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Diffstat (limited to 'src/glx/indirect_texture_compression.c')
-rw-r--r--src/glx/indirect_texture_compression.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/glx/indirect_texture_compression.c b/src/glx/indirect_texture_compression.c
index fa927ebdf68..314334bd228 100644
--- a/src/glx/indirect_texture_compression.c
+++ b/src/glx/indirect_texture_compression.c
@@ -40,7 +40,7 @@
void
-__indirect_glGetCompressedTexImageARB(GLenum target, GLint level,
+__indirect_glGetCompressedTexImage(GLenum target, GLint level,
GLvoid * img)
{
__GLX_SINGLE_DECLARE_VARIABLES();
@@ -191,7 +191,7 @@ CompressedTexSubImage1D2D(GLenum target, GLint level,
void
-__indirect_glCompressedTexImage1DARB(GLenum target, GLint level,
+__indirect_glCompressedTexImage1D(GLenum target, GLint level,
GLenum internal_format, GLsizei width,
GLint border, GLsizei image_size,
const GLvoid * data)
@@ -203,7 +203,7 @@ __indirect_glCompressedTexImage1DARB(GLenum target, GLint level,
void
-__indirect_glCompressedTexImage2DARB(GLenum target, GLint level,
+__indirect_glCompressedTexImage2D(GLenum target, GLint level,
GLenum internal_format,
GLsizei width, GLsizei height,
GLint border, GLsizei image_size,
@@ -216,7 +216,7 @@ __indirect_glCompressedTexImage2DARB(GLenum target, GLint level,
void
-__indirect_glCompressedTexImage3DARB(GLenum target, GLint level,
+__indirect_glCompressedTexImage3D(GLenum target, GLint level,
GLenum internal_format,
GLsizei width, GLsizei height,
GLsizei depth, GLint border,
@@ -264,7 +264,7 @@ __indirect_glCompressedTexImage3DARB(GLenum target, GLint level,
void
-__indirect_glCompressedTexSubImage1DARB(GLenum target, GLint level,
+__indirect_glCompressedTexSubImage1D(GLenum target, GLint level,
GLint xoffset,
GLsizei width,
GLenum format, GLsizei image_size,
@@ -277,7 +277,7 @@ __indirect_glCompressedTexSubImage1DARB(GLenum target, GLint level,
void
-__indirect_glCompressedTexSubImage2DARB(GLenum target, GLint level,
+__indirect_glCompressedTexSubImage2D(GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLsizei width, GLsizei height,
GLenum format, GLsizei image_size,
@@ -290,7 +290,7 @@ __indirect_glCompressedTexSubImage2DARB(GLenum target, GLint level,
void
-__indirect_glCompressedTexSubImage3DARB(GLenum target, GLint level,
+__indirect_glCompressedTexSubImage3D(GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLint zoffset, GLsizei width,
GLsizei height, GLsizei depth,