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-rw-r--r--src/glx/x11/indirect.c20
1 files changed, 20 insertions, 0 deletions
diff --git a/src/glx/x11/indirect.c b/src/glx/x11/indirect.c
index 3ca71f56ff8..ea90ce44630 100644
--- a/src/glx/x11/indirect.c
+++ b/src/glx/x11/indirect.c
@@ -10643,6 +10643,26 @@ __indirect_glBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1,
}
}
+#define X_GLrop_FramebufferTextureLayerEXT 237
+void
+__indirect_glFramebufferTextureLayerEXT(GLenum target, GLenum attachment,
+ GLuint texture, GLint level,
+ GLint layer)
+{
+ __GLXcontext *const gc = __glXGetCurrentContext();
+ const GLuint cmdlen = 24;
+ emit_header(gc->pc, X_GLrop_FramebufferTextureLayerEXT, cmdlen);
+ (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4);
+ (void) memcpy((void *) (gc->pc + 8), (void *) (&attachment), 4);
+ (void) memcpy((void *) (gc->pc + 12), (void *) (&texture), 4);
+ (void) memcpy((void *) (gc->pc + 16), (void *) (&level), 4);
+ (void) memcpy((void *) (gc->pc + 20), (void *) (&layer), 4);
+ gc->pc += cmdlen;
+ if (__builtin_expect(gc->pc > gc->limit, 0)) {
+ (void) __glXFlushRenderBuffer(gc, gc->pc);
+ }
+}
+
# undef FASTCALL
# undef NOINLINE