv_reply_t *reply = - xcb_glx_get_tex_envfv_reply(c, - xcb_glx_get_tex_envfv(c, - gc-> - currentContextTag, - target, pname), - NULL); - if (xcb_glx_get_tex_envfv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_tex_envfv_data(reply), - xcb_glx_get_tex_envfv_data_length(reply) * - sizeof(GLfloat)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetTexEnvfv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetTexEnviv 131 -void -__indirect_glGetTexEnviv(GLenum target, GLenum pname, GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_tex_enviv_reply_t *reply = - xcb_glx_get_tex_enviv_reply(c, - xcb_glx_get_tex_enviv(c, - gc-> - currentContextTag, - target, pname), - NULL); - if (xcb_glx_get_tex_enviv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_tex_enviv_data(reply), - xcb_glx_get_tex_enviv_data_length(reply) * - sizeof(GLint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetTexEnviv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetTexGendv 132 -void -__indirect_glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_tex_gendv_reply_t *reply = - xcb_glx_get_tex_gendv_reply(c, - xcb_glx_get_tex_gendv(c, - gc-> - currentContextTag, - coord, pname), - NULL); - if (xcb_glx_get_tex_gendv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_tex_gendv_data(reply), - xcb_glx_get_tex_gendv_data_length(reply) * - sizeof(GLdouble)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetTexGendv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&coord), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 8, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetTexGenfv 133 -void -__indirect_glGetTexGenfv(GLenum coord, GLenum pname, GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_tex_genfv_reply_t *reply = - xcb_glx_get_tex_genfv_reply(c, - xcb_glx_get_tex_genfv(c, - gc-> - currentContextTag, - coord, pname), - NULL); - if (xcb_glx_get_tex_genfv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_tex_genfv_data(reply), - xcb_glx_get_tex_genfv_data_length(reply) * - sizeof(GLfloat)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetTexGenfv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&coord), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetTexGeniv 134 -void -__indirect_glGetTexGeniv(GLenum coord, GLenum pname, GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_tex_geniv_reply_t *reply = - xcb_glx_get_tex_geniv_reply(c, - xcb_glx_get_tex_geniv(c, - gc-> - currentContextTag, - coord, pname), - NULL); - if (xcb_glx_get_tex_geniv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_tex_geniv_data(reply), - xcb_glx_get_tex_geniv_data_length(reply) * - sizeof(GLint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetTexGeniv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&coord), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetTexImage 135 -void -__indirect_glGetTexImage(GLenum target, GLint level, GLenum format, - GLenum type, GLvoid * pixels) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const __GLXattribute *const state = gc->client_state_private; - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 20; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_tex_image_reply_t *reply = - xcb_glx_get_tex_image_reply(c, - xcb_glx_get_tex_image(c, - gc-> - currentContextTag, - target, level, - format, type, - state-> - storePack. - swapEndian), - NULL); - (void) memcpy(pixels, xcb_glx_get_tex_image_data(reply), - xcb_glx_get_tex_image_data_length(reply) * - sizeof(GLvoid)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetTexImage, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&level), 4); - (void) memcpy((void *) (pc + 8), (void *) (&format), 4); - (void) memcpy((void *) (pc + 12), (void *) (&type), 4); - *(int32_t *) (pc + 16) = 0; - *(int8_t *) (pc + 16) = state->storePack.swapEndian; - __glXReadPixelReply(dpy, gc, 3, 0, 0, 0, format, type, pixels, - GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetTexParameterfv 136 -void -__indirect_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_tex_parameterfv_reply_t *reply = - xcb_glx_get_tex_parameterfv_reply(c, - xcb_glx_get_tex_parameterfv(c, - gc-> - currentContextTag, - target, - pname), - NULL); - if (xcb_glx_get_tex_parameterfv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_tex_parameterfv_data(reply), - xcb_glx_get_tex_parameterfv_data_length(reply) * - sizeof(GLfloat)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetTexParameterfv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetTexParameteriv 137 -void -__indirect_glGetTexParameteriv(GLenum target, GLenum pname, GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_tex_parameteriv_reply_t *reply = - xcb_glx_get_tex_parameteriv_reply(c, - xcb_glx_get_tex_parameteriv(c, - gc-> - currentContextTag, - target, - pname), - NULL); - if (xcb_glx_get_tex_parameteriv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_tex_parameteriv_data(reply), - xcb_glx_get_tex_parameteriv_data_length(reply) * - sizeof(GLint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetTexParameteriv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetTexLevelParameterfv 138 -void -__indirect_glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, - GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 12; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_tex_level_parameterfv_reply_t *reply = - xcb_glx_get_tex_level_parameterfv_reply(c, - xcb_glx_get_tex_level_parameterfv - (c, gc->currentContextTag, - target, level, pname), - NULL); - if (xcb_glx_get_tex_level_parameterfv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, - xcb_glx_get_tex_level_parameterfv_data(reply), - xcb_glx_get_tex_level_parameterfv_data_length(reply) - * sizeof(GLfloat)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetTexLevelParameterfv, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&level), 4); - (void) memcpy((void *) (pc + 8), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetTexLevelParameteriv 139 -void -__indirect_glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, - GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 12; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_tex_level_parameteriv_reply_t *reply = - xcb_glx_get_tex_level_parameteriv_reply(c, - xcb_glx_get_tex_level_parameteriv - (c, gc->currentContextTag, - target, level, pname), - NULL); - if (xcb_glx_get_tex_level_parameteriv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, - xcb_glx_get_tex_level_parameteriv_data(reply), - xcb_glx_get_tex_level_parameteriv_data_length(reply) - * sizeof(GLint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetTexLevelParameteriv, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&level), 4); - (void) memcpy((void *) (pc + 8), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_IsList 141 -GLboolean -__indirect_glIsList(GLuint list) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - GLboolean retval = (GLboolean) 0; -#ifndef USE_XCB - const GLuint cmdlen = 4; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_is_list_reply_t *reply = - xcb_glx_is_list_reply(c, - xcb_glx_is_list(c, gc->currentContextTag, - list), NULL); - retval = reply->ret_val; - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_IsList, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&list), 4); - retval = (GLboolean) __glXReadReply(dpy, 0, NULL, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return retval; -} - -#define X_GLrop_DepthRange 174 -void -__indirect_glDepthRange(GLclampd zNear, GLclampd zFar) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_DepthRange, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&zNear), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&zFar), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Frustum 175 -void -__indirect_glFrustum(GLdouble left, GLdouble right, GLdouble bottom, - GLdouble top, GLdouble zNear, GLdouble zFar) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 52; - emit_header(gc->pc, X_GLrop_Frustum, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&left), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&right), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&bottom), 8); - (void) memcpy((void *) (gc->pc + 28), (void *) (&top), 8); - (void) memcpy((void *) (gc->pc + 36), (void *) (&zNear), 8); - (void) memcpy((void *) (gc->pc + 44), (void *) (&zFar), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_LoadIdentity 176 -void -__indirect_glLoadIdentity(void) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 4; - emit_header(gc->pc, X_GLrop_LoadIdentity, cmdlen); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_LoadMatrixf 177 -void -__indirect_glLoadMatrixf(const GLfloat * m) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 68; - emit_header(gc->pc, X_GLrop_LoadMatrixf, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (m), 64); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_LoadMatrixd 178 -void -__indirect_glLoadMatrixd(const GLdouble * m) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 132; - emit_header(gc->pc, X_GLrop_LoadMatrixd, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (m), 128); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MatrixMode 179 -void -__indirect_glMatrixMode(GLenum mode) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_MatrixMode, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultMatrixf 180 -void -__indirect_glMultMatrixf(const GLfloat * m) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 68; - emit_header(gc->pc, X_GLrop_MultMatrixf, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (m), 64); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultMatrixd 181 -void -__indirect_glMultMatrixd(const GLdouble * m) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 132; - emit_header(gc->pc, X_GLrop_MultMatrixd, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (m), 128); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Ortho 182 -void -__indirect_glOrtho(GLdouble left, GLdouble right, GLdouble bottom, - GLdouble top, GLdouble zNear, GLdouble zFar) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 52; - emit_header(gc->pc, X_GLrop_Ortho, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&left), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&right), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&bottom), 8); - (void) memcpy((void *) (gc->pc + 28), (void *) (&top), 8); - (void) memcpy((void *) (gc->pc + 36), (void *) (&zNear), 8); - (void) memcpy((void *) (gc->pc + 44), (void *) (&zFar), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PopMatrix 183 -void -__indirect_glPopMatrix(void) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 4; - emit_header(gc->pc, X_GLrop_PopMatrix, cmdlen); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PushMatrix 184 -void -__indirect_glPushMatrix(void) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 4; - emit_header(gc->pc, X_GLrop_PushMatrix, cmdlen); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Rotated 185 -void -__indirect_glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 36; - emit_header(gc->pc, X_GLrop_Rotated, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&angle), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&y), 8); - (void) memcpy((void *) (gc->pc + 28), (void *) (&z), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Rotatef 186 -void -__indirect_glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_Rotatef, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&angle), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&z), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Scaled 187 -void -__indirect_glScaled(GLdouble x, GLdouble y, GLdouble z) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_Scaled, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Scalef 188 -void -__indirect_glScalef(GLfloat x, GLfloat y, GLfloat z) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_Scalef, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Translated 189 -void -__indirect_glTranslated(GLdouble x, GLdouble y, GLdouble z) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_Translated, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Translatef 190 -void -__indirect_glTranslatef(GLfloat x, GLfloat y, GLfloat z) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_Translatef, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Viewport 191 -void -__indirect_glViewport(GLint x, GLint y, GLsizei width, GLsizei height) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_Viewport, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&height), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_BindTexture 4117 -void -__indirect_glBindTexture(GLenum target, GLuint texture) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_BindTexture, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&texture), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Indexubv 194 -void -__indirect_glIndexub(GLubyte c) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_Indexubv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Indexubv 194 -void -__indirect_glIndexubv(const GLubyte *c) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_Indexubv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (c), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PolygonOffset 192 -void -__indirect_glPolygonOffset(GLfloat factor, GLfloat units) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_PolygonOffset, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&factor), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&units), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_CopyTexImage1D 4119 -void -__indirect_glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, - GLint x, GLint y, GLsizei width, GLint border) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 32; - emit_header(gc->pc, X_GLrop_CopyTexImage1D, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&level), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&internalformat), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 24), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 28), (void *) (&border), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_CopyTexImage2D 4120 -void -__indirect_glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, - GLint x, GLint y, GLsizei width, GLsizei height, - GLint border) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 36; - emit_header(gc->pc, X_GLrop_CopyTexImage2D, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&level), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&internalformat), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 24), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 28), (void *) (&height), 4); - (void) memcpy((void *) (gc->pc + 32), (void *) (&border), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_CopyTexSubImage1D 4121 -void -__indirect_glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, - GLint x, GLint y, GLsizei width) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_CopyTexSubImage1D, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&level), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&xoffset), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 24), (void *) (&width), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_CopyTexSubImage2D 4122 -void -__indirect_glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, - GLint yoffset, GLint x, GLint y, GLsizei width, - GLsizei height) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 36; - emit_header(gc->pc, X_GLrop_CopyTexSubImage2D, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&level), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&xoffset), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&yoffset), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 24), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 28), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 32), (void *) (&height), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLsop_DeleteTextures 144 -void -__indirect_glDeleteTextures(GLsizei n, const GLuint * textures) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); -#endif - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_delete_textures(c, gc->currentContextTag, n, textures); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_DeleteTextures, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&n), 4); - (void) memcpy((void *) (pc + 4), (void *) (textures), (n * 4)); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLvop_DeleteTexturesEXT 12 -void -glDeleteTexturesEXT(GLsizei n, const GLuint * textures) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - -#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->isDirect) { - GET_DISPATCH()->DeleteTextures(n, textures); - } else -#endif - { - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivate, - X_GLvop_DeleteTexturesEXT, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&n), 4); - (void) memcpy((void *) (pc + 4), (void *) (textures), (n * 4)); - UnlockDisplay(dpy); - SyncHandle(); - } - return; - } -} - -#define X_GLsop_GenTextures 145 -void -__indirect_glGenTextures(GLsizei n, GLuint * textures) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 4; -#endif - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_gen_textures_reply_t *reply = - xcb_glx_gen_textures_reply(c, - xcb_glx_gen_textures(c, - gc-> - currentContextTag, - n), NULL); - (void) memcpy(textures, xcb_glx_gen_textures_data(reply), - xcb_glx_gen_textures_data_length(reply) * - sizeof(GLuint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GenTextures, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&n), 4); - (void) __glXReadReply(dpy, 4, textures, GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLvop_GenTexturesEXT 13 -void -glGenTexturesEXT(GLsizei n, GLuint * textures) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - -#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->isDirect) { - GET_DISPATCH()->GenTextures(n, textures); - } else -#endif - { - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 4; - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GenTexturesEXT, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&n), 4); - (void) __glXReadReply(dpy, 4, textures, GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; - } -} - -#define X_GLsop_IsTexture 146 -GLboolean -__indirect_glIsTexture(GLuint texture) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - GLboolean retval = (GLboolean) 0; -#ifndef USE_XCB - const GLuint cmdlen = 4; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_is_texture_reply_t *reply = - xcb_glx_is_texture_reply(c, - xcb_glx_is_texture(c, - gc->currentContextTag, - texture), NULL); - retval = reply->ret_val; - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_IsTexture, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&texture), 4); - retval = (GLboolean) __glXReadReply(dpy, 0, NULL, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return retval; -} - -#define X_GLvop_IsTextureEXT 14 -GLboolean -glIsTextureEXT(GLuint texture) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - -#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->isDirect) { - return GET_DISPATCH()->IsTexture(texture); - } else -#endif - { - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - GLboolean retval = (GLboolean) 0; - const GLuint cmdlen = 4; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_IsTextureEXT, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&texture), 4); - retval = (GLboolean) __glXReadReply(dpy, 0, NULL, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return retval; - } -} - -#define X_GLrop_PrioritizeTextures 4118 -void -__indirect_glPrioritizeTextures(GLsizei n, const GLuint * textures, - const GLclampf * priorities) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8 + __GLX_PAD((n * 4)) + __GLX_PAD((n * 4)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_PrioritizeTextures, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (textures), (n * 4)); - (void) memcpy((void *) (gc->pc + 8 + (n * 4)), (void *) (priorities), - (n * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -static void -__glx_TexSubImage_1D2D(unsigned opcode, unsigned dim, GLenum target, - GLint level, GLint xoffset, GLint yoffset, - GLsizei width, GLsizei height, GLenum format, - GLenum type, const GLvoid * pixels) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = - (pixels != NULL) ? __glImageSize(width, height, 1, format, type, - target) : 0; - const GLuint cmdlen = 60 + __GLX_PAD(compsize); - if (__builtin_expect(gc->currentDpy != NULL, 1)) { - if (cmdlen <= gc->maxSmallRenderCommandSize) { - if ((gc->pc + cmdlen) > gc->bufEnd) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - emit_header(gc->pc, opcode, cmdlen); - (void) memcpy((void *) (gc->pc + 24), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 28), (void *) (&level), 4); - (void) memcpy((void *) (gc->pc + 32), (void *) (&xoffset), 4); - (void) memcpy((void *) (gc->pc + 36), (void *) (&yoffset), 4); - (void) memcpy((void *) (gc->pc + 40), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 44), (void *) (&height), 4); - (void) memcpy((void *) (gc->pc + 48), (void *) (&format), 4); - (void) memcpy((void *) (gc->pc + 52), (void *) (&type), 4); - (void) memset((void *) (gc->pc + 56), 0, 4); - if (compsize > 0) { - (*gc->fillImage) (gc, dim, width, height, 1, format, type, - pixels, gc->pc + 60, gc->pc + 4); - } else { - (void) memcpy(gc->pc + 4, default_pixel_store_2D, - default_pixel_store_2D_size); - } - gc->pc += cmdlen; - if (gc->pc > gc->limit) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } else { - const GLint op = opcode; - const GLuint cmdlenLarge = cmdlen + 4; - GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); - (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); - (void) memcpy((void *) (pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (pc + 28), (void *) (&target), 4); - (void) memcpy((void *) (pc + 32), (void *) (&level), 4); - (void) memcpy((void *) (pc + 36), (void *) (&xoffset), 4); - (void) memcpy((void *) (pc + 40), (void *) (&yoffset), 4); - (void) memcpy((void *) (pc + 44), (void *) (&width), 4); - (void) memcpy((void *) (pc + 48), (void *) (&height), 4); - (void) memcpy((void *) (pc + 52), (void *) (&format), 4); - (void) memcpy((void *) (pc + 56), (void *) (&type), 4); - (void) memset((void *) (pc + 60), 0, 4); - __glXSendLargeImage(gc, compsize, dim, width, height, 1, format, - type, pixels, pc + 64, pc + 8); - } - } -} - -#define X_GLrop_TexSubImage1D 4099 -void -__indirect_glTexSubImage1D(GLenum target, GLint level, GLint xoffset, - GLsizei width, GLenum format, GLenum type, - const GLvoid * pixels) -{ - __glx_TexSubImage_1D2D(X_GLrop_TexSubImage1D, 1, target, level, xoffset, - 1, width, 1, format, type, pixels); -} - -#define X_GLrop_TexSubImage2D 4100 -void -__indirect_glTexSubImage2D(GLenum target, GLint level, GLint xoffset, - GLint yoffset, GLsizei width, GLsizei height, - GLenum format, GLenum type, const GLvoid * pixels) -{ - __glx_TexSubImage_1D2D(X_GLrop_TexSubImage2D, 2, target, level, xoffset, - yoffset, width, height, format, type, pixels); -} - -#define X_GLrop_BlendColor 4096 -void -__indirect_glBlendColor(GLclampf red, GLclampf green, GLclampf blue, - GLclampf alpha) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_BlendColor, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&alpha), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_BlendEquation 4097 -void -__indirect_glBlendEquation(GLenum mode) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_BlendEquation, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ColorTable 2053 -void -__indirect_glColorTable(GLenum target, GLenum internalformat, GLsizei width, - GLenum format, GLenum type, const GLvoid * table) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = - (table != NULL) ? __glImageSize(width, 1, 1, format, type, - target) : 0; - const GLuint cmdlen = 44 + __GLX_PAD(compsize); - if (__builtin_expect(gc->currentDpy != NULL, 1)) { - if (cmdlen <= gc->maxSmallRenderCommandSize) { - if ((gc->pc + cmdlen) > gc->bufEnd) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - emit_header(gc->pc, X_GLrop_ColorTable, cmdlen); - (void) memcpy((void *) (gc->pc + 24), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 28), (void *) (&internalformat), - 4); - (void) memcpy((void *) (gc->pc + 32), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 36), (void *) (&format), 4); - (void) memcpy((void *) (gc->pc + 40), (void *) (&type), 4); - if (compsize > 0) { - (*gc->fillImage) (gc, 1, width, 1, 1, format, type, table, - gc->pc + 44, gc->pc + 4); - } else { - (void) memcpy(gc->pc + 4, default_pixel_store_1D, - default_pixel_store_1D_size); - } - gc->pc += cmdlen; - if (gc->pc > gc->limit) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } else { - const GLint op = X_GLrop_ColorTable; - const GLuint cmdlenLarge = cmdlen + 4; - GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); - (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); - (void) memcpy((void *) (pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (pc + 28), (void *) (&target), 4); - (void) memcpy((void *) (pc + 32), (void *) (&internalformat), 4); - (void) memcpy((void *) (pc + 36), (void *) (&width), 4); - (void) memcpy((void *) (pc + 40), (void *) (&format), 4); - (void) memcpy((void *) (pc + 44), (void *) (&type), 4); - __glXSendLargeImage(gc, compsize, 1, width, 1, 1, format, type, - table, pc + 48, pc + 8); - } - } -} - -#define X_GLrop_ColorTableParameterfv 2054 -void -__indirect_glColorTableParameterfv(GLenum target, GLenum pname, - const GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glColorTableParameterfv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_ColorTableParameterfv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ColorTableParameteriv 2055 -void -__indirect_glColorTableParameteriv(GLenum target, GLenum pname, - const GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glColorTableParameteriv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_ColorTableParameteriv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_CopyColorTable 2056 -void -__indirect_glCopyColorTable(GLenum target, GLenum internalformat, GLint x, - GLint y, GLsizei width) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_CopyColorTable, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&internalformat), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&width), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLsop_GetColorTable 147 -void -__indirect_glGetColorTable(GLenum target, GLenum format, GLenum type, - GLvoid * table) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const __GLXattribute *const state = gc->client_state_private; - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 16; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_color_table_reply_t *reply = - xcb_glx_get_color_table_reply(c, - xcb_glx_get_color_table(c, - gc-> - currentContextTag, - target, - format, - type, - state-> - storePack. - swapEndian), - NULL); - (void) memcpy(table, xcb_glx_get_color_table_data(reply), - xcb_glx_get_color_table_data_length(reply) * - sizeof(GLvoid)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetColorTable, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&format), 4); - (void) memcpy((void *) (pc + 8), (void *) (&type), 4); - *(int32_t *) (pc + 12) = 0; - *(int8_t *) (pc + 12) = state->storePack.swapEndian; - __glXReadPixelReply(dpy, gc, 1, 0, 0, 0, format, type, table, - GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLvop_GetColorTableSGI 4098 -void -glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid * table) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - -#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->isDirect) { - GET_DISPATCH()->GetColorTable(target, format, type, table); - } else -#endif - { - struct glx_context *const gc = __glXGetCurrentContext(); - const __GLXattribute *const state = gc->client_state_private; - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 16; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetColorTableSGI, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&format), 4); - (void) memcpy((void *) (pc + 8), (void *) (&type), 4); - *(int32_t *) (pc + 12) = 0; - *(int8_t *) (pc + 12) = state->storePack.swapEndian; - __glXReadPixelReply(dpy, gc, 1, 0, 0, 0, format, type, table, - GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; - } -} - -#define X_GLsop_GetColorTableParameterfv 148 -void -__indirect_glGetColorTableParameterfv(GLenum target, GLenum pname, - GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_color_table_parameterfv_reply_t *reply = - xcb_glx_get_color_table_parameterfv_reply(c, - xcb_glx_get_color_table_parameterfv - (c, - gc->currentContextTag, - target, pname), NULL); - if (xcb_glx_get_color_table_parameterfv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, - xcb_glx_get_color_table_parameterfv_data(reply), - xcb_glx_get_color_table_parameterfv_data_length - (reply) * sizeof(GLfloat)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetColorTableParameterfv, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLvop_GetColorTableParameterfvSGI 4099 -void -glGetColorTableParameterfvEXT(GLenum target, GLenum pname, GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - -#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->isDirect) { - GET_DISPATCH()->GetColorTableParameterfv(target, pname, params); - } else -#endif - { - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetColorTableParameterfvSGI, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; - } -} - -#define X_GLsop_GetColorTableParameteriv 149 -void -__indirect_glGetColorTableParameteriv(GLenum target, GLenum pname, - GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_color_table_parameteriv_reply_t *reply = - xcb_glx_get_color_table_parameteriv_reply(c, - xcb_glx_get_color_table_parameteriv - (c, - gc->currentContextTag, - target, pname), NULL); - if (xcb_glx_get_color_table_parameteriv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, - xcb_glx_get_color_table_parameteriv_data(reply), - xcb_glx_get_color_table_parameteriv_data_length - (reply) * sizeof(GLint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetColorTableParameteriv, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLvop_GetColorTableParameterivSGI 4100 -void -glGetColorTableParameterivEXT(GLenum target, GLenum pname, GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - -#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->isDirect) { - GET_DISPATCH()->GetColorTableParameteriv(target, pname, params); - } else -#endif - { - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetColorTableParameterivSGI, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; - } -} - -#define X_GLrop_ColorSubTable 195 -void -__indirect_glColorSubTable(GLenum target, GLsizei start, GLsizei count, - GLenum format, GLenum type, const GLvoid * data) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = - (data != NULL) ? __glImageSize(count, 1, 1, format, type, target) : 0; - const GLuint cmdlen = 44 + __GLX_PAD(compsize); - if (__builtin_expect(gc->currentDpy != NULL, 1)) { - if (cmdlen <= gc->maxSmallRenderCommandSize) { - if ((gc->pc + cmdlen) > gc->bufEnd) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - emit_header(gc->pc, X_GLrop_ColorSubTable, cmdlen); - (void) memcpy((void *) (gc->pc + 24), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 28), (void *) (&start), 4); - (void) memcpy((void *) (gc->pc + 32), (void *) (&count), 4); - (void) memcpy((void *) (gc->pc + 36), (void *) (&format), 4); - (void) memcpy((void *) (gc->pc + 40), (void *) (&type), 4); - if (compsize > 0) { - (*gc->fillImage) (gc, 1, count, 1, 1, format, type, data, - gc->pc + 44, gc->pc + 4); - } else { - (void) memcpy(gc->pc + 4, default_pixel_store_1D, - default_pixel_store_1D_size); - } - gc->pc += cmdlen; - if (gc->pc > gc->limit) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } else { - const GLint op = X_GLrop_ColorSubTable; - const GLuint cmdlenLarge = cmdlen + 4; - GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); - (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); - (void) memcpy((void *) (pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (pc + 28), (void *) (&target), 4); - (void) memcpy((void *) (pc + 32), (void *) (&start), 4); - (void) memcpy((void *) (pc + 36), (void *) (&count), 4); - (void) memcpy((void *) (pc + 40), (void *) (&format), 4); - (void) memcpy((void *) (pc + 44), (void *) (&type), 4); - __glXSendLargeImage(gc, compsize, 1, count, 1, 1, format, type, - data, pc + 48, pc + 8); - } - } -} - -#define X_GLrop_CopyColorSubTable 196 -void -__indirect_glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, - GLsizei width) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_CopyColorSubTable, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&start), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&width), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -static void -__glx_ConvolutionFilter_1D2D(unsigned opcode, unsigned dim, GLenum target, - GLenum internalformat, GLsizei width, - GLsizei height, GLenum format, GLenum type, - const GLvoid * image) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = - (image != NULL) ? __glImageSize(width, height, 1, format, type, - target) : 0; - const GLuint cmdlen = 48 + __GLX_PAD(compsize); - if (__builtin_expect(gc->currentDpy != NULL, 1)) { - if (cmdlen <= gc->maxSmallRenderCommandSize) { - if ((gc->pc + cmdlen) > gc->bufEnd) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - emit_header(gc->pc, opcode, cmdlen); - (void) memcpy((void *) (gc->pc + 24), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 28), (void *) (&internalformat), - 4); - (void) memcpy((void *) (gc->pc + 32), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 36), (void *) (&height), 4); - (void) memcpy((void *) (gc->pc + 40), (void *) (&format), 4); - (void) memcpy((void *) (gc->pc + 44), (void *) (&type), 4); - if (compsize > 0) { - (*gc->fillImage) (gc, dim, width, height, 1, format, type, - image, gc->pc + 48, gc->pc + 4); - } else { - (void) memcpy(gc->pc + 4, default_pixel_store_2D, - default_pixel_store_2D_size); - } - gc->pc += cmdlen; - if (gc->pc > gc->limit) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } else { - const GLint op = opcode; - const GLuint cmdlenLarge = cmdlen + 4; - GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); - (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); - (void) memcpy((void *) (pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (pc + 28), (void *) (&target), 4); - (void) memcpy((void *) (pc + 32), (void *) (&internalformat), 4); - (void) memcpy((void *) (pc + 36), (void *) (&width), 4); - (void) memcpy((void *) (pc + 40), (void *) (&height), 4); - (void) memcpy((void *) (pc + 44), (void *) (&format), 4); - (void) memcpy((void *) (pc + 48), (void *) (&type), 4); - __glXSendLargeImage(gc, compsize, dim, width, height, 1, format, - type, image, pc + 52, pc + 8); - } - } -} - -#define X_GLrop_ConvolutionFilter1D 4101 -void -__indirect_glConvolutionFilter1D(GLenum target, GLenum internalformat, - GLsizei width, GLenum format, GLenum type, - const GLvoid * image) -{ - __glx_ConvolutionFilter_1D2D(X_GLrop_ConvolutionFilter1D, 1, target, - internalformat, width, 1, format, type, - image); -} - -#define X_GLrop_ConvolutionFilter2D 4102 -void -__indirect_glConvolutionFilter2D(GLenum target, GLenum internalformat, - GLsizei width, GLsizei height, GLenum format, - GLenum type, const GLvoid * image) -{ - __glx_ConvolutionFilter_1D2D(X_GLrop_ConvolutionFilter2D, 2, target, - internalformat, width, height, format, type, - image); -} - -#define X_GLrop_ConvolutionParameterf 4103 -void -__indirect_glConvolutionParameterf(GLenum target, GLenum pname, - GLfloat params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_ConvolutionParameterf, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (¶ms), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ConvolutionParameterfv 4104 -void -__indirect_glConvolutionParameterfv(GLenum target, GLenum pname, - const GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glConvolutionParameterfv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_ConvolutionParameterfv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ConvolutionParameteri 4105 -void -__indirect_glConvolutionParameteri(GLenum target, GLenum pname, GLint params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_ConvolutionParameteri, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (¶ms), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ConvolutionParameteriv 4106 -void -__indirect_glConvolutionParameteriv(GLenum target, GLenum pname, - const GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glConvolutionParameteriv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_ConvolutionParameteriv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_CopyConvolutionFilter1D 4107 -void -__indirect_glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, - GLint x, GLint y, GLsizei width) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_CopyConvolutionFilter1D, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&internalformat), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&width), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_CopyConvolutionFilter2D 4108 -void -__indirect_glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, - GLint x, GLint y, GLsizei width, - GLsizei height) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_CopyConvolutionFilter2D, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&internalformat), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 24), (void *) (&height), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLsop_GetConvolutionFilter 150 -void -__indirect_glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, - GLvoid * image) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const __GLXattribute *const state = gc->client_state_private; - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 16; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_convolution_filter_reply_t *reply = - xcb_glx_get_convolution_filter_reply(c, - xcb_glx_get_convolution_filter - (c, gc->currentContextTag, - target, format, type, - state->storePack. - swapEndian), NULL); - (void) memcpy(image, xcb_glx_get_convolution_filter_data(reply), - xcb_glx_get_convolution_filter_data_length(reply) * - sizeof(GLvoid)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetConvolutionFilter, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&format), 4); - (void) memcpy((void *) (pc + 8), (void *) (&type), 4); - *(int32_t *) (pc + 12) = 0; - *(int8_t *) (pc + 12) = state->storePack.swapEndian; - __glXReadPixelReply(dpy, gc, 2, 0, 0, 0, format, type, image, - GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLvop_GetConvolutionFilterEXT 1 -void -gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, - GLvoid * image) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - -#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->isDirect) { - GET_DISPATCH()->GetConvolutionFilter(target, format, type, image); - } else -#endif - { - struct glx_context *const gc = __glXGetCurrentContext(); - const __GLXattribute *const state = gc->client_state_private; - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 16; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetConvolutionFilterEXT, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&format), 4); - (void) memcpy((void *) (pc + 8), (void *) (&type), 4); - *(int32_t *) (pc + 12) = 0; - *(int8_t *) (pc + 12) = state->storePack.swapEndian; - __glXReadPixelReply(dpy, gc, 2, 0, 0, 0, format, type, image, - GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; - } -} - -#define X_GLsop_GetConvolutionParameterfv 151 -void -__indirect_glGetConvolutionParameterfv(GLenum target, GLenum pname, - GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_convolution_parameterfv_reply_t *reply = - xcb_glx_get_convolution_parameterfv_reply(c, - xcb_glx_get_convolution_parameterfv - (c, - gc->currentContextTag, - target, pname), NULL); - if (xcb_glx_get_convolution_parameterfv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, - xcb_glx_get_convolution_parameterfv_data(reply), - xcb_glx_get_convolution_parameterfv_data_length - (reply) * sizeof(GLfloat)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetConvolutionParameterfv, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLvop_GetConvolutionParameterfvEXT 2 -void -gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - -#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->isDirect) { - GET_DISPATCH()->GetConvolutionParameterfv(target, pname, params); - } else -#endif - { - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetConvolutionParameterfvEXT, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; - } -} - -#define X_GLsop_GetConvolutionParameteriv 152 -void -__indirect_glGetConvolutionParameteriv(GLenum target, GLenum pname, - GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_convolution_parameteriv_reply_t *reply = - xcb_glx_get_convolution_parameteriv_reply(c, - xcb_glx_get_convolution_parameteriv - (c, - gc->currentContextTag, - target, pname), NULL); - if (xcb_glx_get_convolution_parameteriv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, - xcb_glx_get_convolution_parameteriv_data(reply), - xcb_glx_get_convolution_parameteriv_data_length - (reply) * sizeof(GLint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetConvolutionParameteriv, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLvop_GetConvolutionParameterivEXT 3 -void -gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - -#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->isDirect) { - GET_DISPATCH()->GetConvolutionParameteriv(target, pname, params); - } else -#endif - { - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetConvolutionParameterivEXT, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; - } -} - -#define X_GLsop_GetHistogram 154 -void -__indirect_glGetHistogram(GLenum target, GLboolean reset, GLenum format, - GLenum type, GLvoid * values) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const __GLXattribute *const state = gc->client_state_private; - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 16; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_histogram_reply_t *reply = - xcb_glx_get_histogram_reply(c, - xcb_glx_get_histogram(c, - gc-> - currentContextTag, - target, reset, - format, type, - state-> - storePack. - swapEndian), - NULL); - (void) memcpy(values, xcb_glx_get_histogram_data(reply), - xcb_glx_get_histogram_data_length(reply) * - sizeof(GLvoid)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetHistogram, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&format), 4); - (void) memcpy((void *) (pc + 8), (void *) (&type), 4); - *(int32_t *) (pc + 12) = 0; - *(int8_t *) (pc + 12) = state->storePack.swapEndian; - *(int8_t *) (pc + 13) = reset; - __glXReadPixelReply(dpy, gc, 1, 0, 0, 0, format, type, values, - GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLvop_GetHistogramEXT 5 -void -gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, - GLenum type, GLvoid * values) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - -#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->isDirect) { - GET_DISPATCH()->GetHistogram(target, reset, format, type, values); - } else -#endif - { - struct glx_context *const gc = __glXGetCurrentContext(); - const __GLXattribute *const state = gc->client_state_private; - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 16; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetHistogramEXT, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&format), 4); - (void) memcpy((void *) (pc + 8), (void *) (&type), 4); - *(int32_t *) (pc + 12) = 0; - *(int8_t *) (pc + 12) = state->storePack.swapEndian; - *(int8_t *) (pc + 13) = reset; - __glXReadPixelReply(dpy, gc, 1, 0, 0, 0, format, type, values, - GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; - } -} - -#define X_GLsop_GetHistogramParameterfv 155 -void -__indirect_glGetHistogramParameterfv(GLenum target, GLenum pname, - GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_histogram_parameterfv_reply_t *reply = - xcb_glx_get_histogram_parameterfv_reply(c, - xcb_glx_get_histogram_parameterfv - (c, gc->currentContextTag, - target, pname), NULL); - if (xcb_glx_get_histogram_parameterfv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, - xcb_glx_get_histogram_parameterfv_data(reply), - xcb_glx_get_histogram_parameterfv_data_length(reply) - * sizeof(GLfloat)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetHistogramParameterfv, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLvop_GetHistogramParameterfvEXT 6 -void -gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - -#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->isDirect) { - GET_DISPATCH()->GetHistogramParameterfv(target, pname, params); - } else -#endif - { - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetHistogramParameterfvEXT, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; - } -} - -#define X_GLsop_GetHistogramParameteriv 156 -void -__indirect_glGetHistogramParameteriv(GLenum target, GLenum pname, - GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_histogram_parameteriv_reply_t *reply = - xcb_glx_get_histogram_parameteriv_reply(c, - xcb_glx_get_histogram_parameteriv - (c, gc->currentContextTag, - target, pname), NULL); - if (xcb_glx_get_histogram_parameteriv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, - xcb_glx_get_histogram_parameteriv_data(reply), - xcb_glx_get_histogram_parameteriv_data_length(reply) - * sizeof(GLint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetHistogramParameteriv, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLvop_GetHistogramParameterivEXT 7 -void -gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - -#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->isDirect) { - GET_DISPATCH()->GetHistogramParameteriv(target, pname, params); - } else -#endif - { - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetHistogramParameterivEXT, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; - } -} - -#define X_GLsop_GetMinmax 157 -void -__indirect_glGetMinmax(GLenum target, GLboolean reset, GLenum format, - GLenum type, GLvoid * values) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const __GLXattribute *const state = gc->client_state_private; - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 16; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_minmax_reply_t *reply = - xcb_glx_get_minmax_reply(c, - xcb_glx_get_minmax(c, - gc->currentContextTag, - target, reset, format, - type, - state->storePack. - swapEndian), NULL); - (void) memcpy(values, xcb_glx_get_minmax_data(reply), - xcb_glx_get_minmax_data_length(reply) * sizeof(GLvoid)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetMinmax, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&format), 4); - (void) memcpy((void *) (pc + 8), (void *) (&type), 4); - *(int32_t *) (pc + 12) = 0; - *(int8_t *) (pc + 12) = state->storePack.swapEndian; - *(int8_t *) (pc + 13) = reset; - __glXReadPixelReply(dpy, gc, 1, 2, 1, 1, format, type, values, - GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLvop_GetMinmaxEXT 8 -void -gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, - GLenum type, GLvoid * values) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - -#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->isDirect) { - GET_DISPATCH()->GetMinmax(target, reset, format, type, values); - } else -#endif - { - struct glx_context *const gc = __glXGetCurrentContext(); - const __GLXattribute *const state = gc->client_state_private; - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 16; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetMinmaxEXT, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&format), 4); - (void) memcpy((void *) (pc + 8), (void *) (&type), 4); - *(int32_t *) (pc + 12) = 0; - *(int8_t *) (pc + 12) = state->storePack.swapEndian; - *(int8_t *) (pc + 13) = reset; - __glXReadPixelReply(dpy, gc, 1, 2, 1, 1, format, type, values, - GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; - } -} - -#define X_GLsop_GetMinmaxParameterfv 158 -void -__indirect_glGetMinmaxParameterfv(GLenum target, GLenum pname, - GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_minmax_parameterfv_reply_t *reply = - xcb_glx_get_minmax_parameterfv_reply(c, - xcb_glx_get_minmax_parameterfv - (c, gc->currentContextTag, - target, pname), NULL); - if (xcb_glx_get_minmax_parameterfv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_minmax_parameterfv_data(reply), - xcb_glx_get_minmax_parameterfv_data_length(reply) * - sizeof(GLfloat)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetMinmaxParameterfv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLvop_GetMinmaxParameterfvEXT 9 -void -gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - -#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->isDirect) { - GET_DISPATCH()->GetMinmaxParameterfv(target, pname, params); - } else -#endif - { - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetMinmaxParameterfvEXT, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; - } -} - -#define X_GLsop_GetMinmaxParameteriv 159 -void -__indirect_glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_minmax_parameteriv_reply_t *reply = - xcb_glx_get_minmax_parameteriv_reply(c, - xcb_glx_get_minmax_parameteriv - (c, gc->currentContextTag, - target, pname), NULL); - if (xcb_glx_get_minmax_parameteriv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_minmax_parameteriv_data(reply), - xcb_glx_get_minmax_parameteriv_data_length(reply) * - sizeof(GLint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetMinmaxParameteriv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLvop_GetMinmaxParameterivEXT 10 -void -gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - -#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->isDirect) { - GET_DISPATCH()->GetMinmaxParameteriv(target, pname, params); - } else -#endif - { - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetMinmaxParameterivEXT, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; - } -} - -#define X_GLrop_Histogram 4110 -void -__indirect_glHistogram(GLenum target, GLsizei width, GLenum internalformat, - GLboolean sink) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_Histogram, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&internalformat), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&sink), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Minmax 4111 -void -__indirect_glMinmax(GLenum target, GLenum internalformat, GLboolean sink) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_Minmax, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&internalformat), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&sink), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ResetHistogram 4112 -void -__indirect_glResetHistogram(GLenum target) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_ResetHistogram, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ResetMinmax 4113 -void -__indirect_glResetMinmax(GLenum target) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_ResetMinmax, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -static void -__glx_TexImage_3D4D(unsigned opcode, unsigned dim, GLenum target, GLint level, - GLint internalformat, GLsizei width, GLsizei height, - GLsizei depth, GLsizei extent, GLint border, - GLenum format, GLenum type, const GLvoid * pixels) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = - (pixels != NULL) ? __glImageSize(width, height, depth, format, type, - target) : 0; - const GLuint cmdlen = 84 + __GLX_PAD(compsize); - if (__builtin_expect(gc->currentDpy != NULL, 1)) { - if (cmdlen <= gc->maxSmallRenderCommandSize) { - if ((gc->pc + cmdlen) > gc->bufEnd) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - emit_header(gc->pc, opcode, cmdlen); - (void) memcpy((void *) (gc->pc + 40), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 44), (void *) (&level), 4); - (void) memcpy((void *) (gc->pc + 48), (void *) (&internalformat), - 4); - (void) memcpy((void *) (gc->pc + 52), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 56), (void *) (&height), 4); - (void) memcpy((void *) (gc->pc + 60), (void *) (&depth), 4); - (void) memcpy((void *) (gc->pc + 64), (void *) (&extent), 4); - (void) memcpy((void *) (gc->pc + 68), (void *) (&border), 4); - (void) memcpy((void *) (gc->pc + 72), (void *) (&format), 4); - (void) memcpy((void *) (gc->pc + 76), (void *) (&type), 4); - (void) memcpy((void *) (gc->pc + 80), - (void *) ((pixels == NULL) ? one : zero), 4); - if (compsize > 0) { - (*gc->fillImage) (gc, dim, width, height, depth, format, type, - pixels, gc->pc + 84, gc->pc + 4); - } else { - (void) memcpy(gc->pc + 4, default_pixel_store_4D, - default_pixel_store_4D_size); - } - gc->pc += cmdlen; - if (gc->pc > gc->limit) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } else { - const GLint op = opcode; - const GLuint cmdlenLarge = cmdlen + 4; - GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); - (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); - (void) memcpy((void *) (pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (pc + 44), (void *) (&target), 4); - (void) memcpy((void *) (pc + 48), (void *) (&level), 4); - (void) memcpy((void *) (pc + 52), (void *) (&internalformat), 4); - (void) memcpy((void *) (pc + 56), (void *) (&width), 4); - (void) memcpy((void *) (pc + 60), (void *) (&height), 4); - (void) memcpy((void *) (pc + 64), (void *) (&depth), 4); - (void) memcpy((void *) (pc + 68), (void *) (&extent), 4); - (void) memcpy((void *) (pc + 72), (void *) (&border), 4); - (void) memcpy((void *) (pc + 76), (void *) (&format), 4); - (void) memcpy((void *) (pc + 80), (void *) (&type), 4); - (void) memcpy((void *) (pc + 84), zero, 4); - __glXSendLargeImage(gc, compsize, dim, width, height, depth, - format, type, pixels, pc + 88, pc + 8); - } - } -} - -#define X_GLrop_TexImage3D 4114 -void -__indirect_glTexImage3D(GLenum target, GLint level, GLint internalformat, - GLsizei width, GLsizei height, GLsizei depth, - GLint border, GLenum format, GLenum type, - const GLvoid * pixels) -{ - __glx_TexImage_3D4D(X_GLrop_TexImage3D, 3, target, level, internalformat, - width, height, depth, 1, border, format, type, - pixels); -} - -static void -__glx_TexSubImage_3D4D(unsigned opcode, unsigned dim, GLenum target, - GLint level, GLint xoffset, GLint yoffset, - GLint zoffset, GLint woffset, GLsizei width, - GLsizei height, GLsizei depth, GLsizei extent, - GLenum format, GLenum type, const GLvoid * pixels) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = - (pixels != NULL) ? __glImageSize(width, height, depth, format, type, - target) : 0; - const GLuint cmdlen = 92 + __GLX_PAD(compsize); - if (__builtin_expect(gc->currentDpy != NULL, 1)) { - if (cmdlen <= gc->maxSmallRenderCommandSize) { - if ((gc->pc + cmdlen) > gc->bufEnd) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - emit_header(gc->pc, opcode, cmdlen); - (void) memcpy((void *) (gc->pc + 40), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 44), (void *) (&level), 4); - (void) memcpy((void *) (gc->pc + 48), (void *) (&xoffset), 4); - (void) memcpy((void *) (gc->pc + 52), (void *) (&yoffset), 4); - (void) memcpy((void *) (gc->pc + 56), (void *) (&zoffset), 4); - (void) memcpy((void *) (gc->pc + 60), (void *) (&woffset), 4); - (void) memcpy((void *) (gc->pc + 64), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 68), (void *) (&height), 4); - (void) memcpy((void *) (gc->pc + 72), (void *) (&depth), 4); - (void) memcpy((void *) (gc->pc + 76), (void *) (&extent), 4); - (void) memcpy((void *) (gc->pc + 80), (void *) (&format), 4); - (void) memcpy((void *) (gc->pc + 84), (void *) (&type), 4); - (void) memset((void *) (gc->pc + 88), 0, 4); - if (compsize > 0) { - (*gc->fillImage) (gc, dim, width, height, depth, format, type, - pixels, gc->pc + 92, gc->pc + 4); - } else { - (void) memcpy(gc->pc + 4, default_pixel_store_4D, - default_pixel_store_4D_size); - } - gc->pc += cmdlen; - if (gc->pc > gc->limit) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } else { - const GLint op = opcode; - const GLuint cmdlenLarge = cmdlen + 4; - GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); - (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); - (void) memcpy((void *) (pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (pc + 44), (void *) (&target), 4); - (void) memcpy((void *) (pc + 48), (void *) (&level), 4); - (void) memcpy((void *) (pc + 52), (void *) (&xoffset), 4); - (void) memcpy((void *) (pc + 56), (void *) (&yoffset), 4); - (void) memcpy((void *) (pc + 60), (void *) (&zoffset), 4); - (void) memcpy((void *) (pc + 64), (void *) (&woffset), 4); - (void) memcpy((void *) (pc + 68), (void *) (&width), 4); - (void) memcpy((void *) (pc + 72), (void *) (&height), 4); - (void) memcpy((void *) (pc + 76), (void *) (&depth), 4); - (void) memcpy((void *) (pc + 80), (void *) (&extent), 4); - (void) memcpy((void *) (pc + 84), (void *) (&format), 4); - (void) memcpy((void *) (pc + 88), (void *) (&type), 4); - (void) memset((void *) (pc + 92), 0, 4); - __glXSendLargeImage(gc, compsize, dim, width, height, depth, - format, type, pixels, pc + 96, pc + 8); - } - } -} - -#define X_GLrop_TexSubImage3D 4115 -void -__indirect_glTexSubImage3D(GLenum target, GLint level, GLint xoffset, - GLint yoffset, GLint zoffset, GLsizei width, - GLsizei height, GLsizei depth, GLenum format, - GLenum type, const GLvoid * pixels) -{ - __glx_TexSubImage_3D4D(X_GLrop_TexSubImage3D, 3, target, level, xoffset, - yoffset, zoffset, 1, width, height, depth, 1, - format, type, pixels); -} - -#define X_GLrop_CopyTexSubImage3D 4123 -void -__indirect_glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, - GLint yoffset, GLint zoffset, GLint x, GLint y, - GLsizei width, GLsizei height) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 40; - emit_header(gc->pc, X_GLrop_CopyTexSubImage3D, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&level), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&xoffset), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&yoffset), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&zoffset), 4); - (void) memcpy((void *) (gc->pc + 24), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 28), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 32), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 36), (void *) (&height), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ActiveTextureARB 197 -void -__indirect_glActiveTextureARB(GLenum texture) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_ActiveTextureARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&texture), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord1dvARB 198 -void -__indirect_glMultiTexCoord1dARB(GLenum target, GLdouble s) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_MultiTexCoord1dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&target), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord1dvARB 198 -void -__indirect_glMultiTexCoord1dvARB(GLenum target, const GLdouble * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_MultiTexCoord1dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (v), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&target), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord1fvARB 199 -void -__indirect_glMultiTexCoord1fARB(GLenum target, GLfloat s) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_MultiTexCoord1fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord1fvARB 199 -void -__indirect_glMultiTexCoord1fvARB(GLenum target, const GLfloat * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_MultiTexCoord1fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord1ivARB 200 -void -__indirect_glMultiTexCoord1iARB(GLenum target, GLint s) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_MultiTexCoord1ivARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord1ivARB 200 -void -__indirect_glMultiTexCoord1ivARB(GLenum target, const GLint * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_MultiTexCoord1ivARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord1svARB 201 -void -__indirect_glMultiTexCoord1sARB(GLenum target, GLshort s) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_MultiTexCoord1svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord1svARB 201 -void -__indirect_glMultiTexCoord1svARB(GLenum target, const GLshort * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_MultiTexCoord1svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord2dvARB 202 -void -__indirect_glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_MultiTexCoord2dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&target), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord2dvARB 202 -void -__indirect_glMultiTexCoord2dvARB(GLenum target, const GLdouble * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_MultiTexCoord2dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (v), 16); - (void) memcpy((void *) (gc->pc + 20), (void *) (&target), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord2fvARB 203 -void -__indirect_glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_MultiTexCoord2fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord2fvARB 203 -void -__indirect_glMultiTexCoord2fvARB(GLenum target, const GLfloat * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_MultiTexCoord2fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord2ivARB 204 -void -__indirect_glMultiTexCoord2iARB(GLenum target, GLint s, GLint t) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_MultiTexCoord2ivARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord2ivARB 204 -void -__indirect_glMultiTexCoord2ivARB(GLenum target, const GLint * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_MultiTexCoord2ivARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord2svARB 205 -void -__indirect_glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_MultiTexCoord2svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 2); - (void) memcpy((void *) (gc->pc + 10), (void *) (&t), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord2svARB 205 -void -__indirect_glMultiTexCoord2svARB(GLenum target, const GLshort * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_MultiTexCoord2svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord3dvARB 206 -void -__indirect_glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, - GLdouble r) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 32; - emit_header(gc->pc, X_GLrop_MultiTexCoord3dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&r), 8); - (void) memcpy((void *) (gc->pc + 28), (void *) (&target), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord3dvARB 206 -void -__indirect_glMultiTexCoord3dvARB(GLenum target, const GLdouble * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 32; - emit_header(gc->pc, X_GLrop_MultiTexCoord3dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (v), 24); - (void) memcpy((void *) (gc->pc + 28), (void *) (&target), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord3fvARB 207 -void -__indirect_glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, - GLfloat r) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_MultiTexCoord3fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&r), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord3fvARB 207 -void -__indirect_glMultiTexCoord3fvARB(GLenum target, const GLfloat * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_MultiTexCoord3fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 12); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord3ivARB 208 -void -__indirect_glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_MultiTexCoord3ivARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&r), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord3ivARB 208 -void -__indirect_glMultiTexCoord3ivARB(GLenum target, const GLint * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_MultiTexCoord3ivARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 12); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord3svARB 209 -void -__indirect_glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, - GLshort r) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_MultiTexCoord3svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 2); - (void) memcpy((void *) (gc->pc + 10), (void *) (&t), 2); - (void) memcpy((void *) (gc->pc + 12), (void *) (&r), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord3svARB 209 -void -__indirect_glMultiTexCoord3svARB(GLenum target, const GLshort * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_MultiTexCoord3svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 6); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord4dvARB 210 -void -__indirect_glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, - GLdouble r, GLdouble q) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 40; - emit_header(gc->pc, X_GLrop_MultiTexCoord4dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&r), 8); - (void) memcpy((void *) (gc->pc + 28), (void *) (&q), 8); - (void) memcpy((void *) (gc->pc + 36), (void *) (&target), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord4dvARB 210 -void -__indirect_glMultiTexCoord4dvARB(GLenum target, const GLdouble * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 40; - emit_header(gc->pc, X_GLrop_MultiTexCoord4dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (v), 32); - (void) memcpy((void *) (gc->pc + 36), (void *) (&target), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord4fvARB 211 -void -__indirect_glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, - GLfloat r, GLfloat q) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_MultiTexCoord4fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&r), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&q), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord4fvARB 211 -void -__indirect_glMultiTexCoord4fvARB(GLenum target, const GLfloat * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_MultiTexCoord4fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord4ivARB 212 -void -__indirect_glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, - GLint q) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_MultiTexCoord4ivARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&r), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&q), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord4ivARB 212 -void -__indirect_glMultiTexCoord4ivARB(GLenum target, const GLint * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_MultiTexCoord4ivARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord4svARB 213 -void -__indirect_glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, - GLshort r, GLshort q) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_MultiTexCoord4svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 2); - (void) memcpy((void *) (gc->pc + 10), (void *) (&t), 2); - (void) memcpy((void *) (gc->pc + 12), (void *) (&r), 2); - (void) memcpy((void *) (gc->pc + 14), (void *) (&q), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord4svARB 213 -void -__indirect_glMultiTexCoord4svARB(GLenum target, const GLshort * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_MultiTexCoord4svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_SampleCoverageARB 229 -void -__indirect_glSampleCoverageARB(GLclampf value, GLboolean invert) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_SampleCoverageARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&value), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&invert), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLvop_GetProgramStringARB 1308 -void -__indirect_glGetProgramStringARB(GLenum target, GLenum pname, GLvoid * string) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetProgramStringARB, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 1, string, GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLvop_GetProgramivARB 1307 -void -__indirect_glGetProgramivARB(GLenum target, GLenum pname, GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetProgramivARB, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLrop_ProgramEnvParameter4dvARB 4185 -void -__indirect_glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, - GLdouble y, GLdouble z, GLdouble w) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 44; - emit_header(gc->pc, X_GLrop_ProgramEnvParameter4dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&y), 8); - (void) memcpy((void *) (gc->pc + 28), (void *) (&z), 8); - (void) memcpy((void *) (gc->pc + 36), (void *) (&w), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ProgramEnvParameter4dvARB 4185 -void -__indirect_glProgramEnvParameter4dvARB(GLenum target, GLuint index, - const GLdouble * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 44; - emit_header(gc->pc, X_GLrop_ProgramEnvParameter4dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), 32); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ProgramEnvParameter4fvARB 4184 -void -__indirect_glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, - GLfloat y, GLfloat z, GLfloat w) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_ProgramEnvParameter4fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 4); - (void) memcpy((void *) (gc->pc + 24), (void *) (&w), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ProgramEnvParameter4fvARB 4184 -void -__indirect_glProgramEnvParameter4fvARB(GLenum target, GLuint index, - const GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_ProgramEnvParameter4fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), 16); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ProgramLocalParameter4dvARB 4216 -void -__indirect_glProgramLocalParameter4dARB(GLenum target, GLuint index, - GLdouble x, GLdouble y, GLdouble z, - GLdouble w) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 44; - emit_header(gc->pc, X_GLrop_ProgramLocalParameter4dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&y), 8); - (void) memcpy((void *) (gc->pc + 28), (void *) (&z), 8); - (void) memcpy((void *) (gc->pc + 36), (void *) (&w), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ProgramLocalParameter4dvARB 4216 -void -__indirect_glProgramLocalParameter4dvARB(GLenum target, GLuint index, - const GLdouble * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 44; - emit_header(gc->pc, X_GLrop_ProgramLocalParameter4dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), 32); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ProgramLocalParameter4fvARB 4215 -void -__indirect_glProgramLocalParameter4fARB(GLenum target, GLuint index, - GLfloat x, GLfloat y, GLfloat z, - GLfloat w) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_ProgramLocalParameter4fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 4); - (void) memcpy((void *) (gc->pc + 24), (void *) (&w), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ProgramLocalParameter4fvARB 4215 -void -__indirect_glProgramLocalParameter4fvARB(GLenum target, GLuint index, - const GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_ProgramLocalParameter4fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), 16); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ProgramStringARB 4217 -void -__indirect_glProgramStringARB(GLenum target, GLenum format, GLsizei len, - const GLvoid * string) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16 + __GLX_PAD(len); - if (len < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((len >= 0) && (gc->currentDpy != NULL), 1)) { - if (cmdlen <= gc->maxSmallRenderCommandSize) { - if ((gc->pc + cmdlen) > gc->bufEnd) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - emit_header(gc->pc, X_GLrop_ProgramStringARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&format), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&len), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (string), len); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } else { - const GLint op = X_GLrop_ProgramStringARB; - const GLuint cmdlenLarge = cmdlen + 4; - GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); - (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); - (void) memcpy((void *) (pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (pc + 8), (void *) (&target), 4); - (void) memcpy((void *) (pc + 12), (void *) (&format), 4); - (void) memcpy((void *) (pc + 16), (void *) (&len), 4); - __glXSendLargeCommand(gc, pc, 20, string, len); - } - } -} - -#define X_GLrop_VertexAttrib1dvARB 4197 -void -__indirect_glVertexAttrib1dARB(GLuint index, GLdouble x) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib1dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib1dvARB 4197 -void -__indirect_glVertexAttrib1dvARB(GLuint index, const GLdouble * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib1dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib1fvARB 4193 -void -__indirect_glVertexAttrib1fARB(GLuint index, GLfloat x) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib1fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib1fvARB 4193 -void -__indirect_glVertexAttrib1fvARB(GLuint index, const GLfloat * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib1fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib1svARB 4189 -void -__indirect_glVertexAttrib1sARB(GLuint index, GLshort x) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib1svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib1svARB 4189 -void -__indirect_glVertexAttrib1svARB(GLuint index, const GLshort * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib1svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib2dvARB 4198 -void -__indirect_glVertexAttrib2dARB(GLuint index, GLdouble x, GLdouble y) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_VertexAttrib2dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib2dvARB 4198 -void -__indirect_glVertexAttrib2dvARB(GLuint index, const GLdouble * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_VertexAttrib2dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib2fvARB 4194 -void -__indirect_glVertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib2fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib2fvARB 4194 -void -__indirect_glVertexAttrib2fvARB(GLuint index, const GLfloat * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib2fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib2svARB 4190 -void -__indirect_glVertexAttrib2sARB(GLuint index, GLshort x, GLshort y) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib2svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 2); - (void) memcpy((void *) (gc->pc + 10), (void *) (&y), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib2svARB 4190 -void -__indirect_glVertexAttrib2svARB(GLuint index, const GLshort * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib2svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib3dvARB 4199 -void -__indirect_glVertexAttrib3dARB(GLuint index, GLdouble x, GLdouble y, - GLdouble z) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 32; - emit_header(gc->pc, X_GLrop_VertexAttrib3dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 8); - (void) memcpy((void *) (gc->pc + 24), (void *) (&z), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib3dvARB 4199 -void -__indirect_glVertexAttrib3dvARB(GLuint index, const GLdouble * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 32; - emit_header(gc->pc, X_GLrop_VertexAttrib3dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 24); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib3fvARB 4195 -void -__indirect_glVertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_VertexAttrib3fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&z), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib3fvARB 4195 -void -__indirect_glVertexAttrib3fvARB(GLuint index, const GLfloat * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_VertexAttrib3fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 12); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib3svARB 4191 -void -__indirect_glVertexAttrib3sARB(GLuint index, GLshort x, GLshort y, GLshort z) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib3svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 2); - (void) memcpy((void *) (gc->pc + 10), (void *) (&y), 2); - (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib3svARB 4191 -void -__indirect_glVertexAttrib3svARB(GLuint index, const GLshort * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib3svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 6); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4NbvARB 4235 -void -__indirect_glVertexAttrib4NbvARB(GLuint index, const GLbyte *v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib4NbvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4NivARB 4237 -void -__indirect_glVertexAttrib4NivARB(GLuint index, const GLint * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_VertexAttrib4NivARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4NsvARB 4236 -void -__indirect_glVertexAttrib4NsvARB(GLuint index, const GLshort * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib4NsvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4NubvARB 4201 -void -__indirect_glVertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y, - GLubyte z, GLubyte w) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib4NubvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 1); - (void) memcpy((void *) (gc->pc + 9), (void *) (&y), 1); - (void) memcpy((void *) (gc->pc + 10), (void *) (&z), 1); - (void) memcpy((void *) (gc->pc + 11), (void *) (&w), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4NubvARB 4201 -void -__indirect_glVertexAttrib4NubvARB(GLuint index, const GLubyte *v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib4NubvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4NuivARB 4239 -void -__indirect_glVertexAttrib4NuivARB(GLuint index, const GLuint * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_VertexAttrib4NuivARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4NusvARB 4238 -void -__indirect_glVertexAttrib4NusvARB(GLuint index, const GLushort * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib4NusvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4bvARB 4230 -void -__indirect_glVertexAttrib4bvARB(GLuint index, const GLbyte *v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib4bvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4dvARB 4200 -void -__indirect_glVertexAttrib4dARB(GLuint index, GLdouble x, GLdouble y, - GLdouble z, GLdouble w) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 40; - emit_header(gc->pc, X_GLrop_VertexAttrib4dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 8); - (void) memcpy((void *) (gc->pc + 24), (void *) (&z), 8); - (void) memcpy((void *) (gc->pc + 32), (void *) (&w), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4dvARB 4200 -void -__indirect_glVertexAttrib4dvARB(GLuint index, const GLdouble * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 40; - emit_header(gc->pc, X_GLrop_VertexAttrib4dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 32); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4fvARB 4196 -void -__indirect_glVertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z, - GLfloat w) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_VertexAttrib4fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&z), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&w), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4fvARB 4196 -void -__indirect_glVertexAttrib4fvARB(GLuint index, const GLfloat * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_VertexAttrib4fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4ivARB 4231 -void -__indirect_glVertexAttrib4ivARB(GLuint index, const GLint * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_VertexAttrib4ivARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4svARB 4192 -void -__indirect_glVertexAttrib4sARB(GLuint index, GLshort x, GLshort y, GLshort z, - GLshort w) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib4svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 2); - (void) memcpy((void *) (gc->pc + 10), (void *) (&y), 2); - (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 2); - (void) memcpy((void *) (gc->pc + 14), (void *) (&w), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4svARB 4192 -void -__indirect_glVertexAttrib4svARB(GLuint index, const GLshort * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib4svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4ubvARB 4232 -void -__indirect_glVertexAttrib4ubvARB(GLuint index, const GLubyte *v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib4ubvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4uivARB 4234 -void -__indirect_glVertexAttrib4uivARB(GLuint index, const GLuint * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_VertexAttrib4uivARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4usvARB 4233 -void -__indirect_glVertexAttrib4usvARB(GLuint index, const GLushort * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib4usvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_BeginQueryARB 231 -void -__indirect_glBeginQueryARB(GLenum target, GLuint id) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_BeginQueryARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&id), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLsop_DeleteQueriesARB 161 -void -__indirect_glDeleteQueriesARB(GLsizei n, const GLuint * ids) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); -#endif - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_delete_queries_arb(c, gc->currentContextTag, n, ids); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_DeleteQueriesARB, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&n), 4); - (void) memcpy((void *) (pc + 4), (void *) (ids), (n * 4)); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLrop_EndQueryARB 232 -void -__indirect_glEndQueryARB(GLenum target) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_EndQueryARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLsop_GenQueriesARB 162 -void -__indirect_glGenQueriesARB(GLsizei n, GLuint * ids) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 4; -#endif - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_gen_queries_arb_reply_t *reply = - xcb_glx_gen_queries_arb_reply(c, - xcb_glx_gen_queries_arb(c, - gc-> - currentContextTag, - n), NULL); - (void) memcpy(ids, xcb_glx_gen_queries_arb_data(reply), - xcb_glx_gen_queries_arb_data_length(reply) * - sizeof(GLuint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GenQueriesARB, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&n), 4); - (void) __glXReadReply(dpy, 4, ids, GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetQueryObjectivARB 165 -void -__indirect_glGetQueryObjectivARB(GLuint id, GLenum pname, GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_query_objectiv_arb_reply_t *reply = - xcb_glx_get_query_objectiv_arb_reply(c, - xcb_glx_get_query_objectiv_arb - (c, gc->currentContextTag, - id, pname), NULL); - if (xcb_glx_get_query_objectiv_arb_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_query_objectiv_arb_data(reply), - xcb_glx_get_query_objectiv_arb_data_length(reply) * - sizeof(GLint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetQueryObjectivARB, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&id), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetQueryObjectuivARB 166 -void -__indirect_glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_query_objectuiv_arb_reply_t *reply = - xcb_glx_get_query_objectuiv_arb_reply(c, - xcb_glx_get_query_objectuiv_arb - (c, gc->currentContextTag, - id, pname), NULL); - if (xcb_glx_get_query_objectuiv_arb_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_query_objectuiv_arb_data(reply), - xcb_glx_get_query_objectuiv_arb_data_length(reply) * - sizeof(GLuint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetQueryObjectuivARB, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&id), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetQueryivARB 164 -void -__indirect_glGetQueryivARB(GLenum target, GLenum pname, GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_queryiv_arb_reply_t *reply = - xcb_glx_get_queryiv_arb_reply(c, - xcb_glx_get_queryiv_arb(c, - gc-> - currentContextTag, - target, - pname), - NULL); - if (xcb_glx_get_queryiv_arb_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_queryiv_arb_data(reply), - xcb_glx_get_queryiv_arb_data_length(reply) * - sizeof(GLint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetQueryivARB, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_IsQueryARB 163 -GLboolean -__indirect_glIsQueryARB(GLuint id) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - GLboolean retval = (GLboolean) 0; -#ifndef USE_XCB - const GLuint cmdlen = 4; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_is_query_arb_reply_t *reply = - xcb_glx_is_query_arb_reply(c, - xcb_glx_is_query_arb(c, - gc-> - currentContextTag, - id), NULL); - retval = reply->ret_val; - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_IsQueryARB, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&id), 4); - retval = (GLboolean) __glXReadReply(dpy, 0, NULL, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return retval; -} - -#define X_GLrop_DrawBuffersARB 233 -void -__indirect_glDrawBuffersARB(GLsizei n, const GLenum * bufs) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8 + __GLX_PAD((n * 4)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((n >= 0) && (gc->currentDpy != NULL), 1)) { - if (cmdlen <= gc->maxSmallRenderCommandSize) { - if ((gc->pc + cmdlen) > gc->bufEnd) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - emit_header(gc->pc, X_GLrop_DrawBuffersARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (bufs), (n * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } else { - const GLint op = X_GLrop_DrawBuffersARB; - const GLuint cmdlenLarge = cmdlen + 4; - GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); - (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); - (void) memcpy((void *) (pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (pc + 8), (void *) (&n), 4); - __glXSendLargeCommand(gc, pc, 12, bufs, (n * 4)); - } - } -} - -#define X_GLrop_ClampColorARB 234 -void -__indirect_glClampColorARB(GLenum target, GLenum clamp) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_ClampColorARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&clamp), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_RenderbufferStorageMultisample 4331 -void -__indirect_glRenderbufferStorageMultisample(GLenum target, GLsizei samples, - GLenum internalformat, - GLsizei width, GLsizei height) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_RenderbufferStorageMultisample, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&samples), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&internalformat), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&height), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_SampleMaskSGIS 2048 -void -__indirect_glSampleMaskSGIS(GLclampf value, GLboolean invert) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_SampleMaskSGIS, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&value), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&invert), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_SamplePatternSGIS 2049 -void -__indirect_glSamplePatternSGIS(GLenum pattern) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_SamplePatternSGIS, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&pattern), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PointParameterfEXT 2065 -void -__indirect_glPointParameterfEXT(GLenum pname, GLfloat param) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_PointParameterfEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PointParameterfvEXT 2066 -void -__indirect_glPointParameterfvEXT(GLenum pname, const GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glPointParameterfvEXT_size(pname); - const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_PointParameterfvEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_SecondaryColor3bvEXT 4126 -void -__indirect_glSecondaryColor3bEXT(GLbyte red, GLbyte green, GLbyte blue) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_SecondaryColor3bvEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); - (void) memcpy((void *) (gc->pc + 5), (void *) (&green), 1); - (void) memcpy((void *) (gc->pc + 6), (void *) (&blue), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_SecondaryColor3bvEXT 4126 -void -__indirect_glSecondaryColor3bvEXT(const GLbyte *v) -{ - generic_3_byte(X_GLrop_SecondaryColor3bvEXT, v); -} - -#define X_GLrop_SecondaryColor3dvEXT 4130 -void -__indirect_glSecondaryColor3dEXT(GLdouble red, GLdouble green, GLdouble blue) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_SecondaryColor3dvEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&green), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&blue), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_SecondaryColor3dvEXT 4130 -void -__indirect_glSecondaryColor3dvEXT(const GLdouble * v) -{ - generic_24_byte(X_GLrop_SecondaryColor3dvEXT, v); -} - -#define X_GLrop_SecondaryColor3fvEXT 4129 -void -__indirect_glSecondaryColor3fEXT(GLfloat red, GLfloat green, GLfloat blue) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_SecondaryColor3fvEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_SecondaryColor3fvEXT 4129 -void -__indirect_glSecondaryColor3fvEXT(const GLfloat * v) -{ - generic_12_byte(X_GLrop_SecondaryColor3fvEXT, v); -} - -#define X_GLrop_SecondaryColor3ivEXT 4128 -void -__indirect_glSecondaryColor3iEXT(GLint red, GLint green, GLint blue) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_SecondaryColor3ivEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_SecondaryColor3ivEXT 4128 -void -__indirect_glSecondaryColor3ivEXT(const GLint * v) -{ - generic_12_byte(X_GLrop_SecondaryColor3ivEXT, v); -} - -#define X_GLrop_SecondaryColor3svEXT 4127 -void -__indirect_glSecondaryColor3sEXT(GLshort red, GLshort green, GLshort blue) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_SecondaryColor3svEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&green), 2); - (void) memcpy((void *) (gc->pc + 8), (void *) (&blue), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_SecondaryColor3svEXT 4127 -void -__indirect_glSecondaryColor3svEXT(const GLshort * v) -{ - generic_6_byte(X_GLrop_SecondaryColor3svEXT, v); -} - -#define X_GLrop_SecondaryColor3ubvEXT 4131 -void -__indirect_glSecondaryColor3ubEXT(GLubyte red, GLubyte green, GLubyte blue) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_SecondaryColor3ubvEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); - (void) memcpy((void *) (gc->pc + 5), (void *) (&green), 1); - (void) memcpy((void *) (gc->pc + 6), (void *) (&blue), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_SecondaryColor3ubvEXT 4131 -void -__indirect_glSecondaryColor3ubvEXT(const GLubyte *v) -{ - generic_3_byte(X_GLrop_SecondaryColor3ubvEXT, v); -} - -#define X_GLrop_SecondaryColor3uivEXT 4133 -void -__indirect_glSecondaryColor3uiEXT(GLuint red, GLuint green, GLuint blue) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_SecondaryColor3uivEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_SecondaryColor3uivEXT 4133 -void -__indirect_glSecondaryColor3uivEXT(const GLuint * v) -{ - generic_12_byte(X_GLrop_SecondaryColor3uivEXT, v); -} - -#define X_GLrop_SecondaryColor3usvEXT 4132 -void -__indirect_glSecondaryColor3usEXT(GLushort red, GLushort green, GLushort blue) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_SecondaryColor3usvEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&green), 2); - (void) memcpy((void *) (gc->pc + 8), (void *) (&blue), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_SecondaryColor3usvEXT 4132 -void -__indirect_glSecondaryColor3usvEXT(const GLushort * v) -{ - generic_6_byte(X_GLrop_SecondaryColor3usvEXT, v); -} - -#define X_GLrop_FogCoorddvEXT 4125 -void -__indirect_glFogCoorddEXT(GLdouble coord) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_FogCoorddvEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_FogCoorddvEXT 4125 -void -__indirect_glFogCoorddvEXT(const GLdouble * coord) -{ - generic_8_byte(X_GLrop_FogCoorddvEXT, coord); -} - -#define X_GLrop_FogCoordfvEXT 4124 -void -__indirect_glFogCoordfEXT(GLfloat coord) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_FogCoordfvEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_FogCoordfvEXT 4124 -void -__indirect_glFogCoordfvEXT(const GLfloat * coord) -{ - generic_4_byte(X_GLrop_FogCoordfvEXT, coord); -} - -#define X_GLrop_BlendFuncSeparateEXT 4134 -void -__indirect_glBlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB, - GLenum sfactorAlpha, GLenum dfactorAlpha) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_BlendFuncSeparateEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&sfactorRGB), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&dfactorRGB), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&sfactorAlpha), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&dfactorAlpha), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_WindowPos3fvMESA 230 -void -__indirect_glWindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_WindowPos3fvMESA, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_WindowPos3fvMESA 230 -void -__indirect_glWindowPos3fvMESA(const GLfloat * v) -{ - generic_12_byte(X_GLrop_WindowPos3fvMESA, v); -} - -#define X_GLvop_AreProgramsResidentNV 1293 -GLboolean -__indirect_glAreProgramsResidentNV(GLsizei n, const GLuint * ids, - GLboolean * residences) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - GLboolean retval = (GLboolean) 0; - const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return 0; - } - if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_AreProgramsResidentNV, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&n), 4); - (void) memcpy((void *) (pc + 4), (void *) (ids), (n * 4)); - retval = (GLboolean) __glXReadReply(dpy, 1, residences, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return retval; -} - -#define X_GLrop_BindProgramNV 4180 -void -__indirect_glBindProgramNV(GLenum target, GLuint program) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_BindProgramNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&program), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLvop_DeleteProgramsNV 1294 -void -__indirect_glDeleteProgramsNV(GLsizei n, const GLuint * programs) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivate, - X_GLvop_DeleteProgramsNV, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&n), 4); - (void) memcpy((void *) (pc + 4), (void *) (programs), (n * 4)); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLrop_ExecuteProgramNV 4181 -void -__indirect_glExecuteProgramNV(GLenum target, GLuint id, - const GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_ExecuteProgramNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&id), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), 16); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLvop_GenProgramsNV 1295 -void -__indirect_glGenProgramsNV(GLsizei n, GLuint * programs) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 4; - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GenProgramsNV, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&n), 4); - (void) __glXReadReply(dpy, 4, programs, GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLvop_GetProgramParameterdvNV 1297 -void -__indirect_glGetProgramParameterdvNV(GLenum target, GLuint index, - GLenum pname, GLdouble * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 12; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetProgramParameterdvNV, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (pc + 8), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 8, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLvop_GetProgramParameterfvNV 1296 -void -__indirect_glGetProgramParameterfvNV(GLenum target, GLuint index, - GLenum pname, GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 12; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetProgramParameterfvNV, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (pc + 8), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLvop_GetProgramStringNV 1299 -void -__indirect_glGetProgramStringNV(GLuint id, GLenum pname, GLubyte *program) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetProgramStringNV, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&id), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 1, program, GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLvop_GetProgramivNV 1298 -void -__indirect_glGetProgramivNV(GLuint id, GLenum pname, GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetProgramivNV, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&id), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLvop_GetTrackMatrixivNV 1300 -void -__indirect_glGetTrackMatrixivNV(GLenum target, GLuint address, GLenum pname, - GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 12; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetTrackMatrixivNV, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&address), 4); - (void) memcpy((void *) (pc + 8), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLvop_GetVertexAttribdvNV 1301 -void -__indirect_glGetVertexAttribdvNV(GLuint index, GLenum pname, - GLdouble * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetVertexAttribdvNV, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&index), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 8, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLvop_GetVertexAttribfvNV 1302 -void -__indirect_glGetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetVertexAttribfvNV, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&index), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLvop_GetVertexAttribivNV 1303 -void -__indirect_glGetVertexAttribivNV(GLuint index, GLenum pname, GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetVertexAttribivNV, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&index), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLvop_IsProgramNV 1304 -GLboolean -__indirect_glIsProgramNV(GLuint program) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - GLboolean retval = (GLboolean) 0; - const GLuint cmdlen = 4; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_IsProgramNV, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&program), 4); - retval = (GLboolean) __glXReadReply(dpy, 0, NULL, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return retval; -} - -#define X_GLrop_LoadProgramNV 4183 -void -__indirect_glLoadProgramNV(GLenum target, GLuint id, GLsizei len, - const GLubyte *program) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16 + __GLX_PAD(len); - if (len < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(len >= 0, 1)) { - emit_header(gc->pc, X_GLrop_LoadProgramNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&id), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&len), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (program), len); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_ProgramParameters4dvNV 4187 -void -__indirect_glProgramParameters4dvNV(GLenum target, GLuint index, GLsizei num, - const GLdouble * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16 + __GLX_PAD((num * 32)); - if (num < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(num >= 0, 1)) { - emit_header(gc->pc, X_GLrop_ProgramParameters4dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&num), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (params), (num * 32)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_ProgramParameters4fvNV 4186 -void -__indirect_glProgramParameters4fvNV(GLenum target, GLuint index, GLsizei num, - const GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16 + __GLX_PAD((num * 16)); - if (num < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(num >= 0, 1)) { - emit_header(gc->pc, X_GLrop_ProgramParameters4fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&num), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (params), (num * 16)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_RequestResidentProgramsNV 4182 -void -__indirect_glRequestResidentProgramsNV(GLsizei n, const GLuint * ids) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8 + __GLX_PAD((n * 4)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_RequestResidentProgramsNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (ids), (n * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_TrackMatrixNV 4188 -void -__indirect_glTrackMatrixNV(GLenum target, GLuint address, GLenum matrix, - GLenum transform) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_TrackMatrixNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&address), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&matrix), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&transform), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib1dvNV 4273 -void -__indirect_glVertexAttrib1dNV(GLuint index, GLdouble x) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib1dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib1dvNV 4273 -void -__indirect_glVertexAttrib1dvNV(GLuint index, const GLdouble * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib1dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib1fvNV 4269 -void -__indirect_glVertexAttrib1fNV(GLuint index, GLfloat x) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib1fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib1fvNV 4269 -void -__indirect_glVertexAttrib1fvNV(GLuint index, const GLfloat * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib1fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib1svNV 4265 -void -__indirect_glVertexAttrib1sNV(GLuint index, GLshort x) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib1svNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib1svNV 4265 -void -__indirect_glVertexAttrib1svNV(GLuint index, const GLshort * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib1svNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib2dvNV 4274 -void -__indirect_glVertexAttrib2dNV(GLuint index, GLdouble x, GLdouble y) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_VertexAttrib2dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib2dvNV 4274 -void -__indirect_glVertexAttrib2dvNV(GLuint index, const GLdouble * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_VertexAttrib2dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib2fvNV 4270 -void -__indirect_glVertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib2fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib2fvNV 4270 -void -__indirect_glVertexAttrib2fvNV(GLuint index, const GLfloat * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib2fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib2svNV 4266 -void -__indirect_glVertexAttrib2sNV(GLuint index, GLshort x, GLshort y) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib2svNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 2); - (void) memcpy((void *) (gc->pc + 10), (void *) (&y), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib2svNV 4266 -void -__indirect_glVertexAttrib2svNV(GLuint index, const GLshort * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib2svNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib3dvNV 4275 -void -__indirect_glVertexAttrib3dNV(GLuint index, GLdouble x, GLdouble y, - GLdouble z) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 32; - emit_header(gc->pc, X_GLrop_VertexAttrib3dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 8); - (void) memcpy((void *) (gc->pc + 24), (void *) (&z), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib3dvNV 4275 -void -__indirect_glVertexAttrib3dvNV(GLuint index, const GLdouble * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 32; - emit_header(gc->pc, X_GLrop_VertexAttrib3dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 24); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib3fvNV 4271 -void -__indirect_glVertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_VertexAttrib3fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&z), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib3fvNV 4271 -void -__indirect_glVertexAttrib3fvNV(GLuint index, const GLfloat * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_VertexAttrib3fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 12); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib3svNV 4267 -void -__indirect_glVertexAttrib3sNV(GLuint index, GLshort x, GLshort y, GLshort z) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib3svNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 2); - (void) memcpy((void *) (gc->pc + 10), (void *) (&y), 2); - (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib3svNV 4267 -void -__indirect_glVertexAttrib3svNV(GLuint index, const GLshort * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib3svNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 6); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4dvNV 4276 -void -__indirect_glVertexAttrib4dNV(GLuint index, GLdouble x, GLdouble y, - GLdouble z, GLdouble w) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 40; - emit_header(gc->pc, X_GLrop_VertexAttrib4dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 8); - (void) memcpy((void *) (gc->pc + 24), (void *) (&z), 8); - (void) memcpy((void *) (gc->pc + 32), (void *) (&w), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4dvNV 4276 -void -__indirect_glVertexAttrib4dvNV(GLuint index, const GLdouble * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 40; - emit_header(gc->pc, X_GLrop_VertexAttrib4dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 32); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4fvNV 4272 -void -__indirect_glVertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z, - GLfloat w) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_VertexAttrib4fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&z), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&w), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4fvNV 4272 -void -__indirect_glVertexAttrib4fvNV(GLuint index, const GLfloat * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_VertexAttrib4fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4svNV 4268 -void -__indirect_glVertexAttrib4sNV(GLuint index, GLshort x, GLshort y, GLshort z, - GLshort w) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib4svNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 2); - (void) memcpy((void *) (gc->pc + 10), (void *) (&y), 2); - (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 2); - (void) memcpy((void *) (gc->pc + 14), (void *) (&w), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4svNV 4268 -void -__indirect_glVertexAttrib4svNV(GLuint index, const GLshort * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib4svNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4ubvNV 4277 -void -__indirect_glVertexAttrib4ubNV(GLuint index, GLubyte x, GLubyte y, GLubyte z, - GLubyte w) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib4ubvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 1); - (void) memcpy((void *) (gc->pc + 9), (void *) (&y), 1); - (void) memcpy((void *) (gc->pc + 10), (void *) (&z), 1); - (void) memcpy((void *) (gc->pc + 11), (void *) (&w), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4ubvNV 4277 -void -__indirect_glVertexAttrib4ubvNV(GLuint index, const GLubyte *v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib4ubvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttribs1dvNV 4210 -void -__indirect_glVertexAttribs1dvNV(GLuint index, GLsizei n, const GLdouble * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((n * 8)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_VertexAttribs1dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 8)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_VertexAttribs1fvNV 4206 -void -__indirect_glVertexAttribs1fvNV(GLuint index, GLsizei n, const GLfloat * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((n * 4)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_VertexAttribs1fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_VertexAttribs1svNV 4202 -void -__indirect_glVertexAttribs1svNV(GLuint index, GLsizei n, const GLshort * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((n * 2)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_VertexAttribs1svNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 2)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_VertexAttribs2dvNV 4211 -void -__indirect_glVertexAttribs2dvNV(GLuint index, GLsizei n, const GLdouble * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((n * 16)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_VertexAttribs2dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 16)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_VertexAttribs2fvNV 4207 -void -__indirect_glVertexAttribs2fvNV(GLuint index, GLsizei n, const GLfloat * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((n * 8)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_VertexAttribs2fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 8)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_VertexAttribs2svNV 4203 -void -__indirect_glVertexAttribs2svNV(GLuint index, GLsizei n, const GLshort * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((n * 4)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_VertexAttribs2svNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_VertexAttribs3dvNV 4212 -void -__indirect_glVertexAttribs3dvNV(GLuint index, GLsizei n, const GLdouble * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((n * 24)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_VertexAttribs3dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 24)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_VertexAttribs3fvNV 4208 -void -__indirect_glVertexAttribs3fvNV(GLuint index, GLsizei n, const GLfloat * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((n * 12)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_VertexAttribs3fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 12)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_VertexAttribs3svNV 4204 -void -__indirect_glVertexAttribs3svNV(GLuint index, GLsizei n, const GLshort * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((n * 6)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_VertexAttribs3svNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 6)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_VertexAttribs4dvNV 4213 -void -__indirect_glVertexAttribs4dvNV(GLuint index, GLsizei n, const GLdouble * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((n * 32)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_VertexAttribs4dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 32)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_VertexAttribs4fvNV 4209 -void -__indirect_glVertexAttribs4fvNV(GLuint index, GLsizei n, const GLfloat * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((n * 16)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_VertexAttribs4fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 16)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_VertexAttribs4svNV 4205 -void -__indirect_glVertexAttribs4svNV(GLuint index, GLsizei n, const GLshort * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((n * 8)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_VertexAttribs4svNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 8)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_VertexAttribs4ubvNV 4214 -void -__indirect_glVertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte *v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((n * 4)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_VertexAttribs4ubvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_PointParameteriNV 4221 -void -__indirect_glPointParameteriNV(GLenum pname, GLint param) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_PointParameteriNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PointParameterivNV 4222 -void -__indirect_glPointParameterivNV(GLenum pname, const GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glPointParameterivNV_size(pname); - const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_PointParameterivNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ActiveStencilFaceEXT 4220 -void -__indirect_glActiveStencilFaceEXT(GLenum face) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_ActiveStencilFaceEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLvop_GetProgramNamedParameterdvNV 1311 -void -__indirect_glGetProgramNamedParameterdvNV(GLuint id, GLsizei len, - const GLubyte *name, - GLdouble * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8 + __GLX_PAD(len); - if (len < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((len >= 0) && (dpy != NULL), 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetProgramNamedParameterdvNV, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&id), 4); - (void) memcpy((void *) (pc + 4), (void *) (&len), 4); - (void) memcpy((void *) (pc + 8), (void *) (name), len); - (void) __glXReadReply(dpy, 8, params, GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLvop_GetProgramNamedParameterfvNV 1310 -void -__indirect_glGetProgramNamedParameterfvNV(GLuint id, GLsizei len, - const GLubyte *name, - GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8 + __GLX_PAD(len); - if (len < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((len >= 0) && (dpy != NULL), 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetProgramNamedParameterfvNV, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&id), 4); - (void) memcpy((void *) (pc + 4), (void *) (&len), 4); - (void) memcpy((void *) (pc + 8), (void *) (name), len); - (void) __glXReadReply(dpy, 4, params, GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLrop_ProgramNamedParameter4dvNV 4219 -void -__indirect_glProgramNamedParameter4dNV(GLuint id, GLsizei len, - const GLubyte *name, GLdouble x, - GLdouble y, GLdouble z, GLdouble w) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 44 + __GLX_PAD(len); - if (len < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(len >= 0, 1)) { - emit_header(gc->pc, X_GLrop_ProgramNamedParameter4dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 8); - (void) memcpy((void *) (gc->pc + 28), (void *) (&w), 8); - (void) memcpy((void *) (gc->pc + 36), (void *) (&id), 4); - (void) memcpy((void *) (gc->pc + 40), (void *) (&len), 4); - (void) memcpy((void *) (gc->pc + 44), (void *) (name), len); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_ProgramNamedParameter4dvNV 4219 -void -__indirect_glProgramNamedParameter4dvNV(GLuint id, GLsizei len, - const GLubyte *name, - const GLdouble * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 44 + __GLX_PAD(len); - if (len < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(len >= 0, 1)) { - emit_header(gc->pc, X_GLrop_ProgramNamedParameter4dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (v), 32); - (void) memcpy((void *) (gc->pc + 36), (void *) (&id), 4); - (void) memcpy((void *) (gc->pc + 40), (void *) (&len), 4); - (void) memcpy((void *) (gc->pc + 44), (void *) (name), len); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_ProgramNamedParameter4fvNV 4218 -void -__indirect_glProgramNamedParameter4fNV(GLuint id, GLsizei len, - const GLubyte *name, GLfloat x, - GLfloat y, GLfloat z, GLfloat w) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28 + __GLX_PAD(len); - if (len < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(len >= 0, 1)) { - emit_header(gc->pc, X_GLrop_ProgramNamedParameter4fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&id), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&len), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 4); - (void) memcpy((void *) (gc->pc + 24), (void *) (&w), 4); - (void) memcpy((void *) (gc->pc + 28), (void *) (name), len); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_ProgramNamedParameter4fvNV 4218 -void -__indirect_glProgramNamedParameter4fvNV(GLuint id, GLsizei len, - const GLubyte *name, - const GLfloat * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28 + __GLX_PAD(len); - if (len < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(len >= 0, 1)) { - emit_header(gc->pc, X_GLrop_ProgramNamedParameter4fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&id), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&len), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), 16); - (void) memcpy((void *) (gc->pc + 28), (void *) (name), len); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_BlendEquationSeparateEXT 4228 -void -__indirect_glBlendEquationSeparateEXT(GLenum modeRGB, GLenum modeA) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_BlendEquationSeparateEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&modeRGB), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&modeA), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_BindFramebufferEXT 4319 -void -__indirect_glBindFramebufferEXT(GLenum target, GLuint framebuffer) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_BindFramebufferEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&framebuffer), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_BindRenderbufferEXT 4316 -void -__indirect_glBindRenderbufferEXT(GLenum target, GLuint renderbuffer) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_BindRenderbufferEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&renderbuffer), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLvop_CheckFramebufferStatusEXT 1427 -GLenum -__indirect_glCheckFramebufferStatusEXT(GLenum target) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - GLenum retval = (GLenum) 0; - const GLuint cmdlen = 4; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_CheckFramebufferStatusEXT, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - retval = (GLenum) __glXReadReply(dpy, 0, NULL, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return retval; -} - -#define X_GLrop_DeleteFramebuffersEXT 4320 -void -__indirect_glDeleteFramebuffersEXT(GLsizei n, const GLuint * framebuffers) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8 + __GLX_PAD((n * 4)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_DeleteFramebuffersEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (framebuffers), - (n * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_DeleteRenderbuffersEXT 4317 -void -__indirect_glDeleteRenderbuffersEXT(GLsizei n, const GLuint * renderbuffers) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8 + __GLX_PAD((n * 4)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_DeleteRenderbuffersEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (renderbuffers), - (n * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_FramebufferRenderbufferEXT 4324 -void -__indirect_glFramebufferRenderbufferEXT(GLenum target, GLenum attachment, - GLenum renderbuffertarget, - GLuint renderbuffer) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_FramebufferRenderbufferEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&attachment), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&renderbuffertarget), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&renderbuffer), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_FramebufferTexture1DEXT 4321 -void -__indirect_glFramebufferTexture1DEXT(GLenum target, GLenum attachment, - GLenum textarget, GLuint texture, - GLint level) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_FramebufferTexture1DEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&attachment), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&textarget), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&texture), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&level), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_FramebufferTexture2DEXT 4322 -void -__indirect_glFramebufferTexture2DEXT(GLenum target, GLenum attachment, - GLenum textarget, GLuint texture, - GLint level) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_FramebufferTexture2DEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&attachment), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&textarget), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&texture), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&level), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_FramebufferTexture3DEXT 4323 -void -__indirect_glFramebufferTexture3DEXT(GLenum target, GLenum attachment, - GLenum textarget, GLuint texture, - GLint level, GLint zoffset) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_FramebufferTexture3DEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&attachment), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&textarget), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&texture), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&level), 4); - (void) memcpy((void *) (gc->pc + 24), (void *) (&zoffset), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLvop_GenFramebuffersEXT 1426 -void -__indirect_glGenFramebuffersEXT(GLsizei n, GLuint * framebuffers) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 4; - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GenFramebuffersEXT, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&n), 4); - (void) __glXReadReply(dpy, 4, framebuffers, GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLvop_GenRenderbuffersEXT 1423 -void -__indirect_glGenRenderbuffersEXT(GLsizei n, GLuint * renderbuffers) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 4; - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GenRenderbuffersEXT, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&n), 4); - (void) __glXReadReply(dpy, 4, renderbuffers, GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLrop_GenerateMipmapEXT 4325 -void -__indirect_glGenerateMipmapEXT(GLenum target) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_GenerateMipmapEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLvop_GetFramebufferAttachmentParameterivEXT 1428 -void -__indirect_glGetFramebufferAttachmentParameterivEXT(GLenum target, - GLenum attachment, - GLenum pname, - GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 12; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetFramebufferAttachmentParameterivEXT, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&attachment), 4); - (void) memcpy((void *) (pc + 8), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLvop_GetRenderbufferParameterivEXT 1424 -void -__indirect_glGetRenderbufferParameterivEXT(GLenum target, GLenum pname, - GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetRenderbufferParameterivEXT, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLvop_IsFramebufferEXT 1425 -GLboolean -__indirect_glIsFramebufferEXT(GLuint framebuffer) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - GLboolean retval = (GLboolean) 0; - const GLuint cmdlen = 4; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_IsFramebufferEXT, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&framebuffer), 4); - retval = (GLboolean) __glXReadReply(dpy, 0, NULL, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return retval; -} - -#define X_GLvop_IsRenderbufferEXT 1422 -GLboolean -__indirect_glIsRenderbufferEXT(GLuint renderbuffer) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - GLboolean retval = (GLboolean) 0; - const GLuint cmdlen = 4; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_IsRenderbufferEXT, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&renderbuffer), 4); - retval = (GLboolean) __glXReadReply(dpy, 0, NULL, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return retval; -} - -#define X_GLrop_RenderbufferStorageEXT 4318 -void -__indirect_glRenderbufferStorageEXT(GLenum target, GLenum internalformat, - GLsizei width, GLsizei height) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_RenderbufferStorageEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&internalformat), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&height), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_BlitFramebufferEXT 4330 -void -__indirect_glBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, - GLint srcY1, GLint dstX0, GLint dstY0, - GLint dstX1, GLint dstY1, GLbitfield mask, - GLenum filter) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 44; - emit_header(gc->pc, X_GLrop_BlitFramebufferEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&srcX0), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&srcY0), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&srcX1), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&srcY1), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&dstX0), 4); - (void) memcpy((void *) (gc->pc + 24), (void *) (&dstY0), 4); - (void) memcpy((void *) (gc->pc + 28), (void *) (&dstX1), 4); - (void) memcpy((void *) (gc->pc + 32), (void *) (&dstY1), 4); - (void) memcpy((void *) (gc->pc + 36), (void *) (&mask), 4); - (void) memcpy((void *) (gc->pc + 40), (void *) (&filter), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_FramebufferTextureLayerEXT 237 -void -__indirect_glFramebufferTextureLayerEXT(GLenum target, GLenum attachment, - GLuint texture, GLint level, - GLint layer) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_FramebufferTextureLayerEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&attachment), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&texture), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&level), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&layer), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - - -#ifdef GLX_SHARED_GLAPI - -static const struct proc_pair { - const char *name; - _glapi_proc proc; -} proc_pairs[20] = { - { - "AreTexturesResidentEXT", (_glapi_proc) glAreTexturesResidentEXT}, { - "DeleteTexturesEXT", (_glapi_proc) glDeleteTexturesEXT}, { - "GenTexturesEXT", (_glapi_proc) glGenTexturesEXT}, { - "GetColorTableEXT", (_glapi_proc) glGetColorTableEXT}, { - "GetColorTableParameterfvEXT", - (_glapi_proc) glGetColorTableParameterfvEXT}, { - "GetColorTableParameterfvSGI", - (_glapi_proc) glGetColorTableParameterfvEXT}, { - "GetColorTableParameterivEXT", - (_glapi_proc) glGetColorTableParameterivEXT}, { - "GetColorTableParameterivSGI", - (_glapi_proc) glGetColorTableParameterivEXT}, { - "GetColorTableSGI", (_glapi_proc) glGetColorTableEXT}, { - "GetConvolutionFilterEXT", (_glapi_proc) gl_dispatch_stub_356}, { - "GetConvolutionParameterfvEXT", (_glapi_proc) gl_dispatch_stub_357}, { - "GetConvolutionParameterivEXT", (_glapi_proc) gl_dispatch_stub_358}, { - "GetHistogramEXT", (_glapi_proc) gl_dispatch_stub_361}, { - "GetHistogramParameterfvEXT", (_glapi_proc) gl_dispatch_stub_362}, { - "GetHistogramParameterivEXT", (_glapi_proc) gl_dispatch_stub_363}, { - "GetMinmaxEXT", (_glapi_proc) gl_dispatch_stub_364}, { - "GetMinmaxParameterfvEXT", (_glapi_proc) gl_dispatch_stub_365}, { - "GetMinmaxParameterivEXT", (_glapi_proc) gl_dispatch_stub_366}, { - "GetSeparableFilterEXT", (_glapi_proc) gl_dispatch_stub_359}, { - "IsTextureEXT", (_glapi_proc) glIsTextureEXT} -}; - -static int -__indirect_get_proc_compare(const void *key, const void *memb) -{ - const struct proc_pair *pair = (const struct proc_pair *) memb; - return strcmp((const char *) key, pair->name); -} - -_glapi_proc -__indirect_get_proc_address(const char *name) -{ - const struct proc_pair *pair; - - /* skip "gl" */ - name += 2; - - pair = (const struct proc_pair *) bsearch((const void *) name, - (const void *) proc_pairs, - ARRAY_SIZE(proc_pairs), - sizeof(proc_pairs[0]), - __indirect_get_proc_compare); - - return (pair) ? pair->proc : NULL; -} - -#endif /* GLX_SHARED_GLAPI */ - - -#undef FASTCALL -#undef NOINLINE diff --git a/src/glx/indirect.h b/src/glx/indirect.h deleted file mode 100644 index b1fee9fc1a0..00000000000 --- a/src/glx/indirect.h +++ /dev/null @@ -1,722 +0,0 @@ -/* DO NOT EDIT - This file generated automatically by glX_proto_send.py (from Mesa) script */ - -/* - * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. - * (C) Copyright IBM Corporation 2004 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * PRECISION INSIGHT, IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#if !defined( _INDIRECT_H_ ) -# define _INDIRECT_H_ - -/** - * \file - * Prototypes for indirect rendering functions. - * - * \author Kevin E. Martin <[email protected]> - * \author Ian Romanick <[email protected]> - */ - -# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__) -# define FASTCALL __attribute__((fastcall)) -# else -# define FASTCALL -# endif -# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) -# define NOINLINE __attribute__((noinline)) -# else -# define NOINLINE -# endif - -#include <X11/Xfuncproto.h> -#include "glxclient.h" - -extern _X_HIDDEN NOINLINE CARD32 __glXReadReply( Display *dpy, size_t size, - void * dest, GLboolean reply_is_always_array ); - -extern _X_HIDDEN NOINLINE void __glXReadPixelReply( Display *dpy, - struct glx_context * gc, unsigned max_dim, GLint width, GLint height, - GLint depth, GLenum format, GLenum type, void * dest, - GLboolean dimensions_in_reply ); - -extern _X_HIDDEN NOINLINE FASTCALL GLubyte * __glXSetupSingleRequest( - struct glx_context * gc, GLint sop, GLint cmdlen ); - -extern _X_HIDDEN NOINLINE FASTCALL GLubyte * __glXSetupVendorRequest( - struct glx_context * gc, GLint code, GLint vop, GLint cmdlen ); - -extern _X_HIDDEN void __indirect_glNewList(GLuint list, GLenum mode); -extern _X_HIDDEN void __indirect_glEndList(void); -extern _X_HIDDEN void __indirect_glCallList(GLuint list); -extern _X_HIDDEN void __indirect_glCallLists(GLsizei n, GLenum type, const GLvoid * lists); -extern _X_HIDDEN void __indirect_glDeleteLists(GLuint list, GLsizei range); -extern _X_HIDDEN GLuint __indirect_glGenLists(GLsizei range); -extern _X_HIDDEN void __indirect_glListBase(GLuint base); -extern _X_HIDDEN void __indirect_glBegin(GLenum mode); -extern _X_HIDDEN void __indirect_glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); -extern _X_HIDDEN void __indirect_glColor3b(GLbyte red, GLbyte green, GLbyte blue); -extern _X_HIDDEN void __indirect_glColor3bv(const GLbyte * v); -extern _X_HIDDEN void __indirect_glColor3d(GLdouble red, GLdouble green, GLdouble blue); -extern _X_HIDDEN void __indirect_glColor3dv(const GLdouble * v); -extern _X_HIDDEN void __indirect_glColor3f(GLfloat red, GLfloat green, GLfloat blue); -extern _X_HIDDEN void __indirect_glColor3fv(const GLfloat * v); -extern _X_HIDDEN void __indirect_glColor3i(GLint red, GLint green, GLint blue); -extern _X_HIDDEN void __indirect_glColor3iv(const GLint * v); -extern _X_HIDDEN void __indirect_glColor3s(GLshort red, GLshort green, GLshort blue); -extern _X_HIDDEN void __indirect_glColor3sv(const GLshort * v); -extern _X_HIDDEN void __indirect_glColor3ub(GLubyte red, GLubyte green, GLubyte blue); -extern _X_HIDDEN void __indirect_glColor3ubv(const GLubyte * v); -extern _X_HIDDEN void __indirect_glColor3ui(GLuint red, GLuint green, GLuint blue); -extern _X_HIDDEN void __indirect_glColor3uiv(const GLuint * v); -extern _X_HIDDEN void __indirect_glColor3us(GLushort red, GLushort green, GLushort blue); -extern _X_HIDDEN void __indirect_glColor3usv(const GLushort * v); -extern _X_HIDDEN void __indirect_glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); -extern _X_HIDDEN void __indirect_glColor4bv(const GLbyte * v); -extern _X_HIDDEN void __indirect_glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); -extern _X_HIDDEN void __indirect_glColor4dv(const GLdouble * v); -extern _X_HIDDEN void __indirect_glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -extern _X_HIDDEN void __indirect_glColor4fv(const GLfloat * v); -extern _X_HIDDEN void __indirect_glColor4i(GLint red, GLint green, GLint blue, GLint alpha); -extern _X_HIDDEN void __indirect_glColor4iv(const GLint * v); -extern _X_HIDDEN void __indirect_glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha); -extern _X_HIDDEN void __indirect_glColor4sv(const GLshort * v); -extern _X_HIDDEN void __indirect_glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); -extern _X_HIDDEN void __indirect_glColor4ubv(const GLubyte * v); -extern _X_HIDDEN void __indirect_glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha); -extern _X_HIDDEN void __indirect_glColor4uiv(const GLuint * v); -extern _X_HIDDEN void __indirect_glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha); -extern _X_HIDDEN void __indirect_glColor4usv(const GLushort * v); -extern _X_HIDDEN void __indirect_glEdgeFlag(GLboolean flag); -extern _X_HIDDEN void __indirect_glEdgeFlagv(const GLboolean * flag); -extern _X_HIDDEN void __indirect_glEnd(void); -extern _X_HIDDEN void __indirect_glIndexd(GLdouble c); -extern _X_HIDDEN void __indirect_glIndexdv(const GLdouble * c); -extern _X_HIDDEN void __indirect_glIndexf(GLfloat c); -extern _X_HIDDEN void __indirect_glIndexfv(const GLfloat * c); -extern _X_HIDDEN void __indirect_glIndexi(GLint c); -extern _X_HIDDEN void __indirect_glIndexiv(const GLint * c); -extern _X_HIDDEN void __indirect_glIndexs(GLshort c); -extern _X_HIDDEN void __indirect_glIndexsv(const GLshort * c); -extern _X_HIDDEN void __indirect_glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz); -extern _X_HIDDEN void __indirect_glNormal3bv(const GLbyte * v); -extern _X_HIDDEN void __indirect_glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz); -extern _X_HIDDEN void __indirect_glNormal3dv(const GLdouble * v); -extern _X_HIDDEN void __indirect_glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz); -extern _X_HIDDEN void __indirect_glNormal3fv(const GLfloat * v); -extern _X_HIDDEN void __indirect_glNormal3i(GLint nx, GLint ny, GLint nz); -extern _X_HIDDEN void __indirect_glNormal3iv(const GLint * v); -extern _X_HIDDEN void __indirect_glNormal3s(GLshort nx, GLshort ny, GLshort nz); -extern _X_HIDDEN void __indirect_glNormal3sv(const GLshort * v); -extern _X_HIDDEN void __indirect_glRasterPos2d(GLdouble x, GLdouble y); -extern _X_HIDDEN void __indirect_glRasterPos2dv(const GLdouble * v); -extern _X_HIDDEN void __indirect_glRasterPos2f(GLfloat x, GLfloat y); -extern _X_HIDDEN void __indirect_glRasterPos2fv(const GLfloat * v); -extern _X_HIDDEN void __indirect_glRasterPos2i(GLint x, GLint y); -extern _X_HIDDEN void __indirect_glRasterPos2iv(const GLint * v); -extern _X_HIDDEN void __indirect_glRasterPos2s(GLshort x, GLshort y); -extern _X_HIDDEN void __indirect_glRasterPos2sv(const GLshort * v); -extern _X_HIDDEN void __indirect_glRasterPos3d(GLdouble x, GLdouble y, GLdouble z); -extern _X_HIDDEN void __indirect_glRasterPos3dv(const GLdouble * v); -extern _X_HIDDEN void __indirect_glRasterPos3f(GLfloat x, GLfloat y, GLfloat z); -extern _X_HIDDEN void __indirect_glRasterPos3fv(const GLfloat * v); -extern _X_HIDDEN void __indirect_glRasterPos3i(GLint x, GLint y, GLint z); -extern _X_HIDDEN void __indirect_glRasterPos3iv(const GLint * v); -extern _X_HIDDEN void __indirect_glRasterPos3s(GLshort x, GLshort y, GLshort z); -extern _X_HIDDEN void __indirect_glRasterPos3sv(const GLshort * v); -extern _X_HIDDEN void __indirect_glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w); -extern _X_HIDDEN void __indirect_glRasterPos4dv(const GLdouble * v); -extern _X_HIDDEN void __indirect_glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w); -extern _X_HIDDEN void __indirect_glRasterPos4fv(const GLfloat * v); -extern _X_HIDDEN void __indirect_glRasterPos4i(GLint x, GLint y, GLint z, GLint w); -extern _X_HIDDEN void __indirect_glRasterPos4iv(const GLint * v); -extern _X_HIDDEN void __indirect_glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w); -extern _X_HIDDEN void __indirect_glRasterPos4sv(const GLshort * v); -extern _X_HIDDEN void __indirect_glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); -extern _X_HIDDEN void __indirect_glRectdv(const GLdouble * v1, const GLdouble * v2); -extern _X_HIDDEN void __indirect_glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); -extern _X_HIDDEN void __indirect_glRectfv(const GLfloat * v1, const GLfloat * v2); -extern _X_HIDDEN void __indirect_glRecti(GLint x1, GLint y1, GLint x2, GLint y2); -extern _X_HIDDEN void __indirect_glRectiv(const GLint * v1, const GLint * v2); -extern _X_HIDDEN void __indirect_glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2); -extern _X_HIDDEN void __indirect_glRectsv(const GLshort * v1, const GLshort * v2); -extern _X_HIDDEN void __indirect_glTexCoord1d(GLdouble s); -extern _X_HIDDEN void __indirect_glTexCoord1dv(const GLdouble * v); -extern _X_HIDDEN void __indirect_glTexCoord1f(GLfloat s); -extern _X_HIDDEN void __indirect_glTexCoord1fv(const GLfloat * v); -extern _X_HIDDEN void __indirect_glTexCoord1i(GLint s); -extern _X_HIDDEN void __indirect_glTexCoord1iv(const GLint * v); -extern _X_HIDDEN void __indirect_glTexCoord1s(GLshort s); -extern _X_HIDDEN void __indirect_glTexCoord1sv(const GLshort * v); -extern _X_HIDDEN void __indirect_glTexCoord2d(GLdouble s, GLdouble t); -extern _X_HIDDEN void __indirect_glTexCoord2dv(const GLdouble * v); -extern _X_HIDDEN void __indirect_glTexCoord2f(GLfloat s, GLfloat t); -extern _X_HIDDEN void __indirect_glTexCoord2fv(const GLfloat * v); -extern _X_HIDDEN void __indirect_glTexCoord2i(GLint s, GLint t); -extern _X_HIDDEN void __indirect_glTexCoord2iv(const GLint * v); -extern _X_HIDDEN void __indirect_glTexCoord2s(GLshort s, GLshort t); -extern _X_HIDDEN void __indirect_glTexCoord2sv(const GLshort * v); -extern _X_HIDDEN void __indirect_glTexCoord3d(GLdouble s, GLdouble t, GLdouble r); -extern _X_HIDDEN void __indirect_glTexCoord3dv(const GLdouble * v); -extern _X_HIDDEN void __indirect_glTexCoord3f(GLfloat s, GLfloat t, GLfloat r); -extern _X_HIDDEN void __indirect_glTexCoord3fv(const GLfloat * v); -extern _X_HIDDEN void __indirect_glTexCoord3i(GLint s, GLint t, GLint r); -extern _X_HIDDEN void __indirect_glTexCoord3iv(const GLint * v); -extern _X_HIDDEN void __indirect_glTexCoord3s(GLshort s, GLshort t, GLshort r); -extern _X_HIDDEN void __indirect_glTexCoord3sv(const GLshort * v); -extern _X_HIDDEN void __indirect_glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q); -extern _X_HIDDEN void __indirect_glTexCoord4dv(const GLdouble * v); -extern _X_HIDDEN void __indirect_glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q); -extern _X_HIDDEN void __indirect_glTexCoord4fv(const GLfloat * v); -extern _X_HIDDEN void __indirect_glTexCoord4i(GLint s, GLint t, GLint r, GLint q); -extern _X_HIDDEN void __indirect_glTexCoord4iv(const GLint * v); -extern _X_HIDDEN void __indirect_glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q); -extern _X_HIDDEN void __indirect_glTexCoord4sv(const GLshort * v); -extern _X_HIDDEN void __indirect_glVertex2d(GLdouble x, GLdouble y); -extern _X_HIDDEN void __indirect_glVertex2dv(const GLdouble * v); -extern _X_HIDDEN void __indirect_glVertex2f(GLfloat x, GLfloat y); -extern _X_HIDDEN void __indirect_glVertex2fv(const GLfloat * v); -extern _X_HIDDEN void __indirect_glVertex2i(GLint x, GLint y); -extern _X_HIDDEN void __indirect_glVertex2iv(const GLint * v); -extern _X_HIDDEN void __indirect_glVertex2s(GLshort x, GLshort y); -extern _X_HIDDEN void __indirect_glVertex2sv(const GLshort * v); -extern _X_HIDDEN void __indirect_glVertex3d(GLdouble x, GLdouble y, GLdouble z); -extern _X_HIDDEN void __indirect_glVertex3dv(const GLdouble * v); -extern _X_HIDDEN void __indirect_glVertex3f(GLfloat x, GLfloat y, GLfloat z); -extern _X_HIDDEN void __indirect_glVertex3fv(const GLfloat * v); -extern _X_HIDDEN void __indirect_glVertex3i(GLint x, GLint y, GLint z); -extern _X_HIDDEN void __indirect_glVertex3iv(const GLint * v); -extern _X_HIDDEN void __indirect_glVertex3s(GLshort x, GLshort y, GLshort z); -extern _X_HIDDEN void __indirect_glVertex3sv(const GLshort * v); -extern _X_HIDDEN void __indirect_glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w); -extern _X_HIDDEN void __indirect_glVertex4dv(const GLdouble * v); -extern _X_HIDDEN void __indirect_glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w); -extern _X_HIDDEN void __indirect_glVertex4fv(const GLfloat * v); -extern _X_HIDDEN void __indirect_glVertex4i(GLint x, GLint y, GLint z, GLint w); -extern _X_HIDDEN void __indirect_glVertex4iv(const GLint * v); -extern _X_HIDDEN void __indirect_glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w); -extern _X_HIDDEN void __indirect_glVertex4sv(const GLshort * v); -extern _X_HIDDEN void __indirect_glClipPlane(GLenum plane, const GLdouble * equation); -extern _X_HIDDEN void __indirect_glColorMaterial(GLenum face, GLenum mode); -extern _X_HIDDEN void __indirect_glCullFace(GLenum mode); -extern _X_HIDDEN void __indirect_glFogf(GLenum pname, GLfloat param); -extern _X_HIDDEN void __indirect_glFogfv(GLenum pname, const GLfloat * params); -extern _X_HIDDEN void __indirect_glFogi(GLenum pname, GLint param); -extern _X_HIDDEN void __indirect_glFogiv(GLenum pname, const GLint * params); -extern _X_HIDDEN void __indirect_glFrontFace(GLenum mode); -extern _X_HIDDEN void __indirect_glHint(GLenum target, GLenum mode); -extern _X_HIDDEN void __indirect_glLightf(GLenum light, GLenum pname, GLfloat param); -extern _X_HIDDEN void __indirect_glLightfv(GLenum light, GLenum pname, const GLfloat * params); -extern _X_HIDDEN void __indirect_glLighti(GLenum light, GLenum pname, GLint param); -extern _X_HIDDEN void __indirect_glLightiv(GLenum light, GLenum pname, const GLint * params); -extern _X_HIDDEN void __indirect_glLightModelf(GLenum pname, GLfloat param); -extern _X_HIDDEN void __indirect_glLightModelfv(GLenum pname, const GLfloat * params); -extern _X_HIDDEN void __indirect_glLightModeli(GLenum pname, GLint param); -extern _X_HIDDEN void __indirect_glLightModeliv(GLenum pname, const GLint * params); -extern _X_HIDDEN void __indirect_glLineStipple(GLint factor, GLushort pattern); -extern _X_HIDDEN void __indirect_glLineWidth(GLfloat width); -extern _X_HIDDEN void __indirect_glMaterialf(GLenum face, GLenum pname, GLfloat param); -extern _X_HIDDEN void __indirect_glMaterialfv(GLenum face, GLenum pname, const GLfloat * params); -extern _X_HIDDEN void __indirect_glMateriali(GLenum face, GLenum pname, GLint param); -extern _X_HIDDEN void __indirect_glMaterialiv(GLenum face, GLenum pname, const GLint * params); -extern _X_HIDDEN void __indirect_glPointSize(GLfloat size); -extern _X_HIDDEN void __indirect_glPolygonMode(GLenum face, GLenum mode); -extern _X_HIDDEN void __indirect_glPolygonStipple(const GLubyte * mask); -extern _X_HIDDEN void __indirect_glScissor(GLint x, GLint y, GLsizei width, GLsizei height); -extern _X_HIDDEN void __indirect_glShadeModel(GLenum mode); -extern _X_HIDDEN void __indirect_glTexParameterf(GLenum target, GLenum pname, GLfloat param); -extern _X_HIDDEN void __indirect_glTexParameterfv(GLenum target, GLenum pname, const GLfloat * params); -extern _X_HIDDEN void __indirect_glTexParameteri(GLenum target, GLenum pname, GLint param); -extern _X_HIDDEN void __indirect_glTexParameteriv(GLenum target, GLenum pname, const GLint * params); -extern _X_HIDDEN void __indirect_glTexImage1D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); -extern _X_HIDDEN void __indirect_glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); -extern _X_HIDDEN void __indirect_glTexEnvf(GLenum target, GLenum pname, GLfloat param); -extern _X_HIDDEN void __indirect_glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params); -extern _X_HIDDEN void __indirect_glTexEnvi(GLenum target, GLenum pname, GLint param); -extern _X_HIDDEN void __indirect_glTexEnviv(GLenum target, GLenum pname, const GLint * params); -extern _X_HIDDEN void __indirect_glTexGend(GLenum coord, GLenum pname, GLdouble param); -extern _X_HIDDEN void __indirect_glTexGendv(GLenum coord, GLenum pname, const GLdouble * params); -extern _X_HIDDEN void __indirect_glTexGenf(GLenum coord, GLenum pname, GLfloat param); -extern _X_HIDDEN void __indirect_glTexGenfv(GLenum coord, GLenum pname, const GLfloat * params); -extern _X_HIDDEN void __indirect_glTexGeni(GLenum coord, GLenum pname, GLint param); -extern _X_HIDDEN void __indirect_glTexGeniv(GLenum coord, GLenum pname, const GLint * params); -extern _X_HIDDEN void __indirect_glFeedbackBuffer(GLsizei size, GLenum type, GLfloat * buffer); -extern _X_HIDDEN void __indirect_glSelectBuffer(GLsizei size, GLuint * buffer); -extern _X_HIDDEN GLint __indirect_glRenderMode(GLenum mode); -extern _X_HIDDEN void __indirect_glInitNames(void); -extern _X_HIDDEN void __indirect_glLoadName(GLuint name); -extern _X_HIDDEN void __indirect_glPassThrough(GLfloat token); -extern _X_HIDDEN void __indirect_glPopName(void); -extern _X_HIDDEN void __indirect_glPushName(GLuint name); -extern _X_HIDDEN void __indirect_glDrawBuffer(GLenum mode); -extern _X_HIDDEN void __indirect_glClear(GLbitfield mask); -extern _X_HIDDEN void __indirect_glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -extern _X_HIDDEN void __indirect_glClearIndex(GLfloat c); -extern _X_HIDDEN void __indirect_glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); -extern _X_HIDDEN void __indirect_glClearStencil(GLint s); -extern _X_HIDDEN void __indirect_glClearDepth(GLclampd depth); -extern _X_HIDDEN void __indirect_glStencilMask(GLuint mask); -extern _X_HIDDEN void __indirect_glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -extern _X_HIDDEN void __indirect_glDepthMask(GLboolean flag); -extern _X_HIDDEN void __indirect_glIndexMask(GLuint mask); -extern _X_HIDDEN void __indirect_glAccum(GLenum op, GLfloat value); -extern _X_HIDDEN void __indirect_glDisable(GLenum cap); -extern _X_HIDDEN void __indirect_glEnable(GLenum cap); -extern _X_HIDDEN void __indirect_glFinish(void); -extern _X_HIDDEN void __indirect_glFlush(void); -extern _X_HIDDEN void __indirect_glPopAttrib(void); -extern _X_HIDDEN void __indirect_glPushAttrib(GLbitfield mask); -extern _X_HIDDEN void __indirect_glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); -extern _X_HIDDEN void __indirect_glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); -extern _X_HIDDEN void __indirect_glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); -extern _X_HIDDEN void __indirect_glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); -extern _X_HIDDEN void __indirect_glMapGrid1d(GLint un, GLdouble u1, GLdouble u2); -extern _X_HIDDEN void __indirect_glMapGrid1f(GLint un, GLfloat u1, GLfloat u2); -extern _X_HIDDEN void __indirect_glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); -extern _X_HIDDEN void __indirect_glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); -extern _X_HIDDEN void __indirect_glEvalCoord1d(GLdouble u); -extern _X_HIDDEN void __indirect_glEvalCoord1dv(const GLdouble * u); -extern _X_HIDDEN void __indirect_glEvalCoord1f(GLfloat u); -extern _X_HIDDEN void __indirect_glEvalCoord1fv(const GLfloat * u); -extern _X_HIDDEN void __indirect_glEvalCoord2d(GLdouble u, GLdouble v); -extern _X_HIDDEN void __indirect_glEvalCoord2dv(const GLdouble * u); -extern _X_HIDDEN void __indirect_glEvalCoord2f(GLfloat u, GLfloat v); -extern _X_HIDDEN void __indirect_glEvalCoord2fv(const GLfloat * u); -extern _X_HIDDEN void __indirect_glEvalMesh1(GLenum mode, GLint i1, GLint i2); -extern _X_HIDDEN void __indirect_glEvalPoint1(GLint i); -extern _X_HIDDEN void __indirect_glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); -extern _X_HIDDEN void __indirect_glEvalPoint2(GLint i, GLint j); -extern _X_HIDDEN void __indirect_glAlphaFunc(GLenum func, GLclampf ref); -extern _X_HIDDEN void __indirect_glBlendFunc(GLenum sfactor, GLenum dfactor); -extern _X_HIDDEN void __indirect_glLogicOp(GLenum opcode); -extern _X_HIDDEN void __indirect_glStencilFunc(GLenum func, GLint ref, GLuint mask); -extern _X_HIDDEN void __indirect_glStencilOp(GLenum fail, GLenum zfail, GLenum zpass); -extern _X_HIDDEN void __indirect_glDepthFunc(GLenum func); -extern _X_HIDDEN void __indirect_glPixelZoom(GLfloat xfactor, GLfloat yfactor); -extern _X_HIDDEN void __indirect_glPixelTransferf(GLenum pname, GLfloat param); -extern _X_HIDDEN void __indirect_glPixelTransferi(GLenum pname, GLint param); -extern _X_HIDDEN void __indirect_glPixelStoref(GLenum pname, GLfloat param); -extern _X_HIDDEN void __indirect_glPixelStorei(GLenum pname, GLint param); -extern _X_HIDDEN void __indirect_glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat * values); -extern _X_HIDDEN void __indirect_glPixelMapuiv(GLenum map, GLsizei mapsize, const GLuint * values); -extern _X_HIDDEN void __indirect_glPixelMapusv(GLenum map, GLsizei mapsize, const GLushort * values); -extern _X_HIDDEN void __indirect_glReadBuffer(GLenum mode); -extern _X_HIDDEN void __indirect_glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); -extern _X_HIDDEN void __indirect_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); -extern _X_HIDDEN void __indirect_glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); -extern _X_HIDDEN void __indirect_glGetBooleanv(GLenum pname, GLboolean * params); -extern _X_HIDDEN void __indirect_glGetClipPlane(GLenum plane, GLdouble * equation); -extern _X_HIDDEN void __indirect_glGetDoublev(GLenum pname, GLdouble * params); -extern _X_HIDDEN GLenum __indirect_glGetError(void); -extern _X_HIDDEN void __indirect_glGetFloatv(GLenum pname, GLfloat * params); -extern _X_HIDDEN void __indirect_glGetIntegerv(GLenum pname, GLint * params); -extern _X_HIDDEN void __indirect_glGetLightfv(GLenum light, GLenum pname, GLfloat * params); -extern _X_HIDDEN void __indirect_glGetLightiv(GLenum light, GLenum pname, GLint * params); -extern _X_HIDDEN void __indirect_glGetMapdv(GLenum target, GLenum query, GLdouble * v); -extern _X_HIDDEN void __indirect_glGetMapfv(GLenum target, GLenum query, GLfloat * v); -extern _X_HIDDEN void __indirect_glGetMapiv(GLenum target, GLenum query, GLint * v); -extern _X_HIDDEN void __indirect_glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params); -extern _X_HIDDEN void __indirect_glGetMaterialiv(GLenum face, GLenum pname, GLint * params); -extern _X_HIDDEN void __indirect_glGetPixelMapfv(GLenum map, GLfloat * values); -extern _X_HIDDEN void __indirect_glGetPixelMapuiv(GLenum map, GLuint * values); -extern _X_HIDDEN void __indirect_glGetPixelMapusv(GLenum map, GLushort * values); -extern _X_HIDDEN void __indirect_glGetPolygonStipple(GLubyte * mask); -extern _X_HIDDEN const GLubyte * __indirect_glGetString(GLenum name); -extern _X_HIDDEN void __indirect_glGetTexEnvfv(GLenum target, GLenum pname, GLfloat * params); -extern _X_HIDDEN void __indirect_glGetTexEnviv(GLenum target, GLenum pname, GLint * params); -extern _X_HIDDEN void __indirect_glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params); -extern _X_HIDDEN void __indirect_glGetTexGenfv(GLenum coord, GLenum pname, GLfloat * params); -extern _X_HIDDEN void __indirect_glGetTexGeniv(GLenum coord, GLenum pname, GLint * params); -extern _X_HIDDEN void __indirect_glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels); -extern _X_HIDDEN void __indirect_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params); -extern _X_HIDDEN void __indirect_glGetTexParameteriv(GLenum target, GLenum pname, GLint * params); -extern _X_HIDDEN void __indirect_glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat * params); -extern _X_HIDDEN void __indirect_glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint * params); -extern _X_HIDDEN GLboolean __indirect_glIsEnabled(GLenum cap); -extern _X_HIDDEN GLboolean __indirect_glIsList(GLuint list); -extern _X_HIDDEN void __indirect_glDepthRange(GLclampd zNear, GLclampd zFar); -extern _X_HIDDEN void __indirect_glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -extern _X_HIDDEN void __indirect_glLoadIdentity(void); -extern _X_HIDDEN void __indirect_glLoadMatrixf(const GLfloat * m); -extern _X_HIDDEN void __indirect_glLoadMatrixd(const GLdouble * m); -extern _X_HIDDEN void __indirect_glMatrixMode(GLenum mode); -extern _X_HIDDEN void __indirect_glMultMatrixf(const GLfloat * m); -extern _X_HIDDEN void __indirect_glMultMatrixd(const GLdouble * m); -extern _X_HIDDEN void __indirect_glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -extern _X_HIDDEN void __indirect_glPopMatrix(void); -extern _X_HIDDEN void __indirect_glPushMatrix(void); -extern _X_HIDDEN void __indirect_glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); -extern _X_HIDDEN void __indirect_glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); -extern _X_HIDDEN void __indirect_glScaled(GLdouble x, GLdouble y, GLdouble z); -extern _X_HIDDEN void __indirect_glScalef(GLfloat x, GLfloat y, GLfloat z); -extern _X_HIDDEN void __indirect_glTranslated(GLdouble x, GLdouble y, GLdouble z); -extern _X_HIDDEN void __indirect_glTranslatef(GLfloat x, GLfloat y, GLfloat z); -extern _X_HIDDEN void __indirect_glViewport(GLint x, GLint y, GLsizei width, GLsizei height); -extern _X_HIDDEN void __indirect_glArrayElement(GLint i); -extern _X_HIDDEN void __indirect_glBindTexture(GLenum target, GLuint texture); -extern _X_HIDDEN void __indirect_glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); -extern _X_HIDDEN void __indirect_glDisableClientState(GLenum array); -extern _X_HIDDEN void __indirect_glDrawArrays(GLenum mode, GLint first, GLsizei count); -extern _X_HIDDEN void __indirect_glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); -extern _X_HIDDEN void __indirect_glEdgeFlagPointer(GLsizei stride, const GLvoid * pointer); -extern _X_HIDDEN void __indirect_glEnableClientState(GLenum array); -extern _X_HIDDEN void __indirect_glIndexPointer(GLenum type, GLsizei stride, const GLvoid * pointer); -extern _X_HIDDEN void __indirect_glIndexub(GLubyte c); -extern _X_HIDDEN void __indirect_glIndexubv(const GLubyte * c); -extern _X_HIDDEN void __indirect_glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer); -extern _X_HIDDEN void __indirect_glNormalPointer(GLenum type, GLsizei stride, const GLvoid * pointer); -extern _X_HIDDEN void __indirect_glPolygonOffset(GLfloat factor, GLfloat units); -extern _X_HIDDEN void __indirect_glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); -extern _X_HIDDEN void __indirect_glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); -extern _X_HIDDEN GLboolean __indirect_glAreTexturesResident(GLsizei n, const GLuint * textures, GLboolean * residences); -GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT(GLsizei n, const GLuint * textures, GLboolean * residences); -extern _X_HIDDEN void __indirect_glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -extern _X_HIDDEN void __indirect_glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -extern _X_HIDDEN void __indirect_glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -extern _X_HIDDEN void __indirect_glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -extern _X_HIDDEN void __indirect_glDeleteTextures(GLsizei n, const GLuint * textures); -GLAPI void GLAPIENTRY glDeleteTexturesEXT(GLsizei n, const GLuint * textures); -extern _X_HIDDEN void __indirect_glGenTextures(GLsizei n, GLuint * textures); -GLAPI void GLAPIENTRY glGenTexturesEXT(GLsizei n, GLuint * textures); -extern _X_HIDDEN void __indirect_glGetPointerv(GLenum pname, GLvoid ** params); -extern _X_HIDDEN GLboolean __indirect_glIsTexture(GLuint texture); -GLAPI GLboolean GLAPIENTRY glIsTextureEXT(GLuint texture); -extern _X_HIDDEN void __indirect_glPrioritizeTextures(GLsizei n, const GLuint * textures, const GLclampf * priorities); -extern _X_HIDDEN void __indirect_glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); -extern _X_HIDDEN void __indirect_glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); -extern _X_HIDDEN void __indirect_glPopClientAttrib(void); -extern _X_HIDDEN void __indirect_glPushClientAttrib(GLbitfield mask); -extern _X_HIDDEN void __indirect_glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); -extern _X_HIDDEN void __indirect_glBlendEquation(GLenum mode); -extern _X_HIDDEN void __indirect_glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); -extern _X_HIDDEN void __indirect_glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); -extern _X_HIDDEN void __indirect_glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat * params); -extern _X_HIDDEN void __indirect_glColorTableParameteriv(GLenum target, GLenum pname, const GLint * params); -extern _X_HIDDEN void __indirect_glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -extern _X_HIDDEN void __indirect_glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * table); -GLAPI void GLAPIENTRY glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid * table); -extern _X_HIDDEN void __indirect_glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * params); -GLAPI void GLAPIENTRY glGetColorTableParameterfvEXT(GLenum target, GLenum pname, GLfloat * params); -extern _X_HIDDEN void __indirect_glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * params); -GLAPI void GLAPIENTRY glGetColorTableParameterivEXT(GLenum target, GLenum pname, GLint * params); -extern _X_HIDDEN void __indirect_glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); -extern _X_HIDDEN void __indirect_glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); -extern _X_HIDDEN void __indirect_glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); -extern _X_HIDDEN void __indirect_glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); -extern _X_HIDDEN void __indirect_glConvolutionParameterf(GLenum target, GLenum pname, GLfloat params); -extern _X_HIDDEN void __indirect_glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat * params); -extern _X_HIDDEN void __indirect_glConvolutionParameteri(GLenum target, GLenum pname, GLint params); -extern _X_HIDDEN void __indirect_glConvolutionParameteriv(GLenum target, GLenum pname, const GLint * params); -extern _X_HIDDEN void __indirect_glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -extern _X_HIDDEN void __indirect_glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); -extern _X_HIDDEN void __indirect_glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid * image); -extern _X_HIDDEN void gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image); -extern _X_HIDDEN void __indirect_glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * params); -extern _X_HIDDEN void gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params); -extern _X_HIDDEN void __indirect_glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * params); -extern _X_HIDDEN void gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params); -extern _X_HIDDEN void __indirect_glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); -extern _X_HIDDEN void gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); -#define gl_dispatch_stub_GetSeparableFilterEXT gl_dispatch_stub_359 -extern _X_HIDDEN void __indirect_glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); -extern _X_HIDDEN void __indirect_glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); -extern _X_HIDDEN void gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); -extern _X_HIDDEN void __indirect_glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * params); -extern _X_HIDDEN void gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params); -extern _X_HIDDEN void __indirect_glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params); -extern _X_HIDDEN void gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params); -extern _X_HIDDEN void __indirect_glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); -extern _X_HIDDEN void gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); -extern _X_HIDDEN void __indirect_glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params); -extern _X_HIDDEN void gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); -extern _X_HIDDEN void __indirect_glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params); -extern _X_HIDDEN void gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); -extern _X_HIDDEN void __indirect_glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); -extern _X_HIDDEN void __indirect_glMinmax(GLenum target, GLenum internalformat, GLboolean sink); -extern _X_HIDDEN void __indirect_glResetHistogram(GLenum target); -extern _X_HIDDEN void __indirect_glResetMinmax(GLenum target); -extern _X_HIDDEN void __indirect_glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); -extern _X_HIDDEN void __indirect_glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); -extern _X_HIDDEN void __indirect_glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -extern _X_HIDDEN void __indirect_glActiveTextureARB(GLenum texture); -extern _X_HIDDEN void __indirect_glClientActiveTextureARB(GLenum texture); -extern _X_HIDDEN void __indirect_glMultiTexCoord1dARB(GLenum target, GLdouble s); -extern _X_HIDDEN void __indirect_glMultiTexCoord1dvARB(GLenum target, const GLdouble * v); -extern _X_HIDDEN void __indirect_glMultiTexCoord1fARB(GLenum target, GLfloat s); -extern _X_HIDDEN void __indirect_glMultiTexCoord1fvARB(GLenum target, const GLfloat * v); -extern _X_HIDDEN void __indirect_glMultiTexCoord1iARB(GLenum target, GLint s); -extern _X_HIDDEN void __indirect_glMultiTexCoord1ivARB(GLenum target, const GLint * v); -extern _X_HIDDEN void __indirect_glMultiTexCoord1sARB(GLenum target, GLshort s); -extern _X_HIDDEN void __indirect_glMultiTexCoord1svARB(GLenum target, const GLshort * v); -extern _X_HIDDEN void __indirect_glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t); -extern _X_HIDDEN void __indirect_glMultiTexCoord2dvARB(GLenum target, const GLdouble * v); -extern _X_HIDDEN void __indirect_glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t); -extern _X_HIDDEN void __indirect_glMultiTexCoord2fvARB(GLenum target, const GLfloat * v); -extern _X_HIDDEN void __indirect_glMultiTexCoord2iARB(GLenum target, GLint s, GLint t); -extern _X_HIDDEN void __indirect_glMultiTexCoord2ivARB(GLenum target, const GLint * v); -extern _X_HIDDEN void __indirect_glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t); -extern _X_HIDDEN void __indirect_glMultiTexCoord2svARB(GLenum target, const GLshort * v); -extern _X_HIDDEN void __indirect_glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r); -extern _X_HIDDEN void __indirect_glMultiTexCoord3dvARB(GLenum target, const GLdouble * v); -extern _X_HIDDEN void __indirect_glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r); -extern _X_HIDDEN void __indirect_glMultiTexCoord3fvARB(GLenum target, const GLfloat * v); -extern _X_HIDDEN void __indirect_glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r); -extern _X_HIDDEN void __indirect_glMultiTexCoord3ivARB(GLenum target, const GLint * v); -extern _X_HIDDEN void __indirect_glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r); -extern _X_HIDDEN void __indirect_glMultiTexCoord3svARB(GLenum target, const GLshort * v); -extern _X_HIDDEN void __indirect_glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -extern _X_HIDDEN void __indirect_glMultiTexCoord4dvARB(GLenum target, const GLdouble * v); -extern _X_HIDDEN void __indirect_glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -extern _X_HIDDEN void __indirect_glMultiTexCoord4fvARB(GLenum target, const GLfloat * v); -extern _X_HIDDEN void __indirect_glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q); -extern _X_HIDDEN void __indirect_glMultiTexCoord4ivARB(GLenum target, const GLint * v); -extern _X_HIDDEN void __indirect_glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -extern _X_HIDDEN void __indirect_glMultiTexCoord4svARB(GLenum target, const GLshort * v); -extern _X_HIDDEN void __indirect_glLoadTransposeMatrixdARB(const GLdouble * m); -extern _X_HIDDEN void __indirect_glLoadTransposeMatrixfARB(const GLfloat * m); -extern _X_HIDDEN void __indirect_glMultTransposeMatrixdARB(const GLdouble * m); -extern _X_HIDDEN void __indirect_glMultTransposeMatrixfARB(const GLfloat * m); -extern _X_HIDDEN void __indirect_glSampleCoverageARB(GLclampf value, GLboolean invert); -extern _X_HIDDEN void __indirect_glCompressedTexImage1DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); -extern _X_HIDDEN void __indirect_glCompressedTexImage2DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); -extern _X_HIDDEN void __indirect_glCompressedTexImage3DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); -extern _X_HIDDEN void __indirect_glCompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); -extern _X_HIDDEN void __indirect_glCompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); -extern _X_HIDDEN void __indirect_glCompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); -extern _X_HIDDEN void __indirect_glGetCompressedTexImageARB(GLenum target, GLint level, GLvoid * img); -extern _X_HIDDEN void __indirect_glDisableVertexAttribArrayARB(GLuint index); -extern _X_HIDDEN void __indirect_glEnableVertexAttribArrayARB(GLuint index); -extern _X_HIDDEN void __indirect_glGetProgramEnvParameterdvARB(GLenum target, GLuint index, GLdouble * params); -extern _X_HIDDEN void __indirect_glGetProgramEnvParameterfvARB(GLenum target, GLuint index, GLfloat * params); -extern _X_HIDDEN void __indirect_glGetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble * params); -extern _X_HIDDEN void __indirect_glGetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat * params); -extern _X_HIDDEN void __indirect_glGetProgramStringARB(GLenum target, GLenum pname, GLvoid * string); -extern _X_HIDDEN void __indirect_glGetProgramivARB(GLenum target, GLenum pname, GLint * params); -extern _X_HIDDEN void __indirect_glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble * params); -extern _X_HIDDEN void __indirect_glGetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat * params); -extern _X_HIDDEN void __indirect_glGetVertexAttribivARB(GLuint index, GLenum pname, GLint * params); -extern _X_HIDDEN void __indirect_glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -extern _X_HIDDEN void __indirect_glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble * params); -extern _X_HIDDEN void __indirect_glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -extern _X_HIDDEN void __indirect_glProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat * params); -extern _X_HIDDEN void __indirect_glProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -extern _X_HIDDEN void __indirect_glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble * params); -extern _X_HIDDEN void __indirect_glProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -extern _X_HIDDEN void __indirect_glProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat * params); -extern _X_HIDDEN void __indirect_glProgramStringARB(GLenum target, GLenum format, GLsizei len, const GLvoid * string); -extern _X_HIDDEN void __indirect_glVertexAttrib1dARB(GLuint index, GLdouble x); -extern _X_HIDDEN void __indirect_glVertexAttrib1dvARB(GLuint index, const GLdouble * v); -extern _X_HIDDEN void __indirect_glVertexAttrib1fARB(GLuint index, GLfloat x); -extern _X_HIDDEN void __indirect_glVertexAttrib1fvARB(GLuint index, const GLfloat * v); -extern _X_HIDDEN void __indirect_glVertexAttrib1sARB(GLuint index, GLshort x); -extern _X_HIDDEN void __indirect_glVertexAttrib1svARB(GLuint index, const GLshort * v); -extern _X_HIDDEN void __indirect_glVertexAttrib2dARB(GLuint index, GLdouble x, GLdouble y); -extern _X_HIDDEN void __indirect_glVertexAttrib2dvARB(GLuint index, const GLdouble * v); -extern _X_HIDDEN void __indirect_glVertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y); -extern _X_HIDDEN void __indirect_glVertexAttrib2fvARB(GLuint index, const GLfloat * v); -extern _X_HIDDEN void __indirect_glVertexAttrib2sARB(GLuint index, GLshort x, GLshort y); -extern _X_HIDDEN void __indirect_glVertexAttrib2svARB(GLuint index, const GLshort * v); -extern _X_HIDDEN void __indirect_glVertexAttrib3dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z); -extern _X_HIDDEN void __indirect_glVertexAttrib3dvARB(GLuint index, const GLdouble * v); -extern _X_HIDDEN void __indirect_glVertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z); -extern _X_HIDDEN void __indirect_glVertexAttrib3fvARB(GLuint index, const GLfloat * v); -extern _X_HIDDEN void __indirect_glVertexAttrib3sARB(GLuint index, GLshort x, GLshort y, GLshort z); -extern _X_HIDDEN void __indirect_glVertexAttrib3svARB(GLuint index, const GLshort * v); -extern _X_HIDDEN void __indirect_glVertexAttrib4NbvARB(GLuint index, const GLbyte * v); -extern _X_HIDDEN void __indirect_glVertexAttrib4NivARB(GLuint index, const GLint * v); -extern _X_HIDDEN void __indirect_glVertexAttrib4NsvARB(GLuint index, const GLshort * v); -extern _X_HIDDEN void __indirect_glVertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -extern _X_HIDDEN void __indirect_glVertexAttrib4NubvARB(GLuint index, const GLubyte * v); -extern _X_HIDDEN void __indirect_glVertexAttrib4NuivARB(GLuint index, const GLuint * v); -extern _X_HIDDEN void __indirect_glVertexAttrib4NusvARB(GLuint index, const GLushort * v); -extern _X_HIDDEN void __indirect_glVertexAttrib4bvARB(GLuint index, const GLbyte * v); -extern _X_HIDDEN void __indirect_glVertexAttrib4dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -extern _X_HIDDEN void __indirect_glVertexAttrib4dvARB(GLuint index, const GLdouble * v); -extern _X_HIDDEN void __indirect_glVertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -extern _X_HIDDEN void __indirect_glVertexAttrib4fvARB(GLuint index, const GLfloat * v); -extern _X_HIDDEN void __indirect_glVertexAttrib4ivARB(GLuint index, const GLint * v); -extern _X_HIDDEN void __indirect_glVertexAttrib4sARB(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -extern _X_HIDDEN void __indirect_glVertexAttrib4svARB(GLuint index, const GLshort * v); -extern _X_HIDDEN void __indirect_glVertexAttrib4ubvARB(GLuint index, const GLubyte * v); -extern _X_HIDDEN void __indirect_glVertexAttrib4uivARB(GLuint index, const GLuint * v); -extern _X_HIDDEN void __indirect_glVertexAttrib4usvARB(GLuint index, const GLushort * v); -extern _X_HIDDEN void __indirect_glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); -extern _X_HIDDEN void __indirect_glBeginQueryARB(GLenum target, GLuint id); -extern _X_HIDDEN void __indirect_glDeleteQueriesARB(GLsizei n, const GLuint * ids); -extern _X_HIDDEN void __indirect_glEndQueryARB(GLenum target); -extern _X_HIDDEN void __indirect_glGenQueriesARB(GLsizei n, GLuint * ids); -extern _X_HIDDEN void __indirect_glGetQueryObjectivARB(GLuint id, GLenum pname, GLint * params); -extern _X_HIDDEN void __indirect_glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint * params); -extern _X_HIDDEN void __indirect_glGetQueryivARB(GLenum target, GLenum pname, GLint * params); -extern _X_HIDDEN GLboolean __indirect_glIsQueryARB(GLuint id); -extern _X_HIDDEN void __indirect_glDrawBuffersARB(GLsizei n, const GLenum * bufs); -extern _X_HIDDEN void __indirect_glClampColorARB(GLenum target, GLenum clamp); -extern _X_HIDDEN void __indirect_glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -extern _X_HIDDEN void __indirect_glSampleMaskSGIS(GLclampf value, GLboolean invert); -extern _X_HIDDEN void __indirect_glSamplePatternSGIS(GLenum pattern); -extern _X_HIDDEN void __indirect_glColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); -extern _X_HIDDEN void __indirect_glEdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean * pointer); -extern _X_HIDDEN void __indirect_glIndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); -extern _X_HIDDEN void __indirect_glNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); -extern _X_HIDDEN void __indirect_glTexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); -extern _X_HIDDEN void __indirect_glVertexPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); -extern _X_HIDDEN void __indirect_glPointParameterfEXT(GLenum pname, GLfloat param); -extern _X_HIDDEN void __indirect_glPointParameterfvEXT(GLenum pname, const GLfloat * params); -extern _X_HIDDEN void __indirect_glSecondaryColor3bEXT(GLbyte red, GLbyte green, GLbyte blue); -extern _X_HIDDEN void __indirect_glSecondaryColor3bvEXT(const GLbyte * v); -extern _X_HIDDEN void __indirect_glSecondaryColor3dEXT(GLdouble red, GLdouble green, GLdouble blue); -extern _X_HIDDEN void __indirect_glSecondaryColor3dvEXT(const GLdouble * v); -extern _X_HIDDEN void __indirect_glSecondaryColor3fEXT(GLfloat red, GLfloat green, GLfloat blue); -extern _X_HIDDEN void __indirect_glSecondaryColor3fvEXT(const GLfloat * v); -extern _X_HIDDEN void __indirect_glSecondaryColor3iEXT(GLint red, GLint green, GLint blue); -extern _X_HIDDEN void __indirect_glSecondaryColor3ivEXT(const GLint * v); -extern _X_HIDDEN void __indirect_glSecondaryColor3sEXT(GLshort red, GLshort green, GLshort blue); -extern _X_HIDDEN void __indirect_glSecondaryColor3svEXT(const GLshort * v); -extern _X_HIDDEN void __indirect_glSecondaryColor3ubEXT(GLubyte red, GLubyte green, GLubyte blue); -extern _X_HIDDEN void __indirect_glSecondaryColor3ubvEXT(const GLubyte * v); -extern _X_HIDDEN void __indirect_glSecondaryColor3uiEXT(GLuint red, GLuint green, GLuint blue); -extern _X_HIDDEN void __indirect_glSecondaryColor3uivEXT(const GLuint * v); -extern _X_HIDDEN void __indirect_glSecondaryColor3usEXT(GLushort red, GLushort green, GLushort blue); -extern _X_HIDDEN void __indirect_glSecondaryColor3usvEXT(const GLushort * v); -extern _X_HIDDEN void __indirect_glSecondaryColorPointerEXT(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); -extern _X_HIDDEN void __indirect_glMultiDrawArraysEXT(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); -extern _X_HIDDEN void __indirect_glMultiDrawElementsEXT(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); -extern _X_HIDDEN void __indirect_glFogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid * pointer); -extern _X_HIDDEN void __indirect_glFogCoorddEXT(GLdouble coord); -extern _X_HIDDEN void __indirect_glFogCoorddvEXT(const GLdouble * coord); -extern _X_HIDDEN void __indirect_glFogCoordfEXT(GLfloat coord); -extern _X_HIDDEN void __indirect_glFogCoordfvEXT(const GLfloat * coord); -extern _X_HIDDEN void __indirect_glBlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -extern _X_HIDDEN void __indirect_glWindowPos2dMESA(GLdouble x, GLdouble y); -extern _X_HIDDEN void __indirect_glWindowPos2dvMESA(const GLdouble * v); -extern _X_HIDDEN void __indirect_glWindowPos2fMESA(GLfloat x, GLfloat y); -extern _X_HIDDEN void __indirect_glWindowPos2fvMESA(const GLfloat * v); -extern _X_HIDDEN void __indirect_glWindowPos2iMESA(GLint x, GLint y); -extern _X_HIDDEN void __indirect_glWindowPos2ivMESA(const GLint * v); -extern _X_HIDDEN void __indirect_glWindowPos2sMESA(GLshort x, GLshort y); -extern _X_HIDDEN void __indirect_glWindowPos2svMESA(const GLshort * v); -extern _X_HIDDEN void __indirect_glWindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z); -extern _X_HIDDEN void __indirect_glWindowPos3dvMESA(const GLdouble * v); -extern _X_HIDDEN void __indirect_glWindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z); -extern _X_HIDDEN void __indirect_glWindowPos3fvMESA(const GLfloat * v); -extern _X_HIDDEN void __indirect_glWindowPos3iMESA(GLint x, GLint y, GLint z); -extern _X_HIDDEN void __indirect_glWindowPos3ivMESA(const GLint * v); -extern _X_HIDDEN void __indirect_glWindowPos3sMESA(GLshort x, GLshort y, GLshort z); -extern _X_HIDDEN void __indirect_glWindowPos3svMESA(const GLshort * v); -extern _X_HIDDEN GLboolean __indirect_glAreProgramsResidentNV(GLsizei n, const GLuint * ids, GLboolean * residences); -extern _X_HIDDEN void __indirect_glBindProgramNV(GLenum target, GLuint program); -extern _X_HIDDEN void __indirect_glDeleteProgramsNV(GLsizei n, const GLuint * programs); -extern _X_HIDDEN void __indirect_glExecuteProgramNV(GLenum target, GLuint id, const GLfloat * params); -extern _X_HIDDEN void __indirect_glGenProgramsNV(GLsizei n, GLuint * programs); -extern _X_HIDDEN void __indirect_glGetProgramParameterdvNV(GLenum target, GLuint index, GLenum pname, GLdouble * params); -extern _X_HIDDEN void __indirect_glGetProgramParameterfvNV(GLenum target, GLuint index, GLenum pname, GLfloat * params); -extern _X_HIDDEN void __indirect_glGetProgramStringNV(GLuint id, GLenum pname, GLubyte * program); -extern _X_HIDDEN void __indirect_glGetProgramivNV(GLuint id, GLenum pname, GLint * params); -extern _X_HIDDEN void __indirect_glGetTrackMatrixivNV(GLenum target, GLuint address, GLenum pname, GLint * params); -extern _X_HIDDEN void __indirect_glGetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid ** pointer); -extern _X_HIDDEN void __indirect_glGetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble * params); -extern _X_HIDDEN void __indirect_glGetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat * params); -extern _X_HIDDEN void __indirect_glGetVertexAttribivNV(GLuint index, GLenum pname, GLint * params); -extern _X_HIDDEN GLboolean __indirect_glIsProgramNV(GLuint program); -extern _X_HIDDEN void __indirect_glLoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte * program); -extern _X_HIDDEN void __indirect_glProgramParameters4dvNV(GLenum target, GLuint index, GLsizei num, const GLdouble * params); -extern _X_HIDDEN void __indirect_glProgramParameters4fvNV(GLenum target, GLuint index, GLsizei num, const GLfloat * params); -extern _X_HIDDEN void __indirect_glRequestResidentProgramsNV(GLsizei n, const GLuint * ids); -extern _X_HIDDEN void __indirect_glTrackMatrixNV(GLenum target, GLuint address, GLenum matrix, GLenum transform); -extern _X_HIDDEN void __indirect_glVertexAttrib1dNV(GLuint index, GLdouble x); -extern _X_HIDDEN void __indirect_glVertexAttrib1dvNV(GLuint index, const GLdouble * v); -extern _X_HIDDEN void __indirect_glVertexAttrib1fNV(GLuint index, GLfloat x); -extern _X_HIDDEN void __indirect_glVertexAttrib1fvNV(GLuint index, const GLfloat * v); -extern _X_HIDDEN void __indirect_glVertexAttrib1sNV(GLuint index, GLshort x); -extern _X_HIDDEN void __indirect_glVertexAttrib1svNV(GLuint index, const GLshort * v); -extern _X_HIDDEN void __indirect_glVertexAttrib2dNV(GLuint index, GLdouble x, GLdouble y); -extern _X_HIDDEN void __indirect_glVertexAttrib2dvNV(GLuint index, const GLdouble * v); -extern _X_HIDDEN void __indirect_glVertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y); -extern _X_HIDDEN void __indirect_glVertexAttrib2fvNV(GLuint index, const GLfloat * v); -extern _X_HIDDEN void __indirect_glVertexAttrib2sNV(GLuint index, GLshort x, GLshort y); -extern _X_HIDDEN void __indirect_glVertexAttrib2svNV(GLuint index, const GLshort * v); -extern _X_HIDDEN void __indirect_glVertexAttrib3dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z); -extern _X_HIDDEN void __indirect_glVertexAttrib3dvNV(GLuint index, const GLdouble * v); -extern _X_HIDDEN void __indirect_glVertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z); -extern _X_HIDDEN void __indirect_glVertexAttrib3fvNV(GLuint index, const GLfloat * v); -extern _X_HIDDEN void __indirect_glVertexAttrib3sNV(GLuint index, GLshort x, GLshort y, GLshort z); -extern _X_HIDDEN void __indirect_glVertexAttrib3svNV(GLuint index, const GLshort * v); -extern _X_HIDDEN void __indirect_glVertexAttrib4dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -extern _X_HIDDEN void __indirect_glVertexAttrib4dvNV(GLuint index, const GLdouble * v); -extern _X_HIDDEN void __indirect_glVertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -extern _X_HIDDEN void __indirect_glVertexAttrib4fvNV(GLuint index, const GLfloat * v); -extern _X_HIDDEN void __indirect_glVertexAttrib4sNV(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -extern _X_HIDDEN void __indirect_glVertexAttrib4svNV(GLuint index, const GLshort * v); -extern _X_HIDDEN void __indirect_glVertexAttrib4ubNV(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -extern _X_HIDDEN void __indirect_glVertexAttrib4ubvNV(GLuint index, const GLubyte * v); -extern _X_HIDDEN void __indirect_glVertexAttribPointerNV(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); -extern _X_HIDDEN void __indirect_glVertexAttribs1dvNV(GLuint index, GLsizei n, const GLdouble * v); -extern _X_HIDDEN void __indirect_glVertexAttribs1fvNV(GLuint index, GLsizei n, const GLfloat * v); -extern _X_HIDDEN void __indirect_glVertexAttribs1svNV(GLuint index, GLsizei n, const GLshort * v); -extern _X_HIDDEN void __indirect_glVertexAttribs2dvNV(GLuint index, GLsizei n, const GLdouble * v); -extern _X_HIDDEN void __indirect_glVertexAttribs2fvNV(GLuint index, GLsizei n, const GLfloat * v); -extern _X_HIDDEN void __indirect_glVertexAttribs2svNV(GLuint index, GLsizei n, const GLshort * v); -extern _X_HIDDEN void __indirect_glVertexAttribs3dvNV(GLuint index, GLsizei n, const GLdouble * v); -extern _X_HIDDEN void __indirect_glVertexAttribs3fvNV(GLuint index, GLsizei n, const GLfloat * v); -extern _X_HIDDEN void __indirect_glVertexAttribs3svNV(GLuint index, GLsizei n, const GLshort * v); -extern _X_HIDDEN void __indirect_glVertexAttribs4dvNV(GLuint index, GLsizei n, const GLdouble * v); -extern _X_HIDDEN void __indirect_glVertexAttribs4fvNV(GLuint index, GLsizei n, const GLfloat * v); -extern _X_HIDDEN void __indirect_glVertexAttribs4svNV(GLuint index, GLsizei n, const GLshort * v); -extern _X_HIDDEN void __indirect_glVertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte * v); -extern _X_HIDDEN void __indirect_glPointParameteriNV(GLenum pname, GLint param); -extern _X_HIDDEN void __indirect_glPointParameterivNV(GLenum pname, const GLint * params); -extern _X_HIDDEN void __indirect_glActiveStencilFaceEXT(GLenum face); -extern _X_HIDDEN void __indirect_glGetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); -extern _X_HIDDEN void __indirect_glGetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); -extern _X_HIDDEN void __indirect_glProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -extern _X_HIDDEN void __indirect_glProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); -extern _X_HIDDEN void __indirect_glProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -extern _X_HIDDEN void __indirect_glProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); -extern _X_HIDDEN void __indirect_glBlendEquationSeparateEXT(GLenum modeRGB, GLenum modeA); -extern _X_HIDDEN void __indirect_glBindFramebufferEXT(GLenum target, GLuint framebuffer); -extern _X_HIDDEN void __indirect_glBindRenderbufferEXT(GLenum target, GLuint renderbuffer); -extern _X_HIDDEN GLenum __indirect_glCheckFramebufferStatusEXT(GLenum target); -extern _X_HIDDEN void __indirect_glDeleteFramebuffersEXT(GLsizei n, const GLuint * framebuffers); -extern _X_HIDDEN void __indirect_glDeleteRenderbuffersEXT(GLsizei n, const GLuint * renderbuffers); -extern _X_HIDDEN void __indirect_glFramebufferRenderbufferEXT(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -extern _X_HIDDEN void __indirect_glFramebufferTexture1DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -extern _X_HIDDEN void __indirect_glFramebufferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -extern _X_HIDDEN void __indirect_glFramebufferTexture3DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -extern _X_HIDDEN void __indirect_glGenFramebuffersEXT(GLsizei n, GLuint * framebuffers); -extern _X_HIDDEN void __indirect_glGenRenderbuffersEXT(GLsizei n, GLuint * renderbuffers); -extern _X_HIDDEN void __indirect_glGenerateMipmapEXT(GLenum target); -extern _X_HIDDEN void __indirect_glGetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, GLenum pname, GLint * params); -extern _X_HIDDEN void __indirect_glGetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint * params); -extern _X_HIDDEN GLboolean __indirect_glIsFramebufferEXT(GLuint framebuffer); -extern _X_HIDDEN GLboolean __indirect_glIsRenderbufferEXT(GLuint renderbuffer); -extern _X_HIDDEN void __indirect_glRenderbufferStorageEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -extern _X_HIDDEN void __indirect_glBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -extern _X_HIDDEN void __indirect_glFramebufferTextureLayerEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); - -#ifdef GLX_SHARED_GLAPI -extern _X_HIDDEN void (*__indirect_get_proc_address(const char *name))(void); -#endif - -# undef FASTCALL -# undef NOINLINE - -#endif /* !defined( _INDIRECT_H_ ) */ diff --git a/src/glx/indirect_init.c b/src/glx/indirect_init.c deleted file mode 100644 index 7bb6754e38f..00000000000 --- a/src/glx/indirect_init.c +++ /dev/null @@ -1,789 +0,0 @@ -/* DO NOT EDIT - This file generated automatically by glX_proto_send.py (from Mesa) script */ - -/* - * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. - * (C) Copyright IBM Corporation 2004 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * PRECISION INSIGHT, IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -/** - * \file indirect_init.c - * Initialize indirect rendering dispatch table. - * - * \author Kevin E. Martin <[email protected]> - * \author Brian Paul <[email protected]> - * \author Ian Romanick <[email protected]> - */ - -#include "indirect_init.h" -#include "indirect.h" -#include "glapi.h" - - -/** - * No-op function used to initialize functions that have no GLX protocol - * support. - */ -static int NoOp(void) -{ - return 0; -} - -/** - * Create and initialize a new GL dispatch table. The table is initialized - * with GLX indirect rendering protocol functions. - */ -struct _glapi_table * __glXNewIndirectAPI( void ) -{ - struct _glapi_table *glAPI; - GLuint entries; - - entries = _glapi_get_dispatch_table_size(); - glAPI = (struct _glapi_table *) Xmalloc(entries * sizeof(void *)); - - /* first, set all entries to point to no-op functions */ - { - int i; - void **dispatch = (void **) glAPI; - for (i = 0; i < entries; i++) { - dispatch[i] = (void *) NoOp; - } - } - - /* now, initialize the entries we understand */ - - /* 1.0 */ - - glAPI->Accum = __indirect_glAccum; - glAPI->AlphaFunc = __indirect_glAlphaFunc; - glAPI->Begin = __indirect_glBegin; - glAPI->Bitmap = __indirect_glBitmap; - glAPI->BlendFunc = __indirect_glBlendFunc; - glAPI->CallList = __indirect_glCallList; - glAPI->CallLists = __indirect_glCallLists; - glAPI->Clear = __indirect_glClear; - glAPI->ClearAccum = __indirect_glClearAccum; - glAPI->ClearColor = __indirect_glClearColor; - glAPI->ClearDepth = __indirect_glClearDepth; - glAPI->ClearIndex = __indirect_glClearIndex; - glAPI->ClearStencil = __indirect_glClearStencil; - glAPI->ClipPlane = __indirect_glClipPlane; - glAPI->Color3b = __indirect_glColor3b; - glAPI->Color3bv = __indirect_glColor3bv; - glAPI->Color3d = __indirect_glColor3d; - glAPI->Color3dv = __indirect_glColor3dv; - glAPI->Color3f = __indirect_glColor3f; - glAPI->Color3fv = __indirect_glColor3fv; - glAPI->Color3i = __indirect_glColor3i; - glAPI->Color3iv = __indirect_glColor3iv; - glAPI->Color3s = __indirect_glColor3s; - glAPI->Color3sv = __indirect_glColor3sv; - glAPI->Color3ub = __indirect_glColor3ub; - glAPI->Color3ubv = __indirect_glColor3ubv; - glAPI->Color3ui = __indirect_glColor3ui; - glAPI->Color3uiv = __indirect_glColor3uiv; - glAPI->Color3us = __indirect_glColor3us; - glAPI->Color3usv = __indirect_glColor3usv; - glAPI->Color4b = __indirect_glColor4b; - glAPI->Color4bv = __indirect_glColor4bv; - glAPI->Color4d = __indirect_glColor4d; - glAPI->Color4dv = __indirect_glColor4dv; - glAPI->Color4f = __indirect_glColor4f; - glAPI->Color4fv = __indirect_glColor4fv; - glAPI->Color4i = __indirect_glColor4i; - glAPI->Color4iv = __indirect_glColor4iv; - glAPI->Color4s = __indirect_glColor4s; - glAPI->Color4sv = __indirect_glColor4sv; - glAPI->Color4ub = __indirect_glColor4ub; - glAPI->Color4ubv = __indirect_glColor4ubv; - glAPI->Color4ui = __indirect_glColor4ui; - glAPI->Color4uiv = __indirect_glColor4uiv; - glAPI->Color4us = __indirect_glColor4us; - glAPI->Color4usv = __indirect_glColor4usv; - glAPI->ColorMask = __indirect_glColorMask; - glAPI->ColorMaterial = __indirect_glColorMaterial; - glAPI->CopyPixels = __indirect_glCopyPixels; - glAPI->CullFace = __indirect_glCullFace; - glAPI->DeleteLists = __indirect_glDeleteLists; - glAPI->DepthFunc = __indirect_glDepthFunc; - glAPI->DepthMask = __indirect_glDepthMask; - glAPI->DepthRange = __indirect_glDepthRange; - glAPI->Disable = __indirect_glDisable; - glAPI->DrawBuffer = __indirect_glDrawBuffer; - glAPI->DrawPixels = __indirect_glDrawPixels; - glAPI->EdgeFlag = __indirect_glEdgeFlag; - glAPI->EdgeFlagv = __indirect_glEdgeFlagv; - glAPI->Enable = __indirect_glEnable; - glAPI->End = __indirect_glEnd; - glAPI->EndList = __indirect_glEndList; - glAPI->EvalCoord1d = __indirect_glEvalCoord1d; - glAPI->EvalCoord1dv = __indirect_glEvalCoord1dv; - glAPI->EvalCoord1f = __indirect_glEvalCoord1f; - glAPI->EvalCoord1fv = __indirect_glEvalCoord1fv; - glAPI->EvalCoord2d = __indirect_glEvalCoord2d; - glAPI->EvalCoord2dv = __indirect_glEvalCoord2dv; - glAPI->EvalCoord2f = __indirect_glEvalCoord2f; - glAPI->EvalCoord2fv = __indirect_glEvalCoord2fv; - glAPI->EvalMesh1 = __indirect_glEvalMesh1; - glAPI->EvalMesh2 = __indirect_glEvalMesh2; - glAPI->EvalPoint1 = __indirect_glEvalPoint1; - glAPI->EvalPoint2 = __indirect_glEvalPoint2; - glAPI->FeedbackBuffer = __indirect_glFeedbackBuffer; - glAPI->Finish = __indirect_glFinish; - glAPI->Flush = __indirect_glFlush; - glAPI->Fogf = __indirect_glFogf; - glAPI->Fogfv = __indirect_glFogfv; - glAPI->Fogi = __indirect_glFogi; - glAPI->Fogiv = __indirect_glFogiv; - glAPI->FrontFace = __indirect_glFrontFace; - glAPI->Frustum = __indirect_glFrustum; - glAPI->GenLists = __indirect_glGenLists; - glAPI->GetBooleanv = __indirect_glGetBooleanv; - glAPI->GetClipPlane = __indirect_glGetClipPlane; - glAPI->GetDoublev = __indirect_glGetDoublev; - glAPI->GetError = __indirect_glGetError; - glAPI->GetFloatv = __indirect_glGetFloatv; - glAPI->GetIntegerv = __indirect_glGetIntegerv; - glAPI->GetLightfv = __indirect_glGetLightfv; - glAPI->GetLightiv = __indirect_glGetLightiv; - glAPI->GetMapdv = __indirect_glGetMapdv; - glAPI->GetMapfv = __indirect_glGetMapfv; - glAPI->GetMapiv = __indirect_glGetMapiv; - glAPI->GetMaterialfv = __indirect_glGetMaterialfv; - glAPI->GetMaterialiv = __indirect_glGetMaterialiv; - glAPI->GetPixelMapfv = __indirect_glGetPixelMapfv; - glAPI->GetPixelMapuiv = __indirect_glGetPixelMapuiv; - glAPI->GetPixelMapusv = __indirect_glGetPixelMapusv; - glAPI->GetPolygonStipple = __indirect_glGetPolygonStipple; - glAPI->GetString = __indirect_glGetString; - glAPI->GetTexEnvfv = __indirect_glGetTexEnvfv; - glAPI->GetTexEnviv = __indirect_glGetTexEnviv; - glAPI->GetTexGendv = __indirect_glGetTexGendv; - glAPI->GetTexGenfv = __indirect_glGetTexGenfv; - glAPI->GetTexGeniv = __indirect_glGetTexGeniv; - glAPI->GetTexImage = __indirect_glGetTexImage; - glAPI->GetTexLevelParameterfv = __indirect_glGetTexLevelParameterfv; - glAPI->GetTexLevelParameteriv = __indirect_glGetTexLevelParameteriv; - glAPI->GetTexParameterfv = __indirect_glGetTexParameterfv; - glAPI->GetTexParameteriv = __indirect_glGetTexParameteriv; - glAPI->Hint = __indirect_glHint; - glAPI->IndexMask = __indirect_glIndexMask; - glAPI->Indexd = __indirect_glIndexd; - glAPI->Indexdv = __indirect_glIndexdv; - glAPI->Indexf = __indirect_glIndexf; - glAPI->Indexfv = __indirect_glIndexfv; - glAPI->Indexi = __indirect_glIndexi; - glAPI->Indexiv = __indirect_glIndexiv; - glAPI->Indexs = __indirect_glIndexs; - glAPI->Indexsv = __indirect_glIndexsv; - glAPI->InitNames = __indirect_glInitNames; - glAPI->IsEnabled = __indirect_glIsEnabled; - glAPI->IsList = __indirect_glIsList; - glAPI->LightModelf = __indirect_glLightModelf; - glAPI->LightModelfv = __indirect_glLightModelfv; - glAPI->LightModeli = __indirect_glLightModeli; - glAPI->LightModeliv = __indirect_glLightModeliv; - glAPI->Lightf = __indirect_glLightf; - glAPI->Lightfv = __indirect_glLightfv; - glAPI->Lighti = __indirect_glLighti; - glAPI->Lightiv = __indirect_glLightiv; - glAPI->LineStipple = __indirect_glLineStipple; - glAPI->LineWidth = __indirect_glLineWidth; - glAPI->ListBase = __indirect_glListBase; - glAPI->LoadIdentity = __indirect_glLoadIdentity; - glAPI->LoadMatrixd = __indirect_glLoadMatrixd; - glAPI->LoadMatrixf = __indirect_glLoadMatrixf; - glAPI->LoadName = __indirect_glLoadName; - glAPI->LogicOp = __indirect_glLogicOp; - glAPI->Map1d = __indirect_glMap1d; - glAPI->Map1f = __indirect_glMap1f; - glAPI->Map2d = __indirect_glMap2d; - glAPI->Map2f = __indirect_glMap2f; - glAPI->MapGrid1d = __indirect_glMapGrid1d; - glAPI->MapGrid1f = __indirect_glMapGrid1f; - glAPI->MapGrid2d = __indirect_glMapGrid2d; - glAPI->MapGrid2f = __indirect_glMapGrid2f; - glAPI->Materialf = __indirect_glMaterialf; - glAPI->Materialfv = __indirect_glMaterialfv; - glAPI->Materiali = __indirect_glMateriali; - glAPI->Materialiv = __indirect_glMaterialiv; - glAPI->MatrixMode = __indirect_glMatrixMode; - glAPI->MultMatrixd = __indirect_glMultMatrixd; - glAPI->MultMatrixf = __indirect_glMultMatrixf; - glAPI->NewList = __indirect_glNewList; - glAPI->Normal3b = __indirect_glNormal3b; - glAPI->Normal3bv = __indirect_glNormal3bv; - glAPI->Normal3d = __indirect_glNormal3d; - glAPI->Normal3dv = __indirect_glNormal3dv; - glAPI->Normal3f = __indirect_glNormal3f; - glAPI->Normal3fv = __indirect_glNormal3fv; - glAPI->Normal3i = __indirect_glNormal3i; - glAPI->Normal3iv = __indirect_glNormal3iv; - glAPI->Normal3s = __indirect_glNormal3s; - glAPI->Normal3sv = __indirect_glNormal3sv; - glAPI->Ortho = __indirect_glOrtho; - glAPI->PassThrough = __indirect_glPassThrough; - glAPI->PixelMapfv = __indirect_glPixelMapfv; - glAPI->PixelMapuiv = __indirect_glPixelMapuiv; - glAPI->PixelMapusv = __indirect_glPixelMapusv; - glAPI->PixelStoref = __indirect_glPixelStoref; - glAPI->PixelStorei = __indirect_glPixelStorei; - glAPI->PixelTransferf = __indirect_glPixelTransferf; - glAPI->PixelTransferi = __indirect_glPixelTransferi; - glAPI->PixelZoom = __indirect_glPixelZoom; - glAPI->PointSize = __indirect_glPointSize; - glAPI->PolygonMode = __indirect_glPolygonMode; - glAPI->PolygonStipple = __indirect_glPolygonStipple; - glAPI->PopAttrib = __indirect_glPopAttrib; - glAPI->PopMatrix = __indirect_glPopMatrix; - glAPI->PopName = __indirect_glPopName; - glAPI->PushAttrib = __indirect_glPushAttrib; - glAPI->PushMatrix = __indirect_glPushMatrix; - glAPI->PushName = __indirect_glPushName; - glAPI->RasterPos2d = __indirect_glRasterPos2d; - glAPI->RasterPos2dv = __indirect_glRasterPos2dv; - glAPI->RasterPos2f = __indirect_glRasterPos2f; - glAPI->RasterPos2fv = __indirect_glRasterPos2fv; - glAPI->RasterPos2i = __indirect_glRasterPos2i; - glAPI->RasterPos2iv = __indirect_glRasterPos2iv; - glAPI->RasterPos2s = __indirect_glRasterPos2s; - glAPI->RasterPos2sv = __indirect_glRasterPos2sv; - glAPI->RasterPos3d = __indirect_glRasterPos3d; - glAPI->RasterPos3dv = __indirect_glRasterPos3dv; - glAPI->RasterPos3f = __indirect_glRasterPos3f; - glAPI->RasterPos3fv = __indirect_glRasterPos3fv; - glAPI->RasterPos3i = __indirect_glRasterPos3i; - glAPI->RasterPos3iv = __indirect_glRasterPos3iv; - glAPI->RasterPos3s = __indirect_glRasterPos3s; - glAPI->RasterPos3sv = __indirect_glRasterPos3sv; - glAPI->RasterPos4d = __indirect_glRasterPos4d; - glAPI->RasterPos4dv = __indirect_glRasterPos4dv; - glAPI->RasterPos4f = __indirect_glRasterPos4f; - glAPI->RasterPos4fv = __indirect_glRasterPos4fv; - glAPI->RasterPos4i = __indirect_glRasterPos4i; - glAPI->RasterPos4iv = __indirect_glRasterPos4iv; - glAPI->RasterPos4s = __indirect_glRasterPos4s; - glAPI->RasterPos4sv = __indirect_glRasterPos4sv; - glAPI->ReadBuffer = __indirect_glReadBuffer; - glAPI->ReadPixels = __indirect_glReadPixels; - glAPI->Rectd = __indirect_glRectd; - glAPI->Rectdv = __indirect_glRectdv; - glAPI->Rectf = __indirect_glRectf; - glAPI->Rectfv = __indirect_glRectfv; - glAPI->Recti = __indirect_glRecti; - glAPI->Rectiv = __indirect_glRectiv; - glAPI->Rects = __indirect_glRects; - glAPI->Rectsv = __indirect_glRectsv; - glAPI->RenderMode = __indirect_glRenderMode; - glAPI->Rotated = __indirect_glRotated; - glAPI->Rotatef = __indirect_glRotatef; - glAPI->Scaled = __indirect_glScaled; - glAPI->Scalef = __indirect_glScalef; - glAPI->Scissor = __indirect_glScissor; - glAPI->SelectBuffer = __indirect_glSelectBuffer; - glAPI->ShadeModel = __indirect_glShadeModel; - glAPI->StencilFunc = __indirect_glStencilFunc; - glAPI->StencilMask = __indirect_glStencilMask; - glAPI->StencilOp = __indirect_glStencilOp; - glAPI->TexCoord1d = __indirect_glTexCoord1d; - glAPI->TexCoord1dv = __indirect_glTexCoord1dv; - glAPI->TexCoord1f = __indirect_glTexCoord1f; - glAPI->TexCoord1fv = __indirect_glTexCoord1fv; - glAPI->TexCoord1i = __indirect_glTexCoord1i; - glAPI->TexCoord1iv = __indirect_glTexCoord1iv; - glAPI->TexCoord1s = __indirect_glTexCoord1s; - glAPI->TexCoord1sv = __indirect_glTexCoord1sv; - glAPI->TexCoord2d = __indirect_glTexCoord2d; - glAPI->TexCoord2dv = __indirect_glTexCoord2dv; - glAPI->TexCoord2f = __indirect_glTexCoord2f; - glAPI->TexCoord2fv = __indirect_glTexCoord2fv; - glAPI->TexCoord2i = __indirect_glTexCoord2i; - glAPI->TexCoord2iv = __indirect_glTexCoord2iv; - glAPI->TexCoord2s = __indirect_glTexCoord2s; - glAPI->TexCoord2sv = __indirect_glTexCoord2sv; - glAPI->TexCoord3d = __indirect_glTexCoord3d; - glAPI->TexCoord3dv = __indirect_glTexCoord3dv; - glAPI->TexCoord3f = __indirect_glTexCoord3f; - glAPI->TexCoord3fv = __indirect_glTexCoord3fv; - glAPI->TexCoord3i = __indirect_glTexCoord3i; - glAPI->TexCoord3iv = __indirect_glTexCoord3iv; - glAPI->TexCoord3s = __indirect_glTexCoord3s; - glAPI->TexCoord3sv = __indirect_glTexCoord3sv; - glAPI->TexCoord4d = __indirect_glTexCoord4d; - glAPI->TexCoord4dv = __indirect_glTexCoord4dv; - glAPI->TexCoord4f = __indirect_glTexCoord4f; - glAPI->TexCoord4fv = __indirect_glTexCoord4fv; - glAPI->TexCoord4i = __indirect_glTexCoord4i; - glAPI->TexCoord4iv = __indirect_glTexCoord4iv; - glAPI->TexCoord4s = __indirect_glTexCoord4s; - glAPI->TexCoord4sv = __indirect_glTexCoord4sv; - glAPI->TexEnvf = __indirect_glTexEnvf; - glAPI->TexEnvfv = __indirect_glTexEnvfv; - glAPI->TexEnvi = __indirect_glTexEnvi; - glAPI->TexEnviv = __indirect_glTexEnviv; - glAPI->TexGend = __indirect_glTexGend; - glAPI->TexGendv = __indirect_glTexGendv; - glAPI->TexGenf = __indirect_glTexGenf; - glAPI->TexGenfv = __indirect_glTexGenfv; - glAPI->TexGeni = __indirect_glTexGeni; - glAPI->TexGeniv = __indirect_glTexGeniv; - glAPI->TexImage1D = __indirect_glTexImage1D; - glAPI->TexImage2D = __indirect_glTexImage2D; - glAPI->TexParameterf = __indirect_glTexParameterf; - glAPI->TexParameterfv = __indirect_glTexParameterfv; - glAPI->TexParameteri = __indirect_glTexParameteri; - glAPI->TexParameteriv = __indirect_glTexParameteriv; - glAPI->Translated = __indirect_glTranslated; - glAPI->Translatef = __indirect_glTranslatef; - glAPI->Vertex2d = __indirect_glVertex2d; - glAPI->Vertex2dv = __indirect_glVertex2dv; - glAPI->Vertex2f = __indirect_glVertex2f; - glAPI->Vertex2fv = __indirect_glVertex2fv; - glAPI->Vertex2i = __indirect_glVertex2i; - glAPI->Vertex2iv = __indirect_glVertex2iv; - glAPI->Vertex2s = __indirect_glVertex2s; - glAPI->Vertex2sv = __indirect_glVertex2sv; - glAPI->Vertex3d = __indirect_glVertex3d; - glAPI->Vertex3dv = __indirect_glVertex3dv; - glAPI->Vertex3f = __indirect_glVertex3f; - glAPI->Vertex3fv = __indirect_glVertex3fv; - glAPI->Vertex3i = __indirect_glVertex3i; - glAPI->Vertex3iv = __indirect_glVertex3iv; - glAPI->Vertex3s = __indirect_glVertex3s; - glAPI->Vertex3sv = __indirect_glVertex3sv; - glAPI->Vertex4d = __indirect_glVertex4d; - glAPI->Vertex4dv = __indirect_glVertex4dv; - glAPI->Vertex4f = __indirect_glVertex4f; - glAPI->Vertex4fv = __indirect_glVertex4fv; - glAPI->Vertex4i = __indirect_glVertex4i; - glAPI->Vertex4iv = __indirect_glVertex4iv; - glAPI->Vertex4s = __indirect_glVertex4s; - glAPI->Vertex4sv = __indirect_glVertex4sv; - glAPI->Viewport = __indirect_glViewport; - - /* 1.1 */ - - glAPI->AreTexturesResident = __indirect_glAreTexturesResident; - glAPI->ArrayElement = __indirect_glArrayElement; - glAPI->BindTexture = __indirect_glBindTexture; - glAPI->ColorPointer = __indirect_glColorPointer; - glAPI->CopyTexImage1D = __indirect_glCopyTexImage1D; - glAPI->CopyTexImage2D = __indirect_glCopyTexImage2D; - glAPI->CopyTexSubImage1D = __indirect_glCopyTexSubImage1D; - glAPI->CopyTexSubImage2D = __indirect_glCopyTexSubImage2D; - glAPI->DeleteTextures = __indirect_glDeleteTextures; - glAPI->DisableClientState = __indirect_glDisableClientState; - glAPI->DrawArrays = __indirect_glDrawArrays; - glAPI->DrawElements = __indirect_glDrawElements; - glAPI->EdgeFlagPointer = __indirect_glEdgeFlagPointer; - glAPI->EnableClientState = __indirect_glEnableClientState; - glAPI->GenTextures = __indirect_glGenTextures; - glAPI->GetPointerv = __indirect_glGetPointerv; - glAPI->IndexPointer = __indirect_glIndexPointer; - glAPI->Indexub = __indirect_glIndexub; - glAPI->Indexubv = __indirect_glIndexubv; - glAPI->InterleavedArrays = __indirect_glInterleavedArrays; - glAPI->IsTexture = __indirect_glIsTexture; - glAPI->NormalPointer = __indirect_glNormalPointer; - glAPI->PolygonOffset = __indirect_glPolygonOffset; - glAPI->PopClientAttrib = __indirect_glPopClientAttrib; - glAPI->PrioritizeTextures = __indirect_glPrioritizeTextures; - glAPI->PushClientAttrib = __indirect_glPushClientAttrib; - glAPI->TexCoordPointer = __indirect_glTexCoordPointer; - glAPI->TexSubImage1D = __indirect_glTexSubImage1D; - glAPI->TexSubImage2D = __indirect_glTexSubImage2D; - glAPI->VertexPointer = __indirect_glVertexPointer; - - /* 1.2 */ - - glAPI->BlendColor = __indirect_glBlendColor; - glAPI->BlendEquation = __indirect_glBlendEquation; - glAPI->ColorSubTable = __indirect_glColorSubTable; - glAPI->ColorTable = __indirect_glColorTable; - glAPI->ColorTableParameterfv = __indirect_glColorTableParameterfv; - glAPI->ColorTableParameteriv = __indirect_glColorTableParameteriv; - glAPI->ConvolutionFilter1D = __indirect_glConvolutionFilter1D; - glAPI->ConvolutionFilter2D = __indirect_glConvolutionFilter2D; - glAPI->ConvolutionParameterf = __indirect_glConvolutionParameterf; - glAPI->ConvolutionParameterfv = __indirect_glConvolutionParameterfv; - glAPI->ConvolutionParameteri = __indirect_glConvolutionParameteri; - glAPI->ConvolutionParameteriv = __indirect_glConvolutionParameteriv; - glAPI->CopyColorSubTable = __indirect_glCopyColorSubTable; - glAPI->CopyColorTable = __indirect_glCopyColorTable; - glAPI->CopyConvolutionFilter1D = __indirect_glCopyConvolutionFilter1D; - glAPI->CopyConvolutionFilter2D = __indirect_glCopyConvolutionFilter2D; - glAPI->CopyTexSubImage3D = __indirect_glCopyTexSubImage3D; - glAPI->DrawRangeElements = __indirect_glDrawRangeElements; - glAPI->GetColorTable = __indirect_glGetColorTable; - glAPI->GetColorTableParameterfv = __indirect_glGetColorTableParameterfv; - glAPI->GetColorTableParameteriv = __indirect_glGetColorTableParameteriv; - glAPI->GetConvolutionFilter = __indirect_glGetConvolutionFilter; - glAPI->GetConvolutionParameterfv = __indirect_glGetConvolutionParameterfv; - glAPI->GetConvolutionParameteriv = __indirect_glGetConvolutionParameteriv; - glAPI->GetHistogram = __indirect_glGetHistogram; - glAPI->GetHistogramParameterfv = __indirect_glGetHistogramParameterfv; - glAPI->GetHistogramParameteriv = __indirect_glGetHistogramParameteriv; - glAPI->GetMinmax = __indirect_glGetMinmax; - glAPI->GetMinmaxParameterfv = __indirect_glGetMinmaxParameterfv; - glAPI->GetMinmaxParameteriv = __indirect_glGetMinmaxParameteriv; - glAPI->GetSeparableFilter = __indirect_glGetSeparableFilter; - glAPI->Histogram = __indirect_glHistogram; - glAPI->Minmax = __indirect_glMinmax; - glAPI->ResetHistogram = __indirect_glResetHistogram; - glAPI->ResetMinmax = __indirect_glResetMinmax; - glAPI->SeparableFilter2D = __indirect_glSeparableFilter2D; - glAPI->TexImage3D = __indirect_glTexImage3D; - glAPI->TexSubImage3D = __indirect_glTexSubImage3D; - - /* 1. GL_ARB_multitexture */ - - glAPI->ActiveTextureARB = __indirect_glActiveTextureARB; - glAPI->ClientActiveTextureARB = __indirect_glClientActiveTextureARB; - glAPI->MultiTexCoord1dARB = __indirect_glMultiTexCoord1dARB; - glAPI->MultiTexCoord1dvARB = __indirect_glMultiTexCoord1dvARB; - glAPI->MultiTexCoord1fARB = __indirect_glMultiTexCoord1fARB; - glAPI->MultiTexCoord1fvARB = __indirect_glMultiTexCoord1fvARB; - glAPI->MultiTexCoord1iARB = __indirect_glMultiTexCoord1iARB; - glAPI->MultiTexCoord1ivARB = __indirect_glMultiTexCoord1ivARB; - glAPI->MultiTexCoord1sARB = __indirect_glMultiTexCoord1sARB; - glAPI->MultiTexCoord1svARB = __indirect_glMultiTexCoord1svARB; - glAPI->MultiTexCoord2dARB = __indirect_glMultiTexCoord2dARB; - glAPI->MultiTexCoord2dvARB = __indirect_glMultiTexCoord2dvARB; - glAPI->MultiTexCoord2fARB = __indirect_glMultiTexCoord2fARB; - glAPI->MultiTexCoord2fvARB = __indirect_glMultiTexCoord2fvARB; - glAPI->MultiTexCoord2iARB = __indirect_glMultiTexCoord2iARB; - glAPI->MultiTexCoord2ivARB = __indirect_glMultiTexCoord2ivARB; - glAPI->MultiTexCoord2sARB = __indirect_glMultiTexCoord2sARB; - glAPI->MultiTexCoord2svARB = __indirect_glMultiTexCoord2svARB; - glAPI->MultiTexCoord3dARB = __indirect_glMultiTexCoord3dARB; - glAPI->MultiTexCoord3dvARB = __indirect_glMultiTexCoord3dvARB; - glAPI->MultiTexCoord3fARB = __indirect_glMultiTexCoord3fARB; - glAPI->MultiTexCoord3fvARB = __indirect_glMultiTexCoord3fvARB; - glAPI->MultiTexCoord3iARB = __indirect_glMultiTexCoord3iARB; - glAPI->MultiTexCoord3ivARB = __indirect_glMultiTexCoord3ivARB; - glAPI->MultiTexCoord3sARB = __indirect_glMultiTexCoord3sARB; - glAPI->MultiTexCoord3svARB = __indirect_glMultiTexCoord3svARB; - glAPI->MultiTexCoord4dARB = __indirect_glMultiTexCoord4dARB; - glAPI->MultiTexCoord4dvARB = __indirect_glMultiTexCoord4dvARB; - glAPI->MultiTexCoord4fARB = __indirect_glMultiTexCoord4fARB; - glAPI->MultiTexCoord4fvARB = __indirect_glMultiTexCoord4fvARB; - glAPI->MultiTexCoord4iARB = __indirect_glMultiTexCoord4iARB; - glAPI->MultiTexCoord4ivARB = __indirect_glMultiTexCoord4ivARB; - glAPI->MultiTexCoord4sARB = __indirect_glMultiTexCoord4sARB; - glAPI->MultiTexCoord4svARB = __indirect_glMultiTexCoord4svARB; - - /* 3. GL_ARB_transpose_matrix */ - - glAPI->LoadTransposeMatrixdARB = __indirect_glLoadTransposeMatrixdARB; - glAPI->LoadTransposeMatrixfARB = __indirect_glLoadTransposeMatrixfARB; - glAPI->MultTransposeMatrixdARB = __indirect_glMultTransposeMatrixdARB; - glAPI->MultTransposeMatrixfARB = __indirect_glMultTransposeMatrixfARB; - - /* 5. GL_ARB_multisample */ - - glAPI->SampleCoverageARB = __indirect_glSampleCoverageARB; - - /* 12. GL_ARB_texture_compression */ - - glAPI->CompressedTexImage1DARB = __indirect_glCompressedTexImage1DARB; - glAPI->CompressedTexImage2DARB = __indirect_glCompressedTexImage2DARB; - glAPI->CompressedTexImage3DARB = __indirect_glCompressedTexImage3DARB; - glAPI->CompressedTexSubImage1DARB = __indirect_glCompressedTexSubImage1DARB; - glAPI->CompressedTexSubImage2DARB = __indirect_glCompressedTexSubImage2DARB; - glAPI->CompressedTexSubImage3DARB = __indirect_glCompressedTexSubImage3DARB; - glAPI->GetCompressedTexImageARB = __indirect_glGetCompressedTexImageARB; - - /* 26. GL_ARB_vertex_program */ - - glAPI->DisableVertexAttribArrayARB = __indirect_glDisableVertexAttribArrayARB; - glAPI->EnableVertexAttribArrayARB = __indirect_glEnableVertexAttribArrayARB; - glAPI->GetProgramEnvParameterdvARB = __indirect_glGetProgramEnvParameterdvARB; - glAPI->GetProgramEnvParameterfvARB = __indirect_glGetProgramEnvParameterfvARB; - glAPI->GetProgramLocalParameterdvARB = __indirect_glGetProgramLocalParameterdvARB; - glAPI->GetProgramLocalParameterfvARB = __indirect_glGetProgramLocalParameterfvARB; - glAPI->GetProgramStringARB = __indirect_glGetProgramStringARB; - glAPI->GetProgramivARB = __indirect_glGetProgramivARB; - glAPI->GetVertexAttribdvARB = __indirect_glGetVertexAttribdvARB; - glAPI->GetVertexAttribfvARB = __indirect_glGetVertexAttribfvARB; - glAPI->GetVertexAttribivARB = __indirect_glGetVertexAttribivARB; - glAPI->ProgramEnvParameter4dARB = __indirect_glProgramEnvParameter4dARB; - glAPI->ProgramEnvParameter4dvARB = __indirect_glProgramEnvParameter4dvARB; - glAPI->ProgramEnvParameter4fARB = __indirect_glProgramEnvParameter4fARB; - glAPI->ProgramEnvParameter4fvARB = __indirect_glProgramEnvParameter4fvARB; - glAPI->ProgramLocalParameter4dARB = __indirect_glProgramLocalParameter4dARB; - glAPI->ProgramLocalParameter4dvARB = __indirect_glProgramLocalParameter4dvARB; - glAPI->ProgramLocalParameter4fARB = __indirect_glProgramLocalParameter4fARB; - glAPI->ProgramLocalParameter4fvARB = __indirect_glProgramLocalParameter4fvARB; - glAPI->ProgramStringARB = __indirect_glProgramStringARB; - glAPI->VertexAttrib1dARB = __indirect_glVertexAttrib1dARB; - glAPI->VertexAttrib1dvARB = __indirect_glVertexAttrib1dvARB; - glAPI->VertexAttrib1fARB = __indirect_glVertexAttrib1fARB; - glAPI->VertexAttrib1fvARB = __indirect_glVertexAttrib1fvARB; - glAPI->VertexAttrib1sARB = __indirect_glVertexAttrib1sARB; - glAPI->VertexAttrib1svARB = __indirect_glVertexAttrib1svARB; - glAPI->VertexAttrib2dARB = __indirect_glVertexAttrib2dARB; - glAPI->VertexAttrib2dvARB = __indirect_glVertexAttrib2dvARB; - glAPI->VertexAttrib2fARB = __indirect_glVertexAttrib2fARB; - glAPI->VertexAttrib2fvARB = __indirect_glVertexAttrib2fvARB; - glAPI->VertexAttrib2sARB = __indirect_glVertexAttrib2sARB; - glAPI->VertexAttrib2svARB = __indirect_glVertexAttrib2svARB; - glAPI->VertexAttrib3dARB = __indirect_glVertexAttrib3dARB; - glAPI->VertexAttrib3dvARB = __indirect_glVertexAttrib3dvARB; - glAPI->VertexAttrib3fARB = __indirect_glVertexAttrib3fARB; - glAPI->VertexAttrib3fvARB = __indirect_glVertexAttrib3fvARB; - glAPI->VertexAttrib3sARB = __indirect_glVertexAttrib3sARB; - glAPI->VertexAttrib3svARB = __indirect_glVertexAttrib3svARB; - glAPI->VertexAttrib4NbvARB = __indirect_glVertexAttrib4NbvARB; - glAPI->VertexAttrib4NivARB = __indirect_glVertexAttrib4NivARB; - glAPI->VertexAttrib4NsvARB = __indirect_glVertexAttrib4NsvARB; - glAPI->VertexAttrib4NubARB = __indirect_glVertexAttrib4NubARB; - glAPI->VertexAttrib4NubvARB = __indirect_glVertexAttrib4NubvARB; - glAPI->VertexAttrib4NuivARB = __indirect_glVertexAttrib4NuivARB; - glAPI->VertexAttrib4NusvARB = __indirect_glVertexAttrib4NusvARB; - glAPI->VertexAttrib4bvARB = __indirect_glVertexAttrib4bvARB; - glAPI->VertexAttrib4dARB = __indirect_glVertexAttrib4dARB; - glAPI->VertexAttrib4dvARB = __indirect_glVertexAttrib4dvARB; - glAPI->VertexAttrib4fARB = __indirect_glVertexAttrib4fARB; - glAPI->VertexAttrib4fvARB = __indirect_glVertexAttrib4fvARB; - glAPI->VertexAttrib4ivARB = __indirect_glVertexAttrib4ivARB; - glAPI->VertexAttrib4sARB = __indirect_glVertexAttrib4sARB; - glAPI->VertexAttrib4svARB = __indirect_glVertexAttrib4svARB; - glAPI->VertexAttrib4ubvARB = __indirect_glVertexAttrib4ubvARB; - glAPI->VertexAttrib4uivARB = __indirect_glVertexAttrib4uivARB; - glAPI->VertexAttrib4usvARB = __indirect_glVertexAttrib4usvARB; - glAPI->VertexAttribPointerARB = __indirect_glVertexAttribPointerARB; - - /* 29. GL_ARB_occlusion_query */ - - glAPI->BeginQueryARB = __indirect_glBeginQueryARB; - glAPI->DeleteQueriesARB = __indirect_glDeleteQueriesARB; - glAPI->EndQueryARB = __indirect_glEndQueryARB; - glAPI->GenQueriesARB = __indirect_glGenQueriesARB; - glAPI->GetQueryObjectivARB = __indirect_glGetQueryObjectivARB; - glAPI->GetQueryObjectuivARB = __indirect_glGetQueryObjectuivARB; - glAPI->GetQueryivARB = __indirect_glGetQueryivARB; - glAPI->IsQueryARB = __indirect_glIsQueryARB; - - /* 37. GL_ARB_draw_buffers */ - - glAPI->DrawBuffersARB = __indirect_glDrawBuffersARB; - - /* 39. GL_ARB_color_buffer_float */ - - glAPI->ClampColorARB = __indirect_glClampColorARB; - - /* 45. GL_ARB_framebuffer_object */ - - glAPI->RenderbufferStorageMultisample = __indirect_glRenderbufferStorageMultisample; - - /* 25. GL_SGIS_multisample */ - - glAPI->SampleMaskSGIS = __indirect_glSampleMaskSGIS; - glAPI->SamplePatternSGIS = __indirect_glSamplePatternSGIS; - - /* 30. GL_EXT_vertex_array */ - - glAPI->ColorPointerEXT = __indirect_glColorPointerEXT; - glAPI->EdgeFlagPointerEXT = __indirect_glEdgeFlagPointerEXT; - glAPI->IndexPointerEXT = __indirect_glIndexPointerEXT; - glAPI->NormalPointerEXT = __indirect_glNormalPointerEXT; - glAPI->TexCoordPointerEXT = __indirect_glTexCoordPointerEXT; - glAPI->VertexPointerEXT = __indirect_glVertexPointerEXT; - - /* 54. GL_EXT_point_parameters */ - - glAPI->PointParameterfEXT = __indirect_glPointParameterfEXT; - glAPI->PointParameterfvEXT = __indirect_glPointParameterfvEXT; - - /* 145. GL_EXT_secondary_color */ - - glAPI->SecondaryColor3bEXT = __indirect_glSecondaryColor3bEXT; - glAPI->SecondaryColor3bvEXT = __indirect_glSecondaryColor3bvEXT; - glAPI->SecondaryColor3dEXT = __indirect_glSecondaryColor3dEXT; - glAPI->SecondaryColor3dvEXT = __indirect_glSecondaryColor3dvEXT; - glAPI->SecondaryColor3fEXT = __indirect_glSecondaryColor3fEXT; - glAPI->SecondaryColor3fvEXT = __indirect_glSecondaryColor3fvEXT; - glAPI->SecondaryColor3iEXT = __indirect_glSecondaryColor3iEXT; - glAPI->SecondaryColor3ivEXT = __indirect_glSecondaryColor3ivEXT; - glAPI->SecondaryColor3sEXT = __indirect_glSecondaryColor3sEXT; - glAPI->SecondaryColor3svEXT = __indirect_glSecondaryColor3svEXT; - glAPI->SecondaryColor3ubEXT = __indirect_glSecondaryColor3ubEXT; - glAPI->SecondaryColor3ubvEXT = __indirect_glSecondaryColor3ubvEXT; - glAPI->SecondaryColor3uiEXT = __indirect_glSecondaryColor3uiEXT; - glAPI->SecondaryColor3uivEXT = __indirect_glSecondaryColor3uivEXT; - glAPI->SecondaryColor3usEXT = __indirect_glSecondaryColor3usEXT; - glAPI->SecondaryColor3usvEXT = __indirect_glSecondaryColor3usvEXT; - glAPI->SecondaryColorPointerEXT = __indirect_glSecondaryColorPointerEXT; - - /* 148. GL_EXT_multi_draw_arrays */ - - glAPI->MultiDrawArraysEXT = __indirect_glMultiDrawArraysEXT; - glAPI->MultiDrawElementsEXT = __indirect_glMultiDrawElementsEXT; - - /* 149. GL_EXT_fog_coord */ - - glAPI->FogCoordPointerEXT = __indirect_glFogCoordPointerEXT; - glAPI->FogCoorddEXT = __indirect_glFogCoorddEXT; - glAPI->FogCoorddvEXT = __indirect_glFogCoorddvEXT; - glAPI->FogCoordfEXT = __indirect_glFogCoordfEXT; - glAPI->FogCoordfvEXT = __indirect_glFogCoordfvEXT; - - /* 173. GL_EXT_blend_func_separate */ - - glAPI->BlendFuncSeparateEXT = __indirect_glBlendFuncSeparateEXT; - - /* 197. GL_MESA_window_pos */ - - glAPI->WindowPos2dMESA = __indirect_glWindowPos2dMESA; - glAPI->WindowPos2dvMESA = __indirect_glWindowPos2dvMESA; - glAPI->WindowPos2fMESA = __indirect_glWindowPos2fMESA; - glAPI->WindowPos2fvMESA = __indirect_glWindowPos2fvMESA; - glAPI->WindowPos2iMESA = __indirect_glWindowPos2iMESA; - glAPI->WindowPos2ivMESA = __indirect_glWindowPos2ivMESA; - glAPI->WindowPos2sMESA = __indirect_glWindowPos2sMESA; - glAPI->WindowPos2svMESA = __indirect_glWindowPos2svMESA; - glAPI->WindowPos3dMESA = __indirect_glWindowPos3dMESA; - glAPI->WindowPos3dvMESA = __indirect_glWindowPos3dvMESA; - glAPI->WindowPos3fMESA = __indirect_glWindowPos3fMESA; - glAPI->WindowPos3fvMESA = __indirect_glWindowPos3fvMESA; - glAPI->WindowPos3iMESA = __indirect_glWindowPos3iMESA; - glAPI->WindowPos3ivMESA = __indirect_glWindowPos3ivMESA; - glAPI->WindowPos3sMESA = __indirect_glWindowPos3sMESA; - glAPI->WindowPos3svMESA = __indirect_glWindowPos3svMESA; - - /* 233. GL_NV_vertex_program */ - - glAPI->AreProgramsResidentNV = __indirect_glAreProgramsResidentNV; - glAPI->BindProgramNV = __indirect_glBindProgramNV; - glAPI->DeleteProgramsNV = __indirect_glDeleteProgramsNV; - glAPI->ExecuteProgramNV = __indirect_glExecuteProgramNV; - glAPI->GenProgramsNV = __indirect_glGenProgramsNV; - glAPI->GetProgramParameterdvNV = __indirect_glGetProgramParameterdvNV; - glAPI->GetProgramParameterfvNV = __indirect_glGetProgramParameterfvNV; - glAPI->GetProgramStringNV = __indirect_glGetProgramStringNV; - glAPI->GetProgramivNV = __indirect_glGetProgramivNV; - glAPI->GetTrackMatrixivNV = __indirect_glGetTrackMatrixivNV; - glAPI->GetVertexAttribPointervNV = __indirect_glGetVertexAttribPointervNV; - glAPI->GetVertexAttribdvNV = __indirect_glGetVertexAttribdvNV; - glAPI->GetVertexAttribfvNV = __indirect_glGetVertexAttribfvNV; - glAPI->GetVertexAttribivNV = __indirect_glGetVertexAttribivNV; - glAPI->IsProgramNV = __indirect_glIsProgramNV; - glAPI->LoadProgramNV = __indirect_glLoadProgramNV; - glAPI->ProgramParameters4dvNV = __indirect_glProgramParameters4dvNV; - glAPI->ProgramParameters4fvNV = __indirect_glProgramParameters4fvNV; - glAPI->RequestResidentProgramsNV = __indirect_glRequestResidentProgramsNV; - glAPI->TrackMatrixNV = __indirect_glTrackMatrixNV; - glAPI->VertexAttrib1dNV = __indirect_glVertexAttrib1dNV; - glAPI->VertexAttrib1dvNV = __indirect_glVertexAttrib1dvNV; - glAPI->VertexAttrib1fNV = __indirect_glVertexAttrib1fNV; - glAPI->VertexAttrib1fvNV = __indirect_glVertexAttrib1fvNV; - glAPI->VertexAttrib1sNV = __indirect_glVertexAttrib1sNV; - glAPI->VertexAttrib1svNV = __indirect_glVertexAttrib1svNV; - glAPI->VertexAttrib2dNV = __indirect_glVertexAttrib2dNV; - glAPI->VertexAttrib2dvNV = __indirect_glVertexAttrib2dvNV; - glAPI->VertexAttrib2fNV = __indirect_glVertexAttrib2fNV; - glAPI->VertexAttrib2fvNV = __indirect_glVertexAttrib2fvNV; - glAPI->VertexAttrib2sNV = __indirect_glVertexAttrib2sNV; - glAPI->VertexAttrib2svNV = __indirect_glVertexAttrib2svNV; - glAPI->VertexAttrib3dNV = __indirect_glVertexAttrib3dNV; - glAPI->VertexAttrib3dvNV = __indirect_glVertexAttrib3dvNV; - glAPI->VertexAttrib3fNV = __indirect_glVertexAttrib3fNV; - glAPI->VertexAttrib3fvNV = __indirect_glVertexAttrib3fvNV; - glAPI->VertexAttrib3sNV = __indirect_glVertexAttrib3sNV; - glAPI->VertexAttrib3svNV = __indirect_glVertexAttrib3svNV; - glAPI->VertexAttrib4dNV = __indirect_glVertexAttrib4dNV; - glAPI->VertexAttrib4dvNV = __indirect_glVertexAttrib4dvNV; - glAPI->VertexAttrib4fNV = __indirect_glVertexAttrib4fNV; - glAPI->VertexAttrib4fvNV = __indirect_glVertexAttrib4fvNV; - glAPI->VertexAttrib4sNV = __indirect_glVertexAttrib4sNV; - glAPI->VertexAttrib4svNV = __indirect_glVertexAttrib4svNV; - glAPI->VertexAttrib4ubNV = __indirect_glVertexAttrib4ubNV; - glAPI->VertexAttrib4ubvNV = __indirect_glVertexAttrib4ubvNV; - glAPI->VertexAttribPointerNV = __indirect_glVertexAttribPointerNV; - glAPI->VertexAttribs1dvNV = __indirect_glVertexAttribs1dvNV; - glAPI->VertexAttribs1fvNV = __indirect_glVertexAttribs1fvNV; - glAPI->VertexAttribs1svNV = __indirect_glVertexAttribs1svNV; - glAPI->VertexAttribs2dvNV = __indirect_glVertexAttribs2dvNV; - glAPI->VertexAttribs2fvNV = __indirect_glVertexAttribs2fvNV; - glAPI->VertexAttribs2svNV = __indirect_glVertexAttribs2svNV; - glAPI->VertexAttribs3dvNV = __indirect_glVertexAttribs3dvNV; - glAPI->VertexAttribs3fvNV = __indirect_glVertexAttribs3fvNV; - glAPI->VertexAttribs3svNV = __indirect_glVertexAttribs3svNV; - glAPI->VertexAttribs4dvNV = __indirect_glVertexAttribs4dvNV; - glAPI->VertexAttribs4fvNV = __indirect_glVertexAttribs4fvNV; - glAPI->VertexAttribs4svNV = __indirect_glVertexAttribs4svNV; - glAPI->VertexAttribs4ubvNV = __indirect_glVertexAttribs4ubvNV; - - /* 262. GL_NV_point_sprite */ - - glAPI->PointParameteriNV = __indirect_glPointParameteriNV; - glAPI->PointParameterivNV = __indirect_glPointParameterivNV; - - /* 268. GL_EXT_stencil_two_side */ - - glAPI->ActiveStencilFaceEXT = __indirect_glActiveStencilFaceEXT; - - /* 282. GL_NV_fragment_program */ - - glAPI->GetProgramNamedParameterdvNV = __indirect_glGetProgramNamedParameterdvNV; - glAPI->GetProgramNamedParameterfvNV = __indirect_glGetProgramNamedParameterfvNV; - glAPI->ProgramNamedParameter4dNV = __indirect_glProgramNamedParameter4dNV; - glAPI->ProgramNamedParameter4dvNV = __indirect_glProgramNamedParameter4dvNV; - glAPI->ProgramNamedParameter4fNV = __indirect_glProgramNamedParameter4fNV; - glAPI->ProgramNamedParameter4fvNV = __indirect_glProgramNamedParameter4fvNV; - - /* 299. GL_EXT_blend_equation_separate */ - - glAPI->BlendEquationSeparateEXT = __indirect_glBlendEquationSeparateEXT; - - /* 310. GL_EXT_framebuffer_object */ - - glAPI->BindFramebufferEXT = __indirect_glBindFramebufferEXT; - glAPI->BindRenderbufferEXT = __indirect_glBindRenderbufferEXT; - glAPI->CheckFramebufferStatusEXT = __indirect_glCheckFramebufferStatusEXT; - glAPI->DeleteFramebuffersEXT = __indirect_glDeleteFramebuffersEXT; - glAPI->DeleteRenderbuffersEXT = __indirect_glDeleteRenderbuffersEXT; - glAPI->FramebufferRenderbufferEXT = __indirect_glFramebufferRenderbufferEXT; - glAPI->FramebufferTexture1DEXT = __indirect_glFramebufferTexture1DEXT; - glAPI->FramebufferTexture2DEXT = __indirect_glFramebufferTexture2DEXT; - glAPI->FramebufferTexture3DEXT = __indirect_glFramebufferTexture3DEXT; - glAPI->GenFramebuffersEXT = __indirect_glGenFramebuffersEXT; - glAPI->GenRenderbuffersEXT = __indirect_glGenRenderbuffersEXT; - glAPI->GenerateMipmapEXT = __indirect_glGenerateMipmapEXT; - glAPI->GetFramebufferAttachmentParameterivEXT = __indirect_glGetFramebufferAttachmentParameterivEXT; - glAPI->GetRenderbufferParameterivEXT = __indirect_glGetRenderbufferParameterivEXT; - glAPI->IsFramebufferEXT = __indirect_glIsFramebufferEXT; - glAPI->IsRenderbufferEXT = __indirect_glIsRenderbufferEXT; - glAPI->RenderbufferStorageEXT = __indirect_glRenderbufferStorageEXT; - - /* 316. GL_EXT_framebuffer_blit */ - - glAPI->BlitFramebufferEXT = __indirect_glBlitFramebufferEXT; - - /* 329. GL_EXT_texture_array */ - - glAPI->FramebufferTextureLayerEXT = __indirect_glFramebufferTextureLayerEXT; - - return glAPI; -} - diff --git a/src/glx/indirect_size.c b/src/glx/indirect_size.c deleted file mode 100644 index 7b61b2abe6a..00000000000 --- a/src/glx/indirect_size.c +++ /dev/null @@ -1,382 +0,0 @@ -/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */ - -/* - * (C) Copyright IBM Corporation 2004 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - - -#include <X11/Xfuncproto.h> -#include <GL/gl.h> -#include "indirect_size.h" - -#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) -#define PURE __attribute__((pure)) -#else -#define PURE -#endif - -#if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__) -#define FASTCALL __attribute__((fastcall)) -#else -#define FASTCALL -#endif - - -#if defined(__CYGWIN__) || defined(__MINGW32__) || defined(GLX_USE_APPLEGL) -#undef HAVE_ALIAS -#endif -#ifdef HAVE_ALIAS -#define ALIAS2(from,to) \ - _X_INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \ - __attribute__ ((alias( # to ))); -#define ALIAS(from,to) ALIAS2( from, __gl ## to ## _size ) -#else -#define ALIAS(from,to) \ - _X_INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \ - { return __gl ## to ## _size( e ); } -#endif - - -_X_INTERNAL PURE FASTCALL GLint -__glCallLists_size(GLenum e) -{ - switch (e) { - case GL_BYTE: - case GL_UNSIGNED_BYTE: - return 1; - case GL_SHORT: - case GL_UNSIGNED_SHORT: - case GL_2_BYTES: - case GL_HALF_FLOAT: - return 2; - case GL_3_BYTES: - return 3; - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - case GL_4_BYTES: - return 4; - default: - return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glFogfv_size(GLenum e) -{ - switch (e) { - case GL_FOG_INDEX: - case GL_FOG_DENSITY: - case GL_FOG_START: - case GL_FOG_END: - case GL_FOG_MODE: - case GL_FOG_OFFSET_VALUE_SGIX: - case GL_FOG_DISTANCE_MODE_NV: - return 1; - case GL_FOG_COLOR: - return 4; - default: - return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glLightfv_size(GLenum e) -{ - switch (e) { - case GL_SPOT_EXPONENT: - case GL_SPOT_CUTOFF: - case GL_CONSTANT_ATTENUATION: - case GL_LINEAR_ATTENUATION: - case GL_QUADRATIC_ATTENUATION: - return 1; - case GL_SPOT_DIRECTION: - return 3; - case GL_AMBIENT: - case GL_DIFFUSE: - case GL_SPECULAR: - case GL_POSITION: - return 4; - default: - return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glLightModelfv_size(GLenum e) -{ - switch (e) { - case GL_LIGHT_MODEL_LOCAL_VIEWER: - case GL_LIGHT_MODEL_TWO_SIDE: - case GL_LIGHT_MODEL_COLOR_CONTROL: -/* case GL_LIGHT_MODEL_COLOR_CONTROL_EXT:*/ - return 1; - case GL_LIGHT_MODEL_AMBIENT: - return 4; - default: - return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glMaterialfv_size(GLenum e) -{ - switch (e) { - case GL_SHININESS: - return 1; - case GL_COLOR_INDEXES: - return 3; - case GL_AMBIENT: - case GL_DIFFUSE: - case GL_SPECULAR: - case GL_EMISSION: - case GL_AMBIENT_AND_DIFFUSE: - return 4; - default: - return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glTexParameterfv_size(GLenum e) -{ - switch (e) { - case GL_TEXTURE_MAG_FILTER: - case GL_TEXTURE_MIN_FILTER: - case GL_TEXTURE_WRAP_S: - case GL_TEXTURE_WRAP_T: - case GL_TEXTURE_PRIORITY: - case GL_TEXTURE_WRAP_R: - case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB: -/* case GL_SHADOW_AMBIENT_SGIX:*/ - case GL_TEXTURE_MIN_LOD: - case GL_TEXTURE_MAX_LOD: - case GL_TEXTURE_BASE_LEVEL: - case GL_TEXTURE_MAX_LEVEL: - case GL_TEXTURE_CLIPMAP_FRAME_SGIX: - case GL_TEXTURE_LOD_BIAS_S_SGIX: - case GL_TEXTURE_LOD_BIAS_T_SGIX: - case GL_TEXTURE_LOD_BIAS_R_SGIX: - case GL_GENERATE_MIPMAP: -/* case GL_GENERATE_MIPMAP_SGIS:*/ - case GL_TEXTURE_COMPARE_SGIX: - case GL_TEXTURE_COMPARE_OPERATOR_SGIX: - case GL_TEXTURE_MAX_CLAMP_S_SGIX: - case GL_TEXTURE_MAX_CLAMP_T_SGIX: - case GL_TEXTURE_MAX_CLAMP_R_SGIX: - case GL_TEXTURE_MAX_ANISOTROPY_EXT: - case GL_TEXTURE_LOD_BIAS: -/* case GL_TEXTURE_LOD_BIAS_EXT:*/ - case GL_TEXTURE_STORAGE_HINT_APPLE: - case GL_STORAGE_PRIVATE_APPLE: - case GL_STORAGE_CACHED_APPLE: - case GL_STORAGE_SHARED_APPLE: - case GL_DEPTH_TEXTURE_MODE: -/* case GL_DEPTH_TEXTURE_MODE_ARB:*/ - case GL_TEXTURE_COMPARE_MODE: -/* case GL_TEXTURE_COMPARE_MODE_ARB:*/ - case GL_TEXTURE_COMPARE_FUNC: -/* case GL_TEXTURE_COMPARE_FUNC_ARB:*/ - case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV: - return 1; - case GL_TEXTURE_CLIPMAP_CENTER_SGIX: - case GL_TEXTURE_CLIPMAP_OFFSET_SGIX: - return 2; - case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX: - return 3; - case GL_TEXTURE_BORDER_COLOR: - case GL_POST_TEXTURE_FILTER_BIAS_SGIX: - case GL_POST_TEXTURE_FILTER_SCALE_SGIX: - return 4; - default: - return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glTexEnvfv_size(GLenum e) -{ - switch (e) { - case GL_ALPHA_SCALE: - case GL_TEXTURE_ENV_MODE: - case GL_TEXTURE_LOD_BIAS: - case GL_COMBINE_RGB: - case GL_COMBINE_ALPHA: - case GL_RGB_SCALE: - case GL_SOURCE0_RGB: - case GL_SOURCE1_RGB: - case GL_SOURCE2_RGB: - case GL_SOURCE3_RGB_NV: - case GL_SOURCE0_ALPHA: - case GL_SOURCE1_ALPHA: - case GL_SOURCE2_ALPHA: - case GL_SOURCE3_ALPHA_NV: - case GL_OPERAND0_RGB: - case GL_OPERAND1_RGB: - case GL_OPERAND2_RGB: - case GL_OPERAND3_RGB_NV: - case GL_OPERAND0_ALPHA: - case GL_OPERAND1_ALPHA: - case GL_OPERAND2_ALPHA: - case GL_OPERAND3_ALPHA_NV: - case GL_BUMP_TARGET_ATI: - case GL_COORD_REPLACE_ARB: -/* case GL_COORD_REPLACE_NV:*/ - return 1; - case GL_TEXTURE_ENV_COLOR: - return 4; - default: - return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glTexGendv_size(GLenum e) -{ - switch (e) { - case GL_TEXTURE_GEN_MODE: - return 1; - case GL_OBJECT_PLANE: - case GL_EYE_PLANE: - return 4; - default: - return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glMap1d_size(GLenum e) -{ - switch (e) { - case GL_MAP1_INDEX: - case GL_MAP1_TEXTURE_COORD_1: - return 1; - case GL_MAP1_TEXTURE_COORD_2: - return 2; - case GL_MAP1_NORMAL: - case GL_MAP1_TEXTURE_COORD_3: - case GL_MAP1_VERTEX_3: - return 3; - case GL_MAP1_COLOR_4: - case GL_MAP1_TEXTURE_COORD_4: - case GL_MAP1_VERTEX_4: - return 4; - default: - return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glMap2d_size(GLenum e) -{ - switch (e) { - case GL_MAP2_INDEX: - case GL_MAP2_TEXTURE_COORD_1: - return 1; - case GL_MAP2_TEXTURE_COORD_2: - return 2; - case GL_MAP2_NORMAL: - case GL_MAP2_TEXTURE_COORD_3: - case GL_MAP2_VERTEX_3: - return 3; - case GL_MAP2_COLOR_4: - case GL_MAP2_TEXTURE_COORD_4: - case GL_MAP2_VERTEX_4: - return 4; - default: - return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glColorTableParameterfv_size(GLenum e) -{ - switch (e) { - case GL_COLOR_TABLE_SCALE: - case GL_COLOR_TABLE_BIAS: - return 4; - default: - return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glConvolutionParameterfv_size(GLenum e) -{ - switch (e) { - case GL_CONVOLUTION_BORDER_MODE: -/* case GL_CONVOLUTION_BORDER_MODE_EXT:*/ - return 1; - case GL_CONVOLUTION_FILTER_SCALE: -/* case GL_CONVOLUTION_FILTER_SCALE_EXT:*/ - case GL_CONVOLUTION_FILTER_BIAS: -/* case GL_CONVOLUTION_FILTER_BIAS_EXT:*/ - case GL_CONVOLUTION_BORDER_COLOR: -/* case GL_CONVOLUTION_BORDER_COLOR_HP:*/ - return 4; - default: - return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glPointParameterfvEXT_size(GLenum e) -{ - switch (e) { - case GL_POINT_SIZE_MIN: -/* case GL_POINT_SIZE_MIN_ARB:*/ -/* case GL_POINT_SIZE_MIN_SGIS:*/ - case GL_POINT_SIZE_MAX: -/* case GL_POINT_SIZE_MAX_ARB:*/ -/* case GL_POINT_SIZE_MAX_SGIS:*/ - case GL_POINT_FADE_THRESHOLD_SIZE: -/* case GL_POINT_FADE_THRESHOLD_SIZE_ARB:*/ -/* case GL_POINT_FADE_THRESHOLD_SIZE_SGIS:*/ - case GL_POINT_SPRITE_R_MODE_NV: - case GL_POINT_SPRITE_COORD_ORIGIN: - return 1; - case GL_POINT_DISTANCE_ATTENUATION: -/* case GL_POINT_DISTANCE_ATTENUATION_ARB:*/ -/* case GL_POINT_DISTANCE_ATTENUATION_SGIS:*/ - return 3; - default: - return 0; - } -} - -ALIAS(Fogiv, Fogfv) - ALIAS(Lightiv, Lightfv) - ALIAS(LightModeliv, LightModelfv) - ALIAS(Materialiv, Materialfv) - ALIAS(TexParameteriv, TexParameterfv) - ALIAS(TexEnviv, TexEnvfv) - ALIAS(TexGenfv, TexGendv) - ALIAS(TexGeniv, TexGendv) - ALIAS(Map1f, Map1d) - ALIAS(Map2f, Map2d) - ALIAS(ColorTableParameteriv, ColorTableParameterfv) - ALIAS(ConvolutionParameteriv, ConvolutionParameterfv) - ALIAS(PointParameterivNV, PointParameterfvEXT) -#undef PURE -#undef FASTCALL diff --git a/src/glx/indirect_size.h b/src/glx/indirect_size.h deleted file mode 100644 index 0731c3516cb..00000000000 --- a/src/glx/indirect_size.h +++ /dev/null @@ -1,85 +0,0 @@ -/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */ - -/* - * (C) Copyright IBM Corporation 2004 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#if !defined( _INDIRECT_SIZE_H_ ) -#define _INDIRECT_SIZE_H_ - -/** - * \file - * Prototypes for functions used to determine the number of data elements in - * various GLX protocol messages. - * - * \author Ian Romanick <[email protected]> - */ - -#include <X11/Xfuncproto.h> - -#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) -#define PURE __attribute__((pure)) -#else -#define PURE -#endif - -#if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__) -#define FASTCALL __attribute__((fastcall)) -#else -#define FASTCALL -#endif - -extern _X_INTERNAL PURE FASTCALL GLint __glCallLists_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint __glFogfv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint __glFogiv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint __glLightfv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint __glLightiv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint __glLightModelfv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint __glLightModeliv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint __glMaterialfv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint __glMaterialiv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint __glTexParameterfv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint __glTexParameteriv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint __glTexEnvfv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint __glTexEnviv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint __glTexGendv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint __glTexGenfv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint __glTexGeniv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint __glMap1d_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint __glMap1f_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint __glMap2d_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint __glMap2f_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint __glColorTableParameterfv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint __glColorTableParameteriv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint -__glConvolutionParameterfv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint -__glConvolutionParameteriv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint __glPointParameterfvEXT_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint __glPointParameterivNV_size(GLenum); - -#undef PURE -#undef FASTCALL - -#endif /* !defined( _INDIRECT_SIZE_H_ ) */ |