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-rw-r--r--src/glx/x11/indirect.c15
-rw-r--r--src/glx/x11/indirect.h1
-rw-r--r--src/glx/x11/indirect_init.c1
3 files changed, 16 insertions, 1 deletions
diff --git a/src/glx/x11/indirect.c b/src/glx/x11/indirect.c
index 4d564c12d54..aafc7ab5896 100644
--- a/src/glx/x11/indirect.c
+++ b/src/glx/x11/indirect.c
@@ -6756,6 +6756,19 @@ __indirect_glActiveStencilFaceEXT(GLenum face)
if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
}
+#define X_GLrop_VertexAttrib4bvARB 4230
+void
+__indirect_glVertexAttrib4bvARB(GLuint index, const GLbyte * v)
+{
+ __GLXcontext * const gc = __glXGetCurrentContext();
+ const GLuint cmdlen = 12;
+ emit_header(gc->pc, X_GLrop_VertexAttrib4bvARB, cmdlen);
+ (void) memcpy((void *)(gc->pc + 4), (void *)(&index), 4);
+ (void) memcpy((void *)(gc->pc + 8), (void *)(v), 4);
+ gc->pc += cmdlen;
+ if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }
+}
+
#define X_GLrop_VertexAttrib4ivARB 4231
void
__indirect_glVertexAttrib4ivARB(GLuint index, const GLint * v)
@@ -7058,7 +7071,7 @@ __indirect_glGetProgramStringARB(GLenum target, GLenum pname, GLvoid * string)
GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, X_GLvop_GetProgramStringARB, cmdlen);
(void) memcpy((void *)(pc + 0), (void *)(&target), 4);
(void) memcpy((void *)(pc + 4), (void *)(&pname), 4);
- (void) __glXReadReply(dpy, 0, string, GL_TRUE);
+ (void) __glXReadReply(dpy, 1, string, GL_TRUE);
UnlockDisplay(dpy); SyncHandle();
}
return;
diff --git a/src/glx/x11/indirect.h b/src/glx/x11/indirect.h
index b704ba846ce..b2efad5a270 100644
--- a/src/glx/x11/indirect.h
+++ b/src/glx/x11/indirect.h
@@ -611,6 +611,7 @@ extern HIDDEN void __indirect_glPointParameterivNV(GLenum pname, const GLint * p
extern HIDDEN void __indirect_glMultiDrawArraysEXT(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount);
extern HIDDEN void __indirect_glMultiDrawElementsEXT(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount);
extern HIDDEN void __indirect_glActiveStencilFaceEXT(GLenum face);
+extern HIDDEN void __indirect_glVertexAttrib4bvARB(GLuint index, const GLbyte * v);
extern HIDDEN void __indirect_glVertexAttrib4ivARB(GLuint index, const GLint * v);
extern HIDDEN void __indirect_glVertexAttrib4ubvARB(GLuint index, const GLubyte * v);
extern HIDDEN void __indirect_glVertexAttrib4usvARB(GLuint index, const GLushort * v);
diff --git a/src/glx/x11/indirect_init.c b/src/glx/x11/indirect_init.c
index 70e9dab15f1..64aefcbaf15 100644
--- a/src/glx/x11/indirect_init.c
+++ b/src/glx/x11/indirect_init.c
@@ -688,6 +688,7 @@ __GLapi * __glXNewIndirectAPI( void )
/* GL_ARB_vertex_program */
+ glAPI->VertexAttrib4bvARB = __indirect_glVertexAttrib4bvARB;
glAPI->VertexAttrib4ivARB = __indirect_glVertexAttrib4ivARB;
glAPI->VertexAttrib4ubvARB = __indirect_glVertexAttrib4ubvARB;
glAPI->VertexAttrib4usvARB = __indirect_glVertexAttrib4usvARB;