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-rw-r--r--src/glx/indirect_glx.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/glx/indirect_glx.c b/src/glx/indirect_glx.c
index 11e92979156..f8944a74006 100644
--- a/src/glx/indirect_glx.c
+++ b/src/glx/indirect_glx.c
@@ -335,6 +335,10 @@ static const struct glx_context_vtable indirect_context_vtable = {
* \todo Eliminate \c __glXInitVertexArrayState. Replace it with a new
* function called \c __glXAllocateClientState that allocates the memory and
* does all the initialization (including the pixel pack / unpack).
+ *
+ * \note
+ * This function is \b not the place to validate the context creation
+ * parameters. It is just the allocator for the \c glx_context.
*/
_X_HIDDEN struct glx_context *
indirect_create_context(struct glx_screen *psc,