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-rw-r--r--src/glx/packrender.h34
1 files changed, 20 insertions, 14 deletions
diff --git a/src/glx/packrender.h b/src/glx/packrender.h
index f8f38ca2ec5..461180cd7b1 100644
--- a/src/glx/packrender.h
+++ b/src/glx/packrender.h
@@ -155,28 +155,34 @@
/* Single item copy macros */
#define __GLX_PUT_CHAR(offset,a) \
- *((INT8 *) (pc + offset)) = a
+ do { \
+ int8_t __tmp = (a); \
+ memcpy((pc + (offset)), &__tmp, 1); \
+ } while (0)
#define __GLX_PUT_SHORT(offset,a) \
- *((INT16 *) (pc + offset)) = a
+ do { \
+ int16_t __tmp = (a); \
+ memcpy((pc + (offset)), &__tmp, 2); \
+ } while (0)
#define __GLX_PUT_LONG(offset,a) \
- *((INT32 *) (pc + offset)) = a
+ do { \
+ int32_t __tmp = (a); \
+ memcpy((pc + (offset)), &__tmp, 4); \
+ } while (0)
#define __GLX_PUT_FLOAT(offset,a) \
- *((FLOAT32 *) (pc + offset)) = a
+ do { \
+ float __tmp = (a); \
+ memcpy((pc + (offset)), &__tmp, 4); \
+ } while (0)
-#ifdef __GLX_ALIGN64
-/*
-** This can certainly be done better for a particular machine
-** architecture!
-*/
-#define __GLX_PUT_DOUBLE(offset,a) \
- __GLX_MEM_COPY(pc + offset, &a, 8)
-#else
#define __GLX_PUT_DOUBLE(offset,a) \
- *((FLOAT64 *) (pc + offset)) = a
-#endif
+ do { \
+ double __tmp = (a); \
+ memcpy((pc + (offset)), &__tmp, 8); \
+ } while (0)
#define __GLX_PUT_CHAR_ARRAY(offset,a,alen) \
__GLX_MEM_COPY(pc + offset, a, alen * __GLX_SIZE_INT8)