diff options
Diffstat (limited to 'src/glx')
-rw-r--r-- | src/glx/Makefile | 4 | ||||
-rw-r--r-- | src/glx/mini/Makefile | 2 | ||||
-rw-r--r-- | src/glx/x11/Makefile | 4 | ||||
-rw-r--r-- | src/glx/x11/dri_glx.c | 2 | ||||
-rw-r--r-- | src/glx/x11/indirect_dispatch.c | 5889 | ||||
-rw-r--r-- | src/glx/x11/indirect_dispatch.h | 1047 | ||||
-rw-r--r-- | src/glx/x11/indirect_dispatch_swap.c | 6051 | ||||
-rw-r--r-- | src/glx/x11/indirect_reqsize.c | 832 | ||||
-rw-r--r-- | src/glx/x11/indirect_reqsize.h | 121 | ||||
-rw-r--r-- | src/glx/x11/indirect_size_get.c | 1210 | ||||
-rw-r--r-- | src/glx/x11/indirect_size_get.h | 102 | ||||
-rw-r--r-- | src/glx/x11/indirect_table.c | 1596 |
12 files changed, 6 insertions, 16854 deletions
diff --git a/src/glx/Makefile b/src/glx/Makefile index bd486cf81b3..e0ab4a02401 100644 --- a/src/glx/Makefile +++ b/src/glx/Makefile @@ -4,9 +4,9 @@ include $(TOP)/configs/current default: - cd mini ; $(MAKE) + cd mini && $(MAKE) clean: - cd mini ; $(MAKE) clean + -@cd mini && $(MAKE) clean diff --git a/src/glx/mini/Makefile b/src/glx/mini/Makefile index 7ed2146d562..69c3d683e8c 100644 --- a/src/glx/mini/Makefile +++ b/src/glx/mini/Makefile @@ -83,6 +83,6 @@ install: clean: -rm -f drmtest $(TOP)/$(LIB_DIR)/libGL.so* -rm -f *.o *~ - -rm -f depend + -rm -f depend depend.bak include depend diff --git a/src/glx/x11/Makefile b/src/glx/x11/Makefile index f12d1f70dc8..894c3cf159e 100644 --- a/src/glx/x11/Makefile +++ b/src/glx/x11/Makefile @@ -85,12 +85,12 @@ tags: etags `find . -name \*.[ch]` `find $(TOP)/include` install: $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) - make -C $(TOP)/src/mesa install-libgl + $(MAKE) -C $(TOP)/src/mesa install-libgl # Remove .o and backup files clean: -rm -f $(TOP)/$(LIB_DIR)/libGL.so* -rm -f *.o *~ - -rm -f depend + -rm -f depend depend.bak -include depend diff --git a/src/glx/x11/dri_glx.c b/src/glx/x11/dri_glx.c index a58060da3a3..da4824f1725 100644 --- a/src/glx/x11/dri_glx.c +++ b/src/glx/x11/dri_glx.c @@ -84,7 +84,7 @@ struct __GLXDRIconfigPrivateRec { #ifndef DEFAULT_DRIVER_DIR /* this is normally defined in Mesa/configs/default with DRI_DRIVER_SEARCH_PATH */ -#define DEFAULT_DRIVER_DIR "/usr/X11R6/lib/modules/dri" +#define DEFAULT_DRIVER_DIR "/usr/local/lib/dri" #endif static void InfoMessageF(const char *f, ...) diff --git a/src/glx/x11/indirect_dispatch.c b/src/glx/x11/indirect_dispatch.c deleted file mode 100644 index 2afd3eb22f8..00000000000 --- a/src/glx/x11/indirect_dispatch.c +++ /dev/null @@ -1,5889 +0,0 @@ -/* DO NOT EDIT - This file generated automatically by glX_proto_recv.py (from Mesa) script */ - -/* - * (C) Copyright IBM Corporation 2005 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#include <X11/Xmd.h> -#include <GL/gl.h> -#include <GL/glxproto.h> -#include <inttypes.h> -#include "indirect_size.h" -#include "indirect_size_get.h" -#include "indirect_dispatch.h" -#include "glxserver.h" -#include "glxbyteorder.h" -#include "indirect_util.h" -#include "singlesize.h" -#include "glapitable.h" -#include "glapi.h" -#include "glthread.h" -#include "dispatch.h" - -#define __GLX_PAD(x) (((x) + 3) & ~3) - -typedef struct { - __GLX_PIXEL_3D_HDR; -} __GLXpixel3DHeader; - -extern GLboolean __glXErrorOccured( void ); -extern void __glXClearErrorOccured( void ); - -static const unsigned dummy_answer[2] = {0, 0}; - -int __glXDisp_NewList(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - CALL_NewList( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - *(GLenum *)(pc + 4) - ) ); - error = Success; - } - - return error; -} - -int __glXDisp_EndList(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - CALL_EndList( GET_DISPATCH(), () ); - error = Success; - } - - return error; -} - -void __glXDisp_CallList(GLbyte * pc) -{ - CALL_CallList( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) - ) ); -} - -void __glXDisp_CallLists(GLbyte * pc) -{ - const GLsizei n = *(GLsizei *)(pc + 0); - const GLenum type = *(GLenum *)(pc + 4); - const GLvoid * lists = (const GLvoid *)(pc + 8); - - lists = (const GLvoid *) (pc + 8); - - CALL_CallLists( GET_DISPATCH(), ( - n, - type, - lists - ) ); -} - -int __glXDisp_DeleteLists(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - CALL_DeleteLists( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - *(GLsizei *)(pc + 4) - ) ); - error = Success; - } - - return error; -} - -int __glXDisp_GenLists(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - GLuint retval; - retval = CALL_GenLists( GET_DISPATCH(), ( - *(GLsizei *)(pc + 0) - ) ); - __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); - error = Success; - } - - return error; -} - -void __glXDisp_ListBase(GLbyte * pc) -{ - CALL_ListBase( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) - ) ); -} - -void __glXDisp_Begin(GLbyte * pc) -{ - CALL_Begin( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); -} - -void __glXDisp_Bitmap(GLbyte * pc) -{ - const GLubyte * const bitmap = (const GLubyte *) (pc + 44); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) ); - - CALL_Bitmap( GET_DISPATCH(), ( - *(GLsizei *)(pc + 20), - *(GLsizei *)(pc + 24), - *(GLfloat *)(pc + 28), - *(GLfloat *)(pc + 32), - *(GLfloat *)(pc + 36), - *(GLfloat *)(pc + 40), - bitmap - ) ); -} - -void __glXDisp_Color3bv(GLbyte * pc) -{ - CALL_Color3bv( GET_DISPATCH(), ( - (const GLbyte *)(pc + 0) - ) ); -} - -void __glXDisp_Color3dv(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); - pc -= 4; - } -#endif - - CALL_Color3dv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); -} - -void __glXDisp_Color3fv(GLbyte * pc) -{ - CALL_Color3fv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); -} - -void __glXDisp_Color3iv(GLbyte * pc) -{ - CALL_Color3iv( GET_DISPATCH(), ( - (const GLint *)(pc + 0) - ) ); -} - -void __glXDisp_Color3sv(GLbyte * pc) -{ - CALL_Color3sv( GET_DISPATCH(), ( - (const GLshort *)(pc + 0) - ) ); -} - -void __glXDisp_Color3ubv(GLbyte * pc) -{ - CALL_Color3ubv( GET_DISPATCH(), ( - (const GLubyte *)(pc + 0) - ) ); -} - -void __glXDisp_Color3uiv(GLbyte * pc) -{ - CALL_Color3uiv( GET_DISPATCH(), ( - (const GLuint *)(pc + 0) - ) ); -} - -void __glXDisp_Color3usv(GLbyte * pc) -{ - CALL_Color3usv( GET_DISPATCH(), ( - (const GLushort *)(pc + 0) - ) ); -} - -void __glXDisp_Color4bv(GLbyte * pc) -{ - CALL_Color4bv( GET_DISPATCH(), ( - (const GLbyte *)(pc + 0) - ) ); -} - -void __glXDisp_Color4dv(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 32); - pc -= 4; - } -#endif - - CALL_Color4dv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); -} - -void __glXDisp_Color4fv(GLbyte * pc) -{ - CALL_Color4fv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); -} - -void __glXDisp_Color4iv(GLbyte * pc) -{ - CALL_Color4iv( GET_DISPATCH(), ( - (const GLint *)(pc + 0) - ) ); -} - -void __glXDisp_Color4sv(GLbyte * pc) -{ - CALL_Color4sv( GET_DISPATCH(), ( - (const GLshort *)(pc + 0) - ) ); -} - -void __glXDisp_Color4ubv(GLbyte * pc) -{ - CALL_Color4ubv( GET_DISPATCH(), ( - (const GLubyte *)(pc + 0) - ) ); -} - -void __glXDisp_Color4uiv(GLbyte * pc) -{ - CALL_Color4uiv( GET_DISPATCH(), ( - (const GLuint *)(pc + 0) - ) ); -} - -void __glXDisp_Color4usv(GLbyte * pc) -{ - CALL_Color4usv( GET_DISPATCH(), ( - (const GLushort *)(pc + 0) - ) ); -} - -void __glXDisp_EdgeFlagv(GLbyte * pc) -{ - CALL_EdgeFlagv( GET_DISPATCH(), ( - (const GLboolean *)(pc + 0) - ) ); -} - -void __glXDisp_End(GLbyte * pc) -{ - CALL_End( GET_DISPATCH(), () ); -} - -void __glXDisp_Indexdv(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 8); - pc -= 4; - } -#endif - - CALL_Indexdv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); -} - -void __glXDisp_Indexfv(GLbyte * pc) -{ - CALL_Indexfv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); -} - -void __glXDisp_Indexiv(GLbyte * pc) -{ - CALL_Indexiv( GET_DISPATCH(), ( - (const GLint *)(pc + 0) - ) ); -} - -void __glXDisp_Indexsv(GLbyte * pc) -{ - CALL_Indexsv( GET_DISPATCH(), ( - (const GLshort *)(pc + 0) - ) ); -} - -void __glXDisp_Normal3bv(GLbyte * pc) -{ - CALL_Normal3bv( GET_DISPATCH(), ( - (const GLbyte *)(pc + 0) - ) ); -} - -void __glXDisp_Normal3dv(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); - pc -= 4; - } -#endif - - CALL_Normal3dv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); -} - -void __glXDisp_Normal3fv(GLbyte * pc) -{ - CALL_Normal3fv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); -} - -void __glXDisp_Normal3iv(GLbyte * pc) -{ - CALL_Normal3iv( GET_DISPATCH(), ( - (const GLint *)(pc + 0) - ) ); -} - -void __glXDisp_Normal3sv(GLbyte * pc) -{ - CALL_Normal3sv( GET_DISPATCH(), ( - (const GLshort *)(pc + 0) - ) ); -} - -void __glXDisp_RasterPos2dv(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 16); - pc -= 4; - } -#endif - - CALL_RasterPos2dv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); -} - -void __glXDisp_RasterPos2fv(GLbyte * pc) -{ - CALL_RasterPos2fv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); -} - -void __glXDisp_RasterPos2iv(GLbyte * pc) -{ - CALL_RasterPos2iv( GET_DISPATCH(), ( - (const GLint *)(pc + 0) - ) ); -} - -void __glXDisp_RasterPos2sv(GLbyte * pc) -{ - CALL_RasterPos2sv( GET_DISPATCH(), ( - (const GLshort *)(pc + 0) - ) ); -} - -void __glXDisp_RasterPos3dv(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); - pc -= 4; - } -#endif - - CALL_RasterPos3dv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); -} - -void __glXDisp_RasterPos3fv(GLbyte * pc) -{ - CALL_RasterPos3fv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); -} - -void __glXDisp_RasterPos3iv(GLbyte * pc) -{ - CALL_RasterPos3iv( GET_DISPATCH(), ( - (const GLint *)(pc + 0) - ) ); -} - -void __glXDisp_RasterPos3sv(GLbyte * pc) -{ - CALL_RasterPos3sv( GET_DISPATCH(), ( - (const GLshort *)(pc + 0) - ) ); -} - -void __glXDisp_RasterPos4dv(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 32); - pc -= 4; - } -#endif - - CALL_RasterPos4dv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); -} - -void __glXDisp_RasterPos4fv(GLbyte * pc) -{ - CALL_RasterPos4fv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); -} - -void __glXDisp_RasterPos4iv(GLbyte * pc) -{ - CALL_RasterPos4iv( GET_DISPATCH(), ( - (const GLint *)(pc + 0) - ) ); -} - -void __glXDisp_RasterPos4sv(GLbyte * pc) -{ - CALL_RasterPos4sv( GET_DISPATCH(), ( - (const GLshort *)(pc + 0) - ) ); -} - -void __glXDisp_Rectdv(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 32); - pc -= 4; - } -#endif - - CALL_Rectdv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0), - (const GLdouble *)(pc + 16) - ) ); -} - -void __glXDisp_Rectfv(GLbyte * pc) -{ - CALL_Rectfv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0), - (const GLfloat *)(pc + 8) - ) ); -} - -void __glXDisp_Rectiv(GLbyte * pc) -{ - CALL_Rectiv( GET_DISPATCH(), ( - (const GLint *)(pc + 0), - (const GLint *)(pc + 8) - ) ); -} - -void __glXDisp_Rectsv(GLbyte * pc) -{ - CALL_Rectsv( GET_DISPATCH(), ( - (const GLshort *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); -} - -void __glXDisp_TexCoord1dv(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 8); - pc -= 4; - } -#endif - - CALL_TexCoord1dv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); -} - -void __glXDisp_TexCoord1fv(GLbyte * pc) -{ - CALL_TexCoord1fv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); -} - -void __glXDisp_TexCoord1iv(GLbyte * pc) -{ - CALL_TexCoord1iv( GET_DISPATCH(), ( - (const GLint *)(pc + 0) - ) ); -} - -void __glXDisp_TexCoord1sv(GLbyte * pc) -{ - CALL_TexCoord1sv( GET_DISPATCH(), ( - (const GLshort *)(pc + 0) - ) ); -} - -void __glXDisp_TexCoord2dv(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 16); - pc -= 4; - } -#endif - - CALL_TexCoord2dv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); -} - -void __glXDisp_TexCoord2fv(GLbyte * pc) -{ - CALL_TexCoord2fv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); -} - -void __glXDisp_TexCoord2iv(GLbyte * pc) -{ - CALL_TexCoord2iv( GET_DISPATCH(), ( - (const GLint *)(pc + 0) - ) ); -} - -void __glXDisp_TexCoord2sv(GLbyte * pc) -{ - CALL_TexCoord2sv( GET_DISPATCH(), ( - (const GLshort *)(pc + 0) - ) ); -} - -void __glXDisp_TexCoord3dv(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); - pc -= 4; - } -#endif - - CALL_TexCoord3dv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); -} - -void __glXDisp_TexCoord3fv(GLbyte * pc) -{ - CALL_TexCoord3fv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); -} - -void __glXDisp_TexCoord3iv(GLbyte * pc) -{ - CALL_TexCoord3iv( GET_DISPATCH(), ( - (const GLint *)(pc + 0) - ) ); -} - -void __glXDisp_TexCoord3sv(GLbyte * pc) -{ - CALL_TexCoord3sv( GET_DISPATCH(), ( - (const GLshort *)(pc + 0) - ) ); -} - -void __glXDisp_TexCoord4dv(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 32); - pc -= 4; - } -#endif - - CALL_TexCoord4dv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); -} - -void __glXDisp_TexCoord4fv(GLbyte * pc) -{ - CALL_TexCoord4fv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); -} - -void __glXDisp_TexCoord4iv(GLbyte * pc) -{ - CALL_TexCoord4iv( GET_DISPATCH(), ( - (const GLint *)(pc + 0) - ) ); -} - -void __glXDisp_TexCoord4sv(GLbyte * pc) -{ - CALL_TexCoord4sv( GET_DISPATCH(), ( - (const GLshort *)(pc + 0) - ) ); -} - -void __glXDisp_Vertex2dv(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 16); - pc -= 4; - } -#endif - - CALL_Vertex2dv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); -} - -void __glXDisp_Vertex2fv(GLbyte * pc) -{ - CALL_Vertex2fv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); -} - -void __glXDisp_Vertex2iv(GLbyte * pc) -{ - CALL_Vertex2iv( GET_DISPATCH(), ( - (const GLint *)(pc + 0) - ) ); -} - -void __glXDisp_Vertex2sv(GLbyte * pc) -{ - CALL_Vertex2sv( GET_DISPATCH(), ( - (const GLshort *)(pc + 0) - ) ); -} - -void __glXDisp_Vertex3dv(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); - pc -= 4; - } -#endif - - CALL_Vertex3dv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); -} - -void __glXDisp_Vertex3fv(GLbyte * pc) -{ - CALL_Vertex3fv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); -} - -void __glXDisp_Vertex3iv(GLbyte * pc) -{ - CALL_Vertex3iv( GET_DISPATCH(), ( - (const GLint *)(pc + 0) - ) ); -} - -void __glXDisp_Vertex3sv(GLbyte * pc) -{ - CALL_Vertex3sv( GET_DISPATCH(), ( - (const GLshort *)(pc + 0) - ) ); -} - -void __glXDisp_Vertex4dv(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 32); - pc -= 4; - } -#endif - - CALL_Vertex4dv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); -} - -void __glXDisp_Vertex4fv(GLbyte * pc) -{ - CALL_Vertex4fv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); -} - -void __glXDisp_Vertex4iv(GLbyte * pc) -{ - CALL_Vertex4iv( GET_DISPATCH(), ( - (const GLint *)(pc + 0) - ) ); -} - -void __glXDisp_Vertex4sv(GLbyte * pc) -{ - CALL_Vertex4sv( GET_DISPATCH(), ( - (const GLshort *)(pc + 0) - ) ); -} - -void __glXDisp_ClipPlane(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 36); - pc -= 4; - } -#endif - - CALL_ClipPlane( GET_DISPATCH(), ( - *(GLenum *)(pc + 32), - (const GLdouble *)(pc + 0) - ) ); -} - -void __glXDisp_ColorMaterial(GLbyte * pc) -{ - CALL_ColorMaterial( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4) - ) ); -} - -void __glXDisp_CullFace(GLbyte * pc) -{ - CALL_CullFace( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); -} - -void __glXDisp_Fogf(GLbyte * pc) -{ - CALL_Fogf( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLfloat *)(pc + 4) - ) ); -} - -void __glXDisp_Fogfv(GLbyte * pc) -{ - const GLenum pname = *(GLenum *)(pc + 0); - const GLfloat * params; - - params = (const GLfloat *) (pc + 4); - - CALL_Fogfv( GET_DISPATCH(), ( - pname, - params - ) ); -} - -void __glXDisp_Fogi(GLbyte * pc) -{ - CALL_Fogi( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4) - ) ); -} - -void __glXDisp_Fogiv(GLbyte * pc) -{ - const GLenum pname = *(GLenum *)(pc + 0); - const GLint * params; - - params = (const GLint *) (pc + 4); - - CALL_Fogiv( GET_DISPATCH(), ( - pname, - params - ) ); -} - -void __glXDisp_FrontFace(GLbyte * pc) -{ - CALL_FrontFace( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); -} - -void __glXDisp_Hint(GLbyte * pc) -{ - CALL_Hint( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4) - ) ); -} - -void __glXDisp_Lightf(GLbyte * pc) -{ - CALL_Lightf( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLfloat *)(pc + 8) - ) ); -} - -void __glXDisp_Lightfv(GLbyte * pc) -{ - const GLenum pname = *(GLenum *)(pc + 4); - const GLfloat * params; - - params = (const GLfloat *) (pc + 8); - - CALL_Lightfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); -} - -void __glXDisp_Lighti(GLbyte * pc) -{ - CALL_Lighti( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLint *)(pc + 8) - ) ); -} - -void __glXDisp_Lightiv(GLbyte * pc) -{ - const GLenum pname = *(GLenum *)(pc + 4); - const GLint * params; - - params = (const GLint *) (pc + 8); - - CALL_Lightiv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); -} - -void __glXDisp_LightModelf(GLbyte * pc) -{ - CALL_LightModelf( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLfloat *)(pc + 4) - ) ); -} - -void __glXDisp_LightModelfv(GLbyte * pc) -{ - const GLenum pname = *(GLenum *)(pc + 0); - const GLfloat * params; - - params = (const GLfloat *) (pc + 4); - - CALL_LightModelfv( GET_DISPATCH(), ( - pname, - params - ) ); -} - -void __glXDisp_LightModeli(GLbyte * pc) -{ - CALL_LightModeli( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4) - ) ); -} - -void __glXDisp_LightModeliv(GLbyte * pc) -{ - const GLenum pname = *(GLenum *)(pc + 0); - const GLint * params; - - params = (const GLint *) (pc + 4); - - CALL_LightModeliv( GET_DISPATCH(), ( - pname, - params - ) ); -} - -void __glXDisp_LineStipple(GLbyte * pc) -{ - CALL_LineStipple( GET_DISPATCH(), ( - *(GLint *)(pc + 0), - *(GLushort *)(pc + 4) - ) ); -} - -void __glXDisp_LineWidth(GLbyte * pc) -{ - CALL_LineWidth( GET_DISPATCH(), ( - *(GLfloat *)(pc + 0) - ) ); -} - -void __glXDisp_Materialf(GLbyte * pc) -{ - CALL_Materialf( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLfloat *)(pc + 8) - ) ); -} - -void __glXDisp_Materialfv(GLbyte * pc) -{ - const GLenum pname = *(GLenum *)(pc + 4); - const GLfloat * params; - - params = (const GLfloat *) (pc + 8); - - CALL_Materialfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); -} - -void __glXDisp_Materiali(GLbyte * pc) -{ - CALL_Materiali( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLint *)(pc + 8) - ) ); -} - -void __glXDisp_Materialiv(GLbyte * pc) -{ - const GLenum pname = *(GLenum *)(pc + 4); - const GLint * params; - - params = (const GLint *) (pc + 8); - - CALL_Materialiv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); -} - -void __glXDisp_PointSize(GLbyte * pc) -{ - CALL_PointSize( GET_DISPATCH(), ( - *(GLfloat *)(pc + 0) - ) ); -} - -void __glXDisp_PolygonMode(GLbyte * pc) -{ - CALL_PolygonMode( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4) - ) ); -} - -void __glXDisp_PolygonStipple(GLbyte * pc) -{ - const GLubyte * const mask = (const GLubyte *) (pc + 20); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) ); - - CALL_PolygonStipple( GET_DISPATCH(), ( - mask - ) ); -} - -void __glXDisp_Scissor(GLbyte * pc) -{ - CALL_Scissor( GET_DISPATCH(), ( - *(GLint *)(pc + 0), - *(GLint *)(pc + 4), - *(GLsizei *)(pc + 8), - *(GLsizei *)(pc + 12) - ) ); -} - -void __glXDisp_ShadeModel(GLbyte * pc) -{ - CALL_ShadeModel( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); -} - -void __glXDisp_TexParameterf(GLbyte * pc) -{ - CALL_TexParameterf( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLfloat *)(pc + 8) - ) ); -} - -void __glXDisp_TexParameterfv(GLbyte * pc) -{ - const GLenum pname = *(GLenum *)(pc + 4); - const GLfloat * params; - - params = (const GLfloat *) (pc + 8); - - CALL_TexParameterfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); -} - -void __glXDisp_TexParameteri(GLbyte * pc) -{ - CALL_TexParameteri( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLint *)(pc + 8) - ) ); -} - -void __glXDisp_TexParameteriv(GLbyte * pc) -{ - const GLenum pname = *(GLenum *)(pc + 4); - const GLint * params; - - params = (const GLint *) (pc + 8); - - CALL_TexParameteriv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); -} - -void __glXDisp_TexImage1D(GLbyte * pc) -{ - const GLvoid * const pixels = (const GLvoid *) (pc + 52); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) ); - - CALL_TexImage1D( GET_DISPATCH(), ( - *(GLenum *)(pc + 20), - *(GLint *)(pc + 24), - *(GLint *)(pc + 28), - *(GLsizei *)(pc + 32), - *(GLint *)(pc + 40), - *(GLenum *)(pc + 44), - *(GLenum *)(pc + 48), - pixels - ) ); -} - -void __glXDisp_TexImage2D(GLbyte * pc) -{ - const GLvoid * const pixels = (const GLvoid *) (pc + 52); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) ); - - CALL_TexImage2D( GET_DISPATCH(), ( - *(GLenum *)(pc + 20), - *(GLint *)(pc + 24), - *(GLint *)(pc + 28), - *(GLsizei *)(pc + 32), - *(GLsizei *)(pc + 36), - *(GLint *)(pc + 40), - *(GLenum *)(pc + 44), - *(GLenum *)(pc + 48), - pixels - ) ); -} - -void __glXDisp_TexEnvf(GLbyte * pc) -{ - CALL_TexEnvf( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLfloat *)(pc + 8) - ) ); -} - -void __glXDisp_TexEnvfv(GLbyte * pc) -{ - const GLenum pname = *(GLenum *)(pc + 4); - const GLfloat * params; - - params = (const GLfloat *) (pc + 8); - - CALL_TexEnvfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); -} - -void __glXDisp_TexEnvi(GLbyte * pc) -{ - CALL_TexEnvi( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLint *)(pc + 8) - ) ); -} - -void __glXDisp_TexEnviv(GLbyte * pc) -{ - const GLenum pname = *(GLenum *)(pc + 4); - const GLint * params; - - params = (const GLint *) (pc + 8); - - CALL_TexEnviv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); -} - -void __glXDisp_TexGend(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 16); - pc -= 4; - } -#endif - - CALL_TexGend( GET_DISPATCH(), ( - *(GLenum *)(pc + 8), - *(GLenum *)(pc + 12), - *(GLdouble *)(pc + 0) - ) ); -} - -void __glXDisp_TexGendv(GLbyte * pc) -{ - const GLenum pname = *(GLenum *)(pc + 4); - const GLdouble * params; - -#ifdef __GLX_ALIGN64 - const GLuint compsize = __glTexGendv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 8)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); - pc -= 4; - } -#endif - - params = (const GLdouble *) (pc + 8); - - CALL_TexGendv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); -} - -void __glXDisp_TexGenf(GLbyte * pc) -{ - CALL_TexGenf( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLfloat *)(pc + 8) - ) ); -} - -void __glXDisp_TexGenfv(GLbyte * pc) -{ - const GLenum pname = *(GLenum *)(pc + 4); - const GLfloat * params; - - params = (const GLfloat *) (pc + 8); - - CALL_TexGenfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); -} - -void __glXDisp_TexGeni(GLbyte * pc) -{ - CALL_TexGeni( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLint *)(pc + 8) - ) ); -} - -void __glXDisp_TexGeniv(GLbyte * pc) -{ - const GLenum pname = *(GLenum *)(pc + 4); - const GLint * params; - - params = (const GLint *) (pc + 8); - - CALL_TexGeniv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); -} - -void __glXDisp_InitNames(GLbyte * pc) -{ - CALL_InitNames( GET_DISPATCH(), () ); -} - -void __glXDisp_LoadName(GLbyte * pc) -{ - CALL_LoadName( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) - ) ); -} - -void __glXDisp_PassThrough(GLbyte * pc) -{ - CALL_PassThrough( GET_DISPATCH(), ( - *(GLfloat *)(pc + 0) - ) ); -} - -void __glXDisp_PopName(GLbyte * pc) -{ - CALL_PopName( GET_DISPATCH(), () ); -} - -void __glXDisp_PushName(GLbyte * pc) -{ - CALL_PushName( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) - ) ); -} - -void __glXDisp_DrawBuffer(GLbyte * pc) -{ - CALL_DrawBuffer( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); -} - -void __glXDisp_Clear(GLbyte * pc) -{ - CALL_Clear( GET_DISPATCH(), ( - *(GLbitfield *)(pc + 0) - ) ); -} - -void __glXDisp_ClearAccum(GLbyte * pc) -{ - CALL_ClearAccum( GET_DISPATCH(), ( - *(GLfloat *)(pc + 0), - *(GLfloat *)(pc + 4), - *(GLfloat *)(pc + 8), - *(GLfloat *)(pc + 12) - ) ); -} - -void __glXDisp_ClearIndex(GLbyte * pc) -{ - CALL_ClearIndex( GET_DISPATCH(), ( - *(GLfloat *)(pc + 0) - ) ); -} - -void __glXDisp_ClearColor(GLbyte * pc) -{ - CALL_ClearColor( GET_DISPATCH(), ( - *(GLclampf *)(pc + 0), - *(GLclampf *)(pc + 4), - *(GLclampf *)(pc + 8), - *(GLclampf *)(pc + 12) - ) ); -} - -void __glXDisp_ClearStencil(GLbyte * pc) -{ - CALL_ClearStencil( GET_DISPATCH(), ( - *(GLint *)(pc + 0) - ) ); -} - -void __glXDisp_ClearDepth(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 8); - pc -= 4; - } -#endif - - CALL_ClearDepth( GET_DISPATCH(), ( - *(GLclampd *)(pc + 0) - ) ); -} - -void __glXDisp_StencilMask(GLbyte * pc) -{ - CALL_StencilMask( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) - ) ); -} - -void __glXDisp_ColorMask(GLbyte * pc) -{ - CALL_ColorMask( GET_DISPATCH(), ( - *(GLboolean *)(pc + 0), - *(GLboolean *)(pc + 1), - *(GLboolean *)(pc + 2), - *(GLboolean *)(pc + 3) - ) ); -} - -void __glXDisp_DepthMask(GLbyte * pc) -{ - CALL_DepthMask( GET_DISPATCH(), ( - *(GLboolean *)(pc + 0) - ) ); -} - -void __glXDisp_IndexMask(GLbyte * pc) -{ - CALL_IndexMask( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) - ) ); -} - -void __glXDisp_Accum(GLbyte * pc) -{ - CALL_Accum( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLfloat *)(pc + 4) - ) ); -} - -void __glXDisp_Disable(GLbyte * pc) -{ - CALL_Disable( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); -} - -void __glXDisp_Enable(GLbyte * pc) -{ - CALL_Enable( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); -} - -void __glXDisp_PopAttrib(GLbyte * pc) -{ - CALL_PopAttrib( GET_DISPATCH(), () ); -} - -void __glXDisp_PushAttrib(GLbyte * pc) -{ - CALL_PushAttrib( GET_DISPATCH(), ( - *(GLbitfield *)(pc + 0) - ) ); -} - -void __glXDisp_MapGrid1d(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 20); - pc -= 4; - } -#endif - - CALL_MapGrid1d( GET_DISPATCH(), ( - *(GLint *)(pc + 16), - *(GLdouble *)(pc + 0), - *(GLdouble *)(pc + 8) - ) ); -} - -void __glXDisp_MapGrid1f(GLbyte * pc) -{ - CALL_MapGrid1f( GET_DISPATCH(), ( - *(GLint *)(pc + 0), - *(GLfloat *)(pc + 4), - *(GLfloat *)(pc + 8) - ) ); -} - -void __glXDisp_MapGrid2d(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 40); - pc -= 4; - } -#endif - - CALL_MapGrid2d( GET_DISPATCH(), ( - *(GLint *)(pc + 32), - *(GLdouble *)(pc + 0), - *(GLdouble *)(pc + 8), - *(GLint *)(pc + 36), - *(GLdouble *)(pc + 16), - *(GLdouble *)(pc + 24) - ) ); -} - -void __glXDisp_MapGrid2f(GLbyte * pc) -{ - CALL_MapGrid2f( GET_DISPATCH(), ( - *(GLint *)(pc + 0), - *(GLfloat *)(pc + 4), - *(GLfloat *)(pc + 8), - *(GLint *)(pc + 12), - *(GLfloat *)(pc + 16), - *(GLfloat *)(pc + 20) - ) ); -} - -void __glXDisp_EvalCoord1dv(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 8); - pc -= 4; - } -#endif - - CALL_EvalCoord1dv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); -} - -void __glXDisp_EvalCoord1fv(GLbyte * pc) -{ - CALL_EvalCoord1fv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); -} - -void __glXDisp_EvalCoord2dv(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 16); - pc -= 4; - } -#endif - - CALL_EvalCoord2dv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); -} - -void __glXDisp_EvalCoord2fv(GLbyte * pc) -{ - CALL_EvalCoord2fv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); -} - -void __glXDisp_EvalMesh1(GLbyte * pc) -{ - CALL_EvalMesh1( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLint *)(pc + 8) - ) ); -} - -void __glXDisp_EvalPoint1(GLbyte * pc) -{ - CALL_EvalPoint1( GET_DISPATCH(), ( - *(GLint *)(pc + 0) - ) ); -} - -void __glXDisp_EvalMesh2(GLbyte * pc) -{ - CALL_EvalMesh2( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLint *)(pc + 8), - *(GLint *)(pc + 12), - *(GLint *)(pc + 16) - ) ); -} - -void __glXDisp_EvalPoint2(GLbyte * pc) -{ - CALL_EvalPoint2( GET_DISPATCH(), ( - *(GLint *)(pc + 0), - *(GLint *)(pc + 4) - ) ); -} - -void __glXDisp_AlphaFunc(GLbyte * pc) -{ - CALL_AlphaFunc( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLclampf *)(pc + 4) - ) ); -} - -void __glXDisp_BlendFunc(GLbyte * pc) -{ - CALL_BlendFunc( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4) - ) ); -} - -void __glXDisp_LogicOp(GLbyte * pc) -{ - CALL_LogicOp( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); -} - -void __glXDisp_StencilFunc(GLbyte * pc) -{ - CALL_StencilFunc( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLuint *)(pc + 8) - ) ); -} - -void __glXDisp_StencilOp(GLbyte * pc) -{ - CALL_StencilOp( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLenum *)(pc + 8) - ) ); -} - -void __glXDisp_DepthFunc(GLbyte * pc) -{ - CALL_DepthFunc( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); -} - -void __glXDisp_PixelZoom(GLbyte * pc) -{ - CALL_PixelZoom( GET_DISPATCH(), ( - *(GLfloat *)(pc + 0), - *(GLfloat *)(pc + 4) - ) ); -} - -void __glXDisp_PixelTransferf(GLbyte * pc) -{ - CALL_PixelTransferf( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLfloat *)(pc + 4) - ) ); -} - -void __glXDisp_PixelTransferi(GLbyte * pc) -{ - CALL_PixelTransferi( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4) - ) ); -} - -int __glXDisp_PixelStoref(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - CALL_PixelStoref( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLfloat *)(pc + 4) - ) ); - error = Success; - } - - return error; -} - -int __glXDisp_PixelStorei(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - CALL_PixelStorei( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4) - ) ); - error = Success; - } - - return error; -} - -void __glXDisp_PixelMapfv(GLbyte * pc) -{ - const GLsizei mapsize = *(GLsizei *)(pc + 4); - - CALL_PixelMapfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - mapsize, - (const GLfloat *)(pc + 8) - ) ); -} - -void __glXDisp_PixelMapuiv(GLbyte * pc) -{ - const GLsizei mapsize = *(GLsizei *)(pc + 4); - - CALL_PixelMapuiv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - mapsize, - (const GLuint *)(pc + 8) - ) ); -} - -void __glXDisp_PixelMapusv(GLbyte * pc) -{ - const GLsizei mapsize = *(GLsizei *)(pc + 4); - - CALL_PixelMapusv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - mapsize, - (const GLushort *)(pc + 8) - ) ); -} - -void __glXDisp_ReadBuffer(GLbyte * pc) -{ - CALL_ReadBuffer( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); -} - -void __glXDisp_CopyPixels(GLbyte * pc) -{ - CALL_CopyPixels( GET_DISPATCH(), ( - *(GLint *)(pc + 0), - *(GLint *)(pc + 4), - *(GLsizei *)(pc + 8), - *(GLsizei *)(pc + 12), - *(GLenum *)(pc + 16) - ) ); -} - -void __glXDisp_DrawPixels(GLbyte * pc) -{ - const GLvoid * const pixels = (const GLvoid *) (pc + 36); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) ); - - CALL_DrawPixels( GET_DISPATCH(), ( - *(GLsizei *)(pc + 20), - *(GLsizei *)(pc + 24), - *(GLenum *)(pc + 28), - *(GLenum *)(pc + 32), - pixels - ) ); -} - -int __glXDisp_GetBooleanv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 0); - - const GLuint compsize = __glGetBooleanv_size(pname); - GLboolean answerBuffer[200]; - GLboolean * params = __glXGetAnswerBuffer(cl, compsize, answerBuffer, sizeof(answerBuffer), 1); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetBooleanv( GET_DISPATCH(), ( - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 1, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetClipPlane(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - GLdouble equation[4]; - CALL_GetClipPlane( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - equation - ) ); - __glXSendReply(cl->client, equation, 4, 8, GL_TRUE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetDoublev(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 0); - - const GLuint compsize = __glGetDoublev_size(pname); - GLdouble answerBuffer[200]; - GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetDoublev( GET_DISPATCH(), ( - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 8, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetError(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - GLenum retval; - retval = CALL_GetError( GET_DISPATCH(), () ); - __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); - error = Success; - } - - return error; -} - -int __glXDisp_GetFloatv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 0); - - const GLuint compsize = __glGetFloatv_size(pname); - GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetFloatv( GET_DISPATCH(), ( - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetIntegerv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 0); - - const GLuint compsize = __glGetIntegerv_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetIntegerv( GET_DISPATCH(), ( - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetLightfv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetLightfv_size(pname); - GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetLightfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetLightiv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetLightiv_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetLightiv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetMapdv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum target = *(GLenum *)(pc + 0); - const GLenum query = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetMapdv_size(target,query); - GLdouble answerBuffer[200]; - GLdouble * v = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8); - - if (v == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetMapdv( GET_DISPATCH(), ( - target, - query, - v - ) ); - __glXSendReply(cl->client, v, compsize, 8, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetMapfv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum target = *(GLenum *)(pc + 0); - const GLenum query = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetMapfv_size(target,query); - GLfloat answerBuffer[200]; - GLfloat * v = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (v == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetMapfv( GET_DISPATCH(), ( - target, - query, - v - ) ); - __glXSendReply(cl->client, v, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetMapiv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum target = *(GLenum *)(pc + 0); - const GLenum query = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetMapiv_size(target,query); - GLint answerBuffer[200]; - GLint * v = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (v == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetMapiv( GET_DISPATCH(), ( - target, - query, - v - ) ); - __glXSendReply(cl->client, v, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetMaterialfv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetMaterialfv_size(pname); - GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetMaterialfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetMaterialiv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetMaterialiv_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetMaterialiv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetPixelMapfv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum map = *(GLenum *)(pc + 0); - - const GLuint compsize = __glGetPixelMapfv_size(map); - GLfloat answerBuffer[200]; - GLfloat * values = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (values == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetPixelMapfv( GET_DISPATCH(), ( - map, - values - ) ); - __glXSendReply(cl->client, values, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetPixelMapuiv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum map = *(GLenum *)(pc + 0); - - const GLuint compsize = __glGetPixelMapuiv_size(map); - GLuint answerBuffer[200]; - GLuint * values = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (values == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetPixelMapuiv( GET_DISPATCH(), ( - map, - values - ) ); - __glXSendReply(cl->client, values, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetPixelMapusv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum map = *(GLenum *)(pc + 0); - - const GLuint compsize = __glGetPixelMapusv_size(map); - GLushort answerBuffer[200]; - GLushort * values = __glXGetAnswerBuffer(cl, compsize * 2, answerBuffer, sizeof(answerBuffer), 2); - - if (values == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetPixelMapusv( GET_DISPATCH(), ( - map, - values - ) ); - __glXSendReply(cl->client, values, compsize, 2, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetTexEnvfv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetTexEnvfv_size(pname); - GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetTexEnvfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetTexEnviv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetTexEnviv_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetTexEnviv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetTexGendv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetTexGendv_size(pname); - GLdouble answerBuffer[200]; - GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetTexGendv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 8, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetTexGenfv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetTexGenfv_size(pname); - GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetTexGenfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetTexGeniv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetTexGeniv_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetTexGeniv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetTexParameterfv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetTexParameterfv_size(pname); - GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetTexParameterfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetTexParameteriv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetTexParameteriv_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetTexParameteriv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetTexLevelParameterfv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 8); - - const GLuint compsize = __glGetTexLevelParameterfv_size(pname); - GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetTexLevelParameterfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetTexLevelParameteriv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 8); - - const GLuint compsize = __glGetTexLevelParameteriv_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetTexLevelParameteriv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_IsEnabled(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - GLboolean retval; - retval = CALL_IsEnabled( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); - __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); - error = Success; - } - - return error; -} - -int __glXDisp_IsList(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - GLboolean retval; - retval = CALL_IsList( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) - ) ); - __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); - error = Success; - } - - return error; -} - -void __glXDisp_DepthRange(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 16); - pc -= 4; - } -#endif - - CALL_DepthRange( GET_DISPATCH(), ( - *(GLclampd *)(pc + 0), - *(GLclampd *)(pc + 8) - ) ); -} - -void __glXDisp_Frustum(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 48); - pc -= 4; - } -#endif - - CALL_Frustum( GET_DISPATCH(), ( - *(GLdouble *)(pc + 0), - *(GLdouble *)(pc + 8), - *(GLdouble *)(pc + 16), - *(GLdouble *)(pc + 24), - *(GLdouble *)(pc + 32), - *(GLdouble *)(pc + 40) - ) ); -} - -void __glXDisp_LoadIdentity(GLbyte * pc) -{ - CALL_LoadIdentity( GET_DISPATCH(), () ); -} - -void __glXDisp_LoadMatrixf(GLbyte * pc) -{ - CALL_LoadMatrixf( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); -} - -void __glXDisp_LoadMatrixd(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 128); - pc -= 4; - } -#endif - - CALL_LoadMatrixd( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); -} - -void __glXDisp_MatrixMode(GLbyte * pc) -{ - CALL_MatrixMode( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); -} - -void __glXDisp_MultMatrixf(GLbyte * pc) -{ - CALL_MultMatrixf( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); -} - -void __glXDisp_MultMatrixd(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 128); - pc -= 4; - } -#endif - - CALL_MultMatrixd( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); -} - -void __glXDisp_Ortho(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 48); - pc -= 4; - } -#endif - - CALL_Ortho( GET_DISPATCH(), ( - *(GLdouble *)(pc + 0), - *(GLdouble *)(pc + 8), - *(GLdouble *)(pc + 16), - *(GLdouble *)(pc + 24), - *(GLdouble *)(pc + 32), - *(GLdouble *)(pc + 40) - ) ); -} - -void __glXDisp_PopMatrix(GLbyte * pc) -{ - CALL_PopMatrix( GET_DISPATCH(), () ); -} - -void __glXDisp_PushMatrix(GLbyte * pc) -{ - CALL_PushMatrix( GET_DISPATCH(), () ); -} - -void __glXDisp_Rotated(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 32); - pc -= 4; - } -#endif - - CALL_Rotated( GET_DISPATCH(), ( - *(GLdouble *)(pc + 0), - *(GLdouble *)(pc + 8), - *(GLdouble *)(pc + 16), - *(GLdouble *)(pc + 24) - ) ); -} - -void __glXDisp_Rotatef(GLbyte * pc) -{ - CALL_Rotatef( GET_DISPATCH(), ( - *(GLfloat *)(pc + 0), - *(GLfloat *)(pc + 4), - *(GLfloat *)(pc + 8), - *(GLfloat *)(pc + 12) - ) ); -} - -void __glXDisp_Scaled(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); - pc -= 4; - } -#endif - - CALL_Scaled( GET_DISPATCH(), ( - *(GLdouble *)(pc + 0), - *(GLdouble *)(pc + 8), - *(GLdouble *)(pc + 16) - ) ); -} - -void __glXDisp_Scalef(GLbyte * pc) -{ - CALL_Scalef( GET_DISPATCH(), ( - *(GLfloat *)(pc + 0), - *(GLfloat *)(pc + 4), - *(GLfloat *)(pc + 8) - ) ); -} - -void __glXDisp_Translated(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); - pc -= 4; - } -#endif - - CALL_Translated( GET_DISPATCH(), ( - *(GLdouble *)(pc + 0), - *(GLdouble *)(pc + 8), - *(GLdouble *)(pc + 16) - ) ); -} - -void __glXDisp_Translatef(GLbyte * pc) -{ - CALL_Translatef( GET_DISPATCH(), ( - *(GLfloat *)(pc + 0), - *(GLfloat *)(pc + 4), - *(GLfloat *)(pc + 8) - ) ); -} - -void __glXDisp_Viewport(GLbyte * pc) -{ - CALL_Viewport( GET_DISPATCH(), ( - *(GLint *)(pc + 0), - *(GLint *)(pc + 4), - *(GLsizei *)(pc + 8), - *(GLsizei *)(pc + 12) - ) ); -} - -void __glXDisp_BindTexture(GLbyte * pc) -{ - CALL_BindTexture( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4) - ) ); -} - -void __glXDisp_Indexubv(GLbyte * pc) -{ - CALL_Indexubv( GET_DISPATCH(), ( - (const GLubyte *)(pc + 0) - ) ); -} - -void __glXDisp_PolygonOffset(GLbyte * pc) -{ - CALL_PolygonOffset( GET_DISPATCH(), ( - *(GLfloat *)(pc + 0), - *(GLfloat *)(pc + 4) - ) ); -} - -int __glXDisp_AreTexturesResident(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); - - GLboolean retval; - GLboolean answerBuffer[200]; - GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); - retval = CALL_AreTexturesResident( GET_DISPATCH(), ( - n, - (const GLuint *)(pc + 4), - residences - ) ); - __glXSendReply(cl->client, residences, n, 1, GL_TRUE, retval); - error = Success; - } - - return error; -} - -int __glXDisp_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); - - GLboolean retval; - GLboolean answerBuffer[200]; - GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); - retval = CALL_AreTexturesResident( GET_DISPATCH(), ( - n, - (const GLuint *)(pc + 4), - residences - ) ); - __glXSendReply(cl->client, residences, n, 1, GL_TRUE, retval); - error = Success; - } - - return error; -} - -void __glXDisp_CopyTexImage1D(GLbyte * pc) -{ - CALL_CopyTexImage1D( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLint *)(pc + 12), - *(GLint *)(pc + 16), - *(GLsizei *)(pc + 20), - *(GLint *)(pc + 24) - ) ); -} - -void __glXDisp_CopyTexImage2D(GLbyte * pc) -{ - CALL_CopyTexImage2D( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLint *)(pc + 12), - *(GLint *)(pc + 16), - *(GLsizei *)(pc + 20), - *(GLsizei *)(pc + 24), - *(GLint *)(pc + 28) - ) ); -} - -void __glXDisp_CopyTexSubImage1D(GLbyte * pc) -{ - CALL_CopyTexSubImage1D( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLint *)(pc + 8), - *(GLint *)(pc + 12), - *(GLint *)(pc + 16), - *(GLsizei *)(pc + 20) - ) ); -} - -void __glXDisp_CopyTexSubImage2D(GLbyte * pc) -{ - CALL_CopyTexSubImage2D( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLint *)(pc + 8), - *(GLint *)(pc + 12), - *(GLint *)(pc + 16), - *(GLint *)(pc + 20), - *(GLsizei *)(pc + 24), - *(GLsizei *)(pc + 28) - ) ); -} - -int __glXDisp_DeleteTextures(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); - - CALL_DeleteTextures( GET_DISPATCH(), ( - n, - (const GLuint *)(pc + 4) - ) ); - error = Success; - } - - return error; -} - -int __glXDisp_DeleteTexturesEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); - - CALL_DeleteTextures( GET_DISPATCH(), ( - n, - (const GLuint *)(pc + 4) - ) ); - error = Success; - } - - return error; -} - -int __glXDisp_GenTextures(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); - - GLuint answerBuffer[200]; - GLuint * textures = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenTextures( GET_DISPATCH(), ( - n, - textures - ) ); - __glXSendReply(cl->client, textures, n, 4, GL_TRUE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GenTexturesEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); - - GLuint answerBuffer[200]; - GLuint * textures = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenTextures( GET_DISPATCH(), ( - n, - textures - ) ); - __glXSendReply(cl->client, textures, n, 4, GL_TRUE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_IsTexture(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - GLboolean retval; - retval = CALL_IsTexture( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) - ) ); - __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); - error = Success; - } - - return error; -} - -int __glXDisp_IsTextureEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLboolean retval; - retval = CALL_IsTexture( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) - ) ); - __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); - error = Success; - } - - return error; -} - -void __glXDisp_PrioritizeTextures(GLbyte * pc) -{ - const GLsizei n = *(GLsizei *)(pc + 0); - - CALL_PrioritizeTextures( GET_DISPATCH(), ( - n, - (const GLuint *)(pc + 4), - (const GLclampf *)(pc + 4) - ) ); -} - -void __glXDisp_TexSubImage1D(GLbyte * pc) -{ - const CARD32 ptr_is_null = *(CARD32 *)(pc + 52); - const GLvoid * const pixels = (const GLvoid *) (ptr_is_null != 0) ? NULL : (pc + 56); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) ); - - CALL_TexSubImage1D( GET_DISPATCH(), ( - *(GLenum *)(pc + 20), - *(GLint *)(pc + 24), - *(GLint *)(pc + 28), - *(GLsizei *)(pc + 36), - *(GLenum *)(pc + 44), - *(GLenum *)(pc + 48), - pixels - ) ); -} - -void __glXDisp_TexSubImage2D(GLbyte * pc) -{ - const CARD32 ptr_is_null = *(CARD32 *)(pc + 52); - const GLvoid * const pixels = (const GLvoid *) (ptr_is_null != 0) ? NULL : (pc + 56); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) ); - - CALL_TexSubImage2D( GET_DISPATCH(), ( - *(GLenum *)(pc + 20), - *(GLint *)(pc + 24), - *(GLint *)(pc + 28), - *(GLint *)(pc + 32), - *(GLsizei *)(pc + 36), - *(GLsizei *)(pc + 40), - *(GLenum *)(pc + 44), - *(GLenum *)(pc + 48), - pixels - ) ); -} - -void __glXDisp_BlendColor(GLbyte * pc) -{ - CALL_BlendColor( GET_DISPATCH(), ( - *(GLclampf *)(pc + 0), - *(GLclampf *)(pc + 4), - *(GLclampf *)(pc + 8), - *(GLclampf *)(pc + 12) - ) ); -} - -void __glXDisp_BlendEquation(GLbyte * pc) -{ - CALL_BlendEquation( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); -} - -void __glXDisp_ColorTable(GLbyte * pc) -{ - const GLvoid * const table = (const GLvoid *) (pc + 40); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) ); - - CALL_ColorTable( GET_DISPATCH(), ( - *(GLenum *)(pc + 20), - *(GLenum *)(pc + 24), - *(GLsizei *)(pc + 28), - *(GLenum *)(pc + 32), - *(GLenum *)(pc + 36), - table - ) ); -} - -void __glXDisp_ColorTableParameterfv(GLbyte * pc) -{ - const GLenum pname = *(GLenum *)(pc + 4); - const GLfloat * params; - - params = (const GLfloat *) (pc + 8); - - CALL_ColorTableParameterfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); -} - -void __glXDisp_ColorTableParameteriv(GLbyte * pc) -{ - const GLenum pname = *(GLenum *)(pc + 4); - const GLint * params; - - params = (const GLint *) (pc + 8); - - CALL_ColorTableParameteriv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); -} - -void __glXDisp_CopyColorTable(GLbyte * pc) -{ - CALL_CopyColorTable( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLint *)(pc + 8), - *(GLint *)(pc + 12), - *(GLsizei *)(pc + 16) - ) ); -} - -int __glXDisp_GetColorTableParameterfv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetColorTableParameterfv_size(pname); - GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetColorTableParameterfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetColorTableParameterfvSGI(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetColorTableParameterfv_size(pname); - GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetColorTableParameterfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetColorTableParameteriv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetColorTableParameteriv_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetColorTableParameteriv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetColorTableParameterivSGI(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetColorTableParameteriv_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetColorTableParameteriv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -void __glXDisp_ColorSubTable(GLbyte * pc) -{ - const GLvoid * const data = (const GLvoid *) (pc + 40); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) ); - - CALL_ColorSubTable( GET_DISPATCH(), ( - *(GLenum *)(pc + 20), - *(GLsizei *)(pc + 24), - *(GLsizei *)(pc + 28), - *(GLenum *)(pc + 32), - *(GLenum *)(pc + 36), - data - ) ); -} - -void __glXDisp_CopyColorSubTable(GLbyte * pc) -{ - CALL_CopyColorSubTable( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLsizei *)(pc + 4), - *(GLint *)(pc + 8), - *(GLint *)(pc + 12), - *(GLsizei *)(pc + 16) - ) ); -} - -void __glXDisp_ConvolutionFilter1D(GLbyte * pc) -{ - const GLvoid * const image = (const GLvoid *) (pc + 44); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) ); - - CALL_ConvolutionFilter1D( GET_DISPATCH(), ( - *(GLenum *)(pc + 20), - *(GLenum *)(pc + 24), - *(GLsizei *)(pc + 28), - *(GLenum *)(pc + 36), - *(GLenum *)(pc + 40), - image - ) ); -} - -void __glXDisp_ConvolutionFilter2D(GLbyte * pc) -{ - const GLvoid * const image = (const GLvoid *) (pc + 44); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) ); - - CALL_ConvolutionFilter2D( GET_DISPATCH(), ( - *(GLenum *)(pc + 20), - *(GLenum *)(pc + 24), - *(GLsizei *)(pc + 28), - *(GLsizei *)(pc + 32), - *(GLenum *)(pc + 36), - *(GLenum *)(pc + 40), - image - ) ); -} - -void __glXDisp_ConvolutionParameterf(GLbyte * pc) -{ - CALL_ConvolutionParameterf( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLfloat *)(pc + 8) - ) ); -} - -void __glXDisp_ConvolutionParameterfv(GLbyte * pc) -{ - const GLenum pname = *(GLenum *)(pc + 4); - const GLfloat * params; - - params = (const GLfloat *) (pc + 8); - - CALL_ConvolutionParameterfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); -} - -void __glXDisp_ConvolutionParameteri(GLbyte * pc) -{ - CALL_ConvolutionParameteri( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLint *)(pc + 8) - ) ); -} - -void __glXDisp_ConvolutionParameteriv(GLbyte * pc) -{ - const GLenum pname = *(GLenum *)(pc + 4); - const GLint * params; - - params = (const GLint *) (pc + 8); - - CALL_ConvolutionParameteriv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); -} - -void __glXDisp_CopyConvolutionFilter1D(GLbyte * pc) -{ - CALL_CopyConvolutionFilter1D( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLint *)(pc + 8), - *(GLint *)(pc + 12), - *(GLsizei *)(pc + 16) - ) ); -} - -void __glXDisp_CopyConvolutionFilter2D(GLbyte * pc) -{ - CALL_CopyConvolutionFilter2D( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLint *)(pc + 8), - *(GLint *)(pc + 12), - *(GLsizei *)(pc + 16), - *(GLsizei *)(pc + 20) - ) ); -} - -int __glXDisp_GetConvolutionParameterfv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetConvolutionParameterfv_size(pname); - GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetConvolutionParameterfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetConvolutionParameterfvEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetConvolutionParameterfv_size(pname); - GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetConvolutionParameterfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetConvolutionParameteriv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetConvolutionParameteriv_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetConvolutionParameteriv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetConvolutionParameterivEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetConvolutionParameteriv_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetConvolutionParameteriv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetHistogramParameterfv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetHistogramParameterfv_size(pname); - GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetHistogramParameterfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetHistogramParameterfvEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetHistogramParameterfv_size(pname); - GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetHistogramParameterfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetHistogramParameteriv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetHistogramParameteriv_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetHistogramParameteriv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetHistogramParameterivEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetHistogramParameteriv_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetHistogramParameteriv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetMinmaxParameterfv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetMinmaxParameterfv_size(pname); - GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetMinmaxParameterfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetMinmaxParameterfvEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetMinmaxParameterfv_size(pname); - GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetMinmaxParameterfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetMinmaxParameteriv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetMinmaxParameteriv_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetMinmaxParameteriv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetMinmaxParameterivEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetMinmaxParameteriv_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetMinmaxParameteriv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -void __glXDisp_Histogram(GLbyte * pc) -{ - CALL_Histogram( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLsizei *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLboolean *)(pc + 12) - ) ); -} - -void __glXDisp_Minmax(GLbyte * pc) -{ - CALL_Minmax( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLboolean *)(pc + 8) - ) ); -} - -void __glXDisp_ResetHistogram(GLbyte * pc) -{ - CALL_ResetHistogram( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); -} - -void __glXDisp_ResetMinmax(GLbyte * pc) -{ - CALL_ResetMinmax( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); -} - -void __glXDisp_TexImage3D(GLbyte * pc) -{ - const CARD32 ptr_is_null = *(CARD32 *)(pc + 76); - const GLvoid * const pixels = (const GLvoid *) (ptr_is_null != 0) ? NULL : (pc + 80); - __GLXpixel3DHeader * const hdr = (__GLXpixel3DHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_IMAGE_HEIGHT, (GLint) hdr->imageHeight) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_IMAGES, (GLint) hdr->skipImages) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) ); - - CALL_TexImage3D( GET_DISPATCH(), ( - *(GLenum *)(pc + 36), - *(GLint *)(pc + 40), - *(GLint *)(pc + 44), - *(GLsizei *)(pc + 48), - *(GLsizei *)(pc + 52), - *(GLsizei *)(pc + 56), - *(GLint *)(pc + 64), - *(GLenum *)(pc + 68), - *(GLenum *)(pc + 72), - pixels - ) ); -} - -void __glXDisp_TexSubImage3D(GLbyte * pc) -{ - const CARD32 ptr_is_null = *(CARD32 *)(pc + 84); - const GLvoid * const pixels = (const GLvoid *) (ptr_is_null != 0) ? NULL : (pc + 88); - __GLXpixel3DHeader * const hdr = (__GLXpixel3DHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_IMAGE_HEIGHT, (GLint) hdr->imageHeight) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_IMAGES, (GLint) hdr->skipImages) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) ); - - CALL_TexSubImage3D( GET_DISPATCH(), ( - *(GLenum *)(pc + 36), - *(GLint *)(pc + 40), - *(GLint *)(pc + 44), - *(GLint *)(pc + 48), - *(GLint *)(pc + 52), - *(GLsizei *)(pc + 60), - *(GLsizei *)(pc + 64), - *(GLsizei *)(pc + 68), - *(GLenum *)(pc + 76), - *(GLenum *)(pc + 80), - pixels - ) ); -} - -void __glXDisp_CopyTexSubImage3D(GLbyte * pc) -{ - CALL_CopyTexSubImage3D( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLint *)(pc + 8), - *(GLint *)(pc + 12), - *(GLint *)(pc + 16), - *(GLint *)(pc + 20), - *(GLint *)(pc + 24), - *(GLsizei *)(pc + 28), - *(GLsizei *)(pc + 32) - ) ); -} - -void __glXDisp_ActiveTextureARB(GLbyte * pc) -{ - CALL_ActiveTextureARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); -} - -void __glXDisp_MultiTexCoord1dvARB(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 12); - pc -= 4; - } -#endif - - CALL_MultiTexCoord1dvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 8), - (const GLdouble *)(pc + 0) - ) ); -} - -void __glXDisp_MultiTexCoord1fvARB(GLbyte * pc) -{ - CALL_MultiTexCoord1fvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - (const GLfloat *)(pc + 4) - ) ); -} - -void __glXDisp_MultiTexCoord1ivARB(GLbyte * pc) -{ - CALL_MultiTexCoord1ivARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - (const GLint *)(pc + 4) - ) ); -} - -void __glXDisp_MultiTexCoord1svARB(GLbyte * pc) -{ - CALL_MultiTexCoord1svARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); -} - -void __glXDisp_MultiTexCoord2dvARB(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 20); - pc -= 4; - } -#endif - - CALL_MultiTexCoord2dvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 16), - (const GLdouble *)(pc + 0) - ) ); -} - -void __glXDisp_MultiTexCoord2fvARB(GLbyte * pc) -{ - CALL_MultiTexCoord2fvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - (const GLfloat *)(pc + 4) - ) ); -} - -void __glXDisp_MultiTexCoord2ivARB(GLbyte * pc) -{ - CALL_MultiTexCoord2ivARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - (const GLint *)(pc + 4) - ) ); -} - -void __glXDisp_MultiTexCoord2svARB(GLbyte * pc) -{ - CALL_MultiTexCoord2svARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); -} - -void __glXDisp_MultiTexCoord3dvARB(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 28); - pc -= 4; - } -#endif - - CALL_MultiTexCoord3dvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 24), - (const GLdouble *)(pc + 0) - ) ); -} - -void __glXDisp_MultiTexCoord3fvARB(GLbyte * pc) -{ - CALL_MultiTexCoord3fvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - (const GLfloat *)(pc + 4) - ) ); -} - -void __glXDisp_MultiTexCoord3ivARB(GLbyte * pc) -{ - CALL_MultiTexCoord3ivARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - (const GLint *)(pc + 4) - ) ); -} - -void __glXDisp_MultiTexCoord3svARB(GLbyte * pc) -{ - CALL_MultiTexCoord3svARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); -} - -void __glXDisp_MultiTexCoord4dvARB(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 36); - pc -= 4; - } -#endif - - CALL_MultiTexCoord4dvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 32), - (const GLdouble *)(pc + 0) - ) ); -} - -void __glXDisp_MultiTexCoord4fvARB(GLbyte * pc) -{ - CALL_MultiTexCoord4fvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - (const GLfloat *)(pc + 4) - ) ); -} - -void __glXDisp_MultiTexCoord4ivARB(GLbyte * pc) -{ - CALL_MultiTexCoord4ivARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - (const GLint *)(pc + 4) - ) ); -} - -void __glXDisp_MultiTexCoord4svARB(GLbyte * pc) -{ - CALL_MultiTexCoord4svARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); -} - -void __glXDisp_SampleCoverageARB(GLbyte * pc) -{ - CALL_SampleCoverageARB( GET_DISPATCH(), ( - *(GLclampf *)(pc + 0), - *(GLboolean *)(pc + 4) - ) ); -} - -void __glXDisp_CompressedTexImage1DARB(GLbyte * pc) -{ - const GLsizei imageSize = *(GLsizei *)(pc + 20); - - CALL_CompressedTexImage1DARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLsizei *)(pc + 12), - *(GLint *)(pc + 16), - imageSize, - (const GLvoid *)(pc + 24) - ) ); -} - -void __glXDisp_CompressedTexImage2DARB(GLbyte * pc) -{ - const GLsizei imageSize = *(GLsizei *)(pc + 24); - - CALL_CompressedTexImage2DARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLsizei *)(pc + 12), - *(GLsizei *)(pc + 16), - *(GLint *)(pc + 20), - imageSize, - (const GLvoid *)(pc + 28) - ) ); -} - -void __glXDisp_CompressedTexImage3DARB(GLbyte * pc) -{ - const GLsizei imageSize = *(GLsizei *)(pc + 28); - - CALL_CompressedTexImage3DARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLsizei *)(pc + 12), - *(GLsizei *)(pc + 16), - *(GLsizei *)(pc + 20), - *(GLint *)(pc + 24), - imageSize, - (const GLvoid *)(pc + 32) - ) ); -} - -void __glXDisp_CompressedTexSubImage1DARB(GLbyte * pc) -{ - const GLsizei imageSize = *(GLsizei *)(pc + 20); - - CALL_CompressedTexSubImage1DARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLint *)(pc + 8), - *(GLsizei *)(pc + 12), - *(GLenum *)(pc + 16), - imageSize, - (const GLvoid *)(pc + 24) - ) ); -} - -void __glXDisp_CompressedTexSubImage2DARB(GLbyte * pc) -{ - const GLsizei imageSize = *(GLsizei *)(pc + 28); - - CALL_CompressedTexSubImage2DARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLint *)(pc + 8), - *(GLint *)(pc + 12), - *(GLsizei *)(pc + 16), - *(GLsizei *)(pc + 20), - *(GLenum *)(pc + 24), - imageSize, - (const GLvoid *)(pc + 32) - ) ); -} - -void __glXDisp_CompressedTexSubImage3DARB(GLbyte * pc) -{ - const GLsizei imageSize = *(GLsizei *)(pc + 36); - - CALL_CompressedTexSubImage3DARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLint *)(pc + 8), - *(GLint *)(pc + 12), - *(GLint *)(pc + 16), - *(GLsizei *)(pc + 20), - *(GLsizei *)(pc + 24), - *(GLsizei *)(pc + 28), - *(GLenum *)(pc + 32), - imageSize, - (const GLvoid *)(pc + 40) - ) ); -} - -int __glXDisp_GetProgramEnvParameterdvARB(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLdouble params[4]; - CALL_GetProgramEnvParameterdvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - params - ) ); - __glXSendReply(cl->client, params, 4, 8, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetProgramEnvParameterfvARB(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLfloat params[4]; - CALL_GetProgramEnvParameterfvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - params - ) ); - __glXSendReply(cl->client, params, 4, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetProgramLocalParameterdvARB(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLdouble params[4]; - CALL_GetProgramLocalParameterdvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - params - ) ); - __glXSendReply(cl->client, params, 4, 8, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetProgramLocalParameterfvARB(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLfloat params[4]; - CALL_GetProgramLocalParameterfvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - params - ) ); - __glXSendReply(cl->client, params, 4, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetProgramivARB(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetProgramivARB_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetProgramivARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetVertexAttribdvARB(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetVertexAttribdvARB_size(pname); - GLdouble answerBuffer[200]; - GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetVertexAttribdvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 8, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetVertexAttribfvARB(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetVertexAttribfvARB_size(pname); - GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetVertexAttribfvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetVertexAttribivARB(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetVertexAttribivARB_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetVertexAttribivARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -void __glXDisp_ProgramEnvParameter4dvARB(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 40); - pc -= 4; - } -#endif - - CALL_ProgramEnvParameter4dvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - (const GLdouble *)(pc + 8) - ) ); -} - -void __glXDisp_ProgramEnvParameter4fvARB(GLbyte * pc) -{ - CALL_ProgramEnvParameter4fvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - (const GLfloat *)(pc + 8) - ) ); -} - -void __glXDisp_ProgramLocalParameter4dvARB(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 40); - pc -= 4; - } -#endif - - CALL_ProgramLocalParameter4dvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - (const GLdouble *)(pc + 8) - ) ); -} - -void __glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc) -{ - CALL_ProgramLocalParameter4fvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - (const GLfloat *)(pc + 8) - ) ); -} - -void __glXDisp_ProgramStringARB(GLbyte * pc) -{ - const GLsizei len = *(GLsizei *)(pc + 8); - - CALL_ProgramStringARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - len, - (const GLvoid *)(pc + 12) - ) ); -} - -void __glXDisp_VertexAttrib1dvARB(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 12); - pc -= 4; - } -#endif - - CALL_VertexAttrib1dvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLdouble *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib1fvARB(GLbyte * pc) -{ - CALL_VertexAttrib1fvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLfloat *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib1svARB(GLbyte * pc) -{ - CALL_VertexAttrib1svARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib2dvARB(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 20); - pc -= 4; - } -#endif - - CALL_VertexAttrib2dvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLdouble *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib2fvARB(GLbyte * pc) -{ - CALL_VertexAttrib2fvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLfloat *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib2svARB(GLbyte * pc) -{ - CALL_VertexAttrib2svARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib3dvARB(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 28); - pc -= 4; - } -#endif - - CALL_VertexAttrib3dvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLdouble *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib3fvARB(GLbyte * pc) -{ - CALL_VertexAttrib3fvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLfloat *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib3svARB(GLbyte * pc) -{ - CALL_VertexAttrib3svARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib4NbvARB(GLbyte * pc) -{ - CALL_VertexAttrib4NbvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLbyte *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib4NivARB(GLbyte * pc) -{ - CALL_VertexAttrib4NivARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLint *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib4NsvARB(GLbyte * pc) -{ - CALL_VertexAttrib4NsvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib4NubvARB(GLbyte * pc) -{ - CALL_VertexAttrib4NubvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLubyte *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib4NuivARB(GLbyte * pc) -{ - CALL_VertexAttrib4NuivARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLuint *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib4NusvARB(GLbyte * pc) -{ - CALL_VertexAttrib4NusvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLushort *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib4bvARB(GLbyte * pc) -{ - CALL_VertexAttrib4bvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLbyte *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib4dvARB(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 36); - pc -= 4; - } -#endif - - CALL_VertexAttrib4dvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLdouble *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib4fvARB(GLbyte * pc) -{ - CALL_VertexAttrib4fvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLfloat *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib4ivARB(GLbyte * pc) -{ - CALL_VertexAttrib4ivARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLint *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib4svARB(GLbyte * pc) -{ - CALL_VertexAttrib4svARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib4ubvARB(GLbyte * pc) -{ - CALL_VertexAttrib4ubvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLubyte *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib4uivARB(GLbyte * pc) -{ - CALL_VertexAttrib4uivARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLuint *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib4usvARB(GLbyte * pc) -{ - CALL_VertexAttrib4usvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLushort *)(pc + 4) - ) ); -} - -void __glXDisp_BeginQueryARB(GLbyte * pc) -{ - CALL_BeginQueryARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4) - ) ); -} - -int __glXDisp_DeleteQueriesARB(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); - - CALL_DeleteQueriesARB( GET_DISPATCH(), ( - n, - (const GLuint *)(pc + 4) - ) ); - error = Success; - } - - return error; -} - -void __glXDisp_EndQueryARB(GLbyte * pc) -{ - CALL_EndQueryARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); -} - -int __glXDisp_GenQueriesARB(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); - - GLuint answerBuffer[200]; - GLuint * ids = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenQueriesARB( GET_DISPATCH(), ( - n, - ids - ) ); - __glXSendReply(cl->client, ids, n, 4, GL_TRUE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetQueryObjectivARB(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetQueryObjectivARB_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetQueryObjectivARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetQueryObjectuivARB(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetQueryObjectuivARB_size(pname); - GLuint answerBuffer[200]; - GLuint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetQueryObjectuivARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetQueryivARB(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetQueryivARB_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetQueryivARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_IsQueryARB(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - GLboolean retval; - retval = CALL_IsQueryARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) - ) ); - __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); - error = Success; - } - - return error; -} - -void __glXDisp_DrawBuffersARB(GLbyte * pc) -{ - const GLsizei n = *(GLsizei *)(pc + 0); - - CALL_DrawBuffersARB( GET_DISPATCH(), ( - n, - (const GLenum *)(pc + 4) - ) ); -} - -void __glXDisp_SampleMaskSGIS(GLbyte * pc) -{ - CALL_SampleMaskSGIS( GET_DISPATCH(), ( - *(GLclampf *)(pc + 0), - *(GLboolean *)(pc + 4) - ) ); -} - -void __glXDisp_SamplePatternSGIS(GLbyte * pc) -{ - CALL_SamplePatternSGIS( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); -} - -void __glXDisp_PointParameterfEXT(GLbyte * pc) -{ - CALL_PointParameterfEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLfloat *)(pc + 4) - ) ); -} - -void __glXDisp_PointParameterfvEXT(GLbyte * pc) -{ - const GLenum pname = *(GLenum *)(pc + 0); - const GLfloat * params; - - params = (const GLfloat *) (pc + 4); - - CALL_PointParameterfvEXT( GET_DISPATCH(), ( - pname, - params - ) ); -} - -void __glXDisp_SecondaryColor3bvEXT(GLbyte * pc) -{ - CALL_SecondaryColor3bvEXT( GET_DISPATCH(), ( - (const GLbyte *)(pc + 0) - ) ); -} - -void __glXDisp_SecondaryColor3dvEXT(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); - pc -= 4; - } -#endif - - CALL_SecondaryColor3dvEXT( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); -} - -void __glXDisp_SecondaryColor3fvEXT(GLbyte * pc) -{ - CALL_SecondaryColor3fvEXT( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); -} - -void __glXDisp_SecondaryColor3ivEXT(GLbyte * pc) -{ - CALL_SecondaryColor3ivEXT( GET_DISPATCH(), ( - (const GLint *)(pc + 0) - ) ); -} - -void __glXDisp_SecondaryColor3svEXT(GLbyte * pc) -{ - CALL_SecondaryColor3svEXT( GET_DISPATCH(), ( - (const GLshort *)(pc + 0) - ) ); -} - -void __glXDisp_SecondaryColor3ubvEXT(GLbyte * pc) -{ - CALL_SecondaryColor3ubvEXT( GET_DISPATCH(), ( - (const GLubyte *)(pc + 0) - ) ); -} - -void __glXDisp_SecondaryColor3uivEXT(GLbyte * pc) -{ - CALL_SecondaryColor3uivEXT( GET_DISPATCH(), ( - (const GLuint *)(pc + 0) - ) ); -} - -void __glXDisp_SecondaryColor3usvEXT(GLbyte * pc) -{ - CALL_SecondaryColor3usvEXT( GET_DISPATCH(), ( - (const GLushort *)(pc + 0) - ) ); -} - -void __glXDisp_FogCoorddvEXT(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 8); - pc -= 4; - } -#endif - - CALL_FogCoorddvEXT( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); -} - -void __glXDisp_FogCoordfvEXT(GLbyte * pc) -{ - CALL_FogCoordfvEXT( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); -} - -void __glXDisp_BlendFuncSeparateEXT(GLbyte * pc) -{ - CALL_BlendFuncSeparateEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLenum *)(pc + 12) - ) ); -} - -void __glXDisp_WindowPos3fvMESA(GLbyte * pc) -{ - CALL_WindowPos3fvMESA( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); -} - -int __glXDisp_AreProgramsResidentNV(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); - - GLboolean retval; - GLboolean answerBuffer[200]; - GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); - retval = CALL_AreProgramsResidentNV( GET_DISPATCH(), ( - n, - (const GLuint *)(pc + 4), - residences - ) ); - __glXSendReply(cl->client, residences, n, 1, GL_FALSE, retval); - error = Success; - } - - return error; -} - -void __glXDisp_BindProgramNV(GLbyte * pc) -{ - CALL_BindProgramNV( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4) - ) ); -} - -int __glXDisp_DeleteProgramsNV(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); - - CALL_DeleteProgramsNV( GET_DISPATCH(), ( - n, - (const GLuint *)(pc + 4) - ) ); - error = Success; - } - - return error; -} - -void __glXDisp_ExecuteProgramNV(GLbyte * pc) -{ - CALL_ExecuteProgramNV( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - (const GLfloat *)(pc + 8) - ) ); -} - -int __glXDisp_GenProgramsNV(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); - - GLuint answerBuffer[200]; - GLuint * programs = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenProgramsNV( GET_DISPATCH(), ( - n, - programs - ) ); - __glXSendReply(cl->client, programs, n, 4, GL_TRUE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetProgramParameterdvNV(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLdouble params[4]; - CALL_GetProgramParameterdvNV( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - *(GLenum *)(pc + 8), - params - ) ); - __glXSendReply(cl->client, params, 4, 8, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetProgramParameterfvNV(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLfloat params[4]; - CALL_GetProgramParameterfvNV( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - *(GLenum *)(pc + 8), - params - ) ); - __glXSendReply(cl->client, params, 4, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetProgramivNV(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetProgramivNV_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetProgramivNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetTrackMatrixivNV(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLint params[1]; - CALL_GetTrackMatrixivNV( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - *(GLenum *)(pc + 8), - params - ) ); - __glXSendReply(cl->client, params, 1, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetVertexAttribdvNV(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetVertexAttribdvNV_size(pname); - GLdouble answerBuffer[200]; - GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetVertexAttribdvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 8, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetVertexAttribfvNV(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetVertexAttribfvNV_size(pname); - GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetVertexAttribfvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetVertexAttribivNV(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetVertexAttribivNV_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetVertexAttribivNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_IsProgramNV(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLboolean retval; - retval = CALL_IsProgramNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) - ) ); - __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); - error = Success; - } - - return error; -} - -void __glXDisp_LoadProgramNV(GLbyte * pc) -{ - const GLsizei len = *(GLsizei *)(pc + 8); - - CALL_LoadProgramNV( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - len, - (const GLubyte *)(pc + 12) - ) ); -} - -void __glXDisp_ProgramParameters4dvNV(GLbyte * pc) -{ - const GLuint num = *(GLuint *)(pc + 8); - -#ifdef __GLX_ALIGN64 - const GLuint cmdlen = 16 + __GLX_PAD((num * 32)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); - pc -= 4; - } -#endif - - CALL_ProgramParameters4dvNV( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - num, - (const GLdouble *)(pc + 12) - ) ); -} - -void __glXDisp_ProgramParameters4fvNV(GLbyte * pc) -{ - const GLuint num = *(GLuint *)(pc + 8); - - CALL_ProgramParameters4fvNV( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - num, - (const GLfloat *)(pc + 12) - ) ); -} - -void __glXDisp_RequestResidentProgramsNV(GLbyte * pc) -{ - const GLsizei n = *(GLsizei *)(pc + 0); - - CALL_RequestResidentProgramsNV( GET_DISPATCH(), ( - n, - (const GLuint *)(pc + 4) - ) ); -} - -void __glXDisp_TrackMatrixNV(GLbyte * pc) -{ - CALL_TrackMatrixNV( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLenum *)(pc + 12) - ) ); -} - -void __glXDisp_VertexAttrib1dvNV(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 12); - pc -= 4; - } -#endif - - CALL_VertexAttrib1dvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLdouble *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib1fvNV(GLbyte * pc) -{ - CALL_VertexAttrib1fvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLfloat *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib1svNV(GLbyte * pc) -{ - CALL_VertexAttrib1svNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib2dvNV(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 20); - pc -= 4; - } -#endif - - CALL_VertexAttrib2dvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLdouble *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib2fvNV(GLbyte * pc) -{ - CALL_VertexAttrib2fvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLfloat *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib2svNV(GLbyte * pc) -{ - CALL_VertexAttrib2svNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib3dvNV(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 28); - pc -= 4; - } -#endif - - CALL_VertexAttrib3dvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLdouble *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib3fvNV(GLbyte * pc) -{ - CALL_VertexAttrib3fvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLfloat *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib3svNV(GLbyte * pc) -{ - CALL_VertexAttrib3svNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib4dvNV(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 36); - pc -= 4; - } -#endif - - CALL_VertexAttrib4dvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLdouble *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib4fvNV(GLbyte * pc) -{ - CALL_VertexAttrib4fvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLfloat *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib4svNV(GLbyte * pc) -{ - CALL_VertexAttrib4svNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttrib4ubvNV(GLbyte * pc) -{ - CALL_VertexAttrib4ubvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLubyte *)(pc + 4) - ) ); -} - -void __glXDisp_VertexAttribs1dvNV(GLbyte * pc) -{ - const GLsizei n = *(GLsizei *)(pc + 4); - -#ifdef __GLX_ALIGN64 - const GLuint cmdlen = 12 + __GLX_PAD((n * 8)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); - pc -= 4; - } -#endif - - CALL_VertexAttribs1dvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - n, - (const GLdouble *)(pc + 8) - ) ); -} - -void __glXDisp_VertexAttribs1fvNV(GLbyte * pc) -{ - const GLsizei n = *(GLsizei *)(pc + 4); - - CALL_VertexAttribs1fvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - n, - (const GLfloat *)(pc + 8) - ) ); -} - -void __glXDisp_VertexAttribs1svNV(GLbyte * pc) -{ - const GLsizei n = *(GLsizei *)(pc + 4); - - CALL_VertexAttribs1svNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - n, - (const GLshort *)(pc + 8) - ) ); -} - -void __glXDisp_VertexAttribs2dvNV(GLbyte * pc) -{ - const GLsizei n = *(GLsizei *)(pc + 4); - -#ifdef __GLX_ALIGN64 - const GLuint cmdlen = 12 + __GLX_PAD((n * 16)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); - pc -= 4; - } -#endif - - CALL_VertexAttribs2dvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - n, - (const GLdouble *)(pc + 8) - ) ); -} - -void __glXDisp_VertexAttribs2fvNV(GLbyte * pc) -{ - const GLsizei n = *(GLsizei *)(pc + 4); - - CALL_VertexAttribs2fvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - n, - (const GLfloat *)(pc + 8) - ) ); -} - -void __glXDisp_VertexAttribs2svNV(GLbyte * pc) -{ - const GLsizei n = *(GLsizei *)(pc + 4); - - CALL_VertexAttribs2svNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - n, - (const GLshort *)(pc + 8) - ) ); -} - -void __glXDisp_VertexAttribs3dvNV(GLbyte * pc) -{ - const GLsizei n = *(GLsizei *)(pc + 4); - -#ifdef __GLX_ALIGN64 - const GLuint cmdlen = 12 + __GLX_PAD((n * 24)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); - pc -= 4; - } -#endif - - CALL_VertexAttribs3dvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - n, - (const GLdouble *)(pc + 8) - ) ); -} - -void __glXDisp_VertexAttribs3fvNV(GLbyte * pc) -{ - const GLsizei n = *(GLsizei *)(pc + 4); - - CALL_VertexAttribs3fvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - n, - (const GLfloat *)(pc + 8) - ) ); -} - -void __glXDisp_VertexAttribs3svNV(GLbyte * pc) -{ - const GLsizei n = *(GLsizei *)(pc + 4); - - CALL_VertexAttribs3svNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - n, - (const GLshort *)(pc + 8) - ) ); -} - -void __glXDisp_VertexAttribs4dvNV(GLbyte * pc) -{ - const GLsizei n = *(GLsizei *)(pc + 4); - -#ifdef __GLX_ALIGN64 - const GLuint cmdlen = 12 + __GLX_PAD((n * 32)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); - pc -= 4; - } -#endif - - CALL_VertexAttribs4dvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - n, - (const GLdouble *)(pc + 8) - ) ); -} - -void __glXDisp_VertexAttribs4fvNV(GLbyte * pc) -{ - const GLsizei n = *(GLsizei *)(pc + 4); - - CALL_VertexAttribs4fvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - n, - (const GLfloat *)(pc + 8) - ) ); -} - -void __glXDisp_VertexAttribs4svNV(GLbyte * pc) -{ - const GLsizei n = *(GLsizei *)(pc + 4); - - CALL_VertexAttribs4svNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - n, - (const GLshort *)(pc + 8) - ) ); -} - -void __glXDisp_VertexAttribs4ubvNV(GLbyte * pc) -{ - const GLsizei n = *(GLsizei *)(pc + 4); - - CALL_VertexAttribs4ubvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - n, - (const GLubyte *)(pc + 8) - ) ); -} - -void __glXDisp_PointParameteriNV(GLbyte * pc) -{ - CALL_PointParameteriNV( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4) - ) ); -} - -void __glXDisp_PointParameterivNV(GLbyte * pc) -{ - const GLenum pname = *(GLenum *)(pc + 0); - const GLint * params; - - params = (const GLint *) (pc + 4); - - CALL_PointParameterivNV( GET_DISPATCH(), ( - pname, - params - ) ); -} - -void __glXDisp_ActiveStencilFaceEXT(GLbyte * pc) -{ - CALL_ActiveStencilFaceEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); -} - -int __glXDisp_GetProgramNamedParameterdvNV(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei len = *(GLsizei *)(pc + 4); - - GLdouble params[4]; - CALL_GetProgramNamedParameterdvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - len, - (const GLubyte *)(pc + 8), - params - ) ); - __glXSendReply(cl->client, params, 4, 8, GL_TRUE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetProgramNamedParameterfvNV(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei len = *(GLsizei *)(pc + 4); - - GLfloat params[4]; - CALL_GetProgramNamedParameterfvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - len, - (const GLubyte *)(pc + 8), - params - ) ); - __glXSendReply(cl->client, params, 4, 4, GL_TRUE, 0); - error = Success; - } - - return error; -} - -void __glXDisp_ProgramNamedParameter4dvNV(GLbyte * pc) -{ - const GLsizei len = *(GLsizei *)(pc + 36); - -#ifdef __GLX_ALIGN64 - const GLuint cmdlen = 44 + __GLX_PAD(len) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); - pc -= 4; - } -#endif - - CALL_ProgramNamedParameter4dvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 32), - len, - (const GLubyte *)(pc + 40), - (const GLdouble *)(pc + 0) - ) ); -} - -void __glXDisp_ProgramNamedParameter4fvNV(GLbyte * pc) -{ - const GLsizei len = *(GLsizei *)(pc + 4); - - CALL_ProgramNamedParameter4fvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - len, - (const GLubyte *)(pc + 24), - (const GLfloat *)(pc + 8) - ) ); -} - -void __glXDisp_BlendEquationSeparateEXT(GLbyte * pc) -{ - CALL_BlendEquationSeparateEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4) - ) ); -} - -void __glXDisp_BindFramebufferEXT(GLbyte * pc) -{ - CALL_BindFramebufferEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4) - ) ); -} - -void __glXDisp_BindRenderbufferEXT(GLbyte * pc) -{ - CALL_BindRenderbufferEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4) - ) ); -} - -int __glXDisp_CheckFramebufferStatusEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLenum retval; - retval = CALL_CheckFramebufferStatusEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); - __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); - error = Success; - } - - return error; -} - -void __glXDisp_DeleteFramebuffersEXT(GLbyte * pc) -{ - const GLsizei n = *(GLsizei *)(pc + 0); - - CALL_DeleteFramebuffersEXT( GET_DISPATCH(), ( - n, - (const GLuint *)(pc + 4) - ) ); -} - -void __glXDisp_DeleteRenderbuffersEXT(GLbyte * pc) -{ - const GLsizei n = *(GLsizei *)(pc + 0); - - CALL_DeleteRenderbuffersEXT( GET_DISPATCH(), ( - n, - (const GLuint *)(pc + 4) - ) ); -} - -void __glXDisp_FramebufferRenderbufferEXT(GLbyte * pc) -{ - CALL_FramebufferRenderbufferEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLuint *)(pc + 12) - ) ); -} - -void __glXDisp_FramebufferTexture1DEXT(GLbyte * pc) -{ - CALL_FramebufferTexture1DEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLuint *)(pc + 12), - *(GLint *)(pc + 16) - ) ); -} - -void __glXDisp_FramebufferTexture2DEXT(GLbyte * pc) -{ - CALL_FramebufferTexture2DEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLuint *)(pc + 12), - *(GLint *)(pc + 16) - ) ); -} - -void __glXDisp_FramebufferTexture3DEXT(GLbyte * pc) -{ - CALL_FramebufferTexture3DEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLuint *)(pc + 12), - *(GLint *)(pc + 16), - *(GLint *)(pc + 20) - ) ); -} - -int __glXDisp_GenFramebuffersEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); - - GLuint answerBuffer[200]; - GLuint * framebuffers = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenFramebuffersEXT( GET_DISPATCH(), ( - n, - framebuffers - ) ); - __glXSendReply(cl->client, framebuffers, n, 4, GL_TRUE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GenRenderbuffersEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); - - GLuint answerBuffer[200]; - GLuint * renderbuffers = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenRenderbuffersEXT( GET_DISPATCH(), ( - n, - renderbuffers - ) ); - __glXSendReply(cl->client, renderbuffers, n, 4, GL_TRUE, 0); - error = Success; - } - - return error; -} - -void __glXDisp_GenerateMipmapEXT(GLbyte * pc) -{ - CALL_GenerateMipmapEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); -} - -int __glXDisp_GetFramebufferAttachmentParameterivEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLint params[1]; - CALL_GetFramebufferAttachmentParameterivEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLenum *)(pc + 8), - params - ) ); - __glXSendReply(cl->client, params, 1, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetRenderbufferParameterivEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLint params[1]; - CALL_GetRenderbufferParameterivEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - params - ) ); - __glXSendReply(cl->client, params, 1, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_IsFramebufferEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLboolean retval; - retval = CALL_IsFramebufferEXT( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) - ) ); - __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); - error = Success; - } - - return error; -} - -int __glXDisp_IsRenderbufferEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLboolean retval; - retval = CALL_IsRenderbufferEXT( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) - ) ); - __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); - error = Success; - } - - return error; -} - -void __glXDisp_RenderbufferStorageEXT(GLbyte * pc) -{ - CALL_RenderbufferStorageEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLsizei *)(pc + 8), - *(GLsizei *)(pc + 12) - ) ); -} - diff --git a/src/glx/x11/indirect_dispatch.h b/src/glx/x11/indirect_dispatch.h deleted file mode 100644 index e81c382f0a1..00000000000 --- a/src/glx/x11/indirect_dispatch.h +++ /dev/null @@ -1,1047 +0,0 @@ -/* DO NOT EDIT - This file generated automatically by glX_proto_recv.py (from Mesa) script */ - -/* - * (C) Copyright IBM Corporation 2005 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#if !defined( _INDIRECT_DISPATCH_H_ ) -# define _INDIRECT_DISPATCH_H_ - -# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3)) && defined(__ELF__) -# define HIDDEN __attribute__((visibility("hidden"))) -# else -# define HIDDEN -# endif -struct __GLXclientStateRec; - -extern HIDDEN void __glXDisp_MapGrid1d(GLbyte * pc); -extern HIDDEN void __glXDispSwap_MapGrid1d(GLbyte * pc); -extern HIDDEN void __glXDisp_MapGrid1f(GLbyte * pc); -extern HIDDEN void __glXDispSwap_MapGrid1f(GLbyte * pc); -extern HIDDEN int __glXDisp_NewList(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_NewList(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_LoadIdentity(GLbyte * pc); -extern HIDDEN void __glXDispSwap_LoadIdentity(GLbyte * pc); -extern HIDDEN void __glXDisp_SampleCoverageARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_SampleCoverageARB(GLbyte * pc); -extern HIDDEN void __glXDisp_ConvolutionFilter1D(GLbyte * pc); -extern HIDDEN void __glXDispSwap_ConvolutionFilter1D(GLbyte * pc); -extern HIDDEN void __glXDisp_BeginQueryARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_BeginQueryARB(GLbyte * pc); -extern HIDDEN void __glXDisp_RasterPos3dv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_RasterPos3dv(GLbyte * pc); -extern HIDDEN void __glXDisp_PointParameteriNV(GLbyte * pc); -extern HIDDEN void __glXDispSwap_PointParameteriNV(GLbyte * pc); -extern HIDDEN void __glXDisp_TexCoord1iv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_TexCoord1iv(GLbyte * pc); -extern HIDDEN void __glXDisp_TexCoord4sv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_TexCoord4sv(GLbyte * pc); -extern HIDDEN void __glXDisp_ActiveTextureARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_ActiveTextureARB(GLbyte * pc); -extern HIDDEN void __glXDisp_VertexAttrib4ubvNV(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc); -extern HIDDEN int __glXDisp_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_Histogram(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Histogram(GLbyte * pc); -extern HIDDEN int __glXDisp_GetMapfv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetMapfv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_RasterPos4dv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_RasterPos4dv(GLbyte * pc); -extern HIDDEN void __glXDisp_PolygonStipple(GLbyte * pc); -extern HIDDEN void __glXDispSwap_PolygonStipple(GLbyte * pc); -extern HIDDEN void __glXDisp_BlendEquationSeparateEXT(GLbyte * pc); -extern HIDDEN void __glXDispSwap_BlendEquationSeparateEXT(GLbyte * pc); -extern HIDDEN int __glXDisp_GetPixelMapfv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetPixelMapfv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_Color3uiv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Color3uiv(GLbyte * pc); -extern HIDDEN int __glXDisp_IsEnabled(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_IsEnabled(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_VertexAttrib4svNV(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttrib4svNV(GLbyte * pc); -extern HIDDEN void __glXDisp_EvalCoord2fv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_EvalCoord2fv(GLbyte * pc); -extern HIDDEN int __glXDisp_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_GetMapiv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetMapiv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_SwapBuffers(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_SwapBuffers(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_Indexubv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Indexubv(GLbyte * pc); -extern HIDDEN int __glXDisp_Render(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_Render(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_GetQueryivARB(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetQueryivARB(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_TexImage3D(GLbyte * pc); -extern HIDDEN void __glXDispSwap_TexImage3D(GLbyte * pc); -extern HIDDEN int __glXDisp_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_Color3ubv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Color3ubv(GLbyte * pc); -extern HIDDEN int __glXDisp_GetQueryObjectivARB(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetQueryObjectivARB(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_Vertex3dv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Vertex3dv(GLbyte * pc); -extern HIDDEN void __glXDisp_CompressedTexSubImage2DARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_CompressedTexSubImage2DARB(GLbyte * pc); -extern HIDDEN void __glXDisp_LightModeliv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_LightModeliv(GLbyte * pc); -extern HIDDEN void __glXDisp_VertexAttrib1svARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttrib1svARB(GLbyte * pc); -extern HIDDEN void __glXDisp_VertexAttribs1dvNV(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttribs1dvNV(GLbyte * pc); -extern HIDDEN void __glXDisp_Normal3bv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Normal3bv(GLbyte * pc); -extern HIDDEN int __glXDisp_VendorPrivate(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_VendorPrivate(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_VertexAttrib1fvNV(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttrib1fvNV(GLbyte * pc); -extern HIDDEN void __glXDisp_Vertex3iv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Vertex3iv(GLbyte * pc); -extern HIDDEN void __glXDisp_CopyConvolutionFilter1D(GLbyte * pc); -extern HIDDEN void __glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc); -extern HIDDEN void __glXDisp_BlendColor(GLbyte * pc); -extern HIDDEN void __glXDispSwap_BlendColor(GLbyte * pc); -extern HIDDEN void __glXDisp_Scalef(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Scalef(GLbyte * pc); -extern HIDDEN void __glXDisp_Normal3iv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Normal3iv(GLbyte * pc); -extern HIDDEN void __glXDisp_PassThrough(GLbyte * pc); -extern HIDDEN void __glXDispSwap_PassThrough(GLbyte * pc); -extern HIDDEN void __glXDisp_Viewport(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Viewport(GLbyte * pc); -extern HIDDEN void __glXDisp_VertexAttrib4NusvARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttrib4NusvARB(GLbyte * pc); -extern HIDDEN void __glXDisp_CopyTexSubImage2D(GLbyte * pc); -extern HIDDEN void __glXDispSwap_CopyTexSubImage2D(GLbyte * pc); -extern HIDDEN void __glXDisp_DepthRange(GLbyte * pc); -extern HIDDEN void __glXDispSwap_DepthRange(GLbyte * pc); -extern HIDDEN void __glXDisp_ResetHistogram(GLbyte * pc); -extern HIDDEN void __glXDispSwap_ResetHistogram(GLbyte * pc); -extern HIDDEN int __glXDisp_GetProgramNamedParameterfvNV(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetProgramNamedParameterfvNV(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_PointParameterfEXT(GLbyte * pc); -extern HIDDEN void __glXDispSwap_PointParameterfEXT(GLbyte * pc); -extern HIDDEN void __glXDisp_TexCoord2sv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_TexCoord2sv(GLbyte * pc); -extern HIDDEN void __glXDisp_Vertex4dv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Vertex4dv(GLbyte * pc); -extern HIDDEN void __glXDisp_CompressedTexImage3DARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_CompressedTexImage3DARB(GLbyte * pc); -extern HIDDEN void __glXDisp_Color3sv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Color3sv(GLbyte * pc); -extern HIDDEN int __glXDisp_GetConvolutionParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetConvolutionParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_GetConvolutionParameterivEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetConvolutionParameterivEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_Vertex2dv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Vertex2dv(GLbyte * pc); -extern HIDDEN int __glXDisp_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_MultiTexCoord1fvARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc); -extern HIDDEN void __glXDisp_TexCoord3iv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_TexCoord3iv(GLbyte * pc); -extern HIDDEN int __glXDisp_CopyContext(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_CopyContext(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_Color3fv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Color3fv(GLbyte * pc); -extern HIDDEN void __glXDisp_PointSize(GLbyte * pc); -extern HIDDEN void __glXDispSwap_PointSize(GLbyte * pc); -extern HIDDEN void __glXDisp_PopName(GLbyte * pc); -extern HIDDEN void __glXDispSwap_PopName(GLbyte * pc); -extern HIDDEN void __glXDisp_VertexAttrib4NbvARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttrib4NbvARB(GLbyte * pc); -extern HIDDEN void __glXDisp_Vertex4sv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Vertex4sv(GLbyte * pc); -extern HIDDEN int __glXDisp_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_LineStipple(GLbyte * pc); -extern HIDDEN void __glXDispSwap_LineStipple(GLbyte * pc); -extern HIDDEN void __glXDisp_TexEnvi(GLbyte * pc); -extern HIDDEN void __glXDispSwap_TexEnvi(GLbyte * pc); -extern HIDDEN int __glXDisp_GetClipPlane(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetClipPlane(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_VertexAttribs3dvNV(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttribs3dvNV(GLbyte * pc); -extern HIDDEN void __glXDisp_LightModeli(GLbyte * pc); -extern HIDDEN void __glXDispSwap_LightModeli(GLbyte * pc); -extern HIDDEN void __glXDisp_VertexAttribs4fvNV(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttribs4fvNV(GLbyte * pc); -extern HIDDEN void __glXDisp_Scaled(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Scaled(GLbyte * pc); -extern HIDDEN void __glXDisp_CallLists(GLbyte * pc); -extern HIDDEN void __glXDispSwap_CallLists(GLbyte * pc); -extern HIDDEN void __glXDisp_AlphaFunc(GLbyte * pc); -extern HIDDEN void __glXDispSwap_AlphaFunc(GLbyte * pc); -extern HIDDEN void __glXDisp_TexCoord2iv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_TexCoord2iv(GLbyte * pc); -extern HIDDEN void __glXDisp_CompressedTexImage1DARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_CompressedTexImage1DARB(GLbyte * pc); -extern HIDDEN void __glXDisp_Rotated(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Rotated(GLbyte * pc); -extern HIDDEN int __glXDisp_ReadPixels(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_ReadPixels(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_EdgeFlagv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_EdgeFlagv(GLbyte * pc); -extern HIDDEN void __glXDisp_TexParameterf(GLbyte * pc); -extern HIDDEN void __glXDispSwap_TexParameterf(GLbyte * pc); -extern HIDDEN void __glXDisp_TexParameteri(GLbyte * pc); -extern HIDDEN void __glXDispSwap_TexParameteri(GLbyte * pc); -extern HIDDEN int __glXDisp_DestroyContext(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_DestroyContext(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_DrawPixels(GLbyte * pc); -extern HIDDEN void __glXDispSwap_DrawPixels(GLbyte * pc); -extern HIDDEN void __glXDisp_MultiTexCoord2svARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_MultiTexCoord2svARB(GLbyte * pc); -extern HIDDEN void __glXDisp_VertexAttribs3fvNV(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttribs3fvNV(GLbyte * pc); -extern HIDDEN void __glXDisp_GenerateMipmapEXT(GLbyte * pc); -extern HIDDEN void __glXDispSwap_GenerateMipmapEXT(GLbyte * pc); -extern HIDDEN int __glXDisp_GenLists(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GenLists(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_MapGrid2d(GLbyte * pc); -extern HIDDEN void __glXDispSwap_MapGrid2d(GLbyte * pc); -extern HIDDEN void __glXDisp_MapGrid2f(GLbyte * pc); -extern HIDDEN void __glXDispSwap_MapGrid2f(GLbyte * pc); -extern HIDDEN void __glXDisp_Scissor(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Scissor(GLbyte * pc); -extern HIDDEN void __glXDisp_Fogf(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Fogf(GLbyte * pc); -extern HIDDEN void __glXDisp_TexSubImage1D(GLbyte * pc); -extern HIDDEN void __glXDispSwap_TexSubImage1D(GLbyte * pc); -extern HIDDEN void __glXDisp_Color4usv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Color4usv(GLbyte * pc); -extern HIDDEN void __glXDisp_Fogi(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Fogi(GLbyte * pc); -extern HIDDEN void __glXDisp_RasterPos3iv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_RasterPos3iv(GLbyte * pc); -extern HIDDEN void __glXDisp_PixelMapfv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_PixelMapfv(GLbyte * pc); -extern HIDDEN void __glXDisp_Color3usv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Color3usv(GLbyte * pc); -extern HIDDEN int __glXDisp_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_IsRenderbufferEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_IsRenderbufferEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_PointParameterfvEXT(GLbyte * pc); -extern HIDDEN void __glXDispSwap_PointParameterfvEXT(GLbyte * pc); -extern HIDDEN void __glXDisp_Color3bv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Color3bv(GLbyte * pc); -extern HIDDEN void __glXDisp_SecondaryColor3bvEXT(GLbyte * pc); -extern HIDDEN void __glXDispSwap_SecondaryColor3bvEXT(GLbyte * pc); -extern HIDDEN int __glXDisp_GetProgramLocalParameterfvARB(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetProgramLocalParameterfvARB(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_RenderbufferStorageEXT(GLbyte * pc); -extern HIDDEN void __glXDispSwap_RenderbufferStorageEXT(GLbyte * pc); -extern HIDDEN void __glXDisp_ColorTable(GLbyte * pc); -extern HIDDEN void __glXDispSwap_ColorTable(GLbyte * pc); -extern HIDDEN void __glXDisp_Accum(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Accum(GLbyte * pc); -extern HIDDEN int __glXDisp_GetTexImage(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetTexImage(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_ConvolutionFilter2D(GLbyte * pc); -extern HIDDEN void __glXDispSwap_ConvolutionFilter2D(GLbyte * pc); -extern HIDDEN int __glXDisp_Finish(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_Finish(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_ClearStencil(GLbyte * pc); -extern HIDDEN void __glXDispSwap_ClearStencil(GLbyte * pc); -extern HIDDEN void __glXDisp_VertexAttrib3dvARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttrib3dvARB(GLbyte * pc); -extern HIDDEN void __glXDisp_VertexAttribs4ubvNV(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttribs4ubvNV(GLbyte * pc); -extern HIDDEN void __glXDisp_ConvolutionParameteriv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_ConvolutionParameteriv(GLbyte * pc); -extern HIDDEN void __glXDisp_RasterPos2fv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_RasterPos2fv(GLbyte * pc); -extern HIDDEN void __glXDisp_TexCoord1fv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_TexCoord1fv(GLbyte * pc); -extern HIDDEN void __glXDisp_ProgramEnvParameter4fvARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc); -extern HIDDEN void __glXDisp_RasterPos4fv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_RasterPos4fv(GLbyte * pc); -extern HIDDEN void __glXDisp_ClearIndex(GLbyte * pc); -extern HIDDEN void __glXDispSwap_ClearIndex(GLbyte * pc); -extern HIDDEN void __glXDisp_LoadMatrixd(GLbyte * pc); -extern HIDDEN void __glXDispSwap_LoadMatrixd(GLbyte * pc); -extern HIDDEN void __glXDisp_PushMatrix(GLbyte * pc); -extern HIDDEN void __glXDispSwap_PushMatrix(GLbyte * pc); -extern HIDDEN void __glXDisp_ConvolutionParameterfv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_ConvolutionParameterfv(GLbyte * pc); -extern HIDDEN int __glXDisp_GetTexGendv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetTexGendv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_LoadProgramNV(GLbyte * pc); -extern HIDDEN void __glXDispSwap_LoadProgramNV(GLbyte * pc); -extern HIDDEN int __glXDisp_EndList(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_EndList(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_VertexAttrib4fvNV(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttrib4fvNV(GLbyte * pc); -extern HIDDEN void __glXDisp_EvalCoord1fv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_EvalCoord1fv(GLbyte * pc); -extern HIDDEN void __glXDisp_EvalMesh2(GLbyte * pc); -extern HIDDEN void __glXDispSwap_EvalMesh2(GLbyte * pc); -extern HIDDEN void __glXDisp_Vertex4fv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Vertex4fv(GLbyte * pc); -extern HIDDEN int __glXDisp_CheckFramebufferStatusEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_CheckFramebufferStatusEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_GetVertexAttribivARB(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetVertexAttribivARB(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_CreateNewContext(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_CreateNewContext(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_GetMinmax(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetMinmax(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_GetMinmaxEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetMinmaxEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_Normal3fv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Normal3fv(GLbyte * pc); -extern HIDDEN void __glXDisp_ProgramEnvParameter4dvARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc); -extern HIDDEN void __glXDisp_VertexAttrib4ivARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttrib4ivARB(GLbyte * pc); -extern HIDDEN void __glXDisp_End(GLbyte * pc); -extern HIDDEN void __glXDispSwap_End(GLbyte * pc); -extern HIDDEN void __glXDisp_VertexAttribs2dvNV(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttribs2dvNV(GLbyte * pc); -extern HIDDEN void __glXDisp_MultiTexCoord3fvARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc); -extern HIDDEN int __glXDisp_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_BindTexture(GLbyte * pc); -extern HIDDEN void __glXDispSwap_BindTexture(GLbyte * pc); -extern HIDDEN void __glXDisp_TexSubImage2D(GLbyte * pc); -extern HIDDEN void __glXDispSwap_TexSubImage2D(GLbyte * pc); -extern HIDDEN void __glXDisp_DeleteRenderbuffersEXT(GLbyte * pc); -extern HIDDEN void __glXDispSwap_DeleteRenderbuffersEXT(GLbyte * pc); -extern HIDDEN void __glXDisp_TexGenfv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_TexGenfv(GLbyte * pc); -extern HIDDEN void __glXDisp_VertexAttrib4bvARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttrib4bvARB(GLbyte * pc); -extern HIDDEN int __glXDisp_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_FramebufferTexture3DEXT(GLbyte * pc); -extern HIDDEN void __glXDispSwap_FramebufferTexture3DEXT(GLbyte * pc); -extern HIDDEN int __glXDisp_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_BlendEquation(GLbyte * pc); -extern HIDDEN void __glXDispSwap_BlendEquation(GLbyte * pc); -extern HIDDEN int __glXDisp_GetError(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetError(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_TexCoord3dv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_TexCoord3dv(GLbyte * pc); -extern HIDDEN void __glXDisp_Indexdv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Indexdv(GLbyte * pc); -extern HIDDEN void __glXDisp_PushName(GLbyte * pc); -extern HIDDEN void __glXDispSwap_PushName(GLbyte * pc); -extern HIDDEN void __glXDisp_MultiTexCoord2dvARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_MultiTexCoord2dvARB(GLbyte * pc); -extern HIDDEN void __glXDisp_ProgramNamedParameter4fvNV(GLbyte * pc); -extern HIDDEN void __glXDispSwap_ProgramNamedParameter4fvNV(GLbyte * pc); -extern HIDDEN void __glXDisp_VertexAttrib4fvARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttrib4fvARB(GLbyte * pc); -extern HIDDEN int __glXDisp_CreateGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_CreateGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_MultiTexCoord1svARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_MultiTexCoord1svARB(GLbyte * pc); -extern HIDDEN void __glXDisp_EndQueryARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_EndQueryARB(GLbyte * pc); -extern HIDDEN void __glXDisp_DepthMask(GLbyte * pc); -extern HIDDEN void __glXDispSwap_DepthMask(GLbyte * pc); -extern HIDDEN void __glXDisp_Color4iv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Color4iv(GLbyte * pc); -extern HIDDEN int __glXDisp_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_StencilOp(GLbyte * pc); -extern HIDDEN void __glXDispSwap_StencilOp(GLbyte * pc); -extern HIDDEN void __glXDisp_MultiTexCoord3svARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_MultiTexCoord3svARB(GLbyte * pc); -extern HIDDEN void __glXDisp_TexEnvfv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_TexEnvfv(GLbyte * pc); -extern HIDDEN int __glXDisp_QueryServerString(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_QueryServerString(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_LoadMatrixf(GLbyte * pc); -extern HIDDEN void __glXDispSwap_LoadMatrixf(GLbyte * pc); -extern HIDDEN void __glXDisp_Color4bv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Color4bv(GLbyte * pc); -extern HIDDEN void __glXDisp_SecondaryColor3usvEXT(GLbyte * pc); -extern HIDDEN void __glXDispSwap_SecondaryColor3usvEXT(GLbyte * pc); -extern HIDDEN void __glXDisp_VertexAttrib2fvNV(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttrib2fvNV(GLbyte * pc); -extern HIDDEN void __glXDisp_ProgramLocalParameter4dvARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc); -extern HIDDEN int __glXDisp_DeleteLists(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_DeleteLists(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_LogicOp(GLbyte * pc); -extern HIDDEN void __glXDispSwap_LogicOp(GLbyte * pc); -extern HIDDEN void __glXDisp_TexCoord4fv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_TexCoord4fv(GLbyte * pc); -extern HIDDEN int __glXDisp_WaitX(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_WaitX(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_SecondaryColor3uivEXT(GLbyte * pc); -extern HIDDEN void __glXDispSwap_SecondaryColor3uivEXT(GLbyte * pc); -extern HIDDEN void __glXDisp_FramebufferRenderbufferEXT(GLbyte * pc); -extern HIDDEN void __glXDispSwap_FramebufferRenderbufferEXT(GLbyte * pc); -extern HIDDEN void __glXDisp_VertexAttrib1dvNV(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttrib1dvNV(GLbyte * pc); -extern HIDDEN int __glXDisp_GenTextures(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GenTextures(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_FramebufferTexture1DEXT(GLbyte * pc); -extern HIDDEN void __glXDispSwap_FramebufferTexture1DEXT(GLbyte * pc); -extern HIDDEN int __glXDisp_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_RasterPos2sv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_RasterPos2sv(GLbyte * pc); -extern HIDDEN void __glXDisp_Color4ubv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Color4ubv(GLbyte * pc); -extern HIDDEN void __glXDisp_DrawBuffer(GLbyte * pc); -extern HIDDEN void __glXDispSwap_DrawBuffer(GLbyte * pc); -extern HIDDEN void __glXDisp_TexCoord2fv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_TexCoord2fv(GLbyte * pc); -extern HIDDEN void __glXDisp_TexCoord1sv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_TexCoord1sv(GLbyte * pc); -extern HIDDEN void __glXDisp_TexGeniv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_TexGeniv(GLbyte * pc); -extern HIDDEN void __glXDisp_DepthFunc(GLbyte * pc); -extern HIDDEN void __glXDispSwap_DepthFunc(GLbyte * pc); -extern HIDDEN void __glXDisp_PixelMapusv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_PixelMapusv(GLbyte * pc); -extern HIDDEN void __glXDisp_PointParameterivNV(GLbyte * pc); -extern HIDDEN void __glXDispSwap_PointParameterivNV(GLbyte * pc); -extern HIDDEN void __glXDisp_BlendFunc(GLbyte * pc); -extern HIDDEN void __glXDispSwap_BlendFunc(GLbyte * pc); -extern HIDDEN int __glXDisp_WaitGL(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_WaitGL(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_MultiTexCoord3dvARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_MultiTexCoord3dvARB(GLbyte * pc); -extern HIDDEN void __glXDisp_ProgramNamedParameter4dvNV(GLbyte * pc); -extern HIDDEN void __glXDispSwap_ProgramNamedParameter4dvNV(GLbyte * pc); -extern HIDDEN int __glXDisp_Flush(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_Flush(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_Color4uiv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Color4uiv(GLbyte * pc); -extern HIDDEN void __glXDisp_RasterPos3sv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_RasterPos3sv(GLbyte * pc); -extern HIDDEN void __glXDisp_BindFramebufferEXT(GLbyte * pc); -extern HIDDEN void __glXDispSwap_BindFramebufferEXT(GLbyte * pc); -extern HIDDEN void __glXDisp_PushAttrib(GLbyte * pc); -extern HIDDEN void __glXDispSwap_PushAttrib(GLbyte * pc); -extern HIDDEN int __glXDisp_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_TexParameteriv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_TexParameteriv(GLbyte * pc); -extern HIDDEN void __glXDisp_WindowPos3fvMESA(GLbyte * pc); -extern HIDDEN void __glXDispSwap_WindowPos3fvMESA(GLbyte * pc); -extern HIDDEN void __glXDisp_VertexAttrib1svNV(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttrib1svNV(GLbyte * pc); -extern HIDDEN int __glXDisp_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_RasterPos3fv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_RasterPos3fv(GLbyte * pc); -extern HIDDEN void __glXDisp_CopyTexSubImage3D(GLbyte * pc); -extern HIDDEN void __glXDispSwap_CopyTexSubImage3D(GLbyte * pc); -extern HIDDEN int __glXDisp_GetColorTable(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetColorTable(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_Indexiv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Indexiv(GLbyte * pc); -extern HIDDEN int __glXDisp_CreateContext(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_CreateContext(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_CopyColorTable(GLbyte * pc); -extern HIDDEN void __glXDispSwap_CopyColorTable(GLbyte * pc); -extern HIDDEN int __glXDisp_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_GetHistogramParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetHistogramParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_Frustum(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Frustum(GLbyte * pc); -extern HIDDEN int __glXDisp_GetString(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetString(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_TexEnvf(GLbyte * pc); -extern HIDDEN void __glXDispSwap_TexEnvf(GLbyte * pc); -extern HIDDEN int __glXDisp_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_MultiTexCoord3ivARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_MultiTexCoord3ivARB(GLbyte * pc); -extern HIDDEN void __glXDisp_VertexAttrib1dvARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttrib1dvARB(GLbyte * pc); -extern HIDDEN int __glXDisp_DeleteTextures(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_DeleteTextures(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_DeleteTexturesEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_DeleteTexturesEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_ClearAccum(GLbyte * pc); -extern HIDDEN void __glXDispSwap_ClearAccum(GLbyte * pc); -extern HIDDEN int __glXDisp_QueryVersion(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_QueryVersion(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_GetVertexAttribfvARB(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetVertexAttribfvARB(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_SecondaryColor3ivEXT(GLbyte * pc); -extern HIDDEN void __glXDispSwap_SecondaryColor3ivEXT(GLbyte * pc); -extern HIDDEN void __glXDisp_TexCoord4iv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_TexCoord4iv(GLbyte * pc); -extern HIDDEN int __glXDisp_GetDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_SampleMaskSGIS(GLbyte * pc); -extern HIDDEN void __glXDispSwap_SampleMaskSGIS(GLbyte * pc); -extern HIDDEN void __glXDisp_ColorTableParameteriv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_ColorTableParameteriv(GLbyte * pc); -extern HIDDEN void __glXDisp_VertexAttrib4ubvARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttrib4ubvARB(GLbyte * pc); -extern HIDDEN void __glXDisp_CopyTexImage2D(GLbyte * pc); -extern HIDDEN void __glXDispSwap_CopyTexImage2D(GLbyte * pc); -extern HIDDEN void __glXDisp_Lightfv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Lightfv(GLbyte * pc); -extern HIDDEN void __glXDisp_ClearDepth(GLbyte * pc); -extern HIDDEN void __glXDispSwap_ClearDepth(GLbyte * pc); -extern HIDDEN void __glXDisp_ColorSubTable(GLbyte * pc); -extern HIDDEN void __glXDispSwap_ColorSubTable(GLbyte * pc); -extern HIDDEN void __glXDisp_Color4fv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Color4fv(GLbyte * pc); -extern HIDDEN void __glXDisp_MultiTexCoord4ivARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_MultiTexCoord4ivARB(GLbyte * pc); -extern HIDDEN int __glXDisp_CreatePixmap(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_CreatePixmap(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_Lightiv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Lightiv(GLbyte * pc); -extern HIDDEN int __glXDisp_GetQueryObjectuivARB(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetQueryObjectuivARB(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_GetTexParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetTexParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_GenRenderbuffersEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GenRenderbuffersEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_VertexAttrib2dvARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttrib2dvARB(GLbyte * pc); -extern HIDDEN void __glXDisp_VertexAttribs2svNV(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttribs2svNV(GLbyte * pc); -extern HIDDEN void __glXDisp_Rectdv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Rectdv(GLbyte * pc); -extern HIDDEN void __glXDisp_VertexAttrib4NivARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttrib4NivARB(GLbyte * pc); -extern HIDDEN void __glXDisp_Materialiv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Materialiv(GLbyte * pc); -extern HIDDEN void __glXDisp_SecondaryColor3fvEXT(GLbyte * pc); -extern HIDDEN void __glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc); -extern HIDDEN void __glXDisp_PolygonMode(GLbyte * pc); -extern HIDDEN void __glXDispSwap_PolygonMode(GLbyte * pc); -extern HIDDEN void __glXDisp_CompressedTexSubImage1DARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_CompressedTexSubImage1DARB(GLbyte * pc); -extern HIDDEN void __glXDisp_VertexAttrib2dvNV(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttrib2dvNV(GLbyte * pc); -extern HIDDEN int __glXDisp_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_IsQueryARB(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_IsQueryARB(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_TexGeni(GLbyte * pc); -extern HIDDEN void __glXDispSwap_TexGeni(GLbyte * pc); -extern HIDDEN void __glXDisp_TexGenf(GLbyte * pc); -extern HIDDEN void __glXDispSwap_TexGenf(GLbyte * pc); -extern HIDDEN void __glXDisp_TexGend(GLbyte * pc); -extern HIDDEN void __glXDispSwap_TexGend(GLbyte * pc); -extern HIDDEN int __glXDisp_GetPolygonStipple(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetPolygonStipple(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_VertexAttrib2svNV(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttrib2svNV(GLbyte * pc); -extern HIDDEN void __glXDisp_VertexAttribs1fvNV(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc); -extern HIDDEN void __glXDisp_VertexAttrib4NuivARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttrib4NuivARB(GLbyte * pc); -extern HIDDEN int __glXDisp_DestroyWindow(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_DestroyWindow(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_Color4sv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Color4sv(GLbyte * pc); -extern HIDDEN int __glXDisp_IsProgramNV(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_IsProgramNV(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_PixelZoom(GLbyte * pc); -extern HIDDEN void __glXDispSwap_PixelZoom(GLbyte * pc); -extern HIDDEN void __glXDisp_ColorTableParameterfv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_ColorTableParameterfv(GLbyte * pc); -extern HIDDEN void __glXDisp_PixelMapuiv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_PixelMapuiv(GLbyte * pc); -extern HIDDEN void __glXDisp_Color3dv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Color3dv(GLbyte * pc); -extern HIDDEN int __glXDisp_IsTexture(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_IsTexture(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_DeleteQueriesARB(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_DeleteQueriesARB(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_GetMapdv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetMapdv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_SamplePatternSGIS(GLbyte * pc); -extern HIDDEN void __glXDispSwap_SamplePatternSGIS(GLbyte * pc); -extern HIDDEN int __glXDisp_PixelStoref(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_PixelStoref(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_PrioritizeTextures(GLbyte * pc); -extern HIDDEN void __glXDispSwap_PrioritizeTextures(GLbyte * pc); -extern HIDDEN int __glXDisp_PixelStorei(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_PixelStorei(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_VertexAttrib4usvARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttrib4usvARB(GLbyte * pc); -extern HIDDEN int __glXDisp_DestroyGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_DestroyGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_EvalCoord2dv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_EvalCoord2dv(GLbyte * pc); -extern HIDDEN void __glXDisp_VertexAttrib3svARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttrib3svARB(GLbyte * pc); -extern HIDDEN void __glXDisp_ColorMaterial(GLbyte * pc); -extern HIDDEN void __glXDispSwap_ColorMaterial(GLbyte * pc); -extern HIDDEN void __glXDisp_CompressedTexSubImage3DARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_CompressedTexSubImage3DARB(GLbyte * pc); -extern HIDDEN int __glXDisp_IsFramebufferEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_IsFramebufferEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_GetVertexAttribdvARB(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetVertexAttribdvARB(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_GetSeparableFilter(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetSeparableFilter(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_GetSeparableFilterEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetSeparableFilterEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_RequestResidentProgramsNV(GLbyte * pc); -extern HIDDEN void __glXDispSwap_RequestResidentProgramsNV(GLbyte * pc); -extern HIDDEN int __glXDisp_FeedbackBuffer(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_FeedbackBuffer(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_RasterPos2iv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_RasterPos2iv(GLbyte * pc); -extern HIDDEN void __glXDisp_TexImage1D(GLbyte * pc); -extern HIDDEN void __glXDispSwap_TexImage1D(GLbyte * pc); -extern HIDDEN void __glXDisp_FrontFace(GLbyte * pc); -extern HIDDEN void __glXDispSwap_FrontFace(GLbyte * pc); -extern HIDDEN int __glXDisp_RenderLarge(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_RenderLarge(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_VertexAttrib4dvARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttrib4dvARB(GLbyte * pc); -extern HIDDEN void __glXDisp_PolygonOffset(GLbyte * pc); -extern HIDDEN void __glXDispSwap_PolygonOffset(GLbyte * pc); -extern HIDDEN void __glXDisp_ExecuteProgramNV(GLbyte * pc); -extern HIDDEN void __glXDispSwap_ExecuteProgramNV(GLbyte * pc); -extern HIDDEN void __glXDisp_Normal3dv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Normal3dv(GLbyte * pc); -extern HIDDEN void __glXDisp_Lightf(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Lightf(GLbyte * pc); -extern HIDDEN void __glXDisp_MatrixMode(GLbyte * pc); -extern HIDDEN void __glXDispSwap_MatrixMode(GLbyte * pc); -extern HIDDEN void __glXDisp_FramebufferTexture2DEXT(GLbyte * pc); -extern HIDDEN void __glXDispSwap_FramebufferTexture2DEXT(GLbyte * pc); -extern HIDDEN int __glXDisp_GetPixelMapusv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetPixelMapusv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_Lighti(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Lighti(GLbyte * pc); -extern HIDDEN int __glXDisp_GetFramebufferAttachmentParameterivEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetFramebufferAttachmentParameterivEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_ChangeDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_ChangeDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_MultiTexCoord4dvARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_MultiTexCoord4dvARB(GLbyte * pc); -extern HIDDEN int __glXDisp_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_GetDoublev(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetDoublev(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_MultMatrixd(GLbyte * pc); -extern HIDDEN void __glXDispSwap_MultMatrixd(GLbyte * pc); -extern HIDDEN void __glXDisp_MultMatrixf(GLbyte * pc); -extern HIDDEN void __glXDispSwap_MultMatrixf(GLbyte * pc); -extern HIDDEN void __glXDisp_MultiTexCoord4fvARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_MultiTexCoord4fvARB(GLbyte * pc); -extern HIDDEN void __glXDisp_TrackMatrixNV(GLbyte * pc); -extern HIDDEN void __glXDispSwap_TrackMatrixNV(GLbyte * pc); -extern HIDDEN void __glXDisp_RasterPos4sv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_RasterPos4sv(GLbyte * pc); -extern HIDDEN void __glXDisp_VertexAttrib4NsvARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttrib4NsvARB(GLbyte * pc); -extern HIDDEN void __glXDisp_VertexAttrib3fvARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttrib3fvARB(GLbyte * pc); -extern HIDDEN void __glXDisp_ClearColor(GLbyte * pc); -extern HIDDEN void __glXDispSwap_ClearColor(GLbyte * pc); -extern HIDDEN int __glXDisp_IsDirect(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_IsDirect(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_DeleteFramebuffersEXT(GLbyte * pc); -extern HIDDEN void __glXDispSwap_DeleteFramebuffersEXT(GLbyte * pc); -extern HIDDEN void __glXDisp_TexEnviv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_TexEnviv(GLbyte * pc); -extern HIDDEN void __glXDisp_TexSubImage3D(GLbyte * pc); -extern HIDDEN void __glXDispSwap_TexSubImage3D(GLbyte * pc); -extern HIDDEN int __glXDisp_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_Bitmap(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Bitmap(GLbyte * pc); -extern HIDDEN int __glXDisp_GetTexLevelParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetTexLevelParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_GenFramebuffersEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GenFramebuffersEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_GetProgramParameterdvNV(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetProgramParameterdvNV(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_Vertex2sv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Vertex2sv(GLbyte * pc); -extern HIDDEN int __glXDisp_GetIntegerv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetIntegerv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_GetProgramEnvParameterfvARB(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetProgramEnvParameterfvARB(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_GetTrackMatrixivNV(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetTrackMatrixivNV(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_VertexAttrib3svNV(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttrib3svNV(GLbyte * pc); -extern HIDDEN int __glXDisp_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_SeparableFilter2D(GLbyte * pc); -extern HIDDEN void __glXDispSwap_SeparableFilter2D(GLbyte * pc); -extern HIDDEN void __glXDisp_Map1d(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Map1d(GLbyte * pc); -extern HIDDEN void __glXDisp_Map1f(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Map1f(GLbyte * pc); -extern HIDDEN void __glXDisp_CompressedTexImage2DARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_CompressedTexImage2DARB(GLbyte * pc); -extern HIDDEN void __glXDisp_TexImage2D(GLbyte * pc); -extern HIDDEN void __glXDispSwap_TexImage2D(GLbyte * pc); -extern HIDDEN void __glXDisp_ProgramParameters4fvNV(GLbyte * pc); -extern HIDDEN void __glXDispSwap_ProgramParameters4fvNV(GLbyte * pc); -extern HIDDEN int __glXDisp_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_GetMinmaxParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetMinmaxParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_GetMinmaxParameterivEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetMinmaxParameterivEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_PixelTransferf(GLbyte * pc); -extern HIDDEN void __glXDispSwap_PixelTransferf(GLbyte * pc); -extern HIDDEN void __glXDisp_CopyTexImage1D(GLbyte * pc); -extern HIDDEN void __glXDispSwap_CopyTexImage1D(GLbyte * pc); -extern HIDDEN void __glXDisp_RasterPos2dv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_RasterPos2dv(GLbyte * pc); -extern HIDDEN void __glXDisp_Fogiv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Fogiv(GLbyte * pc); -extern HIDDEN void __glXDisp_TexCoord1dv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_TexCoord1dv(GLbyte * pc); -extern HIDDEN void __glXDisp_PixelTransferi(GLbyte * pc); -extern HIDDEN void __glXDispSwap_PixelTransferi(GLbyte * pc); -extern HIDDEN void __glXDisp_SecondaryColor3ubvEXT(GLbyte * pc); -extern HIDDEN void __glXDispSwap_SecondaryColor3ubvEXT(GLbyte * pc); -extern HIDDEN void __glXDisp_VertexAttrib3fvNV(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttrib3fvNV(GLbyte * pc); -extern HIDDEN void __glXDisp_Clear(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Clear(GLbyte * pc); -extern HIDDEN void __glXDisp_ReadBuffer(GLbyte * pc); -extern HIDDEN void __glXDispSwap_ReadBuffer(GLbyte * pc); -extern HIDDEN void __glXDisp_ConvolutionParameteri(GLbyte * pc); -extern HIDDEN void __glXDispSwap_ConvolutionParameteri(GLbyte * pc); -extern HIDDEN void __glXDisp_Ortho(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Ortho(GLbyte * pc); -extern HIDDEN void __glXDisp_ListBase(GLbyte * pc); -extern HIDDEN void __glXDispSwap_ListBase(GLbyte * pc); -extern HIDDEN void __glXDisp_ConvolutionParameterf(GLbyte * pc); -extern HIDDEN void __glXDispSwap_ConvolutionParameterf(GLbyte * pc); -extern HIDDEN int __glXDisp_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_CallList(GLbyte * pc); -extern HIDDEN void __glXDispSwap_CallList(GLbyte * pc); -extern HIDDEN void __glXDisp_VertexAttribs2fvNV(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc); -extern HIDDEN void __glXDisp_Rectiv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Rectiv(GLbyte * pc); -extern HIDDEN void __glXDisp_SecondaryColor3dvEXT(GLbyte * pc); -extern HIDDEN void __glXDispSwap_SecondaryColor3dvEXT(GLbyte * pc); -extern HIDDEN void __glXDisp_Vertex2fv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Vertex2fv(GLbyte * pc); -extern HIDDEN void __glXDisp_BindRenderbufferEXT(GLbyte * pc); -extern HIDDEN void __glXDispSwap_BindRenderbufferEXT(GLbyte * pc); -extern HIDDEN void __glXDisp_Vertex3sv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Vertex3sv(GLbyte * pc); -extern HIDDEN int __glXDisp_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc); -extern HIDDEN int __glXDisp_DeleteProgramsNV(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_DeleteProgramsNV(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_EvalMesh1(GLbyte * pc); -extern HIDDEN void __glXDispSwap_EvalMesh1(GLbyte * pc); -extern HIDDEN void __glXDisp_MultiTexCoord1dvARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_MultiTexCoord1dvARB(GLbyte * pc); -extern HIDDEN void __glXDisp_Vertex2iv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Vertex2iv(GLbyte * pc); -extern HIDDEN int __glXDisp_GetProgramStringNV(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetProgramStringNV(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_LineWidth(GLbyte * pc); -extern HIDDEN void __glXDispSwap_LineWidth(GLbyte * pc); -extern HIDDEN void __glXDisp_VertexAttrib2fvARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttrib2fvARB(GLbyte * pc); -extern HIDDEN void __glXDisp_TexGendv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_TexGendv(GLbyte * pc); -extern HIDDEN void __glXDisp_ResetMinmax(GLbyte * pc); -extern HIDDEN void __glXDispSwap_ResetMinmax(GLbyte * pc); -extern HIDDEN int __glXDisp_GetConvolutionParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetConvolutionParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_GetConvolutionParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetConvolutionParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_VertexAttribs4dvNV(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc); -extern HIDDEN int __glXDisp_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_UseXFont(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_UseXFont(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_ShadeModel(GLbyte * pc); -extern HIDDEN void __glXDispSwap_ShadeModel(GLbyte * pc); -extern HIDDEN void __glXDisp_Materialfv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Materialfv(GLbyte * pc); -extern HIDDEN void __glXDisp_TexCoord3fv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_TexCoord3fv(GLbyte * pc); -extern HIDDEN void __glXDisp_FogCoordfvEXT(GLbyte * pc); -extern HIDDEN void __glXDispSwap_FogCoordfvEXT(GLbyte * pc); -extern HIDDEN void __glXDisp_MultiTexCoord1ivARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_MultiTexCoord1ivARB(GLbyte * pc); -extern HIDDEN void __glXDisp_MultiTexCoord2ivARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_MultiTexCoord2ivARB(GLbyte * pc); -extern HIDDEN void __glXDisp_DrawArrays(GLbyte * pc); -extern HIDDEN void __glXDispSwap_DrawArrays(GLbyte * pc); -extern HIDDEN void __glXDisp_Color3iv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Color3iv(GLbyte * pc); -extern HIDDEN int __glXDisp_GetProgramLocalParameterdvARB(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetProgramLocalParameterdvARB(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_GetHistogramParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetHistogramParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_GetHistogramParameterivEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetHistogramParameterivEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_Rotatef(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Rotatef(GLbyte * pc); -extern HIDDEN int __glXDisp_GetProgramivARB(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetProgramivARB(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_BlendFuncSeparateEXT(GLbyte * pc); -extern HIDDEN void __glXDispSwap_BlendFuncSeparateEXT(GLbyte * pc); -extern HIDDEN void __glXDisp_ProgramParameters4dvNV(GLbyte * pc); -extern HIDDEN void __glXDispSwap_ProgramParameters4dvNV(GLbyte * pc); -extern HIDDEN void __glXDisp_EvalPoint2(GLbyte * pc); -extern HIDDEN void __glXDispSwap_EvalPoint2(GLbyte * pc); -extern HIDDEN void __glXDisp_EvalPoint1(GLbyte * pc); -extern HIDDEN void __glXDispSwap_EvalPoint1(GLbyte * pc); -extern HIDDEN void __glXDisp_PopMatrix(GLbyte * pc); -extern HIDDEN void __glXDispSwap_PopMatrix(GLbyte * pc); -extern HIDDEN int __glXDisp_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_MakeCurrent(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_MakeCurrent(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_Map2d(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Map2d(GLbyte * pc); -extern HIDDEN void __glXDisp_Map2f(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Map2f(GLbyte * pc); -extern HIDDEN void __glXDisp_ProgramStringARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_ProgramStringARB(GLbyte * pc); -extern HIDDEN int __glXDisp_GetConvolutionFilter(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetConvolutionFilter(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_GetCompressedTexImageARB(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetCompressedTexImageARB(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_GetHistogram(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetHistogram(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_GetHistogramEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetHistogramEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_ActiveStencilFaceEXT(GLbyte * pc); -extern HIDDEN void __glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc); -extern HIDDEN void __glXDisp_Materialf(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Materialf(GLbyte * pc); -extern HIDDEN void __glXDisp_Materiali(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Materiali(GLbyte * pc); -extern HIDDEN void __glXDisp_Indexsv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Indexsv(GLbyte * pc); -extern HIDDEN void __glXDisp_MultiTexCoord4svARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_MultiTexCoord4svARB(GLbyte * pc); -extern HIDDEN void __glXDisp_LightModelfv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_LightModelfv(GLbyte * pc); -extern HIDDEN void __glXDisp_TexCoord2dv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_TexCoord2dv(GLbyte * pc); -extern HIDDEN int __glXDisp_GenQueriesARB(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GenQueriesARB(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_EvalCoord1dv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_EvalCoord1dv(GLbyte * pc); -extern HIDDEN void __glXDisp_Translated(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Translated(GLbyte * pc); -extern HIDDEN void __glXDisp_Translatef(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Translatef(GLbyte * pc); -extern HIDDEN void __glXDisp_StencilMask(GLbyte * pc); -extern HIDDEN void __glXDispSwap_StencilMask(GLbyte * pc); -extern HIDDEN int __glXDisp_CreateWindow(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_CreateWindow(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_GetLightiv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetLightiv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_IsList(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_IsList(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_RenderMode(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_RenderMode(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_DrawBuffersARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_DrawBuffersARB(GLbyte * pc); -extern HIDDEN void __glXDisp_LoadName(GLbyte * pc); -extern HIDDEN void __glXDispSwap_LoadName(GLbyte * pc); -extern HIDDEN void __glXDisp_CopyTexSubImage1D(GLbyte * pc); -extern HIDDEN void __glXDispSwap_CopyTexSubImage1D(GLbyte * pc); -extern HIDDEN void __glXDisp_CullFace(GLbyte * pc); -extern HIDDEN void __glXDispSwap_CullFace(GLbyte * pc); -extern HIDDEN int __glXDisp_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_VertexAttribs3svNV(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttribs3svNV(GLbyte * pc); -extern HIDDEN void __glXDisp_StencilFunc(GLbyte * pc); -extern HIDDEN void __glXDispSwap_StencilFunc(GLbyte * pc); -extern HIDDEN void __glXDisp_CopyPixels(GLbyte * pc); -extern HIDDEN void __glXDispSwap_CopyPixels(GLbyte * pc); -extern HIDDEN void __glXDisp_Rectsv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Rectsv(GLbyte * pc); -extern HIDDEN void __glXDisp_CopyConvolutionFilter2D(GLbyte * pc); -extern HIDDEN void __glXDispSwap_CopyConvolutionFilter2D(GLbyte * pc); -extern HIDDEN void __glXDisp_TexParameterfv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_TexParameterfv(GLbyte * pc); -extern HIDDEN void __glXDisp_VertexAttrib4uivARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttrib4uivARB(GLbyte * pc); -extern HIDDEN void __glXDisp_ClipPlane(GLbyte * pc); -extern HIDDEN void __glXDispSwap_ClipPlane(GLbyte * pc); -extern HIDDEN int __glXDisp_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_Indexfv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Indexfv(GLbyte * pc); -extern HIDDEN int __glXDisp_QueryContext(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_QueryContext(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_SecondaryColor3svEXT(GLbyte * pc); -extern HIDDEN void __glXDispSwap_SecondaryColor3svEXT(GLbyte * pc); -extern HIDDEN void __glXDisp_IndexMask(GLbyte * pc); -extern HIDDEN void __glXDispSwap_IndexMask(GLbyte * pc); -extern HIDDEN void __glXDisp_BindProgramNV(GLbyte * pc); -extern HIDDEN void __glXDispSwap_BindProgramNV(GLbyte * pc); -extern HIDDEN void __glXDisp_VertexAttrib4svARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttrib4svARB(GLbyte * pc); -extern HIDDEN int __glXDisp_GetFloatv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetFloatv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_TexCoord3sv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_TexCoord3sv(GLbyte * pc); -extern HIDDEN void __glXDisp_PopAttrib(GLbyte * pc); -extern HIDDEN void __glXDispSwap_PopAttrib(GLbyte * pc); -extern HIDDEN void __glXDisp_Fogfv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Fogfv(GLbyte * pc); -extern HIDDEN void __glXDisp_InitNames(GLbyte * pc); -extern HIDDEN void __glXDispSwap_InitNames(GLbyte * pc); -extern HIDDEN void __glXDisp_Normal3sv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Normal3sv(GLbyte * pc); -extern HIDDEN void __glXDisp_Minmax(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Minmax(GLbyte * pc); -extern HIDDEN void __glXDisp_FogCoorddvEXT(GLbyte * pc); -extern HIDDEN void __glXDispSwap_FogCoorddvEXT(GLbyte * pc); -extern HIDDEN int __glXDisp_GetBooleanv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetBooleanv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_Hint(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Hint(GLbyte * pc); -extern HIDDEN void __glXDisp_Color4dv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Color4dv(GLbyte * pc); -extern HIDDEN void __glXDisp_VertexAttrib2svARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttrib2svARB(GLbyte * pc); -extern HIDDEN int __glXDisp_AreProgramsResidentNV(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_AreProgramsResidentNV(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_CopyColorSubTable(GLbyte * pc); -extern HIDDEN void __glXDispSwap_CopyColorSubTable(GLbyte * pc); -extern HIDDEN void __glXDisp_VertexAttrib4NubvARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttrib4NubvARB(GLbyte * pc); -extern HIDDEN void __glXDisp_VertexAttrib3dvNV(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttrib3dvNV(GLbyte * pc); -extern HIDDEN void __glXDisp_Vertex4iv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Vertex4iv(GLbyte * pc); -extern HIDDEN int __glXDisp_GetProgramEnvParameterdvARB(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetProgramEnvParameterdvARB(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_TexCoord4dv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_TexCoord4dv(GLbyte * pc); -extern HIDDEN void __glXDisp_Begin(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Begin(GLbyte * pc); -extern HIDDEN int __glXDisp_ClientInfo(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_ClientInfo(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_Rectfv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Rectfv(GLbyte * pc); -extern HIDDEN void __glXDisp_LightModelf(GLbyte * pc); -extern HIDDEN void __glXDispSwap_LightModelf(GLbyte * pc); -extern HIDDEN int __glXDisp_GetTexParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetTexParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_GetLightfv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetLightfv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_Disable(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Disable(GLbyte * pc); -extern HIDDEN void __glXDisp_MultiTexCoord2fvARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc); -extern HIDDEN int __glXDisp_GetRenderbufferParameterivEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetRenderbufferParameterivEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_SelectBuffer(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_SelectBuffer(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_ColorMask(GLbyte * pc); -extern HIDDEN void __glXDispSwap_ColorMask(GLbyte * pc); -extern HIDDEN void __glXDisp_RasterPos4iv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_RasterPos4iv(GLbyte * pc); -extern HIDDEN void __glXDisp_Enable(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Enable(GLbyte * pc); -extern HIDDEN void __glXDisp_VertexAttribs4svNV(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttribs4svNV(GLbyte * pc); -extern HIDDEN int __glXDisp_GetMinmaxParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetMinmaxParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDisp_GetMinmaxParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetMinmaxParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_VertexAttrib1fvARB(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttrib1fvARB(GLbyte * pc); -extern HIDDEN void __glXDisp_VertexAttribs1svNV(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttribs1svNV(GLbyte * pc); -extern HIDDEN void __glXDisp_Vertex3fv(GLbyte * pc); -extern HIDDEN void __glXDispSwap_Vertex3fv(GLbyte * pc); -extern HIDDEN int __glXDisp_GenProgramsNV(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GenProgramsNV(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN void __glXDisp_VertexAttrib4dvNV(GLbyte * pc); -extern HIDDEN void __glXDispSwap_VertexAttrib4dvNV(GLbyte * pc); - -# undef HIDDEN - -#endif /* !defined( _INDIRECT_DISPATCH_H_ ) */ diff --git a/src/glx/x11/indirect_dispatch_swap.c b/src/glx/x11/indirect_dispatch_swap.c deleted file mode 100644 index f137cbe98ad..00000000000 --- a/src/glx/x11/indirect_dispatch_swap.c +++ /dev/null @@ -1,6051 +0,0 @@ -/* DO NOT EDIT - This file generated automatically by glX_proto_recv.py (from Mesa) script */ - -/* - * (C) Copyright IBM Corporation 2005 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#include <X11/Xmd.h> -#include <GL/gl.h> -#include <GL/glxproto.h> -#include <inttypes.h> -#include "indirect_size.h" -#include "indirect_size_get.h" -#include "indirect_dispatch.h" -#include "glxserver.h" -#include "glxbyteorder.h" -#include "indirect_util.h" -#include "singlesize.h" -#include "glapitable.h" -#include "glapi.h" -#include "glthread.h" -#include "dispatch.h" - -#define __GLX_PAD(x) (((x) + 3) & ~3) - -typedef struct { - __GLX_PIXEL_3D_HDR; -} __GLXpixel3DHeader; - -extern GLboolean __glXErrorOccured( void ); -extern void __glXClearErrorOccured( void ); - -static const unsigned dummy_answer[2] = {0, 0}; - -static GLsizei -bswap_CARD32( const void * src ) -{ - union { uint32_t dst; GLsizei ret; } x; - x.dst = bswap_32( *(uint32_t *) src ); - return x.ret; -} - -static GLshort -bswap_CARD16( const void * src ) -{ - union { uint16_t dst; GLshort ret; } x; - x.dst = bswap_16( *(uint16_t *) src ); - return x.ret; -} - -static GLenum -bswap_ENUM( const void * src ) -{ - union { uint32_t dst; GLenum ret; } x; - x.dst = bswap_32( *(uint32_t *) src ); - return x.ret; -} - -static GLdouble -bswap_FLOAT64( const void * src ) -{ - union { uint64_t dst; GLdouble ret; } x; - x.dst = bswap_64( *(uint64_t *) src ); - return x.ret; -} - -static GLfloat -bswap_FLOAT32( const void * src ) -{ - union { uint32_t dst; GLfloat ret; } x; - x.dst = bswap_32( *(uint32_t *) src ); - return x.ret; -} - -static void * -bswap_16_array( uint16_t * src, unsigned count ) -{ - unsigned i; - - for ( i = 0 ; i < count ; i++ ) { - uint16_t temp = bswap_16( src[i] ); - src[i] = temp; - } - - return src; -} - -static void * -bswap_32_array( uint32_t * src, unsigned count ) -{ - unsigned i; - - for ( i = 0 ; i < count ; i++ ) { - uint32_t temp = bswap_32( src[i] ); - src[i] = temp; - } - - return src; -} - -static void * -bswap_64_array( uint64_t * src, unsigned count ) -{ - unsigned i; - - for ( i = 0 ; i < count ; i++ ) { - uint64_t temp = bswap_64( src[i] ); - src[i] = temp; - } - - return src; -} - -int __glXDispSwap_NewList(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - CALL_NewList( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ) - ) ); - error = Success; - } - - return error; -} - -int __glXDispSwap_EndList(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - CALL_EndList( GET_DISPATCH(), () ); - error = Success; - } - - return error; -} - -void __glXDispSwap_CallList(GLbyte * pc) -{ - CALL_CallList( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); -} - -void __glXDispSwap_CallLists(GLbyte * pc) -{ - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - const GLenum type = (GLenum )bswap_ENUM ( pc + 4 ); - const GLvoid * lists; - - switch(type) { - case GL_BYTE: - case GL_UNSIGNED_BYTE: - case GL_2_BYTES: - case GL_3_BYTES: - case GL_4_BYTES: - lists = (const GLvoid *) (pc + 8); break; - case GL_SHORT: - case GL_UNSIGNED_SHORT: - lists = (const GLvoid *) bswap_16_array( (uint16_t *) (pc + 8), n ); break; - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - lists = (const GLvoid *) bswap_32_array( (uint32_t *) (pc + 8), n ); break; - default: - return; - } - - CALL_CallLists( GET_DISPATCH(), ( - n, - type, - lists - ) ); -} - -int __glXDispSwap_DeleteLists(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - CALL_DeleteLists( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (GLsizei )bswap_CARD32 ( pc + 4 ) - ) ); - error = Success; - } - - return error; -} - -int __glXDispSwap_GenLists(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - GLuint retval; - retval = CALL_GenLists( GET_DISPATCH(), ( - (GLsizei )bswap_CARD32 ( pc + 0 ) - ) ); - __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); - error = Success; - } - - return error; -} - -void __glXDispSwap_ListBase(GLbyte * pc) -{ - CALL_ListBase( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); -} - -void __glXDispSwap_Begin(GLbyte * pc) -{ - CALL_Begin( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); -} - -void __glXDispSwap_Bitmap(GLbyte * pc) -{ - const GLubyte * const bitmap = (const GLubyte *) (pc + 44); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); - - CALL_Bitmap( GET_DISPATCH(), ( - (GLsizei )bswap_CARD32 ( pc + 20 ), - (GLsizei )bswap_CARD32 ( pc + 24 ), - (GLfloat )bswap_FLOAT32( pc + 28 ), - (GLfloat )bswap_FLOAT32( pc + 32 ), - (GLfloat )bswap_FLOAT32( pc + 36 ), - (GLfloat )bswap_FLOAT32( pc + 40 ), - bitmap - ) ); -} - -void __glXDispSwap_Color3bv(GLbyte * pc) -{ - CALL_Color3bv( GET_DISPATCH(), ( - (const GLbyte *)(pc + 0) - ) ); -} - -void __glXDispSwap_Color3dv(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); - pc -= 4; - } -#endif - - CALL_Color3dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 ) - ) ); -} - -void __glXDispSwap_Color3fv(GLbyte * pc) -{ - CALL_Color3fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); -} - -void __glXDispSwap_Color3iv(GLbyte * pc) -{ - CALL_Color3iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); -} - -void __glXDispSwap_Color3sv(GLbyte * pc) -{ - CALL_Color3sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 ) - ) ); -} - -void __glXDispSwap_Color3ubv(GLbyte * pc) -{ - CALL_Color3ubv( GET_DISPATCH(), ( - (const GLubyte *)(pc + 0) - ) ); -} - -void __glXDispSwap_Color3uiv(GLbyte * pc) -{ - CALL_Color3uiv( GET_DISPATCH(), ( - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); -} - -void __glXDispSwap_Color3usv(GLbyte * pc) -{ - CALL_Color3usv( GET_DISPATCH(), ( - (const GLushort *)bswap_16_array( (uint16_t *) (pc + 0), 3 ) - ) ); -} - -void __glXDispSwap_Color4bv(GLbyte * pc) -{ - CALL_Color4bv( GET_DISPATCH(), ( - (const GLbyte *)(pc + 0) - ) ); -} - -void __glXDispSwap_Color4dv(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 32); - pc -= 4; - } -#endif - - CALL_Color4dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 ) - ) ); -} - -void __glXDispSwap_Color4fv(GLbyte * pc) -{ - CALL_Color4fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 4 ) - ) ); -} - -void __glXDispSwap_Color4iv(GLbyte * pc) -{ - CALL_Color4iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 4 ) - ) ); -} - -void __glXDispSwap_Color4sv(GLbyte * pc) -{ - CALL_Color4sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 4 ) - ) ); -} - -void __glXDispSwap_Color4ubv(GLbyte * pc) -{ - CALL_Color4ubv( GET_DISPATCH(), ( - (const GLubyte *)(pc + 0) - ) ); -} - -void __glXDispSwap_Color4uiv(GLbyte * pc) -{ - CALL_Color4uiv( GET_DISPATCH(), ( - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 0), 4 ) - ) ); -} - -void __glXDispSwap_Color4usv(GLbyte * pc) -{ - CALL_Color4usv( GET_DISPATCH(), ( - (const GLushort *)bswap_16_array( (uint16_t *) (pc + 0), 4 ) - ) ); -} - -void __glXDispSwap_EdgeFlagv(GLbyte * pc) -{ - CALL_EdgeFlagv( GET_DISPATCH(), ( - (const GLboolean *)(pc + 0) - ) ); -} - -void __glXDispSwap_End(GLbyte * pc) -{ - CALL_End( GET_DISPATCH(), () ); -} - -void __glXDispSwap_Indexdv(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 8); - pc -= 4; - } -#endif - - CALL_Indexdv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 ) - ) ); -} - -void __glXDispSwap_Indexfv(GLbyte * pc) -{ - CALL_Indexfv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 1 ) - ) ); -} - -void __glXDispSwap_Indexiv(GLbyte * pc) -{ - CALL_Indexiv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 1 ) - ) ); -} - -void __glXDispSwap_Indexsv(GLbyte * pc) -{ - CALL_Indexsv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 1 ) - ) ); -} - -void __glXDispSwap_Normal3bv(GLbyte * pc) -{ - CALL_Normal3bv( GET_DISPATCH(), ( - (const GLbyte *)(pc + 0) - ) ); -} - -void __glXDispSwap_Normal3dv(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); - pc -= 4; - } -#endif - - CALL_Normal3dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 ) - ) ); -} - -void __glXDispSwap_Normal3fv(GLbyte * pc) -{ - CALL_Normal3fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); -} - -void __glXDispSwap_Normal3iv(GLbyte * pc) -{ - CALL_Normal3iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); -} - -void __glXDispSwap_Normal3sv(GLbyte * pc) -{ - CALL_Normal3sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 ) - ) ); -} - -void __glXDispSwap_RasterPos2dv(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 16); - pc -= 4; - } -#endif - - CALL_RasterPos2dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 ) - ) ); -} - -void __glXDispSwap_RasterPos2fv(GLbyte * pc) -{ - CALL_RasterPos2fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 2 ) - ) ); -} - -void __glXDispSwap_RasterPos2iv(GLbyte * pc) -{ - CALL_RasterPos2iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 2 ) - ) ); -} - -void __glXDispSwap_RasterPos2sv(GLbyte * pc) -{ - CALL_RasterPos2sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 2 ) - ) ); -} - -void __glXDispSwap_RasterPos3dv(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); - pc -= 4; - } -#endif - - CALL_RasterPos3dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 ) - ) ); -} - -void __glXDispSwap_RasterPos3fv(GLbyte * pc) -{ - CALL_RasterPos3fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); -} - -void __glXDispSwap_RasterPos3iv(GLbyte * pc) -{ - CALL_RasterPos3iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); -} - -void __glXDispSwap_RasterPos3sv(GLbyte * pc) -{ - CALL_RasterPos3sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 ) - ) ); -} - -void __glXDispSwap_RasterPos4dv(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 32); - pc -= 4; - } -#endif - - CALL_RasterPos4dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 ) - ) ); -} - -void __glXDispSwap_RasterPos4fv(GLbyte * pc) -{ - CALL_RasterPos4fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 4 ) - ) ); -} - -void __glXDispSwap_RasterPos4iv(GLbyte * pc) -{ - CALL_RasterPos4iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 4 ) - ) ); -} - -void __glXDispSwap_RasterPos4sv(GLbyte * pc) -{ - CALL_RasterPos4sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 4 ) - ) ); -} - -void __glXDispSwap_Rectdv(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 32); - pc -= 4; - } -#endif - - CALL_Rectdv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 16), 2 ) - ) ); -} - -void __glXDispSwap_Rectfv(GLbyte * pc) -{ - CALL_Rectfv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 2 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 2 ) - ) ); -} - -void __glXDispSwap_Rectiv(GLbyte * pc) -{ - CALL_Rectiv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 2 ), - (const GLint *)bswap_32_array( (uint32_t *) (pc + 8), 2 ) - ) ); -} - -void __glXDispSwap_Rectsv(GLbyte * pc) -{ - CALL_Rectsv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 2 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 2 ) - ) ); -} - -void __glXDispSwap_TexCoord1dv(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 8); - pc -= 4; - } -#endif - - CALL_TexCoord1dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 ) - ) ); -} - -void __glXDispSwap_TexCoord1fv(GLbyte * pc) -{ - CALL_TexCoord1fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 1 ) - ) ); -} - -void __glXDispSwap_TexCoord1iv(GLbyte * pc) -{ - CALL_TexCoord1iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 1 ) - ) ); -} - -void __glXDispSwap_TexCoord1sv(GLbyte * pc) -{ - CALL_TexCoord1sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 1 ) - ) ); -} - -void __glXDispSwap_TexCoord2dv(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 16); - pc -= 4; - } -#endif - - CALL_TexCoord2dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 ) - ) ); -} - -void __glXDispSwap_TexCoord2fv(GLbyte * pc) -{ - CALL_TexCoord2fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 2 ) - ) ); -} - -void __glXDispSwap_TexCoord2iv(GLbyte * pc) -{ - CALL_TexCoord2iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 2 ) - ) ); -} - -void __glXDispSwap_TexCoord2sv(GLbyte * pc) -{ - CALL_TexCoord2sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 2 ) - ) ); -} - -void __glXDispSwap_TexCoord3dv(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); - pc -= 4; - } -#endif - - CALL_TexCoord3dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 ) - ) ); -} - -void __glXDispSwap_TexCoord3fv(GLbyte * pc) -{ - CALL_TexCoord3fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); -} - -void __glXDispSwap_TexCoord3iv(GLbyte * pc) -{ - CALL_TexCoord3iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); -} - -void __glXDispSwap_TexCoord3sv(GLbyte * pc) -{ - CALL_TexCoord3sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 ) - ) ); -} - -void __glXDispSwap_TexCoord4dv(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 32); - pc -= 4; - } -#endif - - CALL_TexCoord4dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 ) - ) ); -} - -void __glXDispSwap_TexCoord4fv(GLbyte * pc) -{ - CALL_TexCoord4fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 4 ) - ) ); -} - -void __glXDispSwap_TexCoord4iv(GLbyte * pc) -{ - CALL_TexCoord4iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 4 ) - ) ); -} - -void __glXDispSwap_TexCoord4sv(GLbyte * pc) -{ - CALL_TexCoord4sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 4 ) - ) ); -} - -void __glXDispSwap_Vertex2dv(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 16); - pc -= 4; - } -#endif - - CALL_Vertex2dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 ) - ) ); -} - -void __glXDispSwap_Vertex2fv(GLbyte * pc) -{ - CALL_Vertex2fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 2 ) - ) ); -} - -void __glXDispSwap_Vertex2iv(GLbyte * pc) -{ - CALL_Vertex2iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 2 ) - ) ); -} - -void __glXDispSwap_Vertex2sv(GLbyte * pc) -{ - CALL_Vertex2sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 2 ) - ) ); -} - -void __glXDispSwap_Vertex3dv(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); - pc -= 4; - } -#endif - - CALL_Vertex3dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 ) - ) ); -} - -void __glXDispSwap_Vertex3fv(GLbyte * pc) -{ - CALL_Vertex3fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); -} - -void __glXDispSwap_Vertex3iv(GLbyte * pc) -{ - CALL_Vertex3iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); -} - -void __glXDispSwap_Vertex3sv(GLbyte * pc) -{ - CALL_Vertex3sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 ) - ) ); -} - -void __glXDispSwap_Vertex4dv(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 32); - pc -= 4; - } -#endif - - CALL_Vertex4dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 ) - ) ); -} - -void __glXDispSwap_Vertex4fv(GLbyte * pc) -{ - CALL_Vertex4fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 4 ) - ) ); -} - -void __glXDispSwap_Vertex4iv(GLbyte * pc) -{ - CALL_Vertex4iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 4 ) - ) ); -} - -void __glXDispSwap_Vertex4sv(GLbyte * pc) -{ - CALL_Vertex4sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 4 ) - ) ); -} - -void __glXDispSwap_ClipPlane(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 36); - pc -= 4; - } -#endif - - CALL_ClipPlane( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 32 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 ) - ) ); -} - -void __glXDispSwap_ColorMaterial(GLbyte * pc) -{ - CALL_ColorMaterial( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ) - ) ); -} - -void __glXDispSwap_CullFace(GLbyte * pc) -{ - CALL_CullFace( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); -} - -void __glXDispSwap_Fogf(GLbyte * pc) -{ - CALL_Fogf( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ) - ) ); -} - -void __glXDispSwap_Fogfv(GLbyte * pc) -{ - const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 ); - const GLfloat * params; - - params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 4), __glFogfv_size(pname) ); - - CALL_Fogfv( GET_DISPATCH(), ( - pname, - params - ) ); -} - -void __glXDispSwap_Fogi(GLbyte * pc) -{ - CALL_Fogi( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ) - ) ); -} - -void __glXDispSwap_Fogiv(GLbyte * pc) -{ - const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 ); - const GLint * params; - - params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 4), __glFogiv_size(pname) ); - - CALL_Fogiv( GET_DISPATCH(), ( - pname, - params - ) ); -} - -void __glXDispSwap_FrontFace(GLbyte * pc) -{ - CALL_FrontFace( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); -} - -void __glXDispSwap_Hint(GLbyte * pc) -{ - CALL_Hint( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ) - ) ); -} - -void __glXDispSwap_Lightf(GLbyte * pc) -{ - CALL_Lightf( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ) - ) ); -} - -void __glXDispSwap_Lightfv(GLbyte * pc) -{ - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLfloat * params; - - params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glLightfv_size(pname) ); - - CALL_Lightfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); -} - -void __glXDispSwap_Lighti(GLbyte * pc) -{ - CALL_Lighti( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ) - ) ); -} - -void __glXDispSwap_Lightiv(GLbyte * pc) -{ - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLint * params; - - params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glLightiv_size(pname) ); - - CALL_Lightiv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); -} - -void __glXDispSwap_LightModelf(GLbyte * pc) -{ - CALL_LightModelf( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ) - ) ); -} - -void __glXDispSwap_LightModelfv(GLbyte * pc) -{ - const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 ); - const GLfloat * params; - - params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 4), __glLightModelfv_size(pname) ); - - CALL_LightModelfv( GET_DISPATCH(), ( - pname, - params - ) ); -} - -void __glXDispSwap_LightModeli(GLbyte * pc) -{ - CALL_LightModeli( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ) - ) ); -} - -void __glXDispSwap_LightModeliv(GLbyte * pc) -{ - const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 ); - const GLint * params; - - params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 4), __glLightModeliv_size(pname) ); - - CALL_LightModeliv( GET_DISPATCH(), ( - pname, - params - ) ); -} - -void __glXDispSwap_LineStipple(GLbyte * pc) -{ - CALL_LineStipple( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 0 ), - (GLushort)bswap_CARD16 ( pc + 4 ) - ) ); -} - -void __glXDispSwap_LineWidth(GLbyte * pc) -{ - CALL_LineWidth( GET_DISPATCH(), ( - (GLfloat )bswap_FLOAT32( pc + 0 ) - ) ); -} - -void __glXDispSwap_Materialf(GLbyte * pc) -{ - CALL_Materialf( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ) - ) ); -} - -void __glXDispSwap_Materialfv(GLbyte * pc) -{ - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLfloat * params; - - params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glMaterialfv_size(pname) ); - - CALL_Materialfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); -} - -void __glXDispSwap_Materiali(GLbyte * pc) -{ - CALL_Materiali( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ) - ) ); -} - -void __glXDispSwap_Materialiv(GLbyte * pc) -{ - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLint * params; - - params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glMaterialiv_size(pname) ); - - CALL_Materialiv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); -} - -void __glXDispSwap_PointSize(GLbyte * pc) -{ - CALL_PointSize( GET_DISPATCH(), ( - (GLfloat )bswap_FLOAT32( pc + 0 ) - ) ); -} - -void __glXDispSwap_PolygonMode(GLbyte * pc) -{ - CALL_PolygonMode( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ) - ) ); -} - -void __glXDispSwap_PolygonStipple(GLbyte * pc) -{ - const GLubyte * const mask = (const GLubyte *) (pc + 20); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); - - CALL_PolygonStipple( GET_DISPATCH(), ( - mask - ) ); -} - -void __glXDispSwap_Scissor(GLbyte * pc) -{ - CALL_Scissor( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLsizei )bswap_CARD32 ( pc + 8 ), - (GLsizei )bswap_CARD32 ( pc + 12 ) - ) ); -} - -void __glXDispSwap_ShadeModel(GLbyte * pc) -{ - CALL_ShadeModel( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); -} - -void __glXDispSwap_TexParameterf(GLbyte * pc) -{ - CALL_TexParameterf( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ) - ) ); -} - -void __glXDispSwap_TexParameterfv(GLbyte * pc) -{ - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLfloat * params; - - params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glTexParameterfv_size(pname) ); - - CALL_TexParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); -} - -void __glXDispSwap_TexParameteri(GLbyte * pc) -{ - CALL_TexParameteri( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ) - ) ); -} - -void __glXDispSwap_TexParameteriv(GLbyte * pc) -{ - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLint * params; - - params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glTexParameteriv_size(pname) ); - - CALL_TexParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); -} - -void __glXDispSwap_TexImage1D(GLbyte * pc) -{ - const GLvoid * const pixels = (const GLvoid *) (pc + 52); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); - - CALL_TexImage1D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 20 ), - (GLint )bswap_CARD32 ( pc + 24 ), - (GLint )bswap_CARD32 ( pc + 28 ), - (GLsizei )bswap_CARD32 ( pc + 32 ), - (GLint )bswap_CARD32 ( pc + 40 ), - (GLenum )bswap_ENUM ( pc + 44 ), - (GLenum )bswap_ENUM ( pc + 48 ), - pixels - ) ); -} - -void __glXDispSwap_TexImage2D(GLbyte * pc) -{ - const GLvoid * const pixels = (const GLvoid *) (pc + 52); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); - - CALL_TexImage2D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 20 ), - (GLint )bswap_CARD32 ( pc + 24 ), - (GLint )bswap_CARD32 ( pc + 28 ), - (GLsizei )bswap_CARD32 ( pc + 32 ), - (GLsizei )bswap_CARD32 ( pc + 36 ), - (GLint )bswap_CARD32 ( pc + 40 ), - (GLenum )bswap_ENUM ( pc + 44 ), - (GLenum )bswap_ENUM ( pc + 48 ), - pixels - ) ); -} - -void __glXDispSwap_TexEnvf(GLbyte * pc) -{ - CALL_TexEnvf( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ) - ) ); -} - -void __glXDispSwap_TexEnvfv(GLbyte * pc) -{ - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLfloat * params; - - params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glTexEnvfv_size(pname) ); - - CALL_TexEnvfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); -} - -void __glXDispSwap_TexEnvi(GLbyte * pc) -{ - CALL_TexEnvi( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ) - ) ); -} - -void __glXDispSwap_TexEnviv(GLbyte * pc) -{ - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLint * params; - - params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glTexEnviv_size(pname) ); - - CALL_TexEnviv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); -} - -void __glXDispSwap_TexGend(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 16); - pc -= 4; - } -#endif - - CALL_TexGend( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 8 ), - (GLenum )bswap_ENUM ( pc + 12 ), - (GLdouble)bswap_FLOAT64( pc + 0 ) - ) ); -} - -void __glXDispSwap_TexGendv(GLbyte * pc) -{ - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLdouble * params; - -#ifdef __GLX_ALIGN64 - const GLuint compsize = __glTexGendv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 8)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); - pc -= 4; - } -#endif - - params = (const GLdouble *) bswap_64_array( (uint64_t *) (pc + 8), __glTexGendv_size(pname) ); - - CALL_TexGendv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); -} - -void __glXDispSwap_TexGenf(GLbyte * pc) -{ - CALL_TexGenf( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ) - ) ); -} - -void __glXDispSwap_TexGenfv(GLbyte * pc) -{ - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLfloat * params; - - params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glTexGenfv_size(pname) ); - - CALL_TexGenfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); -} - -void __glXDispSwap_TexGeni(GLbyte * pc) -{ - CALL_TexGeni( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ) - ) ); -} - -void __glXDispSwap_TexGeniv(GLbyte * pc) -{ - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLint * params; - - params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glTexGeniv_size(pname) ); - - CALL_TexGeniv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); -} - -void __glXDispSwap_InitNames(GLbyte * pc) -{ - CALL_InitNames( GET_DISPATCH(), () ); -} - -void __glXDispSwap_LoadName(GLbyte * pc) -{ - CALL_LoadName( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); -} - -void __glXDispSwap_PassThrough(GLbyte * pc) -{ - CALL_PassThrough( GET_DISPATCH(), ( - (GLfloat )bswap_FLOAT32( pc + 0 ) - ) ); -} - -void __glXDispSwap_PopName(GLbyte * pc) -{ - CALL_PopName( GET_DISPATCH(), () ); -} - -void __glXDispSwap_PushName(GLbyte * pc) -{ - CALL_PushName( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); -} - -void __glXDispSwap_DrawBuffer(GLbyte * pc) -{ - CALL_DrawBuffer( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); -} - -void __glXDispSwap_Clear(GLbyte * pc) -{ - CALL_Clear( GET_DISPATCH(), ( - (GLbitfield)bswap_CARD32 ( pc + 0 ) - ) ); -} - -void __glXDispSwap_ClearAccum(GLbyte * pc) -{ - CALL_ClearAccum( GET_DISPATCH(), ( - (GLfloat )bswap_FLOAT32( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ), - (GLfloat )bswap_FLOAT32( pc + 12 ) - ) ); -} - -void __glXDispSwap_ClearIndex(GLbyte * pc) -{ - CALL_ClearIndex( GET_DISPATCH(), ( - (GLfloat )bswap_FLOAT32( pc + 0 ) - ) ); -} - -void __glXDispSwap_ClearColor(GLbyte * pc) -{ - CALL_ClearColor( GET_DISPATCH(), ( - (GLclampf)bswap_FLOAT32( pc + 0 ), - (GLclampf)bswap_FLOAT32( pc + 4 ), - (GLclampf)bswap_FLOAT32( pc + 8 ), - (GLclampf)bswap_FLOAT32( pc + 12 ) - ) ); -} - -void __glXDispSwap_ClearStencil(GLbyte * pc) -{ - CALL_ClearStencil( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 0 ) - ) ); -} - -void __glXDispSwap_ClearDepth(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 8); - pc -= 4; - } -#endif - - CALL_ClearDepth( GET_DISPATCH(), ( - (GLclampd)bswap_FLOAT64( pc + 0 ) - ) ); -} - -void __glXDispSwap_StencilMask(GLbyte * pc) -{ - CALL_StencilMask( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); -} - -void __glXDispSwap_ColorMask(GLbyte * pc) -{ - CALL_ColorMask( GET_DISPATCH(), ( - *(GLboolean *)(pc + 0), - *(GLboolean *)(pc + 1), - *(GLboolean *)(pc + 2), - *(GLboolean *)(pc + 3) - ) ); -} - -void __glXDispSwap_DepthMask(GLbyte * pc) -{ - CALL_DepthMask( GET_DISPATCH(), ( - *(GLboolean *)(pc + 0) - ) ); -} - -void __glXDispSwap_IndexMask(GLbyte * pc) -{ - CALL_IndexMask( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); -} - -void __glXDispSwap_Accum(GLbyte * pc) -{ - CALL_Accum( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ) - ) ); -} - -void __glXDispSwap_Disable(GLbyte * pc) -{ - CALL_Disable( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); -} - -void __glXDispSwap_Enable(GLbyte * pc) -{ - CALL_Enable( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); -} - -void __glXDispSwap_PopAttrib(GLbyte * pc) -{ - CALL_PopAttrib( GET_DISPATCH(), () ); -} - -void __glXDispSwap_PushAttrib(GLbyte * pc) -{ - CALL_PushAttrib( GET_DISPATCH(), ( - (GLbitfield)bswap_CARD32 ( pc + 0 ) - ) ); -} - -void __glXDispSwap_MapGrid1d(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 20); - pc -= 4; - } -#endif - - CALL_MapGrid1d( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 16 ), - (GLdouble)bswap_FLOAT64( pc + 0 ), - (GLdouble)bswap_FLOAT64( pc + 8 ) - ) ); -} - -void __glXDispSwap_MapGrid1f(GLbyte * pc) -{ - CALL_MapGrid1f( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ) - ) ); -} - -void __glXDispSwap_MapGrid2d(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 40); - pc -= 4; - } -#endif - - CALL_MapGrid2d( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 32 ), - (GLdouble)bswap_FLOAT64( pc + 0 ), - (GLdouble)bswap_FLOAT64( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 36 ), - (GLdouble)bswap_FLOAT64( pc + 16 ), - (GLdouble)bswap_FLOAT64( pc + 24 ) - ) ); -} - -void __glXDispSwap_MapGrid2f(GLbyte * pc) -{ - CALL_MapGrid2f( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLfloat )bswap_FLOAT32( pc + 16 ), - (GLfloat )bswap_FLOAT32( pc + 20 ) - ) ); -} - -void __glXDispSwap_EvalCoord1dv(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 8); - pc -= 4; - } -#endif - - CALL_EvalCoord1dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 ) - ) ); -} - -void __glXDispSwap_EvalCoord1fv(GLbyte * pc) -{ - CALL_EvalCoord1fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 1 ) - ) ); -} - -void __glXDispSwap_EvalCoord2dv(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 16); - pc -= 4; - } -#endif - - CALL_EvalCoord2dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 ) - ) ); -} - -void __glXDispSwap_EvalCoord2fv(GLbyte * pc) -{ - CALL_EvalCoord2fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 2 ) - ) ); -} - -void __glXDispSwap_EvalMesh1(GLbyte * pc) -{ - CALL_EvalMesh1( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ) - ) ); -} - -void __glXDispSwap_EvalPoint1(GLbyte * pc) -{ - CALL_EvalPoint1( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 0 ) - ) ); -} - -void __glXDispSwap_EvalMesh2(GLbyte * pc) -{ - CALL_EvalMesh2( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ) - ) ); -} - -void __glXDispSwap_EvalPoint2(GLbyte * pc) -{ - CALL_EvalPoint2( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ) - ) ); -} - -void __glXDispSwap_AlphaFunc(GLbyte * pc) -{ - CALL_AlphaFunc( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLclampf)bswap_FLOAT32( pc + 4 ) - ) ); -} - -void __glXDispSwap_BlendFunc(GLbyte * pc) -{ - CALL_BlendFunc( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ) - ) ); -} - -void __glXDispSwap_LogicOp(GLbyte * pc) -{ - CALL_LogicOp( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); -} - -void __glXDispSwap_StencilFunc(GLbyte * pc) -{ - CALL_StencilFunc( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLuint )bswap_CARD32 ( pc + 8 ) - ) ); -} - -void __glXDispSwap_StencilOp(GLbyte * pc) -{ - CALL_StencilOp( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ) - ) ); -} - -void __glXDispSwap_DepthFunc(GLbyte * pc) -{ - CALL_DepthFunc( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); -} - -void __glXDispSwap_PixelZoom(GLbyte * pc) -{ - CALL_PixelZoom( GET_DISPATCH(), ( - (GLfloat )bswap_FLOAT32( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ) - ) ); -} - -void __glXDispSwap_PixelTransferf(GLbyte * pc) -{ - CALL_PixelTransferf( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ) - ) ); -} - -void __glXDispSwap_PixelTransferi(GLbyte * pc) -{ - CALL_PixelTransferi( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ) - ) ); -} - -int __glXDispSwap_PixelStoref(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - CALL_PixelStoref( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ) - ) ); - error = Success; - } - - return error; -} - -int __glXDispSwap_PixelStorei(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - CALL_PixelStorei( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ) - ) ); - error = Success; - } - - return error; -} - -void __glXDispSwap_PixelMapfv(GLbyte * pc) -{ - const GLsizei mapsize = (GLsizei )bswap_CARD32 ( pc + 4 ); - - CALL_PixelMapfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - mapsize, - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 ) - ) ); -} - -void __glXDispSwap_PixelMapuiv(GLbyte * pc) -{ - const GLsizei mapsize = (GLsizei )bswap_CARD32 ( pc + 4 ); - - CALL_PixelMapuiv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - mapsize, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 8), 0 ) - ) ); -} - -void __glXDispSwap_PixelMapusv(GLbyte * pc) -{ - const GLsizei mapsize = (GLsizei )bswap_CARD32 ( pc + 4 ); - - CALL_PixelMapusv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - mapsize, - (const GLushort *)bswap_16_array( (uint16_t *) (pc + 8), 0 ) - ) ); -} - -void __glXDispSwap_ReadBuffer(GLbyte * pc) -{ - CALL_ReadBuffer( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); -} - -void __glXDispSwap_CopyPixels(GLbyte * pc) -{ - CALL_CopyPixels( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLsizei )bswap_CARD32 ( pc + 8 ), - (GLsizei )bswap_CARD32 ( pc + 12 ), - (GLenum )bswap_ENUM ( pc + 16 ) - ) ); -} - -void __glXDispSwap_DrawPixels(GLbyte * pc) -{ - const GLvoid * const pixels = (const GLvoid *) (pc + 36); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); - - CALL_DrawPixels( GET_DISPATCH(), ( - (GLsizei )bswap_CARD32 ( pc + 20 ), - (GLsizei )bswap_CARD32 ( pc + 24 ), - (GLenum )bswap_ENUM ( pc + 28 ), - (GLenum )bswap_ENUM ( pc + 32 ), - pixels - ) ); -} - -int __glXDispSwap_GetBooleanv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 ); - - const GLuint compsize = __glGetBooleanv_size(pname); - GLboolean answerBuffer[200]; - GLboolean * params = __glXGetAnswerBuffer(cl, compsize, answerBuffer, sizeof(answerBuffer), 1); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetBooleanv( GET_DISPATCH(), ( - pname, - params - ) ); - __glXSendReplySwap(cl->client, params, compsize, 1, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetClipPlane(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - GLdouble equation[4]; - CALL_GetClipPlane( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - equation - ) ); - (void) bswap_64_array( (uint64_t *) equation, 4 ); - __glXSendReplySwap(cl->client, equation, 4, 8, GL_TRUE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetDoublev(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 ); - - const GLuint compsize = __glGetDoublev_size(pname); - GLdouble answerBuffer[200]; - GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetDoublev( GET_DISPATCH(), ( - pname, - params - ) ); - (void) bswap_64_array( (uint64_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetError(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - GLenum retval; - retval = CALL_GetError( GET_DISPATCH(), () ); - __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetFloatv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 ); - - const GLuint compsize = __glGetFloatv_size(pname); - GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetFloatv( GET_DISPATCH(), ( - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetIntegerv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 ); - - const GLuint compsize = __glGetIntegerv_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetIntegerv( GET_DISPATCH(), ( - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetLightfv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetLightfv_size(pname); - GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetLightfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetLightiv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetLightiv_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetLightiv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetMapdv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum target = (GLenum )bswap_ENUM ( pc + 0 ); - const GLenum query = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetMapdv_size(target,query); - GLdouble answerBuffer[200]; - GLdouble * v = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8); - - if (v == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetMapdv( GET_DISPATCH(), ( - target, - query, - v - ) ); - (void) bswap_64_array( (uint64_t *) v, compsize ); - __glXSendReplySwap(cl->client, v, compsize, 8, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetMapfv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum target = (GLenum )bswap_ENUM ( pc + 0 ); - const GLenum query = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetMapfv_size(target,query); - GLfloat answerBuffer[200]; - GLfloat * v = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (v == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetMapfv( GET_DISPATCH(), ( - target, - query, - v - ) ); - (void) bswap_32_array( (uint32_t *) v, compsize ); - __glXSendReplySwap(cl->client, v, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetMapiv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum target = (GLenum )bswap_ENUM ( pc + 0 ); - const GLenum query = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetMapiv_size(target,query); - GLint answerBuffer[200]; - GLint * v = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (v == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetMapiv( GET_DISPATCH(), ( - target, - query, - v - ) ); - (void) bswap_32_array( (uint32_t *) v, compsize ); - __glXSendReplySwap(cl->client, v, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetMaterialfv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetMaterialfv_size(pname); - GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetMaterialfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetMaterialiv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetMaterialiv_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetMaterialiv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetPixelMapfv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum map = (GLenum )bswap_ENUM ( pc + 0 ); - - const GLuint compsize = __glGetPixelMapfv_size(map); - GLfloat answerBuffer[200]; - GLfloat * values = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (values == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetPixelMapfv( GET_DISPATCH(), ( - map, - values - ) ); - (void) bswap_32_array( (uint32_t *) values, compsize ); - __glXSendReplySwap(cl->client, values, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetPixelMapuiv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum map = (GLenum )bswap_ENUM ( pc + 0 ); - - const GLuint compsize = __glGetPixelMapuiv_size(map); - GLuint answerBuffer[200]; - GLuint * values = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (values == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetPixelMapuiv( GET_DISPATCH(), ( - map, - values - ) ); - (void) bswap_32_array( (uint32_t *) values, compsize ); - __glXSendReplySwap(cl->client, values, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetPixelMapusv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum map = (GLenum )bswap_ENUM ( pc + 0 ); - - const GLuint compsize = __glGetPixelMapusv_size(map); - GLushort answerBuffer[200]; - GLushort * values = __glXGetAnswerBuffer(cl, compsize * 2, answerBuffer, sizeof(answerBuffer), 2); - - if (values == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetPixelMapusv( GET_DISPATCH(), ( - map, - values - ) ); - (void) bswap_16_array( (uint16_t *) values, compsize ); - __glXSendReplySwap(cl->client, values, compsize, 2, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetTexEnvfv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetTexEnvfv_size(pname); - GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetTexEnvfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetTexEnviv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetTexEnviv_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetTexEnviv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetTexGendv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetTexGendv_size(pname); - GLdouble answerBuffer[200]; - GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetTexGendv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_64_array( (uint64_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetTexGenfv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetTexGenfv_size(pname); - GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetTexGenfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetTexGeniv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetTexGeniv_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetTexGeniv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetTexParameterfv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetTexParameterfv_size(pname); - GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetTexParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetTexParameteriv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetTexParameteriv_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetTexParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetTexLevelParameterfv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 8 ); - - const GLuint compsize = __glGetTexLevelParameterfv_size(pname); - GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetTexLevelParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetTexLevelParameteriv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 8 ); - - const GLuint compsize = __glGetTexLevelParameteriv_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetTexLevelParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_IsEnabled(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - GLboolean retval; - retval = CALL_IsEnabled( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); - __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); - error = Success; - } - - return error; -} - -int __glXDispSwap_IsList(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - GLboolean retval; - retval = CALL_IsList( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); - __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); - error = Success; - } - - return error; -} - -void __glXDispSwap_DepthRange(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 16); - pc -= 4; - } -#endif - - CALL_DepthRange( GET_DISPATCH(), ( - (GLclampd)bswap_FLOAT64( pc + 0 ), - (GLclampd)bswap_FLOAT64( pc + 8 ) - ) ); -} - -void __glXDispSwap_Frustum(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 48); - pc -= 4; - } -#endif - - CALL_Frustum( GET_DISPATCH(), ( - (GLdouble)bswap_FLOAT64( pc + 0 ), - (GLdouble)bswap_FLOAT64( pc + 8 ), - (GLdouble)bswap_FLOAT64( pc + 16 ), - (GLdouble)bswap_FLOAT64( pc + 24 ), - (GLdouble)bswap_FLOAT64( pc + 32 ), - (GLdouble)bswap_FLOAT64( pc + 40 ) - ) ); -} - -void __glXDispSwap_LoadIdentity(GLbyte * pc) -{ - CALL_LoadIdentity( GET_DISPATCH(), () ); -} - -void __glXDispSwap_LoadMatrixf(GLbyte * pc) -{ - CALL_LoadMatrixf( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 16 ) - ) ); -} - -void __glXDispSwap_LoadMatrixd(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 128); - pc -= 4; - } -#endif - - CALL_LoadMatrixd( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 16 ) - ) ); -} - -void __glXDispSwap_MatrixMode(GLbyte * pc) -{ - CALL_MatrixMode( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); -} - -void __glXDispSwap_MultMatrixf(GLbyte * pc) -{ - CALL_MultMatrixf( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 16 ) - ) ); -} - -void __glXDispSwap_MultMatrixd(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 128); - pc -= 4; - } -#endif - - CALL_MultMatrixd( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 16 ) - ) ); -} - -void __glXDispSwap_Ortho(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 48); - pc -= 4; - } -#endif - - CALL_Ortho( GET_DISPATCH(), ( - (GLdouble)bswap_FLOAT64( pc + 0 ), - (GLdouble)bswap_FLOAT64( pc + 8 ), - (GLdouble)bswap_FLOAT64( pc + 16 ), - (GLdouble)bswap_FLOAT64( pc + 24 ), - (GLdouble)bswap_FLOAT64( pc + 32 ), - (GLdouble)bswap_FLOAT64( pc + 40 ) - ) ); -} - -void __glXDispSwap_PopMatrix(GLbyte * pc) -{ - CALL_PopMatrix( GET_DISPATCH(), () ); -} - -void __glXDispSwap_PushMatrix(GLbyte * pc) -{ - CALL_PushMatrix( GET_DISPATCH(), () ); -} - -void __glXDispSwap_Rotated(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 32); - pc -= 4; - } -#endif - - CALL_Rotated( GET_DISPATCH(), ( - (GLdouble)bswap_FLOAT64( pc + 0 ), - (GLdouble)bswap_FLOAT64( pc + 8 ), - (GLdouble)bswap_FLOAT64( pc + 16 ), - (GLdouble)bswap_FLOAT64( pc + 24 ) - ) ); -} - -void __glXDispSwap_Rotatef(GLbyte * pc) -{ - CALL_Rotatef( GET_DISPATCH(), ( - (GLfloat )bswap_FLOAT32( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ), - (GLfloat )bswap_FLOAT32( pc + 12 ) - ) ); -} - -void __glXDispSwap_Scaled(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); - pc -= 4; - } -#endif - - CALL_Scaled( GET_DISPATCH(), ( - (GLdouble)bswap_FLOAT64( pc + 0 ), - (GLdouble)bswap_FLOAT64( pc + 8 ), - (GLdouble)bswap_FLOAT64( pc + 16 ) - ) ); -} - -void __glXDispSwap_Scalef(GLbyte * pc) -{ - CALL_Scalef( GET_DISPATCH(), ( - (GLfloat )bswap_FLOAT32( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ) - ) ); -} - -void __glXDispSwap_Translated(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); - pc -= 4; - } -#endif - - CALL_Translated( GET_DISPATCH(), ( - (GLdouble)bswap_FLOAT64( pc + 0 ), - (GLdouble)bswap_FLOAT64( pc + 8 ), - (GLdouble)bswap_FLOAT64( pc + 16 ) - ) ); -} - -void __glXDispSwap_Translatef(GLbyte * pc) -{ - CALL_Translatef( GET_DISPATCH(), ( - (GLfloat )bswap_FLOAT32( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ) - ) ); -} - -void __glXDispSwap_Viewport(GLbyte * pc) -{ - CALL_Viewport( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLsizei )bswap_CARD32 ( pc + 8 ), - (GLsizei )bswap_CARD32 ( pc + 12 ) - ) ); -} - -void __glXDispSwap_BindTexture(GLbyte * pc) -{ - CALL_BindTexture( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ) - ) ); -} - -void __glXDispSwap_Indexubv(GLbyte * pc) -{ - CALL_Indexubv( GET_DISPATCH(), ( - (const GLubyte *)(pc + 0) - ) ); -} - -void __glXDispSwap_PolygonOffset(GLbyte * pc) -{ - CALL_PolygonOffset( GET_DISPATCH(), ( - (GLfloat )bswap_FLOAT32( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ) - ) ); -} - -int __glXDispSwap_AreTexturesResident(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - - GLboolean retval; - GLboolean answerBuffer[200]; - GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); - retval = CALL_AreTexturesResident( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ), - residences - ) ); - __glXSendReplySwap(cl->client, residences, n, 1, GL_TRUE, retval); - error = Success; - } - - return error; -} - -int __glXDispSwap_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - - GLboolean retval; - GLboolean answerBuffer[200]; - GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); - retval = CALL_AreTexturesResident( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ), - residences - ) ); - __glXSendReplySwap(cl->client, residences, n, 1, GL_TRUE, retval); - error = Success; - } - - return error; -} - -void __glXDispSwap_CopyTexImage1D(GLbyte * pc) -{ - CALL_CopyTexImage1D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ), - (GLsizei )bswap_CARD32 ( pc + 20 ), - (GLint )bswap_CARD32 ( pc + 24 ) - ) ); -} - -void __glXDispSwap_CopyTexImage2D(GLbyte * pc) -{ - CALL_CopyTexImage2D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ), - (GLsizei )bswap_CARD32 ( pc + 20 ), - (GLsizei )bswap_CARD32 ( pc + 24 ), - (GLint )bswap_CARD32 ( pc + 28 ) - ) ); -} - -void __glXDispSwap_CopyTexSubImage1D(GLbyte * pc) -{ - CALL_CopyTexSubImage1D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ), - (GLsizei )bswap_CARD32 ( pc + 20 ) - ) ); -} - -void __glXDispSwap_CopyTexSubImage2D(GLbyte * pc) -{ - CALL_CopyTexSubImage2D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ), - (GLint )bswap_CARD32 ( pc + 20 ), - (GLsizei )bswap_CARD32 ( pc + 24 ), - (GLsizei )bswap_CARD32 ( pc + 28 ) - ) ); -} - -int __glXDispSwap_DeleteTextures(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - - CALL_DeleteTextures( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) - ) ); - error = Success; - } - - return error; -} - -int __glXDispSwap_DeleteTexturesEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - - CALL_DeleteTextures( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) - ) ); - error = Success; - } - - return error; -} - -int __glXDispSwap_GenTextures(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - - GLuint answerBuffer[200]; - GLuint * textures = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenTextures( GET_DISPATCH(), ( - n, - textures - ) ); - (void) bswap_32_array( (uint32_t *) textures, n ); - __glXSendReplySwap(cl->client, textures, n, 4, GL_TRUE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GenTexturesEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - - GLuint answerBuffer[200]; - GLuint * textures = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenTextures( GET_DISPATCH(), ( - n, - textures - ) ); - (void) bswap_32_array( (uint32_t *) textures, n ); - __glXSendReplySwap(cl->client, textures, n, 4, GL_TRUE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_IsTexture(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - GLboolean retval; - retval = CALL_IsTexture( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); - __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); - error = Success; - } - - return error; -} - -int __glXDispSwap_IsTextureEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLboolean retval; - retval = CALL_IsTexture( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); - __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); - error = Success; - } - - return error; -} - -void __glXDispSwap_PrioritizeTextures(GLbyte * pc) -{ - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - - CALL_PrioritizeTextures( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ), - (const GLclampf *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) - ) ); -} - -void __glXDispSwap_TexSubImage1D(GLbyte * pc) -{ - const CARD32 ptr_is_null = *(CARD32 *)(pc + 52); - const GLvoid * const pixels = (const GLvoid *) (ptr_is_null != 0) ? NULL : (pc + 56); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); - - CALL_TexSubImage1D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 20 ), - (GLint )bswap_CARD32 ( pc + 24 ), - (GLint )bswap_CARD32 ( pc + 28 ), - (GLsizei )bswap_CARD32 ( pc + 36 ), - (GLenum )bswap_ENUM ( pc + 44 ), - (GLenum )bswap_ENUM ( pc + 48 ), - pixels - ) ); -} - -void __glXDispSwap_TexSubImage2D(GLbyte * pc) -{ - const CARD32 ptr_is_null = *(CARD32 *)(pc + 52); - const GLvoid * const pixels = (const GLvoid *) (ptr_is_null != 0) ? NULL : (pc + 56); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); - - CALL_TexSubImage2D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 20 ), - (GLint )bswap_CARD32 ( pc + 24 ), - (GLint )bswap_CARD32 ( pc + 28 ), - (GLint )bswap_CARD32 ( pc + 32 ), - (GLsizei )bswap_CARD32 ( pc + 36 ), - (GLsizei )bswap_CARD32 ( pc + 40 ), - (GLenum )bswap_ENUM ( pc + 44 ), - (GLenum )bswap_ENUM ( pc + 48 ), - pixels - ) ); -} - -void __glXDispSwap_BlendColor(GLbyte * pc) -{ - CALL_BlendColor( GET_DISPATCH(), ( - (GLclampf)bswap_FLOAT32( pc + 0 ), - (GLclampf)bswap_FLOAT32( pc + 4 ), - (GLclampf)bswap_FLOAT32( pc + 8 ), - (GLclampf)bswap_FLOAT32( pc + 12 ) - ) ); -} - -void __glXDispSwap_BlendEquation(GLbyte * pc) -{ - CALL_BlendEquation( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); -} - -void __glXDispSwap_ColorTable(GLbyte * pc) -{ - const GLvoid * const table = (const GLvoid *) (pc + 40); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); - - CALL_ColorTable( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 20 ), - (GLenum )bswap_ENUM ( pc + 24 ), - (GLsizei )bswap_CARD32 ( pc + 28 ), - (GLenum )bswap_ENUM ( pc + 32 ), - (GLenum )bswap_ENUM ( pc + 36 ), - table - ) ); -} - -void __glXDispSwap_ColorTableParameterfv(GLbyte * pc) -{ - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLfloat * params; - - params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glColorTableParameterfv_size(pname) ); - - CALL_ColorTableParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); -} - -void __glXDispSwap_ColorTableParameteriv(GLbyte * pc) -{ - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLint * params; - - params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glColorTableParameteriv_size(pname) ); - - CALL_ColorTableParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); -} - -void __glXDispSwap_CopyColorTable(GLbyte * pc) -{ - CALL_CopyColorTable( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLsizei )bswap_CARD32 ( pc + 16 ) - ) ); -} - -int __glXDispSwap_GetColorTableParameterfv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetColorTableParameterfv_size(pname); - GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetColorTableParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetColorTableParameterfvSGI(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetColorTableParameterfv_size(pname); - GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetColorTableParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetColorTableParameteriv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetColorTableParameteriv_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetColorTableParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetColorTableParameterivSGI(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetColorTableParameteriv_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetColorTableParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -void __glXDispSwap_ColorSubTable(GLbyte * pc) -{ - const GLvoid * const data = (const GLvoid *) (pc + 40); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); - - CALL_ColorSubTable( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 20 ), - (GLsizei )bswap_CARD32 ( pc + 24 ), - (GLsizei )bswap_CARD32 ( pc + 28 ), - (GLenum )bswap_ENUM ( pc + 32 ), - (GLenum )bswap_ENUM ( pc + 36 ), - data - ) ); -} - -void __glXDispSwap_CopyColorSubTable(GLbyte * pc) -{ - CALL_CopyColorSubTable( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLsizei )bswap_CARD32 ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLsizei )bswap_CARD32 ( pc + 16 ) - ) ); -} - -void __glXDispSwap_ConvolutionFilter1D(GLbyte * pc) -{ - const GLvoid * const image = (const GLvoid *) (pc + 44); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); - - CALL_ConvolutionFilter1D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 20 ), - (GLenum )bswap_ENUM ( pc + 24 ), - (GLsizei )bswap_CARD32 ( pc + 28 ), - (GLenum )bswap_ENUM ( pc + 36 ), - (GLenum )bswap_ENUM ( pc + 40 ), - image - ) ); -} - -void __glXDispSwap_ConvolutionFilter2D(GLbyte * pc) -{ - const GLvoid * const image = (const GLvoid *) (pc + 44); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); - - CALL_ConvolutionFilter2D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 20 ), - (GLenum )bswap_ENUM ( pc + 24 ), - (GLsizei )bswap_CARD32 ( pc + 28 ), - (GLsizei )bswap_CARD32 ( pc + 32 ), - (GLenum )bswap_ENUM ( pc + 36 ), - (GLenum )bswap_ENUM ( pc + 40 ), - image - ) ); -} - -void __glXDispSwap_ConvolutionParameterf(GLbyte * pc) -{ - CALL_ConvolutionParameterf( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ) - ) ); -} - -void __glXDispSwap_ConvolutionParameterfv(GLbyte * pc) -{ - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLfloat * params; - - params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glConvolutionParameterfv_size(pname) ); - - CALL_ConvolutionParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); -} - -void __glXDispSwap_ConvolutionParameteri(GLbyte * pc) -{ - CALL_ConvolutionParameteri( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ) - ) ); -} - -void __glXDispSwap_ConvolutionParameteriv(GLbyte * pc) -{ - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLint * params; - - params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glConvolutionParameteriv_size(pname) ); - - CALL_ConvolutionParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); -} - -void __glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc) -{ - CALL_CopyConvolutionFilter1D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLsizei )bswap_CARD32 ( pc + 16 ) - ) ); -} - -void __glXDispSwap_CopyConvolutionFilter2D(GLbyte * pc) -{ - CALL_CopyConvolutionFilter2D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLsizei )bswap_CARD32 ( pc + 16 ), - (GLsizei )bswap_CARD32 ( pc + 20 ) - ) ); -} - -int __glXDispSwap_GetConvolutionParameterfv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetConvolutionParameterfv_size(pname); - GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetConvolutionParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetConvolutionParameterfvEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetConvolutionParameterfv_size(pname); - GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetConvolutionParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetConvolutionParameteriv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetConvolutionParameteriv_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetConvolutionParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetConvolutionParameterivEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetConvolutionParameteriv_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetConvolutionParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetHistogramParameterfv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetHistogramParameterfv_size(pname); - GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetHistogramParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetHistogramParameterfvEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetHistogramParameterfv_size(pname); - GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetHistogramParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetHistogramParameteriv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetHistogramParameteriv_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetHistogramParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetHistogramParameterivEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetHistogramParameteriv_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetHistogramParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetMinmaxParameterfv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetMinmaxParameterfv_size(pname); - GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetMinmaxParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetMinmaxParameterfvEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetMinmaxParameterfv_size(pname); - GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetMinmaxParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetMinmaxParameteriv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetMinmaxParameteriv_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetMinmaxParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetMinmaxParameterivEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetMinmaxParameteriv_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetMinmaxParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -void __glXDispSwap_Histogram(GLbyte * pc) -{ - CALL_Histogram( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLsizei )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - *(GLboolean *)(pc + 12) - ) ); -} - -void __glXDispSwap_Minmax(GLbyte * pc) -{ - CALL_Minmax( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - *(GLboolean *)(pc + 8) - ) ); -} - -void __glXDispSwap_ResetHistogram(GLbyte * pc) -{ - CALL_ResetHistogram( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); -} - -void __glXDispSwap_ResetMinmax(GLbyte * pc) -{ - CALL_ResetMinmax( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); -} - -void __glXDispSwap_TexImage3D(GLbyte * pc) -{ - const CARD32 ptr_is_null = *(CARD32 *)(pc + 76); - const GLvoid * const pixels = (const GLvoid *) (ptr_is_null != 0) ? NULL : (pc + 80); - __GLXpixel3DHeader * const hdr = (__GLXpixel3DHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_IMAGE_HEIGHT, (GLint) bswap_CARD32( & hdr->imageHeight )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_IMAGES, (GLint) bswap_CARD32( & hdr->skipImages )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); - - CALL_TexImage3D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 36 ), - (GLint )bswap_CARD32 ( pc + 40 ), - (GLint )bswap_CARD32 ( pc + 44 ), - (GLsizei )bswap_CARD32 ( pc + 48 ), - (GLsizei )bswap_CARD32 ( pc + 52 ), - (GLsizei )bswap_CARD32 ( pc + 56 ), - (GLint )bswap_CARD32 ( pc + 64 ), - (GLenum )bswap_ENUM ( pc + 68 ), - (GLenum )bswap_ENUM ( pc + 72 ), - pixels - ) ); -} - -void __glXDispSwap_TexSubImage3D(GLbyte * pc) -{ - const CARD32 ptr_is_null = *(CARD32 *)(pc + 84); - const GLvoid * const pixels = (const GLvoid *) (ptr_is_null != 0) ? NULL : (pc + 88); - __GLXpixel3DHeader * const hdr = (__GLXpixel3DHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_IMAGE_HEIGHT, (GLint) bswap_CARD32( & hdr->imageHeight )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_IMAGES, (GLint) bswap_CARD32( & hdr->skipImages )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); - - CALL_TexSubImage3D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 36 ), - (GLint )bswap_CARD32 ( pc + 40 ), - (GLint )bswap_CARD32 ( pc + 44 ), - (GLint )bswap_CARD32 ( pc + 48 ), - (GLint )bswap_CARD32 ( pc + 52 ), - (GLsizei )bswap_CARD32 ( pc + 60 ), - (GLsizei )bswap_CARD32 ( pc + 64 ), - (GLsizei )bswap_CARD32 ( pc + 68 ), - (GLenum )bswap_ENUM ( pc + 76 ), - (GLenum )bswap_ENUM ( pc + 80 ), - pixels - ) ); -} - -void __glXDispSwap_CopyTexSubImage3D(GLbyte * pc) -{ - CALL_CopyTexSubImage3D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ), - (GLint )bswap_CARD32 ( pc + 20 ), - (GLint )bswap_CARD32 ( pc + 24 ), - (GLsizei )bswap_CARD32 ( pc + 28 ), - (GLsizei )bswap_CARD32 ( pc + 32 ) - ) ); -} - -void __glXDispSwap_ActiveTextureARB(GLbyte * pc) -{ - CALL_ActiveTextureARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); -} - -void __glXDispSwap_MultiTexCoord1dvARB(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 12); - pc -= 4; - } -#endif - - CALL_MultiTexCoord1dvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 8 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 ) - ) ); -} - -void __glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc) -{ - CALL_MultiTexCoord1fvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 1 ) - ) ); -} - -void __glXDispSwap_MultiTexCoord1ivARB(GLbyte * pc) -{ - CALL_MultiTexCoord1ivARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 1 ) - ) ); -} - -void __glXDispSwap_MultiTexCoord1svARB(GLbyte * pc) -{ - CALL_MultiTexCoord1svARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 1 ) - ) ); -} - -void __glXDispSwap_MultiTexCoord2dvARB(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 20); - pc -= 4; - } -#endif - - CALL_MultiTexCoord2dvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 16 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 ) - ) ); -} - -void __glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc) -{ - CALL_MultiTexCoord2fvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 2 ) - ) ); -} - -void __glXDispSwap_MultiTexCoord2ivARB(GLbyte * pc) -{ - CALL_MultiTexCoord2ivARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 2 ) - ) ); -} - -void __glXDispSwap_MultiTexCoord2svARB(GLbyte * pc) -{ - CALL_MultiTexCoord2svARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 2 ) - ) ); -} - -void __glXDispSwap_MultiTexCoord3dvARB(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 28); - pc -= 4; - } -#endif - - CALL_MultiTexCoord3dvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 24 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 ) - ) ); -} - -void __glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc) -{ - CALL_MultiTexCoord3fvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 3 ) - ) ); -} - -void __glXDispSwap_MultiTexCoord3ivARB(GLbyte * pc) -{ - CALL_MultiTexCoord3ivARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 3 ) - ) ); -} - -void __glXDispSwap_MultiTexCoord3svARB(GLbyte * pc) -{ - CALL_MultiTexCoord3svARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 3 ) - ) ); -} - -void __glXDispSwap_MultiTexCoord4dvARB(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 36); - pc -= 4; - } -#endif - - CALL_MultiTexCoord4dvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 32 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 ) - ) ); -} - -void __glXDispSwap_MultiTexCoord4fvARB(GLbyte * pc) -{ - CALL_MultiTexCoord4fvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) - ) ); -} - -void __glXDispSwap_MultiTexCoord4ivARB(GLbyte * pc) -{ - CALL_MultiTexCoord4ivARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) - ) ); -} - -void __glXDispSwap_MultiTexCoord4svARB(GLbyte * pc) -{ - CALL_MultiTexCoord4svARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 ) - ) ); -} - -void __glXDispSwap_SampleCoverageARB(GLbyte * pc) -{ - CALL_SampleCoverageARB( GET_DISPATCH(), ( - (GLclampf)bswap_FLOAT32( pc + 0 ), - *(GLboolean *)(pc + 4) - ) ); -} - -void __glXDispSwap_CompressedTexImage1DARB(GLbyte * pc) -{ - const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 20 ); - - CALL_CompressedTexImage1DARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLsizei )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ), - imageSize, - (const GLvoid *)(pc + 24) - ) ); -} - -void __glXDispSwap_CompressedTexImage2DARB(GLbyte * pc) -{ - const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 24 ); - - CALL_CompressedTexImage2DARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLsizei )bswap_CARD32 ( pc + 12 ), - (GLsizei )bswap_CARD32 ( pc + 16 ), - (GLint )bswap_CARD32 ( pc + 20 ), - imageSize, - (const GLvoid *)(pc + 28) - ) ); -} - -void __glXDispSwap_CompressedTexImage3DARB(GLbyte * pc) -{ - const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 28 ); - - CALL_CompressedTexImage3DARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLsizei )bswap_CARD32 ( pc + 12 ), - (GLsizei )bswap_CARD32 ( pc + 16 ), - (GLsizei )bswap_CARD32 ( pc + 20 ), - (GLint )bswap_CARD32 ( pc + 24 ), - imageSize, - (const GLvoid *)(pc + 32) - ) ); -} - -void __glXDispSwap_CompressedTexSubImage1DARB(GLbyte * pc) -{ - const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 20 ); - - CALL_CompressedTexSubImage1DARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLsizei )bswap_CARD32 ( pc + 12 ), - (GLenum )bswap_ENUM ( pc + 16 ), - imageSize, - (const GLvoid *)(pc + 24) - ) ); -} - -void __glXDispSwap_CompressedTexSubImage2DARB(GLbyte * pc) -{ - const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 28 ); - - CALL_CompressedTexSubImage2DARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLsizei )bswap_CARD32 ( pc + 16 ), - (GLsizei )bswap_CARD32 ( pc + 20 ), - (GLenum )bswap_ENUM ( pc + 24 ), - imageSize, - (const GLvoid *)(pc + 32) - ) ); -} - -void __glXDispSwap_CompressedTexSubImage3DARB(GLbyte * pc) -{ - const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 36 ); - - CALL_CompressedTexSubImage3DARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ), - (GLsizei )bswap_CARD32 ( pc + 20 ), - (GLsizei )bswap_CARD32 ( pc + 24 ), - (GLsizei )bswap_CARD32 ( pc + 28 ), - (GLenum )bswap_ENUM ( pc + 32 ), - imageSize, - (const GLvoid *)(pc + 40) - ) ); -} - -int __glXDispSwap_GetProgramEnvParameterdvARB(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLdouble params[4]; - CALL_GetProgramEnvParameterdvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - params - ) ); - (void) bswap_64_array( (uint64_t *) params, 4 ); - __glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetProgramEnvParameterfvARB(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLfloat params[4]; - CALL_GetProgramEnvParameterfvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - params - ) ); - (void) bswap_32_array( (uint32_t *) params, 4 ); - __glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetProgramLocalParameterdvARB(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLdouble params[4]; - CALL_GetProgramLocalParameterdvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - params - ) ); - (void) bswap_64_array( (uint64_t *) params, 4 ); - __glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetProgramLocalParameterfvARB(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLfloat params[4]; - CALL_GetProgramLocalParameterfvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - params - ) ); - (void) bswap_32_array( (uint32_t *) params, 4 ); - __glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetProgramivARB(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetProgramivARB_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetProgramivARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetVertexAttribdvARB(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetVertexAttribdvARB_size(pname); - GLdouble answerBuffer[200]; - GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetVertexAttribdvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - pname, - params - ) ); - (void) bswap_64_array( (uint64_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetVertexAttribfvARB(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetVertexAttribfvARB_size(pname); - GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetVertexAttribfvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetVertexAttribivARB(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetVertexAttribivARB_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetVertexAttribivARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -void __glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 40); - pc -= 4; - } -#endif - - CALL_ProgramEnvParameter4dvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 4 ) - ) ); -} - -void __glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc) -{ - CALL_ProgramEnvParameter4fvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 ) - ) ); -} - -void __glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 40); - pc -= 4; - } -#endif - - CALL_ProgramLocalParameter4dvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 4 ) - ) ); -} - -void __glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc) -{ - CALL_ProgramLocalParameter4fvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 ) - ) ); -} - -void __glXDispSwap_ProgramStringARB(GLbyte * pc) -{ - const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 8 ); - - CALL_ProgramStringARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - len, - (const GLvoid *)(pc + 12) - ) ); -} - -void __glXDispSwap_VertexAttrib1dvARB(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 12); - pc -= 4; - } -#endif - - CALL_VertexAttrib1dvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 1 ) - ) ); -} - -void __glXDispSwap_VertexAttrib1fvARB(GLbyte * pc) -{ - CALL_VertexAttrib1fvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 1 ) - ) ); -} - -void __glXDispSwap_VertexAttrib1svARB(GLbyte * pc) -{ - CALL_VertexAttrib1svARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 1 ) - ) ); -} - -void __glXDispSwap_VertexAttrib2dvARB(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 20); - pc -= 4; - } -#endif - - CALL_VertexAttrib2dvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 2 ) - ) ); -} - -void __glXDispSwap_VertexAttrib2fvARB(GLbyte * pc) -{ - CALL_VertexAttrib2fvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 2 ) - ) ); -} - -void __glXDispSwap_VertexAttrib2svARB(GLbyte * pc) -{ - CALL_VertexAttrib2svARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 2 ) - ) ); -} - -void __glXDispSwap_VertexAttrib3dvARB(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 28); - pc -= 4; - } -#endif - - CALL_VertexAttrib3dvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 3 ) - ) ); -} - -void __glXDispSwap_VertexAttrib3fvARB(GLbyte * pc) -{ - CALL_VertexAttrib3fvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 3 ) - ) ); -} - -void __glXDispSwap_VertexAttrib3svARB(GLbyte * pc) -{ - CALL_VertexAttrib3svARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 3 ) - ) ); -} - -void __glXDispSwap_VertexAttrib4NbvARB(GLbyte * pc) -{ - CALL_VertexAttrib4NbvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLbyte *)(pc + 4) - ) ); -} - -void __glXDispSwap_VertexAttrib4NivARB(GLbyte * pc) -{ - CALL_VertexAttrib4NivARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) - ) ); -} - -void __glXDispSwap_VertexAttrib4NsvARB(GLbyte * pc) -{ - CALL_VertexAttrib4NsvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 ) - ) ); -} - -void __glXDispSwap_VertexAttrib4NubvARB(GLbyte * pc) -{ - CALL_VertexAttrib4NubvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLubyte *)(pc + 4) - ) ); -} - -void __glXDispSwap_VertexAttrib4NuivARB(GLbyte * pc) -{ - CALL_VertexAttrib4NuivARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) - ) ); -} - -void __glXDispSwap_VertexAttrib4NusvARB(GLbyte * pc) -{ - CALL_VertexAttrib4NusvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLushort *)bswap_16_array( (uint16_t *) (pc + 4), 4 ) - ) ); -} - -void __glXDispSwap_VertexAttrib4bvARB(GLbyte * pc) -{ - CALL_VertexAttrib4bvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLbyte *)(pc + 4) - ) ); -} - -void __glXDispSwap_VertexAttrib4dvARB(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 36); - pc -= 4; - } -#endif - - CALL_VertexAttrib4dvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 4 ) - ) ); -} - -void __glXDispSwap_VertexAttrib4fvARB(GLbyte * pc) -{ - CALL_VertexAttrib4fvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) - ) ); -} - -void __glXDispSwap_VertexAttrib4ivARB(GLbyte * pc) -{ - CALL_VertexAttrib4ivARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) - ) ); -} - -void __glXDispSwap_VertexAttrib4svARB(GLbyte * pc) -{ - CALL_VertexAttrib4svARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 ) - ) ); -} - -void __glXDispSwap_VertexAttrib4ubvARB(GLbyte * pc) -{ - CALL_VertexAttrib4ubvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLubyte *)(pc + 4) - ) ); -} - -void __glXDispSwap_VertexAttrib4uivARB(GLbyte * pc) -{ - CALL_VertexAttrib4uivARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) - ) ); -} - -void __glXDispSwap_VertexAttrib4usvARB(GLbyte * pc) -{ - CALL_VertexAttrib4usvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLushort *)bswap_16_array( (uint16_t *) (pc + 4), 4 ) - ) ); -} - -void __glXDispSwap_BeginQueryARB(GLbyte * pc) -{ - CALL_BeginQueryARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ) - ) ); -} - -int __glXDispSwap_DeleteQueriesARB(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - - CALL_DeleteQueriesARB( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) - ) ); - error = Success; - } - - return error; -} - -void __glXDispSwap_EndQueryARB(GLbyte * pc) -{ - CALL_EndQueryARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); -} - -int __glXDispSwap_GenQueriesARB(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - - GLuint answerBuffer[200]; - GLuint * ids = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenQueriesARB( GET_DISPATCH(), ( - n, - ids - ) ); - (void) bswap_32_array( (uint32_t *) ids, n ); - __glXSendReplySwap(cl->client, ids, n, 4, GL_TRUE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetQueryObjectivARB(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetQueryObjectivARB_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetQueryObjectivARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetQueryObjectuivARB(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetQueryObjectuivARB_size(pname); - GLuint answerBuffer[200]; - GLuint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetQueryObjectuivARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetQueryivARB(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetQueryivARB_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetQueryivARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_IsQueryARB(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - GLboolean retval; - retval = CALL_IsQueryARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); - __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); - error = Success; - } - - return error; -} - -void __glXDispSwap_DrawBuffersARB(GLbyte * pc) -{ - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - - CALL_DrawBuffersARB( GET_DISPATCH(), ( - n, - (const GLenum *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) - ) ); -} - -void __glXDispSwap_SampleMaskSGIS(GLbyte * pc) -{ - CALL_SampleMaskSGIS( GET_DISPATCH(), ( - (GLclampf)bswap_FLOAT32( pc + 0 ), - *(GLboolean *)(pc + 4) - ) ); -} - -void __glXDispSwap_SamplePatternSGIS(GLbyte * pc) -{ - CALL_SamplePatternSGIS( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); -} - -void __glXDispSwap_PointParameterfEXT(GLbyte * pc) -{ - CALL_PointParameterfEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ) - ) ); -} - -void __glXDispSwap_PointParameterfvEXT(GLbyte * pc) -{ - const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 ); - const GLfloat * params; - - params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 4), __glPointParameterfvEXT_size(pname) ); - - CALL_PointParameterfvEXT( GET_DISPATCH(), ( - pname, - params - ) ); -} - -void __glXDispSwap_SecondaryColor3bvEXT(GLbyte * pc) -{ - CALL_SecondaryColor3bvEXT( GET_DISPATCH(), ( - (const GLbyte *)(pc + 0) - ) ); -} - -void __glXDispSwap_SecondaryColor3dvEXT(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); - pc -= 4; - } -#endif - - CALL_SecondaryColor3dvEXT( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 ) - ) ); -} - -void __glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc) -{ - CALL_SecondaryColor3fvEXT( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); -} - -void __glXDispSwap_SecondaryColor3ivEXT(GLbyte * pc) -{ - CALL_SecondaryColor3ivEXT( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); -} - -void __glXDispSwap_SecondaryColor3svEXT(GLbyte * pc) -{ - CALL_SecondaryColor3svEXT( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 ) - ) ); -} - -void __glXDispSwap_SecondaryColor3ubvEXT(GLbyte * pc) -{ - CALL_SecondaryColor3ubvEXT( GET_DISPATCH(), ( - (const GLubyte *)(pc + 0) - ) ); -} - -void __glXDispSwap_SecondaryColor3uivEXT(GLbyte * pc) -{ - CALL_SecondaryColor3uivEXT( GET_DISPATCH(), ( - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); -} - -void __glXDispSwap_SecondaryColor3usvEXT(GLbyte * pc) -{ - CALL_SecondaryColor3usvEXT( GET_DISPATCH(), ( - (const GLushort *)bswap_16_array( (uint16_t *) (pc + 0), 3 ) - ) ); -} - -void __glXDispSwap_FogCoorddvEXT(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 8); - pc -= 4; - } -#endif - - CALL_FogCoorddvEXT( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 ) - ) ); -} - -void __glXDispSwap_FogCoordfvEXT(GLbyte * pc) -{ - CALL_FogCoordfvEXT( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 1 ) - ) ); -} - -void __glXDispSwap_BlendFuncSeparateEXT(GLbyte * pc) -{ - CALL_BlendFuncSeparateEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLenum )bswap_ENUM ( pc + 12 ) - ) ); -} - -void __glXDispSwap_WindowPos3fvMESA(GLbyte * pc) -{ - CALL_WindowPos3fvMESA( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); -} - -int __glXDispSwap_AreProgramsResidentNV(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - - GLboolean retval; - GLboolean answerBuffer[200]; - GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); - retval = CALL_AreProgramsResidentNV( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ), - residences - ) ); - __glXSendReplySwap(cl->client, residences, n, 1, GL_FALSE, retval); - error = Success; - } - - return error; -} - -void __glXDispSwap_BindProgramNV(GLbyte * pc) -{ - CALL_BindProgramNV( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ) - ) ); -} - -int __glXDispSwap_DeleteProgramsNV(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - - CALL_DeleteProgramsNV( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) - ) ); - error = Success; - } - - return error; -} - -void __glXDispSwap_ExecuteProgramNV(GLbyte * pc) -{ - CALL_ExecuteProgramNV( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 ) - ) ); -} - -int __glXDispSwap_GenProgramsNV(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - - GLuint answerBuffer[200]; - GLuint * programs = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenProgramsNV( GET_DISPATCH(), ( - n, - programs - ) ); - (void) bswap_32_array( (uint32_t *) programs, n ); - __glXSendReplySwap(cl->client, programs, n, 4, GL_TRUE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetProgramParameterdvNV(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLdouble params[4]; - CALL_GetProgramParameterdvNV( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - params - ) ); - (void) bswap_64_array( (uint64_t *) params, 4 ); - __glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetProgramParameterfvNV(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLfloat params[4]; - CALL_GetProgramParameterfvNV( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - params - ) ); - (void) bswap_32_array( (uint32_t *) params, 4 ); - __glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetProgramivNV(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetProgramivNV_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetProgramivNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetTrackMatrixivNV(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLint params[1]; - CALL_GetTrackMatrixivNV( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - params - ) ); - (void) bswap_32_array( (uint32_t *) params, 1 ); - __glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetVertexAttribdvNV(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetVertexAttribdvNV_size(pname); - GLdouble answerBuffer[200]; - GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetVertexAttribdvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - pname, - params - ) ); - (void) bswap_64_array( (uint64_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetVertexAttribfvNV(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetVertexAttribfvNV_size(pname); - GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetVertexAttribfvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetVertexAttribivNV(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetVertexAttribivNV_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetVertexAttribivNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_IsProgramNV(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLboolean retval; - retval = CALL_IsProgramNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); - __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); - error = Success; - } - - return error; -} - -void __glXDispSwap_LoadProgramNV(GLbyte * pc) -{ - const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 8 ); - - CALL_LoadProgramNV( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - len, - (const GLubyte *)(pc + 12) - ) ); -} - -void __glXDispSwap_ProgramParameters4dvNV(GLbyte * pc) -{ - const GLuint num = (GLuint )bswap_CARD32 ( pc + 8 ); - -#ifdef __GLX_ALIGN64 - const GLuint cmdlen = 16 + __GLX_PAD((num * 32)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); - pc -= 4; - } -#endif - - CALL_ProgramParameters4dvNV( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - num, - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 12), 0 ) - ) ); -} - -void __glXDispSwap_ProgramParameters4fvNV(GLbyte * pc) -{ - const GLuint num = (GLuint )bswap_CARD32 ( pc + 8 ); - - CALL_ProgramParameters4fvNV( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - num, - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 12), 0 ) - ) ); -} - -void __glXDispSwap_RequestResidentProgramsNV(GLbyte * pc) -{ - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - - CALL_RequestResidentProgramsNV( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) - ) ); -} - -void __glXDispSwap_TrackMatrixNV(GLbyte * pc) -{ - CALL_TrackMatrixNV( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLenum )bswap_ENUM ( pc + 12 ) - ) ); -} - -void __glXDispSwap_VertexAttrib1dvNV(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 12); - pc -= 4; - } -#endif - - CALL_VertexAttrib1dvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 1 ) - ) ); -} - -void __glXDispSwap_VertexAttrib1fvNV(GLbyte * pc) -{ - CALL_VertexAttrib1fvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 1 ) - ) ); -} - -void __glXDispSwap_VertexAttrib1svNV(GLbyte * pc) -{ - CALL_VertexAttrib1svNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 1 ) - ) ); -} - -void __glXDispSwap_VertexAttrib2dvNV(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 20); - pc -= 4; - } -#endif - - CALL_VertexAttrib2dvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 2 ) - ) ); -} - -void __glXDispSwap_VertexAttrib2fvNV(GLbyte * pc) -{ - CALL_VertexAttrib2fvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 2 ) - ) ); -} - -void __glXDispSwap_VertexAttrib2svNV(GLbyte * pc) -{ - CALL_VertexAttrib2svNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 2 ) - ) ); -} - -void __glXDispSwap_VertexAttrib3dvNV(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 28); - pc -= 4; - } -#endif - - CALL_VertexAttrib3dvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 3 ) - ) ); -} - -void __glXDispSwap_VertexAttrib3fvNV(GLbyte * pc) -{ - CALL_VertexAttrib3fvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 3 ) - ) ); -} - -void __glXDispSwap_VertexAttrib3svNV(GLbyte * pc) -{ - CALL_VertexAttrib3svNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 3 ) - ) ); -} - -void __glXDispSwap_VertexAttrib4dvNV(GLbyte * pc) -{ -#ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 36); - pc -= 4; - } -#endif - - CALL_VertexAttrib4dvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 4 ) - ) ); -} - -void __glXDispSwap_VertexAttrib4fvNV(GLbyte * pc) -{ - CALL_VertexAttrib4fvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) - ) ); -} - -void __glXDispSwap_VertexAttrib4svNV(GLbyte * pc) -{ - CALL_VertexAttrib4svNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 ) - ) ); -} - -void __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc) -{ - CALL_VertexAttrib4ubvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLubyte *)(pc + 4) - ) ); -} - -void __glXDispSwap_VertexAttribs1dvNV(GLbyte * pc) -{ - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); - -#ifdef __GLX_ALIGN64 - const GLuint cmdlen = 12 + __GLX_PAD((n * 8)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); - pc -= 4; - } -#endif - - CALL_VertexAttribs1dvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 ) - ) ); -} - -void __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc) -{ - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); - - CALL_VertexAttribs1fvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 ) - ) ); -} - -void __glXDispSwap_VertexAttribs1svNV(GLbyte * pc) -{ - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); - - CALL_VertexAttribs1svNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 ) - ) ); -} - -void __glXDispSwap_VertexAttribs2dvNV(GLbyte * pc) -{ - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); - -#ifdef __GLX_ALIGN64 - const GLuint cmdlen = 12 + __GLX_PAD((n * 16)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); - pc -= 4; - } -#endif - - CALL_VertexAttribs2dvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 ) - ) ); -} - -void __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc) -{ - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); - - CALL_VertexAttribs2fvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 ) - ) ); -} - -void __glXDispSwap_VertexAttribs2svNV(GLbyte * pc) -{ - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); - - CALL_VertexAttribs2svNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 ) - ) ); -} - -void __glXDispSwap_VertexAttribs3dvNV(GLbyte * pc) -{ - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); - -#ifdef __GLX_ALIGN64 - const GLuint cmdlen = 12 + __GLX_PAD((n * 24)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); - pc -= 4; - } -#endif - - CALL_VertexAttribs3dvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 ) - ) ); -} - -void __glXDispSwap_VertexAttribs3fvNV(GLbyte * pc) -{ - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); - - CALL_VertexAttribs3fvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 ) - ) ); -} - -void __glXDispSwap_VertexAttribs3svNV(GLbyte * pc) -{ - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); - - CALL_VertexAttribs3svNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 ) - ) ); -} - -void __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc) -{ - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); - -#ifdef __GLX_ALIGN64 - const GLuint cmdlen = 12 + __GLX_PAD((n * 32)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); - pc -= 4; - } -#endif - - CALL_VertexAttribs4dvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 ) - ) ); -} - -void __glXDispSwap_VertexAttribs4fvNV(GLbyte * pc) -{ - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); - - CALL_VertexAttribs4fvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 ) - ) ); -} - -void __glXDispSwap_VertexAttribs4svNV(GLbyte * pc) -{ - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); - - CALL_VertexAttribs4svNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 ) - ) ); -} - -void __glXDispSwap_VertexAttribs4ubvNV(GLbyte * pc) -{ - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); - - CALL_VertexAttribs4ubvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLubyte *)(pc + 8) - ) ); -} - -void __glXDispSwap_PointParameteriNV(GLbyte * pc) -{ - CALL_PointParameteriNV( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ) - ) ); -} - -void __glXDispSwap_PointParameterivNV(GLbyte * pc) -{ - const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 ); - const GLint * params; - - params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 4), __glPointParameterivNV_size(pname) ); - - CALL_PointParameterivNV( GET_DISPATCH(), ( - pname, - params - ) ); -} - -void __glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc) -{ - CALL_ActiveStencilFaceEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); -} - -int __glXDispSwap_GetProgramNamedParameterdvNV(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 4 ); - - GLdouble params[4]; - CALL_GetProgramNamedParameterdvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - len, - (const GLubyte *)(pc + 8), - params - ) ); - (void) bswap_64_array( (uint64_t *) params, 4 ); - __glXSendReplySwap(cl->client, params, 4, 8, GL_TRUE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetProgramNamedParameterfvNV(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 4 ); - - GLfloat params[4]; - CALL_GetProgramNamedParameterfvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - len, - (const GLubyte *)(pc + 8), - params - ) ); - (void) bswap_32_array( (uint32_t *) params, 4 ); - __glXSendReplySwap(cl->client, params, 4, 4, GL_TRUE, 0); - error = Success; - } - - return error; -} - -void __glXDispSwap_ProgramNamedParameter4dvNV(GLbyte * pc) -{ - const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 36 ); - -#ifdef __GLX_ALIGN64 - const GLuint cmdlen = 44 + __GLX_PAD(len) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); - pc -= 4; - } -#endif - - CALL_ProgramNamedParameter4dvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 32 ), - len, - (const GLubyte *)(pc + 40), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 ) - ) ); -} - -void __glXDispSwap_ProgramNamedParameter4fvNV(GLbyte * pc) -{ - const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 4 ); - - CALL_ProgramNamedParameter4fvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - len, - (const GLubyte *)(pc + 24), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 ) - ) ); -} - -void __glXDispSwap_BlendEquationSeparateEXT(GLbyte * pc) -{ - CALL_BlendEquationSeparateEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ) - ) ); -} - -void __glXDispSwap_BindFramebufferEXT(GLbyte * pc) -{ - CALL_BindFramebufferEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ) - ) ); -} - -void __glXDispSwap_BindRenderbufferEXT(GLbyte * pc) -{ - CALL_BindRenderbufferEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ) - ) ); -} - -int __glXDispSwap_CheckFramebufferStatusEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLenum retval; - retval = CALL_CheckFramebufferStatusEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); - __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); - error = Success; - } - - return error; -} - -void __glXDispSwap_DeleteFramebuffersEXT(GLbyte * pc) -{ - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - - CALL_DeleteFramebuffersEXT( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) - ) ); -} - -void __glXDispSwap_DeleteRenderbuffersEXT(GLbyte * pc) -{ - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - - CALL_DeleteRenderbuffersEXT( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) - ) ); -} - -void __glXDispSwap_FramebufferRenderbufferEXT(GLbyte * pc) -{ - CALL_FramebufferRenderbufferEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLuint )bswap_CARD32 ( pc + 12 ) - ) ); -} - -void __glXDispSwap_FramebufferTexture1DEXT(GLbyte * pc) -{ - CALL_FramebufferTexture1DEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLuint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ) - ) ); -} - -void __glXDispSwap_FramebufferTexture2DEXT(GLbyte * pc) -{ - CALL_FramebufferTexture2DEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLuint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ) - ) ); -} - -void __glXDispSwap_FramebufferTexture3DEXT(GLbyte * pc) -{ - CALL_FramebufferTexture3DEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLuint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ), - (GLint )bswap_CARD32 ( pc + 20 ) - ) ); -} - -int __glXDispSwap_GenFramebuffersEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - - GLuint answerBuffer[200]; - GLuint * framebuffers = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenFramebuffersEXT( GET_DISPATCH(), ( - n, - framebuffers - ) ); - (void) bswap_32_array( (uint32_t *) framebuffers, n ); - __glXSendReplySwap(cl->client, framebuffers, n, 4, GL_TRUE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GenRenderbuffersEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - - GLuint answerBuffer[200]; - GLuint * renderbuffers = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenRenderbuffersEXT( GET_DISPATCH(), ( - n, - renderbuffers - ) ); - (void) bswap_32_array( (uint32_t *) renderbuffers, n ); - __glXSendReplySwap(cl->client, renderbuffers, n, 4, GL_TRUE, 0); - error = Success; - } - - return error; -} - -void __glXDispSwap_GenerateMipmapEXT(GLbyte * pc) -{ - CALL_GenerateMipmapEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); -} - -int __glXDispSwap_GetFramebufferAttachmentParameterivEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLint params[1]; - CALL_GetFramebufferAttachmentParameterivEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - params - ) ); - (void) bswap_32_array( (uint32_t *) params, 1 ); - __glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetRenderbufferParameterivEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLint params[1]; - CALL_GetRenderbufferParameterivEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - params - ) ); - (void) bswap_32_array( (uint32_t *) params, 1 ); - __glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_IsFramebufferEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLboolean retval; - retval = CALL_IsFramebufferEXT( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); - __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); - error = Success; - } - - return error; -} - -int __glXDispSwap_IsRenderbufferEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLboolean retval; - retval = CALL_IsRenderbufferEXT( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); - __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); - error = Success; - } - - return error; -} - -void __glXDispSwap_RenderbufferStorageEXT(GLbyte * pc) -{ - CALL_RenderbufferStorageEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLsizei )bswap_CARD32 ( pc + 8 ), - (GLsizei )bswap_CARD32 ( pc + 12 ) - ) ); -} - diff --git a/src/glx/x11/indirect_reqsize.c b/src/glx/x11/indirect_reqsize.c deleted file mode 100644 index 954eecd9729..00000000000 --- a/src/glx/x11/indirect_reqsize.c +++ /dev/null @@ -1,832 +0,0 @@ -/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */ - -/* - * (C) Copyright IBM Corporation 2005 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - - -#include <GL/gl.h> -#include "glxserver.h" -#include "glxbyteorder.h" -#include "indirect_size.h" -#include "indirect_reqsize.h" - -#define __GLX_PAD(x) (((x) + 3) & ~3) - -#if defined(__CYGWIN__) || defined(__MINGW32__) -# undef HAVE_ALIAS -#endif -#ifdef HAVE_ALIAS -# define ALIAS2(from,to) \ - GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap ) \ - __attribute__ ((alias( # to ))); -# define ALIAS(from,to) ALIAS2( from, __glX ## to ## ReqSize ) -#else -# define ALIAS(from,to) \ - GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap ) \ - { return __glX ## to ## ReqSize( pc, swap ); } -#endif - - -int -__glXCallListsReqSize(const GLbyte *pc, Bool swap) -{ - GLsizei n = *(GLsizei *) (pc + 0); - GLenum type = *(GLenum *) (pc + 4); - GLsizei compsize; - - if (swap) { - n = bswap_32(n); - type = bswap_32(type); - } - - compsize = __glCallLists_size(type); - return __GLX_PAD((compsize * n)); -} - -int -__glXBitmapReqSize(const GLbyte *pc, Bool swap) -{ - GLint row_length = *(GLint *) (pc + 4); - GLint image_height = 0; - GLint skip_images = 0; - GLint skip_rows = *(GLint *) (pc + 8); - GLint alignment = *(GLint *) (pc + 16); - GLsizei width = *(GLsizei *) (pc + 20); - GLsizei height = *(GLsizei *) (pc + 24); - - if (swap) { - row_length = bswap_32(row_length); - skip_rows = bswap_32(skip_rows); - alignment = bswap_32(alignment); - width = bswap_32(width); - height = bswap_32(height); - } - - return __glXImageSize(GL_COLOR_INDEX, GL_BITMAP, 0, width, height, 1, - image_height, row_length, skip_images, - skip_rows, alignment); -} - -int -__glXFogfvReqSize(const GLbyte *pc, Bool swap) -{ - GLenum pname = *(GLenum *) (pc + 0); - GLsizei compsize; - - if (swap) { - pname = bswap_32(pname); - } - - compsize = __glFogfv_size(pname); - return __GLX_PAD((compsize * 4)); -} - -int -__glXLightfvReqSize(const GLbyte *pc, Bool swap) -{ - GLenum pname = *(GLenum *) (pc + 4); - GLsizei compsize; - - if (swap) { - pname = bswap_32(pname); - } - - compsize = __glLightfv_size(pname); - return __GLX_PAD((compsize * 4)); -} - -int -__glXLightModelfvReqSize(const GLbyte *pc, Bool swap) -{ - GLenum pname = *(GLenum *) (pc + 0); - GLsizei compsize; - - if (swap) { - pname = bswap_32(pname); - } - - compsize = __glLightModelfv_size(pname); - return __GLX_PAD((compsize * 4)); -} - -int -__glXMaterialfvReqSize(const GLbyte *pc, Bool swap) -{ - GLenum pname = *(GLenum *) (pc + 4); - GLsizei compsize; - - if (swap) { - pname = bswap_32(pname); - } - - compsize = __glMaterialfv_size(pname); - return __GLX_PAD((compsize * 4)); -} - -int -__glXPolygonStippleReqSize(const GLbyte *pc, Bool swap) -{ - GLint row_length = *(GLint *) (pc + 4); - GLint image_height = 0; - GLint skip_images = 0; - GLint skip_rows = *(GLint *) (pc + 8); - GLint alignment = *(GLint *) (pc + 16); - - if (swap) { - row_length = bswap_32(row_length); - skip_rows = bswap_32(skip_rows); - alignment = bswap_32(alignment); - } - - return __glXImageSize(GL_COLOR_INDEX, GL_BITMAP, 0, 32, 32, 1, - image_height, row_length, skip_images, - skip_rows, alignment); -} - -int -__glXTexParameterfvReqSize(const GLbyte *pc, Bool swap) -{ - GLenum pname = *(GLenum *) (pc + 4); - GLsizei compsize; - - if (swap) { - pname = bswap_32(pname); - } - - compsize = __glTexParameterfv_size(pname); - return __GLX_PAD((compsize * 4)); -} - -int -__glXTexImage1DReqSize(const GLbyte *pc, Bool swap) -{ - GLint row_length = *(GLint *) (pc + 4); - GLint image_height = 0; - GLint skip_images = 0; - GLint skip_rows = *(GLint *) (pc + 8); - GLint alignment = *(GLint *) (pc + 16); - GLenum target = *(GLenum *) (pc + 20); - GLsizei width = *(GLsizei *) (pc + 32); - GLenum format = *(GLenum *) (pc + 44); - GLenum type = *(GLenum *) (pc + 48); - - if (swap) { - row_length = bswap_32(row_length); - skip_rows = bswap_32(skip_rows); - alignment = bswap_32(alignment); - target = bswap_32(target); - width = bswap_32(width); - format = bswap_32(format); - type = bswap_32(type); - } - - return __glXImageSize(format, type, target, width, 1, 1, - image_height, row_length, skip_images, - skip_rows, alignment); -} - -int -__glXTexImage2DReqSize(const GLbyte *pc, Bool swap) -{ - GLint row_length = *(GLint *) (pc + 4); - GLint image_height = 0; - GLint skip_images = 0; - GLint skip_rows = *(GLint *) (pc + 8); - GLint alignment = *(GLint *) (pc + 16); - GLenum target = *(GLenum *) (pc + 20); - GLsizei width = *(GLsizei *) (pc + 32); - GLsizei height = *(GLsizei *) (pc + 36); - GLenum format = *(GLenum *) (pc + 44); - GLenum type = *(GLenum *) (pc + 48); - - if (swap) { - row_length = bswap_32(row_length); - skip_rows = bswap_32(skip_rows); - alignment = bswap_32(alignment); - target = bswap_32(target); - width = bswap_32(width); - height = bswap_32(height); - format = bswap_32(format); - type = bswap_32(type); - } - - return __glXImageSize(format, type, target, width, height, 1, - image_height, row_length, skip_images, - skip_rows, alignment); -} - -int -__glXTexEnvfvReqSize(const GLbyte *pc, Bool swap) -{ - GLenum pname = *(GLenum *) (pc + 4); - GLsizei compsize; - - if (swap) { - pname = bswap_32(pname); - } - - compsize = __glTexEnvfv_size(pname); - return __GLX_PAD((compsize * 4)); -} - -int -__glXTexGendvReqSize(const GLbyte *pc, Bool swap) -{ - GLenum pname = *(GLenum *) (pc + 4); - GLsizei compsize; - - if (swap) { - pname = bswap_32(pname); - } - - compsize = __glTexGendv_size(pname); - return __GLX_PAD((compsize * 8)); -} - -int -__glXTexGenfvReqSize(const GLbyte *pc, Bool swap) -{ - GLenum pname = *(GLenum *) (pc + 4); - GLsizei compsize; - - if (swap) { - pname = bswap_32(pname); - } - - compsize = __glTexGenfv_size(pname); - return __GLX_PAD((compsize * 4)); -} - -int -__glXPixelMapfvReqSize(const GLbyte *pc, Bool swap) -{ - GLsizei mapsize = *(GLsizei *) (pc + 4); - - if (swap) { - mapsize = bswap_32(mapsize); - } - - return __GLX_PAD((mapsize * 4)); -} - -int -__glXPixelMapusvReqSize(const GLbyte *pc, Bool swap) -{ - GLsizei mapsize = *(GLsizei *) (pc + 4); - - if (swap) { - mapsize = bswap_32(mapsize); - } - - return __GLX_PAD((mapsize * 2)); -} - -int -__glXDrawPixelsReqSize(const GLbyte *pc, Bool swap) -{ - GLint row_length = *(GLint *) (pc + 4); - GLint image_height = 0; - GLint skip_images = 0; - GLint skip_rows = *(GLint *) (pc + 8); - GLint alignment = *(GLint *) (pc + 16); - GLsizei width = *(GLsizei *) (pc + 20); - GLsizei height = *(GLsizei *) (pc + 24); - GLenum format = *(GLenum *) (pc + 28); - GLenum type = *(GLenum *) (pc + 32); - - if (swap) { - row_length = bswap_32(row_length); - skip_rows = bswap_32(skip_rows); - alignment = bswap_32(alignment); - width = bswap_32(width); - height = bswap_32(height); - format = bswap_32(format); - type = bswap_32(type); - } - - return __glXImageSize(format, type, 0, width, height, 1, - image_height, row_length, skip_images, - skip_rows, alignment); -} - -int -__glXPrioritizeTexturesReqSize(const GLbyte *pc, Bool swap) -{ - GLsizei n = *(GLsizei *) (pc + 0); - - if (swap) { - n = bswap_32(n); - } - - return __GLX_PAD((n * 4) + (n * 4)); -} - -int -__glXTexSubImage1DReqSize(const GLbyte *pc, Bool swap) -{ - GLint row_length = *(GLint *) (pc + 4); - GLint image_height = 0; - GLint skip_images = 0; - GLint skip_rows = *(GLint *) (pc + 8); - GLint alignment = *(GLint *) (pc + 16); - GLenum target = *(GLenum *) (pc + 20); - GLsizei width = *(GLsizei *) (pc + 36); - GLenum format = *(GLenum *) (pc + 44); - GLenum type = *(GLenum *) (pc + 48); - - if (swap) { - row_length = bswap_32(row_length); - skip_rows = bswap_32(skip_rows); - alignment = bswap_32(alignment); - target = bswap_32(target); - width = bswap_32(width); - format = bswap_32(format); - type = bswap_32(type); - } - - return __glXImageSize(format, type, target, width, 1, 1, - image_height, row_length, skip_images, - skip_rows, alignment); -} - -int -__glXTexSubImage2DReqSize(const GLbyte *pc, Bool swap) -{ - GLint row_length = *(GLint *) (pc + 4); - GLint image_height = 0; - GLint skip_images = 0; - GLint skip_rows = *(GLint *) (pc + 8); - GLint alignment = *(GLint *) (pc + 16); - GLenum target = *(GLenum *) (pc + 20); - GLsizei width = *(GLsizei *) (pc + 36); - GLsizei height = *(GLsizei *) (pc + 40); - GLenum format = *(GLenum *) (pc + 44); - GLenum type = *(GLenum *) (pc + 48); - - if (swap) { - row_length = bswap_32(row_length); - skip_rows = bswap_32(skip_rows); - alignment = bswap_32(alignment); - target = bswap_32(target); - width = bswap_32(width); - height = bswap_32(height); - format = bswap_32(format); - type = bswap_32(type); - } - - return __glXImageSize(format, type, target, width, height, 1, - image_height, row_length, skip_images, - skip_rows, alignment); -} - -int -__glXColorTableReqSize(const GLbyte *pc, Bool swap) -{ - GLint row_length = *(GLint *) (pc + 4); - GLint image_height = 0; - GLint skip_images = 0; - GLint skip_rows = *(GLint *) (pc + 8); - GLint alignment = *(GLint *) (pc + 16); - GLenum target = *(GLenum *) (pc + 20); - GLsizei width = *(GLsizei *) (pc + 28); - GLenum format = *(GLenum *) (pc + 32); - GLenum type = *(GLenum *) (pc + 36); - - if (swap) { - row_length = bswap_32(row_length); - skip_rows = bswap_32(skip_rows); - alignment = bswap_32(alignment); - target = bswap_32(target); - width = bswap_32(width); - format = bswap_32(format); - type = bswap_32(type); - } - - return __glXImageSize(format, type, target, width, 1, 1, - image_height, row_length, skip_images, - skip_rows, alignment); -} - -int -__glXColorTableParameterfvReqSize(const GLbyte *pc, Bool swap) -{ - GLenum pname = *(GLenum *) (pc + 4); - GLsizei compsize; - - if (swap) { - pname = bswap_32(pname); - } - - compsize = __glColorTableParameterfv_size(pname); - return __GLX_PAD((compsize * 4)); -} - -int -__glXColorSubTableReqSize(const GLbyte *pc, Bool swap) -{ - GLint row_length = *(GLint *) (pc + 4); - GLint image_height = 0; - GLint skip_images = 0; - GLint skip_rows = *(GLint *) (pc + 8); - GLint alignment = *(GLint *) (pc + 16); - GLenum target = *(GLenum *) (pc + 20); - GLsizei count = *(GLsizei *) (pc + 28); - GLenum format = *(GLenum *) (pc + 32); - GLenum type = *(GLenum *) (pc + 36); - - if (swap) { - row_length = bswap_32(row_length); - skip_rows = bswap_32(skip_rows); - alignment = bswap_32(alignment); - target = bswap_32(target); - count = bswap_32(count); - format = bswap_32(format); - type = bswap_32(type); - } - - return __glXImageSize(format, type, target, count, 1, 1, - image_height, row_length, skip_images, - skip_rows, alignment); -} - -int -__glXConvolutionFilter1DReqSize(const GLbyte *pc, Bool swap) -{ - GLint row_length = *(GLint *) (pc + 4); - GLint image_height = 0; - GLint skip_images = 0; - GLint skip_rows = *(GLint *) (pc + 8); - GLint alignment = *(GLint *) (pc + 16); - GLenum target = *(GLenum *) (pc + 20); - GLsizei width = *(GLsizei *) (pc + 28); - GLenum format = *(GLenum *) (pc + 36); - GLenum type = *(GLenum *) (pc + 40); - - if (swap) { - row_length = bswap_32(row_length); - skip_rows = bswap_32(skip_rows); - alignment = bswap_32(alignment); - target = bswap_32(target); - width = bswap_32(width); - format = bswap_32(format); - type = bswap_32(type); - } - - return __glXImageSize(format, type, target, width, 1, 1, - image_height, row_length, skip_images, - skip_rows, alignment); -} - -int -__glXConvolutionFilter2DReqSize(const GLbyte *pc, Bool swap) -{ - GLint row_length = *(GLint *) (pc + 4); - GLint image_height = 0; - GLint skip_images = 0; - GLint skip_rows = *(GLint *) (pc + 8); - GLint alignment = *(GLint *) (pc + 16); - GLenum target = *(GLenum *) (pc + 20); - GLsizei width = *(GLsizei *) (pc + 28); - GLsizei height = *(GLsizei *) (pc + 32); - GLenum format = *(GLenum *) (pc + 36); - GLenum type = *(GLenum *) (pc + 40); - - if (swap) { - row_length = bswap_32(row_length); - skip_rows = bswap_32(skip_rows); - alignment = bswap_32(alignment); - target = bswap_32(target); - width = bswap_32(width); - height = bswap_32(height); - format = bswap_32(format); - type = bswap_32(type); - } - - return __glXImageSize(format, type, target, width, height, 1, - image_height, row_length, skip_images, - skip_rows, alignment); -} - -int -__glXConvolutionParameterfvReqSize(const GLbyte *pc, Bool swap) -{ - GLenum pname = *(GLenum *) (pc + 4); - GLsizei compsize; - - if (swap) { - pname = bswap_32(pname); - } - - compsize = __glConvolutionParameterfv_size(pname); - return __GLX_PAD((compsize * 4)); -} - -int -__glXTexImage3DReqSize(const GLbyte *pc, Bool swap) -{ - GLint row_length = *(GLint *) (pc + 4); - GLint image_height = *(GLint *) (pc + 8); - GLint skip_rows = *(GLint *) (pc + 16); - GLint skip_images = *(GLint *) (pc + 20); - GLint alignment = *(GLint *) (pc + 32); - GLenum target = *(GLenum *) (pc + 36); - GLsizei width = *(GLsizei *) (pc + 48); - GLsizei height = *(GLsizei *) (pc + 52); - GLsizei depth = *(GLsizei *) (pc + 56); - GLenum format = *(GLenum *) (pc + 68); - GLenum type = *(GLenum *) (pc + 72); - - if (swap) { - row_length = bswap_32(row_length); - image_height = bswap_32(image_height); - skip_rows = bswap_32(skip_rows); - skip_images = bswap_32(skip_images); - alignment = bswap_32(alignment); - target = bswap_32(target); - width = bswap_32(width); - height = bswap_32(height); - depth = bswap_32(depth); - format = bswap_32(format); - type = bswap_32(type); - } - - return __glXImageSize(format, type, target, width, height, depth, - image_height, row_length, skip_images, - skip_rows, alignment); -} - -int -__glXTexSubImage3DReqSize(const GLbyte *pc, Bool swap) -{ - GLint row_length = *(GLint *) (pc + 4); - GLint image_height = *(GLint *) (pc + 8); - GLint skip_rows = *(GLint *) (pc + 16); - GLint skip_images = *(GLint *) (pc + 20); - GLint alignment = *(GLint *) (pc + 32); - GLenum target = *(GLenum *) (pc + 36); - GLsizei width = *(GLsizei *) (pc + 60); - GLsizei height = *(GLsizei *) (pc + 64); - GLsizei depth = *(GLsizei *) (pc + 68); - GLenum format = *(GLenum *) (pc + 76); - GLenum type = *(GLenum *) (pc + 80); - - if (swap) { - row_length = bswap_32(row_length); - image_height = bswap_32(image_height); - skip_rows = bswap_32(skip_rows); - skip_images = bswap_32(skip_images); - alignment = bswap_32(alignment); - target = bswap_32(target); - width = bswap_32(width); - height = bswap_32(height); - depth = bswap_32(depth); - format = bswap_32(format); - type = bswap_32(type); - } - - return __glXImageSize(format, type, target, width, height, depth, - image_height, row_length, skip_images, - skip_rows, alignment); -} - -int -__glXCompressedTexImage1DARBReqSize(const GLbyte *pc, Bool swap) -{ - GLsizei imageSize = *(GLsizei *) (pc + 20); - - if (swap) { - imageSize = bswap_32(imageSize); - } - - return __GLX_PAD(imageSize); -} - -int -__glXCompressedTexImage2DARBReqSize(const GLbyte *pc, Bool swap) -{ - GLsizei imageSize = *(GLsizei *) (pc + 24); - - if (swap) { - imageSize = bswap_32(imageSize); - } - - return __GLX_PAD(imageSize); -} - -int -__glXCompressedTexImage3DARBReqSize(const GLbyte *pc, Bool swap) -{ - GLsizei imageSize = *(GLsizei *) (pc + 28); - - if (swap) { - imageSize = bswap_32(imageSize); - } - - return __GLX_PAD(imageSize); -} - -int -__glXCompressedTexSubImage3DARBReqSize(const GLbyte *pc, Bool swap) -{ - GLsizei imageSize = *(GLsizei *) (pc + 36); - - if (swap) { - imageSize = bswap_32(imageSize); - } - - return __GLX_PAD(imageSize); -} - -int -__glXProgramStringARBReqSize(const GLbyte *pc, Bool swap) -{ - GLsizei len = *(GLsizei *) (pc + 8); - - if (swap) { - len = bswap_32(len); - } - - return __GLX_PAD(len); -} - -int -__glXDrawBuffersARBReqSize(const GLbyte *pc, Bool swap) -{ - GLsizei n = *(GLsizei *) (pc + 0); - - if (swap) { - n = bswap_32(n); - } - - return __GLX_PAD((n * 4)); -} - -int -__glXPointParameterfvEXTReqSize(const GLbyte *pc, Bool swap) -{ - GLenum pname = *(GLenum *) (pc + 0); - GLsizei compsize; - - if (swap) { - pname = bswap_32(pname); - } - - compsize = __glPointParameterfvEXT_size(pname); - return __GLX_PAD((compsize * 4)); -} - -int -__glXProgramParameters4dvNVReqSize(const GLbyte *pc, Bool swap) -{ - GLuint num = *(GLuint *) (pc + 8); - - if (swap) { - num = bswap_32(num); - } - - return __GLX_PAD((num * 32)); -} - -int -__glXProgramParameters4fvNVReqSize(const GLbyte *pc, Bool swap) -{ - GLuint num = *(GLuint *) (pc + 8); - - if (swap) { - num = bswap_32(num); - } - - return __GLX_PAD((num * 16)); -} - -int -__glXVertexAttribs1dvNVReqSize(const GLbyte *pc, Bool swap) -{ - GLsizei n = *(GLsizei *) (pc + 4); - - if (swap) { - n = bswap_32(n); - } - - return __GLX_PAD((n * 8)); -} - -int -__glXVertexAttribs2dvNVReqSize(const GLbyte *pc, Bool swap) -{ - GLsizei n = *(GLsizei *) (pc + 4); - - if (swap) { - n = bswap_32(n); - } - - return __GLX_PAD((n * 16)); -} - -int -__glXVertexAttribs3dvNVReqSize(const GLbyte *pc, Bool swap) -{ - GLsizei n = *(GLsizei *) (pc + 4); - - if (swap) { - n = bswap_32(n); - } - - return __GLX_PAD((n * 24)); -} - -int -__glXVertexAttribs3fvNVReqSize(const GLbyte *pc, Bool swap) -{ - GLsizei n = *(GLsizei *) (pc + 4); - - if (swap) { - n = bswap_32(n); - } - - return __GLX_PAD((n * 12)); -} - -int -__glXVertexAttribs3svNVReqSize(const GLbyte *pc, Bool swap) -{ - GLsizei n = *(GLsizei *) (pc + 4); - - if (swap) { - n = bswap_32(n); - } - - return __GLX_PAD((n * 6)); -} - -int -__glXVertexAttribs4dvNVReqSize(const GLbyte *pc, Bool swap) -{ - GLsizei n = *(GLsizei *) (pc + 4); - - if (swap) { - n = bswap_32(n); - } - - return __GLX_PAD((n * 32)); -} - -int -__glXProgramNamedParameter4fvNVReqSize(const GLbyte *pc, Bool swap) -{ - GLsizei len = *(GLsizei *) (pc + 4); - - if (swap) { - len = bswap_32(len); - } - - return __GLX_PAD(len); -} - -ALIAS(Fogiv, Fogfv) - ALIAS(Lightiv, Lightfv) - ALIAS(LightModeliv, LightModelfv) - ALIAS(Materialiv, Materialfv) - ALIAS(TexParameteriv, TexParameterfv) - ALIAS(TexEnviv, TexEnvfv) - ALIAS(TexGeniv, TexGenfv) - ALIAS(PixelMapuiv, PixelMapfv) - ALIAS(ColorTableParameteriv, ColorTableParameterfv) - ALIAS(ConvolutionParameteriv, ConvolutionParameterfv) - ALIAS(CompressedTexSubImage1DARB, CompressedTexImage1DARB) - ALIAS(CompressedTexSubImage2DARB, CompressedTexImage3DARB) - ALIAS(LoadProgramNV, ProgramStringARB) - ALIAS(RequestResidentProgramsNV, DrawBuffersARB) - ALIAS(VertexAttribs1fvNV, PixelMapfv) - ALIAS(VertexAttribs1svNV, PixelMapusv) - ALIAS(VertexAttribs2fvNV, VertexAttribs1dvNV) - ALIAS(VertexAttribs2svNV, PixelMapfv) - ALIAS(VertexAttribs4fvNV, VertexAttribs2dvNV) - ALIAS(VertexAttribs4svNV, VertexAttribs1dvNV) - ALIAS(VertexAttribs4ubvNV, PixelMapfv) - ALIAS(PointParameterivNV, PointParameterfvEXT) - ALIAS(ProgramNamedParameter4dvNV, CompressedTexSubImage3DARB) - ALIAS(DeleteFramebuffersEXT, DrawBuffersARB) - ALIAS(DeleteRenderbuffersEXT, DrawBuffersARB) diff --git a/src/glx/x11/indirect_reqsize.h b/src/glx/x11/indirect_reqsize.h deleted file mode 100644 index 26211ee5cae..00000000000 --- a/src/glx/x11/indirect_reqsize.h +++ /dev/null @@ -1,121 +0,0 @@ -/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */ - -/* - * (C) Copyright IBM Corporation 2005 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#if !defined( _INDIRECT_REQSIZE_H_ ) -# define _INDIRECT_REQSIZE_H_ - -# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3)) && defined(__ELF__) -# define HIDDEN __attribute__((visibility("hidden"))) -# else -# define HIDDEN -# endif - -# if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 96) -# define PURE __attribute__((pure)) -# else -# define PURE -# endif - -extern PURE HIDDEN int __glXCallListsReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXBitmapReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXFogfvReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXFogivReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXLightfvReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXLightivReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXLightModelfvReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXLightModelivReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXMaterialfvReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXMaterialivReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXPolygonStippleReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXTexParameterfvReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXTexParameterivReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXTexImage1DReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXTexImage2DReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXTexEnvfvReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXTexEnvivReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXTexGendvReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXTexGenfvReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXTexGenivReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXMap1dReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXMap1fReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXMap2dReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXMap2fReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXPixelMapfvReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXPixelMapuivReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXPixelMapusvReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXDrawPixelsReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXDrawArraysReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXPrioritizeTexturesReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXTexSubImage1DReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXTexSubImage2DReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXColorTableReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXColorTableParameterfvReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXColorTableParameterivReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXColorSubTableReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXConvolutionFilter1DReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXConvolutionFilter2DReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXConvolutionParameterfvReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXConvolutionParameterivReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXSeparableFilter2DReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXTexImage3DReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXTexSubImage3DReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXCompressedTexImage1DARBReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXCompressedTexImage2DARBReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXCompressedTexImage3DARBReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXCompressedTexSubImage1DARBReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXCompressedTexSubImage2DARBReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXCompressedTexSubImage3DARBReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXProgramStringARBReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXDrawBuffersARBReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXPointParameterfvEXTReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXLoadProgramNVReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXProgramParameters4dvNVReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXProgramParameters4fvNVReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXRequestResidentProgramsNVReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXVertexAttribs1dvNVReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXVertexAttribs1fvNVReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXVertexAttribs1svNVReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXVertexAttribs2dvNVReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXVertexAttribs2fvNVReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXVertexAttribs2svNVReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXVertexAttribs3dvNVReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXVertexAttribs3fvNVReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXVertexAttribs3svNVReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXVertexAttribs4dvNVReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXVertexAttribs4fvNVReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXVertexAttribs4svNVReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXVertexAttribs4ubvNVReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXPointParameterivNVReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXProgramNamedParameter4dvNVReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXProgramNamedParameter4fvNVReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXDeleteFramebuffersEXTReqSize(const GLbyte *pc, Bool swap); -extern PURE HIDDEN int __glXDeleteRenderbuffersEXTReqSize(const GLbyte *pc, Bool swap); - -# undef HIDDEN -# undef PURE - -#endif /* !defined( _INDIRECT_REQSIZE_H_ ) */ diff --git a/src/glx/x11/indirect_size_get.c b/src/glx/x11/indirect_size_get.c deleted file mode 100644 index 8f726904fd6..00000000000 --- a/src/glx/x11/indirect_size_get.c +++ /dev/null @@ -1,1210 +0,0 @@ -/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */ - -/* - * (C) Copyright IBM Corporation 2004 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - - -#include <GL/gl.h> -#include "indirect_size_get.h" -#include "glxserver.h" -#include "indirect_util.h" -#include "indirect_size.h" - -# if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 96) -# define PURE __attribute__((pure)) -# else -# define PURE -# endif - -# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__) -# define FASTCALL __attribute__((fastcall)) -# else -# define FASTCALL -# endif - -# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3)) && defined(__ELF__) -# define INTERNAL __attribute__((visibility("internal"))) -# else -# define INTERNAL -# endif - - -#if defined(__CYGWIN__) || defined(__MINGW32__) || defined(__APPLE__) -# undef HAVE_ALIAS -#endif -#ifdef HAVE_ALIAS -# define ALIAS2(from,to) \ - INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \ - __attribute__ ((alias( # to ))); -# define ALIAS(from,to) ALIAS2( from, __gl ## to ## _size ) -#else -# define ALIAS(from,to) \ - INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \ - { return __gl ## to ## _size( e ); } -#endif - - -INTERNAL PURE FASTCALL GLint -__glCallLists_size(GLenum e) -{ - switch (e) { - case GL_BYTE: - case GL_UNSIGNED_BYTE: - return 1; - case GL_SHORT: - case GL_UNSIGNED_SHORT: - case GL_2_BYTES: - return 2; - case GL_3_BYTES: - return 3; - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - case GL_4_BYTES: - return 4; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glFogfv_size(GLenum e) -{ - switch (e) { - case GL_FOG_INDEX: - case GL_FOG_DENSITY: - case GL_FOG_START: - case GL_FOG_END: - case GL_FOG_MODE: - case GL_FOG_OFFSET_VALUE_SGIX: - case GL_FOG_DISTANCE_MODE_NV: - return 1; - case GL_FOG_COLOR: - return 4; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glLightfv_size(GLenum e) -{ - switch (e) { - case GL_SPOT_EXPONENT: - case GL_SPOT_CUTOFF: - case GL_CONSTANT_ATTENUATION: - case GL_LINEAR_ATTENUATION: - case GL_QUADRATIC_ATTENUATION: - return 1; - case GL_SPOT_DIRECTION: - return 3; - case GL_AMBIENT: - case GL_DIFFUSE: - case GL_SPECULAR: - case GL_POSITION: - return 4; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glLightModelfv_size(GLenum e) -{ - switch (e) { - case GL_LIGHT_MODEL_LOCAL_VIEWER: - case GL_LIGHT_MODEL_TWO_SIDE: - case GL_LIGHT_MODEL_COLOR_CONTROL: -/* case GL_LIGHT_MODEL_COLOR_CONTROL_EXT:*/ - return 1; - case GL_LIGHT_MODEL_AMBIENT: - return 4; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glMaterialfv_size(GLenum e) -{ - switch (e) { - case GL_SHININESS: - return 1; - case GL_COLOR_INDEXES: - return 3; - case GL_AMBIENT: - case GL_DIFFUSE: - case GL_SPECULAR: - case GL_EMISSION: - case GL_AMBIENT_AND_DIFFUSE: - return 4; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glTexParameterfv_size(GLenum e) -{ - switch (e) { - case GL_TEXTURE_MAG_FILTER: - case GL_TEXTURE_MIN_FILTER: - case GL_TEXTURE_WRAP_S: - case GL_TEXTURE_WRAP_T: - case GL_TEXTURE_PRIORITY: - case GL_TEXTURE_WRAP_R: - case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB: -/* case GL_SHADOW_AMBIENT_SGIX:*/ - case GL_TEXTURE_MIN_LOD: - case GL_TEXTURE_MAX_LOD: - case GL_TEXTURE_BASE_LEVEL: - case GL_TEXTURE_MAX_LEVEL: - case GL_TEXTURE_CLIPMAP_FRAME_SGIX: - case GL_TEXTURE_LOD_BIAS_S_SGIX: - case GL_TEXTURE_LOD_BIAS_T_SGIX: - case GL_TEXTURE_LOD_BIAS_R_SGIX: - case GL_GENERATE_MIPMAP: -/* case GL_GENERATE_MIPMAP_SGIS:*/ - case GL_TEXTURE_COMPARE_SGIX: - case GL_TEXTURE_COMPARE_OPERATOR_SGIX: - case GL_TEXTURE_MAX_CLAMP_S_SGIX: - case GL_TEXTURE_MAX_CLAMP_T_SGIX: - case GL_TEXTURE_MAX_CLAMP_R_SGIX: - case GL_TEXTURE_MAX_ANISOTROPY_EXT: - case GL_TEXTURE_LOD_BIAS: -/* case GL_TEXTURE_LOD_BIAS_EXT:*/ - case GL_DEPTH_TEXTURE_MODE: -/* case GL_DEPTH_TEXTURE_MODE_ARB:*/ - case GL_TEXTURE_COMPARE_MODE: -/* case GL_TEXTURE_COMPARE_MODE_ARB:*/ - case GL_TEXTURE_COMPARE_FUNC: -/* case GL_TEXTURE_COMPARE_FUNC_ARB:*/ - case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV: - return 1; - case GL_TEXTURE_CLIPMAP_CENTER_SGIX: - case GL_TEXTURE_CLIPMAP_OFFSET_SGIX: - return 2; - case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX: - return 3; - case GL_TEXTURE_BORDER_COLOR: - case GL_POST_TEXTURE_FILTER_BIAS_SGIX: - case GL_POST_TEXTURE_FILTER_SCALE_SGIX: - return 4; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glTexEnvfv_size(GLenum e) -{ - switch (e) { - case GL_ALPHA_SCALE: - case GL_TEXTURE_ENV_MODE: - case GL_TEXTURE_LOD_BIAS: - case GL_COMBINE_RGB: - case GL_COMBINE_ALPHA: - case GL_RGB_SCALE: - case GL_SOURCE0_RGB: - case GL_SOURCE1_RGB: - case GL_SOURCE2_RGB: - case GL_SOURCE3_RGB_NV: - case GL_SOURCE0_ALPHA: - case GL_SOURCE1_ALPHA: - case GL_SOURCE2_ALPHA: - case GL_SOURCE3_ALPHA_NV: - case GL_OPERAND0_RGB: - case GL_OPERAND1_RGB: - case GL_OPERAND2_RGB: - case GL_OPERAND3_RGB_NV: - case GL_OPERAND0_ALPHA: - case GL_OPERAND1_ALPHA: - case GL_OPERAND2_ALPHA: - case GL_OPERAND3_ALPHA_NV: - case GL_COORD_REPLACE_ARB: -/* case GL_COORD_REPLACE_NV:*/ - return 1; - case GL_TEXTURE_ENV_COLOR: - return 4; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glTexGendv_size(GLenum e) -{ - switch (e) { - case GL_TEXTURE_GEN_MODE: - return 1; - case GL_OBJECT_PLANE: - case GL_EYE_PLANE: - return 4; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glMap1d_size(GLenum e) -{ - switch (e) { - case GL_MAP1_INDEX: - case GL_MAP1_TEXTURE_COORD_1: - return 1; - case GL_MAP1_TEXTURE_COORD_2: - return 2; - case GL_MAP1_NORMAL: - case GL_MAP1_TEXTURE_COORD_3: - case GL_MAP1_VERTEX_3: - return 3; - case GL_MAP1_COLOR_4: - case GL_MAP1_TEXTURE_COORD_4: - case GL_MAP1_VERTEX_4: - return 4; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glMap2d_size(GLenum e) -{ - switch (e) { - case GL_MAP2_INDEX: - case GL_MAP2_TEXTURE_COORD_1: - return 1; - case GL_MAP2_TEXTURE_COORD_2: - return 2; - case GL_MAP2_NORMAL: - case GL_MAP2_TEXTURE_COORD_3: - case GL_MAP2_VERTEX_3: - return 3; - case GL_MAP2_COLOR_4: - case GL_MAP2_TEXTURE_COORD_4: - case GL_MAP2_VERTEX_4: - return 4; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glGetBooleanv_size(GLenum e) -{ - switch (e) { - case GL_CURRENT_INDEX: - case GL_CURRENT_RASTER_INDEX: - case GL_CURRENT_RASTER_POSITION_VALID: - case GL_CURRENT_RASTER_DISTANCE: - case GL_POINT_SMOOTH: - case GL_POINT_SIZE: - case GL_SMOOTH_POINT_SIZE_GRANULARITY: - case GL_LINE_SMOOTH: - case GL_LINE_WIDTH: - case GL_LINE_WIDTH_GRANULARITY: - case GL_LINE_STIPPLE: - case GL_LINE_STIPPLE_PATTERN: - case GL_LINE_STIPPLE_REPEAT: - case GL_LIST_MODE: - case GL_MAX_LIST_NESTING: - case GL_LIST_BASE: - case GL_LIST_INDEX: - case GL_POLYGON_SMOOTH: - case GL_POLYGON_STIPPLE: - case GL_EDGE_FLAG: - case GL_CULL_FACE: - case GL_CULL_FACE_MODE: - case GL_FRONT_FACE: - case GL_LIGHTING: - case GL_LIGHT_MODEL_LOCAL_VIEWER: - case GL_LIGHT_MODEL_TWO_SIDE: - case GL_SHADE_MODEL: - case GL_COLOR_MATERIAL_FACE: - case GL_COLOR_MATERIAL_PARAMETER: - case GL_COLOR_MATERIAL: - case GL_FOG: - case GL_FOG_INDEX: - case GL_FOG_DENSITY: - case GL_FOG_START: - case GL_FOG_END: - case GL_FOG_MODE: - case GL_DEPTH_TEST: - case GL_DEPTH_WRITEMASK: - case GL_DEPTH_CLEAR_VALUE: - case GL_DEPTH_FUNC: - case GL_STENCIL_TEST: - case GL_STENCIL_CLEAR_VALUE: - case GL_STENCIL_FUNC: - case GL_STENCIL_VALUE_MASK: - case GL_STENCIL_FAIL: - case GL_STENCIL_PASS_DEPTH_FAIL: - case GL_STENCIL_PASS_DEPTH_PASS: - case GL_STENCIL_REF: - case GL_STENCIL_WRITEMASK: - case GL_MATRIX_MODE: - case GL_NORMALIZE: - case GL_MODELVIEW_STACK_DEPTH: - case GL_PROJECTION_STACK_DEPTH: - case GL_TEXTURE_STACK_DEPTH: - case GL_ATTRIB_STACK_DEPTH: - case GL_CLIENT_ATTRIB_STACK_DEPTH: - case GL_ALPHA_TEST: - case GL_ALPHA_TEST_FUNC: - case GL_ALPHA_TEST_REF: - case GL_DITHER: - case GL_BLEND_DST: - case GL_BLEND_SRC: - case GL_BLEND: - case GL_LOGIC_OP_MODE: - case GL_LOGIC_OP: - case GL_AUX_BUFFERS: - case GL_DRAW_BUFFER: - case GL_READ_BUFFER: - case GL_SCISSOR_TEST: - case GL_INDEX_CLEAR_VALUE: - case GL_INDEX_WRITEMASK: - case GL_INDEX_MODE: - case GL_RGBA_MODE: - case GL_DOUBLEBUFFER: - case GL_STEREO: - case GL_RENDER_MODE: - case GL_PERSPECTIVE_CORRECTION_HINT: - case GL_POINT_SMOOTH_HINT: - case GL_LINE_SMOOTH_HINT: - case GL_POLYGON_SMOOTH_HINT: - case GL_FOG_HINT: - case GL_TEXTURE_GEN_S: - case GL_TEXTURE_GEN_T: - case GL_TEXTURE_GEN_R: - case GL_TEXTURE_GEN_Q: - case GL_PIXEL_MAP_I_TO_I: - case GL_PIXEL_MAP_I_TO_I_SIZE: - case GL_PIXEL_MAP_S_TO_S_SIZE: - case GL_PIXEL_MAP_I_TO_R_SIZE: - case GL_PIXEL_MAP_I_TO_G_SIZE: - case GL_PIXEL_MAP_I_TO_B_SIZE: - case GL_PIXEL_MAP_I_TO_A_SIZE: - case GL_PIXEL_MAP_R_TO_R_SIZE: - case GL_PIXEL_MAP_G_TO_G_SIZE: - case GL_PIXEL_MAP_B_TO_B_SIZE: - case GL_PIXEL_MAP_A_TO_A_SIZE: - case GL_UNPACK_SWAP_BYTES: - case GL_UNPACK_LSB_FIRST: - case GL_UNPACK_ROW_LENGTH: - case GL_UNPACK_SKIP_ROWS: - case GL_UNPACK_SKIP_PIXELS: - case GL_UNPACK_ALIGNMENT: - case GL_PACK_SWAP_BYTES: - case GL_PACK_LSB_FIRST: - case GL_PACK_ROW_LENGTH: - case GL_PACK_SKIP_ROWS: - case GL_PACK_SKIP_PIXELS: - case GL_PACK_ALIGNMENT: - case GL_MAP_COLOR: - case GL_MAP_STENCIL: - case GL_INDEX_SHIFT: - case GL_INDEX_OFFSET: - case GL_RED_SCALE: - case GL_RED_BIAS: - case GL_ZOOM_X: - case GL_ZOOM_Y: - case GL_GREEN_SCALE: - case GL_GREEN_BIAS: - case GL_BLUE_SCALE: - case GL_BLUE_BIAS: - case GL_ALPHA_SCALE: - case GL_ALPHA_BIAS: - case GL_DEPTH_SCALE: - case GL_DEPTH_BIAS: - case GL_MAX_EVAL_ORDER: - case GL_MAX_LIGHTS: - case GL_MAX_CLIP_PLANES: - case GL_MAX_TEXTURE_SIZE: - case GL_MAX_PIXEL_MAP_TABLE: - case GL_MAX_ATTRIB_STACK_DEPTH: - case GL_MAX_MODELVIEW_STACK_DEPTH: - case GL_MAX_NAME_STACK_DEPTH: - case GL_MAX_PROJECTION_STACK_DEPTH: - case GL_MAX_TEXTURE_STACK_DEPTH: - case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH: - case GL_SUBPIXEL_BITS: - case GL_INDEX_BITS: - case GL_RED_BITS: - case GL_GREEN_BITS: - case GL_BLUE_BITS: - case GL_ALPHA_BITS: - case GL_DEPTH_BITS: - case GL_STENCIL_BITS: - case GL_ACCUM_RED_BITS: - case GL_ACCUM_GREEN_BITS: - case GL_ACCUM_BLUE_BITS: - case GL_ACCUM_ALPHA_BITS: - case GL_NAME_STACK_DEPTH: - case GL_AUTO_NORMAL: - case GL_MAP1_COLOR_4: - case GL_MAP1_INDEX: - case GL_MAP1_NORMAL: - case GL_MAP1_TEXTURE_COORD_1: - case GL_MAP1_TEXTURE_COORD_2: - case GL_MAP1_TEXTURE_COORD_3: - case GL_MAP1_TEXTURE_COORD_4: - case GL_MAP1_VERTEX_3: - case GL_MAP1_VERTEX_4: - case GL_MAP2_COLOR_4: - case GL_MAP2_INDEX: - case GL_MAP2_NORMAL: - case GL_MAP2_TEXTURE_COORD_1: - case GL_MAP2_TEXTURE_COORD_2: - case GL_MAP2_TEXTURE_COORD_3: - case GL_MAP2_TEXTURE_COORD_4: - case GL_MAP2_VERTEX_3: - case GL_MAP2_VERTEX_4: - case GL_MAP1_GRID_SEGMENTS: - case GL_TEXTURE_1D: - case GL_TEXTURE_2D: - case GL_POLYGON_OFFSET_UNITS: - case GL_CLIP_PLANE0: - case GL_CLIP_PLANE1: - case GL_CLIP_PLANE2: - case GL_CLIP_PLANE3: - case GL_CLIP_PLANE4: - case GL_CLIP_PLANE5: - case GL_LIGHT0: - case GL_LIGHT1: - case GL_LIGHT2: - case GL_LIGHT3: - case GL_LIGHT4: - case GL_LIGHT5: - case GL_LIGHT6: - case GL_LIGHT7: - case GL_BLEND_EQUATION: -/* case GL_BLEND_EQUATION_EXT:*/ - case GL_CONVOLUTION_1D: - case GL_CONVOLUTION_2D: - case GL_SEPARABLE_2D: - case GL_MAX_CONVOLUTION_WIDTH: -/* case GL_MAX_CONVOLUTION_WIDTH_EXT:*/ - case GL_MAX_CONVOLUTION_HEIGHT: -/* case GL_MAX_CONVOLUTION_HEIGHT_EXT:*/ - case GL_POST_CONVOLUTION_RED_SCALE: -/* case GL_POST_CONVOLUTION_RED_SCALE_EXT:*/ - case GL_POST_CONVOLUTION_GREEN_SCALE: -/* case GL_POST_CONVOLUTION_GREEN_SCALE_EXT:*/ - case GL_POST_CONVOLUTION_BLUE_SCALE: -/* case GL_POST_CONVOLUTION_BLUE_SCALE_EXT:*/ - case GL_POST_CONVOLUTION_ALPHA_SCALE: -/* case GL_POST_CONVOLUTION_ALPHA_SCALE_EXT:*/ - case GL_POST_CONVOLUTION_RED_BIAS: -/* case GL_POST_CONVOLUTION_RED_BIAS_EXT:*/ - case GL_POST_CONVOLUTION_GREEN_BIAS: -/* case GL_POST_CONVOLUTION_GREEN_BIAS_EXT:*/ - case GL_POST_CONVOLUTION_BLUE_BIAS: -/* case GL_POST_CONVOLUTION_BLUE_BIAS_EXT:*/ - case GL_POST_CONVOLUTION_ALPHA_BIAS: -/* case GL_POST_CONVOLUTION_ALPHA_BIAS_EXT:*/ - case GL_HISTOGRAM: - case GL_MINMAX: - case GL_POLYGON_OFFSET_FACTOR: - case GL_RESCALE_NORMAL: -/* case GL_RESCALE_NORMAL_EXT:*/ - case GL_TEXTURE_BINDING_1D: - case GL_TEXTURE_BINDING_2D: - case GL_TEXTURE_BINDING_3D: - case GL_PACK_SKIP_IMAGES: - case GL_PACK_IMAGE_HEIGHT: - case GL_UNPACK_SKIP_IMAGES: - case GL_UNPACK_IMAGE_HEIGHT: - case GL_TEXTURE_3D: - case GL_MAX_3D_TEXTURE_SIZE: - case GL_VERTEX_ARRAY: - case GL_NORMAL_ARRAY: - case GL_COLOR_ARRAY: - case GL_INDEX_ARRAY: - case GL_TEXTURE_COORD_ARRAY: - case GL_EDGE_FLAG_ARRAY: - case GL_VERTEX_ARRAY_SIZE: - case GL_VERTEX_ARRAY_TYPE: - case GL_VERTEX_ARRAY_STRIDE: - case GL_NORMAL_ARRAY_TYPE: - case GL_NORMAL_ARRAY_STRIDE: - case GL_COLOR_ARRAY_SIZE: - case GL_COLOR_ARRAY_TYPE: - case GL_COLOR_ARRAY_STRIDE: - case GL_INDEX_ARRAY_TYPE: - case GL_INDEX_ARRAY_STRIDE: - case GL_TEXTURE_COORD_ARRAY_SIZE: - case GL_TEXTURE_COORD_ARRAY_TYPE: - case GL_TEXTURE_COORD_ARRAY_STRIDE: - case GL_EDGE_FLAG_ARRAY_STRIDE: - case GL_MULTISAMPLE: -/* case GL_MULTISAMPLE_ARB:*/ - case GL_SAMPLE_ALPHA_TO_COVERAGE: -/* case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB:*/ - case GL_SAMPLE_ALPHA_TO_ONE: -/* case GL_SAMPLE_ALPHA_TO_ONE_ARB:*/ - case GL_SAMPLE_COVERAGE: -/* case GL_SAMPLE_COVERAGE_ARB:*/ - case GL_SAMPLE_BUFFERS: -/* case GL_SAMPLE_BUFFERS_ARB:*/ - case GL_SAMPLES: -/* case GL_SAMPLES_ARB:*/ - case GL_SAMPLE_COVERAGE_VALUE: -/* case GL_SAMPLE_COVERAGE_VALUE_ARB:*/ - case GL_SAMPLE_COVERAGE_INVERT: -/* case GL_SAMPLE_COVERAGE_INVERT_ARB:*/ - case GL_COLOR_MATRIX_STACK_DEPTH: - case GL_MAX_COLOR_MATRIX_STACK_DEPTH: - case GL_POST_COLOR_MATRIX_RED_SCALE: - case GL_POST_COLOR_MATRIX_GREEN_SCALE: - case GL_POST_COLOR_MATRIX_BLUE_SCALE: - case GL_POST_COLOR_MATRIX_ALPHA_SCALE: - case GL_POST_COLOR_MATRIX_RED_BIAS: - case GL_POST_COLOR_MATRIX_GREEN_BIAS: - case GL_POST_COLOR_MATRIX_BLUE_BIAS: - case GL_POST_COLOR_MATRIX_ALPHA_BIAS: - case GL_BLEND_DST_RGB: - case GL_BLEND_SRC_RGB: - case GL_BLEND_DST_ALPHA: - case GL_BLEND_SRC_ALPHA: - case GL_COLOR_TABLE: - case GL_POST_CONVOLUTION_COLOR_TABLE: - case GL_POST_COLOR_MATRIX_COLOR_TABLE: - case GL_MAX_ELEMENTS_VERTICES: - case GL_MAX_ELEMENTS_INDICES: - case GL_CLIP_VOLUME_CLIPPING_HINT_EXT: - case GL_POINT_SIZE_MIN: - case GL_POINT_SIZE_MAX: - case GL_POINT_FADE_THRESHOLD_SIZE: - case GL_OCCLUSION_TEST_HP: - case GL_OCCLUSION_TEST_RESULT_HP: - case GL_LIGHT_MODEL_COLOR_CONTROL: - case GL_CURRENT_FOG_COORD: - case GL_FOG_COORDINATE_ARRAY_TYPE: - case GL_FOG_COORDINATE_ARRAY_STRIDE: - case GL_FOG_COORD_ARRAY: - case GL_COLOR_SUM_ARB: - case GL_SECONDARY_COLOR_ARRAY_SIZE: - case GL_SECONDARY_COLOR_ARRAY_TYPE: - case GL_SECONDARY_COLOR_ARRAY_STRIDE: - case GL_SECONDARY_COLOR_ARRAY: - case GL_ACTIVE_TEXTURE: -/* case GL_ACTIVE_TEXTURE_ARB:*/ - case GL_CLIENT_ACTIVE_TEXTURE: -/* case GL_CLIENT_ACTIVE_TEXTURE_ARB:*/ - case GL_MAX_TEXTURE_UNITS: -/* case GL_MAX_TEXTURE_UNITS_ARB:*/ - case GL_MAX_RENDERBUFFER_SIZE_EXT: - case GL_TEXTURE_COMPRESSION_HINT: -/* case GL_TEXTURE_COMPRESSION_HINT_ARB:*/ - case GL_TEXTURE_RECTANGLE_ARB: -/* case GL_TEXTURE_RECTANGLE_NV:*/ - case GL_TEXTURE_BINDING_RECTANGLE_ARB: -/* case GL_TEXTURE_BINDING_RECTANGLE_NV:*/ - case GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB: -/* case GL_MAX_RECTANGLE_TEXTURE_SIZE_NV:*/ - case GL_MAX_TEXTURE_LOD_BIAS: - case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: - case GL_MAX_SHININESS_NV: - case GL_MAX_SPOT_EXPONENT_NV: - case GL_TEXTURE_CUBE_MAP: -/* case GL_TEXTURE_CUBE_MAP_ARB:*/ - case GL_TEXTURE_BINDING_CUBE_MAP: -/* case GL_TEXTURE_BINDING_CUBE_MAP_ARB:*/ - case GL_MAX_CUBE_MAP_TEXTURE_SIZE: -/* case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB:*/ - case GL_MULTISAMPLE_FILTER_HINT_NV: - case GL_FOG_DISTANCE_MODE_NV: - case GL_VERTEX_PROGRAM_ARB: - case GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB: - case GL_MAX_PROGRAM_MATRICES_ARB: - case GL_CURRENT_MATRIX_STACK_DEPTH_ARB: - case GL_VERTEX_PROGRAM_POINT_SIZE_ARB: - case GL_VERTEX_PROGRAM_TWO_SIDE_ARB: - case GL_PROGRAM_ERROR_POSITION_ARB: - case GL_DEPTH_CLAMP_NV: - case GL_NUM_COMPRESSED_TEXTURE_FORMATS: -/* case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB:*/ - case GL_MAX_VERTEX_UNITS_ARB: - case GL_ACTIVE_VERTEX_UNITS_ARB: - case GL_WEIGHT_SUM_UNITY_ARB: - case GL_VERTEX_BLEND_ARB: - case GL_CURRENT_WEIGHT_ARB: - case GL_WEIGHT_ARRAY_TYPE_ARB: - case GL_WEIGHT_ARRAY_STRIDE_ARB: - case GL_WEIGHT_ARRAY_SIZE_ARB: - case GL_WEIGHT_ARRAY_ARB: - case GL_PACK_INVERT_MESA: - case GL_STENCIL_BACK_FUNC_ATI: - case GL_STENCIL_BACK_FAIL_ATI: - case GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI: - case GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI: - case GL_FRAGMENT_PROGRAM_ARB: - case GL_MAX_DRAW_BUFFERS_ARB: -/* case GL_MAX_DRAW_BUFFERS_ATI:*/ - case GL_DRAW_BUFFER0_ARB: -/* case GL_DRAW_BUFFER0_ATI:*/ - case GL_DRAW_BUFFER1_ARB: -/* case GL_DRAW_BUFFER1_ATI:*/ - case GL_DRAW_BUFFER2_ARB: -/* case GL_DRAW_BUFFER2_ATI:*/ - case GL_DRAW_BUFFER3_ARB: -/* case GL_DRAW_BUFFER3_ATI:*/ - case GL_DRAW_BUFFER4_ARB: -/* case GL_DRAW_BUFFER4_ATI:*/ - case GL_DRAW_BUFFER5_ARB: -/* case GL_DRAW_BUFFER5_ATI:*/ - case GL_DRAW_BUFFER6_ARB: -/* case GL_DRAW_BUFFER6_ATI:*/ - case GL_DRAW_BUFFER7_ARB: -/* case GL_DRAW_BUFFER7_ATI:*/ - case GL_DRAW_BUFFER8_ARB: -/* case GL_DRAW_BUFFER8_ATI:*/ - case GL_DRAW_BUFFER9_ARB: -/* case GL_DRAW_BUFFER9_ATI:*/ - case GL_DRAW_BUFFER10_ARB: -/* case GL_DRAW_BUFFER10_ATI:*/ - case GL_DRAW_BUFFER11_ARB: -/* case GL_DRAW_BUFFER11_ATI:*/ - case GL_DRAW_BUFFER12_ARB: -/* case GL_DRAW_BUFFER12_ATI:*/ - case GL_DRAW_BUFFER13_ARB: -/* case GL_DRAW_BUFFER13_ATI:*/ - case GL_DRAW_BUFFER14_ARB: -/* case GL_DRAW_BUFFER14_ATI:*/ - case GL_DRAW_BUFFER15_ARB: -/* case GL_DRAW_BUFFER15_ATI:*/ - case GL_BLEND_EQUATION_ALPHA_EXT: - case GL_MATRIX_PALETTE_ARB: - case GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB: - case GL_MAX_PALETTE_MATRICES_ARB: - case GL_CURRENT_PALETTE_MATRIX_ARB: - case GL_MATRIX_INDEX_ARRAY_ARB: - case GL_CURRENT_MATRIX_INDEX_ARB: - case GL_MATRIX_INDEX_ARRAY_SIZE_ARB: - case GL_MATRIX_INDEX_ARRAY_TYPE_ARB: - case GL_MATRIX_INDEX_ARRAY_STRIDE_ARB: - case GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT: - case GL_POINT_SPRITE_ARB: -/* case GL_POINT_SPRITE_NV:*/ - case GL_POINT_SPRITE_R_MODE_NV: - case GL_MAX_VERTEX_ATTRIBS_ARB: - case GL_MAX_TEXTURE_COORDS_ARB: - case GL_MAX_TEXTURE_IMAGE_UNITS_ARB: - case GL_DEPTH_BOUNDS_TEST_EXT: - case GL_MAX_ARRAY_TEXTURE_LAYERS_EXT: - case GL_STENCIL_TEST_TWO_SIDE_EXT: - case GL_ACTIVE_STENCIL_FACE_EXT: - case GL_TEXTURE_BINDING_1D_ARRAY_EXT: - case GL_TEXTURE_BINDING_2D_ARRAY_EXT: - case GL_DRAW_FRAMEBUFFER_BINDING_EXT: - case GL_RENDERBUFFER_BINDING_EXT: - case GL_READ_FRAMEBUFFER_BINDING_EXT: - case GL_MAX_COLOR_ATTACHMENTS_EXT: - case GL_RASTER_POSITION_UNCLIPPED_IBM: - return 1; - case GL_SMOOTH_POINT_SIZE_RANGE: - case GL_LINE_WIDTH_RANGE: - case GL_POLYGON_MODE: - case GL_DEPTH_RANGE: - case GL_MAX_VIEWPORT_DIMS: - case GL_MAP1_GRID_DOMAIN: - case GL_MAP2_GRID_SEGMENTS: - case GL_ALIASED_POINT_SIZE_RANGE: - case GL_ALIASED_LINE_WIDTH_RANGE: - case GL_DEPTH_BOUNDS_EXT: - return 2; - case GL_CURRENT_NORMAL: - case GL_POINT_DISTANCE_ATTENUATION: - return 3; - case GL_CURRENT_COLOR: - case GL_CURRENT_TEXTURE_COORDS: - case GL_CURRENT_RASTER_COLOR: - case GL_CURRENT_RASTER_TEXTURE_COORDS: - case GL_CURRENT_RASTER_POSITION: - case GL_LIGHT_MODEL_AMBIENT: - case GL_FOG_COLOR: - case GL_ACCUM_CLEAR_VALUE: - case GL_VIEWPORT: - case GL_SCISSOR_BOX: - case GL_COLOR_CLEAR_VALUE: - case GL_COLOR_WRITEMASK: - case GL_MAP2_GRID_DOMAIN: - case GL_BLEND_COLOR: -/* case GL_BLEND_COLOR_EXT:*/ - case GL_CURRENT_SECONDARY_COLOR: - return 4; - case GL_MODELVIEW_MATRIX: - case GL_PROJECTION_MATRIX: - case GL_TEXTURE_MATRIX: - case GL_MODELVIEW0_ARB: - case GL_COLOR_MATRIX: - case GL_MODELVIEW1_ARB: - case GL_CURRENT_MATRIX_ARB: - case GL_MODELVIEW2_ARB: - case GL_MODELVIEW3_ARB: - case GL_MODELVIEW4_ARB: - case GL_MODELVIEW5_ARB: - case GL_MODELVIEW6_ARB: - case GL_MODELVIEW7_ARB: - case GL_MODELVIEW8_ARB: - case GL_MODELVIEW9_ARB: - case GL_MODELVIEW10_ARB: - case GL_MODELVIEW11_ARB: - case GL_MODELVIEW12_ARB: - case GL_MODELVIEW13_ARB: - case GL_MODELVIEW14_ARB: - case GL_MODELVIEW15_ARB: - case GL_MODELVIEW16_ARB: - case GL_MODELVIEW17_ARB: - case GL_MODELVIEW18_ARB: - case GL_MODELVIEW19_ARB: - case GL_MODELVIEW20_ARB: - case GL_MODELVIEW21_ARB: - case GL_MODELVIEW22_ARB: - case GL_MODELVIEW23_ARB: - case GL_MODELVIEW24_ARB: - case GL_MODELVIEW25_ARB: - case GL_MODELVIEW26_ARB: - case GL_MODELVIEW27_ARB: - case GL_MODELVIEW28_ARB: - case GL_MODELVIEW29_ARB: - case GL_MODELVIEW30_ARB: - case GL_MODELVIEW31_ARB: - case GL_TRANSPOSE_CURRENT_MATRIX_ARB: - return 16; - case GL_FOG_COORDINATE_SOURCE: - case GL_COMPRESSED_TEXTURE_FORMATS: - return __glGetBooleanv_variable_size(e); - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glGetTexParameterfv_size(GLenum e) -{ - switch (e) { - case GL_TEXTURE_MAG_FILTER: - case GL_TEXTURE_MIN_FILTER: - case GL_TEXTURE_WRAP_S: - case GL_TEXTURE_WRAP_T: - case GL_TEXTURE_PRIORITY: - case GL_TEXTURE_RESIDENT: - case GL_TEXTURE_WRAP_R: - case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB: -/* case GL_SHADOW_AMBIENT_SGIX:*/ - case GL_TEXTURE_MIN_LOD: - case GL_TEXTURE_MAX_LOD: - case GL_TEXTURE_BASE_LEVEL: - case GL_TEXTURE_MAX_LEVEL: - case GL_TEXTURE_CLIPMAP_FRAME_SGIX: - case GL_TEXTURE_LOD_BIAS_S_SGIX: - case GL_TEXTURE_LOD_BIAS_T_SGIX: - case GL_TEXTURE_LOD_BIAS_R_SGIX: - case GL_GENERATE_MIPMAP: -/* case GL_GENERATE_MIPMAP_SGIS:*/ - case GL_TEXTURE_COMPARE_SGIX: - case GL_TEXTURE_COMPARE_OPERATOR_SGIX: - case GL_TEXTURE_MAX_CLAMP_S_SGIX: - case GL_TEXTURE_MAX_CLAMP_T_SGIX: - case GL_TEXTURE_MAX_CLAMP_R_SGIX: - case GL_TEXTURE_MAX_ANISOTROPY_EXT: - case GL_TEXTURE_LOD_BIAS: -/* case GL_TEXTURE_LOD_BIAS_EXT:*/ - case GL_DEPTH_TEXTURE_MODE: -/* case GL_DEPTH_TEXTURE_MODE_ARB:*/ - case GL_TEXTURE_COMPARE_MODE: -/* case GL_TEXTURE_COMPARE_MODE_ARB:*/ - case GL_TEXTURE_COMPARE_FUNC: -/* case GL_TEXTURE_COMPARE_FUNC_ARB:*/ - case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV: - return 1; - case GL_TEXTURE_CLIPMAP_CENTER_SGIX: - case GL_TEXTURE_CLIPMAP_OFFSET_SGIX: - return 2; - case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX: - return 3; - case GL_TEXTURE_BORDER_COLOR: - case GL_POST_TEXTURE_FILTER_BIAS_SGIX: - case GL_POST_TEXTURE_FILTER_SCALE_SGIX: - return 4; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glGetTexLevelParameterfv_size(GLenum e) -{ - switch (e) { - case GL_TEXTURE_WIDTH: - case GL_TEXTURE_HEIGHT: - case GL_TEXTURE_COMPONENTS: - case GL_TEXTURE_BORDER: - case GL_TEXTURE_RED_SIZE: -/* case GL_TEXTURE_RED_SIZE_EXT:*/ - case GL_TEXTURE_GREEN_SIZE: -/* case GL_TEXTURE_GREEN_SIZE_EXT:*/ - case GL_TEXTURE_BLUE_SIZE: -/* case GL_TEXTURE_BLUE_SIZE_EXT:*/ - case GL_TEXTURE_ALPHA_SIZE: -/* case GL_TEXTURE_ALPHA_SIZE_EXT:*/ - case GL_TEXTURE_LUMINANCE_SIZE: -/* case GL_TEXTURE_LUMINANCE_SIZE_EXT:*/ - case GL_TEXTURE_INTENSITY_SIZE: -/* case GL_TEXTURE_INTENSITY_SIZE_EXT:*/ - case GL_TEXTURE_DEPTH: - case GL_TEXTURE_INDEX_SIZE_EXT: - case GL_TEXTURE_COMPRESSED_IMAGE_SIZE: -/* case GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB:*/ - case GL_TEXTURE_COMPRESSED: -/* case GL_TEXTURE_COMPRESSED_ARB:*/ - case GL_TEXTURE_DEPTH_SIZE: -/* case GL_TEXTURE_DEPTH_SIZE_ARB:*/ - return 1; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glColorTableParameterfv_size(GLenum e) -{ - switch (e) { - case GL_COLOR_TABLE_SCALE: - case GL_COLOR_TABLE_BIAS: - return 4; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glGetColorTableParameterfv_size(GLenum e) -{ - switch (e) { - case GL_COLOR_TABLE_FORMAT: -/* case GL_COLOR_TABLE_FORMAT_EXT:*/ - case GL_COLOR_TABLE_WIDTH: -/* case GL_COLOR_TABLE_WIDTH_EXT:*/ - case GL_COLOR_TABLE_RED_SIZE: -/* case GL_COLOR_TABLE_RED_SIZE_EXT:*/ - case GL_COLOR_TABLE_GREEN_SIZE: -/* case GL_COLOR_TABLE_GREEN_SIZE_EXT:*/ - case GL_COLOR_TABLE_BLUE_SIZE: -/* case GL_COLOR_TABLE_BLUE_SIZE_EXT:*/ - case GL_COLOR_TABLE_ALPHA_SIZE: -/* case GL_COLOR_TABLE_ALPHA_SIZE_EXT:*/ - case GL_COLOR_TABLE_LUMINANCE_SIZE: -/* case GL_COLOR_TABLE_LUMINANCE_SIZE_EXT:*/ - case GL_COLOR_TABLE_INTENSITY_SIZE: -/* case GL_COLOR_TABLE_INTENSITY_SIZE_EXT:*/ - return 1; - case GL_COLOR_TABLE_SCALE: - case GL_COLOR_TABLE_BIAS: - return 4; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glConvolutionParameterfv_size(GLenum e) -{ - switch (e) { - case GL_CONVOLUTION_BORDER_MODE: -/* case GL_CONVOLUTION_BORDER_MODE_EXT:*/ - return 1; - case GL_CONVOLUTION_FILTER_SCALE: -/* case GL_CONVOLUTION_FILTER_SCALE_EXT:*/ - case GL_CONVOLUTION_FILTER_BIAS: -/* case GL_CONVOLUTION_FILTER_BIAS_EXT:*/ - case GL_CONVOLUTION_BORDER_COLOR: -/* case GL_CONVOLUTION_BORDER_COLOR_HP:*/ - return 4; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glGetConvolutionParameterfv_size(GLenum e) -{ - switch (e) { - case GL_CONVOLUTION_BORDER_MODE: -/* case GL_CONVOLUTION_BORDER_MODE_EXT:*/ - case GL_CONVOLUTION_FORMAT: -/* case GL_CONVOLUTION_FORMAT_EXT:*/ - case GL_CONVOLUTION_WIDTH: -/* case GL_CONVOLUTION_WIDTH_EXT:*/ - case GL_CONVOLUTION_HEIGHT: -/* case GL_CONVOLUTION_HEIGHT_EXT:*/ - case GL_MAX_CONVOLUTION_WIDTH: -/* case GL_MAX_CONVOLUTION_WIDTH_EXT:*/ - case GL_MAX_CONVOLUTION_HEIGHT: -/* case GL_MAX_CONVOLUTION_HEIGHT_EXT:*/ - return 1; - case GL_CONVOLUTION_FILTER_SCALE: -/* case GL_CONVOLUTION_FILTER_SCALE_EXT:*/ - case GL_CONVOLUTION_FILTER_BIAS: -/* case GL_CONVOLUTION_FILTER_BIAS_EXT:*/ - case GL_CONVOLUTION_BORDER_COLOR: -/* case GL_CONVOLUTION_BORDER_COLOR_HP:*/ - return 4; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glGetHistogramParameterfv_size(GLenum e) -{ - switch (e) { - case GL_HISTOGRAM_WIDTH: - case GL_HISTOGRAM_FORMAT: - case GL_HISTOGRAM_RED_SIZE: - case GL_HISTOGRAM_GREEN_SIZE: - case GL_HISTOGRAM_BLUE_SIZE: - case GL_HISTOGRAM_ALPHA_SIZE: - case GL_HISTOGRAM_LUMINANCE_SIZE: - case GL_HISTOGRAM_SINK: - return 1; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glGetMinmaxParameterfv_size(GLenum e) -{ - switch (e) { - case GL_MINMAX_FORMAT: - case GL_MINMAX_SINK: - return 1; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glGetProgramivARB_size(GLenum e) -{ - switch (e) { - case GL_PROGRAM_LENGTH_ARB: - case GL_PROGRAM_BINDING_ARB: - case GL_PROGRAM_ALU_INSTRUCTIONS_ARB: - case GL_PROGRAM_TEX_INSTRUCTIONS_ARB: - case GL_PROGRAM_TEX_INDIRECTIONS_ARB: - case GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB: - case GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB: - case GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB: - case GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB: - case GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB: - case GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB: - case GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB: - case GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB: - case GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB: - case GL_PROGRAM_FORMAT_ARB: - case GL_PROGRAM_INSTRUCTIONS_ARB: - case GL_MAX_PROGRAM_INSTRUCTIONS_ARB: - case GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB: - case GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB: - case GL_PROGRAM_TEMPORARIES_ARB: - case GL_MAX_PROGRAM_TEMPORARIES_ARB: - case GL_PROGRAM_NATIVE_TEMPORARIES_ARB: - case GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB: - case GL_PROGRAM_PARAMETERS_ARB: - case GL_MAX_PROGRAM_PARAMETERS_ARB: - case GL_PROGRAM_NATIVE_PARAMETERS_ARB: - case GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB: - case GL_PROGRAM_ATTRIBS_ARB: - case GL_MAX_PROGRAM_ATTRIBS_ARB: - case GL_PROGRAM_NATIVE_ATTRIBS_ARB: - case GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB: - case GL_PROGRAM_ADDRESS_REGISTERS_ARB: - case GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB: - case GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB: - case GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB: - case GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB: - case GL_MAX_PROGRAM_ENV_PARAMETERS_ARB: - case GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB: - case GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV: - case GL_MAX_PROGRAM_CALL_DEPTH_NV: - case GL_MAX_PROGRAM_IF_DEPTH_NV: - case GL_MAX_PROGRAM_LOOP_DEPTH_NV: - case GL_MAX_PROGRAM_LOOP_COUNT_NV: - return 1; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glGetVertexAttribdvARB_size(GLenum e) -{ - switch (e) { - case GL_VERTEX_PROGRAM_ARB: - case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB: - case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB: - case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB: - case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB: - case GL_CURRENT_VERTEX_ATTRIB_ARB: - return 1; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glGetQueryObjectivARB_size(GLenum e) -{ - switch (e) { - case GL_QUERY_RESULT_ARB: - case GL_QUERY_RESULT_AVAILABLE_ARB: - return 1; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glGetQueryivARB_size(GLenum e) -{ - switch (e) { - case GL_QUERY_COUNTER_BITS_ARB: - case GL_CURRENT_QUERY_ARB: - return 1; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glPointParameterfvEXT_size(GLenum e) -{ - switch (e) { - case GL_POINT_SIZE_MIN: -/* case GL_POINT_SIZE_MIN_ARB:*/ -/* case GL_POINT_SIZE_MIN_SGIS:*/ - case GL_POINT_SIZE_MAX: -/* case GL_POINT_SIZE_MAX_ARB:*/ -/* case GL_POINT_SIZE_MAX_SGIS:*/ - case GL_POINT_FADE_THRESHOLD_SIZE: -/* case GL_POINT_FADE_THRESHOLD_SIZE_ARB:*/ -/* case GL_POINT_FADE_THRESHOLD_SIZE_SGIS:*/ - case GL_POINT_SPRITE_R_MODE_NV: - case GL_POINT_SPRITE_COORD_ORIGIN: - return 1; - case GL_POINT_DISTANCE_ATTENUATION: -/* case GL_POINT_DISTANCE_ATTENUATION_ARB:*/ -/* case GL_POINT_DISTANCE_ATTENUATION_SGIS:*/ - return 3; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glGetProgramivNV_size(GLenum e) -{ - switch (e) { - case GL_PROGRAM_LENGTH_NV: - case GL_PROGRAM_TARGET_NV: - case GL_PROGRAM_RESIDENT_NV: - return 1; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glGetVertexAttribdvNV_size(GLenum e) -{ - switch (e) { - case GL_ATTRIB_ARRAY_SIZE_NV: - case GL_ATTRIB_ARRAY_STRIDE_NV: - case GL_ATTRIB_ARRAY_TYPE_NV: - case GL_CURRENT_ATTRIB_NV: - return 1; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glGetFramebufferAttachmentParameterivEXT_size(GLenum e) -{ - switch (e) { - case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT: - case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT: - case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT: - case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT: - case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT: - return 1; - default: - return 0; - } -} - -ALIAS(Fogiv, Fogfv) - ALIAS(Lightiv, Lightfv) - ALIAS(LightModeliv, LightModelfv) - ALIAS(Materialiv, Materialfv) - ALIAS(TexParameteriv, TexParameterfv) - ALIAS(TexEnviv, TexEnvfv) - ALIAS(TexGenfv, TexGendv) - ALIAS(TexGeniv, TexGendv) - ALIAS(Map1f, Map1d) - ALIAS(Map2f, Map2d) - ALIAS(GetDoublev, GetBooleanv) - ALIAS(GetFloatv, GetBooleanv) - ALIAS(GetIntegerv, GetBooleanv) - ALIAS(GetLightfv, Lightfv) - ALIAS(GetLightiv, Lightfv) - ALIAS(GetMaterialfv, Materialfv) - ALIAS(GetMaterialiv, Materialfv) - ALIAS(GetTexEnvfv, TexEnvfv) - ALIAS(GetTexEnviv, TexEnvfv) - ALIAS(GetTexGendv, TexGendv) - ALIAS(GetTexGenfv, TexGendv) - ALIAS(GetTexGeniv, TexGendv) - ALIAS(GetTexParameteriv, GetTexParameterfv) - ALIAS(GetTexLevelParameteriv, GetTexLevelParameterfv) - ALIAS(ColorTableParameteriv, ColorTableParameterfv) - ALIAS(GetColorTableParameteriv, GetColorTableParameterfv) - ALIAS(ConvolutionParameteriv, ConvolutionParameterfv) - ALIAS(GetConvolutionParameteriv, GetConvolutionParameterfv) - ALIAS(GetHistogramParameteriv, GetHistogramParameterfv) - ALIAS(GetMinmaxParameteriv, GetMinmaxParameterfv) - ALIAS(GetVertexAttribfvARB, GetVertexAttribdvARB) - ALIAS(GetVertexAttribivARB, GetVertexAttribdvARB) - ALIAS(GetQueryObjectuivARB, GetQueryObjectivARB) - ALIAS(GetVertexAttribfvNV, GetVertexAttribdvNV) - ALIAS(GetVertexAttribivNV, GetVertexAttribdvNV) - ALIAS(PointParameterivNV, PointParameterfvEXT) -# undef PURE -# undef FASTCALL -# undef INTERNAL diff --git a/src/glx/x11/indirect_size_get.h b/src/glx/x11/indirect_size_get.h deleted file mode 100644 index 4fcb55b4e1c..00000000000 --- a/src/glx/x11/indirect_size_get.h +++ /dev/null @@ -1,102 +0,0 @@ -/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */ - -/* - * (C) Copyright IBM Corporation 2004 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#if !defined( _INDIRECT_SIZE_GET_H_ ) -# define _INDIRECT_SIZE_GET_H_ - -/** - * \file - * Prototypes for functions used to determine the number of data elements in - * various GLX protocol messages. - * - * \author Ian Romanick <[email protected]> - */ - -# if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 96) -# define PURE __attribute__((pure)) -# else -# define PURE -# endif - -# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__) -# define FASTCALL __attribute__((fastcall)) -# else -# define FASTCALL -# endif - -# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3)) && defined(__ELF__) -# define INTERNAL __attribute__((visibility("internal"))) -# else -# define INTERNAL -# endif - -extern INTERNAL PURE FASTCALL GLint __glGetBooleanv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glGetDoublev_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glGetFloatv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glGetIntegerv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glGetLightfv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glGetLightiv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glGetMaterialfv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glGetMaterialiv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glGetTexEnvfv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glGetTexEnviv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glGetTexGendv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glGetTexGenfv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glGetTexGeniv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glGetTexParameterfv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glGetTexParameteriv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glGetTexLevelParameterfv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glGetTexLevelParameteriv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glGetColorTableParameterfv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glGetColorTableParameteriv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint -__glGetConvolutionParameterfv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint -__glGetConvolutionParameteriv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glGetHistogramParameterfv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glGetHistogramParameteriv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glGetMinmaxParameterfv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glGetMinmaxParameteriv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glGetProgramivARB_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribdvARB_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribfvARB_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribivARB_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glGetQueryObjectivARB_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glGetQueryObjectuivARB_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glGetQueryivARB_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glGetProgramivNV_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribdvNV_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribfvNV_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribivNV_size(GLenum); -extern INTERNAL PURE FASTCALL GLint -__glGetFramebufferAttachmentParameterivEXT_size(GLenum); - -# undef PURE -# undef FASTCALL -# undef INTERNAL - -#endif /* !defined( _INDIRECT_SIZE_GET_H_ ) */ diff --git a/src/glx/x11/indirect_table.c b/src/glx/x11/indirect_table.c deleted file mode 100644 index cb3202605d6..00000000000 --- a/src/glx/x11/indirect_table.c +++ /dev/null @@ -1,1596 +0,0 @@ -/* DO NOT EDIT - This file generated automatically by glX_server_table.py (from Mesa) script */ - -/* - * (C) Copyright IBM Corporation 2005, 2006 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#include <inttypes.h> -#include "glxserver.h" -#include "glxext.h" -#include "indirect_dispatch.h" -#include "indirect_reqsize.h" -#include "g_disptab.h" -#include "indirect_table.h" - -/*****************************************************************/ -/* tree depth = 3 */ -static const int_fast16_t Single_dispatch_tree[24] = { - /* [0] -> opcode range [0, 256], node depth 1 */ - 2, - 5, - 13, - 16, - EMPTY_LEAF, - - /* [5] -> opcode range [0, 64], node depth 2 */ - 2, - LEAF(0), - LEAF(16), - 10, - EMPTY_LEAF, - - /* [10] -> opcode range [32, 48], node depth 3 */ - 1, - LEAF(32), - EMPTY_LEAF, - - /* [13] -> opcode range [64, 128], node depth 2 */ - 1, - EMPTY_LEAF, - LEAF(40), - - /* [16] -> opcode range [128, 192], node depth 2 */ - 2, - LEAF(72), - LEAF(88), - 21, - EMPTY_LEAF, - - /* [21] -> opcode range [160, 176], node depth 3 */ - 1, - LEAF(104), - EMPTY_LEAF, - -}; - -static const void *Single_function_table[112][2] = { - /* [ 0] = 0 */ {NULL, NULL}, - /* [ 1] = 1 */ {__glXDisp_Render, __glXDispSwap_Render}, - /* [ 2] = 2 */ {__glXDisp_RenderLarge, __glXDispSwap_RenderLarge}, - /* [ 3] = 3 */ {__glXDisp_CreateContext, __glXDispSwap_CreateContext}, - /* [ 4] = 4 */ {__glXDisp_DestroyContext, __glXDispSwap_DestroyContext}, - /* [ 5] = 5 */ {__glXDisp_MakeCurrent, __glXDispSwap_MakeCurrent}, - /* [ 6] = 6 */ {__glXDisp_IsDirect, __glXDispSwap_IsDirect}, - /* [ 7] = 7 */ {__glXDisp_QueryVersion, __glXDispSwap_QueryVersion}, - /* [ 8] = 8 */ {__glXDisp_WaitGL, __glXDispSwap_WaitGL}, - /* [ 9] = 9 */ {__glXDisp_WaitX, __glXDispSwap_WaitX}, - /* [ 10] = 10 */ {__glXDisp_CopyContext, __glXDispSwap_CopyContext}, - /* [ 11] = 11 */ {__glXDisp_SwapBuffers, __glXDispSwap_SwapBuffers}, - /* [ 12] = 12 */ {__glXDisp_UseXFont, __glXDispSwap_UseXFont}, - /* [ 13] = 13 */ {__glXDisp_CreateGLXPixmap, __glXDispSwap_CreateGLXPixmap}, - /* [ 14] = 14 */ {__glXDisp_GetVisualConfigs, __glXDispSwap_GetVisualConfigs}, - /* [ 15] = 15 */ {__glXDisp_DestroyGLXPixmap, __glXDispSwap_DestroyGLXPixmap}, - /* [ 16] = 16 */ {__glXDisp_VendorPrivate, __glXDispSwap_VendorPrivate}, - /* [ 17] = 17 */ {__glXDisp_VendorPrivateWithReply, __glXDispSwap_VendorPrivateWithReply}, - /* [ 18] = 18 */ {__glXDisp_QueryExtensionsString, __glXDispSwap_QueryExtensionsString}, - /* [ 19] = 19 */ {__glXDisp_QueryServerString, __glXDispSwap_QueryServerString}, - /* [ 20] = 20 */ {__glXDisp_ClientInfo, __glXDispSwap_ClientInfo}, - /* [ 21] = 21 */ {__glXDisp_GetFBConfigs, __glXDispSwap_GetFBConfigs}, - /* [ 22] = 22 */ {__glXDisp_CreatePixmap, __glXDispSwap_CreatePixmap}, - /* [ 23] = 23 */ {__glXDisp_DestroyPixmap, __glXDispSwap_DestroyPixmap}, - /* [ 24] = 24 */ {__glXDisp_CreateNewContext, __glXDispSwap_CreateNewContext}, - /* [ 25] = 25 */ {__glXDisp_QueryContext, __glXDispSwap_QueryContext}, - /* [ 26] = 26 */ {__glXDisp_MakeContextCurrent, __glXDispSwap_MakeContextCurrent}, - /* [ 27] = 27 */ {__glXDisp_CreatePbuffer, __glXDispSwap_CreatePbuffer}, - /* [ 28] = 28 */ {__glXDisp_DestroyPbuffer, __glXDispSwap_DestroyPbuffer}, - /* [ 29] = 29 */ {__glXDisp_GetDrawableAttributes, __glXDispSwap_GetDrawableAttributes}, - /* [ 30] = 30 */ {__glXDisp_ChangeDrawableAttributes, __glXDispSwap_ChangeDrawableAttributes}, - /* [ 31] = 31 */ {__glXDisp_CreateWindow, __glXDispSwap_CreateWindow}, - /* [ 32] = 32 */ {__glXDisp_DestroyWindow, __glXDispSwap_DestroyWindow}, - /* [ 33] = 33 */ {NULL, NULL}, - /* [ 34] = 34 */ {NULL, NULL}, - /* [ 35] = 35 */ {NULL, NULL}, - /* [ 36] = 36 */ {NULL, NULL}, - /* [ 37] = 37 */ {NULL, NULL}, - /* [ 38] = 38 */ {NULL, NULL}, - /* [ 39] = 39 */ {NULL, NULL}, - /* [ 40] = 96 */ {NULL, NULL}, - /* [ 41] = 97 */ {NULL, NULL}, - /* [ 42] = 98 */ {NULL, NULL}, - /* [ 43] = 99 */ {NULL, NULL}, - /* [ 44] = 100 */ {NULL, NULL}, - /* [ 45] = 101 */ {__glXDisp_NewList, __glXDispSwap_NewList}, - /* [ 46] = 102 */ {__glXDisp_EndList, __glXDispSwap_EndList}, - /* [ 47] = 103 */ {__glXDisp_DeleteLists, __glXDispSwap_DeleteLists}, - /* [ 48] = 104 */ {__glXDisp_GenLists, __glXDispSwap_GenLists}, - /* [ 49] = 105 */ {__glXDisp_FeedbackBuffer, __glXDispSwap_FeedbackBuffer}, - /* [ 50] = 106 */ {__glXDisp_SelectBuffer, __glXDispSwap_SelectBuffer}, - /* [ 51] = 107 */ {__glXDisp_RenderMode, __glXDispSwap_RenderMode}, - /* [ 52] = 108 */ {__glXDisp_Finish, __glXDispSwap_Finish}, - /* [ 53] = 109 */ {__glXDisp_PixelStoref, __glXDispSwap_PixelStoref}, - /* [ 54] = 110 */ {__glXDisp_PixelStorei, __glXDispSwap_PixelStorei}, - /* [ 55] = 111 */ {__glXDisp_ReadPixels, __glXDispSwap_ReadPixels}, - /* [ 56] = 112 */ {__glXDisp_GetBooleanv, __glXDispSwap_GetBooleanv}, - /* [ 57] = 113 */ {__glXDisp_GetClipPlane, __glXDispSwap_GetClipPlane}, - /* [ 58] = 114 */ {__glXDisp_GetDoublev, __glXDispSwap_GetDoublev}, - /* [ 59] = 115 */ {__glXDisp_GetError, __glXDispSwap_GetError}, - /* [ 60] = 116 */ {__glXDisp_GetFloatv, __glXDispSwap_GetFloatv}, - /* [ 61] = 117 */ {__glXDisp_GetIntegerv, __glXDispSwap_GetIntegerv}, - /* [ 62] = 118 */ {__glXDisp_GetLightfv, __glXDispSwap_GetLightfv}, - /* [ 63] = 119 */ {__glXDisp_GetLightiv, __glXDispSwap_GetLightiv}, - /* [ 64] = 120 */ {__glXDisp_GetMapdv, __glXDispSwap_GetMapdv}, - /* [ 65] = 121 */ {__glXDisp_GetMapfv, __glXDispSwap_GetMapfv}, - /* [ 66] = 122 */ {__glXDisp_GetMapiv, __glXDispSwap_GetMapiv}, - /* [ 67] = 123 */ {__glXDisp_GetMaterialfv, __glXDispSwap_GetMaterialfv}, - /* [ 68] = 124 */ {__glXDisp_GetMaterialiv, __glXDispSwap_GetMaterialiv}, - /* [ 69] = 125 */ {__glXDisp_GetPixelMapfv, __glXDispSwap_GetPixelMapfv}, - /* [ 70] = 126 */ {__glXDisp_GetPixelMapuiv, __glXDispSwap_GetPixelMapuiv}, - /* [ 71] = 127 */ {__glXDisp_GetPixelMapusv, __glXDispSwap_GetPixelMapusv}, - /* [ 72] = 128 */ {__glXDisp_GetPolygonStipple, __glXDispSwap_GetPolygonStipple}, - /* [ 73] = 129 */ {__glXDisp_GetString, __glXDispSwap_GetString}, - /* [ 74] = 130 */ {__glXDisp_GetTexEnvfv, __glXDispSwap_GetTexEnvfv}, - /* [ 75] = 131 */ {__glXDisp_GetTexEnviv, __glXDispSwap_GetTexEnviv}, - /* [ 76] = 132 */ {__glXDisp_GetTexGendv, __glXDispSwap_GetTexGendv}, - /* [ 77] = 133 */ {__glXDisp_GetTexGenfv, __glXDispSwap_GetTexGenfv}, - /* [ 78] = 134 */ {__glXDisp_GetTexGeniv, __glXDispSwap_GetTexGeniv}, - /* [ 79] = 135 */ {__glXDisp_GetTexImage, __glXDispSwap_GetTexImage}, - /* [ 80] = 136 */ {__glXDisp_GetTexParameterfv, __glXDispSwap_GetTexParameterfv}, - /* [ 81] = 137 */ {__glXDisp_GetTexParameteriv, __glXDispSwap_GetTexParameteriv}, - /* [ 82] = 138 */ {__glXDisp_GetTexLevelParameterfv, __glXDispSwap_GetTexLevelParameterfv}, - /* [ 83] = 139 */ {__glXDisp_GetTexLevelParameteriv, __glXDispSwap_GetTexLevelParameteriv}, - /* [ 84] = 140 */ {__glXDisp_IsEnabled, __glXDispSwap_IsEnabled}, - /* [ 85] = 141 */ {__glXDisp_IsList, __glXDispSwap_IsList}, - /* [ 86] = 142 */ {__glXDisp_Flush, __glXDispSwap_Flush}, - /* [ 87] = 143 */ {__glXDisp_AreTexturesResident, __glXDispSwap_AreTexturesResident}, - /* [ 88] = 144 */ {__glXDisp_DeleteTextures, __glXDispSwap_DeleteTextures}, - /* [ 89] = 145 */ {__glXDisp_GenTextures, __glXDispSwap_GenTextures}, - /* [ 90] = 146 */ {__glXDisp_IsTexture, __glXDispSwap_IsTexture}, - /* [ 91] = 147 */ {__glXDisp_GetColorTable, __glXDispSwap_GetColorTable}, - /* [ 92] = 148 */ {__glXDisp_GetColorTableParameterfv, __glXDispSwap_GetColorTableParameterfv}, - /* [ 93] = 149 */ {__glXDisp_GetColorTableParameteriv, __glXDispSwap_GetColorTableParameteriv}, - /* [ 94] = 150 */ {__glXDisp_GetConvolutionFilter, __glXDispSwap_GetConvolutionFilter}, - /* [ 95] = 151 */ {__glXDisp_GetConvolutionParameterfv, __glXDispSwap_GetConvolutionParameterfv}, - /* [ 96] = 152 */ {__glXDisp_GetConvolutionParameteriv, __glXDispSwap_GetConvolutionParameteriv}, - /* [ 97] = 153 */ {__glXDisp_GetSeparableFilter, __glXDispSwap_GetSeparableFilter}, - /* [ 98] = 154 */ {__glXDisp_GetHistogram, __glXDispSwap_GetHistogram}, - /* [ 99] = 155 */ {__glXDisp_GetHistogramParameterfv, __glXDispSwap_GetHistogramParameterfv}, - /* [ 100] = 156 */ {__glXDisp_GetHistogramParameteriv, __glXDispSwap_GetHistogramParameteriv}, - /* [ 101] = 157 */ {__glXDisp_GetMinmax, __glXDispSwap_GetMinmax}, - /* [ 102] = 158 */ {__glXDisp_GetMinmaxParameterfv, __glXDispSwap_GetMinmaxParameterfv}, - /* [ 103] = 159 */ {__glXDisp_GetMinmaxParameteriv, __glXDispSwap_GetMinmaxParameteriv}, - /* [ 104] = 160 */ {__glXDisp_GetCompressedTexImageARB, __glXDispSwap_GetCompressedTexImageARB}, - /* [ 105] = 161 */ {__glXDisp_DeleteQueriesARB, __glXDispSwap_DeleteQueriesARB}, - /* [ 106] = 162 */ {__glXDisp_GenQueriesARB, __glXDispSwap_GenQueriesARB}, - /* [ 107] = 163 */ {__glXDisp_IsQueryARB, __glXDispSwap_IsQueryARB}, - /* [ 108] = 164 */ {__glXDisp_GetQueryivARB, __glXDispSwap_GetQueryivARB}, - /* [ 109] = 165 */ {__glXDisp_GetQueryObjectivARB, __glXDispSwap_GetQueryObjectivARB}, - /* [ 110] = 166 */ {__glXDisp_GetQueryObjectuivARB, __glXDispSwap_GetQueryObjectuivARB}, - /* [ 111] = 167 */ {NULL, NULL}, -}; - -const struct __glXDispatchInfo Single_dispatch_info = { - 8, - Single_dispatch_tree, - Single_function_table, - NULL, - NULL -}; - -/*****************************************************************/ -/* tree depth = 8 */ -static const int_fast16_t Render_dispatch_tree[95] = { - /* [0] -> opcode range [0, 8192], node depth 1 */ - 2, - 5, - 31, - 54, - EMPTY_LEAF, - - /* [5] -> opcode range [0, 2048], node depth 2 */ - 1, - 8, - EMPTY_LEAF, - - /* [8] -> opcode range [0, 1024], node depth 3 */ - 1, - 11, - EMPTY_LEAF, - - /* [11] -> opcode range [0, 512], node depth 4 */ - 1, - 14, - EMPTY_LEAF, - - /* [14] -> opcode range [0, 256], node depth 5 */ - 4, - LEAF(0), - LEAF(16), - LEAF(32), - LEAF(48), - LEAF(64), - LEAF(80), - LEAF(96), - LEAF(112), - LEAF(128), - LEAF(144), - LEAF(160), - LEAF(176), - LEAF(192), - LEAF(208), - LEAF(224), - EMPTY_LEAF, - - /* [31] -> opcode range [2048, 4096], node depth 2 */ - 1, - 34, - EMPTY_LEAF, - - /* [34] -> opcode range [2048, 3072], node depth 3 */ - 1, - 37, - EMPTY_LEAF, - - /* [37] -> opcode range [2048, 2560], node depth 4 */ - 1, - 40, - EMPTY_LEAF, - - /* [40] -> opcode range [2048, 2304], node depth 5 */ - 1, - 43, - EMPTY_LEAF, - - /* [43] -> opcode range [2048, 2176], node depth 6 */ - 1, - 46, - EMPTY_LEAF, - - /* [46] -> opcode range [2048, 2112], node depth 7 */ - 1, - 49, - EMPTY_LEAF, - - /* [49] -> opcode range [2048, 2080], node depth 8 */ - 2, - LEAF(240), - LEAF(248), - LEAF(256), - EMPTY_LEAF, - - /* [54] -> opcode range [4096, 6144], node depth 2 */ - 1, - 57, - EMPTY_LEAF, - - /* [57] -> opcode range [4096, 5120], node depth 3 */ - 1, - 60, - EMPTY_LEAF, - - /* [60] -> opcode range [4096, 4608], node depth 4 */ - 1, - 63, - EMPTY_LEAF, - - /* [63] -> opcode range [4096, 4352], node depth 5 */ - 4, - LEAF(264), - LEAF(280), - 80, - EMPTY_LEAF, - EMPTY_LEAF, - LEAF(296), - LEAF(312), - LEAF(328), - LEAF(344), - EMPTY_LEAF, - 83, - 86, - EMPTY_LEAF, - 89, - 92, - EMPTY_LEAF, - - /* [80] -> opcode range [4128, 4144], node depth 6 */ - 1, - LEAF(360), - EMPTY_LEAF, - - /* [83] -> opcode range [4256, 4272], node depth 6 */ - 1, - EMPTY_LEAF, - LEAF(368), - - /* [86] -> opcode range [4272, 4288], node depth 6 */ - 1, - LEAF(376), - EMPTY_LEAF, - - /* [89] -> opcode range [4304, 4320], node depth 6 */ - 1, - EMPTY_LEAF, - LEAF(384), - - /* [92] -> opcode range [4320, 4336], node depth 6 */ - 1, - LEAF(392), - EMPTY_LEAF, - -}; - -static const void *Render_function_table[400][2] = { - /* [ 0] = 0 */ {NULL, NULL}, - /* [ 1] = 1 */ {__glXDisp_CallList, __glXDispSwap_CallList}, - /* [ 2] = 2 */ {__glXDisp_CallLists, __glXDispSwap_CallLists}, - /* [ 3] = 3 */ {__glXDisp_ListBase, __glXDispSwap_ListBase}, - /* [ 4] = 4 */ {__glXDisp_Begin, __glXDispSwap_Begin}, - /* [ 5] = 5 */ {__glXDisp_Bitmap, __glXDispSwap_Bitmap}, - /* [ 6] = 6 */ {__glXDisp_Color3bv, __glXDispSwap_Color3bv}, - /* [ 7] = 7 */ {__glXDisp_Color3dv, __glXDispSwap_Color3dv}, - /* [ 8] = 8 */ {__glXDisp_Color3fv, __glXDispSwap_Color3fv}, - /* [ 9] = 9 */ {__glXDisp_Color3iv, __glXDispSwap_Color3iv}, - /* [ 10] = 10 */ {__glXDisp_Color3sv, __glXDispSwap_Color3sv}, - /* [ 11] = 11 */ {__glXDisp_Color3ubv, __glXDispSwap_Color3ubv}, - /* [ 12] = 12 */ {__glXDisp_Color3uiv, __glXDispSwap_Color3uiv}, - /* [ 13] = 13 */ {__glXDisp_Color3usv, __glXDispSwap_Color3usv}, - /* [ 14] = 14 */ {__glXDisp_Color4bv, __glXDispSwap_Color4bv}, - /* [ 15] = 15 */ {__glXDisp_Color4dv, __glXDispSwap_Color4dv}, - /* [ 16] = 16 */ {__glXDisp_Color4fv, __glXDispSwap_Color4fv}, - /* [ 17] = 17 */ {__glXDisp_Color4iv, __glXDispSwap_Color4iv}, - /* [ 18] = 18 */ {__glXDisp_Color4sv, __glXDispSwap_Color4sv}, - /* [ 19] = 19 */ {__glXDisp_Color4ubv, __glXDispSwap_Color4ubv}, - /* [ 20] = 20 */ {__glXDisp_Color4uiv, __glXDispSwap_Color4uiv}, - /* [ 21] = 21 */ {__glXDisp_Color4usv, __glXDispSwap_Color4usv}, - /* [ 22] = 22 */ {__glXDisp_EdgeFlagv, __glXDispSwap_EdgeFlagv}, - /* [ 23] = 23 */ {__glXDisp_End, __glXDispSwap_End}, - /* [ 24] = 24 */ {__glXDisp_Indexdv, __glXDispSwap_Indexdv}, - /* [ 25] = 25 */ {__glXDisp_Indexfv, __glXDispSwap_Indexfv}, - /* [ 26] = 26 */ {__glXDisp_Indexiv, __glXDispSwap_Indexiv}, - /* [ 27] = 27 */ {__glXDisp_Indexsv, __glXDispSwap_Indexsv}, - /* [ 28] = 28 */ {__glXDisp_Normal3bv, __glXDispSwap_Normal3bv}, - /* [ 29] = 29 */ {__glXDisp_Normal3dv, __glXDispSwap_Normal3dv}, - /* [ 30] = 30 */ {__glXDisp_Normal3fv, __glXDispSwap_Normal3fv}, - /* [ 31] = 31 */ {__glXDisp_Normal3iv, __glXDispSwap_Normal3iv}, - /* [ 32] = 32 */ {__glXDisp_Normal3sv, __glXDispSwap_Normal3sv}, - /* [ 33] = 33 */ {__glXDisp_RasterPos2dv, __glXDispSwap_RasterPos2dv}, - /* [ 34] = 34 */ {__glXDisp_RasterPos2fv, __glXDispSwap_RasterPos2fv}, - /* [ 35] = 35 */ {__glXDisp_RasterPos2iv, __glXDispSwap_RasterPos2iv}, - /* [ 36] = 36 */ {__glXDisp_RasterPos2sv, __glXDispSwap_RasterPos2sv}, - /* [ 37] = 37 */ {__glXDisp_RasterPos3dv, __glXDispSwap_RasterPos3dv}, - /* [ 38] = 38 */ {__glXDisp_RasterPos3fv, __glXDispSwap_RasterPos3fv}, - /* [ 39] = 39 */ {__glXDisp_RasterPos3iv, __glXDispSwap_RasterPos3iv}, - /* [ 40] = 40 */ {__glXDisp_RasterPos3sv, __glXDispSwap_RasterPos3sv}, - /* [ 41] = 41 */ {__glXDisp_RasterPos4dv, __glXDispSwap_RasterPos4dv}, - /* [ 42] = 42 */ {__glXDisp_RasterPos4fv, __glXDispSwap_RasterPos4fv}, - /* [ 43] = 43 */ {__glXDisp_RasterPos4iv, __glXDispSwap_RasterPos4iv}, - /* [ 44] = 44 */ {__glXDisp_RasterPos4sv, __glXDispSwap_RasterPos4sv}, - /* [ 45] = 45 */ {__glXDisp_Rectdv, __glXDispSwap_Rectdv}, - /* [ 46] = 46 */ {__glXDisp_Rectfv, __glXDispSwap_Rectfv}, - /* [ 47] = 47 */ {__glXDisp_Rectiv, __glXDispSwap_Rectiv}, - /* [ 48] = 48 */ {__glXDisp_Rectsv, __glXDispSwap_Rectsv}, - /* [ 49] = 49 */ {__glXDisp_TexCoord1dv, __glXDispSwap_TexCoord1dv}, - /* [ 50] = 50 */ {__glXDisp_TexCoord1fv, __glXDispSwap_TexCoord1fv}, - /* [ 51] = 51 */ {__glXDisp_TexCoord1iv, __glXDispSwap_TexCoord1iv}, - /* [ 52] = 52 */ {__glXDisp_TexCoord1sv, __glXDispSwap_TexCoord1sv}, - /* [ 53] = 53 */ {__glXDisp_TexCoord2dv, __glXDispSwap_TexCoord2dv}, - /* [ 54] = 54 */ {__glXDisp_TexCoord2fv, __glXDispSwap_TexCoord2fv}, - /* [ 55] = 55 */ {__glXDisp_TexCoord2iv, __glXDispSwap_TexCoord2iv}, - /* [ 56] = 56 */ {__glXDisp_TexCoord2sv, __glXDispSwap_TexCoord2sv}, - /* [ 57] = 57 */ {__glXDisp_TexCoord3dv, __glXDispSwap_TexCoord3dv}, - /* [ 58] = 58 */ {__glXDisp_TexCoord3fv, __glXDispSwap_TexCoord3fv}, - /* [ 59] = 59 */ {__glXDisp_TexCoord3iv, __glXDispSwap_TexCoord3iv}, - /* [ 60] = 60 */ {__glXDisp_TexCoord3sv, __glXDispSwap_TexCoord3sv}, - /* [ 61] = 61 */ {__glXDisp_TexCoord4dv, __glXDispSwap_TexCoord4dv}, - /* [ 62] = 62 */ {__glXDisp_TexCoord4fv, __glXDispSwap_TexCoord4fv}, - /* [ 63] = 63 */ {__glXDisp_TexCoord4iv, __glXDispSwap_TexCoord4iv}, - /* [ 64] = 64 */ {__glXDisp_TexCoord4sv, __glXDispSwap_TexCoord4sv}, - /* [ 65] = 65 */ {__glXDisp_Vertex2dv, __glXDispSwap_Vertex2dv}, - /* [ 66] = 66 */ {__glXDisp_Vertex2fv, __glXDispSwap_Vertex2fv}, - /* [ 67] = 67 */ {__glXDisp_Vertex2iv, __glXDispSwap_Vertex2iv}, - /* [ 68] = 68 */ {__glXDisp_Vertex2sv, __glXDispSwap_Vertex2sv}, - /* [ 69] = 69 */ {__glXDisp_Vertex3dv, __glXDispSwap_Vertex3dv}, - /* [ 70] = 70 */ {__glXDisp_Vertex3fv, __glXDispSwap_Vertex3fv}, - /* [ 71] = 71 */ {__glXDisp_Vertex3iv, __glXDispSwap_Vertex3iv}, - /* [ 72] = 72 */ {__glXDisp_Vertex3sv, __glXDispSwap_Vertex3sv}, - /* [ 73] = 73 */ {__glXDisp_Vertex4dv, __glXDispSwap_Vertex4dv}, - /* [ 74] = 74 */ {__glXDisp_Vertex4fv, __glXDispSwap_Vertex4fv}, - /* [ 75] = 75 */ {__glXDisp_Vertex4iv, __glXDispSwap_Vertex4iv}, - /* [ 76] = 76 */ {__glXDisp_Vertex4sv, __glXDispSwap_Vertex4sv}, - /* [ 77] = 77 */ {__glXDisp_ClipPlane, __glXDispSwap_ClipPlane}, - /* [ 78] = 78 */ {__glXDisp_ColorMaterial, __glXDispSwap_ColorMaterial}, - /* [ 79] = 79 */ {__glXDisp_CullFace, __glXDispSwap_CullFace}, - /* [ 80] = 80 */ {__glXDisp_Fogf, __glXDispSwap_Fogf}, - /* [ 81] = 81 */ {__glXDisp_Fogfv, __glXDispSwap_Fogfv}, - /* [ 82] = 82 */ {__glXDisp_Fogi, __glXDispSwap_Fogi}, - /* [ 83] = 83 */ {__glXDisp_Fogiv, __glXDispSwap_Fogiv}, - /* [ 84] = 84 */ {__glXDisp_FrontFace, __glXDispSwap_FrontFace}, - /* [ 85] = 85 */ {__glXDisp_Hint, __glXDispSwap_Hint}, - /* [ 86] = 86 */ {__glXDisp_Lightf, __glXDispSwap_Lightf}, - /* [ 87] = 87 */ {__glXDisp_Lightfv, __glXDispSwap_Lightfv}, - /* [ 88] = 88 */ {__glXDisp_Lighti, __glXDispSwap_Lighti}, - /* [ 89] = 89 */ {__glXDisp_Lightiv, __glXDispSwap_Lightiv}, - /* [ 90] = 90 */ {__glXDisp_LightModelf, __glXDispSwap_LightModelf}, - /* [ 91] = 91 */ {__glXDisp_LightModelfv, __glXDispSwap_LightModelfv}, - /* [ 92] = 92 */ {__glXDisp_LightModeli, __glXDispSwap_LightModeli}, - /* [ 93] = 93 */ {__glXDisp_LightModeliv, __glXDispSwap_LightModeliv}, - /* [ 94] = 94 */ {__glXDisp_LineStipple, __glXDispSwap_LineStipple}, - /* [ 95] = 95 */ {__glXDisp_LineWidth, __glXDispSwap_LineWidth}, - /* [ 96] = 96 */ {__glXDisp_Materialf, __glXDispSwap_Materialf}, - /* [ 97] = 97 */ {__glXDisp_Materialfv, __glXDispSwap_Materialfv}, - /* [ 98] = 98 */ {__glXDisp_Materiali, __glXDispSwap_Materiali}, - /* [ 99] = 99 */ {__glXDisp_Materialiv, __glXDispSwap_Materialiv}, - /* [ 100] = 100 */ {__glXDisp_PointSize, __glXDispSwap_PointSize}, - /* [ 101] = 101 */ {__glXDisp_PolygonMode, __glXDispSwap_PolygonMode}, - /* [ 102] = 102 */ {__glXDisp_PolygonStipple, __glXDispSwap_PolygonStipple}, - /* [ 103] = 103 */ {__glXDisp_Scissor, __glXDispSwap_Scissor}, - /* [ 104] = 104 */ {__glXDisp_ShadeModel, __glXDispSwap_ShadeModel}, - /* [ 105] = 105 */ {__glXDisp_TexParameterf, __glXDispSwap_TexParameterf}, - /* [ 106] = 106 */ {__glXDisp_TexParameterfv, __glXDispSwap_TexParameterfv}, - /* [ 107] = 107 */ {__glXDisp_TexParameteri, __glXDispSwap_TexParameteri}, - /* [ 108] = 108 */ {__glXDisp_TexParameteriv, __glXDispSwap_TexParameteriv}, - /* [ 109] = 109 */ {__glXDisp_TexImage1D, __glXDispSwap_TexImage1D}, - /* [ 110] = 110 */ {__glXDisp_TexImage2D, __glXDispSwap_TexImage2D}, - /* [ 111] = 111 */ {__glXDisp_TexEnvf, __glXDispSwap_TexEnvf}, - /* [ 112] = 112 */ {__glXDisp_TexEnvfv, __glXDispSwap_TexEnvfv}, - /* [ 113] = 113 */ {__glXDisp_TexEnvi, __glXDispSwap_TexEnvi}, - /* [ 114] = 114 */ {__glXDisp_TexEnviv, __glXDispSwap_TexEnviv}, - /* [ 115] = 115 */ {__glXDisp_TexGend, __glXDispSwap_TexGend}, - /* [ 116] = 116 */ {__glXDisp_TexGendv, __glXDispSwap_TexGendv}, - /* [ 117] = 117 */ {__glXDisp_TexGenf, __glXDispSwap_TexGenf}, - /* [ 118] = 118 */ {__glXDisp_TexGenfv, __glXDispSwap_TexGenfv}, - /* [ 119] = 119 */ {__glXDisp_TexGeni, __glXDispSwap_TexGeni}, - /* [ 120] = 120 */ {__glXDisp_TexGeniv, __glXDispSwap_TexGeniv}, - /* [ 121] = 121 */ {__glXDisp_InitNames, __glXDispSwap_InitNames}, - /* [ 122] = 122 */ {__glXDisp_LoadName, __glXDispSwap_LoadName}, - /* [ 123] = 123 */ {__glXDisp_PassThrough, __glXDispSwap_PassThrough}, - /* [ 124] = 124 */ {__glXDisp_PopName, __glXDispSwap_PopName}, - /* [ 125] = 125 */ {__glXDisp_PushName, __glXDispSwap_PushName}, - /* [ 126] = 126 */ {__glXDisp_DrawBuffer, __glXDispSwap_DrawBuffer}, - /* [ 127] = 127 */ {__glXDisp_Clear, __glXDispSwap_Clear}, - /* [ 128] = 128 */ {__glXDisp_ClearAccum, __glXDispSwap_ClearAccum}, - /* [ 129] = 129 */ {__glXDisp_ClearIndex, __glXDispSwap_ClearIndex}, - /* [ 130] = 130 */ {__glXDisp_ClearColor, __glXDispSwap_ClearColor}, - /* [ 131] = 131 */ {__glXDisp_ClearStencil, __glXDispSwap_ClearStencil}, - /* [ 132] = 132 */ {__glXDisp_ClearDepth, __glXDispSwap_ClearDepth}, - /* [ 133] = 133 */ {__glXDisp_StencilMask, __glXDispSwap_StencilMask}, - /* [ 134] = 134 */ {__glXDisp_ColorMask, __glXDispSwap_ColorMask}, - /* [ 135] = 135 */ {__glXDisp_DepthMask, __glXDispSwap_DepthMask}, - /* [ 136] = 136 */ {__glXDisp_IndexMask, __glXDispSwap_IndexMask}, - /* [ 137] = 137 */ {__glXDisp_Accum, __glXDispSwap_Accum}, - /* [ 138] = 138 */ {__glXDisp_Disable, __glXDispSwap_Disable}, - /* [ 139] = 139 */ {__glXDisp_Enable, __glXDispSwap_Enable}, - /* [ 140] = 140 */ {NULL, NULL}, - /* [ 141] = 141 */ {__glXDisp_PopAttrib, __glXDispSwap_PopAttrib}, - /* [ 142] = 142 */ {__glXDisp_PushAttrib, __glXDispSwap_PushAttrib}, - /* [ 143] = 143 */ {__glXDisp_Map1d, __glXDispSwap_Map1d}, - /* [ 144] = 144 */ {__glXDisp_Map1f, __glXDispSwap_Map1f}, - /* [ 145] = 145 */ {__glXDisp_Map2d, __glXDispSwap_Map2d}, - /* [ 146] = 146 */ {__glXDisp_Map2f, __glXDispSwap_Map2f}, - /* [ 147] = 147 */ {__glXDisp_MapGrid1d, __glXDispSwap_MapGrid1d}, - /* [ 148] = 148 */ {__glXDisp_MapGrid1f, __glXDispSwap_MapGrid1f}, - /* [ 149] = 149 */ {__glXDisp_MapGrid2d, __glXDispSwap_MapGrid2d}, - /* [ 150] = 150 */ {__glXDisp_MapGrid2f, __glXDispSwap_MapGrid2f}, - /* [ 151] = 151 */ {__glXDisp_EvalCoord1dv, __glXDispSwap_EvalCoord1dv}, - /* [ 152] = 152 */ {__glXDisp_EvalCoord1fv, __glXDispSwap_EvalCoord1fv}, - /* [ 153] = 153 */ {__glXDisp_EvalCoord2dv, __glXDispSwap_EvalCoord2dv}, - /* [ 154] = 154 */ {__glXDisp_EvalCoord2fv, __glXDispSwap_EvalCoord2fv}, - /* [ 155] = 155 */ {__glXDisp_EvalMesh1, __glXDispSwap_EvalMesh1}, - /* [ 156] = 156 */ {__glXDisp_EvalPoint1, __glXDispSwap_EvalPoint1}, - /* [ 157] = 157 */ {__glXDisp_EvalMesh2, __glXDispSwap_EvalMesh2}, - /* [ 158] = 158 */ {__glXDisp_EvalPoint2, __glXDispSwap_EvalPoint2}, - /* [ 159] = 159 */ {__glXDisp_AlphaFunc, __glXDispSwap_AlphaFunc}, - /* [ 160] = 160 */ {__glXDisp_BlendFunc, __glXDispSwap_BlendFunc}, - /* [ 161] = 161 */ {__glXDisp_LogicOp, __glXDispSwap_LogicOp}, - /* [ 162] = 162 */ {__glXDisp_StencilFunc, __glXDispSwap_StencilFunc}, - /* [ 163] = 163 */ {__glXDisp_StencilOp, __glXDispSwap_StencilOp}, - /* [ 164] = 164 */ {__glXDisp_DepthFunc, __glXDispSwap_DepthFunc}, - /* [ 165] = 165 */ {__glXDisp_PixelZoom, __glXDispSwap_PixelZoom}, - /* [ 166] = 166 */ {__glXDisp_PixelTransferf, __glXDispSwap_PixelTransferf}, - /* [ 167] = 167 */ {__glXDisp_PixelTransferi, __glXDispSwap_PixelTransferi}, - /* [ 168] = 168 */ {__glXDisp_PixelMapfv, __glXDispSwap_PixelMapfv}, - /* [ 169] = 169 */ {__glXDisp_PixelMapuiv, __glXDispSwap_PixelMapuiv}, - /* [ 170] = 170 */ {__glXDisp_PixelMapusv, __glXDispSwap_PixelMapusv}, - /* [ 171] = 171 */ {__glXDisp_ReadBuffer, __glXDispSwap_ReadBuffer}, - /* [ 172] = 172 */ {__glXDisp_CopyPixels, __glXDispSwap_CopyPixels}, - /* [ 173] = 173 */ {__glXDisp_DrawPixels, __glXDispSwap_DrawPixels}, - /* [ 174] = 174 */ {__glXDisp_DepthRange, __glXDispSwap_DepthRange}, - /* [ 175] = 175 */ {__glXDisp_Frustum, __glXDispSwap_Frustum}, - /* [ 176] = 176 */ {__glXDisp_LoadIdentity, __glXDispSwap_LoadIdentity}, - /* [ 177] = 177 */ {__glXDisp_LoadMatrixf, __glXDispSwap_LoadMatrixf}, - /* [ 178] = 178 */ {__glXDisp_LoadMatrixd, __glXDispSwap_LoadMatrixd}, - /* [ 179] = 179 */ {__glXDisp_MatrixMode, __glXDispSwap_MatrixMode}, - /* [ 180] = 180 */ {__glXDisp_MultMatrixf, __glXDispSwap_MultMatrixf}, - /* [ 181] = 181 */ {__glXDisp_MultMatrixd, __glXDispSwap_MultMatrixd}, - /* [ 182] = 182 */ {__glXDisp_Ortho, __glXDispSwap_Ortho}, - /* [ 183] = 183 */ {__glXDisp_PopMatrix, __glXDispSwap_PopMatrix}, - /* [ 184] = 184 */ {__glXDisp_PushMatrix, __glXDispSwap_PushMatrix}, - /* [ 185] = 185 */ {__glXDisp_Rotated, __glXDispSwap_Rotated}, - /* [ 186] = 186 */ {__glXDisp_Rotatef, __glXDispSwap_Rotatef}, - /* [ 187] = 187 */ {__glXDisp_Scaled, __glXDispSwap_Scaled}, - /* [ 188] = 188 */ {__glXDisp_Scalef, __glXDispSwap_Scalef}, - /* [ 189] = 189 */ {__glXDisp_Translated, __glXDispSwap_Translated}, - /* [ 190] = 190 */ {__glXDisp_Translatef, __glXDispSwap_Translatef}, - /* [ 191] = 191 */ {__glXDisp_Viewport, __glXDispSwap_Viewport}, - /* [ 192] = 192 */ {__glXDisp_PolygonOffset, __glXDispSwap_PolygonOffset}, - /* [ 193] = 193 */ {__glXDisp_DrawArrays, __glXDispSwap_DrawArrays}, - /* [ 194] = 194 */ {__glXDisp_Indexubv, __glXDispSwap_Indexubv}, - /* [ 195] = 195 */ {__glXDisp_ColorSubTable, __glXDispSwap_ColorSubTable}, - /* [ 196] = 196 */ {__glXDisp_CopyColorSubTable, __glXDispSwap_CopyColorSubTable}, - /* [ 197] = 197 */ {__glXDisp_ActiveTextureARB, __glXDispSwap_ActiveTextureARB}, - /* [ 198] = 198 */ {__glXDisp_MultiTexCoord1dvARB, __glXDispSwap_MultiTexCoord1dvARB}, - /* [ 199] = 199 */ {__glXDisp_MultiTexCoord1fvARB, __glXDispSwap_MultiTexCoord1fvARB}, - /* [ 200] = 200 */ {__glXDisp_MultiTexCoord1ivARB, __glXDispSwap_MultiTexCoord1ivARB}, - /* [ 201] = 201 */ {__glXDisp_MultiTexCoord1svARB, __glXDispSwap_MultiTexCoord1svARB}, - /* [ 202] = 202 */ {__glXDisp_MultiTexCoord2dvARB, __glXDispSwap_MultiTexCoord2dvARB}, - /* [ 203] = 203 */ {__glXDisp_MultiTexCoord2fvARB, __glXDispSwap_MultiTexCoord2fvARB}, - /* [ 204] = 204 */ {__glXDisp_MultiTexCoord2ivARB, __glXDispSwap_MultiTexCoord2ivARB}, - /* [ 205] = 205 */ {__glXDisp_MultiTexCoord2svARB, __glXDispSwap_MultiTexCoord2svARB}, - /* [ 206] = 206 */ {__glXDisp_MultiTexCoord3dvARB, __glXDispSwap_MultiTexCoord3dvARB}, - /* [ 207] = 207 */ {__glXDisp_MultiTexCoord3fvARB, __glXDispSwap_MultiTexCoord3fvARB}, - /* [ 208] = 208 */ {__glXDisp_MultiTexCoord3ivARB, __glXDispSwap_MultiTexCoord3ivARB}, - /* [ 209] = 209 */ {__glXDisp_MultiTexCoord3svARB, __glXDispSwap_MultiTexCoord3svARB}, - /* [ 210] = 210 */ {__glXDisp_MultiTexCoord4dvARB, __glXDispSwap_MultiTexCoord4dvARB}, - /* [ 211] = 211 */ {__glXDisp_MultiTexCoord4fvARB, __glXDispSwap_MultiTexCoord4fvARB}, - /* [ 212] = 212 */ {__glXDisp_MultiTexCoord4ivARB, __glXDispSwap_MultiTexCoord4ivARB}, - /* [ 213] = 213 */ {__glXDisp_MultiTexCoord4svARB, __glXDispSwap_MultiTexCoord4svARB}, - /* [ 214] = 214 */ {__glXDisp_CompressedTexImage1DARB, __glXDispSwap_CompressedTexImage1DARB}, - /* [ 215] = 215 */ {__glXDisp_CompressedTexImage2DARB, __glXDispSwap_CompressedTexImage2DARB}, - /* [ 216] = 216 */ {__glXDisp_CompressedTexImage3DARB, __glXDispSwap_CompressedTexImage3DARB}, - /* [ 217] = 217 */ {__glXDisp_CompressedTexSubImage1DARB, __glXDispSwap_CompressedTexSubImage1DARB}, - /* [ 218] = 218 */ {__glXDisp_CompressedTexSubImage2DARB, __glXDispSwap_CompressedTexSubImage2DARB}, - /* [ 219] = 219 */ {__glXDisp_CompressedTexSubImage3DARB, __glXDispSwap_CompressedTexSubImage3DARB}, - /* [ 220] = 220 */ {NULL, NULL}, - /* [ 221] = 221 */ {NULL, NULL}, - /* [ 222] = 222 */ {NULL, NULL}, - /* [ 223] = 223 */ {NULL, NULL}, - /* [ 224] = 224 */ {NULL, NULL}, - /* [ 225] = 225 */ {NULL, NULL}, - /* [ 226] = 226 */ {NULL, NULL}, - /* [ 227] = 227 */ {NULL, NULL}, - /* [ 228] = 228 */ {NULL, NULL}, - /* [ 229] = 229 */ {__glXDisp_SampleCoverageARB, __glXDispSwap_SampleCoverageARB}, - /* [ 230] = 230 */ {__glXDisp_WindowPos3fvMESA, __glXDispSwap_WindowPos3fvMESA}, - /* [ 231] = 231 */ {__glXDisp_BeginQueryARB, __glXDispSwap_BeginQueryARB}, - /* [ 232] = 232 */ {__glXDisp_EndQueryARB, __glXDispSwap_EndQueryARB}, - /* [ 233] = 233 */ {__glXDisp_DrawBuffersARB, __glXDispSwap_DrawBuffersARB}, - /* [ 234] = 234 */ {NULL, NULL}, - /* [ 235] = 235 */ {NULL, NULL}, - /* [ 236] = 236 */ {NULL, NULL}, - /* [ 237] = 237 */ {NULL, NULL}, - /* [ 238] = 238 */ {NULL, NULL}, - /* [ 239] = 239 */ {NULL, NULL}, - /* [ 240] = 2048 */ {__glXDisp_SampleMaskSGIS, __glXDispSwap_SampleMaskSGIS}, - /* [ 241] = 2049 */ {__glXDisp_SamplePatternSGIS, __glXDispSwap_SamplePatternSGIS}, - /* [ 242] = 2050 */ {NULL, NULL}, - /* [ 243] = 2051 */ {NULL, NULL}, - /* [ 244] = 2052 */ {NULL, NULL}, - /* [ 245] = 2053 */ {__glXDisp_ColorTable, __glXDispSwap_ColorTable}, - /* [ 246] = 2054 */ {__glXDisp_ColorTableParameterfv, __glXDispSwap_ColorTableParameterfv}, - /* [ 247] = 2055 */ {__glXDisp_ColorTableParameteriv, __glXDispSwap_ColorTableParameteriv}, - /* [ 248] = 2056 */ {__glXDisp_CopyColorTable, __glXDispSwap_CopyColorTable}, - /* [ 249] = 2057 */ {NULL, NULL}, - /* [ 250] = 2058 */ {NULL, NULL}, - /* [ 251] = 2059 */ {NULL, NULL}, - /* [ 252] = 2060 */ {NULL, NULL}, - /* [ 253] = 2061 */ {NULL, NULL}, - /* [ 254] = 2062 */ {NULL, NULL}, - /* [ 255] = 2063 */ {NULL, NULL}, - /* [ 256] = 2064 */ {NULL, NULL}, - /* [ 257] = 2065 */ {__glXDisp_PointParameterfEXT, __glXDispSwap_PointParameterfEXT}, - /* [ 258] = 2066 */ {__glXDisp_PointParameterfvEXT, __glXDispSwap_PointParameterfvEXT}, - /* [ 259] = 2067 */ {NULL, NULL}, - /* [ 260] = 2068 */ {NULL, NULL}, - /* [ 261] = 2069 */ {NULL, NULL}, - /* [ 262] = 2070 */ {NULL, NULL}, - /* [ 263] = 2071 */ {NULL, NULL}, - /* [ 264] = 4096 */ {__glXDisp_BlendColor, __glXDispSwap_BlendColor}, - /* [ 265] = 4097 */ {__glXDisp_BlendEquation, __glXDispSwap_BlendEquation}, - /* [ 266] = 4098 */ {NULL, NULL}, - /* [ 267] = 4099 */ {__glXDisp_TexSubImage1D, __glXDispSwap_TexSubImage1D}, - /* [ 268] = 4100 */ {__glXDisp_TexSubImage2D, __glXDispSwap_TexSubImage2D}, - /* [ 269] = 4101 */ {__glXDisp_ConvolutionFilter1D, __glXDispSwap_ConvolutionFilter1D}, - /* [ 270] = 4102 */ {__glXDisp_ConvolutionFilter2D, __glXDispSwap_ConvolutionFilter2D}, - /* [ 271] = 4103 */ {__glXDisp_ConvolutionParameterf, __glXDispSwap_ConvolutionParameterf}, - /* [ 272] = 4104 */ {__glXDisp_ConvolutionParameterfv, __glXDispSwap_ConvolutionParameterfv}, - /* [ 273] = 4105 */ {__glXDisp_ConvolutionParameteri, __glXDispSwap_ConvolutionParameteri}, - /* [ 274] = 4106 */ {__glXDisp_ConvolutionParameteriv, __glXDispSwap_ConvolutionParameteriv}, - /* [ 275] = 4107 */ {__glXDisp_CopyConvolutionFilter1D, __glXDispSwap_CopyConvolutionFilter1D}, - /* [ 276] = 4108 */ {__glXDisp_CopyConvolutionFilter2D, __glXDispSwap_CopyConvolutionFilter2D}, - /* [ 277] = 4109 */ {__glXDisp_SeparableFilter2D, __glXDispSwap_SeparableFilter2D}, - /* [ 278] = 4110 */ {__glXDisp_Histogram, __glXDispSwap_Histogram}, - /* [ 279] = 4111 */ {__glXDisp_Minmax, __glXDispSwap_Minmax}, - /* [ 280] = 4112 */ {__glXDisp_ResetHistogram, __glXDispSwap_ResetHistogram}, - /* [ 281] = 4113 */ {__glXDisp_ResetMinmax, __glXDispSwap_ResetMinmax}, - /* [ 282] = 4114 */ {__glXDisp_TexImage3D, __glXDispSwap_TexImage3D}, - /* [ 283] = 4115 */ {__glXDisp_TexSubImage3D, __glXDispSwap_TexSubImage3D}, - /* [ 284] = 4116 */ {NULL, NULL}, - /* [ 285] = 4117 */ {__glXDisp_BindTexture, __glXDispSwap_BindTexture}, - /* [ 286] = 4118 */ {__glXDisp_PrioritizeTextures, __glXDispSwap_PrioritizeTextures}, - /* [ 287] = 4119 */ {__glXDisp_CopyTexImage1D, __glXDispSwap_CopyTexImage1D}, - /* [ 288] = 4120 */ {__glXDisp_CopyTexImage2D, __glXDispSwap_CopyTexImage2D}, - /* [ 289] = 4121 */ {__glXDisp_CopyTexSubImage1D, __glXDispSwap_CopyTexSubImage1D}, - /* [ 290] = 4122 */ {__glXDisp_CopyTexSubImage2D, __glXDispSwap_CopyTexSubImage2D}, - /* [ 291] = 4123 */ {__glXDisp_CopyTexSubImage3D, __glXDispSwap_CopyTexSubImage3D}, - /* [ 292] = 4124 */ {__glXDisp_FogCoordfvEXT, __glXDispSwap_FogCoordfvEXT}, - /* [ 293] = 4125 */ {__glXDisp_FogCoorddvEXT, __glXDispSwap_FogCoorddvEXT}, - /* [ 294] = 4126 */ {__glXDisp_SecondaryColor3bvEXT, __glXDispSwap_SecondaryColor3bvEXT}, - /* [ 295] = 4127 */ {__glXDisp_SecondaryColor3svEXT, __glXDispSwap_SecondaryColor3svEXT}, - /* [ 296] = 4176 */ {NULL, NULL}, - /* [ 297] = 4177 */ {NULL, NULL}, - /* [ 298] = 4178 */ {NULL, NULL}, - /* [ 299] = 4179 */ {NULL, NULL}, - /* [ 300] = 4180 */ {__glXDisp_BindProgramNV, __glXDispSwap_BindProgramNV}, - /* [ 301] = 4181 */ {__glXDisp_ExecuteProgramNV, __glXDispSwap_ExecuteProgramNV}, - /* [ 302] = 4182 */ {__glXDisp_RequestResidentProgramsNV, __glXDispSwap_RequestResidentProgramsNV}, - /* [ 303] = 4183 */ {__glXDisp_LoadProgramNV, __glXDispSwap_LoadProgramNV}, - /* [ 304] = 4184 */ {__glXDisp_ProgramEnvParameter4fvARB, __glXDispSwap_ProgramEnvParameter4fvARB}, - /* [ 305] = 4185 */ {__glXDisp_ProgramEnvParameter4dvARB, __glXDispSwap_ProgramEnvParameter4dvARB}, - /* [ 306] = 4186 */ {__glXDisp_ProgramParameters4fvNV, __glXDispSwap_ProgramParameters4fvNV}, - /* [ 307] = 4187 */ {__glXDisp_ProgramParameters4dvNV, __glXDispSwap_ProgramParameters4dvNV}, - /* [ 308] = 4188 */ {__glXDisp_TrackMatrixNV, __glXDispSwap_TrackMatrixNV}, - /* [ 309] = 4189 */ {__glXDisp_VertexAttrib1svARB, __glXDispSwap_VertexAttrib1svARB}, - /* [ 310] = 4190 */ {__glXDisp_VertexAttrib2svARB, __glXDispSwap_VertexAttrib2svARB}, - /* [ 311] = 4191 */ {__glXDisp_VertexAttrib3svARB, __glXDispSwap_VertexAttrib3svARB}, - /* [ 312] = 4192 */ {__glXDisp_VertexAttrib4svARB, __glXDispSwap_VertexAttrib4svARB}, - /* [ 313] = 4193 */ {__glXDisp_VertexAttrib1fvARB, __glXDispSwap_VertexAttrib1fvARB}, - /* [ 314] = 4194 */ {__glXDisp_VertexAttrib2fvARB, __glXDispSwap_VertexAttrib2fvARB}, - /* [ 315] = 4195 */ {__glXDisp_VertexAttrib3fvARB, __glXDispSwap_VertexAttrib3fvARB}, - /* [ 316] = 4196 */ {__glXDisp_VertexAttrib4fvARB, __glXDispSwap_VertexAttrib4fvARB}, - /* [ 317] = 4197 */ {__glXDisp_VertexAttrib1dvARB, __glXDispSwap_VertexAttrib1dvARB}, - /* [ 318] = 4198 */ {__glXDisp_VertexAttrib2dvARB, __glXDispSwap_VertexAttrib2dvARB}, - /* [ 319] = 4199 */ {__glXDisp_VertexAttrib3dvARB, __glXDispSwap_VertexAttrib3dvARB}, - /* [ 320] = 4200 */ {__glXDisp_VertexAttrib4dvARB, __glXDispSwap_VertexAttrib4dvARB}, - /* [ 321] = 4201 */ {__glXDisp_VertexAttrib4NubvARB, __glXDispSwap_VertexAttrib4NubvARB}, - /* [ 322] = 4202 */ {__glXDisp_VertexAttribs1svNV, __glXDispSwap_VertexAttribs1svNV}, - /* [ 323] = 4203 */ {__glXDisp_VertexAttribs2svNV, __glXDispSwap_VertexAttribs2svNV}, - /* [ 324] = 4204 */ {__glXDisp_VertexAttribs3svNV, __glXDispSwap_VertexAttribs3svNV}, - /* [ 325] = 4205 */ {__glXDisp_VertexAttribs4svNV, __glXDispSwap_VertexAttribs4svNV}, - /* [ 326] = 4206 */ {__glXDisp_VertexAttribs1fvNV, __glXDispSwap_VertexAttribs1fvNV}, - /* [ 327] = 4207 */ {__glXDisp_VertexAttribs2fvNV, __glXDispSwap_VertexAttribs2fvNV}, - /* [ 328] = 4208 */ {__glXDisp_VertexAttribs3fvNV, __glXDispSwap_VertexAttribs3fvNV}, - /* [ 329] = 4209 */ {__glXDisp_VertexAttribs4fvNV, __glXDispSwap_VertexAttribs4fvNV}, - /* [ 330] = 4210 */ {__glXDisp_VertexAttribs1dvNV, __glXDispSwap_VertexAttribs1dvNV}, - /* [ 331] = 4211 */ {__glXDisp_VertexAttribs2dvNV, __glXDispSwap_VertexAttribs2dvNV}, - /* [ 332] = 4212 */ {__glXDisp_VertexAttribs3dvNV, __glXDispSwap_VertexAttribs3dvNV}, - /* [ 333] = 4213 */ {__glXDisp_VertexAttribs4dvNV, __glXDispSwap_VertexAttribs4dvNV}, - /* [ 334] = 4214 */ {__glXDisp_VertexAttribs4ubvNV, __glXDispSwap_VertexAttribs4ubvNV}, - /* [ 335] = 4215 */ {__glXDisp_ProgramLocalParameter4fvARB, __glXDispSwap_ProgramLocalParameter4fvARB}, - /* [ 336] = 4216 */ {__glXDisp_ProgramLocalParameter4dvARB, __glXDispSwap_ProgramLocalParameter4dvARB}, - /* [ 337] = 4217 */ {__glXDisp_ProgramStringARB, __glXDispSwap_ProgramStringARB}, - /* [ 338] = 4218 */ {__glXDisp_ProgramNamedParameter4fvNV, __glXDispSwap_ProgramNamedParameter4fvNV}, - /* [ 339] = 4219 */ {__glXDisp_ProgramNamedParameter4dvNV, __glXDispSwap_ProgramNamedParameter4dvNV}, - /* [ 340] = 4220 */ {__glXDisp_ActiveStencilFaceEXT, __glXDispSwap_ActiveStencilFaceEXT}, - /* [ 341] = 4221 */ {__glXDisp_PointParameteriNV, __glXDispSwap_PointParameteriNV}, - /* [ 342] = 4222 */ {__glXDisp_PointParameterivNV, __glXDispSwap_PointParameterivNV}, - /* [ 343] = 4223 */ {NULL, NULL}, - /* [ 344] = 4224 */ {NULL, NULL}, - /* [ 345] = 4225 */ {NULL, NULL}, - /* [ 346] = 4226 */ {NULL, NULL}, - /* [ 347] = 4227 */ {NULL, NULL}, - /* [ 348] = 4228 */ {__glXDisp_BlendEquationSeparateEXT, __glXDispSwap_BlendEquationSeparateEXT}, - /* [ 349] = 4229 */ {NULL, NULL}, - /* [ 350] = 4230 */ {__glXDisp_VertexAttrib4bvARB, __glXDispSwap_VertexAttrib4bvARB}, - /* [ 351] = 4231 */ {__glXDisp_VertexAttrib4ivARB, __glXDispSwap_VertexAttrib4ivARB}, - /* [ 352] = 4232 */ {__glXDisp_VertexAttrib4ubvARB, __glXDispSwap_VertexAttrib4ubvARB}, - /* [ 353] = 4233 */ {__glXDisp_VertexAttrib4usvARB, __glXDispSwap_VertexAttrib4usvARB}, - /* [ 354] = 4234 */ {__glXDisp_VertexAttrib4uivARB, __glXDispSwap_VertexAttrib4uivARB}, - /* [ 355] = 4235 */ {__glXDisp_VertexAttrib4NbvARB, __glXDispSwap_VertexAttrib4NbvARB}, - /* [ 356] = 4236 */ {__glXDisp_VertexAttrib4NsvARB, __glXDispSwap_VertexAttrib4NsvARB}, - /* [ 357] = 4237 */ {__glXDisp_VertexAttrib4NivARB, __glXDispSwap_VertexAttrib4NivARB}, - /* [ 358] = 4238 */ {__glXDisp_VertexAttrib4NusvARB, __glXDispSwap_VertexAttrib4NusvARB}, - /* [ 359] = 4239 */ {__glXDisp_VertexAttrib4NuivARB, __glXDispSwap_VertexAttrib4NuivARB}, - /* [ 360] = 4128 */ {__glXDisp_SecondaryColor3ivEXT, __glXDispSwap_SecondaryColor3ivEXT}, - /* [ 361] = 4129 */ {__glXDisp_SecondaryColor3fvEXT, __glXDispSwap_SecondaryColor3fvEXT}, - /* [ 362] = 4130 */ {__glXDisp_SecondaryColor3dvEXT, __glXDispSwap_SecondaryColor3dvEXT}, - /* [ 363] = 4131 */ {__glXDisp_SecondaryColor3ubvEXT, __glXDispSwap_SecondaryColor3ubvEXT}, - /* [ 364] = 4132 */ {__glXDisp_SecondaryColor3usvEXT, __glXDispSwap_SecondaryColor3usvEXT}, - /* [ 365] = 4133 */ {__glXDisp_SecondaryColor3uivEXT, __glXDispSwap_SecondaryColor3uivEXT}, - /* [ 366] = 4134 */ {__glXDisp_BlendFuncSeparateEXT, __glXDispSwap_BlendFuncSeparateEXT}, - /* [ 367] = 4135 */ {NULL, NULL}, - /* [ 368] = 4264 */ {NULL, NULL}, - /* [ 369] = 4265 */ {__glXDisp_VertexAttrib1svNV, __glXDispSwap_VertexAttrib1svNV}, - /* [ 370] = 4266 */ {__glXDisp_VertexAttrib2svNV, __glXDispSwap_VertexAttrib2svNV}, - /* [ 371] = 4267 */ {__glXDisp_VertexAttrib3svNV, __glXDispSwap_VertexAttrib3svNV}, - /* [ 372] = 4268 */ {__glXDisp_VertexAttrib4svNV, __glXDispSwap_VertexAttrib4svNV}, - /* [ 373] = 4269 */ {__glXDisp_VertexAttrib1fvNV, __glXDispSwap_VertexAttrib1fvNV}, - /* [ 374] = 4270 */ {__glXDisp_VertexAttrib2fvNV, __glXDispSwap_VertexAttrib2fvNV}, - /* [ 375] = 4271 */ {__glXDisp_VertexAttrib3fvNV, __glXDispSwap_VertexAttrib3fvNV}, - /* [ 376] = 4272 */ {__glXDisp_VertexAttrib4fvNV, __glXDispSwap_VertexAttrib4fvNV}, - /* [ 377] = 4273 */ {__glXDisp_VertexAttrib1dvNV, __glXDispSwap_VertexAttrib1dvNV}, - /* [ 378] = 4274 */ {__glXDisp_VertexAttrib2dvNV, __glXDispSwap_VertexAttrib2dvNV}, - /* [ 379] = 4275 */ {__glXDisp_VertexAttrib3dvNV, __glXDispSwap_VertexAttrib3dvNV}, - /* [ 380] = 4276 */ {__glXDisp_VertexAttrib4dvNV, __glXDispSwap_VertexAttrib4dvNV}, - /* [ 381] = 4277 */ {__glXDisp_VertexAttrib4ubvNV, __glXDispSwap_VertexAttrib4ubvNV}, - /* [ 382] = 4278 */ {NULL, NULL}, - /* [ 383] = 4279 */ {NULL, NULL}, - /* [ 384] = 4312 */ {NULL, NULL}, - /* [ 385] = 4313 */ {NULL, NULL}, - /* [ 386] = 4314 */ {NULL, NULL}, - /* [ 387] = 4315 */ {NULL, NULL}, - /* [ 388] = 4316 */ {__glXDisp_BindRenderbufferEXT, __glXDispSwap_BindRenderbufferEXT}, - /* [ 389] = 4317 */ {__glXDisp_DeleteRenderbuffersEXT, __glXDispSwap_DeleteRenderbuffersEXT}, - /* [ 390] = 4318 */ {__glXDisp_RenderbufferStorageEXT, __glXDispSwap_RenderbufferStorageEXT}, - /* [ 391] = 4319 */ {__glXDisp_BindFramebufferEXT, __glXDispSwap_BindFramebufferEXT}, - /* [ 392] = 4320 */ {__glXDisp_DeleteFramebuffersEXT, __glXDispSwap_DeleteFramebuffersEXT}, - /* [ 393] = 4321 */ {__glXDisp_FramebufferTexture1DEXT, __glXDispSwap_FramebufferTexture1DEXT}, - /* [ 394] = 4322 */ {__glXDisp_FramebufferTexture2DEXT, __glXDispSwap_FramebufferTexture2DEXT}, - /* [ 395] = 4323 */ {__glXDisp_FramebufferTexture3DEXT, __glXDispSwap_FramebufferTexture3DEXT}, - /* [ 396] = 4324 */ {__glXDisp_FramebufferRenderbufferEXT, __glXDispSwap_FramebufferRenderbufferEXT}, - /* [ 397] = 4325 */ {__glXDisp_GenerateMipmapEXT, __glXDispSwap_GenerateMipmapEXT}, - /* [ 398] = 4326 */ {NULL, NULL}, - /* [ 399] = 4327 */ {NULL, NULL}, -}; - -static const int_fast16_t Render_size_table[400][2] = { - /* [ 0] = 0 */ { 0, ~0}, - /* [ 1] = 1 */ { 8, ~0}, - /* [ 2] = 2 */ { 12, 0}, - /* [ 3] = 3 */ { 8, ~0}, - /* [ 4] = 4 */ { 8, ~0}, - /* [ 5] = 5 */ { 48, 1}, - /* [ 6] = 6 */ { 8, ~0}, - /* [ 7] = 7 */ { 28, ~0}, - /* [ 8] = 8 */ { 16, ~0}, - /* [ 9] = 9 */ { 16, ~0}, - /* [ 10] = 10 */ { 12, ~0}, - /* [ 11] = 11 */ { 8, ~0}, - /* [ 12] = 12 */ { 16, ~0}, - /* [ 13] = 13 */ { 12, ~0}, - /* [ 14] = 14 */ { 8, ~0}, - /* [ 15] = 15 */ { 36, ~0}, - /* [ 16] = 16 */ { 20, ~0}, - /* [ 17] = 17 */ { 20, ~0}, - /* [ 18] = 18 */ { 12, ~0}, - /* [ 19] = 19 */ { 8, ~0}, - /* [ 20] = 20 */ { 20, ~0}, - /* [ 21] = 21 */ { 12, ~0}, - /* [ 22] = 22 */ { 8, ~0}, - /* [ 23] = 23 */ { 4, ~0}, - /* [ 24] = 24 */ { 12, ~0}, - /* [ 25] = 25 */ { 8, ~0}, - /* [ 26] = 26 */ { 8, ~0}, - /* [ 27] = 27 */ { 8, ~0}, - /* [ 28] = 28 */ { 8, ~0}, - /* [ 29] = 29 */ { 28, ~0}, - /* [ 30] = 30 */ { 16, ~0}, - /* [ 31] = 31 */ { 16, ~0}, - /* [ 32] = 32 */ { 12, ~0}, - /* [ 33] = 33 */ { 20, ~0}, - /* [ 34] = 34 */ { 12, ~0}, - /* [ 35] = 35 */ { 12, ~0}, - /* [ 36] = 36 */ { 8, ~0}, - /* [ 37] = 37 */ { 28, ~0}, - /* [ 38] = 38 */ { 16, ~0}, - /* [ 39] = 39 */ { 16, ~0}, - /* [ 40] = 40 */ { 12, ~0}, - /* [ 41] = 41 */ { 36, ~0}, - /* [ 42] = 42 */ { 20, ~0}, - /* [ 43] = 43 */ { 20, ~0}, - /* [ 44] = 44 */ { 12, ~0}, - /* [ 45] = 45 */ { 36, ~0}, - /* [ 46] = 46 */ { 20, ~0}, - /* [ 47] = 47 */ { 20, ~0}, - /* [ 48] = 48 */ { 12, ~0}, - /* [ 49] = 49 */ { 12, ~0}, - /* [ 50] = 50 */ { 8, ~0}, - /* [ 51] = 51 */ { 8, ~0}, - /* [ 52] = 52 */ { 8, ~0}, - /* [ 53] = 53 */ { 20, ~0}, - /* [ 54] = 54 */ { 12, ~0}, - /* [ 55] = 55 */ { 12, ~0}, - /* [ 56] = 56 */ { 8, ~0}, - /* [ 57] = 57 */ { 28, ~0}, - /* [ 58] = 58 */ { 16, ~0}, - /* [ 59] = 59 */ { 16, ~0}, - /* [ 60] = 60 */ { 12, ~0}, - /* [ 61] = 61 */ { 36, ~0}, - /* [ 62] = 62 */ { 20, ~0}, - /* [ 63] = 63 */ { 20, ~0}, - /* [ 64] = 64 */ { 12, ~0}, - /* [ 65] = 65 */ { 20, ~0}, - /* [ 66] = 66 */ { 12, ~0}, - /* [ 67] = 67 */ { 12, ~0}, - /* [ 68] = 68 */ { 8, ~0}, - /* [ 69] = 69 */ { 28, ~0}, - /* [ 70] = 70 */ { 16, ~0}, - /* [ 71] = 71 */ { 16, ~0}, - /* [ 72] = 72 */ { 12, ~0}, - /* [ 73] = 73 */ { 36, ~0}, - /* [ 74] = 74 */ { 20, ~0}, - /* [ 75] = 75 */ { 20, ~0}, - /* [ 76] = 76 */ { 12, ~0}, - /* [ 77] = 77 */ { 40, ~0}, - /* [ 78] = 78 */ { 12, ~0}, - /* [ 79] = 79 */ { 8, ~0}, - /* [ 80] = 80 */ { 12, ~0}, - /* [ 81] = 81 */ { 8, 2}, - /* [ 82] = 82 */ { 12, ~0}, - /* [ 83] = 83 */ { 8, 3}, - /* [ 84] = 84 */ { 8, ~0}, - /* [ 85] = 85 */ { 12, ~0}, - /* [ 86] = 86 */ { 16, ~0}, - /* [ 87] = 87 */ { 12, 4}, - /* [ 88] = 88 */ { 16, ~0}, - /* [ 89] = 89 */ { 12, 5}, - /* [ 90] = 90 */ { 12, ~0}, - /* [ 91] = 91 */ { 8, 6}, - /* [ 92] = 92 */ { 12, ~0}, - /* [ 93] = 93 */ { 8, 7}, - /* [ 94] = 94 */ { 12, ~0}, - /* [ 95] = 95 */ { 8, ~0}, - /* [ 96] = 96 */ { 16, ~0}, - /* [ 97] = 97 */ { 12, 8}, - /* [ 98] = 98 */ { 16, ~0}, - /* [ 99] = 99 */ { 12, 9}, - /* [100] = 100 */ { 8, ~0}, - /* [101] = 101 */ { 12, ~0}, - /* [102] = 102 */ { 24, 10}, - /* [103] = 103 */ { 20, ~0}, - /* [104] = 104 */ { 8, ~0}, - /* [105] = 105 */ { 16, ~0}, - /* [106] = 106 */ { 12, 11}, - /* [107] = 107 */ { 16, ~0}, - /* [108] = 108 */ { 12, 12}, - /* [109] = 109 */ { 56, 13}, - /* [110] = 110 */ { 56, 14}, - /* [111] = 111 */ { 16, ~0}, - /* [112] = 112 */ { 12, 15}, - /* [113] = 113 */ { 16, ~0}, - /* [114] = 114 */ { 12, 16}, - /* [115] = 115 */ { 20, ~0}, - /* [116] = 116 */ { 12, 17}, - /* [117] = 117 */ { 16, ~0}, - /* [118] = 118 */ { 12, 18}, - /* [119] = 119 */ { 16, ~0}, - /* [120] = 120 */ { 12, 19}, - /* [121] = 121 */ { 4, ~0}, - /* [122] = 122 */ { 8, ~0}, - /* [123] = 123 */ { 8, ~0}, - /* [124] = 124 */ { 4, ~0}, - /* [125] = 125 */ { 8, ~0}, - /* [126] = 126 */ { 8, ~0}, - /* [127] = 127 */ { 8, ~0}, - /* [128] = 128 */ { 20, ~0}, - /* [129] = 129 */ { 8, ~0}, - /* [130] = 130 */ { 20, ~0}, - /* [131] = 131 */ { 8, ~0}, - /* [132] = 132 */ { 12, ~0}, - /* [133] = 133 */ { 8, ~0}, - /* [134] = 134 */ { 8, ~0}, - /* [135] = 135 */ { 8, ~0}, - /* [136] = 136 */ { 8, ~0}, - /* [137] = 137 */ { 12, ~0}, - /* [138] = 138 */ { 8, ~0}, - /* [139] = 139 */ { 8, ~0}, - /* [140] = 140 */ { 0, ~0}, - /* [141] = 141 */ { 4, ~0}, - /* [142] = 142 */ { 8, ~0}, - /* [143] = 143 */ { 28, 20}, - /* [144] = 144 */ { 20, 21}, - /* [145] = 145 */ { 48, 22}, - /* [146] = 146 */ { 32, 23}, - /* [147] = 147 */ { 24, ~0}, - /* [148] = 148 */ { 16, ~0}, - /* [149] = 149 */ { 44, ~0}, - /* [150] = 150 */ { 28, ~0}, - /* [151] = 151 */ { 12, ~0}, - /* [152] = 152 */ { 8, ~0}, - /* [153] = 153 */ { 20, ~0}, - /* [154] = 154 */ { 12, ~0}, - /* [155] = 155 */ { 16, ~0}, - /* [156] = 156 */ { 8, ~0}, - /* [157] = 157 */ { 24, ~0}, - /* [158] = 158 */ { 12, ~0}, - /* [159] = 159 */ { 12, ~0}, - /* [160] = 160 */ { 12, ~0}, - /* [161] = 161 */ { 8, ~0}, - /* [162] = 162 */ { 16, ~0}, - /* [163] = 163 */ { 16, ~0}, - /* [164] = 164 */ { 8, ~0}, - /* [165] = 165 */ { 12, ~0}, - /* [166] = 166 */ { 12, ~0}, - /* [167] = 167 */ { 12, ~0}, - /* [168] = 168 */ { 12, 24}, - /* [169] = 169 */ { 12, 25}, - /* [170] = 170 */ { 12, 26}, - /* [171] = 171 */ { 8, ~0}, - /* [172] = 172 */ { 24, ~0}, - /* [173] = 173 */ { 40, 27}, - /* [174] = 174 */ { 20, ~0}, - /* [175] = 175 */ { 52, ~0}, - /* [176] = 176 */ { 4, ~0}, - /* [177] = 177 */ { 68, ~0}, - /* [178] = 178 */ {132, ~0}, - /* [179] = 179 */ { 8, ~0}, - /* [180] = 180 */ { 68, ~0}, - /* [181] = 181 */ {132, ~0}, - /* [182] = 182 */ { 52, ~0}, - /* [183] = 183 */ { 4, ~0}, - /* [184] = 184 */ { 4, ~0}, - /* [185] = 185 */ { 36, ~0}, - /* [186] = 186 */ { 20, ~0}, - /* [187] = 187 */ { 28, ~0}, - /* [188] = 188 */ { 16, ~0}, - /* [189] = 189 */ { 28, ~0}, - /* [190] = 190 */ { 16, ~0}, - /* [191] = 191 */ { 20, ~0}, - /* [192] = 192 */ { 12, ~0}, - /* [193] = 193 */ { 16, 28}, - /* [194] = 194 */ { 8, ~0}, - /* [195] = 195 */ { 44, 29}, - /* [196] = 196 */ { 24, ~0}, - /* [197] = 197 */ { 8, ~0}, - /* [198] = 198 */ { 16, ~0}, - /* [199] = 199 */ { 12, ~0}, - /* [200] = 200 */ { 12, ~0}, - /* [201] = 201 */ { 12, ~0}, - /* [202] = 202 */ { 24, ~0}, - /* [203] = 203 */ { 16, ~0}, - /* [204] = 204 */ { 16, ~0}, - /* [205] = 205 */ { 12, ~0}, - /* [206] = 206 */ { 32, ~0}, - /* [207] = 207 */ { 20, ~0}, - /* [208] = 208 */ { 20, ~0}, - /* [209] = 209 */ { 16, ~0}, - /* [210] = 210 */ { 40, ~0}, - /* [211] = 211 */ { 24, ~0}, - /* [212] = 212 */ { 24, ~0}, - /* [213] = 213 */ { 16, ~0}, - /* [214] = 214 */ { 28, 30}, - /* [215] = 215 */ { 32, 31}, - /* [216] = 216 */ { 36, 32}, - /* [217] = 217 */ { 28, 33}, - /* [218] = 218 */ { 36, 34}, - /* [219] = 219 */ { 44, 35}, - /* [220] = 220 */ { 0, ~0}, - /* [221] = 221 */ { 0, ~0}, - /* [222] = 222 */ { 0, ~0}, - /* [223] = 223 */ { 0, ~0}, - /* [224] = 224 */ { 0, ~0}, - /* [225] = 225 */ { 0, ~0}, - /* [226] = 226 */ { 0, ~0}, - /* [227] = 227 */ { 0, ~0}, - /* [228] = 228 */ { 0, ~0}, - /* [229] = 229 */ { 12, ~0}, - /* [230] = 230 */ { 16, ~0}, - /* [231] = 231 */ { 12, ~0}, - /* [232] = 232 */ { 8, ~0}, - /* [233] = 233 */ { 8, 36}, - /* [234] = 234 */ { 0, ~0}, - /* [235] = 235 */ { 0, ~0}, - /* [236] = 236 */ { 0, ~0}, - /* [237] = 237 */ { 0, ~0}, - /* [238] = 238 */ { 0, ~0}, - /* [239] = 239 */ { 0, ~0}, - /* [240] = 2048 */ { 12, ~0}, - /* [241] = 2049 */ { 8, ~0}, - /* [242] = 2050 */ { 0, ~0}, - /* [243] = 2051 */ { 0, ~0}, - /* [244] = 2052 */ { 0, ~0}, - /* [245] = 2053 */ { 44, 37}, - /* [246] = 2054 */ { 12, 38}, - /* [247] = 2055 */ { 12, 39}, - /* [248] = 2056 */ { 24, ~0}, - /* [249] = 2057 */ { 0, ~0}, - /* [250] = 2058 */ { 0, ~0}, - /* [251] = 2059 */ { 0, ~0}, - /* [252] = 2060 */ { 0, ~0}, - /* [253] = 2061 */ { 0, ~0}, - /* [254] = 2062 */ { 0, ~0}, - /* [255] = 2063 */ { 0, ~0}, - /* [256] = 2064 */ { 0, ~0}, - /* [257] = 2065 */ { 12, ~0}, - /* [258] = 2066 */ { 8, 40}, - /* [259] = 2067 */ { 0, ~0}, - /* [260] = 2068 */ { 0, ~0}, - /* [261] = 2069 */ { 0, ~0}, - /* [262] = 2070 */ { 0, ~0}, - /* [263] = 2071 */ { 0, ~0}, - /* [264] = 4096 */ { 20, ~0}, - /* [265] = 4097 */ { 8, ~0}, - /* [266] = 4098 */ { 0, ~0}, - /* [267] = 4099 */ { 60, 41}, - /* [268] = 4100 */ { 60, 42}, - /* [269] = 4101 */ { 48, 43}, - /* [270] = 4102 */ { 48, 44}, - /* [271] = 4103 */ { 16, ~0}, - /* [272] = 4104 */ { 12, 45}, - /* [273] = 4105 */ { 16, ~0}, - /* [274] = 4106 */ { 12, 46}, - /* [275] = 4107 */ { 24, ~0}, - /* [276] = 4108 */ { 28, ~0}, - /* [277] = 4109 */ { 32, 47}, - /* [278] = 4110 */ { 20, ~0}, - /* [279] = 4111 */ { 16, ~0}, - /* [280] = 4112 */ { 8, ~0}, - /* [281] = 4113 */ { 8, ~0}, - /* [282] = 4114 */ { 84, 48}, - /* [283] = 4115 */ { 92, 49}, - /* [284] = 4116 */ { 0, ~0}, - /* [285] = 4117 */ { 12, ~0}, - /* [286] = 4118 */ { 8, 50}, - /* [287] = 4119 */ { 32, ~0}, - /* [288] = 4120 */ { 36, ~0}, - /* [289] = 4121 */ { 28, ~0}, - /* [290] = 4122 */ { 36, ~0}, - /* [291] = 4123 */ { 40, ~0}, - /* [292] = 4124 */ { 8, ~0}, - /* [293] = 4125 */ { 12, ~0}, - /* [294] = 4126 */ { 8, ~0}, - /* [295] = 4127 */ { 12, ~0}, - /* [296] = 4176 */ { 0, ~0}, - /* [297] = 4177 */ { 0, ~0}, - /* [298] = 4178 */ { 0, ~0}, - /* [299] = 4179 */ { 0, ~0}, - /* [300] = 4180 */ { 12, ~0}, - /* [301] = 4181 */ { 28, ~0}, - /* [302] = 4182 */ { 8, 51}, - /* [303] = 4183 */ { 16, 52}, - /* [304] = 4184 */ { 28, ~0}, - /* [305] = 4185 */ { 44, ~0}, - /* [306] = 4186 */ { 16, 53}, - /* [307] = 4187 */ { 16, 54}, - /* [308] = 4188 */ { 20, ~0}, - /* [309] = 4189 */ { 12, ~0}, - /* [310] = 4190 */ { 12, ~0}, - /* [311] = 4191 */ { 16, ~0}, - /* [312] = 4192 */ { 16, ~0}, - /* [313] = 4193 */ { 12, ~0}, - /* [314] = 4194 */ { 16, ~0}, - /* [315] = 4195 */ { 20, ~0}, - /* [316] = 4196 */ { 24, ~0}, - /* [317] = 4197 */ { 16, ~0}, - /* [318] = 4198 */ { 24, ~0}, - /* [319] = 4199 */ { 32, ~0}, - /* [320] = 4200 */ { 40, ~0}, - /* [321] = 4201 */ { 12, ~0}, - /* [322] = 4202 */ { 12, 55}, - /* [323] = 4203 */ { 12, 56}, - /* [324] = 4204 */ { 12, 57}, - /* [325] = 4205 */ { 12, 58}, - /* [326] = 4206 */ { 12, 59}, - /* [327] = 4207 */ { 12, 60}, - /* [328] = 4208 */ { 12, 61}, - /* [329] = 4209 */ { 12, 62}, - /* [330] = 4210 */ { 12, 63}, - /* [331] = 4211 */ { 12, 64}, - /* [332] = 4212 */ { 12, 65}, - /* [333] = 4213 */ { 12, 66}, - /* [334] = 4214 */ { 12, 67}, - /* [335] = 4215 */ { 28, ~0}, - /* [336] = 4216 */ { 44, ~0}, - /* [337] = 4217 */ { 16, 68}, - /* [338] = 4218 */ { 28, 69}, - /* [339] = 4219 */ { 44, 70}, - /* [340] = 4220 */ { 8, ~0}, - /* [341] = 4221 */ { 12, ~0}, - /* [342] = 4222 */ { 8, 71}, - /* [343] = 4223 */ { 0, ~0}, - /* [344] = 4224 */ { 0, ~0}, - /* [345] = 4225 */ { 0, ~0}, - /* [346] = 4226 */ { 0, ~0}, - /* [347] = 4227 */ { 0, ~0}, - /* [348] = 4228 */ { 12, ~0}, - /* [349] = 4229 */ { 0, ~0}, - /* [350] = 4230 */ { 12, ~0}, - /* [351] = 4231 */ { 24, ~0}, - /* [352] = 4232 */ { 12, ~0}, - /* [353] = 4233 */ { 16, ~0}, - /* [354] = 4234 */ { 24, ~0}, - /* [355] = 4235 */ { 12, ~0}, - /* [356] = 4236 */ { 16, ~0}, - /* [357] = 4237 */ { 24, ~0}, - /* [358] = 4238 */ { 16, ~0}, - /* [359] = 4239 */ { 24, ~0}, - /* [360] = 4128 */ { 16, ~0}, - /* [361] = 4129 */ { 16, ~0}, - /* [362] = 4130 */ { 28, ~0}, - /* [363] = 4131 */ { 8, ~0}, - /* [364] = 4132 */ { 12, ~0}, - /* [365] = 4133 */ { 16, ~0}, - /* [366] = 4134 */ { 20, ~0}, - /* [367] = 4135 */ { 0, ~0}, - /* [368] = 4264 */ { 0, ~0}, - /* [369] = 4265 */ { 12, ~0}, - /* [370] = 4266 */ { 12, ~0}, - /* [371] = 4267 */ { 16, ~0}, - /* [372] = 4268 */ { 16, ~0}, - /* [373] = 4269 */ { 12, ~0}, - /* [374] = 4270 */ { 16, ~0}, - /* [375] = 4271 */ { 20, ~0}, - /* [376] = 4272 */ { 24, ~0}, - /* [377] = 4273 */ { 16, ~0}, - /* [378] = 4274 */ { 24, ~0}, - /* [379] = 4275 */ { 32, ~0}, - /* [380] = 4276 */ { 40, ~0}, - /* [381] = 4277 */ { 12, ~0}, - /* [382] = 4278 */ { 0, ~0}, - /* [383] = 4279 */ { 0, ~0}, - /* [384] = 4312 */ { 0, ~0}, - /* [385] = 4313 */ { 0, ~0}, - /* [386] = 4314 */ { 0, ~0}, - /* [387] = 4315 */ { 0, ~0}, - /* [388] = 4316 */ { 12, ~0}, - /* [389] = 4317 */ { 8, 72}, - /* [390] = 4318 */ { 20, ~0}, - /* [391] = 4319 */ { 12, ~0}, - /* [392] = 4320 */ { 8, 73}, - /* [393] = 4321 */ { 24, ~0}, - /* [394] = 4322 */ { 24, ~0}, - /* [395] = 4323 */ { 28, ~0}, - /* [396] = 4324 */ { 20, ~0}, - /* [397] = 4325 */ { 8, ~0}, - /* [398] = 4326 */ { 0, ~0}, - /* [399] = 4327 */ { 0, ~0}, -}; - -static const gl_proto_size_func Render_size_func_table[74] = { - __glXCallListsReqSize, - __glXBitmapReqSize, - __glXFogfvReqSize, - __glXFogivReqSize, - __glXLightfvReqSize, - __glXLightivReqSize, - __glXLightModelfvReqSize, - __glXLightModelivReqSize, - __glXMaterialfvReqSize, - __glXMaterialivReqSize, - __glXPolygonStippleReqSize, - __glXTexParameterfvReqSize, - __glXTexParameterivReqSize, - __glXTexImage1DReqSize, - __glXTexImage2DReqSize, - __glXTexEnvfvReqSize, - __glXTexEnvivReqSize, - __glXTexGendvReqSize, - __glXTexGenfvReqSize, - __glXTexGenivReqSize, - __glXMap1dReqSize, - __glXMap1fReqSize, - __glXMap2dReqSize, - __glXMap2fReqSize, - __glXPixelMapfvReqSize, - __glXPixelMapuivReqSize, - __glXPixelMapusvReqSize, - __glXDrawPixelsReqSize, - __glXDrawArraysReqSize, - __glXColorSubTableReqSize, - __glXCompressedTexImage1DARBReqSize, - __glXCompressedTexImage2DARBReqSize, - __glXCompressedTexImage3DARBReqSize, - __glXCompressedTexSubImage1DARBReqSize, - __glXCompressedTexSubImage2DARBReqSize, - __glXCompressedTexSubImage3DARBReqSize, - __glXDrawBuffersARBReqSize, - __glXColorTableReqSize, - __glXColorTableParameterfvReqSize, - __glXColorTableParameterivReqSize, - __glXPointParameterfvEXTReqSize, - __glXTexSubImage1DReqSize, - __glXTexSubImage2DReqSize, - __glXConvolutionFilter1DReqSize, - __glXConvolutionFilter2DReqSize, - __glXConvolutionParameterfvReqSize, - __glXConvolutionParameterivReqSize, - __glXSeparableFilter2DReqSize, - __glXTexImage3DReqSize, - __glXTexSubImage3DReqSize, - __glXPrioritizeTexturesReqSize, - __glXRequestResidentProgramsNVReqSize, - __glXLoadProgramNVReqSize, - __glXProgramParameters4fvNVReqSize, - __glXProgramParameters4dvNVReqSize, - __glXVertexAttribs1svNVReqSize, - __glXVertexAttribs2svNVReqSize, - __glXVertexAttribs3svNVReqSize, - __glXVertexAttribs4svNVReqSize, - __glXVertexAttribs1fvNVReqSize, - __glXVertexAttribs2fvNVReqSize, - __glXVertexAttribs3fvNVReqSize, - __glXVertexAttribs4fvNVReqSize, - __glXVertexAttribs1dvNVReqSize, - __glXVertexAttribs2dvNVReqSize, - __glXVertexAttribs3dvNVReqSize, - __glXVertexAttribs4dvNVReqSize, - __glXVertexAttribs4ubvNVReqSize, - __glXProgramStringARBReqSize, - __glXProgramNamedParameter4fvNVReqSize, - __glXProgramNamedParameter4dvNVReqSize, - __glXPointParameterivNVReqSize, - __glXDeleteRenderbuffersEXTReqSize, - __glXDeleteFramebuffersEXTReqSize, -}; - -const struct __glXDispatchInfo Render_dispatch_info = { - 13, - Render_dispatch_tree, - Render_function_table, - Render_size_table, - Render_size_func_table -}; - -/*****************************************************************/ -/* tree depth = 12 */ -static const int_fast16_t VendorPriv_dispatch_tree[152] = { - /* [0] -> opcode range [0, 131072], node depth 1 */ - 2, - 5, - EMPTY_LEAF, - 119, - EMPTY_LEAF, - - /* [5] -> opcode range [0, 32768], node depth 2 */ - 1, - 8, - EMPTY_LEAF, - - /* [8] -> opcode range [0, 16384], node depth 3 */ - 1, - 11, - EMPTY_LEAF, - - /* [11] -> opcode range [0, 8192], node depth 4 */ - 2, - 16, - EMPTY_LEAF, - 78, - EMPTY_LEAF, - - /* [16] -> opcode range [0, 2048], node depth 5 */ - 2, - 21, - EMPTY_LEAF, - 36, - EMPTY_LEAF, - - /* [21] -> opcode range [0, 512], node depth 6 */ - 1, - 24, - EMPTY_LEAF, - - /* [24] -> opcode range [0, 256], node depth 7 */ - 1, - 27, - EMPTY_LEAF, - - /* [27] -> opcode range [0, 128], node depth 8 */ - 1, - 30, - EMPTY_LEAF, - - /* [30] -> opcode range [0, 64], node depth 9 */ - 1, - 33, - EMPTY_LEAF, - - /* [33] -> opcode range [0, 32], node depth 10 */ - 1, - LEAF(0), - EMPTY_LEAF, - - /* [36] -> opcode range [1024, 1536], node depth 6 */ - 2, - 41, - EMPTY_LEAF, - 53, - 67, - - /* [41] -> opcode range [1024, 1152], node depth 7 */ - 1, - 44, - EMPTY_LEAF, - - /* [44] -> opcode range [1024, 1088], node depth 8 */ - 1, - 47, - EMPTY_LEAF, - - /* [47] -> opcode range [1024, 1056], node depth 9 */ - 1, - 50, - EMPTY_LEAF, - - /* [50] -> opcode range [1024, 1040], node depth 10 */ - 1, - LEAF(16), - EMPTY_LEAF, - - /* [53] -> opcode range [1280, 1408], node depth 7 */ - 1, - 56, - EMPTY_LEAF, - - /* [56] -> opcode range [1280, 1344], node depth 8 */ - 2, - 61, - LEAF(24), - EMPTY_LEAF, - 64, - - /* [61] -> opcode range [1280, 1296], node depth 9 */ - 1, - EMPTY_LEAF, - LEAF(40), - - /* [64] -> opcode range [1328, 1344], node depth 9 */ - 1, - LEAF(48), - EMPTY_LEAF, - - /* [67] -> opcode range [1408, 1536], node depth 7 */ - 1, - 70, - EMPTY_LEAF, - - /* [70] -> opcode range [1408, 1472], node depth 8 */ - 1, - 73, - EMPTY_LEAF, - - /* [73] -> opcode range [1408, 1440], node depth 9 */ - 2, - EMPTY_LEAF, - LEAF(56), - LEAF(64), - EMPTY_LEAF, - - /* [78] -> opcode range [4096, 6144], node depth 5 */ - 2, - 83, - EMPTY_LEAF, - 101, - EMPTY_LEAF, - - /* [83] -> opcode range [4096, 4608], node depth 6 */ - 1, - 86, - EMPTY_LEAF, - - /* [86] -> opcode range [4096, 4352], node depth 7 */ - 1, - 89, - EMPTY_LEAF, - - /* [89] -> opcode range [4096, 4224], node depth 8 */ - 1, - 92, - EMPTY_LEAF, - - /* [92] -> opcode range [4096, 4160], node depth 9 */ - 1, - 95, - EMPTY_LEAF, - - /* [95] -> opcode range [4096, 4128], node depth 10 */ - 1, - 98, - EMPTY_LEAF, - - /* [98] -> opcode range [4096, 4112], node depth 11 */ - 1, - LEAF(72), - EMPTY_LEAF, - - /* [101] -> opcode range [5120, 5632], node depth 6 */ - 1, - 104, - EMPTY_LEAF, - - /* [104] -> opcode range [5120, 5376], node depth 7 */ - 1, - 107, - EMPTY_LEAF, - - /* [107] -> opcode range [5120, 5248], node depth 8 */ - 1, - 110, - EMPTY_LEAF, - - /* [110] -> opcode range [5120, 5184], node depth 9 */ - 1, - EMPTY_LEAF, - 113, - - /* [113] -> opcode range [5152, 5184], node depth 10 */ - 1, - 116, - EMPTY_LEAF, - - /* [116] -> opcode range [5152, 5168], node depth 11 */ - 1, - LEAF(80), - EMPTY_LEAF, - - /* [119] -> opcode range [65536, 98304], node depth 2 */ - 1, - 122, - EMPTY_LEAF, - - /* [122] -> opcode range [65536, 81920], node depth 3 */ - 1, - 125, - EMPTY_LEAF, - - /* [125] -> opcode range [65536, 73728], node depth 4 */ - 1, - 128, - EMPTY_LEAF, - - /* [128] -> opcode range [65536, 69632], node depth 5 */ - 1, - 131, - EMPTY_LEAF, - - /* [131] -> opcode range [65536, 67584], node depth 6 */ - 1, - 134, - EMPTY_LEAF, - - /* [134] -> opcode range [65536, 66560], node depth 7 */ - 1, - 137, - EMPTY_LEAF, - - /* [137] -> opcode range [65536, 66048], node depth 8 */ - 1, - 140, - EMPTY_LEAF, - - /* [140] -> opcode range [65536, 65792], node depth 9 */ - 1, - 143, - EMPTY_LEAF, - - /* [143] -> opcode range [65536, 65664], node depth 10 */ - 1, - 146, - EMPTY_LEAF, - - /* [146] -> opcode range [65536, 65600], node depth 11 */ - 1, - 149, - EMPTY_LEAF, - - /* [149] -> opcode range [65536, 65568], node depth 12 */ - 1, - LEAF(88), - EMPTY_LEAF, - -}; - -static const void *VendorPriv_function_table[104][2] = { - /* [ 0] = 0 */ {NULL, NULL}, - /* [ 1] = 1 */ {__glXDisp_GetConvolutionFilterEXT, __glXDispSwap_GetConvolutionFilterEXT}, - /* [ 2] = 2 */ {__glXDisp_GetConvolutionParameterfvEXT, __glXDispSwap_GetConvolutionParameterfvEXT}, - /* [ 3] = 3 */ {__glXDisp_GetConvolutionParameterivEXT, __glXDispSwap_GetConvolutionParameterivEXT}, - /* [ 4] = 4 */ {__glXDisp_GetSeparableFilterEXT, __glXDispSwap_GetSeparableFilterEXT}, - /* [ 5] = 5 */ {__glXDisp_GetHistogramEXT, __glXDispSwap_GetHistogramEXT}, - /* [ 6] = 6 */ {__glXDisp_GetHistogramParameterfvEXT, __glXDispSwap_GetHistogramParameterfvEXT}, - /* [ 7] = 7 */ {__glXDisp_GetHistogramParameterivEXT, __glXDispSwap_GetHistogramParameterivEXT}, - /* [ 8] = 8 */ {__glXDisp_GetMinmaxEXT, __glXDispSwap_GetMinmaxEXT}, - /* [ 9] = 9 */ {__glXDisp_GetMinmaxParameterfvEXT, __glXDispSwap_GetMinmaxParameterfvEXT}, - /* [ 10] = 10 */ {__glXDisp_GetMinmaxParameterivEXT, __glXDispSwap_GetMinmaxParameterivEXT}, - /* [ 11] = 11 */ {__glXDisp_AreTexturesResidentEXT, __glXDispSwap_AreTexturesResidentEXT}, - /* [ 12] = 12 */ {__glXDisp_DeleteTexturesEXT, __glXDispSwap_DeleteTexturesEXT}, - /* [ 13] = 13 */ {__glXDisp_GenTexturesEXT, __glXDispSwap_GenTexturesEXT}, - /* [ 14] = 14 */ {__glXDisp_IsTextureEXT, __glXDispSwap_IsTextureEXT}, - /* [ 15] = 15 */ {NULL, NULL}, - /* [ 16] = 1024 */ {__glXDisp_QueryContextInfoEXT, __glXDispSwap_QueryContextInfoEXT}, - /* [ 17] = 1025 */ {NULL, NULL}, - /* [ 18] = 1026 */ {NULL, NULL}, - /* [ 19] = 1027 */ {NULL, NULL}, - /* [ 20] = 1028 */ {NULL, NULL}, - /* [ 21] = 1029 */ {NULL, NULL}, - /* [ 22] = 1030 */ {NULL, NULL}, - /* [ 23] = 1031 */ {NULL, NULL}, - /* [ 24] = 1296 */ {__glXDisp_GetProgramEnvParameterfvARB, __glXDispSwap_GetProgramEnvParameterfvARB}, - /* [ 25] = 1297 */ {__glXDisp_GetProgramEnvParameterdvARB, __glXDispSwap_GetProgramEnvParameterdvARB}, - /* [ 26] = 1298 */ {__glXDisp_GetProgramivNV, __glXDispSwap_GetProgramivNV}, - /* [ 27] = 1299 */ {__glXDisp_GetProgramStringNV, __glXDispSwap_GetProgramStringNV}, - /* [ 28] = 1300 */ {__glXDisp_GetTrackMatrixivNV, __glXDispSwap_GetTrackMatrixivNV}, - /* [ 29] = 1301 */ {__glXDisp_GetVertexAttribdvARB, __glXDispSwap_GetVertexAttribdvARB}, - /* [ 30] = 1302 */ {__glXDisp_GetVertexAttribfvNV, __glXDispSwap_GetVertexAttribfvNV}, - /* [ 31] = 1303 */ {__glXDisp_GetVertexAttribivNV, __glXDispSwap_GetVertexAttribivNV}, - /* [ 32] = 1304 */ {__glXDisp_IsProgramNV, __glXDispSwap_IsProgramNV}, - /* [ 33] = 1305 */ {__glXDisp_GetProgramLocalParameterfvARB, __glXDispSwap_GetProgramLocalParameterfvARB}, - /* [ 34] = 1306 */ {__glXDisp_GetProgramLocalParameterdvARB, __glXDispSwap_GetProgramLocalParameterdvARB}, - /* [ 35] = 1307 */ {__glXDisp_GetProgramivARB, __glXDispSwap_GetProgramivARB}, - /* [ 36] = 1308 */ {__glXDisp_GetProgramStringARB, __glXDispSwap_GetProgramStringARB}, - /* [ 37] = 1309 */ {NULL, NULL}, - /* [ 38] = 1310 */ {__glXDisp_GetProgramNamedParameterfvNV, __glXDispSwap_GetProgramNamedParameterfvNV}, - /* [ 39] = 1311 */ {__glXDisp_GetProgramNamedParameterdvNV, __glXDispSwap_GetProgramNamedParameterdvNV}, - /* [ 40] = 1288 */ {NULL, NULL}, - /* [ 41] = 1289 */ {NULL, NULL}, - /* [ 42] = 1290 */ {NULL, NULL}, - /* [ 43] = 1291 */ {NULL, NULL}, - /* [ 44] = 1292 */ {NULL, NULL}, - /* [ 45] = 1293 */ {__glXDisp_AreProgramsResidentNV, __glXDispSwap_AreProgramsResidentNV}, - /* [ 46] = 1294 */ {__glXDisp_DeleteProgramsNV, __glXDispSwap_DeleteProgramsNV}, - /* [ 47] = 1295 */ {__glXDisp_GenProgramsNV, __glXDispSwap_GenProgramsNV}, - /* [ 48] = 1328 */ {NULL, NULL}, - /* [ 49] = 1329 */ {NULL, NULL}, - /* [ 50] = 1330 */ {__glXDisp_BindTexImageEXT, __glXDispSwap_BindTexImageEXT}, - /* [ 51] = 1331 */ {__glXDisp_ReleaseTexImageEXT, __glXDispSwap_ReleaseTexImageEXT}, - /* [ 52] = 1332 */ {NULL, NULL}, - /* [ 53] = 1333 */ {NULL, NULL}, - /* [ 54] = 1334 */ {NULL, NULL}, - /* [ 55] = 1335 */ {NULL, NULL}, - /* [ 56] = 1416 */ {NULL, NULL}, - /* [ 57] = 1417 */ {NULL, NULL}, - /* [ 58] = 1418 */ {NULL, NULL}, - /* [ 59] = 1419 */ {NULL, NULL}, - /* [ 60] = 1420 */ {NULL, NULL}, - /* [ 61] = 1421 */ {NULL, NULL}, - /* [ 62] = 1422 */ {__glXDisp_IsRenderbufferEXT, __glXDispSwap_IsRenderbufferEXT}, - /* [ 63] = 1423 */ {__glXDisp_GenRenderbuffersEXT, __glXDispSwap_GenRenderbuffersEXT}, - /* [ 64] = 1424 */ {__glXDisp_GetRenderbufferParameterivEXT, __glXDispSwap_GetRenderbufferParameterivEXT}, - /* [ 65] = 1425 */ {__glXDisp_IsFramebufferEXT, __glXDispSwap_IsFramebufferEXT}, - /* [ 66] = 1426 */ {__glXDisp_GenFramebuffersEXT, __glXDispSwap_GenFramebuffersEXT}, - /* [ 67] = 1427 */ {__glXDisp_CheckFramebufferStatusEXT, __glXDispSwap_CheckFramebufferStatusEXT}, - /* [ 68] = 1428 */ {__glXDisp_GetFramebufferAttachmentParameterivEXT, __glXDispSwap_GetFramebufferAttachmentParameterivEXT}, - /* [ 69] = 1429 */ {NULL, NULL}, - /* [ 70] = 1430 */ {NULL, NULL}, - /* [ 71] = 1431 */ {NULL, NULL}, - /* [ 72] = 4096 */ {NULL, NULL}, - /* [ 73] = 4097 */ {NULL, NULL}, - /* [ 74] = 4098 */ {__glXDisp_GetColorTableSGI, __glXDispSwap_GetColorTableSGI}, - /* [ 75] = 4099 */ {__glXDisp_GetColorTableParameterfvSGI, __glXDispSwap_GetColorTableParameterfvSGI}, - /* [ 76] = 4100 */ {__glXDisp_GetColorTableParameterivSGI, __glXDispSwap_GetColorTableParameterivSGI}, - /* [ 77] = 4101 */ {NULL, NULL}, - /* [ 78] = 4102 */ {NULL, NULL}, - /* [ 79] = 4103 */ {NULL, NULL}, - /* [ 80] = 5152 */ {NULL, NULL}, - /* [ 81] = 5153 */ {NULL, NULL}, - /* [ 82] = 5154 */ {__glXDisp_CopySubBufferMESA, __glXDispSwap_CopySubBufferMESA}, - /* [ 83] = 5155 */ {NULL, NULL}, - /* [ 84] = 5156 */ {NULL, NULL}, - /* [ 85] = 5157 */ {NULL, NULL}, - /* [ 86] = 5158 */ {NULL, NULL}, - /* [ 87] = 5159 */ {NULL, NULL}, - /* [ 88] = 65536 */ {__glXDisp_SwapIntervalSGI, __glXDispSwap_SwapIntervalSGI}, - /* [ 89] = 65537 */ {__glXDisp_MakeCurrentReadSGI, __glXDispSwap_MakeCurrentReadSGI}, - /* [ 90] = 65538 */ {NULL, NULL}, - /* [ 91] = 65539 */ {NULL, NULL}, - /* [ 92] = 65540 */ {__glXDisp_GetFBConfigsSGIX, __glXDispSwap_GetFBConfigsSGIX}, - /* [ 93] = 65541 */ {__glXDisp_CreateContextWithConfigSGIX, __glXDispSwap_CreateContextWithConfigSGIX}, - /* [ 94] = 65542 */ {__glXDisp_CreateGLXPixmapWithConfigSGIX, __glXDispSwap_CreateGLXPixmapWithConfigSGIX}, - /* [ 95] = 65543 */ {__glXDisp_CreateGLXPbufferSGIX, __glXDispSwap_CreateGLXPbufferSGIX}, - /* [ 96] = 65544 */ {__glXDisp_DestroyGLXPbufferSGIX, __glXDispSwap_DestroyGLXPbufferSGIX}, - /* [ 97] = 65545 */ {__glXDisp_ChangeDrawableAttributesSGIX, __glXDispSwap_ChangeDrawableAttributesSGIX}, - /* [ 98] = 65546 */ {__glXDisp_GetDrawableAttributesSGIX, __glXDispSwap_GetDrawableAttributesSGIX}, - /* [ 99] = 65547 */ {NULL, NULL}, - /* [ 100] = 65548 */ {NULL, NULL}, - /* [ 101] = 65549 */ {NULL, NULL}, - /* [ 102] = 65550 */ {NULL, NULL}, - /* [ 103] = 65551 */ {NULL, NULL}, -}; - -const struct __glXDispatchInfo VendorPriv_dispatch_info = { - 17, - VendorPriv_dispatch_tree, - VendorPriv_function_table, - NULL, - NULL -}; - |