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Diffstat (limited to 'src/glx/x11/glx_texture_compression.c')
-rw-r--r--src/glx/x11/glx_texture_compression.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/glx/x11/glx_texture_compression.c b/src/glx/x11/glx_texture_compression.c
index a478c194a9c..965c75e7882 100644
--- a/src/glx/x11/glx_texture_compression.c
+++ b/src/glx/x11/glx_texture_compression.c
@@ -39,7 +39,7 @@
void
-__indirect_glGetCompressedTexImage( GLenum target, GLint level,
+__indirect_glGetCompressedTexImageARB( GLenum target, GLint level,
GLvoid * img )
{
__GLX_SINGLE_DECLARE_VARIABLES();
@@ -192,7 +192,7 @@ CompressedTexSubImage1D2D( GLenum target, GLint level,
void
-__indirect_glCompressedTexImage1D( GLenum target, GLint level,
+__indirect_glCompressedTexImage1DARB( GLenum target, GLint level,
GLenum internal_format, GLsizei width,
GLint border, GLsizei image_size,
const GLvoid *data )
@@ -204,7 +204,7 @@ __indirect_glCompressedTexImage1D( GLenum target, GLint level,
void
-__indirect_glCompressedTexImage2D( GLenum target, GLint level,
+__indirect_glCompressedTexImage2DARB( GLenum target, GLint level,
GLenum internal_format,
GLsizei width, GLsizei height,
GLint border, GLsizei image_size,
@@ -217,7 +217,7 @@ __indirect_glCompressedTexImage2D( GLenum target, GLint level,
void
-__indirect_glCompressedTexImage3D( GLenum target, GLint level,
+__indirect_glCompressedTexImage3DARB( GLenum target, GLint level,
GLenum internal_format,
GLsizei width, GLsizei height, GLsizei depth,
GLint border, GLsizei image_size,
@@ -267,7 +267,7 @@ __indirect_glCompressedTexImage3D( GLenum target, GLint level,
void
-__indirect_glCompressedTexSubImage1D( GLenum target, GLint level,
+__indirect_glCompressedTexSubImage1DARB( GLenum target, GLint level,
GLint xoffset,
GLsizei width,
GLenum format, GLsizei image_size,
@@ -280,7 +280,7 @@ __indirect_glCompressedTexSubImage1D( GLenum target, GLint level,
void
-__indirect_glCompressedTexSubImage2D( GLenum target, GLint level,
+__indirect_glCompressedTexSubImage2DARB( GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLsizei width, GLsizei height,
GLenum format, GLsizei image_size,
@@ -293,7 +293,7 @@ __indirect_glCompressedTexSubImage2D( GLenum target, GLint level,
void
-__indirect_glCompressedTexSubImage3D( GLenum target, GLint level,
+__indirect_glCompressedTexSubImage3DARB( GLenum target, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
GLsizei width, GLsizei height, GLsizei depth,
GLenum format, GLsizei image_size,