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Diffstat (limited to 'src/glx/x11/indirect_vertex_array.h')
-rw-r--r--src/glx/x11/indirect_vertex_array.h44
1 files changed, 26 insertions, 18 deletions
diff --git a/src/glx/x11/indirect_vertex_array.h b/src/glx/x11/indirect_vertex_array.h
index caab62b672e..2867f6fd535 100644
--- a/src/glx/x11/indirect_vertex_array.h
+++ b/src/glx/x11/indirect_vertex_array.h
@@ -1,3 +1,4 @@
+/* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */
/*
* (C) Copyright IBM Corporation 2004, 2005
* All Rights Reserved.
@@ -31,27 +32,34 @@ extern const GLuint __glXTypeSize_table[16];
#define __glXTypeSize(e) ((((e) & ~0x0f) != 0x1400) \
? 0 : __glXTypeSize_table[ (e) & 0x0f ])
-extern void __glXArrayDisableAll( __GLXattribute * state );
+extern void __glXArrayDisableAll(__GLXattribute * state);
-extern GLboolean __glXSetArrayEnable( __GLXattribute * state,
- GLenum key, unsigned index, GLboolean enable );
+extern GLboolean __glXSetArrayEnable(__GLXattribute * state,
+ GLenum key, unsigned index,
+ GLboolean enable);
-extern GLboolean __glXGetArrayEnable( const __GLXattribute * const state,
- GLenum key, unsigned index, GLintptr * dest );
-extern GLboolean __glXGetArraySize( const __GLXattribute * const state,
- GLenum key, unsigned index, GLintptr * dest );
-extern GLboolean __glXGetArrayType( const __GLXattribute * const state,
- GLenum key, unsigned index, GLintptr * dest );
-extern GLboolean __glXGetArrayStride( const __GLXattribute * const state,
- GLenum key, unsigned index, GLintptr * dest );
-extern GLboolean __glXGetArrayPointer( const __GLXattribute * const state,
- GLenum key, unsigned index, void ** dest );
-extern GLboolean __glXGetArrayNormalized( const __GLXattribute * const state,
- GLenum key, unsigned index, GLintptr * dest );
+extern GLboolean __glXGetArrayEnable(const __GLXattribute * const state,
+ GLenum key, unsigned index,
+ GLintptr * dest);
+extern GLboolean __glXGetArraySize(const __GLXattribute * const state,
+ GLenum key, unsigned index,
+ GLintptr * dest);
+extern GLboolean __glXGetArrayType(const __GLXattribute * const state,
+ GLenum key, unsigned index,
+ GLintptr * dest);
+extern GLboolean __glXGetArrayStride(const __GLXattribute * const state,
+ GLenum key, unsigned index,
+ GLintptr * dest);
+extern GLboolean __glXGetArrayPointer(const __GLXattribute * const state,
+ GLenum key, unsigned index,
+ void **dest);
+extern GLboolean __glXGetArrayNormalized(const __GLXattribute * const state,
+ GLenum key, unsigned index,
+ GLintptr * dest);
-extern void __glXPushArrayState( __GLXattribute * state );
-extern void __glXPopArrayState( __GLXattribute * state );
+extern void __glXPushArrayState(__GLXattribute * state);
+extern void __glXPopArrayState(__GLXattribute * state);
-extern GLuint __glXGetActiveTextureUnit( const __GLXattribute * const state );
+extern GLuint __glXGetActiveTextureUnit(const __GLXattribute * const state);
#endif /* INDIRECT_VERTEX_ARRAY_H */